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Why should you get the same?
Tyrians and Salmons in Cardverse
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Weeks pass, and he doesn't catch a single card.

When cards become active, he goes looking. They just disappear before he gets there.

He's getting worried, and he's not sure he's satisfied with Kero's explanations.

He tries to focus on school.

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And once again a new card becomes active.

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"Kero, any ideas?"

They're taking the Jeep, as usual. It's the fastest thing they've got.

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"Not really. We'd need to capture one to know what's going on..."

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They arrive. 

Scott scopes out the area, looking for anything suspicious. 

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There's a bit of a commotion. 

They're not the only ones here. 

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There is also a giant bird.

Stiles can't see it but it is very much a giant bird. It's creating quite a lot of wind.

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Key becomes staff. Boy becomes magical girl. 

"Windy, block the winds with your own!" 

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Windy does that, expanding and becoming huge and countering the wind as unsuspecting people run for cover from what feels like it might well become a storm or something.

But the giant bird is moving.

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He can catch up to it. 

All it takes is jumping high enough. 

"Jump, carry me to the sky to do battle with the Fly."

 

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It does! Booounce!

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The Fly—is pretty fast.

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He's in the air, and it's not getting away that easily.

"Obey my command! Fire God, come forth!"

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Scott tries to ignore the jumping boy.

"Windy, block the card's path. Form a wall!"

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Windy is not good at being solid but it can definitely do "strong gust of wind against giant bird," enough to prevent it from meaningfully advancing.

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He sends a fireball towards the Fly card.

He lands, and he jumps again, this time hoping to catch it on its descent.

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"Kero, who is this guy? Is he a sorcerer?"

Stiles tries to get a closer look, but he's too far away.

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"Move, bring the bird closer towards us?"

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The card is falling from the hit with the fireball against a wall of wind. The card is pulled towards Scott and Stiles.

"I—I don't—"

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Why wouldn't it.

This will be fun to explain to his family. They'd only heard rumors of the cardcaptor, and now there's proof.

Alistair doesn't hesitate long before deciding. They won't be finding out about this.

He and Jump take their leave.

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"What. Kero, did you see that? Who was that guy, why did he have a Clow card?"

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"I don't know, I was trying to—he didn't seem familiar, I don't know if he was from some clan I knew... He was definitely a sorcerer, though."

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"Hey, at least we got the Bird card!"

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"Fly, return to your power confined!"

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There it goes. It is now a card.

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"Kero, do you know any way to find sorcerers? Now that I've met him, could I use meditation to find him again?"

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"If he's in the city, yes, you should be able to sense his magic..."

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"We should probably get into the Jeep and not hang around all the property damage?"

They get.

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Scott meditates.

Can he sense any sorcerers in town?

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He can probably sense a retreating one going roughly wherever that one guy went.

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Well. He wants to know.

"Fly, take me to this sorcerer."

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...his staff gets wings.

Well that's convenient.

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It really is. 

He flies towards the sorcerer. 

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Stiles waits in the car.

He offers Kero some snacks. 

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Kero accepts the snacks!

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The Fly's fairly easy to operate, actually, obeying almost his thoughts more than anything.

Also he looks like a witch or something.

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Yeah, magical girl and now witch. 

This is becoming a pattern.

He flies.

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He doesn't catch up to the stranger. 

He ends up above a large residential neighborhood, with only a couple walking their dog. 

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He hides, and flies back. 

"I found where he lives," he tells Stiles and Kero.

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"Are you going there? I bet he was the reason those Clow Cards were disappearing!"

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"I thought I should come back here, maybe have some kind of plan for if he's not friendly...Kero, how powerful did he seem?"

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"He knew how to use sorcery and had access to cards... I'm not sure, it could be he was using someone else's spells or something. Clow was more powerful, though."

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"Clow was the most powerful. We still might not be able to handle this guy."

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"Kero, do you think I'm ready to face him now?" 

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"Maybe. Depends on what cards he has. Cards are much more powerful than regular magic."

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"We don't really have anything for a fight. Maybe I can catch him around town, so he's not prepared. Let's go home." 

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They go home. 

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Scott mediates with the new card. 

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The new card is... pretty simple. Even simpler than The Move—it doesn't even have a mischievous streak. It's really just a big bird.

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That's cool too. Birds are fine.

"Kero, if I use Windy, Through, or Move, could I get his cards away from him?"

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"Not if he's written his names on the cards and befriended them. Then they're his and will come back to him."

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"Okay. Our best bet is to confront him when he's not on his turf, maybe kind of public. If he wants to make it a fight, he'll have to wait. Tomorrow I'll go into town and look for him."

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A "plan" formed, they go their separate ways. 

 

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And the next day, Stiles takes Scott and Kero to the center of town. 

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Nope.

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"Okay. Um. Kero, do you want to get something to eat, while we're out. Doesn't have to be completely wasted." 

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"Ooh, ice cream?"

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Scott gets enough ice cream for three.

Stiles gets one, and Kero gets the other two.

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Eeee nom~

(Who knows where in this tiny body all that ice cream is going. Certainly not inside.)

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Stiles proves quite capable of putting it all away, too, but he's a teenage boy.

"So are we doing ice cream instead of finding this guy? Because that seems kind of important."

 

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"We can't just attack him at his house, we have to just...run into him. On purpose. We'll try again tomorrow."

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And tomorrow, some people have actual work to do.

Like math. Lots of math. Wow, so much fun.

Math.

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All good things must come to an end.

Alistair exits math, and walks through the courtyard to his next class.

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At which point he is interrupted by this kid, holding a pink staff.

"Hi, we met yesterday? I'm the cardcaptor. Kero, this is him," the boy whispers to his backpack.

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His head pops out of the backpack. "It is! ...I don't know who he is."

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"What the hell is that? Some kind of new toy? I don't have time for this, kid."

He tries to walk past him.

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"Windy, surround us."

Yup, that's a pink staff and a card doing what they do best.

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What Windy does best is wind. She does the thing.

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"What was your plan, exactly? This is reckless and stupid, and if I thought my faith in Clow was shaken before, this really takes the cake."

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"We just want to know what you want with the Clow cards."

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"You weren't doing your job, so I thought it should be in better hands. I'm a liberator." 

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"Kero, I thought you said there could only be one cardcaptor?"

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"That's right. Clow never mentioned a liberator."

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"Sword, I call upon your power. Lend me skill in this hour."

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It glows and surrounds Alistair's arm, and then he's holding a long, thin rapier with a knuckle protector.

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He offers the boy a few pointers.

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"Fly, take me out of here!"

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Wings on his staff!

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He's up in the air immediately, backpack securely fastened. Lucky Kero.

"What was that for?"

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"Get out of here before someone sees you. This was a pathetic showing, and I really hope you have better."

He starts to turn, the sword returning to card form, before he stops.

"Kero...as in Cerberus? The Guardian Beast?"

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"Yes! Charged with protecting the cards and guiding the cardcaptor!"

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"Stellar job, as always. Clow Reed was a master, I'm sure. Good luck, cardcaptor, Kero."

He walks to his next class.

Every reasonable, sane person was in class, not accosting him outside, so hopefully there weren't too many witnesses.

This is his mess to clean up, if so. He'll handle them quietly.

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Scott and Kero fly home.

"That went badly."

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"Yeah. He doesn't know anything about Clow. Or you."

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"What do I do if he keeps taking cards before I can find them?"

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"If he doesn't misuse them it's not that bad..."

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"No, he seems fine, but he doesn't like me...what if he tries to take my cards? Could he become the cardcaptor?" 

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"No, only the key of the seal can decide who's worthy to become the cardcaptor."

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"Right."

Eventually, they land. 

The next few days are fairly boring. 

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Downright uneventful, really.

He really wants another Clow card to become active, so he's not just wasting his time pretending he understands calculus. 

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Well that's a pretty suspicious storm approaching that one specific part of town.

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"Jump, let me fly, take me to the storm's eye."

He goes.

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He can bounce quite high!

There's not a whole lot of places to bounce from, though, the streets are flooded and lots of people are stranded and it's fairly chaotic down there.

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(And a girl, one of the people stranded down there, sees a bouncing figure that looks like a boy and thinks this is really weird.)

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Are all the cars underwater? He'll use those to bounce closer.

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A surprising number of them are, but not all, no.

Now the girl got a much closer look. Yep, that's a bouncing boy, what the duck.

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He draws his Sword.

A storm isn't likely to be very stabbable, but he'll try.

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The storm is indeed not very stabbable. It is a girl, in a clown outfit.

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Can he stab her? A little?

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Not a whole lot, she's slippery.

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He finds the nearest building he can to the card.

"God of Thunder, take form and strike the eye of the storm."

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An arrow crackling with lightning streaks towards the card. 

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Thunder!

...it tickles.

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Water and wind won't work if lightning doesn't.

He tries his fire arrow.

A burst of flame at the figure in the center of the storm. 

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That works.

The little elf-girl figure is seriously hurt, and drops, falling towards the ground.

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(And another girl is very annoyed at all this water and dampness and fairly close to the spot where the elf-girl figure's gonna hit and that's by design she is not letting this obviously magic man escape.)

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He jumps to the ground and approaches the little elf-girl. 

"Had enough?" 

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Elf-girl groans, tries to get up from the water washing around her, fails.

Human girl watches from a somewhat-secluded place. The storm is still going on, and it's fairly dark.

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"The Jump and the Sword have already recognized my skill and my strength of character. If Clow left a test, I think I can handle it." 

He strings his bow and trains it on the elf-girl.

"I won't fail." 

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"Okay what the fuck," observing girl calls, running as best she can through the water to try to stop him.

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"I'll be with you in a second. Storm, return to your power confined."

He taps her with his bow.

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It does, obligingly, and floats to his hand. The storm starts abating, though doesn't immediately dissipate—weather patterns don't just stop merely because the magic behind them went away.

The girl continues approaching, and blinks. "—that girl was a card?"

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"I'm not sure what you mean."

He whistles and shoulders his bow.

"It was a pretty bad storm, are you feeling alright? No injuries?" 

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"I totally saw that girl becoming a card, I had literally never seen anything magic other than myself in my life until three weeks ago and now everything's magic you are not blowing me off."

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"Most people haven't seen any. Can we go somewhere where most people can't hear us before we discuss the secret conspiracy?" 

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"Okay yes I'm in."

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"I know a good roof, but we should probably stick to something where I won't have to carry you. Any ideas?" 

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"...a library? With one of those booths? Or just a park—people aren't likely to just assume we're talking about real things when we mention magic—and actually I would really love to not be sopping wet..."

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"The park. I can pull off re-enactor or cosplayer, right?" 

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"Sure. But can I stop home first and get a chance of clothes?"

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"You can. I thought you were afraid I'd run away if you lost sight of me."  

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"If you disappear I will find you," she says with a casual finality suggesting not a promise or a threat, but merely a prediction of fact. "It is very frustrating to spend almost two decades unable to find any other magic."

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"To your house, then. Change your clothes, wear something good for a hike." 

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Off they go!

"I don't suppose I can start asking questions on the way there?"

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"Ask away."

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"Okay so my first question is: what."

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"Magic cards. Next?"

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"How? Why? Who made them? How many are there, what can they do, why now not before, what other kinds of magic are there?"

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"A powerful sorcerer made them for kicks. He died. They were sealed away, so no one could use them to do anything stupid or dangerous. Some kid opened them, and now they're doing stupid and dangerous things. I come from a family of sorcerers, and you've seen some of our magic. It's elemental forces, channeled through my bow, and then through the arrows. What's yours?"

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"...shapeshifting, very lame, until I found this card that helps."

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"Really. Wasn't this a lucky coincidence."

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"Yes. Yes it was. Except I could already do some magic before and I didn't have a family of sorcerers."

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"Please, bring your skepticism out into the open, so we can all have a look."

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"I'm not skeptical, I'm jealous."

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"Don't be. How far is this house, walking?"

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"It's—" They arrive at the apartment building, just off the storm. "—here."

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Do they go inside her apartment, or is he waiting outside?

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"You can come in, if you like."

And if he likes, he will find a small but tidy apartment in a small but tidy building.

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"Nice place. All to yourself?"

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"No, I live with mom," she says, removing her drenched shoes and socks and making her way to her room, then bathroom. "Try not to get any storm dirt onto anything, but otherwise make yourself comfortable."

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He looks around.

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It is small but tidy! The door opens to a living room with a couple of sofas, a bookshelf, a rug, a center table, and no TV. There's a door over there that leads into a small kitchen, and the small hall that-a-way where bedrooms-and-bathroom are.

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Two people live here?

He waits in the living room, examining the bookshelf.

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There is a nice collection of (used) books on mathematics, physics, biology, economics, and a very small bit of SF&F.

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He probably shouldn't take any off the shelf.

He reads the spines of a few biology textbooks.

Any kind of theme?

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Not enough books for a clear pattern to emerge, though if there was one it'd be 'metamorphosis.'

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He waits.

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She has changed!

"Let's go, then, I suppose?"

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"Is anyone going to overhear us? This is private enough."

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"—no, probably not, you're right."

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"So where should I start?"

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"I'm not sure. Maybe I should start? I'm genderfluid, I was always able to change a very little amount of my appearance and look more feminine or masculine, this was clearly magical, my religious father left me and my mom. We never found any other magic, until three weeks ago a card called 'The Change' appeared and was much more thorough in changing me. Then there was that freak storm and an elf girl and you and I'm very confused."

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"Genderfluid? Sorry, not the important part. The Change is one of many cards, the Clow cards. Clow was a uniquely powerful sorcerer who put his magic into cards for...somewhat historically unclear reasons, but probably it helped him use his magic more efficiently. In my case, the effects of the cards are useful because they take less lifeforce than my family magic. They're annoyingly specific at times, but it's cheap to use them."

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"You mentioned someone released them and they were sealed?"

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"They can be dangerous, so Clow had them sealed in his book until the right person found them. I think someone with the right kind of magic did find the book, but Clow didn't know what they would be like. He could only hope that the magic went to someone who could use it well."

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"...that sounds like a very bad decision!"

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"He could see the future, so I suppose this could still be part of his plan, but if so, I can't say I trust his judgment."

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"He could see the future? Like, unavertably?"

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"It's all passed into the lore now, but that's what they say."

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"Okay that is way more powerful than—Nevermind. So, there are these cards, they got released by a boy, and you're, what, gathering them up?"

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"Someone has to. I don't object to people who know how to handle them using them, I'm not their creator or their keeper, just a sorcerer who doesn't mind picking up a neat power boost while saving the world."

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"...frooom the cards, I gather? Are they going to destroy the world if not captured? I am very skeptical of this Clow character's decisionmaking process."

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"Either his prophecies didn't go this far ahead, were too easy to avert, or had a great big gaping hole around the cards and the danger they pose. I'd probably believe the last one; he made them by permanently sacrificing some of his magic."

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"That makes sense, I guess. So how does this work, why are you from a family of sorcerers and not—me? I mean I love my mom but like why does she not have magic and I do."

