Three weeks after the defeat of the false Emperor, most of the confusion about the dissolution of the Coalition has died down. Occlus summons her apprentice to her office, to discuss training her newfound ability.
Occlus brings up a holo of a familiar white landscape. "Ilum. A routine scan taken two years ago."
She switches the holo to one almost identical. "The same area, swept by one of our spysats a day ago." There's a small dark grey blotch at the base of one of the glaciers.
"I estimate by the depth of ice that it has been undisturbed for at least fifteen thousand years, possibly longer. A fortuitous combination of bombings must have set up a resonance that exposed the structure. We leave as soon as you are ready. Our cover is that you will be practicing the battle meditation trance in deep space, away from distractions."
Callida nods, and then leaves to make the necessary arrangements. The people that know about her newfound abilities are told the cover story, the people that do not get a much vaguer version of the cover story. This isn't particularly odd. She's a Sith, being vague about where she's doing is just how it works sometimes.
Within an hour, Callida is at Occlus's ship, ready to depart.
They take off without fuss, and the rest of the trip is similarly uneventful. One brief stop in the middle of nowhere to realign their course and throw off any pursuit. Occlus does have Callida run through some meditation exercises, so the time is not completely wasted.
They come out of hyperspace very close to the dark side of the planet, and drop like a rock through the atmosphere. They skim the surface until they reach the glacier with the hidden Rakatan ruin. Occlus sets them down at the foot of it. They drape a camo net over the ship, and commence their exploration.
This is indeed a very old place. The style of the inscriptions on the walls place its construction almost twenty thousand years ago, near the fall of the Rakatan Empire. Eventually, they come to a large open room, with a dais in the center. Occlus goes to investigate that, directing Callida to see if she can translate some of the glyphs along the wall.
Callida has had a dizzying number of lessons in languages, many of them dead. The Rakatan language was one of those that she had to learn through self study in Occlus's archives; while her translator droid is certainly loyal, spreading the language more than necessary might cause problems. And anyone can copy a droid's memory banks.
But even Occlus's archives are incomplete when it comes to the Rakatan language. Callida can only translate so much. Still, maybe what she can discern can shed some light on the structure. 'Falling,' and 'great struggle,' could imply a number of things, especially with the fall of the Infinite Empire imminent. 'Inspiration' and 'fate,' are trickier, but 'transcendence' is - well, it implies something, certainly. Callida isn't sure of what. It likely means that the place is quite a find, possibly on the scale of the sentient Rakatan machine hidden on Belsavis.
When she's translated all of the glyphs she can recognize, she updates Occlus on her findings. Is the dais just as interesting?
"Ourobouros, or the Snake of Time, is commonly understood to be a semi-rare mythological template among primitive, pre-spaceflight cultures across the galaxy. There are- hints, that this spread was due to Rakatan influence. Some desparate, last-ditch effort to regain their Force sensitivity, in a similar vein to the Mother Machine. The time period matches, the writings are suggestive..."
"Hm, no." She considers some kind of Force-based cryo-stasis, but that seems incorrect, too. It's too simple for the Rakata, for one. They were very much the sort of people that thought that every problem needed to be very thoroughly solved with Force-based technology. Something that just preserved people is too small-scale. For another, the structure is built wrong for it. This isn't a place for storage. Something clearly happens on that dais.
She considers approaching, because she is very curious, but quite frankly she'd like to leave it to the Dark Councilor with half a dozen ghosts to toss at nasty things if it turns out to be murderous. Besides, Occlus is more educated on the subject than she is. If her master would like her to approach first, she will, but she's not going to wander closer of her own volition just yet. It's Rakatan. She is perfectly justified in her caution.
Occlus flares purple as she gestures, and the circular snake rises off its resting place. She holds it a meter and a half away for a few seconds, rotating it in the air. It does not object to this treatment, and there are no distant rumbles of ancient and lethal machinery engaging. She brings it closer and reaches out to brush it with a finger.
There is an oddly... resonant sensation through the Force.
-and everything goes dead still for two instants.
And then everything becomes searingly, painfully, LOUD. A dizzying whirl of colors blur past their eyes, flashes of starfields, a crazed artist's imaginative interpretation of a hyperspace jump gone horrifyingly wrong-
And then the room is still again. But it's not the same room.
Becoming a Sith Lord involves gaining many things, and losing many more, but one of the things gained is a sense of composure under duress. Callida expresses her discomfort with a hiss, and nothing more.
"Occlus?" she asks, softly. Checking to make sure her master's all right. To her senses, she feels all right, but she'd like confirmation. Her use of her master's name the major indicator of worry.
