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cast into sunny skies
Sun!Valanda in Cloudbank
Permalink Mark Unread

There's some kind of illusion. How nice. Valanda ignores the fact that (it looks like) it's going to hit him in the head. It's not like it's real.

It does and then everything is covered in an immersive illusion for some reason and...

...he knows new words for things. He speaks another language now for some reason, one that humans can pronounce.

Yeah, okay, illusions don't do that, this is some other inexplicable thing. But he still can't get the bracelets off so he just stays where he is and shuts his eyes and waits.

Permalink Mark Unread

He seems to be outside. It's warm and the wind blows against him. The air, and his body under him, feels... Different. It's hard to quantify exactly. There's a strange, otherworldly smell in the air. Some kind of unfamiliar plant, maybe? There's also the smell of grass and dirt. No sounds except the rustling of grass and the non-linguistic tweeting of some bird.

Permalink Mark Unread

That's nice.

He stays right where he is. Whatever is happening if it isn't going to free him he doesn't care.

Permalink Mark Unread

Well, soon he hears someone walking around and picking fruit and watering plants. After a while it stops and then there are some scraping sounds which also eventually stop.

 

And then he's poked with a stick. "What're you doing on my island, gix?"

Permalink Mark Unread

He opens his eyes and looks at the person poking him.

"I'm trespassing."

Permalink Mark Unread

It's a 40-something human man with a long beard and simple but well-made clothes. "Damn right you are. Why?"

Permalink Mark Unread

He doesn't have to say anything at all. So he doesn't.

Permalink Mark Unread

"Kid, you're far from home. You're on my island. I don't like visitors. So I'd suggest acting a little friendlier."

Permalink Mark Unread

...The connotations of that word he suddenly knows are weird, but it's convenient how he knows what they all are.

"I could be friendlier but I don't feel like it."

Permalink Mark Unread

For some reason this makes him look amused.

"Fine. You landed here somehow, you don't feel like explaining yourself. Fair enough. But I ain't feeding you or letting you inside the house or nothin' unless you do some work, you got that?"

Permalink Mark Unread

"I don't want your food, I'm starving myself to death."

Permalink Mark Unread

".....Why?"

Permalink Mark Unread

"Because I object to slavery and I refuse to make myself useful."

Permalink Mark Unread

"Oh, you're from one of them slavery places. My sympathies. Well, I don't own you and whoever did ain't here."

Permalink Mark Unread

"There's places without it? I guess I could maybe do something for you if you're offering food. What did you have in mind?"

Permalink Mark Unread

"Yep. And my home's one. Food, place to sleep out of the open air, coin for passage next time a ship shows. Farm chores. And other chores. You ever done farm work?"

Permalink Mark Unread

"No but I could maybe learn. What needs to be done on a farm?"

Permalink Mark Unread

"Picking fruit. Watering. Feedin' the pigs... Maybe leave that one to me, you look like they could knock ya over by breathin' hard. Carryin' things, I suppose. Weeding. Any of that sound doable, city girl?"

Permalink Mark Unread

"I think I can pick fruit. You'd have to show me how much water things need and which things are weeds and which aren't."

Permalink Mark Unread

"Of course. You work until dinnertime and I'll feed you and house you for the night. If you work as long as I do tomorrow you'll earn food and housing and coin, too. C'mon, let's get you up." He holds out a hand.

Permalink Mark Unread

Valanda takes his hand and stands. If it wasn't obvious when he was curled in on himself, it's obvious now that he has nothing but his bracelets. Convenient places to hide things are for people who aren't him.

"What do you want me to do first?"

Permalink Mark Unread

"Let's get you a basket and pick berries. An' something to wear. Follow me. Name's Kar, what's yours?"

There's a crude little house with a couple of outbuildings, which Kar walks towards. He tosses a crude baggy tunic-thing at Valanda.

 

.....This island appears to be an island in the sky. There are clouds and open air all around.

Permalink Mark Unread

Kar must be a force mage or have one or several in his employ.

"I'm Valanda." He follows Kar buildingsward.

Permalink Mark Unread

Kar gets a basket out of a shed, sorting through piles of wooden tools manually. "Here we are. Basket. Fill it up with those berry bushes and then come find me... Red ones are ripe. Sorry if I'm bein' gruff. Don't talk to people much."

Permalink Mark Unread

"Thanks!"

He heads for the bush and tries berry-picking. It doesn't sound too hard.

Permalink Mark Unread

It's not too hard to pick these weird berries! Well, he squishes a few by accident, and he has to press aside leaves and thin branches to get to some of them, but other than that, it's mostly just tedious. The kind of task you'd give to a child.

Kar goes over to an adjacent plot containing... Some plant stuck into the ground, and shows him. "These ones are onions. Anything else is a weed. For when you get to weedin'."

And then he wanders off somewhere. Probably to that thing that looks like an animal pen.

Permalink Mark Unread

He doesn't mind that it's tedious. If it turns out the pay is a lie he'll stop working, but as long as Kar keeps up his end of the deal this is just fine.

He's slow at it, careful not to squish any more or leave any unpicked. When he's done he takes the basket and looks for Kar to hand it over to him.

Permalink Mark Unread

Kar is at a little workbench near a pig pen containing a bunch of pigs, doing some kind of wood carving. He investigates the berries.

"At least you're not complainin' about honest work like most city folk. Though berry-picking's light work. Let's put these inside and you keep pickin'. I'm gonna make 'em into preserves since I have the help. Might as well have a big batch."

The inside of the house is pretty crude. Three rooms, simple wooden frames, not much furniture. He has Valanda dump the berries into a large bin.

As they go outside, he asks, "Mind telling me your story? How you got here, at any rate? Would've thought I'd have noticed stowaways sooner."

Permalink Mark Unread

"I'm not sure. I wasn't... paying close attention to things, then I got hit in the head, I think by accident, and then I was here. I didn't mean to come here."

Permalink Mark Unread

He nods sympathetically. Hit on the head, don't know where you are?

"Well. Hopefully you'll recover. Meanwhile, there's work."

Permalink Mark Unread

"There's work. And pay. I'm sorry I was rude to you earlier, I thought either you'd stolen me or you were going to send me back."

Permalink Mark Unread

"And I thought you were sneaking around my island for some reason. Sorry I poked you with a stick. I'll host you 'till a ship comes and pay you a bit besides, aye."

Permalink Mark Unread

"Thank you. I'll try to make it worth your while."

Permalink Mark Unread

He nods. "I don't know how you could've ended up here without clear memories... But I dunno how to fix that, so... Back to berry-picking with you for now, then. I think I'll help too. Keep an eye on ya, no offense."

Permalink Mark Unread

"Of course. I wouldn't expect any different."

Permalink Mark Unread

They pick berries together for... A while. Kar seems perfectly happy to be amicably silent if Valanda has nothing to say.

Permalink Mark Unread

Good. This is the best day Valanda's ever had.

Permalink Mark Unread

Eventually Kar invites him into the little house.

"You can be done for the day if you like. We can weed and water tomorrow. But I need to preserve these smart quick or they'll rot. If you help me make preserves of all these after dinner I'll give you half a dozen jars of it, or two copper pieces. Your choice."

Permalink Mark Unread

"I don't know how much a copper piece is worth or how to make preserves but I can try."

Permalink Mark Unread

"Copper piece is worth a copper piece." He shrugs. "A ship'll carry you somewhere else for a few of 'em. I can tell you what to do to make it."

Permalink Mark Unread

"I'll do my best! What's dinner?"

Permalink Mark Unread

"Dinner will be berries, roasty onions, and a little salted pork, unless you've got some objection."

Permalink Mark Unread

"That sounds great."

Wow this language has a lot of words for cooking food. Interesting. Maybe it's because people live by themselves and don't have death mages around to have sterilize things.

Permalink Mark Unread

He cooks with some kind of glass contraption that burns with a clear blueish flame.

Dinner is served, hot and fresh roasted onions, salted pork, some carrots too because why not, and berries.

Permalink Mark Unread

He sets on dinner like someone starving.

Since he is. Or was.

Permalink Mark Unread

It's a fairly big portion. Kar made farmers' portions, and farming is hard work. "Woah, easy there, don't choke on it or burn yourself, eh? You should slow down. Have some water too."

Permalink Mark Unread

He pauses and has some water.

He finishes a little more slowly.

Permalink Mark Unread

"You must've been lost for a while. Now that I look at you, you're skin and bones."

Permalink Mark Unread

"I was skin and bones before. Like I said, I didn't want to let them enjoy their property. They didn't want to let me die but it was inconvenient and expensive for them to force-feed me."

Permalink Mark Unread

He shakes his head. "Damn onion-hearted slavers. Pig food. Villains. It's one of the worst things a man can do to another. And the ones who try to excuse it are even more scummier than the ones who admit they're cruel and greedy. Training and protection, my ass..."

Permalink Mark Unread

He hears "villains" and his world turns upside-down. Such wonderful language magic. He would never have guessed that meaning learning this language the hard way. Never.

He wipes tears away so they don't get in what's left of his onions. "I didn't ever expect to hear anyone say that. Thank you."

Permalink Mark Unread

...Kar reaches over the table and pats him on the shoulder gently.

"Folk need a kindness once in a while. You're free. Not quite as free here as in some big town, it's my place, but free."

Permalink Mark Unread

"Thank you." He'd be even freer if he could figure out how to convince Kar to get his bracelets off but they don't let him offer anyone any payment for taking them off... he considers the implications of some of the words in this language. "I don't suppose you could help me get these off? They're what they make slaves wear and I can't unfasten them on my own."

Permalink Mark Unread

"Oh, 'course. I thought they were jewelry of some kind. Sentimental or somethin'... These real gold?"

He reaches for the bracelet and fiddles with the mechanism for a bit, unfamiliar with it. He figures it out soon and does both of them.

Permalink Mark Unread

"They're a gold alloy, they're not mostly gold." And then his hands are free and he can say whatever he wants. "You can have them if you want. I don't advise trying them on, though, I'd melt them down for scrap if I were keeping them."

Permalink Mark Unread

"I mean, gold's gold. What's wrong with 'em? They look pretty enough."

Permalink Mark Unread

Shiver. "They're..." Why doesn't this language have a word for command magic? "They're what they make slaves wear. And you can't get them off on your own."

Permalink Mark Unread

"Oh, my. Some kind of artifact, eh... Can't trust those things... Bracelets you can't take off aren't worth more than a pound or two of close-enough-to-gold. And I've got a hammer. You want to do the honors of smashin' em up?"

Permalink Mark Unread

"Yes."

Permalink Mark Unread

"Well, I'll let ya. After we finish eatin'. Not proper to interrupt meals."

He sets the bracelets carefully down and placidly picks up a handful of berries and resumes eating.

Permalink Mark Unread

Valanda finishes eating more slowly now that he's less desperately hungry. "You're good at cooking, you know that? This is really good."

Permalink Mark Unread

"Cookin's not that hard if you know what you're doing. The real trick is I grew all of it m'self." He smiles.

Permalink Mark Unread

"Farming's important work!" What kind of magic do you have for it, he wants to ask, almost asks. The translation spell gives him a word, but the connotations make him hesitate. Magic is something they've forgotten how to use here, somehow, and they don't have random accidents with children so... everyone's magic is bound somehow? That's a horrifying thought. It makes sense, though, Kar was excited about real gold earlier, if they don't have sun magic anymore...

Valanda doesn't let his smile falter, though. "You were impressed I had gold in my bracelets earlier, are you short of metals here?"

Permalink Mark Unread

"Metal's rare." He's looking at Valanda strangely now.

Permalink Mark Unread

A sizeable chunk from the edge of Valanda's wooden plate is suddenly a much smaller chunk of pure titanium. He offers it to Kar. "I'm very valuable, see?"

Permalink Mark Unread

He stops chewing. Swallows.

 

"Nope. You're not valuable, 'cause you ain't property. That's valuable. Is it silver?"

Permalink Mark Unread

"It's titanium. It's strong, good for buildings. I'd use it a little like iron. You can have it. A gift for a gift, since you saved me."

Permalink Mark Unread

"Nobody uses metal for buildings... I'll probably sell it, to be clear to ya. And I guess you don't want my copper pieces anymore. And, ah, you did wreck my plate for it. I can make a new plate. You may as well use up the rest of that one. Half a plate is junk."

Permalink Mark Unread

And now instead of any amount of plate he has titanium. It weighs about the same as the plate but it's a lot smaller. "You go ahead and take this too, I can always make more metal if I need some. I won't mention what I can do while you're trying to sell it. Are your copper pieces just worth the copper they're made of?"

Permalink Mark Unread

"Appreciate the silence. And yep. So I suppose you needn't do any more work for your food and board, since copper will do." He shakes his head. "Where'd you get that trick?"

Permalink Mark Unread

"People... where I was born," he isn't going to call it home, "can do that kind of thing sometimes. Or other things, for instance..." oh no, local words for father and mother have the wrong connotations, "some people I knew, instead of making wood into titanium, could lift things with their mind or make sugar from thin air. There's a way to make people not able to do that, like if you hadn't gotten those bracelets off me I wouldn't've been able to make metal for you, only for my... owner. I think maybe someone somehow did that to everyone here. That would explain why you don't know how to do these things anymore."

Permalink Mark Unread

"They say ancestors could do miraculous things, before the Gate closed. I wouldn't know any more than folk tales though."

Permalink Mark Unread

"That makes sense. What's the gate? Can I see it?"

Permalink Mark Unread

"Dunno. I'm just a lone farmer, not some city-smart librarian or somethin'. I just know that ancestors came here from another world through the gate, and then it closed, and sometimes people find artifacts that still work out in the stormlands. Sorry. You're from another world, then?"

Permalink Mark Unread

"I think so. If there were regular flights to a huge private flying island I think I'd have heard about it. Maybe not, but it seems like the kind of thing that would be better-known."

Permalink Mark Unread

"The whole world's flying islands. I don't have an airship but if I raise my flag sometimes one will stop by. Flag means 'I got food to sell ya'. More or less."

Permalink Mark Unread

"I'm definitely not from this world. Why can't you live on the surface?"

Permalink Mark Unread

"Too hot. Maybe poison air too. Mm. Anything else you can remember about how you got here? Could be important."

Permalink Mark Unread

"Something hit me in the head. I thought it was an illusion or a hallucination until it touched me, it looked like tangled light. I didn't speak this language until I found myself here and that's the weirdest part of this because I can't even guess how anyone could do that. It probably all sounds equally fantastical to you but funny light shows are normal and I can guess what kind of abilities you might have to have to make something suddenly appear in another place. Teaching someone a new language instantly is... even I thought it was impossible."

Permalink Mark Unread

"...You're right. It all sounds equally fantastical. And I'm just a farmer on a rock. Not exactly the best guy to figure this stuff out."

Permalink Mark Unread

"Well, now you're a farmer on a rock with some titanium and a funny story. Let me know if you need anything else changed into something else while I'm here."

Permalink Mark Unread

"Could use metal tools. If you can do metal in particular shapes."

Permalink Mark Unread

"Sort of but you'd be a lot better off getting a real smith to make things. I can try if you have solid chunks of wood big enough but they have to be a lot bigger than the tools you want to end up with..."

Permalink Mark Unread

"I wear a lotta hats out here on my own, but 'smith' ain't one of 'em. If you can make a few nice blades that I can sharpen from some big timbers, I'll be happy. City folk are gonna love you for that, though. I think you're going to live like a king if you don't fuck it up somehow. Well, compared to the rest of us, dunno what kind of ancestral conveniences you're used to having."

Permalink Mark Unread

"I can try! Do you have wood on hand that you want me to work on now?"

Permalink Mark Unread

"I have timbers. Ship folk buy 'em. Before that, you still want to smash up these nasty bracelets, yeah? Let's go get my hammer."

He throws his - now empty - plate into a corner and puts the hunk of titanium away more carefully. He gets up holding the bracelets and heads outside.

Permalink Mark Unread

Valanda follows.

Permalink Mark Unread

And here's a big hammer, a sledge-hammer weighing at least fifteen pounds, and an open spot of ground with the hated bracelets sitting on it. "If it's too heavy for ya to get a good solid swing, maybe you can drop it?"

Permalink Mark Unread

Valanda doesn't regret starving himself and refusing to do anything, it was the best choice he could make at the time.

But if he'd known smashing the slave bracelets was on the table he wouldn't've let himself get this weak.

He lifts the hammer as high as he can and drops it on them.

Permalink Mark Unread

The hammer falls on one of the bracelets, misses the other one. The bracelet is dented. The already-beaten up hammer doesn't seem to have noticed the violent impact at all.

Permalink Mark Unread

He shouts at the bracelets in Ilan, lifts the hammer again, drops it again.

Permalink Mark Unread

He misses.

Kar doesn't stop him. He knows catharsis when he sees it.