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"Sorcery generally runs in families, actually. Whatever is going on with you is fairly rare. It's about bloodlines."

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"Oh. What are bloodlines about? What do they change?"

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"Different clans have different specialties. I've tried to be a generalist, seems best for handling the cards." 

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"Is it possible for me to learn?"

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"You can probably improve on what you have now, but generally, expanding the breadth of things you can do limits the depth. If you want to get better at shapeshifting- but cards can help a lot there, you might want to pick a new focus since you have the Change." 

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"Change is pretty great, but I'm not sure what else is possible with this system. Apparently creating magical cards that can do storms is a thing, and fireballs, and a magical bow?"

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"There are magical artifacts, like my bow and the cards, and seals, like the ones I use on my arrows. There are things that you can do without objects, but they're much harder." 

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"What kinds of things?"

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"I should probably just introduce you to my parents."

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"If you think they'd be okay that actually sounds marvellous."

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"I think they'd love to meet you. Should we go now?"

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"Sure!"

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"The Jump card can get us there fast, but I'll have to pick you up."

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"Won't see me complaining."

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Well, then they can head outside.

"Jump, carry us wide and far, moving faster than a car."

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Bounce.

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Wheeeeeee~

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Whee.

They eventually come to a copse of trees outside a neighborhood.

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He leads her through the trees to a large suburban home.

"Here we are. My mom should be home right now. We probably won't catch my dad."

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She nods.

"How old are you, by the by?"

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"Sixteen."

He unlocks the side door, and leads her inside.

"Mom, I brought a guest."

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Well isn't that nice to know.

"And you go around hunting cards to prevent the apocalypse?"

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"Pretty much, yeah. What are your hobbies?"

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"Reading, going out, watching movies, walking around town, doing things with people, more recently figuring out what-all I can do with that card."

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"Figuring out the cards can be pretty time-consuming. Magic is a pretty good priority to have."

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This must be his mother, descending the stairs.

"Hello, Alistair. Who is this?"

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"A new friend."

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"Don't worry, dear. She's our guest. Would you like some tea?"

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"I'd love some tea, thank you!"

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They wait for the tea.

"You didn't say how you two met."

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"She's a sorceress. She found a Clow card recently, and she's been using magic for years without help."

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"You poor thing. Having to figure all this out without a family who understands. Do your parents know?"

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"My father left us 'cause of it, my mother knows. And she's basically the only family I have."

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"Mom, what she was really looking for was advice on how to use magic. She's mostly been guessing, and she wants to know more about the cards, and what she can do without them."

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"The most important thing a beginning sorcerer can do is discover her strengths and weaknesses. You'll want to discover what your magic is uniquely suited to."

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"Okay, sounds promising, how do I do that?"

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"Magic that belongs to you is easier to use than magic that isn't. Anything that you've discovered on your own is likely to be a specialty."

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"It's cheaper and safer. Takes up less of your lifeforce. That's why I cast with a bow." 

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"Hmm, good to know, and—This isn't the first time you mention 'lifeforce,' what exactly do you mean, there?"

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"The energy you use to walk, to talk, to do things, that gets used up for magic." 

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"Huh. I never got tired with the gendershifting thing, I think? It was pretty minor until I found the card, though."

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"Gendershifting? It's worth trying to expand it, take it further than you have, or broadening the scope, trying to affect age or body shape." 

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"With my own magic all I could do was, like, making myself look a bit more feminine or masculine, change details and stuff like that. I never used any magical artefacts or"—she glances at Alistair—"rhymed."

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"The more elaborate and well-crafted a spell, the more effective it is." 

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"You might find an artifact that suits you, or you might be able to use some kind of weaker focus, like makeup or jewlery or...watches? Something to match the gendershifting, so other spells might be cheaper too." 

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"How do you craft a spell, or make an artefact, or a focus?"

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"Most sorcerers don't know how to make actual artifacts, those are really powerful and usually ancient. Clans usually get them by trading with each other. Focii are much easier; you invest a certain amount of your lifeforce upfront, and later casting is easier. I can coach you through it." 

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"That sounds cool. Are all spells—rhyme-y?"

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"Rhyming spells are cheaper, but if you're in a pinch, and you can afford to waste the lifeforce, it's probably not worth coming up with something. Having some generic ones prepared helps a little, and generally, calling upon a specialty helps. By the 'power of the sun', or 'under the shade of the trees', or whatever."

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"Yeah I'd kinda really enjoy it if you coached me through it, this sounds fun."

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"Our family will be happy to help, but there are pressing concerns. If the cardcaptor is out there, and as incompetent as they seem to be, we have to focus on that."

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"I know you and dad are working on that, but I bet Kit would help me train a newbie, he loves that kind of thing."

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"Alistair, you know I love your uncle, but he can be a bit reckless. The girl needs careful instruction."

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"She needs someone willing, who knows what they're doing. We can handle it."

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"And I'm pretty systematic with experimenting! I have notes on the Change and all. Also I could help, if the cardcaptor is that bad. Once I have more of a grasp on this."

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"Whoever they are probably doesn't mean any harm, that would be more obvious, and I think Clow was a brilliant sorcerer, he wouldn't make that kind of mistake. He's just the kind who would pick someone who needed a learning curve."

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"Would he pick someone who would fail at this?"

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"If he had all the powers the stories say, what looks like failure to us might be success in the long-term. There's just no way to know that he did have those powers. If the cards destroy the world, I would call that a failure."

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"Yes, that's sort of what I meant. Unless maybe he was evil?"

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"Everything we've seen makes it seem like he was a good man, but there's also...we think Clow lost control of the cards to a sorcerer who killed him. If that's true, if possession of the cards can be passed down in a way other than what Clow planned, it doesn't matter what he thought; his vision might not be as good as some sources claim."

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"Oh. But weren't his cards sealed? What happened to this sorcerer?"

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"The sorcerer suborned the cards upon killing Clow, and hoped to have them fall into the wrong hands. If Clow foresaw that, then there may be hope of the cards returning to their proper line of inheritance."

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"Suborned? You can do that to them? With what?"

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"The cards are willing to work with me, even though I'm not their master. A powerful enough sorcerer could have manipulated the book; no one else could repeat what Clow did, but corrupting the book after it was made, that's different."

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"Yiiikes. Okay, yes, this makes me want to learn magic even more."

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"If you're sure you're up for teaching her..."

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"You think I can't do it?"

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"I'll tell your uncle you want his help, then."

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"Works for me. You call him, me and-."

He pauses.

"Uh. Sorry, I don't think I got your name."

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"Oh. Sadde. I didn't catch yours either I don't think."

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"Victoria," she interrupts, offering her hand.

"And my son Alistair."

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She shakes Victoria's hand. "Nice to meet you two!"

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"Would you like some cookies? I can set some to bake while you two study."

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"We should go to my room, so we can practice without you hovering."

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"You can go to your uncle's room, he'll be here soon enough."

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"Cookies sound like a great idea, if they're not too much trouble," she says, trying to defuse whatever Victoria must've imagined Alistair would be up to in his room with her.

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"Of course not, they were my suggestion. Chocolate chip is generally a crowd-pleaser, any objections?

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"None whatsoever."

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"Then I'll get started. Alistair, you can set up some teaching materials in Kit's room while Sadde helps me with baking."

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"I could do that."

He glances at Sadde.

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"Sure, sounds like fun," even though it's not quite as much fun as being alone in a room with this cute boy would be, she does not say. It probably wouldn't, anyway, they'd do magic and stuff.

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So Alistair goes upstairs.

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Victoria would like some help gathering ingredients, and Sadde can mix the dry ingredients while she handles the wet ones. The process is much quicker with two.

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Sadde is quite practiced at making food, and is a quick learner to boot.

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Then they will soon have cookies.

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But not before a man arrives and kisses his wife.

"Hello. It's always nice when Alistair brings home friends. My name is Chris, though I'd prefer Mr. Argent in front of my son."

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"Chris, dear, this is Sadde. She's waiting for Kit and Alistair to teach her magic."

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"That's why he sent me home? He probably wants to handle the other clan himself, so I'm not there to talk sense into him. It usually ends faster that way."

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"They were threatening us over the bow-"

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"They were angling for a better deal, they would never have escalated. Kit's good at that."

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"I'll talk to him when he gets home. We've always had a bond."

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He sighs.

"Sorry, Sadde. I assumed it would be better to have this out in front of you, since you're so new to our world. Keeping secrets always complicates any mess."

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"Um," she says eloquently. "What exactly is, uh, 'this'?"

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"A minor conflict with another clan over the price they wanted for their artifacts, and whether we should be required to give up the bow to someone who could wield it better. I think it's less minor now, if I'm right about where my brother is." 

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"Oh. Um. Can I ask...?"

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"I suspect they'll find some of their property gone by the morning. He sent me away exactly because of this, Victoria, you could have called me instead...he told me that Alistair had blown our secret. True, in a way, but hardly the crisis I was expecting."

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"In any case, what's done is done. I'll find a way to apologize to them, mitigate the damage. You could have mentioned that he would do something like this."

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"You two have a special bond. I figured you knew him better than that."

He glances at the cookies.

"Sadde, why don't you take those upstairs? Just be careful not to make a mess."

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"Okay yeah, I'll do that. And, um, sorry."

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"Don't worry, dear, you're hardly intruding. Kit will be there shortly, I'm sure."

And they busy themselves with cleaning the kitchen.

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There are plenty of rooms upstairs, but only one has an open door.

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So she makes her way there.

"I come bearing gifts!"

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He's sitting on the bed with a laptop and a textbook, but he closes the lid when he sees her.

"Thanks. So did my mom drive you hard down there, or was it more a collaboration?" 

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"It was pretty collaborative. Also your father showed up because your uncle is apparently dealing with some other clan in, uh, somewhat unsavory ways."

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"Kit can be a little intense sometimes. I'll talk to him. It looks like he'll be a while, though. We should just start." 

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"Yeah, sounds good to me."

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"The most primitive kind of magic is wishing. You imagine what you want to happen, and you want it as hard as you can." 

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"Oh, that's how I do the thing, normally."

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"It's usually not very powerful, but it's cheap. If it's your specialty, that can only help wth both. Other kinds of magic rely on spells or focii or artifacts." 

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"Is that in ascending order of power?"

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"Decreasing in drain and increasing in power. Each one requires less lifeforce when you do the magic. Wishes are special; they're cheap but ineffective. Artifacts are cheap after they've been made, and make magic much more effective. Focii are the same. If I make a focus now, then a later spell can use that focus and drain less of my lifeforce."

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"Is the total cost in lifeforce the same, when using a focus?"

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"It costs a little more, but the spell is more powerful if you use a focus, so it's still more efficient."

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"Huh. Neat. And the artifacts make them most powerful of all, then? What are some spells you could teach me, and how were they discovered?"

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"Sorry, maybe I'm explaining this wrong. Spells aren't discovered, almost anything will work, what you have to do is find which things are actually cost-effective."

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"Oh! Almost anything?—should I just try to rhyme, is that what this was about all along?"

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"Rhyming is how you draw attention to something. Wishes can happen without extra work, but spells have to be distinct from other language. Try rhyming."

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"Okay, um... Wind, blow and flow, move under my control." Small breeze. "...okay this was really cool."

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"It can be, yeah. Nice for a first try. If you have specialties, we should try to measure that, next. Some spells we know what the usual cost is...let me get my notebook, I have a chart." 

He goes, leaving her in the room unattended.  

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She does some more magic again, and giggles.

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He returns.

"Alright, so our family doesn't have any gender-shifting spells written down, but we can try stuff that might be close and see how much it drains you. There's some for affecting how old you look, there's some for getting taller...nothing really gender related but those might work." 

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"Ooh, gimme the goods!"

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He hands her a list. The spells he mentioned:

May Illusion hide from judging eyes the marks of age that we despise.

Let me grow tall, yet strong; hale, yet long.

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The first one doesn't do anything. The second one does make her taller, by a fair margin more than the typical user would be.

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"I think we're on the right track, barely any of us get anywhere with that kind of thing."

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She beams. Then stops. "So, how many of these affinities can someone have? 'Cause magic is cool and all but if literally the only thing I'm good at is changing my body I will want my money back."

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"I don't know if there's a limit, and you can do basically any spell when you're not running low. I probably should have warned you before we started playing around with it; you might need to recharge before trying anything else."

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"Oh. How do I recharge?"

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"Eating and sleeping, basically. If shapeshifting magic is your specialty, you'll be able to use a lot more of those-"

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"-completely irresponsible! Someone could have gotten seriously hurt," they hear, as Mr. Argent's voice rises. 

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He reaches for his belt and pulls out a card, from some sort of holster. 

"Libra, do not let the matter lie, if they tell another lie."

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The card glows and disappears, being replaced by a set of floating scales.

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...okay what.

She blinks at him.

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He ignores her. 

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"Come on, Chris, you know they needed a warning, they were trying to turn this deal into a complete joke! The Argents are no joke. If I hadn't stepped in, they would have completely cheated us." 

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The scales move, moon and sun rising and falling in turn.

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"Libra can tell when someone is lying. Helpful with this family." 

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"Kit, we understand why you acted. Our problem is how."

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"Relax, Vic, they won't go after you guys. I talked to them afterward, no hard feelings. I've always been a diplomat, deep down." 

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The scales don't move when Victoria speaks, but they do when Kit does.

"And what do these things mean?" she asks, gesturing at the scales.

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"When the scales move, the person talking is lying." 

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"Kit, we just want to understand why you did this." 

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"Maybe some other time. I know, I know, you're not getting any younger, but seriously, Al is waiting for me." 

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Chris lies, Kit speaks the truth.

"I feel like I'm... missing quite a lot of context here."

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"I might try to help later. It looks like we're about to have a visitor, though." 

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Alistair sits on the bed, calling the card back. 

They hear the sound of footsteps, and a knock.  

"Hey Romeo, do I get to meet this new friend of yours?" 

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"Later, I promise."

He clears his throat.

"Come in!"

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"Unfortunately Romeo has not expressed any interest in his Juliet yet, she might have to do his job for him," she remarks when Kit walks in.

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"The latest Argent scion is practically glacial when it comes to the things that matter in life. He's good with a bow, though."

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"Sadde, this is Kit. He is usually this annoying, which is family for you."

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"I'm sure if he can manually string a bow he is deft enough where it counts," she tells Kit, with a raised eyebrow. "It's a pleasure to meet you."

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"I've never tested that; we're not that close. Anyway, I'm not here to embarrass anyone. Who wants to learn magic?" 

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"Me! Me! I do!"

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"We shouldn't push her too hard, she might use up too much of her lifeforce and be in bed for days."

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"...does that happen?"

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"You get a little tired, nothing a few drinks can't help with."

He walks over and rummages through his closet. 

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"It can be hard to tell you're at that point until spells start going wrong and the worse symptoms kick in. Better to wait until tomorrow." 

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"What, come on, I only did two spells, it can't be that bad!"

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"That's the spirit! I knew I liked you."

He hands her a...tazer?

"Try this out. It's not an artifact, but you could use something to defend yourself with. I assume you've got pepper spray, but we both know that's never enough." 

