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Teah in Elcenia
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In Paraasilan, Esmaar, a pair of roommates are about to break a rule that, compared to the one about running in the corridors or even the one about unlicensed teleportation, is there for a good reason.

In unison, they complete their shared spell.
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And in the circle, there appears... a sleeping human, wrapped in an enormous poofy blanket. Enough of one shoulder is visible to verify that (contrary to the icon) he is wearing a shirt; further information on his state of dress is not available. He looks extremely cozy.

(Looks can be deceiving. His dreaming mind is astonished, off-balance, and a little frightened. The whole shape of the world has changed - no, he's changed worlds. This is a new one. New people, new languages, new prayers. It takes him a moment to orient himself well enough to start listening.)
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"Oh, he's asleep," says Korulen. "That's good, he won't be too bothered probably, keep your voice down if you have to talk."

"Okay," whispers Saasnil.
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The cozy sleeping human remains both cozy and sleeping.

(He goes for the easiest ones first, because you have to start somewhere and it might as well be somewhere nice. Small children want toys and sweet things; this seems to be a constant even between universes. They're also some of the likeliest people in the world to be pretty vague about who they're praying to, when they're praying at all and not just wishing. And giving it to them is simple enough, on the scale of things he can do: hear the prayer, lock onto it, form an understanding of what the child wants, fill in any details they're missing, make sure the end result isn't going to make them sick or give them any severe allergic reactions or be a major choking hazard or anything, seek reasonable assurance that any nearby authority figures won't freak out about it, grant the prayer and move on.

A few dozen of those later, taking maybe a minute all told, he's starting to get a sense for this world's array of species. Underwater merfolk, furry leonines, itty bitty scaly dragons, elves and dwarves and skyfolk and wolfriders. He starts listening for the harder things - prayers that matter intensely, prayers that hurt.)
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The girls wait quietly. Neither of them is praying; he could be quite forgiven for neglecting the room he's actually in.

There's familiar kinds of wants in new shapes: this is not the first time he's seen someone want most of anything to fly, or to stop hurting, or to be something less despised - but it might be the first time he's seen it all wrapped up in one inextricable package and echoed across dozens of children. The clearest undirected attempt at bargaining with a vague force is from a diamond baby peering out of a window, ignoring her caretaker's storytelling, folding and unfolding her wings.

There's completely unprecedented desires, too. This mother is sobbing over her completely unblemished newborn son and the stillborn wolfpup her bondmate has just given birth to. Without the pup there will soon be no rider baby either. She is hoping crazily that someone, near enough to run to at top speed within the next few days, has the opposite problem and they can heal each other.
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The room he's actually in is hardly on his radar at all. As this self, he is only sometimes aware that he even has a body, and he usually has better things to do than look for it.

He picks the second prayer because he understands it better, and can probably fix it faster. First he looks for another child matching the understood description - anywhere, not just within a few days' run, he isn't limited by the speed of a running wolf. There isn't one. The prayer hangs there in his awareness, needing a solution.

Well, there's the obvious one. Just how badly off is that stillborn pup? Not, he discovers, all that badly. It's easy enough to just fix the effects of the oxygen deprivation that killed it and get the body to start breathing again. He doesn't even have to pull a true resurrection, bringing someone's brain patterns out of the remembered history of the world; the brain's almost completely intact and only needs a bit of a patch job.

Then he looks for the diamond baby again - dragon? No, shren, apparently. He was fast enough fixing the wolfrider that she's still at the window, still putting out a prayer he can grab. So he does.

Now, what the hell is a shren?

A type of dragon, as far as he can tell. The relevant language really doesn't think so, but he doesn't see a good reason to agree with it. Dragons have magic; shrens have something wrong with theirs. He can see how to pull on it to get it the right size and shape; after another moment's study, he can even see how to do it without killing the shren in the process. He can fix the diamond, no problem.

But he's hardly going to stop there. This is one of those prayers that demands a widespread solution, like Huntington's disease.

He puts together a choice, to give to every shren in the world, of every age, asleep or awake: this is what you are and this is what you could be. Change, or stay?

And into that he ties a few extras. The thing that shrens are is contagious now; it won't be anymore. Just in case anyone doesn't decide to change. That information goes into the choice, too. He looks up how shrens are made; they happen when there isn't quite enough of the magic to go around. Okay then. In future, there will be: when an egg can't get enough on its own, it will make more, instead of developing with what it's got.

Without any examples currently at that stage of gestation, it would take him way too long to figure out exactly when an egg breaks out in stripes, so he can't be sure his fix will catch them all before then; he decides that fixed eggs will develop loopy, flowery swirls, overriding whatever other pattern they might have settled on, because he doesn't want to take the time necessary to verify that un-striped dragon eggs only ever look like so and it's only ever good that they do. Now at least no one will be getting misinformation from a stray set of stripes. And the touch of whimsy doesn't hurt.

In the last instant before he turns the whole thing loose, he looks up all the shren babies in the world and includes a pretty flying toy for each - a Golden Snitch coloured to match their scales, with fixed-egg swirls decorating its little round body, autonomous enough to play tag and obedient enough to come when called. There's a whole collection of them underwater, and the standard-issue Snitch wouldn't handle that well, so he gives all the violet-groups a special version with finlike, reinforced wings that can swim as easily as it flies.

Then he makes it happen. All over the world, every shren gets an informed choice, wrapped in truth to discourage skeptical abstention: stay a noncontagious shren, or become a dragon?

It took a while for all the people with Huntington's to decide, and he's always guessed it was because many of them didn't know they had it in the first place. He guesses now that the shrens are going to jump on it a lot quicker.
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The mothers of the babies are startled and relieved when the pup wakes. They assume they must have missed a subtle pulse, shallow breathing, that the little wolf was fine all along.

The shrens are on that choice like white on rice.

It's unanimous.



Meanwhile, a baby dragon that has already hatched, the last alive of his clutch, starts coughing, and his father thinks, not again, no, please...
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He's distracted from waiting for the babies to start playing with their Snitches by the prayer. He can always go back and look after he's dealt with...

...man, what is with this species? With the experience of fixing shrens just recently under his belt, he can tell what's wrong immediately - no damn magic in the kid at all. His shren fix will take care of future cases just fine, but in the meantime, he seeks out every tiny dragon with this problem and fixes them all at once. And as a kind of signature, they can get swirl-patterned Snitches too, little puffy cuddly ones with stubby felt wings that can still play tag with all the agility of the sleeker breed. Done.

And now he has one more group of dragons to watch for reactions. Well, he's got the attention to spare, as long as no more intricate magical emergencies come up while he's looking.
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The ex-shrens are happy. They are calling it, quite appropriately, a miracle. The parents of the eggs that are newly swirly are confused. The babies love the Snitches and the adults are suspicious of them; someone is trying to wrestle a Snitch away from a fluttering baby to take it to a wizard for inspection. The father whose son was coughing thinks it was just a false alarm and might never learn differently, as far as his child's health is concerned. The weird flying toy, on the other hand, he is quite unable to explain.

This lady flinging herself into a fire hoping to nobody specific that it works, that the mage-potential-tester didn't defraud her, probably isn't a magical emergency.

There's this other mage, though, who tried to jump off a temple and land on her head in a fit of upset, has now changed her mind about wanting to die, and is praying to the gods she's been brought up to worship "or someone kinder" that she'll get away from people currently firing arrows at her. She doesn't have the air under enough control yet to do anything more than fly around by sheer instinct, and not fast, either; if the people of her town have their way she won't get the chance to get accustomed to it.
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This world is just full of magic designed by other people. Or maybe magic that wasn't designed at all. He can't imagine a problem to which shrens sound like a good solution.

The air mage's problem, though, is the kind where immediate action would be better than taking the time to design something optimal. He whisks her away on the back of a breeze, swatting away arrows until she's well out of sight of anyone who might try to shoot her, and then lets her find her own balance in the air—and speaks to her, as the last part of his answer.

"I'm someone kinder," he murmurs on the wind, using the same language she was praying in. "I can't be everywhere all the time, but if you pray to me again, and I hear you, I'll answer. Good luck."
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"Thank you," she whispers, reclaiming the air around her to steady herself. "Thank you, thank you -"

Meanwhile, in the city of Peiza, an eleven-year-old boy has given up on Sennah personally returning his kitten and is instead asking 'any watchful spirits who can hear me from here' to intercede on his behalf about the animal.
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He is pleased to observe that he counts as a watchful spirit. He locates the kitten and returns it to the boy, making it appear in a little swirl of colourful lights just for fun.

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The boy is floored. But pleased!

(Meanwhile, in Paraasilan, a human girl goes to get her leonine classmate to show him the contents of the summoning circle.)

Meanwhile in Erubia, a small Orthodox Salvationist girl prays to "the saviors" without being specific about which figure she means to address. The specifics of the prayer involve wanting her parents to take her to Egeria or Petar just long enough to meet a wizard so she can ask the wizard to make her look like a girl, and then she wants the saviors to prevent demons from using this dependence on "unnatural magic" to attack her. The obvious solution is a little more straightforward.
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The obvious solution is more straightforward. So he just - does that.

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She is now sort of concerned that her family will decide that she's possessed and attempt to have her exorcised.
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Well, that's concerning. He hangs onto the followup prayer and looks for context. Who are these people - what do they believe - what can he do about her situation that won't involve mind-controlling her parents?

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Her family are Orthodox Salvationists, who believe that all non-innate forms of magic are "traps" intended to prevent unwitting souls from being saved. (Laypeople in Salvationism are pretty unclear on what being saved actually means except insofar as it's better than the alternatives.) Erubia, where they live, is a country almost entirely inhabited by Orthodox Salvationists, though there are some religious minorities and visitors who agree to abide by the laws against wizardry and witchcraft, and there are some Orthodox Salvationists overseas who tolerate what they have to tolerate to live there. They do not, as a faith, tend to expect concrete miracles, and the only known way to accomplish what he just did for this little girl is with wizardry.

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If it has to be natural magic - then let it be natural magic. He wraps it up and gives it to her, and everyone else - a latent ability to alter one's shape in gendered ways, if and when a person is drawn to that notion. And to change it back, as many times as they want, in case there are times like with this girl when it might be easier that way.

He builds it right into the universe, but makes the magic attach to individual people as they're born (or hatched), in case they travel to other universes like he has somehow done. And he decides that next time he gets a prayer like this back home, he's doing something similar. If he's ever back home again.
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Whether this will become common knowledge fast enough to save the little girl a trip to the exorcist is an open question, but she is still on the whole pleased with the result.

Here's another prayer from Ryganaav. A girl has her little sorcerous sister in her arms and is lost in the desert and wants help from 'whoever listens to the damned'.
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He's starting to develop a dislike for this Ryganaav place. He keeps hold of the girl's nonspecific prayer while he takes a look around - where are they, where'd they come from, what's this country's problem with magic things?

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This country's state religion, Yaanor, also hates magic - plus people who aren't humans - pretty much in full generality, none of the Salvationist exception for things one is born with. It's not as monolithic as it looks, but advocating for leniency is nearly as dangerous as having magic oneself. It's also a pretty gross place to be female. They don't think magic is a trap that opens oneself up to bad influences; they think it's a symptom of having already done it, so once it's caught, even abstaining for life won't satisfy.

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Oh. Great.

No good solutions to the country as a whole are coming to him, and he's reluctant to try a bad one, however tempting it might be to meddle on the grand scale. He finds the nearest neighbouring country that will accept refugees - isn't surprised to see that they have whole institutional buildings where they do just that kind of thing, specializing in refugees at the border with Nastyland - is pleased to note that they speak a mutually intelligible dialect - and moves the lost sisters to just inside the door of the closest one, in a swirl of windblown sand that provides visual cover for the teleportation while politely keeping out of their faces.

"I listen to anyone," he says in the big sister's ear as the sand falls to the floor in a loose circle around them. "And to me there are no damned. You can call me Kindness. I can't be everywhere at once, but if you pray to me and I hear you, I'll answer."

(Kindness. Ansaamin. Not bad, for a name. He doesn't like to use them, but - sometimes it's a help.)
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The elder sister falls to her knees and starts weeping with incoherent gratitude while the person manning the desk at the institution rushes forward with cups of water.

Here in Ryganaav is exactly the kind of person who perpetuates all the nastiness. He has gotten a little incoherent in his prayers for deliverance from the pursuing lion-devils, who are laughing to each other about how he'll taste. "Gods - gods - help, anyone, someone -"
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A whirl of sand circles each raiding leonine in rapid succession and deposits them back at their camp; kidnapped humans too far from the village, he returns to the priest's vicinity likewise.

As an afterthought while he's still holding the prayer - because after all the leonines were planning to eat the guy, and they may as well not have to go hungry - he looks up what sort of non-thinking creatures they might find especially tasty and conjures up a pile of fresh ones in the middle of the camp with one final dramatic sand-swirl.

"Kindness," he whispers to the priest. He may not like to use names, but he knows how.
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The priest, predictably enough, doesn't take this as a name but as a communique from the gods he was originally addressing.

The leonines are alarmed but not too alarmed to eat the antelopes.



Meanwhile in Paraasilan, a much more civilized leonine peers at the contents of the summoning circle. "He's asleep."

"So?" asks Saasnil.

"So nothing, I guess. So you can do old spells."

