Ivans are playing cards.
Mileses, including Solvei, are debating the wisdom of borrowing another strategy game from Bar; Mark, a voice of caution, does not know what will happen if all of them (Solvei, Mial, Miles, Milo, Stalas) all start screaming at each other in twenty directions.
And -
He is definitely the right height, facial structure, and body type for a Mark or Miles. He is dressed more towards the Stalas end of the spectrum than the Miles end, in terms of what one's clothes say about one's home technology level. He does not appear to be entirely human: his fingernails are short sharp claws, his ears are long and pointed and mobile, the pupils of his grey eyes are catlike slits, and he has a long monkeylike tail covered in sleek black fur and ending in a dark blade that calls to mind stereotypical images of devils.
He stops just inside the door and blinks in confusion at the assembled patrons.
"I don't think we have actually encountered any cases of a single world having several of someone. Perhaps Jann meant to ask if there are people who look like you. Who might be alts of Miles or Mark. For that matter, if you have met anyone who looks like us over here we'd love to add to the party."
"Interdimensional bar. Steals doors. Temporarily. It's on a your-face kick, witness how many of your face there are. That's, let me see if I remember you all - that's Miles, other Mileses, meaning people with the same personality from other places, include -" She's pointing. "Stalas, Mial, Milo, and Solvei when she's being Solvei. Miles's clone Mark, who is an alt of Solvei-when-she's-not-being-Solvei. Some of the Mileses have Ivans. Those are them. Ivan is Miles's and Aurin is Mial's and Jann is Milo's. Wave, Ivans." Ivans wave agreeably. "And over here I'm Solvei's fake girlfriend and Linyabel is Miles's real wife. Questions?"
"My world has only one intelligent species, of which I am a modified example, living on many different planets. We have no magic of any kind but do have advanced technology -" She picks up her pen, does her signature stroke of light through the air. "Like that. Bella's world has the same species on the planet ours evolved on, much too early to have colonized other planets or developed such technology, but it also has fuzzy magical aliens who distribute powers to teenage girls to allow them to fight horrifying despair monsters. Mial and Aurin are from a world with dragons and elves and more in addition to humans, and many kinds of magic to the point where I'm not sure it's meaningful to even comment on their technology level. Stalas's world has a handful of intelligent species and his lives underground and routinely fights horrifying ichorous monsters which are probably not metaphysically related to despair. Your turn."
"Planets of the sort I am familiar with are solid - or liquid under a lot of pressure and heat - all the way through. ...The answer is probably 'no', but will anything about this apparently weighty ethnic tension be improved if I show you a picture of another alt of ours who had pointy ears?"
"Almost certainly not," sighs Ashras. "Okay. I guess we need to clarify a few things. First, our planet is a hollow shell shaped sort of like a thick, round-edged coin, with two flat sides and a broad round rim. There are chasms here and there that pierce the shell, and around the rim the chasms are so frequent that there's almost more air than earth. Since the sun orbits outside the shell, the outer surface gets a lot of sunlight; it's a good place to grow food, and the wild animals mostly aren't bothersome there. The inner surface, and the floating jungle in the middle, get less light and have more bothersome animals, where by 'bothersome' I mean 'tending to eat anyone who strays too far from civilization'. As you can probably imagine, the Ceirene and Aluvai have historically not been all that fond of each other. I'd rather not recount all the stereotypes going in both directions, but many an unsubtle political cartoon has involved a Ceirene and an Aluvai standing at opposite ends of a chasm, looking down at each other."
"In our world," says Ashras, "when a human reaches some vague, heavily individualized, hard-to-predict threshold of personal achievement, they sprout wings and become immortal-unless-killed and much more difficult to kill. The Ceirene call them Unfading; the Aluvai just call them winged. In addition to the wings and immortality they also get Spheres, which are like little personal universes that grow slowly over time. A winged person can make a portal to their personal Sphere from wherever they happen to be standing, except that if they're standing in the Sphere of another living person they need that person's help. And I guess we all just assumed this went without saying."
