There are bookshelves on the walls, but that doesn't indicate much. More pertinently, there appears to be some sort of circular design on the floor around her. Almost out of habit, she steps aside to clear the entry point—
—and bumps into something invisible.
This is not the first time she has appeared in a cage.
She reaches into her robe, grasping but not revealing a stylized yet functional dagger.
The other part made less sense, though, having translated roughly as "Korulen used a translation skill".
"I have never heard of anyone who could translate a language they didn't know," she says, trying to sound casual. "My compliments on your skill."
She is not especially surprised that someone who would take her away from her world would describe themselves in this way.
"Magic indeed," she says, bowing but not taking her eyes off them.
"No," whimpers Saasnil, "we'll be in so much trouble, what if we think of something else?"
"We're not going to think of something else, we have to tell my mom - and she'll be able to see if it's safe to let you out."
"She's not native, we can't send her," says Korulen. "We're not going to think of anything else! Putting it off only makes it worse."
Saasnil sits down on her chair and crosses her arms.
"I'm doing it," says Korulen, and she sits too, and closes her eyes.
A few moments later the door opens to reveal a young, green-haired woman, who looks very put out.
(If the girls have lied, she would prefer not to assist their deception.)
She doesn't know why someone with copious magic would need her permission, but she also doesn't know what will happen if she refuses, but she also doesn't know what will happen if she accepts and is found to be unsafe.
All paths are dangerous. The best guess is probably to play nice. She tries to think friendly thoughts, and says, "You may."
She wonders about the specificity of touching her dagger as opposed to other threatening or dangerous actions, and about the phrasing anyone I don't want stabbed as opposed to anyone who doesn't deserve to be stabbed, but does not voice these thoughts aloud. For all the good that will do.
Keo smudges the chalk. "The school's responsible for you. I can put you in a dormitory and get you access to the cafeteria; Korulen can go on a shopping trip at the girls' expense if you make a list, or you can wait a bit longer for me to be available for a sufficient block of time, if you want to look at things yourself. I don't recommend wandering around alone. I think your original world is much different from this one."
The fact that she's apparently not expected to leave the premises unescorted is also cause for caution.
She wonders if she should start carrying a linking book even at home. She wonders if this is going to be her home from now on.
She wonders if this world has the right materials to make Books, and whether it's worth risking her maybe-jailers learning how to Write.
She wonders if her sons would have turned out differently, if they had been taught sooner.
She wonders if her husband has noticed her absence yet.
She wonders if she really is going to be sent back someday.
She realizes there's been a noticeable pause while she was thinking and she's probably expected to say something. "...Thank you."
"It'll probably be a few months before Korulen can safely acquire a familiar," says Keo, ushering the visitor out the door. "But in the meantime - the problem you have isn't endemic to the class of summoning spells. We can send letters to anyone from your home you want to communicate with, and if someone wants to visit you here, they can."
The image is moving.
She closes the book and hugs it to her chest, smiling genuinely for the first time since she's been here.
"I'm not – it's not like that. I just don't like being stuck. I was afraid I was never going to see my husband again."
She hesitates.
"Actually, if this works," – her smile falters a little on the word if – "I'd like to come back to visit sometimes. Write a book here, if you don't object. How hard would it be for me to get back here again, your way? My way, I'd need materials from home and a few days to set up. And a place to put the link-in point."
She opens the book again and looks at the image.
She is taking a risk here, omitting details about how one goes about not leaving a book to be followed through, but the mention of political complications has put her back on edge.
"Would those systems object to you bringing me back in about half an hour, after I've had a chance to explain things to my husband? I am interested in talking about this – if it's not a terrible imposition on your time, that is – but I don't want him to worry."
"Keo, and this is my husband Kanaat," says Keo, shaking her hand. "The country we live in is called Esmaar, and introducing one or more new political units into the sphere of their diplomatic tasks will probably be some combination of annoying and exciting for them, depending on what your homeworld is like."
"As far as potential diplomatic concerns... there are the survivors of Riven, in Tay; the survivors of D'ni, in Releeshahn; the survivors of Terahnee; the natives of Earth; the natives of Averone; I don't know if there are any survivors of Channelwood..."