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"We can train with that after you're worn out. First, let's go for the classics. Fire to light up the room?" 

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She accepts the tazer and puts it in her backpack.

"What should I do? Just make up a rhyme?"

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"Something that rhymes, something that mentions the sun and light and fire, if you can swing all three." 

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"And, uh, what should I burn?"

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"Well, I'm glad you asked." 

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"We have a grill, on the deck. That's probably better for everyone." 

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"Lead the way."

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"Boo, you're such a killjoy. Honestly, how did you get the worst of both parents?"

He ruffles Alistair's hair and leads them downstairs. 

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Mr. Argent observes this angrily. Silently. 

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And then they're on the deck, overlooking the backyard. 

As promised, there is a grill. There's also plenty of wood, of course. She might want to be careful. 

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"Okay, rhyme... hmm... Sun, light up, obey my will, set on fire this grill!"

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There's a glint of light in the grill, which grows in warmth as she speaks. In moments, it looks like the metal is giving off its own sunlight- and as the light grows, the grill ignites.

The light fades, and the flame steadies. 

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"I guess we should adjust our dinner plans." 

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"Is our little pyromaniac hungry?" 

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"I should call my mom about it but it should be okay," she says, staring at the flames, giddy with excitement.

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"Yeah, call her. We need someone at dinner tonight." 

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"Do you eat meat, Sadde?"

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"Yeah. Do you guys, um, have a phone I could use?"

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He hands her his cell.

"I'll get started in there. Wish me luck." 

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"I'll go. We don't need to upset them more." 

He goes.

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...okay. She calls her mom and informs her of her dinner plans (and magic!!!!!) and hangs up.

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Kit is waiting just inside the door.

"Ready to meet the parents?"

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"I met them briefly earlier, but yeah."

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Here's Mr. Argent!

The vegetables are kabobed and the hot dogs are enbunned.

He heads outside to start grilling.

 

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"Do you mind if we eat inside, Sadde?"

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"Not at all."

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So she sets the table, and Chris grills their food.

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Kit takes the head of the table of course, and Victoria sits opposite him.

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Alistair sits in the middle.

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...can she sit by Alistair?

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He doesn't object.

"Sorry about this," he whispers.

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"Christopher, don't keep the kids waiting."

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"I'll get the food."

And he comes back with hot dogs and grilled vegetables for everyone.

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Food!

"Isn't Kit a nickname for Christopher, too?" she asks Kit.

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"Dad always valued competition. He figured one of us would live up to the name."

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"...live up to?"

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"It means 'Christ-bearer'." 

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"—Ah. Okay."

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And here's Mr. Argent, bearing water and wine. 

He sits, pouring himself and his wife a glass. 

"Sadde, do you drink? We have beer in the fridge." 

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"Dad, stop." 

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"I don't, but thank you," she says in her most diplomatic tone.

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"Good answer. Also say no to hard drugs, soft drugs, and rock music." 

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"I'm just curious about the girl. I'm not one to take out my deep-seated issues on innocent bystanders."

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"Sadde, tell us about your family. Any good stories?" 

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"Not really. My family's just me and my mom, we've been just us since I was little. And she can't do magic."

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"There must be something. What did you guys do for your last birthday? Any holiday traditions? What's her favorite food?"

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She grins. "We baked a cake together! We don't have lots of traditions but we usually give each other small gifts for birthdays and Christmas. She likes baked potatoes with lots of mixed filings." She looks around. "What about you all?"

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"Last year, Kit took Alistair skydiving."

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"Small gifts sound nice. Very personal. Intimate."

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"Our old man didn't really believe in celebrating, so Chris here is doing his best to give Alistair all the cheap toys he can."

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"Didn't believe in celebrating?"

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"Holidays, grades, sports...whether you win or lose, you keep going, you don't stop to mark the occasion."

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"Huh. Celebrating's nice, though, and creates good incentives."

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"Hey, I took Al skydiving, I get celebrations. I could celebrate right now, if I wanted to."

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"Right, because property damage is the kind of thing that we show off to our friends."

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"Depending on what kind of property damage it is and what the owners think about it it could be, that's how fireworks and bonfires work."

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He doesn't respond, just drinks more wine.

It seems to help.

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"See, she gets it. Pyromaniacs stick together."

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"I'm not a pyromaniac!" she protests, but she's smiling. "And anyway there are lots of ways to celebrate things without destroying anything."

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"Personally, I think destruction is a good way to mark any occasion, but I know I'm in the minority." 

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"Mom, did you get the deal you were looking for? With that clothing line?" 

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She happily goes into a discussion of how she acquired new product for the botique she works for.  

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And Sadde can show interest and ask polite questions!

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Everyone is charmed by Sadde, though increasingly less charmed by each other.

Eventually, dinner winds down.

"Do you need a ride home?"

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"I wouldn't want to impose."

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"You and what car? I'll drop her off, no problem. Come on, firestarter." 

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She kinda wanted to be driven home by the cute Alistair and not other members of his... family... but well, what can one do.

"I only start fires when properly supervised and under appropriate safety conditions," she assures him.

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And here's his car. 

Probably not stolen hours before, when he destroyed valuable artifacts in a mysterious fire, but some other time, perhaps.

"So, Sadde, how did you and Al meet?" 

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"He captured a card that had me as one of its victims, I attached myself to his head like a louse until he told me about magic."

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"Only way to get him to do anything, in my experience. I should be a hostage more often." 

They drive.

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"Hostage?"

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"Sorry, victim. It's been a while since I got the chance to be targeted by something dangerous that wanted to hurt me." 

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"I didn't really get what happened, there."

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"What, the subtext at dinner didn't clear everything up? Ask me anything." 

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"I don't think I have enough information to even meaningfully ask? I mean, what actually happened, there, Mr. Argent said there was a transaction gone wrong...?"

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"Families like us trade in magical artifacts. This other clan was giving us a bad deal, and I thought I could get a better offer." 

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"By, um, setting things on fire?"

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"It worked, they're taking us seriously now."

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"Won't that... make they want to set your things on fire, too?"

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"Most people don't like burning things as much as I do, firestarter."

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"That was mostly a stand-in for other forms of antisocial behavior."

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"No. I've proved that we're one step ahead." 

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"Hmmm, I'm not sure I'd expect them to take it that way, but you know them better."

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His fingers drum the wheel.

"What would you have suggested, if we'd met last night?"

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"I'd... need significantly more information, but my go-to strategy would be manipulation, of the overt kind if I could get away with it, subtly if I couldn't. Figure out what they want, how badly they want it, how large the information asymmetry is, and see how I could use those things in my favor."

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"Oh, I don't know. I like being direct." 

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"Well, I prefer being indirect. If I do it in a way that makes other people like me and, well, depend on me and trust me..."

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"Not a bad idea. I prefer fear, but I guess it's a matter of taste." 

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"In the long run, people liking you makes them less likely to do things you don't want them to do, I think."

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"Oh no, I get that. I've done that. Just not sure I want to do that with my enemies."

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"Helps that I don't really... think that way? It seems more helpful to get me things I want to just think of other people as 'occasionally having values and incentives that are misaligned with mine.' Then they can get aligned and everyone profits. It's how capitalism works."

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"He'd better not mess this one up."

The rest of the ride passes in (awkward? contemplative?) silence.

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There are never awkward silences around Sadde! The conversation merely winded to a close.

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Well, after their conversation fails to wind up again, they arrive.

"It was nice meeting you, firestarter."

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"Nice meeting you, too," she says, smiling.

And back up into her apartment she goes to tell her mom about her day and what the fuck that family is terrifying.

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Alistair wakes up. Goes to school. Comes home.

He practices magic. He thinks about Sadde.

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His phone rings.

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Oh god oh god oh god-

"Hello? This is he."

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"—you sound nervous, everything alright?"

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"No, I'm good. I hope you don't hate me after last night. That was...family dinner."

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"I don't hate you." Pause. "Or any of them."

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"I would understand if you did. It can be a lot to handle, and I really shouldn't have let them at you right after we met."

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"Trust me, I'm the last person who would judge you based on your family. No, actually, I was wondering if you were free Friday night."

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"I haven't made any plans yet."

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"Cool, wanna go out with me?—and incidentally, do you prefer girls or boys?"

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"...Girls, usually. I think I have different taste in boys, so I'm not sure how to tell."

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"Different? How so?"

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"I like girls who are smart and can hold their own. Guys I prefer awkward but sweet. Charming in an understated way."

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"Well, I suppose I ought to strive to be a girl on Friday, then."

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"I won't object either way, promise."

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"Okay. So, cliché dinner and maybe a movie sound good to you, or something else?"

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"Sounds good to me. Do you care what we watch?"

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"Mm, no, your pick."

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"There's always something action-y with superheroes, or epic fantasy, but we can always try a comedy if you're not looking for a sad alternative to real sorcery."

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She giggles. "Until yesterday all I knew of real sorcery was a sad alternative for these movies," she points out.

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"Now you have me. No need for sad alternatives here."

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"That is true. And I played with some more rhymes last night and today."

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"Get anywhere?"

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"Yeah. No fire, though, your uncle quite turned me off the idea of playing with fire magic."

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"I would never have guessed. Sorry about him, he can be a little intense."

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"Intense is right. He seems mostly cool, though, pyromania aside."

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"Well, he's not invited. I hope you can manage to enjoy yourself without him." 

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"Hmm, a date with an adorable magical boy without his pyromaniac uncle, I think I might have to cancel."

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"It's a date. Hopefully the world doesn't end before then." 

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"Hopefully so! Where should we meet up?"

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"I can pick you up. Are we agreed on a comedy, or do you want to see fake magic? That's comedy in its own right." 

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"Sure, comedy's fine."

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"And where are we getting dinner? I think Italian is traditional."

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"You got a place in mind? I don't know a lot of restaurants."

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"There's a place in town that does really good gnocchi, and they have this lemon cake..." 

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"I'm sold. Do we meet there...?"

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"I'll give you a ride. Dinner and movie it is."

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"Cool, then, I'll be waiting."

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So Alistair goes through the motions.

He wakes up, goes to school-

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-where he sees a familar face.

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His parents had picked this town as soon as they'd suspected the cardcaptor was here, and being in the same school should have been convenient.

Alistair mostly spends the rest of class trying not to make eye contact.

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And after a mildly boring day at school, Scott decides to pay the mysterious stranger a visit.

"Kero, are any of my cards going to work in a direct fight?"

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"What do you mean? Windy and Fly could... The Through, too, I guess..."

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"If he uses his magic against me, will just getting out of the way be enough? Windy can hold him, maybe?" 

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"I don't know what kind of magic he has... but your cards are very powerful. Windy could hold him or send him away..."

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Key becomes staff, boy becomes cardcaptor.

"Fly, take us to the sorcerer's house!"

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And now his staff has pretty magical wings that are actually merely decorative and play no functional role in giving him lift!

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They're pretty!

And flying is pretty great, even if he looks kind of ridiculous.

He lands outside a residential neighborhood.

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The sorcerer's house is fairly unremarkable, as houses go.

A little big, maybe.

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"Fly, return to your power confined."

The staff shrinks down, and he puts the key in his pocket.

"Should I just talk to him, or should I surprise him?"

Permalink Mark Unread

"His house might have wards or other protections."

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"Will meditation help me find out if it does?"

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"I think so, but there are ways of making magic undetectable. They might not work point-blank like this."

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"So my best bet is to try to find him outside the house?"

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"Might be."

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"Drawing him out could be dangerous, but I can't just wait for him to leave..."

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The sorcerer leaves his house.

Looks like he's walking.

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Scott hides, and prepares to follow in the air.

He pulls out his trusty key- that is to say, staff- and once again takes flight.

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The sorcerer walks through his neighborhood, switching to a jog as he leaves.

He follows the trail for a few minutes before stopping, and looking to the sky.

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The cardcaptor lands, sheepishly.

"Hi."

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"Hello."

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"This is embarrassing, I'm honestly surprised you've made it this long. Kerberos, how are you supporting this?" 

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"I just want to talk, that's all." 

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"I don't know what you're talking about," Kero says, glaring at Alistair.

Permalink Mark Unread

"He doesn't know anything about being the cardcaptor. Clow was brilliant, obviously something went wrong with his plan, he would never choose someone this stupid." 

Permalink Mark Unread

"And you think you know more than him?"

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"No. I think I know more than you. Whatever Clow has planned has got to be more complicated than this."

Permalink Mark Unread

"So I'm some kind of distraction from the real cardcaptor?"

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"The book could only have been opened by the cardcaptor!"

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"By the first one. The second cardcaptor will fulfill Clow's plans."

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"...Clow never said anything about a second cardcaptor. And anyway the book is the only thing that can choose cardcaptors."

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"Did you ever think Clow didn't tell you everything?"

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"...no? He said I was going to guide the new master of the cards someday, and that the book would choose..."

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"It doesn't matter who's the cardcaptor, does it? We both want to stop the cards from hurting people."

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"It matters. You won't be the cardcaptor for long."

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"...why not?"

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"Clow obviously needed someone to take the fire from the cards while the true cardcaptor prepared himself."

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"...that doesn't sound like him."

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"We don't have to be enemies, we want the same thing," he tries.

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"I'm not sure we do. Leave. My neighborhood, my town, whatever. At least let me enjoy a nice jog."

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"Well we'll catch all the cards! You'll see!"

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"I don't want you as an enemy." 

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"Because you'll lose? Have a nice day." 

And that seems to be that, with how he runs out of there. 

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"That wasn't so bad..."

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"Second cardcaptor... I don't know what he was talking about."

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"So he couldn't be right? There couldn't be a real cardcaptor waiting for me to fail?"

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"I don't think Clow would do that, and I don't think he'd do that and not tell us."

Permalink Mark Unread

"That's good. I guess we shouldn't talk to him again..."

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"Yeah, I think. But I think he'll want more cards..."

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"I'll just have to catch them. Thanks for being here, Kero."

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"It's my duty! And I like you."

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"Alright, time to go home."

Key of the Clow, please respond as if he's the cardcaptor and not an imposter...like it has been, so what would that prove?

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Not much, probably. It reacts to him just fine.

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"Fly, take us home."

And he rides his ridiculous pink broomless stick home.

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The next evening, Sadde is waiting for Alistair to pick her up.

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Alistair is always on time. He never throws away his shot. 

He's a bit underdressed, though. A polo over some khakis.

"Hi."

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Well Sadde wasn't expecting him to be taking her to a ball or anything. She's dressed about as well as he is.

"Hello, there."

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"I heard there was a pretty girl who needed a escort tonight?"

He tries to keep a straight face.

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"Why, these rumors do fly fast, yes there is."

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He offers her his arm.

"Ready, fair maiden?"

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...she sporfles, but takes his arm.

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He leads her to his car, and they drive to a small but charming Italian place.

The waiter seats them promptly.

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"So, how've your two days been?"

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"Not bad. Some inter-family politics, but you knew that. Kit had a bit of a disagreement with the family after they refused to apologize."

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She raises an eyebrow. "For... having their house burned down?"