Fairly soon, they come to some sort of entrance hall, through a door to the side. A wild-haired old man is gesticulating at a group of soldiers in what are almost but not quite Imperial uniforms, lead by a blue-skinned alien in a white admiral's uniform. The old man is in the middle of some sort of grand speech.
"-no mistake, Grand Admiral, this is my domain entirely. Your pets have leave to make their search, but they will-"
The red eyed man with blue skin makes a subtle hand gesture to the group of soldiers. They edge their way into a defensive line, alert and prepared for danger, but don't raise their blasters to aim at the 'intruders.'
He then watches the display, trying to gauge how he should react to best take control of the situation.
Lightning. Of course the idiot would try lightning. All idiots try lightning. It's precisely why Callida figured out how to absorb it. Because she is so tired of people trying lightning.
Callida raises her own hand towards the lightning, and the blue sparking energy arcs towards and is collected in a glowing blue-white ball of energy floating in her palm. It's difficult, like taking in his anger and madness directly, but she's got excellent emotional control. Outbursts like this aren't particularly hard to absorb, really. Just sort of annoying. She waits until he's done with his blast, and then tilts her head slightly.
"Do you perhaps want to rethink that?" she wonders.
This might be rather funny, if it weren't so incredibly pathetic. She resumes catching his lightning, because no.
He's powerful, she'll give him that. Possibly more powerful than she is, even. Luckily, his petulant outburst is like a child's; directionless and unfocused. There is no discipline to give his power its spine, no attempt to forge his rage and power into a refined and deadly weapon. Just anger and energy, used clumsily as a bludgeon. And when it didn't work the first time, he tried the same thing again, but harder. It's sad.
Even so, she doesn't weather this second attack without a bit of a contest. He is, however clownishly, trying with all of his might to fry her. That's not nothing. She grits her teeth and narrows her eyes and ignores the stinging pain tracing its way up her arms and the rage she's absorbing into her soul along with his power. The rage is the troublesome part, really, she's used to pain by now. Rage might cause her to slip in her technique, and that is how she gets properly fried.
But she doesn't slip, and she doesn't let him win. She absorbs his lightning, trying not to let the rush of power go to her head, then lets out her breath in a hiss.
"Are you done?"
"A hypertemporal wormhole, the stuff of spacers' legend. Not the first impossibility they would have actualized, but still." Occlus shakes her head. "They must have been trying to return to their heyday, to warn of the problem and gain more time to solve it, using the Ourobouros as an anchoring point. But it can only anchor for as long as it exists and so could send them only forwards..."
Callida takes a few seconds to pick up the cocktail of emotions running through her head at the thought of being stranded in the future, with everyone she's known - except Darth Occlus - long dead, and then shove it wholesale into her mental equivalent of a cargo hold. She will untangle that later. Right now, she can't afford to be distracted.
She looks Thrawn over cooly, and her eyes fall to the furry, snake-like creature attached to the backpack-like apparatus currently on Thrawn's back. It's - obviously not the sort of pet one would take with them on the go. Nor the sort of pet that one would take on any sort of mission that could involve combat. If it isn't completely helpless, it's not for a lack of trying, and it would absolutely be in the way in any sort of confrontation. Unless it did something very, very useful. She notes the edges of the Force void, and where it's centralized, and makes the obvious conclusion.
"Absolutely deranged," she agrees. She can feel it emanating from him, like some twisted cancerous growth centralized in his very soul. There are many things that could cause this sort of situation; a nasty artifact, long time spent using darker Force powers, long hours spent in a Sith Lord's tomb. Perhaps someone could fix it, eventually, but while they were trying they'd be dealing with his very lightning-based outbursts, along with whatever else his warped mind would think to try. Callida's met many Sith of a similar like, and they're really not worth trying to salvage. "Just checking."
Then, quite neatly, she stabs him through the skull with her lightsaber. It's quick and clean, and as painless as she can make it.
Callida resists the urge to mutter some dark comment about the crazy ones always breaking things. It would be slightly unprofessional. Instead, she backs up, preparing to shield herself and Thrawn's men from whatever evil bullshit C'Baoth is going to give off, should Occlus slip. She won't, but Callida likes to be thorough.
Occlus focuses for about a minute, jaw tensing slightly, before snapping her fist closed. There is a bright flare, and C'Baoth's body collapses in on itself, leaving a shining light hanging in midair.
Occlus smiles. This one is hers, now. She flips her hand over and beckons the light inwards. As it merges with her body, she lets out a breath. Not the strongest spirit she possesses, but neither is it insignificant. Rather thoroughly insane as well. She will keep it down.
"Indeed. One moment, allow me to see to the search of this base."
He splits the soldiers with him into two groups, one to accompany him while he returns to the shuttle, the other to resume searching the mountain. Then he calls in another shuttle from his ship with another team for the search, and presumably for the secondary shuttle for his two guests.
