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believe in possibility
Margaret and Kanimir doing science
Permalink Mark Unread

Margaret usually walks home from school. She usually goes down this street. She usually goes past this pet store, even. 

There isn't usually a sparkling hole in the sidewalk, opening up under her feet and dropping her into glittering confusion.

Now she's somewhere completely unfamiliar.

Permalink Mark Unread

The place she is in is some kind of city that looks like what would happen if a Ren Faire and a fantasy novel got into an argument with a textbook about the middle ages. 

There are towering spires off in the distance, but otherwise three-story buildings are the tallest things in the skyline, and even they aren't that common. She appears to be in some kind of open square; to her left is the entrance to an open market with shouting vendors calling people to view their wares and thrifty-eyed customers haggling ruthlessly. To her right and in front of her are residential streets composed primarily of two-story buildings dotted with three- and one-story buildings. 

Some people were startled by her arrival, but soon go back to their own affairs; she is just one more face in the crowds. A mother with a toddler clutching her skirt attempts to shoo her out of her way. 

Permalink Mark Unread

What.

For a moment, Margaret has no hypotheses about what just happened. Then she has too mamy hypotheses. Maybe she was hit on the head and dropped in some extremely high-effort LARP village, possibly by aliens. Maybe she's in the Matrix. Maybe she was in the Matrix and now she isn't, though you'd think that would involve the sensation of waking up at some point. Maybe she's dreaming. Most likely she had some kind of stroke or horrible neurological thing and now she's hallucinating her entire set of experiences, but that possibility can kind of get ignored because there's not really anything she can do about it. 

After about a minute of standing there staring at first everything and then nothing including a couple of failed attempts at the mental action that always suffices to wake her up from a lucid dream, she decides to go back to her usual strategy of "interact with the world around her as if it exists and is important". She looks around for someone who doesn't appear to be going anywhere in a hurry so she can question them.

Permalink Mark Unread

The mother is drawing water from the fountain that was apparently behind Margaret. 

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The fact that the language being spoken around her isn't one she recognizes probably reduces the odds that she's hallucinating a bit, but apart from that it's pretty worrying. She turns to the mother at the fountain and says, "Hello. Do you speak English?"

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The mother gives her an odd look and says something that isn't English. 

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Yeeeaaaah, she figured. Time to learn a language by immersion; if this is aliens running a LARP she hopes they're happy. Point at herself, "Margaret". Point at the woman and cock head?

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The woman says something incomprehensible and irritated, points in the direction of one of the spires, and goes back to getting water and paying attention to her small child. 

Permalink Mark Unread

Reasonable. She wouldn't've had time to teach a random lost person English this morning. Maybe the thing she said was "go be confusing and foreign in that tall building". If she's very very lucky, she said "go be confusing and foreign in that tall building, it's got academics in it." She sets off thataway.

Permalink Mark Unread

There is quite a bit of walking between where she landed and that spire. 

Over the course of the walk she observes: 

--Horses are in common use

--The streets are much cleaner than you would expect from the apparent tech level. 

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The lack of poo everywhere is really reassuring. Before she gets too far she realizes that she needs to remember where she started in case it ends up containing clues to how she got here. Are there street signs so she can memorize the the nearest intersection?

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There are lots of things with writing in a script she can't read on them. None of them look anything like a modern American street sign. 

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Maybe she can invent the street sign. Maybe she can invent the printing press or something. In the meantime she takes a notebook out of her bookbag and copies the writing on some of the buildings near where she appeared; hopefully that'll be enough to uniquely identify it when she gets a handle on the language.

Walk walk walk toward the spire, patting the occasional loitering horse on the way if any are loitering and nobody looks likely to object.

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There are a few loitering horses. 

Eventually she reaches the spire. It has a thick wooden door with a heavy metal knocker. 

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Hoo boy. She really hopes whoever answers the door is more curious than annoyed. Maybe she should have been looking for something that looks like a soup kitchen, if she knew what soup kitchens look like.

Still, best give this a shot. Knock knock.

Permalink Mark Unread

The door opens and an impeccably well-groomed man looks out at her. 

