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The art of the trade, how the sausage gets made
A practitioner and Elves in Arda
Permalink Mark Unread

Both Noldorin kingdoms solidify. Walls go up, crops grow, and the orcs are too easily repelled to seem like much of an existential threat. With survival no longer an immediate emergency, they're free to build up in other ways. 

Amber confers with the other Nolofinwean practitioners, We need firepower. We know there are powerful elementals on the Ice, since it's all unpopulated and dominated by natural forces. But even if we catch some, snow isn't exactly a weapon. Is there anywhere else like that?

Permalink Mark Unread

What's the key bit, the unpopulated or the powerful forces? Middle of the ocean? I bet a bunch of the domains of the Valar are amazing, shame about being exiled forever from Valinor and all. Edge of the world, if it doesn't get us killed. Utumno, which is even likelier to get us killed.

Permalink Mark Unread

Unpopulated is just because natural forces are the ones we're best equipped to take advantage of. If people are there there'd be more than just that.

What's Utumno and why the edge of the world?

Permalink Mark Unread

Utumno is the stronghold of the Enemy from the first war between him and the Valar. It's supposedly been abandoned for eleven thousand years, at this point, but before that there was very powerful magic at work there, so I'd expect there'd be something interesting. Same with the edge of the world, there's magic there keeping it in shape and it's very dangerous and nothing else is known about it.

Permalink Mark Unread

That actually sounds tempting. It should be impossible, so whatever's doing it anyway is messing with physics. Does anyone know why it's dangerous?

Permalink Mark Unread

It is not the obvious reason that you'd fall off! Apparently the force that pulls you down everywhere else pulls unpredictably and in varying directions, there, and there are tall mountains meant to keep people out. 

Permalink Mark Unread

Of course it'd be too much to hope that gravity would be weird in any way that makes sense. 

If that's like, dangerous patches that need to be avoided, that'd sound pretty manageable. Every step of the way would be harder.

Permalink Mark Unread

And the Valar might notice us doing it, though I'm not sure if they'd do anything.

Permalink Mark Unread

Hm. They can find out about magic from Melian either way, but we don't want to be the ones being questioned. How closely do they watch it?

Permalink Mark Unread

The one time I asked Oromë he said they'd know right away because they have warnings there so they can help people who get stuck, but he might have a different sense of 'right away' than us.

Permalink Mark Unread

And we'll know if we've been spotted but might not know until we've been spotted.

If it's about helping people who get stuck, as opposed to stopping people from getting torn apart right this minute, we could just get in get out get on with it.
Maybe make multiple trips. Or even send a bunch of false alarms if they're any slower the twelfth time than the first.

Permalink Mark Unread

I expect it'd take them a long time to get bored. Valar, after all.

Permalink Mark Unread

Not even boredom, just 'oh, it's probably not an emergency,' but good point.

Permalink Mark Unread

Could work, could make them paranoid Moringotto's up to something.

Permalink Mark Unread

As tempted as I am to say that if it makes them move against him it's probably a good thing, you're probably right. Better to rely on his "right away" being our "reasonable time frame."

Permalink Mark Unread

Are you expecting elementals at the edge of the world or are you just curious?

Permalink Mark Unread

Both reasons. I've never heard of a gravity elemental before but I'm betting there are a lot of them there.

Permalink Mark Unread

And what could we use those for?

Permalink Mark Unread

Depends what we get, could be anything from flight to impassability to siege weaponry.

Permalink Mark Unread

All right, then it's probably safer than Utumno and worth trying.

Permalink Mark Unread

Utumno sounded interesting too, but that one would be just curiosity. And much too unnecessary for the risk.

Permalink Mark Unread

Our magics don't seem to interact in a way that'd make you expect Others there?

Permalink Mark Unread

I'd expect something. Formerly important ruins are a great way to find somethings. But I only really know how to go about getting mileage out of forces of nature, and Utumno isn't better than everywhere else for that.

Permalink Mark Unread

Makes sense. And the ocean?

Permalink Mark Unread

On the Ice they came to us, but places in the middle of nowhere where no one's ever been don't tend to have that much to catch. Weird gravity, intentionally placed, is better odds. And is probably less inaccessible than deep sea diving.

Permalink Mark Unread

Okay. Better have a plan for if you do end up explaining yourselves to the Valar.

Permalink Mark Unread

How likely are they to retaliate against an unfriendly-sounding lack of an answer?

Permalink Mark Unread

If you swear you don't serve the Enemy? Probably just with a scolding. 

 

Possible they'd send you home.

Permalink Mark Unread

They could do that? I'm needed here, but maybe they'd send a message...


I could pretend to be one of the naturally appearing Men. 'Had to start somewhere, why not the boundary.'

Permalink Mark Unread

That'd work if they didn't check with Eru. And I'd very tentatively expect they could send you home. If you get them in a good mood they could probably let you send a message, or possibly let you go visit and grab things; if you're making them mad they might just make you leave.

Permalink Mark Unread

With the lack of explanation, they probably won't be in a favor-granting mood.

How effective would it be if they did check with Eru, does he talk more often than they do to Melian? And the spontaneous generation option probably only works if I'm alone, so if it's that we'd have to decide in advance.

Permalink Mark Unread

He doesn't talk to them very often but might if his own actions were being lied about - or, well, presented in a way that caused the Valar to believe something false. 

Permalink Mark Unread

All right, no annoying the even more powerful superbeing if at all possible.

Even if it does mean the Valar know we're hiding something.

Permalink Mark Unread

It's possible they'll try to wait you out. Keep you company until you explain yourself.

Permalink Mark Unread

And I'm not about to try to out-wait a Vala. We could go with 'telling people is dangerous, ask Melian if you don't believe us,' but even then they could just confirm that it's dangerous and insist anyway.

Permalink Mark Unread

Depends very much on which Vala.

Permalink Mark Unread

I'd ask which, but we have no control. Doesn't make a lot of difference for now. We might end up leaning hard on getting out in time.

Permalink Mark Unread

Yes. Or cutting off their attention.

Permalink Mark Unread

How do you mean?

Permalink Mark Unread

I think the forget-you're-there trick should work fine on the Valar, too. 

Permalink Mark Unread

Right. It doesn't do much long-term, and that's on a human scale, but it's something.

Permalink Mark Unread

When do we want to do this, and do you gain from having people with you?

Permalink Mark Unread

Yes, it'd allow finding more before we have to get out of there.

And, whenever there isn't anything urgent going on. Could be any time, at least on my end.

Permalink Mark Unread

Let's all go, then.

 

The next time they're all free is another week.

Permalink Mark Unread

So in another (unnaturally long) week, they set off on a long flight. The cold at the northern and southern edges would be more dangerous than usual under the circumstances, and west is right out, so east it is.

Permalink Mark Unread

It's a very long flight. But eight thousand miles later, there's a mountain range that seems to be angled funny, and as they fly towards it they'll be dragged backwards instead of down.

Permalink Mark Unread

It's less uncomfortable than it possibly could be. Evenly distributed force is better than most seat belts. Very disorienting, though. They keep flying horizontally toward the direction that is now up.

Permalink Mark Unread

Then they'll reach the mountain. The air's thinner. The bubble will at one point or another jerk awkwardly in the sky. 

When they're within a few feet of the mountain they'll fall toward it.

Permalink Mark Unread

Does it get too thin to breathe? There's only the one water-breathing mask–

And then the unwanted landing. A few feet isn't much time to stop, but at least it isn't far to fall.

"I don't see anything big from here. Anyone have better luck, or do we just keep going and hope it gets more intense?"

Permalink Mark Unread

Nope, still breathable, definitely for Elves.  

 

The Elves have better vision and, scrambling to the edge of their current surface, Lalwen bounces something potentially promising over to Amber.

Permalink Mark Unread

The same flat mountainside extends past the edge—the edge is just where down becomes parallel to the surface they're on.



The something doesn't seem to have a fixed shape that could be described more precisely than "convex." It's a distortion in the air, and somehow manages to both gyre and gimble. A small cloud of dust and stones hovers on average around it, being alternately drawn toward it or away or in some third direction.

Permalink Mark Unread

That what we're looking for?

Permalink Mark Unread

Probably.

It's less than a person's height above the nearest ground, so they don't have to worry about capturing it from midair. Less fortunately, the real-world dust and pebbles haven't always caught up to where the elemental moved their spirit world counterparts. They have to constantly check both the practitioner and normal sight on the way over to avoid getting pelted with inconveniences that may or may not physically exist.

Permalink Mark Unread

Also gravity decides to change directions on them again. 

Permalink Mark Unread

The elemental didn't react when Lalwen spotted it. It does when they hit the jolt. It starts whiffling toward them.

A thin string of the water used for flying starts looping around it and tracing out symbols. It stops in place, but then gravity starts shifting intensity as well as direction both inside and outside the circle.

Permalink Mark Unread

That going to be a problem?

Permalink Mark Unread

Depends if it goes further...trying to stop it...there. They land by staying stationary while down stabilizes around them.

Help me get it locked down tight enough to take orders?

Permalink Mark Unread

They do that.

Permalink Mark Unread

Proof of concept, I guess. We still don't know the Valar's response time, but we should be able to split up three ways now. Four once we bind something else.

The more we catch the better, but remember we're prioritizing strength over numbers here.

Permalink Mark Unread

And they can now walk along the more-cooperative cliff face looking for more elementals.

Permalink Mark Unread

Amber is the least useful on her own, so she sticks with Lalwen until the second gravity spirit gets caught. Once they're equipped well enough that all four can fly if gravity decides to burble again, they can cover one third more ground.


After some progress in the hunt, Now we know right away didn't mean right away. How far should we push this?

Permalink Mark Unread

Retreat, hide for a while, see if a Vala shows up at any point to check things out?

Permalink Mark Unread

If we can hide from them, then good idea.

Maybe hide separately? If they find one of us they can stall while the other three keep going.

Permalink Mark Unread

Couldn't hide from Oromë, no reason why not from the rest.

Permalink Mark Unread

Lying low it is then. We can give it long enough that they're more likely to arrive while we're hidden than not...

Permalink Mark Unread

Yep.

Permalink Mark Unread

So they all take cover and commence waiting.

Permalink Mark Unread

And eventually - to ordinary sight it looks like a blazing meteor, to the practitioner sight like Melian a hundredfold - 

 

That's Varda, Findekáno says.

Permalink Mark Unread

Varda is almost overwhelming just to look at.

She's one of the ones it's not impossible to hide from, right? Amber shrinks further into her crevice.

Permalink Mark Unread

It is not.

 

The area becomes as she approaches, as bright as Valinor at the Mingling. She pauses and stands quite still. Is there anyone present? This area is dangerous.

Permalink Mark Unread

She relaxes but, of course, doesn't answer Varda.

Permalink Mark Unread

Who waits.

Is there anyone present? This area is dangerous.

Permalink Mark Unread

No comment.

Permalink Mark Unread

Is there anyone present? Reveal yourselves. This area is dangerous and forbidden.

Permalink Mark Unread

This can't be anything like the longest a Vala has stood repeating the same sentence, but it still sounds like a broken record.

Permalink Mark Unread

And she frowns, and closes her eyes, and then drifts - the gravity does not appear to affect her at all - in Amber's direction.

Permalink Mark Unread

(And as in uffish thought they hid, Gilthoniel with eyes aflame....)


Amber comes out. "Hello?" she asks the blazing meteor.

It has to look better to not wait for her to actually see me, but I don't know how she guessed the direction. Or if it applies to the rest of us.

Permalink Mark Unread

The blazing meteor resolves itself into vaguely Elven, strongly female, still decidedly blazing form.

Hello. 

And she looks at Amber's pendant. With the starlight.

Permalink Mark Unread

It glints back at her. Much less brightly than most of the actual stars, let alone Varda herself.

Well, that's good news. If you aren't carrying the light of any stars she probably doesn't know where you are yet.

"Thank you for the warning. I knew it was dangerous and expected the risk, I did not know it was also forbidden."

Permalink Mark Unread

We will eventually have to rescue anyone who attempts it. This is time-consuming and vulnerable to tampering by the Enemy. Therefore it is forbidden.

Permalink Mark Unread

"Understandable. Does it continue to apply if I expect not to need rescuing, and agree to waive it?"

Permalink Mark Unread

We would not permit you to die here because you had expressed the conviction that you would not need rescuing.

Permalink Mark Unread

"Even if– oh well. I won't try to convince you not to prevent deaths.

...I might have a request, if you'll hear it."

Permalink Mark Unread

I will.

Permalink Mark Unread

And she's kneeling. Why is she kneeling. That's not gravity doing it, is "force people to kneel" a conscious choice that seems smart to Valar. Well, add a bow along with the kneeling; that can't be a bad idea.

"Humans are mortal, and I expect to be dead in several Years whether I take risks or not. I've heard speculation that a Vala might be able to cure that. If you're willing to try I can't offer much in exchange, but could at least promise not to return here now that I know it to be forbidden."

Permalink Mark Unread

It is Eru's will that mortals be mortal.

 

But there aren't supposed to be any mortals in Arda yet.

Permalink Mark Unread

"I have never met Eru, and can't say whether he would classify me with the mortals who feature later in his plan."

Permalink Mark Unread

I can grant you longevity beyond that typical of a mortal so you can live until the other mortals arrive, or Eru offers clarifying insight on this.

Permalink Mark Unread

"I will gladly accept the increase.

Do you know when they are meant to arrive?" A world stuck at midnight is kind of inhospitable for humans, but that might be a good thing to not say to the goddess of light.

Permalink Mark Unread

When the Sun rises.

Permalink Mark Unread

"The Sun?"

Permalink Mark Unread

It is foretold that Arda will have a Sun, and then it will have Men. Just like the Elves arrived shortly after the stars. Yavanna is working on the Sun right now. It is a difficult procedure, and must be kept safe from the Enemy once it has been placed.

Permalink Mark Unread

Yavanna's the tree one. Um.

"That is a sensible order for things to happen in. I was mostly confused at what you meant by a Sun."

Permalink Mark Unread

A Sun is a very bright light suspended in the sky so Men can see by it. They cannot see very well and could not live by starlight.

Permalink Mark Unread

"I see. Please convey my thanks to Yavanna; it sounds like exactly what the world is missing."

Permalink Mark Unread

Many attempts to light the world have become the particular focus of the Enemy's loathing.

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"And he has had too much success already.

Do you know how long it will be before the Sun is complete, months or centuries?"

Permalink Mark Unread

A Year or two.

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"That's an impressive speed, for lighting a world."

Permalink Mark Unread

It is a project of terrible urgency; the light will delay the Enemy in his evil plans.

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"You know what his evil plans are?"

Permalink Mark Unread

He desires the torment and misery of all things Eru puts on Arda, and defiance of the divine plan.

Permalink Mark Unread

"And a Sun would mean less misery. I thought you meant it would be a setback in some specific project of his."

Permalink Mark Unread

His servants are less effective in the light.

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"Good to know. I'll keep it in mind in case there's a chance to use it against them. On a scale smaller than the Sun."

Permalink Mark Unread

It is unwise for a mortal to combat the Enemy directly.

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"I know. I'm not planning to knock on his front door and challenge him to see who can squish the other, but the more weaknesses his servants have the better."

Permalink Mark Unread

Certainly. I am going to remove you now from this dangerous location to a safer one. Do not come here again.

Permalink Mark Unread

"Understood. I don't want to contribute to things that can be easily exploited by the Enemy either."

Permalink Mark Unread

Thank you. Eru's blessing keep you. And she is a mile away, the ground around her fading from a blazing white back to nothing.

Permalink Mark Unread

It really does look like nothing, not just dark surroundings, until her eyes adjust to not being immediately in front of the goddess of light.

Did she leave, or just move me? As far as I can tell she never knew you were there.

Permalink Mark Unread

Left, he reports after a minute. I did not consider the fact you wear starlight on a necklace. 

Permalink Mark Unread

It's barely even visible except when the implement is thematically appropriate. It didn't occur to me there'd be a Vala who doesn't need to see it.

Permalink Mark Unread

I'm not sure seeing is even the right word for what they do. Should we collect some more on the assumption we're safe now, or head out lest our next encounter be unfriendlier?

Permalink Mark Unread

So many things I wanted to ask but couldn't.

Maybe keep collecting, but meander outward on average? You'd still get out faster than if you were here without magic.

Permalink Mark Unread

Can do. What would you have wanted to ask, we lived with the Valar a long time and can possibly answer some of it.

Permalink Mark Unread

Aside from the currently relevant ones about whether their warning system checks for people being present or just arriving, the big one was who's doomed. We still don't know their standards for who counts as following Fëanáro.

And of course anything about the relation between this world and mine would emphasize entirely the wrong things. Actually I'm surprised how curious she wasn't on that front.

Permalink Mark Unread

Yeah. The Valar are - weird. Hard to predict their priorities. Sometimes they sort of make sense, like explaining you can't opt out from being rescued, and then sometimes - adding a Sun, that's bizarre. Why is Yavanna working on a Sun, she does plants. Maybe the Sun's derived from the Trees.

Permalink Mark Unread

If any of them can do nuclear furnaces millions of times the size of Arda, we're even more outgunned than I thought. If it's a complicated lump of shiny vegetable matter, it at least makes a different kind of no sense.

Permalink Mark Unread

Varda made the stars, what are stars made of where you're from?

Permalink Mark Unread

Nuclear furnaces that dwarf the size of Arda. They're the same things as the Sun, some smaller, some much bigger.

They're also really far away, far enough that they look about as bright than yours.

Permalink Mark Unread

Well, it did take her millions of years....

Permalink Mark Unread

It took a bit over a million of your Years for the light in my necklace to get to Earth.

That's not even close to the farthest star, just the most distant I could get an image of with the best equipment I could borrow. There are maybe a few thousand million million million stars. I really, really don't think she could have built my world's set that fast.

Permalink Mark Unread

Wow. 

 

Probably not, no.

Permalink Mark Unread

If she could, I'd say she should evacuate this planet and wreck it with the Enemy still here, except that then he'd probably be on the same scale. Having the Sun be a shiny object suspended in the sky is very much worth it if it means Valar are merely gods.

Permalink Mark Unread

As compared to what?

Permalink Mark Unread

I don't know. I've never heard of anything except probably Eru that could build a universe of stars.

Permalink Mark Unread

Are the gods in your world much like the Valar?

Permalink Mark Unread

Almost but not quite entirely unlike.

They have the recognizable domains, there's a god of wine and I wouldn't be shocked if there's a goddess of trees or light still active. They don't take physical form, just tell their followers what to do in exchange for blessings. Their own power varies based on how much they've been worshipped lately, and what they do with it mostly depends on the particular god's inscrutable motives.

They're in a weight class of their own, past most other things practitioners deal with, but they're never omnipotent.

Permalink Mark Unread

The Valar aren't omnipotent, thankfully. Eru might be. If so he has strange priorities.

Permalink Mark Unread

If he isn't, he's near enough as makes no difference. At least for being able to say that about his priorities.

Permalink Mark Unread

Yeah. Now that you've seen a Vala, whatever went invisibly to the parley with my cousins - Vala or Maia, can you tell -

Permalink Mark Unread

Maia. The whatever had the same thing I haven't seen elsewhere, but it looked more like Melian's degree of it than Varda's.

Permalink Mark Unread

Well, we did know the Enemy had some in his service.

Permalink Mark Unread

Yeah. So the boring obvious scheme at least wasn't a waste of his personal attention. Unfortunately.

Permalink Mark Unread

Valar have about several hundred times as much attention as people do. So it wouldn't have wasted much of it anyway.

Permalink Mark Unread

I wonder who it was. A name wouldn't tell us much since we already know he has Maiar, but still.

Permalink Mark Unread

I bet my cousins have some ideas, if they've been talking with the locals more than we have.

Permalink Mark Unread

They floated the name Thauron, but I think that was just because he's the one they had heard of. Nothing really substantial, or even "he has a style and it's this."

Permalink Mark Unread

He sends the mental impression of a shrug. Do you think you could tell him apart from other Maiar by the spirit-pattern?

Permalink Mark Unread

Probably not. Well, I could tell it apart from a Maia that isn't influencing the world around them just by being there, but I doubt I could distinguish between two. 

And I don't want to risk practicing.

Permalink Mark Unread

Agreed.

 

And they get clear of the edge of the world.

Permalink Mark Unread

Once the rest of them have outgrabe, they can embark on the long flight back. It's simpler and faster than the other direction, now that they can freefall horizontally instead of galumphing around with flying water.

Permalink Mark Unread

These are going to be so useful.

Permalink Mark Unread

Firepower is exactly what we needed. Probably too much to hope that we can just walk up and pull down the Enemy's walls, but still.

Permalink Mark Unread

We might be able to do that, I'm just worried about what happens next.

Permalink Mark Unread

And I don't know how to find out what he's got. Magically or otherwise.

Permalink Mark Unread

Yep. I'm worried nothing we've got will even inconvenience a Vala - though maybe that's too pessimistic, they don't have this kind of magic...

Permalink Mark Unread

I'm very sure magic can in principle inconvenience a Vala. Whether we can do it with elementalism, when that boils down to different ways of moving physical objects around, that's more of a maybe.

Permalink Mark Unread

Too high-risk to have asked Varda to grab some books from your home, I suppose.

Permalink Mark Unread

I wasn't going to bring up the other world if she didn't ask.

But for that, it might actually have been worth trying to get her to steal someone's library.

Permalink Mark Unread

You'd need to heavily imply it was yours, she wouldn't do it if she thought it was stealing. But a library'd be terribly useful.

Permalink Mark Unread

We could try again. Maybe.

She disappeared before I could ask if she did make me temporarily immortal, and if she did I agreed not to come back here. Might not be able to imply things about someone's books without going to Valinor.

Permalink Mark Unread

Think it's worth it?

Permalink Mark Unread

I don't know. None of the people in Toronto specialize in hitting very tough things very hard, I don't know whose I'd even steal.

Permalink Mark Unread

And there aren't people you'd trust to help?

Permalink Mark Unread

I don't think anyone would. They all have their own agendas and this is far enough away to be not their problem. I did briefly try to drag a few people into my other mostly impossible task.

Permalink Mark Unread

If they'd be valuable to have as help we can probably come up with something to bribe them with. But they'd also need to be very very trustworthy. Is there a non-Toronto library it'd be more promising to steal?

Permalink Mark Unread

That depends on what Varda would have needed to know to grab it. Presumably it can't be "the nearest one with a lot of books on this subject," and I wouldn't be able to give very precise directions.

Trustworthy and bribable both exist, but I don't think anyone is both.

Permalink Mark Unread

Yeah, probably not. 

 

Valar are pretty naive but if you said "I would like the books from the nearest library with a lot of them" she'd probably realize you were stealing.

Permalink Mark Unread

And it'd be tricky to differentiate the relevant books from the non-magic ones without giving away that magic exists.

So it probably isn't worth a trip to Valinor.

Permalink Mark Unread

You can't replicate whatever trick landed you here, right?

Permalink Mark Unread

I have no idea how I landed here.

Permalink Mark Unread

Oh well. How long until you'll be able to tell if you're temporarily immortal?

Permalink Mark Unread

It's gradual enough that noticing it not happen would take years. My years, not yours.

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That's inconvenient, Lalwen comments. How long do you have in our years if she didn't do anything?

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It varies. Around seven at the outside.

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And Eru meant it to be that way? How -

 

- consistent with his other design choices, I suppose, in its senseless destructive stupidity.

Permalink Mark Unread

He might not have had anything to do with my world's humans. For all I know the mortals he designed have thousands of Years before the senseless destructive stupidity kicks in.

Permalink Mark Unread

If that's so then the Valar will probably be persuadable to lengthen your lifespan to theirs.

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Of course then I'd have to tell them about Earth. But that's a problem for another– for when there are days.

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I'm looking forward to that! 

Permalink Mark Unread

Me too.

I wonder if it'll also have nights, Varda didn't say.

Permalink Mark Unread

I hope so, I'd miss the stars. Varda'd be annoyed about no one getting to see the stars. Bet there'll be nights.

Permalink Mark Unread

I hope so just because it's what I'm used to. Were there nights back when the Trees were working?

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Nah, it cycled gold and silver but was always bright. She sends the setup.

Permalink Mark Unread

Varda didn't object?

Permalink Mark Unread

From the top of Taniquetil you could still see the stars fine, and from - from Alqualondë - or anywhere else far enough from the Trees...

Permalink Mark Unread

Makes sense. I'd miss stars, and I'm not even Varda.

Permalink Mark Unread

The earliest-arrived Noldor missed the stars. The Vanyar didn't, which, good for them. So we made Tirion far enough out that you could see them in Telperion's hours.

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And now, a lack of stars is not one of our problems.

Permalink Mark Unread

Nope. Wonder what kind of elementals you'd have found around the Trees.

Permalink Mark Unread

Light, probably. Lots of light. That would come in handy now even without it apparently being a universal enemy weakness.

Permalink Mark Unread

Well, stay friendly with the cousins and maybe they'll let you collect Silmaril elementals. 

Permalink Mark Unread

If we get the Silmarils back before the war ends. I almost hope we don't, what if someone not Melkor steals them...

Permalink Mark Unread

We can probably get light easier than that. Unless that light is special in some way, like some way that can impenetrably secure a kingdom, there's no need to bring them into this.

Permalink Mark Unread

They're practically alive, they respond to people and to their environment changing, and they're exceptionally pretty. I bet they'd attract unusually strong light elementals.

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Practically alive? Huh.

I hope I get a chance to see those.

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Just don't touch, she says wryly.

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Fëanáro was possessive of them even before the war, I'm not optimistic he'll let anyone see them afterwards.

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Can't say I'm surprised. And even if they are magically special, they wouldn't need that by then.

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If they're magically special that would actually explain a lot, he says thoughtfully.

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I meant our kind of magic.

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Aren't all things that are symbolically important and very intensely whatever they are going to be attractors for our kind of magic?

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Yeah. But that just means it'd be a stronger attractor than other light sources, not that it'd do something unprecedented.

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I don't know enough to predict whether it'd do something unprecedented.

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Once we've won we can worry about whether it's worth asking really nicely to see the Silmarils.

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They seem to be at least invested in pretending they like you. They sent all those nice engineering diagrams. 

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I think that was them at least pretending to me that they like you. Helping their allies build up to better oppose a common Enemy, or something like that. I'm not the one running a kingdom that benefits from it.

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It's a bit past the point for pretending they like us, but helping against a common Enemy, maybe. Is Maitimo not also at least pretending to like you personally, that surprises me.

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That too, I just read the engineering part as not mostly being about me.

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Fair enough. I don't suppose he's pretending hard enough he'd give back the things they stole with the ships?

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No idea.

He's still making a point of sticking to the karma rules voluntarily, so I might be able to nudge him by emphasizing that it'd be fair.

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Is he? That's weird. 

 

There's no way he can become a practitioner, right? Couldn't have been spying in Doriath, couldn't possibly have enough information -

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It started before Doriath. I think it was originally because he was hoping I'd show him the ritual, and now, maybe just not wanting to admit that was why?

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Possible.

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I'm probably overestimating him if I say that if he wanted to be a practitioner he would be but it is not plausible to me that if he wanted you to show him, that's all he'd try.

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He doesn't want to be one, now. By the end of that first conversation he had sworn to it.

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But you think he might have resolved not to want to so he could swear to it?

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Yep. Or genuinely changed his mind when he heard more, that's technically possible.

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Or consulted with his father and got new orders.

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If it's that one he did it without telling his father what the question was. He didn't tell Fëanáro about magic.

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Did he tell his father enough his father guessed, though.

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...I think I only asked him to swear he hadn't told anyone. He couldn't have known at the time I'd make that oversight?

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Give someone not his father enough information that his father will guess, but that person won't - or give it to that person in a language they don't even speak - with orders to not tell anyone and a reminder that orders to keep things from the King should be disobeyed, and then he can swear to 'haven't told anyone, haven't given anyone enough information they can figure it out' - hasn't ordered anyone to tell his father anything, and if you happened to ask him to swear that he doesn't anticipate that any of his actions will cause the King to learn the truth, he can actually still ensure his father doesn't find out. 

 

Sorry, I should have given you a guide to Maitimo or something.

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You did, I just...

Okay. He's either done that or not, can we assume if he's going to it already happened? I can just ask, and be conspicuously suspicious if he can't swear.

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I think it's a safe assumption by now, yes. What do we gain from knowing whether he has?

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Um, we'd have a more complete list of people it'd be catastrophic to have captured, we'd know Maitimo is taking chances to be slimy when he sees them...

Mostly it just seems like the kind of thing that of course we'd want to know.

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But right now they at least have to pretend Fëanáro doesn't know anything.

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If he does know, the pretense might not make things better.

Maybe he even came up with some brilliant plan given the capabilities he knows about, like Maitimo thought he would, and in that case I'd want to know about it.

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Then it's probably worth asking. 

 

 

Also if Maitimo's sliding things past you it's good to at least know he's doing it.

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Or maybe he isn't, that'd be good to know about too.

Even if I'd bet against it.

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You're never wrong betting against the decency of my cousins.

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We'll find out.

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They arrive back at camp with their lovely new gravity elementals. The Elves vanish at once; they'll have been missed in a dozen places at once. I'll give the King a briefing, Findekáno says distractedly. 

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And eventually, after everyone on this end is informed of recent events and likely future ones, Amber finds herself talking to Maitimo.

 

 

So, what's in your father's pile of uses for longer-lasting songs? she asks, while it could still plausibly be an irrelevancy before getting to the important things.

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Running a generator - I demurred on that one, seemed like the kind of thing you possibly could do? - heightened perception, heightened reaction times, enhanced strength - he really wants the one for better reaction times, it lets you think faster and would accordingly let him invent faster - those don't seem like things your magic could do, so I said that maybe we didn't want to teach the Nolofinweans those songs...food remains pressing, food preservation, the song that lets you go without sleep. Those are the main ones.

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We could do generators, could maybe fake strength but it'd be ineffective.

So he did have a list, then.

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He has lists of research applications of everything he even hears about, of course he'd do it for novel magic.

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Not if he knew that particular novel magic didn't exist. I got a bit paranoid recently that even without telling anyone anything there might be enough clues for him to figure out it's a cover story.

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I told him 'infohazard, cut it out' before I spread the fake explanation. I very much doubt he believes the fake explanation. But he trusts me enough to drop something if I say that, and skepticism wouldn't stop him from coming up with research applications - if anything, it'd be very suspicious if I explained some novel magic and my father didn't have a paper out within a week with a hundred research applications -

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Good point. We can rely on the nebulously defined limitations I don't want to state details about for why some of them aren't happening.

The other thing is, um, you probably wouldn't have to tell anyone if you wanted those hundred applications for the real thingHas anyone pieced together anything closer than "infohazard, stop"?

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 I did and I am not actually the sharpest mind that got intrigued by the problem. From what you described about where the breakthrough point is, getting a sense of your capabilities while still believing that it's something intrinsic to humans and explainable as a variant on magic in this world wouldn't be enough, right? 

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I don't think it would, no. I mean, "this is what spirits and Others are, humans can talk to them" would, but "humans can fly" shouldn't.

Who are you thinking might have figured out enough?

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If anyone figured out anything resembling 'there are spirits and Others' they haven't told me about it, but I haven't had much time for casual conversation. If there's something making the stakes higher than previously communicated I can try to interact with everyone who plausibly might have, come back to you with better guesses...

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They're the same, it's just that I realized I was incorrectly paranoid back when I was being paranoid...


Have you arranged for anyone to find out my real capabilities, and if not can you swear that as far as you know no one knows? I know it's an extreme thing to ask, it's just, I should have said it broader than just telling people the first time around–

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Yeah, sure, somewhere soundproofed which this isn't, because that'd be a terribly ironic way for someone to learn. How's your Quenya - do I need to figure out how to phrase it in familiar vocabulary words -

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I'll understand if you say it the way you did last time, that everything you said since I last spoke over osanwë is true.