And then logistics are handled. The shuttle's large enough so that the anti-Force bubble caused by the ysalamir Thrawn carries with him doesn't entirely encompass it, but the Sith are free to take the second shuttle if they would prefer to avoid having their powers stifled in close quarters. The Grand Admiral leaves the decision to them.
Occlus will allow her apprentice time to gather her thoughts. She's always able to perform when called upon, and they understand each other well enough that they need not explicitly decide on a strategy for handling Thrawn.
These ysalamiri are worrisome. No natural sort of creature would create an area devoid of the Force. Some sort of alchemy? Most likely. Something similar to the resistance of the terentatek, but expanded. Understanding it fully will prove a challenge, no doubt. A pity she does not have another, more expendable apprentice. Perhaps one can be found. Though that depends on the state of the galaxy. The Chiss said that the "last Sith" had died. What that means Occlus is not quite sure, but she would very much like to find out.
Callida doesn't really have time to properly process all of her friends being dead, but she does have time to - well, get her priorities in order. The dead friends thing can wait. She needs her priorities working now.
Well, she's wary of joining anything without knowing exactly what it is and what that means, first. If there's any benefit to being flung into the far future, it's that for once in her life, she's - free. Free from the Empire, free from the other Sith, free from anyone knowing who she is and what she can do. Well, mostly. Occlus is here, but Occlus isn't actually a barrier to her freedom. Besides, she doesn't think she sincerely wants a freedom without Occlus being at least tangentially present in her life. The other Sith can keep their bizarre murder based relationships with their students and teachers, Callida will keep her slightly bizarre but surprisingly healthy relationship with her teacher, thanks.
What she's worried about is immediately getting tied up in some other war, working for some other Empire that's aggressively awful. Trapped by duty and fear and a lack of better options. She does not want to be a pawn in some admiral's game, not unless it's for a very good reason. She's in a whole new time, she'd like to - well, figure out how everything works before she commits to anything in particular. Give herself some space to untangle that whole dead friends thing. Learn about the galaxy before she starts messing with it and choosing sides in a war, otherwise she'll just make a wreck of it all.
Besides. She doesn't trust Grand Admiral Thrawn. Respect him, certainly. Trust him? Ha, no. But she'll see what he has to say, she supposes.
They are formally welcomed aboard the Chimaera by the Grand Admiral, the Grand Admiral's cuddly Ysalamir companion, a modest escort of stormtroopers, and a mustached man in a uniform that seems to identify him as the captain of this ship. Things are carefully arranged so that the Sith do not at any point have to enter the anti-Force bubble, but also that Thrawn does not have to leave it.
"Welcome aboard the Chimaera," says Thrawn, inclining his head to the both of them. "I trust you found no displeasure with the shuttle ride?"
That is entirely her prerogative.
"I would be disappointed to find that technology did not advance at all while you were indisposed," says Thrawn, a trace of amused. "I can assign someone to reacquaint you with modern technological capabilities, if you'd like." If you join me, goes unsaid. It's so convenient to talk to people that are bright enough to pick up on subtext without any need to belabor the point.
Pellaeon sketches a bow. Sith. Just what he needed aboard his ship. As though Vader wasn't bad enough. He hopes the Admiral knows what he's doing, inviting these two aboard. They really don't have the manpower to sustain that sort of casualty rate.
"My lords. Staterooms have been prepared for you both. Do you have any, ah, special requirements we should be aware of?"
Grand Admiral Thrawn nods, then turns and quietly order a tech to get a set of datacards outlining recent history and bring them to conference room one.
"Imperial entries and our copies of the Rebels' entries," he adds, and the tech looks at him like he's grown a second head.
"Sir?" says the tech.
"There should be copies in the main databanks. They should be easy enough to find."
"... Yes, sir."
"Now," says Thrawn, turning back to Occlus and Callida. "If you would please follow me?"
He leads the two Sith and the captain to what can only be assumed to be conference room one. There, he sets the ysalamir frame on the head chair, and sits, Pellaeon beside him. The conference room is large enough that all Sith can sit outside the bubble.
"Are there any refreshments you'd like before we begin? Caf, tea?"
"Well-founded," agrees Thrawn, smiling slightly.
"Thirty years ago," he begins, "the major governing body of the galaxy was the Galactic Republic. After a thousand years, it had grown to become a bloated nest of stagnation and inaction. Petty squabbles in committees would last months while planets suffered without aid, the inept bureaucracies meant to provide for them disastrously inefficient. Many of the systems part of the Republic grew tired of this treatment and attempted to secede, sparking a bloody conflict known colloquially as the Clone Wars that lasted three years. The war was a messy one - the separatists wanted a better system of Government, but were funded and soon led by unscrupulous business titans that wanted to be free from government oversight. The Republic was slow and inept, incapable of doing what needed to be done, but the only source of order that the galaxy had."