His clothes aren't of a style Margaret would recognize at all but he still manages to exude an Aura Of Butler. 

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She says, "Hello. I don't speak the language here, can someone here help me?" in the hopes that her incomprehensibility will convey the same message as her words.

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He makes a butlery facial expression and then gestures for her to come inside. 

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Oh thank goodness. She smiles gratefully and comes inside.

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He makes another gesture, then says in English, "And what might your name be, miss?"

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"My name's Margaret! I'm afraid I'm very lost; I'm so glad you speak English."

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"Your clothes do suggest a non-local origin. May I ask why you came here?"

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"I came to this city completely by accident, and I'm not quite sure how, or even what city it is. I came to this building because when someone else realized I didn't speak the local language, they pointed me here."

She actually still has no idea what country this is, let alone city, but one thing at a time.

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"Ah. I see. Are you a practitioner of magic?"

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Aaaand back to "what". If her day hadn't been so weird maybe she'd be thinking "oh great, the expats in this town are New Age weirdos", but her hypothesis space has to account for a lot more stuff than usual.

"No, but I haven't encountered any before. . . . Are you?"

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"Miss, this is the Indryat University for Wizardry."

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"I've heard of universities, but never of Indryat, or of wizardry except in make-up stories. I'm very, very lost. . . . But I'd like to learn some wizardry, if that's an option." If they're fake and a cult, she can play along long enough to find out where she is and then work on getting a plane ticket home. If they're for real, then learning wizardry is the obvious thing to do.

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"I will direct you to the admissions counselor."

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"Thank you."

That's the most normal thing she's heard all day. It doesn't really help distinguish between "dropped in a foreign Earth country", "dropped in a weird LARP city", "transported to an alternate dimension", "something something virtual reality", and "absolutely raving nutters in a hospital somewhere", but it's probably good. Also the admissions officer might have a phone she can call her parents with, if this is one of the scenarios that has them accessible. If it doesn't she's going to have to figure out money somehow. Regardless, she'll follow where the butler-type leads her.

Permalink Mark Unread

The butler-type leads her to an office and knocks on the door. A voice from within says something in what seems to be the local language. The butler-type opens the door and has a brief exchange with the woman inside, after which the woman beckons to Margaret and the butler-type leaves. 

Permalink Mark Unread

She goes in. "Hello."

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The woman holds up a hand, then makes a gesture and says a nonsense syllable. Then she says, "Hello." 

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"So, um, before anything else, can I see a map of the world with where I am on it? I'm really lost." That should cover the case of being in the Renaissance Faire Dimension and the case of being in some tiny but decidedly normal country she's going to feel vaguely racist for not having heard of.

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"A map of the world? The whole world?" she asks, puzzled. 

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"Or just the continent? I was in Massachusetts this morning but this doesn't look like anywhere in the United States, so I'm not sure what size of map I need to be looking at." If she's in an extremely overly detailed LARP town in Massachusetts she'll look really stupid at this juncture, but at least she'll be looking stupid within bus distance of home.

Permalink Mark Unread

"I have a map of the continent," she agrees, and goes over to a thick leatherbound book on the shelf. 

It turns out to be an atlas, as she pages through maps until she finds one that displays a continent, with various political borders marked out. 

Margaret can't read the script, but that is definitely not North America. Or any other continent on Earth.

Permalink Mark Unread

Huh. Her brain appears to have run out of room for "what" and is now just rolling with it. Doesn't actually rule out the LARP scenario, but she appears to be LARPing being a functional brain right now anyway.

"Okay, I'm even more lost than I thought, so I'm probably not going home any time soon. Which means I definitely want to learn magic." 

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The woman closes the book. "You're from another continent?"

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(That doesn't sound like the voice of a RenFaire guide trying to stay in character.)

"Feel free to not believe me--I wouldn't believe me either--but I'm from a planet that doesn't have any continents shaped like that."

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She frowns. "Planet? Do you mean plane?"

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"I mean the big sphere of mostly rock with oceans and continents on it, but depending on what a plane is I may be from a different one of those too."

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"...I don't know where to start asking questions."

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"Neither do I, really. I can just . . . start telling you about where I'm from? Or you can start telling me about the world like you were explaining to someone with amnesia?"