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They find another building which is comfortably soundproofed. 

(The envoys to Doriath have been told to ask Melian about the ritual of awakening, ask if she'll supervise their own because she's a powerful Maia and they wouldn't want to do it in Elwë's kingdom without his leave and her guidance. Well. He gave ten people letters to that effect and told them to read them only if the first large number they thought of turned out divisible by four, to act on them if it seemed wise in their judgment, and then not to tell Maitimo whether they had done so.)

To my knowledge no one in this camp knows your real capabilities. I have not encouraged any efforts to discover them, I haven't told them to anyone, and I haven't had any interactions with anyone or passed any information to anyone that made it likely they'd figure it out. 

"I swear that everything I said since you last spoke over osanwë is true."

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That's in this camp as in in this faction, not just people who happen to not be on some errand right now, right?

If so... thanks. Sorry about asking that.

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A slightly exasperated sigh. I also haven't given information about your capabilities to people unaffiliated with our faction, or people who've renounced an affiliation with our faction, or people affiliated with our faction but outside our camp, and I haven't had people mess with their declared affiliations so I could swear things about my faction more easily, and I don't intend to do any of those things.

"I swear that everything I said since you last spoke over osanwë is true."

 

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I'm being even more obnoxious about this than is called for, aren't I.

If it helps, I haven't been doing that kind of thing with what I swore to keep secret either, and have occasionally deflected people when they seemed to get close.

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I appreciate that. And you may be way out of line in terms of social protocols but it really makes a lot of sense, given who you're working with and what's at stake. The Enemy sunk a millenium into sowing distrust between our hosts, it must really matter, and anything at all we can do to counteract that...

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Yeah. I'd prefer my world's set of expectations for this, where people make definitive statements whenever necessary, but that's not the set we've got.


Some better news, I think we might be able to get some leeway on what the Enemy could reverse engineer by making things that look like he could manage it but need magic to run...

Like most possible subject changes, it's a welcome one.

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Yes. He bounces ideas to the engineers and gets suggestions back and sketches some out and takes very pretty notes to take home to Amber's host.

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Can't guarantee it'll be the best use of magic resources, but some of these would definitely work. We could use trains and cars or even airplanes, and if they capture any let them scratch their heads at how it stays up.

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No chance that'll cause them to guess about magic?

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It'd be a pretty huge jump.

Would it help to add complicated-looking decoy enchantments on the parts that are going to run by magic, so it looks like a normal innovation?

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Enchantments don't look like anything - well, not to my sight - but we could add them, yes.

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If they don't, that's even better. It could be anything making that propeller turn.

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Yep. A real project to pull something like that off would involve a lot of people, though, I might have to think about how to make it plausible that we came up with it with so few.

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A lot of people even if one of them's your father? He knows to stop at "infohazard," and doesn't need to actually be able to build it if his reputation would make it believable.

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That'd probably be the way to go, yes. I will tell him the reputation for working alone is paying its belated dividends.

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He won't mind getting credit for an invention he can't replicate?

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He'll probably add figuring out how to replicate it to his list of projects but it's a long list. If we suddenly need some of them and don't have your cooperation on building them anymore then it'd be a problem, but I'm sure we could cover for it.

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The limit would be on how many we can make, which would require pretty much the same kinds of covering for it.

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Everyone'd expect enchanting something like that to take minimum of a year. 

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Okay, never mind. A Year is plenty of time to find the magical resources. Even the scaled-down version to what they'd find plausible rather than what they'd expect is probably plenty of time.

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If enchanting were fast this war'd be much easier. I bet you could pull off heavier-than-air flight - 

 

- we had gliders, Findekáno was ridiculously good at it, he probably can't risk himself in one of those machines now but he'd have so much fun with it -

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We can pull off heavier-than-air flight. At least basic heavier-than-air flight, I don't think I could describe a jet engine well enough to fake it with magic let alone build one.

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You'd just have to describe it well enough my father could build one.

 

Has your home society had more time than us, or are they just more creative?

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Probably the difference is mostly that it's more populous.

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That'd do it. The larger industrial base - he sighs longingly. Was the question you've been working up to all afternoon the one about a more thorough oath, or is there anything else?

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It was mostly that one. The other awkward question, Findekáno suggested it, was the contents of the ships. I couldn't tell him it wasn't your decision that ended up with all of it on this side. Do you think you could get away with sending it—or whatever of it should be theirs—back?

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Some stuff, probably yes. Other stuff, I can get them something of comparable value but not the literal contents. It'll take a little finagling, but next time you come by I can have as much as you can carry.

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On a scale involving multiple ships. Well, it's something.

I'll pass that on. Hopefully there don't turn out to be disagreements about what's important to whom.

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Is Findekáno willing to talk to me?

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He'd rather not. It– might very well change if he knew you didn't start the fires.

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I have thought about it a lot and I think he'd tell his father and then have fun interfacing with someone else in this camp - our spying is inconveniently good, I actually can't have them keeping secrets on my behalf - 

- what is owed to who is something best hashed out over a lot of inventory lists and by people who can credibly say that their side regards the solution as fair -

- does he read the letters I write him -

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I don't think so. But I did emphasize not needing to know whether he does or not, so it's possible he does and doesn't want you to know he does–

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Well. Tell them I'm working on getting them ship cargo, and if they have a preference ordering over how they get things returned to them then they should communicate such.

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Will do.

Was there anything else we needed to cover?

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Not on our end. Thank you for stopping by, as always.

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I think that was everything on ours, too. Let me know if you wind up needing magic done on any almost workable inventions.

 

And back to the Nolofinweans.

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What's he have to say?

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He didn't do it. Hasn't told any of his people or indirectly encouraged them to find clues, hasn't been playing games with who counts as his people to get around it... I really should have just asked that stuff the first time around.

And he can't guarantee all the contents of the ships themselves but says he's working on that or equally valuable things. We should send a list of what's how important.

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We can do that.

 

I'm relieved. Also a bit surprised.

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At the return of property, or that he hasn't been spreading the secret?

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That he'd swear there's a wide variety of games he's not playing.

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Well, he can't be playing one of every possible class of games. He could have done nothing at all about who counts as his people and instead tried to alter what counts as telling them, or even be completely on the level.

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We can hope. I'll make him a list of stolen things, though it's not as if his best guess wouldn't be accurate...

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If he knows in detail what was valued how highly by whom that'd be completely... he does, doesn't he.

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Yep. Don't know if he's being obstructionist to buy some time or so we'll talk with him or what, but he does know all of those things.

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Or maybe it's because Maitimo, having not burned the ships, has less clout and ability to return things than Findekáno assumes. One can hope.


He asked about you. Whether you're willing to talk to him.

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If it were necessary. I don't think it is.

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Yeah, outside of emergencies I don't know why it would be.

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He'll live.

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He does seem to be doing well with his own faction. More than that I'm glad not to have to pay attention to; they're there and we get to mostly avoid them.

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Yep. Thank you. When you get home, there's something I want to show you, it's been worrying me-

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Already on my way– what is it?

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He sends it. One of the people in their camp, connections streaming north.

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Toward the Feanorians? No, everyone's got those ones...

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Looks like towards Angband. Maybe you can see better from the air.

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I'll look on the way in.

Who is it, does he know you know?

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Can't imagine anyone'd know, it's not as if I've confronted him. Name won't be meaningful to you, but I've known him several hundred years - 

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If someone's selling us out to the Enemy—

They can't have just walked up to Angband. And there's no way the Enemy could approach just exactly the right person to ask. Unless he could. Something doesn't add up, and I hope it isn't the version where the Enemy can spot traitors at a distance.

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Yeah. I notified my father. We're keeping an eye on him. Any way to fake the connections, anything else they could mean...

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Connections can be faked, but if the Enemy knew they were even a thing that'd be much worse than him having a radar for evil.

It could be a connection to something else? We'd know if it were a person, and then there'd be more than the one link anyway, but sometimes objects can count. If the Enemy got something important to him that could be all it is.

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...that is entirely possible. We'll hope it's that.

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There being exactly one is still strange. But at least there's room for hoping.

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If that's not it, you need to look for the same in the other camp-

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Good point. So much for mostly not having to worry about them.

I'll turn around and look from the air. Won't be able to see everyone, but it has to be worth checking.

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Mind that the Silmarils are in Angband.

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Oh. So at least eight false alarms and probably more, and I won't be able to tell one connection from another. I guess it'd be worth asking Maitimo whether the Silmarils are unusually important to this or that person if there are any I don't recognize.

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I think it's worth it, yes.

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So she turns around and overflies the Feanorians. Well, whichever subset of the Feanorians happen to be visible from the air right now. Anyone fraternizing with a person or obsessed with an object in Angband?

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Seven of them.

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Seven: Notably isn't eight. It's not just that the eighth isn't visible from the air; some of the seven are indoors and the connections are visible anyway. There are just that many spirits flitting back and forth. So that's what happens when you swear an oath to have no higher priorities ever.

But there isn't anyone marked as suspicious, so she flies back.

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They look safe?

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The ties to the Silmarils were even more obvious than I expected. Other than that nothing.

 

There were only seven. Hopefully it just means someone's out of the camp at the moment.

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They were sending an envoy to Doriath. I think Maitimo'd have mentioned if something happened...

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I am not at all sure of that. It'd go against the image as competently handling a bad situation.

But an envoy to Doriath does seem like the kind of thing where they'd want one of their royals. Maybe it's—the one who'd want to meet the Dwarves. I think Irissë called him Moryo and I have officially lost track of which name belongs to whom.

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He'd be an interesting choice of envoy, but yeah, might like the Dwarves. Okay. So we've got someone with a connection in Angband - is it the same type my cousins have, can you see that?

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I can't really distinguish varieties; I think theirs was just an exception because of the Oath. But no, it's not the same as your cousins'.

She sends him a comparison. As usual with the Sight, what it looks like to her isn't the same as what it looks like to him, but he can at least see the difference in her view. Each looks like a narrow channel with indistinguishable spirits flowing in both directions, but the Feanorians' ones are more direct and glowing brighter than normal connections do. The suspect's tie to Angband looks like any ordinary link.

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So they didn't somehow sneak one of them into our camp with a disguise song.

 

....Enemy might have done that.

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A disguise good enough to impersonate someone you've known for hundreds of years? Even if they accidentally spoofed the Sight by getting enough of a relationship with everyone the target knows, they should still have more than the one tie to Angband.

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Right, good point. And the Enemy can't be playing that, he doesn't know it exists.

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There's got to be a simpler explanation. Maybe it's not the Enemy at all, just some one or thing or place that happens to be north of here.

It's a long shot.

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I'll keep you apprised of what the King decides to do.

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I wish I had an easy solution.

I don't suppose you can spot from the connection when someone's communicating? Seems like the kind of thing enchanters could do, but I don't even know if it can be picked up just from practicing or not.

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I still can't tell different kinds of connection apart, and I've been looking at them a lot. But that's all I've been doing.

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Me neither. Then the Sight might not do much more from here. Hopefully telling us who to watch is enough.

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Hopefully.

 

 

And the report, a few hours later: found the team he most recently went out scouting with, said there'd been a discrepancy we were trying to sort out and asked them to swear to the truth of the report they'd signed off on, and swear that they had never since arriving on the continent interacted with the Enemy or anyone who served him. Which they did.

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That's good. Might just be an object.

But, oaths can be fooled. What if he just didn't know?

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Not impossible, but hard to think how it would have happened...

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You were considering disguise songs, and we only know this isn't that because disguise songs shouldn't show up this way to the Sight. Non-practitioners should be strictly easier to fool.

Still means the Enemy would have to know who to approach. I'd like to think that's implausible.

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Who to approach for something that didn't involve treason might be a fair cry easier. He was in Valinor for a hundred Years...

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And we don't know that there's been any treason. Does that sound like something the Enemy might do, if he knew he couldn't expect anything obviously disloyal?

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Maybe? He spent a while in Tirion doing things that weren't obviously disloyal, just trying to provoke Fëanáro to more and more paranoia...but paranoia can't be the game here, we weren't supposed to know about it...

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I could imagine limited influence being absolutely worth a convoluted plot. Even if it's just one person and all orders have to be plausible, there's no way that wouldn't come in useful eventually.

I just have a hard time reconciling that with the Enemy being the recreationally evil, giant fortress type. Would make more sense with a larger-scale endgame.

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I assume his endgame is to have the strength to assail the Valar. But - hmm. 

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Eventually. But I don't see a way for this plot to escalate—if there's anything evil he can just say no.

There's got to be something we're missing.

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Yep. We can keep a close eye on him, that's about it.

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And confirm that he didn't lose some possession recently.

If there's some way to find that out without potentially tipping off the Enemy that it's a question we're interested in.

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Have suggestions?

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Is he married or something? It'd make things a lot easier if someone else might have noticed things going missing.

Or we could just ask for an oath not to share the fact that we asked with anyone whose identity hasn't been– with anyone. Since we don't know how good Enemy disguises might be.

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Even a totally innocent person would as likely as not refuse to swear that.

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Oh. Just because of the general disapproval of oaths, or because this oath is dangerous?

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I can't think of a way it's dangerous but it wouldn't surprise me if Maitimo could, or could think of a way to build a lot of leverage off an oath not to tell anyone something...

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Right. And we shouldn't just swear not to use that oath against him because Elf oaths handle blurry edges differently from practitioner ones.

I almost wish we had Maitimo on hand, we could put them in a room together for five minutes and end up knowing everything while somehow not tipping off the Enemy.

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We would. If my cousins were good people this war'd be infinitely easier. 

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Or even if asking for help wouldn't be multiple simultaneous disasters. If.

 

Maybe we're coming at this from the wrong angle. If the Enemy is using disguise, who does he impersonate? We know he didn't outright replace them or the connection wouldn't be pointing to Angband, and two of your father would be noticed...

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Impersonate one of us, though - maybe not me, that'd probably also be too conspicuous, though I'm out of the camp a lot more and you might be able to time it right - someone who could claim to be acting on my father's behalf -

 

- and even explain that my father couldn't publicly confirm, and shouldn't be confronted about, giving these instructions -

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Then that gets the set of plausible orders up to "suspicious" but still not to disloyal. Covers potentially Enemy-serving orders that your father might plausibly wish he could give–

–if there are a lot of actual ones of those instead of just plausible, it might be a good idea not to tell me. Maitimo again.

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Yes, that crossed my mind. There aren't. Sigh. I was going to say 'not that you can just trust me on that' but I suppose you actually can.

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I'll try not to infer anything if you don't say no to this question next time it comes up.

Things that we might plausibly want to happen but that actually help the Enemy. Telling Doriath about Alqualonde? It'd rebound on both us and the Feanorians, but there'd be no reason to disbelieve someone who looked like you saying otherwise.

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Yes. Or if it's a long game, things that they can then leverage to convince the Fëanorians we're planning to attack them -

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It has to be a long game, I still don't see any possible short-term payoff past bragging rights.

I wish we knew how compromised the victim was. There's a good chance we could clear everything up just by telling him what we suspect, and he stops taking questionable orders. And another chance that he conveys that straight to the Enemy.

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And if he is the kind of person who'd at my request swear not to tell anyone about a conversation he had with me, then he already swore that, probably, to the impersonator...

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Figures.

If we knew it was you being impersonated, you could just pose as whoever's posing as you. But it's just as likely to be Turukáno or someone, and we don't have the information to narrow it down.

Permalink Mark Unread

Yes. There are probably half a dozen people who would be trusted if they claimed to be speaking on my father's behalf, or it could be anyone if he has a way to fake swearing to it.

Permalink Mark Unread

Worse and worse.

The one good thing is they can't have expected us to find out like this. We have enough practitioners to watch in shifts for when the Enemy agent leaves Angband, we can confront them with their doppelgänger.

Permalink Mark Unread

Yep. Could be a lot worse. I'll tell everyone to start keeping an eye out.

 

And just because they haven't yet accomplished the same in the other camp doesn't mean they can't. Though it'd be harder.

Permalink Mark Unread

Yeah, they do have Maitimo to see through it.

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See through it and also have his people internally coordinated in a way that'd be hard to guess by observation - assuming the Enemy can't eavesdrop on osanwë - and also the Enemy'd almost have to impersonate him and he's hard to impersonate.

Permalink Mark Unread

Plus if there were only one candidate here, we'd know who by now.



If it turns out all this is just because the Enemy stole something, feeling like an idiot will be such a relief.

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I'll let you know if we think of a safe way to ask that.

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I doubt there is one, but yeah. It'd clear things up.

I'll make sure to watch for the connection to move, when watching won't be conspicuous.

Permalink Mark Unread

Yeah, we should set up shifts on that. 

 

They do. 

 

It's a few weeks before it moves.

Permalink Mark Unread

As soon as Amber hears about it she's with the other practitioners watching the link get shorter and shorter. That rules out the captured object theory.

The clandestine meeting place isn't in easy view of the camp, so they end up taking to the air. And then the Elves can see that the suspect is meeting with–

Permalink Mark Unread

She waves, hugs him, looks around, doesn't spot them. The conversation lasts about ten minutes.

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Apparently it would have been too much to hope for for it to be one of the people they have with them.

Can anyone overhear it?

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No, osanwë.

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At least that means no new oaths.

We can ask the real Artanis to pretend to be the pretender, but that works as well any other time. I think we should ambush the fake one.

Permalink Mark Unread

Agreed. Do we have anything to kill it with, if it's a Maia -

Permalink Mark Unread

Fire and gravity elementals plus swords? If swords work then the bullets with the same enchantment should too; we could try and shred it from up here if we don't want to take it alive.

Permalink Mark Unread

I very much doubt there's a way to take a shapeshifter alive without being sure it doesn't have illusions it could use to fake oaths.

Permalink Mark Unread

Firing from above it is, then. She passes around the weapons, basically bladed and pointed hollow bullets filled with water. There are only the two water elementals but they're no longer short on ways to make objects move threateningly.

Or from behind, if it survives there's no need to give away our position.

Permalink Mark Unread

Yep.

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So they give some instructions more complex than "move that way," and the projectiles rocket into non-Artanis' back.

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And it crumples and then it explodes, leaving a crater ten meters across and the area scorched for fifty.

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They are within the blast radius. It knocks them painfully in whichever upward directions are most directly away from the definitely-not-Artanis. The heat easily overwhelms the ice spirits they were using to hide body heat, but there's at least some protection. It adds up to: ow.


After getting her bearings somewhere higher up than she remembers flying, Valarauka? They scaled up the explosion—

(Most of what she's thinking is still variants on "ow," but that doesn't need to be sent.)

Permalink Mark Unread

...yeah, they did. And also it wasn't a giant fire demon - maybe if it explodes from a smaller start space it's more dangerous. Or maybe he figured out how to make them scarier. 

Permalink Mark Unread

We know it's a shape changer, maybe it is a giant fire demon when it's at home. Was.

Scarier is definitely a thing he might have done. If we were fighting it with swords I think it would have got us.

Permalink Mark Unread

And as far as he knew we only knew how to kill them with swords.

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Right. 

Keeping it that way.

We could build fake memorials for people who died fighting—he probably doesn't have a full list of who came from Valinor and who didn't, right?—and tell the host it's a weapon the Feanorians made. Maybe even make it sound like they did the killing if that's more plausible.

Permalink Mark Unread

There are a couple dozen considerations there - I have no idea what kind of intelligence he has, he may know already this one didn't die by swords because he could easily have had someone looking through its eyes from up to a few hundred miles out - our cousins don't have this and it can't be shared with them, but maybe they'd be in favor of spreading the lie that they can and it does...hmmm. 

Permalink Mark Unread

I don't know that it'd work, but if we try and he sees through it we don't lose much.

We're more than a few hundred miles from Angband. He'd have to have dispatched someone specifically to do that, which only makes sense if he was expecting that the shapeshifter might die and they couldn't rely on getting the memories sent.

Permalink Mark Unread

Or if he might want to give orders situationally. But true. 

 

And someone did die in the fighting. We can make that a bit more heroic if it seems suitable.

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What? Who– oh.

I was expecting him to run back to see what the explosion was, any minute now...

Nope.

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We should have waited, but we didn't have a way to know. 

Permalink Mark Unread

Last time there were people close...nothing like this...

We should have waited.


Um, could the fake Artanis have gotten an oath not to hurt it? If so it would undermine any heroic battle story.

Permalink Mark Unread

I suppose it's possible, but I really doubt it - most people'd be very suspicious of me if I asked them for an oath not to harm them -

Permalink Mark Unread

Then we can at least give him that.

 

And there's no need to bring Feanorian weaponry into the official story, but if we don't it'd be hard to explain why you're alive. That was a big explosion.

Permalink Mark Unread

And maybe we can sell it to them as 'you're safer if the Enemy thinks you can do this too'. 

 

 

Permalink Mark Unread

It'd be weird if he didn't just assume they're strictly more capable than we are. He doesn't know about us. Short of the Feanorians actively denying it, that is.

Permalink Mark Unread

Depends on what lines he's assuming the hosts broke down across.

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He had a shape-shifting spy for who knows how long.

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Okay. I don't think our cousins will deny it outright.

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Me neither.

We'll have to inform both hosts, obviously. Maybe offer regular flyovers to check the other camp for connections to Angband.

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Probably a good idea, lest they change their mind about not wanting magic.

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Given this, I'm sure they'll want it.

Maitimo already did want it for them collectively, just not himself or his father personally.

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I don't think that's workable. Even if he told them and was bearing all the risk, he's still sworn to the dangerous oath, and they've still demonstrated themselves very reckless.

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Yeah. Like you said, war'd be a lot easier if they were more trustworthy. I just mean the new risk doesn't change what they want.

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It may change how badly they want it.

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It should.

They are already at less risk than we were, though. It's not even as if not awakening them dooms them all to rely on us forever.

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Everyone's at less risk of that trick now that we know about it, but there's also just the risk they'll attack outright.

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And we don't know if there's a limited number of those. That one is pretty worrying, especially since we don't know why it hasn't already happened.

Permalink Mark Unread

Yep. Though this should deter them from trying, for a while.

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And then they come back with some means of countering it. Unless you mean a while in Vala time, it's still a problem.

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I don't know what to expect on the timeline. I expect they will come back with something. Maybe we should be slower to react, buy ourselves more time... 

Permalink Mark Unread

I don't think we could have done that here. Not without knowing when their plan was going to activate.

Maybe we should be faster to act, so by the time he reacts we've already made a move.

Permalink Mark Unread

That'd be nice, unless it pushes him to escalate when he's currently holding back for some reason.

Permalink Mark Unread

Which he is, it just may or may not be a reason that stops applying...ugh.

But if we sit on our hands and build defenses to avoid provoking him, we definitely don't win. And eventually we miss something and lose.

Permalink Mark Unread

Losing later is better than losing sooner, if those were in fact the only options.

Permalink Mark Unread

I don't think they are.

We were expecting swords to be theoretically enough if we could get a chance he'd never give us, and we've already got a way to do the same thing better. Probably not enough better, yet, but it's not like we're just picking when to lose.

Permalink Mark Unread

I agree. If that changes, though, letting him set the pace might look wiser.

 

They head back in to report.

Permalink Mark Unread

 

It is technically a victory. Shapeshifter deceased and probably not easily replaceable since there was only one of it. But they can't confirm what the plot was, and that's because of the unnecessary casualty.

Permalink Mark Unread

They can kill minor Maiar, though, that's something. The King approves a cover story and a story for the Feanorians and procedures to protect against future occurrences.

 

The host sings for a week.

 

And when she next goes to the Fëanorians she will immediately notice a problem of a different type.

Permalink Mark Unread

That's impossible. He swore.

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There are ten Fëanorian practitioners. Several of them notice her.

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They're not the ones at fault; that'd be even more impossible.

Maitimo, what did you do.

She's probably interrupting a lot of things. Really hard to care right now.

Permalink Mark Unread

Oh, hey. They figured it out on the trip to Doriath, did you not tell Melian it was a secret even among the Noldor because she doesn't seem to have known that.

Permalink Mark Unread

I told her it was secret from anyone who didn't already know, in with the list of all the other risks. I didn't tell her it was especially secret from your camp because I was trying to make it sound like we were more unified so she wouldn't ask why—

How did you arrange for them to figure it out while still being able to swear what you did, that sounds like it'd be legitimately impressive for a betrayal.

Permalink Mark Unread

I would really prefer you didn't feel betrayed. I kept the promises I made to you and I got lucky anyway and will be very, very cautious with it. 

Permalink Mark Unread

I'm very sure you kept the exact words. I'm not calling you forsworn. Just that I accepted your promises as proof you weren't going to spread it, and here we are. Are you actually going to tell me it's just because Melian is more tolerant of risks than I am and you didn't aim for this result at all.

Permalink Mark Unread

No. I wanted some practitioners who were safely not part of the family but under our command, I'd told you as much, we heard that explosion, we know what the other host's suddenly capable of. 

Permalink Mark Unread

Safely not part of the family? You realize they pretty indisputably are following Fëanáro. I hope we don't suddenly find out how karma interacts with Doom, but treading that line doesn't do wonders for your credibility on the being careful front.

And why is keeping up with us the motivation? We're not trying to manufacture my world's technology, this wasn't a competition. If you'd said you heard the explosion and know what the Enemy's capable of, I would have agreed that was a good reason!

Permalink Mark Unread

We already knew what the Enemy's capable of. You're capable of noticing it, of matching it, of killing his agents.

Permalink Mark Unread

And wanting that is a better reason.

You got it by skirting the edges of promises, and now Melian and I are personally responsible for any skirting your minions try to do.

I hope you're happy with whatever you came up with, I bet it was really clever. And I bet the spirits would agree with me about it being a betrayal.

Permalink Mark Unread

Did you come by here with a purpose in mind, or was this initially a social visit?

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Checking for suspicious connections to Angband. There aren't any, but I guess you don't need to rely on us for that anymore anyway.

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Yep, all set. Appreciate your time. We'll communicate anything we discover. I have a couple hundred pounds of things that were on the ships, if you'd like to pick them up now or arrange delivery.

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Right now I think I'd rather not land. I'll let people know back at the other camp.

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Thank you. See you later.

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And so she's unencumbered with stuff Maitimo voluntarily returned (and probably spent political capital doing) when she tells everyone the bad news.

Permalink Mark Unread

I wish I were more surprised.

 


Alright, what are the concrete implications - if Melian told them or some combination of Melian and Maitimo told them are you still accountable for their karma -

Permalink Mark Unread

Melian is. No way Maitimo let it be himself. I'm responsible for her, though, including whatever reflects on her from the people she told. At least the new layer is diluted.

You can probably expect them to make some move that risks their karma soon after I die. No idea what that would be, though, and it's not a short-term prediction anyway.

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I could ask to meet up with him and break his jaw, he says a bit wistfully. Okay. They can't actually be very effective with magic, if all they know is what Melian knew....

Permalink Mark Unread

I think they're planning to experiment.

Which means they'll wind up being able to sloppily do elementalism, enchantment, some shamanism. Nothing complex like time magic or summoning, and no advanced anything. They might or might not get far enough for experimenting to become dangerous.

And they don't know the familiar or implement rituals, but do know about the demesne one.

Permalink Mark Unread

I'd suggest we trade them more concrete knowledge in exchange for oaths about how they experiment, but we're not good enough with oaths to make that work.

Permalink Mark Unread

Oaths wouldn't help anyway; it's the breaking new ground itself that can be risky. And they shouldn't swear off it entirely.


I'd rather not turn knowledge into a currency if we can avoid it. That turned out badly for everyone on my world, and it's why I've only got a handful of books' worth to share here.

Permalink Mark Unread

Fair enough. Keeping it a secret from them entirely works better?

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I'd phrase it more as shared freely except among people we really don't like, but using knowledge as currency is stable in a way that both sharing and not sharing aren't.


If we just tell them everything we can, it makes us pretty redundant because they'll advance faster, and it puts them somewhere where experimenting gets more dangerous. Any other downsides?

Permalink Mark Unread

Incentivizing bad behavior?

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Yeah, but I don't really see how this could come up again to be incentivized.

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If you're inclined to teach them everything now that they have magic, then Maitimo could probably have predicted this about you and it probably motivated him to get magic. If you were going to react by killing them all from the air and then saying to him 'don't try it again', he could also have predicted that about you. I realize there's a sense in which it's too late to be the sort of person who does something different.

Permalink Mark Unread

That would make a lot more sense if I had told him in advance that I had thought of it. Or at least if I had thought of it in advance, that'd be almost as good. Since it's Maitimo.

But he does know I'm not going to hand this over unilaterally, and can definitely predict you. Probably that extends to predicting you'd come up with complicated backwards reasoning like that. So, I think it checks out?

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So. We don't reward their behavior even once it's too late.

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Agreed, I think.


They probably won't be able to do much. Copying the bindings on the spirits in their forges, maybe at most.

Permalink Mark Unread

It is probably unwise to underestimate them, and possible they've been spying on us more than we realize.

 

I guess Maitimo did say that he wanted full information sharing and the form he expected that to take was 'he spies, he tells us things'.

Permalink Mark Unread

He did say they'd tell us what they discover. Which I assume means unless they're working from a baseline of what we know and he wants to hide that.

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I am really tempted to tell him I'll meet with him. It's a bad idea, but not less tempting for that.

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Why is it an especially bad idea? You're offended personally as well as politically, but that sounds more like it'd just make it less tempting.

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If I have emotions about him he can pull on them.

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Ah. That.


Yeah, if he's half as good at that as he is at the informational kind of psychic powers, you're right about it being a bad idea.

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Better at it.

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Definitely a bad idea, then.



Now that they know, we probably don't do anything 
different, right? Maybe go faster, since we don't know what happens when they pass us up.

Permalink Mark Unread

Worried they'll attack us?

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That'd be extreme. Maybe try to monopolize resources. I don't know, but I really don't trust them not to try something that incidentally harms us.

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No, definitely not. Provoke the Enemy, plausibly...

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Surpassing us isn't the right benchmark for that, they should be reasonable enough to— never mind.

Permalink Mark Unread

They're not stupid, just reckless and occasionally evil. 

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Yeah, reckless could be enough. "The Nolofinweans beat one of the exploding things, it's worth testing whether we can handle what the Enemy throws at us," is something I could see them thinking.

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And there is nothing we can do about that, they're too - smart - if that's even the right word -

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We can try to act first, before the landscape changes.

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You're very mortal, aren't you. Yes, we can. What does that look like.

Permalink Mark Unread

Hopefully less mortal than most, but yes.


We'll need more practitioners, more elementals. Possibly weapons for them to launch, I'm less than thrilled about asking your cousins for more enchantments. And I should finish translating the books I've got.

Once we've done that, we can try to bring down some Enemy walls. Coordinated with your cousins, of course, to avoid doing exactly what we're afraid they might.
Or even assassinate him.

Permalink Mark Unread

I suppose it's what we came here to do. How many practitioners - what criteria are we hoping for -

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Wish I knew. Depends on what the Enemy's got. Maybe go all the way to "enough that we can blast shapeshifter-equivalents indefinitely if he has bottomless numbers;" having an army of practitioners to be responsible for is probably less risky than not having one.

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We can make announcements, awaken everyone in the host who wants it - what's the best way of telling people to minimize risk -

Permalink Mark Unread

Hmm. I'd feel better about public announcements if we didn't know the Enemy had spying capabilities. Might be safer to just have people pass mention of a potentially dangerous secret project to friends of friends, ask them to filter for people who'd be consistent at following orders? Slower, but it's exponential.


And at least the thing where all practitioners are royal is no longer true.

Permalink Mark Unread

Yep, there's that. Maitimo's batch will be scary loyal, though, all his people are. 

Permalink Mark Unread

Yeah. We can't do anything about that. Except outnumber them with people who are normal, non-scary loyal; then their version doesn't get marked as normal.

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More reason to do that, then. All right. I should go tell the King.

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Yeah.

And everyone who said it was impossible? Didn't expect this.