"The Republic won, but it was clear that the Republic needed reformation if it was to continue. The Republic became an empire, led and ruled by its Supreme Chancellor. Reformations occurred, the government centralized and organized and became capable of actually enacting policy. Many found this disagreeable, and rebelled. The Rebel forces destroyed the first Death Star at Yavin in a nauseating display of luck, and then at Endor, the second. The Emperor and Darth Vader with it. In the past five years, the Empire suffered a loss of territory and morale in the wake of the military disaster. I aspire," says Thrawn, eyes glittering, "to change that."
Callida's eyes narrow, slightly. She has an idea, but saying it out loud might stray too close to talking about a subject that Occlus might prefer Thrawn didn't know about. For that matter, Callida might prefer Thrawn didn't know about. She's not sure yet. She doesn't think she knows enough about this mysterious Chiss admiral.
"Certainly not, it opens up a perfectly functional military to such dramatic catastrophes as the battle at Endor," agrees Thrawn, mildly. "But when you realize that the Emperor was Sith, and on the Death Star, and that the battle became a disaster not with the Death Star's destruction, but with his death..." He smiles. "Well, then it becomes quite simple. If esoteric, as you put it."
"If one is prepared to spend every moment of their time micromanaging each detailed action of every subordinate, indeed, that may be accomplished by power alone. It is a simple matter to mold the minds of the weak. But if you wish your forces to be capable of more than breathing without your direct intervention..."
Callida is a Sith, so she's unlikely to do something so elementary as panic, but the calm is certainly appreciated. The Grand Admiral unnerves her a bit. Sort of like Occlus did, when they first met. Well, if Occlus were blue, male, and literally sitting on a void in the Force. He's hard for her to read, and she doesn't know how much he knows, and that really bothers her.
He considers Occlus for a moment.
"I suppose," he muses, "that I should mention the necessity of a strong central government with an equally strong military force with which to defend it, and the people that live behind its borders. I believe the universe is bigger than any of us consider it, and that there might be threats we can't face as a loose collection of squabbling states."
Callida is not so persuaded by the idea of joining in on something because it seems like it might be kind of interesting to do.
Right. Okay. Time to start talking. She motions to the datapad, so Occlus can pass it to her.
"I can't help but notice," says Callida slowly, "that rebellions are messy, and difficult, and those conducting them have to be highly motivated to enact them. Especially when faced against an overwhelming force in impossible odds." She fixes Thrawn with a look. "So which of the Empire's policies were responsible?"
One down. But that was the easy one, the apprentice is the troublesome one, isn't she. And not so easily overlooked, Occlus values this apprentice too much to ignore something so easily to attend to as her preferences.
He smiles. "That is a subject of some debate. As I understand, the Emperor cultivated their existence as an excuse to tighten governing policies and to keep martial law in place."
"Excellent, so everyone can commemorate the pointless destruction of potentially useful future resources, that is how a proper empire is run, not off of intelligent policies or shrewd governing or proper cultural adoption, but big stupid wasteful explosions -" She shakes her head, clearly annoyed.
"I am going to make," mutters Callida, "a list. At the top, 'Do not blow up planets without very good reason.' Followed by 'xenophobia is shortsighted' and - you didn't actually confirm or deny any of my earlier guesses, I assume genocide must be on the list if it has absurd planetary destruction, but what of the others?"
"They cannot all be such shining examples as we." Occlus looks to Thrawn. "You will, I think, find all our suggestions entirely reasonable. And if not, we will of course entertain discussion of your objections. You will lay out your overall strategy to us, and we will be consulted on any future changes thereto."
Callida's not even sure she wants to work with these people at all, if they do things so incorrectly that they blow up planets. Maybe Thrawn isn't an idiot, but he is not his organization, though he leads it.
Besides, they haven't tried to get back to their own time, if they can, then all of this might be moot. ... Well, moot except for surreptitiously stealing their more advanced technology. If that's even possible.
"Experience in running an Empire that does not need to destroy planets to make a point. My own considerable power. And the proper form of battle meditation."
Occlus wants to see what else this Grand Admiral is capable of. And it sounds like there is something of an empty space in the galaxy that would normally be occupied by a group of Force-users. Perhaps she can make something of that.
And to properly study the Ourobouros she will need the resources of an empire.
Callida is tactful enough to not say 'Like the one that blows up planets and enslaves the very people it's supposed to serve?' but she certainly thinks it very loudly.