"Well, good. I guess we send him back now -"

"What do you mean, 'we'?" asks the leonine.

"Oh no," says Korulen.
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This priest, right now, doesn't have to take it as a name. Maybe he never will, if Kindness disappears from this world as mysteriously as he came to it. But if he leaves the word behind at enough scenes like these ones, it'll get around.

Now: How are the Snitches doing? Have all the underwater babies been out to fly? Are there any more prayers of immediate importance to attend to, and if not, are there any fun or interesting ones?



The boy in the circle stirs in his sleep, pressing his face cozily into a fold of his puffy blanket, and mumbles something that might be 'ansaamin'. But probably isn't, because why would he speak Leraal?
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All the baby miracles have flown! They love their Snitches.

In Ertydo a young man is hoping against hope that the store has the exact present he wants for his girlfriend on sale, because otherwise, he can't afford it. In Mekand a teenage girl wants a certain boy to think she's pretty. In Pleia a nine-year-old boy wants the war to be over. In Egeria a woman wants to live long enough to see her grandchild born. In Larotia a woman wants to get into architecture school so bad she can taste it. In one of the enclaves of ex-shrens a girl wants enough money to open a candy store. In Tenebirokalamikikek a new fry wants to be fast enough to keep up with the adult she prefers to follow around even though that adult is always moving around. In Reverni a thief wants to make a clean getaway with the painting rolled up under his arm.



"Korulen, what is it?"

"You can't co-cast a reversal," hisses Korulen. "We can't send him back."

"...oh no. At least he's asleep."

"He's not going to stay asleep the entire time I work on getting a familiar."
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The young man wants tickets to an event. They're not on sale. Well, now he has enough money to pay for the tickets, and a murmured advisement to check his bag. (The money is collected by quietly shifting around lost change and neglected cash. He tries not to make money out of thin air too often.)

The girl who wants the boy to think she's pretty is harder to help; he leaves that one be.

The boy who wants to end a war... that sounds like the kind of thing that takes time. He makes a note to come back in a second, when he's seen to some other people.

Someone wants to live long enough to see her grandchild? Sure she can. He checks what's killing her - a disease called south flu, apparently - and eradicates it from existence, then solves any other miscellaneous health problems she may be experiencing and moves on.

Architecture school - another one to come back to later, if he can. But he suspects she'll be thinking about it a lot.

Enough money to open a candy store - she can have a sack of lost change from her own and neighbouring countries, patterned in miracle swirls and tied with a ribbon that feathers out into little Snitchlike wings. He has no idea if it'll open a candy store, but maybe it'll at least help her start.

The fry who wants a speed boost can have it, simple as that.

The thief - can get to the back of the line; what's this about a war in Pleia, again?
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There is usually a war in Pleia; this particular one is with an extended tribe of Mrynish warriors using guerilla tactics. It's one of those stupid wars where neither party is legitimately aggrieved.

(The fellow buys the tickets; the woman feels abruptly better; the candy store girl is counting her cash and laughing; the merbaby is chasing her favorite grownup gleefully.)



"I'm gonna get expelled."

"They won't expel you, in case I can't get enough CC out of my familiar. But we are absolutely in trouble."

(The leonine student absents himself.)
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He identifies who's fighting, what weapons they use - some of it is magic he doesn't want to remove from its owners; plenty of it is external weaponry about which he has no such qualms - and where any battles are presently being fought. There's two.

His best answer to the little boy's prayer: separate the combatants on each side in both battles, heal the wounded, resurrect anyone recently and cleanly enough dead that he doesn't have to go diving into the history of the world to reconstruct their brains, and replace all weapons - not just in active use in the battle, but any belonging to either army, at war or at home - with little bags of candy tied with shimmering rainbow ribbons. The ribbons, if straightened out from their cheerful bouncing curls, have the word 'peace' written from end to end in a randomly ordered combination of every local language.

It might not end the war, but it'll at least make everyone involved think twice about continuing. Similar tactics have proven surprisingly effective at home, in some situations.
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Participants in the war are extremely surprised. They do not immediately start trying to kill each other again.



"We have to tell my mom."

"Are you positive there's no way to co-cast a reversal? Or do something else? Maybe we can think of something..."
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Hey, he'll take it.

How about Architecture School - is she still praying? It hasn't been long; there's a good chance she hasn't moved on yet.
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She's still thinking about it! She wants to build skyscrapers.



"We're not going to think of anything. We have to tell my mom."
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Well - there's not much he can do for her in terms of direct intervention. But he gives her a little boost of luck; the school might still decide to favour other candidates over her, but she won't end up excluded by chance - her application misplaced or overlooked, her interviewer forgetting some positive detail at the wrong moment, that sort of problem will leave her alone.

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A boy in Drast is lost and wants to go home. A vampire in Esmaar wishes her family would stop thinking she's crazy just because she can hear the voices of objects. A member of the dragon council wants a fucking explanation. A whole bunch of people in Oridaan want to be rich. That girl with the little sister he rescued wants to thank him. A student in Rannde wants a bigger channeling capacity. A sick light wishes he wasn't a light so one could heal him. Someone in Gibryel wants his book to sell. An old man in Tava wants his secretary to date him.



Korulen tells her mom.
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The lost boy can be teleported home in a shower of rainbow sparkles. The Esmaarlan vampire - he can't do much for. (There's an entire kind of magic widely regarded as a disease? Maybe he'll think of something later.) The member of the dragon council can have a swirl-patterned note that says 'miracle' in Draconic and flutters its little paper wings to hover at eye level. (His human body mumbles that word, too.) The people in Oridaan can keep on wanting. The girl who wants to thank him can have a murmured, you're welcome. The student who wants a bigger channeling capacity - what's a channeling capacity? Come back to it later.

The sick light - can lights not heal lights? Can lights not heal themselves? This is clearly contrary to the point of lights and it can just stop. He provides the sick one, and any other light who happens to be sick or injured and not otherwise occupied, with a written suggestion that they try lighting up. He can't do much for book sales, but he drops a little luck-blessing on it; and the old man in Tava isn't even worth answering in the negative, which he reserves only for prayers that really tick him off.

Now: channeling capacity?
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Yay, not lost anymore! - the dragon is unsatisfied with this explanation - the light fixes himself and so do other sick and hurt lights around the world -

Channeling capacity is the thing that wizards use to move power from the reservoir through the shape of their spells so that they can do magic.



Korulen's mom can't find an empathic signature coming off the kid in the summoning circle.
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That would be because his mind is, not merely elsewhere, but effectively everywhere.

The reservoir... is interesting. Holding onto the prayer, he examines the situation more closely. The reservoir seems to be sort of alive, and it pays attention to people while they're in gestation but stops when they emerge into the world in whatever fashion is usual for their species, and while it is paying attention their CC accumulates.

It takes a little time, but isn't strictly impossible, to figure out how to suggest to the reservoir that it pay some more attention to this person. He does that. He's not sure how much their CC will increase, but even if it's just a single unit, prayer granted. Back to the dragon council -

The flying note grows a little more paper underneath its single word and asks the council member who still demands answers what more they'd like to know.
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The council member wants to know who, and how, and why, and why now.



Keo can't really operate without an empathic signature, and she's disinclined to wake the sleeper. She shoos the girls out of the room and sits and waits.
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The note expands some more:

Teah (the relevant word for 'miracle' again, rendered as a name)

Literal miracles

People were hurting

I only just came to this world and I don't know how I got here
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The dragon council member has nothing to immediately add to his query.

Someone in a Corentan psychiatric hospital just wants the misery to stop. Someone in Linnip wants to win her scoot race. Someone in Nirlan wants to win the lottery. Someone in Rozarima wants the band practicing next door to shut up so she can nap. Someone in Kervaite wants the gang violence in his hometown to calm down. Someone in Imminthal wants this painting to come out well.

A skyfolk in Aveha wants to learn to fly already. A Mistalese poet wants inspiration. An Imilaatan kitchen appliance installer wants to be done for the day. A divorced man in Pra Verian wants to see his daughter. The princess of Saraan does not want to have to marry some objectionable person and would rather run away and be a dancer but she'd be recognized anywhere. A shipful of Koyapari wants this storm to leave them alone.
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He doesn't have a good direct intervention for depression, but he can provide a colourful cuddly stuffed animal with an expression of sympathetic affection on its nonspecific adorable creature face. The racer in Linnip and the lottery player in Nirlan can each get a little luck-blessing. The person who wants the band next door to shut up can instead have better soundproofing in her home. The gang violence, when he looks, seems too personal to succumb to the candy treatment; he leaves it alone for now. The painter can have a luck-blessing too.

The skyfolk can have a little boost to the speed of their fledging, to take it to the fast end of the species' range instead of somewhere in the middle. The difference won't be visible for a while, but it's still a help even if they don't know it. The poet who wants inspiration can have a paper bird that flutters around and chirps pretty tunes. The kitchen appliance installer is out of Teah's hands; the divorcee likewise. (He's starting to be actually fond of that name. It's short and pretty and represents one of his proudest accomplishments.) The princess can have the choice to pick a second face, and the ability to switch back and forth between that and her original one. The sailors can have the storm neatly unravelled.

In the circle, the boy yawns. His empathic signature flickers into being - flickers back out almost immediately - in again as he stretches, out for a heartbeat as he flops his face back into the blanket, and then finally in for good as he opens his eyes and utters a confused wordless mumble.
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The depression patient pats the stuffed animal, confused.

The soundproofed person falls asleep.

The poet is charmed and entertained and inspired.

The princess slips into her second face and sneaks out.

The sailors proceed, praising their good fortune.

"There you are," murmurs Keo.
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"Wha' the hell?" says the boy in the blanket, still largely in sleepy mumble mode.

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"I'm very sorry," murmurs Keo. "My daughter and her roommate summoned you from your original world as part of a poorly thought out attempt to impress a classmate."

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"...Am I dreaming right now?"

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"No. I'm sorry."

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"Yeah. I heard," he says. "So... where's here? Are you saying somebody did magic to me?"

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"The world is called Elcenia, and, yes, there was magic involved. Unfortunately, they did it badly, and can't send you home right away."

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"Nobody's ever managed that before," he muses, gathering his blanket around him and sitting up. The chalk diagram attracts his attention. He reaches out to smudge it. This does not work.

...He looks up at Keo.
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"I can let you out if you're safe to let out. Do you mind if I check? I won't see anything in your head I'm not looking for."

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"...And what'll you be looking for, exactly?" he inquires.

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"Whether I'll regret letting you out. I'm very sorry that you were summoned against your will, but the spell they used chooses a random target, not necessarily a friendly one."

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"And you can just - check that, by itself? Hell of a magic," he says. "Sure, whatever."

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"Magic here probably has very little to do with whatever it's like in your world," Keo says.

She starts checking.

She smudges the chalk.
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"Magic in my world kind of defies description a little. What's yours like?"

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"There's a lot of kinds. I can do the checking thing because I'm a rare kind of dragon; I'm the only one right now. The kind that was used to summon you is called wizardry; this is a school of wizardry."

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"Huh," he says. "Cool. It doesn't really come in kinds at home. People ask for things, and sometimes they get them, but it kind of varies how. I've never gotten anything to work, but plenty of people don't, I'm not special that way."

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"Well, worlds can be expected to differ, that way. While you're stuck here, I can get you a room in the dormitories and a pass to the cafeteria," she adds. "And my daughter can take you shopping for anything else you need at her and her roommate's expense as part of their disciplinary process - and if you need to let anyone at home know what's happened, someone more competent with the relevant spells can send them letters, or even summon them reversibly if they'd like to visit."

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"I don't know anybody at home who'll miss me," he says offhandedly. "A room and a cafeteria pass sound good. And hey, I get to keep my favourite blanket." He snuggles it. It's so cozy.

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"All right then." Keo gets up and leads him out of the room, to the lift, which she directs to another dorm hall.

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Under the blanket, he proves to be wearing sweatpants in addition to the shirt. Naturally, however, no shoes or socks. He follows her serenely enough, wrapped in his blanket.

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She shows him to a room that looks just like the girls' except for being void of personal possessions. "What's your name?" she asks when they go into it.

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"Mm... Teah," he says, pretty obviously out of thin air. "You?"

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"Keo." The name's odd for his language, but not unpronounceable or anything; she doesn't comment. "When do you want Korulen to pick you up for a shopping trip for the essentials?"

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"Whenever's convenient." He yawns. "I've got my blanket, I'm good."

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"Okay. She'll come by this evening, then. If you need me for anything, just think my name very hard." She starts to leave, then pauses: "Can you think of any reason why you wouldn't have an empathic signature while you were asleep?"

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"What's an empathic signature?"

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"Green-group dragons -" she touches her hair - "are empaths, and everybody pings our empathic sense in a unique way. I didn't get one from you till you woke up and it flickered in."

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"Is... that a thing that happens? Or am I just weird? I have no idea, either way."

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"I've never seen it happen. It could have happened if you were behind an empathic ward, but you weren't, and I in particular can generally circumvent those with line of sight. But it could just be a thing in your world, I suppose."

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"I definitely couldn't tell you."

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Keo nods. "Lift will take you to the cafteria, just tell it so. Korulen will cast a translation spell on you when she comes by to take you shopping."

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"—huh, I probably should've been wondering how you spoke English," he says.

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"Dragons can speak any language," says Keo, smiling. "Any other questions before I leave you be?"