"But look," says Ashras, "why does our kind of human sometimes sprout wings and become immortal, and none of your respective species do? I mean, surely no one here is opposed to finding this out."
"People can be opposed to some pretty strange things," says Milo.
"It's not unheard-of, but yeah, it gets a lot of play in the Kevarsin household," says Inlaith. "And doubly appropriate in this particular case because the end goal is getting everyone else their wings too."
"Excuse me?" says an incredulous voice from the door. It appears to belong to a Miles-lookalike of a new and somewhat disturbing variety: he's wearing jeans and a plain black T-shirt, and his arms, face, and hands are covered in scars of varying prominence and nastiness. Some of them - especially the worst ones, and especially the ones on his face - are fading at a gradual but visible rate.
A Miles.
"Hello, another Miles. This is an interdimensional bar and it thinks you are very fashionable today. Here are five or six of you, two or three of a sibling you may or may not have, one of another sibling you may or may not have, three of a cousin you may or may not have, and two of me, who you don't seem to recognize. Have a nametag." She offers him a nametag.
"I realize the conversation has moved on, but for the record, the kind of wings I'm talking about can be dematerialized and rematerialized at will, you're not stuck with them permanently," says Ashras.
"What the fuck? Unless it's science-project-related, in which case, please keep your death wish and its associated topics to yourself?" says the new Miles.
"Okay - new Miles, please fill out your nametag - this does not happen in any other worlds we have met, and we have met a lot of worlds today. By being nosy about the habits and intricacies of the world around us we have tended to learn what they are, and they continue to exist quite invariantly, although they may differ world to world in some ways, allowing people to exploit them. Although there are senses in which science kills people by, for example, discovering that one of the laws of physics is 'if you do that, it will explode', or by inventing weapons, nothing like you are describing is a feature of any worlds we are from."
He writes Milan Kosorin on the nametag. "After the names on all your nametags, are those worlds?"
"I think I'd prefer something less negative if I have to walk around with it written on me," he says, and thinks for a moment, and writes down Hubris. Then he attaches the nametag to his shirt and passes the marker back.
"Astonishingly yourself," says Milo, somewhat ungrammatically. "What's with those scars?"
"You first, what's with the radiant glow?"
"Fairy blessing. Perfect health. Which is convenient because I also have a fairy curse, fragile bones, it seems like painful and disabling conditions are a theme with us."
"Hah. Nice, but I wouldn't trade you," says Milan. "My curse is that my pain never fades, but my blessing is that I always have the mental space to cope, and I can turn it up and down to my liking. For example, witness how I am currently neither suffering terrible agony nor talking like a sylph. ...If you don't have sylphs in the science fantasy planes, substitute 'four times as fast as normal'."
"So why are some of your scars fading so fast I can actually see it happen, and some of them not going anywhere?" wonders Milo.
"The fading ones are from the skirmish game I just played," Milan explains. "Mocked—that is, illusory—weapons can inflict realistic illusory harms up to and including fake death without doing any lasting damage at all, if you're a normal person. Me, I get scars, but they tend to stick around for a few hours at most. And the pain stays, of course. The pain always stays."
"Healers. They're just born that way, they drink a lot of water and absorb sunshine and if they do this," he cups his hands together, "they get a little ball of light and if anybody who isn't a light touches it they are healed. Doesn't actually fix scars, those they have to dig out first."
"Yeah, I'm not keen to try any potion brewed in Science Fantasy Land. And painkillers do shit for me anyway - they work on current pain, not past or future. So if I'm not presently injured they're completely useless, and even when I am, as soon as the painkillers wear off the echoes are just like I'd never taken any."
"I don't hate my life enough to bring home any useful objects from Science Fantasy Land," says Milan. "The responsible thing to do with a portal to Science Fantasy Land is to run and never look back. But, alas, my family's in another country. So I will just have an amusing chat with you all and then go back to school. Maybe lightly taunt the next interplanar studies student I see."
