He's not actually doing that many spells. He does wheedle tofu into tastiness on a nightly basis, and when he feels a cold coming on he looks up a spell about that, but he wants to know what he's doing before he gets going on what he most wants to be doing, because he wants to be doing big things. He swore to oppose death. He meant that.
Today he is preparing to oppose death in his backyard. It's threatening rain and he doesn't want to be all the way down the street with Leafy if the clouds open up. The jerk tree doesn't talk to him if he doesn't talk to it and it's perfectly serviceable as something to sit under, anyway.
Cam goes on studying, peering up at the sky periodically. At one point he asks his manual if sarcasm counts as lying for wizard purposes. For that matter, song lyrics and relating acknowledged fictional stories, also important to know about, not that Cam's much of a singer or a storyteller.
"Weather can do a lot of damage," Cam says. "Hurricanes, droughts. If I could expect to reliably be everywhere it was doing damage I could get a lot done just by picking up rain in one place and putting it in another, but I can't, so given that I don't want weather systems to spiral out of control and be worse than they would've been, I guess I'll have to see about, I dunno, networking some wizards all over the world so we can keep patching the global weather system or something. Long term project." He writes this down.
"Well, if I were a terrible enough sort of entity to be the inventor of Death, I wouldn't wait for wizards to actually utter an oath, I'd just kill them in their sleep. Actually, if I were that horrible, possibly not even their sleep. So I'm guessing it's mediated by somebody somewhat less horrible, albeit either still pretty horrible or not all that competent."
"Yes, but, like, why is the Big Bad cooperating here, why isn't it just raining... itself... down on everybody indiscriminately till everything's extinct? Is somebody or something summoning it in response to wizard oaths? Or just letting it through some otherwise reasonably consistent screen? Does it have a deal with some grand high muckety-muck? Does it have severely limited attention but it can flag wizards by when they do the oathing and pays personal attention because wizards have more leverage to do worthwhile things? In that case why isn't it also visiting Norman Borlaug and particularly effective peace activists and disaster relief and medical researchers, because they have leverage too. And why in the world would it give up if some kid wizard gets one hit in, I mean, if it's still around nobody's managed to cripple or destroy it yet, right?"
"I definitely want a word with the management on a variety of counts, I'm just really unclear on the motives and the mechanisms here," mutters Cam. "But yeah, you're a rock. Maybe one of the wizards in the directory knows, maybe I should figure out how to visit a housecat."
"I've never met this housecat, how should I know? But it tells you something about these people that they send kids to do their dirty work, doesn't it? Even the wizards are part of that system - you see any of 'em showing up to warn you? You're right there in the directory, they could do it anytime."
"If they're checking the directory," Cam points out. "If they can spare the time. If they think warning me would help. If they can visit a fourteen-year-old boy at home without my mom being weirded out and calling the cops - admittedly not a problem the cat one has. If they didn't already try and just happen to show up while I was in school or at the library or down the street with Leafy or out at the theater. There's not that many wizards in the directory, I wouldn't be surprised if nobody has all the right features and luck."
"If it's a priority. I don't know what they're doing with their time, because the world doesn't really look to me like it's got highly effective altruistic wizards running around doing useful things to it, but I haven't met 'em, I'm giving them the benefit of the doubt for now. Frankly even if I had staggering amounts of magic power I would not necessarily spend amounts of it on individual kids liable to encounter trouble any more than it would make sense for Norman Borlaug to go grab a ladle at a soup kitchen. They don't know that I'm planning to be unreasonably effective and therefore an efficient use of time. A warning might not help. Maybe one of them kicked you into my yard specifically so you could warn me, I don't know. I'm steepening my learning curve as much as I can but the manual was all cautionary about boosting my brain."
"He was doing a spell," Iggy recalls, "I forget what it was, but it went wrong... and the next thing I knew, we were in some kind of horrible alternate dimension. Big Bad seemed surprised to see us. That's why I think it's the other guys who pull that kind of thing. Anyway. We got out of there okay, but he'd overheard some of its plans, and when we got back... well, I guess it didn't want him telling anybody."
"I don't even know if that would yield the same experience," Cam points out, "leaving aside all the other reasons it seems like a poor choice. Are you discerning roughly the same facts about your environment that a human would be, though, even if you're doing them through funky magic senses?"
Next on the list is not near a bus line. Walking there would have him home well past midnight even if the visit itself took no time at all; Renée wouldn't be happy.
Next after that is visitable but in a gated community. Cam can't get in.
Next one's not home either.
There are not that many Phoenix wizards, and Cam can't find any of them.
He goes home and goes to bed, fretful.
