Then the circle glows, brightening until it could rival the sun, humming and shaking the room around it. There is a buildup of energy of some kind...
And then it stops, returning to as it was before.
Except, now it contains two women.
One of them has pointed ears and red hair. She looks around in quite a lot of alarm.
She inspects the floor, frowning.
"Have you ever seen anything like that before?" she asks, pointing at the circle. "Because I haven't."
The circle's intricate and complex, more like a very elaborate vaguely circular shaped doily than a simple shape. It is somewhat reminiscent of the mark the Bifrost leaves, but the style is very different.
"Good idea."
She doesn't have paper to do the same, but she can lean on arcany a bit to memorize the pattern. She considers testing to see if the ground around the platform is safe, and how she would even go about testing that in a safe manner. Drop something on it, maybe? There aren't any obvious traps that she can sense, but she just got transported someplace strange, there's no guarantee whatever could hurt her can even be sensed by arcany.
There is a rumbling sound, off in the distance. Like a door of some kind is being opened.
"... That's concerning."
She can sense the... whatever it is. Sort of. Not very well, but enough to tell its general shape and where it is. It's big and moving quickly. She frowns a little, searches carefully for its route to them, and then disguises a doorway between it and them as a wall. It's sort of hard to do something like this with something she can't actually see, but she thinks it's better to just trick it into not coming after them. And Loki presumably can't see what she's doing at all.
The monster is fooled by the door that looks like a wall. It moves on to another door that looks like a door, and goes in a direction that is not towards the two of them.
Good, that's good. Stay far away from them, weird monster thing.
(And there's the sound of another door opening...)
"Is the plan to stay here and defend this place as long as possible, or go exploring for a way out of this," maze, no, wait, she shouldn't know that yet, "place?"
"We need to at least explore long enough to find water, and ideally something edible too, in case it's very large and we're stuck here for a very long time." Loki listens. "It's getting farther away; we can move on. But ambush is less pleasant still than assault and I'd rather not be hiking while attacked."
"It sounds... loud and obvious," she muses. "I don't think we have to worry about an ambush from it. But there might be other less loud and obvious things here. Those are what I'm worried about."
(Also she can keep it busy. That's reasonably easy. For example: other doorway leading in their direction: be hidden.)
"I have some water on me, by the way. So we have a bit of added breathing room to find water."
She smiles a little.
Walking!
(The spider-things are not actually hampered by the doors that look like walls. They just... Pass through them, not even noticing the illusion at all.
... Sound based, maybe? Worth a shot. She makes the sound of footsteps, over on the other side of the spider-things, and masks the sound of their footsteps to anything outside of, oh, five feet.
Oh, good, that works fine. Spider-things go in a direction that is away from the duo. Success!)
... What does she say, exactly? 'I am busy distracting the things that are likely going to try to kill us?'
"Listening," she says, instead. "I think there are more things than just the big stompy thing in here. Sounds sort of like they skitter."
(She has a range limit, moreso on the footsteps than the illusions. But she can keep both the stompy monster and the spider-things away from them.
... Another door opens.
Damnation. What's this one got?
Medium sized quadrupedal things. How do they feel about doors that look like walls and the sound of footsteps going in another direction? Mm. That worked okay. But now she's juggling three separate sets of monsters.)
At some point, she's started frowning. A frown of concentration, to be specific.
(Wall, footsteps, wall, footsteps - augh, no, she was too slow for that quadruped, they move fast, damn it, now it's getting dangerously close -
Fuck you, quadruped, have a very centralized light that's as bright as the sun, you obviously use your eyes.)
There is an animal screech of pain, from over thataway.
She adds checking for traps on her to-do list. Wall, wall, footsteps, wall, footsteps, fuck you, spider-thing, get a sonic burst, footsteps...)
"That didn't sound like a fight," observes Inavet, a little distantly. Shit, she's getting to the point where she's just going to fess up that she has magic and has been giving these creatures hell at this rate, carrying on a conversation and also causing them trouble is sort of hard...
It is snake-like, with six heads attached to one long body, and covered deep purple scales. Each of its heads is eyeless, but there are slits on its face that suggest nostrils.
The creature is faster than its slightly impractical body suggests, and slithers at Loki with barely a hiss.
(Meanwhile, Inavet is giving the other monsters in the maze hell. Wall. Footsteps. Fuck you, spider-thing. Footsteps, wall, footsteps - fuck you, too, stompy monster, actually.)
The screeches of pain are happening more often.
Also some of its heads are not caught and are snapping ominously. What do?