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"Someone with amnesia would know about magic. And would not know about planets, how do you even figure that out without magic?"

Permalink Mark Unread

"What about planets are you saying is hard to figure out? Okay, um, back home we know we're on a planet because if you get on a boat, or in a flying machine," (this kind of doesn't look like a context where "airplane" will be immediately understood) "you can go all the way around it, so it's pretty clear how big it is and that it's a sphere. So what's magic like? I guess explain like I'm a kid or something instead of someone with amnesia." 

Permalink Mark Unread

"It's...magic. It's how you do things bigger than farming or running an inn or making shoes. How do you have flying machines without magic? For that matter, how do you survive boating all the way across? And even if you were, were somehow completely invulnerable without magic, you'd hit a landmass, surely."

Permalink Mark Unread

"You have to pack a lot of food and maneuver around the landmasses to take a boat around the world, yeah. I know some of how flying machines work without magic but not enough to build one without a lot of experimentation, sorry. Hmm, maybe you could do some magic to demonstrate?"

Permalink Mark Unread

 

"...How would that help."

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"Well, right now all I know is that it's a way of doing things. But I don't know what that looks like or how I would go about doing any myself. Is there something else you think would help more?"

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"...You've already seen spells being cast, and I don't think that did anything for you." 

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"Was that the gesture you did when we started talking?"

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"The gesture was part of it."

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"What were the other parts? And what was the effect, was it how we can understand each other?"

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"It's letting me speak your language--look, I'm definitely not the person to talk to, why don't I send you to the planar studies department."

Permalink Mark Unread

"Fine by me."

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She gives Margaret directions. 

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"Thank you!"

She leaves for the planar studies department. Assuming that hallways here follow the same laws of Euclidean geometry and contiguous spacetime as the kind she's used to, she even arrives there.

Permalink Mark Unread

Euclidian geometry and contiguous spacetime are followed! The laws of physics aren't, always, but that doesn't impede her navigation overmuch. 

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Are any of the violations of the laws of physics noticeable, or does she get there fizzing with only the maximum humanly possible level of curiosity? 

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Some things are levitating. 

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Then she will be briefly distracted on the way there by moving her hands all around them, gingerly poking them, etc.

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They're pretty immobile. 

Some students passing by stop to ask her questions in the local language. 

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She answers with "I'm sorry, I don't speak the language" and gets moving again.

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The students accept this and move on. 

There are a lot more students in the halls closer to the Planar Studies department. None of them take much notice of her. 

Permalink Mark Unread

She takes plenty of notice of them--their clothes, their general level of health, the apparent tech level and magicalness level of their accessories--but keeps moving and doesn't stare too openly or try to interact.

Permalink Mark Unread

All of them are extremely healthy. Actually, none of the people she passed in the street looked like you would expect if "textbook" had won the fight with "Ren Faire" in terms of population health levels. 

The clothes have consistent styles, mostly, although there are clothes she might be able to pick out as foreign. Most of their accessories display neither tech nor magic but there is the occasional color-changing scarf or floating bauble. 

Permalink Mark Unread

Looks like dying of horrifying alien plague is a no and inventing the printing press and learning magic are both yes, so that's good. And if she followed the directions correctly, which she's pretty sure she did, the door to the planar studies department should be . . . this one. Knock knock.

Permalink Mark Unread

The door opens and a tall, thin woman peers down at her and says something in the local language. 

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"I don't speak the local language; can you translate?" This time she's going to watch really carefully and find out exactly what gesture and nonsense word goes with translation.

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The woman ripples her fingers slightly and says "Erfari ex," then, "Hello, who are you?"

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Erfari ex, erfari ex, remember that . . . "I'm Margaret, I think I'm from another plane of reality, the admissions person said I should talk to you?" She really should have gotten that person's name but too late.

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"Oh! Yes, come in." She steps aside, opening the door further to let Margaret in. 

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She steps inside and looks around.

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The room is absolutely filled with impenetrably-purposed doohickeys and bookshelves and books and stacks of paper. What bits of wall aren't obscured by bookshelves are plastered with pieces of paper with what look like maybe equations or something on them in a completely unfamiliar notation. 