The next day is a Saturday. After breakfast he pops out to ask Iggy, "Do rocks get lonely? Are you getting along with that tree?"
"Bewilderingly enough, people appreciate the hell out of you, there are practically odes to death, people have to rationalize their way into sanity in the face of such an eventuality. There are all kinds of books where being immortal inevitably leads to misery, and stuff."
"Well, yes, but I haven't had very long to think about this problem and there might be a better way to distinguish moments than aiming the universe at entropy," Cam suggests. "Unless I think of one, having time-as-I-understand it seems like a reasonable approach."
"For forever? Because that is a long time, in that length of time I might wind up proving it mathematically impossible or something. In fact, if you have already done the mathematical impossibility proof, that makes issuing an offer like that way more likely, unless I am completely misunderstanding your interests somehow."
"It's all the same from where I'm standing," it says. "Without death, there's no life. Nothing moves forward. Complex life requires death to survive. Do you want to know how many things died to feed and clothe and shelter you for the handful of years you've lived on this cute little ball of dirt? It's a lot."
"That number would in fact be mildly interesting since I could extrapolate it for grassroots activism later depending on how things go. But I don't mean, like, grass, though, grass is stupid, I mean people. By which term I include trees and so on, as of a week ago. And if you tell me we need death to power evolution my opinion of your creativity is going to take a nosedive; evolution happens when things run around dying and breeding and nobody's minding the store."
"That's the one where you make me some unspecified kind of immortal, and I do think about alternatives to entropy and don't do some underspecified class of other things, and if alternatives to entropy provably don't exist, some unspecified form of rethinking happens?" Cam inquires.
"Does that apply solely to things I might do by magic? Does it prevent me from talking to anyone or anything? Are you personally monitoring all forms of death such that if I save a drowning toddler at some point this will constitute breaking the agreement or is that out of the bounds of what you have in mind and it only counts if I do something on a large scale? What about large-scale things that have nothing to do with magic, like, I don't know, making a lot of money and giving plenty of it to an organization that fights iodine deficiency in the Third World? Can I make tradeoffs that technically decrease net life as counted in individual organisms in order to help organisms that I consider more valuable and still be cooperating - like, some people have lawns, even around here, this is wasteful anyway, if I start anti-lawn campaigns and lots of stupid grass dies does that give me permission to magically help research on cancer in humans? Maybe I could skip the grass part if the cancer research is going to kill enough mice?"
Cam writes a lot in Grace. About being afraid, unbalanced, trapped with nothing more than his own wits to defend himself. He wants to know more spells. He wants to be able to do more than just talk if anything like that happens again. He may wish to acquire an arsenal of enchanted objects, since there might be cases when he could get at one of those without telegraphing as much as he'll have to in order to utter Speech spells.
And then he looks up spells of protection.
Cam is going to be proof against as many of them as possible, starting with magic and going down a prioritized list based on what freaks him out and what is most likely. He starts with defending himself against magic, then -
"Is mind control a thing? Or mental spying?"
The manual says it's not a common thing, but it's a thing, and there are spells against it. Cam casts one of those. It's kind of tiring. Also, it feels different, like he's not doing something new, just - adding a layer.
The manual, when prompted, says that some people have natural magical affinities for certain things. This particular affinity is not recorded, but nor is it particularly surprising.
All right. He moves on - general anti-physical-injury defense; he doesn't want to get hit by a cement truck and ruin everything; he should really have done this earlier but he wasn't confident in the Speech and didn't feel threatened enough, he supposes.
He's quite tired now.
Is there a danger to magical exhaustion beyond abruptly falling asleep, or can he safely cast things as long as he likes until his ability to talk coherently drops off?
Cam mutters through a tongue-twister to check himself, before moving on to the next spell. It's against diseases. He recites it slowly and carefully and does not mispronounce anything.
But he completely fumbles his next test tongue twister. He closes the manual and pats Gracenote and goes to bed.
But eventually he starts breathing strangely - faster, deeper, trying harder to extract oxygen.
"Cam," says Grace. "CAM!"
Cam's eyes open. The air tastes - wrong, stale - he sits up and hits his head -
"Grace - manual - help -" he chokes out before gasping in another breath.
And if the manual doesn't consider that specific enough instructions Grace shrieks at it, "Read Cam a spell that will let him breathe!"
There's a sound like ripping cloth, and a pair of kids about his age stumble through a glowing hole in the air that seals itself shut behind them.