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"Guess not," he says with a shrug. "Thanks for, you know, being nice and stuff."

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"You're welcome."

She leaves him be.
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For lack of anything better to do, he curls up in bed and snuggles into his blanket and dozes off again.



The other Teah wakes back up, and immediately checks on any previous petitioners that seemed like they might need followup - the mage and priest and elder sister who encountered Kindness; the dragon council member who had a conversation with a flying notepaper; assorted ex-shrens and rescued dragon babies with their fluttery little companions. Oh, and what about that vampire thing? Maybe he has time to take another look at the problem now - anybody praying about it?
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The mage had found herself a spring and is having a drink. The priest is regrouping with the survivors of the lion-devil attack. The sisters are solemnly receiving explanations of what things are like in Esmaar. The dragon has located a dragon who is a wizard, and the wizard is peering intently at the notepaper. The ex-shrens are working on dissolving their institutions without leaving anybody completely uncared for; they're distributing a lot of children back to their parents. The vampire hearer he encountered earlier would still like it very much if her family didn't think she was out of her mind.

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Maybe he can apply miracles. He holds onto her prayer and thinks about it.

...And designs a choice.

To be offered to all vampires currently over the age by which the hearing has either come in or it hasn't, and to younger vampires and future vampires each when it comes in or doesn't: this is what you are (hearer or not), and this is what you could be (not or hearer). Specifically for the ones who are getting it now, he adds in the knowledge that every vampire of relevant age is being offered this same choice, with its attendant information about the validity of the magic.

That should shake a few things up.

And as an extra present for the vampire who started it all - a little winged circle of paper, with For you written in vampire on the front and the name Teah in Draconic on the back. It is currently flat on her desk, but is capable of flying around or pretending inanimacy at her request.

Prayer granted.
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She keeps her hearing.

She picks up the paper and speaks to it.

She follows it to a room, and knocks.
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...He didn't expect that. She's following her magic - to - him?

He looks at the human sleeping in the room. He wouldn't have picked the kid out of a crowd, before now - not that he would've gotten the chance, he supposes, unless it was a crowd of sleeping people. But—



"Mmf?" says the boy, finally waking up to the sound of the knock. "Huh? Summony kid, that you?"
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"...Do you not speak Leraal?" Leekath asks in Leraal. "Do you speak vampire?" she tries in vampire. The paper has vampire writing on it.

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"I can't understand a damn word you're saying," he says. Still in English. "Uh, come in, I guess? You probably can't understand a word I'm saying either."

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She cannot, indeed, understand a damn word he's saying.

She has a sheet of paper and a pencil in her pocket, though, so if she can get him to write they can still talk. If he won't try it she can go look up a spell. She knocks again.
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He yawns and gets up and blanketshuffles to the door and opens it.

"Hi. You're not summony girl," he says.
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She offers him the paper and the pencil.

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He looks bewildered.

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She mimes writing, then repeats the offer. She's not prepared to believe he's illiterate, even if he can't understand spoken vampire.

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Okay. Sure.

He takes the paper and pencil, and goes to sit on the edge of the bed where his blanket will be in its natural habitat if it falls away from his shoulders, and puts the paper on the desk and writes: What?

In English.
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She listens, then decides that if he doesn't know why she's here one-way communication is not going to suffice. She makes a frustrated gesture and leaves to go look up a translation spell.

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"Uh... bye?"

That was weird. That was extremely weird.

Into bed he re-flops. But he's not as sleepy now. Confusion is not renowned for its sedative properties.
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Leekath is back a degree later with a book in hand. She knocks again.

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He opens it.

"Hi, mysterious pencil person."
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She rolls her eyes at him, and casts a translation spell. "There. I thought you would know why I was there and one-way communication would do it. But now we can just talk."

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"Why would I know why you were here? Why are you here? I am the most confused I have ever been in my life," he says.

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"You made me this," she says, handing him the little bit of paper.

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He turns it over to read - well, look at - both sides. He can't actually read either one. He's not even sure the Draconic symbol is writing.

"I did? I'm pretty sure I didn't," he says. "What's it say?"
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"The symbol on the back is pronounced 'Teah' but I think it's Draconic since I don't know what it means, but the words on the front are 'for you', in vampire. And it says you made it."

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"...That's... weird on so many levels I'm not sure I can count them," he says. "I don't speak vampire. I definitely can't read or write vampire. I've never prayed for a little paper with wings in my life. And it has my name on it. Well, the name I picked ten minutes ago when somebody asked me for one. Still my name, sort of."

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"Prayed for?" asks Leekath.

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"That's - how magic works in my world. You wish or pray for things, and sometimes you get them. I've heard it's different here, though. But I haven't made it any non-magical way either, and I feel like I'd remember doing that, and I have no idea who you are and no way of getting little paper circles to you if I made them, so 'made a weird wish and forgot about it' is at least slightly more plausible."

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"It's different here," she confirms. "Or it was, anyway. But a couple degrees ago I got a - a choice if I wanted to keep some magic I have, or not, and I kept it, and I also got this little piece of paper, and the magic I kept lets me hear what objects say, and this paper says you made it, and they're never wrong."

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"...Well, were you praying?"

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"More wishing than praying, really, my God doesn't go in for this sort of thing, does wishing count?"

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"Wishing counts. Okay, so... I guess I brought my world's magic with me? Probably lucky for your world. Magic's nice."

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"It seems nice!" she agrees. "Why are you here from another world?"

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"Some kind of accident? I was asleep when I got here and half-asleep when I heard the explanation, so I don't remember the details too well. But some people summoned me and one of them's supposed to show up later and cast a translation spell on me - I guess she can skip that part now, thanks - and take me out shopping for general life necessities 'cause all I showed up with were these clothes and that blanket." He indicates the blanket, piled up on the bed. It is poofy.

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"Huh. I don't see how someone could have summoned you by accident," muses Leekath.

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"Maybe it wasn't an accident," he shrugs. "Seemed like the same general tone of 'didn't expect this to happen, sorry anyway', though."

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"Huh." She looks at the piece of paper. "It is very sure that you made this."

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"I totally didn't make that," he says. "Unless I have been doing some very weird sleepwalking."

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"They're never wrong."

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He shrugs. "Okay, so what about it if I did? I mean, I didn't, but you seem pretty well convinced otherwise..."

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"I wanted to know why."

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"Can't help you there," he says with a shrug. "Other than 'magic's nice', which anybody from my world could've told you. It's weird, but it's a nice weird."

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"Oh well," she sighs. She turns to go.

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"Sometimes it talks to people," he adds. "I mean, not that often, but it already gave you something with words on it. Might do it again, if you ask."

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"Okay. Thanks."

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He smiles.

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Leekath waves and off she goes.

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It occurs to him that he didn't get her name, but - well, whatever. Back to the blanket. The blanket is his friend. Its poofiness is without mystery.

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A while later, Korulen knocks.

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"Hi!" he says when he opens the door. "You are the summony girl."

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"...Did someone already give you a translation spell?" asks Korulen. "Mom told me I'd have to."

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"This vampire girl came and tried to talk to me, but I couldn't understand her, so she went away and came back and cast a translation spell and then she told me I'd made her a little paper thing, which I didn't," he says. "And she wanted to know why and I said I didn't know 'cause I didn't do it and then she went away."

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"...That's very strange. Anyhow. I'm a little later than I thought I was going to be because the evening edition of the paper was unexpectedly interesting but we can go shopping now."

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"Why, what happened?"

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"Bunch of things. People all over the world are claiming things have happened that have no explanation. Lights healing themselves, shrens being cured en masse, people being able to change sex without spells."

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"...I totally brought my world's magic with me," he says. "Sorry. But not actually sorry because my world's magic is pretty great. What's a shren?"

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"It's - well, it was - like a dragon except unable to fly."

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"That sounds like it kinda sucks," he says. "'Was' because... they're all cured now?"

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"Yeah, all of 'em. It's especially good for the babies, because if they didn't fly it hurt them, but they can't learn to shapeshift until they're twenty."

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"No wonder somebody was wishing to fix it."

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"Yeah, I guess that's how. How does the magic work exactly?"

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"You wish or pray for something, and maybe you get it. Or maybe you don't. Or maybe you get it and a half a ton of jelly beans as a bonus. People have tried to figure out why some prayers are answered and some aren't, but so far all we know is that prayers mostly get answered for a few hours at a time and then nothing for the rest of the day. But sometimes there's stray ones. Really obvious stray ones, too, half-ton-of-jellybeans obvious, not just 'I wished I'd win this race and then I did'. Oh, and it matters who you're praying to. Probably. Sort of. Nobody's sure how. Praying to 'whatever does the magic' definitely works as much as anything ever does, though, so it's not that important to figure out the details."

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"That's weird."

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"You think?" he says, grinning.

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"Yeah. So - entrance hall! - what do you need?" The lift trundles towards the entrance hall.

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"...Things? I dunno. What do people usually bring to their dorm rooms that isn't already there?"

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"Sheets and toiletries and books and stuff."

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"Sheets do sound useful," he concedes. "Sheets and toiletries. And maybe some stuff."

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"Okay. Oh, and clothes, I guess."

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"Clothes! Clothes totally qualify as stuff."

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"Yeah. Okay, I know places to get the basics, at least."

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"...Oh, and shoes," he adds, looking down at his bare feet. "Shoes would be nice."

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"...Oh, yikes, I didn't even notice. I dooooon't think I can carry you into town shifting or no shifting. I could maybe try to find a pair to borrow that would fit you long enough to get into town?"

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He shrugs. "It's not that big a deal. If you know somebody you think would lend me shoes, though, then sure."

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Korulen squints at his feet. "I mean, the roads are generally pretty clear, but it's kind of a long walk. I don't usually pay that much attention to how big people's feet are... I guess I can try Min, and Lutan's boyfriend, and Kaylo, and after that I'm kinda out of ideas, my dad definitely has bigger feet than you and I think Daanten has smaller."

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"Okay," he says cheerfully.

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Korulen redirects the lift, knocks on several doors, and eventually gets answered by one of her intended targets, a boy with red eyes. "Is it important?" he asks. "I'm busy trying to figure out how many of the - miraculous surprises - can be written off as hoaxes."

"Um, he needs to borrow shoes," Korulen says, pointing at Teah.
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...Teah giggles. "How many miraculous surprises have there been?"

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"I don't know. There are the big sweeping ones, those I doubt the reporters missed any, but people are reporting little things too and some people could have easily kept their mouths shut about extras."

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"What kinds of little things? Because I'm pretty sure this is my world's magic doing its thing, and I could tell you what sounds like its style."

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"...The news did not mention the suspiciously timed appearance of an offworlder? Tell me everything?" says Kaylo.

(Korulen snorts a little.)
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"Kinda her fault," he says, indicating Korulen with a gesture. "Not sure about the 'how I got here' part, I was asleep for the getting here and half-asleep for the explanation, but from what I've been hearing all the sudden weird magic stuff sounds like it'd fit right in back home. Basically: if you wish or pray for something, sometimes you get it, but nobody's sure exactly why you do or don't, except that there's periods of time when it works and then it doesn't and then it does again, usually pieces of a day. And you don't always get exactly what you were asking for, but you usually get something that more or less covers it, or at least helps, sometimes with weird extras but they're nice weird extras or at worst inconveniently silly. A lot of the time there's candy. There's some old stories that say if you ask for something really nasty you could end up with donkey ears or food screaming every time you eat it or something, but I haven't heard of that actually happening to anybody for sure in the last, like, fifty years."

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Kaylo looks at Korulen.

She winces.

"Myyyyy roommate talked me into co-casting a summon with her. An old enormous summon."

"At about the right time?"

"Yeah," she says. "Pretty much exactly. I guess his magic's contagious."

"Where you're from," Kaylo asks Teah, "is there anything like a serious study or even just a statistical analysis of how all this works or is that literally all that's known?"
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"I mean, people have tried studying it, but it's kind of hard. I guess somebody somewhere's probably done some statistics, but I guess they didn't figure out anything interesting, 'cause it would've been all over the news for sure. Uh, I remember somebody tried to figure out what languages it could speak, and they got lucky, and the answer was 'all of them' as far as anybody could tell. But I only read like two sentences about it somewhere, it didn't say how they checked."

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"This is going to completely confound every result ever about all other forms of magic. It seems useful, but awfully contrary to the project of figuring out how things work under it."

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Teah shrugs. "Pray for answers?"

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"That is entirely contrary to the point of the enterprise!"

"Look, I'm sorry that me and Saasnil got weird offworld magic in your nice clean theory, but hasn't it been doing important, good things?" says Korulen. "Maybe more important than untainted studies about Tah Roie rhythms or whatever?"

"I reserve the right to complain!" exclaims Kaylo.
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"So what's the point of the enterprise, then?"

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"Systematic bottom-up understanding. Exploration, discovery, not just asking a capricious wad of foreign magic for the answer key from the back of the book."

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"Oh well," he says serenely.

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"Oh well," snorts Kaylo. "What's your shoe si- oh, you don't know local units probably - well, here, try these." He digs up a pair and hands them over.

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He tries the shoes. The shoes fit! Not perfectly, but well enough. "Thanks! Sorry about your science!"

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"Maybe when you go home things will go back to normal," snorts Kaylo, "and we can keep what it's done so far. I will want those shoes back."