(Oh god damn it, it's another door.
Keep the other things at bay, skip straight to trying to make this new type of creature dead. Sonic burst? Flash of light? Nope. Okay. She doesn't think she has enough control with heat craft to say kill it with fire at this distance.
But it is coming from behind them. Maybe she can lay a trap...)
She retrieves one of the dart plants on her person. Loki's busy right now, and she's not doing anything obvious. Feed it a bit with some water, turn it into a little glob to hold the small amount of water so it can grow while she's not watching it, fling it down the hallway in that direction. It would plop, but she silences the plop. Now. Grow. Grow grow grow grow grow, you need to murder a thing soon.
(Wall. Footsteps. They are starting to lose interest in the footsteps and listening for other things - she can start adding voices, that might help...)
Loki forms Lævateinn into an axe. She wants to chop it in half beyond where it branches. If she has to push her coordination to jump over it and land where she can get a good shot, that's fine.
It misses her when it attempts to bite her, and then it is bisected, and having a very bad day. The creature hisses in pain, writhing a bit, but it is suddenly losing a lot of blood. Those are its death throes.
(Grow grow grow, sound of voices, wall, fake doorway over there, let's have you run into a wall you big stupid monster, footsteps, wall, voices, grow grow grow...)
Inavet is in that corner where Loki left her, eyes closed and face scrunched in concentration.
"No, we need to go that way," says Inavet, pointing in a direction that is away from everything she's giving hell.
Up she gets, with a bit of urgency.
She considers. Does she really want to hide things anymore from her only ally here? Not really.
"... I'm magic, and I have been giving everything after us a very bad day ever since the first door opened," she says, in a rush. "The pain sounds were me, along with why most haven't found us yet. I have illusions and sound and a sort of area awareness, and some other things that are slightly less relevant, and I just made a trap there," she points, "for one of the newer ones. The maze seems to be learning what I can do and adjusting accordingly. It is concerning."
"...I have healing spells, if something happens. Your illusions may be better than mine if you're deploying them in places you can't see, or maybe that's just your area awareness, which I don't have." Loki follows her lead. "If it's learning I'll hold back with my magic until it's beyond what you've already shown off."
"I can heal myself a bit, but it's hard to do other things while I'm doing that." Running. Wall, voices, screech of pain from over there, wall, hello beastie you've activated my trap card, and then there is the sound of something far away struggling and dying while screeching.
"Got it. Ha," she says, once the sounds of a thing dying stop.
They are walking at a steady clip instead of running now. Pointless to waste their energy if the maze might have more in store for them.
"There hasn't been a door opening in a while," she observes. "Meaning no new monsters have been released. This might be good, or... It might be very very bad."
(She continues keeping the current monsters busy.)
"Your canteen won't sustain us for a particularly long hike unless we keep coming back to this water as we map the place. Which might not be a terrible idea for right now, presuming the walls stay where they are and the monsters slow down or die fast enough that we can sleep, but in the longer term."
"... Short answer? Anything. Longer answer: depends highly on the materials, attention given and time investment. I can likely sustain the both of us if this creature's at all nutritious and if I make a sunlight-replacement with magic and have a few hours to work, but... We might not get that."
"Even when I'm not actually physically seeing or hearing things, I mostly operate by sight or sound. I'm not as good at catching things when it's dark and they're quiet. I can sense a bit through other means, but it's not as... I'm not as practiced at them, and it doesn't come as naturally. Something that is still, invisible and silent, I might genuinely miss if I'm not watching for it with the less practiced senses. Especially when I only have so much concentration to go around - I can do magic all day, but I can't do magic to everything all day, because I can't pay attention to everything all at once. Things that are closer are easier than further away - it's even easier if I'm touching them. My problem right now is that I keep having to pay attention to keeping monsters distracted and can't sit down and pay attention to little details in things."
"All of those things are very nasty, and, yes, very paranoid. I can't help but think the situation calls for paranoia, but dehydration is a definite threat given that there's no exit in sight and your nasty ideas very indefinite. Still, keep your canteen separate, it's not an unreasonable thing to do."
One dart plant, into the suspicious water, to grow a map. It also gets illusionary sunlight.
(She continues dealing with the spider-things and the stompy monster. She hasn't forgotten them.)
Separating them out is sort of tricky, she has to stop tending to the plant to get it right. Masking the sound of its fellow spider-things, sending the sound only to the one spider thing, until it's far enough away that she can lead it here.
"Got it. Just the one. Coming in from that way." She points.