"It's the study of magical theory. You might call it the closest you can get to science and survive. Normal thaumatologists don't tend to die of it, but I would not be a normal thaumatologist. And back before people learned better, when they did attempt an outright scientific study of magic, they died of it very frequently."
"I'd take it added," says Mial.
"...Exchanged, if at all," says Miles.
"Actually - does your collection stack?" asks Mial. "If you, I don't know, break a bone, and then break the same one again...?"
"I stand by my refusal," says Milo. "No way I'd trade, and I'd only consider adding if my blessing took precedence over the scars thing. ...Although when I think about it that way I understand even better why you're all so excited."
"I'd... have to think about it," says Ashras. "Not that I don't see the temptation."
"Half and half," volunteers Mial.
"Confused but more or less also half and half," says Stalas.
To Linya he pens, Alts as a class. And if you made the reciprocal exception I might look at some alts where I wouldn't be especially inclined to look at just anybody even if I had the option, but I'm just as happy without.
"Huh, a little bit," says Solvei. "—Uh, earlier Sis kept getting pissed off at Mark for being able to half read our damn mind, and the phrase she used as shorthand for this was 'outside view', because that's sort of the relevant factor from her perspective, the fact that Mark sees his Miles from the outside so he knows what it looks like when various things are happening in a Miles's brain so he has a well-developed ability to guess what we're thinking. Sis is starting to pick up the skill."
"I am both a Miles and a Mark!" says Solvei. "Currently a Miles, but Sis - who has no name, if you were wondering - is in here listening. And wow I just realized these nametags don't show who you're an instance of. We are all fools. Somebody pass me a bunch more nametags and a marker."
And she writes out updated Miles-and-sibling nametags as follows:
Name: Miles Vorkosigan"Do you want me to do yours too?" she asks, glancing at the Ivans as she passes Milan his updated nametag.
Instance Of: Miles
World: Nexus
Name: Mark Vorkosigan
Instance Of: Mark
World: Nexus
Name: Stalas Aeducan
Instance Of: Miles
World: Thedas
Name: Mialavaraaninah
Instance Of: Miles
World: Elcenia
Name: Milo of Raxwell
Instance Of: Miles
World: Chronicle
Name: Solvei Koskin
Instance Of: Miles, Mark (ask me how!)
World: Wish
Name: Ashras Kevarsin
Instance Of: Miles
World: Suranse
Name: Inlaith Kevarsin
Instance Of: Mark
World: Suranse
Name: Elarron Kevarsin
Instance Of: Elarron
World: Suranse
Name: Milan Kosorin
Instance Of: Miles
World: Hubris
"In," Mark glances at Milan, "some Science Fantasy Lands, it's possible to produce an identical twin of someone if you have a little piece of them to copy from. Someone stole a little piece of Miles and made me, intending that I would kill and impersonate him and then murder his family. I decided I would rather not do that."
"I hardly think this is a very logical situation," says Inlaith.
"Solvei and I both had creators who for various reasons desired that we undergo horrible suffering," says Mark. "If you were just—born—then I don't see where the torture might be meant to come into it."
"I do sort of feel like I'm missing something now, though," Inlaith admits.
"Something you're better off without."
"How sure are you of that?"
"Fragile bones," says Milo, pointing at himself, "also fragile bones," at Miles.
"I don't know what to call it, it doesn't break bones or leave scars, it just hurts," says Ashras. "And my brothers have it too."
"And I'm a shren," says Mial, "which is complicated to explain, but the relevant parts are that I age ten times slower than a human and for the first twenty years of my life I was in a steadily increasing amount of pain, on a scale such that adult shrens can fail to notice a broken bone because it doesn't hurt enough to get our attention."
"And approximately how long has achieving this been your most cherished goal?" says Ashras.
"...I abstain from the question," says Milan, grinning.
"Crash the fucking sun," says Ashras, shaking his head in sheer amazement. "Not just the fact that your world is insane and terrifying, but the fact that you've adapted that well to the ways it is insane and terrifying."