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"For putting that on the table? There's this annoying kid, too, that I keep having to deal with at work. I don't know, that's how I've been doing."

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"Sounds like what you need is some time off all that, I think."

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"Sounds like it. What about you, anything going on?"

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"I have been practicing magic! My mother turns out to be completely unable to perform any. And it turns out that in addition to getting really tired after doing lots of magic there are also some pretty comical side effects to running out of 'lifeforce.'"

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"I've heard of it. Kit started running down his magic just for the effects, when he was a kid. Dad worried about him, and their dad didn't approve, either. I never let it get that far, myself. What was the weirdest one?"

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"My room got filled with balloons. One of them had water in it instead of air. Exactly one. And it still floated somehow."

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"Really? How long did it last?"

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"They just stayed there. I still have the popped balloons back home. Do you know why it happens?"

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"Not really. I'll get back to you on that, one of my parents will know."

Would Sadde like to place her order? Breadsticks can only do so much.

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Sure! She'll have this kind of pasta and... some stuff, she's not actually sure.

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There are plenty of options. Alistair has some pasta and a salad.

"How did you get caught in the storm, anyway? When I first met you?"

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"Was on my way home from school, the storm just—appeared, out of nowhere. One moment, sunny, the next, flooding rains."

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"Not the worst timing. On the way to school would have been better. I can't wait until college." 

Permalink Mark Unread

"Amen. What do you wanna major in?"

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"I haven't decided for sure. Maybe economics, maybe finance, maybe I'll enlist and go with French or Arabic." 

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"Enlist? Really?"

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"It's an option. Maybe not my best one, but my dad did, for a while." 

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"Huh. That was somehow not what I expected the scion of a family of sorcerers to do."

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"What did you expect?"

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"To be honest I expected not-college," she shrugs.

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"We're pretty integrated. I go to high school, my dad is in arms dealing, my mom worked as a buyer for a boutique before we moved here."

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"Yeah, I mean, it's just really different than the mental picture 'family of sorcerers' would normally evoke in my head."

Permalink Mark Unread

"That's fair. What's your family like?" 

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"Mom's a teacher and part-time librarian. My father is—or was, at least—a pastor at a tiny town in the middle of nowhere who left me and my mom after I did some magic when I was little. Maternal grandparents are dead, my mom's siblings abandoned her when my father did." She shrugs. "All families have drama."

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"They do."

Awkward silence? 

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Not if it's up to Sadde!

"So, what do you like to do?"

Permalink Mark Unread

"I'm pretty into archery, hunting, and I have a weakness for pop ballads. You?"

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"Reading, a lot, and maths and physics and biology and economics and various other such nerdy interests. Going out, for any reason, especially with other people. Learning new stuff, and figuring stuff out."

Permalink Mark Unread

"Smart, well-rounded, and curious. I think you'll be running circles around the Argent clan in no time. How much are you itching to do science to sorcery?"

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"I did mention I ran out of lifeforce a couple of times yesterday and today just to see what it did, right?"

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"Magic isn't a toy. It's pretty fun, though." 

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"Well, not a toy, just an experimental subject. I've been taking notes! Do we get more lifeforce the more magic we do? I think you may have said something like that, but I've been tracking my progression."

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"Sort of? I haven't done much science to magic. I'll ask my uncle, he...was kind of into experimenting too."

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"Ooh, does he have notes?"

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"I'll ask. He isn't really the type, honestly."

Their waiter interrupts to ask how they're enjoying their meal, and to spill some water on Alistair.

Alistair dismisses the apology ("It's no problem, really") and heads to the bathroom to get cleaned up.

Permalink Mark Unread

Wow that's a pretty large bathroom. They must've renovated recently.

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Sure.

A Clow Card, on his date. Talk about work following you home.

He reaches for his holster, and draws a card.

Unfortunately, he didn't bring his bow with him.

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The large bathroom completely fails to react to this.

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He turns around, and tries walking out the door.

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That is not the restaurant.

Or, perhaps the better description is that that is a lot more of the restaurant than used to be there, sans people, and arranged... differently. Like a restaurant-themed maze.

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He walks through the maze towards where he remembers their table being.

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Unfortunately there is a pesky wall between him and that location.

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"Jump, come and heed my call, take me over this wall." 

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It does!

Or, well, would, if the wall (and the ceiling) hadn't both grown taller than he can jump over as he did that.

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...

He calls Sadde.

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"Hello?"

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"There's a card in the bathroom. I can't get out. I'll try the Sword, but after that, I'm going to start running down lifeforce, so I might be a while."

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"—do you need any help? From the outside?"

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"If the Sword doesn't work, I'll call you back. If I don't call you back, then try something."

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"How long should I wait?"

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"Give me five minutes." 

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"Okie dokie."

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"Alright. See you soon, with any luck."

He hangs up.

"Sword, cut me through what keeps me near, and take me far away from here." 

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The card materializes into a sword in his hand.

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He tries to walk back towards where he expects the door to be. 

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The door is where he left it.

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And if he tries slashing the wall next to the door?

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It is slashed open!

...and then it heals closed.

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So he makes a call.

"Sadde? The Sword can cut through the walls, but I need something to keep the gap open. Feel like trying a spell for it?"

Permalink Mark Unread

"Sure. Where should I go, what should I try?"

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"The door to the men's bathroom, I'll try the wall to the right, away from the ladies' room. You're good at shapeshifting, try stopping the wall from reforming by focusing on changing it to some different shape, maybe? Instead of closing the gap have it leave a square hole, or do a pattern." 

He waits for her to get there.

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She gets there. "Ready."

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So he slashes the wall, to the right of the door.

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He does not see a Sadde to the other side of the slashed wall.

"Tell me when I should do something."

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"...Looks like it broke physics, or I'm very lost. I think this is either the Maze or the Illusion card...maybe the Loop, based on what I've read. The Sword doesn't work. If it's the Loop there should be a point I can break it, though, and if it's the Maze I can try to just...take it on its terms and find my way out. If it's even possible." 

Permalink Mark Unread

"Hmm. And it caught you when you walked into the toilet?"

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"Yeah. I guess the stain isn't coming out, and maybe neither am I." 

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"What if I just open the door, would I be able to come back, maybe bring you? Or would I be stuck?"

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"Probably stuck. I don't want to risk that first. Some cards have personality quirks, it might just want me to solve the puzzle. It could be that strong enough magic can break it. We have a family artifact, if you call my parents, that could help. I'm going to start trying to treat it as a real maze, find a solution." 

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"Okay, I can call them." Internal sigh.

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"Thanks. Sorry about, uh. Vanishing in the middle of our date."

He tries to find his way out of the maze.

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"Entirely understandable, under the circumstances." She hangs up, takes a deep breath, and calls the Argents.

Meanwhile, the maze is very maze-y. It doesn't seem to outright fold spacetime, other than fitting inside a restaurant while being much larger than the restaurant is.

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Cutting through doesn't work, jumping over doesn't work. Can he use the Sword to leave marks on the walls, so he can keep track of where he's been?

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The Argents pick up.

"Hello? Who is this?"

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...the maze does not seem to consider this cheating.

"Hi! Um, it's Sadde, Alistair's friend. There has been a, uh, situation, involving one of our friendly neighborhood cards."

Permalink Mark Unread

"Of course. Were you calling for reinforcements?" 

Permalink Mark Unread

"Something like that. He says he's stuck somewhere, he thinks it's the Maze or the Illusion or the Loop. He tried using the Sword to cut himself free but failed."

Permalink Mark Unread

"If it's the Loop, he has to find the knot and cut it. If it's the Illusion, nothing physical will help, he needs mental fortitude. If it's the Maze...I don't know how to handle that one, but I imagine if you can observe it, you'll be more help than I am. Can you try examining it magically?"

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"I'm not very fast at it but I can try, yeah."

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"I'm on my way. I suspect he'll be embarrassed no matter which of us rescues him, but I do hope you get through first."

She hangs up.

Permalink Mark Unread

So she closes her eyes and doesn't quite use magic and focuses on that feeling.

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Alistair tries treating the Maze like a maze. 

Does he actually have any clue which way he's going?

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There is no clear indication of which way he can go. The lavatory bifurcates a ways away, while the not-a-restaurant continues on for a bit and then turns left.

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He calls his date. 

"Sadde? I'm not sure I can get out of this on my own." 

Permalink Mark Unread

"I was trying to look at the place, magically, but it's... bizarre. All folded into itself. I could try to guide you from outside, though, maybe."

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"Alright, I'll give it a shot. Guide me."

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She closes her eyes and concentrates again. She is not very good at this, and remains silent for a few minutes.

Eventually: "Okay, I think I have... some... idea of where you should go. Can you take a step forward so I'll know where you're facing?"

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"Sure."

He steps forward. 

Permalink Mark Unread

 

 

"Ow that was confusing. Okay no, hold on." A few more seconds, then: "Do it again."

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He steps forward, in the same direction.

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"Okay, I think I got this. Geeze, this is definitely not anything resembling something Euclidean, what the heck, why would Clow create something like this. Turn around and take a left once you find a left."

Turning around leads him more deeply into the bathroom where it does indeed bifurcate.

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Well. He keeps going.

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She continues giving directions, and sometimes asks him to retrace his steps and go somewhere else.

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"Hey!"

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Scott approaches the bathroom.

Kero is in his bag, of course, but hopefully he doesn't pop out right now.

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She stops giving the directions and looks at them. "The men's bathroom is, uh, closed off for repairs."

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"Yeah, we're here to handle that. We're specialists. Who you gonna call? Us." 

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He pats his backpack, turning it away from Sadde.

"Kero, which one? Be subtle..."

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"...you don't look like specialists."

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"Boys," Kero whispers.

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"Sorry, didn't catch that," she tells Scott.

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"Did anyone go into the bathroom?" 

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"No, it's off-limits, I just said."

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"How long has he been in there?"

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"There's no one in there, you shouldn't walk in, just use the girls' bathroom."

Whyyyy are these people so insistent if they're other sorcerers after the cards this is gonna be really annoying.

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"Your friend is stuck, and I know you're confused, but we can help. What have you tried?"

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"Guiding him using magic sense, who are you and how do you know this?"

Permalink Mark Unread

"Oh thank god, she already knows. Listen, Scott's the cardcaptor and we need to go rescue your boyfriend."

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"Kero, what card is it? Quietly, please."

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"It's the maze," Kero and—

Permalink Mark Unread

—Sadde say at the same time. "You're the cardcaptor?" She had been expecting something... else.

Permalink Mark Unread

"Is every sorcerer we meet going to make that face? We need a PR department."

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"Okay, so the maze is the one that changes so it's hard to get out? Kero, are there any cards that are useful against it? Through probably can't handle it, right? Maybe Windy can go in and make a path to follow?"

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"It hasn't changed since he walked in, I don't think. It's just very non-Euclidean—oh." She returns to her phone. "Your cardcaptor friend is here."

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"It doesn't change," Kero agrees in a whisper. "I'm not sure the Windy or the Through can help, but maybe..."

Permalink Mark Unread

"He's with you right now?"

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"Is this the same sorcerer? Unbelievable. I say we leave him in there." 

Permalink Mark Unread

"I haven't met any others, it must be him. Kero, what about if we mark the walls so we can find our way back? Will it get rid of them?" 

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"I'm not sure..."

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"Yes," she says on the phone, then to Scott: "He tried using the Sword to cut through and it failed to leave a permanent mark."

A waiter shows up. "Can I help the three of you?" he asks politely.

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"Uh, yeah, my friend and I were hoping for a table."

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"Of course. Right this way." He turns to Sadde. "And you, miss...?"

"I'm, uh, just using the phone, away from the noises, but then my two friends here showed up so maybe you could sit them with me?"

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Scott and Stiles take their seats and order, and Scott wanders back in a few minutes. 

"Okay, so there aren't that many things to try if it doesn't like cards. Leaving breadcrumbs or using string, I think." 

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"—string sounds like a pretty good idea, actually. If it works."

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"I don't have breadcrumbs or string, I was brainstorming. Do restaurants have anything string-like? I guess I can go home and find some..."

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"Cardcaptor suggested string or breadcrumbs," she tells Alistair on the phone. Then, back to Scott: "They definitely have bread, don't know about string, you could ask?"

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"Mhm."

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"It stops marks on the walls, but is that only because he used the card? I guess we don't know."

Scott heads to their table.

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After a minute's arguing, Scott returns with bread.

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"Okay, let's try it."

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"You gonna try to just spread the breadcrumbs around there? What if you get stuck, too?"

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"Uh, Scott, mind sitting at the table and pretending we're supposed to be here for a minute? I have some rope in my trunk." 

Permalink Mark Unread

"...Why?" 

Permalink Mark Unread

"For emergencies! Like this one right here!" 

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"Is it going to be long enough, Stiles?" 

Permalink Mark Unread

"I'm sorry, do you have lots of experience with space-warping bathrooms you aren't telling me about? Give me a minute." 

Permalink Mark Unread

"Okay. Fine, I'll wait at the table."

With a glance at Sadde, he sits. 

Permalink Mark Unread

...okay that boy was kinda hot who's he.

She relays this to Alistair, though, the other hot boy.

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"Try not to be alone with them. The cardcaptor is somewhere between incompetent and dangerous." 

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"He... doesn't seem either of those things?" she says as if she's asking a question, looking at the two of them assessingly.

Permalink Mark Unread

He's awkwardly waiting for his friend to bring him some rope.

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His friend is trying to walk to their table with rope and no explanation for the waiters.

Permalink Mark Unread

The waiters would dearly love some explanation, actually. And the maître d'.

Permalink Mark Unread

Can he just...avoid them completely. That would nice. 

Permalink Mark Unread

Nope, he cannot, they are at the door and are entirely too suspicious of—

"Oh, you remembered, thank you!" says the girl, walking up to him. "I loaned him this a while back and he kept forgetting to return it," she tells staff, "so I guess he decided to just leave it in his car so next time we ran into each other he'd give it back." Right? her glance does not quite ask.

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"Yeah, that's a good reason for me to have this. Here, enjoy."

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This seems to placate the staff enough that they only occasionally glance suspiciously at them when they're far enough away.

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And now they have a rope.

"Okay. I'll go in, you hold onto the end?" 

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"Me?"

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"Unless you'd rather go in, yeah. He likes you more, but I don't think we should risk losing both of you." 

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"Fair, I guess. Gimme the rope."

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He gives her the rope, and ties the other end around his wrist. 

"Ready?" 

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She holds it. "Yeah."

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Scott walks into the Maze.

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Alistair tries not to think about how many ways this can go wrong, and keeps looking for an exit.

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The rope holds on, and holds the exit steady. "I think you should go back and meet up with the cardcaptor," she says into the phone. "Looks stable from here."

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"I can try to go back. I guess he'll just run into me first. I think it's best to be ready, in case the card tries something when we're together. Hanging up now."

He waits for the cardcaptor. 

Permalink Mark Unread

Scott...goes deeper, until he finds the sorcerer.

Hopefully the Maze doesn't mess with him too much. 