The woman who answered the door says "Achari echva!" and then beams. "Yes, it looks like that's correct! How did there come to be humans native to your plane?"

Permalink Mark Unread

Oh wow. So much to learn, and all in this one room.

"If I say 'we evolved there from other animals', does that answer your question or do you need more detail?" 

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"--Now I have different questions."

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"Ask away, I'm happy to explain whatever."

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"Explain 'evolution'? I'm getting weird feedback from the translation spell."

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"Okay, so on my home plane children resemble their parents--you have children and parents here, right?--except sometimes with random changes, and that means . . . "

Unless she gets interrupted, she continues in this vein for about a minute, until she's given a basic explanation of evolution.

Permalink Mark Unread

"Okay, that makes sense. I have no idea if sapient races here developed like that...how do you know that's how you got there, did you just figure this out and extrapolate that you must have? What other races are around?"

Permalink Mark Unread

"There are a bunch of different lines of evidence--creatures with really short generations that you can watch evolving in real time, and sometimes we find preserved remains of ancient species that look like what we'd expect for the common ancestor of some group, things like that. Humans are the only species with language, but there are apes--close relatives of humans--with something like societies, and some aquatic animals called dolphins are pretty smart."

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"Apes don't seem like strong evidence that sapient races in particular evolved," she says doubtfully. 

Permalink Mark Unread

"I couldn't begin to guess how it works here, but back home apes and humans are very similar biologically, in ways that suggest they're close cousins. Wait, when you say sapient races, do you just mean different kinds of human or do you actually have multiple sapient species?"

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"...Do...you...not?"

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"Nope. Just humans and animals, if you draw the line between people and animals at whether they have language."

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"...Huh. Anyway, isn't it just as likely that humans and apes both showed up from here? Apes are kind of similar to humans, I guess, but elves and orcs and dwarves and halflings and gnomes and so on are much closer."

Permalink Mark Unread

"Maybe? There's a thing some people at home can do where they can look at the chemicals inside a creature that cause that creature to be shaped the way it is, and more closely related creatures have more similar chemicals. I don't know how to do it, but if we ever find my world someone can check and see if humans are fundamentally more like orcs than like apes. But I don't think humans and apes can both have showed up from here, because we have remains from millions of years ago when humans looked really different. So if humans and apes there came from here, it would have been so long ago that they were all still one species, and they would have had to diverge into humans and apes there the same as here. But if humans showed up on two planes completely separately, that's weird too. And we have fictional stories about species the magic is translating as elves and orcs and dwarves and halflings, so that's weird again."

Permalink Mark Unread

"...Huh. I don't think past-scrying goes back millions of years. How do you know how old the remains are? How do you know they're human?"

Permalink Mark Unread

"They're human because they look a lot more like humans than anything else, and there are ways you can tell how long something has been in the ground--kinds of decay that go at really steady rates. Can you tell me more about Elves and Dwarves and Orcs? I want to know if they're like the stories we have or if the translation is just grabbing their names."

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"Elves have a slightly different distribution curve on various facial features, longer, pointed ears, and age at a rate approximately one-third of humans. Dwarves are shorter, wider, in general hardier, and age at a rate approximately three-fourths human. Orcs have significantly different facial features, including extremely large canines, are on average taller, and age at approximately eleven-tenths the rate of humans. All three have ranges of skin tone that overlap with humans but include tones that humans lack."

Permalink Mark Unread

"Huh. That mostly matches the stories; maybe people have gone back and forth between our worlds before. Another thing I don't think I've mentioned--my plane doesn't have any magic. Can you tell me more about how magic works here?"

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"...Well, which kind?"

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"I didn't know there were kinds. Start with the simplest one? Or your favorite."

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"Well, I'm an arcane caster--some people do more than one kind, but most people who do any stick to one. The other kinds are divine and natural."

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"What are the differences? 'Divine' is translating as being--about a kind of very powerful person?"

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"Yes, divine magic is granted by the gods. Once you have any you have to build tiers like the other kinds, though."

Permalink Mark Unread

Oh boy, gods that actually do stuff maybe, that's a bit unnerving, ask about something else. "Build tiers? What is that, is it how you get better at magic?"