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We should have expected this. I apologize for my cousins.

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I meant us. Them we should have expected.

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I think it can be done. We have resources the Enemy had no way to anticipate -

Permalink Mark Unread

Yup. When and how to hit him with them is a much more tractable problem. Maybe the King'll have better ideas than mine on how to spread it.

Permalink Mark Unread

I'll mention yours as suggestions, in any event.

 

 

Maybe I'll write Maitimo a letter.

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He'll know what we're doing in any case, may as well be polite about it. If writing helps avoid the problem with presenting emotional levers; if not it doesn't have to be from you specifically...

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Well, he already knows what I'm thinking, so having someone else do the writing just means two people whose internal state he has way too much information about.

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Fair.

We could avoid it entirely if we wanted to really try, maybe cycle the message through a lot of rewrites by different people, but eventually it's just more work than it's worth.

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Yep. And then after the war we move somewhere far, far east and pretend they don't exist and I think that actually will bother him on some level so I can consider it revenge.

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Most things after the war I'm just classifying as "eventually" and not thinking about in much detail. Maybe that'll change once the end is closer on the horizon.

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It's useful to have some outlet for my immense frustration with my cousins. And my uncle, I guess, but him I model like a force of nature, more than a person. 

Permalink Mark Unread

I've heard the analogy. About Valar, and in some metaphors gods.

And he's probably a practitioner now. Hope he doesn't get himself eaten.

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Did you check how many of the ten were also people who'd sworn the Oath -

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I didn't recognize any of them, but I also don't know that there are only ten. 
Maitimo claimed not being part of his family was a criterion for safety reasons. I don't think it makes much difference, given the scary loyalty.

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Makes no difference at all in terms of what we can assume they'll be willing to do, including for a Silmaril. Might matter for karma purposes - or they might have sworn themselves to obey their King with their kind of oaths -

- I don't even know why I expected anything better from him -

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He had me almost convinced he was better than that. I apologized for making him swear he wasn't doing exactly this.

We'd be better off if I had been giving him the force of nature treatment, could have assumed he takes and takes and doesn't discriminate between sin and sainthood.

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Of course he had you almost convinced, you didn't know better. I watched the mess in Tirion unfold and I participated in Alqualondë and I watched the ships burn and I knew better.

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Also true, but it's not like I wasn't warned.

Well. We'll keep going anyway. And hopefully make fewer mistakes.

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Yeah. 

 

The King approves spreading the word about magic, if it's taught carefully to people who understand the risks and once it's been communicated to the whole camp that there are shapeshifters imitating the leadership and things they secretly tell you to do cannot be trusted, even with an oath, just go check with someone else.

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Nothing so far has pointed toward the Enemy being able to fake oaths, but it's definitely better than underestimating him.

Their numbers gradually tick upward. Amber translates English to Quenya. She briefly considered leaving it in her own alphabet, so if it did fall into the wrong hands only people she taught would be able to read it, but on second or for that matter any thought, no. The practitioners find themselves having to go farther afield to find usable spirits. Not that anyone comes within a world-radius of challenging the record, of course. No one searches Utumno.

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And at some point - care to take a letter over to them? They already know, but we can play nice.

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Sure. It's saying we escalated numbers and aren't offering lessons because incentives, plus whatever he picks up?

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More diplomatically, but yes, plus a priority ordering for the return of our stolen stuff.

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Right, that. I might be back with an installment of that, if so we can see how well it matches the priority list he asked for.

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Thank you. Good skill, I guess.

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Thanks.

Flying stealthily isn't absolutely safe anymore. She won't stand out to the Sight much more than to regular Elf sight, but if one of the practitioners happens to be watching when she sees them, there wouldn't be anything stopping them from pointing her out to the nearest innocent. So she crosses the mountains in the air but walks more of the end distance than usual.

 

Permalink Mark Unread

Still just the ten, here. The guards recognize her and wave her in.

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Still just the ten unless Maitimo is going to any trouble to keep the rest secret. He didn't know when she'd be here, but the eleventh could easily be on assignment elsewhere and it's not like she checked Fëanáro.

She goes in.

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Hey, Amber. Better time to grab the cargo?

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Hi, Maitimo.

Yeah, it is. And I've got a letter for you. From Findekáno.

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Okay.

 

 

Warehouse, over here -

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She follows the directions, taking the opportunity to glance around the camp for anything that stands out as magical. If the practitioners left proof of what level they're operating at it was probably on purpose, but still.

Permalink Mark Unread

The greenhouses now have spirits; that's all. The warehouse has no magic but electric lighting.

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They got electricity working already! That's– good, probably. In the abstract.

It's the best-lit place since Doriath. She decides against complimenting them on it.

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We're building new greenhouses not visible from the outside so we can have electrical lighting in those without anything noticeable from outside. Here's everything I have so far, I think with another couple months I can get most of the rest, and here's our latest work on electricity for them.

 

If it should come up in the future, you want to ask me for an oath the wording of which I'd accept from a hostile party if I shared your goals.

Permalink Mark Unread

I doubt it'll come up any time soon. But thanks for the gesture.


Plants won't do so well in electric light, that's probably a solvable problem but I don't know how to mess with it. 
She sends a memory of sunlight. That's the spectrum my world's plants are calibrated for, if it'll help.

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Ours are probably used to the Trees, but there should be a way to make light in the right range - might just be a question of which metals you're running it through, I'm not sure, I'll give the engineers a heads-up...

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I'm sure it's not impossible, but I'm in no position to say how.

 

You know everyone in the other camps doesn't know about the ships, they think you're in a position to send over exactly the right things and are intentionally delaying. I'm keeping your secret, but is that still necessary? From the practitioners, at least. You don't have to worry about getting political advantage relative to your father if you know they'll regard that other thing as a betrayal...

Permalink Mark Unread

True. It's probably safe now for them to know, I'm in a better position to convince my father I'm not working against him.

Permalink Mark Unread

Oh, if it's safe to tell them in general that's even better.


This is definitely doing the incentives thing Findekáno was worried about. But it's not as if anyone would want to stay deceived to hurt Maitimo, probably...

Permalink Mark Unread

Give me two or three days to frame it for my father before he hears it from our spies, but yes.

Permalink Mark Unread

Can do.

Might obviate part of Findekáno's letter, I don't know what's in there.

Permalink Mark Unread

I'm pretty sure I do. Anyway, thanks. 

Permalink Mark Unread

You're welcome.

Exit either stage or regular up, with the returned goods and a time-delayed bit of important news.

Permalink Mark Unread

The returned goods are appreciated and distributed.

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And she still can't say Maitimo wasn't stalling. She waits a few days before breaking the news.

Findekáno? You're going to want to know this.

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Yes?

 

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The ships. Maitimo's innocent. Couldn't say until now because his father confuses dissent and disloyalty, and he didn't want to look disloyal. So that's why the multiple atrocities didn't prove loyalty, he was still making up for not doing the second one.

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Did he swear to this - was he clever about it -

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Swore he tried to prevent it. And that, having failed, he didn't participate. He didn't swear to the reasons for keeping it secret.

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Thank you.

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I've known all along, since the first time I went to talk to him. He told me on condition I swear to keep the secret, but now he's got his father adequately convinced.

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On account of having neatly pulled off another betrayal. I wonder if that's part of why he did it, for the freedom of action with his father -

- not that it matters -

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Might be. If he predicted me. I thought you should know anyway, maybe everyone else now that it's not secret.

Well, more people at least. If it's everyone we'd risk shouts of 'all hail Maitimo, the token reasonable one,' since most don't know about the other betrayal. Then we're back to provoking Fëanáro to get back into politics.

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Which is the outcome he claims he wanted to avoid by not telling us?

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One of them. The change since then only applies to practitioners, but from Maitimo's point of view his father retaking some authority because he's angry at us is probably pretty similar to his father doing the same because he doesn't trust him.

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And his father has presumably been fully apprised of what he pulled off and how, so he trusts him more.

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Yup. Doesn't mean he won't resume kinging badly if our population starts cheering Maitimo, but at least the truth isn't completely secret now.

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People will have mixed feelings. It's good to know he didn't participate, but he still failed to stop it and is working very devotedly to prove his loyalty to a dangerous lunatic.

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It's strictly less evil than the alternative, got to give him that much. Excessive loyalty is very true, though.

You were the one he made that promise to. Is it any better, now that you know that was him failing instead of lying?

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I had basically come to grips with everything being a lie. In some ways it was easier than half of it being a lie.

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Yeah. It would be simpler if we could write him off as no better than the rest, but now there's– a different view on the same news all over again.

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And he's genuinely in a difficult position and trying to leverage it to give us our things back and keep his father appeased and minimally dangerous and make progress on the war effort - the engineering notes are genuinely useful -

- I sunk hundreds of years into trying to save him from himself. It's a very tempting project.

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Did it work at all? I mean, he is demonstrably less bad than the rest; was that you?

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I don't think so. Or - I would believe that he might sometimes have been deterred from being horrible by knowing that I wouldn't put up with it and believing me to be more useful than whatever'd be gained by being horrible in that instance, but that's not the same thing.

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Yeah, not at all. I see why "beat the Enemy, move very far East" is such an attractive option.

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When the ships burned I felt like I finally had permission to stop trying.

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And now that wasn't him. It's not like you need permission; you have every right not to barter your usefulness for his marginally less horribleness... I hope I didn't just undermine the thing letting you feel like you do.

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I am not remotely under the impression I have obligations to him. But I cared about him at one point and I feel better about walking away for a reason than walking away because it got hard.

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Yeah. I mean, him being occasionally horrible is enough reason by itself, whether or not you it when you signed on, but I can see how it would feel like it'd take something unexpected.

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He's never senselessly horrible, is the thing. The ships were senselessly horrible. Alqualondë was purposeful where it wasn't just a disastrous accident, the oath was so he'd have enough of his father's trust to do some steering, the manipulating you was so they'd have magic and was superior to just persuading you he'd be responsible with magic because this way we trust you more and his father trusts him more...

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...and we trust him less. I'm not sure what it means that he considered that less important than the rest.

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I don't think he thinks we have anything to offer them that he can't get anyway without our cooperation, and I don't think he thinks he's going to provoke us to war.

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Not war or he wouldn't want you to trust me. One practitioner was be a big fraction of the total at the time.

He wants us to be, strong but irrelevant, I guess.

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Which is reasonable enough from where he stands, means he doesn't have to worry we'll be targets who need protecting but also doesn't have to worry about us shaking up the strategic landscape he's trying to establish for himself.

 

Which doesn't make it less appalling a - he owes you his life -

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I care less about that than the spirits would, to be honest. What he did has the same results regardless of who was going to be the ambassador in the incident with the trap.

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What I actually want to say to him is that I very deeply resent how he makes it much safer to work with him if one is an aggressively vindictive person, and that I don't think he actually wants to be a distortion field that makes everyone around him worse.

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At least I hope not. We would have benefited from being vindictive, but maybe he'd just see it as understanding incentives rather than being worse.

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He shouldn't want to give everyone incentives to hurt him.

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Incentives to act "reasonably," maybe, even if that means not leaving openings for him to take advantage of. Doesn't sound very convincing to me either, but if the competition is "yes, Findekáno you're right, I'm acting against my own goals, I'll stop—"

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It could possibly be 'yes I'm being self-destructive, thousands of people under my command died in the space of two weeks and now I've decided I want power whatever the price and am not willing to beg for it'. I just hope not, because that'd be more worrying than 'I'll fuck over everyone around me if they're not sufficiently careful, then maybe they'll learn to be careful".

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In either case we'd just scale down how much we interact with them and do our own thing instead. We can at least avoid being part of that everyone.

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Yeah.

 

Thanks for telling me. I'm going to go inform the King.

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Of course. You deserved the explanation more than anyone.

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That's an interesting take on it.  I keep having to remind myself you're from another world.

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People wouldn't put it that way here?

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Reactions would range from 'well, that means he's the worst Fëanorian by far' to 'you know, the Valar can fix that and then you'd never even have had this problem'.

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Right. Very different world.

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If Lórien were convenient I think I would go, at this point, but we're exiled and it's rather thoroughly too late for that.

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I'm almost glad it's too late. Almost. You're the one being harmed, but it's not the kind of thing people should be pressured into changing.

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Sure, but think how satisfying to tell Maitimo.

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Still extreme, but that's  a surprisingly compelling argument.

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I know, right?

He shakes his head. Anyway, thanks for telling me, I'll go let everyone else who deserves to know know.

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I'm just glad to stop hiding it. From you, and everyone else.

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I'm impressed that you did. In hindsight he was practically dropping hints - it honestly makes more sense -

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I did steer you away from it a couple times. I can describe where you were close when you get back, if you're curious.

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If I'd figured it out before he pulled the stunt to get magic, that one'd just have been more unexpected. So, for the best.

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True. At least this way we never didn't know about the risk.

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He tells the King. The King authorizes people to be told, slowly and carefully and with all relevant caveats. He works rather obsessively at bringing new people up to speed on magic for the next few weeks.

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Amber (not nearly as obsessively) finishes her translation project. She also does most of the first-stage informing about stuff, for the obvious long-term strategic reasons.

 

In one case she stops mid-exposition. What do we know about the orcs' oaths? she sends Findekáno. How specific, how much coercion? It's unexpectedly important.

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We're just assuming the Enemy does that because why wouldn't he, we don't know anything...

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Séron says he's coming back out of Valinor, lost children to the Enemy before. If he awakens and gets held accountable for his descendants' karma, that might be. Bad.

I can just tell him, and say the ritual is risky. But he's only the first to mention it. There might be others already who didn't.

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It would work like that? And why do the oaths matter -

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It would. I asked whether you and Irissë were ever likely to have direct ancestors or descendants awakening, way back when. This is the same thing on a bigger scale. The oaths are a straw to clutch at. If they're strict, and especially if they're forced, then the spirits might not blame the orcs for whatever the oaths have them do.

I've been kind of downplaying that when I tell people about it. Magic is too willing to accept "just following orders" as an excuse, it leads to the Feanorian kind of loyalty sometimes. So that's one of the things where I'd want to change what counts as the enforced status quo. But it might give a way out here.

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We could catch some orcs and try asking them, don't know how well I'd expect that to go.

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They would have every reason to lie. I guess there are always more coerced oaths– do orcs speak Quenya?

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No. And we don't speak their language, though I bet Fëanáro does by now.

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Ugh. That could work, but would involve talking to Fëanáro.

Do any of the Enemy's other servants speak Quenya? The fake Artanis could have been doing everything by osanwë...

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The Enemy does, I bet Sauron speaks it fine, I am less sure of the lesser Maiar but would expect he teaches them, for a job important enough to risk them on in the first place.

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If it's between talking to the Feanorians and trying to kidnap an enemy Maia I'm tempted to try the second one.

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Laughter. Well, they must have been shaken to learn they can die. That isn't supposed to be possible at all.

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Wait, impossible? The Valar, the Enemy, other Maiar couldn't do it?

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If they ever have, no word of it reached our legends.

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Surely Moringotto tried it, if only to see if he could. Though that might not get back to us either way.

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The Valar might have mentioned it, and didn't, but I'll grant that's a weak argument.

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We should know by now. Could have just checked with the Sight.

Still, even if it didn't kill them they didn't previously know they could be exploded. I'd be pretty vulnerable to threats in their position.

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We could try it. Do we have a means of finding them that won't turn up major ones, like parley and Melian?

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We do need to see if we can hurt the major ones too. But no, I don't have much of a plan for finding them at all.

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They're probably mostly in Angband, not wandering. Especially now that we can kill them.

 

 

 

We could also just ask Fëanáro for his language notes.

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That still involves talking to the Feanorians.

Which I guess isn't literally worse than drawing out enemy Maiar, but that sounds like the kind of thing I would have said before Maitimo pulled his latest stunt.

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Do you just really dislike them or do you think it's strategically dangerous?

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Mostly just dislike, now. The strategic risk went away when their host jumped straight to the worst-case scenario.

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Then I think it's worth asking for their language notes before we try to ambush and threaten a Power. They're probably all sworn to Melkor anyway...

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Which might or might not mean we couldn't find anything out from trying.

If they ask for magic information I can counteroffer doing some magic for them instead, but we don't have much else to trade for the notes if it comes to that.

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And they're probably done trading things for goodwill. Worth asking anyway. If they like the idea and want to try it themselves they can also steal the idea, I don't care, as long as we learn the results.

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And I'd be surprised if they guessed why we want to know, but I should just tell them shouldn't I. If they don't make the connection then someone over there could end up in the same boat.

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...probably, yeah.

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Before we do anything we should check whether any of the practitioners did have children kidnapped to Utumno. It might still be possible to just limit it to people young enough that there's no danger.


(She has simultaneously described the risk to Séron, who is informed but not awakened.)

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I'll ask everyone. 

 

(Séron will not become a practitioner, then. He asks why the orcs will count against him if they aren't awakened as well.)

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They mostly won't. Mostly won't, slightly will. And there are a lot of orcs to aggregate. Also, uninformed humans can sometimes accrue small amounts of karma over a few Years, and the orcs have had more than that.

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Two people potentially have this problem. One lost a child to the Enemy back in the day, the other was a prisoner back in the day and may have been forced to father children, can't say for sure or how many.

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This is not exactly the easiest subject—sorry about your captivity and/or dead-or-worse kids, also our mistake may or may not have doomed you—but at least there's a next step to take. Amber heads over to talk to the Feanorians.

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They're still making sure the electric lighting isn't visible from outside. There are more than ten practitioners, less than thirty. The guards wave at her cheerfully.

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She less than cheerfully waves back.

Is Maitimo the one in charge of the practice or did he delegate that? I need to talk to whoever it is, before anyone else awakens.

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Maitimo, I'll get him - 

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Amber!

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Thanks. It's very important but not immediately time-sensitive.

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Now's as good a time as any. I have more supplies for you to take back, too.

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May as well while I'm here.


Are there any practitioners here who were born before Valinor? I don't know yet if there's a problem, but if there is it's catastrophic.

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...no, not yet - worth avoiding?

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Definitely. If anyone or any of their descendants was ever captured by the Enemy– magic cares about blood lines, it's not the most important thing but there are a lot of orcs– it's possible someone could end up the head of a "house" that includes all the orcs.

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Eru.

Thank you for the warning.

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I would have said it earlier but only made the connection today.

Do you know what oaths orcs swear? They might not be responsible for their own actions. Then it'd be safe as long as the Enemy doesn't stop using oaths, or change them to be less extreme. Following orders doesn't absolve people, but enough coercion can. 

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Don't know. I think one of them might be not to talk to us or assist us in any way, based on the way they react when we try. 

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How do they react?

"Us" might include me for this purpose, depends on the oath, but even that doesn't have to matter if they can't tell who I'm with...

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Panicky, terrified, but vaguely compliant until they get a look at one of us or hear our voices, then they just hiss insults and snarl until we kill them. 

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That's– unfortunate, but promising if I'm the one doing the talking. They wouldn't recognize me as anything other than not an orc.

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Yes. Could make a difference. Worth a try, probably - do you know their language - 

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Not a word. Does your father have notes? I'll need at least enough to know "I swear I haven't lied to you" or there isn't much point.

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I'll have someone get the notes right now. You could do 'I swear I can make oaths over osanwë', let yourself work with more specificity later.

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I'd rather just repeat the one about not lying whenever I have to, just because there's no reason to reveal that I can't lie over any medium. Either way, they can't make oaths over osanwë and I need to trust what they say too.

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Notes are on the way, you should have enough to stitch together promises of honesty - though mind how far those get you -

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Yeah. Someone made a very good demonstration of that.

I'm not too worried about that with respect to the oaths. There's a factual answer, I can ask for direct words. Is there anything you've been wishing you could ask an orc? I'm not expecting to be pressed for time, just cooperation.

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Wording of their oaths is the big one, it'd be lovely to know why sometimes escapees of Angband snap and kill people but I doubt your average orc knows that. Maybe if they're okay - they say the way you get an orc out of an Elven soul is constant suffering - seems like it over osanwë but different brain architectures and involuntary mindreading makes it less reliable, it is possible they don't experience it as pain...

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So it's possible "they" are just wrong? There are a lot of orcs.

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I am well aware. And - I expect they're right about the process, hard to guess if it's ongoing. 

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I'll ask if I can.

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Thank you. I have another few weeks' updated engineering notes, too, while you're here...

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Aaargh, accepting things from the Feanorians.

Thanks.

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Do you want to talk about it because resenting me indefinitely is also an option, one which I imagine comes highly recommended, but it seems like you're not really enjoying it.

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It's not exactly fun, no, but it's not inaccurate either. Don't worry, I'm not going to let it make me less effective.

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Obviously. I would have done something differently if you were.

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Of course.

I'l let you know how talking to orcs turns out.

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Supplies are same place as last time.

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Okay. I'll be back hopefully soon, if all goes well.

And she's off with the supplies and the notes. Hopefully they don't turn out to be indecipherable in the classic omnidisciplinary genius way.

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They have been translated from genius to something with exercises and a phrase book. Very decipherable.

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Convenient. They don't need anything like fluency, and the particular sentences are probably things that the Feanorians already figured out if they tried talking to orcs. Grammar will be useful for making sure they don't misplace a "not" or forget to carry the one or something. And they can have people work it out independently, since the failure mode from swearing a false thing might be worse than simple inability to say the words.

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Swearing things in languages you barely know is incredibly dangerous and several people refuse to trust the Fëanorians as far as to say words they suggest at all. Other people attempt a verification and conclude that unless Maitimo falsified all the notes specifically to hurt them this way, the ones in the phrasebook are right.

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Amber would be right with them on not trusting the phrasebook if not for having more context than most. It'd definitely be plausible for the Fëanorians to want this host unable to credibly talk to orcs.

Once they've confirmed that this is in fact the oath they need, it's a relatively simple matter of finding an orc.

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They grab a couple, in case the first one's not cooperative. 

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So they're already surrounded by people who they'll recognize as Elves or enemies or non-orcs, whatever the category is. Well, they might not have clammed up yet.


Hello? My name's Amber. I'm willing to periodically swear that I haven't lied to you, if you'll do the same. Can you talk to me?

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No response.

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And if she walks into view to be visibly not an Elf? (Or Noldo, or... well, most possible categories she actually is.)

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This gets curiosity and some muttering in their language.

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I've heard it's only when you see the Elves that you refuse to talk, if I don't look like one it's because I'm not, is that good enough?

"I swear that I have not lied to you."

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More muttering. 

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Is it recognizably grammatical muttering, because no one's close to fluent but resorting to the phrase book is an available option.

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They might catch a word or two. Elf. Melkor. Die. What.

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"I am not an Elf," is easy enough to piece together. Hopefully they'll notice that talking needs to be done tourist style, slowly and with small words.

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Some skeptical snorts, some muttering that includes the word 'Elf'.

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Skepticism is all one of the things she came prepared to deal with! "I swear that I have not lied to you."

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Muttering. That contains the word Elves.

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Preceded by a "not," hopefully?

Can you understand me like this at all? Nod for yes, shake your head for no?

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No reaction.

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That's probably a "can't hear" rather than a "don't want to say."

Flipping through the phrase book translating between an unfamiliar language and a barely familiar one...
"You speak only with words, not head to head?"

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"Elves speak [unfamiliar]." And then more muttering.

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The muttering probably does mean no osanwë, since they're talking to each other audibly.

"What is [unfamiliar]?" (She's also trying to look it up, of course, but the small problem is that alphabetized lists aren't quite trivial yet because how often does this come up, and the big problem is that spellings are whatever Fëanáro reconstructed them as.)

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"Elf-speak [unintelligible] [doesn't seem to be in the phrase book] Elves. [unintelligible.]"

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"If I find an Elf, and I say they can't kill you, can they do head talk with you?"

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"Elves lie, you say they can't kill you, they kill you."

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"Elves can swear not to. I can swear to– to say they can't." Belatedly finding a usable word, "to stop them."

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"Can stop Elves?"

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"An Elf, yes, not all Elves."

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"All Elves." Gestures. Muttering.

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"One Elf, captured?" That word's easy to find, probably because of the circumstances around how the Fëanorians got their vocabulary. "Captured, can't kill you."


I might need a volunteer to be tied up and taking orders from me. I'm betting the orcs don't have osanwë the way I don't instead of the way Dwarves don't, so a relay should work, but apparently it's important that the Elf not be able to hurt them.

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"Captured Elf talk in heads, hear everything? Swear no Elves kill us?"

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"Captured Elf to talk in heads, hear what you say to them. Elves can hear for more, can also swear not to.

Will swear that Elf will not kill you, swear no Elves kill you if you swear to kill no Elves?"

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Laughter. "Swear to kill Elves."

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"If you swear to kill Elves, Elves will not swear no Elves kill you."

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"Then no Elf head read."

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"If one Elf swears, using that Elf is same as now."

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"Elf say Elf friends kill us."

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"Oh. Head speech. Can make the Elf promise to talk to me and you and not Elves while you're here?"

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"And then Elves kill us. If Elves kill us either way, no point in helping you first."

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"Elves do not kill you if your oaths don't make them. Might be a way out, but I don't have the words to talk about it well enough without using Elf head speech."

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"Oath makes us kill Elves."

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"Yes, and most orcs are not right now killing Elves. Must be some way to not kill Elves, maybe a way out of the oath."

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"Promise no one kill us today, let us go, don't follow. Can kill us if we meet again some other day. Then Elf head-speak."

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"If you promise no one finds out you were captured, can you keep that promise?"

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"Yes."

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"No one would find out without you telling them?"

She forwards all this to the Elves.

If it's true they can keep that secret, they shouldn't be more of a threat than any other orcs, right? We'd have to add on oaths about content, so they don't just happen to know what subjects we're interested in or the fact that I'm here, but that should be easier.

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I really doubt that's true. But yes, if it were I suppose it'd be fine -

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Yeah, everything comes with that "if."

And keeping promises means different things here; if they have weekly random mind readings or something then we couldn't promise that in their position but they could.

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Yep. Which is worrying.

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So she adds to the last question, "If anyone finds out without you saying, how?"

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"Melkor reads our heads?"

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"Melkor reads your heads.

How often?"

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"Not often. Only if someone's betraying him or there's a mystery."

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She can't find that last word anywhere.

"Would he read your heads if you came back from here?"

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"Only if someone told him."

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"And is there any other way of people finding out?"

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"Could have seen Elves attack us, wonder we're not dead? Think we worked with Elves." He spits.

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"How often is it that anyone sees?" It'd be awfully convenient to be able to talk about probability directly. Oh well.

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"This hasn't happened before."

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"When Elves attack, how often is it that anyone sees and thinks everyone is dead."

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"Usually they run away so they don't die too."

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"After they run, how long does it take to find out who is alive? More than how long you have been here?"

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"Not that long probably."

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"Then if they see you they will wonder why you're alive?"

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"No."

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"Why not?"

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"Sometimes it takes longer than it's been, won't be strange."

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Nod. "Can you swear you only said true things?

If before you leave you can swear enough things to know that Melkor will not find out we talked, Elves will let you leave.
I swear that I have not lied to you."


I really doubt they'll be able to, not to the amount of certainty we'd need. But– if.

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"No."

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"Elves think they will have to kill you because of your oaths. I'm trying to find what your oaths allow, lies won't help."

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"Won't help Elves. They'll kill us anyway."

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"If they think they have to. But they think that because of the oaths.

Not because you're orcs or because you work for Melkor. If the oaths aren't tight, they won't think that."

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"Oaths aren't tight."

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"Can you swear about what the oaths are?"

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"No."

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"Because of the oaths?"

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"Helps Elves. Can't help Elves."

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"How does it help Elves? Better for them than killing all orcs and not knowing if they need to?"

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"They'd kill all orcs anyway, they hate orcs, they're evil. Knowing lets them guess when they could get an orc to betray orcs."

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"Elves hate orcs? All Elves?"

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"Yes."

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"So if someone does not hate orcs, and swears it..."

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"Deluded, or figured out how to fake, or not an Elf. All Elves hate orcs."

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"Might not be Elves like Melkor meant, even if they look like Elves and say they are Elves? If it's that or they faked an oath..."

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"Elves have tricky evil magic, speak other words, could fake an oath. Untrustworthy. Not sure their word even binds them like us."

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That one was a bit of a long shot.

"Can you tell me your oaths? Would be harder to convince them there is a way out if they don't know how, but I can agree to tell no Elves."

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"If you promise not to use against Melkor?"

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That would probably be the right decision, since being unable to use it isn't worse than not knowing it. But, no.

 

"Do you want Melkor protected more than you want to get away from Elves, or is the oath making you ask that?"

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"Want to live, can't betray Melkor to live, won't get to live anyway since Elves aren't trustworthy."

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"When and how did you swear? What happens if you don't?"

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"Nothing happens, you just - do..."

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"Why, if nothing happens?"

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"Everyone else is doing it?"

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"Is it children swearing? How old?"

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"Three?"

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"That's– even Elves don't do that." Strongest invective there is, probably.

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It gets a stir.

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Melkor: worse than Elves in at least one way.

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"Melkor's evil. Elves are worse," someone says after a while contemplating.

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"If you want to live but can't betray Melkor, I have an idea.

But I don't want to tell you if we aren't going to do it. Will you swear you've only said true things if I swear I don't think my idea betrays him?"

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"Haven't only said true things."

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"Then most things true, but say which were lies?"

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"Don't remember."

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"That you can't help Elves or betray Melkor, have to kill Elves, orcs swear at three, you will be able to keep people from knowing you were captured..."

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"Those are true, last one not sure."

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"Last one would have helped.

Can you swear to the others and that the last is more often true than not?"

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"Yes. Swear I can't help Elves or betray Melkor, swear we have to kill Elves unless we can take them prisoner and then we have to take them back to Angband, swear to Melkor as soon as you can talk whole sentences, usually no one would guess we were captured and let go."

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The language source does not include a word for "thank you," for some reason.

"The thing I'm thinking of would not have you betray Melkor. I swear that I have not lied to you."

 

There are a lot of other people who need to have a say in this. She tells the Elves: plan, likely failure, unlikely failure, what each of those would mean.

And, she adds, the Fëanorians need to know. They'll be in favor, it's a positive expectation gamble without Valar-based interference, but it's really high risk. Possibly the highest.

I can't reach Maitimo from here, Findekáno can you—

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They need to know right now?

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Before we do anything, and the longer we wait the more suspicion the orcs would be under.

If you're in range you're probably not the only one, it's not so urgent that it has to be you in particular...

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Maitimo?

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Yes?

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Amber has an idea. He relays it. We won't do it without your approval, given the risk -

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I will ask the King.

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Sigh. He waits.

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We think it's worth it.

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They're in favor. Of course.

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Predictably. Realistically objections or royal vetoes would have to come from our end.

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I'm asking my father. 

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Amber?

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Yes?

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We might be Doomed and this would be very very dangerous anyway.

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Very. I don't see how I'd be Doomed under any reasonable interpretation, but it's the biggest risk so far with or without that.

If you say no we don't need to worry about the Fëanorians doing it unilaterally, but if it works we could end the war fast.

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They swear at three?

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Yes. Between that and the prioritizing not betraying the Enemy over their own lives, I think we can say it's a success on the original question. But I somehow wasn't expecting it to be that ugly.

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Even Mandos can't do anything about oaths. Every orc, stuck forever -

 

 

- I think it's worth doing.

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We might be able to. I don't know how or how long, but there aren't many absolutes. Once we win the war.

 

"We have a weapon. Melkor doesn't know this weapon. If you swear to use it on him, to try everything to not get caught, and to tell no one unless he forces you to tell him, it might kill him. I want it to.

But he is strong enough, and would want to know badly enough, that I think he would want you to swear that oath more than not swear it."

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"You don't know him, you could be lying again, you could be very confused - the Elves confused you -"

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"I swear that I have not lied to you. Could be confused. Do you think he'd rather wait and find out what the weapon is when Elves have a better time to use it themselves?"

