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the laws of truth I will obey
Abras Ashkevron at the start of the book 3 timeline (A Song for Two Voices)
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:This is a little more exciting than I was hoping for!: Savil sends. 

It's been almost a year since the Events (in which Tylendel became DEAD). Abras and Savil left k'Treva together three weeks ago, and parted ways with Starwind and Moondance at the Valdemaran border this morning. 

And, unfortunately, they're right now trying to outflee a mudslide. It's been raining all week and evidently the Companions' weight was the final straw that the water-saturated hillside could bear. 

:Can you stabilize it?: his aunt adds. 

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:I'll try.: This won't be the first time today he's had to use a lot of magic. He tries setting up a network of force patterns under the ground to shove the mud uphill, but it's like trying to rake water. He needs to do something to the whole chunk of ground at once. Maybe he can freeze it? He pulls together a weather-barrier spell, sucking heat out of the ground beneath them and concentrating it into a space above their heads, and powers it with enough node-energy to freeze the mud solid across their whole chunk of hillside.

Frost spreads out under their feet, and he reaches deeper, farther, pulling enough heat out of enough earth to stop the mudslide entirely, and dumping it all into a closed sphere of fire above them--

a sphere of fire that's suddenly intensifying out of control, somehow generating more energy than he's putting into it, energy out of thin air and more of it than he can hold onto. He tries reinforcing the barrier holding it in place, but the tighter he clamps down on it the fiercer it seems to burn--

 

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:Direct it up!: Yfandes sends sharply, just as the fraying threads of mage-energy holding the barrier start to snap. 

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He reinforces the bottom half of the barrier and lets the top half go, and

FWOOMP

a pillar of fire explodes upward, venting itself into the sky. The riders and Companions feel a gust of hot air, but come through unscathed.

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"Gods above, what was that?!"

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"I was about to ask you that question!" The mudslide taken care of, Savil guides Kellan to a halt. "What were you doing?" 

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"I only meant to do a weather-barrier, but I got it wrong somehow, it was like I was putting more heat into the air than I was pulling out of the ground!" He'll probably be deeply embarrassed about screwing up once he's done with being scared and confused.

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"That doesn't make any sense - are you sure?" 

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"Pretty sure, yeah. But I don't want to try it again to check. Uh, sorry for making a huge explosion? I would promise not to do it again but I don't know why I did it that time." It's very disconcerting, that. Most of his screw-ups at least have some sort of legible mistake involved rather than "everything going to plan right up until the huge explosion."

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"Well, you did stop the mudslide. Good work, ke'chara. Maybe we can find a safe way to try to reproduce it at some point." She keeps riding. 

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"That. Would be good, yeah. For my peace of mind about knowing how not to do it if nothing else. . . . And free heat would have a bunch of uses, if it could be controlled and done on a small scale."

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"True. What an interesting thought." 

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Nod. It's not one he wants to pursue right now, though; he's still pretty shaken and they have some trapped miners to rescue.

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And so that's what they do. 

And they keep traveling through Valdemar – not setting an especially fast pace, because Savil is using it as an excuse to show him the ropes as a Herald riding a circuit. They resolve some legal cases and pave some roads and rescue some fellow travellers from storms or bandits, and in about three weeks they're going to reach Haven. 

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Savil rides closer to Abras as they approach the outer city gates. :Doing all right, ke'chara?: 

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The law is interesting but using it is very scary; at least with storms or bandits you can tell after the fact that you did the right thing because everyone is alive.

Abras gets more fretful the closer they get to Haven; it's full of people who know about Tylendel and people who don't and people who are going to expect of him what they expect of Herald-trainees. He was dreading the first time passing somewhere he and Tylendel had gone together for days before it happened; the reality is still a punch in the gut. So many things they had done and would never do again; even more things they had never done and now never would. :It's going to take some getting used to. Being back here.:

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:I know: She reaches out to grip his hand, but has to let go again so they can pass the gate-guard. Who barely even looks at them. Being on a Companion automatically means they're supposed to be there. 

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They ride toward the palace, in silence unless Savil has anything to say. Oh look, there's the place Tylendel told him the hilarious story about his brother's riding lessons before he was DEAD. And there's the place he and Tylendel discovered they had the same favorite pie flavor before he was DEAD. And there's the place they first talked about how much Abras wished he could let Mekeal inherit the Holding and follow Tylendel on the road, back when Abras wasn't a Herald and Tylendel wasn't DEAD.

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Yfandes sends a waft of love. :Want a distraction, Chosen?: 

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:Please.: It feels disloyal to Tylendel, trying to shove away the memories instead of holding on to them, but the alternative is crying in the middle of a busy street.

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Yfandes helpfully suggests a math problem he can try to solve in his head before they hit the inner Palace walls. 

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He's not nearly pulled together enough to actually solve it, but it's something to think about, and if he goes part of the way with his eyes shut to keep the sights out and the tears in, well, maybe nobody but Yfandes will notice.

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If Savil notices, she doesn't say anything. She's looking kind of preoccupied. 

–Aaaand there's a whole greeting party as soon as they cross the Palace walls. Jaysen with Mardic and Donni, who are both in full Whites. Shavri, the Healing student. Herald Tantras. Queen's Own Lancir. 

...And his mother, Lady Treesa, stepping out and twittering delightedly at Abras. Lissa's there too, hovering back. 

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Oh no. Oh no. He could maybe deal with any one of these people being there, except maybe Queen's Own Lancir (what is the Queen's Own even doing here, oh, probably he's looking to talk to Savil). But the person he would be trying to be for each of them is different and he has no idea how to react to all of them at once. Maybe everyone except his mother and sister will ignore him and talk to Savil.

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Lancir and Jaysen seem to be converging on Savil, at least. Mardic nudges Donni and the two of them hang back. Lady Treesa, though, goes right in and pulls him into a hug as soon as he dismounts, talking in that fast-high-pitched excited way she has about how much she's missed him. 

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He tries not to flinch at the sudden movement and contact and mostly succeeds, hugs her back and mumbles some lie about how he's glad to see her.

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His mother pets his hair and keeps saying things for a distressingly long time, but then his sister rescues him, lifting him right off the ground. “Gods, Abras, I’m glad to have you back safe and healthy. Did you learn how to make some nice big fireballs?”

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Abras remembers the incident with the mudslide and lets out a hysterical giggle. "Uh-huh. H-how have you been?"

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"Training lots, learning lots. Lord Corey is strict but I like him." Lissa is in fact looking very fit. "He tries not to play favourites but he likes me. Thinks I'll make captain in five years even in peacetime." Still hugging Abras, she lowers her voice to a whisper in his ear. "It's really good. Being somewhere that isn't home, with people who - appreciate me. Haven't spoken to Father since the, um, things happened. I burn his letters, I'm still furious with how he treated you." 

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"Of course he likes you, you're great. I'm glad you're happy. I should, um. Bring Yfandes somewhere I can get her saddle off." Actually he should probably acknowledge Mardic and Donni exist first; it's not their fault he's having a rotten day and doesn't know how to make conversation. He tries to smile at them; the result is mildly disturbing.

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Mardic, at least, is perceptive enough to notice this. He nods to Abras, grips his arm for a moment, says some words about how he's glad they made it back home, and then suggests that Yfandes probably wants a good rub-down and brushing after their long ride and he'd better let Abras get to it. 

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Yes, that, definitely, good seeing you see you later bye. And off to the stables where Yfandes can get a rubdown and Abras can get his metaphorical breath. :It was good of them all to come,: he admits. :I just can't handle . . . things, right now. Maybe a night in a proper bed will help.:

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:It was a lot of people at once for me to handle: Yfandes confesses. :Your mother is...something:

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:She loves me a lot. Or the person she thinks I am, anyway. Gods, everyone feels so unfamiliar, but it's me that's changed.:

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:The person you are now will get to know them again: Yfandes reassures him. :And they'll get to know you. Your friends are good people:

She turns, presenting a different itchy spot on her flank for brushing. :Anyway, it sounds like they've already assigned rooms in the new Heralds' wing for you and Savil. You'll have your own suite all to yourself, and Savil right next door: 

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: That's good.: He hadn't realized how thoroughly he had been dreading seeing his old room again until he felt the relief at not having to. Which is ridiculous, because it's just a room, but he's still more than happy to avoid it. : It's going to be a totally new routine here, isn't it. Different places, different things to do, different lessons.: He tries to find something in that to look forward to. :Maybe I'll be able to spend some time in the palace library.: And Yfandes and Savil will still be there.

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:That's a good idea! And, yes, it's going to be different. Though we'll try to ease you into it. Speaking of lessons, I think Savil did want to arrange some for the Gifts you didn't have teachers for in k'Treva, but you've covered basically all the standard Heraldic curriculum – you were a very diligent student. Savil was planning to ask Lancir if it makes sense to just put you through the graduation tests and give you your Whites: 

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Abras does a double-take. :What. I mean. What? I can't be ready for that yet. For the tests, I mean, extra lessons sounds great, but I'm so not ready for Whites.:

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:Why do you think you're not? Savil had you doing pretty much everything a Herald on circuit would do, on the journey here: 

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:Um.: He had not really prepared an explicit train of logic for that conclusion; it was more of a background fact about the universe. :I had barely any idea what I was doing that whole time and had to ask Savil for advice a bunch. Also I am currently hiding in a stable because I lack the emotional stability and self-control to have a casual conversation.: Also Tylendel had never graduated and Abras being more prepared to be a Herald than Tylendel is blatantly impossible, but that argument doesn't make it to consciousness let alone words.

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Yfandes nuzzles at his hair. :I think you ought to take the tests, do your best, and let the Senior Circle decide how ready you are. You should be honest about feeling unprepared, but - honestly, nearly everyone feels that way. And I think I know you a bit, by now. You're going to feel like you aren't ready regardless of whether it's true. And I think doing some real, Heraldic work that helps people will be good for you: 

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:I guess that makes sense? I wouldn't want to not be doing something I was needed for just because I was scared of the tests. And if Savil thinks I'm ready then that's evidence that I am. But, um, what happens if I fail?:

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:Then that's fine, it happens, and you'll do another six months or year of lessons and then a proper internship circuit: 

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And Savil and Yfandes and Mardic and Donni and everybody will be disappointed and he'll have wasted the testers' time and feel like an idiot but most of that will still happen if he tries to get out of it. :And I guess I won't know either way unless I take the tests. That's what they're for.: He's still going to be nervous about it, though.

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:I won't be disappointed: Yfandes promises. :I doubt the others will be either. Anyway, Kellan passed on that Savil's headed to her new quarters. If you wanted to meet her outside the wing: Yfandes flashes him a quick mental image of where it is on the grounds, :then you can get the key to your suite as well: 

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:Good idea, thanks. I'll see you later.: He finishes brushing Yfandes, runs his fingers through her freshly combed mane, and follows the mental image to Savil. Mind-to-mind communication is so much more effective than language sometimes.

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Savil is waiting for him, a page accompanying her. She reaches out with quick a one-armed hug. "We'll be in here. Just down the hall from each other." 

It's the new wing, but the opposite end of it from their old suite. Abras won't have to pass Savil's former suite at all in order to get places. 

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"Thanks." He stares down the hallway for a long moment, then shakes his head as if to clear it and takes a look at his new room.

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It's a lot smaller, probably the entire floorplan is the same size as his old bedroom, and the furniture is minimal. There's a bedroom, with a bed and a wardrobe in it, and a couple crates of his possessions (presumably packed up from the old suite) piled up against the wall. The other room isn't really big enough to be a 'living room' or 'study'; there's a desk by the window and a tiny table presumably intended for eating meals. No decorations. It feels impersonal, but it's his. With a lock on the door. 

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Other than being a bit too far from the stables to casually walk there if he can't sleep, it's everything he needs in a bedroom. He doesn't want to look at his old stuff right now, so he ducks back out. If Savil hasn't left yet he can ask her where and when he's supposed to go for lessons.

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Savil is next door, unpacking in her own suite, which is a little bigger – two bedrooms, and enough room in the common area for a small dining table plus her old sofa and armchair, unfortunately familiar from before. 

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He has to shut his eyes for a moment and push away the too-vivid memories of cuddling Tylendel on that sofa. Surely it's full of at least as many memories for Savil as it is for him, he thinks, and she can bear it.

Eventually he remembers the question he came here to ask. "Hi. Do you know where I should go tomorrow, for lessons? Or who to see about setting those up?"

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"Hmm. I think that'll take longer than a day to get settled, honestly. But why don't we sit down and talk about it tomorrow morning? And, I'd wanted to talk through with you what's on the standard Heraldic graduation tests, because I think you're prepared to pass all of them with flying colours." 

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"Yeah, Yfandes mentioned that. If you think I should take them soon I will, and knowing as much as I'm allowed to beforehand would be nice."

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Savil lightly smacks his shoulder. "I'd tell you not to be nervous but it won't work. Didn't work on me either. Anyway - care to join me for supper, or would you rather have some time to yourself tonight? I know it's been a while since you really had any privacy." 

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"I think I'd prefer distraction to privacy tonight, if you're up for company."

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"I'd be delighted to have you." She reaches out, rests a hand on his shoulder. "It's...not easy, for me either. Being back. I didn't expect it to hit me this hard." 

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He is so not qualified to be comforting here, but who is? "You cared about him a lot." It's such a meaningless, pointless thing to say, but it's at least true.

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"Oh, ke'chara." She pulls him into a one-armed hug. "It's not - I'm sorry to make you comfort me. But I appreciate it. And I'm so, so glad you're here. Anyway, I'm not feeling up to the dining hall tonight, so why don't we call for some supper and talk about other things?"

She steers him over to the little dining table, visibly casting about for a change of topic. "Did you see the new Healers' wing when we passed it? I heard they got fourteen new trainees this year, isn't that incredible..." 

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Topic changes are great. New Healers will be good in the long run even if it's a lot of training work now, he wonders how Shavri's doing, etc.

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"I hear Shavri's a brilliant student. Already trying her hand at original Healing research, and she's only been there a year." Savil smirks. "You'd get along, I think. Maybe you ought to invite her for tea sometime, Mardic says she loves to talk about her studies and can go all day." 

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"I should, yeah. Healing research sounds interesting."

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Savil agrees! She doesn't know all that much about it, but can talk about what she's heard, and then move on to other magical theory, until supper has arrived and been eaten and it's a reasonable time to retire to bed, with Savil's assurances that Abras can head back over whenever he's awake in the morning so they can breakfast together and talk about test content. 

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He says goodnight and heads back to his own room. His bed is admittedly more comfortable than many of the places they've camped on the road, and quieter, but the quiet is actually disconcerting. He remembers slowly getting used to sharing a bed with Tylendel, learning to expect to wake up in his arms, and falls asleep in the heart of Haven feeling more alone than he did on the road.

It takes him long enough that he sleeps a bit later than usual, so he knocks on Savil's door figuring she's already awake.

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:Come in, ke'chara. Door's unlocked: Savil is curled up in her overstuffed armchair, sipping tea, a book open on her lap that she isn't looking at. 

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Abras comes in, takes another chair. "Good morning. So, um, is now a good time to talk about the graduation tests?" He's more nervous now than he will be when the tests are actually happening, and he knows this, and yet he cannot stop.

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"Of course, if you're up for that! So, roughly, the tests will be split into a demonstration of magic and other Gifts, and questions about law and governance. For the former, they'll ask you to..."

Savil lists out a repertoire of spells, both defensive and offensive. All of them are, by the standards of Starwind and k'Treva Vale, extremely basic. A dozen types of shield, all of which Abras covered in his first three months. Defensive wards. Control of fire and lightning, some trap-spells. Some basic magical techniques for building and maintenance, like the one for making a paved road-surface out of dirt and gravel. 

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Abras feels a burst of appreciation for Starwind. "It sounds like Starwind did a really thorough job of going over everything I'm going to need, which isn't surprising. I hope I get to do some of the building and maintenance stuff for real at some point." There wasn't much call for it in K'Treva, but being able to walk down a road he had made with his own magic would be good.

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"Oh, I'm certain you will." 

Savil runs through the other curriculum next, quizzing him on various aspects of Heraldic responsibilities, both on the road and in Haven, and then presenting him with an especially gnarly example of a legal dispute over livestock grazing that a Herald on circuit might run into, and asks what he would do. 

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Abras describes the additional information he would gather, and what he would do if that information turned out each of a couple different ways, and what the likely failure modes are and what he would do to try to avoid them. 

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Savil's face doesn't give away much, but at the end she smiles brightly. "That's an excellent answer. Abras, think that you're extremely prepared for these tests. No surprise, really, you're a diligent student." 

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"Thanks. I just hope it holds up in the real world."

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"The real world is harder. But I think you'll manage just fine. Anyway, should I pass on to Lancir to schedule you for the tests?" 

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Gulp. "Yeah, go ahead."

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"I've asked Kellan to relay it." She reaches out to hug him again. "Abras, I'm really proud of you. Anyway, care to accompany me on a ride this morning? I'm trying to take advantage of having some free time before they load me up with duties again." 

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"Sure, I haven't been loaded up with anything yet either." Though at some point he does want to go to the library, and find Shavri, and practice Farseeing with a map because right now it takes him ages, but he has all afternoon to start any of those.

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They they can head out to the stables together, and then ride around the Palace grounds. Savil is trying to discreetly stay away from the areas he's spent the most time in before, but unfortunately quite a lot of it is still familiar. 

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If he had noticed her steering he would have appreciated it, but he's too busy flinching at all the familiar things for that sort of sophisticated other-people-modeling. He tries to get a conversation going but his train of thought keeps derailing into a ravine of  Tylendel is DEAD.

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Yfandes does her best to prod him out of the ravine every time he falls into it, and Savil, who's also making attempts at conversation, does seem to notice that something is wrong. Or maybe the familiarity is bothering her too. She cuts the ride short after less than a candlemark, suggests he go have a look at the library. 

"...Oh, and by the way, Lancir's scheduled you for the graduation tests tomorrow morning," she adds. "Jaysen will be examining you. He's - strict, but not quite as bad as Starwind." 

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Aaaa tomorrow morning that's way too soon actually the less time he has to stew the better. And a strict examiner is good; less chance of passing without actually being qualified. "Okay. Will I find out the results right afterwards, or is there a wait?"

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"Same day – they'll probably stick you in a room while Jaysen talks to the rest of the Senior Circle, I remember hating that bit, it felt like about a year but it was only a candlemark or so." 

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"I am absolutely going to hate that bit. I should bring a book or something."

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"Excellent idea, I wish I'd done that." Savil will part ways with him outside the stable, she wants to catch up with some of her friends in Haven. She suggests that Abras could check in with Mardic and Donni, or Shavri, they probably want to see him at some point. 

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That's a good idea. Polite tap on Mardic's shields?

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Mardic is available! So's Donni. They're only in town for a couple more weeks, before being assigned to their first circuit (together), but for now they'll have him over for tea. 

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He will go over for tea!

"Hi. Congratulations on graduating; I'm glad I was back in time to see you before you left."

Way too much of the time he's spent with Mardic and Donni also had Tylendel being there. Having the three of them at a table without him feels wrong, asymmetrical, incomplete.

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Donni is going to fill every second of otherwise-silence with chatter. She's good at that. She's very excited for a real border circuit where they will get to FIGHT with MAGIC which is AWESOME.

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Mardic makes a face every time she mentions this. 

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Chatter is great but he's going to join Mardic in face-making. And wish he knew a polite way to ask "Aren't you scared you're going to have to kill someone?". Eventually he does ask, "Have either of you ever been in a fight before? What's it like?"

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“Only one real one,” Donni says wistfully, and then describes, in gory detail, taking on a foreign hedge-wizard who had set up camp near the southeastern border and been extorting money and goods from the locals in exchange for not burning down their farms. It was a while before anyone was brave enough to call in the Heralds. The hedge-wizard was captured alive for questioning, but he didn’t go quietly. Donni has a cool scar to show off from when one of his fireballs got through her shields. Mardic makes a very unhappy face about this.

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"Woah. I'm glad you're okay." Abras shivers. Fighting other mages feels like a very different thing from fighting Pelagirs beasts; the closest he's been to it was that mess with the bloodpath mages where he couldn't do anything, or possibly that time running away from the bounty hunters where he also couldn't do much of anything, and he's not looking forward to the inevitable next time.

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"...I was really scared," Mardic admits, glancing over at Abras and then sort of shaking his head helplessly in Donni's general direction. "Scared that he would hurt me, or hurt Donni. Scared that would hurt him more than I really needed to. It's...hard." 

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Sympathetic nod. "There aren't really a lot of good ways for a fight to go, are there. Just different bad options. And the hope that you can end it without anyone getting hurt, and the fear that aiming for that will make things worse."

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"That's exactly it. It's such a hard tradeoff to balance – trying to judge what the minimum force you can get away with is, and if you misjudge it then maybe you get hurt, or your friends do, or you just end up in a corner and have to escalate to lethal force. Herald Shallan told us some stories." He shrugs. "But it'll be easier for you. The trickiest is when you're fighting someone more powerful, but who's going to be stronger than you?" 

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A mage in all black with an army behind him, the certainty that only Abras can stop him and then only with his death . . .

"It sounds like you two know what you're doing. That counts for a lot. More than power, sometimes." He wants to say "I'm sure you'll be fine," but he can't make the lie come out of his mouth.

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Mardic must notice something in his expression, because he changes the subject, asking Abras what sorts of Tayledras magic he learned while he was in k'Treva. 

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Abras can talk, almost animatedly, about weather-barriers and all the kinds of shield and learning a language with Mindspeech and how he learned to center and ground from a direct demonstation, until tea is over and he leaves to go look for Shavri.

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Shavri is in the library (she spends a lot of time there), reading a book and making lots of faces at it. 

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Abras knows he wouldn't be happy about someone interrupting his reading, so he grabs a book on the history of Karse and sits at the opposite end of the table Shavri is sitting at and starts reading.

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The book has lots of facts about early Karse that his grandfather's library didn't, which are alternately uplifting (one of the first Sons of the Sun tirelessly campaigning for literacy within the priesthood and for every village temple to have at least one book – at the time, in a mostly illiterate society of sheep-herders) and horrifying (a systematic murder campaign against one of the minority ethnicities in newly-annexed land a century into the kingdom's existence.)

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Shavri looks up a couple minutes in, smiles at him, and keeps reading until the end of the section, then carefully marks her spot. "Abras! I'm so happy you're back! Was the journey very exciting?" 

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"It was, yeah, I learned a lot out there. I hear you've been doing research; I bet that's exciting too."

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"It really is!" She starts in on a story about something to do with bladder-stones, which they're trying to study in mice before they use the new Healing technique with humans. Bits of it are slightly gruesome but on the whole it's interesting. 

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Doing things to mice before doing them to humans is a good idea, even if it does sometimes result in gruesomeness. "How easy is it to tell, with Healing, whether something worked or the mouse would have recovered anyway?"

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"It's not very hard if you're fixing it directly, like with an injury, but if it's indirect then sometimes. So you would get a few different mice and only do the Healing on some of them, and then see if the other ones got better anyway." 

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"That would do it, yeah."

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"What have you been working on lately?" 

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"Eh, mostly just getting the hang of all my Gifts and trying out ways of combining them--Fetching things I can only see with Farsight and stuff. I should be investigating the weird accident I had on the way to Haven to make sure it doesn't happen again but, uh, I don't know a safe way to do it." If she's interested, he can explain the mess with the weather-barrier.

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"It must be really neat having so many Gifts you can combine!" Shavri's expression is speculative and a little jealous. "Ooh, I do want to hear about your weird accident! Lots of Healing discoveries were made because of weird accidents." 

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"I used a weather-barrier to move heat out of a patch of ground into a shield full of air, and there ended up being more heat in the shield than I had pulled out of the ground. It was like it started generating more heat on its own. I nearly fried the four of us to a crisp, and I need to know why and I'm scared to find out." The last part comes out all in a rush.

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"Hmm. I don't know much about mage-work, but I read in a book once about the elemental plane of Fire, maybe you accidentally channeled fire from it? I don't know if that makes any sense with the spell you were using though." 

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"I mean, I don't think there was anything in the spell that could contact another plane, but it's clearly something I don't know is possible."

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"It does seem like it'd be really useful to be able to get extra energy from nowh– from wherever it comes from, it probably isn't 'nowhere'. Although if the only thing it can do is a giant dangerous fireball then it'd only be useful in big fights," Shavri grimaces at the thought, "or if you wanted to start a forest fire for some reason." Frown. "...Can you make a really tiny weather-barrier? Then maybe it'd be a littler fireball and you could study it more safely." 

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"I've made smaller ones before and they didn't do the thing--though not since then; I guess I should make sure it isn't going to happen every time now. Somewhere outside where there's plenty of space."

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“You were using it in a different way, no? To freeze other stuff, not to keep the inside warm. So it was still moving the heat somewhere else, however that works, but maybe a lot more of it? I wonder if air catches on fire the way wood does, but just has to be a lot hotter? I mean, you have to get wood hot enough too, it won’t catch by itself, but tinder catches more easily...”

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"Yeah, and I was squashing it all into a shield and it stopped when I let it expand. Maybe I could make a really small shield and it would happen with proportionately less starting heat?"

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“Huh, I’d bet it would. And then it’d be a smaller fireball if it exploded. But you’d still want to do it far away from people, I think. Or important buildings.”

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"Yeah. Way out in a field somewhere, and as far away from me as I can put it and still see what I'm doing. Maybe over a lake or something."

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“That’s a good idea.” Shavri giggles. “You might freeze the lake though - ooh, that could be a really neat way to get to go skating in summer!”

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"If I ever end up able to do it on that scale safely and repeatably, I'll be sure to let you know."

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Shavri nods and then shifts the topic to some random drama at Healers’ that Abras knows nothing about.

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Abras tries to keep track of the names and who agrees with whom on what and quickly gets lost. It's entertaining anyway.

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Eventually Shavri interrupts herself. “...Oh, sorry, I should probably go. I hope you have a good evening! See you around!”

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"See you!" And then he can get some dinner, and hang out in his room practicing non-explosive magic until a reasonable bedtime.

He wants to be well-rested for his tests in the morning, but he's too nervous about those very same tests to fall asleep easily, so he takes some of the herbs he brought back from K'Treva for it. Then he has a nightmare that the herbs caused him to sleep for a whole day and he failed his tests by not showing up and also Tylendel was eaten by the tree that was eating people. He wakes up from this nightmare at a totally reasonable hour.

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Yfandes is already up, receptive whenever he reaches for her. :You should have time for some quick tea and a bite to eat over at Savil's suite, she's got breakfast there already, and then she can show you where to go: 

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:Oh good. Thanks.: He doesn't say "wish me luck", because passing the tests due to luck when he would by rights have failed them would be the worst way this could go. :I'll see you later.: He gets dressed and heads over to Savil's, relieved about not needing to get breakfast in the dining hall where someone might say something to him.

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Savil pours him tea and shoves some toast at him and then doesn't otherwise bother him too much, until half a candlemark later: "We'd better start heading over." 

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Abras pours the tea into his face and shoves the toast likewise and nods and follows Savil.

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Savil brings him first to a Work Room he hasn't seen before, it's not the big one at the centre of the Palace but it's nearby. Herald Jaysen is waiting for him outside, and nods stiffly. "Trainee Abras." 

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"Herald Jaysen."

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Jaysen opens the door and jerks his chin at it without saying anything until Abras follows him in. The room has been equipped with a bucket of random objects – at the top, some wooden balls of various sizes. "All right, let's get started. Barrier-shield, please." 

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Being able to stop waiting and act is a relief. Center, ground, barrier-shield. As power-efficient as he can make it, because he has no idea how long this test will go or whether he's being tested on efficiency.

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Herald Jaysen pelts his shield with a few wooden balls – it's actually a lot easier than Starwind chucking rocks at him. "Next," he says flatly. "Energy-shield..." 

They go through about a dozen different types of shielding, including privacy-barriers against sound and Thoughtsensing, then Jaysen has him demonstrate some offensive spells and wards. All of it is what Starwind would consider 'very basic', and Jaysen's mage-energy attacks are also a lot less powerful, so Abras doesn't need to use as much force. Still, it's a lot of magic in a row, and without being able to tap nodes from inside the Work Room, he'll be kind of tired at the end of it. 

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He does all the things, one step at a time, focusing enough on the task of the moment that he doesn't think about anything else. And then it's time for the question and answer bit, right? It would be nice if he could sit down for this bit but no way is he going to ask.

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It seems like they do not think it's necessary for him to sit down, or at least no one spontaneously offers it to him. Herald Keiran is running this part; Jaysen drops her off in a random different room in the central wing, and Keiran, who looks kind of bored, asks him a number of questions about the law, division of responsibility between the Heralds and the Guard, how Council votes work, and then five different case studies for scenarios a Herald on circuit might need to deal with. Two involve gnarly diplomatic matters at a border-crossing. 

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The stuff that's just memorization he has memorized; the case studies are much harder. He feels simultaneously like he's talking complete nonsense and like he's doing way better than he would be if he had to actually had to talk to the people in the scenarios.

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Keiran gives no indication of whether she thinks his answers are good or rubbish or just boring. "That's all," she says after the last one. "You stay here. We're going to discuss." She heads out and leaves the door the room he's in slightly ajar. 

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He stays there, and tries to focus on the book he brought, and is filled with dread of at least one of passing or failing. Maybe both. He ends up doing more pacing than reading.

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Lancir is the one who comes to collect him. He's smiling slightly. "Well, lad, how do you think you did?" 

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Ack, it's the Queen's Own Herald, gotta say some words. This question feels like a trap. If he was a reliable judge of that sort of thing there would be no need for the tests now would there. Words, with mouth, now. "I did my best."

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Wider smile. "You did very well and the Senior Circle's vote was to graduate you and give you your Whites now. How do you feel about that?" 

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"Nervous. But also glad that I know more than I used to. And that I'll get to do useful work." Glad that his teachers' investment in him paid off. 

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Lancir nods. He reaches out to grip Abras' arm. "Congratulations. We're glad to have you." A pause. "...If it's all right, I'd like to speak with you in my office for a bit." 

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Oh no he fucked up somewhere. "Sure, of course. Now?"

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"If that works for you." Lancir doesn't really wait for a response, just starts walking Abras in the direction of his office. It's a fairly short walk.

Lancir's private office is - messy. He clears a stack of books and papers off a chair and gestures for Abras to sit. "Something to drink?" There's a decanter of well-watered wine on his desk. 

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He accepts, but stops at one swallow; his mind really does not need to be working any more slowly right now.

"So, um, what did you want to talk about?"

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Lancir looks intently at Abras. His piercing blue eyes are oddly Companion-like. 

"I actually wanted to meet with you in my capacity as a Mindhealer, not as Queen's Own," he says slowly. "You lost a lifebonded partner. That's...a pretty big deal, to go through. I've done some research and I don't think anyone's survived it before, not for longer than a few months. You seem to be holding up surprisingly well, I imagine Yfandes is helping, but – I'm worried, all right? And I want to know how you're doing, so that I can help." 