"Of course," says Korulen.
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"I'm not gonna steal your shoes, dude."

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"I do not know anything about you," Kaylo points out. "I mean, I guess Keo let you out of the circle but she could plausibly find the prospect of replacing somebody's shoes less annoying than the prospect of having to keep you alive from inside your circle."

"Come on," says Korulen, ushering Teah in the direction of the lift.
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Teah is content to be ushered.

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"Entrance hall," Korulen tells it again. Here is the entrance hall! There is the exit! Thataway is city limits of Paraasilan!

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Off they go!

Paraasilan looks different from the places he's used to. Not that different, in the greater scheme of things, but different. It's interesting.
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Korulen finds a store that has boys' clothes and gives him a general sketch of what combinations of things make sense in local garb.

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Ooh, clothes. He likes clothes!

He doesn't pick out a lot of things, but he picks out good ones. Pretty fast, too, for how well it turns out.
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Korulen buys him the things. She finds a place with household-y things. Sheets, shampoo, etcetera.

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He picks out more things! Sheets that fit his bed and are optimally cozy for their price; miscellaneous items of hygiene and personal grooming.

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And here is a shoe store.

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He gets a pair of shoes that fit him and go with his clothes. He seems very charmed by the selection, but in the end opts for minimal fanciness.

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"Anything else?" Korulen asks.

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"Nah, I think that's it. Thanks."

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"You're welcome." She leads him back to the road that extends in the direction of the school.

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He seems very cheerful for somebody stuck in a strange world. Maybe it's the shoes. He is fond of his new shoes.

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Regardless, Korulen says, "It's only going to be a few months before I can safely try to get a familiar, and that will probably let me reverse your summon so you can go home."

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He shrugs. "Okay. No rush."

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"There isn't anything you want to get back to?" she asks. "Or anyone you want to contact? Because somebody more competent than me could summon anybody who wanted to visit you here."

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"Nah," he says. "I'm kinda short on close friends at the moment, and I wasn't doing anything that interesting with my life."

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"Okay. So... I guess it could've been worse."

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"Bet it could, yeah."

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Korulen's fresh out of conversation starters. Silent walk back to the school?

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Silent walk back to the school, apparently!

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"You're in Mernan Hall," Korulen adds, when she's escorted him as far as the lift.

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"Okay. Thanks for all the stuff."

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"You're welcome," she says.

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And back to his room he goes, to put the cozy sheets on the bed! (Korulen has taken charge of Kaylo's shoes and can presumably be trusted to return them.)

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It is a bit later when there is a voice in his mind, Keo's to be exact: <How would you be disposed to spell your name, Teah?>

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<...I dunno,> he says. <I kind of just made it up. 'T e a h', I guess? Or - why?>

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<Well, most names mean something in Draconic, but yours appeared as a Draconic character as a sort of signature on a piece of paper purporting to explain the miracles.>

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<...That... isn't actually the only time that's happened? Some girl came and asked me if I'd sent her this note, and she said it said 'Teah' on it in Draconic. But I didn't actually send her the note. So I have no idea what that's all about. I mean, magic, I guess. But not more specifically than that.>

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<You didn't - hear it anywhere, or anything, it just popped into your head?>

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<Yeah. Well, as far as I know. Or... I think maybe I dreamed about it or something? I'm not sure. I don't tend to remember my dreams that well.>

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<Is it just a sound to you?>

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<As opposed to what? I dunno. It sort of... feels meaningful even if I don't know the meaning?>

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<It means something in Draconic as written down. If you were just picking a sound it's probably a coincidence, though.>

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<Yeah, a coincidence with extra fudge,> he snorts.



And his empathic signature vanishes.
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That's bizarre.

Keo knocks on his door.
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No one answers.

(Somebody's watching, though. Why did his body just go to sleep on the floor? He can sort of hazily remember the gist of what they were talking about...)
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Keo wants to know what's happening.

(A child wants his great-grandfather's dementia to go away. A princess in Oridaan wants people to stop trying to kidnap her. The Empress of Linnip wants to take over the world. A man in Iraam wants the potatoes to do better this year. A little girl on the beach in Ebrene wants to find the prettiest shell ever. A kid in Ekanedae wants fractions to make sense. An old lady in Criin wants her two-years-dead wife back -)
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All dementia can go away - the princess can have a luck blessing against kidnapping attempts - the potato farmer can have a luck blessing for those - the little girl can have an extremely pretty shell, all rainbowed and shimmering, peeking out of the sand in just the next place she looks - math tutoring isn't in his repertoire; resurrection takes too long, he'll come back to it if he can -

The Empress of Linnip can have, after some brief research, a small potted apple tree which sprouts before her eyes in a charming little flying pot and grows to a respectable size, producing a dozen exquisite red apples, several of which detach themselves and are converted into applesauce midair, landing in a charming little flying bowl that appears just when needed. The apple peels drop to the floor in a configuration that very clearly spells "no" in Ertydon. The pot and bowl flap their small and obviously decorative ceramic wings, clink-clink-clink.

And Keo can have a little flying Teah-note, expressing a near equivalent of 'damned if I know' in Draconic.

Now, back to that resurrection, if the old lady is still praying.
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Doctors and old people around the world are surprised. The little girl loves her shell. The Empress of Linnip is extremely alarmed by her apple tree, and much as she likes applesauce, she isn't eating it, she's shouting for guards and wizards and a priestess. Keo catches the note and frowns at it.

There the old lady is, sitting on her wife's grave leaning on the pyramid that marks it.

(A woman in Talp wants her friend to come home safe. An activist in Imilaat wants everybody to vote yes on urban community gardens. A toddler in Moyet wants his headache to go away. A tourist in Baveria wants his wife to be faithful while he's away. An opera singer in Rozarima wishes he hadn't had that cheesecake because now his voice is mucusy. A woman in Larotia's scarf has blown clean off her head and she wants it back. A member of Parliament in Esmaar wants to escape the referendum she's currently staring down because a reporter with a vendetta took a remark out of context. A wizarding student in Ertydo wishes big spells didn't hurt so damn much.)
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The Empress of Linnip has every right to be alarmed, and can do what she likes with her applesauce.

Luck-blessing for the first woman's friend - a fix for the headache, a fix for the opera singer's voice - the woman's scarf is now inclined to fly back to her whenever thusly carried off - the Ertydoan student can have the reservoir's attention called to him, which should at least help - and he doesn't have time to go back and look up how much CC that other petitioner gained or is gaining, because he's coming back to that resurrection.

Two years back into the history of the world - the dead woman's last moments, the patterns and structure of her brain - carefully, delicately recreated in the present, built up piece by piece and triple-checked until he's sure he has it right. Then the special effects: the pyramid glows, sparkling lights swirl through the air above it, and in the middle of this lightshow the resurrected woman appears, then floats gently down to earth. To give them plenty of time to enjoy it, he cures any miscellaneous ills they might be experiencing and gives them both a luck-blessing directed at health.

Now, how is the original CC petitioner doing? And do any more dragons want his attention?
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The toddler and the singer are both pleased. The woman catches and re-ties her scarf.

The women in Criin embrace; the one who was praying starts babbling incoherently, weeping into her wife's shoulder.

The original CC petitioner has experienced a gain of four points, so far, and hasn't noticed yet.

Here is a little iron miracle who wishes her parents would come get her too.
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Well, where are her parents?

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They are sitting on their porch in northern Embreyae with iced tea. There is no immediate evidence of newspapers. Maybe they just haven't heard the news.

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He checks their recent history. No - there, they've heard. How'd they take it? He watches.

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They exchanged a look. They said nothing. Eventually she suggested that they could go play netball the following afternoon if their usual opponents are free then.

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Well, now he's just curious - how did the iron girl get to the shren house in the first place? What were her parents like then?

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They took one look at the clutch of eggs, and the father said, "I'll find the address of a house," and the mother said, "I'll put the good eggs somewhere else", and then they did that, and soon after there was a shren egg in the mail, neatly dated with a sum of money enclosed, and attached to a letter insisting in no uncertain terms that they never wanted to be contacted about the egg, that if the shrens bothered them about it they would warn all their friends that they'd be better off if they just trod on the striped ones.

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Well then.

The little iron miracle gets a little flying note: Some things even I can't fix. -Teah

How's the Empress doing in her applesauce investigation? And the dragon council with the original flying note? Has anybody managed to interrogate a Snitch?
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The Empress's wizards are inspecting the tree and the applesauce and getting nowhere. The security staff is performing a comprehensive check of the entire palace and the princesses are rather inconvenienced.

A different member of the dragon council is checking out the note now. They've brought in an expert on handwriting, who is peering at the individual strokes of the characters on the note.

Some adult ex-shrens have gotten successfully ahold of Snitches to poke and prod at them and begin to learn about their properties.
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Being in a world that doesn't know about him is kind of fun.

What about Keo? Attending to other things now? What'd she do with the sleeping human?
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Keo is currently making sure he has a pulse, frowning.

(A teacher's assistant is missing her lesson plan. A man in Rozarima has accidentally set his house on fire; he's out but is worried about his pet drake getting hurt before the mage arrives. A girl in Ryganaav is not magical in any way but is scared out of her wits by the man her father's negotiating her sale to. A New Disciple of the Generous Lord has been caught practicing an illegal religion in Iraam and is running, afraid he'd botch a teleport if he tried it now and unable to think where to go. A Petaran county budget clerk can't make the figures add up right. An Aqathean potter is irritated to be undersold by low-quality imports. A boy in Tava is terrified of his mother.)
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He does have a pulse, yes. He's just... asleep. Deeply, unwakeably asleep.

(The lesson plan is retrieved in a shower of rainbow sparkles - the house fire burns in reverse, restoring everything it destroyed and then vanishing, all in a few heartbeats - he'll come back to the girl; he thinks he might have to talk to her - the New Disciple can be whirled away to the nearest collective of same that includes someone who speaks his language and isn't located in a country where his religion is illegal - a rainbow sparkle alerts the clerk to the numbers that result directly from embezzlement - how do the authorities in Tava tend to handle cases like that?)
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Tavan authorities are likely to let the mother in this particular case off with a warning and then tell the boy's teachers to keep an eye on him. They're averse to breaking up families at the drop of a hat.

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Mmhmm.

In that case - there don't seem to be any other countries with the same language in widespread use, so he looks for one that handles refugee children well. Esmaar fits the bill. How about siblings, any of those...? Yes. Yes there is.

So the kid gets a choice: to stay where he is, to be transported to a refugee center in Esmaar where he's very sure to be well taken care of but the language thing might be inconvenient, or to be transported to his runaway elder half-sister who shares none of their mother's objectionable qualities.
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The kid goes to his sister's place. She is confused but she gives him a muffin.

(Gambler in Oridaan wants to draw the seven of squares. Elf in Rannde wants to know what the vampire religion is hiding. Chef in Mekand wants to rescue the burned sauce because he doesn't have more saffron. Chieftainess in Mryne wants the agreement with her neighboring tribe to hold. Wizard in Zuq wants freer information exchange between the three traditions of wizardry.)
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Sauce fixed in a puff of rainbow sparkles first, then back to the girl in Ryganaav - what's the story with her odious potential husband?

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He's older than her, his current wife seems - sad, and his kids do too, and she doesn't like him.

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He investigates why the wife and kids are sad, and considers potential interventions.

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The wife and kids are sad because the guy is pretty terrible to them, that is pretty much it.

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Somehow he suspected as much.

He gives the odious potential husband bad luck as regards the accumulation of money and wives, and the existing wife and kids good luck as regards health, happiness, and food security - an intervention subtle enough that he doesn't think there's a reasonable way for anyone involved to guess magic.

And to the girl, he gives a choice: stay (where the man's new luck may or may not prevent him from buying her), or be transported to a neighbouring country that takes refugees. Esmaar will support her without her needing to do much about it, but is likely to be jarringly magical; she'll need money to start herself off in Saraan and more money to keep herself going, and he can provide the first thing but only some luck as far as the second, but there will be somewhat less pervasive magic involved. And whichever way she goes, she can have the same luck-blessing he gave to those other people, if she wants it.
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The girl contemplates this choice - and stays put, shivering. But she'll take the luck.

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All right. Prayer granted. Has Keo figured out his body is alive yet? How about the air mage and the rescued sisters, how are they doing? He did imply he'd keep an eye on them.

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Keo is pretty sure he's alive, but is really bewildered about it and powerless to find out in the way she'd normally resort to what he'd like done about it.

The air mage is sneaking olives in a tree, unobserved by the farmer to whom they belong.

The sisters are sitting together in a room in the temporary housing facility listening to a staffperson explain how they'll try to place them with an adoptive family.
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Well, he can't do much about Keo until she tries praying to him again. In the meantime, he's sure there are more prayers to grant. There always are. Maybe some more people will have bad ideas he can gently warn them off of so the Empress of Linnip doesn't have to be the only one.