"Count me in on that amazingly vivid expression of surprise," says Milo.
There is a very loud, very unidentifiable noise from the direction of the lake door. Components include whistling, crackling, shrieking, roaring, and booming. It builds to its crescendo in about two seconds and then tapers off from there in a patter of small explosions.
Investigating: Mial (he stands up first, and the rest cluster around him); Stalas; Ashras; Milan.
Staying behind: Solvei (she joined the investigating group at first, but then hesitated and sat back down); Milo; Miles.
All this assembly has taken maybe three or four seconds from the very beginning of the noise, and it is not nearly done noising but has tapered off noticeably from its peak.
An approximately Miles-sized figure hovering in the air over the grassy expanse between building and lake, wearing ornate white-and-silver armour, with matching ornate white-and-silver wings beating slowly to keep her in the air. In one hand she holds an ornate staff, pale gold with fiery orange-gold accents, topped with an arrangement of several shiny blue globes surrounding a much larger purple-black globe that seems to carry tiny stars in its murky depths.
"Where the fuck am I?" she calls down to them.
"This place is a kind of crossroads between universes. It is having a theme day today. The theme is alternate universe duplicates of my brother Miles. I strongly suspect that you are one. Most of them have not fought any house-sized monsters recently and were therefore somewhat calmer about unexpectedly arriving in a strange place full of bizarrely similar people. Would you like to come inside?"
"...Sure," she says. The staff shrinks abruptly to an inch-long version of itself in her hand, and she tucks it into a pocket and descends to ground level, folding her wings when her boots hit dirt. There is a white-and-silver crown on her head, inexplicably perfectly steady there despite all the flying. "Do I need to wear a nametag too?"
"It wasn't completely random," she says. "I was flying really close to the fog between islands, and I think I dipped in a little too far. But usually this results in entering the fog between islands, not being abruptly transported to a weird... place. What is this weird place."
He pens Linya: A new Miles showed up. She says she was just fighting a mansion-sized monster, and may be armed with heavy artillery, although I can't see where she's keeping it. Also she has wings and a crown. I'm slightly intimidated, but in a positive, admiring sort of way.
"...When I was twelve I was suddenly and inexplicably transported from the world I grew up in to a different one. The new world is called Terraria and there's some indication that other people have existed in it but I haven't actually found any who were still alive. It, um. It hasn't been great."
"Sometimes it will not let you have a front door for a period of time, and I don't know what spending many years in a universe that isn't your own or coming in from the back yard might do to the door's accuracy. But the normal course of things it would lead to your original world."
"Well, your blood is... ...sparky?" she says. "And sort of—a little bit almost like the Corruption but not quite? And yeah, your bones are way not human, they're more like rock than bone, but it's mostly the blood that's glaringly obvious. What kind of not human are you?"
She stands on a chair to get a better view of everybody.
"You just look like ordinary humans, insofar as I remember what ordinary humans look like—" and she points out Bella, Ivan, Jann, and Solvei.
"You look unnaturally healthy except for those broken bones," this to Milo, "and you look unnaturally healthy too but in a different way," this to Linya.
"You two have some normal bones and some weird bones," Miles and Mark, "and you in particular have like a million old breaks, it's kinda disturbing," Miles. "But the weird bones aren't the same as Stalas's weird bones. They are a different weird."
"You and you," Mial and Aurin, "have all that inexplicable extra aliveness, and you're maybe a little bit unnaturally healthy but not so's I can hardly notice when you're practically glowing anyway."
"You three," the Kevarsin triplets, "I mean, nobody's going to be surprised when I mention the ears and tails, but you have some other weird stuff, I'm not sure what the one thing is but I'm sure it doesn't look comfortable, and the other thing I can't even tell that much, it's just vague and weird."
"And as for you," Milan, "I don't know what the fuck is wrong with you but there's sure something. Possibly multiple things. Nice scars, by the way."