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"Don't think we can use a weapon on him, might just count as contradicting oaths - unless it wasn't going to work on him -"

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"Might or might not. If definitely not then I wouldn't be asking, but I think it would more not work than work."

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"Still might be contradicting oaths."

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"Would it be if I said why it might not work, enough that you thought the same? If you knew I wasn't confused or lying."

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"If the rule is have to try something on Melkor, but he'd want us to, and it probably won't harm him, that's okay. Unless he orders us not to, then we'd have contradiction oaths."

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"I think it probably won't harm him. But I don't know.

If he orders you not to, you've already been caught and he could definitely stop you. No reason to try it then."

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"So we could swear to try it unless he orders us not to. That'd be safe."

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"Safe even if you swear to do everything you can to make sure you don't get caught? If that part works, he'd have no time to order you anything."

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"If he'd want us to, yeah. If you swear you think he'd want us to, and you think we'd think that if we had a full explanation."

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"I think he'd want you to if he knew what you know now, even though you'll be trying your best to keep it from him until he makes you tell. If you had a full explanation I think you'd agree. I swear that I have not lied to you."

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"...okay."

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"Can you swear that when I give it to you you will try to use it to hurt and kill Melkor even though it probably does not work on him, that no one will catch or question or order you if you can avoid it, that you will tell no one about the weapon unless Melkor makes you tell him, and that you will not use it when killing Elves and helping others to kill Elves?"

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"Unless Melkor orders us otherwise."

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"Can he order you to use it against Elves, if you swear not to? He would know ordering you would not work, and if he just wants to force you into contradicting oaths he can already do that."

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"He would do it anyway, to make an example."

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"And if he'd do that then you'd be better off killed by Elves. Not that part, then, if you swear that Melkor would make it contradict the oath about not betraying him."

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"Swear that he would do that."

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"And the rest of it?

I wish there were a way for you to not have to work for someone evil."

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"Swear that unless Melkor orders us otherwise, if you give us your weapon and let us go I will try to use it to hurt and kill Melkor even though it probably does not work on him, no one will catch or question or order me if I can avoid it, I will tell no one about the weapon unless Melkor makes me, and I will not use it when killing Elves and helping others to kill Elves unless Melkor makes me."

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"Good.
And you two? It only really takes one, but three works."

And is more likely to succeed, she doesn't specify.

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They will make the same oath.

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"Good.
It's more complicated than handing you a weapon. It's a type of magic. That's what I'm so sure Melkor would want to know. There's a strange sequence of things you'll have to do to get the magic..."

She gives the now-familiar description of the awakening ritual as best she can.

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They listen suspiciously.

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As usual, there's a couple of new problems.

"Do you use Elf letters? Not words, just letters. If not, I'm thinking you'd want no Elf head speech, I can tell you what sounds to say when. Letters would just be easier.


And you'll have to say your names. I thought you would want not to, earlier, but for this it's part of the magic."

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"Swear?"

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"I swear that I have not lied to you."

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"We use the Elf letters but I can't read."

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"Then I can say the things first and you can say the same. Will still work."

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"...okay."

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Yeah, this is probably the weirdest thing to happen to them in a while.

It doesn't get less weird when she's reading lines to naked orcs in a combination of English and that one dead language and prompting them to fill in the blanks in their own tongue.

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Which they do, nervously.

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Nervousness makes a lot of sense here. But at the end of it they'll see the world differently in a very literal sense; it'll be obvious the alleged magic isn't some kind of elaborate trick.

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They verify that the magic is real.

 

"Okay," one says, "What do you want us to do?"

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"This is the thing that has a chance to work on Melkor." She hands over one of the original Fëanorian bullets. The elemental inside isn't intelligent and can't be told to find its way out after being used, but can at least usefully self-destruct just in case. "It's tied to these twigs; when one of you breaks their stick this will move forward until it hits something, then it'll start. Don't miss. And you can only use it once, so the oath to use it on Melkor means no using it on anyone else." Still not handing them the triggers until they acknowledge that part.

"To get to Melkor, I don't know if he bothers being very guarded since he's so hard to hurt, but I can show you how to get past guards..." They were going to learn this by trial and error anyway.

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They pay attention. They cut all the connections with the Elves, and are delighted.

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When demonstrating that trick, she powers it with blood. Never a first choice, even for something as low-intensity as this, but it's effective in the short term and she doesn't want to explain better long-term sources. When the orcs imitate her, they seem surprisingly cavalier about the minor cuts.

"Doesn't that hurt?"

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Blink. "Hmm?"

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"It hurts a little for me to do that. Same for horses or Elves." Or animals in general, but it was horses that the Fëanorians had lying around when compiling words. "Does it not feel worse than normal, for you?"

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"...no?"

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"Orcs must just be different."

There's probably no way to even explain that question, but Amber is suddenly much less conflicted about risky plans to get rid of the Enemy quickly.

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"Are we free to go?"

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"One other thing I meant to ask.

Elves, even when evil, usually aren't the kind of evil where they kill their own people for no reason. Do you know why Elves who were Melkor's prisoners would be different?"

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Shrugs. 

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"Thought not.

You can go. And if Melkor does catch you, tell him I said it's war. He's being evil to Elves, and for all I know probably 'Maiar,' and even orcs. He's not just up against Elves anymore. If he's hearing this then the attack failed, but I'll try more things to bring him down. I've been waiting for a chance to directly call him Enemy, and right now I only wish I could say it better."

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Solemn nods. And they walk away, and then after a bit break into a run.

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Chased by exactly zero Elves.

At ground level at least. There are inevitably practitioners from both Elf factions ready to kill them and anyone they talked to if it looks like they've been apprehended early. But Amber's busy exhaling at the tension disappearing now that her part in this gamble is over.

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Nicely done.

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Thanks. May or may not have been a blunder, but I'm happy with the execution.

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If it means the war ends quickly...

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It's true about the orcs being in constant pain, getting rid of him fast is even more important than it was yesterday.

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Yep. 

 

 

How soon do you think we'll start to notice -

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If it works, depends on how much of a setback it was. Unrealistic best case Angband falls apart as soon as they get to him.

If it doesn't work, when we start seeing them deploy magic against us.

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Great.

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For now we wait and build up counters, I guess.

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Yep. And stay in touch with the other host -

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That.

It's our last chance to claim demesnes without Enemy practitioners objecting, who goes where might have long-term consequences— but if we do that near here at all then our three orcs find out demesnes are a thing. Ugh, should have thought of this earlier.

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The time pressure was - 

 

 

- in hindsight we should have killed this batch and, if we wanted to make this play, done it in a month with others.

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I was trying to find a way to get them back alive, so that I could say I was, maybe if I had compartmentalized better—


We can still claim demesnes, maybe work toward an impenetrable fallback city, but no sequence of them ringing the front line.

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Let's get going on a fallback city.

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While hoping it's unnecessary.

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Hoping doesn't do much, unless there's some magic you haven't mentioned.

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No, just a saying. Hope for the best and plan for the worst. For planning purposes we didn't win the war five minutes ago.

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Of course we didn't. But hopefully it was worth it.

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Right. So, city!

If we go east then none of Melian's people have a prior claim on the land, that might matter later. But it's also less accessible and makes less sense as a fallback position.

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Yep. Does that matter, once it's a demesne?

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Which part?

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Whether it'd otherwise be a geographically sensible fallback position.

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We'd still have to be able to get to it.

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Should be doable. My issue with them is that it's all plains, indefensible without magic, not particularly hard to get to for us or the Enemy...

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Also should be doable. With good teamwork between the people who own bits of it, we could even change the terrain eventually. It'd just take time away from other gradual improvements.

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Then we should move fast, shouldn't we.

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Definitely.

 

They don't have anywhere near enough practitioners to literally fill a city with regular-sized demesnes, but they can designate plots along the perimeter and fill in or expand out as more people awaken. Dropping into some forgotten spot in the plains and making it self-sufficient is going to be hard, and probably necessary since the potential use case is being besieged. The magic they're already using can be scaled up, at least, once the place is halfway defensible.

As for what to actually build, most of that is better left to the people with experience running kingdoms and opinions on mandatory beauty.

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Yep, they have plans for that part. And the Fëanorians have lots and lots of engineering notes which will be put to use, if grudgingly.

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It's much better than not using them.

And once this works, there'll be another safe place for if and when everyone gets kicked out of Doriath.

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It's still not going to happen fast. Even rushed, they set out a plan that involves months of scouting and planning.

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Months sounds fast for a human project on this scale, let alone an Elf one.


It does mean that before this gets anywhere they'll know whether or not the assassination worked.

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And a few months later Angband becomes noticeable to practitioners.

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It's a pretty unmistakeable kind of noticeable. They can compare the visual metaphors each person's Sight uses, but in each case the fortress has the same identifying attribute as how that person sees practitioners. It's reminiscent of recent descriptions of Doriath. 

Which means exactly one thing.

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Figured it out. That's fast, for a Vala.

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We knew he might. There's no way they could recite a ritual's worth of gibberish, but we knew there might be magic to help with that.

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Enemy doesn't know anything about the rules.

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Yup. When he's gratuitously torturing people that the spirits see as belonging to him, that won't help. But that's not everyone. Karma's got to be against him now.

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Is there some way we can speed it along - get him to lie...

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That'd cost him, power and karma, if there were a way to safely talk to him...

We've got ways to get at him now. Some safer than others.

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Worth it. Same reason as this try was worth it.

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More practitioners who lost children before Valinor. Selected from people who wouldn't find it too hard, emotionally, to emphasize that the orcs are or might be their descendants. Delegate to them whenever you can find an excuse. We already know everything the orcs do is more Melkor's action than theirs, it's safe. But if the orcs count as belonging to their ancestors...

This isn't how I wanted to win the war. But– if it works we never lose a winnable battle.

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I was not really expecting us to get to choose between paths to victory.

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It's not even a path. There's no endgame, it just helps with other paths. And it does it by having all our practitioners exploit the spirits' opinion that people are property.

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Which we'll have thousands of years to correct afterwards.

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Make sure it gets rejected and then forgotten.

It's not nearly as bad as the Enemy, but I've been thinking of it as one of the worse monsters out there for years and now we're making a deal with it.

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It's not sentient, it can't exploit loopholes we didn't consider. 

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I don't mean it's dangerous. It's–
It's like if Fëanáro were going to keep repeating Alqualondë until stopped, and Artanis had to side with him anyway or let the Enemy win.


It is an effective idea and you should do it, I'm just taking the downside more personally than the math warrants.

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I understand. I'm sorry. 

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It's fine. Priorities.

A much funnier option, I remember people saying Valar have hundreds of times the attentional capacity we do. Is that literal hundreds, or is it actually millions? If we can dispatch enough practitioners to add up to a decent fraction of that, there's a stupid trick I need to show you.

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I think it's hundreds, millions I'd expect to look very different. Why?

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You can summon a practitioner. Just call their name, say you're summoning them. They get an unpleasant feeling, jerking them toward you until they answer or cut off the connection. It's not so strong people can't work through it, but very distracting. Nobody does this. There are better ways to communicate even without osanwë, and it's really impolite, but it's not hard.

If we have dozens of people summon the Enemy from a bunch of different places, he's stuck constantly hanging up on us.

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Pfft.

 

I love it, but is it likely to provoke him into acting out?

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Maybe. It's very literally asking for it. But whatever he's got shouldn't be worse than what he'd have after any amount of time spent not being distracted.

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Okay. We can set up a rotation, or ask my cousins if they'd like to - we're going to need to collaborate closely with them on this anyway -

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Are we? I mean, we could, probably should so it's not just our practitioners sinking time into it, but what happens if we don't?

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Not with annoying the Enemy, but with any kind of plan to sink him with karma, yeah.

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That.

I played down the ancestry part when telling them, so they'd contribute to it getting less important. Maitimo will probably figure out that me emphasizing individual personhood means the rules aren't immutable.

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I should probably just talk to Maitimo.

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Would that be relevantly better?

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Resentfully letting things slip to them seems like not the best possible relationship to have for something that's going to require their active, informed participation. 

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It's just that if he figures it out, their faction might have different ideas about what changes need to be made. The telling them about the Enemy's new problem is unambiguously good.

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You think we'll successfully go thousands of years without him figuring it out? While we're trying to use it to sink the Enemy?

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For sinking the Enemy we're relying on it not changing, the mutability shouldn't be obvious based on that?

But yeah, when you put it like that it sounds pretty inevitable.

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So we need a working relationship with them that's not 'they pretend everything's all right, spy constantly, sell us out at will; we use their notes'.

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You're not wrong, but that sounds hard to establish. What with the selling out being very much a thing with or without working relationships.

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Yeah. I'm not sure what to do about that, except be cleverer than him, and -

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The other option is to make up for that by keeping all the information asymmetrical, but of course that's what the Enemy would want us to do.

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Yep. Also we are not really very good at it, are we.

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Nope.

Maybe we could get some mileage out of the whole "no one is harmed by sharing strategically relevant information" thing he used to want. Since this is very definitely a case of that.

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It's worth a try, at least. He doesn't still claim to want that?

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I didn't ask, but the Doriath stunt was at the very least not prioritizing that.

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No, it wasn't. Alright, ask him if he sees any way he can credibly commit to being a safe person to share things with and a pleasant person to be an ally to, maybe he'll have an idea.

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And then it'll either work or we'll end up keeping things from them without being conflicted about it. Hopefully the first, and he does have all kinds of incentives to make it that one.

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Yeah.

Sigh.

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They don't wait very long to talk to the Fëanorians; Angband is just as visible to the other side as to them. 
The flight over is more tense than usual, with the potentially increasing number of observers. Once she's reached Maitimo and gotten down to business,

We have backup plans for this. They'd work better if we bring you in. That would involve telling you things that could easily work against us. Or even would by default. I'm not optimistic, but if you can think of a way we can trust you...

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To want the Enemy dead?

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To not frustrate our other goals afterward, or use the same tactic against us. If it were just about wanting the Enemy dead there'd be no problem there.

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I can't make promises on that front without some sense of what the other goals are. 

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Inconveniently, I'd much rather not say the goal I'm thinking of without being able to trust you to not exploit it.

We could separate it out, at least describe the plan that doesn't have that problem.

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Go ahead.

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It still has the problem where it's easily used against us.

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I care about the people in your host. It is a far second to winning the war but I am trying as best I can with the resources I have to do right by them. I do not actually think there were courses of action available to me that made them safer or more capable than the one I've taken. 

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And I'm not accusing you of planning an outright attack, but we both know your people working against us isn't impossible.

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I didn't work against their host. I played you, personally, and I harmed Melian, who I do not think very highly of although it's a lovely kingdom she's got there, but I didn't hurt them except insofar as they have a blanket interest in having an edge on us.

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The point being, if it ever comes up that you want to slow us down–or any of us personally, for that matter–we'd be handing you a way to do that.

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I don't want that. I can't think of a situation where I'd want that and you wouldn't. I don't even particularly desire to leave the option open, my cousins are good and courageous and sensible people, but I'm not going to swear to future action on as little information as that. 

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I'm not even sure it would work if you did. I've thought of ways around 'I swear that I would accept this oath,' and you've had more practice with oaths than me. It just seemed unfair to unilaterally move against the Enemy without at least giving you a chance to be impossibly convincing about it.

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Does involving us affect the odds of success against the Enemy, or the timeline, or lower the risk of failure -

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No to those, but more people would increase the effect if it works.


The fact that it's a trump card does mean we're less worried about keeping the magical edge on you, though. I brought mediocre Quenya translations of some books on elementalism...

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Thank you. So resources committed by us means you don't have to commit all of your own?

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More like it'd take more resources than we have but including yours could increase the size of the partial success.

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And what resources do you need for a full success -

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A lot more practitioners. We've been scaling up, like Findekáno told you, but that's where the bottleneck is going to stay for the near future.

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So the question is whether we'll deploy a scarce and valuable resource so that you don't have to overextend yourselves using your supply of the same scarce and valuable resource and you're disinterested in sharing because we might use it against you? It seems very much to our advantage, were we in fact adversaries, to let the whole burden and risk land on you.

Permalink Mark Unread

The other side is that if we don't tell you what we're doing, we can stop attacks by other means. Should we end up as adversaries.

Permalink Mark Unread

The probability you can pull off an operation involving several hundred people without me knowing everything they know by the end of the month is negligible. 

Permalink Mark Unread

Nod. There's knowing what they do and knowing how to imitate.

The fact that he's trying that argument is a surprisingly good sign. If he were currently adversarial he could just not bring that up and walk off with the information.

Permalink Mark Unread

Somehow I bet we could figure it out. Maybe not in a month. I'd put something-materially-scarce down on having it within three, though, and certainly on the time scale where we might end up our cousins' adversaries.

Permalink Mark Unread

I'd be tempted to take that bet, but kind of already did by giving you the books.

Permalink Mark Unread

So, the way I see it, I can pretend we haven't figured it out and thereby avoid committing our resources and - to the extent things are zero-sum between our hosts - harm you, or I can admit I've figured it out and then start helping even though this will probably make my reputation for untrustworthiness even worse. And I'm going to do that, because I want the Enemy dead very badly.

Or you could tell us and we could spend the research time on something else, but I'm not sure the research won't be fruitful even to the extent it doesn't bear on this specific secret plan of yours, and we'll probably accomplish about as much magical-research-wise in the next year whether we're hunting down your secret or not. I am assuming it's not reproducible from the effect, or the Enemy can do it, but it's also not tremendously complex because it's not in your domain of specialization and you don't know much else that is complicated and you're not bottlenecked by training people to do it. I can brute-force that in a year, the way my people work. 

So the only advantage to telling us now is that we can start helping sooner - and, I guess, that we can't admit we know it and offer our help at a time convenient to us - but it certainly seems that the only disadvantage is that you don't like us, unless I am to conclude you're planning on picking a fight with us in the next few years.

Permalink Mark Unread

We definitely aren't. 
Didn't booby-trapped the books or anything, by the way, that's the same translation we use.

I'm not going to comment on the difficulty of duplicating this plan. But if you do then I don't think saying you did will hurt your reputation more; we know you have spies and you haven't agreed not to try.

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All right. Let us know if you change your mind on wanting help before we've got it. You'll know when we've got it, because it obviously involves a way of interacting with practitioners at range or it wouldn't be a new development.

Permalink Mark Unread

Well, that sounded ambiguously threatening. I assume you didn't mean it at face value.

Permalink Mark Unread

Far be it from me to sound ambiguously threatening. If you can get me an estimate of how valuable being able to trust us on this would be I can see if I can get clearance to be outright helpful.

Permalink Mark Unread

On this in particular, helpful but not critical. Less valuable than being able to trust each other in general would be.

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I know. If there were a less costly solution I'd do it in a heartbeat.

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I believe you.

 

Good luck with the research, I suppose– you'll be advanced enough soon that the warnings about trial and error start applying, and exceeding your current skill is kind of the point...

Permalink Mark Unread

Take care. Do let us know if it's urgent you trust me.

Permalink Mark Unread

I really hope that doesn't become urgent. But I will.

Take care.

Permalink Mark Unread

If it were, what I'd do is swear not to keep any thoughts private from you. But  - the trust problem goes both ways, on something like that.

Permalink Mark Unread

I, uh, very definitely hope it doesn't become that urgent. That's terrifying.

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Luckily we have the lovely alternative of me working around your disinclination to tell me things. 

Permalink Mark Unread

Keep in mind if you don't know this specific thing we're not worried about you overwhelming us with magic. Might not be the best use of a month's spying resources even if it'd work.

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If it'd be worth having our help with, enough that you came out here hoping we'd think of something that'd let you trust me, then it's worth having our help with even though I can't think of anything without unacceptably high costs.

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I don't think that follows. Playing this card close to the chest means we can be more confident about giving out other magic knowledge; if there were something unexpectedly convincing we could have done both.

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Maybe I just stubbornly want to be involved in anything at all that hurts the Enemy, if the opportunity costs are worth it by your estimation and the only reason it's not happening is that you don't trust us.

Permalink Mark Unread

Could be. If you did it would even help. The question is whether it'd help more than us continuing to share other magic usable against the Enemy.

Permalink Mark Unread

I don't think I understand why our figuring out this makes you less able to share other things.

Permalink Mark Unread

Less safe. It would be more effective if one of our hosts used it against the other than against the Enemy. If we have it and you don't we're almost categorically not worried about open attack.

If you were serious about not particularly wanting to keep that option open, and think you can trust us not to strike first of course, not pursuing this is a pretty good way to go.

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I'd much rather achieve that result by having us all swear to drop any weapons and not use any magic if you say 'elephant' than by not picking up things that'll help against the Enemy.

Permalink Mark Unread

That sounds stupidly dangerous. If nothing else, the Enemy will probably have better impersonation ability soon.

Permalink Mark Unread

Were you planning to tell him the passphrase? Anyway, you're not going to be able to distinguish between 'we figured it out and are pretending not to' and 'we decided to let it rest', so you're not going to have the security you want either way.

Permalink Mark Unread

It might be less obvious than you think. We did know you had spies and a research team.

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Both of which I have strictly more information about than you do. 

Permalink Mark Unread

True. If you want to gamble on finding out and hiding the fact that you did, I can't stop you.

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I don't want to do that. I'll discuss it with my people and I expect we'll decide to figure it out and then help and I will tell you both of our decision and when we figure it out. I just feel obliged to point out that if you're treating us as hostile you're doing a bad job of it.

You also said there was a second secret, you could very plausibly have led with the one we'll be able to derive in order to have a justification for the question that didn't call a lot of attention to the much-more-important second secret.

Permalink Mark Unread

We don't think you're hostile. We don't expect you to become hostile and are gambling on that probability.

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So, absent the problem of me being tricky with oaths, is there even anything that would reassure you. Even complete and total assurance that I am currently acting in the best interests of your host as far as I can and don't expect anything to change that doesn't actually protect against what you seem to be afraid of...

Permalink Mark Unread

Not that we could think of. It might just be an impossible question.

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Or maybe complete certainty that no one will ever have interests counter to yours is the wrong standard to be using for decisionmaking.

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Depends on the decision, doesn't it. But yes, we're less paranoid than that or we'd be cutting you out completely.

Permalink Mark Unread

I don't think that'd be the right call even under maximum paranoia; you still don't know how we're spying on you. 

Permalink Mark Unread

Trying to, then.
The unknown spying method sounds like a reason to be more paranoid, but why would it suggest telling you more if we were?

Permalink Mark Unread

If the outcome should you ignore us entirely is 'we don't get any information', that's a reason to try it. If the outcome is 'we get an unclear but significant share of the information anyway, and can't run ideas by you to check if they're safe or worthwhile, and have no incentives to not annoy you...'

Permalink Mark Unread

And if we don't mind incentivizing you to spy in the first place.

But we're not actually trying that; it can stay safely hypothetical.

Permalink Mark Unread

I can stop the spying. It sounds like you mostly don't want us to know these things because you don't trust us not to use them against you, and I trust myself not to use them against you, so that reason is not a reason to stop spying. But I can, if you have a better reason than that.

Permalink Mark Unread

It's that, plus the fact that if we're the only ones who can replicate this then we don't have to be watching our backs nearly as much. Even once you're more powerful than we are.

Permalink Mark Unread

That's a good argument for telling you I've stopped spying on you.

Permalink Mark Unread

With the obvious side effect if you do say that. If it's undetectable enough, probably every reason comes with the same distinction.

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Fundamentally, if you don't trust me you're not going to be able to let your guard down regardless of what I'm actually doing.

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Probably not. Just thought I had to check in case there was an astoundingly clever way around that.

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If there were anything costless I'd do it already. There are costly ways to verify current sincerity of intentions and the absence of any clever games or oaths or commitments that would affect intentions. If that's not sufficient, then the only way is an oath over future actions and nothing you've mentioned would make that worth it. 

Permalink Mark Unread

Yeah, that'd be extreme.

Oh well. Good skill and luck as applicable, with the running a war.

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Likewise. Sigh. I'd have told you what I was going to do if I had anticipated you'd react by refusing to accept any conceivable proof we weren't about to attack you.

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It's–  nohe already knows the precise degree of exaggeration there.

I wish there'd been some easy solution.
Anything else we need to talk about?

Permalink Mark Unread

No. Take care.

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So she returns to the host and reports the lack of result.

Permalink Mark Unread

Not surprised. Will they be able to figure it out on their own?

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Probably eventually. I made sure not to comment on his guess that it wasn't in my specialty, and a complicated-looking decoy device that explodes if captured would have been a good idea anyway, but it's not the most permanent secret. Should take him longer than he thought, at least.

Permalink Mark Unread

If they're going to get it eventually, do we benefit from having it be later rather than sooner?

Permalink Mark Unread

Might. With enough time, any secret is probably going to get figured out. And if it somehow fails noticeably, we stop deploying it against the Enemy and it really can last indefinitely.

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Sigh. Thanks. I'll tell the King.

Permalink Mark Unread

Once everyone's up to date, they can start deploying it. They test the range first; back on Earth no one uses this except in the occasional emergency when you really don't want to be contacting someone as far away as possible. It reaches farther than osanwë, so they'll have plenty of space to call from a lot of directions and run if attacked.

The gadgets use unnecessarily complicated elemental bindings so the function can't be guessed by looking at them. Most of the participants have not been told how unnecessary it is. Amber teaches the volunteers to say they're summoning Melkor in English. They know what it means and will in fact be summoning him, but any eavesdroppers won't get much from it. And of course all discussion of the plan is over osanwë. See if Maitimo can get through that.

Permalink Mark Unread

Maitimo's busy - plants grow okay under a few variants on electrical lighting, but not under a few others, and making sure none of the effects of electricity are visible is a hassle. They've sent an emissary to the Dwarves all the way out in Tumunzahar and are excited by the potential for trade there; they've been selling the Dwarves the same forge-heating options they have installed at home, and collecting elementals for those. They've worked their way through the books on elementals. 

 

They're learning English. The books are translated, and they're curious how closely translated, and the palantiri are good enough, when combined with Elven eyesight, to have gotten occasional glimpses of the sources, and it's the language Amber thinks in by default though it's hard to learn a language from osanwë. When they hear the volunteers speaking English they redouble efforts on that front. They also try saying the same thing aloud, of course, and saying it with different words in place of 'Melkor', but with no results. 

So, English. Fëanor thinks he could do it if he could see four full pages of the books, maybe from only two. They have a translation, after all; it's the easiest possible circumstance under which to learn a language. But someone would have to open a book within sight of the sky, and until that happens, exploration down that particular avenue is probably not the best return on their time.

Permalink Mark Unread

They'll also have to cancel the early attempts toward flight. If it's magically assisted, the Enemy can see that now. (The books were electronic copies, for portability. Magically keeping the battery from dying was enough of a hassle that probably no one's going to consult the original English very often.)

 


It's not very long before they try the first actual attempt at operation Is Your Refrigerator Running. They position themselves just barely within range, the devices between them and Angband, and start chanting. "Melkor, I summon you." "Melkor, I summon you." "Melkor." It's very repetitive and boring. But each person doing it represents most of one human attentional capacity the Enemy isn't spending on Enemy things.

Permalink Mark Unread

It takes Angband about two weeks to react, via a wave of poison gas rolling across the plains.

Permalink Mark Unread

They don't have a whole lot of wind or air spirits. Can't just casually purify it. But few isn't none; is it susceptible to a wind blowing against it? If so they could maybe maintain a pocket where the atmosphere is breathable.

Permalink Mark Unread

A wind'll do something, but by the time it's blanketed the area they're going to have a pretty narrow breathable area and no visibility.

Permalink Mark Unread

They could probably avoid the gas just by taking to the air. Which would leave them above a poison cloud, so there's no reason not to also circle around to a different side of Angband. Let the Enemy waste his however he did that.

Permalink Mark Unread

The cloud drifts off towards the Fëanorians rather than dissipating, but the practitioners are well clear of it.

Permalink Mark Unread

They can order some air spirits to turn the air back into air. It'll take a long time to reduce the poison to nothing even if the Enemy isn't actively resisting, but the opportunity cost is only that the people using those to fly have to hitch a ride with someone else.

Permalink Mark Unread

The poison cloud blankets quite a radius but not everywhere they could possibly be.

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One person peels off to warn the Fëanorians, in case they haven't seen it yet. The rest resume their shift prank calling the Dark Lord.

Is there anywhere in particular it's covering or not covering? Amber asks the ranking person who's off shift. That circle on the plains probably isn't significant in some way. Probably.

Permalink Mark Unread

Not that we know of, no. Might be worth perturbing it in places to see if it's cover for something -

Permalink Mark Unread

It'll slow down getting rid of it, but that's already slow.

Anything uncovered if winds start blowing from points the officer picks at random?

Permalink Mark Unread

Nope.

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Just a perfectly ordinary cloud of poison gas? Good. It can sit there and dwindle. Slowly.

Permalink Mark Unread

Very slowly.

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Which is fine. It's not threatening anyone right now, and they can go back to interfering with the Enemy.

Permalink Mark Unread

And they even have a sort of confirmation that it does bother the Enemy.

Permalink Mark Unread

And that he spent resources on stopping it. They couldn't have set that cloud up in two weeks; if he couldn't then he's at a worse absolute position as well as relative.

Permalink Mark Unread

Well, assuming they manage to dissipate the cloud before it goes off and poisons the other host, which is probably the purpose it was originally intended for.

Permalink Mark Unread

Right. That. It does seem like a solvable problem, even if no solution jumps out as obviously going to work.

More air spirits to slow it down and purify it, maybe raising some barriers to divert it... isn't there a mountain range in between, how was it supposed to go past that?

Permalink Mark Unread

It narrows and files through the pass almost like something sentient. This is a good place to throw air spirits at it.

Permalink Mark Unread

Air, and everything else. Stone's slow... how about a tall thin wall of water? Anything solid could move right through, of course, but gas can't. Or shouldn't.

Permalink Mark Unread

Doesn't.

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A collective sigh of relief on that one. Subsequent plans were more desperate.

They've got a few elementals that can do air purification, and people looking for more. Maybe the Fëanorians can contribute, too.

Permalink Mark Unread

They'll send some. They appreciate the advance warning on the provoking-Melkor, that was thoughtful of the Nolofinweans and let them prepare defenses. 

 

Did we give them advance notice? someone asks Amber.

Permalink Mark Unread

The Fëanorians are very welcome on that, and hopefully they'll do the same when they're the ones with the harebrained plot.

Yes. Didn't say what or how, but they think they'll figure it out anyway. All the secrecy wasn't just because of the Enemy.

Permalink Mark Unread

Huh. Fair enough.

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Anticlimactic is probably the best thing they could hope for, for Enemy retaliation, but it's looking like this was that. Take that, Melkor. (Also get over here, you're being called.)

Permalink Mark Unread

 

And there is no further retaliation.

Permalink Mark Unread

Great. Back to the new normal, then.

Amber's taking shorter shifts than the Elves, even though the Nolofinweans never did imitate the oath-fueled endurance. It's not exactly embarrassing, what with the species differences, but hopefully no one is thinking it ought to be.

There's a sudden shortage of practitioners now that there can never be too many on Melkor-baiting duty. They can keep awakening more, and a few more, and watching for the Enemy's next move while plotting their own.

 

Permalink Mark Unread

The Enemy continues not reacting.

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That's good, probably. Means he's just absorbing the distraction from being called several dozen directions at any given second. Hard to say how good that is without knowing how much bigger than a human's his mind is.

Permalink Mark Unread

Eventually he gets fed up and heads north from Angband and out of their range.

Permalink Mark Unread

Well. That's not Melian-leaving-Doriath levels of unexpected, but wow.

They could follow. They'd have to come prepared for cold, and they wouldn't have nearly as many lines of retreat, but they could. If they're annoying enough to cost him more than he gains from being in Angband, maybe they even should.

Permalink Mark Unread

Or he's hoping to draw everyone north and kill them.