Permalink Mark Unread

"It's not how you gain a better understanding of magic, but it's how you gain access to greater amounts of magic."

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"It drains some kind of resource? Is getting more like building up a muscle by exercising it, or is there something else you have to do?"

Permalink Mark Unread

"It's more like...adding layers to an icicle. Or a stalactite. If those came in discrete stages. And it doesn't so much drain a resource as fill a capacity."

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"How do you get any of the other kinds, and what do you need to do to build tiers once you have it?"

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"Well, to build a tier of any kind of magic, you need residue. For natural magic, you give off residue naturally just as a result of normal physical activity, and you have to learn to capture it. Sorcerers get a little bit of spell-like abilities they can use to generate residue, but if you want to be a different kind of arcane caster you have to either build residue through scrolls or have residue given to you by an established caster."

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"Do you think I could learn magic, or do you have to be from this universe to do it?"

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"Extraplanar entities do magic not from their native planes all the time. I think we have a library that was funded by donations from a wizard who's a Celestial."

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"Awesome! What's a celestial? And can I sign up for magic classes if I don't have any of this plane's money?"

Permalink Mark Unread

"A Celestial is...an Outsider from one of the three planes aligned with Good. This is a university, so in general no, but I bet if you'll agree to a certain level of analysis and experimentation we can work something out, since as far as I know you're the only person from your plane ever to reach this one."

Permalink Mark Unread

"Being an experimental subject in exchange for room and board and tuition sounds excellent! And once I learn the local language I can probably get a job somewhere as well. What does it mean for a plane to be aligned with Good?"

Permalink Mark Unread

"Well, uh, in general it just means your alignment on the ethical axis is Good, but in the case of Outsiders it means they have a weird magic thing going on where they can't not have a Good alignment."

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"So, uh, I definitely know that goodness and evilness are things and have a pretty good idea of what's good and what's bad, but what exactly do you mean by an alignment on the ethical axis? Are outsiders just unable to do anything they think is morally wrong?"

Permalink Mark Unread

"Good-aligned outsiders can take evil actions that they sincerely believe to be the alternative to much more evil outcomes; they can't...not care."

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"Huh. And then humans and elves and so forth are like they are on my world, with some of them doing the right thing more often than others and some of them caring about it more than others and lots of different opinions on what the right thing to do is in a given situation?"

Permalink Mark Unread

"Yeah that's pretty much just how people are."

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"I am now glad that I landed among psychologically similar beings and not incomprehensible aliens, since now I think about it that was not at all guaranteed."

Permalink Mark Unread

"Celestials aren't incomprehensible aliens. Even demons aren't, really, although you should definitely be glad you didn't land in any Hell for completely separate reasons."

Permalink Mark Unread

"If the translation there is at all reasonable, then yes. Um, do people end up in any of these planes when they die on this one?"

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"Yeah, why?"

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"Um, several reasons--if some people end up in planes it's bad to end up in, that's a problem, and also in my world we have no idea what happens to people after they die. The best guess is that they just stop existing altogether. But one of the other guesses involves something kind of similar to what it sounds like you've got."

Permalink Mark Unread

"Well, uh...ending up in an evil-affiliated plane isn't a great time, but to avoid that all you have to do is not be evil, so..."

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"Is it sufficiently clear what things count as evil that hardly anybody has to worry about it? That's definitely better than the alternative."

Permalink Mark Unread

"Most things are obvious, but, like, you can check what alignment someone is, and if they get a surprise they can change their behavior."

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"You have some way--I assume it's magic?--to determine how ethical someone is? Does it get the same result every time regardless of who's checking? Also now I kind of want somebody to check mine, I'm quite sure I'm not evil by my own standards but it sounds interesting."

Permalink Mark Unread

"Uh, yeah, what alignment you are is, like, a magical property." 

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"That is so weird, as far as I know my home universe doesn't have any opinions on ethics. There's just people judging each other."

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"...I mean, murder and terrorizing villages and whatnot are evil no matter where you are, I don't think that can ever be just a matter of judging people..."