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"Yfandes has been helping a lot. Savil too. It's--I appreciate it, that you want to help." He probably shouldn't lie and say he's doing fine, even if that's what all his instincts are pushing for. 

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Lancir nods, sympathy and warmth in his face. "I'm glad. I imagine it must be harder, coming back here. How have you been finding that? I - know it's not easy to talk about, and it might feel embarrassing, but I'm not here to judge you, and it's going to be easier for me to help if I know what's troubling you now." 

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Abras realizes that Lancir has noticed the obvious fact that, test scores or no test scores, he doesn't have the emotional stability to be a Herald right now. It's good that he wants to help fix it instead of just being annoyed at him about it. He shouldn't make that harder by trying to pretend the problem doesn't exist.

"It's been. Harder. Yes. A lot of things remind me of--I just need to get used to it."

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"It sounds like you're being quite hard on yourself," Lancir says quietly. "It's not your fault that reminders are difficult - it's very understandable. You may 'get used to it' someday, but it's normal for that to take years, and - I honestly don't know how it'll go, your situation is kind of unprecedented." He pauses, sips his drink. "One of the things I can do with my Gift is to block those associations a little, so it's less distracting to you. I think that could help a lot for now." 

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"How . . . does that work?" Presumably it's safe and non-worrisome or Lancir wouldn't be looking to do it, but it sounds unnerving anyway.

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"Roughly, the way my Gift works is that I can see certain pathways in your mind, places where your thoughts tend to go a particular way, and I can help you shift them. When a really traumatic thing happens to us, our minds tend to build a lot of associations to it, so it comes to mind often and disrupts whatever you're doing at the time. I can use blocks and redirects to make it so your mind doesn't head in that direction so often – I don't think it's healthy to wall it off entirely, but I reckon it's not helping if you're reminded of it a hundred times a day. The way it would go is, I'll have to ask you to think about a place or object or person that was upsetting, so I can see that pathway as it is now, and then I can nudge it, shape it so you start thinking about something else." 

He narrows his eyes. "If you're feeling guilty or inadequate a lot - there's no shame in it, trust me, sometimes I swear half the Heralds feel that way sometimes - then I might also put in a redirect that reminds you to be kind to yourself, when those kinds of thoughts come up. How does that sound to you?" 

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It sounds like someone going into his mind and magically changing it. Not just showing him things like Starwind's demonstations, or adding information like a language, but making some thoughts harder to think. Thoughts he shouldn't be thinking, admittedly, but the prospect still makes his breath catch a bit. For all his mind is a damaged mess, it's all he's got and he wants to hold on to it.

Abras forces himself to think about it as dispassionately as he can. Just because something is scary doesn't mean he shouldn't do it. He needs to be able to go more than a handful of hours without thinking about Tylendel, needs to get his emotions in some sort of order so he can handle the responsibilities of a Herald. If he can't do that himself, and it sure looks like he can't, he can at least be brave enough to let Lancir help. He forces himself to say, "I'm okay with that."

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"You seem a bit nervous," Lancir remarks. He smiles. "I promise, I don't bite. I want you to be comfortable with whatever we end up doing. Would it be easier if we start with just one basic redirect, and you can see how that is for the next week?" 

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"Yeah, that would be good. If it's okay with you. Sorry, I know you know what you're doing, I'm just--not familiar with any of it."

It'll be fine, he tells himself. He probably won't even notice. Okay actually the thought that he won't notice makes it scarier.

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"Of course. We don't need to rush anything." Lancir leans back in his chair. "All right - I'm afraid this will be one of the harder parts. I need you to think of the last time something reminded you and was upsetting, and then talk me through the feelings you had. Can you do that?" 

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Abras starts in on a halting recounting of the last time he looked at Savil's sofa and remembered sitting on it with Tylendel. He felt sad, because he missed him, and also like he was grieving wrong because people always talk about expecting to see their lost loved ones and then being surprised by remembering that they're gone, and he never has that, he can't forget that much, it's always there in a corner of his mind.

At no point in this explanation does he actually say Tylendel's name, or the word "dead".

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"Abras, I'm impressed that you can speak about it this much already," Lancir says. "And, listen to me–" Abras will notice the corners of the room going very slightly soft and fuzzy, "–there's no wrong way to grieve. For anyone, but I think it especially goes for you. It makes sense that it's hard to forget, because - he did a lot of damage to your mind, on the way out. Lifebonds are rooted very deep. I think it will get easier to bear, over time, but - I don't think you're ever going to be able to forget, or stop missing him. You're just going to figure out how to live anyway. And you've made a really good start." 

He's quiet for a moment. "For the specifics," he offers finally, "how about redirecting so you think of recent times with Savil instead? Or maybe with Mardic and Donni, in the past. Probably a happy memory will feel jarring, but if you can find a neutral memory, I can patch it over to that instead." 

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Abras fails to pay attention to a bunch of what Lancir is saying because his vision is suddenly malfunctioning! This was not expected! He turns his head from side to side a few times and blinks, trying to get it to go away.

"Sorry, you wanted--a description of a neutral memory?"

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The sense of fuzziness vanishes as soon as Lancir stops speaking, and it doesn't return when he answers the question. "Yes. Abras, you seem like you got distracted somewhere in there – is everything all right?" 

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"Uh, it's fine, I just had--random blurry vision? It fixed itself. Does Mindhealing do that?" Or he is separately going wrong in the head in yet another unrelated direction?

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"Oh. Hmm. Yes, I believe my Gift can do that, it doesn't stick around though. And it should've been subtle that time, I was only giving it a tiny push so you'd remember this conversation better, but it seems like it just distracted you instead. Would it be less startling if I warn you when I'm going to?" 

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"Warning me when you're going to use your Gift would be--good, yeah. It won't be so distracting now that I know what's causing it and that it will go away." He feels ridiculous, getting so thrown off by something so minor.

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"Of course. I'm sorry. Er, the things I was saying when I accidentally distracted you were kind of important, so I'm going to say it again." He repeats his speech about how there's no wrong way to grieve, not quite verbatim, and this time without any weird visual changes. "Try to keep that in mind, all right?" 

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"I will," he says earnestly, feeling very embarrassed about wasting Lancir's time.

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"Good. Now, try to think of that neutral memory for me?" 

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He can talk about a conversation with Mardic and Donni their attempts to learn concert-work.

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"Excellent, that'll do." Lancir lays his palms flat on the table, looks into Abras' eyes. "I'm going to use my Gift again for this next part, and I'll need to push a little harder – it should feel the same way it did before, but more. I want you to imagine you're about to walk into Savil's suite - tell me when you have it in mind - and then when you picture opening the door, think about that conversation, and I'll use my Gift to cement it in, that's the redirect." 

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He does not want to have his thoughts changing direction on him because of magic. He wants to have thoughts that follow logically from other thoughts based on his memories and experiences. But the thoughts that follow logically from his other thoughts are bad ones and he should have better ones instead and if he backed out now Lancir would justifiably think he was being ridiculous.

He concentrates and narrates as directed, face expressionless.

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"...And, now," Lancir warns him, just as he hits the part with Mardic and Donni, and - everything melts a little, the edges of things softening, it last for about five seconds and then snaps back to normal. "That's it, done. Doing all right?" 

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Between the tests and this, he's feeling pretty drained; the idea of being alone somewhere quiet sounds more appealing than anything else right now. Also he wants to poke at his memories and see if he can tell anything's different, but that can wait until Lancir, who has to be extremely busy, is done with him. "I'm holding up. Was there anything else?" Please say no, please say no . . .

 

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“Why don’t we leave it at that for today? If you’ve got any questions, though, I can answer them now.”

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"I don't have any questions. Thanks for your help." And now maybe he can head back to his room and hide under a blanket for a while, unless he's forgetting some other important obligation.

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Yfandes confirms that he is not! She's waiting for him outside. :...Are you all right, Chosen? You seem kind of shaken. Stressful exams?: 

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:The exams were alright; I just get nerves before and after. And it was a bunch of magic and then Lancir wanted to talk about stuff, and I could really use a nap right now.: 

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:...Queen's Own talk, or Mindhealing talk?: Yfandes noses at his hair. :Nap sounds good. You'd be welcome to join me in the stables, but it's noisy during the day and it's not really private, I imagine you could use some peace and quiet right now before anyone wants to celebrate with you: 

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: Mindhealing stuff. And yeah, I think I'm just going to hide in my room for a bit so I'm more awake for celebrating later.:

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:I hope it was helpful – you should fill me in later once you've rested: Nuzzle. :I'm really proud of you, love. Want a ride back to your wing?: 

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:Sure, thank you.: That way he can spend the next few minutes thinking about how nice Yfandes is instead of paying attention to where he's going.

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Yfandes will supply him with cheerful chatter about getting to know all the foals her friends have had in the time they were away, and then drop him off at the door. 

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Awww. Companion foals: probably super cute. 

And then he can go hide under a blanket and poke at his memories of Savil's sofa and see if they feel any different and be very unsure if he's hoping they will or hoping they won't.

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It's pretty subtle when he's just remembering it, but at least some of the times he'll notice a strange bouncing feeling and then he's thinking about Mardic and Donni. 

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That's so weird. He doesn't like it. He keeps poking at it, the way you poke at a missing tooth, confirming over and over that yup, still there, still bad. At least he's physically and mentally exhausted enough that eventually he takes an actual nap for an hour or so. When he wakes up he is, if not exactly ready to face the world, at least capable of doing so.

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A note has appeared under his door! It's from Savil, asking if he'd be up for a little party over at her suite. Mardic and Donni want to come, Herald Tantras as well; she'll invite Lissa and Shavri too if Abras is up for that many people. 

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Sure, he's up for a small party, and Shavri and Lissa are definitely welcome. 

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Savil, whenever he heads over, is bustling around tidying up and getting the suite ready for guests. The sofa is right there, ready to loudly be a sofa at him. 

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Apparently his main mental association with the sofa is now less "Tylendel (who is DEAD)" and more "can't trust his own brain or be sure what's going on in there". Which is . . . progress? He supposes? He tries to ignore the sofa and help Savil set things up.

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They have everything clean and ready, and wine and snacks out on the sideboard, by the time Mardic and Donni arrive.

Mardic hugs Abras. "This is so exciting. And terrifying. I can't believe we're both graduating." 

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Donni throws a handful of paper stars all over him. "Ta-da! I pronounce you – Herald Abras!" 

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Abras instinctively tries to dodge the paper stars, then turns red; it's not clear whether he's embarrassed about flinching or about the phrase "Herald Abras". He smiles ruefully at the stars on the floor and says "Thanks," then turns back to Mardic. "Exciting and terrifying is right."

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Lissa gets there next. She picks him up and swings him around. "I'm so proud of you, baby brother!" 

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"Thanks," he says warmly, and he means it. He wonders briefly if his father would be proud, tries not to care. "I wonder what sort of work they're going to have me doing around here."

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"Mindspeech relay with Tran and routine mage-work around the place to start, I'd guess," Savil jumps in. "Maybe Farsight checkpoints, you're pretty solid on that. Lancir will keep your schedule open so you can get lessons in your less-trained Gifts as well. Oh - how's your Fetching coming along? Lance asked me if you'd need a teacher, but I know you've been practicing a lot on your own." 

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"Those all sound like good things to be doing. Um, a Fetching teacher can probably point out things I haven't thought to practice but if you think I should focus on other stuff but if you think it's better not to have one that's fine too."

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"We'll have to see what makes sense. Probably a couple of lessons wouldn't hurt, if you're solid then your teacher can say so and not waste any more time. You'll need more Healing, I think. Oh, and really we ought to see if we can do anything with your Bardic." 

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"I definitely want to study Healing. And Bardic, but I'm really interested in Healing. I know I don't have enough to get anywhere serious with it but I want to try anyway."

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"Good! Even a weak Healing Gift can be incredibly useful out in the field. And I'm sure Shavri would be delighted to explain things to you. I've never met anyone who could go on as long as she can about a single topic." 

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This is the moment at which Shavri arrives. "Are you talking about me?" 

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"Yeah, I said I wanted to learn Healing and Savil said you knew a lot about it. Which I already knew but. Maybe you could teach me stuff?"

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"Ooh, really? I would love that!" Shavri lights up, and runs over to give him a hug. 

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Spontaneous hugs are a surprising response to being asked a favor, but as surprises go it's a pretty good one. "Great, thanks. And, um, I'd be happy to help out with your research at some point if you run into anything that would be easier with Mage-Gift."

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"Really? That would be neat if I can think of anything, I'll see!" Shavri beams at him some more and then runs off to greet Mardic and Donni. 

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It's finally starting to sink in that he graduated, that he's learned a lot and earned the chance to do important things with it.

(And Tylendel should be here to share it with him, should be reminiscing about his own graduation tests months ago, should be alive and laughing and happy and not DEAD)

He goes over to where Lissa is standing and tries to focus on the present rather than the past and what might have been. "How long are you in Haven for again?"

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"Just a few more days, unfortunately. I'd love to take you out to town to celebrate, though. We could go to a tavern or something, it'd be fun, right?" 

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Going to a tavern sounds like a pretty miserable time, actually. Too much noise and people to relax, but not enough actually happening to be absorbing. "Maybe if we can find one quiet enough to talk in? You can tell me all about what you've been doing with the Guard."

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"Sure. Might be boring for you, though, mostly doing lots of drilling and learning about tactics a bit." She makes a face. "I didn't realize how much Lord Corey would want me to learn from books. I'm no good at that, not like you. Though Seldasen on tactics is all right." 

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"That's kind of ironic; they're mostly having me learn from watching demonstrations. But Seldasen is good, yeah. Very clear explanations, and you get the sense he thinks really clearly too."

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Lissa nods. "Demonstrations make sense for magic, I'd think. For actual fighting techniques I mostly learn it that way, it's just that Lord Corey decided I'm officer material and says I'll make captain within five years." She makes a face. "I don't know that I'm even any good at the higher-level strategic things, but I guess he thinks I've got it in me to learn." 

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"I bet you'll turn out to be amazing at it," he says sincerely. Military command is worth being nervous about, but Lissa has never been scared of anything.

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"I hope so." She bounces on her heels a bit. "...I'm getting more wine, can I get you some too?" 

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"Hmmm . . .sure. More water in mine than in yours, please."

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Lissa gives him a slightly dubious look, but nods and heads off to the sideboard. 

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Savil drifts over. :Doing all right, ke'chara? I know you've had a long day: 

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:I think I might be pretending to be able to enjoy the party by mimicking everyone else doing it, but I've got myself fooled too? I'm having a good time but as soon as everyone else leaves I'm going to fall asleep. Maybe sooner.:

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That gets him a slightly concerned look. :You don't have to stay. I think everyone's excited at the excuse for a party and getting to see each other, but if you're tired, you should get some sleep: 

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:. . . Thanks. Sorry for ducking out of my own party early. I do appreciate you throwing it.: He makes his apologies to Lissa and the others and goes back to his own room to collapse.

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Yfandes is immediately there, hovering nearby (mentally speaking, physically she's cozy in the stables) and sending affection along their bond without intruding too much.

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The part of Abras that needs to not be around people decided long ago that Yfandes doesn't count; he's immediately both less crowded and less lonely. He sends affection back at her as he falls asleep. 

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And Yfandes will be there again in the morning, whenever he's awake. 

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Which is good, because his lessons don't start for a couple days and he's kind of at loose ends. He can go to the library, and try out the obstacle course with Yfandes, and get food at the cafeteria, but he can't do any one thing for very long. Sooner or later (usually sooner) the memories catch up to him, and it becomes obvious how incapable anything is of being okay, and he circles back to hiding in his room, trying not to cry with mixed success.

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Fortunately, late on the second day Savil hunts him down and gives him his new schedule. He'll be doing the Mindspeech relay with Herald Tantras first thing every morning, and usually a block of routine mage-work in the afternoons, and three days a week he has some kind of lesson – Healing, Bardic, and continuing to learn magic with Savil. He's also on call for emergency magic and for Farsight checkpoints as needed. 

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Having something useful to do first thing in the morning is helpful for having a reason to get out of bed. And he's vaguely curious about what the traffic over the Mindspeech relay generally looks like, though it's probably mostly routine stuff. He's a bit worried about what he'll do if he gets called for emergency magic during a hiding-in-his-room period, but he's too embarrassed to bring this up to anyone and risk it sounding like he's asking for lighter duties.

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The next morning, Yfandes can poke him if he's not already awake at the time he has to get up in order to make it to the relay room on time. 

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Good news: he's already awake. Bad news: it's because he woke up from a nightmare about wyrsa an hour ago and has been up since and definitely needs a poke to get out of bed. He slouches to the cafeteria for some bread and cheese to eat on the way, and is feeling marginally more human by the time he gets to the relay room. Five minutes late and apologetic about it, because he needed to detour around a courtyard he spent too much time with Tylendel in.

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Herald Tantras is there already, and seems weirdly delighted to see him. "Abras! Sorry about the early start, but I'm really delighted they've assigned you as well, it'll be so much less boring. Tea?" He has a pot steeping on the table. "Here, let me show you the relay book..." 

It has a page with today's date on it and a number of short messages, in various different people's handwriting, each titled with a point of origin and a destination. Most are, in fact, pretty boring. Herald A on one circuit wants Herald B a few circuits over to know about an unusually high rate of Pelagirs incursions along the northwest border. Soap is in short supply in the southeast because the landholding that makes and sells most of the soap had half of their livestock die of pox, pass it on to any merchants who want to make a killing. There are also announcements originating from Haven that need to be sent down every leg of the relay.

Next to the book, Tran has a map that shows the relay stations and the names of the Heralds assigned to them. He seems to consider both the book and the map to be self-evident, and doesn't offer any explanation unless Abras asks. 

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They seem pretty self-explanatory, yeah. Abras doesn't have a lot of practice Mindspeaking people he doesn't know, but that's one of those problems that solves itself. He drinks tea and passes messages and checks them off and if there are any responses he does with them whatever seems to be the done thing.

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Fortunately Tran demonstrates the done thing first, by flipping to the next page and noting down a message bound for Haven about an injured Herald, along with its originating destination. At one point he gets one from the north, his own half, that needs to be passed to the south, Abras' half, and he prods Abras and points at it so he can add it to his own list. 

It takes about half a candlemark and then they've hit all of it. "Whew!" Tantras says cheerfully. "That's so much faster with your help. And less tedious." 

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"I'm glad I could help. I can see how it would get repetitive after a while, but it clearly needs doing. Thanks for teaching me."

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"Aww, come on, I didn't even teach you anything, you picked it up like a natural. Anyway, I'm going to go work out at the salle - want to come?" 

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Well, he doesn't have anything planned for the next while and if he doesn't pick something immediately that time will get eaten by sadness. "Sure."

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Then Tran will skip along to the salle, humming, and grab one of the practice-blades. He starts out warming up on one of the pells. 

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Abras does likewise. Swordsmanship has never been his strong suit or even his mediocre suit and Tran could totally wipe the floor with him, but being bad at things is more rather than less reason to practice them.

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Tran quickly strips off his tunic and tosses it to one side, rolling up his shirtsleeves. His forearms are marred by faint but visible burn-scars.

"Wanna spar?" he says, a couple of minutes later. 

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"Uh, sure. Practice-blades or hands?" (Don't think about the scars, don't think about how he probably got them--)

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"Huh, do you have much training with barehanded fighting? I don't, honestly, but I'd be happy to give it a go." 

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"Me neither, really, but maybe if we're both clueless you'll wipe the floor with me less." Shrug. It'll be an experiment.

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Tran laughs. "Hey, hey, I'm not here to show off." He steps out onto the mat. "Ready?" 

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"Guess so." And now he can attempt to imitate Lissa and Starwind, and Tantras can attempt to imitate anyone he's seen who knows how to punch people.

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Tran is reasonably quick, and he's taller than Abras and definitely stronger, but he doesn't appear to have grown up with an older sister who liked to pick fights, and he also seems a bit reluctant to actually hit Abras, which is throwing him off. 

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Well, it would be pretty obnoxious of Abras to hit harder in a practice fight than his opponent is hitting, so now they're both just dancing around trying to tap each other.

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Tantras eventually changes tack and tries to get in close enough to trip Abras and knock him to the ground. 

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Abras wasn't expecting that! Down he goes, in a tangle of limbs and with a last-minute attempt to pull Tantras down too.

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Tantras yelps and lands on top of him. He laughs, then attempts to turn this into pinning Abras down. 

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Abras flails around and eventually gets pinned.

And then freezes, hyperventilating and tense. 

He's here in the salle--

He's paralyzed in the snow outside K'Treva--

He's tied up in a barn and Krebain is leaning over him--

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Tantras is laughing. "Got you! That was really fun." It takes him a moment to notice that Abras...doesn't seem to be responding. 

He backs off. "Abras? Are you all right?" :Abras, hey – did I hurt you?: Worry and consternation in his mindvoice. 

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Abras' mind starts to clear again as soon as he can move freely, but he's still disoriented and full of adrenaline. :I--what--: He rolls onto his back and stares wide-eyed at the room, his brain slowly accumulating evidence that he's here and not in danger. "Oh gods, I just--I lost my head for a minute. Sorry."

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"No, I'm sorry. It, um, it makes sense that it startled you." (Tantras knows the story of Abras' kidnapping; he was there, after all, organizing search parties from the Leshara landholding – and he's tensing up as well, now, remembering what happened next.) "Hey, um, do you need a hug?" 

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Yfandes, sensing Abras' distress, sends a wash of reassurance and hovers mentally nearby. :It's all right, Chosen. You're not in danger: 

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Abras would really rather not have anybody touching him for a bit, actually, but Tran looks like he might be asking for himself, and of course he would have some bad memories too. "Um, I'm okay--do you need a hug?"

To Yfandes, he adds :Thanks. I know where I am now, don't worry. I didn't mean to startle you.:

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"I'm all right." Tran sits back on his heels, waits a bit for Abras to catch his breath. "...hey, do you think practice blades would be more fun? Or we can just call it a day." 

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Abras realizes he's still on the floor and gets to his feet. "I, um, I think I'm done for today. I should go and--I should go." If he flees right now rather than doing the polite thing and waiting for Tantras to say goodbye, maybe he can make it back to his room before he starts crying about how his brain is broken because Tylendel is DEAD.

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Tantras starts to call out something after him and then cuts himself off and looks down at the floor. 

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:Chosen, hey: Yfandes intercedes, once he's made it back to the safety of his room. :Are you going to be up for mage-work this afternoon? You seem pretty shaken. If you need a break, I can let Kellan know: 

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Failing to show up for his first day of mage-work because he can't leave his room: awful. Saying he can manage it and then failing to leave his room anyway, or showing up and doing a horrible job: even worse. His life in general: just absolute shit.

: . . . Could you, please? I'm sorry. I wish I was good enough to do it anyway but I'm just not.: He shoves his head under his pillow and thinks about how he can't do anything about anything, especially not Tylendel being DEAD, because he, Abras, sucks, and he sucks because Tylendel is DEAD.

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Yfandes backs off briefly, presumably relaying the message, and confirms quietly that Savil has been alerted, and then hovers for a while, giving him space but receptive if he wants to talk. 

:You can come out to the stables if you want: she sends finally. :My stall is pretty private. I could help you take a nap – seems like you didn't get enough sleep last night and that's making things harder: 

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:Yeah, that could help.: The adrenaline crash stacked on top of the sleep deprivation isn't doing him any favors but if he stays in here he'll just be too sad to sleep. :I'll be there in a bit.: It takes him longer than it should to leave his room, for fear that someone will see him, but eventually he starts sneaking down to the stables.

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Yfandes comes out to meet him, and she can send a much stronger wash of love and affection once they're touching. :Chosen, can you stop beating yourself up over this? It's really understandable. You have a big adjustment to make, coming back to Haven. Give yourself time, please: 

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Once they're in her stall he can bury his face in her mane. :I'll try. It's just--I thought I had been making progress, in K'Treva, and now I'm back to it being just as bad.: 

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:I don't think it is just as bad. You certainly couldn't have gotten through the Mindspeech relay shift before. If that's all you can manage for a little while, then - that's fine. We'll build up slowly:

She nuzzles him, falls silent, and presents an itchy spot on her flank for brushing. 

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:Okay.: He brushes her, appreciating the opportunity to do something mindless and repetitive and tangible and also the knowledge that Yfandes cares about him even when he's being useless. Eventually she's all brushed and he's calm enough to have a chance at sleep.

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Yfandes helps, and he's out. She keeps sending calm-soothing through their bond every time a nightmare threatens to surface. 

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The footsteps are probably going to wake him, though. "Abras?" 

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He wakes up and suppresses a groan. Getting caught napping in the stables when he was originally supposed to be working, by Lancir of all people, was not in the plan. Okay, he didn't have a plan, but if he had this would not have been in it. Pretending he isn't here isn't going to work, though, so he scrambles upright. "Hello Herald Lancir." :Thanks for the nap, Yfandes.:

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"Hey, no need to worry," Lancir says gently. "You're not in trouble. Just - can we talk? Here is fine, or my office, or we could go to your room if you'd prefer. Savil told me you had a bit of a rough morning. I wanted to know what's going on." 

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"Could we go to your office?" Less chance of anyone else walking in on them, and he'll have the walk there to think.

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"Of course." Lancir waits for him to exit the stall, then starts walking. 

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Abras follows, mentally piecing together an explanation of what happened.

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They reach Lancir's private office. Lancir clears a chair for Abras, offers him a drink again, and sits down. "So. Tell me what happened this morning?" 

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"I was sparring with Herald Tantras, and he pinned me, which was a very reasonable thing to do, but it--reminded me of--other times I haven't been able to move, and I panicked and thought I was somewhere else for a minute. And then Tantras moved and I realized what was going on but it was--I got scared. So I asked Yfandes to ask Kellan to ask Savil to cover my work because I was worried I would be too--that I wouldn't be able to do it right."

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"That's very reasonable on your part," Lancir says. "Knowing your limits and when you need some space to take care of yourself. Right now, I think that should be a higher priority than any given day of your work as a Herald; we managed fine without you at all, having any amount of Abras is a bonus right now. And I'm worried about you pushing yourself unsustainably until you break down, not that you'll slack off; you're just not that sort of person." 

He leans back in his chair. "Does that happen often for you? Thinking you're somewhere else for a bit, when something reminds you? It is something our minds can do, when a really bad event happens and the memory digs itself in deep enough. And I'm sorry you have to go through that; I know it's a frightening experience." 

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"Not . . . often? But it's not the first time. . . . To be honest it probably won't be the last either."

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Sympathetic nod. "I wish I could fix it for you, lad. It's not that quick or easy, unfortunately. Talking about it may help – with Yfandes, or Savil, or me. If you want, I can do a calming-loop – basically a mental handle you can grab to settle yourself down, after something like that. Speaking of that, how did the redirect I did the other day end up working out?" 

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"It definitely worked, I can see it. By introspection, I mean, I don't have Mindhealing Sight or anything." He's not sure about the calming loop. It sounds like a good thing to be able to do, but it also sounds like a thing in his mind that wouldn't belong there. And there's the nagging sense that he ought to be learning how to make his emotions flow logically from the facts of a situation, rather than messing with them magically.

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"Oh, can you? Fascinating. You must have good introspection. May I have a look?" Pause. "Er, Abras – did you have some sort of problem with it? That definitely isn't the way I left things."

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"It worked okay, I looked at the sofa and thought about Mardic and Donni like you said I would. Did I mess it up by looking at it? Sorry."

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"No, no, don't worry about it. You seemed to have added a new association to something else, is all – thinking about it a lot will do that. Is it troubling you at all? I could try to strip out the secondary part, but it'll a little tricky so if it's fine I'll leave it be."

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"I don't think you need to mess with it. I should take a minute to think about that calming loop, though." It would be magic messing with his emotions, but he already has a giant hole in him messing with his emotions, and maybe if they cancel out that's better than having just one thing. "Can you tell me more about how it would work?"

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"Hmm. To start, a lot of what's troubling you right now would be a perfectly normal fear-response, if you were actually in a fight or under attack. But your mind has learned to associate a lot of commonplace situations with a threat, or associates them to a particular bad memory. Which is exhausting and will keep you on edge. It's not feasible to do a redirect for every object or place that bothers you, but I can give you a way to tamp down the fear a bit more easily once it happens. Basically, what I'll have you do is pick a calming scene - maybe a nice evening you spent with Yfandes in k'Treva, as an example - and sort of do a trance-exercise focusing on it, and I'll use my Gift to push that more deeply into your mind. Then we'll try to give you a link to it, like the phrase 'I notice I'm upset' or just the feeling of noticing. If it works as intended, then next time something hits you that way and you're feeling scared or overwhelmed, you can try reaching for it to calm yourself down. Does that make sense?" 

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"So it won't do anything unless I decide the fear is irrational and trigger it on purpose? Or will it happen every time I'm upset?"

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"It should be voluntary. I don't want it setting off and distracting you in an actual fight."

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"Good, I was worried about that too." And if it's voluntary then it would be pretty foolish of him not to take it, when he could just choose not to use it if it turns out he'd rather not. "And you think it would help me stay aware of where I am and keep doing things? It won't be much good if I'm hallucinating I'm in k'Treva instead of hallucinating something else."

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"No, no, it's not going to be nearly deep enough for that. I'll be building on a mental image, not something you're actually seeing; it shouldn't be possible to confuse with the place itself. And the reason you get confused like that sometimes is that when you're scared enough, your mind really etches in whatever was happening at the time. I'm not doing the same thing at all." 

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"Then it sounds like it would make me a lot more functional. And you'd be able to take it out again if it turned out I needed to not have it for some reason, right?"

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"Of course. It's harder to take it off than to place it, so I wouldn't want to put it in on a whim, but it's definitely possible. Oh, and it'll only last a few months on its own anyway, if I don't reinforce it. Faster if you never use it. So if it's not helping after all, you can just stop using it and wait for it to fade out." 

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"Oh! In that case I should definitely do it." It would be pretty cowardly not to, since it's clearly not dangerous; if he's going to learn to only be scared when being scared is reasonable he should start now. Thinking that thought doesn't make him not nervous, but it makes him determined to go ahead anyway.

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"Good." Lancir smiles at him. "Why don't you take a minute to pick out a nice calm scene? Doesn't have to be the specific one I mentioned. Ideally it's something where just thinking of it, you'll feel yourself relax a little, do you know what I mean?" 

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"Yeah, okay." Yfandes and k'Treva are good suggestions . . . .

He recalls one of the nights he slept next to Yfandes in the hammock. It was cloudless that night, and a new moon, and in the gaps between the trees he could see an entire sky full of stars, shining serene and untouchable above them. He remembers Yfandes' love, and the peace of the silent night, and nods. "I've chosen something," he murmurs.

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"Very good. Now hold onto that, and – oh, warning, I'm going to use my Gift at moderate strength so you may get some of the changes to your vision again, and it'll be for a longer period. If that part by itself ends up making you nervous, please tell me, because we really don't want to cement in 'feeling anxious' right now, right, we want the opposite." 

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Abras nods, distantly, still concentrating. "I'll try not to worry about it."