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Or that. And we don't actually have anything qualitatively different if it comes to a direct fight.

The Silmarils. Do you think he brought them with him? Because the Fëanorians will know as soon as they look, and the jewels either aren't with him or aren't in Angband. They might try something themselves.

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I doubt they's be stupid enough to storm Angband. Or him. But - well, they might be.

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Maybe. And, I'm guessing you're right. He speeds up time in Angband, right? He can hang up on us faster than we can call him; whatever we can do is that much weaker. This must be a trap.

Permalink Mark Unread

Yeah, Valar can influence time in their domains. So - probably. We stay home. And warn them to do the same, if they've noticed their jewelry moving.

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Will they be able to? This legitimately is the most vulnerable the Silmarils have been, and it only lasts until the Enemy gives up on the trap and goes back.

Permalink Mark Unread

Oath's not actually to recover the damned things, just murder anyone who withholds them.

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It's also the most vulnerable he's been, even if it is a trap. They'll at least know if anything they have has a shot, I guess.

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Yeah. 

Sigh.

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This was a success. We just drove a Vala out of his domain by being impolite. Even with having to convince the Fëanorians not to take a risk, it's a win.

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Yes, it is that. We should have a festival. I'll suggest it.

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Might have to invent a pretext, but it's not like we didn't earn one.

Permalink Mark Unread

We put in long hours for it.

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Very. I'd suggest trying to point it at Sauron now that Moringotto's out, or any other important minions whose names we know, but to be honest I'd rather just take the win.

Permalink Mark Unread

We can consider whether it's safe to do that later.

Permalink Mark Unread

Yeah. I'm not sure how much of my not wanting to do that is actual reasons and how much is just wanting to be done. Later sounds good.

Permalink Mark Unread

And he returns to announce and plan the festival.

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Amber warns the Fëanorians. The Enemy left Angband, it's probably to see if anyone chases him, if it looks like the Silmarils moved north that's why, and charging after either him or them is almost as risky as it usually is. She stays for as short a duration as she can.

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Yep, they noticed, weren't planning on it, bye.

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Good.

On the way out she checks for the Fëanorian-to-Angband connections to see whether they did move north.

Permalink Mark Unread

Yep.

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Assuming no one figured out how to fake that, of course. Still, good to know.

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They throw a festival. It's lovely. It lasts three weeks and involves lots of singing.

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Neither the singing nor the loveliness was a surprise. Three weeks? Three Elf weeks. Impressive.

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It's how long festivals lasted in Valinor. And everyone needs a break.

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Very true. And it makes sense different species would have different frames of reference for that.

The Enemy's on your time scale, right?

Permalink Mark Unread

Valar are usually slower. 

Permalink Mark Unread

I was just picturing the idea of holding a festival for what turns out to be a strategically critical amount of time. Unlikely, but still.

Permalink Mark Unread

We decided not to pursue him; what else could we be doing?

Permalink Mark Unread

Doing the same to subordinates who may or may not be practitioners, working toward building our refuge city, maybe even brainstorming ways to weaken Angband while he's gone. There's always something.

Permalink Mark Unread

We can do most of those things during a festival. 

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Probably shouldn't implement the attacking Angband one, but that's just for general 'don't attack Angband' reasons not anything specific to now.

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I have people occasionally checking whether he's still out of range. He is.

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Hopefully taking advantage of the Vala capacity for twiddling thumbs.

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Probably went to Utumno, but I don't think it's wise to try pursuing him there.

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Yeah, we decided against going there even without him and against going after him even without him having a fortress. He can twiddle uninterrupted.

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In hindsight it perhaps would have been wise to destroy it while it was unoccupied. But yes.

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That having been decided, it'd be an ideal chance to attack Angband if they had anything with the slightest chance of working. If. Absent that, may as well enjoy the next three weeks as much as possible while keeping one eye on the Enemy.

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The Enemy returns to Angband after ten days. 

Permalink Mark Unread

Huh. I didn't know Valar did anything that fast.

Permalink Mark Unread

I mean, the Darkening and Finwë's assassination and the sack of Formenos happened quickly. They don't plan quickly, and their magic doesn't work quickly, but they are perfectly capable of acting in - normal spans of time.

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That's interesting, he didn't have all that much longer to figure out how to react than to actually do it. Maybe if we could figure it out there'd be some kind of clue there about what stopped him from marching out and killing us pre-magic.

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It is apparently not categorical unwillingness to leave Angband. Maybe he just wanted something in Utumno and did not trust anyone with the errand. Maybe he actually leaves a lot and we just previously had no way to notice.

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A secret errand would be a bit too much of a coincidence to swallow... I'd like to lean more toward it meaning that whatever cost it would involve only applies when he attacks, with retreating being free. That's probably just optimism talking.

Permalink Mark Unread

Probably.

 


We should get started on turning the universe against him.

Permalink Mark Unread

That should have already started. Depends more on him than us. We can at least take advantage of it early with the putting people who might have biological orc descendants in charge of missions, but we can't make his karma worse for him.

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If he breaks another parley - if we ask for one...

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That'd hurt him a lot, but telling a lie would be worth the recovery time if he captures a practitioner. It's not fatal by itself. We could hit him while he's weak from it once there's something to hit him with–

Permalink Mark Unread

Do we even have prospects of something to hit him with?

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Enough practitioners to actually incapacitate him with the summoning trick. Really big elementals from the Ice? Lumps of metal with a high melting point dropping out of orbit, if orbits work here.

Theoretically we could just wait; he'll be digging himself deeper and the spirits will hold him to account for it eventually. Often correctly, even.

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Can we bind elementals big enough to be a threat to him? 

 

Waiting is tempting, honestly. 

Permalink Mark Unread

We wouldn't be able to be sure we had anything big enough. 

Problem with waiting is that in the meantime he's being himself. Torturing whoever he's got. Plus his practitioners probably outnumber ours. They consider oath-enforced obedience to a dictator the norm. If that sticks around for a few dozen Years, magic'll listen.

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And then he'll stop racking up bad karma for it?

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That too. I was thinking it'd be one more big thing to correct even after he's gone.

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After he's gone we can fix anything, we'll have forever. And Varda said there'll be humans; we can teach them good rules, too.

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Nod.

Maybe even find a way to safely dispense with the secrecy.

If it does come to waiting long-term, I want to at least look into trying the artificial meteor strikes. Do you think the Valar monitor for space travel the way they do the world's edge?

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I doubt it. How would anyone do it without magic?

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Rockets. She only knows how rockets work in generalities, but sends that. And lots of math, most of which probably doesn't apply here.

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Throw it at Elenwë just in case, but yes, probably not.

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Yeah. I'm not counting on this but it'd be stupid to overlook it.

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Well, we have magic, we might be able to do it even if it's not possible in this universe without.

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We'll have to test it. On a continent no one's watching.

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Risky to just try it on Angband?

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I mean, we either don't hit hard enough and tip the Enemy off or we do but don't know how close is safe to stand. It won't be as well aimed as actual rocket scientists can do.

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I am not sure there's anywhere you could test without tipping him off.

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Really? Valinor's not a candidate for other reasons, but empty islands?

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None that we know of. And he might hear such an explosion, and Ulmo might be furious.

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Empty continent, then, and we can just not test in the same place twice in case it does get his attention. I don't know how much there is to learn from a crater.

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Could know he needs to protect Angband against that avenue of attack.

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Hm. His magic's slow, right? We could try a couple tests, and the real one as soon as possible if they're accurate enough to be safe.

Permalink Mark Unread

That is probably the way to go, yeah.

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Good, then the rest's just a practical problem. I'll have to borrow Elenwë and check if gravity still works, and if so we'll need whatever metal you can get that's hardest to melt.

Permalink Mark Unread

I will start inquiring.

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In the meantime, back to spamming the Enemy or are you planning to give the practitioners the rest of the break they earned?

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Back to spamming the Enemy. It seems likely it did something.

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And if it does the same thing again, maybe we can throw things at him while he isn't at his strongest.

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Yep.

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So the people who know what the festival's really about get rotated out to resume chanting things at Melkor. Amber prioritizes talking math and gravity with Elenwë; the final product could be needed at any time.

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Gravity: behaves at least in the sense that objects accelerate when you drop them. They don't have the precision instruments to test more than that.

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Lead balls and wire? Would have been nice to have some numbers to run. They do have unfair advantages in the preventing air currents department. 

 

Well, do objects accelerate at the same speed and parallel directions regardless of where above the disc they're dropped from? If so then it doesn't make sense but at least aiming will be easy.

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That is how it works at least unless you get close to the edge.

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Which they are not.

If whatever the Valar did to make down be down instead of hubwards keeps applying regardless of altitude, they can just send projectiles up and ram them back down. The main limitation would be how much mass they can do it with, not whether they can time an orbit right.

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There are no signs that the false gravity stops behaving the way it does higher up, until they get high enough to see the whole disk. At that point things they drop start skewing oddly and where they land is not predictable at all.

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Valar. If they could have figured out the "get a bunch of stuff and leave it alone" strategy for making spheres, this would be a lot more effective. As it is they'll have an upper bound on height and probably speed.

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They can use magic for speed, right?

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Yep. The state of the art in speed-affecting magic is still the gravity they stole from the edge of the world that one time. It'll be far better than literally just dropping things, but they do have upper limits.

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Well, hopefully it'll be enough.

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Hopefully. Directing rods from God at a literal god would be much cooler, but it's still a supersonic lump of metal. (Now that there's no reentry issue, at least they can prioritize hardness instead of keeping it solid. Still probably not worth enchanting the single-use projectiles.)

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Might be worth that. Delays the operation by six weeks but it seems very plausible the Enemy can only be injured by magic.

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Do they have much chance of hitting him personally? Even if they try while they have a clear shot, it's a siege weapon and hard to aim very precisely.

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He kind of is Angband, the way Melian is Doriath.

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Right. Six weeks it is.

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Could consult the Fëanorians about enchantments to use.

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Could, but–

–okay, admittedly probably should. There's no possible way it benefits the Fëanorians to sabotage the enchantment or anything extreme like that; the worst they'd say is no. Unless they're worried about it being pointed at Huan or something.

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I think at this point you're actually more paranoid than me. 

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Entirely possible. I don't think they're that paranoid, is the relevant thing.

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And they like mattering. I think they'll help.

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And we'll let them, because even without a time limit speeding up the six weeks is worth it.

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And because we do not have anyone who is anywhere near as good at magical metalworking.

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We do already have the enchantment that lets the swords work against Maiar; do they use a different one or is it the same thing but generally better?

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It would surprise me if they aren't developing better ones.

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And, we probably don't have exactly one shot at this, but maybe we do. So it makes sense to tell them in case they've got something that'd be better off if the timelines matched.

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And also because it would surprise me if they haven't thought of it themselves, even without the gravity elementals to play with.

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Good point. Really good point, actually. How likely is it that the reason they haven't done it already was not being able to throw things hard enough?

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Not especially likely.

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Yeah. And I can't really picture it being fear of provoking the Enemy...

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So they are probably working on something enchanted to pull it off better.

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Convenient. Then we can just volunteer our delivery system.

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At a minimum it would be very silly to duplicate all the effort.

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I'm hoping they'll have something completely independent instead, to make things that much harder on the Enemy. We'll see.

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Yes.

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So: Fëanorians. Opinions on when to throw things?

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Yes, we were thinking of waiting until we can drop a lot at once, if he decides to retaliate in kind a lot of people will die and we will eventually have the capacity to keep him out of the air after we level Angband but we do not have it yet. Do my cousins want to risk it sooner?

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That's mostly me, to be honest.

If it's quantity that's the problem, can we substitute hitting harder? We can send projectiles that would level any nonmagical fortress; the issue is whether the enchantments can let it apply to Angband.

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We should be able to do that. Why do you expect you can hit a lot harder than we can?

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Better equipment. We've been using gravity elementals for moving mass, and those weren't easy to get.
We can only launch things so high because this world is weird, but we can mess with the direction and strength of down, drop missiles horizontally if we need more room to accelerate or just to be safe, and the projectiles end up moving several times the speed of sound. Um, if they're aerodynamic. Accuracy's not great but Angband's a big target.

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Aerodynamic is not the hard part of projectile manufacture. How many can you do that way, and how many at a time?

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Varies with how heavy they are and how much force we want to use. We've been rounding off to seventy-two tons at a time; it's probably more useful to split that into barrages since they'll penetrate more than they bludgeon.

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And how long between barrages?

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Um, each practitioner can set up a missile in about sixty seconds if they're really on the ball. To keep it up we'd need a lot of people manning the artillery.

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You have a lot of people, at this point.

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We do.

I'm very sure we could ruin an Angband-shaped fortress, but the Enemy might just be immune to kinetics, so.

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The Enemy is very plausibly immune to everything. Knocking down his fortress is still probably a good idea, and we cannot really fear it gives him the idea - he can't have failed to think of 'drop rocks'.

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And 'magically throw things very fast' isn't that much more creative, even if he'd have to do it differently.

It'd take us weeks to enchant things to work against Angband. You could do it faster and better, but if each projectile has to be done individually we'd be talking about a lot of magic. Is it Elf-only, or is this something we can contract out to the Dwarves?

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We can contract it out, but it'll be expensive.

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If it's between that and spending a lot of the enchanters' time... expensive as in large purchase, or expensive as in we couldn't finance it if we started an industrial revolution?

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We are starting an industrial revolution - Dwarf cities are underground, don't worry, we're handling everything with appropriate caution - and that is the only reason we might be able to afford it.

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There's if and then there's if.

Would it be more or less feasible than doing it here? Because if it's less then we have enough enchantment capability to equal an industrial revolution and should probably see about buying their economy...

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What have you been thinking we're doing? The main delay is travel times, it's impossible to buy something you can't communicate with very often. Anyway, asking them to do it is more feasible than doing it ourselves, but higher opportunity cost, our credit with the Dwarves substitutes for enchanter time but also substitutes for other things hard to come by.

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I didn't know you were taking over their economy twice simultaneously.

Hiring enchanters was a spur of the moment suggestion, if it's not worth it's not worth it. We were expecting to have to enchant the projectiles first, and that would take weeks.

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And that's too long? I was going to say 'year or two' on having a sufficient supply.

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It's too long if it's longer than it has to be.

Is the year or two before or after factoring in the better launching system?

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The challenge is enchanting something that will do more than superficial damage, and enchanting enough of them. 

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Is it that much harder than we anticipated, or are you working from a different scale of how much damage it takes to be worth it?

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Likely the latter. Odds of success are much more important than time to success, too, here.

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True. But retaliating in kind is a thing he could already do; throwing things isn't an idea he needs to imitate. 

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We have some speculation on that. Not sharing, sorry. We think it is worth the time to develop things that could at least in principle shred a Vala.

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Well. That was part of why I asked, was in case there was something we should match the timing to.

Still. Years?

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There is very little gained by hitting him in ways that do not kill him.

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Our target was Angband. It would be– not a final win, but a win.

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What would it achieve, exactly?

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It'd be a setback for him, he's more powerful in Angband and if we can make there not be an Angband that's not something he can replace easily.

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We are unconvinced both that levelling the fortress itself will do anything about there being an Angband in the relevant sense and that the continent will not crumble with it.

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That's a risk? I guess if it did manage to kill him...

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It is a risk. Worth it if it killed him, but something of a disaster if it merely inconvenienced him.

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How would the continent be destroyed along with Angband instead of the Enemy?

He might be trying to stall, if there's a reason for that. Maybe the Vala-killing weapon is going to be more effective or completed sooner than he wants to say...

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If the Enemy decides to channel or magnify the vast amounts of energy we are throwing at him, instead of trying to protect his territory from them. That is plausibly the sort of thing he could do within his domain.

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Okay. It was already preferable to do it while he's out, if he leaves again. Or we could wait until there are enough practitioners for our other weapon to be a more complete success.

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If that's going to happen inside a year it seems less easily used to have catastrophic side effects, yes.

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Definitely. Your years are long. But I mean if it's simultaneous we wouldn't have to worry about him redirecting anything.

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Can't comment on the feasibility of that, given my current information.

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Well, I'll pass on the message that you think a year or two might be enough to have a shot at him as well as his fortress. I'll still try to push for targeting Angband sooner if possible, probably that means scaling up what we're already doing until we're very sure it's safe. Definitely don't plan to launch without notifying you, of course.

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We would need a fair bit of advance warning to evacuate even a fraction of the people you would be putting in danger for what does not sound like any strategic benefit.

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For probably weakening him and definitely denying him his defenses. We can do advance warning, but the point is to wait until we aren't endangering the continent even if he'd try this.

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In that case I am back to being unable to comment. Take care.

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And you too.

She passes on the message, almost hoping it sounds unconvincing. It's not exactly impatience if "wait fifteen years" isn't in the human repertoire, right?

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I wish we knew more about how Valar operate so we could estimate better whether reducing Angband to rubble does harm him, rather than annoying or provoking or trivially inconveniencing him.

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Melian might tell us. We should talk to her before trying anyway, to verify Doriath would be safe if he did strike back like this.

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And we tried the fast 'maybe it's easier than we expected' play, and it did not work.

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She knows about that one... she'll definitely be against this even before hearing what it is.
We could demonstrate the summoning trick and prove that works, but I don't see that affecting much.

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And the Fëanorians seem likely to be able to somehow learn it from her.

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We could invent an excuse to conspicuously not explain it, maybe, and just show that it works.

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That seems even less likely to impress her.

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Yeah. Well, we could pretend 'we point this contraption and it happens' is the full story and hope she stays uninterested in the mechanics. Or just let her think we're trigger-happy and reckless.

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I am fine with going ahead without her leave, I am less comfortable going ahead without much certainty we won't just escalate the war.

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I'm not sure I bought that part, honestly. The Enemy isn't sitting there thinking 'you know what I need for my doomsday device is some really fast incoming weapons,' and if he were he could launch some.

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I do not think it is likely that he lacks the capability and we would grant him it, I think it is likely we would annoy him enough for it to be worth it, or destroy the only reason he has for keeping anything in Endorë above water.

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That one's more worrying. But– we can't fight a war by trying not to annoy him too much. We might succeed.

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That's a good argument for things that might kill him. I am not persuaded by it as an argument for things that might weaken him.

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We're weakening him with the constant name-calling. We could have held off until we probably had enough to incapacitate him; should we have?

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I am very uncertain. But there was at least no risk the name-calling would leave him with no reason not to kill us.

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Maybe it is fatal plans only, then. There's got to be something less slow, if only we knew it–

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A Year's not bad, and by then he should have much worse karma...

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A Year, and then it might work. If it's a Year I'm almost tempted to try to con the Valar into stealing someone's library, at least if they didn't just send me back we'd be making progress on more things.

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Tempting. Regardless of whether we move ahead with this I doubt the war will be over inside a Year, if that is what would convince you to try asking them.

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Maybe once I'm superfluous enough that it wouldn't be too much of a loss if they do send me back. Right now I'm never sure there isn't some random trivia that might be important later, like the name summoning.

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Yes. We should probably talk to our cousins about having more stable channels of communication, too, before we risk that.

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I'm not really sure why they haven't just sent a palantir already, if it's not about gleaning information through me.

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They gave Doriath one. I'm leaning towards 'palantiri have other capabilities they'll be inconvenienced when we notice'.

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The spying. That does assume we'd notice and Melian wouldn't, since she doesn't know how separate the hosts are and wouldn't keep it secret.

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True. I do get the sense we're more innovatively inclined than she, though.

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For sure. It's just a weird thing for them to be relying on, if they are.

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You can ask him what the delay is.

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I think he mentioned it was about security. It's one more possible place even if the Enemy isn't substantially more likely to capture it from here than there. But that being the reason doesn't exactly ring true.

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Sigh.

 

Tempted to take him up on the offer to let us read his mind.

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There's nothing–  currently urgent, is there? That bad?

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There's a war!

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I mean anything they know that we need to that'd be worth the extreme. The war is there either way.

If it even worked. He could swear he's not hiding any thoughts and get away with having sworn not to think about something, or similar.

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That's straightforward to work around. I don't know if there's anything we need to coordinate on that desperately, the transaction friction seems costly but I am only seeing half of it, I don't know if they'd tell us everything we need to know, I don't know how much better off we'd be if we could work with them on the name-calling and the karma plan...

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Me neither. First one would be a function of how many practitioners they have and the second is less predictable.

Maybe if we absolutely had to coordinate something. Absent that, I've been trying to stay away from magic like this and using it when there seems to be a good reason is– not that.

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Hmm?

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When it goes wrong it can go very wrong. She debates sending a memory and doesn't. This is read-only, at least, but unrestricted access to someone's brain is really extreme.

There can always be some emergency big enough, but right now it's more like convenience.

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I'm not sure it is. We're not telling them about major, important operations, they're not telling us, they'd apparently speculated that the Enemy might take the continent down with him and not shared that...

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They shared it once destroying Angband was on the table. The rest I'll agree.

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And if we'd seen an opening to destroy Angband and there wasn't time to run it by them -

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They were probably relying on their spying to know if we had anything that could do it given a chance. Not exactly reassuring.

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No, it really isn't.  Sigh. 

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No. 


We can at least wait until there's something more concrete depending on it.

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Yes.

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For now we can at least scale up what we're doing. I'm worried it might take armies of full-time practitioners.

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Well, we can get up to ten thousand pretty easily, past there will be a challenge.

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Ten– easily? Wow.

And we've already got enough to irritate him; maybe this isn't that much of a problem.

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Not easily, but 'within a year and without anyone going hungry', yes.

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Oh. Well, a Year is still pretty fast for shifting ten percent of the population.

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We are here to fight a war; the means might be unconventional but we were expecting to be diverting lots of resources to the cause of war-fighting.

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I do keep forgetting to think of it as an army as much as a country. That makes this less surprising.

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Do you want to ask about a library, if it is going to be a year?

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Yes. There is a high enough chance a randomly chosen Vala will do it, right?

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A high enough chance to be worth petitioning them? Normally I'd say 'yes, definitely worth the try' but with the Doom I am less certain.

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I can ask alone, then, for the extra layer of definitely-not-following-Fëanáro.


Options for who to divinely rob. The priest's demesne is basically a temple, hard to pass off as mine. And we might be out of reach of Earth gods anyway. Isadora, the Sphinx, is really powerful and teaches a lot of practitioners. She's an avatar of Balance, meaning karma and rightness, not just by necessity like we are. Problem is I don't know if stealing her library would help, since she predates writing and I think relies mostly on instinct and experience. There's a practitioner serving a spirit of patriotism, I don't know much about that or how useful it'd be if I did.

The best targets would be old families, and we don't really have any of those. Best bet is a certain servant of the Lord of the city. I think the servant part isn't voluntary; he might not even mind being made less useful. He does illusions and enchantment, which would come in handy but doesn't hit very hard.

I have a friend who does astrology, but a lot of her stuff is sentimentally valuable and would probably be useless here anyway. There's a practitioner who works with ghosts but I don't know much about him. Sisters of the Torch are elementalists, would be partly redundant even if they were focused on magic instead of networking.

 


I actually don't think there's anyone in the city who can do more destruction than we already can.

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And are we limited in scope to this one city out of plausibility of your request, or do you not know much about other cities...

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I could go further afield. I'd be directing a Vala to a place I'm less familiar with and might end up with a bunch of perfectly ordinary paperbacks if I get it wrong, but there are some old magical families in the next town over.

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If the Valar are helpful that might be worth pursuing.

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I only get one shot, but I'll try that. Much more offensive power, for sure.


Hopefully I'll be right back with a truckload of information.

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I would not count on it being a short trip.

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Faster than the last time we went to the world's edge. Shorter if I ask them at Valinor directly, but that seems almost aggressive.

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No, I just mean it might take them a while to answer you. Don't go to Valinor directly, that is likely to anger them.

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It'll take them a while to arrive, or to decide? I can go prepared for it to take time.

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Likelier the first.

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That's fine then.

 

When they show up, would they take it badly if I ask about Melkor's limits? Since a lot of that does translate to Valar in general.

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I do not think so, no. They will be inclined to assume that Eru had a plan for bringing you here.

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And I can honestly say that for all I know that's exactly what happened. Good.

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I suppose it might be.

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Shrug. The competing lack of an explanation is still "universe of origin objected more directly than usual to attempts to change things," so: shrug.

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Yep. 

 

And here is how to best get Ulmo's attention on the shore.

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Oh, that's much more polite than showing up at the edge of the world and asking a favor of whoever appears.

Not an ideal method, but it helps a lot that there is one.

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Yep, no complications from breaking a rule she had already been informed of.

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Is there anything else to ask the Valar? I'd want to know whether they heard about magic from Melian yet, but obviously shouldn't ask.

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I want to know whether the Doom applies to us also but it might be better to remain uncertain about that, from the spirits' perspective...

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Might be. It shouldn't hurt much if just a few people know, we can still act as if it's uncertain and avoid getting more doomed. I definitely won't ask that if Ulmo is a practitioner when he shows up, though.

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Nod. Take supplies for a few months, just in case.

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Months. If we weren't already on notice about the edge...

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It could be faster than that. Depends whether Ulmo is busy.

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Probably, if he's still running the oceans' ecosystem manually. And that's an actual meaningful priority.

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Ulmo is a very sensible Vala.

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Good.

Sensible enough to ask whether the things I'm asking him to retrieve are actually mine?

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I am not sure. Possibly.

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Well, it's not as if that risk tips the balance. Still worth a try.

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And the Valar do not innately have a concept of personal property. Sigh. They tried to convince Fëanáro that the Silmarils were theirs because Valinor was theirs and the Silmarils were made in Valinor. It didn't go over well.

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Wow. That– wow.

Silmarils are very definitely Fëanáro's by pretty much every human law, obviously, not to mention the spirits' court of public opinion.

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Well, you know how Fëanáro took it. So.

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Yeah. He didn't do too great at the respecting personal property either. Not that we are either. At least we don't have mass collateral damage.

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I took part in Alqualondë. We were the decisive force, there.

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You changed the outcome of Alqualondë, not the fact of it. The spirits might side with you even if you had known everything. Choosing between your relatives and their enemies, it'd be automatic– that's one of the things I've been playing down, obviously.

Leaving the dubious substitute for ethics out of it, you're at fault for what you knew. All you saw was a battle.

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All I saw, but not all I knew, I had a thousand years' exposure to my cousins. Sigh.

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The sigh sounds like a cue to not say 'a thousand years of them not doing that.' She takes it.

 

I'd say the obvious moral from what the Valar did is to not try to take the Silmarils, but that one's kind of overdetermined already.

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You don't say.

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Believe it or not, I do. Well, that and 'if you build a gilded cage don't lock it' and 'watch where you're pointing that Doom or better yet don't point it'... 

How much more reasonable is Ulmo than the rest?

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It is possible to interact with him by seeking to do so? He opposed the gilded-cage-and-lock-it idea? He did not murder us all after Alqualondë despite being very angry with us?

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That's actually pretty reassuring. Earth's gods are notorious for handling anger badly.

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The Valar - I don't know, but one way it has been explained to me is that they cannot have thoughts or desires independent of action, they can't do things like 'I want to kill him but other concerns inveigh against that', to experience something is to alter the world in expression of it. Not good, when they're angry.

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If that's accurate, it'd mean he didn't want to kill anyone even when angry?

More importantly it'd imply that the Enemy didn't just kill us all because of some reason other than consequences...

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Yes. Or that the Enemy doesn't want to kill us all.

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That's even more unsettling.

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Nod.

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Over the next period of time that probably seems very short to Elves, she prepares to leave and sets off. There's no hurry, to talk to Ulmo, but she leaves eventually and a human taking their time is still just on a different scale.

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The ocean is almost like an ocean on Earth - oddly warm, too, if she wades into it.

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She does. Addressing Ulmo from the boundary seems appropriate. Modeling him as a powerful Other, which shouldn't be any worse than irrelevant.

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It takes three weeks.

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(A month and a half.)

When Ulmo appears she kneels. It'd happen anyway, may as well make it look voluntary.

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The ocean gathers itself around him. He, himself, looks vaguely like light glancing off water, translucent but blindingly bright, shimmering into a very oversized but distinctively humanoid male form. 

 

Child.

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Lord Ulmo.

I am Amber, of Earth.

That's got to be news. Varda can't have told him there's an Earth.

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You have arrived here before the time appointed for the race of Men.

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I know. Men were not made for a world of permanent midnight and I look forward to seeing the dawn.

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Where is Earth? Tell me of it.

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I don't know whether there is any direction that will take you there if followed long enough. I can't answer where.

It is a planet, round and held together by gravity, populated by billions of Men.

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I see.

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Part of why I asked to speak with you was to request, if you are able and willing, the retrieval of some things from Earth.

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How did you find yourself here?

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I don't know. I had no idea Arda existed, and found myself here with no warning. Varda seemed to assume it was an act of Eru. I don't have a better guess.

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What things of your home were you hoping we could help you find?

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They're books. I can give you directions to my house from my world but not to my world from here, so locating them may be impossible.

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I can reach your world. 

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She sends geography. A continent, a coastline, a distance from it. Roads with signs in an unfamiliar alphabet. It all leads to marshlands surrounding a house on a hill.

There are a lot of books in that house. The shelves are not important, but if it is easier to bring them as a single load they'll do no harm.

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I have put the whole house in a place in this world where the Enemy cannot find it.

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Thank you.

...I'm not sure I'm interpreting this correctly. If you didn't decide to bring my home here merely to deny access, are you offering me a safe haven from the Enemy?

 

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It will not endure forever, but of the kingdoms in Beleriand it will be the last to fall. Unless you are careless. The fates of Men are hard to see.

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I will endeavor not to be.

I didn't know Men had fates, hard or easy to see.

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Perhaps on Earth there is no one who can see them. Ignorance of fate can look very much like its absence.

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Does this mean I need to beware the Doom of the Noldor? Neither I nor Nolofinwë's host have been following Fëanáro, or even associating with him directly at all, but we don't know how wide it is meant to reach.

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You had no part in the evils that prompted the Doom. Nolofinwë's host did, and should fear it.

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It is at least limited to those who had some part? Some expected that they could never safely have children, in case it might affect those innocents.

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The Doom is on the Noldor as a people.

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Arafinwë is a Noldo, and innocent. Artanis is a Noldo, and a victim. Any future Noldor were no more present than I was.

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Those who turned back from the rebellion against the Valar were pardoned, and the Doom against them lifted.

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I understand.

 

If it's killing the innocent that earns this... could you you Doom orcs, or does this only work on people fighting against the Enemy? Even better, could you Doom him?

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If they came to Valinor and spilled blood on its shores.

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The Enemy did spill blood in Valinor.

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The Enemy is Doomed by forces greater than our own.

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Yes. Yes he is. If God won't kill the devil, then Man will do it.

 

 

I'm sure we agree on hoping that doom reaches him quickly.

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That is not how things are fated to transpire.

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Then–

Wait, the contents of fate aren't secret?

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They fall on deaf ears if the hearer should not know them.

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Is it known what the criteria are for who should know what?

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Elves cannot have information that would change their course. Men I do not know of.

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Would you like to find out whether the same is true of Men?

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It would be hard to know the difference between 'Men can have information that will change their course' and 'you will not have the opportunity to achieve such things'.

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If there is anything fated to happen soon, that would otherwise be easy to postpone, or fated to never happen even though it sounds achievable...

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Fates are for major things. 

 

 

...it is possible that you have already averted some.

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My arrival certainly did, but as far as I know that wasn't because of an action I took...

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How would it have been caused by you but not by an action you took?

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It would be caused by whoever or whatever brought me here.

Were there others that I may have averted?

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Fëanáro was doomed to die very early in his futile war.

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Oh.

It still is early, as Elves count it. It might take a long time before we can be sure fate has changed.

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Indeed. The war is fated to go on for nearly sixty Years.

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Sixty–

Do you know how early Fëanáro was to die, or how?

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I do not. 

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So we can't easily find out if humans are exempt.