"What is your command structure like?" she asks, instead. "Military and governing both, unless they're one and the same?"
Pellaeon clears his throat.
"Grand Admiral Thrawn is in overall military command. Civil governance is regional on a sector level, with a Moff in charge of each. There are at present six Grand Moffs, each responsible for several sectors. They form a council that is in law equal in authority to the Admiral." And above that, commanding all of them would be the Emperor except they don't have one of those anymore.
He smiles back, just as cold. "Yes, I believe we do."
They would, of course, both calmly cause each other some truly impressive hell if provoked. But they have no reason not to get along. Not, of course, if he can get her apprentice to agree to join the Empire, thus sidestepping the entire reason they would be fighting.
He thinks he's learned enough about her to begin convincing her. That bit about her opinion of the Death Star, combined with her line of questioning and her earlier actions paints a telling, if admittedly incomplete, picture. Pity that there was no way he could quickly learn her taste in art, but he can't always get everything he wants. Sometimes he has to go and acquire it himself.
"Whatever nuisance you think the Grand Moffs might be," he says, looking at Callida. "I invite you to think on the headache that a senate with hundreds of senators would invoke. If the number does not grow to thousands. Each with their own agenda, each with their own opinion, each with their own methodology, fighting and lying and ripping each other to pieces for another few years of status and paycheck." He notes Callida's subtle change in expression, guesses the possible argument, and gently switches tactics. "Perhaps many of them have valuable solutions, but do you think they'd have the commitment to see any of them through? Their voters would grow impatient with a plan that didn't result in anything immediately, and then it would be scrapped before it could be seen to fruition. An imperfect but well-implemented plan is better than several competing attempts at a perfect one that all get exactly nowhere, piling up on top of each other until everyone's tangled in a hopeless web of outdated and impotent laws."
"I don't recall mentioning putting you in a position of political power," notes Thrawn, amused. Though if she weren't a Sith Lord, he might be tempted to make her an officer. "By all means, if you think yourself incapable, leave it to someone better equipped. But could you stand to witness the galaxy fall to pieces around you, with no one to listen to any solution you might offer?"
Maybe with Vader such an interruption would earn wrath, but Callida just frowns. I don't have to tell them, is the first reply that she thinks, scrapped near immediately for how much she hates the idea of living what would essentially be a lie. Then I can convince them I'm not crazy or evil, but that wouldn't work with a large governing body, would it, it's difficult to convince a mob. Maybe some of them will listen anyway -
"What I am offering," says Thrawn, almost gently, "is not based on the ever changing whims of a forgetful and treacherous galaxy. The Empire as it was imperfect and tyrannical. But the Empire as it was died with the Emperor at Endor. You can help make something better."
He considers, processing her insistence that she wants to stay out of it when combined with how she obviously doesn't, and then adds, "But of course, if you'd rather pretend apathy, leave all the worlds in this galaxy to their fate, I can find you a nice backwater planet on which you can live out the rest of your life in peace."
Callida takes a deep breath, and picks up her annoyance and the emotional trail this man has so skillfully led her down, and shoves it into a box. He's manipulating her and it's pissing her off.
"You know," she says, regaining her composure, "I don't believe you've mentioned the possibility of a peace agreement with the New Republic. Why do you have to rebuild the Empire with war?"
Damn it. He was this close, he almost had her.
"They're ideologically opposed, and believe that all remnants of the Empire must be purged from the galaxy," he says, in lieu of what he's actually thinking, which is I want the entire galaxy, not just half of it. "It is, in many ways, self defense."
Callida would really like Thrawn to be wrong about the weird extragalactic threat he has been vague about, but if Occlus's read on him's the same as Callida's - he's not lying, and he's not (just) using it as an excuse to conquer the galaxy. He's a bit megalomaniacal and manipulative, maybe, but he has seemed very rational so far. If she keeps her stipulations reasonable, she doesn't particularly see why she wouldn't get them, which is more than the other major contender for galactic protection could say. And Thrawn obviously doesn't want to piss off a pair of Sith, immune to the Force though he can make himself. Even if lightsabers might not cut through everything, Occlus could crush him with a table. Immunity to the Force doesn't mean immunity to momentum. Or, if Callida wants to participate, blaster bolts.
The New Republic is not so guaranteed to get along with them. Nor is it guaranteed to even listen to her, and - well, all of his earlier points are still very valid, aren't they. That's annoying. She's annoyed.
She sighs. Ugh. Ugh ugh ugh ugh ugh she will still totally try to peace treaty the shit out of this conflict, but ugh.
"Right. I'll - get a list of things that are not okay, and if they are particularly economically, politically, or martially crippling I'll try to work with you on it. I'd really appreciate if you could follow the spirit of the list and not just the straight rules on it. Please do not be terrible."