They're wearing nearly-identical dresses, one in blue and gold with a matching hair ribbon, one in white and red with four fewer inches of skirt. They're both giggling when they appear, but when they see Cam the smiles drop off their faces. The one in blue turns to the window and flings out her arms, speaking a series of crisp syllables that command it to open and a strong breeze to flow into the room. The one in red goes to one knee by the side of Cam's bed, puts both hands on the air-shield, and starts... talking to it.
"What are you doing? You're air! All this hanging around being solid must be so exhausting, look, there's a breeze going, I bet you could be in New Mexico by this time tomorrow if you hurried. Air's supposed to flow. Aren't you bored?"
Apparently all this - delivered in the Speech - is very convincing, because the shield releases and the breeze blows it right out of the room, taking the stale air with it.
Matilda, meanwhile, is still directing the breezes, carefully unraveling her spell to leave the air behaving exactly like normal.
"And the outfits are for fun," says Jellybean. "Duh."
"I mean I'm really confused about what Iggy wants and what it can and can't do and how much attention it's paying to what things. I am not coming up with any explanations that don't have it incompetent at using its powers, incompetent at directing its efforts, motivated to achieve ends that are not completely described by 'kill and entropize things', or playing by approximately gamelike rules for no obvious reason. If it wants me dead, why am I not dead? Why didn't it choose a faster method so you wouldn't have been here in time? Why isn't it trying again right now? If it has any chance of successfully putting out the sun - if extinguishing stars is a thing it routinely does - then why did it spend a couple hours talking to me? How much does it know and how does it find it out? If I knew the answers to these questions and had been studying magic longer than a week I would probably be able to come up with some reasonable things to do about stars, but my manual is not all that forthcoming about some topics."
"Nobody can predict where we're going to show up, not even them," says Matilda. "And none of them can pay attention to everything, everywhere, all the time. If we hadn't shown up, you would be dead. If - heh - Iggy's busy enough with the Sun, it might be a while before it notices it failed."
"People do stop it from putting the stars out," Jellybean adds. "They're called wizards. You might've heard of them. But the wizards don't exactly have a direct line on what the Powers are up to. There's no good way to ward a star, not even if you've got the power to spare, it'd be a huge waste. So they just have to wait for it to take a shot."
"Okay, but," says Cam, "when Iggy stopped pretending it was somebody's pet rock, it was like everything around me stopped. Is that not expensive? Because I can sure think of uses for inexpensive time pausing... I did do all my wards before I went to sleep, I was spooked. You keep saying them, is Iggy a bunch of people? Isn't it supposed to be all Lone? Also, please tell me what a fight over a star looks like, how do wizards notice before the star snuffs it, what do they do to interrupt the process?"
"If I'd been faster you could've had time to say the whole spell," mourns Grace. "I'm so glad you're okay!"
"Me too," Cam tells her. And to Matilda and Jellybean he says, "Were you going to explain how fighting over stars work or don't you know?"
"And, what, you just tell it 'wake up'? Do you - actually, you know what, my question about how you knew I needed help has not been answered, do your manuals helpfully update your directories in real time worldwide so you can show up when kids are Ordeal-ing or do you have some other kind of sensory network set up, also how did you get here, I want to learn to teleport too."
Matilda glances at Jellybean with a fond smile and then returns her attention to Cam. "Our manual taps the directory to see who's on Ordeal, and we have a few spells set up to check how well someone's doing so we know if we need to intervene. But the directory was really reluctant to mention you. I think the Powers were interfering, but I'm not sure why."
"Your parents fund the hotel rooms, or you're getting money on your own somehow? Or just teleporting into empty ones, I guess, and confusing the housekeeping staff. I don't think Renée would be on board if I told her I was going to wander the universe and needed cash to stay in a lot of hotels. I might not have quite as much freedom of movement as you guys."
"We have one parent-like figure between the two of us," says Matilda, "and we mostly try not to lean on her too much. When we're on Earth and not staying with her, sneaking into an empty hotel room and cleaning up after ourselves when we leave is usually the way we go. The same when we're other places, if they have hotels there."
"I've spent a lot of time figuring out what makes the difference to how smart things are," says Matilda. "In creatures with complex nervous systems it's brain activity, mostly the way you'd expect. I haven't figured it out for plants, but it might be partly dependent on size or length of life. In celestial bodies, it's thermonuclear fusion. Stars talk, planets don't."
"And you hated it enough that 'Jellybean' is an improvement. Okay. So. I'm Cam, the notebook's Grace, and I'm actually still really tired, so if Iggy's not likely to try to off me again perhaps we can meet and talk universe-fixing after I'm out of school tomorrow? I'm getting the impression you guys don't attend school."
"Maaaaybe," hums Grace.
"C'mon," Cam says. "You're a notebook, you're meant to have things written at you, you'd be better at your job if you could put them there yourself..."