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Lancir waits a bit, then says "Now," and the world goes soft around the edges. 

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Don't think about not being able to see clearly. Don't think about having his mind modified. Think about the memory, and calm, and peace and quiet surrounded by friends.

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It last about thirty seconds and then lets up. "Doing all right?" Lancir asks. 

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"Yeah, it's back to normal." And now there's a lever in his brain he could theoretically pull and he's not sure how, and he kind of wants to try it immediately specifically because he's worried it will be some flavor of awful and the uncertainty is worse than any plausible outcome. "How do I use it?"

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"Hey, we're getting there. For the next part, I do need you to - think about something upsetting, because that's the state we want you to be able to transition to toward the calm-loop. I'll prompt you through it; I'm going to tell you to notice what you're feeling, and then to think of your calming scene, and I'll use my Gift enough to form a link between those two thoughts. Hmm. What would you call the emotion you're feeling, if you're walking around in Haven and something - reminds you of it?" 

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Oh right he forgot that part. "Um, it feels like--noticing something that was always there in the background, like when you're reading a book and you realize you've been hungry for a couple hours? Except the thing I'm noticing"--and it is not within his capacity to describe it without noticing it--"is that, it's not okay, the world is wrong, I'm wrong, something is broken and it can't ever be fixed--" he runs out of words at the same time his throat closes up.

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"Thank you. Good. Notice what you're feeling right now." World goes gooey again. "And - now, think of the calm scene." 

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He fights to drag his mind away from the pain and loss. The wrongness in the world is a fact, yes, but Yfandes is a fact too, k'Treva is a fact, the stars are real and unchangeable and still out there.

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And the memory itself is - not exactly clearer, but brighter than it was before, it has a pull to it, drawing him into the peace-and-stillness-and-Yfandes'-love. 

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The corners of the room snap back into place. "That's all," Lancir says. "Hopefully. How are you feeling?" 

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"Weirdly nice." He wonders if the memory is now more, or less, true to his actual experience of the moment it's a memory of. "Thank you."

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"I'm glad." Lancir smiles warmly at him. "You did really well – I'm aware this is a lot more work for you than it is for me. Why don't you take a minute to get settled, and then we'll test the link, see if it's strong enough." 

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"Okay." He tries to find some sort of emotional neutral ground between the calming memory and everything being awful. If he's even capable of a state like that anymore.

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"All right, let's try this." Lancir looks him in the eye. "I'm not going to use my Gift this time, just observe. And, I'm sorry, I do need you to try to set off the painful feeling again, since that's where the loop should start." 

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Well, that's as easy as falling off a tightrope into a pit.

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Lancir doesn't interrupt him with any prompts this time, just watches and waits. 

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Abras is watching himself being miserable. He's not sure what he's supposed to do now. He tries thinking about the calming memory, which involves fighting off the worry that he's going to taint it with miserable-ness.

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Nope, nothing happens – he's still miserable.

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"Notice and name what you are feeling right now," Lancir reminds him finally. 

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"I am aware that I feel very sad," he says in a quiet monotone.

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"Hmm. Can you decide whether you want to be less sad, right now? If you do want to be less sad, think about your calm scene now." 

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Being less sad when nothing is going to improve seems a bit stupid, but he needs to test the thing, right, so he tries thinking about the calm scene again.

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And this time it’s there, still bright and clear in his memory, pulling him in. Stars and Yfandes and quiet peace. 

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The room goes melty just long enough for him to notice and then it’s gone. “Sorry I didn’t warn you,” Lancir says, “didn’t realize it was going to need reinforcing so badly. How’re you holding up?”

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He's not sure he trusts his introspection right now, or his understanding of what that question even means with so much going on, so he goes for the practical answer. "I feel like I could do things if I had things to be doing? Maybe not anything that required a lot of cleverness." It feels a bit like everything is very far away, including his own emotions.

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Lancir nods. "You look pretty tired – can't blame you, lad, the work I do takes a lot out of you. I think we're almost done. Good news is, now that it's in at all, that new pathway we laid in shows up to my Sight, so I can use my Gift to strengthen it a little more without your needing to do most of the work. Five more minutes and then we can wrap up, sound good?" 

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"Yeah, okay." He had been kind of hoping they were done now, but he's not going to complain about five more minutes.

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"Sorry, I know it's a lot at once – I'll be efficient. About to use my Gift. You can think about whatever you like." Room goes swimmy again. Abras can't directly tell what Lancir is doing, except that once in a while he gets random flashes of emotion. 

"...And that's it," Lancir says, probably less than five minutes later. "Good work. Thank you for bearing with me. You'd better go get some rest now." 

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He knows what Lancir is doing, because he said, but the random flashes of emotion still make him twitchy. At least constant background despair is predictable. 

"Okay. Thanks for all the help." He leaves, runs around the building his room is in a couple times to get his body something like as tired as his brain, then falls into bed. And wakes up in the middle of the night, unable to sleep anymore and as hungry as someone who skipped lunch and slept through dinner.

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:...Chosen?: Yfandes sends, half-awake. :What's the matter, love?: 

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:Oh no, did I wake you up too?: He sends from where he's lying in bed, wondering if there's anywhere he can get food at this hour without waking anyone up or taking anything he isn't supposed to. :I'm sorry. Everything's fine, just messed up my sleep patterns.:

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:It's fine. I was a bit worried about you so I left a link open while I slept: She sends affection and reassurance. :Kitchen has a room that's open all night – you're not the only Herald who wants a midnight snack sometimes. Here: She shows him through her eyes. :I should've reminded you to eat before you went to sleep, but you were so tired: 

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:Thanks! And don't worry about it. Good luck getting back to sleep.: He goes and gets some food, then takes a walk around the area. Everything is blessedly unfamiliar in the dark, and while he can't get himself to be sleepy again he can at least watch the sunrise over the river, then go back to his rooms and read a bit before it's time to do the mindspeech relay.

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Tran is, again, happy to see him, and has a cup of tea waiting. "...You all right?" he says as he hands it over. "You've got bags under your eyes." 

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"I'm, uh, trying not to become nocturnal and doing a bad job of it. Sorry for running out on you yesterday."

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"No, it's fine, I'm sorry for - what happened. Um, anyway, let's get started." Tran flips the book open. "You want north or south today?" 

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"Uh, swap off from yesterday, I'll do north?"

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"Sounds good!" And they can get started. 

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Relay relay relay. It gets repetitive enough towards the end that his mind starts trying to wander toward the hole in itself. He notices that he's upset and that it's slowing him down, reminds himself that he needs to be less upset, and triggers the calming loop. That lets him keep going, though still somewhat slowly because now his mind is wandering to his calming memory and also to how weird it is that one memory can be made so much louder than the others, and how messed up it is that what he's feeling depends on so many things that have no relation to the world around him. Tantras is definitely going to finish his half first.

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He does, but doesn't say anything about it, just scoots his chair back and puts his feet up on the table and sips his tea while he waits. 

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Ah, crap, Tantras probably has somewhere to be and Abras is holding him up. He gets the last couple batches done and recorded.

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"Done?" Tantras smiles at Abras. "I'd ask if you want to spar but that was kind of a disaster, so – want to get brunch or something? When's your next thing after this?" 

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"My next thing is redoing the shielding on some work rooms and they won't be available for another hour or so, so yeah, brunch sounds like a harmless way to stay awake until then." Of course, he thought that about sparring too, but maybe this time he'll get lucky and not step on a metaphorical bear trap he left in his own head.

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"Are you that tired?" Tran reaches out and gives Abras' shoulder a reassuring squeeze. "Let's go grab some food and then sit out in the sun, huh? I find that helps when I'm sleepy. And it's supposed to be a good way of convincing your body when daytime and nighttime are. Trying to get back on a normal schedule after being up all night is the worst." 

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"Yeah, that sounds good." Food should help; he knows that when he needs one of food or sleep, getting the other is at least a partial substitute.

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Tran leads the way to the dining hall at a brisk walk; breakfast is still out, though several of the dishes are almost gone. He loads up a plate and takes one of the woven-reed covers for bringing it outside, then waits for Abras. 

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Abras grabs food without particularly paying attention to what it is and follows.

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"So what's the thing you've found weirdest about being a Herald so far?" Tran asks, when they're sitting out on a bench in the sun. "I remember my first week after I got my Whites, it was surreal. I didn't feel like I could possibly be a real grownup yet." 

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"Oh, yeah, same for me. I think the weirdest part is . . . people just trusting me to do stuff? I'll get asked to do some piece of work and nobody's watching and evaluating to see if I'm doing it right, because it's not a test, they just want the thing done and they assume I'll do it."

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"Right? It's bizarre. You get used to it though, eventually. For me the weirdest part was the looks people started giving me once I was wearing Whites. Like I was this important person or something." 

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Nod nod. "I just try not to think about whether anyone is looking at me." It's a good thing most people don't know the whole story, or he'd be getting much worse looks.

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"That's the best way to go, I think." Tantras takes a bite of toast and chews in silence for a moment. "...You are helping," he says after a bit. He reaches out to squeeze Abras' shoulder. "I know you don't feel ready, but I don't think any of us do at the start. From my side at least, though, it's really good to have you around." 

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"Thanks. Even if I can't do everything I want to it's good that I can do something. And I can tell you're doing great."

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"Aww, thank you." 

They can finish the rest of their brunch-picnic, and by then the Work Rooms will be available for shield-repair. 

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He needs to use the calming loop when it occurs to him that he could have learned to do concert-work with Tylendel if he wasn't DEAD, but he gets the shields redone. Then he spends some time in the library reading about magic theory and trying to find anything that would shed light on the exploding weather-barrier.

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Unfortunately no one has studied this at all; weather-barriers are a Tayledras spell, Savil is the only other Valdemaran mage who knows the technique. There are books on standard fire spells but they don't mention any similar phenomenon.

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Savil Mindtouches him midway through the afternoon. :Care to join me for supper, ke'chara?: 

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:Sure.: 

He reads a bit more, starts thinking too much about another event involving massive quantities of magical fire, and gives that line of research up in favor of sitting in a reading nook with his knees pulled up to his chest. He's already needed to use the calming loop twice today, he's not going to use it again when he doesn't need it to get his work done, he needs to learn to calm himself down without relying on a magical crutch. That burns all the time before dinner but he shows up at Savil's rooms with dry eyes and a reasonable facsimile of a friendly expression.

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Savil is not particularly fooled (which probably means she's getting help from Kellan, on her own she is not good at reading subtle facial expressions). "Abras, hey, are you all right?" 

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(If Abras realized she was getting help from Kellan he would be very embarrassed about being discussed behind his back, but who can and can't read facial expressions is as beyond him as facial expressions are.)

Oh crap, this is one of those "polite lie or annoying truth" situations again. "I'm not--less fine than usual?"

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That gets him a worried look and then a hug. 

"...Anyway, have a seat. Wine? And, there's something I should tell you." 

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"Thanks. What's the matter?" People never lead with "there's something I should tell you" if they think you're going to enjoy hearing it.

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"Oh, I'm sorry!" She hands him a glass. "It's nothing bad. Just, you need to make your vows to Elspeth. It's really just a formality, but I figured you'd be happier with a few days' warning." 

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There's a brief moment of "oh no, interacting with the Queen" and then it gets swept away by the tide of "oh no vows". It had seemed so remote before his graduation and he hadn't remembered to come back to them afterwards.

"Oh--right--vows. Um. Aunt Savil, I, please don't take this the wrong way, but I don't think I understand the vows, I mean really understand them."

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"Oh? If you've got questions, I can answer them. Have you asked Yfandes?" 

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"I probably should, but I sort of don't know what the right question is to ask. I just . . . how do you know if you're doing what you swore to do? What if you run into a choice where you can heal wrongs or keep the peace but not both? I look at the whole thing and it seems so good and right and I want to swear it, and then I look at each piece and feel like I don't know how I could swear it honestly."

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Savil frowns. "Abras, ke'chara, I think you might be overthinking it. There are going to be thorny decisions sometimes, and – I guess sometimes we can't have everything come out the way we want, and we do have to choose which parts to give up. Often you'll be able to ask someone else for advice, if you're not sure, but always. So it has to be up to your conscience. And...that's what Companions are for, right? To help us remember what's good and important, so we can make those choices." 

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"I guess? I feel like if I'm going to promise to do something in front of Queen Elspeth and then let it guide my life that deserves kind of a lot of thinking about. Having Yfandes' help will be really good, though, I definitely couldn't do it without her." He guesses he could just interpret it as "don't do anything Yfandes thinks is wrong", but abdicating his own sense of right and wrong that way feels, not exactly cowardly, but like a failure. And he won't always have time to talk to her; he needs to be able to make decisions on the spot in unexpected circumstances and that means having principles to operate by.

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"Hmm. So I've never been that much of a book-learner, but I know we're different that way – maybe you should read Seldasen on ethics? I read it a few decades ago and found it very clearheaded. It might help you feel less confused - although, honestly, Lancir told me once that anyone who isn't confused about ethics is a fool. It's a messy complicated world out there and it's just hard." 

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"I'll definitely read Seldasen on ethics; he had some really good explanations of tactics. I guess it's okay as long as people--understand that I won't know all the implications of what I'm swearing and I'm just going to do my best with my own imperfect conscience and whatever guidance I can get." It still feels a lot less clear-cut than he would like. If he promises to keep a secret or do a specific thing at a specific time it's really clear what the rules are and what he has to do and nobody will argue about whether he broke his promise or not.

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"Oh, ke'chara." Savil slides her chair over and hugs him again. "Do you think it means swearing to be perfect? Listen, that's all any of us are ever doing – our best, with our imperfect consciences and the guidance we can find in each other. I know you'll do fine." 

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"I hope so. I don't want to--put off thinking about ethics until a situation comes up where I wish I had. But if I don't know what situations to think about I can't think about them usefully."

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"From what I remember, Seldasen gives a lot of examples from past situations that actual Heralds dealt with, which should help you figure out what needs thinking through. Oh - and you could always read through our archives, if you wanted. There are case reports on every major incident since the Founding." 

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"That sounds worth reading through, yeah." It'll be quite the project, but he'll be able to see how much continuity there is, whether Heralds from different centuries have made similar decisions for similar reasons.

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Savil squeezes his shoulder. "You're so diligent, Abras. You'll do great." She squeezes his shoulder. "All right, now eat something." 

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"Thanks." She wouldn't be calling him diligent if she knew how badly he had failed at research this afternoon. Don't think about that. Fork, edible substance, mouth, repeat.

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Savil makes conversation, talking about her day and how Herald Jaysen and her other friends in Haven are doing, none of it is particularly relevant to Abras but it passes the time. 

"You look tired," she says finally. "Early night, maybe?" She peers into his face. "Have you been sleeping all right in general?" 

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He makes a wobbly "eh, sorta" hand gesture. "An okay amount, but at weird hours? I'm going to try to stay up until a more reasonable bedtime. Maybe I'll go talk to Yfandes for a bit."

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"Sounds good. Take care, all right?" She hugs him before he heads out. "I'll let you know when we have a day and time arranged for your vows." 

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And Yfandes will be waiting for him in the stables. 

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:So how much of the conversation about my vows were you listening to?: he asks while he's combing her mane.

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:Some, but why don't you take me through it again?: 

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:The Heralds' oath is--it's clear in spirit but not in letter, you know? It's almost more about what sort of person I'm supposed to be than a set of things I'm supposed to do. And I want to be that kind of person but I don't know that I can honestly swear to because I can't just decide what sort of person to be. And Savil said that all I have to do is try my best, but is that really right? If I swear to do something I'm supposed to do it, not just to make some unspecified amount of effort.:

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Yfandes is silent for a bit, thoughtful. 

:Abras, I know you hold yourself to high standards: she sends finally. :Which isn't bad in itself. And - you tend to feel like you're never good enough, which is...less helpful. But, listen – nobody is going to judge you for not being perfect: 

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:I realize that's what it sounds like I'm saying but it's actually a different problem this time. It's that it's not . . . concrete enough? I don't understand how my actions ought to be different from those of someone who caress about doing the right thing but hasn't taken the oath.:

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:Hmm: Yfandes needs to chew on that for a while.

:Well: she offers finally, :part of it is a commitment to keep caring? Think of it this way: your sister, once she's accepted a position to the Guard, could decide later that she doesn't want to do that anymore and she'd rather be, oh, a caravan-guard for hire and earn a lot of coin. But being a Herald means making a choice to do what's needed for the Kingdom, not what benefits you the most personally. A commitment to – keep being the person that you are now, day after day, year after year. Even when it's hard. It will be hard, sometimes. This can be a thankless job, and sometimes you might be tempted to - care a bit less. Take the path of expediency, do the thing that saves you some work now but isn't the best thing for the kingdom. And this oath is a promise not to do that – but you're not in that alone. It's what I'm here to help with. Does that make any more sense?: 

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:So it's less of a promise to do things according to specific rules and more of a promise not to--turn away from what's important? I can see that. And I know you'll help, you're--I appreciate you a lot, I hope you know that.:

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:Trust me, I know it: She nuzzles him. :You're actually quite good at remembering to say it, but I don't need to be told in words to know. And, yes, that's right. I mean, additionally you're committing to following the Laws within Valdemar, which you've studied, and the parts of it that apply specifically with Heralds and ethical Gift-usage. But the core of it is a promise to care, to try with everything you have. And you're doing that anyway: 

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:Okay. The Laws at least I understand--not perfectly but well enough to work with.: Probably because they're intended as laws, and not as an inspirational guide for his conscience. :And it's a good thing to promise. I don't want to become a different person. Except by learning new things and growing up more, I guess.:

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:Exactly: Yfandes cuddles up against him. :It's not a small thing to take on; I think it makes a lot of sense that you find it scary. But I'll always be here to help: 

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He leans against her and strokes her mane and loves her too much for words. 

After a while, he says, :I think I can go to sleep now and wake up at a reasonable time. I should go do that.:

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:You should go do that: Yfandes agrees. :Though if you're awake in the middle of the night, please do feel free to come down here. I won't mind waking up to snuggles and it's not hard for me to go back to sleep: 

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:Okay. Good night.: He wonders, on his way back to his bedroom, how often Heralds sleep next to their Companions in general. He knows he's not the only one who does it, but hardly anyone ever talks about it or puts bedrolls in the stables or anything so it can't be particularly normal. He'll keep doing it when he needs to, though; better to be weird where nobody can see than sleep-deprived and incompetent in broad daylight. 

He sleeps through the night, this time, though with mildly troubling dreams about trying to read the Laws but not being able to make the words hold still on the paper.

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Then Savil alerts him that the vows with Elspeth will happen in two days, which is presumably long enough for him to stress about it. Also, his Healing lessons are set up; he'll be doing the first one in the afternoon after the vows. 

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Two days is definitely long enough to stress about it. He can rotate through several different flavors of stress, even: worry that he won't be able to follow through on the vows, worry that he'll stumble over them and look like an idiot, worry that he'll be overwhelmed by thoughts of Tylendel and burst into tears in front of the Queen and everybody, worry that that previous worry is a self-fulfilling prophecy. It occurs to him that he should use the calming loop. It occurs to him that doing something really important in a magically altered mental state is a bad plan and uses it a couple times in his room to make sure it doesn't make him stumble over the wording. It doesn't, which means it was probably stupid to worry that it would and he's just looking for excuses to use it because it's addictive.

Then he goes and actually gives the vows and the whole thing takes about a tenth of the time he spent worrying about it and he could have been doing something productive with a lot of that time. He should probably be learning some sort of valuable lesson from this but he isn't sure whether that lesson is "thinking about things in advance makes them go more smoothly" or "spend less time having emotions". He makes his way to the Healing lesson feeling like he's half out of reality and his body is just walking around unsupervised.

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It turns out that Shavri is buddied with him for his lessons! She's delighted to see him, and goes in for a hug. 

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What is this, oh right it's a hug, he should hug her back. He does that. "Heya, Shavri." It's kind of surprising that they're in lessons together since she already knows a bunch of stuff, but the teachers presumably have a plan for that, and it'll be nice to have someone he knows there.

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It turns out that this is because she's teaching him! She is extremely excited about this fact. 

"All right!" she says brightly, taking him by the hand and pulling him over to a little room that seems set up for lessons rather than seeing patients. She fishes a mouse out of a wooden cage with several of them, puts it in a jar with a mesh lid. "This is Wilbur, he's for practicing Healing-Sight on. Have you used your Sight before?" 

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"I figured out how to start using it but I wasn't really able to interpret what I was looking at." Shavri being his teacher is neat. And makes a lot of sense given how much she enjoys explaining things.

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"That's a good place to start! I love Healing-Sight, it's the best thing ever. Why don't you start just Looking and you can ask me things?" 

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"Mage-Sight is pretty great too." He stares at the mouse and opens up his Healing-Sight.

"So, there's a bunch of . . . something . . . moving around, even when the mouse isn't doing anything in particular. Does any of that correspond to breathing and heartbeat and stuff, or is it a different sort of thing?"

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"Lots of different things! Should have different rhythms. The heartbeat is really fast, it should be..." She settles her own Healing-Sight on the mouse, then sends him a Mindspeech-link rhythm. It's very fast, at least five times per second. 

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He sifts through the patterns until he finds the one synced up with Shavri's rhythm. "There, I see it! And what's this one?" He attempts to make an illustrative hand gesture.

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That one is only around twice a second. "I think it's breathing," Shavri says, "here, you can actually feel that," and she guides his fingertip to rest against the mouse's tummy. Wilbur is surprisingly chill about being held in Shavri's hand. 

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"I can. Oh, wow." Touching the mouse's fur suddenly makes him very aware that what he's looking at is a living creature, tiny and fragile and more complicated than any piece of clockwork.

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"Isn't it beautiful? Hmm, there's a slower rhythm you might be able to sense, bit more irregular too – that's his guts moving. Here - it's about like this." Again, she taps out what she's Seeing to him in Mindspeech. 

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"Hmmm . . . " It takes him a while, but eventually he says, "I think I see it. Can you tell just by looking whether anything is wrong, or do you have to learn what health versus sickness looks like from examples?"

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"Bit of both. Some things show up as - obviously not healthy? Dark spots or places where nothing is moving. But some kinds of sickness are subtler and it'd be harder to pick out if you didn't know what baseline to expect. We'll go through lots of examples of sickness once we look at how all the bits should work when they're healthy." 

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"That makes sense. I guess it's the same as with non-magically looking at people--some injuries are obvious, and then sometimes people look fine but feel awful."

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"That's right! And a helpful thing about human patients, as compared to mice, is they can tell you what's bothering them, and then you can use that as a hint for where to Look." 

Once Abras has the hang of finding the basic biological rhythms in a mouse body, and then finding them on his own on a different mouse and tapping it out to Shavri so she can confirm, she'll start showing him how to 'zoom in' his Sight on particular regions or organs, like the lungs. Shavri says she can almost get in close enough to see the tiniest blood vessels that lie in between the bigger arteries and veins. She works on her Sight a lot. Abras probably can't get anything like that level of detail, yet, but Shavri gets him to look for the stomach, liver, spleen...

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He can't see the tiny blood vessels or even the ones a size or two bigger than that, but he can see the organs she points at, and it gets easier with time. Almost like his eyes adjusting to darkness or to a book with very small print, but not quite the same. He also tries looking down at his own torso to see if he can identify his own organs based on what the same ones look like in a mouse.

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Probably he can! Healing-Sight seems to work exactly the same on his own body as on a different body, it's maybe even a bit easier. The rhythms are all different, of course. 

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His own organs are way bigger but they're surprisingly similar apart from that. "Why is Healing-Sight easier to use on yourself? Is it because you can already sense your own body so you're getting some of the information twice?"

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"Probably! Also might be something to do with energy flow and how much is coming out of your reserves, I don't know exactly." She glances at the time-candle in their room. "Hmm, it's been a while. Are you tired yet or want to keep going?" 

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"I'm sort of tired, but also this is the most interesting thing I've done in a while and I kind of don't want to stop until right when I need to sleep. Unless you mean you want to stop in which case I can't take a hint but can be told to go away."

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Shavri giggles. "No, this is really fun! Er, I do need to go actually see patients in a candlemark though. But if we cover a lot before that, you could come with if they're okay with it, and see some examples of injuries and sickness too." 

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"That would be really interesting if the patients don't mind, thanks. What should I look at next?"

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"Hmm. Maybe we'll look at bones and muscles? They're a bit fiddlier to See than the main internal organs, but not as little as blood vessels." 

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"Okay."

Muscles turn out to be a lot easier to find if he finds them on himself first by moving them and then switches to looking at the mouse. Bones are harder to cheat at but still findable eventually.

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That easily fills the next hour and then Shavri asks if he's still up for seeing patients with her. "Gemma says it's fine, but she also reminded me that I got a headache the first time I tried to use Healing-Sight all day, and you should go easy on it." 

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He has, not exactly a headache but the looming threat of one, like he's been reading small print in a dimly-lit room. He's had a lot worse for worse reasons. "I'd still like to go, yes. If using Healing-Sight gets too hard I can still learn things just from listening."

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"All right, let's go then!" 

The first patient they see is a woman with pneumonia. Shavri can point out to him in Mindspeech how the inflammation in her lungs shows up both as more movement than ought to be there, her body trying to fight the infection, and also less, the small air-sacs deflated or blocked so the energy isn't flowing properly. 

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Abras doesn't have a non-awkward way to express "that's bad but also really interesting", so he just nods along.

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Next patient has a broken arm! Shavri doesn't tell him this fact, though; she asks him to use his Sight and try to figure out the problem. 

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The fact that he's holding his arm really carefully is a helpful hint, but it still takes him a bit to be sure it's the bone and not the muscles around it. He reports his guess and resists the urge to rub his eyes. It probably wouldn't help anyway, it's not actually his eyes that hurt.

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:You all right?: Shavri sends when they're done with that patient. :You look kind of tired: 

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:Just getting that headache you warned me about. I don't have any other plans for the evening though, so it's fine.:

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:You'd better call it a night though - the headache gets really bad fast, one time I ignored it at the start and then I couldn't sleep half the night: 

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:Oh, ouch. Thanks for the warning; I do need to be awake tomorrow. I'll see you at our next lesson, then.: He doesn't want to stop just because it hurts, but he knows he'll regret it if he doesn't. Hopefully practice will help with his endurance here as elsewhere.

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Shavri walks him to the door of Healers' and hugs him goodbye. "See you next week! Oh, and if you want to come over for tea or something sooner than that, I'd like that a lot." 

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"Thanks. I'd like to." He'll try to find some room in his busy schedule of work and being sad.

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She smiles brightly at him. "I'll send you a note or something when I have some time free!" 

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"Okay. See you!"

Shavri's foresight stopped him from getting a headache too bad to sleep, but it's still bad enough to keep him awake long enough to fall into thinking about Tylendel, and he's groggy and slow the next day, stopping what he's doing several times an hour for what he tells people is "woolgathering" but is actually either "missing Tylendel" or "finishing a step in a task and forgetting what step is next". He gets through his work by using the calming loop a lot, fretting every time that he's forgetting how to have emotions and manage them like a normal human being.

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Shavri does not send a note but Savil does Mindspeak him in the afternoon. :Dinner tonight, ke'chara? I missed you yesterday: 

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:Sure.:

:Actually, can it be kind of a late dinner?:

:I kind of need a nap before I can have a conversation. Because my head is all over the place. Sorry.:

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:Hey, of course, that's all right. Or we could do dinner tomorrow if that's better: 

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:No, today is fine.: By which he means he can't promise tomorrow won't be worse. :Thanks for waiting.:

He's more awake by evening, and greets Savil cheerfully enough. "How was your day?"

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"Not bad. Glad it's the end of it now. You?" 

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"Glad it's the end of it is a good way to put it." Candlemarks feel a lot longer when you can't hold a train of thought for twenty minutes. "Yesterday was good, though; Shavri's an awesome Healing teacher."

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"She does seem like she would be, she's so enthusiastic about it. What did you end up learning?" 

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"How to understand what I'm seeing with Healing-Sight, mostly. It's a really interesting sense; there's a lot of different things going on with it."

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"Oh? I don't think I've ever heard about it in much detail, say more?" 

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Abras can go on about Healing and Healing-Sight for quite a while! 

Eventually he adds, "Oh, and that reminds me, there's an experiment I want to do but I don't know if it's safe and I'd like to get your opinion. And maybe your help, if it seems like a good idea."

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"Hmm. Mage-work? What's the dangerous part?" 

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"So, remember when we got caught in that mudslide and I use a weather-barrier to freeze the ground but then the weather-barrier exploded? I want to know what happened, so I can avoid having it happen again, but to figure that out I might need to try doing a smaller version of it again on purpose. Because if the problem was cramming too much heat into too small of a space then it will happen again but scaled down and if it was pulling too much heat in total then it won't happen on a small scale at all. I hope that doesn't sound insane?"

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"No, no, makes perfect sense. I'm just trying to think through what reasonable safety precautions would be. Usually the best safety precaution is a Work Room but I do not want that thing going off in the same room I'm in." 

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"Yeah, an enclosed space seems like not the best thing. Maybe a lot of water? We could find somewhere along the river, but there's a lot of stuff by the river and I'd worry about people coming by in the middle of it."

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"We'd want to get out of the city for sure - I'm just trying to decide whether north or south is the best way to go... Probably north, there's a stretch of the river where it's nice and wide and slow." 

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"Wide and slow is good, yeah. We might be able to get a sense of how much heat is involved by seeing how much ice we end up with. Are there common ways of measuring energy like that?"

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"Huh! No, not that I'm aware of? That would be a useful way to look at it, though." 

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"I wonder if there's a practical use for a barrier full of heat. Ice is useful; it feels like concentrated heat ought to be good for something too. Beyond just heating tea and things."

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"Incinerating things? Hmm. Maybe for metalwork or glassblowing? Although we don't really have enough mages to add more work to our roster." 

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"That's true." Don't think about mages who aren't here because they're DEAD. "If nothing else it's an easier way to make things warm or cold than just doing it directly."

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"True - Starwind tried to explain this to me once, a weather-barrier is more efficient than just a heat-spell, takes less energy, because you're not making it hot, you're just moving heat around." She strokes the tip of her nose. "Wonder if you could do that in reverse? Make the area inside a weather-barrier colder instead of warmer. It'd be nice for those really awful hot days in summer." 

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"I don't see why you couldn't. It would be interesting to try."

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"I always love talking about magic with you, ke'chara. You come up with such clever ideas." She tops up her wine-glass, holds out the decanter with a questioning look at him. 

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"That last one was yours." He'll take a little wine and plenty of water. "I did have another weird thought, though. Has anyone ever gotten only one of Mage-Gift and Mage-Sight, or Healing and Healing-Sight?"

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"Huh! Not that I recall hearing of? I know sometimes Thoughtsensing or receptive Empathy turn up without the projective element; the other way round is rarer but I think there are documented cases of projective Empathy without the receptive. So you'd think that could happen with other Gifts, but I've never thought about it." 