 

I could decide to spend the rest of my life in Brithombar if the next piece of fate I hear has an even number of words, and Tumunzahar if it's odd. Then hearing it should change my course no matter what the content is. Would an Elf who tried that be able to hear the prophecy at all? I'd have to pick something I don't mind actually doing, of course...

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If both of the courses committed to were ones that the Elf was not fated to take, then yes, they would not be able to hear any future prophecies.

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Then the other question is whether you want to keep fate as it is. (Finally, an excuse to ask.) Since this only works at all if it goes against fate.

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It would be - not in the nature of the Valar - to rebel against the will of the Creator and the music.

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Would this be a rebellion? If it works at all then fate is changeable by humans, and if the Creator made a fate that can be changed he must have expected it to happen sometimes.

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It is not clear to me whether your arrival here is indeed Eru's doing. He has not been forthcoming.

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And I never so much as heard of him before coming here. In that case I won't ask you to participate in finding out if the rule applies to Men.

 

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May Eru's will guide you, Amber first of Men.

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Or in light of recent revelations maybe the opposite of that.

 

Before you leave, I had a couple questions about the Enemy's capabilities that you might be well placed to answer. I've heard it said that Valar can focus on hundreds of times as many things as Incarnates. Do you know how many hundreds it is for him? If there even is a well-defined answer.

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It is probably not a well-defined answer. The kind of things matters a great deal as well.

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If one of them is speeding up time in his domain, does that multiply how much he can do and allow him to speed it up yet faster? Or does changing time cost as much as it gains?

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That would be a permanent effect, not a continually effortful one.

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Nod. That's very bad news, but at least it's an answer.

 

 

 

We've been considering leveling his fortress. Would that destroy the domain if we succeed, or how much destruction does it take?

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I would not expect reducing his domain to rubble to negatively affect him, except insofar as he could then be attacked directly instead of being behind impassable walls and he would no longer have his orc servants.

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Would flattening the mountain range, if we could do it? Utumno is in ruins, there must be some amount of damage that would matter...

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I couldn't say.

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Yes, I suppose you haven't seen Angband. Could you send me what Utumno was like, before and after, for an example of a scale that worked?

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We did not stop Melkor in the first war by destroying Utumno.

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So that might be more than it takes, or less, and we wouldn't necessarily know. Got it.

 

That just leaves his physical body. The Elves believe that their swords could eventually cut off his projection in the material world, if he stood by and let them. Are they underestimating him?

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I do not know.

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Oh well. Thank you for your help, Lord Ulmo. I'm very grateful for access to the house from Earth.

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Use it wisely. 

 

And he sinks back into the ocean.

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Wisely. Ha.


The house got dropped in a forgotten spot in the Crissaegrim, and the Noldor are pretty much right between here and there. So the first leg of the trip can be back to base.

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How did it go?

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Well, the good news is he brought the books to this world. He took the house around them, too, and it may or may not contain a confused and angry and scared diabolist.

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Um.

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Yeah. And that part wasn't the bad news.

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Oh?

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The Doom. We should still emphasize that what they said was ambiguous, but– It covers both hosts, plus anyone who left against the Valar's will, plus their descendants. I'm sorry.

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It is what I understood them to mean.

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That doesn't make it less bad.


There's also more fate. It might not apply anymore; Ulmo didn't know if humans can derail it or not. But what there is is bad. Do you think you'll be able to hear it if I say?

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Depends whether I can do anything about it, supposedly.

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According to fate, the war lasts about sixty Years. We lose. Fëanáro dies very early, but Ulmo didn't know how early, so if he stays alive very long we can conclude that I can change fate after all. We build several kingdoms, of which the one in the place he left the house falls last unless we're reckless. The Enemy is Doomed by Eru, so at least he loses too.

I could have pressed Ulmo for more, but he considers averting fate to be rebelling. Didn't want him to think that clearly that means I need to be got rid of before the Sun rises.

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Okay. That sounds like a very productive visit. And - well, Fëanáro's still alive, maybe somehow he'll stay that way.

 

 

Shall we go get the contents of our stolen library?

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Yes. We might need practitioners in case Rose Thorburn is there, diabolists are scary at the best of times. Which this isn't.

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What do we do if it comes to a fight?

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Avoid it coming to a fight.

The trick we're using on the Enemy should work on a human practitioner, easily, but demons can make for a really effective deadman switch. Best chance might be to knock on her door and try to convince her to help. 'Sorry about the unexpected summoning, but we needed big guns and you're the scariest person I could get.'

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And are you likely to be dead if that works out badly?

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I doubt it. Killing me wouldn't help anything, and anyone with a policy of killing anyone who aggresses wouldn't last long as a diabolist. The bigger worry is that she might try negotiating with the Enemy.

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That is a very very big worry, yes. Okay, how many people can we take, flying -

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Everyone, if we wanted to. Unless the number of practitioners multiplied while I've been gone I guess.

If we take a hundred, that's an absolute army by the standards of people who don't run literal armies and would be massive overkill for anything that's not just unwinnable.

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Then let's do that. We are Doomed, though. 

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Yeah. I'm not, but I did kind of steal her entire house by accident so she's got the high ground. Even if diabolists have really bad luck in general.

I should probably do the talking, karma's less of a guarantee than Doom sounds like.

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Probably, yeah.

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They have five or six practitioners come to knock on the door. It'll look like they came out in force, but since the house did land in the middle of nowhere it's that or pretend Amber came alone. (They did come out in force, but the massive overkill is waiting in the wings just in case.)

Hillsglade House is three stories tall with a short tower extending above that. It's imposing, but not in a way that screams EVIL. It's probably mostly remarkable for human architecture reasons and what-is-that-roof-made-of.

Amber knocks. No answer.

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Is there a way to check if she's here?

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I would have expected an answer. I'll knock a few more times, then maybe osanwë?

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All right.

 

They wait.

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No answer after two more rounds of knocking and calling hello.

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Rose Thorburn? 

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Also no answer.

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Might be Ulmo left her. Or she was not at home.

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If she ever finds out who took her house she'll be incandescent, but better that than having her here.

We could just break in. There might be a security system, it won't be a demonic one.

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And no demons will be wandering around inside?

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Very unlikely. Summoning them is dangerous and terrible for karma, dealing with them is the same, and she's survived as a diabolist for a long time. She'd have to be actively doing something with them right this minute. Even then they'd be wherever she is.

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Okay. Then let's go in.

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The lock breaks as easily as a sturdy but mundane lock should. Inside, the house is a house. Everything is neatly in its place. It's empty but not covered in dust like it's been abandoned. Amber flicks a light switch and nothing happens.

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The Elves have never seen light switches before. Where are the books?

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Light switches aren't the weirdest thing here. The mansion has a kitchen.

There are books everywhere. A shelf here, a nightstand there. Nothing that looks like the books.

There might be a hidden room somewhere. It wouldn't make sense to have the dangerous stuff out in the open where she might invite people.

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We can search, if that's not likely to get anyone hurt?

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It shouldn't. Alert the owner, maybe, but that comes with a huge 'usually' attached and there isn't much she could do if it did.

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So they search the house for anything that could be concealing a secret room.

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When they're looking carefully it's not hard to notice a hallway on the third floor that's sixteen feet longer along one side than the other.

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Is there a way in? They could cut down the wall, but that might damage some books.

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There is no visible way in, or for that matter a visible in for there to be a way to. But the walls are themselves bookshelves, and when the (all irrelevant) books are piled up elsewhere it reveals a keyhole.

We don't have the key, but it does mean this is the door. At least we know where to cut.

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And they do that.

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It opens to a library.

The room is circular, with books ringing the walls. The center of the room is an iron railing with wheeled ladders sloping down to a lower layer. Similar ladders reach up to the high ceiling of the upper room, allowing access to yet more books. Shelves cover most of the walls, with exceptions for the window and purple curtains and the door with a bust of a helmeted goddess above it. There's an ornate writing desk in the lower room, along with cabinets, a couch, and a velvet-lined violet armchair. Also more books.

If the fact that it was hidden wasn't enough, a glance at the titles confirms it. We found it.

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It's the most books he's ever seen. It's astonishing.

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Some of these are going to be dangerous. To read, possibly even to handle. Most will be safe, but probably don't handle them until I mark them as not having to do with demons. Just in case

 

Diabolism texts I knew about, but she's got so much more. Shamanism, Others, divination... her collection does trend toward the unsavory, but I'm glad it's not just that.

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All in English?

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Mostly English. I'll have to teach some people to read it. Some are in languages I don't speak.

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Nod. How long are you expecting to spend checking for safety?

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Just running past the titles. I'll err on the side of being over-cautious but it shouldn't take long.

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So they wait.

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The writing desk produces some perfectly ordinary sticky notes. (Flat, and never put with the wrong end in front.) Those get stuck on the spines of books, color-coded for Almost Definitely Safe and occasionally Maybe Not Safe. A book about faerie tricks is also the kind of thing that might be risky to read wrong; whether this library would include it if it is, who knows. The diabolism books themselves are usually suitably glossy black and evil-looking and tend to be separated from the rest. Several of the spines have the initials, meaningless to most people, R.D.T.

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They wait patiently for her to finish.

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When she does she has a selection of introductory-sounding titles in several fields.

Making any use of these might be slow. In the long run it's got to mean teaching people English.

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That should not take too long. The Noldor are gifted with languages.

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Good.

This, it's almost definitely going to correct the misconceptions about magic's enforcement priorities. Can't hide it once there's a library's worth of stuff people can read. You are sure we can fix it anyway in time once the war's over, right?

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Yes. Or suggest to people that it is already shifting, which as I understand it it is, just slowly, right?

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It is, in some but not all of the arenas that need it. It's at least safe to imply things about it.

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It might be a good idea to think about how or whether we will keep these safe from Fëanorian spying.

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It might be completely impossible, in the worst case where they're spying by palantir and can just read over our shoulders. If we just tell them...they were the more cautious about flattening Angband, and turned out to be right. The original objection might not apply. Problem there is that all my 'taking Maitimo at face value' alarms are going off.

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Nod. And if we wrongly trust them with this much information -

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A lot of it's no more dangerous than what we already gave them. A lot of it isn't. Translations as they get made, maybe?

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If they have good spying they'll just learn English.

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If their spying's good enough that they can see the English, we can't really stop them anyway.

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If I knew for sure that they could see everything we were doing, I would do something differently - they can't have perfect knowledge, they did have to go get the ritual from Melian, they were not just watching us...

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There hadn't been many awakenings to see, at the time.

I do think it's unlikely that they know more than where the library is. At most. But it's probably not possible to be sure.

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Worst-case - they can read this, they are willing to pick a fight - what happens?

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Probably we win because of numbers. There'll be a lot more variety in what magic is available, and not a lot of things are immune to being overwhelmed. Unless they escalate all the way, and that's several steps beyond picking a fight.

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We only have an advantage of numbers because they have not bothered awakening as many people yet.

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We also have more people in total, but that just means they'd have to do a sudden push.

We could open books only for short periods and with a lot of other ones open simultaneously? To take advantage of the fact that there are only so many palantiri and nothing else is reaching here.

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Might be better than nothing. I suppose they can already kill us all with no warning if they wanted to do that.

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Could they? How? We've got the upper hand magically.

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The 'drop rocks' trick still works fine.

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Right. They don't have to be hypersonic rocks to kill us.

Humans handled something similar by promising that if one country used an unblockable city-killing weapon they'd escalate until the collateral damage was 'everyone.' It worked, no one launched, but if it comes to that reading minds would be worth it.

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Yes. And it does not work if you could plausibly get everybody the first attempt. I don't think they will, but since they can maybe there is no point in worrying about anything else.

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It's harder if we're spread out. Some of us will probably be here for a while to come, eventually some in our fallback city full of demesnes and that one might actually be able to handle falling rocks....

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Well. I feel less confident in my assessment that it is meaningful that they could have hurt us and haven't, if they are soon going to lose the ability.

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And they have to know we're planning to spread out if they know anything.

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Yep.

 

Sigh.

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In the meantime, they can get a head start on English and then phenomenal cosmic power. Over osanwë; they can at least be inaudible in case of eavesdroppers.

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Teaching a language over osanwë really does not work very well at all, but in this case it might be worth the tradeoff.

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That becomes apparent very quickly.

Immersion plus osanwë translations works much better. But it'd take a long time to become practiced enough to confidently deal with demons; the extra delay isn't that much. Proportionally.

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And we are not planning to deal with demons, right?

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Depends on if the Thorburns have anything else that can kill a Vala.

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I thought there was a thing where they - inevitably made things worse? 

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They destroy. That can be mostly aimed but not entirely, and they can make things more like them just by being around them. It's why no one trusts diabolists. Inevitably making things worse is true from the cosmic balance point of view, and almost always ours.

I'm still holding out hope for a non-diabolism 'how to kill a god in three easy steps,' but more likely some of us are going to have to escalate.

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Okay. Well, we'll get good at English. 

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English: the ancient language of dark powers from beyond the world.

(It's much uglier than Quenya.)

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It is! The Noldor politely do not comment! They do spend more time than usual singing!

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Even at Noldor rates of learning things, it'll take a while before they can exploit the library very systematically.

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Months. Angband is quiet, though.

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And more magic is definitely worth a lot of time.

Months is enough time to progress toward other goals. Might want to found a third city here, since it was prophesied the safest place on the continent. (It's also the correct place for Amber to be, since it's where the stolen library is, but that's true whether or not there's a permanent Elf settlement.)

Once people are mostly literate in the new language they can start specializing. Enchantment, elementalism, bogeymen. Much of it looks useful, little of it looks like a promising avenue for killing a Vala. No one touches diabolism.

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Nope. There has to be some clever way of combining the other approaches, or something.

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It doesn't help that this is a specialist's library and they're avoiding the specialty. They could conceivably weaponize enchantment to detach Angband from everything else and let it sink, but even though the library can tell them how to permanently break connections this is a prohibitively huge scale. Bogeymen might be useful as soldiers, especially since many can be resummoned if killed, but nothing's even close to the right weight class. At least divination helps; they can get vague impressions of Angband continuing to stay quiet.

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It'd be too convenient if they could use it to check what happens if they try diabolism.

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It would. There are more than zero spirits and Others that can mess with time, but questions about anything too specific and powerful just return a result of the relevant Others themselves being thoroughly messed with. Captured bats resume flying in regular bat patterns, tea leaves just dry out. A real augur might be able to do better but they don't have one of those. No unexpected armies, though, that one seems like a pretty safe guess.

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That's something. They make it a site for a third Elf city. They debate whether to get back to annoying Melkor or to focus their attention on more advanced magic.

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More magic would be a higher priority, but focusing on that would give away the fact that there is a higher priority. Continue slowing him down by about the same amount as before, and take advantage of the fact that he doesn't know how fast they're adding practitioners?

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Unless he flies over and sees how many practitioners there are. ...can he find the city by tracing the attachment lines between people? Ulmo might not have known to guard against that.

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...possibly. Disguising connections isn't all that advanced now that they have a library— it'll be a delay to do it for this many people but should probably be a new number one priority. They can just hope he doesn't know already.

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They get to work on that. If he knew one assumes the divinations would have been scarier.

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Probably. He does have non-army threats that from a bat's-ear view might look like the wrong scale to worry about, so can't be sure.

Disguising the connections is a project, but a quick one. It's probably worth all the practitioners picking up the skill anyway, and this city has comparatively few non-practitioners per capita to cover. Most of the time spent is in the practitioners dropping what they're doing to learn it.

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The Feanorians can safely be assumed to notice all of their connections with people in the Nolofinwean host getting altered in this way.

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Getting apparently altered; it'd be much less easy and ethical to directly change attachments between people. (Findekáno might have to start worrying about the fact that the enchanters can by now distinguish degrees of relationships by looking. Hiding all connections to outside the city entirely is a fairly convenient norm on that front.)

 

This one we might want to just tell them. If the Enemy hasn't figured this trick out himself, it can let practitioners be almost as undetectable against his practitioners as against mundane people.

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Agreed.

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We could portray it as a new rediscovery. But they know we've got something over here, might have guessed it's a trove of information even if their spying can't just check, I'm leaning toward not faking the source.

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We'll soon be making gains faster than are consistent with experimentation.

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Right. And there isn't much value in hiding it briefly.

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So go ahead and tell them, I guess.

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So the message to the Fëanorians is that they have a new source of magic knowledge, here's part of the result, it's in the place Ulmo said would be last to fall.

Also it turned out Amber can tell people prophecies but whether Elves can tell each other follows the normal rules, a good sign for averting them; is there anyone on the Fëanorian end who needs to know things and doesn't yet?

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"None of us get any prophecies, we're all too much the kind of people to act on them. What do you have?"

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"Yeah, it took us a while to be sure what was going on. Too many people who'd keep being all directly heroic even knowing it'd fail and when.

Fate says the Enemy loses, but not until after everyone else does. We build a bunch of kingdoms. The war lasts sixty Years. The place Ulmo left our new information source would be the last kingdom standing in Beleriand, then it falls. I haven't yet told Melian that the Valar don't plan to save Doriath. Your father dies early, very early. Ulmo didn't know how many of the sixty years that means; would your father agree to move to Tumunzahar for thirty?"

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"I could talk him into it. Think I should?"

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"Probably. That's the most falsifiable prophecy, and absent that I'm only mostly sure I represent a way out of fate. I won't be changing fated things thirty Years from now, not directly, but if he's alive he will be."

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"Okay. ...if you do have that ability he should probably just figure out human immortality, really."

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"He could do that?"

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"It would surprise me if he can't. It would not surprise me at all if it took him five Years and the opportunity costs are running a little high here but if you can end fate -"

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"I probably have five Years. Assuming nothing kills me and my life expectancy is the same, neither of which is safe.

The fact that I can tell you prophecies is suggestive, and there was a prophecy about no humans preceding the Sun if that counts as a thing I did."

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"We'll try, then. - under ordinary circumstances it'd have been the first thing we did try, but with the war on he couldn't justify the lost time on other things..."

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"And just one human so far.

If he moves at all that's something that wouldn't have happened, proof of concept right there. Should I tell him it's prophesied, or would that make him insist on staying here and just doing better than whatever the fated version did?"

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"Why were you under the impression I pulled all this shit? So if I needed to ask him to do something, he'd do it. He'll move if we think it's a good idea. He'll switch to human immortality if we think it's a good idea."

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"That doesn't actually say whether it'll go better or worse if he knows why we think it's a good idea. If it's better, I'm offering."

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"I'm sure he'd prefer to know why he's being asked. I don't know whether it goes better from a prophecy standpoint somehow -"

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"I can't think how, it seems to be assuming no one who can affect it would know and we've already broken that barrier..."

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"Then let's tell him just to be courteous."

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"All right." And it'll be a chance to see firsthand whether he decided to awaken.

Fëanáro?

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Not a practitioner. "Amber. Pleased to meet you," he says. In English. With a hell of a strange accent, but definitely in English.

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"You...too" she says in Quenya. "How did you manage the language?"

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"I find languages very easy to learn."

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"Enough so that sharing a continent with an English speaker can do it, apparently.

I did have something even more important to tell you about, couldn't go through anyone else because it's impossible."

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"Oh?"

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"Fate. The Valar say we lose, you die early but they don't know how early, all the kingdoms on the continent fall to the Enemy, the war lasts sixty Years. Eventually he loses, which I assume means they do it. That all come through?"

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"...yes. The - oh, because humans have free will -" he positively bounces with glee - "thank you! Thank you. Is that all - Doriath might have some -"

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"Some humans? Oh, some prophecies!

I didn't press Ulmo for many details because he's opposed to trying to thwart it, but I bet Melian would help—"

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"I expect so, if Doriath falls."

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"It does, and it's not last either. I'll just have to lead with that instead of with 'do you mind ignoring Eru's plan.'

Maitimo and I thought you should relocate to somewhere not actively at war. Stay alive for thirty Years and fate is definitely off course. He suggested inventing human immortality, but native humans show up in somewhere around a Year so that– might not be strictly necessary."

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"How do you know that?"

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"They show up when the Sun does, in about a Year depending on how well the Valar get their act together.
There's actually a prophecy about there not being humans here until then, but since I didn't exactly decide to exist at you I don't think we can extrapolate to being sure I can change the future."

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"I don't know how hard human immortality would be - I do not understand why humans die in the first place well enough - the checking would be cheap, at least."

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"How would you check? Right now there aren't any humans except me, and I'm staying this age until the other ones show up.

 

Valar."

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"That would make the checking less cheap. I could assume it's the same thing as happens to animals in Endorë - is it?"

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"It is. My guess is it would happen to you too if you didn't have the conscious-control soul thing, but that's pretty counterfactual."

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"It should not take me more than two or three Years to develop something that lets humans have that. You might not know what to do with it when you got it, though."

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"Probably not. I only know how a human body works in general terms, and practically nothing about what changes would reverse aging."

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"The Valar think humans will arrive immediately after the Sun?"

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"At about the same time. I don't know if they know very specifically. Definitely not before."

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"Their 'about the same time' could easily be off by years."

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"Or even Years. It is a Vala time scale, but if it's not immediate I wouldn't really object."

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He looks at Maitimo for a long moment. Then back at her. "Thank you. I will see if there is anything I can do."

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"Thanks. I'll get around to going to Doriath at some point, and fill you in if they have prophecies."

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"Good skill."

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"And the same to you." What with his goal being a presumably non-evil variety of human immortality.

This is a bit of a development to report to the host. Fëanáro not only not running an army but leaving it for a long while, fate being that much more likely to be optional, the token human being temporarily indispensable. Fun.

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They are not any happier to have Maitimo running the army. Also, seems plausible that most of the Feanorians will relocate with him. The fate bit is good news, though. Astonishingly good news. People are crying. 

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It might be a good idea to be discreet about it in case the Enemy finds out. He might still be counting on the Doom.

But if the Valar ever mentioned any prophecies to anyone else, Amber's happy to try to thwart anything specific enough for thwarting.

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Couple people foresaw what in hindsight turned out to be the burning of the boats and the crossing of the Helcaraxe. Several people have vivid prophetic dreams of how they die. (Those have always been shareable with almost anyone). 

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How well did the visions of the crossing match what happened? That might be a pretty definitive answer either way on whether this works.

 

There are options for dealing with visions of deaths. People who think it might be soon can move to a safer city for a while. But if it's shareable they could have done that even without a human involved.
Amber asks the King about special consideration for awakening for anyone who knows how they'd die. They're not likely to die in a fire if they're a halfway prepared elementalist, or if they see themselves being stabbed in battle they can expect not to be in many sword-based battles...it's not a guarantee but it's a pretty good shot at avoiding most specific risks. (Hopefully none of these people would be terrible practitioners.)

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Most people dreamed the crossing as more unpleasant. The deaths mostly aren't soon, and mostly are in fact in sword-based battle, or generic 'consumed by sudden fire'.

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Regular battles are going to happen no matter what, but if someone's part in them looks more like artillery from a distance or directing summoned bogeymen they can at least be pretty sure they're off script.

Fire's weirder. A lot of people burning suddenly is oddly specific. No one can know that the two groups are getting premonitions in anything like the same proportions, but if so they should be amassing elementalists to fight an army-size fire instead of doing it on an individual scale.

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...yeah, that's a good idea. At least they know where to find lots of temperature elementals.

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Possibly wasted effort. The Enemy might just try killing a substantial fraction of the army with some other disaster instead. But they can't not prepare for this one, so.

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And the Enemy wouldn't know his original method won't work.

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It's a large-scale project and they'd have to keep it secret for a long time on an Elf scale. Is the Enemy's Vala magic slow enough that he'd have to have already started building up for the fire plan?

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Well, they have no idea when it happens, so that's hard to answer.

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They can try for a bound on that. Upper or lower, depending. If the war absent magic involved founding more kingdoms it must have ended up looking stable-ish with enough safety margin that they don’t need everyone here. The King might have a pretty good guess at who would be leading those and more importantly when under those circumstances they’d leave. If the people with premonitions about fire nearly all think they’d stay at the front, the Enemy does his thing after whenever that is; if they’re as likely as anyone else to predict they’d settle elsewhere, the Enemy moves faster.

 

It might not be a useful bound, but it also might be.

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They are generally disinclined to predict they'd settle in some civilian city far south of here, but it's not a universal and there's nothing else noticeably different about people who expect they'll die in a fire. It could also be that everyone dies in a fire but the ones who got prophecies about it are the ones whose behavior wasn't affected.

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Probably not that one; in the other timeline some subset of them so spread out. Even the Enemy shouldn't be able to throw around that much fire. Hopefully.

So that suggests it's coming up soon, by Vala standards at least. A smallish fraction of the sixty Years.

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Weakly suggests that, at least. Ice elementals?

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Ice elementals. While steering clear of the area that used to be Irissë's demesne; that's pretty thoroughly property of that one spirit.

 

Amber doesn't go with that group. She's more useful at the stolen library, translating and checking other people's translations and debating whether to open the diabolic texts.

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They meet no disasters, and return with abundant ice elementals. They're prepared for one potential disaster, at least.

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One down, all possible disasters minus one to go.


They're still awakening increasing numbers of people. Eventually maybe magic will just have to get used to not being secret at all. In the meantime the practitioners split between distracting the Enemy and learning the (relatively) promising avenues for hurting him safely.

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They have enough people at this point to do enemy-distracting continually.

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The Fëanorians definitely know how that trick works by now. They speak English.

Doesn't mean they can drop the complicated-looking decoy machinery; the Enemy doesn't. The fraction of his attention they're taking gradually ticks upward, well past the level that drove him out of Angband last time...

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He does not leave Angband. He does not noticeably retaliate, either.

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It's better than the alternative. (Unless he found a way to block it while making it look like it works, and is just letting them waste their own time. Which would be hilarious if it weren't also the exact opposite of that.) His other projects have to be suffering for it.

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One assumes. They can't get feedback more detailed than the location, obviously. The Elves are disinclined to escalate when the Enemy is currently not doing anything horrible, and when the war is supposed to drag out for sixty Years.

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It drags out for sixty Years and they lose. Not that Amber's pushing the issue right now; they don't have much to escalate with yet. Since no one is touching diabolism, there aren't many methods with much of a chance of affecting a Vala.

 

One is summoning. There's a variety of places Others can be summoned from, of which the promising one is the Abyss. It's the place forgotten people and objects go when they do what gets described as fading away or falling between the cracks. The Abyss has a claim on all lost things, and when it gets them it grinds them down both physically and mentally. People are forced to trade away bits of what makes them themselves in exchange for survival, and the Abyss fills the gaps. A few manage to escape and find a new role as bogeymen killing others or dragging them down to experience the same.
Mostly bogeymen are useful soldiers when controlled but nowhere near the power level to take on a Vala. But humans have forgotten many things over the years—it might not be completely impossible to summon a god. The obstacles are that anything down there has by definition been forgotten, so they aren't going to find any names of things that haven't been rediscovered, and that they don't (yet) have any bindings general-purpose enough to use and strong enough to trust.

 

The other is enchantment. It can get much more solid and direct than it is by default, binding people almost as much as an Elf's oath can. They don't have instructions for how to do this, but they do have lesser offensive uses. Severing connections permanently, making an arbitrary rock the most important thing in the world to the victim, a lot of fun unethical stuff. They can try to extrapolate to the degree of control it'd take to lock down a Vala permanently after getting the upper hand. Marginally less unachievably, they might be able to make a captured servant of the Enemy incapable of connecting "Melkor" with "the ruler of Angband" and get them to switch sides.

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The latter might even be safe to try with orcs.

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They wouldn't gain much from doing it to an orc, but as proof of concept definitely.

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Orcs are acquired.

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They hadn't tried this yet, but they know how to do something that should make it impossible to re-form a connection enough to even think of someone and they know how to make enchantment effects last indefinitely. Can't touch oaths yet, but if this works they can mind-control the test subjects into effectively living in a Melkorless world.

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Which handles most of the oaths.

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Well, even if they aren't forced to fight for whoever that person is that their captors call the Enemy, their opinions on Elves haven't changed.

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...could they also make them unable to form an opinion on whether someone's an Elf?

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It might be possible? It wouldn't be a natural extension of this; the category "Elves" isn't a person they can break the victim's relationship with.


...this might work on the Fëanorians. It'd mean they couldn't identify a Silmaril if they saw one, but the oath wouldn't be making them do things...

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...I don't think they'd ever agree to that.

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Not to mention the Everlasting Dark. Not knowing what's a Silmaril wouldn't help their odds of succeeding at the oath. I know I wouldn't agree, in their position.

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So were you thinking of doing it anyway?

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Thinking about thinking about it. I don't think I could go through with doing it even if I had to, but it's– might be– a possibility.

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I am not at all sure they wouldn't go to war with us if we attempted it.

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And I'm not sure they wouldn't be right to.

I'm very in favor of not thinking about it unless the oath does start a war.

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Sounds good. Especially since if they realize they can it'd be useful to be able to say we have absolutely no intentions of using it except against the Enemy.

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That too. And the fact that it's terrible, but there can be multiple reasons to never do it.

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Yes. ...if they start playing around with this will we notice? I'm not sure how good their spying is.

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We should be able to notice. Unless they've been playing around with this and practicing enough that they can make it look like an organic change, and that should be a lot harder than doing it at all.

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Okay. Does the library change the calculus on needing to be able to trust them?

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Depends, do you mean change it because we're much more powerful than they are or because they're much more powerful than we are? I've been assuming they know most of the contents of the library same as us, since we've barely been speaking English out loud and they got it from somewhere.

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I just meant 'now that we both have bigger guns, should it be reevaluated whether it's worth fixing'.

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Oh. I've mostly been thinking of it as both groups needing each other less now. It'd be more urgent if there were much risk of the newly big guns being pointed at each other?

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Which we did sort of just consider. And diabolism seems right up Maitimo's alley.

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What, really? I'm not going to say he's not risk-tolerant enough, but he didn't strike me as that destructive–

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No, he just likes negotiating and expects he'll always end up with the upper hand.

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Not a good thing to expect with demons. I mean, even if he's right it wouldn't necessarily be enough– anyway. Diabolism isn't a factor yet, unless the palantiri can read a closed book.

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But it's another consideration before we open them. Can we tell if my beloved cousins are summoning things from the Abyss?

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Not from here.

That might actually work. Bogeymen have a lot more variation than demons do, it at least wouldn't be categorically stupid.

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Might work to achieve -

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Phenomenal cosmic power that runs on people skills. Eventually. It's at least a conceivable outcome.

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Fantastic.

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And there's no way to know if he's started.

They wouldn't necessarily be confined to the bogeymen listed as summonable in the books. Bringing anything out of the Abyss on the recommendation of another resident of the Abyss can be dangerous even when you're powerful enough to do it, but maybe if you're him you can just casually notice who's still there enough to be trustworthy and who's just a predator.

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I should have thought of this sooner .Though avoiding any books on summoning would handicap us even more than we're handicapped already -

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Yeah.

It's not likely they'll actually get up to a really scary level, there are obstacles, but there isn't an upper bound–

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What are the obstacles? ...he can also read minds, that probably helps as much as the people skills -

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Oh right, the mindreading.

First obstacle is the rule about repetition making it easier to summon things. If he gets a recommendation for someone who's still hanging on to being a someone, and trusts it, that would be a new summon. He might just not be able to do anything with it. The other thing is, we don't have a whole lot on what society looks like in the Abyss but it sounds like everyone's forced into being a predator or a victim. There'd be plenty of people who want to be evacuated, but not many who can say "yes, here is the name of a trustworthy person who is more dangerous than me, here's something they want that you might be able to give them." Hard to bootstrap.

 

And the Abyss itself might fight back if he tries rescuing a lot of people. That part's me speculating.

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...rescuing people from the Abyss seems like exactly the kind of thing he'd try. Possibly offering it something in exchange, I'm not sure, if he has enough information to guess that it might react.

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He should. I'm not sure if there's anything it wants, though, other than taking over the world slightly sooner. If it decides he's a net loss it has plenty of things to throw at him.