"Oh, okay, if you say so," giggles Grace.
"Excellent. I want you to navigate the manual and transcribe the important parts as best you can just in case - you know what I'm looking for. Can you do that?"
"Yes I can!" says Grace brightly, and she commences bossing the manual around to read to her.
"Grace at least won't defect on me," snorts Cam. (Grace is presently soliciting information on automation and on turning over the fine control of complex spells to objects.) "Can you hear her? I don't think I've seen either of you react directly to anything she's said."
"Oooh," says Grace. "Maybe."
"You managed to take everything I wrote and turn it into a personality, and the manual's not even talking that fast, I bet you can. I can't soup up my memory directly, yet, so I need your help, okay?"
"Okay!"
"You're the best," he tells her, patting her cover.
"All right. I'll put together something more like that. Is Iggy the sort to go after bystanders? Are my parents or school friends or anybody in danger?"
Cam pats her but has no further comment of his own on the subject.
He flips to his section on plans.
"So, all of this is pending while I learn more about the situations on non-Earth planets and set priorities, and any of it could be rearranged in terms of what's easiest to do and least likely to attract retaliation, but I think the highest leverage ends available - given what I've learned about how smart various things are, in particular - include things like pushing recycled paper and general anti-deforestation measures; intervening in relatively infrastructurally simple issues like the aforementioned iodine poisoning and possibly, depending on how easy it is to scale up, various forms of disease - as opposed to causes of death like war which would be a lot harder to address directly or safely; and food security, which is especially important to address because people are already working on it and could easily wind up throwing more rather than less intelligent food sources at the problem if this happened to be cheaper or easier."
"Have you guys got any pending inroads on those or related things, or educational historical background of wizards meddling in world affairs that I should learn, or helpful notions on methodology that I shouldn't pollute with my own ideas before everything's been written down so we have a good diverse brainstorm?" Cam prompts.
"Okay. General categories of potential actions include motivated capitalism, sabotage-and-superheroism, and activism-type stuff. My naive guess is that the first is the most scalable and probably the most long-term productive unless one of us turns out to be really good at getting petitions signed or it's easier to do large amounts of magic by enchanting objects or whatever than I currently think it is. Inconveniently, it's also the hardest for a fourteen-year-old to do, because kids taking an interest in environmentalism or world hunger is cute and anybody doing sabotage-and-superheroism doesn't have to worry so much about whether anyone takes them seriously, but if you start a company to sell doctored potato seeds or whatever you have to be taken seriously."
"Yes. I don't think I want Renée managing a company for me, though - she's very scattered; even if she were only doing approximately what we told her she'd wind up dropping the ball somewhere. And she wouldn't want to give up teaching. Charlie's even less of a good idea. Would Jenny be more helpful?"
"Okay. So that's a possibility. Magic up some true-breeding really idiotic high-yield nutritious food, sell it, turn enough of a profit to outright give it away in key areas. Or pharmaceuticals, but that's probably harder to scale if we are in fact relying on magic for the purpose - except I think some pharmaceutical chemicals are actually made by bacteria, so maybe not that hard."
"Apparently the senior wizard around here is a cat," Cam adds. "I'd need to look up statistics on how many cats are affected by various cat-affecting things to know how that sort of issue stacks up against chopping down trees and various human stuff and the offplanet equivalents, though."
Cam leads Matilda and Jellybean into the kitchen. "Matilda, Jellybean, this is my mom Renée." He takes a cookie off the cooling rack for himself.
"School friends?" Renée says, evaluating Jellybean's sex and outfit and tilting her head but not commenting.
"No, uh, a hobby thing," Cam says. "Actually I thought you might want to hear about it, is why I invited them over." Pause. "It is unrelated to how they're dressed."
"Oh, I was wondering just a little," Renée admits.
"You never seemed that interested in your stage magic kit that you got two Christmases ago," Renée says.
"Yeah," Cam says. "It was fake."
Renée peers at him.
"Guys, do you have a standard demo that usually works or should I make something up?" Cam asks Matilda and Jellybean.
"Cam," says Renée weakly.
"Oh. So, yeah, I can do magic, so can they, we're wizards, I'm new at it and they've been at it for a while." Pause. "I'm learning it out of a magic book. Also the vegetarianism thing is because wizards can talk to things that can't talk and I was alarmed about how smart some of it was, but it turns out that chickens aren't much brighter than grass, which is to say really dim, so we can add poultry back in. That's why I wanted to go visit Lori and went out to see the goats, I wanted to see if I needed to worry about them. I do - I'm still not going to eat any mammals. Trees are an issue, too, they're pretty much as smart as humans."