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"Yeah. And then on the other end you have Farsight and Fetching, which are sort of like the perception and action halves of one Gift, except they don't tend to come together and aren't obviously two ways of interacting with the same thing."

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"Wow, I never thought of it that way!" She chuckles. "And then there's Foresight. Hard to know what the 'projective' version of that would be." 

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"Yeah, that is a weird question . . . I'm imagining something like 'causing unlikely coincidences to happen', but coincidences aren't a coherent thing like magic or thoughts or living creatures or physical objects. Maybe that's why there isn't a projective version, because it wouldn't make any sense."

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"What a weird thought." She sips her wine. "Anyway, I'm trying to think of when we can schedule that trip out. I think we want a whole day or at least an afternoon, for travel, and I'm busy tomorrow. Maybe three days from now?" 

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"Let me see . . ." He writes down assignments as he gets them but the list is in his room. :Yfandes, do I have anything scheduled in the afternoon three days from now? And do you want to come watch me and Savil do experiments with weather-barriers?:

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:I think you have a Healing lesson but you could move it to the day before, you don't have anything that day except Mindspeech relay: 

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"I'll need to ask Shavri if I can move our lesson to the day after tomorrow but if she can then that works."

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"Excellent! I'm excited to try this out."

Her smile dims. "...How is, er, everything else going, with being back in Haven? I for one still keep walking into things that are upsetting." 

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Time to stare at his shoes. "It's not just you. I keep--I'll have a thought and then realize it's an hour later I haven't moved. It's not as bad when I'm working because there's something to snap me out of it." But it still takes him twice as long to do things as it ought to, and he's only getting away with it because his schedule is so light and other people are so willing to cover for him when he misses something entirely.

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"I'm sorry, ke'chara. I know it's really hard." Savil's voice sounds a little bit as though she's relaying a script (possibly given to her by Kellan), but she's looking right at him and her eyes are gentle. She reaches to grip his hand. "I'm not going anywhere, all right?" 

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"I know." He squeezes her hand and drags his eyes up to meet hers. "And--I'm not either. If I can help I want to. But I don't know if I can."

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"Hey, look at me. Just seeing your face around every day is helping." 

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He tries to smile and also to not cry. "Seeing you helps too." And it does, for all that her rooms and she herself are familiar reminders of before. Because she's a reminder of k'Treva, too, and because he's not alone in grieving.

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She hugs him. 

"...All right, you, better get to bed." 

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He yawns, and nods sheepishly, and goes off to bed, and misses the Mindspeech relay the next morning because he imagined doing it with Tylendel but Tylendel is DEAD and now he can't face the thought of doing it at all.

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Yfandes is gentle and supportive about it when she passes on the message to Tantras. 

A few candlemarks later, she nudges him gently. :Chosen? Lancir wants to check in with you this afternoon - think you're up for that?: 

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He really doesn't want to talk to Lancir even more than he doesn't want to do most things, but also it's very reasonable of Lancir to want to know what's gone wrong with him this time. :Okay. I'll head down to his office.: It takes him a while to get up and actually do that, but eventually the thought of Lancir showing up in his room is worse than the thought of moving, so he does it.

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"Come on in," Lancir says when he arrives, standing up to clear off a chair for him. "Having a bit of a tough day?" 

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Shamefaced nod. If Lancir asks him why he didn't use the calming loop to go do his job anyway he isn't going to have a good answer.

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Lancir looks down at his desk. "I'm sorry. I know it's really, really hard. No one's expecting you to have this down yet – it hasn't even been a whole year! If you need time, you need time. I know the calming loop isn't going to help with all of the challenges that come up here. Er, has it been helpful at all, though?" 

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"It has. I've been able to do things I wouldn't have been able to do without it." It's just that sometimes he can't bring himself to use it because then he would have to go and do the thing.

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"That's something." Lancir folds his hands over the desk and looks into Abras' eyes; his gaze is blue and piercing and a little Companion-like. "Is it feeling sustainable, right now? I'm thinking it does you good, to be able to do some concrete helpful things, and work up to more, but - if it's going to burn you out, doing that now, then it may not be the right tradeoff. What do you think?" 

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"It definitely feels good to be able to do things. I don't think anything is getting worse but I don't feel like I can promise it won't and I don't know if trying to do more things would make it better or worse. . . . Probably worse because if I try to do more and fail at the same fraction that's more work other people have to pick up unexpectedly."

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"Then let's keep it at the same number and work on getting your success ratio up with that," Lancir says. "I'm certainly not asking you to make any promises about it! It makes a lot of sense that how you feel on a given day is going to be unpredictable even for you, and - well, it's hard for me to make guesses from the outside because your situation is kind of unprecedented. So we'll just have to take it one step at a time. If the calming-loop is overall helpful we'll keep it, but I wasn't expecting it to solve everything in a single bound - you oughtn't be feeling bad that it's not, all right?" Pause. "So, can you talk me through what was hard about this morning?" 

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"I was thinking about doing Mindspeech relay with Herald Tantras and then I thought about the idea of how I could have been doing work with--" turns out he still can't say his name. "And I can't."

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"Gods. I'm sorry. It's - really, deeply unfair that you don't get to have that. I think it's legitimate to recognize that and - need some time to grieve it, right? But, also, it's good for you overall to be able to do things like the Mindspeech relay, so we can talk about strategies for how to help that happen." 

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"Good for him" is a weird framing--the important thing is that the work should get done--but surely there's enough work that they wouldn't make any up just to make him feel useful, that's paranoid and ridiculous, so the framing doesn't matter. 

"Yeah. More strategies would be good." He can't seem to make himself come up with anything. It really feels like he should be able to just notice he's sad and then do the thing anyway.

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Lancir nods. Looks thoughtful for a long time. 

"What do you think he'd want you to do, in this situation?" he says finally. 

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"He would have--would have wanted--me to be the best Herald I can be," he says, and by the end of the sentence he's fighting a losing battle with tears. Also he apparently has a sense that Tylendel would have believed Abras could be a good Herald, and even when he tries to label this belief a self-serving delusion he finds he can't actually stop believing it.

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Lancir gives him a minute or so of respectful silence, not commenting on the tears. 

"I think so too," he says finally. "I think he would also appreciate that this is very, very hard, especially right now when it hasn't been very long at all. I don't think he'd want you to beat yourself up about it, right?" 

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"I guess not." It's easier to agree with someone else saying it than to assert it for himself.

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“Do you think you’ll be able to remember that? Both pieces? I can use my Gift to push it in a little, which I think will help, but I do want to be cautious there.”

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That sounds a lot like magically changing how much he believes things, and he cannot go down that road, he just can't. "Maybe instead of that I could write it down? And keep the paper in my pocket or something. That would help me remember."

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"Worth trying, anyway! Would you like do the writing-down part now? I could get you some nice paper for it." 

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"Okay. Also, I have a bit of a weird question."

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"Yes, go on?" 

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"What does my head look like to you? With your Gift, I mean. I'm just really curious what sort of things you can see about people." Also he wants to know as much about his own mind as possible, but that's a really self-absorbed thing to want and even if Lancir already knows how self-absorbed he is he can at least try to be subtle about it.

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"Hmm. Mindhealing Sight is a bit hard to explain. You're - very dedicated, as a person, that comes across. And curiosity." Sigh. "Also, the fact that you lost him is - very apparent. I imagine this may not be the most reassuring thing to hear, but you're doing really, really well given what's happened." 

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"I hope--that last thing--doesn't make my mind unpleasant to look at." It wouldn't be surprising if it did, though. It's pretty unpleasant to inhabit. He wishes with a strange sort of vanity that Lancir could have seen him last year, when they were together and happy and whole.

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"It's - different - but it's not something that bothers me, really, it's my job to look at things like this." 

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"Maybe it's like how Healers get used to looking at injuries. . . . Was there anything else you wanted to talk about?"

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"Hmm. Is there anything that tends to come up a lot during your duties that you find particularly draining - not necessarily because it's upsetting? It's easier to handle things when you're not as tired, and I want to check if there's anything we can do to make your regular duties less tiring. Oh! Also, I should ask how you're sleeping lately. That affects things a lot too." 

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"So, it's not that it's draining exactly, but when I'm doing things with someone else there's a thing where--I have to do the thing and also interact with them? And I can't pause in the middle because then I'm wasting their time. It's not as much of a problem with Mindspeech relay because we're sort of working separately in the same room, but other stuff. But I don't want to change things around if the way they are now is convenient for people; I have to learn to work in pairs eventually."

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"Hmm. That's true, but I think for these things it's often good to ease into it, so you're learning one new skill at a time. There is a skill there, I think, and it'll get easier. Is there anyone in particular you find this more straightforward with? I imagine it might feel simpler with Savil, since you know her well and you worked together some with the Hawkbrothers." 

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"Working with Savil is easy, yeah. It's when it's someone I don't really know, and I don't know how much they know about, um, me. And I was never good at--people stuff."

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"Well, Savil is delighted every time she has a chance to do routine mage-work with you, says it goes much faster and is easier on her since you're so good at the heavy lifting, so I can pair you up more often. And, I haven't gotten the impression you're shockingly bad at the people side - you're very polite and thoughtful. That being said, if you're nervous about those interactions and whether you're saying the right things, Yfandes may be able to help, it's very normal to do that; is that something where you ask her for advice much?" 

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"No, I hadn't thought of that. It's a good idea; Yfandes is really good at knowing the right thing to say."

He relays the idea to her, adding, :What do you think?:

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:Of course! I try to avoid throwing too much unsolicited advice at you because I don't want it to feel like nagging, and usually you're in fact managing fine, but if it'd help you be less stressed to run things by me, by all means, that's what I'm here for: 

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:Thanks. I haven't been feeling nagged at all. I do want to do most of my own talking to people without--planning it out like the other person is a strategy game? But it's good to know that you can help when I really need it to avoid offending someone or whatever.:

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:That makes sense, about not wanting to plan it all out - though I think planning is appropriate for particularly important scenarios. If you ever end up doing diplomatic negotiation, for example, that is kind of best considered as a strategy-game: 

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:I don't think anyone in their right mind would ask me to do diplomatic negotiations, but if I ever find myself doing them I will accept all the help I can get.:

(He attempts to make eye contact with Lancir and muses that talking and Mindspeech at the same time is so much harder than a spoken conversation with three people.)

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"Checking in with her?" Lancir says. "Good, good. And, what about sleep? How's that been?" 

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"Sometimes good, sometimes bad. If I get nightmares I need a nap in the afternoon or else I can't focus, and if I do take a nap I risk not being able to sleep that night. Hm, if it's possible to do the things that most need concentration in the morning I might be able to get by with fewer naps."

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"That makes a lot of sense and we can certainly give it a try. Also, in my experience naps aren't a bad idea in general; if you're having trouble as a result, you might just need shorter naps or to fit them in earlier, maybe right after lunch. What time do you tend to nap now and for how long?" 

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"Right after lunch, generally, and until I wake up on my own, unless I'm worried I'll sleep through something and ask Yfandes to wake me up."

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"You could try asking her to wake you up twenty or thirty minutes after you fall asleep? Might have to test what interval has you waking up not too groggy, but even twenty minutes should help a lot with focus for the rest of the day, without risking insomnia that night like a two-hour nap would." 

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"That's definitely worth trying, thanks."

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"Anything else for today?" 

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"No, I think that's everything."

That evening, he gets out a notebook, and starts writing an entry each day with all the things he's supposed to do and space to mark whether he did them or not, plus a note on how well he slept each night. He remembers the past few days well enough to fill them in retroactively; going forward he'll be able to see objectively whether he's making progress or not.

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And then at the appointed time, Savil can collect him to ride out for their weather-barrier explosion testing. 

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The four of them riding along the river is nice and relaxing, even though he's possibly about to start a massive fire.

Eventually they come to a place where there's a wide, calm stretch of water with nothing and nobody flammable nearby.

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"I'm going to set up some precautions just in case," Savil says, carefully casting a cylindrical mage-barrier that hovers just above the surface of the water and wraps around, covering the width of the river but protecting the flammable plants around the shoreline. "All right. Ready, I think." 

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"Okay. Here goes." He starts with the smallest weather-barrier he can manage, only a foot or two across, and pulls heat from the water into the spherical shield in a steady stream, counting seconds in his head.

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At ten seconds, ice is forming on the surface of the river, the air above it going foggy with the sudden chill. At twenty, the air inside the weather-barrier is glowing. But still not doing the thing, yet. At thirty the thickening ice reaches the banks and it's taking noticeably more effort to keep the weather-barrier container in place. 

At thirty-five seconds the thing happens and suddenly the air inside the barrier seems to itself be on fire, heat coming from nowhere–

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Abras takes two seconds to stare at the phenomenon with both regular eyes and Mage-Sight and then undoes it, stopping the heat transfer and releasing the energy to splash against Savil's barrier-shield.

"Wow. Okay, looks like it can happen at a small scale too."

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"That's both fascinating and kind of scary," Savil says. "Hmm. I'm trying to think if there's anything else about it we should test, while we're out here, but I'm stumped. You got ideas?" 

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"We could try doing the opposite thing, a really big weather-barrier with the same total amount of heat as the small one. If that doesn't explode we'll know it's about the density, but, uh, it might explode."

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"Hmm." Savil thinks for a minute or so. "...I think we can do it safely. I could kind of see the change, when it happened - if I see it happening again I'll give it a good shove upward and it ought to mostly just scare some birds. You think you can manage a steady rate of energy into it, that's the same as before even though the barrier is bigger?" 

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"I think so. I was paying attention to the rate the previous time, I think I know what it would feel like to match it and if I notice I'm not I'll stop and we can start over."

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"All right. Let me just reinforce the barrier-shield around it a bit and then we'll give this a go." Savil takes around a minute at it, weaving the magic even tighter, not that it really took any damage from the smaller heat-splash. "Ready." 

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He starts up again, paying careful attention to how fast he's transferring the heat and counting seconds again until he gets to the same amount of time it took to do the thing in the smaller space, then stopping the heat transfer without undoing the shield.

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It's hot in there, enough for the air to be glowing slightly like it does near a flame, but it's not making more heat come from nowhere. 

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"If we'd been thinking," Savil says, "we could've moved a ways upstream so that we could also see if it made the same amount of ice on the water. But I was watching your energy-channeling and it did seem to match. So it does look like it's about the density, not just the total."

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"That would have been a good check, yeah, but it looked like a good match to me too. Now I'm wondering if there's any way to do something with the energy when I undo it--like pulling the energy from a shield back into my reserves, except there isn't an equivalent of reserves for heat because it isn't turning into anything, so maybe that's stupid."

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"Huh! What an interesting thought." She chuckles. "I feel like the equivalent of reserves for heat is - firewood, or oil, or something. The thing that makes the heat. Only, you can't turn a fire back into wood either." 

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"Yeah, exactly--oh, but I could try putting the heat smoothly back into the ice instead of just letting it go. And then if I can keep going after that it would be like your reverse weather-barrier idea for cooling an area."

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"Huh! That's an idea. Want to try it now?" 

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"Sure." He sets to doing it. It's a bit like trying to speak while inhaling, and he has a bunch of fumbling and false starts, but he can tell it's possible in principle and eventually he gets the heat going fairly steadily the other way.

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"Amazing." Savil watches closely with mage-sight. "Abras, you're shockingly good at this kind of creative spell-work. You know that, right?" 

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:She's right: Yfandes sends, with a burst of pride. :Most mages can't improvise this way. Much less come up with the idea to try it in the first place: 

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"Hey, it was your idea," he says, and ducks his head, but he's smiling too. :Thanks. It's nice, learning things by trying them.:

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Savil puts an arm around his shoulders, gives him a squeeze. "Hmm. Anything else we should play around with while we've got a safe area for explosions?" 

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He looks out at the ice on the river. "What happens if you try to Fetch something to a location that's underwater? The kind where it goes all at once instead of moving, I mean. Does the water move away as easily as air does? And what if you do it into a rock, is that even possible?"

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"I have no idea! The rock version sounds scary - like it might make something explode if it worked - but I guess if it does and you're doing it into the riverbed, the water will be in the way. We should test it with something very small. Want to try Fetching a pebble underwater, to start?" 

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"The rock version definitely sounds like the sort of thing that could explode, yeah. I'll try Fetching a pebble underwater."

He picks a pebble near his feet and does that, way out in the middle of the river under Savil's shield, aiming for just below the surface so if it makes a little waterspout or something he'll be able to see it.

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It doesn't. However, it does make a little splish of a roughly-pebbled-sized amount of water in the palm of his hand. 

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"Huh. Savil, I think it Fetched the water the opposite way. I wonder if it does that with air too; I never would have noticed if it did."

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"Oh! That's fascinating, actually. I bet it does, but yes, that would be a lot harder to notice." 

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"Think I should try it into the riverbed, see if I get a handful of mud?"

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"Sure! Worth checking. Did the Fetching feel any harder than you'd expect to get it underwater?" 

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"Not enough to be obvious, but I'll pay attention to it this time." Pebble: into the riverbed, pretty deep so he definitely hits something more solid than liquid.

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This does feel harder, like he's hitting up against some kind of resistance, but if he pushes past it, he'll get it to succeed - and get a little ball of wet mud-and-sand that bursts in his hand with a popping sound. 

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"It was definitely harder that time," he says, and holds up his handful of mud. He was not expecting, this morning, to be this satisfied about having a handful of mud.

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Savil claps him on the shoulder. "Two discoveries in one day! Good work." 

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"I think that's everything I want to try today. Thanks for helping me test it safely!" He cleans off his hand in the river, and unless Savil wants to try something they can head home.

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"No, I think that's a good day's work." She clambers back up onto Kellan's back.

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The next days come and go in almost a routine. He does some work, and fails to do some work, and keeps notes on both. 

Much too early one morning he startles himself awake so hard Yfandes wakes up too. That's not an uncommon occurrence, but this time it isn't the usual run of nightmares. :I had the ice dream again.:

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:Oh: She sends a wash of love and reassurance. :Want to come out to the stables? I could do with some snuggles: 

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:So could I.: He contemplates bringing a blanket and decides against; he's not going to be able to sleep more tonight and he doesn't want to be picking straw out of the blanket tomorrow.

Once he's snuggled up to Yfandes' warm soft realness, he muses, :I always do the same thing, in the dream. I never remember that I've seen this before, so it never occurs to me to try anything else.: It makes sense, he supposes, that in the same situation with the same information he makes the same choice, but it's frustrating. Why have the same dream so many times if it never changes?

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:Hmm. I'm not sure what the usual advice is, here. Yours is a bit unusual for a Foresight dream, in terms of the number of times it's occurred and how, well, specific it is, apparently long-range Foresight is often vague and metaphorical. I did ask Taver about it, earlier, in case you had it again. Apparently there are some tricks for getting more information out of Foresight dreams and visions in general. Have you heard of lucid dreaming?: 

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:No, what is it?:

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:Well, probably we should just find you the book on it, Taver said there is one, but - I think the idea is you practice noticing whether you're dreaming? Get in the habit of checking while you're awake, and eventually you start remembering to check in your dreams too, and once you know it's a dream you can take control and try different things to see what happens: 

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:That does sound useful. I can find out if there's anything in the dream other than what I see by default.: And even if there isn't, maybe it will be easier to go back to sleep afterward if he knows at the time that it isn't really happening.

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:That makes sense. I do think being less alarmed during the dream is part of the point as well: 

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:It would definitely be nice. It's not even the dream itself that's alarming, while it's happening I'm just numb, it's the shock when I wake up and it hits me all at once.: He tries checking whether he's dreaming. It feels immediately obvious that he's awake, but maybe if he was dreaming it would feel the same way.

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:I think the book might have some other suggestions for checking: Nuzzle. :Chosen, are you up for Mindspeech relay this morning or should you cancel?: 

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Abras rubs a hand over his face. :I . . . should probably cancel, yeah. I'm going to be useless for half the day either way, better to make it the first half and try to get back to sleep.: Now that the initial shock of the dream has faded, he's moved to wondering why 'Lendel is in it despite being DEAD. He's probably going to need to use the calming loop a lot today.

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:I think that's a good idea. Want to snuggle a bit longer and then try to nap?: 

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: Yeah.: He can comb his fingers through Yfandes' mane and feel warm and safe until his tiredness catches up with him.

The next time he's functional and doesn't have anything scheduled, he goes and finds the book on lucid dreaming.

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The book is mostly about Foresight in general, which is pretty interesting even though it turns out not that much is known about how Foresight works. It does have some additional tips on things to check for that many people find help them distinguish dreams from not-dreams, in addition to 'asking if I'm dreaming'. Trying to read signs and other writing is one; ripples on water is one; apparently many people find that they can't hold their breath in dreams, which is weird. 

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Fortunately he already has that note in his pocket with Lancir's suggestion on it, so writing is an easy thing to check. Also, he forms a deliberate intention that, if he ever finds himself heading for that pass to fight that battle in real life, he will put a letter in his pocket with all the most important events of the years between then and now, and any advice he has for his younger self, and sign it with a nonsense phrase he just made up now and will never ever tell anyone. Now if he manages to notice he's having the dream he can check his dream-pocket and see if the note comes through. If it does, he gets advice from the future or at least know that the dream changes to reflect his intentions; if it doesn't, then maybe he'll be prevented from writing it or maybe it means the dream can go out of date.

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:Helpful at all?: Yfandes asks when he's done with the book. 

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:I think so! Thanks for the recommendation.: He adds "checking if he's dreaming" to his routine, and quickly gets to the point of remembering to check once an hour. After several days of this he remembers to check during a normal dream and is so startled it worked that he wakes himself up by accident.

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:...You all right, Chosen?: 

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:I realized I was dreaming! For about two seconds and then I woke us both up. Sorry. I'm going to try to get back to sleep.: He burrows deeper under his blanket, wondering if that's a better way to wake up from nightmares and hoping it doesn't happen in regular dreams too often.

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Yfandes sends soothing reassurance, along with a waft of her own sleepiness, which is probably accidental but may or may not help Abras get back to sleep himself. 

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It probably does. Zzzzzz.

Later nights demonstrate that he can successfully interrupt a nightmare. One time he even manages to do it and stay asleep, though since it's a nightmare about Tylendel he wakes up not much later in a puddle of tears anyway.

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Yfandes nudges him in the morning. :Seems like you had a bit of a rough night, love. How are you feeling?: 

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:Turns out knowing a nightmare is a nightmare doesn't help much when it really happened. I do think it helped a little, though. Did you get to sleep through it that time?:

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:You only woke me the once. And I don't begrudge it at all - Companions need less sleep and I don't have trouble dozing off again anyway: 

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:That's good.: It's pretty awful how Yfandes is a continuous source of help for him and he is a continuous source of problems for her. She's very nice about it.

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Mental poke. :Hey, stop it, love. You're a continuous source of being you. As in, my Chosen who I love and who is very clever and creative and making new discoveries all the time: 

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(See? Very nice about it. He loves her a lot.) He makes himself go do Mindspeech relay, as much because he wants to live up to her opinion of him as for any other reason, and checks that he's awake a few times while he's doing it.

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He has nothing else that day except for a candlemark or two of routine mage-work with Savil in the afternoon, and supper with her if he's up for it. 

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Supper sounds nice.

"So, how have things been lately? Anything interesting happening?"

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"I might be getting another student! Girl called Sandra. Mage-gift, don't know about any others yet." 

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"That's nice. Have you met her at all yet?"

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"No, she's not in Haven yet, I just got word ahead that she's headed in with her Companion. She'll be arriving in a few days and getting assessed and then they'll make a final decision whether I get her or Jaysen does. But I don't have any students right now so it'll probably be me." 

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"Makes sense." Everything he can think of to add points his thoughts back towards Savil's previous student and he needs to change the topic. "I've been making some progress with lucid dreaming. Haven't gotten the Foresight dream again since I started, but I'm hoping I'll notice I'm dreaming next time."

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"Oh! That's very clever. Did Lancir suggest that?" 

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"Yfandes did! And then the thing where I can't read in dreams got me thinking--the Farsight dream is a lot less, hm, dream-logic than usual dreams? Less of stuff moving around and turning into other stuff. So maybe in that dream I will be able to read, and my future self can send me a letter."

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"Wow! That would really be quite something if it worked." 

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"It really would. Which makes me doubt it will, but it would be silly not to try."

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"Mmm." Savil looks thoughtful for a bit, then moves the conversation on to the magic they were working on earlier. 

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Abras is content to talk about magic for the rest of the evening.

The next couple weeks are pretty similar to the ones before. Lucid dreaming helps a little with the nightmares, and he gets a little better at doing more of his work, but he still has to cancel a lot of things. When he doesn't have work to do he alternates between spending time in the library and with Yfandes, or occasionally Savil or Shavri.

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And he stands between ice-capped mountains, at the mouth of an unnaturally-carved passage that stretches out behind him, walls of a perfectly vertical grade and glassy texture rearing high above his head. 

Snow blows into his face, white against a flat grey sky. 

He knows that he's here to die. He accepted it, when he sent 'Lendel back for help. Help that will inevitably arrive too late. He's afraid, but mostly he feels coldly, quietly resigned, almost peaceful. 

Ahead, an army, thousands upon thousands of them, lined up into the distance–

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And a mage stands at the head of his army. Black hair and eyes, dressed in black from head to toe, ruggedly handsome. 

"Herald Abras," he says, impassive, unreadable. 

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Wait--hang on--this is the dream again. Except the mage is talking this time. He's too distracted to check his pocket for a note. "Hello?" 

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The mage's expression, at least as much as he can see of it at this distance, looks momentarily puzzed. 

“Oh. A Foresight-dream with two individuals, and we can speak to one another. Very novel.” He looked around. “I have dreamed of this future for many months. It appears we are to meet here, and fight. Still, prophecies are not bound to come true. I have seen more than one averted.”

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Well. This seems to have backfired spectacularly. Abras tries not to look nervous. He has about a thousand questions, and no reason to expect answers, let alone true ones, either from a dream character or from an actual dark mage planning to invade Valdemar.

"So you're not just part of the dream, then? You're going to wake up and remember this?"

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"I hope so. It would be inconvenient if we were able to speak in the dream but not able to remember it afterward!" 

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"If we've remembered it every other time I expect we will this time too. I don't suppose you want to tell me why you want to invade a country."

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Leareth inclines his head slightly. "I have a larger plan which I cannot tell you for the obvious reasons that one does not tell their enemies sensitive details. I will say that, while I do intend to conquer Valdemar, I plan to shed the least blood I can, to build my empire, and I intend this empire to be a better place to live than your Valdemar currently is or can ever be. You desiring to stop me is extremely reasonable of you, but the larger plan has been in motion for a thousand years, and I will not allow your presence to deter moving forward with it." 

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Probably everyone who wants to rule a country thinks they can do a better job of it than anyone else. Mathematically speaking, most of them are wrong. But that's not the surprising part there. "A thousand years? Valdemar hasn't even existed for a thousand years. Who started this plan?" Abras imagines a conspiracy passed on from one generation to the next, planning the conquest of a chunk of the world regardless of who else moved in in the meantime. It's a bizzare thought.

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A thin smile. "I did. Another important piece of context here is that I am immortal. I can offer proof of this if you wish; I expect you to find this very implausible." 

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"I do find it implausible, yes." The possibility of immortality is very interesting and also almost certainly a trap; it's exactly the sort of tantalizing thing Abras would come up with if he wanted to tempt someone into doing something stupid.

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"It is relevant to why I believe I am particularly equipped to run an empire well. Would you like to hear the items of proof?" 

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"Yes." If any of them require doing something outside of the dream that might possibly be dangerous to him or otherwise helpful to the mage's plan, he can just not do them.

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A slight nod. "One. There is a statue of King Valdemar in the grounds of your Palace. It was carved the year after his death, and has not been altered since; you can confirm this easily. If you look carefully at the scroll he holds, it bears a very large number. I chose that number, and I know the prime factors; that is, two numbers that I multiplied to obtain it. I will tell them to you now." Leareth says some numbers. They're long. "Would you like to hear them again?" 

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He does want to hear them one more time, and then is pretty sure he'll remember them and says as much. Also this entire thing is bizzare; if it was true it would imply impressive levels of long-term planning and also some very favorable coincidences--that the statue is in the same city he's in, that it lasted this long--or possibly there are a lot of things like that scattered across the continent, for fewer coincidences and even more long-term planning. Also he can't think of a way it might be a trap, but he'll think about that longer and harder when he's awake and can stop mentally repeating the numbers.

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“There is another thing you could check,” Leareth says after that. "Taver is currently your Monarch’s Own Companion, no? Taver and I met once, a long time ago, and we spoke mind to mind. I believe he will still remember what I said to him, if you want to hear it now and think that you can remember both that and the numbers."

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"Just a minute. . . " He mentally repeats the numbers in a singsong rhythm a couple more times until they're thoroughly stuck in his head. It's very annoying that even if he does have paper on him in the dream he can't bring it back out. Also that he can't really check for notes from his future self right now with everything else going on. "What did you say to him?"

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"These were my words to him, verbatim: 'It appears that we part ways, here. We are working towards some of the same goals. Time will show the results of your little experiment in government. If you ever wish to contact me, leave a message in this place and use the following key: two nine six four eight six six seven. Until we meet again.'" 

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He crams that into his head too, and nods. Puts his hands in his pockets in what he hopes looks like a casual gesture but is actually checking if there's anything in there that might be a note from his future self.

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Sadly there is not. 

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Damn. Does that mean he won't write the note, or that the dream won't pick it up because the note was caused by the dream? What if the reason he won't write the note is because now it won't do any good? Does that mean he should write it anyway? Or . . . should have been the sort of person who would write it anyway? If he thinks too hard about this right now he's going to forget one of the things he's supposed to be remembering. Instead he asks, "So, if you really are immortal, how old are you?"

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"Well over a thousand," Leareth says. "I am not going to tell you the exact number at this time." 

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That's an odd thing to have be a secret. Possibly it would be a clue to something important, if he knew it.  Or he's just keeping as much as possible secret on general principles, in which case Abras can hardly blame him. He should read more history and try to figure out which possible ages would be the sort of thing someone would hide. 

"If you've spent that long being the sort of person who tries to take over countries, I'm surprised I haven't heard of you before." Not that he knows the man's name, but you'd think he would be kind of hard to miss. It's evidence that he isn't really immortal.

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"I have not only taken over countries. In fact I took a very long break from it. Also, the way that my immortality works is not that this current body has been alive the entire time. I can still die, and it has not generally been of old age although sometimes I have been lucky; it is simply that I return. On general principle I am not going to tell you anything more about the method." 

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"Understandable." But damn frustrating, that knowledge that important should belong to this person instead of literally anyone else.

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"Do you have any other questions?" 

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"None I think you'll want to answer. I expect you're in the same situation."

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Nod. "Well, I am not sure if we will have the chance to speak again, but it seems plausible, and perhaps both of us can in the interim consider what sorts of questions we would be willing to answer." 

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"I agree." 

Are they, he wonders, just going to stand here awkwardly until they wake up, like guests waiting for a party to end.

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Fortunately the dream takes mercy on them and ends fairly soon after that. 