Permalink Mark Unread

"Right, yeah, but there isn't any magic to determine whether, I don't know, killing a kid is more or less evil than killing an old person, or whatever. So people end up disagreeing about it."

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"I mean, we don't have precise measurements, we can just tell if something's evil or not. Those are both evil. I guess someone somewhere could do some experiments on how many of each one it takes to push people out of good or neutral brackets but, uh, that'd be pretty evil."

Permalink Mark Unread

"Yeah, no, that sounds super evil. You might be able to do something with good deeds, but maybe the fact that someone was doing them for science would make them not count."

Permalink Mark Unread

"Hm...let me see..." he mutters, rifling through some papers. "Ah. Here. A reference to such an experiment...good deeds done for such a purpose seemed to count less than otherwise, by amounts which varied enough per person that they weren't able to get any solid experimental data on their original question, but not none." 

Permalink Mark Unread

"That makes a fair amount of sense, considering. How did we get onto this subject . . . ? Oh yeah, we were discussing whether I would be able to do magic and you said probably yes."

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"Oh. Yeah. Well, there are extraplanar wizards and stuff already, so I don't see why you'd be prohibited where a Celestial isn't."

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"I'm pretty excited to try it!"

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"Yeah, you're really lucky you're an extraplanar oddity," he nodded. 

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"Anyway, um, you probably weren't expecting an extraplanar oddity today, so you probably have other plans than sitting here comparing our planes; where do I go from here?"

Permalink Mark Unread

"Oh, I guess we'll find you a place in the neophyte dorms and find someone to tutor you. I'm not busy right now, though."

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"Well, if you'd like to keep asking me questions I'm happy to keep answering them," she says with a little smile.

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He gets out paper and a fountain-pen-looking-thing. "How's your plane organized?"

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"Asuuming that question means what I think it means, it's mostly vacuum, with galaxies of millions or billions of stars scattered through it. Some of the stars have planets orbiting them, and one of those planets is where all the life we know about lives."

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"Oh! No, I meant like what's your government like."

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"Oh! okay, I got confused because we have a lot of different governments on my plane. I mostly know about my own country, but a bit about some others. In ours we have small governments in the cities and towns, and those are organized into fifty states with state governments, and then there's a national government for the whole country. There are three parts to the national government: the Congress makes the laws, the President does international relations and has to approve or reject Congress' laws, and then the judges interpret the laws. Congress and the President are elected and then they appoint the judges."

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He takes notes. "What about law enforcement?"

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"That's done on a local basis, with police officers arresting people they think have broken the law. Then there's a trial, with one lawyer giving evidence that the accused is guilty and another giving evidence they're innocent, and then twelve random people decide what to believe. Sentences are usually fines or imprisonment."

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"Tell me more about police officers?"

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"Um, they go around and look for people doing illegal things, and there's some technology you can use to call them if you see someone doing something illegal. They have special vehicles that are allowed to go really fast, so they can get to places quickly if someone is being attacked or something, and they have weapons so they can subdue people who are attacking somebody." It's more complicated than that, of course, but she doesn't feel up to explaining the nuances of police use of force to an extradimensional wizard.

Permalink Mark Unread

Nod. Scribble. "Just weapons, they're not unusually powerful by themselves?"

Permalink Mark Unread

"You have to be pretty physically fit to be a police officer, and they train them to fight a bit, but they're not way stronger than anyone else. Who wins a fight in my world is determined mostly by has the better training and weapons, rather than innate strength and talent."

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"I mean I dunno if I'd call most magic innate, but sure. I guess if no one has magic that makes law enforcement way less complicated."

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"I'm afraid it still manages to be pretty complicated, but I don't have a basis for comparison, maybe you have all the problems we have and some extra ones."

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"I mean there's however the judicial system works and then there's arresting people in the first place."

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"Yeah, that generally manages to be possible, at least to the extent that it's news when it doesn't go well."

Permalink Mark Unread

"The city guard can arrest random drunks and petty thieves fine but if someone powerful decides to make a ruckus the Temples have to handle it."

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"Huh. What are the Temples like?" Time to learn about the gods who actually do stuff maybe.