Renée looks dubiously at the cookie in her hand.
"The cookie doesn't care, Mom, go ahead."
"Thank you," Renée says to Matilda and Jellybean, recovering her equilibrium somewhat.
"Mom, if you want, you can learn the language to talk to stuff, but you can't be a wizard," Cam says.
"...That does sound interesting," admits Renée.
"I don't really want to address the cookies. Talking to stuff makes it smarter, even if it doesn't make it smart enough to matter. But I talked to one of your muffins the other day. It just said it was a muffin. It didn't have anything else to say," Cam tells her. "I imagine cookies are about the same."
"Well," says Renée. "That... opens up interesting culinary possibilities."
Cam grins. "So, um, now that I can teach myself an extremely practical skill, all self-study, I might want some time out of school here and there to go work on wizard projects. Can I get you to write me notes for that and tell anybody who asks that I'm suddenly rather chronically ill?"
"...As long as they're legitimate projects and not all gallivanting off for fun," says Renée thoughtfully, crossing her arms. "Gallivanting can wait for ordinary school vacations. And you will have to make a reasonable effort at keeping up in classes." She peers at Matilda and Jellybean. "Do you two go to school?"
"Plans haven't solidified yet, really, but options include starting a business to sell useful magic stuff, that seems like one of the most promising avenues," Cam says. "I'm thinking magicked medicine or food or both, but in the shorter term it'd probably take fewer resources to set up something like a computer repair shop and command all the devices to behave and get startup funds that way. Or I could win the Randi Prize. Is there some reason not to win the Randi Prize? Why is it still sitting there? Do you guys know?" These last questions are directed at Matilda mostly, Jellybean secondarily.
"California," says Grace.
"California."
"Grace?" Renée asks.
"I condensed all my notebooks and into one, which talks, and I named it Gracenote," says Cam.
"...Oh," says Renée. "Gracenote. That's cute!"
"You realize that might be impractical at some point," Cam says. "I can't think of a good reason for anybody else to be handling you right now, but something might come up."
"Well, if you say so, but I don't want Jellybean to hug me just to hug me," Grace says.
"Okay," says Cam.
"If you made them all one, why are there two?" Renée asks.
"The other's my wizard manual," Cam says. "It's disguising itself."
"Yeah, I don't think he'd take it that well. I'll take the test, we can tell Charlie I tested out and I'm doing independent study, he'll like that I have more flexibility to visit him whenever, won't he?" Cam says.
"I suppose he will," says Renée. "Well, you can just have the flu for the next week or so, I'll look into the GED for you. If Matilda and Jellybean need a place to stay while they're in town we have a guest room and a couch."
"What?" exclaims Cam. "Do not."
"Yes you do," says Grace.
"Oh," says Cam. "Grace says I do."
Renée laughs. "You've been doing it since before you could even properly talk."
When Renée has left the room to get a sleeping bag, Cam says, "You might just want to let her think one of you's going to use it whether you are or not."
Renée reappears. "The sleeping bag's set up in the guest room," she says. "Dinner will be at six, and I can stretch it for four. I assume you can amuse yourselves till then?"
"Sure, Mom," says Cam.
"Okay. As long as I've got Grace transcribing from my manual and it's currently unrestricted as far as I know, is there anything yours won't tell you that you particularly miss?"
Cam likes her idea best. "If I set that up, then we can split up and I can coordinate with you without cramping your style too much," he says. "How long will it take for you itinerants to get bored hanging around Phoenix while I wait to pass the GED and be allowed to properly drop out?"
"Hmm," Grace says.
"What?" Cam asks her. "I hope you're not about to contradict me about the tentacled aliens, I'd have to believe it if it came from you."
"No, I think you're right about that. I might be more able to figure out what you're going to be when you grow up than you are, though," Grace offers.
"...Later. Privately," Cam says.
"I'm sure," snorts Cam. "I think I want to cast that snug ward today - Matilda, do you think I know everything I need to to get it right the first time or were there details omitted or possible customizations I should think about? Is it going to knock me out such that I should wait till bedtime?"
"I meant about stuff feeling true," Cam says. "But not getting my hopes up about a name less than nine paragraphs long is also important. Does co-casting split the same effort evenly, or unevenly, or does it cost more overall but less for every individual person, or is it more efficient energywise but also more time-consuming, or what?"
"Depends on the spell," says Matilda. "My intuition based on experience is that the bigger the spell, the more you win on a co-cast, and on tiny spells you lose. But I wouldn't say that's accurate to every case. For this size spell, it should come out about even on efficiency and cost much less individually."