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Abras rolls out of bed, writes down the numbers and the quote from allegedly-Taver, and then flops back into bed and stares at the ceiling. 

If this mage has actually figured out how to come back from the dead, if he wasn't lying and it wasn't just a one-off accident, that's the most important thing that ever happened. It isn't clear, from what he said, whether it would be possible to use the same method to bring back people who have already died, but the idea occurred to him and now he can't unthink it, and it hurts like only a very, very small amount of hope can hurt. He doesn't know how much of the night is left, but he's going to spend it crying. Lendel, ashke, I miss you, I don't know what I would do to see you again.

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Yfandes wakes up at around her usual time. :...Chosen? Are you all right?: 

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:Um. Not really. I had the dream and realized I was dreaming and then the mage realized he was dreaming too and--things happened. Can I come down and sit with you while I talk about it?:

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:–oh, goodness. Yes, come right over - maybe you should grab something to eat on the way, this sounds like the sort of conversation that could take a while: 

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:Um. Yeah, okay.: He doesn't want to interact with people and finds the idea of food very unappealing right now but Yfandes has a point (Yfandes always has a point). :I'll be right down.: He scurries in and out of the dining hall with his head down and is curled up in Yfandes' stall with a couple of apples as soon as he possibly can be.

:So apparently we've been having the same dream. And now we can talk to each other in it. And he says he's over a thousand years old and comes back from the dead.:

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:Wow. Er, all right. I have a lot of questions!: She nuzzles at his hair. :Also that sounds very scary. And - well, hard to believe. Did he have some sort of proof about it?: 

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:It was definitely scary and hard to believe. He said he had proof--said he knew the prime factors of a number on the statue of King Valdemar and had spoken to Taver eight hundred years ago--here, I wrote it down.: He takes the paper with the numbers and the quote (somewhat crumpled and in very shaky handwriting, but legible) out of his pocket.

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:Huh! That's really interesting, actually. It's known to be a very difficult math problem, getting the prime factors of a big number like that - it's not one you can really use magic at either, right. Seems rather convenient, but - I suppose if he really is immortal, he might've thought about scenarios where he'd want to prove it. Hmm, I'm trying to think of ways that could be faked...:

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:Well, you could look at the product and try every pair of numbers that it might be, and if you were fast enough at division and willing to put in a lot of time--or pay a bunch of people to put in less time each--you could do it eventually, but why would someone go to that much trouble to pretend to be immortal? I mean, he probably wants to mess with me in any way possible because I'm maybe going to fight him, but he didn't know he was going to talk to me last night--unless he did--and he had the numbers memorized. Or he wants me to look at the statue for some other reason.:

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:I'm not sure how he could've known he would be talking to you last night! I suppose it's possible he thought he'd talk to you at some point, and prepared it a while ago for that reason... Hmm, the only other thing I can think of is if there's some secret organization and the statue-maker wrote down the numbers and kept them for later generations, but - that's almost as implausible as immortality, actually, and then there's the Taver part as well... We should talk to Taver anyway, this is the sort of thing he ought to know about: 

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:Good idea. Um, do you want to talk to him? Does he talk to people who aren't Lancir much?:

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:Rarely. Maybe a little more so than other Companions, since he's the Groveborn. I think both of us should go - it makes sense for you to explain directly, I think: 

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:Both of us sounds good.: Abras has never interacted with Taver and finds him intimidating and having Yfandes there will help a lot.

 :And there was another thing. He said that he hadn't lived all that time without dying. Said he had died and come back. Is that possible? People coming back from the dead?:

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:...Hmm: Definite cageyness leaking through in her mindvoice. :It's - not impossible. He would need some very strange magic, it sounds like dark magic honestly, but - it could be: 

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And now he's back to crying again. :I want--I want--:

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:Oh, gods, I know: Yfandes curls around him. :Shh, I know. I wish...: 

And she's silent for a while, he can feel her thinking. 

:...There's something I should tell you: she says eventually. :Since it's relevant to this situation, just - it's not something Companions are really supposed to talk about...: 

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:I won't tell anyone, if it's a secret.: 

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:Thank you: She snuffles at his hair again. :I - this is going to sound strange, but - I used to be human. I was a Herald. In a life before this one. Most of the other Companions were too: 

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It feels a lot like the ground has disappeared out from under him and he's either flying or falling with no way to tell which. He clings to Yfandes and tries to breathe. :So does that mean--someday--:

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:I don't know. I'm sorry. In - the usual order of things - I think usually someone wouldn't come back as a Companion until it'd been quite a long time, so it's not so obvious. I don't know when I was alive but I can pin down that it was at least two hundred years ago, from the buildings I remember. Still...: She trails off, uncertainly. 

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:So I'm still never going to see him again. But--thank you.:

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Yfandes seems about to say something a couple of times, but holds back. There isn't really anything to say that will help, so instead she just snuggles Abras and sends love along their bond and waits. 

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Abras holds Yfandes and loves her and eventually he pulls himself together a little. :Thanks. I should. Go look at the statue. See if there's even a number on it. Maybe do the multiplication first so it's easy to check.: He notices that he expects it to match up, that he'd be less surprised to see that it did than that it didn't, and that itself is kind of frightening, that he's started to believe something implausible from an enemy with no reason to tell him anything helpful even if it's true.

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:Want a lift there?: 

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:Yes, please.:

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Then Yfandes can carry him over to the statue, with Abras riding bareback because it's really not far. She hovers nearby while he looks at it. 

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There's a number on it, right where the mage--who never said his name--said it would be. It's the same one Abras got from the multiplication.

 

"Well. I guess we need to talk to Taver."

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Yfandes gives his shoulder a reassuring nuzzle before holding still so he can remount. :All right, let's go find him. He's by the Grove: 

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:Okay.: No point putting it off. He gets back on Yfandes and off they go.

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Taver is waiting for them near the Grove. He's several hands taller than Yfandes, and seems - brighter, somehow, indefinably taking up more space in some not-quite-physical way. 

He presumably exchanges some Mindspeech with Yfandes privately, then turns to Abras. :You had something you wished to ask me?: 

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:Um. Yes. Did you ever meet anyone who said to you . . .: he repeats the words from the dream.

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Taver goes very still, blue eyes boring into Abras. 

:I recognize those words. The man who spoke them to me died more than seven hundred years ago: 

 

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Abras is not surprised. He is, however, afraid. :Can you tell me anything else you know about him? Someone claiming to be the same person come back from the dead turned up in my Foresight dream.:

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Taver doesn't answer right away. 

:He was a powerful mage passing through the area: he sends, finally. :He had many opinions on government. He seemed knowledgeable about the Eastern Empire, which King Valdemar had fled. I...do not understand how he could be in a dream you are having now: 

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:Neither do I. He says he's immortal. He had some other evidence, but I don't know whether he's telling the truth or a very clever lie.: Abras can explain the business with the prime numbers.

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:Interesting. I am not sure what to think, yet, I do not see an obvious way it could be faked: 

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: Neither do I. Though I don't see an obvious way it could be real, either.:

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:I mean, in a way I am a proof of concept, right: 

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:Yes. For all it sounds unlikely I do think it's less unlikely that he's telling the truth. Which means, if I need to fight him, he'll be even harder to fight. I can't just use Final Strike like I do in the dream by default. He'd only come back again.:

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:Hmm: 

And Taver is silent for a long time. 

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:You've shocked him: Yfandes sends. :Trust me, it's not easy to do that! He wants to go off and think: A longish pause. :...He asks that we not tell anyone else in the meantime: 

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:I won't tell anyone.: Then, only to Yfandes, :Any specific reason why not, or just general caution in case this whole thing is an attempt to manipulate us somehow?:

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:He says he has a bad feeling. Not sure of anything more than that, but - I've got a hunch in that direction too: 

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:Okay.: Abras has all sorts of bad feelings about this; it's good that someone has specific ones, at least.

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:...All right, what next? Is there anything else to check?: Pause. :Possibly you should just take a nap. I know you didn't sleep well: 

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:It seems insane to say that a possibly immortal evil mage is planning to invade and the best thing I can do about it is take a nap, but I can't actually think of any better ideas.: And nerves can only substitute for sleep for so long. :Maybe research the Eastern Empire, later, since it's the closest thing we have to a lead on who he is.: 

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:I think you'll be much better able to think of next steps when you're not dead tired, and besides, it's not exactly urgent. Whatever he's up to, he's been doing it for a while – immortal or not: 

(Her mindvoice hints at which of those she thinks it is.) 

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:True enough.: And he can turn back towards his rooms and hope nobody asks him what's on his mind, since he can't answer honestly.

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Savil passes him in the hall, but she's looking very preoccupied herself, and just greets him and gives his shoulder an absentminded squeeze. 

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Abras nods back, and goes to his room, and has a fitful nap full of non-magical dream fragments featuring snowy mountains and Taver and math and poorly-defined things that need to be done.

He keeps spending time in the library whenever he can, but now his studies are more focused on history and especially the history of the Eastern Empire.

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And a few weeks later, he's back in the strange snowy dreamscape of the pass. 

"Herald Abras.”

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"Leareth." Somehow now that he's in the dream again he knows the man's name, in that weird way where dreams come with background knowledge.

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"I was not sure if we would have a chance to speak again. Did you check the items I suggested?"

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"I did. They were as you said. Which raises a lot more questions."

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A slight nod. "Yes. Ask ahead." 

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"Well, for one thing, why keep immortality a secret? You could have all the money and power anyone could want just from selling it." Abras can think of a handful of possibilities, but none of them entirely convincing, and even if the answer is a lie it could be an interesting one.

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"One, the various gods of this world do not exactly approve; I was able to slip my preparations past Them because They were not yet expecting it, but forewarned, it would be much harder, and risks giving them information on my method which They might use to destroy me. Two, the method that actually succeeded in my case has some serious downsides and does not scale."

A thin smile. "Also, money and power from selling it is not what I would be trying for, if I could share it. I wish that someday, everyone will have the opportunity to be immortal, whether or not they can pay for it. Unfortunately, that is a much more difficult project than I anticipated in my youth." 

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Abras was expecting "it doesn't scale" but the gods thing was not at all on the list of excuses he had come up with.

"The gods don't want people to be immortal? How do you know that?" Leareth probably doesn't know the thing about Companions and Abras definitely isn't going to tell him, but it's some evidence that the gods are willing to make some people at least somewhat less mortal.

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"To clarify, it at least appears, from Their behaviour, that the gods do not want me to be immortal. There are a few cases I know of where They assisted others in attaining what one might call immortality, or - created immortal servants. I gather this because of the number of unlikely coincidences resulting in my death, in the past, and also suspicious failures on the few, early occasions that I did try to arrange immortality for others." 

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"I see." Probably the gods don't like him because he invades countries and similar. Also from what Yfandes said and what he said it sounds like possibly his immortality involves blood magic, but--he doesn't want to let himself speculate down that road.

"Does that ever make you think you might be doing something wrong?"

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Blink. "No, not especially. I do not consider the values and priorities of the gods to be ones I ought feel particularly bound by." 

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Also blink. "Do you think the gods are mistaken about right and wrong, then, or do you just not care about doing the right thing at all?" Abras really hopes Leareth has some sort of ethics, because he needs to eventually either persuade Leareth not to invade Valdemar or kill him and he's not sure how you go about persuading people who don't care about doing the right thing.

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"Oh - I apologize for the lack of clarity. I mean the former. I have been trying to improve conditions in the world on various dimensions for a very long time - starting with peaceful methods that did not involve any invasions - and the various projects I have attempted fail, usually due to unlucky coincidences, far more than chance would predict. It is difficult to guess the motives of gods, and they have never seen fit to talk to me, however, my guess is that they prefer stability and predictability in the world. Which means that they are an enemy to anyone who thinks that the current world's problems, starvation and disease and and banditry and poverty and many others, ought to be solved." 

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Abras hasn't thought about it that way before. He's wondered, occasionally, why the gods didn't do more to help people, but always assumed it was because they were only able to act in certain ways or were busy with their own god problems or something. Leareth is not by any stretch a reliable source on this, but.

"If that's true, that's . . . a problem. But that doesn't make it right to invade."

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"And I would not expect you to, and am certainly not asking you to think otherwise. It is costly. I do think that the long-term benefits exceed the cost in the present, and that courses of action can be justified on these grounds." 

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"If . . . whatever you want to do . . . would be so great for the people you'd be doing it to, why would you need to impose it by force, instead of advocating for some existing government to try it? Surely however likely the gods are to oppose it, they're more likely to oppose that plus a war."

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"I have tried it that way. Many, many times. Often with some success in the short run, but the gods do oppose it and They have more avenues to interfere when results are not - overdetermined." 

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This still feels like it doesn't add up. How is imposing his ideas of government, which for one reason or another he admits have never worked, on a conquered population who'll oppose them in principle, supposed to be more reliable than doing the same thing peacefully? He needs to back up, get more context.

"What have you seen that makes you think it's the gods opposing you? What form does their interference tend to take?" 

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"My plan will probably seem confusing to you," Leareth says, levelly. "There is some context there that I am not yet ready to share, since it is strategically sensitive and it would be rather silly of me to hand it to someone who is, for better or worse, currently my enemy. I am not resigned to our being enemies forever, though, it is simply going to take much more communication before I would be comfortable sharing anything more specific. History, however, I am willing to talk about. I might tell you about an empire that I founded a very long time ago, and the gods' interference with it?" 

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"Yeah, I can't pretend you have any reason to trust me. But I would definitely like to hear about your empire." Anything to make sense of how this person thinks and what he wants and what if anything can make him change his mind, and if Leareth is telling a story Abras isn't talking and potentially leaking information.

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Then Leareth will talk for a while about the early history of an empire he founded - not by conquest, initially, the region was in chaos and he was trying to rebuild a state-level government at all. He describes being fairly ruthless, using convicts for blood-magic because the region was very low in mage-energies and there were frequent storms and weather disturbances that threatened to cause crop failures, and he did the math and determined that this would save a lot more people than it killed, and the people saved would be disproportionately farmers' young children rather than bandits. He describes various innovations he tried to set up, and mage-academies and tax encouragements for mages to have more children. He mentions how he was repeatedly murdered by priests or killed in accidents that seemed very, very unlikely.

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Abras has about a hundred questions and doesn't ask any of them because he wants to hear the whole thing in some sort of order. He knows that people who are totally convinced of something can twist innocuous events until everything seems to them like more evidence of their theory, and that "everything and everyone is out to get me" is a common variant of that, but Leareth doesn't talk the way those people are described as talking, and, well, that really is a lot of times for one person to get suspiciously murdered. Abras is potentially going to murder him again and it still feels like an unreasonable number of times.

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Leareth can keep saying things until the end of the dream. He has a lot of historical anecdotes on hand, apparently; he must have a pretty good memory. 

He recommends some books to Abras. "One of them is by a Herald, in fact; have you read Seldasen on ethics? He was an exceptionally sane man, I think, and - we think alike in some ways. I suspect you would find it a very educational read, and we could speak of it later if the dream comes again." 

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"That does sound educational." He's definitely going to read it; the idea of a Herald Leareth sees as similar to himself is intriguingly implausible and he's been meaning to read past Heralds' writings on ethics anyway. "Until we meet again, I guess," he adds as the sky starts to come apart.

Once he's all the way awake, he writes down as much as he can remember, distantly grateful that none of it was heartwrenching revelations about Tylendel (who is still DEAD, and he needs to use Lancir's calming loop to finish the notes) and then shuffles down to the stables.

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Yfandes comes half-awake when he arrives. :Y'alright, Chosen...?: 

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:Sorry.: He would add "didn't mean to wake you" but it would feel like a lie; he was definitely hoping she would turn out to be awake. :I'm--nothing bad happened. I had the Leareth dream again.:

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:Oh. How did it go this time?: 

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:Better? I think? He mostly talked about his past lives and the empire he founded and how the gods keep killing him a lot. Or, well, people and accidents keep killing him and he thinks the gods are behind it.:

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:Huh! That's - I mean, it sounds kind of paranoid, right? But also the Tayledras say that the Star-Eyed works subtly, with small nudges, so - not impossible, I guess: 

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:Yeah. I wouldn't believe most people, if they said that, but with everything he says he's done, I don't know. And then separately there's his claim about the gods' motives, which also sounds pretty self-serving.:

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:Hmm, I was thinking the same. Which is a point against him, I think, even if it doesn't mean for sure that he's wrong: 

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:He might just be mistaken without it saying anything else about him, but yes. . . . I don't know nearly enough about gods, for how important they are.:

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:You could see if there are books on theology in the Heralds' library. Or find priests to talk to in Haven, I guess: 

Yfandes' mindvoice has a hesitant, uneasy quality, though. 

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:Yeah . . . Possibly some of the things I want to know are things nobody knows, but it's worth looking for books anyway.:

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:I've heard the Temple of Astera has a lot of rare books, and they might have more on theology in particular. Being a temple and all: 

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:Yeah, that sounds like a good place to start. Anything else we should think about before I try to sleep again?:

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:Hmm. Not that I can really think of?: Nuzzle. :I love you, Chosen. I'm sorry you have to deal with this, but - we'll figure it out. Together: 

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: Thanks.  It's a lot better than having to deal with it alone.: He curls up with his head on Yfandes' shoulder and dozes fitfully, wondering why these dreams couldn't happen to someone better equipped to handle them, until it's a time when getting up is more reasonable than trying to sleep.

The next time he has both a free hour and the ability to face the prospect of doing things at the same time isn't for a while, but when it comes he goes to the temple of Astera. He's never been before, but it isn't hard to find.

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A junior priest is hanging around and comes out to greet him. "Can I help you?" 

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"Hello. I'm interested in learning more about gods and theology and I'm looking for books on it."

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"Oh!" The priest sounds kind of excited by this. "Any particular emphasis - particular gods, regional religious practices, historical religious practices, accounts of miracles...?" 

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"Particular gods and accounts of miracles would be good. I'm try to understand, hm, what gods are and how they act in the world."

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"Ooh, theoretical studies! Not many people are interested in that. Come in, you can look at our library - we have the most books of any temple in the Kingdom, you know, and I have an index of all the books we don't have, but I can request they be sent from the temples that do..." Bouncing a little, the young priest ushers him past a curtain and down a hallway. 

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Abras follows with a little smile. This is a better reception than he had anticipated getting.

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The priest points him at some histories of peoples following a specific god; they have books both on the Shin'a'in and on Karse, as well as what's apparently a very rare book on some place called the Haighlei Empire, it was imported all the way from Acabarrin on the southern coast, over two thousand miles. (The priest seems very proud of this even though it presumably wasn't his personal doing.)

There's also a thousand-year-old treatise by a scholar called Albarion, which according to the priest is the most thorough known theoretical explanation of the gods' metaphysical properties. 

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Abras thanks the priest and sits down to read all of the abovestarting with the treatise by Albarion and then the histories in order of increasing geographical remoteness.

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Claims about gods, according to Albarion:

The gods are very large, powerful multiplanar beings. Because They are so much bigger, They perceive reality very differently from how mortals do, and also act on the world in very different ways. They are believed to have much more direct access to what mortals call Foresight. This is likely why They have a reputation for acting subtly, and for communicating cryptically when They do it at all, sending vague visions. When priests speak directly to their god, which is rare, generally they have only hazy memories of it afterward; sometimes they remember that a conversation happened, but nothing of it except the conclusion. They seem to vary somewhat on this axis. Some gods intervene more flashily than others, or speak to Their worshippers more. 

They can perform miracles, but it is believed not to be free for Them; it costs some kind of unknown resource. They can possess mortals, demonstrably, and work magic through them, but this is believed to be practical only for mortals who worship Them. Some of the greatest miracles ever documented were after the Cataclysm, when the Star-Eyed Goddess rendered the damaged lands of the Dhorisha Plains habitable, and granted the Tayledras powerful, unheard-of-before magic, in exchange for a binding pact with both of them to serve Her. 

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That seems to match what Leareth had to say about coincidences. Also, interacting directly with gods sounds very unpleasant. He's curious about the details of the pact between the Star-Eyed and the Tayledras; that seems to have worked out much better than he would expect from people making a promise on behalf of their descendants. It sounds like Foresight would help with that sort of thing, either by being able to tell the Tayledras would consider it a good deal for centuries to come, or less pleasantly by being able to somehow steer them into it. Probably Moondance and Starwind would know more, there. Now, what about Vkandis and Karse?

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The book he was given is one that his guide here claimed was a 'fairly neutral account', rather than one written by a priest of Vkandis in Karse, with the implicit claim that such a work would be more biased. 

Karse was founded before Valdemar was; the initial population was of semi-nomadic herders and shepherds, and it's believed that Vkandis guided their travels to the newly-clean lands that now make up Karse's core territory. They settled in the city now called Sunhame, and it's claimed Vkandis used a flashy miracle to indicate the right place - a fire that kindled itself on the Winter Solstice and burned for a fortnight despite lack of fuel, during a bitter winter. A temple was built at that location. Vkandis also, for the first century or so while Karse was still very small and consisted of peoples used to nomadic life, nominated leaders via obvious miracles; eventually the country settled into their current system, a hereditary monarchy and aristocracy plus a separate priesthood, the High Priest choosing a successor but awaiting confirmation or disapproval of their choice from Vkandis. Despite all the divine confirmations, Karse has had a rockier history than Valdemar of succession crises in both the monarchy and the priesthood. There are two historical occasions where it's claimed that corrupt leaders were publicly set on fire. 

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It's interesting that more direct intervention doesn't lead to more stable results. He can think of a lot of possible reasons for that--less efficient use of mysterious god-resources, Valdemar having more or more powerful gods involved (since the first king supposedly prayed to all of them), Companions just being a really good system, Vkandis prioritizing other things above "no succession crises"--but it's not clear how to distinguish between them. Also, there has got to be a better way for a god to prevent or remove corrupt officials than setting them on fire, at least most of the time, but he guesses that the more subtle cases wouldn't make it into the history books.

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The book does not really venture an opinion on the efficacy of Vkandis' strategy, though it does mention the contrast with the apparently much less hands-on gods in neighbouring kingdoms; even the Star-Eyed Goddess is less direct. Vkandis is also documented as sending visions or prophecies to His priests more often than with other churches. 

There's an off-hand, single line mention that Iftel, with its shield-wall, is believed to also be Vkandis' territory. 

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Oh, yeah, he forgot about Iftel. Odd that two countries ruled by the same God would have such different policies for interacting with the world. Maybe he'll read more about that later. In the meantime, he's got this book on the Haighlei.

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The Haighlei Empire is a large one, a league of six subcomponent nations, stretching all the way down the far western coast (on the other side of the Pelagirs, apparently) to the southern end of the continent, mostly separated from inland by a steep range of mountains. They're a major naval power, trading with the rest of the continent mostly via Acabarrin in the far south. 

They're incredibly averse to change. Their society is rigidly governed by protocols and, relative to the rest of the world, has barely changed over millennia. This seems to be something their gods encourage. One of their traditions is the Eclipse Ceremony; approximately every twenty years, at a solar eclipse, is the only time any changes to their civilization can be voted through.

Their culture also has stronger control and regulation over Gifts than anywhere else in the known world. All children above age six are tested regularly for mage-gift, and those found to be Gifted - it sounds like they have a way to determine which Gifts will awaken versus remain in potential when children are still quite young - are taken away from their families to be trained as priests. Any judged not to have the virtue and temperament required for the priesthood have their Gifts burned out and are sent home in disgrace. Mind-Gifts are even more controlled; their use is banned entirely except for some variant of Truth Spell. 

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That sounds . . . well, really unpleasant, honestly. Regulating Gifts so they can't be used to harm people makes sense, but there's such a thing as going too far, and never changing their culture or their technology is just bizzare. And he can't even tell himself that presumably it works for them or they would have stopped, because their gods don't want them to. Even if the gods are encouraging them to be unchanging because they think it's the best way to be, various other gods seem to disagree on disagree on that.

Abras returns the books and thanks the priest, and asks while he's here if they have a copy of Seldasen on ethics.

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They do! 

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Then he's going to read that too! He doesn't quite believe it's possible to get an explanation of ethics as clear and complete as his other treatise on tactics, but even something vaguely close would be pretty great.

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Seldasen on ethics gives a number of intriguing examples of ethical dilemmas, often in the vein of 'is it worth sacrificing one person to save many' or 'is it worth behaving in an unvirtuous way if the virtue, for example honesty, would directly cause harm.' 

Seldasen tends to present both sides of every argument, fairly neutrally, though sometimes it's obvious what his personal position is. He's in favour of honesty and other virtues as valuable norms, legible to the citizens of Valdemar who need to put their trust in Heralds, but he's not fanatic about it and recognizes that there are tradeoffs. 

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It's good when he can tell what Seldasen's position is, because the alternative is not being able to tell. Though Seldasen does also seem to be genuinely uncertain, sometimes, but remarkably clear even then. It's very useful that he talks about the ways things are different for Heralds, how what one Herald does can have consequences for all of them and how this can change what the right thing to do is. Which is terrifying, of course, because it raises the stakes, but having it pointed out with examples of how to react to it helps.

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The next time they're all having dinner together in Savil's suite, Savil's student Sandra (Lissandra, but she started shortening it on her second day in Haven) asks if Abras would like to do alchemy with her sometime. 

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Shy little smile. "I'd like that, if you wouldn't mind teaching me."

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Sandra bounces a bit. "I think it'd be really neat! There are some bits you can do with magic and you'd be so helpful for it, you're way stronger than I am." She seems matter-of-fact about it and not especially jealous, maybe because she's never faced the issues Abras does with control. 

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"That does sound neat." Abras is a little envious of Sandra's total lack of control problems but mostly in a way where he admires her skills. He can drop by her workroom whenever they're both available.

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Sandra's workroom is kind of a disaster, her notes and materials are splayed out across every surface, but she seems to have no trouble finding things. "Neat! All right, what do you want to study? I've been trying to figure out how fire works." 

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"Fire sounds interesting, assuming you don't want a lot of it. By how it works do you mean things like whether different things burn at different temperatures and why water makes fires go out and things like that?"

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"And what happens to the wood, too. It doesn't all go into smoke plus ashes, I made a cheesecloth filter to trap all the smoke and weighed it after and both put together were a lot less than the original piece of wood." 

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"Oh, that's a good question. Maybe some of it got through the cheesecloth? But also the the flames and the heat have to come from somewhere . . . I wonder what happens if you suck all the heat out of a fire with a weather-barrier. Could you get a heatless fire?"

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"I think it just puts the fire out, no? Savil mentioned once she uses that trick to put out fires without it costing her too much in mage-energy." 

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"That's useful. So what were you thinking of trying next?"

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"I thought maybe if I put the fire in something airtight, like a big glass tank, then none of the smoke will get out? and that'll let me weigh the entire thing afterward and see if some of it just went away and turned into heat, or if it's all there but some of the smoke can get out through cheesecloth." 

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"Good idea." He looks around the room for a big glass tank.

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"I don't already have one but I can melt down this glass thingy from my last experiment and make it into a tank - oh, do you know the trick for using mage-energies to do glasswork?" 

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"I've heard you can do it but I haven't tried."

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"Why don't I do it and you can watch. I do this a lot because it's cheaper than buying more glasswork." 

She gets started on melting down her weird complicated glass apparatus. 

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Abras watches intently with both eyes and mage-sight.

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Sandra feeds mage-energy, in some carefully controlled way, into the structure of the glass, softening it just enough that she can nudge it using a mage-barrier to shape it over. 

(It looks like it could maybe be done even more neatly with Fetching.) 

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"That's very neat," he says, after she's done so he doesn't distract her in the middle. "I wonder if having Fetching will make it easier."

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"Maybe! I keep forgetting you have so many Gifts, it's kind of ridiculous." 

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"It really is ridiculous. Anything non-obvious I should know if I try glassworking myself? Safety precautions, tips . . . ?"

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"It doesn't usually explode. Don't touch it, though, it is hot. And sometimes if you get it really soft and stretch it too far it sort of splashes, if I'm pushing it to make something fiddly I'll put a mage-barrier between it and me." 

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Abras nods seriously. "Good things to know. Want to do the fire experiment now?"

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"Yes!" She gets some sticks of firewood, which she carefully balances on a scale, then sets up in her tiny iron woodstove. She covers it with the glass, uses a rolled up towel to make sure nothing can leak through where it's against the floor, and then concentrates briefly and uses her mage-gift to light the wood in a single flare. 

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Nothing that has happened so far has benefitted from Abras' presence in any way and he doesn't see that changing, but he's glad she invited him anyway because he's very curious what result she's going to get.

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The result she gets is FRUSTRATION, because before nearly all the wood is burned, the fire starts dying down and then goes out entirely. 

Sandra mutters at it and tries to start it again, and gets a bit of flame, but it too dies quickly. 

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Abras tries too and it does the same thing.

"Huh, that's odd. Want to weigh it now and see if it's changed at all? A lot of it did burn, and once we've weighed it we can work on why it won't start."

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Moving and weighing the apparatus with the smoke in it without letting any smoke out of it, subtracting the weight of the glass itself, and separately getting the remaining wood and ash out of the stove are all a very annoying time-consuming process, but eventually they manage it. 

Sandra thinks the total weight is almost exactly the same. 

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"Huh. I guess the missing wood weight did all turn into smoke. But the part that didn't burn . . . It could be because keeping the smoke next to it put it out or because it needs air and there wasn't enough in the box or something else."

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"Hmm. I was thinking, it kills people if they breathe too much smoke - it'd seem weird if it killed fire too, since fire makes smoke, but...maybe it replaces the air, somehow? Maybe fire actually turns air into smoke, by burning..." She makes a face. "I don't think my scale is precise enough." 

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"You might be able to find out if the problem is too much smoke or not enough air by taking some smoke out or putting some air in? If you opened the box it would do both . . . it might be possible to do it with Fetching but I don't have the control for it, I'd need to practice. A more precise scale would be useful . . . maybe we could weigh the whole sealed box before we start the fire and then again after it goes out? Maybe a few times each to see how much the scale changes between tries."

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"You think you could learn to fetch air? I didn't know that was possible. Although I guess I don't see why not, it's possible to Fetch water it just makes a mess." 

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"I'm pretty sure it's possible in principle, but I may or may not be able to learn how. Hmm, can you think of anything else to do with this box before unsealing it?"

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"We could wait for it to cool down more? Although I could also put a barrier around it, so we don't risk getting burned." 

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"I think putting up a barrier will help more than waiting. It's hard to tell how hot it is just by looking, and I'm worried being sealed will make it take a long time to cool--sort of the opposite of how a breeze cools you down on a hot day."

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"That's a good point. Hmm, can you do a barrier, you're stronger than me." 

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"Sure." Nice strong barrier shield around the tank.

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Sandra carefully melts the box so she can crack open the top, and– 

- hisssssss - 

It makes a teakettle sort of noise as a lot of warm air gushes out. 

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"Wow, that sounded like there was more air in there. I wonder if that's because of the fire or if hot air always does that."

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"We can test that! If we clean this out and I seal it up again, I bet you can heat it up in there without there being any fire." 