"'Ground' is the word we use for the thing we can sense. It's like... I don't really know how to explain it. It's sort of but not really like being able to see the insides of things as clearly as their outsides? But instead of being outrageously gross when applied to living things like it sounds like that would be, living things are mostly really pretty?"
"It makes sense if you're a Lakewalker because one of the big differences between Lakewalkers and Not Lakewalkers is that Lakewalkers do not farm. These days farmers build cities and I think that's both a bigger difference and much more impressive, but back when Lakewalkers started calling them 'farmers' nobody was building cities. And probably a lot more people were farming."
"Yes, and yes, and we grow some things, but it's—Lakewalker camps have to be built so that—nothing sessile, nothing you'd need a wagon to move, everything you're desperate to save can be packed up on a horse. No permanent buildings, either, if it's got four solid walls it gets burned down in the ten-year rededication."
"I mean, no, we don't, that's the whole point, if solid buildings are going to be burned down in ten years then people are much less tempted to build solid buildings," she says. "And my family doesn't, I live—lived—in Tripoint, it's a city, we have a house and everything. ...Malices. Malices are why. I should explain malices."
"Um. So nobody's really sure where malices came from but they make more sense if I tell the story anyway even if I'm not sure it's true," she says. "The story goes, there used to be people who could do real magic, not just little groundwork tricks like Lakewalkers can. And one of the mage-kings was trying to do something even more impressive than the impressive magic he could already do, and he screwed it up, and made or became the first malice, and either way it shattered into millions of pieces and they went all over and sank way deep underground. We're pretty sure the mage-kings existed, we've seen the ruins of their cities; the rest we're not sure about. But what malices are now, is creatures made just out of ground - they have bodies, but only because they make them. This is important because if you kill a malice's physical body, and don't do anything about the malice itself, it runs away as a kind of ground-ghost and makes a new body and goes back to doing malice things. And malice things are bad."
"...Hard to explain, some of them," she says. "They steal the ground out of things, either slowly just by being near them or fast by tearing it out on purpose. Ground-ripped alive stuff dies. Ground-ripped dead stuff loses colour and structure and crumbles into grey dust. Somewhere that a malice has been, if they stayed long enough, we call it 'blighted' - things have had so much ground pulled out of them that nothing's alive anymore, and just standing in the middle of a bad blight patch can make you sick. There's a place called the Western Levels that's blighted so bad, if you throw a rock in and wait, it'll fall apart."
"Anyway, that's only what they do just existing and staying alive," says Sable. "What they try to accomplish - or seem like they're trying to accomplish - isn't great either; they... sort of try to be mage-kings. By mind-slaving anyone in reach and making war on everyone else."
"They can - with animals, and people who don't have groundsense, or don't have it strong enough - take over your mind and make you do whatever they want. It's one of the worst things a malice can do, because mind-slaved people remember afterward, if they're rescued - and sometimes you can't rescue them, you have to kill them before they kill you. My parents invented ground-shields that you can put on a person and then no kind of groundwork can touch them, not mind-slaving or ground-ripping but not healing either, and now that there's those, farmers can help in malice battles without getting mind-slaved."
"Sort of. They don't - the way they work is, a Lakewalker who knows how has to make the shield, right on the person - usually with something like a walnut on a string, that's the kind my father made first - and if they take it off it breaks and won't work again without another Lakewalker fixing it. So it's not a matter of everybody in the world getting a walnut and then you're done. And there aren't near enough Lakewalkers to go around fixing everybody's walnuts all the time if everybody had one. But for farmers near a malice breakout, if there's a spare maker to whip up a shield for them, it means they have options besides run away or get maliced."
She digs around in a few belt pouches and comes up with a handful of heart-shaped red objects, and then another handful of heart-shaped yellow objects.
"Okay, that's... ninety-nine, ninety-nine, ninety-nine... three hundred and twenty-one heart candies and two hundred and thirty-three Life Fruits," she says. "Which is enough for, um... twenty-one people to get all the unnatural health that heart candies will give you, and eleven of them to get all the unnatural health Life Fruits will give you on top of that."