"Very good." She gets up to leave, beckoning her apprentice with her. The guard does indeed show them to their quarters. They are both adjacent and somewhat larger than one might expect for a starship. Occlus sends him off, and he departs with a bow.
"Come, meditate with me," she says to Callida. This is code for we are being watched, we will use a communication trance to talk. Occlus settles on one of the chairs.
Callida follows, of course. Her visible annoyance with the circumstance is controlled soon enough, hidden carefully behind her usual cool mask.
"Yes, my lord," agrees Callida, and she sits in another chair nearby. A proper communication trance is slightly trickier than it usually is, because she is still annoyed, but she can overcome that with sufficient application of practice and willpower. She applies sufficient willpower, and has the practice under her belt already.
Well, 'says' Callida. I hope you at least found my obstinance entertaining?
No, they wouldn't, would they. She'd sigh, if that wouldn't make it more obvious that they're conversing than it already is. Occlus can have the mental impression of a sigh, instead. I still want to try to use the power of friendship diplomacy to end it, but I'll have to make sure we have the proper supplies guaranteed through it.
Are you doubting my insatiable and preposterous desire to fix the galaxy? I don't want to break the future just to get back to the - past, I suppose it is now. There's a hint of muted sorrow coming through the bond, despite the levity in her phrasing. She shoves it aside soon enough, anyway.
Even without the morals, it would leave me open to potentially becoming a casualty of the invaders. Which, screw that.
Not sure what to think, really. There's a lot of what he's done but not a lot of what sort of person he is in the datacards. I'm sort of inclined to sit him down and have a chat, if he's one of the less, uh. Zealous Jedi. Because if he's just going to call her evil without at least having a conversation, she might be tempted to exterminate the Jedi and go found a better Force user system.
I would be interested in that as well. A Jedi that killed an Emperor. I wonder if he is like anything like the other one.
If we and he are indeed the last of our respective Orders, now may be an appropriate time to consider whether it would be wise to continue to propagate them.
Callida recalls her first meeting with aforementioned Jedi that killed the Emperor. You'll forgive me if I hope he's a bit less belligerent. The poor cereal bowl didn't deserve its treatment.
If anyone could make something sane and reasonable out of the Sith, it would be us. But I'd be worried about attaching whatever we make to the name Sith; it might open up prospective students to thinking certain teachings are allowed. I can't imagine that the galaxy's as free of Sith artifacts as it apparently is of Sith. Have a single eager student trying to earn some extra credit and taking an interest in archaeology, and then they find a Sith holocron and think 'Oh this is for me'... She mentally shrugs. And then it all spirals from there.
Oh, certainly, I'm just considering the tenets we'd want to teach students, and the ones they'd get from studying their 'order's' history, and uh. The history of the Sith's a bit too murdery for my taste. Especially when a major part of being a Sith is about killing your teacher. Which Callida has always thought was completely and utterly insane. Callida has never had any notions about killing Occlus and usurping her position, and is pretty sure she literally never will, because that sounds fucking insane. She's worked hard to not be one of the crazy Sith, she'd like to keep at it.
Most of them deserve it. But, yes, I see your point. Occlus did kill her teacher, but she would be regretful if Callida forced her hand the same way. That will never happen, of course. Her apprentice is eminently sensible.
There will be no way to escape the fact that the history of the Sith exists, any students should be assumed to come across it eventually. But if they do not consider themselves Sith when they do so... Yes. It would be best to divorce ourselves from both orders if we are making such changes.
Once Occlus has determined what these artifacts do, she will of course explain. It is a process that takes time, however. Dark side artifacts can be dangerous to experiment with.
...This one she recognizes though. It is a plague-spreader. Set it up near your enemy's home, activate it, then watch as it pulses virulently infective spores throughout the region.
Their coordinator is outwardly the picture of calm assurance. Thrawn would like her on the bridge where she can be easily reached to relay changes in the battle or orders. Callida flatly informs him that that's a bad idea, because battle meditation is, to put it lightly, really really hard. Interruptions are not conductive to battle meditation, each one made will set her back and she'll have to play catch up to pick out the thousands of threads she dropped by paying attention to anything that isn't the battle meditation itself. If the Admiral really wants to be able to relay orders through Callida, Occlus will be connected to her, she can be on the bridge. If she consents to that.
Inwardly - well. She has only used it during ground battles, not space battles, and never on a scale so vast. Never three separate systems at once. She's - fairly certain she can do it, during her battle meditations on Ilum, even without Occlus's power, she felt she could extend it further. That there was more she could do. Still, she's nervous. Apprehensive. Looking for ways she can shore up her own lack of experience in advance, plans she could make, ways she could practice her own ability to multitask. So she meditates, stretches out to learn the Chimaera and how it functions. Reaching out to the other ships with the Force isn't particularly difficult, but seeing it in the detail she needs it harder. It'll be easier when she has Occlus's power to lean on, but it's better if she gets some practice in on that front with her own less generous stores.