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"Yes, definitely. Or cool it down, now that I think about it."

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"Let's try it! Hmm, can you help me get all the stupid ash bits out of this thing with Fetching, so I don't have to open it all the way..." 

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"Sure." Fetch Fetch Fetch this is much better than getting soot on his hands.

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Once it's cleaned out, Sandra seals it up again. "All right, hot or cold first?" 

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"Hmm, how about hot first? Seems more likely to have an interesting result. Here goes . . ." he makes a tiny little weather-barrier to push heat into the box, thinking that they should come up with a precise way to measure temperature.

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"- Um, maybe stop?" Sandra says suddenly, pointing to a corner of the box, which is still a bit soft from her re-sealing it plus the extra heat inside and is now bulging outward. 

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He stops immediately and puts up another barrier, right up against the glass so it can shore up the weak spot in addition to protecting them.

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"Hmm," Sandra says, watching as the barrier doesn't burst, and in fact slowly subsides. 

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"Want to try opening it now?" He rearranges the shielding so there's space for air to rush out if it's going to.

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It does rush out! Possibly with even more enthusiasm than before. 

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"Looks like it's not just the fire! Hot air wants to take up more space."

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"I wonder if the reverse is true with cold air! Hmm, it's let out everything it's going to - I'll seal it back up while it's still warm inside and then you can do that backward and cool it, maybe?" 

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"I can do that. It's less likely to try to explode, even. I guess it might try to collapse?" He reverses the weather-barrier and starts sucking the heat out.

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Sandra watches closely. The box doesn't collapse, though she does warn him that glass might be more brittle when it's very cold. 

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After a while water condenses on the inside of the glass, then turns to frost. "Alright, it looks pretty cold in there now." 

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When Sandra tries to peel it open, it instead cracks and splinters along one side. 

"Whoops, I guess it was brittle." 

The air whooshes again, with less vigour, but clearly in rather than out. 

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"I think it worked! Do you want to try to come up with a way to put numbers to it?"

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"- Yes, but I haven't the faintest idea how to start. I suppose...hmm. Instead of fusing and unfusing it, we could use a little stopper, like a wine-cork, and give it a long skinny neck, and then count out how long it takes for the air to stop hissing?" 

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"That sounds good. And for heat . . . maybe I could boil some water and freeze some water and get a sense of how much heat is required to get how much water from freezing to boiling?"

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"That's a good idea. Do you have a pretty good sense when you're doing magic of how much energy something is taking? Savil says I'll find that easier with practice but it's still pretty loose, the same thing feels easier or harder depending on if I'm already tired." 

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"Things definitely feel harder when I'm already tired, but I can compensate some for that when it's something I've done a lot of times."

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She makes a face. "Also I bet you don't get as tired from heating up a kettle of water a few times." 

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"Yeah, that too. I cheat a lot." Pulling the correct amount of power out of a node is also good practice for getting a sense of amounts of energy, but that's also because of how he is ridiculous and cheats a lot so he doesn't mention it.

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Sandra nods. She glances at the window, gauging the angle of the light. "Think I'd better go soon, I have weapons class. We should do this again though! Test all the things we talked about."  

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"Definitely. I'll practice heating and cooling water and make up some useful units of heat."

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He does make time for that, a few days later, and gets deeply absorbed in repeatedly heating and cooling various borrowed buckets and pots of water and setting up a table between made-up units of energy and made-up units of heat. And then testing with different volumes of water and checking how long it takes for hot water to cool how much on its own, and (something is distracting him but he shields it out) being fascinated to discover that it isn't a single rate but depends on the temperature of the air and . . .

and oh shit he completely forgot that he had mage-work he had promised to do this afternoon, but he completely ignored Yfandes reminding him and now he's 1) late and 2) lower on reserves than he ought to be for a serious construction project. He needs to get over there right now and apologize, but first he needs to figure out whether there's likely to still be time to do it, and before he does either of those he needs to figure out what he's even going to say, but he should be leaving right now and--

He uses the calming loop so he can think clearly enough to get everything to safe temperatures and exit his room, and then does his best to freak out again because this is exactly what he was worried about when he got the calming loop in the first place, he's using it to avoid feeling bad about something actually bad he did. He ends up standing in the middle of the hallway, trying to be miserable and partially succeeding.

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:- Abras, love, are you all right?: 

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:Not really. Sorry for ignoring you.:

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:It's all right. Hmm. Want to try to push through and talk about it later, or come take five minutes with me to get settled, or cancel it?: 

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Aaaa trying to make decisions is how he got into this mess

:I want to do it if you think that's still an option--can you ask Kellan to tell Savil I'm sorry I'm late and I'm on my way? And--don't let me forget to think about the calming loop problem later?:

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:I'm not sure it's a problem, but - sure, of course, I'll remind you we should talk about this: Yfandes sends a strong wash of reassurance her direction. :Already passed on to Kellan that you'd gotten into a groove on magic work and were running late, Savil's probably going to be curious and ask you about it. Told them you're headed over: 

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:Okay. Thank you.: And now he has to go or he will have made a liar of himself. Come on, one foot in front of the other. He can avoid using the calming loop until after he's had time to figure out a better policy and he should figure out that policy while he's not under its influence or feeling any especially strong emotions anyway. That argument is convincing enough to get him out the door and over to where he needs to go.

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Savil, looking distracted, gives him a one-armed hug and makes no comment about his lateness or emotional state. "All right, we're reinforcing shielding in the east wing today. Want to do it in concert or split up the hallway between us?" 

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"Uhhh, split it up?" His heart is still racing and he's probably very unpleasant to be in rapport with right now.

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"Sure, works for me." She lets go of him and starts walking in the direction of the east wing. "Kellan said you were running some magic tests, something you and Sandra were working on? I'm glad you're getting along with her, she's always looking for people who'll be interested to hear about her alchemy." 

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"Sandra's brilliant; I'm helping her study air and heat and fire. I was trying to come up with a way of measuring temperature."

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"Huh! You two are both so clever, I can't wait to hear what you come up with." 

Savil gets to work on her half of the wing. 

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Abras gets to work on his half, slowly because he keeps getting distracted by guilt and embarrassment and worry and also occasionally by thoughts about temperature measurement.

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Savil finishes her section way ahead of him, of course; she's faster than him to begin with, given forty years of experience. She gives him a companionable pat on the shoulder and, without speaking, starts working from the other end of his block to meet in the middle. 

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He appreciates both the help and the not talking about it and plods along until they're done.

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"Good work," Savil says at the end, like always. "- You feeling all right? You've been really quiet." 

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"I'm just mad at myself for being late. And stuff."

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"Hey, ke'chara, you don't need to be mad at yourself." She hugs him. "It's fine. We got everything done and you might've made some neat discoveries." 

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"Thanks. I hope so." Probably the research isn't completely useless because Sandra seems to approve and nobody has told her to stop doing it, but it's not as important as his actual work that he's supposed to be doing and separately from the calming loop issue he needs to manage his time better.

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:Abras, love, I'm a little worried by how much you're ruminating on this. I guess we should talk about your policy for using the calming loop, though, you'd wanted to do that: 

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:Yeah, sorry, I'm not going to feel like I can drop it until I know how to avoid doing it again. Mind if I come sit with you while we talk about it?:

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:Of course, please do: She sends a wash of reassurance. 

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Then he can meet Yfandes in Companions' Field and stroke her mane and try to explain himself.

:To get any use out of the calming loop I need to be able to use it when I'm too sad to do anything, which means I need to be able to use it on reflex, but I need to not reflexively use it to get rid of normal emotions. And I'm not sure how to square that circle.:

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:I feel like perhaps your level of feeling bad about the lateness was, er, a bit on the excess side. And was also getting you stuck and making it hard to go remedy the situation: 

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:I agree that I should not feel bad about things in ways that cause me to get stuck. I just don't think Mindhealing is the right way to fix that.:

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:What do you want to do instead?: 

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:Learn how to have better emotions, but if I knew how to do that I would have already started.:

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Yfandes nuzzles him. :Love, I really don't think that's a productive way to approach it. You're - being very unkind to yourself: 

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:How do you think I should be approaching it?: It feels like that answer ought to be obvious, but he isn't seeing it.

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:I don't know either. Just, I wish you wouldn't be so hard on yourself: She blows softly at his hair. :Think it'd help to talk to Lancir again? Figure out some strategy you'll feel more comfortable about than the calming loop?: 

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He doesn't want to talk to Lancir again, but he doesn't have any better ideas, so realistically the alternative is continuing to screw up. :Yeah, that's probably the smart move. He designed it; he'll probably know something.:

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Hesitation. :Chosen, I think maybe Lancir is approaching this whole thing differently from you, and - it'd help if you communicated clearly with him what you want? And then if you disagree you can actually talk about it. I'm getting the sense that you're not really on board with using the calming loop for what Lancir gave it to you for, and...you should try to be on the same page as him, right?: 

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:Oh, yeah, good point. If I'm using it in a way that's not what it was designed for, or doing something he doesn't expect in general, that would cause problems.:

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:Exactly. So communication is important: Snuggle. :Want me to talk to Taver and arrange a time you can see him?: 

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Snuggle. :That would be good.: It is at least definitely better than trying to schedule a time with him directly.

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:It can probably wait until tomorrow morning. Seems better to do it when you're fresh, not exhausted at the end of the day: 

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:Yes. I'll do my best to get enough sleep tonight.:

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:Good: She nuzzles him. :You'd better go get some supper soon, but you can stay awhile and cuddle if you want, or we could go for a ride. I like getting to see you: 

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:I think I'd like a ride; I was in one room for a lot of today.: 

Abras' and Yfandes' combined efforts prove sufficient to wear him out a bit and keep him distracted for a while, and he's his normal amount of functional when his appointment with Lancir rolls around the next morning.

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"Abras. It's good to see you." Lancir nods to him and grips his arm for a moment, warmly. "Have a seat. Yfandes didn't give Taver any details on why you wanted to see me, so - tell me what's going on?" 

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"I think I'm using the calming loop wrong. I was getting in the habit of using it when I needed to be working but I was too sad about--you know--to get anything done, but I got too much in the habit and yesterday I used it to stop being upset about an actual mistake I made. And I'm worried if I don't change something I'm just going to avoid having emotions instead of learning to have them properly. Did any of that make any sense."

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Lancir looks him in the eye. He nods, seriously. "Yes, I do think it's important not to avoid our emotions. They exist for a reason and are generally trying to tell us something important. I do think the calming loop or something like it can, hmm, help you get enough mental space to actually address what you're upset about, rather than being overwhelmed by it? In a way being calmer gives you more ability to experience your emotions. But it sounds like something here isn't quite working for you?" 

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"Hmm. I guess the problem is basically that I don't know when is a good time to use it and when isn't. It sounds like you're saying that if there's something I can do about a problem and being calm will help me do it, it's worth doing that even if it's a legitimately bad thing and not just being sad for no reason?"

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"Abras, look at me. I don't think any of what you're going through is 'just being sad for no reason'. A legitimately bad thing happened to you, and - you're doing your best to move forward from it, but of course it makes sense to grieve." Pause. "That being said, I think it's healthy for you to be able to choose when and where to let yourself grieve, and when to focus on the present, and that's what I was hoping the calming loop would do. But it's not healthy to use it to ignore emotions and never look at them, whether those emotions are grief or being upset about something else; it's just a tool to give you more control of your own mind, so you can make a decision on what to do instead of being overwhelmed. Does that make sense?" 

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"Yes, but--I think at least some of it is for, maybe not no reason, but not normal reasons? Other people knew--other people were affected too and they're--I guess maybe they're just handling it better?"

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"You have a broken lifebond. You literally had a piece of your mind torn out. Yes, that's going to affect you." Lancir holds his gaze for a few moments longer, then sits back in his chair. "But, moving on. I think we should talk about the other thing that upset you, where you thought the calming-loop was the wrong tool. What happened?" 

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"I. Used it to stop feeling guilty about being late to some work. And I shouldn't stop feeling guilty when I mess up because guilt is how you learn not to mess up again. Unless not feeling guilty helps me solve the problem faster."

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Lancir nods. "Guilt, and even a little bit of rumination on a mistake, can be an important part of learning. Again, I think the question here is, is it the time and place to process that lesson and figure out how to address it in future, and are you in control of it? If feeling guilty is keeping you awake at night, say, and then you end up sleeping in and being late to something else, that's not helping you or anyone else. And if something was the kind of honest accident where it's hard to tell what would've avoided it, I think we tend to feel a lot guiltier than is really necessary. Not sure if this is such a case, being late does inconvenience people." He pauses. "Well, would it help to come up with a plan right now so it doesn't happen again? Unless you've already done that." 

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"Well, now that I know that I sometimes get so distracted I won't notice Yfandes reminding me of things, I can be aware of that and pay more attention, and I can avoid doing anything especially absorbing when I have plans later, but that's probably not enough of a plan so if you have ideas I'm listening."

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"Hmm. Scheduling your really engrossing work for an afternoon or evening when you've got nothing else afterward seems wise. You could tell her that if you don't notice the first reminder, she can yell at you more loudly five minutes later? I'm sure there's a level of interruption that would break your focus and get through." 

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"That's a good idea too." He doesn't want to lean on Yfandes more for stuff he should be able to do himself, but he knows he and Yfandes would both prefer her reminding him multiple times to him being late to things.

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"You shouldn't feel like it's an imposition on her. It's very normal for us Heralds to lean on our Companions in that way - or a lot more than that. Valdemar asks an awful lot of us. More than any person could carry without that support, I reckon." 

Lancir leans back in his chair. Looks at Abras. "Listen, this question of how to address guilt is one that comes up all the time. Heralds are perfectionists. We're chosen because we care a lot, and - then we're given impossible tasks, that we sometimes fail at, and it's easy to end up in a bad cycle where the guilt eats at us from the inside. It's important to grow from mistakes, but also to remember that you're human, right?" 

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"That makes sense. It's just, I would never claim I'm capable of becoming perfect, but I don't want to--stop too soon, to accept some failure I could overcome by trying. I know it's a balancing act. I guess everyone gets used to it eventually?" 

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"...To some extent. I don't want to claim it's ever easy. Most Heralds have a tendency to err too far toward being hard on themselves, but it is a balancing act. The advice I'd give is - talk to your Companion, ask her if she'd let you give up too soon. She's here to help you with this balancing act too." 

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"Yeah. Yfandes is great. It's really good to have someone who's in my head but also objective. I might be deceiving myself on any given question, but I'm less likely to be deceiving her."

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"Companions are wonderful. That's what I try to remind myself, every time this feels like an unfairly difficult job." 

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"Definitely tell me to mind my own business if this is a personal question, but--what's having Taver as your Companion like? I assume you've talked to enough other Heralds to be able to compare."

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...Lancir hesitates, then nods. Something hard to read flickers in his expression. "Yes. And - actually, I'm not sure you knew this, but I was a Herald already when the last Monarch's Own died and Taver Chose me." 

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"Oh. Do you just--have two Companions, then? Or . . ." 

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He seems wistful about it. "It's possible to - mostly unweave a bond, voluntarily. Doesn't come up because this would never, ever happen except in circumstances like these. I - still visit her, when I can." 

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"Oh."

He should say something else but he isn't sure if "I'm sorry to hear that" is appropriate. His mind tries to contemplate that happening with him and Yfandes and runs into a brick wall of No.

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"It - is what it is," Lancir says, heavily. "I know it must sound upsetting, but we manage all right. It won't happen to you, I'm confident of that." 

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"I'm. Glad you're okay."

 

"Was there anything else you wanted to say before I went off on a tangent."

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"Would you like me to make any changes to the calming loop? I would also offer to add a redirect for feelings of guilt, just to help you step back from it and think about it more productively, but I reckon you'd rather do that on your own, without Mindhealing - is that right?" 

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Firm nod. "Yes."

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"Any other questions? Other things you'd like to talk over?" 

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"I don't think so."

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"Well, keep up the good work." Lancir pats Abras on the shoulder. "I'm proud of how well you're adjusting to all this. Really." 

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"Thanks," he says, and heads out. One of these days he should probably learn to believe generally trustworthy people when they say nice things about him.

The following week, Abras and Sandra make some time to talk about alchemy again. Abras explains his units for temperature, which are set up so that boiling water is twenty units hotter than freezing water, and his units of mage-energy, defined in terms of both heating water and lifting a rock of a certain size a certain distance. (He brought the rock in question with him just in case.)

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Sandra seems very impressed! "All right, hmm. What should we test this time?" 

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"I think we were planning to check whether fire does something to the air that makes it not able to sustain fire anymore? And also you were thinking of making a container with a long skinny neck to measure how much air gets bigger when you heat it."

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"Oooh, right, and now that you have measurements we can use that. I'll make the container first, we can use the same one for the fire experiment after I think. Wanna help with the glasswork part? I could teach you the trick for it." 

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"That would be great. Think I should put up a barrier around it, or not try to do two things at once?"

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"What do you think - can you handle both at once? I don't think I can but you're more powerful than me and you've had more practice too." 

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"I think I can do the barrier on automatic unless shaping the glass is unexpectedly complicated somehow."

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"Hmm, well, you can always back off and hand it back to me if it gets tricky. Here, you want to sort of lay a mesh of mage-energy over the glass, and then you very gently push a heat spell into it, so it's evenly distributed throughout..." 

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He remembers watching her do it with mage-sight the last time, and between that and the description has has a general idea of what to do. Getting the heat even all over takes some work, but he gets the hang of it with a bit of trial and error. The practice from repeatedly heating pots of water probably helps.

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"You're a quick learner," Sandra says, sounding a little jealous. "Took me three practice sessions before I had it." 

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"Watching you demonstrate helped a lot. So did spending all that time playing with heat spells."

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"Ah, so maybe you're not quick, just very diligent." Sandra flashes a smile at him. "All right, let's check the cork fit in the neck." 

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The lip of the tube ended up thicker on one side than the other, so the hole is a bit oval-shaped, but if they squash the cork in farther it should have a decent seal, and Abras can tweak the glass some more if they want to be sure.

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Sandra can also get her penknife out and slice a bit off the cork to make it fit better. "I think that'll do fine. All right. How much of your mage-energy units of heat should would put in on the first try?" 

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"Hm, better too little than too much, and water takes more energy to heat than air." He names a number that will, if he's estimated well, heat the air by about the difference between a summer day and a winter day.

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"Sure. Huh, I wonder why water takes more to heat - because it's more substantial, maybe? How much does it take to heat glass or metal compared to water, do you know?" 

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"Unfortunately I still don't have a good way of measuring temperature that isn't based on mage-energy or on poking things, but glass is harder to heat than air and water is harder to heat than glass by a surprising amount. I haven't tried metal."

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"Water's harder than glass? Huh, weird. Glass sinks in water usually, right, so it's denser?" Sandra frowns at their setup. "Anyway, go ahead, and then we can count seconds of air let out." 

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"Yeah, I think there must be something other than density involved, but I have no idea what. Anyway, here goes." He heats up the flask, then counts down from three and Fetches the cork out.

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Sandra counts seconds, writes down their result. "Hmm. We should wait and leave it open so it gets back to the same temperature as before, and then we can try it again with twice as much energy going in and compare?" 

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"I can just cool it down directly so we don't have to wait, but otherwise that sounds good."

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"Oh, perfect. Can you tell when it's at the same temperature as before? I suppose this is preliminary and our measurement isn't that precise anyway, so it won't matter hugely if it's a tiny bit off." 

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"I can get it close enough to stick a finger in it and use that to get closer. If we decide we need a round of more precise tries we can do that and then wait a while."

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Nod. "Sounds good." 

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More trials! Abras takes copious notes, both on the measurements and on potential sources of noise.

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Sandra gets out a big canvas and charcoal, and tries drawing their points on a graph. "Huh. Neat." She grins at Abras. 

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"Ooh, that's a lot easier to interpret than just the numbers. It could definitely be a straight line with some measurement errors. Oh, and I just had another thought--does it go the opposite way? I mean, if you take a container of air and squash it smaller, does it heat up?"

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"Oooh! Good question. How would you want to test that, to get any precision?" 

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"I could try holding the air in a barrier shield and then shrinking it? If we can get good measurements of the size of the barrier. Maybe if I made it a cube."

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"And then just guessing at how much warmer it seems? I suppose if all we're curious about is yes or no on 'does it heat up' then that'd be precise enough." 

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"Yeah, if it turns out to heat up at all I'd want to find out how much. Do you know of any materials that respond to small temperature changes in predictable ways?"

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"Oooh! Not off the top of my head, but I'll have to think about it. Can ask Savil too." 

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"Good idea. Anyway, shall we try squeezing some air?"

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"Yes, let's!" Sandra leans forward, eagerly watching. 

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He makes a cubical shield about half as long as he is tall, one that doesn't let air through, and tries squashing it in just the vertical dimension without letting any air escape, while paying attention to how much it pushes back. He'll stop when it gets to half the original volume or when something concerning happens.

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Abras is pretty powerful and his shields are strong; nothing concerning happens, though the shield-spell does start to gradually drain more power from him. 

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When he lets a little bit escape, it's notably hotter, like the air from right over a campfire.

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"Whoa!" Sandra breathes. "This is so fascinating. We should show Savil." 

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"I have no idea if it's useful for anything but it's pretty neat!"

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"I wonder if you started with a really big barrier and squished it a lot, you could get it to do the explode-y thing that the weather barrier did?" 

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"It does seem like it ought to have the same effect. We could theoretically try it sometime if you wanted to, Savil and I found a good place by the river."

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"I think I'd like that! I'm so curious." Sandra looks thoughtful. "I wonder if there are other things that get - bigger, I guess, when they're hot. If there were liquids that did that, you could maybe see how high up a glass they went? ...A skinny glass. But I don't think water gets bigger when it's hot, at least I've never noticed it." 

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"That's a good idea. But yeah, if water does that it does it too slowly to notice. But there might be some liquid that's more like air that way."

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"Other liquids, hmm. Wine? I guess that's still mostly water. Brandy?" 

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"It's worth checking; I haven't paid enough attention to brandy to notice either way."

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"What other things are liquids... Umm, oil? Candle wax, I guess, but only when it's already hot? ...Hmm. Butter melts when it's only a little warm. If we can think of enough things that melt or go solid with different temperatures, we could put them in a row and at least get an estimate that way." 

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"Is going solid actually necessary? Air does the thing we need without going solid, it just doesn't stay put. I think the ideal thing would actually be something that stays liquid no matter how cold it gets and just keeps shrinking."

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"I think brandy doesn't freeze? My da used to go put it in a snowbank outside because he liked it chilled." 

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"Well, if it does change volume with temperature, that will be very convenient for measuring cold temperatures. . . . I wonder how cold it's possible for something to get."

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"We can try to find out! Although it's kind of messy knowing how much heat you took from where if you do the river-freezing thing. Reckon you could do a weather barrier except backward? Push heat out instead of in?" 

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"I don't see why not. Actually I think Savil theorized it was possible too. I'll give it a go." He fiddles with the magic, trying to get the same thing set up going the other way, from the inside of a spherical barrier to the outside.

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It's a bit tricky to stabilize the weather-barrier spell in reverse, but with a couple of tries he can do it. 

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And then he can make the room slightly warmer and the sphere of air a lot cooler!

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Sandra stares intently at it, trying to figure out if anything weird is happening to the air. 

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It gets a bit foggy or misty first, like the air above a pond on a cold day, and then - snows? - a very tiny bit. 

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"Huh. I think I froze some water out of it."

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"...I guess it makes sense, that you can have some water being a kind of air, and then it turns into rain, or snow if it's really cold." 

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"Yeah . . . Like how puddles dry up after it rains, and presumably the water goes into the air? Water has to end up in the air somehow so it can rain again."

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"Mmm." Sandra leans in. "I wonder what happens if you keep making it colder." 

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"So do I; let's find out." He makes it colder, and then even colder.

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There's...something like dew or condensation happening inside, maybe? Except it can't be dew because all the water is now ice. The weather-barrier isn't really a barrier exactly, it doesn't block solid objects from moving in and out of it, but it's substantial enough to block wind, and the tiny dewdrops are beading at the bottom of it. 

- some of them collect into a bigger drop, which is now heavy enough that the 'barrier' doesn't hold it, and it instantly vanishes in a puff of mist. 

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"I wonder what that was. Is there something else in air that's like water, but goes into the air at a much lower temperature?"

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"I don't know! I've never noticed that happen even in winter, but maybe it's colder in there than it ever gets naturally. ...I'm really tempted to stick my hand in but I probably shouldn't do that." 

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"Yeah, I'm tempted too but probably don't, I let it get really cold in there. We really need a heat-measuring thing."

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"We really do! ...I wonder if we could measure how much air shrinks when you make it cold? I don't know how, though." 

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"Yeah. Hmm, when air heats up in a sealed container, it can't expand immediately, so it just presses on the inside of the container and expands out as soon as it's opened. But when it gets cold, does it actually shrink right then and leave part of the container with nothing in it? Or does it wait to shrink until the container opens?"

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"Huh. It'd be really weird if it shrank and left nothing? I think maybe the difference between air and water is that air spreads out and water sticks to itself. But - hmm, I wonder if we had a stretchy container, instead of a rigid glass one - like a waterskin that's flat when it's empty and round when it's full - I wonder if it'd get flatter when the air was colder..." 

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"Hmm. That's what I imagine happening when I imagine it, but I can't articulate why it would be that way. Seems easy enough to get a water skin and try it."

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"Yes, let's! Do you have one? I think I lost mine." 

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"Uhh, pretty sure it's in my room somewhere? I can go get it."

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Sandra walks over with him to collect it, though she's mostly deep in thought and nearly walks into a bush. 

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Bruce has done the exact same thing more than enough times and pretends he didn't see anything.

His waterskin is right where he thought it would be, namely "buried in the other stuff he hasn't used since the trip back from K'Treva".

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Sandra frowns at it. "I guess you could - blow air into it and cork it? Like one of those children's balls they make out of pig bladders." 

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"Makes sense." He does that; it takes a couple tries to get the cork in without letting too much air out, but then he has a puffy waterskin.

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Sandra looks at it. "All right, what happens if you do the reverse weather-barrier on it now?" 

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He sets it on the floor and sucks some heat out and it stops being puffy!

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"Whoa." Sandra stares at it with fascination. "Hmm, we could - put a string around it with markings to measure how fat it is? And then that'd be sort of a way to measure the temperature, if we put it inside the glass box. What happens if you make it hotter than the room?" 

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"Well, my guess is that it will puff back up and then spring a leak, but if we got something that could handle more heat and more pressure and just keep expanding that could work."

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"Right. I'm trying to think what kinds of material would be strong but springy enough..." 

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"Yeah. Something like a spring, but a container . . . Oh, here's a thought, what if we had a glass container with a long neck, and some kind of stopper in the neck that could slide up and down without letting air past it? Then we could see how high the air pushes it."

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"Ooh. It'd have to be a really slippery stopper, but maybe?" 

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"Want to head back to the work room and try to make one? Do you have any sort of oil we could put on it?"

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"I have lamp oil but that's flammable and we shouldn't get it too hot. I guess there's...butter?" 

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"Yeah, or soap or something. Butter goes in things that get cooked, it can't do anything too awful when it gets hot."

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"Guess we can try butter and soap and see which works better. I don't think soap is flammable although I have to admit I've never tried." She starts trooping back towards her workshop. 

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They can stop by the dining hall on the way and get some butter. On bread, because that's the easiest way to carry it and also reduces the odds of someone looking at them funny.

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And Sandra grabs some saddle-soap from the Companions' stable on the walk back. "All right, what should we make the stopper of? I think if we make it glass, it could be really slidey." 

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"Yeah, glass seems like the best way to get it fitting really perfectly in the tube. How about I make the big jar and then you do the fiddly sizing bit?"

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"Sure." Sandra sits back to watch him work, humming to herself and absently sticking her finger in the butter pat on their piece of bread. 

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He heats and pushes and pulls and Fetches and eventually he has a slightly lopsided tank with a tall neck that's as symmetrical as he can make it, with a narrower bit where the neck meets the tank so the stopper can't completely fall in.

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Sandra looks impressed. "You're so fast at that." She stares hard at the neck and tweaks it to make it even more perfectly symmetrical, then, with intense focus, starts working on a stopper perfectly shaped to fit it. 

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"And you're impressively precise! It's very convenient that we're good at different things." (The thing she's good at is reflective of actual skills and the thing he's good at is pure luck, but it's still nice that they have one of each.)

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Sandra checks the cork for fit - it's pretty good - and then carefully butters it, wiping away a few breadcrumbs that stuck on. She attempts sliding it in. 

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It slides pretty well. Stops a ways down the neck, but well before the pinch-point, apparently held up by the pressure of the air inside. 

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Bruce takes a moment to look at it. "Huh. It's cool to see air doing something. I mean, wind does things, but--I don't know, I just think it's neat. Anyway, uh, shall I heat it up?" He wraps a bit of wire around where the top of the cork currently is, so it will be obvious if it moves.

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"It's so neat!" She's looking at their setup with something like awe. "Sure, heat it up and see what happens. Um, slowly, I don't want you to break it or shoot the cork out the top." 

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Nod nod. "I'll be careful." He heats the air slowly, doing it directly rather than using a weather-barrier for greater precision and in case cooling the air outside the container would interfere somehow.

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The stopper moves up the neck. A bit in fits and starts, it's not perfectly lubricated. 

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"Whoa," Sandra breathes. 

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"It totally worked! We should find out what kind of temperature range it covers. Maybe if I heat it and a pot of water at the same time."

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"Sure!" She gets a pot and fills it with water at the pump out behind the workshop. 

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Abras heats them both up in tandem, fast enough that they don't have too much time to cool down but slowly so as not to damage the setup, and checks what approximate fraction of the room-temperature-to-boiling range they can get.

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They can get all the way to boiling! It moves the stopper most but not all of the way up the neck. 

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Then if Sandra has anything for making marks on the glass, they can mark up the tube and have a readable instrument!

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She has ink but suspects it'll rub off easily? Etching lines into it with magic might be the most straightforward way to mark it permanently. 

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If she can etch over the ink-marks without deforming the tube that does sound like the best way to do it.

"We should maybe come up with a name for this thing if we're going to be using it a bunch."

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"Air-measurer? Heat-measurer?" 

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"Heat-measurer is good. Or just heat-measure if that's easier to say. Hmm, what to try next . . . I'm still curious about why a fire in a sealed container goes out before it runs out of fuel."

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"That works! Anyway I'd better go soon, weapons class, but we should plan another time to do more experiments now that we have the heat-measure." 

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"Okay, good luck."

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A few days later, first thing in the morning, Abras finds a sealed letter pushed under his door. 

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Huh. Who's it from, and what do they have to say?

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To Herald Abras. Please be advised you are assigned to a priority two urgent placement outside Haven. Please report to the Lord Marshal’s Herald at your earliest convenience. 

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Abras swallows hard and reaches for Yfandes on his way out of his room.