Permalink Mark Unread

Again. And again if that's not enough.

Permalink Mark Unread

Eventually the bracelets are mangled, flattened metal that couldn't possibly be worn!

Permalink Mark Unread

Valanda keeps going till then on sheer willpower but afterward he sinks to his knees panting. He stares at the metal that used to be bracelets, silent.

Permalink Mark Unread

Kar picks up the mangled pieces and little flecks, investigating them curiously.

"Yep. Yer free, kid."

Permalink Mark Unread

"If you and your island are representative I think I like Cloudbank a lot."

Permalink Mark Unread

"Heh. Thanks. Well, some islands are good. Some bad. Same with ship captains. There's pirates and slavers around. Rare, but they exist. And we don't have fancy metal magic."

Permalink Mark Unread

"You do now! Until whatever's keeping you from doing magic notices me."

Permalink Mark Unread

"Something keeping us from doing magic doesn't sound any more wrong than all the other crazy ancestor stories, anyway..."

He pockets mangled former-bracelets and picks up the hammer, swinging it onto his shoulder with one arm.

"I'll fetch up some timbers for you to metallize. And after this, feel free to lounge about eatin' my food until a ship sees the flag I raised and comes to say hi. Worth it for metal."

Timbers are stacked up in a corner of that shed. Rough cut. He would be pleased at Valanda's best attempt at a few knives, curved blade like so for harvesting, trowel, rake, shovel head, and so on. He draws the shapes in the dirt.

"If you can't do it you can't do it, of course. Or if you don't wanna." He shrugs.

Permalink Mark Unread

He tries. One is unreasonably small. One is stuck in the wood by the holes in the tang and might have other problems that aren't visible. One is crooked. One is too thick. He can't do much to control which phase the metal ends up in. ...The rake is probably a functional rake, but not a very good one.

But it's all titanium and even as scrap it's worth a lot.

Permalink Mark Unread

Well, it's still all metal.

"Nobody can do everythin'. Thanks for trying, that's probably enough attempts, though."

Permalink Mark Unread

"Any time. So where do I sleep, is there a room I can borrow?"

Permalink Mark Unread

"Was gonna give ya the bed and sleep on the hay in the shed. Or other way around if you didn't work that much. Sound alright?"

Permalink Mark Unread

"I'll take the hay, all the times I've been on beds before are bad memories."

Permalink Mark Unread

A naked girl slave, who hates beds. Well then. Kar's not going to bring it up, though.

"If you say so. Night's not for another few hours, though. I'm gonna put these away and go make preserves, you can do whatever. Just... Careful of the edge. And the pigs. And no fire."

Permalink Mark Unread

"I'll be careful of the edge and the pigs and not set any fires."

Permalink Mark Unread

He nods. "Later, then."

 

He gathers up the attempts at tools and goes inside his little house and starts doing various things to berries.

Permalink Mark Unread

Valanda vainly wishes he were a knowledge mage. Instead he lies down and watches the sky. The part of the sky that's above him.

Permalink Mark Unread

There are clouds! There are a variety of birds and floating critters and plants above and around! There are other islands in the distance.

Permalink Mark Unread

Any of the other islands close enough for him to see what's on them?

Permalink Mark Unread

Not in very much detail. He can tell a large, lumpy one over there has a small forest on top (and leaning perilously over the side). There's some kind of big tentacled creature resting on that one over there. That one is just bare, blackened rock with a few... Orange things... On it?

Permalink Mark Unread

He watches the creatures, trying to figure out if they're people, if they're dangerous, if they mind being watched...

Permalink Mark Unread

None of the creatures do anything particularly people-like. They fly around, they make noise, they eat things (sometimes other critters). The two-foot-long ones with teeth and clawed tentacles that swarmed a diamond-shaped gliding thing and ate it are probably dangerous!

None of them seem to notice they're being watched. Though, after it finishes eating, the one resting on an island clings close to it and turns brownish-green. He probably wouldn't be able to spot it if he didn't know already.

Permalink Mark Unread

It's nice to watch it all.

He watches the sky until he's ready to go hit the hay.

Permalink Mark Unread

Kar offers him a taste of preserves - something like strawberry jam, made with some kind of slightly different tangy but very sweet fruit instead - on a piece of hard bread just before nightfall.

The night is uneventful.

Permalink Mark Unread

It's such a good uneventful night. On such a good island. With such a good host.

Permalink Mark Unread

It's raining in the morning. And kind of windy. Kar stays inside, wood carving. Seems to be making handles, to try and make tools out of of the various metal bits he has now.

Permalink Mark Unread

He's not sure what to do with himself. He sits and waits in case Kar comes to ask him for something.

Permalink Mark Unread

A hermit's life on an island is pretty boring, isn't it?

The rain stops after a couple of hours.

Permalink Mark Unread

He goes out and looks around. Are the same creatures out? Are the islands the same distance away?

Permalink Mark Unread

The islands have all moved around! There's a new one and some are missing. That island waaaay over there has a dozen buildings on it, barely distinguishable as squarish shapes in a line against the sky.

The burnt island with the orange things is closer. Now he can see that they are also red, and spiky, and frightening to all the other critters.

Kar's flag flaps in the wind.

Permalink Mark Unread

He likes the terrifying orange things!

He takes a look at the flag. Maybe he can make some guesses about the people here from what Kar expects will get their attention.

Permalink Mark Unread

The terrifying orange things do not evince an opinion on Valanda.

The flag is brown and has a crude picture of a pig on it. There's a second one right under it that has a depiction of berries.

Permalink Mark Unread

That's better than if they thought he was tasty!

With the light-on-dark design that flag could stand out to most species, so there's no telling what sorts of people he'll meet here.

Permalink Mark Unread

Kar emerges from his house a while later with lunch. The titanium has already paid for it.

And then he starts doing various farm work.

Permalink Mark Unread

Food! And it doesn't taste like giving up any chance of freedom!

Permalink Mark Unread

Kar doesn't seem inclined to be particularly social today. Though Valanda could probably learn something by watching him, or maybe ask questions.

Permalink Mark Unread

He's not going to pay Kar back by bothering him. Kar is out here to avoid people so Valanda makes himself avoidable.

Permalink Mark Unread

That island over there has windows on it. And some kind of glass structure on the roof. And is heading for Kar's island.

Permalink Mark Unread

In that case he'll bother Kar after all.

"Hey, I think I see someone coming! Over there!"

Permalink Mark Unread

"Good! That was fast! Sometimes it takes a few days."

He jogs out to the edge of the island and looks at the ship. He waves, and points to the flag pole before walking over to it. The ship continues to approach. The ship looks very well made. Clean and sturdy. All the various things sticking out of it probably have some useful purpose. That one seems to control how it turns, for example. It turns - there are two large things with spinning blades on a rotating shaft sticking out of them, jutting out of the side of the ship. Now that it's closer he can tell they're making a lot of noise. There is a figure in the room with lots of windows sticking out slightly at the front of it, but it's not clearly visible.

The ship comes to nearly a stop over Kar's flag pole and drops ropes out the side with a thunk. Kar pulls the visiting ship down some, ties one rope to the flag pole and the other to a sturdy-looking tree a ways away. The engines go silent and the propellers stop spinning. A voice shouts down from up above, "I'll come down in a minute! Buying any kind of food!"

Permalink Mark Unread

"Thank you for everything, I'm glad I got to meet you," Valanda tells Kar.

Permalink Mark Unread

"Well, you're not gone yet. They might not want a passenger. But good luck out there, if they'll carry ya."

Permalink Mark Unread

"Thank you." He watches the ship and the indistinct figure inside.

Permalink Mark Unread

After a minute or two the dashingly-dressed man with a captain's hat slides down one of the ropes and lands adroitly, carrying a small book and a courier bag at his side.

"Good afternoon, hard-working farmers. Thank you for having me. I have a wide variety of goods, conveniences, and luxuries to exchange for your meat and fruit."

"Glass jars," Asks Kar. "Tea. Fancy fabrics. Cookwares. Paint. Rope."

"In a variety of shapes and sizes, two dozen varieties, everything from nylon to silk to gasbag skin, whole crates full, in red yellow blue black white and dark green. Five hundred foot rolls in two different girths."

"Nice. You in the market for metal as well as food? Had a lucky find. Titanium."

"Lucky find indeed! I'll trade titanium as if it's four times as valuable as copper, by weight."

"Fair enough." They start haggling.

Permalink Mark Unread

He might be able to get passage and can probably stay here and wait for the next ship if he can't, but it doesn't hurt to have a backup plan. He looks for all the visible entrances and wonders how he'd stow away if he had to.

Permalink Mark Unread

There's a closed door in the glass house on the top of the ship. There seem to be plants up there. There are two open doors on the left side, out of which are hanging the ropes that attach the ship to the island. The underside of the ship looks like it has a few cargo-doors-or-something, there are sections that are separated from the rest with thin lines. There are slatted vents here and there but there's no way he'd fit in one. It looks like the two bulges with the propellers sticking out can open to the outside, but it's not obvious how. There are lines of handholds and ladders and little bits sticking out that a rope can be tied to all over the surface of the ship.

(Kar is haggling hard with the visiting trader, who is being politely charming and happily giving ground on prices just enough to make Kar feel like he won. This guy merchants, if Valanda recognizes the skill at all.)

Permalink Mark Unread

Those look... useful for someone in better shape than he is. If he has to find a way to stow away it probably can't be by climbing in while the captain's not looking.

(In another, luckier life, if he'd had better magic, more room to maneuver, he might have been good enough to really understand what the merchant's doing. But he has never had the chance to practice. He doesn't know enough to tell a good bargain from a bad one.)

Permalink Mark Unread

He finishes talking with Kar for now. They shake hands. "I'll disembark your goods soon, sir." Kar turns away.

He turns to address Valanda.

He double-takes and looks very surprised! But only for a moment.

"...Is your name Valanda?"

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"...I don't remember ever meeting you, why do you think you know my name?"

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An alt, who stumbled though the door somehow? Or are there multiple interdimensional transfer mechanisms?

"That," he says, "Is somewhat of a long story. Somewhat shorter if you have heard of a place called Milliways?"

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"No, never. But my name is Valanda."

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"So. I can't verify any of this besides by knowing things I oughtn't to, and maybe showing you some things in my ship later, but. There are multiple worlds. There's at least one way of going between them. If you didn't grow up here and haven't heard of Milliways, there's at least two. Milliways is a magic interdimensional bar where I met someone named Valanda who looked a lot like you and sort of held themselves the same way too. The same person happening in multiple worlds is apparently pretty common - it's called 'alts'. I have at least two alts. You have at least one, who I met briefly. Following me so far? Want me to list things I oughtn't to know about you to prove I'm not talking out of my ear?"

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"I understand that explanation but I'd like it if you listed the things you know."

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"I think you're a - former - slave from a place called the Empire of Har. I think you're a sun mage, going by Kar's titanium. The other kinds of mage are death, force, structure, illusion, command, knowledge, inheritance, defense, heat, and two more I can't remember. Har has a bunch of nasty, backwards-seeming-to-us laws, such as not freeing a slave who doesn't know how to behave themselves and all children being slaves. You have humans and agerah and caralendri and essi I forget what else... I read a bunch of books on Har in Milliways. You desperately wanted your freedom. You're a he, not a she, by preference. The other you was a defense mage and was freed on his majority. I didn't talk too much with him, I was in a bad mood, but he worked with a friend on trying to make humans not die of old age."

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"...Yes. All of that. Do you know how he was freed? Do you know why people here can't use their magic?"

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"I don't know how he got free. And... As far as I know we don't have any magic. We're still people, still smart - we can do reasoning about other people's motives and internal state, we can do algebra and complex mathematics and planning and so on."

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"That's ridiculous, you wouldn't be people if you didn't have magic, you'd be... disgusting fake people or something. You just aren't able to use it right now for some reason."

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"We have science instead of magic. Experiments. With science, you figure out the rules and manipulate the universe to your desires with that knowledge. Takes the same sort of people-y skills as being good at magic. And I'm pretty sure we don't have magic at all, but won't argue the point any more than that. Anyway. So, I hang out in Milliways, read some books, bring some things I bought there home, and go back to the wandering trader life for about a year, and now I meet you. It's almost like something out of a story, isn't it?"

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"Weird. Are we safe from an invasion by another country through Milliways?"

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"I have no idea. There's only one door. But there's nearly infinite worlds out there, so it's probably not impossible."

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Of course a safe place was too much to hope for.

"Are you taking passengers?"

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"For most people, no. Bad memories. For you, a Valanda, sure. I think you're the kind of person who won't be an ass just for the hell of it, and will follow the rules if they're reasonable and I don't try to control you. And you kinda deserve a good turn after suffering as a slave, you know? It's the morally upright thing to do."

Well, he didn't interact with Valanda that much, this is mostly going off his knowledge of Har and his (don't overestimate yourself, Nick) skill at reading people. But he'll be keeping an eye on the guy and a sun mage is a really incredibly valuable resource, here in Cloudbank, it only makes sense to be as nice as possible and make friends. 

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"I'm starting to really like morally upright people. How much will passage cost me?"

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"Oh, let's say, half a kilo of gold." He winks.

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"Sure, what do you want it made from?"

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"I have some scrap wood. Can you make hydrogen, or only make heavier things out of things?"

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"I can make hydrogen by taking heavier things apart. Is that how these islands stay up, there's hydrogen somewhere?"

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"Nice. Yep. The rock is alive, and makes hydrogen when it eats nutrients and drinks water. A lot of the plants and some of the less Earthly animals do, too, like the ones with the floating seeds. We use those to get it most of the time. Not that this isn't an interesting conversation, but I should probably go start unloading Kar's purchases, we can talk later? Oh, I'm Nicholas Vauners, nice to meet you, Valanda." He holds out a hand to shake.

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Handshake! "Nice to meet you, too. Should I be helping somehow with unloading things?"

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"Not necessary. Though you can help if you want to learn how an airship works."

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"I'd love to learn that."

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"Then follow me aboard and I shall ramble as we unload."

He clambers quickly up a rope and unrolls a ladder for Valanda to climb from one of the doors.

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He climbs carefully, aware every moment of the lack of force mages.

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The ladder sags slightly as the ship adjusts to his weight. 

"First thing's first, let's teach you how to use the safety harnesses. So if you fall off in the open sky I can haul you back in. You probably shouldn't be in places you need the harnesses anyway, but better safe than sorry."

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"That sounds like a very good idea."

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So he demonstrates the proper use of a safety harness, throwing in a couple of jokes, and making Valanda do it himself with step-by-step guidance so he knows how.

"There's also safety rules on an airship. It accelerates and tilts, so heavy loose objects, or loose sharp objects, are a no-no. And the lifting gas is extremely flammable, so fire is also out. I can cook in a little fireproofed kitchen, though, if I'm careful. Don't throw anything overboard if you can help it, unless I say so. And please stay out of the engineering areas and my room unless absolutely necessary."

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"Okay! How will I recognize the engineering areas and your room?"

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"You'll get the grand tour in a minute. I think you've got the harness down well enough, though please do ask if you need to use one and can't remember how. Now, we don't have force mages, so the islands and ships stay in the air by the principle of bouyancy. Just like a boat can float on water, a ship can float on air if it's light enough. Hydrogen is very light. I can vent some hydrogen to make the ship heavier and go down, or dump out some ballast - usually water - to make it lighter and go up. My engines burn hydrogen and convert that heat into motion, which can push the ship forward..."

He continues explaining airship fundamentals as they walk through hallways into a large room full of shelves and crates and some strange machines near the roof. "And this is the cargo bay. Let's pile Kar's buys onto the cargo elevator and I'll show you how to work it.

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He listens. He'll carry any boxes he's told to that are light enough.

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There's some packing of various objects into boxes that he can do, that speeds him up.

The elevator runs off springs and pulleys and weights, and is very clever given that there's no force mages.

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"I like your elevator! Are those common around here?"

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"This one I designed myself. But things like this are fairly common, yes. We have to move things around without force magic sometimes, you know."

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"Oh, wow. Do you design a lot of things like this?"

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"Indeed. And I'm very proud of myself - I'm good at it. Built this entire ship about ninety percent by myself, if you don't count sourcing the raw materials."

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"Got anything you've been wishing you had the elements to build?"

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"I have quite a few ideas, actually! But none of them are something I can jump right on this afternoon. Metalworking takes tools I definitely do not have, since I've never had much metal to work. I was planning on waiting before bringing this up but if I take you to a big town I can park my ship there for a while and work with you to make all sorts of useful metal objects. Like a RADAR, freezers, computers, solar panels, and electric motors. I got some technology books from Milliways, you see."

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"I'm guessing a freezer freezes things like a heat mage without the magic, right? What are the others for?"