And then all too quickly, it's time to conduct an attack. Well. Callida always was one to first learn how to crawl, and then start using that knowledge to figure out how to run. Right, okay. She can do this, as long as she doesn't think about how completely crazy and impossible it is. Yes. It's foolproof. Just as long as the fool in charge doesn't fuck it up. She minimizes risk; she'll be doing this from her room, with the lights and intercom off. Absolutely no one will be allowed to knock on the door. Some Sith like to set up some sort of incense when doing something like this, but that doesn't help Callida do anything but sneeze. A dark, quiet room will be all she gets. The door'll be locked, too, but not until she's begun borrowing power from Occlus.
"Ready, my lord," she says, softly, eyes closed. They have time before the star destroyers make the hyperspace jumps to the systems, but not overly much. Enough time to acclimate to the rush of power, though. Hopefully.
"Remember that in the meld we will be as one mind in the Force. You know how to guard your thoughts. Do not forget."
Occlus sends tendrils of connective power questing towards her apprentice's Force presence. They latch on with a sense of psychic pressure, and then the meld takes hold. Occlus's power feels like a deep lake, icy smooth on the surface but with a sense of roiling depths. Glassy, impenetrable surfaces ward off Occlus's thoughts and guide Callida along her way to tapping the power.
Callida does know how to guard her thoughts, so the rush of sheer utter glee at having this much power at her fingertips is - muted. It is muted. Muted and then carefully filed away because that is probably how she becomes one of the crazy Sith, and even if it isn't, Occlus would probably find it a bit annoying to have to deal with directly in her head.
Next is a (muted, again) sense of being a little out of her depth - how does she even use all of this. Callida uses her own personal power like a scalpel, carefully applying all of it with maximum efficiency possible. Avoiding leaving resources unused, trying to figure out how she can use everything she has in every clever way possible. Here, there's just - too much to use. She can't possibly use it all effectively, she'd either have to start throwing it around like a battering ram or leave some of it unused -
And then comes the discipline, telling all of the rest of this shit in her (their?) head to sit down and shut up because she has a job to do. She does not have a requirement to use all of Occlus's power efficiently, she just has to do her job and do it well with the resources offered. If she doesn't use it all, fine. One job. She can do it. And if she can't, well, that's Thrawn's fault really, he shouldn't have given her such an insanely impossible task as her starter. (Seriously, what was he expecting, not even a small scale battle first? Really? Straight to the big leagues? Whatever.)
She reaches out with the Force to find and catalogue her charges. To change the battlefield, one must understand the battlefield, especially with something as delicate and tricky as battle meditation. It's not a bludgeon, not a wave of rolling power, not a fog that envelops and suffocates everyone in it with cloying power. If she does her job right, non-Force users won't notice her presence at all. There will be no mysterious, inexplicable jump in raw morale and competency, no foreign fighting spirit taking root in the minds of the Imperial soldiers at Callida's command. The end result will certainly look like a massive jump in all of the above, but these are the ends achieved, not the means. The means are more subtle, more complicated. Dependent on what exactly is taking place in the battle itself.
When Callida had first begun practicing battle meditation, it had been by small manipulations through the Force. Nudging a blaster so that its bolt would miss or hit, helping someone find their balance when their feet failed to find purchase on shaking ground, subtly delaying soldiers so that their timing will be match with an opening. Entire battles can be won or lost by lucky shots and improved timing. She'd proven to be correct, but she hadn't realized at the time how correct she was, or how deep the well could go. Manipulating the aim of a blaster was useful, certainly, and Callida will never hesitate to do so if it looks like it would help, but she can do so much more. She's learned that there's much she can offer to the battlefield besides strokes of raw luck.
One of the fundamental nuances of a battle is that, despite the best efforts of commanders and tacticians, they are inevitably incredibly messy. The side that is the better organized, the faster to adapt to adversity and calculate what needs to be done and then how to do it will not have guaranteed victory, but will have an overwhelming advantage. To compensate for this, direct mind control is an option, certainly. Headed by a competent commander, a legion of perfectly controlled puppets can become a force to be reckoned with. But that's not how Callida particularly wants to affect those under her power. What she does is harder, more personalized. Helping a lieutenant cut through a cloud of confusion and fear to figure out what to do, aiding a soldier to look in just the right direction to spot a flaking maneuver by an enemy, and cutting back on miscommunication, ensuring that what someone meant is understood.
