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"Lovely. I'm sure I can survive a day or two, but I'm rather more suspicious of this place now."

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I do apologize. I don't control the movements of the door.

"She doesn't, far as I can see, which isn't that far but still."
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"Fair enough. What do you need for a protection amulet and healing trigger? Bar, I'll buy the things she needs with Svalten."

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"Best all purpose healing trigger will need..." Bella pulls a notebook out of her sleeve and rattles off an ingredient list. "Protection amulets are - depends on what kind you want? I can guess, but my guess will be better if you tell me about what you need protecting from."

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"Neuroi beams are by far the thing we'll need protecting from most often. They're mostly heat with some concussive force on top, so fire protections?"

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"Okay! I can get you something that will work okay for that." More ingredient list. Bar provides.

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Gren asks Bar for some books on engineering, but pays close attention once it's clear that magic is about to happen.

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The magic includes setting things on fire, mixing herbs in interesting ways, boiling a little liquid, chanting, and daubing something on Gren's nose.

Eventually the spell is over. "Your healing trigger word is 'Mulaglarby'. It's hard to say by accident."
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She brings out a notebook and keeps track of the things Bella does, with notes on the synesthesia and structure of the magic.

"Thaaat was interesting. I can't copy it directly, but I could tell how it was moving as you prepared the things. Do you need to be anything special to learn to cast this stuff? I'm tempted to try, if not."

She writes down 'Healing trigger - mulaglarby'.
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"...Not exactly. There are species affinities for magic but humans don't have any; but I'm not sure if you can do it because you're not from my world and that might matter."

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"Only one way to find out. Would you mind showing me something simple and harmless I can try, a breeze spell or something?"

"...And I've said this already probably, but if there's anything I can do for you in return I'll be happy to provide."
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"Mmm, it takes more than one spell to cultivate, say, a witchwell... I could maybe teach you a simple dragon spell or something but there's nothing obvious to actually cast...?"

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"How do witchwells work? It sounds like a pool of power that witches can use. I wonder how it'd interact with my mana."

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"It doesn't look anything like your mana, so probably not much? But yes, that's about what it is."

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"Oh well. It's not that urgent, really, and I can still get tech from bar."

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"I might think of something that you could reasonably cast to see if you can do any of my kinds of magic, it's just I started with witchery and therefore things I think of as 'introductory spells' involve spending ages cultivating your witchwell first."

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"Well if you do think of something let me know."

Time for ice cream, the rest of the food is gone.
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Bella gets started on making the protective amulet.

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Gren keeps reading various books provided to her. Soon, "Bar, I think I'd like two of these, and four of those, and a copy of that book to bring home..."

She quickly has an increasingly large pile of stuff, putting down silver coins from a little pouch to pay for it all.
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And eventually she has a protective amulet!

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Gren turns it over in her hand a few times. "Hm. I can sort of copy the way it's trying to protect things, but I don't think I can make more. I'd have to power the copy myself. Still, this will be excellent. How many can I badger you into making, and are you quite sure you don't want something in return?"

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"I'll make as many as you can cover expenses for unless that's, like, fifty. It'll be my good deed for the day."

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"Many thanks. Bar, how many of those can I cover expenses for on another 900 Svalten?"

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Twelve.

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"Twelve it is, then, unless that's too close to fifty. Say, what other kinds of magic do you have? I can make out more than two sorts on you - the witchcraft and dragon spells you mentioned, and the lenses had like a dozen different flavors to them."

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