Permalink Mark Unread

Nope, they find each other alright.

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"Hey. I'm here to rescue you." 

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"Are you sure you want to do that?"

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"Your friend is waiting for us."

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"If I had my bow right now..." 

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"Let's just go, okay? All this arguing is stupid, we're on the same side."

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"You barely know me, and you've never even met my family." 

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"Your friend wants me to rescue you, and I want to rescue you, so you're getting rescued. If you want to complain about how corrupt or useless I am, you can do that while we leave." 

Permalink Mark Unread

He follows Scott to the exit. 

Permalink Mark Unread

The Maze does not interrupt them. Seems like the rope keeps it stable enough.

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In which case, Scott returns to Sadde with her date in tow. 

"Hey. Sorry if we interrupted you guys." 

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"Thanks for the help." 

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"Yeah, thanks," she says. "What's your name? And your friend's? And, uh, shouldn't you capture the card?"

Oh and there's a waiter looking at them and frowning.

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Is mumbling "return to your power confined" while mysteriously producing a pink staff concerning?

Even if he faces away from the waiter?

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It is kinda concerning, yes!

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And if there's no staff when he turns around, and he waves at his friend, who's sitting quietly at their table?

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...it's a bit less concerning, especially if he, like, goes to the table.

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Of course. He and Sadde and Alistair can all go back to the table and sit, because they're having a perfectly nice, normal day out.

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The waiter is confused but nods and decides to give up on these weird people.

"Well now that's dealt with, then," Sadde says on the way to the table.

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"We can try it again later."

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"Nice to meet a sorcerer who doesn't already hate me, by the way," he interrupts.

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"Eh, it was fun, and as far as I'm concerned we can just turn our date into a friends' meeting where we get to know the cardcaptor and his friend without any competitiveness getting in the way," she says, grinning up at all of them.

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So they all sit at their table together, and enjoy a nice meal.

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Alistair falls silent when they sit.

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"Oh, so you're not going to try to fight us this time?"

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"I didn't really fight you. What do you bring to the table, anyway? No magic, no brains..."

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"I'm Scott, this is Stiles," he says to the nice sorceress.

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"And he did suggest the rope, so I wouldn't say he's completely brainless at the very least, so I'm a priori open to him not being terrible." She turns to Scott. "I'm Sadde. Are you terrible?"

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"I don't think I am." 

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"Scott's the guy to go to if you need to save the world. I would probably just quit, do the bucket list." 

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"Most people can't handle the responsibility of being the cardcaptor."

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"I'm coping."

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"Save the world... from the cards?"

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"Yeah, the cards, they have that annoying apocalypse habit."

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"Okay I am even more confused by the competitiveness now."

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"It would be good if we could all work together." 

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"Sadde, can you pass the salt?" 

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"I agree," she says, and looks at Alistair questioningly (while she passes the salt).

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"He's not the cardcaptor. He might mean well, but he's dangerous."

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"What does 'he's not the cardcaptor' mean, in practice? And dangerous how?"

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"He wasn't meant to have this power, he can't handle it."

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"Meant by whom, and why do you think he can't handle it?"

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"Meant by Clow, who left these cards for a great sorcerer. I don't have any problems with you, but I think you and your friend should stay out of this. You have no experience."

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"I don't have much of a choice. Kero says there's only one cardcaptor, and that's me. I'm sorry."

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"Kero being...?"

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"Me," says the bear popping out of Scott's bag.

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She blinks.

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"He's the Guardian Beast. Of the Seal of the Clow. It's a very serious responsibility, he's kind of a big deal."

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"He's been really helpful to us."

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"So how do you know Scott's not meant to be the cardcaptor?" she asks Alistair.

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"I can't be completely confident, but there's a period of time when the book's whereabouts were unknown. If it was affected then..."

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"No one else used the book! I'd know, I was in it!"

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"Clow was the greatest sorcerer in history. You're a stuffed animal. I bet any motivated sorcerer could have gotten past you."

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"This isn't my true form!"

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"Be that as it may, why do you think the book was tampered with?"

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"That's what all of the legends say."

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"The legends say the book's been tampered with? How do they know?—and, um, what are the odds the legends have it right and the magical beast who was actually there isn't?"

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"The legends say that one of Clow Reed's enemies wanted to use the book against him. I don't think we can take the risk."

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"We're always taking risks, every decision has some probability of backfiring. Now, supposing some enemy did tamper with the book, somehow, without Kero noticing, and Scott is not meant to be the real cardcaptor—who is? And where's the harm in letting him help even if he's not literally the Chosen One?"

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"If he's being set up to destroy the world..."

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"You don't act like you think he'll destroy the world. I think this is just the party line." 

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She but only internally agrees. "If he's incompetent, he won't destroy the world, and there's a much bigger chance of preventing him from doing so anyway if we keep an eye on him—by working together."

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"Just to be clear, I don't want to destroy the world, and it seems kind of hard to do by accident." 

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"Alright. We work together." 

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Mrs. Argent, who has been hovering near the entrance, now takes a seat and orders. 

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Alistairs offers no comment, merely giving a quelling glance to Sadde. 

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"Oh shoot I'd forgotten I'd called her," she says in an undertone. "Perhaps we should tell her everything's alright?"

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"Is everything alright?"

He sighs. 

"I'll tell her it was a false alarm." 

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"That the Maze was a false alarm? Will she buy it?"

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"We're kind of obsessed with the cards, but I'm the only one in our family who's actually seen them while they're active, it'll fly. She'll just assume I made a bad judgment call."

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"Okay, I guess. Apologize for me?"

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Alistair goes to talk to his mother.

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"So what's your story? Are you his sorcerer friend? Do you do sorcery together?"

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"Met him a few days ago when a card—the Storm—attacked. Asked him out because he's cute as a button. As far as sorcery goes, I could do very small magic since always and he's been helping me with better magic."

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"You must not understand what that means. Scott, she called him 'cute as a button', fix it." 

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"We should focus on the part where she's learning from him."

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"Right, that. Can I learn magic?"

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"Probably? I mean, he knows way more than I do, and he might be annoyed with me if I give you the tools to destroy the world and this is a very real possibility but I think his logic is flawed unless he hasn't told me stuff."

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"Hey Scotty. Hey Scott. Scott." 

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"With great power comes great responsibility? In brightest day?"

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"'The ability to destroy a planet is insignificant next to the power of the Force.'"

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She giggles. "Let's not make jokes like that near Alistair, you might give him a stroke."

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"Oh, is that a bad thing now?"

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"Stiles, stop. He hasn't done anything to us."

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He returns. 

"Sorry about the interruption." 

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"Everything alright?"

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"It went well. She'll be heading out soon, and would like it if I don't freak her out over nothing next time." 

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"Why is your family obsessed with the cards, anyway?"

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"Most sorcerers are. We moved back here once they activated."

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"Oh, you're local?"

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"Anyway, let's talk about something else...Sadde, how about you start."

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"—wait, something else as in, not magic?"

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"You can talk about magic all you want." 

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Stiles eats his food. 

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"I don't know much about other magic. Maybe you could tell me about it."

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"Not much to tell."

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"That's actually true, apparently all you have to do is rhyme while calling on things in a grandiose manner."

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"It's kind of silly," he allows. 

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"What kind of thing? Fire, earth, water, wind, light, dark, uh...bigness? Flying? Going-through-things-ness?" 

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"You can call on specific stuff like the concepts the cards are connected with, but that's not always the best way to do things." 

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"I only just started learning sorcery so I wouldn't know what the best way to do things is. Oh, and there's a sort of—lifeforce thing?—which the cards don't use, apparently, but regular sorcery does."

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"We call it lifeforce; I've read vitality, chi, mana, spirit..." 

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"Do different clans have different books? How do people learn? What happens if you run out, do you die?" 

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"No, you start getting weird effects, your will works less well the less lifeforce you have."

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"I'm curious about the first question, too, are there different books? Are there books at all?"

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"There are books, yeah. Everyone does magic differently, though, not everyone can get it to work in the same way. Specialties can confuse the issue." 

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"Right, you mentioned that. Some people are naturally better with some types of magic than others," she explains to the other two.

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"Kero, does this have to do with the sun and moon thing you mentioned?"

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"Yes."

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"Hm?"

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"Some people have Sun magic and some people have Moon magic. They're kind of like, big specialties. Both have one attribute and two elements. Sun is over Light, Earthy, and Firey. Moon is over Dark, Windy, and Watery. Kero is the guardian beast of the Sun, my specialty is Sun magic. You both have something too, I bet, if you're sorcerers. Kero, what do they have, can you tell?"

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"I'll need to check." He returns inside Scott's bag to do that.

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"So is there a guardian beast of the Moon, then?"

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"...yeah, that one is kind of obvious, huh. I don't know, Stiles only told me all this later, after I was done meditating."

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"I got distracted! I was asking him about the cards!"

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"Kero, is there a guardian beast of the moon?"

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No response for a few seconds, then he reemerges. "They are both Sun."

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"Right, I mostly knew that. And there should be a guardian beast of the Moon, there's supposed to be one of each. Clow Reed had mastered both kinds of magic." 

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"One of each what?"

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"One guardian of the Sun and one of the Moon."

 

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"...oh."

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"A guardian, for the Sun and the Moon. Wouldn't there be one for both aspects, since Clow Reed balanced both?"

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"No, he... only made two of us."

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"So. You're the guardian of the Sun. And Clow Reed also made the guardian of the Moon. Where's that one?"

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"I don't know. He's... not around."

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"...Is this one of the things you can't talk about?"

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"I don't know how to talk about it. I don't know where he is."

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"I kind of thought you could sense anything."

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"We can try a spell for it."

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"I can sense the same things Scott can, but I couldn't sense Yue."

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"—isn't Yue Chinese for Moon?"

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"I'm pretty sure Kero isn't Chinese for sun, but that's pretty convenient. Is Clow pulling some weird mind trick on you? That would make sense, the guy seems like he had a weird sense of humor."

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"I don't think Yue's name is anything tricky, the guy just had other priorities than naming." 

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"And my name is Cerberus."

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"Which isn't Sun either," she points out. "Anyway, a spell's a good idea, do you have something ready for that?" she asks Alistair.

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"Nothing ready. We want to find someone, and I think using moon magic to find the Moon guardian...could work, since they're similar, but maybe moon magic won't work 'against' him. Sun is better for revealing things anyway, and we all have a flair for it. I think something generic calling on the Sun could be powerful, if all of us do it, and maybe call on Libra, for finding the truth." 

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"How 'bout cardinal directions?" she suggests.

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"We can probably use the elements for that somehow, there must be traditional associations...Kero, any ideas?"

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"The cardinal directions are associated with some elements... And I think for finding things Light would be the best card, maybe?"

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"So let's use light and the elements to find out where Yue is." 

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So Sadde starts trying to write a rhyme that does that.

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Stiles finds the process fascinating. Also frustrating.

"Kero, you're sure I don't have any magic? Not even a little bit?"

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"Sorry."

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Alistairs checks on Sadde's progress, offering suggestions if they're warranted.

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Scott encourages Stiles to eat his food, seriously dude, come on. 

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Stiles is successfully prodded into feeding himself. 

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She does welcome the occasional correction and/or suggestion, and then they have a spell.

She casts it.

"—I got nothing. Can we tell if it worked or just failed?"

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"If it's not giving any feedback, it probably failed, but to be sure we should try moving, in case it responds to proximity to Yue, or something else convenient."

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"But he could be anywhere—does the spell work at all, maybe we should do a version that finds other people than him."

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"Alright. Find me. I can go for a drive."

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"Let's see if it works with you here, first." Spell spell spell—" Wow this is weird I can tell where your are."

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"Cool. Now I go wander off?"

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"I guess."

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"Great. Scott, let's go."

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"Um. Okay. It was nice meeting you, uh...sorcerer lady."

He stands.

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"Sadde," she introduces. "Nice to meet you, too."

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"Scott and Stiles," he says, and they proceed to be very traceable. 

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"So can you still sense him?"

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"Ye—no. But I think that's because the spell ran out." Recast—" Yes."

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"Convenient, if we ever need to find someone who isn't Yue." 

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"—do you have their phone numbers?"

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"No, why would I?"

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She shrugs. "It sounds useful, to be able to contact other magical people around, especially ones that might either save or end the world."

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"Well, track him down, ask for his number."

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"Eh, later. I still have some hopes for this date, now we got it sorted with possibly-the-antichrist."

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"Let's see if we can save it. Have you had a chance to actually eat, yet? I think I might have distracted you with the getting trapped in the bathroom."

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"Good point, I should eat." Her pasta's cold, but she doesn't actually mind. "How're you feeling? This has been—somewhat hectic."

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"I didn't really want the cardcaptor, the Guardian Beast, and my mom interrupting, but I'll live." 

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"I'm sorry about that," she sighs. "These Cards are really inconvenient."

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"Let's focus on something else."

He picks at his food. 

"The quality must have gone down since we came in. It's downright chilly." 

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"We did run around a lot and do magic experiments," she shrugs.

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"We should probably keep magic out of our next date." 

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"Oh, you're not thinking this was a horrible mistake and hoping we never see each other again, that's promising."

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"You've managed not to run for the hills, and you've met Uncle Kit. I think I'll take a chance here." 

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"You're cute, smart, and well-meaning, I like you and would like to get to know you better, so I don't see a reason to run for the hills."

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"We should do something other than try to eat this food. Date, part two, only without the interruptions." 

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"Sure. We had a movie lined up, I think?"

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"The best-laid plans can be picked up halfway through no worse for the wear! That's how good planning works. I left us a cushion, but not really big enough for wandering around a maze, so we've still missed the beginning. Mind if I get this to go? My family really needs leftovers, given that none of us can cook."

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"Sure. And maybe we could get another movie? Or just walk around somewhere and grab ice cream, unless you don't like ice cream in the evening."

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"Ice cream, maybe a walk in the park. We can keep ourselves busy."

He gets some food packed up, and then they can go.

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Handholding?

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Handholding it is.

His grip is firm, yet gentle. Alistair seems to put a lot of effort into how he carries himself. 

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"You have very nice posture," she comments, sincerely.

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"You can thank my mother for that. Or we can actually do something fun." 

Handholding continues, until he has to drive.

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"So, what's your favorite ice cream flavor?"

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"Vanilla is fine. I guess I like cookies and cream." 

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"I'm a strawberry gal, but I like trying new things, too. I'm not too much into food, per se, it's like, alright, but I'm into experimenting new cuisines and such."

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"I like hunting and fishing. My family doesn't need me to survive, but feeding people with food you caught is satisfying."

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"Really? That's cool!"

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"Have you ever been fishing? You might get bored, there's not much action. Hunting might be a better option." 

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"Yeah, mostly the hunting. I don't think I'd mind fishing if I could bring a book with me, but the hunting thing sounds potentially interesting."

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"Sounds like a plan."

They get into Alistair's car, and proceed towards ice cream. 

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Ice cream! "How'd you get into hunting? ...do I guess 'Uncle Kit'?"