Some of the effects of battle meditation can be copied by direct control, but true battle meditation doesn't stifle the thoughts of those it aids. It helps them reach the potential already inherently present. Callida's only helping them think and react faster, communicate clearer, aim accurately. The deeds they do are their own. There's a lot to adjust to, when dealing with space combat instead of ground combat. More people to assist, more area to monitor, more factors to keep aware of. It's a lot to adjust to, but the principles are the same. She'll be very, very busy, but she knows the work.
And she can do it.
"Excellent. Prepare for lightspeed."
For this particular mission they created a signaling system, so that all ships can jump to hyperspace near simultaneously. The added coordination of Lord Callida is all well and good, but Thrawn does not want his Empire to be entirely reliant on a Sith's blessing to function to his standards. Useful tools though these surprisingly sane Sith might be, Thrawn would be a fool to rely on anything exclusively.
Well of course it's now, Callida's been paying close attention to everything and has noticed the countdown to lightspeed for all ships present. But there's still a flash of confused discomfort despite this, because really, having all of the people you're watching fling themselves in different directions at speeds faster than light is somewhat disorienting.
She'll handle it, naturally, but with some displeasure. Blech.
Oh, good, they're all out of hyperspace.
Then three battles begin all at once, and she vaguely wants them all to go back to hyperspace. That was much easier than this. She feels - well, stretched very thin, to be frank. There's so much, so many people and so many things that need doing and it's hard to really get a perspective on any of them. Her previous records of improved efficiency just aren't going to be able to apply, here, even with Occlus's power at her fingertips. Maybe she could manage it if that's what she were aiming for, but she doesn't want efficiency at the cost of turning innocent soldiers' minds to jelly. That'd just be utterly missing the point.
Still, she won't get anywhere if she just lets herself be overwhelmed by the magnitude of her job. She can't be everywhere, so she just has to be in the right places. Paying attention where it matters, and leaving it to the men where it doesn't. Giving them openings that they can exploit, or closing up holes in defenses where they exist. When there's not much of either she can help line up shots and clear up communication and sow confusion in the enemy. There are a thousand things to keep track of, and it's hard, but it's not impossible. Slowly, she adjusts to a world where she keeps track of a thousand different threads. Bouncing between things as necessary becomes more natural, less like she's desperately rushing between different potential fires to put out or at breakneck speed. Instead, she's like some kind of watchful spider, sitting upon a vast and complicated web, flitting to and fro to weave different results or tug at certain threads, always keeping an eye out for disturbances that require her attention.
It's the most mentally exhausting thing she's ever done. It's the most exhilarating thing she's ever done. It's terribly fun, and if she weren't so busy doing it, she might be tempted to cackle.
Pellaeon watches the tacscreens intently, occasionally flicking a glance at the Grand Admiral or the Sith. Several times he moves to order a slight change in position to counter a threat, only to see the men already responding.
It reminds him of the height of Imperial power, when the fleets were crewed by experienced veterans rather than half-raw recruits.
The Grand Admiral watches his own tacscreens with an almost lazy interest. There's a hint of a smile at his lips as the very one-sided battle proceeds.
"If I'm not mistaken," observes Grand Admiral Thrawn, "I believe that we're improving in efficiency. Darth Occlus, what's the status of your apprentice, and the other two taskforces?"
... What? Why? That makes zero tactical sense and is completely out of nowhere, and furthermore she's not even in any kind of state to relay orders. She's too busy dealing with keeping the Judicator's TIE fighter screen in perfect formation and the Chimaera's angling optimized for breaking through the defenses of this fighter base and a million other little things she's juggling too quickly to even really think about, and in order to actually relay an order she'll have to pull back on all of them and refocus herself clearly enough that a non Force-user could even hear her -
She does it, because whatever it is, it is important, and she doesn't have time to question orders when she needs to be back doing her job. But she does it with a sense of sullen impatience and frustration. It is much better for everyone if she's left to meditate and someone else relays orders, unless it is absolutely necessary.
The Nemesis disengages, but the overall effectiveness of every taskforce suffers, and Callida has to work double time to catch up to what she was doing. It takes a little while for efficiency to recover.
"Done," reports Occlus. "In the future, I advise you to relay that sort of command via ordinary holochannels, unless you have strong reason to believe your battle encrypts have been compromised. My apprentice will be most effective at aiding your forces' coordination when she is not distracted in such a manner."
The other attack forces break off as scheduled, and Callida begins easing her way out of the fleet. Everything that still requires her attention is wrapped up, and then she starts disentangling herself from Occlus. While the entire thing didn't last more than twenty minutes, she's exhausted. She would like nothing more than to have a long bath and an even longer nap.
A very satisfied nap. She did well, and knows it.