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"A RADAR can detect objects at a distance, even though clouds, using a lower wavelength of light. Very handy for not crashing into things and moving around at night, I would bet. I could do lights, too. And maybe SONAR, which uses sound. A freezer can make things cold without a heat mages, yeah. Electric heaters are possible too. Computers do - a lot of things, mostly to do with information. Hard to sum up and I don't really get them myself yet? Solar panels make electricity from sunlight. There's also generators that can turn fire into electricity. Electric motors are like my engines, force without a force mage, except they use electricity instead of fire."

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"Wow. Can't even keep people from doing magic by literally keeping them from doing magic. I'd like to see a big town and I can't think of a better idea than helping you with that yet, the only reason I'm not sure it's what I want to do is because I just got here and for all I know every job here sounds that fun."

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"Well, I'm not asking for a binding precommitment here, I just hope you'll strongly consider it. Meanwhile, let me get Kar his stuff..."

He puts the elevator into motion, lowering himself and Valanda and Kar's stuff to the surface of the island, ropes swaying slightly as the ship's balance reacts to the motion.

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So cool. The swaying is terrifying but he's good at balance.

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And then they're resting on Kar's island, comparatively steady simply because of its size.

Nick shows off all the various goods Kar asked for and helps the man carry them to his shed.

 

"You made friends quick," Kar tells Valanda. "Good luck out there."

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"Good luck to you too! If you ever run into me again you let me know if there's anything I can do for you."

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"Got titanium. And the titanium is turning into all this good stuff. That's plenty. You don't tend to see folk again when you say goodbye on Cloudbank. But I'll remember ya."

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"I'll remember you, too."

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"And don't let that fella cheat you. Never trust a merchant with everything, you hear?"

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"Thank you. I think he's figured all my secrets out without my help, though."

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"I'm never gonna understand how they do that. Part of why I'm out here. Goodbye, then."

He turns back to looking over his New Stuff, where Nick is still unpacking it.

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He'll help if it seems like he won't break things and it's obvious where they go.

Otherwise he'll just watch and wait.

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It's not particularly obvious. Nick does also buy some meat and berries and jam and vegetables. It doesn't take too long.

"Shall we be going, Valanda? Anything left for you to do here? Last chance if so, there's really no going back somewhere on Cloudbank."

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"I don't think there's any reason to wait."

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"Then away we go! We can finish the grand tour. I don't get the chance to show off much, you know."

He heads back to the elevator.

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Valanda follows.

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He takes the elevator up and resumes the tour! He demonstrates how it all works fairly well, saying how this or that feature is particularly impressive, rambling about science and engineering concepts along the way.

The kitchen and a cozy little dining nook with a shelf of books, the workshop area, the engines, the elevator and ailerons and rudder controls, the ballast system, the lift tanks, the bridge, the bathroom, nooks and crannies of various sorts, and the greenhouse.

"I see two options for where you're going to sleep. I did not optimize my ship for cohabitation. I could set up a hammock in the cargo bay and give you room to stretch out, or I could clean out a closet and put a few blankets in there for you, but it'd probably be pretty cramped. Which would you prefer?"

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"I... think I'll try the hammock. It shouldn't be much like a bed, right?"

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"Hammocks are a lot less stable and flat and supporting than beds. They have more in common with beds than the floor, admittedly."

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"Well, if it turns out it's terrible, will you mind if I sleep on the floor under it instead?"

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"I wouldn't complain. Can't be very comfy, though."

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"I'll try the hammock, then. Thank you."

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"I'll set it up later. For now, want to watch me fly this thing?"

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"Yes!"

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He undoes the ropes. He turns on the engines. He vents a little gas. He carefully notes down some things in a book. He nudges the controls this way and that as the ship slowly starts moving under its own accord.

He seems to enjoy piloting.

"I was planning on hitting up another farm or two for more food before heading to a town, but I can skip it if you'd rather - a sun mage's output can keep me busy much better than a farm's."

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So cool.

"If you'd rather. I don't know enough to care yet."

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"One more farm it is, then. Feel free to ask questions, of course. And I'll show you the raw material for my gold payment when we stop for the night."

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"Do you know how many people live on Cloudbank?"

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"Not to any precise number. If I do a guess based on... Hmm, there's perhaps five to ten thousand people in a large town. Large towns are a hundred or so miles apart... Given the size of the planet is about 20,000 miles... Multiplied by..."

He scribbles some calculations onto some loose paper.

"Somewhere between two and five million. Probably."

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"Wow. That's a lot, especially having no magic and just these islands to live on. And I get the impression people live better here than they do in Har."

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"...Huh. That's actually really surprising. I would think that mages would make the average Hari really rich. Then again, technology's a wealth multiplier too and we have a lot of leftover ancestor knowledge. Hmm."

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"It's not the wealth, it's... Har has more metal, if Kar's home is typical the buildings are bigger in Har and Har has nicer carpets and more convenient windows. But I was afraid all the time there. And no one would ever just take someone in for no reason, just because it was the right thing to do. And I think you might have fewer people dying... maybe not, maybe Har's population is smaller because of pre-empire times, but I think in Har they'd have trouble getting to five million people. And it seems like it was so easy for Kar to just go live by himself. And you..." He shrugs. "You have so much you can just give it away and you can let someone in your home without being afraid even if there's no agent of the law who even knows where you are. Even if you, I don't know, can't stop hurricanes, I don't think Har is better. ...You can stop hurricanes, right?"

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"We can't stop hurricanes or firestorms or downwinds, only avoid them or ride them out. Kar's home is small and simple by comparison - and I imagine he has trouble getting everything he needs, he's risking getting sick or get eaten by something. Yeah, there's something to be said for... Peace. Neighborliness? There's pirates and slavers out there, Kar was being very kind actually, but people like Kar are fairly common. Also, I wouldn't let most people in my home, it's a bit of special circumstances here. Also also, I have weapons just in case. By the way."

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"I guess we need to figure out how to stop all the slavers before this place can be perfect. Why can they do what they do?"

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"Because there's no global law enforcement, probably. And boarding ships and stealing things and kidnapping people isn't generally risky enough that some people won't try it. Sometimes folk become pirate-hunters, just to make the skies a little safer. Sometimes the big towns will pay a ship of pirate-hunters to be on retainer and circle the area hunting pirates. If pirates get taken down a lot, the risk-versus-reward looks different, see. That's too risky for my blood, though."

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"I would do it but I might be worth more alive than anyone else on this planet."

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"Quite. We actually aren't that used to using metal for things, since we've done without for so long. If you were, say, a force mage, or an information mage, you'd probably make a pretty effective pirate hunter. But as it is, what's best for the people of Cloudbank is probably lots of titanium and copper and silicon and so on."

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"We should figure out how to fix your magic, too. Otherwise you'll all have the same problems as before once I'm gone."

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"That, I have no idea where to even start - if we ever had magic in the first place, that is."

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"Kar mentioned a gate, but he didn't know where it was or how to get to it."

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"The Stargate. It's in space somewhere, in orbit. Also, blown up."

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"So we'll figure out how to get to space later. And how to survive there."

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"And fix it, you suppose? That project may be beyond my ken even with a sun mage helping. I'd think it's better to focus on what you can do for people while you're here."

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"I guess."

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"We can look into it. It might be possible. I just don't think jumping directly to 'fix the stargate' is a realistic goal yet. It might be later. Especially if I find Milliways again - you could go back to Har, or your version of Har, rather, and fix it if we do.

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"I will go back to Har with an army or not at all. But maybe by then I'll have one." Sigh. "Yeah, we'll worry about that later. You're right."

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"Armies are a bit hard to come by. Armies that can stand up to death and heat and force mages moreso." He shrugs. "The other you seemed to be dealing with it alright, but it's your choice. Back to airships one-oh-one, then?"

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"Yeah. That sounds more productive for now."

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Nick is well equipped to teach airships one-oh-one. He's not a teacher, but he really knows and loves the material.

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Valanda pays close attention. Airships are great.

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They are! Also complicated, but you have to start somewhere.

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He tries. He's not terrible. He might be better when he's less starved.

Evening comes.

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You don't fly at night unless you're desperate. Collision hazard. Nick finds an island to set down on. This part is a bit tricky and involves getting over an island, venting a bunch of gas to settle on it, and then quickly going out and trying the ship down before the wind knocks it off.

And then he makes a simple dinner for the pair of them and brings a chunk of scrap wood about the right size for his gold to it.

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And then it's a much smaller chunk of gold. "What do you do if you don't find an island in the evening?"

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"Shiny. Fly through the night, don't sleep. It doesn't come up much."

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"Sounds tiring, I guess it's a good thing there are so many islands. So why gold, are you going to use it for alloys?"

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"Gold is shiny and rare - for now - and therefore very valuable. Until people get used to a sun mage existing and people who have a lot of gold panic and desperately try to sell it all at once, I can get lots of various useful things for this little chunk."

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"Will that hurt people? If they have their savings in gold? Should I stay secret for a while?"

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"It will hurt people, but people who can afford it more than people who can't, I think. And you'll make everyone richer and better off on average after a few months or years, so some short-term turbulence is likely worth it in my opinion."

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"Okay. I'll trust you."

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"Trust, but verify. If you don't actually make a lot of gold that would probably help soften the blow. You can be a worrying rumor rather than a terrifying reality for most people. Though, gold will be useful for some alloys and, say, integrated circuits."

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"What do integrated circuits do?"

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"Complicated information handling, reacting to inputs and producing outputs. They're crucial for computers. I could make a RADAR unit that automatically stopped the engines if it detected that the ship was about to hit something with circuits, and integrated circuits are a compact and efficient way of making circuits. More or less."

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"It's amazing how much magic you can get done without doing any magic."

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"That's a charming way of putting it, you know. It's more science than magic."

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"I guess so."

It's an uneventful night.

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The next morning Nick does a little work in the rooftop greenhouse after setting the ship in motion again. Brunch includes fresh-picked tomatoes, some of Kar's pork, and bread (the origin of which might by mysterious to Valanda).

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"What's this thing? Is it a plant?"

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"It's bread. It's made by cooking a plant, but is not one itself."

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"Huh. Bread. It's some kind of grain thing?" That's what he's getting from the language magic, anyway.

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"Yep. Grains, ground up, some salt and sugar and butter and water and yeast."

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"Butter... oh, I've never eaten dairy before. Guess no one in Har thought of trying it."

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"Yeah, there's some dairy cows around. Apparently some people can't have milk or cheese or cream, but butter is usually still okay, according to the books I got."

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"Which people can't have those? You don't have a word for most of the species I know."

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"Some humans can't have dairy, that is. I don't know about other species of sentients seeing as we haven't got any."

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"Oh, weird. I guess that explains why the first two people I met happened to be human."

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"Yeah, I don't really know what's up with the menagerie of people Har has. That seems weird to me."

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"I can't wait to see what your cities are like."

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"Beautiful, I think. The well-made ones, anyway."

 

They approach a farming village. It's a loose collection of little islands with rope-and-wood bridges between them. Some houses are built right into the side and bottom of the islands rather than on top. One almost looks like a little face, with windows for eyes, a door-nose, a catwalk of a mouth, and a field of grain on top as hair. The place also has a pair of tall poles with booms and ropes that makes the process of tying the ship down much easier than on Kar's undeveloped island.

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Maybe someday he'll stop being excited about every new person here but this place is great.

"Will we tell them, or not?"

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"Well, they won't necessarily be able to use any particular metal we give them, except as trade good. Maybe tell them we have cheap pure copper or bronze or iron? That's relatively easy to smith, I think. Can you make alloys directly?"

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"It's not impossible in theory but I can't guarantee even if I make the right elements it'll be what you want, structure matters too."

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"Well, it's possible they can do something useful with a lot of cheap iron or copper. Even if that's just 'sell it'. Up to you, I suppose."

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"I'll make some from whatever scrap you want me to use and you can tell them whatever you think is best about where it came from."

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"Alright. And do you want ownership of the food I get from it, or just an acknowledgment that I owe ya, or what?"

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"If it's not too much trouble it'd be more convenient if I didn't have to figure out what to do with all the food, if we could just agree on how much you owe me for it until I figure out what I can actually use. What kind of cut do you want for bringing me here and negotiating the deals?"

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"There's only so much food that can fit in my hold, only so much they have available to sell all at once. I'd honestly want a pretty large cut since this deal is also an opportunity cost for me, but I'm not sure what you would think is reasonable. Fifty-fifty?"

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"Sounds fine to me."

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"No more scrap wood, really. Let's get you some buckets of water to metallize. If it looks like random lumps one could have found in an island somewhere, even better."

Once that's done, he goes out and merchantizes! He's still good at it. Valanda could probably talk to some of the villagers.

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He makes himself visible and looks around at things but he's not sure if it's polite to just start talking to people. If it is maybe someone else will just strike up a conversation with him so he doesn't have to figure out how to do that.

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"You his kid or something?" Asks one woman holding a wooden cage with some kind of weird bird in it.

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"He's giving me a ride to a town, we just met a few days ago."

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"Kids your age always want to go off somewhere else and never be seen again, what happened to family, what happened to working the farm? Bah."

She moves closer to where Nick is haggling with three people at once, leaving him alone.

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Well, that could've gone better.

He'll just wander anywhere that doesn't look like private property and hope no one else wants him to have been born on a farm.

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He seems to want to be left alone - most people do that. One adolescent boy asks where he's from in defiance of the silent agreement.

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"I'm from Anavel Sani. It's pretty terrible there, they have slavery."

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"Ewwww. My papa said his mama was a slave in a big town, but she snuck on a ship that was leaving the evil slave town and came here."

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"Yeah, if I'd had a chance to choose, I'd've done the same thing. Is she doing okay now?"

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"Yeah, grandma's okay. She says she wish pa and I didn't look like her owner did though."

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"Yeah, that sucks. If I were somehow pregnant now I'd kill it."

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The kid nods, frowning. "I wanna go fight slavers when I grow up but pa says it's too dangerous."

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"Yeah, I want to find some way to stamp out slavery, it's pretty bad. But that's a job for someday when I'm rich."

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"I don't think I'm ever gonna be rich. I'm probably just gonna farm forever."

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"Is that why people quit farming? Because it doesn't pay well enough?"

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"I dunno. Farming is kind of boring."

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"Do towns have food shortages because lots of people think it's boring?"

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"I don't think so? We get ships buyin' food and sellin' town stuff all the time, and we usually have enough food for 'em?"

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"Then I guess there are enough farmers. I wonder why the other person I talked to thought there was a problem with people leaving farms."

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"Oh, you mean Verona. Her daughter had a big screamin' fight with her and ran off with a freighter and she didn't get to say goodbye."

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"That's terrible, I'm so sorry."

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"Verona's mean. I miss Lara, she was nice, but I don't think she was wrong to run off."

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"Is this something I should be trying to do something about?"

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"You're an outsider. She won't listen to you."

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"I guess I won't try, then. Thanks for telling me about her."

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The kid wanders off. Nobody else seems particularly interested in talking to him.

After about an hour of trading, Nick is ready to take off again. "Learn anything during the wait?" He asks.

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"I heard some gossip. How about you?"

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"They do in fact have someone who can do smithing here, and cheap iron is a big hit. So thanks for that. Also, I remembered something I learned in Milliways you might want to know - a technology that, unfortunately, I don't think I'll be able to easily make here, but which you could probably buy if you find Milliways some day. Though, I'm not sure if you would enjoy knowing it exists but not being able to get it yet. So I'm asking if you want me to tell you first."

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"What is it?"

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"...Okay. There are ways to turn a person with a female body, into a person with a male body. Medicine, surgery. There's basically no way I would be able to do this safely in Cloudbank - but Milliways has every technology for the right price."

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"At least it's possible! Is there a way for me to get to Milliways?"

Permalink Mark Unread

"You have to hope you get a door. Milliways steals doors at some kind of whim. I got one once, but only once so far. Some people only get one ever so I made use of it... Some people get many. All we can do is wait and see. And maybe open a lot of doors, but there's no reason to think this actually helps, it just feels like it might."

Permalink Mark Unread

"Well, I guess opening doors is my new hobby. I'll let you know if I get one."

Permalink Mark Unread

"I'll tell you if I find one, too. And now I have a full hold so we're heading to a proper town. Probably two days."

Permalink Mark Unread

"Did you get the same kind of food here as you did from Kar?"

Permalink Mark Unread

"More variety. Kinds of meat, kinds of fruit and veggies, cheese - which you maybe should try only small amounts of at first - eggs, pepper, tea. I do like my tea."

Permalink Mark Unread

"Can I try some tea? I've never had that before."

Permalink Mark Unread

"Sure, I'll put a kettle on once we're underway. It's different than most foods. It's a drink, doesn't fill you up really, but wakes you up, and I like the taste."

 

They get underway. He manipulates the ship's controls adroitly, and starts a slow descent. Once they're in the open sky, he steeps some tea and eventually pours two steaming cups. "Some people like a little honey or cream in their tea."