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A girl in Reverni wants her papa and her siblings back - a man in Nirlan wants his husband to just hold still and stop fighting him - a boy in a trained-light academy in Ekanedae wants to pass his exam - a woman in Esmaar wants to teach math at U. Daasen - a girl in Ertydo wants just fiiiiive more degrees of sleep - a woman in Egeria wants to know why she's so confused and so alone and in this hospital without her other half - a man in Gibryel wants mosquitoes to go extinct - a teenager in Rannde wishes he were smarter - a sorcerer in Pra Verian has had an accident with a large object in motion and now his sister is on the floor bleeding and he doesn't want their parents to find out it was him -

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Resurrection takes time - the rapist in Nirlan is not a repeat offender and therefore will only be picked up and moved away and given a brief waking-nightmare flash of what that sort of thing is like from the other side - the academics can have some luck - the girl in Ertydo can have one more tick of sleep that is as restful and comforting as the five degrees she was hoping for - the woman in Egeria looks like a complicated case - is there a better case for mosquitoes here than on Earth? Doesn't look like it; done - he skips the teenager - heals the sorcerer's sister -

Back to the woman in a hospital in Egeria. What's her story?
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About ten years previously she was the subject of a vicious magical attack, which has rendered her husband unable to find her though he'd normally be able to do it no matter how far away her "friend" spirited her on opportunistically faking her death.

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Slightly more complicated than a resurrection, but potentially still less time-consuming, and there's only one of her. He finds her mind before the attack and builds it back into her mind as it is, on the fly because that's the best way to get it to integrate; it takes time but not that much of it, less than a degree. And then he finds her other half and drops him a flying note: Samia is alive. -Teah

Is the girl in Reverni still wishing for resurrection?
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Yep, there she is, sitting in the graveyard where her sister is buried.

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All right. One dead parent, three dead siblings. He can spare the time. Papa first - one sister, two brothers - it takes him a couple of degrees to get them all lined up, and then he draws miracle-swirls across the ground in rising rainbowed mist and half a tick later unwraps the mist from around four resurrected people with solid health-blessings to keep them going a little longer this time. Who are all probably going to want more people resurrected, but they can pray for them when they think of it; he's busy. (How are Samia and her dragon doing?)

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Samia's dragon is arguing with a border guard who doesn't want to let him into the country. There was a reason her friend hid her here. The dragon gives up and teleports - into the interior of the country; apparently he's been there before. He starts casting spells. Samia, on the other hand, is arguing with the hospital staff.

The girl in Reverni is overjoyed, and less surprised than she could be, probably because news of miracles has gotten out.
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He could speed things along with Samia and the dragon if either one of them thought to pray about it, but of course they haven't. People here don't know enough about him yet. Well, they'll learn.

Anyone else, anyone else?
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Plenty!

Fellow in Corenta wants to get away with cheating at dice - boy in Imilaat wants his daddy to stop drinking - member of parliament in Esmaar wants to know how he's supposed to issue a statement about this phenomenon that doesn't sound like they're at the mercy of some so-far benevolent force that ignores wards - baker in Oridaan wants the icing roses to come out right - little girl in Baveria wants a fictional species of critter for a pet - man in Orzon wants relaxed tariffs on lentils - lady in Rozarima wants her jewel counterfeiting to work - and Keo wants to know what the hell she's supposed to do with his unconscious, unsignatured body.
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The fellow in Corenta can have a smidge of luck, why not - the boy's father in Imilaat can have a tendency for all the alcohol to disappear from alcoholic drinks he touches after a certain level of drunk - the Esmaarlan MP can have a little flying note, in vampire since he is one, that says You kind of are. It's okay. I'm nice. with Teah's Draconic signature on the back - the baker gets luck - the little girl gets, in a shower of rainbow sparkles, a friendly little blue critter that loves her very much and doesn't need any form of biological maintenance and is selectively imperceptible to anyone who wants to take it away from her - he leaves the lentils and the counterfeiting alone -

Keo gets a flying note, a somewhat longer one this time.

I'm him and he's me but we never remembered being each other. I think he fell asleep because he figured it out. I don't know if he's going to wake up. -Teah
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The MP does not think this helps.

The little girl loves her blue critter! It is exactly like the one in the picture book! It's so cuddly!

Keo (getting the hang of this now) still wants to know what she's supposed to do with his body. Does he need it maintained? Should she still have Korulen send it home when she can? He's going to pop back where he came from when either of his summoners dies, regardless, even if somebody pours nutrition potions down his sleeping throat every day.
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To the MP: How about: there's a whole world that's been getting by great with me and no other magic for thousands of years.

To Keo: I think if he dies, we're just born again somewhere else. It's bad for my continuity of memory but not catastrophic. I don't know which world we'd come back in if he died here. I guess I want you to keep him alive for now. If I could I'd want to spend half my time here and half there. They're going to miss me, and so will some people here if I never come back.
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The MP is still confused.

Keo wants to know if he can just magic himself an empathic signature so she can talk to him properly.

That girl in Reverni's siblings, when they died, had kids. Those kids have all since died. They are dissatisfied. The sister and one of the brothers particularly want their spouses back too.

Person in Ertydo wants their tea to brew faster - father in Gibryel wants his daughter to get over stage fright for the school musical revue - a miracle in Corenta wants a job - a boy in Drast wishes chocolate balls grew on vines like grapes - a priestess in Linnip asks the watchful spirits as well as Sennah what she's supposed to tell her parishoners about the strange happenings - a witch in Petar wants the change in how lights work taken back; he made half his income selling potions to treat illnesses in lights who couldn't get them healed any other way and he has three kids to support - a wolfrider wants this elk he's about to kill to have sword-quality bones - an arvi on the Taavlas Isles would prefer not to be eaten by any hawks today -
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To the MP, when he realizes the connection and investigates: Ask Aaeeihhyleekatheeei. She's met me. I just didn't know I was me at the time.

He investigates empathic signatures, and tells Keo: They need a place and I don't have a place. Same reason you can't talk to the wizarding reservoir. It's possible I could give myself one but I have no way to know it wouldn't wreck me somehow.

The tea can be sped up a bit - no good things to be done about stage fright - the miracle can have some luck - the boy in Drast can have his very own flying-potted chocolate vine - the priestess he decides not to interfere with - the witch gets a rainbow-sparkle-delivered stack of potion recipe books with bookmarks highlighting things that sell well and don't depend on solved problems - the wolfrider's elk will have perfect bones - that arvi and in fact that arvi's entire species can have a luck-blessing for avoiding predation.
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The MP is bewildered, but he calls his daughter.

Keo gives up. She goes to order a case of nutrition potions suitable for feeding to an unconscious person.

The chocolate plant is very pleasing to its recipient. The witch is offended.

Farmer's daughter in Orzon doesn't want the chickens to attack her when she goes after their eggs - lady in Erubia wants revenge on her ex - a beneficiary in Ryganaav of the freely-available-sex-change magic wants to pass for some out-of-town born-that-way man in the new part of Pridetaal he has run away to and if it's not too much trouble wants a way to see his sisters again someday - a mother in Saraan wants her son to quit taking so many drugs - a teenager in Nirlan wishes her parents gave a shit that she is taking so many drugs - a theatergoer in Pra Verian wants the pretty dancer to look at him - a guy in Aveha wants to skip the part where he fights with his girlfriend and go straight to the makeup sex - a florist in Mistal wants the roses to stop pricking her -
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Luck for the farmer - nothing for the vengeful ex -

The man in Ryganaav gets the offer of a camel, a beard, some new clothes, and a talent for languages that will let him flawlessly mimic any accent he likes. And a whispered message: "I am Kindness. I can't be everywhere at once, but if you ask me to help you find your sisters someday, and I hear you, I will."

The mother's son in Saraan doesn't have a problem worth solving - the teenager in Nirlan definitely does: she can have the choice of whether to become completely unaffected by her problem substances, without withdrawal, or have it arranged that her parents will certainly notice - skip, skip - the florist now has the magical property that plants cannot harm her, whether with their sharp parts or otherwise.
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The Ryganaavlan fellow takes what he's offered and whispers thanks. The Nirlani girl takes the bailout and chucks her paraphenalia and goes for a run. The florist doesn't notice right away.

Thiies has gotten ahold of Leekath and she's telling him what she knows, which is less than he'd like but more than he had a couple degrees ago.

A little miracle whose parents have not shown up in a timely fashion wants her favorite tutor from the house to adopt her. A sprite in Corenta wants lots of nectar for her hive. A dragon who's just had his two thousandth birthday party wants not to have the prospect of unexpectedly dropping dead at any moment hanging over his head. An arvi wants Grandfather to come visit soon. A boy in Tava wishes he wasn't allergic to peanuts. A girl in Pra Verian thinks wolves are beautiful and wishes there was a domesticated version.
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The little miracle's situation looks complicated - the sprite gets luck -

What the hell is with this fucking species?

He investigates. He determines that the reason why dragons unexpectedly drop dead is that they leak all their damn magic after a while. He decides that when that happens in future, the dragon in question is going to replace it as fast as it goes, acquire a faint miracle-swirl pattern on their scales in the process, and stop growing at that point so they don't eventually get bigger than the planet. He notifies the birthday dragon and the dragon council - and Keo, why not - that draconic death by old age has been solved, signed, Teah; there are enough of his little flying notes flapping around now that he takes the opportunity to make sure all of them can be asked to sit down and shut up by their intended recipients.

The arvi's Grandfather - hah. The arvi's Grandfather gets a little flying note telling him that his small fuzzy friends miss him, signed, Teah. The boy in Tava ceases to be allergic to peanuts and is notified in writing. The girl in Pra Verian - do dogs just not exist here? Dogs just don't exist here, apparently. The girl in Pra Verian gets a rainbow-sparkle-delivered book of pictures of dogs, with a short introduction explaining that they exist in another world.

Back to the little miracle: she's talked to the tutor, but he wanted to wait a while longer for her parents. Where are the parents? Sex marathon. And what did it look like when they sent little Shirra's egg away? Because if it looked like the last pair, he's not even going to bother interrupting them.
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The dragon council, as a matter of policy, consists entirely of dragons who are over two thousand years old. They are now inclined to take his notes at face value so they immediately start arguing about whether to institute term limits or something instead of just having turnover whenever somebody kicks it or resigns.

The arvi's Grandfather is at work. He reads the note and immediately snatches it out of the air and shreds it, embarrassed, worried that somebody might have seen it.

The Tavan boy goes out and buys peanut ice cream.

The girl wants a puppy, now. One of that kind. (She is pointing at the Shetland sheepdog.)

Shirra's parents laid a two-egg clutch. When they observed that one of the eggs was striped:

"We can't keep it. The other one - and your sister would go out of her mind about it, with her little one -"

"And we live in a city. We can't move, not with your job."

"Petar house is closest."

"Do they get visitors...?"

"When I was a hatchling I stowed away in my parents' luggage to see where they were going when they traveled. If the other one lives, if she's like that..."

"Right. Right."

(Shirra's clutchmate is alive, looks exactly like her, and is having a sleepover with a school friend.)
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Little Shirra's parents get a flying note: Sorry to interrupt, but you might want to catch up with the news from the dragon council. -Teah

Little Shirra gets one too: Your parents haven't heard about the miracles yet. They might want to come get you when they do. -Teah

The girl who wants a puppy can have the choice between one that is properly biological with all attendant complications, and one that is magic.
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Shirra's parents are alarmed! This is kind of a mood-killer! But okay, if it's all that important, they will contact a line rep.

Magic puppy. Like, duh.
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Magic puppy! It's terribly fluffy and soft. And it looooves her.

Back to the recently resurrected in Reverni, now that he's not talking to anyone and remembers them again - he can bring more people back if they're still asking.
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They haven't let up; they keep encouraging each other when one of them is inclined to give up.

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They want a whole list, something like a dozen in total, but at least it's all in one group - he grabs onto a prayer, makes sure of his count, appears them a note that says Resurrection takes time; I'm working on it now in the local language but signed Teah in Draconic, and dives into the past.

Something like five degrees later, they can have the entire parade of requested spouses and relatives, appearing in one long coiling swirl of mist. And now he'd better check on the rest of the world.
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And now they are all happy. The first wisher is a dragon; she reads the name and understands what it means.

A woman in Baveria doesn't want to be pregnant anymore. Narax has managed to get to his wife and rather than continue to argue with the hospital staff he has teleported her to his house in Imilaat, where they are kissing. A boy in Mekand who is not of a flying species wishes to be able to fly. A pixie in Orzon could use a CC boost. Shirra's parents have got ahold of his line rep and heard the news and are currently flying to Corenta. A lady in Rannde wishes it would stop raining.
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The woman in Baveria gets the choice of whether or not to cease being pregnant. The boy in Mekand can have wings, Snitchlike in their spare design and ability to lift a weight far greater than their surface area should allow, able to fold up neatly and comfortably to fit beneath clothing. The pixie can have the reservoir's attention. The rain in Rannde can be gently shooed.

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The pregnant lady ceases. The boy swoops into the air.

A girl in Larotia wants to get to her music lesson on time. A man in Aveha wishes he hadn't screwed up in his knitting project a hundred rows ago. A lady in Mekand wants a pretty dress for an upcoming party. An old woman in Mryne wishes her singing voice was as good as it was when she was young. A zoologist in Ebrene wants to find one of those butterflies her friend said he saw that doesn't correspond to any known species. A boy in Imminthal wishes there weren't too many jellyfish around to go swimming. A man in Imilaat wishes people would stop closing the main street to have parades when he has places to be.
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The girl in Larotia will get to her music lesson on time, courtesy of a rainbow-sparkling teleportation. The man's knitting fixes itself, glimmering with coloured lights. The lady in Mekand receives, after he spends a moment getting to know local fashion and her taste, the dress of her dreams. The old woman receives a solid health blessing and particular attention to rejuvenating her voice. The zoologist can have a little mechanical butterfly, closely resembling the species in question, that 'knows' where nearby members are and will happily lead her to them. The jellyfish are called away on urgent business. The man in Imilaat receives the choice of one rainbow-sparkling teleportation to whatever destination he likes.