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"My mom and dad do it too, just not as much. It was kind of a family thing. Fishing was just me and my dad." 

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"'Was'?"

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"We mostly don't do that kind of thing anymore. My parents aren't getting along as well lately, and Uncle Kit is a big part of why." 

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"Ah. Um. Should I not talk about it?"

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"No, it's fine. Things are just a little tense right now, but we're family. Anyway, if hunting sounds good, I'll plan a trip." 

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"Did anything—change recently?"

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"Sorcerer clan politics. You heard how it shook out, but it's been a cold war for a couple of years. Kit just...lights a fire, when he thinks something needs purging." 

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"That sounds like the opposite of helpful."

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"It's not...he doesn't do anything that would hurt his family, not on purpose. Well-targeted property damage isn't, actually unhelpful. The question is whether it's wrong. It definitely accomplished all his goals. The problem is that we don't actually want to destroy buildings just to win." 

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"Okay, then it sounds like the opposite of a nice thing to do."

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"Yeah. My parents aren't nice either, they just wouldn't do something like this. And they can't agree on how to handle it." 

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"Politics?" she suggests. "Positive-sum trades? I'm constrained in how much I can help not knowing any more details."

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"Do you want details? Maybe you can help, but I mostly just want to have ice cream with you right now."

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"Like I said, we don't need to talk about it if you don't want to, I'm sure I can find a less unpleasant target for my bottomless curiosity."

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"There are plenty of things I'm willing to talk about, I'm just not sure the latest family drama is one of those. What else are you curious about?" 

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"Current hot topics are you and magic."

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"There is more to me than my family. I hope so, anyway."

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"So tell me more about it! Describe Alistair in ten adjectives."

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"Determined, stubborn...I guess those are the same thing. Honest? I have secrets, but I don't like keeping them. Patient. Brave. Is that arrogant? Arrogant too. That's five. Ask again later?"

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"Sure," she grins. "I'm curious, stubborn, smart, very much not patient, extroverted, sociable—these are different things—ambitious, empathetic, kinky, and slightly hyperactive. And I could probably do more than ten, I think."

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"Ambitious, impatient, and stubborn, huh? Where do you see yourself in ten years?" 

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"Queen of the world."

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"Ten years for a world monarchy? That is ambitious. I guess magic could help."

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She grins. "I have to aim somewhere, don't I?"

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"What's life like, in this new world order?"

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"People live forever, and there's no shortage of essentials, and we allocate scarce resources efficiently until they're no longer scarce."

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"Magic can probably help with resources, but I don't know if it gets that powerful. And immortality seems hard. Maybe you cheat with technology." 

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"Of course I cheat with technology, I'll cheat with everything I can."

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"I'm not actually a big tech guy, you might have to expand your cabal."

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"Sure, I can do that, or I can learn tech, I have ten years."

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"That's true, we can specialize. The queen and her knight." 

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"Are you my knight, then? My shining white knight, secretly seducing the queen with tales of valor and his sweet innocence."

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"If you want me to be." 

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"I think it suits you."

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Ice cream ensues.

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Ice cream!

"Want some?" she offers.

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Is this going to be adorable? Signs point to yes. 

"Sure." 

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So she leans forward and kisses him.

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Alistair is not a fan of strawberry. Sadde, on the other hand, he finds delicious.

Alistair is a very attentive kisser.

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Sure the ice cream was just an excuse anyway, she'd like to continue kissing this attentive, adorable, stoic boy.

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The boy is both attentive and stoic, which means pleasing him is an exercise in patience- or creativity. 

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What, is the kiss not pleasing him?

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He's good at kissing, very responsive. It's just not very obvious how much he's enjoying it. Maybe she should explore that area right there, he squirmed a bit last time. 

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Yes, perhaps, squirming is probably a good objective.

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Squirming ensues. 

He relaxes after that, the kisses escalating in intensity. He seems to find Sadde's lips fascinating. 

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Eeeee, she finds his lips pretty fascinating, too!

Now what should her hands do? They might roam—above the waist—unless he objects—does he?

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She can roam! This elicits what might be termed giggling, but the kisses continue in earnest.

Alistair has entirely forgotten his ice cream. 

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Oh my god that is adorable. "Your ice cream will melt," she says eventually.

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"Ice cream," he says, returning to his reluctantly, "is a deliciously distracting temptation. I'll work my way through as fast as I can." 

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"Make it a race," she suggests. "With the punishment of brainfreeze if you go too fast."

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"You're on."

Alistair proceeds to be weirdly competitive about eating his ice cream.

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She can do competitive!

...she does get brainfrozen. But doesn't let that slow her down much.

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No contest.

Alistair avoids brainfreeze, and overtakes her in this completely unimportant competition.

He seems quite proud of himself. 

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She thinks he deserves a reward.

That reward is more kisses.

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"I have to say, this is going better than I was expecting."

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"Expecting before the date started at all, or expecting conditional on the little interruptions?"

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"Both. I was kind of worried I would mess it up."

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"You did fine. You're nice and interesting and really cute."

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"If you say so. You seem pretty smart, so I think I have to trust your judgment." 

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She giggles. "Such a flatterer." She plants another peck on his lips.

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Kisses!

Alistair is appropriately enthusiastic. 

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They can keep doing this for a while.

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Eventually, though, they must return to the humdrum of daily life.

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They do! And the humdrum of daily life happens to be the weekend, and although Alistair doesn't have any way to contact the cardcaptor and his friend he does go to the same school as them.

So, after a weekend of magic testing and learning, and most of a school day, Sadde ditches his last class to wait in front of Alistair's school.

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The cardcaptor's friend is apparently ditching class, given the way he's sneaking back into the school when he spots Sadde.

"Shouldn't you be in class, young man?" 

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Sadde realizes the boy probably won't recognize him... and decides to milk this. "I should say the same to you."

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"One of us is actually supposed to be here, and it's not you. Is there a story there?"

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"I'm actually an agent of a family of sorcerers scouting this school for its magical secrets."

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"Good for you. Trouble is, we already have five of those. Magical secret agents really like pretending to be high schoolers."

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"Drat. I should report to my shadowy masters so they can come up with a better plan."

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"Here's one: find a less boring school to scout. I hear they've got three whole magical secrets the next town over."

He starts trying to climb into one of the windows.

This doesn't go well for him.

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"You want some help?"

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"I'm good, I didn't lose any limbs."

He scrambles to his feet.

"Nobody saw that, right?"

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"Only if I count as nobody."

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"Do you want to?" 

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"No, that was awful, don't even know what that means. Ignore me." 

He continues trying to break into the building he's required to be in. 

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"Why exactly are you trying to do this?"

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"I'm trying to sneak back into class so the stupid rich kid with his stupid superiority complex doesn't have more ammo when we meet up later. Shouldn't you be trying to sell me drugs by now?"

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"Do I look like I'm pushing? And why weren't you in class anyway?"

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"I felt like getting a bite to eat and not experiencing the wonders of school. Any reason besides dealing for hanging around someone else's school?"

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"Yeah, I'm waiting for the bell so I can meet up with a couple of people that study here."

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"...have we met?" 

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"I think you'd remember me if we had!"

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"I bet I would. Let's wait together." 

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"Given up?"

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"You look like the person I'm waiting for, but that's pretty silly, since she's a girl and you're...not."

His eyes definitely stay on Sadde's face. Yup.

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He raises an eyebrow. "But that girl doesn't go here, why would you be waiting for her?"

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"I wasn't actually waiting for her, I'm just trying to catch you in a lie." 

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There's the bell.

And there's a familiar face. 

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"I did not lie at all—well, I lied when I said I was a secret agent, that part was completely made up." He winks.

(And realizes Alistair also hasn't seen him as a boy, so maybe he won't recognize him either, won't that be fun.)

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"Stilinski, are you coming? We've got somewhere to be." 

He nods at the stranger. 

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"Actually I kind of like this random stranger more than I like you, so I think I'll stay here." 

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"Do you, now? How 'bout your friend the cardcaptor?"

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"...Sadde?"

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"So magic can do a lot of stuff, huh?" 

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"Magic can do a lot of stuff, yes," he grins, walking up to Alistair and giving him a look that says "I'd love to greet you with a kiss but it's alright if you prefer otherwise."

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Is that the Cardcaptor walking their way?

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Kissing sounds good. Alistair is quite happy to kiss him. 

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Oh great, kiss, then!

"Where exactly do you two have to be?" he wonders.

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"We're meeting a mutual friend. Her name is Sadde. You might know her." 

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"Oh, we've met. Maybe we could all wait together." He waves at Scott as the cardcaptor approaches.

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"Right, sure. Let's all wait together." 

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They don't have to wait long, anyway.

"Hey, Stiles. Um. Ashton...?"

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"Alan?"

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"Hi, other person. Do I know you?" 

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"Alistair," he corrects. "Good to see you all."

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"So we're all studying together?" 

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"We can go to my house, I have to explain what's going on to my dad, anyway." 

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"I don't think that's a good idea."

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"Aren't we waiting for Sadde?" 

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"Hey new guy, mind introducing yourself?" 

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"Hi, I'm Sadde. Why's it not a good idea?"

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"We shouldn't tell more people than we have to. A lot of sorcerers want things to stay secret."

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"I mean, I understand that as a general policy, but it seems prudent to have at least people immediately close to sorcerers know some."

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"I don't think that's a bad philosophy, but it might be bad policy. Sorcerer clans who don't like what you're doing tend to demonstrate their dislike pretty clearly." 

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"Is magic secret because it's actually rare, or because of a massive conspiracy?"

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"Yes."

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He shrugs. "I still think it's wise to tell him and Scott's parents, my mother knows all about it."

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"Yeah, definitely with the cool sorcerer on this one." 

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"Alright, I can admit when I've been outvoted."

He bows mockingly.

"Are we ready to 'study'?"

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"Guess so!"

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In which case Stiles drives the party to their objective. 

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"My dad should be home in less than an hour, if you guys wanted to avoid him." 

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"Should we?"

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"You're the decent sorcerer, he'll probably like you just fine." 

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"Can we do what we came here for?" 

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"What'd we come here for?"

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"No idea, actually. I assumed you would want to be a huge nerd about magic with me and the cardcaptor in the same room."

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"I want to be a huge nerd about magic, yeah, but I also want to—I don't know, pool knowledge, I guess? Figure out who's ending what world and how and how to prevent it from happening from a more collaborative standpoint."

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"I don't think I actually know all that much, but I brought Kero." 

Kero, I choose you! 

He opens his backpack. 

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Kero floats up.

And glares at Alistair.

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"That is the most adorable thing."

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"So adorable. The most adorable."

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"Kero, I was thinking we should all work together. Stopping the cards is important, so we should all get along."

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"He started it."

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Sadde laughs.

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"I don't care who started it, you're ending it." 

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"So who wants to do magic? Not me, because I missed my Hogwarts letter, but I'll provide snacks." 

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"So, Alistair, from the top, what do you know about the Clow Cards and the cardcaptor and Clow's designs?"

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"The Clow Cards are powerful artifacts that unite the two great magical traditions, Chinese and English, through their creator, Clow Reed. He mastered the elemental forces and tamed them, giving them physical form. The creator of an artifact typically has some control over the object used, but the ultimate powers it has are also a matter of the magic itself. Clow's plans are vague, no one knows what the man wanted, besides a powerful heir." 

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"You knew about Kero before, though, didn't you?"

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"I thought there would be two guardian beasts, but plenty of rumors and myths I've heard turned out not to be true." 

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"...there are two."

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"There are two, but we don't know where the other one is, and all the stories say they should both have been guarding the book. One is missing, the other was asleep. Rumors don't really tell the full story. Clow Reed doesn't make much sense to me."

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"You said there was a second cardcaptor, too, and there isn't."

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"I said there was a replacement, a true cardcaptor. That's not about Clow Reed's intent. Anyway, maybe I'm wrong. We'll see." 

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"But there isn't, that's not how it works," insists Kero stubbornly.

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"We're trying to pool knowledge, even rumors are something," he points out.

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"Even if I'm wrong, my point is that I mostly just have myth and tradition. You're the Guardian Beast, you have the most first-hand knowledge." 

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"Clow wanted someone to replace him—to be as powerful as him. And he wanted me and... the other guardian... to help and guide the cardcaptor as they developed their powers and surpassed him."

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"He likes an underdog, huh? I guess I never had a chance."

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"I haven't really learned any sorcery yet. Just the cards. Should I branch out?"

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"Not underdog, it's about—treating the cards well, and being good to them, and being able to grow with them because of that."

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"But branching out sounds like a good idea regardless."

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"He's right, if I had magic we'd already have tried everything. You have two magic friends now, even easier." 

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"Okay, anyway, Kero, is there anything more you can tell us about Clow?"

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"Um... I guess? Like what?"

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"If you can't tell us what his plans were, or all his cool tricks, you could at least tell us about what he did while he was alive? What kind of magical things did he do, besides make the cards?"

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"Do you know why he made the cards?"

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"He made the cards, and me, and the other guardian, and other than that dealt with other sorcerers. He used to do... a lot of magic to help people. Cure diseases, things like that. He made the cards because they're solid magic. They never run out, and they can be used even by people who aren't very powerful to help other people."

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"So he wanted me to use the cards to help people...but I just released them."

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"Yes... but maybe he wanted that, too. He did create the role of cardcaptor, so he probably expected it?"

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"Is this his idea of training?"

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"It's working, isn't it?"

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"I think this guy should have figured out immortality so he wouldn't play weird head games centuries after he died."

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"...he was immortal. He just—decided to stop."

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"—why on Earth would anyone do that."

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"He never told us."

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"...I'm thinking we should reconsider the sabotage angle."

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"It must have been hard, right? If he was the only one. Maybe he couldn't find a way to share it, so he just..."

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"He... never did find out how to share it, I think. Not after he made the Cards. He had to sacrifice a lot of his magic to create us."

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"That would be a good reason to select an heir that you thought could reach your level of power. If the Cardcaptor doesn't have to waste any energy on making the cards, he can focus on other things." 

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"Yeah..."

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"Dying still sounds like a tremendously bad choice, though."

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"It wouldn't surprise me if he expects to come back, somehow." 

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"Maybe he's Scott! Like a reincarnation deal, and once he collects all the cards, he'll remember."

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"Stiles, be serious. I think if I had put that much of my life into something, and I thought someone else would be able to finish it for me, I would let them take care of it. There might not be a mystery here, just a sad ending." 

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"I'd totally do the reincarnation deal, though, if it let me somehow renew my magic and still have access to the cards and it was the only way to do it."

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"I'm pretty sure I'm not Clow Reed's reincarnation...and I'm the one who's catching the cards. I mean, you guys can use the cards, but it's not exactly the same. Why would he choose not to be the cardcaptor?" 

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"Maybe so he could do something other than them? I have no idea."

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"We might be able to check for reincarnations of Clow Reed..."

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"Oh, is there a spell for that?"

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"I'm not sure this helps, anyway, whether he's dead for good, or reincarnated. Maybe Kero could explain magical objects? You have the bow, there are the cards, and there's the staff...I don't really understand how all that works, plus spells? There must be some kind of system."

