Aegis knows a little about Earthside politics, but not all that much: what matters is that several factions want to capture ("rescue") Aegis and Sue. (Or, as they are collectively being called on the nets with no consensus about which of them is which: "War and Peace".) The rest of the jeesh are in trouble too.
Aegis and Sue have been locked in their room for their own protection, and Sue has received conflicting orders about which contingent of soldiers he should be psychically helping.
It was apparently clever of Aegis to propose sleeping in shifts in case someone broke in.
Because someone breaks in.
Everyone's wearing the same uniforms, so she doesn't know who these guys are working for, but she dives for Sue to shove him awake and fights them anyway, because they don't look friendly.
She's good. Sue's good, even just awakened from a nap.
But they can only move so fast - even Aegis; she does still have to use her real muscles, under all the copper - and they get tranked and bagged and hauled away in drugged sleep.
The desk is crippled - it has no connectivity at all; any data intended to leave it will have to do so through a wired connection - but it's got some familiar programs on it. Military sims. He's not exactly being instructed to play with them, but there's nothing else to do.
No. I lost visual track of you after you were taken off Eros. The people who grabbed you were enough of a mix that I can't confidently guess their affiliations but it's most likely based on background information to be Warsaw Pact. I think they've been in a communications blackout or they're working on a closed computer system.
Well.
He knows he can tuck Ivy away in his mind, and she comes out again as good as new. And now he knows he can send his mind, or something like it, to Milliways, and it's just like being there himself. So in a sense he can untuck himself from out of his mind.
What happens if he tucks himself into his mind, and moves the whole thing to Milliways on purpose? Ivy didn't use to be able to get in and out while he was awake either, and now she can.
For a long moment, he stands there with his eyes closed, not moving. Nothing interesting happens at all.
And then, with a faint, faint golden sparkle, he vanishes.
It's instantly possible to tell he's in Milliways; the whole mental landscape has changed. He opens his eyes anyway, and then doesn't bother to close them again when he puts himself back where he was.
He does. And this time he can send himself to the inside of Milliways, and then to the outside, and then two hundred feet up in the air, and then before he starts properly falling he can be back in his cell.
Before he really thinks about what he's doing, he puts his hands against the door and sends himself forward, just far enough to end up on the other side of it.
Hmm. Maybe he can go somewhere else he's familiar with.
How about his old room at Tactical?
And then he can't make the other half.
This is a strange unplace. There's no light, but there's nothing to see. There's no air, but no time is passing, and you can live without air for less than a moment; it doesn't even hurt. There's nothing -
There's minds.
Maybe because we were linked when I went, he says, flicking over to the Aegis-alike midsentence. As he does, he notices that it's different when he teleports in Milliways: between places in his world, there's a flicker of that no-space outside that he didn't notice until he teleported just now without it.
Do what, move people around? How?
"It's the same way as I do it when I'm sleeping," he explains. "I think. It feels like—well, if you're magic I guess I can't show you. It's almost like linking except linking a place instead of a person, and it's almost like,"
"coming out of his head," says Ivy from his shoulder as a fennec fox, "except it's different because his head's still there when I do that, and when he does it he moves all of him."
"Well," says Shell Bell, "I could just mint you and give you some starter coins. I don't walk around without plenty of coins on me since that unfortunate missed opportunity with Juliet. But I want to know how you got here, because coins don't cut it with getting into Milliways at will - Juliet can do it but she can't expect to reliably meet anybody no matter how many times she visits. It kills our ability to coordinate."
"Forced the door. Aegis has finally come to Milliways, and she didn't dream her way there and she didn't use a door - we're experimenting with Sue's linking now. Seems to work if the door's open. If you don't mind I'd like to try closing the door for just a moment, then opening it right away? Actually - you know what - it'd be interesting if we could try having Sue add you to his telepathic linkup, would you mind?"
I'm an ansible network! I can pick people and things up and put them down in other places. I know where everything is in my world which Aegis hasn't named yet, and I can use Sue's link to aim, and I think if I had an anchor here I could aim here too, and then everyone could go wherever they wanted anywhere I had an anchor! But I automatically read everything that goes through me, and "me" is everything connected to an ansible. Jarvis thinks I could possibly be on an isolated subsystem of some kind. I don't know if you can do that. I ghost through every security protocol invented at home like they don't exist and we're farther in the future than you.
"Okay, so if I wish up both halves of the - why am I saying this out loud," he says, and repeats himself over the link, finishing with, - ansible here, you can grab one and take it back home, right, Jane? And that's all you need?
And he thinks for a few seconds, hefting his handful of pentagons, and then turns and goes back downstairs.
It takes some narrowing-down, but he manages to fit all his desired conjurations onto the coins and hook it all up to the rest of the house. Then he shows Jane the results, explaining, You've got a lot of processing and storage down here that you can have for whatever you want, but no direct link to Jarvis - I put in what amounts to a data airlock, you can move stuff back and forth but you're never on the same network at the same time. It'll be kinda laggy by your standards, but okay by ours.
Presently she pours some self into the sub-basement. Well, it's pokey and I can't see or hear anything, but here I am... She picks up Aegis and puts her near that piece-of-self. And I can aim with it, as long as it's all right for everyone to have to come and go through this basement since I can't see anything.
Meanwhile, the other Battle Schoolers, who have been dumped into the Hegemony complex, report that some local police have finally entered the building and started letting them out. A couple of the kids aren't any happier about being in the Hegemony's hands than the Warsaw Pact's.
How, just because you're Admiral Peace? asks Qiaochu. (Apparently everyone has settled on Sue being War and Aegis being Peace now.)
I'm Admiral Peace and I can do anything, says Aegis.
"Aegis and Shell Bell are here, we've got a fix for the interdimensional travel issue, we're going to go tag all the others in on the transport and storm Downside, wanna come?" she says to Sherlock. "Also they're doing a psychic linky thing that I can't join but you could."