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That one garnet dragon who loaned him shoes wants - contradictorily enough - all the incomprehensible new magic to slow the hell down, and - his parents back.

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Huh. He pulls their history to get a sense of the grievances involved - his direct memory is still very fuzzy about his mortal life - looks up the deaths of the parents in question, and prepares to bestow upon Kaylo his very own flying note: You might wanna go outside. -Teah

Because his parents' natural forms won't fit in the school building.

It takes him about a degree to pull them out of the past and reconstruct them just outside the building.

And just as he's about to send the note and let go of the prayer... it occurs to him that here's someone who obviously has an interest in figuring out magic, and he kind of has a problem with not understanding his own magic on any level deeper than the strictly practical.

He adds a postscript. Feel like helping me figure out how I work? I can't do anything that's not answering a prayer. If you want to talk—want to talk.
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Kaylo doesn't get back to him for a while, because he has parents outside to reunite with and catch up on things and complain about his aunt to.

Ten degrees (and numerous small-scale run-of-the-mill wishes from around the world) later, when they are flying to Corenta to have a word with the aunt, Kaylo's back in his room.

"Like this?" he asks the air, concentrating. "Is this working? Testing, testing? Teah?"
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"Yep. Hi." He speaks Draconic - it's the most expressive language available, therefore faster to speak in between miscellaneous prayers - and instead of his usual no-human-in-particular whisper, he uses his body's voice, now that he knows what it sounds like. It's a surprisingly comfortable fit. He supposes it shouldn't be surprising.

"Looks like you're not in the loop about some stuff - the human who borrowed your shoes earlier was me, in some kind of mortal incarnation. I didn't know I was him until a vampire hearer - those are legit, by the way, I don't know when the news will be getting out but all the vampires should know it by now - tracked him down through a note I gave her; he didn't know he was me until Keo asked him why he was calling himself 'Teah', and then he collapsed. He's permanently asleep now, which means I'm permanently active; I'm awake while he's asleep, I figured out that much. I can find out plenty about your world's magic just by looking but I get damn little looking at myself, and I want to figure out what the limits are and if I can get around any of them. If I can, I want to be on all the time here and at home. That probably sounds a little like hell to you, but I promise it's possible to get used to me, and I'm not going to keep making huge sweeping changes one after the other forever. That's only because there's so many sweeping changes around here begging for me to make them. Did you hear dragons aren't gonna die of old age anymore?"

He keeps half a proverbial eye on Kaylo's response while he catches up with miscellaneous prayers.
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"No, I did not hear that," says Kaylo to thin air. "Can I get a list of what you've been doing - and what prompts it - and any 'prayers' you heard and didn't do anything about and what you know about why - see if there's a pattern?"

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"Sure, hold that thought while I take care of some other stuff and I'll come back and give you one."

A couple of ticks later, Kaylo gets a full itemized list of answered prayers and the unanswered ones that he remembers, with notes on motivation and limitations. It's a little terse, but still pretty comprehensive. Also mostly in Draconic, except where he quotes things he said in a different language.
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Kaylo starts reading. When he gets a couple dozen items down he says, "Why is it brain stuff is so hard?"

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"Complicated, finicky - most other stuff I can fudge some details, brain stuff is all details. Resurrection's actually some of the easiest brain stuff around, because it's just a copy job, but it still takes ages compared to almost anything else."

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Reading, reading, "But you figured out dementia as an entire category before? How long did it take?"

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"About a month from the first prayer - some planning and figuring and looking at how stuff worked, some waiting for somebody else to make the prayer once I had it. I got lucky with it; it was easier than it could've been."

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"So you might have something like that rolled out for depression at some point in the medium-term future?"

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"Depression's harder. I've been hacking at it for longer and I'm almost nowhere on it. Cuddly toys are the best I can do."

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"I know there's potions some people seem to get better on, so you could look in on that... anyway. What's the complete procedure from when somebody - let's take a simple one, gets a headache - to when you move on from them?"

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He discovers that Draconic is flowering with new vocabulary for things he's always needed to express as metaphors even to himself.

"I 'hear' the prayer, I 'grab onto' it, I 'look' to see what the deal is. 'Hearing' means I get the thoughts behind it, not just the words, even if they're saying it out loud too. But that's the only kind of thought I can read. If it's something simple like a headache, I go in and fix it, and then I 'let go'. I can only do things while I'm 'holding onto' a prayer, and only things that are relevant to it, for my definition of relevant, and I can only 'grab onto' it while the person's still praying. Which is why I don't talk to people a lot and get kind of terse and cryptic sometimes when I do, because time spent talking is time spent not doing anything else while prayers keep slipping away. Speaking of which, there's a bunch more little things to go on your list if you want 'em."
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"Yeah, just update it whenever it's convenient. Why are you rendering it as 'prayers'? What does a person have to be doing to get your attention?"

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The list grows.

"Has to be a wish or a prayer that's - directed outward, not just somebody sitting and thinking about wanting something, and it has to be directed either at me or at something vague enough that I could count as it. Like the mage in Ryganaav who wanted her gods 'or someone kinder', or the Aleists who keep asking 'watchful spirits' for things, or the girl in Erubia who wanted help from 'the saviors'." (He quotes all those phrases in the relevant languages.) "At home people mostly know how to get my attention if they want it, but sometimes they try praying to miscellaneous gods just to see what works, and it seems like as long as the god they're asking for doesn't have a definition in their mind that excludes me, it works. And wishing on things like stars and birthday candles works too, if they're not thinking of the star or the candle as a specific person inhabiting that specific thing, if it's more like a convenient stand-in for Magic Or Whatever or a superstition they're not really thinking about that closely."
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"Okay. There have to be millions of people doing things that fit that definition at any given time; what elevated these ones to consideration? Or am I wrong and Elcenians don't do this that often for whatever reason - in which case how do you sift through them at home where it's common knowledge?"

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"It's kind of noisy. I can filter them a little - like when I got here, that first item covers like a dozen different prayers for candy, I was looking for easy familiar stuff. When I got the wolfrider and the shren I was looking for high emotional weight. When I'm not filtering I just pick at random-ish, whatever catches my interest in the moment - I tend to try to jump around geographically instead of staying clustered in one place, and when things come up that have really high emotional weight or involve somebody I've helped before, they catch my eye a little easier. That's part of what I mean when I talk about keeping an eye on somebody - that I'll recognize their prayers."

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"Are there other things you could filter for if you wanted?"

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"Yeah. It's kind of like... I can get a sense of what a prayer is going to be like at a 'glance', without going into details, and it's like somebody spilled a bunch of marbles on the floor and I can look for red ones or yellow ones or green ones or spotted ones or stripey ones or purple ones with white swirls. Most of the kinds of common elements a prayer can have, like kind and strength of feeling or like asking for particular types of thing - people stuff, luck stuff, concrete stuff, health stuff, abilities they don't have or don't have enough of - I can recognize as categories and filter for if I want. But sometimes I just grab a red marble and look at it without checking from a distance what kind of spots it has. That's how some things end up getting listed as skipped - I looked and found out it was something I couldn't do."

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"But it does have to be something about the prayer itself, there's no - if a hundred people came to me and told me what they were going to pray for and I sorted them into two lists at random could you aim for the one list or the other?"

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"Yeah, no, not a chance. But if you sorted them by something and told me what it was, and it was a meaning thing and not 'took more or less than 40 letters to write down in Leraal', I could probably aim for them pretty well. Better if it was something I was familiar with. Maybe not to the point of getting the one whole list before the other whole list, but categories are just squishy like that sometimes."

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"What if I was sorting by whether I personally approved of it or something, what would that count as?"

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A tick goes by with no answer, except for the list updating twice.

Then: "I'd have to know you better, I think. Figure out what kinds of things you approved of. And I can't even tell ahead what I'm going to approve of every single time, so I wouldn't be perfect at it. I could still make good guesses, though."
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"So you would be making an independent evaluation of what I'd be likely to approve of, not referring to my actual approval from my head or my list or whatever. How many prayers can you hold onto at once?"

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"One at a time."

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"Okay. Define 'relevant'?"

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"I'm not sure there's a definition that isn't circular. Relevant is relevant if I feel like it's relevant at the time. I'm not a hundred percent consistent about it, so the results aren't a hundred percent consistent either. But, say, I don't have to be granting a prayer as long as I'm responding to it - the apple tree of no was still a response, and I can get way bigger than the original scope as long as I'm still basically on topic - like I did with shrens and hearers and dementia."

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"Why an apple tree?"

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"Her favourite food is applesauce and she's Aleist. When I do a nice no I do a nice no. They're more widely understood back home, weight of history and all, but I figure people here will catch on eventually too."

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"But would it have been irrelevant to send, say, the entire city of Peiza a rainstorm with thunder that happened to say 'no' in the pattern of the booms in pulsecode?"

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"Nah. I could've if I'd felt like being that flashy and obscure."

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"And you had access to memories which could theoretically have included incidental information about Peiza needing rain?"

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"Yeah. And I can read the history of the world if I want, find out things like that - and here's what I mean about inconsistent relevance: Peiza did need rain, I just looked it up, and then I gave it some, because it was funny that it did with you saying that and I was still holding onto the prayer for our conversation. That's the kind of weird edge case I couldn't plan for or do on purpose if I tried. You were just making it up, right, you didn't actually know one way or the other?"

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"I had no idea," confirms Kaylo, reading the updates to the list.

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"Learning anything interesting?"

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"Maybe. How long can you hold onto a prayer? What if someone literally prayed for you to be able to do whatever you want?"

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"As long as I want, I guess, I haven't tried - and I have to know what I'm doing to grant a prayer. If I had any bright ideas, that would let me try 'em out, but I don't."

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"What if somebody prayed for you to be able to hold onto more than one at once?"

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"I don't think anybody's ever tried, but it wouldn't make sense for it to work. Same reason as the other thing - I can only do stuff that's relevant to the prayer I'm holding onto, but holding onto a prayer doesn't change how good I am at what it's asking for. You can give it a shot if you want, just to see."

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"Maybe. So in general people can't pray for you to be able to alter your own abilities, your status as a prayer-granter doesn't recurse?"

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"Yeah. I have stuff I can do, and what prayer I'm holding onto changes which of the stuff I can do right then, but not what stuff. If I can alter my own abilities, it's something I'll have to figure out how to do; just having somebody ask for it won't help with that."

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"Can people pray on each others' behalves? Wanting so-and-so to get whatever they want without being specific in the prayer about what that is?"

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"Yeah, I guess. I'd just have to figure out what so-and-so wanted, because if they weren't the one praying I wouldn't be 'hearing' it directly."

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"But the contents of what they want would fall under the scope of the relevance of the prayer."

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"Yeah. And so would, say, asking them what it was."

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"The detail work that gives you trouble - like brain stuff - you still can do, but have to do it stepwise. Does altering your own parameters seem like that, where given enough prayers directed at it you could figure out what to tweak to make it come together, or like something else?"

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"It seems like... mm."

Half a tick of silence - the list updates with another chunk of prayers.

"I can't see a lot of the things about me that I'd want to see if there was two of me and I was trying to work on the other one. It's not like working on somebody's brain where all the pieces are right in front of me. I've got this mortal body and I can see all its pieces just fine, but I can't see what connects me to it. I can kind of tell that there's something but I don't get any details. When Keo asked me to try giving myself an empathic signature - I could tell why I don't have one, and I could guess at how I might try to paste one back into my body, but I wasn't confident enough to try it because I don't understand anything about how this mind and that brain link up. I was afraid it might do something like - turn me into just a dream he's having, trap me in that body with no way to hear any prayers, and there wouldn't be anybody around who could undo it."
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"If you can get Keo something to grab onto she's - good at brain stuff," says Kaylo. "Well, mind stuff, technically. But I'm not sure how she'd interact with you because you're weird. Probably similarly risky to try sending your body back, even if we made plans to resummon you."

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"It seems like I came here with no problem, but maybe the mystery coma messed something up, who knows."

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"Yeah. There are potions and spells that can wake people, up, too, but likewise, maybe not safe to try."

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"Any bright ideas about how to figure out what is safe to try?"

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"...I usually avoid them like the plague because they're buggy, but there exist spells to tell the future, and this is actually the kind of thing that they're good at, specific planned action that might do one of two broad classes of things probably based on stable factors as opposed to small perturbations."

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"Spells to tell the future, huh? How's that work? What kind of buggy are they?"

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"They're kind of terrible in practice most of the time. The ones that work by anything other than random chance are extrapolatory, not prognosticatory. They don't look at the future, they look at - moving parts in the present. Basically what I'd do would be I'd look up one of these spells, and then tell somebody who'd do it on my say-so to go give you a potion at a certain time, and then cast the spell to see what happens at that time, and then if I got a clean result it'd tell me whether to stop them or not. It'd work best if you agreed in advance to do something specific and informative in response to whatever happened. I could give the person with the potion a list of questions to ask your body-self in case he still doesn't remember being you on waking, if that's how it shakes out."