"You get heart candies by smashing crystal hearts that just sort of exist underground in caves, and Life Fruits by picking them from plants that spontaneously grow in certain areas after certain conditions are met," says Sable. "Because Terraria. And yes, you just eat them like they're candy."
"I'm worried because I don't know what the results would be, and fucking around with fairy curses is generally pretty stupid, but if the results came out in a way I liked it would be really nice so I am really tempted," says Milan, conflictedly. One might begin to worry that his face will get stuck that way.
"Yes? Sort of? Fairy curses are the sort of thing it is a bad idea to try to circumvent without either making an honourable attempt to fulfill the ending condition where applicable, or getting another fairy on your side. And if this one has an ending condition, I don't know it and have no good way to find it out."
Sable sits at a table and starts separating her handfuls of magical treats into piles. Eleven little pairs of a red candy and a yellow fruit sitting next to each other, and then ten more red candies sitting alone. (There are a few extras, which she returns to her pocket.)
"I know it doesn't look like it, but each of these red things is fifteen heart candies, and the yellow ones are twenty Life Fruits. You can't get any good out of a Life Fruit until you've had the maximum number of heart candies already. And I'm reserving two of the full sets for my parents in case I can get back home from here but can't go back to Terraria to stock up first." She pockets two red-yellow pairs. "So that's nine full sets of heart candies and Life Fruits, plus ten sets of just heart candies, left over to give to people I meet in strange bars. Who wants some?"
"I'm a little torn," says Ashras. "What we've got is uncomfortable but it's not that inconvenient compared to what it sounds like the rest of you have. As Mileses go, I might not rate."
He eats the second candy.
"Wow, I'm very happy with my decision to try these."
He continues eating candies as Sable separates them out for him.
Eventually she shuts the door.
"Furball nopes all the good wish ideas, says that soul gems are only a little more durable than random rocks of similar size and physical destruction will absolutely do the job of killing attached person, and organic body health is useful in most of the usual ways for everyday purposes even for people who are technically soul gems."
"Come over here and have some, then," says Sable. She slides a red-yellow pair away from the main row on the table to reserve it for Bella. "...Also, if I can get back to Terraria and come back here safely, I could make a pair of wings for anybody who wanted some. I could make a bunch of things, actually, but wings are the one I'm most willing to give away."
The separated candy is indeed noticeably less glassy in texture and appearance than the stacked version.
It tastes like rock candy with a strong hint of cinnamon, and kindles a lasting feeling of faint warmth, like a soft blanket and a mug of hot chocolate on a chilly day. Except 'warmth' isn't quite the right concept, it's not a temperature - 'comfort' might be more accurate.
The coziness increases linearly, by the same amount per candy eaten.
"Oh, and you can take Terraria wings off, they're handy that way. They also conveniently miniaturize but if you can't separate candies I'm not sure you can miniaturize wings. Since you can eat candies, though, I suspect you can wear wings."
"These ones - the Celestial Wings - are fancy and really expensive," she says, wing-shrugging with the elaborate white-and-silver set she's currently wearing (and separating more candies for Bella while she talks). "They're made out of four other sets put together. My first pair was the Harpy Wings, they're ordinary feathered wings. The Fin Wings are weird, they're like - those fish with the really big, thin fins and tails that trail around prettily? Wings made of that. And then there's the Flame Wings, which are like bird wings but on fire. The Spooky Wings are my favourite, they're like tree branches with cobwebs, they make it really obvious that all this flying is being accomplished by magic, but the materials are really hard to get so I probably can't make a spare pair for anybody. Then there's the Steampunk Wings, which are kind of mechanical-looking, I thought I'd like them but I couldn't get used to the sounds they made. And the Fishron Wings, which are like thick solid fish fins instead of thin decorative ones, they're useful because you can breathe water while you're wearing them, but I didn't like the way they looked and I don't need to breathe water that often. Those are all the pairs I've actually tried. There's more that I just never bothered making. Well, and I made the four that I put together to get these, but I don't have spares of those lying around and I'd have to fight the Moon Lord another time or two to get the materials to make more."