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:- Chosen? Is something wrong?: 

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:No, or, well--I got this letter.: He holds it up so Yfandes can read it through his eyes. :Do you know if Herald Keiran is in her office?: 

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:One second: Pause. :Yep, she should be: 

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:Okay.: He starts heading that way. He's incredibly nervous and doesn't really expect to be any less nervous once he knows what the assignment is, but the uncertainty is its own layer of awful and that's enough to keep him moving quickly. Well, that plus the fact that he has no idea how long the letter was there and maybe Herald Keiran is wondering where he is.

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She's at her desk, which is covered in a mess of papers, and nods to him distractedly, eyes not quite focusing on him. 

“Abras, good to see you. Bit of a situation up in the north near the border, something something foreign mages. Ordinarily I’d send Savil, but she's needed for Sandra's lessons and doesn't want to travel this time of year. Anyway, she recommended you. Said you can handle anything she can.”

Keiran waves a wad of papers in his direction. “Wish I had more for you to go on, but we haven’t got a strong Mindspeech-relay for that sector, so the report just came in writing. You should head to the Polsinn guard post, meet Herald Jores from the local circuit. Everything else is in there, which isn’t much. If you run into more trouble than you're expecting out there, Savil says you ought to be able to boost your Mindspeech and reach Tran all the way back here." She smiles tightly. "Good luck, lad. Do us proud.”

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It is so extremely not true that he can handle anything Savil can, but if she needs him to do it he'll have to try. "Thank you. I-I'll do my best," he says, taking the papers and trying to breathe normally.

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"It's a priority two, so no need to rush out the door, it'll be fine as long as you leave before noon." She seems to notice his nerves, and smiles more reassuringly. 

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:Want to go bathe and pack and then we can talk about our mission plan on the road?: Yfandes asks. :I mean, not that we'll know a lot until we get there, sounds like: 

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Abras nods to Keiran and makes his escape sets off back towards his room. :Yeah, okay. Think I need to pack anything other than the usual travel stuff?: Gods but he hopes the people at Polsinn know what's going on.

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:Hmm. Probably bring a sword or something just in case, even though you're nearly always better off fighting with magic. Warm weather gear for sure: It's still very early in spring, and below freezing at night. 

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:Right.: Packing a sword specifically because he might want to use it for real feels strange even though he knows it's the smart choice. In the Pelagirs there was always the plausible deniability of Changecreatures.

Somewhere in the middle of getting everything into a pair of packs with evenly distributed weights it hits him that he's actually doing this, leaving Haven to go get involved in a situation he knows nothing about but that Herald Keiran expects his presence to improve somehow, because Savil (the actual best person for the job) isn't available. This is a terrible idea and he's definitely going to screw it up somehow. Possibly by being too nervous to finish packing. He knows he needs to finish packing and leave but if he isn't there he isn't screwing it up worse than he is by not being there so once again the knowledge that he has to do something is insufficient to make him do it. 

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Gentle poke. :Chosen? What's wrong?: 

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: I'm scared. I don't know if I'm scared it'll be dangerous or scared I'll screw it up or both; I don't know if I should ignore the fear and do it anyway or accept that I can't and not make things worse by trying; I don't know if I'll be able to do whichever of those is the right choice even if I figure it out. I'm pretty sure at least some of those thoughts are wrong but I don't know which ones. Sorry.:

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Yfandes doesn't answer for a moment, just sends a strong wash of reassurance. 

:All those fears are very understandable: she sends finally. :I think it's pretty normal to feel that way about your first mission. But - I'm here to help, and they didn't go easy on you when you did the Heraldic graduation tests. You might screw up, but - it's definitely worth trying. And we'll have days on the road to talk through everything that might go wrong and make plans: 

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Abras leans into the reassurance and shoves the sword and the last few other things into his pack. He hopes he doesn't have to kill anyone. He can't decide whether or not he hopes he can if he has to. Surely it's better to be the sort of person who can't, right, but also lots of Heralds have had to kill people and it feels wrong to think there was something wrong with them for that. He leaves these thoughts where Yfandes can see them but not in a way that demands an answer. He's not sure he'd know what to do with an answer if he had one.

As they ride out, he asks, :Do you have a guess what we're going to find when we get there?:

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:Hmm. So it sounds like bandits, probably from the region north of Valdemar, and they have mages. Could be bloodpath mages, report didn't say one way or another - they might not be able to tell, without a Herald-Mage on site. I'm expecting to find a lot of very scared villagers, and some competent Guards who have a plan and who've worked with Herald-Mages before: 

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:I wonder how different working with Guards will be from working with Tayledras scouts. Presumably a lot fewer of them are mages, for one thing.:

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:I doubt any of them will be Gifted at all. You'll have Herald Jores up there, though - I believe he has Fetching but I don't recall for sure: 

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It really would be nice if Valdemar had more mages, but of course the Tayledras have the Star-Eyed helping. :Do you talk with other Companions much about this sort of thing? Trade stories about what works and what doesn't?:

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:Oh, yes, all the time. Loads of gossip about missions: 

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:I bet that's really useful. I should have read more of the archives. Any particularly instructive examples come to mind?:

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:Hmm. So there was a dispute over land ownership between a Hardornen holder and a Valdemaran family, both smack on the border, and the Hardornen noble hired some mages...:

Yfandes can easily fill the morning with stories until she suggests a pause for lunch, and then keep going. 

:Want to try for an inn or sleep at a Waystation?: she asks, when the sun is starting to get low in the sky and Abras' buttocks are very achy. :We should check the map for the next stops: 

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:I'm fine sleeping at a Waystation. And I'm close enough now that I should be able to Farsee Polsinn; maybe I'll learn something useful.:

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:Oh, that's an excellent idea!: A burst of pride. :All right, where's the next Waystation on the map, you're the one with hands and I've never been this far north of Haven before: 

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Abras twists around to get the map out of the bag and spreads it out across his knees. :Looks like we should be able to make it there a little before sundown.:

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:Perfect!: Yfandes speeds her pace slightly, trotting cheerfully. 

They do, in fact, reach the Waystation just before sundown. It's a small, square, plain hut, with walls of unfinished wood and a shingled roof. The door is wide enough to fit a Companion indoors, though it's not exactly roomy for Yfandes in there. 

The interior contains a cot, a woodstove with a full firewood bin, and some spare gear and very plain nonperishable foodstuffs, mostly pease and oats. 

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Then they can have pease and oats for dinner, and while they're eating Abras can stare at the map again and try to Farsee Polsinn.

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He finds it easily enough, despite the strain of distance. It's a smallish, sleepy-looking town with a single main road lined with buildings and then cottages and farms trailing off into forest, all dim-lit in the twilight. There doesn't seem to be any commotion right now. A few people are making their way home for the evening. There's a signal-flag by the town hall, per usual for Farsight checks, but it's not currently raised. 

If he watches for a few minutes, he'll notice a Herald in Whites riding a Companion back into town, past the courthouse, toward the inn. 

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:Looks like Herald Jores, or at least I assume it's him and not some other Herald, is there as expected. Nothing else obvious.:

One of the benefits of a Waystation over an inn is that it's easy and unremarkable for him to sleep near Yfandes. He can check on their destination again in the morning, maybe pan around a bit when he's less tired.

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Polsinn is much easier to see by daylight. It's also suddenly packed with people. The same Herald as before, presumably Jores, is in front of the courthouse, leaning on the railing of the steps. A young woman clutches at his arm, while a grey-haired figure tries to pull her back. They, and all the other townspeople milling around the square, look deeply alarmed. Several blue-uniformed Guards are standing around the perimeter of the town square; one seems to be speaking to another huddle of women. 

The signal-flag is raised on its pole, and the colour is red. A priority one emergency. 

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:Shit. Yfandes, they're having some kind of emergency, they put up the priority one flag--:

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:Bugger. All right, saddle me up and let's go. You've got travel-bread to eat on the road? If I really push it, and you feed me node-energy, we can make it by tonight: 

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:Yes.: He fumbles Yfandes's saddle on and climbs aboard, belting himself in so he can focus more on passing node-energy while Yfandes is at top speed.

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And they ride. 

Even at her fastest gallop, Yfandes' gait is remarkably smooth, much less uncomfortable than a regular horse would be. Still, it jars his bottom numb within a candlemark. 

Yfandes takes in a steady stream of node-energy, and holds the impossible pace, candlemark after candlemark. Eventually, around noon, they've covered about half the remaining distance to Polsinn and she slows as they approach a small village. Her flanks are lathered but she doesn't otherwise seem especially tired. :Need water. You should eat and drink, Chosen: 

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Yfandes is a marvel and it's awe-inspiring to watch her, at least until he's too tired for emotion. When they stop he mechanically stuffs water and travel-bread into his mouth. His mind feels worn as smooth and featureless as a river-rock by all the magic and miles.

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Yfandes slurps back an impressive amount of water from the horse-trough, and nibbles some grain that the worried stablemaster at the tiny village inn brings out for her, and then she urges Abras back into the saddle. They have a lot more miles left to go. 

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The food (and making a different set of muscle motions) wakes him up just enough to notice himself going back into the half-trance of channeling nodes as the country shoots past. He dimly wonders what they must look like, a white streak there and gone again, and whether they'll make Polsinn by nightfall.

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They do, in fact, make Polsinn just before nightfall! Yfandes slows to a walk just around the bend in the road from the town. :Chosen, want to take a minute to fix your hair?: 

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:What? Oh, right.: His hair is plastered into a ridiculous shape and has also picked up a leaf somewhere; he runs his hands through it until it's as normal as it's going to get, and looks around for Herald Jores or a Guard or anyone else informed-looking.

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There's a guard standing outside the inn; he hops down from the steps and waves. "Herald Abras?" 

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"That's me. I saw the signal flag; what's happening?"

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"Why don't we go in and grab Herald Jores, lad, and he can explain." The Guard seems a bit nonplussed by Abras' appearance. His obviously young age, presumably. 

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:I can get myself to the stables: Yfandes reassures him. :You go in and get your briefing: 

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Abras sends Yfandes a mental nod and follows the Guard. It's very reasonable of him to be surprised (and disappointed) they sent someone so young (and disheveled).

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Inside, a Herald stands up. He's young, though in his case that means 'early twenties', and he looks tired and stressed but not nervous. He reaches to grip Abras' arm. "Come on, sit down. You got here fast! We were told not to expect you for another few days." 

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Abras sits down. "I saw the signal flag this morning." Ugh, he's repeating himself.

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The Herald just looks confused. “I thought you were a Herald-Mage, not a Farseer?" 

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"Both. And, um, what's the story here?"

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"Not sure how much you got in the report, but - people have been going missing for months in this region. Once or twice someone found the bodies, and they were…mutilated.” Jores shudders briefly, but his face stays controlled. “Most of the missing folk were smallholders, farmers, and we only really put the situation together a week or so ago. My Kasi says mages are involved. Not that I would know.” Pause, deep breath. "And this morning the mayor's daughter was missing. She's about twelve."

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So they're definitely still active. Fuck. At least that means the trail isn't cold. "When and where was she last seen?"

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"Last night, she went to bed as usual. This morning her window was broken, looks like there was a struggle just outside of it. Not much in the way of a trail any of us could follow, but you've got mage-senses, Kasi thinks if a mage took her they might've left traces of magic around." 

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"That's a good idea; I can go take a look." He stands up (and winces a bit; his legs seem to have been baked into the shape of his saddle). "Which way to the house?"

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Herald Jores springs up as well, and can show him. "It's getting dark soon, we probably can't go after them tonight," he says regretfully. "Guess your mage-senses work in the dark anyway, though." 

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"Yes. And if I look now nothing will have the chance to interfere with it overnight." He scrutinizes the area around and inside the broken window.

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There's not much, it's very faint, but there are some sort of magical traces; it must have been a mage here, and they clearly did some casting while they were capturing the girl. 

Given his Pelagirs experience with the Tayledras scouts, he can recognize the faint tang of blood-power. 

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"It was definitely a mage, that did it. . . . And they used blood magic. Probably not here, but not too long beforehand."

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Herald Jores shivers. 

"Can you follow it any further?" he says in a low voice. 

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"I can try." He faces away from the house and turns in a slow arc, his physical eyes unfocused as he searches for a direction.

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He can find it! Sort of. It's very faint and muddied and feels like he's half-guessing, but it seems to go that way, crossing a path and approaching a tall hedgerow. 

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He frowns and walks in that direction a little ways. Can he pick up the trail on the other side of the hedge at all?

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Well, there's a hole scorched through the dense heart of the hedge, not visible from the outside because the branches have sprung back to cover it, but very noticeable to his mage-sight. On the other side, the trail is slightly clearer for a few yards, and then once again becomes faint and hard to follow without a lot of slow trial-and-error. 

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He follows the trail as far as he can, then goes back to Herald Jores and reports his findings. "Do you know anywhere in that direction that the kidnapper might have been headed for?" They might have been expecting to be tracked and turned a different way once they were out of the village, but if they'd had stealth on their mind to that extent they wouldn't have gone straight through the hedge.

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"...Not really? It's all woods, and hard to search, lots of brambles everywhere. When it's light tomorrow we can ride out I could show you the place the locals found a body, a while back, but it's a little more that way." Herald Jores points. It's about thirty degrees to the west of the direction the kidnapper's trail was pointing. 

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"I might have gotten the direction wrong. Anything else we should do tonight, or should I just meet you at dawn to go out that way?"

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"Think that's all for tonight, there's a little more background on the other children who went missing but not a lot and I can fill you in on the ride tomorrow. You must be tired if you rode all day to get here so fast! How many miles did you cover?" 

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"About a hundred? Companions are amazing, aren't they."

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"Wow! I know, right. My Kasi and I haven't ever done quite that far, though." 

Herald Jores troops back to the inn with him, ducking through the hole in the fence and holding the branches out of the way for Abras to follow. 

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Abras follows on autopilot, but once Herald Jores has gone up to his own room he reaches for Yfandes. :Can I sneak out and have you do the thing where you help me sleep tonight? I know I need to be alert tomorrow and I'm worried I won't be able to go to sleep specifically because of that.:

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:Yes, of course! That's a good idea. And I'll be delighted to see you more, as always. Have you eaten yet, though? You should get some hot supper first: 

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His stomach feels like a bucket of snakes and putting anything in it sounds like a terrible idea, but he buys a bowl of potatoes and gets about half of it down before giving up and going to join Yfandes.

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:You're doing great so far, Chosen: Yfandes snuggles up to him. :I love you. - Also, gods, I hope you're as sore as I am. Eeesh. We'd better both do some stretching in the morning before we head out: 

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:I love you too. You did most of the work but I am nonetheless extremely sore,: he replies, trying a couple different positions to find one that keeps pressure off his knees. He settles in with his head on her shoulder and with her help eventually falls asleep.

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Nobody disturbs either of them before morning, though the sun does shine right into Abras' eyes not too long after dawn. 

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For a moment he tries to get comfortable and go back to sleep; then he remembers where he is and sits bolt upright. If Yfandes successfully sleeps through that, he'll head to the inn's common room and look around for Herald Jores. 

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Yfandes murmurs a half-asleep :g'morning: but doesn't move. 

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Herald Jores is in the taproom with tea and toast. "Abras. Sleep all right?" 

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"Yeah. Good morning." Yup he totally slept fine, in a bed like a normal person who doesn't need help sleeping, gods he hopes he doesn't have any straw in his hair. 

He gets some toast himself; if Herald Jores finishes before him he can eat it on the move.

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"Visited your Companion this morning already, huh?" Jores says, evidently trying to make conversation. "She must be a lucky lady." At Abras' confused look: "You've got straw in your hair, right here," he gestures at his own temple. 

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Damn. "Ah, damn." He brushes the straw out of his hair and is ever so interested in this toast. 

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Herald Jores doesn't seem to notice anything off. He eats his porridge, looking kind of grumpy about it, and then glances over. "Ready to head out? I'll get some of the Guard to go with us." 

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"Yup." He gives Yfandes a gentle mindtouch. She deserves every bit of sleep she can get after yesterday, but he doesn't want to delay their investigation at all and he knows she wouldn't either.

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:M'awake: she sends back, then shakes herself more fully alert. :I'll be ready soon: 

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:Thanks.: And he and Herald Jores and the Guard the latter found can saddle up and head out.

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They ride into the woods, following what seems to be a game-trail. Having the Guard with them doesn't slow them much; the Companions can't move fast through the undergrowth either. 

"Children who went missing were all between nine and thirteen years old," Herald Jores is explaining as they ride. "Adults went missing too, but mostly they found bodies, later. Never found bodies for any of the youngsters, so we're thinking kidnapping, for some reason." Frown. "Also, I don't know that this is relevant to anything, but - they said Master Kovack’s girl was - well, odd." 

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He hopes he's right about the kids being alive. "Odd how?"

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"- Wasn't that clear, but...not totally right in the head? And they said strange things happened around her." 

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"Could she have had Gifts coming in? With nobody to tell her what was going on or teach her control it might have looked like that."

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"Huh. Yes, I'd wondered that a little." 

Herald Jores' Companion stops walking, and Jores points. "Here, that's where they found one of the bodies. More than a week ago, but there might still be magical traces of what happened?" 

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"I'll take a look." He opens up his Mage-sight and stares at the area. The one good thing about blood magic is that it's hard to hide.

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The nearby wrongbad feeling is unmistakeable. 

- and beyond it, something else. The broader pattern of ley-lines nearby also feels off, somehow warped out of shape. 

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"Definitely blood magic," he says, swallowing against the wave of revulsion. "And . . . something weird is going on with the ley lines, it's like they've been--pulled out of shape. Have you heard of that happening before?"

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Herald Jores gives him a blank look. "I don't have the slightest idea what that means. Some sort of mage-thing?" 

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:Look further out, Chosen: Yfandes suggests, watching through his Othersenses. :It's some sort of distortion, but I think it might not be from the blood-magic here: 

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He turns his head, scanning a larger bit of forest. The trees impede his Othersenses less than they do his eyes.

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Further out, the leylines seem almost stretched, pulled towards something, like a piece of cloth with a heavy weight on it. And at the centre of the distortion…an odd blankness.

It's a little reminiscent of ley-lines near the Vale back in k'Treva, tugged by the powerful magic of the Heartstone inside. And even more like the ambient magic around a ruined stone fortress that he and Starwind once cleared out, which Starwind claimed must have belonged to a bloodpath mage. 

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". . . I think I found their base." He points. "Or at least somewhere they've been doing a lot of blood-magic. About half a mile that way."

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Herald Jores and the Guard are both looking at him expectantly. 

"...What, er, should we do?" Herald Jores says a moment later. 

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Why are you asking me, he wants to say. "Um. We could. I could Farsee it and check if it's really their base and whether they're still there?" That's not really a plan, but it's at least a response; he starts doing it, aiming his Farsight at a point between him and the center of the distortion and moving out along that line, looking for any buildings or signs of human presence.

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Forest, forest, forest - and then he's Looking at a cluster of huts, rough timber and thatched roofs. Scruffy horses grazing in a crude pen, the carcass of a deer strung up from a tree. More huts further off, on the side of a tiny creek, and two men perched on a log overlooking the water, one of them cleaning a boiled-leather armour chest-piece, the other drinking something from a waterskin.

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"Definitely something there . . ." he mutters. What's in the huts? Biggest first.

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A girl! She looks eleven or twelve, and reasonably healthy enough except for a few bruises. Also she's tied up on a dirty cot and her eyes are wide with terror. 

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Abras startles out of the Farsight. "Found at least one of the kids, maybe the most recent one. She's alive. How do we get her out?"

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Herald Jores and the Guard glance at each other. 

"We should get more people here," Jores says after a moment. "And then - make a plan and go in, I guess. What kind of defences do they have - can you tell how many mages...?" 

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"I'll check." He pulls up his Farsight again and starts going through the huts systematically, counting prisoners and people who seem to be there willingly and reporting the results. "I think we need to take them by surprise. They have hostages, and we know they're willing to kill for power."

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There are at least five or six children, maybe more, the lighting in most of the cabins isn't great. The others are mostly in visibly worse shape than the girl he saw first. Abras can eventually spot nearly twenty men, in cabins or at work in the camp, in mismatched leather armour and ratty clothing. 

Herald Jores nods, seriously, and then quietly instructs the guard to ride back to the town and request help, 'everyone they can spare.' 

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"I can't tell which ones are the mages, but if we can somehow separate the kids from everyone else before they let spooked enough to start killing them--?"

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"That makes sense. So we should...sneak up? Reckon they have any kind of wards that'd see us coming?" 

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"We might be able to see their wards from farther out than the wards can see us, if they're not expecting Mage opposition. But I don't want to bet too much on that. Could we do some kind of distraction, lure one or two out and capture them and ask them about the rest under Truth Spell?"

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"That's not a bad idea! Got any ideas for what the distraction could be?" 

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"Something that will make them send someone to check it out but won't make them panic . . . I don't know, a weird noise? Someone walking near their camp? No, they wouldn't notice one person far enough out to get out of sight of the others . . . Yfandes, any ideas?" 

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:We could knock a tree over? They'll hear that from pretty far away, and it's not very suspicious, trees do fall over naturally, but they'll probably send someone to look anyway: 

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"Knocking a tree over is smart," he says, out loud to keep the others in the loop. "And if they don't react we're only out a tree. I can do it as soon as the Guards get here."

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:- Chosen, if you do it by magic, there's a risk they'll sense it. Since they've got mages: 

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:Crap, you're right. So what do we do, ask the Guards to come back with a saw?:

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:Sure, getting an axe or a saw isn't a bad idea: 

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"Yfandes just pointed out to me that any tree close enough for them to hear it is close enough for them to see someone knocking it over with magic, so I need to go back to town and borrow an axe. And possibly also a person who knows how to use one; I don't know how hard it is."

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Herald Jores gives him an amused look. "Never chopped down a tree, huh? I can use an axe. It's not complicated but I wouldn't call it easy either. I can go back, you're a better sentry to keep an eye on them." 

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Embarrassed nodding. "I'll keep watching them."

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"All right." Jores heads off, leaving Abras alone with Yfandes. 

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Abras keeps his Farsight on the camp. Do any of them do anything concerning? For that matter, do any of them do any visible magic? It would be helpful to at least start on knowing which ones are the mages and who's in charge.

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Their activities are mostly very boring. Some of them are practicing weapons-work. Two of them skin the deer carcass and slice most of it up into strips to smoke over a fire. This does give Abras an opportunity to notice one of the men lighting said firepit with a wave of his hand rather than using a tinderbox. 

It's unclear who's in charge, although the men being gestured at to do things like bring food to the children are presumably the ones not in charge. 

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Abras keeps watching them and waits nervously for Herald Jores and the Guards to get back.

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They get back in about half a candlemark, at around the same time, Herald Jores was able to catch up despite leaving later thanks to Companions being faster. There are a dozen Guards on ordinary horses, all armed, and Jores has an axe stuffed into his Companion's saddlebag. 

The men at the camp don't do anything especially concerning in the meantime; they putter around, mostly. 

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Abras reports this. "So, now we find somewhere to set up an ambush and you cut down a tree?"

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"Sounds like a plan," Herald Jores says, not exactly cheerfully but he seems more nonchalant now than before. 

One of the Guards has a map, and unfolds it. "Let's have a look at where to set up. Creek goes this way, further downstream it's flowing down at the bottom of a ravine - we should find a good spot to hide along that stretch with a good view, maybe a cluster of us on either side, and then knock the tree down across the ravine maybe? And once they send someone looking we'll see them coming and ambush them." 

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:Only trouble will be if they have a Thoughtsenser with them: Yfandes points out. :Most mages aren't Thoughtsensers, but...: 

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"That looks like a good spot. Yfandes mentioned Thoughtsensers; I can shield us if the two groups don't get too far apart, and it looks like they won't." :Possibly I should also be trying to read whoever they send? To see if they suspect anything.:

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"- Right, you can do that, you've got all the Gifts." Herald Jores' eyebrows rise, he looks impressed but not in a very envious way. "If they're not shielding, sure, I assume it's not normally ethical to do that but it seems like fair play given their kidnapping habits." 

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"Then once everyone is in position, I think that's everything." He feels sure he's going to think of something else important the moment it's too late, but he'd feel that way whether it was true or not so he shouldn't use it as an excuse not to act.

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The Guards tether their horses a distance off, since the underbrush is kind of impassible for normal horses (Companions are more creative about it and also more determined). They tromp into position, with Herald Jores helping coordinate. 

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:They're ready: Yfandes relays to Abras. :Get Farsight on the camp again and then I'll pass on the signal to cut down the tree?: 

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He does so, high up so he can see anyone leaving the camp, and puts shields over Jores and the Guards. :Okay, now.:

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It takes a while to chop down a tree with an axe, it turns out, but several minutes later there's a creaking and then a loud crash. 

Over at the camp, several of the men jump, one of them spilling tea on himself. Farsight doesn't come with sound, but based on his expression and mouth moving, he's swearing a LOT. 

Another man comes out of a cabin and gesticulates at the others. Two of them get up, looking grumpy about it, and grab their swords - but not armour - and then head out, following the creek. 

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:Two of them, heading our way along the creek,: he informs Jores and Yfandes. 

Once they're out of the camp, he starts watching their thoughts. He's already planning to capture and Truth Spell them, after all.

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Neither of them is Gifted, it turns out, and he can read their surface thoughts just fine. They're bored and annoyed at being sent out for 'busywork', and having a side conversation with each other; he can't quite follow the words, they're speaking another language, but the leers and teasing lechery are clear in their thoughts. 

They get within fifty yards of the downed tree, picking their way along the stones beside the creekbed, and don't seem to suspect anything yet. 

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He doesn't try to follow their conversation; their personal lives aren't tactically relevant and definitely aren't his business. 

When they're close to his position and out of sight and earshot of their camp, he grabs them both in a force-net.

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They're so startled! They start trying to scream for help; the camp is probably not in earshot, it's nearly a mile away, but still. 

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Aaaaaa shit shit he doesn't know how to make them shut up shit. He drags them towards where the guards are hiding and Fetches their swords out of their hands.

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The Guards swarm out and efficiently gag both of them with bits of cloth. "This is going to make it hard to question them," one of them hisses to Abras in a low voice. "Guess we could haul them further away?" 

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"I can set up a thing so nobody except us can hear them," he says, because he just now remembered that sound-barriers are a thing, because he is a moron. He puts one up and checks the camp again to see if they're reacting like they heard something.

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A couple of the children, ankles still bound so they can't run, have been put to work by the creek, scrubbing burnt crust from the bottom of pots with handfuls of sand, and they're blinking and peering that way, but most of the men are gossiping loudly by the smoking-meat firepit and haven't noticed a thing. 

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Hang in there, kids. He and also several people who know what they're doing will be there soon. 

Abras has to stop watching to cast the Truth Spell; he goes right to the second level and looks at the nearest Guard in the hope he'll know what questions to ask.

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Herald Jores is the one who steps in with questions, yanking the gag from one of the men's mouths. "How long have you been taking children and how many," he says flatly. 

The man wriggles, clearly trying to resist the Truth Spell, but it's futile.

     "Three years," he answers in accented Valdemaran. "Fourteen." 

Surprised blink, glance at Abras. "You have fourteen children in the camp now?" 

     "No."

"How many." 

     "Eight." 

"What about the others." 

     "Handed off." 

Herald Jores sighs, clearly irritated. "To whom." 

     "Didn't give a name."

"Do you know where they were taken." 

     "North." 

"...Do you know who wanted them." 

     "No."

Herald Jores makes a face at Abras. "Do you have a guess." 

     The man squirms and digs his nails into his fists and finally is forced to spit out an answer. "M-Master Dark." 

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Abras has questions about how many mages and other Gifted they have and their capabilities. He also has suspicions but those need to wait.

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They have six moderate-strength mages (the man claims "Master level") and three with minimal hedge-wizard potential; one of those also has a touch of Healing. They're not aware of other Gifts and the man being interrogated seems to barely have heard of other Gifts at all; none of the bandits are Mindspeakers. 

They have two adult hostages intended for emergency blood-magic, hidden in a shed that Abras apparently didn't check. They also have an artifact or focus that gives them wards and shielding. Supplied by Master Dark. 

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The fact that they have adult hostages does not at all persuade him that they won't kill the kids too if they think they're going to lose otherwise, but it's good to know. Abras gets a description of the shielding artifact and its location and asks Herald Jores, "Think we have enough to go in? I want to move before they decide this one's been gone too long." 

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Herald Jores frowns. "What's our plan, lad? Anything you can do to take down the shield so we can, you know, actually get in?" 

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"If I can find the thing with Farsight I can try to Fetch it over here, and that should disrupt what it's doing?" He meant that to sound more like a statement.

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Herald Jores nods sagely. "Clever plan. I suppose we know your Farsight works through the shield - do we know that your Fetching does? I think that's about as hard to shield as Farsight, so if it doesn't block the one it probably won't do the other either, but you're more the expert here." 

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"If it does shield against Fetching I can try just getting close and blasting it--but it might set off some kind of alarm along with the shield and if it works they'll notice it going down, so we should be ready to move right after I try it either way. I'm thinking I focus on the mages and everyone else focuses on the rest."

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"That makes sense to me. Hmm. We should sneak up closer, I think, it doesn't look like their sentries are especially attentive and you can sense anyone nearby with Thoughtsensing, no? And then you give us the go-ahead and take the shields down however seems best, and we'll move all at once, yes?" 

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"Agreed. I'll Mindspeak you if anyone notices us or when I'm about to try for the shield." And then he and Yfandes can start moving slowly forward. He's not looking forward to this, not at all, but there's a level on which it's good to be moving, to be doing something, to be on the way out of the horrible pre-battle waiting that's so often worse than the thing itself.

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:You're doing really well, Chosen. I'm right here with you: 

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There are some un-Gifted minds outside the shields (which do seem to block Thoughtsensing, even once he's closer he can't sense the minds inside.) They're bored and not that attentive and seem oblivious to his presence even as he draws quite close. 

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Once they get as close as he dares to get, he searches with Farsight for the shield artifact. Is it where the prisoner said it would be?

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Yes, there it is! It's about a handspan across, a single polished sphere of quartz nestled in the grass in the centre of the compound. 

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Then he's going to tell Yfandes and Herald Jores, :I'm about to go for the shield,: and tries to Fetch it to a few yards in front of himself.

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- and the wards lash at him as the barrier comes down in a crash of wild magic. The crystal sphere is suddenly a few yards ahead of him. It glows faintly to mage-sight, as though almost alive. 

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:Got it down!: They can't have failed to notice that, so now the important thing is charging in at speed. That and trying to isolate the mages.

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The mages are not hard to isolate - his Othersenses can distinguish their brighter Gifted auras, and also they're the ones currently charging out at the source of the attack, which is Abras. 

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He starts trying to knock them down with force-bolts, nearest first.

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They're surprisingly well-shielded, and the force-bolts bounce off. The shields have an odd feeling. 

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:I think they might be wearing shield-talismans: Yfandes suggests. :You'll have a hard time getting through with mage-attacks:

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Can he see the talismans well enough to Fetch them off? He can definitely put up barriers to stop them from throwing anything at the Guard.