Permalink Mark Unread

"Well, I've never had cream, might as well try two new things today."

Permalink Mark Unread

"Cream is in the category of dairy, so no more than a spoonful or two to see if your body reacts badly to it, I think."

He brings out the honey and cream and uses a small wooden spatula to scrape a little honey into his cup and stir.

Permalink Mark Unread

He tries his tea, first a sip without cream and then he adds cream and tries it again. He's not sure what he thinks of it.

"You've turned cooking the diseases out of food into some kind of edible art, it's nice."

Permalink Mark Unread

It's green tea.

"There are other varieties of tea, if you want to try those some other time." He sips his own. "And I do agree with you that cooking is something of an art form. There's even a word for it. Chefs."

Permalink Mark Unread

"That must be nice. Do chefs make a lot?"

Permalink Mark Unread

"I think a chef usually has a bunch of cooks and assistants to work with, but a fancy restauraunt can serve hundreds of people a night with a staff of ten or twenty? So they make a fair amount of food. And they probably make a lot of money, too, yeah."

Permalink Mark Unread

"It might be nice to do that but it'd probably be an unconscionable waste of time. I should probably be making metal every waking moment, once we get somewhere with enough spare wood for me to make it from."

Permalink Mark Unread

"Not necessarily every waking moment. There's only so much one can use metal for so quickly. You could totally buy cooking lessons, or just eat at nice restauraunts a lot, though."

Permalink Mark Unread

"Restaurants! I love this place. I can't wait to see a town."

Permalink Mark Unread

"Two days. Maybe one and a half if we're lucky. I can try to cook something slightly more elaborate than usual, give you a taste. Maybe mother-and-daughter soup. Chicken and egg being the main ingredients, hence the name."

Permalink Mark Unread

"Morality doesn't apply to chickens, does it?"

Permalink Mark Unread

"A few folk think it does but most people don't care about animals, no. Especially dumb ones like chickens."

Permalink Mark Unread

"Why is there disagreement?"

Permalink Mark Unread

"...Because people care about different things? And think different things are wrong sometimes? Ethics isn't, like, a code of laws."

Permalink Mark Unread

"Are there books or teachers I could learn about morality from? It's starting to seem more complicated than I thought."

Permalink Mark Unread

"I have ever heard of a book on ethics. Ethics being an attempt to formalize and think about and study morality, sort of. We can probably find something for you."

Permalink Mark Unread

"That sounds good, it seems like this is the second most important thing in the world. And the most important thing isn't my job!"

Permalink Mark Unread

"Oh, what is number one? Skies free of pirates and slavers?"

Permalink Mark Unread

"Yeah! ...I guess you don't have that. And you're better than Har. ...Maybe that's second most important and morality is first."

Permalink Mark Unread

"It might be a bit simplistic to say that one place is better in all respects than another. Some people here might prefer Har even with institutional slavery. Some people from Har might prefer here, even with the danger of pirates."

Permalink Mark Unread

"Har is really bad. I guess if you were free it wouldn't be so bad." Shrug. "Have you really never been to the same place twice?"

Permalink Mark Unread

"Well, yes, being a slave is awful. But there are slaves here too, you just haven't seen any. I've been to Jubilee maybe half a dozen times, Jubilee's nice. Most of the others aren't super memorable but I've probably been to some of the big towns two, three, four times each."

Permalink Mark Unread

"What's Jubilee like?"

Permalink Mark Unread

"They do this thing with stained glass and dye and fabrics and light-colored wood everywhere and lots and lots of cleaning. The whole city is bright and colorful. And it's very neatly laid out and clean. And they had this sort of - acoustic layout - where singing and music in a big amphitheater in the center would radiate out and be heard on a few of main streets and there was singing and music most of the day. I don't really know what the government was like, but the place was very, very pretty."

Permalink Mark Unread

"It'd be nice to get to see it. But maybe all the towns are nice and it wouldn't be better to keep moving around."

Permalink Mark Unread

"Not all towns are nice. I want to scout around a bit when we land, and if the first town we find is awful or unstable or has an evil government, move on. They wouldn't use you properly. That sound okay with you?"

Permalink Mark Unread

"Yeah, that sounds smart. How good do you think we should hold out for?"

Permalink Mark Unread

"I think 'would respond well to suddenly being richer' is probably a good heuristic. I can probably judge that alright."

Permalink Mark Unread

"Sounds good."

Permalink Mark Unread

 

...He finishes his tea and gets back to flying the ship. Valanda could bug him for lessons some more, or just... Relax. Maybe read one of his books (he gave permission).

Permalink Mark Unread

He looks at the books, trying to decide which one seems most useful to read right now.

Permalink Mark Unread

There's a bunch of books! Maybe thirty or so, mostly hand-written. Books on weather, on engines, on plants, on something called 'game theory', on using weapons, on science. There's also some fairly fantastical tales and stories, novels, which are fiction but he might not be able to tell as much.

Permalink Mark Unread

This place has fundamentally different, and less controlled, nature. He'll read about the weather.

Permalink Mark Unread

Firestorms! You can get caught in an updraft and go up and up and up and up until you're in the part of the sky where there's mostly hydrogen and suffocate before you burn to death.

Toxic ash upwells! The nasty sulfurous stuff from the surface can get spewed high into the sky sometimes. Volcanoes or something? They're not sure. But it sure isn't fun for anyone who has to live inside an ash cloud for a couple of weeks.

There's also more mundane weather, rain, wind, and so on. The book goes into a lot of detail on how to make decent guesses without too much calculation or fancy tools.

Permalink Mark Unread

Better to find out about all that now than when he's desperately trying to make breathable air faster than the wind blows.

He might be useful turning ash into air, but he's not about to ask Nick to go looking for any to practice on.

If he still has time to kill he'll read about the local plants.

Permalink Mark Unread

Plants are like so! There's a bunch of kinds! The book on what they're useful for doesn't much distinguish between local and Earthly, tarrus root is listed right next to carrots, but the scientific botany book talks a lot about what structures and traits the plants have and their evolutionary history and so on, and how you can tell whether something is Earthly or not.

Permalink Mark Unread

He thinks he likes plants.

After a while he goes to see what Nick's up to.

Permalink Mark Unread

Nick is still flying the ship, and eyeing a big colony of the orange-and-red spiky things nervously. "Fireflowers... Those things are dangerous, best to give them a wide berth."

Permalink Mark Unread

"How far do you have to stay? Will they try to attack us?"

Permalink Mark Unread

"The further the safer. They won't hunt us or anything they just like to blow up and burn, keeps most things from trying to eat them, and explosions and fire will be exceedingly bad for my precious ship."

Permalink Mark Unread

"Yeah, it seems like it would be. Can towns avoid them like this or do they have to chase them away?"

Permalink Mark Unread

"I think they have to chase them away. Or, like, use a bow-and-arrow to kill them from a distance? There's these things that hunt fireflowers, they can shoot spines and feast after the explosion, they just can't hunt much else because they're sorta specialized for it."

Permalink Mark Unread

"...And you can't fireproof anything, can you?"

Permalink Mark Unread

"Nope. Some materials are less flammable than others - my ship uses a floatstone outer hull, and I painted it with a suppressant - but fire is a real and constant danger."

Permalink Mark Unread

"I wonder if we can do anything about that now."

Permalink Mark Unread

"Aluminum skin for ships will probably help a lot. Or an even lighter alloy, there might be a candidate in my handy dandy computer library. Or even, say, fire-suppressing foams. There's options."

Permalink Mark Unread

"Want me to look at materials and tell you what I think I can make that might be useful?"

Permalink Mark Unread

"You mean, look through my library for things that you might be able to make, or what? Sounds productive, anyway."

Permalink Mark Unread

"Yeah, that. Do you have any books that describe the chemical structures of lots of things or should I just read all the books in case there's some things here and there?"

Permalink Mark Unread

"I think I have one paper chemistry book-" He gives the title, "And a few more on my computer, but I don't want you touching the computer without me there, mind if we go over stuff together tonight?"

Permalink Mark Unread

"Sure, sounds good."

Permalink Mark Unread

 

And evening comes without them finding a town Nick likes the look of - there were a couple, but too small for their purposes - and he opens up his fancy Milliways-purchased laptop and shows Valanda lists of useful materials that Cloudbank might enjoy.

Permalink Mark Unread

Most of the medicines have structures too complex for him to make without spectacular amounts of luck. The interesting things made of simple materials under pressure are... maybe possible.

"We might be able to combine my magic with some other way of making things. Or maybe if I go really slowly, atom by atom, they'll just... choose to bond. I think that's how molecules work, right?"

Permalink Mark Unread

"Problem is molecules are incredibly tiny, doing things to them one by one would take a while. We could try some tricks with film deposition, or other chemistry stuff. I think using technology on magic will work better than trying to get magic to cover the whole gap."

Permalink Mark Unread

"Whatever you think will work. What're your priorities for introducing technology?"

Permalink Mark Unread

"I'm still thinking about it. I think - things that will be popular and relatively easy first. Metal tools and containers and walls. Weapons if we think we can trust the folks we're making them for. Then improving access to food, navigation, and medicine. I should probably write out, like, a project plan, but it's not my strength exactly. Maybe I can find someone who's good at organizing, but bringing in someone new also introduces new risks."

Permalink Mark Unread

"That sounds as good as anything. Will we be able to sell metals and technology to everyone if we stay in one place? Will they all eventually come find us?"

Permalink Mark Unread

"We need a project plan. If we sell useful things extremely cheap, they'll percolate around the world - not as quickly as we might like, admittedly. Maybe we can build communication systems and fly around hooking up as many cities as possible to those, so we can know who needs what."

Permalink Mark Unread

"That sounds useful, if we can figure out how to find everyone to give them the communicators in the first place. Will the communicators be able to... see each other's locations, somehow, so we can find the people who call us?"

Permalink Mark Unread

"I think at minimum I can get them to read direction and distance and we can have people make maps based on that. Do you think you can make metal into the shape of a wire, with practice? I saw the lumps you made for that farmer, but would practice help with that? It's not essential but it'd speed things up a bit."

Permalink Mark Unread

"I think so, wire should be pretty simple. What kind of wire?"

Permalink Mark Unread

"Copper. Or gold, gold is like copper but moreso if you try to do wiring things with it. But for now, copper, don't want to shock people with fabulous opulence too much right away, yeah?"

Permalink Mark Unread

"How even do you need the thickness, how thick should it be, how long do you need it to be?"

Permalink Mark Unread

He consults a notebook and reads off some stats. The thickness should be really even, ideally.

"Just a couple feet long for the test runs. I'll want more to try and make an electric motor and generator with if it works well."

Permalink Mark Unread

"I'll have to practice but at least if I make a mess of it you can still sell it as scrap. Do you have anything you want me to work from right now or should this wait till we find another town?"

Permalink Mark Unread

"I have a bin of scrap and recyclables and compost. Copper scrap is strictly more valuable than any of that."

Permalink Mark Unread

"I'll see what I can make out of that. Want me to go work on that now or have you got anything else you want me to do first?"

Permalink Mark Unread

"Nothing urgent, go ahead. And thanks. I have to do some checks and maintenance on the engines and so on, so I'll see you in a couple hours?"

Permalink Mark Unread

"Sure, see you then!"

Off he goes to work on wiremaking for a while.

Permalink Mark Unread

Maybe two hours later, he comes upstairs to investigate the no doubt growing pile of scrap.

Permalink Mark Unread

Shrinking, actually, metals are dense. He has a handful of truly useless attempts, all short, mostly lumpy and uneven. He has a couple very short lengths that are nice and neat. He has one three-foot length of wire that's almost perfect, just a little too wide in a couple of places, but the biggest flawless stretch is almost one and a half feet.

"I'll be able to speed up eventually, when I've done it a few times."

Permalink Mark Unread

Investigating the neater ones, he says, "These are pretty good. Miscellaneous short bits are useful, too, but the longer the better. Maybe I can whip up a ducting tool to make it longer and thinner? But that might have to wait until we find a good town. I can probably make a tiny demo generator with these. Not something actually useful, but good practice. Want to help?"

Permalink Mark Unread

"Yes!"

Permalink Mark Unread

His workshop has a wide variety of hand tools, and a couple of big powered ones (though it's unclear where the force that drives them comes from if they don't have force mages), and neat cabinets with many little drawers.

He turns the wire into a coil and finds a magnet and attaches it all to some other things and puts the whole thing into an assemblage of wood and glass with a crank handle. He gets Valanda to help and explains what he's doing as best he can, too.

Eventually, it's done "...Okay, so. It should make a spark when you turn the crank. Or maybe just heat up this little bit at the end here. But sparks are dangerous, of course, so maybe let's try it in the kitchen."

Permalink Mark Unread

He watches everything and does his best not to damage anything.

"I could make some inert gas or something if there's a fire but I don't think you should count on my reaction time."

Permalink Mark Unread

"Yeah, let's not. Fire extinguishers are something else we can try to make."

Permalink Mark Unread

"Probably safer that way."

Kitchenward?

Permalink Mark Unread

Kitchenward!

He tests the thing, spinning his arm around and around to turn the crank - and it produces tiny sparks arcing between two tiny prongs at the top with soft fzzzt sounds.

"...Heady. Such a tiny, but amazing thing, isn't it? A tiny piece of lightning in my hands."

Permalink Mark Unread

"Wow. What can we run with that much electricity?"

Permalink Mark Unread

"Maybe a light. Some of the electronics I could make probably can run on this little but I won't be making anything that efficient for a while. We'll be making bigger ones. Maybe photovoltaics too - glassy panels that turn sunlight into electricity without all this finicky spinning."

Permalink Mark Unread

"Would having lights make night flying safe?"

Permalink Mark Unread

"If they're bright enough to see islands far enough away, which might be a bit iffy. RADAR is more promising on that front. Towns could run lighthouses and get ships to come to them from further away, maybe. Electrical lights for inside structures would be safer than lanterns, too."

Permalink Mark Unread

"I bet they would! And maybe you could use lights for a signal from farther away than you can make out a flag. Or in different weather."

Permalink Mark Unread

"The flags are pretty easy to understand. Pictures aren't that hard. Lights would be new and maybe tricky to get people to agree on complicated codes. Probably worth trying, it'd be very convenient."

Permalink Mark Unread

"I guess lights don't get you much. What if we tried storing power till we had enough to do something else?"

Permalink Mark Unread

"That's called a battery. It's an option, yeah. Honestly if we also had a heat mage and a defense mage and a structure mage this would be a hundred times easier. Lights will do good things when there's more than this tiny bit of electricity to run them. Radios, maybe calculators, maybe RADAR, maybe refrigerators and heaters, electric engines, elevators, power tools... Lots of possibilities. Just takes a little patience. This proof of concept will help us get people excited about it."

Permalink Mark Unread

"Are we going to look for investors or try selling lights?"

Permalink Mark Unread

"Depends. Investors are both good and bad. More talent, more money to throw at the project without destabilizing everything quite as much by pulling gold out of thin air. Possibly less control over it all. Investors are probably a good idea, honestly."

Permalink Mark Unread

"It'd be nice if I made food or something instead, nobody ever stops wanting to buy food. ...I guess maybe that's less true with less preservation." Sigh. "I don't know how to evaluate investors, otherwise I'd offer to do that."

Permalink Mark Unread

"I want to prioritize people you like and can work well with. Maybe not as investors, but as hirelings or co-tinkers, definitely. That makes many things so much easier. Though if you want to be a silent source of materials and not as involved, that can be arranged too."

Permalink Mark Unread

"I don't want to just be someone else's resource ever again but I don't know enough to be anything else."

Permalink Mark Unread

"You'd be rich before long of course. Free to take time off and free to quit if you felt like it. Free to buy whatever you'd like. But I can see that. We'll have you involved in the design and manufacture then, that's settled. I think I should clean up and get to sleep soon."

Permalink Mark Unread

"Thanks. I'll try not to just slow you down."

Permalink Mark Unread

"Two minds are better than one a lot of the time. Catch each other's mistakes. Good night, then."

Permalink Mark Unread

He sleeps.

He gets up early. If Nick's not up yet he'll go watch the sky until he is.

Permalink Mark Unread

Nick is not up yet.

And when he does get up, he sets about getting the ship moving again quietly.

Permalink Mark Unread

Lots of time to think, then.

After a while he'll look for Nick, see if he's still busy.

Permalink Mark Unread

Nick is moderately busy doing final morning checks, but will tolerate talking.

Permalink Mark Unread

Well that's obviously much more important than what he was going to say. He'll wait until distracting Nick is less likely to get them killed. And he'll watch, if Nick doesn't mind that.

Permalink Mark Unread

Sure, as he likes.

And then he's done checking things and heads towards the bridge. "Morning. What's up?"