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It is expected to take over the world eventually?

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Eventually. Anything lost to the rest of the world belongs to it by default, and Earth belongs to mortals. Most things from a thousand years ago are either destroyed or forgotten.

It's sort of in the same category as 'demons eat everything eventually.' Inevitable as far as anyone knows, but not remotely urgent. Even the immortal Others don't really worry about it.

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Huh. 

 

I do not know what to do with this information but I'm vaguely concerned.

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The demons one might actually be straightforward to fix. They destroy things irrevocably, there isn't much of a corresponding force that creates, and adding a completely unrelated kind of magic might cure that.

But I'm pretty sure the Abyss problem is supposed to be less astronomically slow.

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I was actually thinking more about the 'Maitimo dealing with vast incomprehensible forces' bit but that also.

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Come to think of it there is a way we could check if he's tried bootstrapping. He'd have to start from the same lists we have, we could summon everything we can and try asking if anyone else asked about other people to bring next...

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They'd remember? And be truthful?

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No guarantees, but probably? We can read minds too.

The other issue is that if the answer's no, it stops being no as soon as he does talk to one of them.

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We don't want to plant the idea if it's not already happening, but we don't have other ways to check - sigh - how likely is he to hurt a lot of people?

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With this? Not very. Failure modes are things like a powerful bogeyman running amok, which could be a disaster but wouldn't be unmanageable.

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So we leave him to it, probably.

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Yeah. And assume that he may or may not have large quantities of backup we don't know about.

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Well, we really weren't planning to pick a fight.

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I didn't mean it's completely a bad thing. We are on the same side, broadly speaking.

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And the more we're hiding from each other the more broadly that needs to be defined, but I still can't think how to fix it.

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Me neither. I'm hoping for winning the war quickly and worrying about it then, but that might be just a little bit optimistic.

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We still don't have any promising avenues there.

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We've got a couple. Maybe eventually we can weaponize the mind control more directly, or we summon a really powerful Other. And if we get through the library without anything coming together, there's always that other avenue.

Pretty much whatever happens would be "quickly" by some standards.

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That's true.

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For now we're getting more information faster than the Enemy possibly can be; once most of what we're learning is original that changes. So I do think we should do our best to end it with whatever we've got then, and it'll be soon.

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Human societies must be fascinating. If what we have at that point is something that gives us reason to expect we can win, sure.

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Human societies?

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Hundreds of thousands of people who think on the time scales you do.

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Much faster, definitely. There are civilizations younger than you.

This isn't that, though. At least, not just that. It's also when things that might work have the best chance, since this is the only time we can be sure we're improving faster than his people are.

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Your reasoning makes sense, it's just that - if we have sixty Years, if we may lose, it is tempting to just buy fifty-nine of them, wait for the confrontation until the point where it's coming anyway -

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And this– inflection point, is going to be in a fraction of a single Year, when the Enemy still isn't looking very threatening.
But if we're gambling on him not having a counter, and we wait, we're also gambling on him not stumbling across one in fifty-nine Years.

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I know. I don't know if it's much worse to lose quickly. But it goes against my instincts.

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Maybe the people working on divination will get it to where we can tell what directions the Enemy's researching. Then we wouldn't need to guess when time's about to be up.

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Or maybe we can research faster than him, if we're distracting him effectively and he hasn't yet figured out how to do the same back.

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Also possible. I think we have to assume he has more practitioners than we do though.

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That doesn't necessarily mean faster research, and karma will be making their life harder. Hopefully.

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Ha, if they advanced enough that research gets dangerous maybe they decided magic squishes people who try to analyze it.

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That would be a very satisfying resolution, until they conclude that they need to capture our practitioners.

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That'd be a disaster. Several disasters. Do we have any way to prevent that, or is it just relying on the karma tricks to not get unlucky–

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We do not have any way to prevent that. We should probably prioritize it.

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Finding a way to prevent capture isn't exactly pretty, but turns out to be simple enough they don't even need the library for it.

Untold numbers of orcs died when the Fëanorians retook the continent. They were in the act of trying to kill Elves, and ghosts aren't nearly aware enough to tell who they're negotiating with. If practitioners carry a discreet nonweapon magic item, they can die of the same thing the orc did on their own command. Exactly like with the magic weapons, except pointing at the other side. Amber has to phrase hers differently since "might get a chance to kill an Elf" won't work, but she's unambiguously working with Elves so just needs a ghost lucid enough to understand the concept of an ally.

Maybe eventually they'll run across mention of a way to teleport practitioners to safety. Absent that....

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It's an excellent solution. Good for morale.

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The fact that walking around with a suicide switch is good for morale is intensely counterintuitive, and itself not that great for Amber's morale. But it's definitely better than not having it.

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Well, Elves also don't die for real. It'd be more of a loss if Amber had to use hers. But still. Angband. 

 

(They bully Angband with five thousand people at a time.)

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Five thousand is a lot of people. Some unpleasant rounds of testing on themselves show that it takes something like a tenth as long for a human or Elf to to shut off the contact as it does to re-establish one. The Enemy has on the order of hundreds of times as much attention and an unknown amount of time speedup, so he might not be actually stalled yet. But they're getting there.

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What happens if you just ignore an overwhelming number of contacts, stop turning them off, and try to work through them?

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You can work through a few summonings if you're determined. It feels like you're being pulled in several directions from the inside, and not doing anything about that is more of a project than whatever you're ignoring it in favor of. Past the low single digits, you can't even muster the presence of mind to move and the other practitioners stop the test.

They can be pretty confident the Enemy isn't just ignoring five thousand of these. Unfortunately.

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Everyone is surprised this isn't weaponized more in Amber's world.

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The main reason is because practitioners near-uniformly pay too much attention to tradition. This just isn't done, and when it is done it's as emergency communication. Also, no one has a literal army of practitioners. Assigning ten or so people to shut down one opponent isn't the best use of ten people when you're less outclassed than "evil god." Maybe there's some other reason as well, but nothing's coming to mind.

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It's a few weeks later that Melkor leaves Angband.

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Targeting Angband might not help anything, but is there a clear shot for an enchanted barrage at him?

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Probably. He's easy to spot to a practitioner's eye. He's marching south.

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Making it easy, then.

Amber votes for taking the shot, both for the obvious reason and because if he's going south he has a destination to interrupt. But if there's time, this is exactly the kind of thing to warn both factions about.

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Everyone is warned. 

 

They take the shot.

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Aiming a siege weapon at one person remains inaccurate, but it's easily repeatable and extremely dramatic. Both of which are important contributions for effectiveness.

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He deflects the first several, some of them violently, one of them by reflecting it straight back up. But then one hits him, and his physical form crumples like tissue paper.

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The dust settles. Nothing's moving.

Amber is not the first one to start cheering, because she doesn't happen to be borrowing anyone's eyes, but catches on quickly.

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No way that worked. ...we should have orcs on hand to check if oaths snapped, that's one way to at least be reasonably sure -

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If he can be destroyed directly at all– We hit hard.

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I know. I just can't really believe -

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Wait, there are five thousand people who'd know—

"Melkor, I summon you!" She repeats it several times. The connection snaps into place.

He's alive.

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Not surprised. Disappointed, though, obviously. It radiates.

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I wish we could quantify how much we just set him back. Aside from stopping whatever he was trying today, I mean, however much of an investment that body was.

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Likewise. I have - no idea - not insignificant, I don't think -

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Nod.

Okay, so he's alive and bodiless. Too dangerous to go near? He could really use some mind control from our enchanters...

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Incredibly dangerous, probably worth trying.

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Ah. One of those.

Unrecognizable Silmarils would have to help, we could do the same to make him incapable of thinking about specific people directly.
You were specializing in enchantment, any new breakthroughs on compulsions? Or on connections to abstract categories; incapable of identifying his opponents with 
us would be a huge win—

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Don't think so, but we might be able to convince him that some of his connections in Angband are to enemies -

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–which would be all but a death sentence for the minions.


I'll collect some of the elementalists. We'll get something set up to pull the enchanters out quick if there's any warning of things going wrong...

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Which it almost certainly will -

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In a way that gives us a chance to react, is the question.

 

 

He should be mostly disabled by the five thousand, since he doesn’t have the time effect outside Angband, but nobody wants to count on that.

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They can sort of very loosely triangulate whether he's moving by whether he's out of range.

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And by following the highly visible link between the Fëanorians and their shiny rocks. The Enemy probably isn't going to just abandon those unless he has to.

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Unless he does. Because he wades into the Valley of Dreadful Death and when he starts moving north again only two shiny rocks are with him.

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So no opportunity to try to mind-control him. More urgently, this can only mean one of two things and neither of them is good. At all.


Doriath. It's probably Doriath– we've got to get there before the Fëanorians.

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Yep. Though they probably already know.

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But we're faster.

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And closer. What are we going to do when we get there.

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I don't know. Something. Find out what the Enemy told them and what he didn't–he can't swear without a body, can he–and try to talk them into not declaring war by inaction. It'd be worth lying if that's what it takes. Try to steal the jewel if we have to. There has to be something.

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I can't imagine what he told them -

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If he just wanted them to cut us off the truth would be enough. I'm hoping he left off the Oath so they don't know any better than to keep it. Then we can just tell them.

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Why am I not that optimistic.

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Because it started with "I'm hoping."

How many people do we want– showing up with an army could undermine the claim about us being the ones who aren't at war with Silmaril holders, but we also might want an army.

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Can we have a short-flight-distance-out army - and I'm not going to war with Doriath -

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No, but they might think we are. Out of range sounds good.

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Hopefully they're not stupid.

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The Enemy gave them a Silmaril on purpose. Why am I not that optimistic.

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He might be desperate and grasping at straws.

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We'll see.

 

 

They speed southward, followed but not accompanied by a contingent of magicians.

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Doriath very visibly has a Silmaril.

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Okay. Or not.

 

I'm thinking land and walk up to the front door like before? Less hostile than flying in and frantically asking what the Enemy said.

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Yeah. And we have time - at least a few minutes of it -

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So they land, backup out of sight, and– Hello?

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Hello, Amber. 

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It's something of an emergency. I don't know if you're aware, but that jewel was delivered by the Enemy and I believe we know what the trap is.

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We are aware the Enemy delivered it.

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Did he say anything about why he wants you to have it?

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He swore to the following: that you taught him your dangerous magic, that he has the means to destroy us, and that as long as we keep it, he will not war with us.

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So, he didn't? He may not have known that we already told you how he got magic, but he did not learn from us.

The reason he wants you to have it is, Fëanáro and his sons have sworn to retrieve those gems by any means no matter who withholds them. They are idiots. But their host follows them, and Moringotto wants their oath to force them to war against you.

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A war against them seems perhaps preferable to one against Morgoth.

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You might not be facing a war against the Enemy. We have him on the defensive, and he didn't say he would attack you if you don't have the Silmaril. He was bodiless when he came, and that wasn't by his choice.

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He did say he had the means to destroy Doriath.

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Nod. We've been assuming he has—or had, before magic—the power to defeat everyone. We have only guesses at why he never did, but it has been applying to Doriath this long.

I would understand not relying on that. If you don't want to, you do have defensive options he doesn't know about.

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Yes. We are considering them. The Feanorians do not assail Angband, despite the fact their Silmarils are there.

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True. Their oath doesn't make them suicidally do the fastest option, and they don't know what powers and weapons the Enemy might have after we break open his fortress. I don't think you can make Doriath as unassailable as Angband.

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No?

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I doubt it. The Enemy has a lot of head start. Even if it works, they would be sworn to be your enemies and they're very capable.

 

What if you do keep the Silmaril here, but let them come reclaim it on condition that they not take it out of Doriath? They'd hate that, but if it's between that and war...

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If they were willing to swear to that and send in one unarmed non-practitioner -

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–then you'd still be keeping it from most of them. I'm guessing here, but their Oath probably needs at least free access to the Silmaril for Fëanáro and his sons. Would that be enough if they swear peacefulness?

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Free access including the ability to take it?

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I don't know. I'm assuming not, for now, because if so then the agreement wouldn't work at all.

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We will take some time to consider the possibility.

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I don't know how long you have, but they will give you a chance to name a price. They won't attack out of hand without warning.

Do keep in mind– you called the Silmarils theirs. You were right. If you hold it without their consent, the spirits will think you act wrongly. If a chance comes up they'll side with the Fëanorians against you.

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They could give up the Silmaril freely, for the sake of preserving the civilian population of Beleriand.

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They did swear to be undeterrable in getting it back. Back when they thought swearing would be a remotely good idea.

They could maybe let you hold it on their behalf for the sake of Beleriand, but then we're back to how much access it takes to satisfy their oath that it's still under their control.

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We will learn more about them and decide whether they can be trusted with access to our kingdom.

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Of course. Even if you wouldn't allow it normally it's the only option that doesn't involve at least one war, but I understand not deciding hastily.

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We would certainly not permit it normally; they have demonstrated appallingly poor judgment.

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Agreed. Very much agreed.

To Findekáno, Do you think it'll work?

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I expect Maitimo to accept terms like that if they're offered. Just have to stop things from disintegrating in the middle -

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And I don't see how Doriath is better off with known enemies than untrustworthy guests, so it shouldn't disintegrate earlier...

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Yep. Maybe it'll even end up being helpful, Silmarils probably attract interesting elementals.

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Light sprits sure would come in handy.

Amber can't look directly at the Silmaril, what with her eyes having thoroughly adjusted to the postapocalyptic permanent midnight, but the area around it does seem to be swarming with those.

(Not to mention the impregnable kingdom trick Maitimo thought the Fëanorians could do with a Silmaril. That could be even more handy.)

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Well, Maitimo hasn't told anyone else about that.

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Nope. And it's really satisfying to know that if that were public knowledge, the Enemy probably wouldn't have tried this gambit.

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Should we go talk to my cousins -

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Maybe. Probably.

Doriath does have a palantir, so we aren't needed as messengers. Do we have any spin we'd want to put on it? I feel like the Fëanorians probably share our interests on this one.

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I want to tell them to not be stupid but I don't know that the telling would decrease the stupid -

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Probably not. Would it risk increasing it?

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Maitimo is a lot of things but not spiteful.

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Then sure, why not.

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Maitimo -

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I'm not going to change my actions on the basis of any threats you make.

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I'm not making any threats, they're considering letting you come supervise it within their kingdom. Please make that work.

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I would love to make that work.

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He relays this to Amber.

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That could have been hypothetical.

Does the oath actually allow it, or is freedom of movement a deal-breaker?

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I don't see what he gains by misleading us - actually, yes, I do, but he can also just straight-up lie -

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He can lie to us over osanwë. Melian's not letting him in without oaths that they aren't at war, lying there is harder.

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He can play around with his own head a fair bit before he gets there. Not sure I shouldn't let him.

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Then if he gets through... he somehow manages to take the Silmaril out of Doriath and that's bad but there still isn't a war. Yeah, definitely let him.

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Yeah.

 

Sigh.

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It might not feel it, but this is shaping up to be the best day of the war. Enemy disembodied, summoning trick confirmed effective, and a Silmaril rescued.

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Assuming that we don't instead have a war on our hands - and that means assuming the Enemy was stupid - 

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Or underinformed. There's karma, that's one reason for Melian not to fight that he didn't know about. He might not have known the exact words of the oath enough to guess about this particular third option.

Or he could be stupid or desperate. Those too.

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Or sufficiently distracted.

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Or that!

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They anxiously wait.

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Their backup gets updated on how this is probably not a job for a surprise army.

More waiting.

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They fly on over and land outside the doors. 

 

 

 

There is conversation. There is hours of conversation.

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Any of it getting disseminated in real time?

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Nope. 

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Then more waiting.

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And eventually - we find ourselves unable to come to an agreement.

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No. There had to be something.

What stopped it–

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The Queen of Doriath would like anyone who enters her territory to swear that there is no information known to them which they have not shared with her and which might affect her assessment of whether they can safely be permitted to enter Doriath.

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Oh. Of course. 

So, does your oath let you leave this for after the Enemy or did you just declare war on each other...?

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We made no declaration of war.

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But your oath is going to make you get the Silmaril back.

She stares toward the jewel. So small a thing!

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I would be delighted to be presented with a better solution.

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Get the other two first, kill the Enemy along the way, then Melian hands over this one safely.

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I have a way to possibly do that but I am not sure it's even better than doing this.

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Then in that case–


NOW!

There's a war, declared or otherwise. And here they are, in Doriath, without having fought their way in.

While the army starts up the chant of "Melian, I summon you," Amber and Findekáno can lunge for the Silmaril—

 

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And find themselves outside the borders with more than a few broken bones. Stop that, Melian says, and I'm claiming my demesne.

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Too slow, or not synchronized enough, or something—

 

Do stop, Amber sends out as soon as she's having thoughts besides the unexpected pain. Challenges are one on one, this would be cheating even if she doesn't know to call us on it.

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Is that a legitimate declaration - 

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She didn't say the 'I hereby make a claim, let this be my statement' thing, but I'm not going to bet on the spirits not knowing what she meant – 

If she finishes this, I doubt the Fëanorians have anything that could get in there. It'd be a siege.

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Well, then the oath doesn't affect them. That works fine, I think.

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Does that still hold if they're trying to get something that can? They might be able to break Doriath before Angband, and then we'd be right back here.

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I think if they're both impenetrable they have more latitude about how to prioritize.

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I mean, if I'm not underestimating Melian relative to Moringotto there'll definitely be some point where Angband is impenetrable and Doriath isn't.

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When she has a demesne and good karma and he doesn't?

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And he has an army and Maiar and a conventional fortress and is a Vala. The saying is one step below a god, he is a god and has a lot of the same benefits from the local spirits answering to him even without naming Angband his demesne.

I think if there's a way to get the Silmaril before the ritual finishes we should take it.

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Sure. I can't think of one.

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Me neither.

We can play for time. If people challenge her, and name the Silmaril as prize if they win... we at least find out what she picks as a part of the challenge. And get time to come up with a plan.

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There's that spider thing to worry about too -

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Oh no.

 

Um, demesne rituals can take days. For something this size it probably would. Hopefully Ungoliant doesn't come, but if she decides to it's not likely to be after the first few days anyway? I think?

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Do we make it better or worse by challenging ourselves -

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Ungoliant wouldn't get notified of that, so neither. Unless she's sitting around undecided about whether to come, and makes up her mind in the extra delay. Then worse.


I think we do have to do at least some challenges. If Melian uses the same way of winning each time, we'll know what we've got to beat.

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I'll tell people.

 

 

He does.

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Amber and Findekáno have an unpleasantly plural number of injuries and aren't in the best state for taking on a demigod super-practitioner. If Maitimo brought practitioners he hasn't mentioned them.

Fortunately there's no shortage of Nolofinwëan challengers. They get the first say in an element of the challenge, if someone says Silmaril does Melian contradict them or just pick a safe contest?

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Melian thinks she can keep them all out.

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Which she can.

This is good. Really.

If there are a lot of challengers and she's not accepting them, we can say it wasn't a real demesne ritual. Even the fact that she announced it without following the formula can help.

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This doesn't count as accepting them?

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If the contest were "try to get in here" this would count as winning. If it were chess, it wouldn't. She's not even negotiating what the challenge is.


This'd be good if we just wanted her to fail. But that's not right. Ideally she'd lose once, forfeit the Silmaril, and finish the ritual from there. For that we need her to accept challenges.

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Which she's not doing.

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Right. So, we tell her she doesn't get a demesne without meeting all willing challengers in fair contest of mutual agreement— that gets us access. We still have to win. Somehow.

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I'll have someone tell her that. As a friendly warning -

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Heh. Probably doesn't matter much if she sees through the friendliness, but I wonder if she will.

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Either way she starts offering terms. If they can get the Silmaril they can have it, are the terms.

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Good, that sounds like it's not going to vary between contests.

And if they propose additional terms? One challenger suggesting a ban on a type of magic they don't know and Melian has never heard of, that'd sound like no downside at all. Another proposing that the Silmaril be placed somewhere where its light is more visible, or less. Melian could say yes, or make counterproposals, or even a flat no, but these don't affect the odds much. The real goal is to find out how many degrees of freedom they have.

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She agrees to bans on types of magic. She counters other proposed terms by suggesting prizes other than the Silmaril.

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Which she knows is the real goal here.

I was hoping we could take advantage of her not knowing how we did the distraction earlier. Get something that would allow outside help without it looking suspicious.

How about bans on all magic except for specific types, which can be used without restriction? It's skirting the rules but would arguably be close enough to agreement.

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Sure.

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Good. Then they can try that where the type of magic is enchantment, or that plus elementalism. Just as soon as they're satisfied they're not going to come up with a better way to throw away their one shot.

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I hope my cousins appreciate how badly we're alienating allies much more valuable than them for their sake.

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Only their sake in the sense that they caused it. If it came to war, I wouldn't bet on Doriath forever.

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I know.

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So– we stall Melian, whoever's up tries to grab the Silmaril quick, and then we pretty much can never come back to Doriath.

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Yep. And the Enemy might be able to take it back from my cousins, I have no idea how they expect to be able to defend it.

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If he does get it back, we're no worse off than when there's a war to avert.

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Maybe not.

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Maitimo, if you've got practitioners here or any better ideas for getting the Silmaril, now's the time. We've only really got one shot.

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It's quite plausible that a preview of our tactics is what the Enemy hoped to get out of this.

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And you'd rather let him force you into a war than show him, or you're just waiting to see if ours works first?

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A war would involve showing them anyway.

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Sounds like a good reason to reveal a tactic now.

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What are you going to try.

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Weaken her the same way we've been doing to the Enemy and let the person whose turn it is to challenge go for the gem. If she's incapacitated we'll win, if not she will, no way to predict which.

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Try that first.

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Yeah. He probably doesn't even have a plan.


So: No magic except enchantment and elementalism, which can be done unrestricted, and they can totally argue that allows synchronized spam summoning from the sidelines. (This does tell Maitimo that it's an enchantment trick, but at this point it's just about whether he's still pretending he doesn't already know.)

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She's the one who suggested he do that. He continues doing it.

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It became a bit of a farce when Fëanáro spoke English, but this is very much not the time to discuss it.

 

On Melian's acceptance of the apparently unobjectionable terms, they start. "Melian, I summon you. Melian, I summon you. Melian." Repeated by a crowd of practitioners. That has to be uncomfortable.

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And if the practitioner makes a run at Doriath they aren't thrown out immediately.

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The view from outside is a bit too obstructed, but the light source moves and hopefully that means the Silmaril's been captured–

And then the chanting falters and the other practitioners send frantic reports about the Valley.

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How predictable. Also, fuck.

 

Ungoliant's decided to issue a challenge after all, unless she just decided to eat the chanting people because they were annoying her.

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They're all equipped to run, it's not obvious how fast Ungoliant is but the practitioners are scattered and fleeing—

We're really not equipped for this– is Melian? –

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Did it once before, right - though Ungoliant was probably less motivated - what is she, can you tell at this point -

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Probably once I see her, which I'm not looking forward to– I'm not even sure what knowing would add–  We know she's darkness, we should oppose her with light sources regardless of what else she is and we've barely got any of those– 
There's the small light spirit Amber uses on and off to help see, but that hardly counts.

Can someone who got far enough from Ungoliant to be safe send what she looked like?

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The stars going out, mostly. There's some element of glinting carapace of a giant spider but no two people got the same things from that.

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Oh. So no information other than "run," which is looking like a bit of a candidate.

We could try firing on her, it might even work–

We should warn Melian, find out if she thinks she can handle Ungoliant....

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I don't know that she'd be favorably inclined towards advice - or, really, not distracted by it -

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She'd hate it. Coming from us especially. But the other option is to not warn her and I can't see that being any better!

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If she's already working on something and we interrupt it - could tell Thingol, let him decide what to convey -

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That works. He knows about magic, Melian must have told him what Ungoliant probably is, he'll know to be scared.

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He does that.

 

Didn't answer, but I think that's the best we can do.

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We could say that when Ungoliant makes her challenge, Melian can insist on allowing allies and we'll help. It's an option.

The obvious catch is I'm not sure what all we can do, and the less obvious one is that if Ungoliant is just an ordinary terrifying spider monster it's not obvious who we'd want to win.

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Isn't it? 

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If she gets the Silmaril, she either manages to eat it and there isn't a war or it's too indestructible and at least the war isn't made entirely of collateral damage.

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Doriath falls.

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You mean the Enemy's threat, or you think Ungoliant would kill them all on the way out?

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The latter - why wouldn't she -

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I was just thinking they're not what she's after and she didn't in Valinor—

Okay, if that's the risk we're definitely on Melian's side. Maitimo, this would be another good time to help out if you've got anything.

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To distract her marginally, sure - does your mysterious trick I know nothing about not work on her -

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It wouldn't– or, might.

I need to see her with the Sight. Did anyone use that while running or do we have to try to get closer?

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No one did that.

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Okay, then we need, she tries to stand and take off but winces and reconsiders, we need to send someone who hasn't broken anything. They can tell us if she's an Other, and if she's an Other she's got to be a demon.

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And someone bounces what Ungoliant looks like by the Sight -

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She looks more visible, is really all it takes. The exact details of the chitinous hide and barbed mandibles aren't exactly pleasant to look at, but what really matters is that she stands out instead of fading into the background.

She's an Other. So calling her name can get her attention, but we'd all be summoning a demon in at least the literal sense...
And even that's assuming
 Ungoliant is her name, and assuming it feels the same for Others as practitioners.

(Maitimo gets the description as "it might work but is separately a bad idea. Not that it'd be at all hard to put the explanation together.)

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Then I can provide distractions.

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If we can keep her in one place long enough, maybe we can light a ring of fire around her. And keep it in place somehow.

I don't like the odds but she's darkness so we need light.

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Doesn't she eat light?

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Yes.

It wouldn't shock me if a demon's weakness was also its favorite thing to destroy? Or maybe she's darkening instead of darkness. Either way this is less of a long shot than throwing things at her–

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Nod. (And the osanwë impression of one.)

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I bet if it's in Doriath Melian could keep a fire in the right place indefinitely. Probably wouldn't even need us, we could just pass it through Thingol. Problem is I doubt it'd be enough light to hold her for long and we don't have anything more permanent.

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You're assuming the terms have anything to do with the Silmaril; they may not.

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It's what she's here for, isn't it? If she doesn't suggest it as the stakes she's planning to kill Melian and take it afterward.

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That's what I'd do. If I were a demon.

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I'd go for the goal and do the unnecessary killing separately. But okay. Might not involve the Silmaril. Does that change the plan?

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Might make it harder for her to do a defense with fire even just to buy time.

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Why do the stakes affect that?

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Can't light her whole kingdom on fire, can trivially enough put something around the Silmaril.

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Right. A ring of light...around the Silmaril.



On second thought there might be a light source that isn't also a destructive symbol, if you want to tell us how to turn it up.

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I asked my father, he's talking to them via palantir, don't know how it's going.

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Okay. It'll work or not and I don't think we're hugely necessary...

 

They haven't been issuing challenges since they lost the interrupted one. Is Ungoliant negotiating with Melian yet?

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She's at the border; powerful magic isn't flying around yet.

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If Melian doesn't take our offer, we can't interfere. Or could but it'd be really unlikely to help. Maybe we could help cover people's retreat if she loses...

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I can't imagine - they're all in a cave -

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That'd make it hard. At the very least we can get Ungoliant chasing people who can run–

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Optimistically. 

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Optimistically.

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And a few minutes later the Silmaril light from Doriath - 

- brightens, and brightens, and brightens, blinding to look at - 

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Blinding even to look away from, this is good. Amber laughs.

Fëanáro decided to be reasonable!

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Miraculous, that. ...I didn't even know it could do that.

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Oh, that part's less surprising.

I can't see anywhere near there, but I bet Ungoliant's not enjoying that.

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It's hard to tell even if you can get a look. She's - bleeding - or something - but she's also drinking it. And growing in size even as the shiny skin blisters and slags off.

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No. Well, maybe yes, but— it's not driving her off is it? Time's on the wrong side here–

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Not driving her off. What's the rule if it's a standstill -

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Depends on what they agreed, if it was just to fight then eventually Ungoliant gets bored, but it's not one; she's getting bigger.

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...didn't see that.

 

He squints. You're right. They'll presumably have noticed too -

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They'll know. Maybe Melian'll just make it brighter to keep up, but eventually that ends badly for everything standing too close.

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Including her kingdom.

Okay.

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We couldn't interfere even if we had something. It's all on Melian.

 

 

And Fëanáro.

It's not just what we're seeing— did your father tell her how to aim it?

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Offered to teach her how to use it to make her kingdom completely safe, in exchange for her oath to give it over afterwards. She declined.

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He does know what happens if she loses, right?

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We are not obliged to fight Doriath.

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I can guarantee Doriath being sacked by a demon isn't better. Not even close.

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He can't teach Melian how to be able to defend her stolen property from us.

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Do you mean can't as in there are very good reasons not to in circumstances other than a literal demon, or can't as in can't.

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Don't know how your style of oaths works but you can't tell someone how to stop you from acting on it - not when the conditions are already present -

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If it had been a new oath I would have really wanted to yell at him.

It really is all on Melian, then. One way or another.

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Maybe she's being stubborn because she has a plan. 

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We can hope.

 

But they can't do much of anything else, aside from watch.

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Melian confirms that the use of allies in this fight is permitted.

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Seriously. Now she says that.

I guess we know what her plan was. You are still on her side against Ungoliant, right?

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Of course.

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We'll fire on her and hope it's enough of an inconvenience to help Melian out...

Any actual win would probably have to involve using the Silmaril. Would your oath make you stop me if I had an idea.

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Idea that doesn't involve giving it back afterwards?

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Apparently Melian wouldn't listen to anything that does.

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Run it by Findekáno -

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She does, but the actual question is "do we need to find his practitioners and arrest them before we try anything." Maitimo himself is as injured as they are and probably not likely to stop them himself.

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Well, they'll do what Maitimo orders them to - what are you planning -

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We get a jumped-up elemental powered by the Silmaril and try to point it the right way.

It's a very bad idea, but only bad as in dangerous. It should be more effective than what Melian's doing now...

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And you don't expect to get the Silmaril back at the end?

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I won't be able to control it at all.

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So depends on the meaning of 'casteth afar', and he should be able to work with that - no, don't bother -

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Good. I'd hate to turn on allies to prevent a stupid war again.

She floats herself over toward the battlefield, slowly and carefully.

Melian! I've got a plan. I swear it's not a trick to get the Silmaril.
I'm going to need animal spirits. Bats, lizards, birds, anything that eats bugs. Can't control this, but we can hope it goes after the spider. Call them! 

Doriath has an ecosystem, right? There have to be animal spirits, and Doriath ones would answer to Melian...

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Yep, that works fine. Mostly birds. Birds like Melian.

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Exact breakdown doesn't matter a whole lot. While they're streaming in, Amber is drawing circles. 

There are boatloads of light spirits still shimmering around the Silmaril. Others can be bound with like instead of opposite, if they're weak enough. Or conversely, if the thing they're bound with is just that strong. And Maitimo did say a Silmaril could light a whole country.


Concentric circles, expanding outward. Each layer entraps the one before, and she sets it up to absorb the extra light if an inner layer approaches being too (comparatively) weak to be sealed in by mere similarity.

Silmaril here! And keep brightening it, far as you can go before losing contact!

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That'd destroy the surrounding area - I can contain it, but not with you there -

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If you need to, this didn't work. It should be...if I set this up right we could say it's containing itself.

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I see.

 

 

The Silmaril gets brighter. The Silmaril gets dramatically brighter than staring directly at the Sun. The Silmaril gets brighter than staring directly at the Trees Amber never saw.

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The spirits floating around the jewel follow it to the center of the circles. They're both feeding on and putting out light, and at the moment there's a lot more to take in.