"At least one more time besides the one I was in the middle of, and if flying out of the universe made the Moon Lord and all his useful goodies disappear or something, which I wouldn't put past Terraria to do, then I'd have to fight him at least one more time on top of that. I was really low on Moon-Lord-related materials before I started this fight, because I used up a lot of them making combined equipment like these wings and this armour and the Celestial Staff. Oh, I can make armour, too."
"It, um, armours. And it has some interactions with Terraria weapons, which I don't think will matter to you unless I give you Terraria weapons, and some of the sets also do fancy things - this set used to glow, but I made it stop because it was annoying, and it has extra magical protection on top of the amount of magical protection it already gives me just by being Terraria armour that works using Terraria magic."
"Milo has chronic smelling-like-a-princess disorder. It causes things to carry him off in situations where this would only be customary if he were a girl. One time a dragon got him and I had to go get him, but the dragon was pretty polite about it and let him go when I explained. I have a version of this story where I fought the beast to a standstill etcetera etcetera but that's mostly for other knights."
Life fruit, life fruit. "Nineteen, twenty, there you go. Stalas, how are you liking your new unnatural health?"
"...I'm not sure," she says thoughtfully. "I can definitely tell you're a proper amount of unnaturally healthy now, but your blood is still sparky and I wasn't looking closely enough before to tell if it's differently sparky, or a different amount of sparky, or anything."
"Well?" asks Stalas.
"In our world there is a fluffy alien which wants to grant us a wish and magical powers in exchange for us using those magical powers to fight despair monsters. The magical powers include 'being, technically, a rock, remote-controlling one's body'. This seems like a pretty swell deal, especially since magic rock people do not die of old age and are allowed to use their powers for whatever they want in the off-hours between despair monster fights."
"The problem is 'a wish' doesn't mean 'literally any appealing thing I can describe in a sentence'. There's an oomph limit. Solvei has more oomph than I do, but neither of us seems to have enough to do anything good and large-scale. We might just wish for more magic powers to help with despair monster combat - the despair monsters fuel the magic powers, which are pretty freeform."
"Terraria weapons are pretty exciting. I'd want to make sure you knew how to use them and could, though, I'm not sure where they fall between 'can't use stacks' and 'can eat candy' in terms of things you can do without whatever it is that makes me Terrarian enough to use stacks."
She separates the rest of Milo's Life Fruits and then starts digging in her pockets and pouches in search of a less exciting weapon.
"Not the Last Prism, that's nearly as bad..."
She goes over to the door again. She bumps her hip into a booth-bench in so doing but barely feels it; she laughs. She opens the door, leans out.
"Despair monsters," she reports, on closing the door, "warp space, but insofar as they have sizes they and their customized environments full of minions are, together, bigger than a house."
"Okay," says Sable. "So first of all, the world of Terraria is a perfectly flat grid of square areas of ocean each with an island in the middle. I started on one island, and explored a bunch more afterward. I don't know how many islands there are in total, or whether they just go on forever in every direction. The island squares are separated by perfectly flat walls of weird magic fog that takes a few seconds to fly through no matter how fast you're going."
"Apparently. I don't know anything about that part. Anyway, as far as I can tell, when a person starts out in Terraria their island is more or less safe - I mean, there are horrible monsters that try to kill you at night or when it rains, and dangerous areas full of even more horrible monsters that try to kill you more vigorously at all times of the day or night, but I can imagine someone without previous combat experience surviving it if they were clever and listened to the soulless person-things. That's how it was for me at first."