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Half a tick - the list updates yet again -

"Explain that more?" he says. (In the barely-perceptible pause between sentences, Kaylo is offered a choice-wrapped-in-truth: whether or not to have the reservoir's attention drawn to him to cause his CC to increase slowly over time.) "What's the point of the list of questions? What kind of 'specific and informative' are you looking for?"
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"Like if we agree in advance that unwhat the hell?"

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"Huh?"

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"You did a thing. I wasn't praying for it, where did the thing come from? ...Also how long does it sit here if I don't juke one way or the other?"

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"Sits there as long as you haven't picked something. I'm talking to you, I told you about choices in the list but I didn't go into detail and I figured you might want to know what they're like and that might be something you'd want, so it came under 'talking to you'."

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"If I pick 'no' can you re-try or does it stop being relevant then or what? I do not plan to pick no, I'm just - examining it while it's still here."

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"Now that we're talking about it I bet I could keep offering it to you all day if for some reason you felt like doing that. Might be a little less relevant to spring it on you out of nowhere again."

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"There's degrees of relevance? How does that factor in?"

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"There's degrees of relevance, and things are either relevant enough or they aren't, but if they're on the edge sometimes that goes back and forth a little."

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"Say more about the going back and forth?"

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"Like, if something's really on the edge like that then whether or not I can do it can change from moment to moment, depending on how I'm thinking about it at the time. It usually settles out pretty fast one way or another, but it happens. Mostly when I'm in the middle of doing something and it reminds me of something else through a weird tenuous chain of associations."

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"Can I get an example of a tenuous chain of associations?"

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"Like - hypothetical example: somebody wants their headache fixed, they're wearing a blue shirt, that reminds me of water, reminds me of the beach, reminds me of that girl who wanted a pretty shell, I go look her up and she needs something but isn't praying for it - I might be able to help her still holding onto the headache prayer, but I probably wouldn't, because it's just too far gone. And I bet it'd flicker like that."

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"Can you tell where in a chain like that is the weak link that's making it unstable or untenable?"

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"Sort of not exactly. Because what matters is if I think it's relevant or not, and that changes depending how I'm thinking about it - if I look at it and think 'nah, too far', I'm probably not basing that on any one specific connection so much as just a feeling about the whole thing, and if I stop and try to work it out more specifically then how I'm thinking about it changes and whatever weak link I find only counts for the new thinking."

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"Hm, inconvenient. What would happen if somebody prayed to be a whatever-you-are?"

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"I wouldn't know how to give it to 'em. And I'm not sure I'd want to, depending who it was. They'd better be at minimum as nice as me, for sure."

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"I'm making no statements about whether the things I'm asking about are in general wise or not, I'm talking theory," Kaylo says. "Back to the future-telling spell - there are all kinds of probably superstitious ways to go about it to make the results come in clean, but what we'd want to do would basically be everybody involved making up their minds to follow through with the waking potion test, and you in particular making up your mind to react specific ways if you can. Then, if the spell works like it's supposed to instead of falling apart like a badly engineered house of cards, I will see what would happen if you got the potion - specifically I'd see you reacting in some predetermined way, with magic or by talking to my accomplice or whatever - and then we wouldn't have to complete the experiment to know how it'd go. If the results came back clean, which they might not, because these spells are idiotic."

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"Define 'idiotic', I'm having trouble finding an example in history. People don't seem to cast them that often."

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"That is because they're idiotic," says Kaylo. "It extrapolates the future. The problem is, what I'm likely to do feeds into the future. So if I'm in the wrong frame of mind - it's not even an intentional component like normal spells - when I cast it, then my decisions if I get whatever result will feed into it and I get noise. For the spell to be useful I have to sit on the sidelines enough for it to get a result that doesn't factor me in, but not so far that I can't interrupt if it turns out giving you a potion will be a disaster. And you will too, since I guess you'll be able to both see what results I get and affect the processes that would lead to them."

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"Okay. So I have to be - really predictable," he says. "And we have to figure out how to get mortal me to be really predictable even if he doesn't remember who I am? That sounds hard."

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"It might work if he'd definitely not do some specific thing that miraculous-you can agree to do. But it might not work for that or any of a hundred other reasons."

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"Hmmm... he doesn't speak all the languages I do," he says. "Un-translation-spell him, ask him a really simple question in Draconic or vampire like 'Which way to the bottom of the world', then if he's me he knows to say 'Down', otherwise you're going to get something like 'what the hell?' And that's how you'll know if he either speaks the language or remembers being me well enough to get the answer. And if I'm still out here active, whether he remembers me or doesn't or what, have somebody be praying for a signal and I'll, I dunno, turn the floor purple. Would that work?"

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"Translation spells don't work on Draconic, so undoing his spell isn't necessary," says Kaylo. "Okay. I'll need accomplices..."

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"Got anybody in mind?"

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"Not really, do you?"

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"There's that vampire girl, I guess..."

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"Somebody who is both here and likely to be on board with the project?"

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"She goes to this school. I don't know if she'd want to help, but we could ask."

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"Okay. What's her room number? Or do you want to ask her yourself?"

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"I'll ask her myself. It's relevant enough."

And Leekath can have a paper bird, fluttering around her room, with a message written on the inside.

Hi! The me you met earlier collapsed when he figured out he was me, and I'm getting somebody to do a prediction spell to see what'll happen if somebody tries to wake him up, and he needs as he put it an 'accomplice'. Wanna help? -Teah
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Leekath listens to the note. "What do you want me to do?" she asks.

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Good question, says further writing on the interior of the bird.

"What do we want her to do exactly? Just go feed me a waking potion when you say, or is there other stuff?"
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"Be going to feed you the potion; if the results are good she can follow through, but then so can I - can you manufacture one if I ask or do I have to go to a witch's and buy one? - and memorize a phonetic sentence in Draconic and ask you if you wake up."

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"All right." He transmits this information to Leekath. (The list continues to grow in the meantime, although he hasn't been recording his conversation with Kaylo on it.) "Pretty sure I can come up with a potion, but let me look one up and double-check—"

He double-checks, answering a few prayers and updating the list again while he's at it.

"Yeah, I can do that."
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"Okay. Give it to her, tell her to wait, I'll go look up what there is in the way of foretelling spells and pick the least stupid one; you can presumably tell her how to ask about the bottom of the world in Draconic and she can get on learning to pronounce it."

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He appears Leekath a bottled waking potion with a little tag on it that says 'not yet', and - after observing her collection of music crystals - a crystal with "Which way to the bottom of the world?" recorded on it in Draconic, and a note explaining that if they go through with the experiment she is to ask him this question.

Then he offers Kaylo the choice of a sparkly teleport to the library, answers some prayers, has a quick peek through the library for relevant books, and marks the ones he finds with tiny little fluffy creatures clinging to the tops of their spines. The creatures are brightly coloured, and look sort of like extremely small Snitch-winged bird-feeted pompoms.
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Kaylo goes ahead and skips the lift trip, uses conventional library spells to get ahold of the books, picks up a critter, snorts, puts it down, and starts looking through the selection. Eventually he has one picked out. It requires a diagram. "Can I get a stick of summoning chalk? I don't have my own at the moment."

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A stick of summoning chalk appears! The library creatures form a tidy little pile on an out-of-the-way corner of Kaylo's table once he has collected all the books that have one attached.

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Kaylo takes the chalk, checks out the book, and goes into one of the practice rooms attached to the library rather than all the way back to his room. He starts drawing his diagram.

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The library creatures disperse. Teah watches Kaylo, listens to Leekath, and grants assorted prayers.

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"All right," says Kaylo, when his diagram is done, "tell her she can go ahead and intend on giving you the potion, now, we'll see how this goes."

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The tag on Leekath's waking potion changes its message to Time to be going to use me!

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Leekath pockets the potion and gets up and walks towards the lift.

Kaylo, in his practice room, casts his spell.
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If Leekath were to go through with her plan, the result would be: a sleeping Teah-body, a purple floor.

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"All right, got a clean result," says Kaylo, "you can stop her unless you really want the room to have a purple floor. Looks like you are beyond witchcraft."

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"Purple floor would be funny, but yeah, nah." The tag on Leekath's bottle changes to I am harmless but ineffective. "Seems like this kind of thing actually works, though, which could come in handy if we wanted to try anything else..."

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Leekath turns around.

"I mean, we could send you a light, but they don't usually wake people up out of sleep," says Kaylo. "I think my next step is to make a custom analysis and see if I can watch you doing things and see if that inspires any bright ideas."
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"Sounds interesting. Go for it."

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"Okay. It'll take a while." Kaylo leaves the practice room, sends the book back whence it came, and gets some more.

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The library creatures seem to be excited by books moving around; they follow them, making soft whiffling noises.

Teah keeps half an eye on Kaylo while he goes and answers more prayers.
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Kaylo works diligently, looking things up, making notes and doing scratchwork.

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It's mildly interesting to read 'over his shoulder', but it'd be a lot more interesting if Teah could spare the attention to look up what all the bits and pieces mean. He's busy, though. He is always, always busy.

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As news of his existence spreads, he gets busier. Several independent people are conducting deliberate experiments. Various people are opportunistically taking advantage to solicit long-held wants of miscellaneous kinds.

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He deals with the experiments much the same way he did at home - ignore a lot of people who are praying only to see if it works or find out what he can do, treat meaningful prayers that happen to be occurring in an experimental context just the way he would outside of one, and occasionally give out whimsical results or hurried, nondeliberately-cryptic verbal responses.

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Kaylo would probably be annoyed with him stymieing the experimenters if a) he knew about it b) he didn't have a direct line. But he is busily inventing.

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Hey, stymieing experimenters is informative in its own way. It informs them that he has better things to do, and an offbeat sense of humour. If he very seriously answered every single experimental prayer, that would just create an expectation that he answers experimental prayers seriously, which would ultimately turn out to be false. (He's been through this logic already back home; in fact he suspects he's been through it more times than he remembers.)

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Kaylo takes about two weeks, given that he's still attending classes and also now has parents to call on a daily basis, to complete a draft of the spell.

"Hey, Teah, I have something that should let me see your magic," he reports when he's done.
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They're a busy couple of weeks, as documented in Kaylo's list, which grows every time Teah manages to consider it relevant; after a couple of days it turns from an increasingly hefty scroll to a small book.

He eradicates every disease in the world that lights can't touch, and plenty that they can. He interferes extensively in Ryganaav as Kindness, mostly to save lives, in varyingly subtle ways. He's so charmed by the library creatures that he keeps including some whenever they are remotely justified, and soon many people have helpful little flocks of fluffy bird-feeted Snitchlings ranging in size from 'large pea' to 'small grape', with the ability to pick up and carry objects hundreds or thousands of times their own weight. It's tremendously cute. Speaking of tremendously cute, the world's first magical puppy kicks off a bit of a fad, and a couple of enterprising individuals ask him for an assortment of interesting dogs capable of growing up and making more dogs. He provides.

He checks in with old petitioners every so often, but happily, most of them don't seem to need him for anything.

When Kaylo gets his attention, he finishes a few prayers he had his eye on and then says, "Cool! How's it work? Want me to update the book to see if you can see it?"
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"I can actually see a little even when you just talk, but yes, please - and if you make me a sophisticated map that displays even extremely tiny to-scale replicas of what you're doing or have done, it should work on that too."

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"Huh."

The book updates. It looks like a wash of shimmering, sparkling multicoloured light racing over the pages where he records more things.

"I'll have to think about the other thing a little..." which involves going off and doing a tick's worth of other prayers, and coming back and updating the book again. And putting a library creature on top of it to see if Kaylo sees persistent Teah-magic (answer: yes, the library creature is extremely shiny and throws little rainbows as it dances around on top of the miracle index and flutters its little wings).
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"What are these things for?" wonders Kaylo, coaxing the library creature onto his finger.

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"They carry stuff! I mean, originally I just thought I might as well look for useful books and might as well mark the ones I found and they were the first thing I thought of to do that, but they're library creatures. You can ask them to fetch stuff or put it away. They could probably carry you if you asked, they're pretty strong. And they're little and fluffy and cute!"

Teah is so proud of his library creatures. And their littleness and fluffiness and cuteness.
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Kaylo shoos the library creature off his finger. "Okay. So I can see stuff you did that persists autonomously - I wonder if magic things like that in your world persisted after Korulen and whoever it was summoned you? - and I can see things you're actively doing and if I'm understanding the rest of this correctly I can see what you're paying attention to if I squint at least within this room, I need to revise that part if I do another draft..."

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"Magic things like that better have persisted after they summoned me, can you check or have somebody check? Still thinking about the map, it's coming, don't worry." He handles another couple ticks' worth of prayers, updating the book three times during this interval.

And then there is another wash of rainbow light, on the wall this time, starting slightly above Kaylo's eye level and proceeding down and to both sides in the next thing to no time at all. What's left when the initial burst fades is an exact scale model of the world, omitting people and small objects but including plants and buildings, even underwater - and all the water is represented by actual water, so the parts where the oceans go through are transparent, showing the wall behind them. The model is dotted with rainbow shimmers under Kaylo's analysis, and as Teah goes off prayer-granting again, a dozen more appear in rapid succession - although most of those fade again almost immediately, one-time effects instead of persistent magical constructs. His attention expands and contracts and transfers from place to place almost too fast to follow by eye, giving the impression that he is in at least ten places at once, but in fact he only ever does one thing at a time.