The light gets diverted into the innermost circle. It overwhelms the light elementals and binds them in, like against like. The glow spills over when Melian turns the dial higher, and the next circle accepts enough light that the first counts as weak compared to it. The entire setup couldn't handle literally infinite, but it's a quickly increasing exponential limited only by the number of diagrams.

One of the light elementals grows bigger and brighter. If it wasn't being drowned out by their even brighter surroundings, it would by now be visible even to non-practitioners. The animal spirits crowd in and get absorbed.

A glowing talon steps out of the circle. It's less blindingly bright, no longer painful to look at now that all the light is going to either empower the elemental or hold the whole thing together. The apparent fading reveals a toothed beak, two feathered wings, and an anatomically improbable set of hind legs. Its long bony tail is the last out.

The dragon turns to where Ungoliant is being pelted with ineffective distractions, and joins the fight.

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- how -

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It's not a real dragon, exactly, I don't think. Dragons are recursive loops, a god that manages to worship itself or an elemental that takes in more than it puts out. This one does have an endpoint in the center there, but it's the Silmaril so it might as well be infinite.

The shape is just because the world remembers the dinosaurs and humans have stories about dragons shaped more or less like this, so the spirits fill the niche. And because Melian provided animal spirits.

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Ungoliant now does in fact appear to be taking a battering.

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So is her opponent, but whenever it gets hurt it oozes light and replenishes the injured area.

It's even harder to follow now. Spots of Ungoliant's darkness interspersed with drops of dazzling light, and neither one of them fades when the combatants move on. But at least now it's not sending as much light down Ungoliant's throat as against her hide.

 

People who try to make dragons do usually end up dead. I'm hoping either making it out of spiders' predators is enough to keep it pointed the right way or Melian can control it, but if it comes after us we might be in trouble.

(That's to everyone including Melian, who didn't get the first round of warning labels.)

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It is not obvious to me how I would control it.

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You're powerful enough that if you order it to do something there's a decent chance it might listen? No way to tell in advance.
Mostly I was just thinking it's strictly less bad than Ungoliant and there's no way we end up fighting 
both.

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I agree. Can you now that the time can be afforded explain more precisely what you did -

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One of the light spirits is feeding on what the Silmaril puts out. Or maybe it started as more than one, I don't really know. When an elemental takes in more than it puts out, it grows and expends power until that equalizes, and I'm not even sure if the Silmaril has an upper limit. The diagrams were to make sure it's funneling the light to the right place. Most of it's going to a binding so the result stays a cohesive single thing, and the rest is empowering the light elemental at the center.

The shape is... something like this happens when there's a closed loop, an Other that can power itself and have something left over. This is mostly the same, since it has the infinite free energy generator inside it.

Dragons are concentrated. One that started as a jumped-up cold spirit might be able to freeze a lake with a touch. Creating a light dragon was the largest-scale magic I could think of to do with a Silmaril.

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And what is it potentially capable of?

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Potentially? Killing people who anger it, and a lot of property damage. It is—should be—more animal than person, so it won't be consciously trying to hurt anyone but also can't really be reasoned with.

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I see. And the Silmaril -

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Um. I didn't really think through what happens after it either saves our bacon or turns on us.

 

It'd be pretty straightforward to defeat the dragon and get the Silmaril back out if we had some hard-to-get equipment...

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What specifically?

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The safe way to beat dragons is to outdo them. For the one that freezes lakes, you need to use something that can just be colder than it.

So– another Silmaril.

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That does not seem available to us.

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No.

The other way is to charge it head-on, convince the universe you're a The Valiant and the kind of person who charges dragons head-on, and supposedly sometimes that works. It's suicidally dangerous. Works a lot better for people who have the backing of a god, which is also not available.

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I will contemplate better solutions. You are reckless and a danger to your own allies, Amber first of Men.

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I agree it was dangerous. But even the worst-case result was less so than not doing it. Ungoliant can- I strongly suspect Ungoliant can destroy people so thoroughly there is nothing left to go to Mandos, and the dragon isn't actively malicious. I do wish I could have explained more in advance.

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Or refrained from allying with those who will swear themselves into senseless wars. Leave me to think.

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She floats carefully back across the border.

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The fight is still ongoing and hard to follow.

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Downright impossible without borrowing Elf vision. Every time a claw lands there's a spray of darkness or brilliance, depending, and instead of fading the results stay behind to mess with the view. They can at least make out the general position, which seems to be getting farther away from Doriath.

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That's something.

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Better than the reverse.

And there's no way this doesn't drive away every potential challenger less reckless than us. Melian'll have her demesne sooner rather than later.

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Not that it necessarily matters, now. 

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It means if the dragon comes back afterward she could probably hold it. But it's mostly a good thing. The Enemy might try to follow through on the implied threat.

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He swore to, didn't he?

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She shakes her head. What he said was he had a way to destroy Doriath and wouldn't use it while they had the Silmaril. If I were in his position I'd rather use that on us, but it makes sense for Melian to not want to gamble.

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If he has a way to destroy us why wouldn't he have used it already?

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That's been a question since before he knew about magic, when he definitely believed he could. And I can't picture what he'd expect to work against Doriath but not us...

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Knows exactly where they are, if it's something slow to put in place....

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And has known for a long time. Maybe it's a Vala magic thing instead of a practitioner magic thing?

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That'd explain the delay. There are obvious ways to do it with practitioner magic, though -

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Ways that wouldn't be just as easily used against us?

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No, but ways easy enough that the fact he hasn't done it demands some kind of explanation -

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So if he moves against Doriath we know that whatever his reason is, it's less important to him than following through on a threat.

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Yes.

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By the time he tries anything he'll be contending with them slowing him down, which he'd know to expect, and with Melian being a second type of "one step below a god," which he wouldn't. Hopefully that's enough.

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Even Elven eyesight can't track the fight further; both parties to it are moving fast, now, or not moving at all, the nature of the fight makes those hard to tell apart -

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By rights the dragon should be the single most conspicuous thing on the continent. Nope.

Aside from the strategic value, does the oath come into play on this? There's some hoarding going on here, but it's definitely not an Elf or Maia doing it...

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There's a or-anything-else clause but it doesn't look like pursuit is actionable.

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Then the end result is just that the Enemy's down a Silmaril.
At least until your cousins figure out a way to track it, at which point we have to work out how to fight a dragon.

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You said easiest way was with another Silmaril? Maybe they can wait until after the war. And we don't have to get involved just because they do.

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We don't have to do anything, but I'm still not clear on how much danger the oath accepts as impracticable. If they get forced to attack it we should at least try to come up with an idea that can let them do it safely.

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Depends, really.

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On?

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Who has the other two.

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So if they're locked up in Angband they're less of an option and the oath wouldn't let them delay on the third?

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No, I mean, if some other stranger has them then maybe we let my cousins get themselves killed.

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Oh.

If that happens they probably go after the stranger first, but there might be some possible case...

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The Enemy seems very determined to create ones if he possibly can. Predictably.

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No one else but Doriath could put up enough of a fight that they go for the dragon first–

Now that you mention it, there's nothing stopping him from repeating what he did today.

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Except that it didn't work today.

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It'd work tomorrow. He shouldn't be well-informed enough to guess that, but.

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We can drop rocks tomorrow, too.

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And maybe get a chance to enchant him. Make him think some rock is a Silmaril, then hand it to Melian.

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...could've convinced my cousins that the one in Doriath wasn't a Silmaril, couldn't we have.

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...maybe. We could have tried it on Maitimo, since he was there. If that bought enough time for Melian to finish the ritual, maybe we could convince your cousins that means Angband would never not be the easier target—

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At the cost of Maitimo hating us, but I'm not sure that produces discernible differences in behavior.

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And the benefit of Melian disliking us less. Same caveat.

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She seems likelier to act on it - though she did let you design the dragon -

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That was probably just desperation. If she wasn't going to allow weird long shots, she wouldn't have told us we were allowed to help.

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And I'd have expected her not to. Perhaps she's more flexible than I thought.

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Or it mattered to her that she wasn't the one doing it.

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Why might that be?

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She gets to go on thinking of herself as cautious and responsible because she never decided to call up that which she can't put down? From her point of view it was just me being reckless, even if she concludes later that it was worth it.

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Sigh.

 

Well, thank you, anyway.

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I guess "no one gets the Silmaril" is technically a win.

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It seems like by far the best outcome.

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If I got to pick it'd be the Feanorians, with the Enemy thinking Doriath had it.

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Why? 

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So Melian gets what she wants, your cousins don't have to attack anyone, and we don't have the uncertainty from having misplaced a dragon.

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And someone else can steal it from them and the whole mess starts again.

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If they know they have to keep it secret, keep it safe, you don't think they could pull it off?

—I just realized. I could easily have pretended I destroyed it, that once it turned into the dragon there wasn't a Silmaril anymore.

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...would have been useful.

 

 

Maitimo might've been able to tell anyway.

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Maybe. I still wish I had thought of it in time.

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We should do more planning for sudden-escalation scenarios.

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Probably. This one might even have come up.

We only have one bigger option for escalation, and it's not a sudden one.
In retrospect this might have gone better if some of us had read up on diabolism. We could have opposed Ungoliant as a demon instead of just an Other.

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What would that change? Or is the point that we don't know?

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I don't know. I bet there are defenses against whatever classification of demon she is, something more effective than the baseline use of opposites.

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Then the question is whether we can read them without my cousins reading over our shoulder.

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Do the palantiri have a maximum range?

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...no idea. They might. Did they know what was going on before we crossed the Ice?

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Yes. They figured out we were doing it sooner than was supposed to be possible, and that probably wasn't just Maitimo guessing.

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So the range is at least that.

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They didn't know about the gravity elementals, so it doesn't reach all the way. Or they couldn't figure it out from watching us. Or did know and hid it, of course.

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I expect they'd have been too tempted to get some themselves.

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Yeah. So, we could fly out to the ends of the earth and it'd probably be safe.


...or on second thought we could just do it in someone's demesne. That ought to beat a palantir.

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Let's do that, then.

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Definitely. We should probably have relocated the entire library as soon as there was a safer place–

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Well, we can do it right away now -

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First thing when we're back. Privacy isn't even a hard project, it practically comes with the concept of a demesne–

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And we can keep it in the city if we want to take advantage of whatever degree of protection it still offers given the addition of magic to the playing field.

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May as well. One of the demesnes there is probably about as safe as anywhere gets.

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I'll send ahead and ask who has the space and can get it ready -

 

 

and a second later - can't reach them.

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Well, we'll be in range soon. There probably isn't vital information being read over anyone's shoulder right this minute.

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I left a relay - maybe Ungoliant got her -

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Maybe she just fled? Or if it was Ungoliant I hope she used the suicide switch first—

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How likely is it that demons can really do that - it shouldn't be possible at all -

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I'm not the most informed person, but it seems pretty likely to me. Even if it's not possible, some nonfatal injuries might be worse than suicide. When a demon takes something that's irrevocable.

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Let's read those books. We probably should have sooner - there really aren't safe options, here -

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Nod. Putting it off made sense when we were only thinking about the Enemy. In retrospect– a correctible mistake.

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And they round everybody up and fly home.

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And would head straight for the library, except that'd be a bit redundant with the long-range telepathy.

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...nope, actually. See, no one's responding.

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There is no possible good reason for that.

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There really isn't. Rushing into that is also probably unwise.

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...probably.

They're either gone, dead, or someone found out how to block osanwë. We can check for that last one by having people in front talk to people behind them–

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Works fine.

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They don't know how close to the city the cutoff is if there is a cutoff, but that's still the worst good sign they could get.

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It's probably safe to get within visual range. He does. The house is - mostly still standing. The fortifications and buildings they'd set up around it, less so.

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And there's no wrecking ball wandering around with a guilty expression.

There were demesnes to hide in. There aren't a lot of things that could kill everyone–

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Unless they thought it was worth trying to stop him from getting to the library - because it must have been him, lobbed a distraction at Doriath and then -

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Someone with fewer broken bones checks the library. Empty.

That could mean people escaped with it. Under the circumstances... probably not.

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We should ask my cousins who apparently spy on us constantly.

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Definitely. In case they happened to be watching here instead of the place with the probable war.

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I'm sure they were watching their Silmaril but they can scan the area more safely than we can.

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Moringotto would have more of a reason to get back with the books as soon as possible. Or you mean he might have left something for when we get back?

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Yes. And we don't know how soon is as soon as possible -

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Point. He got to Doriath and back fast, but we don't know if it'd be a lot of trips. He didn't just move the house like Ulmo.

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Is there any conceivable magic reason for that -

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Karma reasons, but he wouldn't be taking it from the rightful owner. None that he knows about. Maybe it's just restraint for the same reason he didn't start the war by killing everyone.

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Well, then I think we are completely dependent on his continued interest in showing restraint.

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Or he can't move things the size of a house anymore. But even then– we have until his people learn English. Then we lose.

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It shouldn't take them long at all - orcs aren't less intelligent than Elves - if we drop rocks we at least kill his allies -

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And distract the survivors.

I'll talk to your cousins first. Maybe they'll know something that changes this mess.

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Quickly -

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Travel by freefall is affected much less by broken bones than things like horseback. The trip is in fact pretty quick.

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There's a lot of movement in the Fëanorian camp.

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Normally she'd interrupt Maitimo for this; is he back from Doriath?

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Yep.

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New emergency! Moringotto got the library. Was anyone looking in a palantir at the time, did they see what happened, if not can someone look over the city for obvious traps—

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Fuck. We were watching Doriath - I can have them look now but that's not the sort of thing it'd necessarily be any good at seeing -

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If you don't see anything we're going in, but it has to be worth a check.

And how many bodies– he might have practitioner captives–

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You don't all have suicide triggers -

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We do, but we think he was there in person. He might have managed to stop them from working somehow.

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They're scanning now, you can try too if you know what to look for - though with human eyesight it won't help much, I don't expect -

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Probably not. I was piggybacking on Elves' sight when we looked from the air– We only even know the library was gone because of the new holes in the walls.

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I should have given you a talk about being sufficiently paranoid a very long time ago -

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Believe me, I'm kicking myself for not carting everything off to an anonymous spot on another continent at minimum.

We pretty much have to move fast at this point, and hope we either destroy the books or at least kill his linguists.

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Yes you do. By dropping rocks, or do you have anything better than that?

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Well, missiles. No weapons on a bigger scale than that– if he weren't also a Vala we could try and set off some interesting natural disasters but as it is it's probably too easy for him to shrug off anything affecting the environment.

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Probably. Do that now, before they've had a chance to just commit the books to memory.

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Nod.

We're planning to move fast. Had to tell you about the emergency and see if he left behind anything the palantiri would spot, now we're not waiting on anything else.

She never did bother landing, what with interrupting people being so easy, so is more than ready to head back.

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Good skill.

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We'll need it.

 

 

And back. Has everyone else started setting up for the bombardment already?

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Yep. Elves can move fast when the need is obvious.

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She lands; this might take as much effect on gravity as they can spare and she doesn't really need to be airborne right now.

 

The gravity elementals are in the process of being sent to their places, forming a stream between the enchanted rods and the Enemy. They don't start feeding the ammunition in right away. First an ordinary pebble. Space isn't warped, just down, so it's easy to trace when it arcs up faster than ordinary freefall and angles back down faster than that. It plinks harmlessly off the fortress, verifying that the direction of the artificial gravity is straight toward Angband's fortified front door.

The Enemy's gate is down.

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No one appreciates her science fiction references. They line up the enchanted rods.

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Enchantment aside, it's just a heavy lump of metal. Fingers crossed that terminal-velocity metal telephone poles do as much damage as they would to any other target.

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They do less damage than that. Some, in fact, bounce off - they chant while they do it, to distract him, in case that helps -

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It has to help. Has to.

Are they at least making progress toward destroying the place, someone has to be able to see that—

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Not all of them are visibly bouncing off, but it doesn't look like any of them are doing any damage, either - someone bounces her the fortress in Elven vision, a few scratches on the roof the only sign that missiles are hurtling into it -

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This doesn't make sense– tough is one thing but why would he make it more invincible than he made himself–

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Might be easier somehow - stationary target - or now that he saw the trick he could prepare for it, but that'd be fast -

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If it turns out the reason he didn't bother killing everyone was that he literally couldn't lose–

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...there a way we can track the projectiles? someone says to her.

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Should be, but we can see where they're going. Easiest way to record it would be attach a rock with an elemental in it, tell it to come back and copy the trajectory on a small scale once the rock gets pulverized. Might be a more effective way but that's something we could do right now if it'd help.

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Yes.

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It's not exactly hard. A bit complex, and Amber hasn't asked if her interlocutor is an elementalist so she starts setting it up herself.

What do you have in mind?

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There's something not adding up about the ones that bounce off - they bounce off whole, and don't damage the ground either - I think he's doing something other than deflecting them, might be useful to know what -

Permalink Mark Unread

Redirecting somehow? Though that'd damage the ground...

 

Launch. Bounce. The unnecessary rock isn't there after the bounce, and implausibly good eyesight may be able to tell that it didn't pulverize either. Just gone.

Permalink Mark Unread

Teleporting them, maybe, and some kind of illusion -

 

 

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- or, if they can do some kind of illusion, maybe we're hitting him after all -

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The spirit that's playing messenger returns. It replays the trajectory, and noticeably doesn't reverse direction at all. Straight shot until shortly past the point representing the walls, and then the rock broke.

 

Illusion. It's an illusion! I knew something had to be wrong.

Next question is if it's a practitioner illusion or a Vala illusion. If it's the first kind it'll be made more convincing by people believing in it, we need to get the word out.

Permalink Mark Unread

He tells everyone that the city is illusioned to be holding, but that their rocks are actually hitting. 

 

 

This does not seem to do anything discernible to the illusion.

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That answers that, then. Can we spare people for divination, try and find out if it's scratched or in ruins?

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We don't have anyone not distracting him or launching. Does the answer change our next move?

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It affects precisely how desperate we are... so probably not.

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Then let's endure our curiosity and keep right on hitting him.

Permalink Mark Unread

That makes sense, but also means they're watching their large but finite supply of missiles dwindle away and do apparently nothing.


We could switch to regular rocks, and just hope the magically reinforced part was only the outer wall.

Permalink Mark Unread

Once we're out, yes.

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If it is set up like that, we probably already broke through. Might want to save some rods for if something comes up where we know what we're shooting at. And not let him know whether we're out.

Permalink Mark Unread

Fair enough. A mix for the next few minutes, maybe, and then eventually just rocks.

Permalink Mark Unread

So eventually Angband is hopefully wrecked and probably buried and they still don't know either of those for sure.

Permalink Mark Unread

Well, now they can spare some people for divination.

Permalink Mark Unread

It's vague and a bit ambiguous, as usual. Definitely a destruction theme going on– the augurs say it probably means a fair amount of it and almost definitely is talking about Angband being the one destroyed. Naturally it'd be just like augury to mess with either of those.

Also, army incoming. Unclear when, but soon.

Permalink Mark Unread

Fantastic. They lost a lot of people when they lost the library. They should clear out. Spread out, if there's nothing else they can do about having the drop-rocks tactic return against them.

Permalink Mark Unread

That or retreat. For the front lines it's pretty much just spread out. Or if the Enemy is literally only dropping rocks instead of accelerating them on the way, airborne scouts with good reaction times and lots of gravity elementals might be able to intercept them.

Permalink Mark Unread

They can send some up just in case. 

 

 

...or the Enemy could just send hordes of orcs. That is also a thing. I - don't understand - they're not even practitioners, unless you can disguise that -

Permalink Mark Unread

I've never heard of that being possible, and it'd be shocking if he found a way from a standing start.

We just fired on Angband, he has to know we could, could mow them down trivially– even if they are practitioners I don't think they could stop that–

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...could be another illusion, make us waste projectiles? Or attention?

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Attention, maybe. We could try and capture someone? If it's an illusion an interrogation would take just as much of his attention.

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Sure, let's.

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We don't know what the non-practitioners know. Don't want to give them a close-up of our magic powers, for multiple reasons.

 

 

The obvious option is dropping rocks until the horde breaks ranks. Like what they'd do before the army gets to them anyway, but less about killing the orcs than making sure they aren't in position to resist a few people being mundanely captured.

Permalink Mark Unread

Most of the orcs will still die, but that's fine. They scatter. 

 

...some of them are holding kids.

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What. And they couldn't have seen that before turning the siege weapons on them?

Whether the possibly-illusory captives are the ones with kids or not, any orc who knows what instructions they had should be able to say what is up with that.

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Their instructions were to go build settlements outside Angband, which Melkor advised them to do and wished them fortune in doing safely because the rest of the world was now safer than Angband due to the crimes of the Elves. 

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...

 

Safer sounds supremely implausible. There's an army of Elves between Angband and the rest of the world.

Can the orcs swear that they have no instructions other than that? Sidelining them out of the war sounds...actually not that bad, if that's really all they have to do.

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Except he can give them different instructions any time.

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I was more worried about the oaths they take as kids, had half an idea that might help with that–

But we can't stop him from walking out and talking to them any more than Doriath, can we.

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Wouldn't need to walk out, even, if any of them are within range of him and can get orders to pass it on.

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It's just instructions, though, not oaths. They only obey him because they're sworn to. So what if we let them go, and have someone convince them later that we won enough of a victory to force the Enemy to release them from their oaths. Someone who isn't a practitioner might be able to swear that the orcs no longer have to obey the Enemy, if they expect the orcs to believe it. And if the orcs do believe it, then even if Moringotto shows up to order them in person he's the more likely to be able to fake an oath and can't use that to convince anyone they aren't free...

Permalink Mark Unread

Elves can't swear falsely even if they're not practitioners, how are you planning to pull that bit off -

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They can swear to things that are true to the best of their knowledge, right? So if they expect it to work they can get the words out, and if they turn out to be wrong a non-practitioner wouldn't get forsworn for it–

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But we can't force the Enemy to release them, I don't think I could convince someone we did - and orcs won't trust Elves -

Permalink Mark Unread

And if I tried it I would be forsworn.

We could enchant them? Have everyone who knows how confound orcs until they can't associate "Melkor" with the guy in Angband, they'd still hate Elves but wouldn't have orders to kill anyone—

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We could do that. Is it really the best use of practitioners -

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No. It's just that if we don't do that we don't have any options that work...

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And we just kill them all. Yes.

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We could at least save the families? Let the Enemy think we have a weak spot, and when he tries ordering the parents he'll find out they only take orders from Melkor.

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Are you making strategic recommendations or just coming up with strategic reasons to not do something that's going to suck -

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Second thing.

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We're going to keep distracting him full-time, keep firing, ignore the orcs unless they're coming near us and kill them if they are.

Permalink Mark Unread

Which he can just order them to do as soon as he catches on.

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Yeah, but that there's no reason not to wait on. If he actually wants to give them a chance he can.

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And if he does it'll be yet another crime against them.

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Hooray.

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It's not better than not that. But when they're this low on upsides they'll take what they can get.

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Yep. 

 

 

They kill all the orcs who are charging at them. They save precious practitioner resources for keeping up the bombardment of Angband, which still looks fine.

Permalink Mark Unread

That illusion's bothering me. He sent the orcs out after telling them they were safer outside Angband than in it. Probably a lie, but the fact that he picked that lie means he doesn't expect us to fall for the illusion, and it has to cost him something to bother with it. Why is it still up?

Permalink Mark Unread

Might not cost him anything, might have been a one-time cost to affix it as permanent...

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In which case if we go in there ever we can't trust our eyes, since we don't know how extensive it is.

Ulmo knew the time thing would be permanent; maybe Melian would be able to answer that. If she were talking to us.

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Yep. If that's not the explanation, what might it be -

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He expects us to invade soon and wants us doing it blind, he didn't think through what he told the orcs, he knows we know and wants to hide just how much damage there is...

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That's cheering. We don't have many choices at this point, we have to keep firing -

Permalink Mark Unread

I don't think it's doing enough. He's there and active and at least some orcs survived, if he protected anything it was probably the library.

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...what else do we have -

Permalink Mark Unread

We could try to help your cousins with the bogeyman plot they're probably doing? Most things have relatively low limits on what we can do from memory, and wouldn't win this anyway.

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 Might that? - come to think of it, if they copied all the books -

Permalink Mark Unread

They'd still only know things we have at least one person who knows, but good point.

That probably doesn't have the same problem, the main limit would be what they can summon and there are a lot of things in the Abyss. And they already weren't that concerned with safety. But odds are real good that doesn't win anything before the Enemy deciphers English.

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And then we're back to wondering why he doesn't kill everybody with his current resources -

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If it's a hidden weakness like I thought, when he gets the new resources he would use them.

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Yep. And that seemed the most plausible, at the time-

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Plausible based on assumptions about Others that don't necessarily apply. I might have been wrong.

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Shouldn't count on it, though.

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Definitely not.

We also shouldn't count on the bombardment to win it for us. So, maybe we tell the Fëanorians they can try summoning bigger things and we'll help when they can't control it?

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Sounds good. We'll keep all this going, just in case.

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Yeah. There's no way it's not helping some.

She informs the Fëanorians right away, in case they had a standing list of things they'd try if they were more confident they could contain them.

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Any chance you can get the Silmaril back -

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It isn't literally not doable, but we don't know where the dragon went and wouldn't be able to defeat it if we did.

Assuming Ungoliant didn't end up just eating it.

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Then I don't think so, that's not what we're constrained by. 

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It didn't seem like it should be. If more ability to threaten your summons helps while you're working your way up to the really powerful things, you have it.

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Noted. 

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Good skill. And luck.

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Likewise. How many people -

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City was empty when we got there. It was disproportionately practitioners and those were mostly gone, but it was in the thousands. And only people who knew about magic had suicide triggers.

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How long do we have, in your estimation?

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I have no idea! It depends on how long it takes him to learn an unfamiliar language, how many people are good enough at languages to help him, and how much he's speeding up time; I can't even guess at those.

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Divination -

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Can probably tell us before he does anything large scale. We haven't had much luck with finding out who's doing what inside Angband, let alone who knows what.

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I think I can get there eventually - or at least get something that can track down the Silmaril, at which point we have time -

Permalink Mark Unread

I wouldn't count on that. Assuming he goes straight for diabolism, you could maybe drive off the darkness ones but won't have any special advantage against the other demons-

Permalink Mark Unread

Silmaril has capabilities that were not best demonstrated when it was in dubiously-allied hands who we couldn't help while they were being obvious about their intent not to give it back.

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I still wouldn't count on that– I could buy "impenetrable" earlier but we weren't up against a diabolist then. For all magic there exists a demon who is the strongest in the world at it, is maybe a good approximation.

Permalink Mark Unread

If we had all three I'd still bet on us. With one, maybe not.

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You think they could beat all possible magic, knowing that a single library doesn't fully inform us on what all possible magic even means.

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Could just pause time in the rest of the world and figure out what to do next at our leisure, for instance.

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Could you do that with two?

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I'd have to ask my father, do we have prospects of getting two?

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Not much of one, I'm just thinking– I'm the only one he didn't spend ages in Valinor with, should be less predictable. And presumably I'm the person he'd most want to have switch sides, short of, like your father. If you're very sure you could end the war instantly...

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He asks.

 

Not instantly, not with two -

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How not instantly? You wouldn't need the whole world if it can freeze Angband, or even just freeze me...

If it definitely wouldn't work that's almost a good thing, I wasn't liking where this was going.

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I was going to give you a hard time over considering precisely the tradeoff you scolded me for considering. He's not sure how long - you'd need all three, without practitioner magic, but with it there might be a shortcut -

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I don't know any chronomancy and I'm pretty sure the Thorburns didn't either. Uh, the Thorburns being the rightful owners of the library.

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Then he thinks we need three.

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If that's off the table, would the Doriath Silmaril still be enough that we have time?

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Some time, at least.

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For now...we're continuing with what we're doing but nothing looks like a very final win condition. "Forgotten god out of the Abyss can help and wants to" is basically the length of the long shot here.

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Noted.

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So when she goes back to the Nolofinweans, she can report that they definitely were doing the bootstrap plan but don't have many serious prospects of an actual win any time soon.

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Did they give an estimate -

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Too much depends on the inside of the Abyss, which no one knows. So the best guess is more just based on things like the fact that practitioners who deal with the Abyss exist, aren't even necessarily limited to a human lifespan because information gets inherited, and I've never heard of this happening.

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So, not good. What about prospects for recovering the Silmarils -

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Also not good. More doable, but they think the single one would only buy time. And time's not on our side.

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How much can you actually decipher without any translation to work from - 

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Your cousins did it while reading over our shoulders. Which I'm still surprised was even possible, but he has other advantages they didn't—

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My cousins have Fëanáro, who traded all his interpersonal and strategic and ethical reasoning skills for language ones, what does he have beyond being a Vala -

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A civilization's worth of minions, which probably doesn't include any Fëanáros but could have any number of lesser language geniuses once he starts filtering for them.

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He can't have that many orcs surviving -

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I hope not, and wow did that sentence taste terrible on its way out, but if he picked which to send here he had some criteria he was using to do it.

Also, how much would being a Vala help? Because he could also have any number of Maiar.

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...we should take some orcs alive, get names from them, then if the Maiar are practitioners we can paralyze them too -

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At the cost of detracting from the Enemy less. A list sounds good to know anyway, whether or not spamming them is worth the tradeoff.

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And we can bring my cousins in on spamming them, now that they've made it quite apparent they knew what we were doing -

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Nod. And– I don't know if we can spare more people to be practitioners. But if so it'd almost be nice to eventually get rid of the presumption that it's secret...

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I think we can, at this point. Nothing else matters that much.

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And the Enemy's got to be being pretty overwhelmed, so maybe he doesn't need all of them. Do you think the orcs would say any names? Even if I'm the one asking, that's cutting close to strategic information.

Permalink Mark Unread

Might think them. Might be able to come up with a way to frame it that isn't obviously strategic -

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Sounds doable. And there's no shortage of orcs to ask. Yet.

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They go and get some.

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If interrogated about Melkor and those like him who serve him? Someone's got to oppose the Elf gods, after all, and there's a shortage of deities who don't follow them. This is a reason for asking, definitely.

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They don't give names, but they think of them. But not the names in the Elven tongues.

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They don't strictly need the true name as used during the awakening ritual. But that might be this one anyway. Maybe. Do the Maiar speak Elf languages ever, that could be something the orcs might know. Either way, identifying characteristics and reputations plus a name they're known by should work.

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Sure, the Maiar speak Elf languages sometimes, but not around orcs, orcs find Elf languages ugly. To the prisoners, maybe.

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No way of knowing what name they used when awakening, then. Oh well.


Are the orcs informed enough to have descriptions or at least legends about a halfway complete list of Maiar?

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It takes a solid day of questioning, but yes.

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Then they can sort the names by priority, try to interfere with as many minions as possible.

...they're probably going to have to just kill the orcs now, aren't they.

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Yes. No one was going to point that out to her, though. Word has gotten around that humans are sentimental about orcs.

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Humans are historically really okay with defining their enemies to not be people, she can say to Elves who know humans have a history, it's just that this is often recognized as a bad thing. Doesn't mean they don't have to execute their prisoners of war today.


Maybe once the Enemy is dealt with there'll be something they can do about getting the casualties reembodied safely. 

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That'd be nice. 

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Making this retroactively less murder, or something.

 

Any reaction from Angband, now that some of the top non-Melkors are getting interfered with?

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Nope.

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Well, hopefully it's helping. Not a whole lot else they can do other than that and brainstorm last-ditch backup plans.

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And recruit more practitioners to the distraction project.

 

...after about a week the illusion glitches to very briefly reveal a ruined castle.

Permalink Mark Unread

That is multiple kinds of good sign! Since it wasn't a permanent effect after all, and most of the possible reasons for the Enemy to keep it up were pretty encouraging ones. Plus, obviously, ruined castle.

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There is some very subdued celebration.

Permalink Mark Unread

So they know they've been making progress, but. They very uneasily settle into what is more or less a new status quo.