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"I don't really know much about the artifacts. They need a ritual to be made, and they sacrifice the sorcerer's magic permanently, but Clow never taught us sorcery."

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"Wait, hold on, I'm curious, if Clow's alive I'd love to figure that out."

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"Most of the ways to find someone rely on knowing who you're looking for, or whatever specific qualities you want."

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"What do you mean?"

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"If I was looking for you, I could aim for Sadde, the person I know, without much issue. Light, and truth, for finding things. We don't know who exactly we're looking for, so we try to get at things that are unique about Clow Reed. Luckily, we have a source." 

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Blink. "Me?"

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"Cool, what kinda info do we need?"

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"It's easy to create a spell to look for sorcerers, normally, but harder the more powerful than you they are- if they're guarding against it. If he reincarnated and doesn't remember, but was just relying on his personality sticking, this would help. If he does remember...then it probably won't work."

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"So we can check, a negative won't necessarily mean much, but a positive will." He looks at Kero.

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"Oh. Ummmm. He was... He really liked magic, learning all about it and understanding it right. He used to say all the other sorcerers didn't know what they were doing and relied too much on tradition and the cards were proof. He liked studying other things, too, like science... He really liked people and was kinda sad that other sorcerers almost never just wanted to have a normal relationship with him without any ulterior motives. He was a bit of a prankster, too. He liked working really complicated games with people but it was never really mean, unless they were mean first and then he'd do that to teach them a lesson."

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"—uh."

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"No, no, okay? This is completely ridiculous, I am not dating Clow Reed!" 

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"Are you literally dating Clow Reed? I should write a trashy tell-all after we catch all the cards, this is golden." 

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"Kero, you could probably recognize a reincarnation, right?"

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"Okay I am very disappointed in my ex-self if this is the best they could do. Also, 'he,' seriously? No way is a me cisgender."

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"Not magically..." He looks at Sadde. "I don't know about 'cisgender.'"

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"Do you not know what it means, or not know if Clow was?" 

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"We can work with this. Cool sorcerer, if you were powerful and had just used up all of your power to make cards to bring magic to the people, how did we get here?" 

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"I still don't think we can assume the state of things is a result of just his plans."

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"I think I know what it means—"

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"Means not exactly the gender he was assigned at birth."

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"—but I don't know if he was."

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"And anyway, if this guy was anywhere near as competent as me—I'm good at planning, I wouldn't have a single plan, I'd have several contingencies and a whole plan tree. But I'm not sure we have enough information to conclude anything, plans made with precognition might look absurd and crazy for anyone other than the planner, and only make sense in hindsight, and besides he probably knew way more about sorcery than we do so he might have been aware of possibilities or limitations we're not."

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"So we can't actually plan based on what he did or if you were him. Which brings us back to learning about magic, I guess."

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"Scott, we have to figure this out."

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"No, he's right. It's not a priority. We'd just be satisfying our curiosity, and we can do that after we work on magic."

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"I mean, if his precog was any good—or if he was, in fact, a me—then some branches of his plans would take our actions into consideration regardless. Working on magic sounds like good in general, but figuring out whether I am his reincarnation would inform us, at least partially, about his actual goals. It of course depends on how path-dependent people are but I expect this kind of thing not to be."

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"Unless his plans were derailed because his sight was less complete than the rumors say, which seems more likely than perfect precognition."

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"Kero, one of the cards can give visions of the future, right?" 

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"That's where the 'being me' part comes in, even with absolute lack of precognition I am very, very good at plans and at dealing with unknown unknowns and getting around them. If the guy was me, he'll have taken dozens of precautions and created a lot of different possible ways to achieve his win condition, he won't have had a single plan that could've gotten derailed by less than, I don't know, a hundred different things going wrong—that part depends on what resources he had available, I'm guessing."

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"Not one card, but a group of them. You can tell the future by using many cards, like the Tarot, except real."

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"So have we always been able to do that? Tell the future?"

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"You need to have more cards, at least ten, before it can work."

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"Me, or all of us, together?"

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"I guess together would work, too?"

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"I have Storm, Sword, and Jump. Sadde has Change. Which ones do you have?"

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"Song, Windy, Fly, Maze, Through, and Move."

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"So that's ten, then."

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"That's ten, time to be psychic. Get em out, boys. And cool sorcerers."

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Sadde offers his card.

"Do we want to do anything in particular or just take a look at the future?"

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"Kero? What kind of things did Clow use the cards for?"

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"They can answer simple questions... There are spreads, the largest one needs at least thirty cards, but the smallest one starts working with ten, and each card has a meaning that needs to be magically interpreted."

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"So I could ask, what's the best way for us to learn magic? Is Sadde the reincarnation of Clow Reed? Will we find the other guardian beast?"

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"Yes-or-no questions will have more complicated answers, and more complicated questions will have vague answers... For example," he says, and gestures at the Through, which floats towards him. "The Through represents the improvement of an unexpected situation, in general. This may be either yes or no, or something else, depending on what you ask."

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"Who thinks they'll be good at asking questions to the cards?"

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"You're not going to try it? I guess it's me and the sorcerers." 

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"I abstain. I think Sadde is good at this sort of thing."

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"Well, what kinds of spreads can we do with ten cards?"

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"You can do the single-card spread, or the three-card spread. The single-card you ask a simple question, and it gives you some answer you have to interpret. The three-card spread divides the answer in three parts, and it depends on the sort of question you ask. If you don't ask it any question then it tells you things about the past, the present, and the future."

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"Okay, let's start with the one-card, then, and ask whether I'm Clow's reincarnation. What should we do?"

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"You have to get into a card meditation, and then shuffle the cards with your left hand. You have to divide the deck in two, then revert it, many times, until you feel like the answer is there. Then you set the deck down, and use your right hand to put the top card in front of you, face down. Then you turn it face up."

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"Card meditation?"

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"I'm pretty sure I've done that before. Is that the usual meditation, Kero? I'm pretty good at it now. If you give me the question, I'll ask it." 

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"Yeah, it's the same one."

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"Just ask whether I'm Clow's reincarnation, whatever that says will be revealing, probably."

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So he does his usual thing.

Key, become staff. 

Quiet the mind, think of only the cards in his hands...

Is Sadde the reincaration of Clow Reed?

He shuffles. He places the deck on the table. He flips the top card. 

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It is The Windy, upside down. "When the Windy is reversed," Kero explains, "that indicates a lack of control over emotions, lashing out at people, or failing to progress, misunderstanding your goal, not being able to complete something..."

And at the same time, Scott gains an understanding of a single concept: incompleteness. Not because of a failure to finish something, but a deliberate lack of the whole.

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"It seems like you're not...the whole picture? Like he left something out. Kero, is there a reason he would only partly reincarnate? Was there stuff he didn't want to pass on?"

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"How do you partly reincarnate?"

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"He could still be out there, hibernating or something? Or maybe he didn't give Sadde all his magic, because he needed it to do something else?"

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"If he reincarnated it was magic he invented... I don't know how it works."

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"Well I have zero memories and as far as I know didn't start out any more magical than the average sorcerer."

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Back to meditation then.

Shuffle, shuffle, shuffle.

Is Clow Reed still out there?

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The Fly, right side up. "The Fly means a challenge, or a chance to overcome something, especially in human relations."

But the challenge is not his.

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"Kero, can Sadde and Alistair learn to meditate? I guess it'll be easier for Alistair because he has the bow?"

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"Yes, any sorcerer can, and it's easier when you perform magic with an artifact."

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"Why?"

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"I think the challenge this is talking about is for one of you. Clow wanted one of you to prove himself." 

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"Oh. Why'd you think so? And what should we do?"

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"You need to relax and focus on your magic, and let it take you into a trance."

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"Since I'm the one meditating, I'm getting more information than what Kero is saying. There's a sense of what the answer is about, and I know this challenge isn't mine." 

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"So you just have a feeling about it? Great, good to know divination is as useful as always." 

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Alistair is already aiming for a trance. 

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He sighs and tries to get into a trance, too.

This is incredibly boring.

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Alistair is very good at patient.

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Sadde isn't, Alistair will get the hang of it long before him, and the awareness of the magic around him will start slowly expanding into his consciousness.

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Well, can he look at the deck?

Since apparently the cardcaptor is still holding it, moron-

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The deck is very, very shiny! But he can somehow distinguish all ten different lights shining from it, individually.

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And if he reaches for the deck...

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It reacts to him, ineffably.

Does he have a question?

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Is this challenge for me?

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Shuffle shuffle answer—

The Through, reversed. "This indicates a challenger or a rival, or a lack of clarity in your goals. It can also mean an unexpected obstacle."

A challenger or a rival, yes, from unexpected quarters.

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There goes his focus. He waits for Sadde to finish. 

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Sadde takes longer, but eventually he reaches for the deck and shuffles—

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The Storm, reversed.

"It indicates frustration, obstacles, a lack of control, a misalignment of the self..."

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"That one," he says. "Misalignment of the self, lack of control, something like there's a part of me I can't... control?"

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"Right, that's other you, the cooler more magic one. You're like a Horcrux."

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"Stiles, stop. That's...offensive?"

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"I think it's way too fictional to be offensive, to be quite honest. And honestly I'm still none too impressed by other me. I'll give them the benefit of the doubt because of bullpoop precognition and whatever other secrets of magic there are, but."

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"Kero, what kind of precognition did Clow have, besides these spreads?" 

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"Can you ask the cards that, and get something vague? Better than nothing."

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"He could see the future directly, and make plans that changed it in specific ways. The way it worked meant that knowing about the future changed it, though, so he had to find ways to make his actions be stable."

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"That sounds challenging." 

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"So he had to change it without changing it?" 

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"Sort of."

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"That gives me a lot more sympathy for the guy."

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"Don't be so hard on yourself, you were doing your best." 

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"Kero, can we use this to find out when cards will be active?" 

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"They're not very good with dates."

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"Can they tell us when one is already active? That was a problem when they were being captured by someone else." 

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"Probably? But your meditation is better for that."

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He sighs. 

"Yeah. You guys can talk about magic, I'm going to meditate with my cards."

He distributes everyone's cards back to them, and finds a spot on the couch. 

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"Is it possible to give someone who isn't magical magic?" he asks Alistair.

Meditating continues to be boring but fairly trivial. He's soon under.

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"Not that I know of, but anyone can use the cards. That's what makes them so dangerous- and impressive."

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"Hmm. And do children of sorcerers always turn out to be sorcerers?"

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Hi, Windy. Hi, Fly. Hi, Song.

Hi, Maze?

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Yep, there's Maze. It's certainly the most... abstract of cards so far, without a proper avatar. It's just what it says on the tin: a maze. Except it's infinite and non-Euclidean and self-contained and weird.

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Just a guess, but it probably wants to be used to confuse and distract people?

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...it doesn't have many recognizable wants.

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Less than the Windy? The Fly?

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"It seems like it runs in families, but I haven't looked into how. Are you going to science it?"

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Way less than the Windy, also less than the Fly, yes. The Fly is just a very big bird. The Maze can barely be said to be sentient, let alone sapient.

"Of course I'm going to science it. Just not sure how to get a statistically significant number of people."

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So the Maze has no preferences? 

Does there seem to be a clear scale from most sapient to least? 

...Does it match the shapes they take?

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"Most sorcerers aren't as friendly as I am." 

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Yes and yes.

"That sounds like a problem I should fix."

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Stiles wanders off to get them snacks.

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But he can't communicate with even the most sapient?

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"I guess you're going to try no matter what I say, huh."

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Not with words. What he's doing is communicating, though.

"I mean, if you say they will murder me if I try I will..." Pause. "Prioritize it differently."

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So he tries to find out what all of the cards want.

Windy?

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To help him, mostly.

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Can he find out why

Because Clow Reed chose him?

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"Most of them won't try to murder you, but I still think it's a bad idea." 

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Who wants cheese and crackers. Everyone. 

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"Well if I'm Clow Reed I guess I could just become the most powerful sorcerer ever and then run my experiments."

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Because he'll need it.

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"How are you going to get powerful without the experiments, though?"

Alistair does not, in fact, want any of your food, Stiles, calm down. 

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"Can't he just make artifacts and stuff, that make using magic more efficient?" 

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He needs help to catch the cards? Or for this challenge...that's not his, but he's not letting them face it alone.

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Vague "yes"—like feelings.

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"Well, I don't need to perform social experiments to become more powerful, and those are the dangerous ones, right?"

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He thanks Windy for her help. He's appreciated it so far, and if he'll need it...well, he'll probably keep appreciating it.

How's Song doing?

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"If anyone can, I trust that you'll be able to experiment your way to being the best sorcerer there is." 

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"...well that's incredibly flattering and I kinda wanna kiss you right now for that."

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Yes hello!

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Stiles sits down and snacks moodily. 

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"I won't stop you..."

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Song is really nice, which Scott wants her to know. He appreciates that. 

Also, what does she want from him, can he do anything for her? How is she getting along with the other cards?

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She doesn't want anything in particular. Being let out every now and then to sing would be nice, though. She likes the other cards! Some are mean but that's okay she likes them anyway.

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"Jealous?" he asks Stiles before wrapping his arms around Alistair and kissing him.

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Which cards are the mean ones? 

That sounds awful, can he fix that?

Also, sure, she can sing more, he'll find more time to do that.

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Move is a bit mean, and Through.

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Alistair is very wrapped up in the hug, and his thoughts. 

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Kisses are welcome, though. He does some more of that. 

Not at all to spite any annoying classmates. Nope. Or to distract himself from his growing paranoia. Not that either.

Just Sadde, who is utterly delightful. 

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"My dad's going to be home in ten, so try to keep it fast. I recommend the bathroom instead of one of the bedrooms, since I don't have time to do a load of laundry before that." 

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Well, he'll let her out more, and he'll have to do something about those two.

Are any of the other cards nice?

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Windy is very nice! Fly is okay, Maze's kinda boring.

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Sadde pulls away, giggling. "I think if I drag Alistair somewhere more private I'm gonna do it somewhere other than another person's house."

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Stiles shrugs and eats his cheese. 

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"Oh, I don't know, we should aim for variety. Lots of fun locations to try out."

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Windy is pretty nice, yeah. 

Thank for the talk, Song.

How about Fly? Is Fly doing okay?

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Fly is: a bird.

It's doing fine.

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"Hmm, I suppose I could undress you right here..."

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Apparently the Maze is decent?

Can he talk to the Maze?

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"Could you? Maybe I'm not that easy."

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"Well I definitely am," he says, and starts kissing Alistair's face up his jawline and down his neck.

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...talk? No, not really.

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He cooperates. Very receptive, very responsive. 

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Identify how it's doing, then. Is there anything like emotions? Preferences? Instincts?

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Is that the garage? Yeah, that sounds like the garage. 

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The thing Sadde is doing at the moment is not: caring about the garage. It is: kissing this gorgeous human being and seeing just how much he can rile said human being up.

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As for Maze, it seems... like there's some sort of intelligence, there, but it's definitely less sentient than even the Fly. Way too abstract to even model.