"It'll move around if you ask it to," he adds. "Figured it'd be handier that way."
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"I can summon a person from your original world, or scry on something, if you tell me who to grab or what to look at. There's fine. Damn, you're fast - this is all serial, though, isn't it? Are you literally pausing infinitesmally midsentence to go handle things on other continents and pick back up with me?"

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"Yeah! Well, not mid-my-sentences, most of the time. But between 'em, and while you're talking, and I guess sometimes when I pause between words. Hmmm..." He answers five more prayers while he's thinking. "You know what, check on the maze fountain in Toronto, it's big and obvious and if it's not magic anymore it'll be easy to tell."

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"All right." Kaylo sends a library creature to the library, since that is what it's for, to get him a book with transworld scries. He goes on supervising the play of magic across the map. "Are there any things you do in parallel?"

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"Not exactly. I can think about more than one thing at once, and I can look at more than one thing at once, but I prefer focusing on one thing at a time. So maybe if I'm doing a sweep to see how everybody I'm keeping an eye on is doing, I'll glance over a bunch of them at the same time, but if two of them look like they're in trouble or up to something interesting I'll check out one and then the other."

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"Could you talk to more than one person at once?"

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"By going back and forth, yeah. But not talking to both at the literal exact same time."

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"Could you manifest your voice as a harmonizing choir?"

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"What for?" he snorts. "Sure."

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"I don't particularly want you to do it, I'm just wondering where it falls apart - could half the choir be coming from that side of the room and half from that side of the room?"

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"Yeah, probably. And, I dunno - I can do things that take effect multiple places at once or almost at once, like when I cured shrens. But with things like that I kind of line it all up first, work it out, and then do it as one thing. I guess if for some reason it was a really good idea, I could compose what I was going to say ahead of time and then I'd only have to start two different sentences in two different places and let them both run to the end by themselves while I was doing other stuff. But if I'm going to talk using my voice I'd rather not do it with a bunch of - recordings."

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"Say more about the lining it up?"

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"Like... I figure out what I'm going to do, and I get it all worked out in detail, but I don't do any of it until the last second and then it all goes at once."

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"...Is your memory perfect?"

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"Not in the long term. But for things like that, when I'm right in the middle of something, it is."

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"At what point do you start forgetting things?"

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"As soon as I move on from something complicated like that, the details stop being so fresh, but I can still get them back. I used to lose things while I was out, when my body woke up, but obviously that's not happening anymore. And when one body dies, I lose almost everything on the way to the next one. I only know there's been me for as long as there's been people because I looked, and because things I learned how to do when I had a different incarnation come back really fast, in a way things I'm doing for the first first time don't."

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"When you get a new body is it already an adult or close to it or do you get born in fresh ones or what?"

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"I get born in fresh ones, or at least I did this time. This one wasn't born yet when I got attached, so there were about six months when I was 'on' all the time before he was born and started being awake sometimes; I don't know how usual that is, I never looked hard enough to find out."

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"Do the - characteristics of the body have anything to do with what you get up to while you're on?"

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"Huh?"

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"I don't have anything specific in mind. You don't share memories; do you share anything else with whatever body you're attached to?"

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"...Personality, I'm pretty sure. I mean, can't see much about previous ones from here, but I know previous gods were me in all the ways I can tell that count, and from what little I've seen of this body he seemed like that too."

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"So you're kind of - overwriting various fetuses. Oookay."

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"Apparently!"

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Kaylo double checks his scry and attempts to look in on the fountain.

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The fountain is pretty blatantly magical. Jets of water arc up into the sky, split, twirl, merge again, dive towards the ground, then level out and chase each other around in orthogonal formations above a checkerboard of large tiles before finally splashing back into the square fountain in the middle of it all.

"The maze part is trying to get from the edge to the fountain without any water hitting you," Teah explains. "Safe path changes every week. Great, so magic still works."
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"The path changes all by itself without you looking in on it and redesigning?"

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"Yep!"

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"How?"

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"I made it so it'd redesign itself once a week. Always picks some path from edge to middle that as long as you're on it, the water won't hit you, and sometimes it makes fake ones that get partway there and then dead-end. And then the water goes everywhere else, mostly randomly."

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"So there's an algorithm built into the magic that can do independent decisionmaking of that kind."

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"You could put it that way. I don't know if 'algorithm' is the right word. I think it might imply I specified more things than I did."

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"...What word would you use?"

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"It's more like a semi-autonomous entity with a few basic guidelines than like a spell or program with an algorithm. It's a little bit alive, I guess. Like library creatures."

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"Those don't ever grow beyond what you set them up to do, do they?"

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"Not that I've seen."

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"Could you make them do so?"

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"Make them, what, be actually alive? Sure I could."

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"Not necessarily alive, just - growing. We were talking about deifying other people earlier; I'm wondering if you could make independent helpful agents from scratch."

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"Hmm. Yeah, I don't see why not. But I don't know how much growing I could make them be..."

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"What would be the limiting factor?"

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"I've never done something like that before, so I don't know what the limits would be like, I'm just guessing there might be some. Well, for one thing, they might not be able to do things I don't set them up to be able to do, and I might not be able to set them up to do all the things I can do. I'm pretty sure I could make something that could do a lot of stuff, but I don't know about - hearing prayers the way I do, or being able to figure out and mess around with magic I've never seen before. I wouldn't know how to make something that could do those."

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"But you could make things that took written suggestions, maybe, or staffed a queue of people with queries, and forwarded up things they couldn't handle to you?"

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"I could, I guess. Never thought of it."

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"It'd free you up to pay more attention to the complicated things instead of giving people puppies."

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"Yeah, but giving people puppies is fun, I like giving people puppies. I dunno. I'll think about it."

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"Is your ability to think about this or other things constrained by what prayer you're holding onto or is that just a matter of what information you can look for and what actions you can take?"

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"I can think about whatever I want and mostly look at whatever I want - reading history gets a little harder without a prayer to go on sometimes."

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"So looking at the present is easier? Speaking of which, what senses are you using to get information?"

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"Sight's the most convenient metaphor for most of it, but I can obviously hear too, and I 'see' plenty of things that aren't actually visible. And it's more all-one-thing for me than I think it is for most people. I mean, I'm just guessing here, but you have ears and eyes and noses and so on - I just have one me and lots of magic. It doesn't come in parts so much."

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"So - at a guess - you can 'see' in complete darkness?"

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"Yeah, no problem."

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"And you can detect and determine the functions of even completely unfamiliar forms of magic."

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"Yep! Didn't know I could do that until I got here and saw some, took me a bit to get up to speed on it, but it's easy enough now."

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"What was the learning curve like?"

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"Short. I figured out most things right when I saw them. But I missed a couple things about dragon magic until they came around in prayers - the dying babies thing and the old age thing - and I think if I saw something else like that now, I'd be able to catch that stuff faster."

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"Like that within the scope of dragons, or if some other species cropped up with similar issues in a different kind of magic you'd spot it faster?"

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"Yeah. Or just - if I saw a complicated magic thing like dragons are a complicated magic thing, I could figure out the parts without having something specifically call my attention to all of them."

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"Is that an actual expansion in your ability or just - an update based on the information you've acquired about how complicatedly magical things can relevantly be?"

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"It's not an expansion in my ability exactly, but it's a skill I've learned."

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"...Explain?"

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"Seeing magic I didn't make is something I could apparently always do, but there wasn't any magic I didn't make in my world, so I only knew how to figure out magic I made. And there's some figuring out to that, if it's something I made in a previous incarnation, but it's not on the same level as trying to figure out magic that was designed either by somebody else or not at all. It's sort of like... I don't know if this is a perfect analogy, but you're a dragon. Imagine growing up in a world where you're the only person who uses language. Then you come here, and there's people talking languages all over the place - you have the ability to use them, but there's still kind of an element of skill to it, when before the only person you could talk to was yourself?"

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"I think I'd have socialization problems that went well beyond figuring out how to use language, if that happened, but point taken. I wonder if there's anything else you can already do but have never had affordances to check..."

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"If there is, I'd love to find out."

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"I'll let you know if I think of anything. Might matter what your world is like. No magic besides you? At all?"

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"No magic besides me at all. Lots of fancy gadgets I had mostly nothing to do with inventing, all of which work without magic."

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"Fancy gadgets? Like what, Erubian clockwork?"

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"Like - you have communication crystals; the thing my world has that's like communication crystals is called a phone, and you can use any one of them to contact any other one if you know its number, and you can also take pictures or play music with it. And the thing my world has that's like picture crystals is called a camera and there's kinds that can record sight-and-sound the way music crystals record sound. And I did none of this, it was all humans - my world's only got humans - figuring out how to make cool stuff and then doing it."

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"Only humans. Huh. And this is not magic, it's ultra-fancy clockwork?"

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"Basically ultra-fancy clockwork, yeah."

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"Weird."

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"I guess. I think I might find it a little weirder that you guys have magic and your magic is still way behind my world's fancy clockwork on a whole shitload of stuff."

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"We ahead on anything?"

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"Well, yeah, they don't have scrying or past-scrying. Although with enough cameras it gets so's you can barely tell the difference. And they don't have teleportation, but I think they're working on it. Mostly, though, it seems like anything I can think of that you can do both with wizardry and with Fancy Clockwork, Fancy Clockwork does it better. Except translation. Fancy Clockwork translation is kind of hilarious. Getting better every year, though."

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"How does translation by fancy clockwork go about being hilarious?"

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"It's like... imagine you have to invent a translation spell where you can't have it pick up anything about language from things that exist in the world, you have to manually specify which words and phrases in Language One tend to correspond to which words and phrases in Language Two and then let it take in some sentences and try to match them up. That's how it used to be, anyway, they're getting better. These days you can translate a reasonably complicated sentence and when you translate it back it still means basically the same thing as when you started. But that's just text - there's no Fancy Clockwork that'll translate speech even as badly as it translated text fifteen years ago."

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"That sounds terrible," says Kaylo, "and like if I ever find myself unexpectedly stranded on your world where I can't get at wizardry I shall have to open a translations business."

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"Knock yourself out. There's people who translate, but, y'know, they're not dragons."

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"Dragons're pretty great. Hmmm." Kaylo peers at the map's activity. "Remind me what you wanted to accomplish by getting me to quiz you and propose experiments?"

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The map has been practically fizzing this whole time, as Teah answers prayers all around the world.

"My unlikely dream goal is to be able to be 'on' full-time here and at home, somehow. But if I can't have that, which I probably can't, I still want to figure out what the limits are of being me - what it's safe to do with my body, if I can magic it so people don't need to keep feeding it, if I can wake it up again, if I can wake it up again and stay 'on' while it's awake. And if there's anything I can change about how I work. Multitasking or something, I dunno."
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"I'm gonna go have a look at your body with this analysis on," says Kaylo, getting up.

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"Good plan."

He goess off to answer some more prayers, keeping half an eye on Kaylo in between.
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Kaylo successfully traverses the distance between his room and the room where Teah's body is being stored. He tries the door, which he figures should let him in since Teah wants to let him.

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The door does let him in! There is the sleeping body of Teah.

There's definitely something vaguely rainbowy about him, even when god-Teah's attention is completely elsewhere. He is Teah-like; he has Teah-ness. But definitely not the same way as the Teah that is zipping around answering prayers at that very moment.
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"Well, there's some you-magic here. It's just not - doing anything. I assume you already looked into waking him up yourself?"

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"Kind of afraid to try it, actually, on general 'I don't know what's going on with him' principles."

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"You want to plan to do that in about an angle and I can try another instance of the foretelling?"

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"Sure. Should we get an accomplice to intend to come ask him something in Draconic again?"

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"An accomplice to plan to ask him something in Draconic and then knock him out with a sleep spell," says Kaylo, checking for a pulse. Yep, there's a pulse. "To make sure you come back in with no problems if he falls asleep again."

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"Sure. I'll ask Leekath."

Flying paper bird for Leekath! It says: We're trying another foretelling about my body; do you know a sleep spell you can plan to go knock him out with after you ask him which way to the bottom of the world in Draconic?
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"No," Leekath tells the note, when it has recited itself to her, "but I can look one up."

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Okay. Should be about an angle. Want me to send a library creature to get you a book?

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"Yes please. I like those creatures, they're nice."

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I'm glad you like them! I'm proud of them.

He investigates books in the library and makes a new library creature, white with little black wings and little black feet, to transport an appropriate one to Leekath. This one is her particular creature, as opposed to the rest of the ones in the school library which are just sort of general library denizens.
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Leekath is very charmed by her very own library creature. She names it Hhise and pets it when it has fetched her the book. She looks up the sleep spell she wants.

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Teah is glad she is charmed! That is the point of Hhise, is to charm her. Library creatures are charming. Also tiny and fluffy.

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They are all these things.

Kaylo draws a diagram - his floor is getting kind of crowded; he will need to clear away old diagrams soon - and casts the foretelling.
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The result is: Teah's body becomes conscious very, very briefly - not long enough to hear or answer any questions; barely long enough to open his eyes. The floor subsequently becomes purple, so at least nothing terrible happens to the godlike Teah along the way.

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"Well, that's not particularly encouraging. Call her off, I guess," sighs Kaylo.

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Leekath's paper bird updates her on this news.

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Leekath nods.