Permalink Mark Unread

"I was thinking about what we can do with just little generators and lights and I've got some ideas that could be good but I've been assuming people in the bigger towns will live like people in Hari cities and that's probably not true. You wouldn't happen to have a bunch of blueprints for people's homes, would you?"

Permalink Mark Unread

"I do not have a store of house plans, no. My cabin is sort of like a room in a house would be? You can take a look if you don't touch my stuff, it's the room opposite the bathroom. Oh, the bathroom will be kind of similar, too."

Permalink Mark Unread

"That'll help some but I want to know... in Har, there are people who have houses with a dozen rooms or more, and they use them all but they don't use them all at once. And they can use magic to make it too hard for someone to break into an empty room and steal things, but you don't have enough magic here and you do have thieves. But maybe no one has a really big house here, or maybe no one has a really big house that's divided into rooms, I wouldn't know."

Permalink Mark Unread

"The rich people with big houses tend to put locks on their doors. Or hire guards. And this might depend on the place, but I think families live together and cover for each other some?"

Permalink Mark Unread

"So maybe there's not much market for silent alarms. What about for front doors, for letting people know they have guests? Since you don't have the magic to soundproof it if you just used bells."

Permalink Mark Unread

"Door bells are promising. Alarms are also promising, actually - they'd be cheaper than a guard. Smoke detectors too. Apparently good ones require tiny amounts of this normally hard-to-get isotope of a rare radioactive element. Conveniently, we have you. That might be a project for a couple months in though."

Permalink Mark Unread

"Radiation isn't safe, I'd want to make it in a gold box to keep it from poisoning us. But if you're sure you can work with it safely..."

Permalink Mark Unread

"Lead was traditional here. And I'm talking less than a microgram per detector, if you can even go that small when making stuff. Also, element 95 isotope 241 only does the least dangerous kind, apparently."

Permalink Mark Unread

"I can go that small. I could do just one atom if having one atom of anything were ever useful."

Permalink Mark Unread

"I'm sure physicists would find uses for that. Meanwhile, yes, radioactivity is not something I want to build with yet. Even though it'd be pretty useful."

Permalink Mark Unread

"If you decide to become a physicist and want my help with single atoms just let me know. ...Do we have any colorful translucent materials to cover lights with? Because I bet people would like that."

Permalink Mark Unread

"Oho, colored lights. Diffuse lighting is good either way, if I can mix up thin white plastic... I can probably make some."

He finishes arriving at the bridge and adjusting things. "About time for me to get us moving."

Permalink Mark Unread

"Mind if I watch?"

Permalink Mark Unread

"Why not. Maybe I can even manage a running commentary."

He describes what he's doing and why, at a rapid pace. The ship starts moving.

Permalink Mark Unread

Valanda watches and listens and tries to be as undistracting as possible.

Permalink Mark Unread

Nick clearly enjoys this. The open sky... Showing off just a bit...

Permalink Mark Unread

It would be nice how cute he is when he shows off, if it weren't just really uncomfortable.

"How did you get a ship?"

Permalink Mark Unread

"I built it myself. Well, not entirely by myself. I had saved up money to buy pars and workers by being very clever on my home island. I built a small one first, sold that one, used the proceeds to finish this one. I - also had an apprentice who helped me build and run it in exchange for being taught."

Permalink Mark Unread

"Can you get all the parts on any island, did you have to import things?"

Permalink Mark Unread

"I did have to import things to make such a fine vessel. I could probably have managed something that technically flew with only local resources. Conveniently, I didn't have to. Trade's nice like that."

Permalink Mark Unread

"It is! So there's not much risk that if anything happened to all the ships at once no one could ever build more?"

Permalink Mark Unread

"If something did happen to all the ships at once we might be in trouble, but that seems very very unlikely to me, to be honest."

Permalink Mark Unread

"Do you think the gate breaking seemed unlikely?"

Permalink Mark Unread

"I wouldn't know. But - there was only one gate. At a guess, there are something on the order of ten thousand airships."

Permalink Mark Unread

"I guess that's probably enough redundancy. And we'll fix the gate eventually. ...Actually maybe we shouldn't fix the gate until we're powerful enough to conquer anyone on the other side."

Permalink Mark Unread

"...Uh, why?"

Permalink Mark Unread

"Because otherwise if we fixed the gate they might come and decide to take us over. And it would be really weird if they just happened to be even better than this place, so they're probably worse. So being taken over by them would be bad."

Permalink Mark Unread

"If you're that concerned about it, just rig the gate to explode again and do it if they make invade-y noises. I bet they'll be better than us. Or richer at any rate."

Permalink Mark Unread

"So I'll figure out how to make things explode and then I'll fix the gate. And all that comes after making metals and introducing new technology, so I guess it's a little early to be talking about it."

Permalink Mark Unread

"If you don't manage to take over the world through the power of shiny things and stop piracy and so on on this side, being taken over might even be better, you know. I don't know what if any government exists on the far side of the gate but one shouldn't just assume it's awful and will go to war with us. We don't know enough... Actually, if it is awful and unstable, yes, we have to be able to win a war. If someone really really wanted to invade Cloudbank they could still come the long way, see. It'd take six hundred years or something, but they could."

Permalink Mark Unread

"Then I guess we have to become powerful enough to defend ourselves against whatever is on the other side of the gate. Without even knowing what that is. I guess we just have to become infinitely powerful. And then open the gate and if they're great we just let them conquer us instead of turning them all into silver. So, any ideas for becoming infinitely powerful and living six hundred years?"

Permalink Mark Unread

"No conquering will necessarily happen. Not all conflicts end with the destruction of one side, you know... I'm hoping for Milliways, to be honest. Apparently anyone could come in, with any kind of power. Not that we shouldn't put our backs into it now."

Permalink Mark Unread

"If I'm ever bored of everything else I'll open all the doors, I guess. But how do conflicts end without anyone conquering anyone?"

Permalink Mark Unread

"You agree that leaving each other alone is cheaper than fighting an awful war, compromise on some of your conflict points, and go home."

Permalink Mark Unread

"...I guess that should've been obvious. That's another way this place is great, you know that? Being able to avoid wars when you meet new people."

Permalink Mark Unread

"I was simplifying. But keeping in mind you haven't seen the nastier parts of Cloudbank yet - I do like this place as much as you do, I think."

Permalink Mark Unread

"We'll just have to take over those parts and fix them after we're rich from selling metal and have lots of technology they don't."

Permalink Mark Unread

"Probably not us personally. Taking over things generally being dangerous."

Permalink Mark Unread

"Maybe if we stockpile metal first so it doesn't matter if I die... it doesn't stop being metal without a sun mage, right? So we can just make enough and then there'll be enough?"

Permalink Mark Unread

"I think if we find Milliways, you'll be able to get a door into Har. We could, perhaps, hire other mages - that's a high-trust thing though. And it assumes you'd tolerate risking going back. With enough tech I might be able to build things to mine metal from the surface. I don't even know what I'd need to know to do that yet, though."

Permalink Mark Unread

"If we find Milliways we can ask if they have books about mining that could help. We still wouldn't need to visit Har."

Permalink Mark Unread

"True, and we might find other kinds of magic that aren't mages, but a structure mage and a defense mage and heat mage would make engineering wondrous things very fast and easy. Not something we have to decide right now, though."

Permalink Mark Unread

"I don't think there are any worth inviting. People there aren't like people here. ...You probably shouldn't have let me in your ship, either, I'm not planning to kill you and steal it but you have no way to know that."

Permalink Mark Unread

"I did have a way to know that. I knew another you, briefly. Normally I'm not quite so trusting."

Permalink Mark Unread

"You only had to know him briefly to know I wouldn't want to kill you and take your stuff?"

Permalink Mark Unread

"Well, maybe I'm just a nice guy, for all that I'm kind of a jerk by the local standards. Also, you can't fly this thing by yourself, you'd die if you killed me."

Permalink Mark Unread

"You keep letting me watch you! And how are you so sure I believe you about that?"

Permalink Mark Unread

He shrugs. "Well, now I'm getting to know you. You don't seem the type."

Permalink Mark Unread

"I guess I can't argue with getting the right answer. What would it take to get you to teach me to read people like that?"

Permalink Mark Unread

"Mm. I want to say it's not teachable - well, maybe it's sorta teachable, but I wouldn't know where to start? Watch how they act, how they talk, how they hold themselves, try to understand why they're doing whatever it is they're doing. I'm not flawless at it, mind."

Permalink Mark Unread

"I'll figure it out, I guess. In the mean time I guess you should be the one to talk to investors if we're going to have those."

Permalink Mark Unread

"You can probably watch some meetings and not change much and I'll tell you my read on them after, that might be helpful."

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"Sounds like a plan."

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And they fly on. There's some cool fauna around. Nick flies close to this thing he calls a 'jellywings', a room-sized green jellyfish thing that jiggles in the wind.

"They're actually really docile and friendly. I think they're cute."

And by noon, Nick has spotted a town and is navigating them in. It's made of dozens of islands tied together with wood and rope structures, all built up quite a bit. The very bottom has elaborate, heavy-looking buildings on it, and the top islands are mostly bare.

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Valanda's instinct is to watch the town but he'll be able to see the town when they're there. He watches Nick instead.

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...Even if Nick was attracted to Valanda back, he would not be touching that with a ten foot pole. It'd be nerve-wracking, romance involving someone so nervous, and probably wouldn't be good for Valanda either. Hopefully ignoring it won't blow up in his face.

He calmly navigates them in. The flags here are a bit more complicated, and semaphore code is used too. The patterns of flashes mean letters, as he explains. Nick's ship is directed to a dock near the high end of the place and tied to the town rather securely.

"Time to go say hi to the locals."

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Good. Not that he doesn't like Nick but being a guest is terrible. Now at least if he stops being welcome on Nick's ship he has somewhere to go besides down.

"Are we bringing anything out with us or just leaving stuff here till we need it?"

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"Grab a little hunk of gold for unsucpicious emergency funds in case you get lost or something, otherwise let's poke around a bit before deciding anything."

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He brings one of his failed attempts at wire.

He doesn't even try to avoid gawking at everything.

Permalink Mark Unread

'Everything' is an open area with a few other ships, a bunch of cranes and the like, some kind of vehicle for carrying boxes, and paths that all lead to a sort of processing area, an archway with a few official-looking types hanging around. 

Nick goes over to talk to them, Valanda following. One approaches him and greets him.

"Good morning, officer. I'm Captain Vauners, and this is Valanda. I'd like to pay in advance for two days' docking, and inquire about transfer to a long-term slip. Got some overhauling to do. I'm not bringing any cargo off the ship yet, have to poke around the market first."

"Alright, sounds like a plan. Please follow me and we'll get your entry papers processed. We accept gold as fees, or an agreed equivalent barter in goods."

Nick makes a 'tch' sound. "I have gold."

The officer looks slightly disappointed. "Well, let's get you processed." He leads them into a room full of benches, desks, and a line of clerks at the back looking through papers and stamping things and so on. He brings them to his desk and presents paperwork for each of them, and two pencils.

There are blank spots for name, age, intended length of stay, gender, occupation, arriving ship's name, arriving ship's slip number, and a bunch of other minutiae.

Permalink Mark Unread

Him being disappointed they have gold is probably a bad sign.

"...How angry will they get if I tell them I'm a man?"

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As they walk towards the desk, Nik whispers to Valanda, "He wanted me to bribe him. I want to act by the book and don't think he can make too much trouble on his own."

At Valanda's question, he whispers, "Likely not very much but leave it blank for now, I'll try and figure that out."

Nik finishes his form quickly and moves on to the next bit - a copy of the most salient local laws, which they want him to read. He goes and pages through the reference copy of the full code of laws helpfully put on display at the side of the room. None of the laws sound suspiciously sexist or homophobic or transphobic. Their marriage law phrasing is gender neutral, and - aha - you can change the details on your ID card as long as you pay a processing fee, apparently.

He goes back and tells Valanda, "...Yeah, it'll be fine."

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"Why do they want to know? I thought maybe they wanted to have the right numbers for... pairing people up..."

He hesitates on the question about his occupation, then writes that he makes metal wire.

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"Some places might ask for that reason, but here I think it's just - a thing that you ask because they want to keep track of people? They don't pair people up, marriage is voluntary."

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"Thanks. That's good." In that case they can stay squishy and not be used as raw material for computers.

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"If they did something like that I'd be looking for an excuse to leave by now."

Nick finishes filling out his paperwork. They can pay the clerk over at the far wall, he has an elaborate set of scales.

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Valanda reads the summary of the laws while Nick pays. He takes a look at the full copy and wonders how anyone manages to memorize all those laws, or even all the laws that are relevant to them. If he falls afoul of something not in their summary he hopes they'll forgive him, if not because this is a ridiculous amount of laws then since they're the ones who made the summary.

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A lot of the laws are niche rules for specific kinds of businesses (4 pages of rules on selling sex! 9 pages of rules on distribution of 'narcotics, cannabis, alcohol, and other controlled substances see appendix 14'!), rules for how prisons are to be run and complicated procedures for arrests and trials and allowable evidence, and an elaborate tax code.

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Not as bad as it could be.

He checks if Nick is done with the clerk yet.

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He's walking back over. "These are good for thirty days, we're supposed to take a test on the local laws and pay a fee if we want to stay permanently. It's probably not going to be a problem. The test can't be that hard going by the sample questions she gave me. Want to walk around and explore? Together or separately? I'm planning on seeing about renting a workshop at some point, we need that before we get serious on making all the things."

Permalink Mark Unread

"Sure, let's go see this place! Did she mention where we can get our own copies of the laws? Besides the summaries, I mean the whole thing."

Permalink Mark Unread

"We'll have to buy 'em if we want one, probably. They're on display at libraries and police stations, apparently, though."

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"I guess that makes sense, with how big they are. Well, where to now?"

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"There's a clearing house I want to visit, they buy and sell bulk stuff. Then wandering the lower city some, that's where all the workshops and industry will be probably."

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"How do you know that's where they'll be?"

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"Industries are heavy. Heavy things go to the bottom or it's all topsy-turvy. That's why the ballast tanks on my ship are at the bottom, too."

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"That makes sense. ...I think you work around things more here. In Har they put things where they want them and make physics go away if it objects."

Clearing-house-ward?

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Into the clearing house they go! It's centered around a huge board full of lists of prices for things. There's a crowd in front of the board, and rows of stalls at the edges, and all the conversations make for a buzz as active as any outdoor market.

"-Bulk iron at twenty two per kilo, any takers at twenty two-"

"-Quality machine weave and double stitches, cotton fiber shirts in bulk!"

"Anybody selling beef? Paying premium for beef!"

 

"Ooh," Nick says, "Lively place! I'll be in my element here - but are you gonna be okay following me, or d'you want to do something else?"

Permalink Mark Unread

"Yeah, I'll get a feel for how much things cost here if I watch for a while."

Permalink Mark Unread

"Sounds like a plan. Keep in mind these are bulk prices, though."

 

And they spend a couple hours in the clearing house selling all Nick's cargo.

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It's not fun, but hey, now he'll have some idea how to tell if he's being cheated.

"Thanks, that was really useful. What'll we be looking for when we look at their industry?"

Permalink Mark Unread

"Clever and ambitious people, if we see enough of the people to figure that out. A couple of the vendors I met will probably be good to distribute electronic tat with... Cheap space for rent, and to rent more or less immediately. A source of trash or cheap material we can buy for you to convert. We can look around for an hour or two and then I have to go back to my ship to unload the stuff and get it moved to long-term storage. And we should probably both find rooms and food and so on at some point."

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"Sounds good. Do you think I know enough for us to split up, one of us look for trash and one of us look for a place to stay?"

Permalink Mark Unread

"I think there's a chance you'll get confused, but probably not catastrophically so. You'll probably be fine. Just, stay on main streets if possible? Don't go down any dark alleys or follow people who say they've got a great deal if you follow them or something, the police don't have knowledge magic and aren't perfect so some people will try things if you look gullible."

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"...Would it be a public service to have them pick me instead of a softer target?" he asks very quietly.

Permalink Mark Unread

"No. Don't you go thinking like that, now. If you try to - honeytrap criminals or something, that is risky. Better to avoid trouble altogether and let the police do their job. Maybe I'll prioritize them for gadgets if you think that's best."

Permalink Mark Unread

"Okay. I'll try to stay safe."

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"Thank you. So, you want to look for rooms, or trash and junk vendors?"

Permalink Mark Unread

"I'll look for junk and you look for rooms?"

Permalink Mark Unread

"Sure. What do you want in a room? There'll be hotels of various quality, maybe an empty two-bedroom apartment that shares bathroom and kitchen and so on, or maybe I should find two single-bedroom apartments if you don't want to share a space."

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"Private and soundproof would be good, I don't... I don't know if I care about anything else."