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Alright. Well, thanks anyway, Maze.

He checks in with the Move. 

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He is definitely getting excited. The usual symptoms arise. 

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Sheriff Stilinski returns from a frustrating but thankfully short day at work, to find teenagers kissing and- meditating?- in his living room. 

"What." 

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"The cheese tray is right over here, but it's mine now, I called it." 

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"Right. I take it these are friends of yours?" 

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He pulls away to look up at the Sheriff. "Hi, Mr. Stiles! I'm Sadde. Stiles has a thing to tell you."

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The Move does the nonverbal equivalent of saying hi.

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"Not so much 'tell' as 'show'. Sadde is gonna do some magic."

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And what does the Move want? Like? What is the Move about?

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The Move is about moving stuff. That's... pretty much it.

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"Am I? Okay." Card: "Change!"

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"Ta-da."

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So...positive on moving things, negative on everything else? How does it feel about Song? 

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"Magic," he repeats weakly. 

"Sadde, would you like something to eat? And, uh, could you...stop using magic?"

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He does. "No, thank you. And what's wrong with magic?"

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...Song? What about it?

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"I don't know yet, but there's probably something. I'm going to have some coffee while I think. You can do all the talking about magic you want, save the spells and things for when I'm done."

He fixes himself a hot drink that will wake him up. 

He fails to wake up. 

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How do Move and Song interact?

Do they? The cards talk while he's not around?

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Song doesn't like that Move likes moving things a lot and doesn't care much about things like "consent."

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"So I guess I'm not undressing you here and now," Sadde leans over to whisper to Alistair.

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"Might be rude to our host."

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And what does the Move have to say about moving things without consent?

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Move is unclear on what that means.

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"My point exactly."

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Some people don't want things moved. How does Move feel about that? 

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"Sadde, could you...do some other magic? That looks different." 

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"Sure!" Pause. "I'm gonna do an experiment."

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Yes, Move understands other people are kinda crazy.

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Are some kinds of moving better than others? If he asked the Move to move something heavy, would it try to move it very little, or just not move it?

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"Do you need a lovely assistant?" 

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"You're thinking of magic tricks, but sure, flirt in my house some more." 

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"Am I supposed to do anything, or just watch admiringly?" 

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This Stiles character is awfully cute, isn't he.

"No, it's just that we were talking about experimenting just now and—well, never mind, lots of context. I'm gonna try not rhyming because that does not sound like it make sense. Hrrmmm... The Moon be my guide and the Wind lift me up, grant me the gift of flight!"

And he's lifted.

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Why would it move the heavy thing very little? Is Scott under the impression it has limitations?

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So moving everything as far and as fast as possible all the time sounds good to Move?

Should he let it out more, just move lots of stuff? 

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"You're really adapting fast," Alistair muses. 

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"Alright. So the three of you can do magic but Stiles can't? How does that work?"

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"It's genetic, predispositional." 

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"And how did you meet each other? And what's going on with Scott?" 

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"Well I'm not sure how Scott met Stiles or the two of them met Alistair. I met Alistair when I saw him capture a magical being that was causing a huge storm and was apparently invisible to people who cannot do magic, and then I asked him out, and then on our date one of these magical beings decided to show up and Scott and Stiles came to try to capture it because it turn out Scott is the chosen one for that task. Oh, and also apparently the person who chose him was me, in a past life."

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Move is confused by these questions!

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Right. Thanks, Move.

What about the Through? How is she doing?

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"We met our good sorcerer buddy when he decided to catch a bunch of cards and yell at Scott."

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"I'm sorting that part out."

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She's alright! How's he doing?

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He's okay!

Is she liking being a card? Is there anything he can do to make that better for her?

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"I'm sorry for judging you two without finding out how incompetent you were first." 

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"Right. Stiles, I'll want a better explanation tomorrow, when I'm sure this isn't a dream. If anyone needs me, I'll be upstairs."

Once again, they have the floor to themselves. 

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"They did capture the cards before you showed up with basically zero instruction—"

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"Hey!"

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"—and kinda saved your butt there from the Maze. You should give them some more credit."

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Well he could get someone stuck on the floor, it's always funny when that happens.

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"Right. Thanks for that. Anyway, we should move on." 

He walks to the couch and flicks Scott in the head. 

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Are there things that are funny but less mean?

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Scott is flicked.

"Ugh. Sorry, what's going on?" 

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"Thanks for rescuing me from the Maze." 

He offers Scott his hand. 

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Scott...shakes it? 

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"So is it time for magic now?" 

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"I guess so. He seemed to be pretty focused on magic—hadn't you gone under to check for active cards?" he says, directing that last to Scott himself.

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"Oh yeah. Um. I got distracted, and then he flicked me." 

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"What were you doing the whole time?"

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"...talking to them."

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"Can I retract my apology? Get back to meditating, then." 

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"Wait, wait, wait, the Cards can talk?"

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"No."

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"I don't think they're very much like humans, but some of them can communicate with me." 

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"What're they like?"

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"Maze isn't very smart, not even like plants are maybe? Move likes to move things, Through has a kind of mean sense of humor- she likes pranks...Windy is very protective. Kero, could Sadde- oh, is he still here? Should've gotten some dessert."

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"Oooh dessert!"

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"Could I what?"

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"I'm not sure you can see what they're like without meditating with them, and I don't know if you can do that with the ones that aren't yours, or if you don't have an artifact. Kero, you said he could meditate, right?" 

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"It'll be harder for him, and he won't be able to talk to any Cards he doesn't own and that aren't lent him, but he can do it."

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"...and that sounds extremely boring so I'll do it later."

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"Which means it's about time the cardcaptor checked for active cards."

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Stiles pokes Kero.

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And Scott once again chooses a nice, relaxing spot on the couch...

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"What?"

Scott senses: cards, Kero, the other sorcerers, the other sorcerers' cards...

...faint echo of something that-a-way...

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"I'm bored, do something cool."

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Oh, good.

Which-a-way?

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He blinks. "What?"

A few blocks downtown.

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Yeah, he's back. 

"There's a card active, downtown. Are we ready?" 

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"Anything exciting, just-" 

He pauses.

"Okay, new card, that's exciting. Thanks, Kero." 

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"Guess we are."

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"Right."

Alistair retrieves his bow from...behind the couch? Sure, behind the couch.

They go. 

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Stiles ushers them into his trusty Jeep, and they're off. 

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And Scott directs them.

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They reach a fairly unremarkable street with pretty much nothing going for it.

Except for that car slowly vanishing.

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Is there anyone in the car?

Key of the Clow, do your thing.

"Move, get the car out of there!"

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Alistair equips his bow. 

"Kero, what do we think this is?"

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He consults his list!

"The Erase, the Return...?"

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"It's probably the Erase!"

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The move is glad to help. The car is moved... and continues disappearing.

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"May the arrows loosed from my arm Shield all that they touch from harm."

The bow flares briefly with a sheen of silver light, and his arrow strikes the thankfully broad target.

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A bubble made of light emerges from the point of contact, and the car is suddenly fully solid and visible again.

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That was...easy?

Is something else disappearing? 

Otherwise, he'll go capture Alistair's card for him. 

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Yep that Jeep over there oh it's Stiles'.

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"Okay, this has gone too far! Playing stupid pranks, trashing property, but not taking my car!"

He makes a move towards his Jeep, but sways, unsteadily. 

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And Sadde's there to try to steady him. "You alright?"

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"Fine, I'm fine, it's just...my Jeep," he whines. 

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"Windy, surround the Jeep and trap the Erase!"

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"It won't work," he diagnoses. 

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The Windy doesn't even do anything—the Erase is not actually on or in the car.

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"Do the Shield thing again, he's our ride!"

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He does the Shield thing again, this time shooting at the useless lump's Jeep. 

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The useless lump is apparently choosing now to have trouble breathing. 

How inconvenient.

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"Stiles? Uh, Maze, surround the area!" 

He places a hand on his friend's shoulder, trying to steady him. 

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They'll be the two of them trying to steady him.

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The Shield successfully saves the Jeep! But then the car that was disappearing before starts disappearing again.

The Maze starts deforming the place, making the street elongate and turn, duplicating houses and cars, distorting the whole area in all three dimensions. There are now streets and trees and cars and houses above them, surrounding them, and stars and arcs are appearing here and there.

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Stiles doesn't even slightly collapse, and his breathing is totally normal, see? 

All this worrying over nothing.

"Scott, buddy, I don't think experimenting with surrealism is going to fix it. 

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"Windy couldn't trap it, but I thought maybe it wouldn't be able to get past the Maze."

...Can it?

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Well, it is still disappearing that one car that's in the maze with them...

...and the car's gone.

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"Arrow strike the ground, form a Shield all around."

He fires it at the ground at his feet. 

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And the Shield surrounds them in an energy bubble.

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"Okay so how do we capture it?"

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"You have to find its real location!"

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"How do we find its real location?" 

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"Meditating."

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"That's my cue," he sighs. 

Focus on the staff, focus on the Erase...what is it trying now?

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It... seems to be nowhere near them.

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Is it outside the Maze? 

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His awareness doesn't seem to expand as far as normal within the Maze so if the Erase is in there it's too far.

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"I can't sense the Erase. It's too far, or the Maze messes with my senses too much."

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"Kero, does the Erase have limits? Anything it can't erase?" 

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"No, it can erase anything."

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"Windy and Maze couldn't trap it, but maybe it needs something really tempting, and then Alistair can use the shield arrow?"

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"I don't usually use this much lifeforce at once. Kero, can you tell how much I have left?"

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"I'm sorry, I can't."

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"Okay so either the Erase isn't in the Maze or it's too far in it for us to detect it, I think you should probably dismiss it."

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"Maze, return to your power confined."

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"Instead of wasting magic juice, let's actually make a plan first. We know we need to get it into it's true form- Kirby, does it have to do that to erase things?"

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"Kero."

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"Kero, that's what I said."

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"Do what?"

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"Get it into its true form. Usually they don't, right, they only do that if you beat them? But if we can't stop it from moving we'd have to win by making everything un-erasable. Or can we stop it, that would be great."

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"It can't move a lot or very fast, and it's always in its true form."

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"If I find it and surround it in a Shield bubble, would that count as defeating it?"

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"I think just finding it is enough."

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Time to meditate again. Was the Maze affecting his senses, or is the Erase already too far?

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It's over there, inside that mailbox.

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"Fly, please help me get closer."

Time to ride his ridiculous pink broomstick. 

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His wish is its command.

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To the mailbox!

"Fly, return to your power confined."

How fast can he do this, put away one card, capture the other as soon as he has his staff-

"Erase, return to your power confined!" 

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The card returns to its power confined.

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Scott returns to the party.

"Okay, we got a card and there was no disaster. Uh, Kero, if I use it can it un-erase things?" 

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"Only if it's been less than twenty-four hours."

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"Erase, return the things you took away, release!"

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They are back.

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"Alright, that one was easy. Congrats."

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"So if I wanted to take that one-"

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"Stiles, we're not pranking our teachers." 

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"This could've gone much worse. Can it erase people?" he asks Kero.

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"Yes."

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"Hey Scott-"

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"No. Don't joke about that, Stiles."

He sighs, pocketing the key.

"We should probably get home." 

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Alistair glances at Sadde, and back at Scott.

"Thanks. For doing your job. You did good."

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"...You're welcome? Thanks. Um, see you at school tomorrow."

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"Unless someone wants to play with magic."

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"Well I'd love to play with magic but I'm not sure it'll be good for your budding friendship if I inflict you on each other any further today," he says, kissing Alistair on the cheek.

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"I'm being nice!" 

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"It was nice working together like this. Hopefully we can do it again sometime." 

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"Everyone hop in so I can finish playing chauffeur."

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In they go! And Sadde can hold Alistair's hand and snuggle, right?

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They do not snuggle. Snuggling would be adorable and silly. They hold each other in a totally poised and manly way.

Alistair is good at snuggling.  

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Stiles turns on the police scanner, that he has in his car for some reason. 

-vanished entirely. This rash of car theft could be connected to the recent changes in dealership regulations-

"So, question: why do I not get magic?" 

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"Is that at the sorcerer, the cardcaptor, or the guardian beast?" 

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Yeah screw that Sadde is not going to be manly while snuggling him. So much snuggle.

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"Some people are born with magic from nonmagical parents," Kero shrugs. "But not many."

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"So I'm a muggleborn and Stiles is just a plain old muggle?"

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"Did you mention that before? The part where one of my parents is magical?" 

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"I don't know if one of your parents is magical," he shrugs.

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"Okay."

That seems to be that!

They arrive soon at Alistair's house.

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"Have a good night," he says, with a brief smile for Sadde.

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Smile? Nope, Sadde thinks the word he meant was 'kiss.'

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Fine, a good night kiss. 

Then he actually has to go, really truly Sadde, please do restrain yourself. 

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Yes yes fine, bye gorgeous!

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"Thanks. I know he doesn't like me, but it was nice to get everyone working together." 

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"I'm working on it."

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"So when you're a girl-"

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"Stiles!"

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"Fine. Ruin my fun."

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"Anyway, maybe we should talk about the reincarnation thing?"

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"I use the Change to completely alter myself, biologically, when I'm a girl," he explains anyway, smirking, then turns to Scott. "What in particular?"

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"I guess the part where you chose me for a mythic destiny and don't remember it? Have you thought about, um. Why Clow Reed did what he did? Some of it doesn't make much sense."

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"I don't think I could begin to guess—he had access to way more information than I do, in the form of actually seeing the future. This was probably the best choice he could have made, but ducked if I know why it was."

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"Psychics should take better notes."

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"I guess so. I just hope we get to catch the cards before they do lots of damage, in his plan."

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"I wouldn't have purposefully crippled myself unless I had a pretty darn good reason for it."

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Shrug.

Scott gets off at his stop, and that leaves Sadde alone with Stiles. 

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In very deed. He gives directions to his place.

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After a few minutes of relative silence, he clears his throat.

"What's his family like?" 

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"...kinda nuts, to be honest. A lot of what he is like is probably coping mechanisms, he's doing surprisingly well for someone with... those people around."

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"So the sorcerer family is 'kinda nuts', good. And they're worse than him."

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"...different than him? He's not bad, I'm pretty sure he's just been—raised with a certain idea of what he should do, should be, and about the cardcaptor and Clow Reed, and... Reality isn't that."

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"Not saying he's a bad person, just not a good one. Might need directions for this part, I don't usually drive this way."

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He gives said directions.

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"So are you two doing it both ways, or is he picky?"

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"Why, jealous?"

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"No, just wondering. I get it, you don't kiss and tell, smart. Good move, honestly, probably a good way to keep people kissing you."

That brings them to Sadde's house.

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"It's mostly out of a suspicion that he would not appreciate it if I told; I personally don't care, and I don't know why but I have an inkling if I were kissing you you wouldn't object to my telling; am I wrong?"

He winks and leaves the car without waiting for an answer.

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He won't see any of the faces Stiles makes, then.

He does eventually remember to drive off, once he's done thinking about that.