He turns his key in the lock and pulls the front door open. Instead of his living room, there is a bar on the other side. He stares at it, looks back over his shoulder, and then turns around and stares at it some more.
He's pretty sure the bar isn't supposed to be there.
Then again, that would require some pretty powerful spatial magic, the likes of which he's never seen before.
He hesitates at his (the bar's?) doorstep, and then walks into the bar.
He isn't sure how to respond (and who he's responding to, considering the bar is deserted). Vocally? He clears his throat and says, "Just water."
It's not as solid as it's supposed to be, though. Evra supposes that the underlying laws of magic are a bit different here.
"So, who am I speaking to?"
"I'll have a glass of red wine," he says. He needs it.
He rolls the glass stem between his fingers and ponders his next question.
"What is this place, exactly?" He gestures in the air with his free hand. "Did someone create all this? Does anyone else come here?"
"Well, when I said this was cunning what I meant was that it was clever to have a door over a portal. But... the second thing. I think. That's a really weird way to put it, 'through space', portals are more of a between alucines thing than a within alucines thing. I'm not actually sure off the top of my head if you can make one that shortcuts through space."
"I don't have exact figures. Your standard inhabited alucine will have, like, two towns and a swath of farm, or a big city. They come in very small - too small for some people to fit into all the way - and in very large - several continents and oceans - but there's more tiny ones than big ones, the big ones are just more interesting."
"They look like... they don't look like anything? If you're painting scenery that includes a wall you just paint sky color there, so it depends on whether it's night or day, I guess. And there's naturally occurring portals but some 'mancers learn to make them."
Evra tries to wrap his head around the idea of living in pockets of space rather than one continuous plot of earth and fails. "Let me reword that. If you were to walk all the way to the end of an alucine, do you hit a wall? Does the ground just stop existing?"
"Yeah, you hit a wall. There's no dirt past the edge - well, if you really want to you can pile up a bunch of dirt against a wall and leave it there and then dig it away and come away with slightly more than you started with? But, like, there isn't anything past the walls."
He gulps down the rest of his wine.
Evra frowns. "A planet. It's a spherical rock, probably the size of one of your biggest alucines." He traces a finger in the air, and wonders if he could cast a projection in the bar. He doesn't want to risk it, though--the essence in the air feels too... strange.
From the bag, Evra pulls out a sheaf of blank paper, his casting kit, his notebook, and finally his coin pouch. "How much? Two coppers?"
He really shouldn't.
He blames the wine as he pulls a sheet of paper away from the rest and fills his casting pen with ink. On the paper, he writes two runes: one null, and the other levitation.
Then, he pushes at the levitation rune warily. The paper floats up three inches, and then drops back down again. He notes that down, too.
It seems that runic magic here is weaker than usual, but otherwise what he's used to.
"I have to know what I'm doing, but I've got colors down now so I can do it really fast." Her eyes turn solid black, then gold, then back to normal. "Automancy is the art of changing oneself. When you know an aspect of it's sort of like moving a limb - you could still be better or worse at playing the flute but that's not because some of your fingers are paralyzed or anything."