Permalink Mark Unread

"I'll try my best. Meet up in front of that food stall there in an hour and a half or so? Looks like this intersection is called Vine On Level Three if you need to ask someone for directions."

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"Thanks, see you then!"

He looks at things. Any businesses around that look like they must produce a lot of trash?

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The businesses here are mostly shops containing elaborate clothes, or decorative things of various kinds, or tools that seem more built to be shiny and nice-looking than actually useful. That and a massive variety of restaurants, out of which delicious smells waft - and music, from a couple of them. (They don't have defense magic here - how fast does food go bad exactly?)

One bakery advertises 'day old loaf - 4c - two day old loaf - 2c - bread crumbs for compost 3c/kg'. (The 'c' references grams of copper here.)

Permalink Mark Unread

Well, that price drop answers the question of how fast things go bad pretty well, doesn't it.

He hangs out near the bakery for a couple minutes to see how people haggle around here and maybe see if he can get a look at the breadcrumbs before buying any.

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People mostly don't haggle around here, at least in this one bakery. Bulk discount and frequent-customer discount seems to be a thing, though. The breadcrumbs are literally just small pieces and flakes of bread. They look hard and unpleasant to eat.

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They're too small, he could turn them into metal but then he'd have to carefully collect all the metal dust and melt it together or something. He walks farther and looks at more businesses.

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The clean and fancy and expensive places get dirtier and cheaper and less focused on food and aesthetics as he goes. Here's a tool shop. There's a rope-maker. Here's a book store. There's a doctor's office, with the smell of some heavy chemical lingering around it. Here's a store proclaiming 'WE BUY ALL JUNK'.

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He'll try that last one.

"Hi! What do you do with all the junk you buy?"

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The guy inside is kind of fat, and unshaven. "Lots of things. I fix it. I make it into somethin' else. I find someone who can use it. I composts it if nuthin' else. What's it to you? Got junk?"

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"I could use some junk, but only if you have big enough pieces of it."

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"Big pieces 'o junk is probably old rags, scrap wood, broken plates, used plastic, that kind of stuff. You got money? That kind of junk isn't quite worthless, y'know."

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"I know. I can probably pay for some now - but I'm not just interested in what I can carry today, I'll probably be in the market for big chunks of whatever for as long as I'm here."

Permalink Mark Unread

"If you buy something now I'll set aside any more big chunks of junk I get for ya for a few days. If you turn out to be a regular we can work somethin' better out later."

Permalink Mark Unread

"That might work. Do you offer any kind of bulk discount?"

Permalink Mark Unread

"Hmph. Show me how much cash you got and I'll show you how much junk you'll get, and if we got a deal, it's a deal."

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He shows him the copper piece from Kar. He's not showing off his gold here and now.

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He gets a cheap, thin cloth bag and sticks the halves of two broken ceramic plates, the ends of three splintered wooden timbers, and a few dented plastic bottles into it.

"Here's your junk. You're also buying the bag. You taking it or leaving it?"

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"That looks good for now, I'll take it." He hands over the copper.

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Junk guy puts away the copper. "See you around, kid. I'll keep big pieces for you."

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"Thanks!"

Well, that's that gotten. He could look around more but there's safety in being where someone expects him to be. He wanders back over to Vine On Level Three.

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People in the richer part of town seem to be avoiding him a little bit. And giving him side-eye glances and muttering about him. Maybe something to do with the raggedy clothes Kar gave him.

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That's not good but there's not much he can do differently right now. He tries making his body language more like Nick's in case that helps. It probably won't but there's not much else to try. He waits.

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Nobody bothers him.

Well, except for this guy dressed like the officers up by the dock.

"What are you up to, hm?"

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"Waiting for my friend. Are you the local law enforcement?"

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"I am. Officer Kent Caldwin. Let me look at your ID, please."

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Valanda shows him the temporary pass he got earlier. "Is this what you mean?"

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"Yes, that's it. Just got in today, hmm? ...Do you need any help, sir? Getting away from someone who is threatening you, anything like that?"

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"I'm already away, they wouldn't even know to come here if they were looking. But thank you!"

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"So whoever brought you here isn't a problem, then? Good. You know what you're going to do now? Find your feet, get a place to live, new clothes?"

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"My friend's looking for a place, I've got a job lined up. I'll probably save the clothes shopping till I've got some idea what's in style here. Why, got a tailor to recommend?"

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"Not particularly. It's just that what you have on now is - well. Not really suited for city life, let's go with that. A few people said there was a suspicious character here, which isn't really fair to you, but I don't control their expectations."

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"Oh! Thanks. I don't know what people think of as... presentable, here, yet, do you think if I ask someone who sells nice clothes to recommend something I'll end up regretting doing it that way?"

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"Not every store, no. But I know someone who you can ask that and won't regret it."

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"Oh, that'd be convenient! Who?"

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"My sister, Vias. The store is over on Rope on Level Four - I'll write down the address so you can find her later."

(Nick can be seen, walking down the street and noticing the police officer and - his face shifts slightly and now he's walking slightly faster, though still seeming relaxed.)

Permalink Mark Unread

Aha, good to know this is something to worry about. Valanda keeps smiling, though. "Thanks! Will she have her open hours posted there, in case I show up and she's closed?"

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"She doesn't own the store, just works there, and it'll have hours posted there. Here." He writes down the address.

Nick arrives, making sure to approach from somewhere the officer can see him, looking oh so casually confident. "Hello, officer. Hello, Valanda. I found two apartments next to each other, available immediately."

"Looks like your friend is here. I'll be off. Behave yourselves, and good luck in our city!" The officer goes off. Nick relaxes fractionally, nearly invisibly.

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"Nice meeting you, thanks for everything! - Oh, good, how far are they from here?"

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"Fifteen minutes walking. It's in a slightly cheaper part of town. I need to go back to the ship for a bit, but then we can head over there with a pile of coins and get set up. I'm not sure how good the soundproofing is but it seemed like a fairly nice place, hopefully it'll be good."

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"It might be a good idea if I don't have to wait out in public again. I did get a recommendation for a tailor, though. ...Actually I'm not sure if it was a recommendation or an order and I probably don't want to find out."

Permalink Mark Unread

"It was probably a recommendation. What exactly did he say?"

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"That what I've got isn't suited to city life and some people thought I looked like a suspicious character and he thought that wasn't fair to me. And he wanted to know if I needed help getting away from anyone who was threatening me. So I asked if he could recommend a tailor I wouldn't regret trusting, since I don't know this place much yet. And he did."

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"Oh, good. Nice guy. No, I don't think that's an order. But I do think it's a good idea."

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"Thanks. Yeah, I'm planning on getting something. Maybe I should go there while you unload, but then I'll have to walk there like this. And I don't really have money in convenient denominations."

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Nick hands him a small stack of copper and - glass? Some kind of shiny glass - coins. "This should be good for two or three outfits. I'll subtract it from your share of the other stuff. These ones are starglass, less valuable than copper. Maybe about a quarter as valuable by weight? Go ahead and go buy some new clothes if you want - you have to walk around like that to get to the ship and back anyway. And want to meet here again, or you think you could find your way to the apartments I found with the address?"

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"That works, thanks. I might be able to find the apartments but I know I can find this place, will it be much more trouble for you to meet here?"

Permalink Mark Unread

"Nah, that works. And we can have a nice dinner too, there's lots of good restaurants around."

Permalink Mark Unread

"Sounds good! When do you think you'll be back here?"

Permalink Mark Unread

"Let's say another two, maybe three hours? You can talk to the police if you run into any trouble, aside from that one guy none of them have seemed particularly untrustworthy to me. That's a problem sometimes, thankfully not here - oh, and I do think we've found our city, if that wasn't clear. They're not ideal but they could be a lot worse."

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"I like this place. - Oh, will it be a problem if I take this with me there?" He lifts his bag of stuff.

Permalink Mark Unread

"Not a prohibitive one but I could also just take it to the apartments... Supplies, I'm assuming?"

Permalink Mark Unread

"Yeah. That'd be really helpful, thanks. You might want to look through it yourself, see if there's anything in there that's worth more to you as-is."

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"There probably isn't. We're going to need more than this for serious work - but that can wait for tomorrow. See you later. Again."

He turns to go.

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He goes looking for the tailor.

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The tailor is findable after asking someone for directions!

It's a nice little clothes shop displaying racks and racks of clothes. There's a men's section and a women's section and a child section.

Vias would be delighted to help find him clothes! Her brother keeps sending new arrivals to her, it's great fun getting them outfitted, she likes this sort of thing or she wouldn't have gotten work in a clothes shop you know.

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"That's convenient! I don't suppose you've conveniently got another sibling who cuts hair?"

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"Nope. Be a bit of an eclectic family, wouldn't it? The policeman, the tailor, the barber. I'd want a banker or a book-printer or something to round out the weird family. Ooh, and a lost brother who became a pirate or something."

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"What, no farmers? Surely you'd need a farmer. And a theoretical mathematician."

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"Ooh, yes! And a prince."

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"Well, you never know, maybe the two of you will change careers a few times. Anyway, will you give my thanks to your brother?"

Permalink Mark Unread

"Will do. Enjoy your new, sensible and fashionable and affordable wardrobe!"

(She'll enjoy the 7% commission but that's neither here nor there.)

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"That's what I mean to do!"

(Yeah, he bets she will, she and her brother and their convenient scheme. But their convenient scheme got him some new clothes so it's not like he's complaining.)

Off he goes. He pays attention to how people look at him now.

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Well, they're not avoiding him or eyeing him suspiciously anymore! He's nobody special, just another face on the street. One person says, "Good afternoon," as she passes.

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"Good afternoon."

He can't guarantee there aren't better places to go for clothes but he's satisfied that this is a good one. He keeps the address.

And off he goes to rendezvous with Nick again.

Permalink Mark Unread

(In the poorer parts of town, he's actually slightly deferred to - he looks stylishly upper-middle-class, though not rich, with those new many-pocketed pants and the woolen plaid shirt and the big jacket with lots of colorful touches.)

Nick does not seem to be at Vine on Level Three yet.

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In that case it's people-watching time. He's still not quite sure how people here hold themselves, how they gesture, where they think it's polite to look.

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They hold themselves in a sort of swaying, light-on-their-feet way, generally speaking. Gestures are wide and often vertical. Reaching out to touch nearby walls, ledges, or anything else is pretty common. It seems like looking at each others' faces is polite here?

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Eventually, Nick shows up, somewhat late. "Sorry. Got delayed at the dockyard."

Permalink Mark Unread

"Just delayed? Not, say, delayed by pirates you need me to hunt down?"

Permalink Mark Unread

"Delayed by a bureaucrat who was just doing his job, if badly. Let's go to the apartments? It's been a long day."

Permalink Mark Unread

"Yeah, let's."

Permalink Mark Unread

And off they go.

 

The apartments Nick pays for out of his pouch of coins from selling ship-things. "First two weeks in advance, for new arrivals." They get keys to units 35 and 36, up two flights of stairs.

It has a minimal, fireproof-designed kitchen, a sort of living room with a couple of tables and chairs and shelves and such and a window outside, a bedroom, and a small bathroom. There's carpet, and the furniture is well-crafted wood.

Nick does a test by deliberately banging on the wall that crosses into Valanda's unit - he can still hear it, but not very much, and even a shout comes out muddled.

"Good enough soundproofing for you?"

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"Yes! This place is great. Thank you. So, what do you want the junk made into? Gold?"

Permalink Mark Unread

"Probably iron or copper for now, actually. Less... Attention-getting. I do kind of want to collapse into a bed though, so perhaps tomorrow?"

Permalink Mark Unread

"Sleep, I'll have metal for you in the morning."

Permalink Mark Unread

"Will do. We'll get started proper tomorrow. Goodnight."

And off he goes.

Permalink Mark Unread

This is such a good place.

By morning he's got some lengths of copper wire from the timbers and turned the broken plates and bottles into iron and silicon. But if not interrupted he'll let himself have a lazy morning getting used to his apartment and not bother Nick for a while.

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Nick lets him have a lazy morning. He sticks a note into the gap between Valanda's door and the wall an hour or so after sunrise, saying, 

I'll be gone until after noon, renting work space and getting supplies and tools. Found some people who might be interested in tech and materials too. We can get the ball rolling tonight. If you want food and things for your apartment try the Clavery General Store you can see by taking two rights out the front door of the building.

 

Permalink Mark Unread

A couple hours before noon he goes to check out the store. He tries to walk like a native. He mostly gets it right, it doesn't look forced and uncanny, but anyone who had any reason to expect that someone around here didn't grow up on a flying island would pick him out easily.

Permalink Mark Unread

Nobody has any reason to expect that! The store wants money. Some guy trying to hawk decorative-patterned starglass eating utensils, plates and cups and forks and so on, from a cart wants money too. He throws one to the ground and picks it up, unscathed, to demonstrate its durability.

Permalink Mark Unread

He likes the look of the cups but he needs food too and there's no telling how long it'll take before Nick can get anyone to buy his inventions. Valanda checks on what the store has that's edible for humans.

Permalink Mark Unread

So many things! This isn't a specialty food store, but they have all sorts of prepared foods - fruit and vegetables, bread, biscuits, jars of honey, meat (mostly dried or very fresh), nuts, eggs and butter, all kinds of spices, a weird family of foods called 'dairy', as well as ingredients - flour (for making bread), oils, salt, sugar (expensive!), vinegar, dry oats and rice, pasta, something called baking soda and something else called baking powder that are not, apparently, the same thing, various spices and seasonings... It's kind of a lot. The cheapest stuff by volume is dry oats and onions.

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He gets an onion and some oats and a pot to cook things in.

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The bored cashier doesn't bother trying to upsell him to bread, nuts, and meat.

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Wonderful. He takes all that home and has oatmeal and an onion. The onion's got a nice crunch to it.

Then there's still time before Nick's note says he should be back, so Valanda goes out again to see if maybe there are any bookstores or libraries nearby.

Permalink Mark Unread

There's a bookstore! There is a sign that says "I will kick you out after ten minutes unless you buy a book".

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Well, that's certainly a way of doing things. He can find out what kinds of books they have and how much they cost in less than ten minutes, right? Probably.

Permalink Mark Unread

There's a big fiction section! There's also a non-fiction section with stuff like cookbooks, histories, guides to wildlife, "self help" books, textbooks of various kinds, a dictionary, 'principles of aeronautical engineering', and so on. The books are mostly written with blocky characters that look like they're inked in with some sort of stamp, with hand annotations and illustrations in some cases.

Books cost about as much as a shirt, more or less depending on the book.

Permalink Mark Unread

Whatever spell sent him here has been a good enough dictionary so far. He definitely wants the one about aeronautical engineering.

"Hey, if I get this now can I spend more than ten minutes deciding what else I want?"

Permalink Mark Unread

"Sure, kid. Long as you don't sit here and read a whole book, that is."

Permalink Mark Unread

He gets that one. Then he reads titles and skims tables of contents of the textbooks and histories for a while, looking for things that might help him get his bearings or understand all the alien things happening around him.

Permalink Mark Unread

Nothing is tailor made for-

Well, there is 'The Complete Guide To Adjusting To City Life, For Rural People'

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Sure, why not. He'll probably learn more from what the book assumes he should know already than what it says, but it'll probably help. Even if he's not exactly rural.

"Have you read the books you sell?"

Permalink Mark Unread

"As many as half of them, at some point, probably. Not so much the fiction - not my taste, I have someone else who knows what's good give me advice there."

Permalink Mark Unread

"I could use a recommendation for a history book for someone who doesn't know anything about history yet. And I do mean anything."

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He picks two options. One about folklore of Earth and the Ancestors and early Cloudbank settlements, one a compilation of histories and stories of major Cloudbank cities, covering the last two hundred years. "Twenty percent off if you get both."

Permalink Mark Unread

He gets both, and the guide to city life. And whatever novel is the cheapest.

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The cheapest novel is a tattered copy of 'The Red Lightning Flyer' and seems to be about a man who flies around in a shiny red ship having adventures for a living.

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He takes his books home before he's tempted to buy so many he can't afford dinner.

He reads the compilation of Cloudbank histories while he waits for Nick.

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Nick shows up soon enough. "G'day. I found workspace for us. I also have a meeting tomorrow to show off whatever we can make between now and then. Hope I'm not moving too fast?"

Permalink Mark Unread

"I've got some metals for you already but I don't know what we can do with this much."

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"Well, if we need more we can get more. I'm also interested in the possibilities of chemical plating, or chemical batteries. If you could make a radioisotope thermal generator that'd be mighty convenient, but RTGs are horribly radioactive if the casing breaks. Messing with nuclear material is not a good idea without better tools. But some lithium might make us a good battery, or just some lead acid if I can't make those work without blowing up."

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"Lead's dangerous. I can do lithium, though. How much?"

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"Lithium is also dangerous, though more in a 'fire' way. Possibly moreso than lead in this case. I know enough not to eat the stuff. We can discuss it in the workshop, I'll show you some documentation and plans."