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"Uh, well, it varies--different cities have different temples--but the big ones in this city are She-Who-Renders-Aid, Ciramorte of the Four Winds, Pelan the Star-Seer, and Golden Araita."

Permalink Mark Unread

"Do different cities have different temples because the people in them believe in different gods?" 

Permalink Mark Unread

"...'Believe in' is translating oddly."

Permalink Mark Unread

"On my plane, people disagree on which if any gods exist. Some people think there's one god, some people think there are several, some people think there are none. I don't think there's any god-related statement everyone agrees on."

Permalink Mark Unread

"...Uh, well, all the gods definitely exist. I mean, not everyone knows about all the gods, but I don't think there are any that get disbelieved in."

Permalink Mark Unread

"I take it their existence is pretty obvious, then? If there are gods back home they don't do anything particularly noticeable." (Except possibly sending random high school students to alternate dimensions, she supposes.)

Permalink Mark Unread

"Uh, yeah, they empower clerics and paladins and sometimes they show up and do stuff in person but that's pretty rare."

Permalink Mark Unread

"Huh. Okay."

She notices she's making assumptions based on Earth games; she probably shouldn't do that. "What are clerics and paladins like? Both their powers and as, like, roles in society."

Permalink Mark Unread

"Uh, clerics are...divine casters? Most of them aren't as nerdy as, like, wizards...some of them do ministry and most of them do miscellaneous magic both in the service of their god and otherwise...paladins use a combination of divine and naturalist magic and they go around hitting things with weapons that need hit."

Permalink Mark Unread

"I guess if there are a lot of gods there'd be a lot of variation in what clerics can do . . . how much stuff needs hitting with weapons around here anyway?"

Permalink Mark Unread

"Uh...not that much, around here, but around here's pretty civilized, you know?"

Permalink Mark Unread

"And other places have, like, wilderness full of bears?"

Permalink Mark Unread

"...Bears don't need paladins to sword at them. Less civilized places have, oh, evil warlords, or no sufficiently-strong government at all and marauding casters and naturalists, or violent intercultural conflict, or whatever."

Permalink Mark Unread

"Ah. We have some countries like that on my home plane too; sometimes better-off countries send armies to try to do something about it but giving a country a stable government that didn't have one already isn't something anybody's figured out how to do."

Permalink Mark Unread

"Sometimes empires conquer unstable places but that's only sometimes an improvement."

Permalink Mark Unread

"Yeah, that sounds about right."

Permalink Mark Unread

"We're a city-state, but we're close enough to the Kartan Empire that they'd probably annex us if something went horribly wrong with our government. They're okay, as far as empires go."

Permalink Mark Unread

"Huh. My home world used to have a lot of city-states but doesn't anymore, I think the reason is that when long-distance communication became easy it started being more efficient to have larger countries."

Permalink Mark Unread

"That's probably easier when law enforcement is more, uh, consistently enforceable."

Permalink Mark Unread

"Yeah, I expect so. What is long-distance communication like here? At home it's pretty much instantaneous for most pairs of people."

Permalink Mark Unread

"We can do instantaneous communication with magic. People who can't afford that send mail by courier--some places have teleporting couriers but we don't."

Permalink Mark Unread

"Huh. Teleporting couriers might actually be faster than my world's solution for sending physical packages. Those can get anywhere in a few weeks; faster if you can afford to pay for it."

Permalink Mark Unread

"I dunno how often teleporting couriers do their rounds."

Permalink Mark Unread

"I'd guess it would vary from place to place anyway. Can they go between planes? Are there any other planes that are the sort of place you'd send mail?"

Permalink Mark Unread

"Going between planes is a different spell from teleporting. People ever have business on other planes and probably some of that leads to mail but it's not the kind of thing where some random person off the street is going to correspond with someone from the elemental plane of air."

Permalink Mark Unread

"Yeah, that makes sense. I have a couple of acquaintances on other continents, but most people don't have any."

Permalink Mark Unread

"I don't think it's mathematically exactly the same but yeah that's about right."

Permalink Mark Unread

"Hmm, what else should we talk about? We did planes, we did kinds of people . . . Oh, what's education here like, I know you have at least one University but that's it."