"You're not wrong. Anyway, but even in an island's safe-ish era, you can get in trouble if you go to the wrong place or do the wrong thing. One of the wrong things it's possible to do is fighting a certain kind of monster very deep underground in what's called the Underworld, because that particular monster carries around a little doll and when you kill them they drop the doll and if the doll lands in lava and burns up, it kills one of your soulless person-things and summons an enormous and extremely horrible monster called the Wall of Flesh. And after you kill a particular island's Wall of Flesh, a lot of things about the island change, including different, worse monsters in more places that attack you more often. But even though it's called the Wall of Flesh, and there's only one of it at a time per island, killing it in one island doesn't affect any of the others. And if for some insane reason you want to fight it again in the same island after you killed it the first time, you can do that, you just have to wait until the dead soulless person-thing is replaced by another one and then drop another magic doll in Underworld lava."
"I don't know what that means, but I agree that it's very weird," says Sable. "Getting back to the Moon Lord: the Wall of Flesh is the only monster that changes the state of the island like that, but there are plenty of other big nasty monsters that show up under really specific circumstances and nearly always only have one of themselves in one island at a time, and the Moon Lord is the last and nastiest."
"It's been about two years since the first time I fought him, I've been all over my island and pestered my soulless person-things for advice, I've checked other islands that have seen the Moon Lord, and I can't find a way to summon the next strong monster. So if there is one, it's uncharacteristically well-hidden."
"Okay," says Sable to the assembled spectators. "I'm pretty sure that this won't hurt any of you even if you catch a stray something-or-other, but I'm not positive and would not like to put it to the test, so please stand where you are and don't come any closer to me. Also, this is going to be really loud."
She spreads her wings and takes off and flies some distance away from the crowd, then expands her Celestial Staff in all its ornate multicoloured glory and waits a moment in case anyone is having second thoughts and would like to go back inside.
Sable raises the staff and points it out over the lake, angled upward, and:
A huge glowing purple-violet sphere roars out of the tip of the staff and crackles through the air. It's something like a cloud and something like a flame and it makes an incredible noise. Very shortly afterward, it is followed by an arcing shower of small, blazingly bright orange-yellow darts or spears that pass through it on their way to the lake. The stream of spears continues uninterrupted as the purple thing makes its slow parabolic journey. The first bunch of spears hit the grassy shore and explode violently, in tiny bursts of roaring yellow-white flame and crackling greenish-white lightning; then the cloud-bomb finally hits, and explodes much more violently, releasing dozens of pale blue orbs that streak outward in every direction. The spear-stream finally cuts off at the source; the blue orbs fly through the air in seemingly random patterns, then dissolve into thin air a few seconds later as the last spears strike the ground.
The grass is completely undamaged.
"I want to annihilate darkspawn with that," says Stalas.
"I don't want to annihilate anything in particular with it but I am very happy that I got to see it," says Mial.
She puts the staff away and gets out a shimmering pyramid-shaped crystal, which she aims toward the ground between her and the lake. It hovers in front of her and fires an array of multicoloured beams of light that whirl in a slowly tightening spiral until they finally join into a single rainbow-haloed white beam a good four or five feet in diameter. Where the beams touch the ground, they kick up sprays of dazzling sparks in matching rainbow hues. She stops the beam almost as soon as it coalesces into its final form.
"It's the prettiest! But it eats mana like you wouldn't believe. Mana being the resource you get from eating mana candies and spend to use Terraria magic weapons. Even with the best mana-saving equipment available, I can only keep it going for a few seconds from a full mana charge."
"I have the ingredients to make that kind of candy, actually," she says. "But I forget if I have enough for a full set, and I almost certainly don't have enough for more than two or three full sets, so if a lot of people wanted to be able to use Terraria magic weapons, I'd have to prioritize at least until I figure out if I can go back and get more. Despair monsters seem like a pretty high priority, though. Mana charges slowly with time and there are potions that give a lot back at once and helpful accessories that make it charge faster, and you just know how charged you are. Or at least I do. I don't know exactly which parts of this will be affected by the fact that you're not Terrarian enough to use stacks."
"My hunch is that it has something to do with my island being my island," says Sable. "The soulless person-things there call me by name. When I find an island that looks like it had someone else there who died, that island's soulless person-things call me by their name."