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"Okay. Should we take the metals over there now and figure it out?"

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"Yep. Let's get to work. It'll be fun."

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To the workshop, then. He brings the metal in the bag the junk came in.

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The workshop already contains most of the tools that were on the one in his ship, and a bunch of other freshly-purchased things besides.

They get to work right away. They break a lot of stuff along the way, but they manage a semi-reliable battery, a pair of very crude radios that can only transmit in morse code, an electric pulley, a crude but functional air conditioner, and a couple of lightbulbs by nightfall.

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"If I were an investor I'd be impressed. What time's the meeting tomorrow?"

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"Ten 'o clock, couple of hours after sunrise. Want to come along?"

Permalink Mark Unread

"Of course."

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"Well, better wake up early tomorrow, then. Maybe we can finish something else in the morning, before the meeting."

Permalink Mark Unread

"Sure, see you in the morning."

It's not too late for a little more looking around today, right? Maybe there's a restaurant somewhere close.

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There are lots of restauraunts! It's kind of hard to judge them from the outside except by the smells and how clean they look.

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Well, since there aren't any death mages around and he's new here he'll just pick whichever one looks cleanest.

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A waitress seats him and welcomes him warmly and presents him with a menu!

...This place is kind of expensive. Not ridiculously so, but the food had better be good.

The menu comes with delicious-sounding descriptions of the items on it. Most of the named items are mysterious. Does he want Specialty Turkey Chili? Spicy Chipotle Chicken Wrap? Chocolate Ice Cream? Roast Duck In Honey Sauce? Creamy Mushroom Soup? Tri-Color Pesto Pasta?

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Yes, those are pretty mysterious. He knows what ducks and honey are and he knows what roasting is, which makes the roast duck the only thing on this menu he can make any guesses about. He gets that.

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They give him water and "breadsticks" (though they almost seem to be more butter than bread), free, while he waits for his duck to be cooked.

 

The roast duck in honey sauce comes with a side of glazed vegetables and mashed potatoes with gravy, and it's delicious.

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It is! Everyone should get to have this. He can't do anything about the people in Har who don't get anything this nice but there are people in Cloudbank who might be in the same shape he was before he found Kar and he can maybe save them all.

...If tomorrow doesn't go well he's probably not eating here again for a while, though.

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The service is flawlessly courteous as he finishes and pays and leaves.

It's nighttime, now. Probably time to head back to the apartments.

Nik knocks on his door early the next morning. "Up and at 'em, sunshine!"

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Ha.

He's ready fast. "You still want to try to make something else before the meeting?"

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"I think we can manage to whip up a shiny case for the radios, at least. Presentation is important."

Off they go.

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"That would be good, yeah. ...I was thinking about how we could make a flameless radiant heating system. Stick it in an oven and bake things with a little less chance of setting the kitchen on fire, maybe. I'm not sure if it'd really work how I'm imagining it working."

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"Ooh, certainly an option. Kitchen safety is a big issue. Let's try and sketch it out when we get there."

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By the time they get there he's got a pretty clear idea but it still needs some refining.

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When they arrive he sketches out what they have and notes the problems that remain.

"We can consult my books to see if they have anything to say on the matter after the meeting. For now, we can make a shiny case for some of what we did yesterday. Doubles as a chance to practice metalworking skills."

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"Yeah, I bet someone's figured something like that out already."

Metalworking! He's attentive and careful but not much good at it.

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Nick is not much better at it.

 

Soon enough, it's time for the meeting. Nick tidies up the place a bit, but not too much, it needs to feel worked-in, and greets two men and two women at the door. "Welcome, welcome! I know I made some big promises, so I'm very grateful you all came down to see me today! I'm Nicholas Vauners, and this is my assistant, Valanda."

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He grins and looks each of them in the eye briefly and tries hard to look local.

He'll just let Nick handle talking to them, though. For now.

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He is very good at talking!

And he picked the people to invite well, these four all sound like they know what they're talking about when they discuss manufacturing and business.

 

"I assume you're going to be cagey with whatever lost technology is powering this little slew of inventions..."

"You assume correctly."

"Well, I can't really make a large outlay of investment just based on this - I only have your word that you did this in two days, sirs. But if I can inspect the-"

"No," Nick interrupts cheerfully.

"-No? It's a reasonable request."

"None the less, no. That is a very high-trust course, and I have only met you this morning as well, madam."

"Hmph."

"If you give me a specification - nothing huge like a whole computer - that I have no reason to have made up beforehand, I can provide it. Free of charge, even. Will that not serve as proof?"

"I suppose it might." But she doesn't look happy, and she withdraws from the conversation.

 

The other three seem tentatively interested though. They don't want to give him money as an investment quite yet, but they start to work out deals to buy up stuff Nick and Valanda produce, and deals for loans, and deals for sending tools and experts over.

Nick doesn't mention scrap at all, though one of the guys does own a junkyard.

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Well, he'll trust that Nick isn't mentioning scrap for a reason.

He smirks a little, a few times. Hard to help it when for once he's in the know and other people aren't.

Mostly he just listens and tries to figure out what all the deals that get floated would mean for his bottom line.

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The deals getting floating are all pretty good for his bottom line, in local money.

 

The kid knows something.

When the rest of the group is distracted by a demonstration of the radios, the woman who wanted to see Nick's source leans towards him... A bit further than usual, and smiles brightly at him. "Your boss is quite the clever chap, isn't he? But I bet you are as well. Are you an apprentice, or...?"

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Hard to tell if the way she's leaning in means what it looks like. He is new here and people do act different.

"He's a friend. Most of what I know I didn't learn from him but maybe that'll change when we've worked together some more."

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"Someone once told me that good friends are worth their weight in gold." She leans back again. "It sounds like you only met him recently if you phrase it like that, though."

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"Only their weight in gold? Ha. Yeah, we haven't known each other long. Why?"

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"Only?" She was right, they do have access to some kind of - source of metal - try to find out more. "No particular reason, I suppose. You two make a bit of an odd pair, is all."

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"Oh? Odd how?"

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"I can see how Nicholas's personality leads to this, to building a workshop and inviting big names over and making grand promises, but you're... Overwhelmed? It'd be one thing if you were his - son, but the age difference doesn't quite work, and you two don't act like that. So I'm wondering what your reason for sticking around is, I think."

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"I'm here to improve the standard of living for all of Cloudbank, get rich doing it, eliminate slavery, fix the gate and see what's on the other side. Nick was the first person I met with complementary skills and a ship that could get me here. Turns out he's also better at talking to people and knows things about cities. But this is my project. I'm just lucky enough to have such a useful partner."

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"...A worthy goal." An utterly batty, impossible pipe dream that the charismatic captain has taken this poor sop in with. "But the question remains, how?"

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"Well, to start with, what we're working on right now could reduce the fire risk relative to other heating and lighting solutions. The reduction in property damage and injuries over time will add up, it'll mean less is spent on replacing things and more people will be able to do cool things instead of not. But in the slightly longer term, any technology that was ever made can be made if you know how or have the means to figure it out. So once we're done recreating everything they could do centuries ago, well, obviously we'll have everything they had then. Like the means to get up to the gate and check it out and see if it's fixable. It might not be but since we're going to end up with the ability to go check, we obviously should. I don't actually know how we'll end slavery yet but it's really, really important to do it somehow so I'll find a way. - I promise I'm not looking for an investment to build a rocket today, mostly because I'm not confident of my metalworking enough yet. And I don't have anywhere to put one if I had one. I'm not going to take any stupid risks."

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"This is all very big picture stuff... If you can pull it off you'll have my blessing. It's a big if though. There's a lot of steps to that plan, such as getting materials to work with."

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"Doesn't matter if we fail at the big-picture stuff, though. Not to you, I'll hate it if I can't end slavery, but as an investor what do you care if we only come out with a bunch of useful new consumer products and make this town more prosperous? And you've already seen that we can do that."

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...Sigh. Forget it.

"With respect, no, I haven't. This seems more like a confidence job assisted by some shiny artifacts than a genuine game-changer. I don't know what trick you two are pulling, but I'm sure there is one. If I don't know the trick, I fundamentally cannot trust you two. But if you tell me, he doesn't need to know, and I have plenty of coins on me right now, and the deed to a fine apartment..."

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"So what I'm hearing is that you think knowing how we've done what we've done so far would be worth plenty of coins and the deed to a fine apartment. Now, maybe it's just that curiosity is worth that much to you, but maybe it's because you think you could turn a profit with that knowledge. So you believe that having the knowledge that we have would let you make more than plenty of coins and the deed to a fine apartment. I'm not sure why you don't want to invest, given your confidence in our moneymaking ability."

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Or maybe she thought she could get away with not actually paying up. But she doesn't need to know all the details to make moves towards dumping her stock of metals if it looks like they're legit, and taking advantage of her three competitors' misfortune if they're not.

"Trust and the possibility that it will all disappear tomorrow morning. We'll see, I suppose..."

And a bit louder, she says, "This enterprise is not for me. Good day." And heads for the door.

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He tries not to look upset. Or glad. Or anything. Since he seems to just be ruining everything today.

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Nick waits until she's gone before asking, "Is she always like that?"

"Oh, yes. Underhanded, conniving, impatient. Somehow she makes it work but I was hoping she'd leave, honestly."

"Well. Wish granted."

"I should probably head off whatever she's going to try to get the Commerce Office to do to you..."

"Surely we have at least an hour or two."

"Yes, yes. By all means, let's keep talking shop, then."

"Thank you. Valanda, are you alright? I don't know what she said, but take a break if you need it."

Finds a break in the conversation with the other three investors.

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"I don't like her. What do we need to worry about from the Commerce Office now?"

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"Perhaps Customs and Immigration might be tempted to suddenly find an issue with your papers that slipped their mind the first time."

"Can she do worse than harassment to us?" Asks Nick.

"Random fines, maybe. Tossing you in jail? Not if you toe the line, I think. Especially with me gunning for you. If you're in jail I can't sell your products, can I?"

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"I guess we'll deal with that when we know what she's planning. If any of the rest of you want me to betray my friend, the answer is no, by the way."

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"And I much appreciate it. I actually think this is a good time to wrap up if you three want to head out, though. We've worked out some deals to start off with. Mr. Rhys, I'll work on your freezer today and give you an update if you send a runner here tomorrow. The improved radio might be a few days, but once we have a process and tooling for all this, we can make many of them. As you said, better to do it right than do it fast in this case."

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"We're doing a freezer now, huh? That should be simple in theory if we don't somehow make it leak or explode or something..."

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The three investors shake Nick's hand and will try to shake Valanda's hand if he looks up for it, and then leave.

 

"There's issues with condensation, and insulation, yeah. But he wants a freezer, or at least an ice-maker. So that's where the money is."

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He turns out to have some idea what he's doing this time. Some of the relevant physics is considered important for sun and structure mages.

That's not quite the same as being able to actually make a freezer out of the things they have on hand, though. There's still a lot for Nick to figure out.

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"I bet we can make better coolant fluids. That's the big one, for below-freezing temperatures. That and the pump, pumps are hard. There's a book on it. And the metalwork, too, I guess. I'm having fun, though, how 'bout you?"

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"Definitely the best job I've tried so far. What do you think, should I read up on coolant fluids while you try to figure out metalworking or the other way around?"

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"Sounds like a plan to me. Metalwork is a very specialized skill, considering how little of the stuff we're used to having."

He hands over the tablet and opens it to a textbook on refrigeration processes. "There might be something in here - books are useful, eh?"

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"They're great, yeah."

He doesn't skim. If getting this done is what it takes to have a patron who won't let them get locked up then a slower start is worth it if it means they're less likely to ruin everything and have to start from scratch.

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"Don't be afraid to ask for help if you need it."

 

This textbook assumes at least one year of college level engineering knowledge!

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He misses some things. He does have his translation spell for all the jargon. That gets him some of the new concepts. But his science background is a couple months of physics and chemistry for the working sun mage and there's only so far the translation helps. If he understands everything that sounds like a warning he'll call that good enough after a while.

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After about forty minutes, Nick looks over at him and says, "For a while I forgot you've read this kind of stuff even less than I have. Let me know if I can answer any questions?"

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"Well, I don't understand this... picture... thing." It's a pressure-enthalpy diagram.

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"So, it turns out the behavior of fluids as they vaporize and condense is actually pretty complicated..."

He drops his metalworking experiment to go over thermal processes with Valanda for a while!

Some deliveries show up at the door. "Ah, our new sponsors are coming through already. I wonder when the help will get here?"

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He's a quick learner but the gaps in his understanding aren't all in the expected places.

"What did we get?"

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"Tools, non-metal reasonably rare materials, books, furniture, and a team of vacuum-sealed engineers."

He starts hauling the crates in. "The last thing was a joke. I do think we'll have to hire on more help soon, though. This is fun, but kind of exhausting."

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He tries to help with the crates. He's gotten a little stronger since coming to Cloudbank, but not a lot. "It really is. But on the gripping hand at least we're in control of our own lives doing this."

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He can manage to help a little. "Gripping hand? And, yes. To quote a really, really old poem... I am the master of my fate, I am the captain of my soul."

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"Where can I read the rest of that poem? I like it."

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He brings up Invictus on his computer. "I like it too, it's a good sentiment. I'll just be unpacking, don't mind me."

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It's the best collection of words anyone has ever put together. He reads it three times.

Then he figures he should help with the unpacking if Nick hasn't gotten to it all yet.

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He's still unpacking. "Poetry can be powerful, no?"

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"Yeah. I'm going to memorize that so no one can ever take it from me even if I never get to see another written word in my life. Later. After we've got all this stuff unpacked. - Where does this thing go?"

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Nick grabs it, looks thoughtful for a moment, then decides, "Eh. Forget it for now. I'm gonna go buy some shelves and labels and bins and stuff. Otherwise this place will turn into even more of an unholy mess."

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"Want me to go look for someplace selling them?"

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"I was thinking I'll go get them, and you could read up while I'm gone. There's an engineering principles book I found earlier that's a lot easier to understand, I'll pull it up."

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"That'd be good, thanks."

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And off Nick goes.

This intro to engineering text still assumes a fair bit of math knowledge (specifically, algebra) but it's a lot better at explaining itself.

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No one ever actually taught him algebra but he can derive some of it from some other things he knows. He'll see how far he can get while Nick's gone.

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This book is actually relatively easy to understand! He can't figure out everything necessary for the current project with it, but he can learn to, for example, calculate static truss stresses. This example of a truss looks a bit like the internal structure of Nick's ship, actually.

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Of course it does, it's a big nonmagical structure.

If Nick takes more than a couple hours Valanda will start wondering if he's been waylaid by that lady.

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About an hour and a half in there's a delivery! It's a large wooden crate, full of "tools". The delivery man is intent on delivering the thing inside and getting a signature that it was received, can you unlock the door please?

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"Nick's out, I'm guessing it's his signature you want."

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"Look, I was just told to put the box inside, and get a signature. You might as well be Nick for all I care."

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He unlocks the door.

He tries really hard not to look ready to turn the guy's brain to gold if anything goes wrong.

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(That'd look exceedingly strange on an autopsy report.)

The guy looks bored. He wheels the crate in on a little wooden cart and carefully sets it on the ground and glances around. "Yeah, there we go. Sign this please."

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He reads the thing he's supposed to sign carefully.

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It says that he received the box from Vannin Forgeworks and it was in good condition and they're not responsible for broken or missing things.

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He comes up with a way to spell his name in the local alphabet and signs.

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"Great. Thanks. Thank you for choosing Vannin Forgeworks and have fun with your box of shiny toys."

And the guy leaves expeditiously.

 

Nick comes back maybe an hour after that, sans-shelving. "Hello hello once again."

Permalink Mark Unread

"Someone from Vannin Forgeworks left that, I'm assuming it's something you ordered."

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"I don't even know what all they're going to be sending me, but Vannin himself was at our meeting, so it's probably perfectly fine. Shelves will be a little while too. Want to grab a lunch and get back to it after?"

Permalink Mark Unread

"Sure."

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"Mind if I suggest a place? I could spout the names of different culinary traditions all day and you'd have no way to tell what I mean, I think."

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"I was hoping you would, I don't know how to tell where's good around here."

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"We still don't know if you can stomach cheese and cream... Hmm... I feel like some Southerner food."

Southerner food, it turns out, leans very salty and very 'umami', which is a word that feels different than most English does. Smoked meat, peculiar spices, mushrooms, and the like.

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As long as all the local humans can eat the local mushrooms he'll assume it's probably the mushrooms and not the humans that are different here. If he dies trying them then that'll suck but that's life.

"What culinary traditions are there? I don't know anything about any of them."

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"The big ones are Southerner, Northerner, City-Style, Terran, Cloudborne, and Highlands."

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"I'm guessing Terran is the oldest one, right? Was there just one kind of cooking before people came here?"

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"Oh, no no no no no. There were dozens and more, or so I read. And a lot of subdivisions of Terran. Those five are what are popular and available now, though."

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"I guess I'll have to try them all at some point. So how do you tell which restaurants are good?"

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"Lots of subtle little things you just have to get experience with. Like so many other things. And sometimes you just have to try the food and see how you like it."

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"At least one of us knows these things."

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He starts telling Valanda about the little details that are 'good signs' or 'red flags' for restaurants. These warm plates they got served with are a good sign, for example, because it shows that they're probably freshly cleaned with hot water.

"What do you think of your first Cloudbank city so far, anyway?"

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"I love it! It's the best place I've ever been, even counting Kar's island and that little town and your ship. It really needs the ability to control the weather, though, then I could stop worrying all the time."

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"Oh, yeah, you haven't even seen a proper storm yet. Well, they're not fun, but if you're not in a ship they're not too dangerous."

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"How soon should we expect one of those?"

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"Four or five storms that really deserve the name per year, I think?"

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"Probably no chance we can figure out weather control fast enough, then. Guess I'll get to see one firsthand soon. Well, you've lived through them, I guess I will too."

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"Weather control is going to be a lot harder without a ready supply of mages. We don't have the stuff to affect that much air, really. Probably worth investing in weather-safety instead."

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"I guess that makes sense. I read a little about that back on the ship but there's probably a lot more to it than I know yet."

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"You've got time to learn. You're doing alright so far."

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"There haven't been storms so far!"

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They finish lunch, chatting.

...Nick is becoming friends with Valanda. He doesn't do friends, really, ever since the catastrophe that was him departing his old ship. Except, apparently, he does again now. Pretending turned so easily into not pretending.

Nick heads back to the workshop to set some more stuff up but wants to get away from these mushy feelings for a bit, and suggests that Valanda learn the city a bit more, relax, get used to freedom. As long as he doesn't do anything stupid or risky, that is.

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Sounds like Nick wants to be rid of him for a little while. Well, that's reasonable, everyone wants some alone time sometimes. Valanda goes for a walk around the neighborhood to see what else there is nearby.

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The restaurants and workshops and shops kind of blend in to each other a bit. As standout elements, there's a concert hall. There's a wide open aerial space lined with nets for some kind of flying sport. There's an art school.

A bit closer to the area where Nick has his workshop there's lots of places advertising 'great deals', low rates for services, and easy-to-get loans. The restaurants are street carts. There's a building advertising sex, alcohol, drugs, gambling, and 'any pleasure you could ask for, safe and legal'. People tend to walk around in groups here, not alone like in the more artsy places, and the fashion is different. It's an interesting contrast.

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Well, he's not with a group, maybe he'll stand out less if he turns around and goes back. But making an abrupt about-face might make it clear he doesn't know where he's going and isn't expected anywhere.

He keeps moving forward, but looks for the next cross street to turn onto. Two rights will turn him around just as well but be less conspicuous.

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One of the groups of people starts following him. All men, all armed. They're definitely paying too much attention to him. They follow both of his turns, getting steadily closer.

Then someone else sees this and crosses the street, hopping right over someone's food cart and eliciting a swear, comes up to him. She's dessed in the leathery, tough-looking clothes that are associated with sailors and the police, carrying at least one weapon on her belt.

"Hey, Ken! I was wondering where you'd got to!" She gets right up close to him in a quieter voice says, "Those guys are looking to kidnap and ransom you." Or worse but she doesn't mention the worse. "Act like you're my buddy and they'll fuck off. We'll walk to the police or to a nicer part of town, whatever you want, yeah? I have a reputation around here."

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Or they could be working together to trick him into trusting this person, that's also a possibility.

"Hi there! Where've you been?"

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"I've been taking a little vacation near the docks mostly."

She glances back towards the people following, makes eye contact, and waves while patting her belt knife. They hesitate.

"Police supervisor Mandez came to visit yesterday and we talked about recruiting more people and building another ship for the anti-pirate patrols."

The followers hesitate some more and start quietly arguing with each other.

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"Well, that sounds like a lot of fun." If he heads back toward the restaurant will she follow? "If I didn't have the job I've got I'd want to be part of that."

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"It's a pretty good job if you like the excitement. Of course, it also means there's a chance you'll get stabbed or shot down if you're not careful enough..."

She'll follow him. The other three will take the next time they turn as an excuse to stop following the pair.

"You'll clear the dangerous part of town if we just go up a few levels. You want me to show you to the police station? You might also wanna get a knife or something."

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"...Oh, yeah, I don't look very lethal to people around here - I'm so used to everyone knowing I'd kill them if they gave me the slightest opening I completely forgot that no one here has any idea I'm... better in a fight than I look. I'll get a knife. Thanks so much!"

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"Geez, where the hell did you grow up? I don't think they were gonna kill you no matter what happened. You're probably safe if you keep going from here without me, so I'll run off if you don't trust me either. And there's a police station two blocks ahead."

Permalink Mark Unread

"Thanks! I'm not very worried about you if you feel like hanging around for a while, but don't let me keep you if you're busy!"

Permalink Mark Unread

"I'm not busy at all. I am the opposite of busy. They're making me take a week off to 'rest up' and 'unwind'." Shrug. "Might as well use it to chat and make friends, yeah?"

Permalink Mark Unread

"Yeah, friends are great. I met someone recently who thought friends were only worth their weight in gold, can you believe that?"

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"I dunno, I can see how that much gold is pretty tempting... And some friends aren't very good at being friends..."

Permalink Mark Unread

"...I'll just be glad none of my friends have the ability to turn me into a solid gold statue by magic, I guess. I wouldn't."

Permalink Mark Unread

"That much gold could set you up for life if nobody kills you to steal it. But I'm pretty sure magic doesn't actually exist. If you had the power to turn people into gold by magic maybe you'd want to see if the police want to use you for executions I suppose? But they don't execute people much anyway, so... What was I talking about again?"

Permalink Mark Unread

"The price you'd commit murder for, I think. But let's talk about anything else."

Permalink Mark Unread

"Not murder if it's execution. But sure. You don't look like you play a lot of sports... Or fly much... So that kind of pre-emptively exhausts my list of interests unless you wanna talk about food I ate once or something."

Permalink Mark Unread

"I'd love to know about local sports and flying, but yeah, I probably don't have a lot to say about them yet."

Permalink Mark Unread

She can cheerfully ramble about local sports and flying as they walk! A lot of the flying advice sounds like things that Nick said, so either they both know what they're doing or they're both dangerously misinformed. Probably the first thing.

Permalink Mark Unread

Always nice to get corroboration.

"How long have you been flying for?"

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"Years and years. My ma told me I was born on a ship. Not sure if it's true or not but it's a nice story!"

Permalink Mark Unread

"Do you... I don't know if this is rude to ask, but do you like your ma?"

Permalink Mark Unread

"Some people are sensitive about family, but it's not rude usually. I like my folks, yeah! They don't like me being all adventurous 'cause I might get hurt, but they're kind and responsible and helped me learn flying and fighting anyway."

Permalink Mark Unread

"They sound great! What's it like having parents you like?"

Permalink Mark Unread

"I've never had parents I don't like, so I dunno how to compare. It's nice, though?"

Permalink Mark Unread

"I guess that makes sense. So you mentioned learning fighting, what kind of fighting was it?"

Permalink Mark Unread

"I learned nonlethal-takedown-style! It's surprisingly hard to hurt someone in ways that'll put them down but not kill 'em."

Permalink Mark Unread

"Yeah, I have no idea how to do that. That might be really useful. Do you teach?"

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"...Maybe? I mean, I'm pretty sure I wouldn't be very good at teaching. And if you're just starting to learn to fight, it can be pretty hard."

Permalink Mark Unread

"Do you know anyone who's good at teaching?"

Permalink Mark Unread

"I could try and introduce you to Murphy, I suppose. She taught me. She's scary, fair warning. Why were you wandering around down there, anyway? Lost?"

Permalink Mark Unread

"I don't know if I was lost, I know where some places are and I knew where I was relative to them but I didn't know what was there. I'd love an introduction to Murphy."

Permalink Mark Unread

"Well, if you go to level three again, maybe go right past it on the big stairwell decorated with flower carvings, that area's alright. Or in a group. Or at least have a knife and look mean. It sucks, but there's a lot of scary people down there. Also, hmm... How long can you run for? How much can you lift?"

Permalink Mark Unread

"I'm not sure exactly how much... not very much, maybe I should hold off on this until I've been eating for a few months. Thanks for the tip, anyway."

Permalink Mark Unread

"Oof, not been eating right? Yeah, that's probably for the best. I can tell you how to eat right and exercise right to get ready if you want. That's much easier than serious fighting training."

Permalink Mark Unread

"I'd appreciate that."

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Then she can tell him about that, in a sort of rambling way, as they walk along. "It'd probably be better if I could watch you exercise for a while and give you more specific advice, but I'd maybe want actual money for that, if it's not just taking for a few minutes."

Permalink Mark Unread

"That might be a good idea... probably not today, though, how can I find you again?"

Permalink Mark Unread

She describes a building, but isn't sure about the exact address. "That's the Patrol HQ. If you tell them Lisan promised to help you they'll totally believe it and let me know."

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"Thanks! You're pretty nice, you know that?"

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"I've been told. I like helping people. It is possible to get me mad, though."

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Is that a threat, did he fuck up, how did he fuck up...

"...Of course. Uh. How?"

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"Oh, by being a pirate, an unrepentant thief, harassing and trying to tell me what to do, trying to kill me or my friends. That kind of thing."

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"I didn't do that, right? I don't remember doing that."

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"No, no. It was a joke. Like, I'm nice, but I'm not nice enough to smile while you rob me? Eh, forget it." She rubs the back of her head, embarrassed.

Permalink Mark Unread

"Oh. Well, I can see how pirates and unrepentant thieves would make someone angry."

Permalink Mark Unread

"Yeahhh. The police can't catch everybody. They try, but... It'd be awful to punish someone for something they didn't actually do, so if they can't prove it, sometimes criminals go free."

Permalink Mark Unread

"I always heard catching all the criminals was really important, but the place I came from was better at it than here and it still wasn't a very nice place to live. So I don't know anymore."

Permalink Mark Unread

"This is one of those things where people disagree on what's best and most important. It's hard to figure out."

Permalink Mark Unread

"Wouldn't it be convenient if everyone agreed on everything."

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"We wouldn't really be people anymore. Or maybe we'd all be the same person. Not worth it."

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"We could all be the best person."

Permalink Mark Unread

"Nah. Doesn't work that way. The goodness of a person just goes up when they're friends with other people, in my opinion."

Permalink Mark Unread

"How does that work?"

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"...If everyone was happy but they're all the same person so they're all happy in the same way, that'd be boring?"

Permalink Mark Unread

"They wouldn't be, though. Some of them would have to farm and some of them would build ships and some of them would study the weather..."

Permalink Mark Unread

"But then they've learned about and thought about different things and they'll stop being the same person!"

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"I know things I didn't know a month ago, am I a new person now?"

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"A little bit, I think, yeah! I'm not the kid I used to be."

Permalink Mark Unread

"That doesn't seem very useful for, I don't know, contracts, reputations..."

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"Yeah, it takes years to be a really different person, and you're still, like... Sort of the same as you were before? Enough that you have to fulfill responsibilities, and your old rep is still useful to measure you by."

Permalink Mark Unread

"So you can be partly the same person. That's kind of weird."

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"I mean, makes sense to me."

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"I think maybe different things make sense to people here than people where I'm from."

Permalink Mark Unread

"Yeah, probably. If it's any consolation nobody else thinks I make much sense when I talk about, like, personal growth, either."

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"It seems important, though."

Permalink Mark Unread

"That kind of thing you sort of have to think for yourself on, I think. I dunno."

Permalink Mark Unread

"Being a free person is turning out to involve a lot of thinking about things. You'd think it'd be the opposite."

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"You used to be a slave? Damn slavers..."

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"I get that a lot! It's kind of nice how literally everyone reacts that way. You've got a much better society here, good job on that."

Permalink Mark Unread

"Well presumably a filthy pirate slaver wouldn't react like that. But, thanks?"

Permalink Mark Unread

"Exactly! It's nice how no one here is a filthy pirate slaver. Or any other kind of slaver."

Permalink Mark Unread

"Glad you got free, anyway. This is my stop, though. Unless you want a beer and you're a bit older than you look, we'll have to talk again later."

She points to a restaurant advertising alcohol.

Permalink Mark Unread

"See you another time!"

Maybe he can head Nick-ward without ending up in another situation like that.

Permalink Mark Unread

If he remembers Lisan's instructions to stick near the grand staircases, he can get back to the workshop without running into another suspicious area!

Permalink Mark Unread

He's so good at this! Time to find out if Nick is ready for him yet.

Permalink Mark Unread

"Welcome back. Hope you had fun. Wanna get back to work?"

Permalink Mark Unread

"Yeah, of course." Otherwise maybe they'll lose their ally and that lady will lock them up.

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"So, I want to try some things with alloys - I looked for stuff specifically about metalworking and there's lots of potential there that's not just making gold and steel and titanium. But I'm also thinking about the future. A nice long term goal would be finding and mining the surface. Not as long term as fixing the stargate... But if people can mine the surface for resources, it might make you... Not the only knot holding everything together, so to speak. What do you think?"

Permalink Mark Unread

"Redundancy is good and even if we were really likely to get immortality sorted out I'd still want the option to quit doing this someday. How would mining the surface work?"

Permalink Mark Unread

"I have books - there are these things called robots, I dunno how much work whatever taught you this language is doing. If you make them tough enough maybe they can usefully get to the surface, gather up whatever's down there, and get back up somehow. It seems very hard, though."

Permalink Mark Unread

"That does seem hard. Do the books describe anything about protecting robots from those kinds of conditions or would we just have to figure that out on our own?"

Permalink Mark Unread

"There's stuff on hazardous environment robotics, yeah. Lots of robots are meant for doing boring work, but lots of them were meant to do work in places humans couldn't safely go, too."

Permalink Mark Unread

"Then that sounds like a good plan. What do we need before we're ready to try it?"

Permalink Mark Unread

"I think first step is to drop a probe down and see what it thinks is really down there. Radios, maybe some simple computers, and the materials to make it as tough as reasonably possible. This'd be easier with more mages, particularly defense and structure, but I've complained about that already."

Permalink Mark Unread

"Force, too. And radios and computers would be a reasonable thing to work on even if we can't mine the surface, right?"

Permalink Mark Unread

"Just so.

-I feel like we ought to get to know each other. Friends talk to each other out of work. How's the city?"

Permalink Mark Unread

"It's great! I went and explored some and while I was out some people who don't know I'm a mage thought I looked like a target but nothing happened because this other person, who also didn't know I'm a mage, decided to come talk with me loudly about their police friend and their work fighting pirates. People here are weird, this one told me the others probably didn't want to kill me even though they were obviously planning to rob me and couldn't be scried, and if there are going to be people who are only trying to hurt me a little then I really need something between frowning and killing them because it's kind of unfair to them if I skip right over all the steps they probably expect there to be in between. Right?"

Permalink Mark Unread

"--Goody two-shoes. Glad you're alright. Well, a murder gets you a hell of a lot more attention than a robbery. The police will tear down whole buildings going after murderers, metaphorically speaking, because uninvestigated murder makes people feel much more unsafe than uninvestigated robbery. I wouldn't exactly blame you for killing assailants and the police would side with you too, there was self-defense in the law books - if you're reasonably afraid for your life - but, yeah. Something between a glare and death. Maybe turn their clothes to nitrogen and say 'your heart's next, back off'."

Permalink Mark Unread

"Oh, I like that. Should I be worried about leaving people alive who know what I can do?"

Permalink Mark Unread

"Mm, that could be bad. Kind of up to you. It's going to come out sooner or later, probably. Maybe carry a fake high tech looking box, act like that's what does it? Murgh, that seems like shenanigans... Hopefully it won't come up."

Permalink Mark Unread

"I guess it's not like anyone's going to have a hard time noticing we have too much metal eventually."

Permalink Mark Unread

"Yeah, that's what I mean. We can get pretty far with the lie that I found a cache of Ancestor stuff, that's a thing that's known to happen and when there is a story that doesn't quite fit but that you've heard of happening before, people can sort of latch onto it. And also, no sense letting worry cow you into not doing anything. That's just preemptively letting people bully you into not doing what you want."

Permalink Mark Unread

"Yeah. You're right. They can't do anything worse than keep us from getting our work done."

Permalink Mark Unread

"Right... I'm not a fan of cities, personally. There's just too much everything, it feels like. Too many other people, too many of everyone's complicated plans always colliding with each other, too loud. But they're where opportunities are."