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They all seem to be wearing the talismans under their jerkins, unfortunately. 

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Think, think, what won't a shield stop--there's no convenient rocks around to throw at them and they might have physical shields anyway--

He puts a weather-barrier around the biggest group of them and sucks out the heat. Suddenly being in the middle of a frigid winter should be a good distraction.

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It's a very good distraction and they're so confused! ....For about five seconds. Abras is overpowering the reverse weather-barrier substantially, shifting the heat a lot faster than is normal, and a result of this is that the heat is being yanked directly from their bodies as well. 

He's got four of the mages inside his barrier. One tries to shout something to the others, who attempts what's obviously intended to be a heat-spell or maybe just a fireball, but the spell fizzles - he calls something back but it's slurred - and then he drops to his knees, starts bringing a hand toward his face, and then topples. The others quickly follow. 

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:Chosen that's probably enough–:

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Yfandes is right, of course, and he's already thinking what did I just do as he drops the spell, but there's no time to think about it because there are three more mages still standing. He tries wrapping the next one in a force-net and dragging them away from whatever they're doing.

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He yelps and flails against it, manages to hack his way loose with clumsy blades of mage-energies, but falls over in the process. 

Meanwhile another mage is hammering his barrier with levinbolts, and -

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:Chosen, look out! I think one of them is going for the hostages. The adults, I mean: She gestures with her muzzle at the running man. 

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That guy can just get a blast of force overpowered enough to go right through his shield and knock him flat.

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The man screams and goes flying, plowing into some brambles and landing in a heap. He's alive, though, judging by the distressed noises he's making. 

The mage Abras knocked down is struggling to his feet again, joining his comrade in attacking Abras' barrier. 

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He reinforces the barrier and--shit, what next--starts hammering their shields right back until he gets a better idea. Is brambles guy getting up and trying again?

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Brambles guy is staying down! The other two aren't down yet but their talismans are straining to handle his strikes. 

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:Didn't the one we captured say there were eight mages?: Yfandes sends suddenly. :I'm only counting the seven: 

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:Shit you're right--: Abras opens his Thoughtsensing and Empathy wide up. Where is every person in this camp and what are they up to.

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A dozen un-Gifted men are lining up with weapons; some are trying to creep around and flank the group of Guards, they're wondering if the shield extends all the way around. Some others, further into the camp, seem to be very hurriedly hustling the bound children out of their cabins, tying them to horses, clearly bent on making their escape. 

Over there is a building that he can't get into with mage-sight or Thoughtsensing, even with the camp-shield down, it has an additional hasty mage-shield flung over it. 

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:Yfandes--in there--!: He shows her his mental image of the building, then shouts a hasty mindspeech warning to Herald Jores about the kids and starts knocking the men herding them down one at a time as Yfandes heads for the shielded building.

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Jores shouts back acknowledgement. The men herding kids go down easily, none of them are Gifted. 

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:Chosen, can you Farsee in there?: 

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He can give it a shot, at least! (Should have thought of it faster--think about that later--)

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He can! 

Inside, a man in leathers seems to be getting ready to murder one of the adult hostages! He's got a knife ready and everything! 

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ACK big bolt of force right into the back of that guy's head! And if that doesn't work he'll Fetch the knife out of his hand to buy a couple seconds.

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The guy is shielded and the force-bolt dazes him but doesn't quite take him down. That plus Fetching the knife does slow him down, though, and Yfandes is now almost to the hut. 

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Abras reaches for the nearest node and moves to grab the other mage in a force-net, trying to drag him away from the hostage and towards the door.

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He's startled and confused, and also among the strongest of the mages. He lashes back in Abras' direction with a powerful levinbolt, even as he crashes down sideways through the door and lands sprawled in the dirt. 

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Abras has shields, but he hasn't been paying them enough attention; he rocks back in the saddle and loses the force-net for a moment.

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:Steady, Chosen: 

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The fallen mage takes his moment of freedom to pound Abras with a couple of fireballs while he scrabbles in his boot and wrenches out a dagger. 

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Abras gets his shields back into shape, pulling in more node-energy to reinforce them, and comes back with a levinbolt.

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It doesn't make it through the mage's shields but it does weaken them, and distract him enough that he fumbles the attack he was preparing. 

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Abras hits him with another one and says "Surrender already!" and somehow has just enough brain left over to feel like he could have phrased that a lot better.

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The mage shrieks as the second node-powered levinbolt shatters his shield-talisman. "Ack! Aaaaah! I surrender!" 

Inside the open door, the two bound women are busy making terrified noises through their gags. 

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Oh, thank goodness, now what are all the other mages doing? And if none of them are immediate threats, how is the Guard faring against the ungifted opponents?

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Two of the mages are still on their feet and trying to attack his shield-barrier, though not very effectively, they don't seem to be strong or well-trained enough to draw on nodes and are clearly tiring. They're whittling away at his barrier but it's still got a few minutes in it. 

The Guards aren't having any trouble with the un-Gifted soldiers; a group have made their way around the barrier, but they're obviously not that well-trained with their weapons. 

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:What do I do with the surrendering one?: he asks Yfandes. It seems weird to just ignore him, but there are hostages who need untying and he should check on the kids and maybe the ones fighting the Guard will surrender if he shows up looking scary.

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:Hmm. Just immobilize him with magic, maybe? Probably he'll stay put since he'll expect you to hurt him more and maybe kill him otherwise, but might as well make sure: 

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He immobilizes the other mage--and then freezes, remembering the time the same thing happened to him. Remembering what it was like to be helpless and alone and afraid he was about to die. He distantly knows there are things he needs to be doing but the memory is like a fog he can't see through.

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:Chosen: Her voice is gentle but insistent in his mind. :Chosen. Focus. It's all right. Use the calming-loop if you have to?: 

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Right. He's not alone. He wasn't then and he isn't now. Yfandes is right there. He focuses on the memory of the peaceful night in K'Treva for several long seconds, and climbs from there back to the present moment. When he can think again enough to make some semblance of plans, he slides out of the saddle and goes into the hut to untie the two women.

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One of them sags to the floor as soon as she's untied; the others stays pressed up against the wall. Both of them are looking at him with dazed, unfocused expressions; they unsurprisingly seem to still be in shock. 

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Abras isn't fully not-in-shock yet himself; he blinks at them and heads back out of the hut to look for the nearest place the fight is still going.

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Mages are still attacking his barrier! It's starting to get a bit ragged, probably he should do something about that next. 

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Yup, more node-energy for the barrier. At some point he'll need to switch to some less magic-intensive way of holding prisoners but hopefully the Guard will be freed up by then.

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:Chosen, I just updated Jores' Companion - Jores wants to know if you can incapacitate the last two mages, he thinks the un-Gifted ones will just surrender if they see that happen: 

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:Yeah--yeah, okay.: There follows an internal debate that probably takes seconds but feels like minutes before he admits he doesn't have a better way to stop them and immobilizes those two as well, biting the inside of his cheek to keep himself firmly in the present.

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:Once we've gotten them all in one place you can maybe just shove a barrier up around them. They're exhausted and none of them are above Master-level, I think you could hold them all night if you boosted with a node. But we'd better actually finish the fight first: Pause. :Jores says the others are surrendering now. Wants to know if you can go check on the children: 

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:Oh good. I'll go do that. Thank you.:  That's . . .  not necessarily a less frightening prospect but a differently frightening one. He heads for where he saw them last.

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They're huddled together near the wagon that the bandits were trying to shove them into. Most of them are still tied up; several are crying quietly. The girl who looks like the mayor's wife seems to have gotten herself out of her bindings - based on the smell of burnt rope and the red marks on her wrists, she did it with some sort of mage-fire - and is reassuring the others while she works on getting them untied. She doesn't have a knife or anything and is trying to unpick the knots rather than scorching the others. 

Her head jerks up at the sound of Yfandes' hooves. "- Herald?" she says uncertainly. "Are you - did you rescue us - thank you..." 

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"You're all going to be okay," he says, moving to untie someone she hasn't gotten to yet. "Good job escaping."

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She bobs her head, looking shyly away. "Thank you. How did you find us?" 

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"The Guard found" don't mention the dead body to the traumatized child "evidence that the kidnappers were in the area and then I saw the aftereffects of the magic they were doing. It looks like you have a Gift of your own?"

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"I - I think so. I didn't - I hadn't told anyone..." She looks abashed now. 

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He's not totally sure what she's embarrassed about, so he just says, "Well, it looks like you got pretty good at controlling it on your own, so congratulations."

Since he does have a belt knife it doesn't take long to free the rest of the kids; reassuring them might take longer.

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They're pretty scared, but in a quiet curled-up way, not hysterical. 

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:You're doing great: Yfandes assures him. 

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And eventually Herald Jores comes tromping over. "Think it's just cleanup here. Trying to decide if it makes more sense to trap the mages here, in some sort of barrier, or haul them back to the gaol in town. Probably the latter's safer but it'll be more of a hassle." 

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"What would you need me to do, for that?"

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"Hmm. Can you Gate them back to town?" 

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"I, uhhhh, I'm really bad at Gates. Sorry," Abras informs the ground.

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"- Oh, right, that's fine. Well, we can tie them to horses, if you keep them magically restrained and ride with them in case they try anything, that should be manageable?" 

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"Yeah, that I can do." And when he gets back to Haven he needs to figure out how to stop being awful at Gates.

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It takes a while to figure out horse arrangements. The children really don't want to go into the wagon they were about to be hauled off in, but also most of them are too weakened from their poor treatment to walk as far as the village. The bandits have a few horses but not enough to carry all of them. 

Eventually they're all divvied up among the Guards' horses plus the bandits' spares, two bandits tied together on each horse. Two of the children can ride double with Jores and Abras, and the rest can be carried by Guards. 

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Abras makes sure the kid riding with him is steady enough in the saddle (it shouldn't be hard; Yfandes wouldn't let either of them fall) and then focuses on keeping the captive mages from trying anything.

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The captive mages are very cowed. They don't try anything. Neither do the un-Gifted bandits. 

There's a rather impressively large crowd in the town square waiting for them. They see Abras and cheer. "Herald Abras! Herald Abras!" someone starts chanting. Others join in. 

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Aaaaaaa what. Do not want.

It turns out he cannot sneak off and hide while riding a Companion through a town square. He can stare at Yfandes' mane and turn pink instead.

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Yfandes, rudely, is mentally chuckling about it! :Chosen, come on, let them have their celebration. They're incredibly relieved that the children and the two adult hostages are safe: 

(The women are a lot calmer now, and walking alongside the Guards carrying or riding with the children, keeping them soothed as well as they can.) 

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Herald Jores is calling out to the crowd, shooing them out of the way, so that they can reach the stables.

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Abras is also relieved that the rescued people are safe! It's good that everyone is happy but that's no reason why people should go looking at him. He should focus on getting everyone where they need to go. Also he should probably take a quick Healing-Sight look at the bandits he froze and see what exactly he did.

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They're mostly all right now, although still shivering, and kind of groggy and sluggish. It looks like he gave them mild frostbite on some exposed body parts, but it should heal without their losing any fingers or toes. It's also affecting their bodies more broadly, in some vague hard-to-pinpoint way, just - slowing, dimming their life-force. They certainly don't seem to be in any shape to do magic right now, which is convenient. 

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Convenient, but also he should definitely improve his fine control so he can be reliably non-lethal with it. This time only worked because Yfandes was paying attention.

The gaol isn't going to have any trouble holding them, right? Also he's going to want to question them under Truth Spell and see if they know of any other groups doing the same thing. Possibly tomorrow, actually; now that it's finally sinking in that the fight is over he mostly just wants to go somewhere quiet with no other people and sleep.

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Herald Jores has some ideas for the gaol. "I think you'd better put a barrier up. And maybe restrain just their hands with magic? Hmm, and if possible, can you do wards that'll make an alarm if they try doing magic, so we can respond?" 

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A barrier and an alarm shouldn't be too difficult. Restraining just their hands isn't something he's done before, but he can try it. (He tries experimenting on himself first, but has to fight off another stupid wave of panic and gives up on that.)

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It's not very difficult to adapt the standard force-net binding spell, and Yfandes can give him suggestions as well as reassurance.

:Go head to your room: she suggests as soon as he's done all the requested magic. :Herald Jores is on top of all the followup here, you did the heavy lifting during the fight so it's only fair you get to rest now: 

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: Thanks. I'm really glad Herald Jores is here and knows what he's doing.: And then Abras goes to his room and sleeps the sleep of the adrenaline-crashed. It's an objectively unreasonable bedtime and he's going to ruin his sleep schedule but that is a problem for Tomorrow Abras.

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Nobody bothers him before whatever time it is that he wakes up on his own. 

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That's going to be inconveniently early in the morning and he's going to deal with it by wandering the town like a confused ghost until it's a reasonable hour to go Truth Spell the prisoners.

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Yfandes wakes up at around dawn. :....Chosen? How long have you been up?: 

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:Uh, I forget. Not that long?: If he had been doing something he would have a better guess based on how much stuff he got down, but his meandering thoughts could have been half a candlemark or two candlemarks or anywhere in between.

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:Well, why don't you go join Herald Jores for breakfast and then you can head over to talk to the prisoners?: 

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Oh, right, breakfast, that's a thing that gets done at this time of day. :Okay.: He makes his way back to the inn; it's not far in a straight line.

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Herald Jores is there, talking to one of the Guards over tea and porridge. They both glance up at Abras, and Jores gives him a concerned look. "You all right, lad?" 

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Oh damn, he looks concerning and doesn't know how to stop. "I'm fine. Just woke up early and went for a walk. Uh, how are you?"

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"Doing fine. What a mess we've got here." He makes an irritated sound. "Oh, and did you hear?" 

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"Uh, no, probably not; what's the matter?"

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"Not the matter, exactly, just a little complicated. Arina was Chosen!" 

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"Oh! Uh, good for her? She's had a lot of surprises recently, hasn't she."

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"Right?" He shakes his head. "She seems to be taking it in stride, though. Were you planning to get some breakfast? We can go interrogate prisoners after that." 

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"Yeah--I can get some bread or something and eat it on the way." Which will be faster and also totally coincidentally get him out of making small talk.

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"Sure," Jores says, absently, and turns back to continue his conversation with the Guard. 

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Abras gets his breakfast and is done with it by the time they get to the jail.

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The jail contains a number of sulky, withdrawn mages, currently with their hands unbound in order to eat breakfast. Half a dozen nervous Guards are watching them very closely. 

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Abras can truth spell them again and ask them about their recent activities, their plans, and anything they know about Master Dark. While being on the lookout for misleading technical truths, because that's what he would do if he was captured and truth-spelled by someone hostile and also brave enough to try it.

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These mages honestly don't seem nearly as clever as he would try to be in the same circumstances! They answer questions in monosyllables as much as they can get away with, and drag it out and make him ask half a dozen followups, but they don't otherwise seem to be misleading him with partial truths. 

None of them have ever met 'Master Dark'. Their mage-artifacts come from a source they call by that name, but they're not even sure if it's a person or an organization or what. Their orders are to capture children alive and, at intervals, deliver them to an agent north of the Valdemaran border, whose name they don't know and who always hides his face. 

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Is the face-hiding person Gifted at all? Does he act like he has some degree of authority or like he's the same level of grunt as they are?

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If he's mage-gifted he's never let it on. They think he could be a Mindspeaker, but none of them know how to test for Gifts, and they wouldn't have dared anyway. He acts like he expects he could win a fight with them, but most people who operate in the far north do, there's no rule of law there and appearing weak is asking to be attacked. 

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When is their next scheduled meeting to drop off children supposed to be?

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They don't have a regular schedule, they just go up there and camp out waiting for him, they don't know how he knows they're there but it's presumably magic of some kind, not necessarily his. 

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Well there goes Abras' (probably several other kinds of stupid) plan to try to ambush him. If Herald Jores doesn't have any questions to add, Abras is running out of ideas.

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Herald Jores asks them some more questions about their recruitment and where all the mages and un-Gifted soldiers are from and how they obtained their non-magical weapons and supplies like food. None of the answers to these questions involve Master Dark. 

Eventually Jores too is out of ideas. "Think we're done here," he mutters to Abras. 

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He's not sure how useful any of that was but it's still a relief to be done.

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Jores is already tracking down the Guard platoon-commander and discussing what else needs to be done here. He seems to have that well in hand, and not require help from Abras specifically. 

The only notable event that day is that, over the course of the afternoon, Companions arrive for two more of the freed Gifted children. 

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Abras is very curious what would have happened if any of those Companions had gotten their Call a week ago. Also how the kids feel about it, which is an easier question to answer despite being too awkward to ask them straight out.

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Yfandes' impression, from gossip with their Companions, is that Arina is incredibly delighted, and the other two know it's 'supposed' to be a good thing and a great honour but are pretty overwhelmed. They come from poorer, more rural backgrounds with less exposure to Heralds, and haven't seen their parents in months, and now they're learning that they don't even get to go home and are instead expected to travel to Haven with their new Companions. 

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:Their Companions can't bring them back to their parents first, just to visit?:

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:- It's not usually done, but - I guess there's not a huge rush to get them to the Collegium? Right now I think their parents are travelling here, so at the very least we could have them wait until they've had a reunion: 

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:That would be good. I mean, it only seems fair--I didn't have to start training immediately.: Not that the getting to see his parents was the comforting bit there.

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:I'm glad you brought that up, Chosen. It's a good point but...I'm not sure I'd have thought to suggest it to their Companions on my own: 

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:I suppose it's always less of a surprise for the Companion, because they know they'll probably Choose someone at some point.:

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:Right. And - it's not like it takes us away from our family in the same sense, I guess, since we generally get to spend a bunch of time with the Companion herd in Haven: 

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:Yeah. It's pretty rough on the kids whose parents and friends can't afford to visit. I never really thought about it before.: Because he didn't get along with his parents and didn't have friends before getting Chosen and didn't notice that other people weren't like that.

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:It's true, we - ask a lot, of people, when we Choose them to be Heralds: Yfandes seems unsure how to feel about this. 

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:I didn't mean--you give back a lot too, though.:

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She nuzzles at him affectionately. :We try. I'm - very lucky to have you as my Chosen: Pause, then more matter-of-factly: :Anyway, I was discussing with Jores' Companion what makes sense to do, here, and you're not especially needed at this point. Jores had been thinking you could ride back to Haven with the children while he deals with the rest of the loose ends here, but now it's sounding like it'd be better for you to go down just with Arina, and Jores can escort the others back when he's wrapped up his work and they're ready: 

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:Sounds good. Do you know when they'll be ready to go? It won't take any of us long to pack, I expect.: he adds wryly.

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:Tomorrow morning, I think. Arina's itching to go but her mother wants another night with the family together: 

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Nod. He has some sympathy for Arina's mother, too, but he's not sure what to do with it beyond a vague wish that it was easier to travel long distances.

He's ready to go bright and early the next morning, half because he doesn't want to be the person anyone has to wait for and half because his sleep schedule is still shifted early.

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Arina is ready to go as well. In fact, she's riding her Companion up and down the main street at nearly a gallop, looking incredibly delighted about it. 

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:Aww: 

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:Aww indeed. I'm glad she's having fun.: He swings into Yfandes' saddle and waves hello to Arina.

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"Morning!" Bounce bounce. "Are we going to stay at a Waystation tonight? I really want to see one!" 

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He gives a surprised little smile. "That can probably be arranged." And then he adds "Let me check" and twists around to pull the map out of his saddlebag, because he didn't actually stop anywhere that's a reasonable single day's travel from here on the way out.

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There's a Waystation about forty miles out, which would be a long way for an ordinary horse but should be a pretty easy jaunt for Companions, and not push Arina too hard when she's still getting used to riding. 

Arina is bouncy and cheerful. "So we're going to Haven! I can't believe it. My Datsi says I'll get a teacher and live with them probably, and have all sorts of lessons, she says we'll do riding and magic lessons and then other normal school - what kinds of lessons other than magic, I'm worried I'll be behind -?" 

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"You'll get lessons on law and government, and on how to investigate problems and resolve disputes, and reading and arithmetic if you need them. I wouldn't worry about being behind; they're used to getting trainees at different ages and with more or less earlier education."

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"Oh, phew, good." 

Arina spends the next while intermittently peppering him with questions about Haven and about what being a Herald is like, in between staring at the scenery. She's very energetic. 

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Her level of excitement is pretty endearing! He can talk about Haven and share stories about other Heralds and their accomplishments.

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She seems to find his stories very engaging! Eventually Yfandes prompts them to stop for lunch. 

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Lunch is good. So is the chance to walk around and stretch his legs a bit.

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They make pretty good time on the road, and reach the Waystation he marked almost a whole candlemark before sunset. 

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Arina seems to have finally run out of energy for questions. It's clearly a lot of riding for her, and she's wincing and walking slightly bowlegged as they dismount and approach. 

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"We've come a long way today. Spending a lot of time riding will get easier eventually, but we're both going to be sore tomorrow." He makes a face at the state of his own knees. "Why don't you go sit down while I get us some dinner."

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"I should go look after my Companion..." She sits down, though, yawning, and makes a face as she tries to smooth out her wind-tangled hair. "Maybe in a bit." 

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Abras gets a fire going for some stew, and gives Yfandes oats and a rundown while it heats up.

:Think I should offer to help out with Datsi? I don't want to be rude but I'm worried she's going to fall asleep on the spot.:

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:Hmm. I worry she'll feel badly about herself if you need to do it for her: a mental chuckle, :I'm just imagining what you'd be like about that, so much guilt and feeling inadequate. But maybe you could get everything else set up right there for her, so it's easier?: 

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Abras should really be used to Yfandes being entirely too correct about him by now, but he blushes anyway. : That's a good compromise.: And he puts everything Arina is going to need right where she's going to need it, and then returns to the campfire and enjoys the warmth and definitely doesn't think about watching through a Gate as fire consumes the whole horizon and then the stew is done.

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Arina gets a bit of a second wind back and heads out to rub Datsi down and make sure she's set up with grain and hay and water, and then comes in and flops back down. "- Ah, that smells amazing," she says cheerfully. "I'm ravenous." She doesn't seem to notice anything up with Abras' mood. 

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Small mercies, he thinks as he hands her a bowlful. He doesn't know who knows how much of what happened but he hopes it's as few people as possible.

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Arina thanks him and wolfs down her food and is yawning and drooping again by the end of it. She looks around drowsily for where to sleep. (The Waystation has a couple of narrow straw-filled mattresses, currently hanging on the wall, and some spare blankets piled on a crate.) 

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Abras wrestles the mattresses onto the floor at opposite ends of the room, hands Arina her share of blankets, rolls up in his own blanket and is out like a light.

He's tied up on a bale of hay with Krebain leering down at him--

He's running for his life with Tylendel and Gala-who-is-also-Yfandes is dying to save them--

Tylendel is shoving him through a Gate and then burning burning burning, everything he was and could have been going up in flames--

He's awake in the Waystation and it takes several frightened seconds to remember where he is.

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Arina is scrambling up beside him, "–wha...?" She tries to summon a mage-light, doesn't quite have the control to pull it off, and instead fumbles to light one of the candles from the embers of the fire. "Abras? Are you all right - you were...yelling, I think, or something...?" 

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Fuuuuuuuuuck.

"Everything's fine--sorry--I, uh, must've said something in my sleep. Sorry."

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She gives him a very dubious look, underlit by candlelight. "Um, if you're sure you're all right." She shrugs and blows the candle out again and then lies back down. 

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Abras also lies back down and proceeds to spent most of the rest of the night wishing it was possible to unobtrusively avoid someone in a group of four on the road with nobody else around. 

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Arina doesn't say anything about it in the morning, or noticeably look at him oddly at all. She's uncomplaining while they prepare and eat breakfast with tea and pack up, despite the fact that she's visibly very sore and moving stiffly. 

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Maybe she fell back asleep and forgot all about it; maybe she's just being polite. Either way, he'll take it. He's extremely groggy before breakfast and pretty groggy afterwards too, but as long as nobody asks him to do anything that requires brains he can fake his way through getting back on the road.

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There is not that much demand for brains in the routine work of getting ready, and Yfandes can prompt him along when he gets distracted or forgets what to do next. Arina is fairly chatty again, on the road, but mostly doesn't seem to expect answers from him, or notice when his answers are very monosyllabic. 

They camp at another Waystation that night. The rest of their trip back is long, monotonous, and uneventful. 

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:Gods, I am SO relieved to be back: Yfandes sends as they finally ride through the gate into the palace grounds. :Also, awww, look at Arina's face: 

(Arina has been staring around at the big city in amazement and awe.) 

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:Aww. Hope she has a good time here.: Mostly he can't wait to detach both of them from Yfandes' saddle, give her a rubdown, and take a nap in his own private quiet cozy unquestionably-indoors bed.

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Unfortunately it doesn't seem he can do that right away; Lancir is waiting for them at the stables. "Abras, lad, it's good to have you back! Excellent work out there. And you must be Arina..." 

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Oh, right, of course Lancir wants to meet the new Herald-trainee. "Hello."

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Lancir chats to Arina a bit about how the trip went and what she thinks of Haven, but holds up a hand and beckons for Abras to stay. After a few exchanges, he sends Arina to get her Companion's needs taken care of. 

"Abras," he says, reaching to grip his arm. He lowers his voice. "...Are you doing all right? You look very tired." 

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Abras waves a hand dismissively. "Too many nights in Waystations."

Too many nights being kept awake by worries about more nightmares. Too many thoughts about how Tylendel should have had his first mission a long time ago but now he never will. Too much remembering how he's only a Herald because Tylendel isn't because he's DEAD.

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"If you're sure." Lancir seems kind of dubious, but after a few more seconds of peering into Abras' eyes, he pats him on the shoulder. "Go get some well-earned rest, then. We can debrief tomorrow." 

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"See you then." He goes and gets Yfandes and himself settled, and by the next morning he's awake enough to be nervous about the debriefing meeting instead of groggily accepting inputs and throwing them out unprocessed. Which means he completely forgets about the morning Mindspeech relay.

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Fortunately, it's not clear anyone was expecting him for it. When he runs into Tran in the bathhouse after the usual relay time, the other Herald gives him a hug and asks how the mission went and how many days he's planning to take off as leave after it. 

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"It went--okay, I think? Is it normal to take leave afterwards?" It seems a bit backwards to be taking off right after being gone for a while. "Oh, and I don't know if you heard, a couple of people got Chosen while I was out there and one of them--Arina--came back with me yesterday."

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"I did hear! Haven't had a chance to go welcome her yet, though. What's she like? ...Er, and yes, I always take a day off after. Missions are exhausting." 

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"They really are." Oh good, it's not exclusively a him problem, except that's actually not good because other people being tired doesn't help anything. "Arina's nice. Smart and enthusiastic about everything and mage-gifted."

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"Aww. Now I'm a little jealous you got to spend the whole week travelling with her." 

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"I bet you'll get to meet her soon. I should head to my next thing, but I'll see you tomorrow morning?"

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"Sure, see you then!" Tran hugs him again and heads off. 

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Yfandes interrupts with a gentle mental poke. :Lancir's ready to meet whenever you are, Chosen: 

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:Yes, sorry, on my way.: He's at Lancir's office soon after. Probably Lancir always meets with new Heralds after their first mission and it's not because anything is wrong. Probably.

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Lancir doesn't seem at all annoyed or upset with him, at least. He ushers Abras in, tells him to take a seat, reaches for the decanter of watered wine. "Something to drink?"

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"Sure, thanks. So you wanted to see me?"

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"I did, yes. It sounds like you did very well out there, but it's still standard to get a face to face report after a big mission like this. And on top of that, this was your first, so I'd like to help you think through what you did right and what could've gone better, for next time." 

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"That sounds good. Do you want me to give a summary first, or . . . ?"

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"Yes, please." 

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Summary time. He did this and Herald Jores did that and the guards did the other thing and Yfandes had such-and-such idea. He tries to avoid making any value judgements about any of it and just give Lancir the facts, but it's clear which bits he's embarrassed about (namely, all the bits where he mentions himself).

 

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Lancir listens attentively and makes little encouraging noises and doesn't seem disapproving about any of it. He takes notes. 

"Thank you," he says, once Abras has recounted all of it. "To start - is there anything you think you could have done better, or that you would do differently next time?" 

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"I think I should get better at keeping track of multiple things at once. There were points where I missed things until it was almost too late to do anything about them, and then only because someone else pointed it out. And I should get better at doing things without help in general; there won't always be a bunch of people to ask or time to ask them. And also nonlethally incapacitating people in a hurry."

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Lancir nods, thoughtful. "Those are some good points, although - do keep in mind that you're a very young and inexperienced Herald, still, and if I'm doing my job right here, you won't end up in situations with no one to ask for help for a few years. It's very important that you have the support and advice you need now, so you can develop the kind of on-the-spot judgement that lessons don't convey. Does that make sense?"

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"Yes. It's the sort of thing you can really only learn from examples."

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"Right, right. Regarding nonlethal incapacitation, it sounds like you're best off talking to Savil about that, figuring out what your options are and learning the relevant techniques. For keeping track of multiple things at once - hmm, can you think of any ways to practice that in safe conditions?" 

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"I could try, hmm, walking around and counting all the birds I see while also trying to memorize the route I'm taking well enough to draw it later, while also having a conversation over Mindspeech? Stuff like that."

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"Sure! That's a good idea." Lancir glances down at his notes, skims them. "Hmm, so I'm also thinking about..." 

Lancir spends another half-candlemark talking through various decisions that Abras made, asking him to recall his reasoning in as much detail as possible, and then warmly grips his arm and congratulates him on a successful mission. 

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Abras does not trust his own ability to remember his reasoning without having it affected by hindsight and privately resolves to take notes next time.

"Thank you. Oh, if you still have time, I have one more question."

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"Yes, of course?" 

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"Why can't I Gate? I had to get to Polsinn in a hurry, and it would have been better if I could I Gated there, but even now that I've been there before I still can't because Gates make me ill. Do you know why that is? Or how to fix it?"

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"Hmm. It's - a complicated question, I did expect it but I'm not sure how to explain why to a non-Mindhealer. Just, you went through a deeply traumatic experience, right, physically and emotionally and magically. I guessed that would leave you sensitive to the particular kind of mage-energy that was involved." 

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That would sort of suggest he's also sensitive to concert-work and Final Strikes. "Is it the sort of thing where I could learn to shield against that particular kind of energy while I was using it?"

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"Possibly? I think Savil would know more about the details of mage-shielding." 

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"I'll ask her about it."

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Nod. "Very good. Anything else?" 

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"No, that was it. Thank you." 

And if Lancir doesn't want anything else from him he can go find out whether Savil is busy.

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She's not very busy, at least; she's in her suite, reading some sort of treasury document. 

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Yfandes can consult with Kellen to find a point where she's alright with being interrupted to talk about magic. When that time comes around he'll head over and say hello.

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She immediately gets up and hugs him. "It's so good to have you back, ke'chara. We missed you." 

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"I missed you too. It's good to be back in Haven again." Once they're settled on various furniture, he adds, "So I was talking with Lancir and he said the reason I can't handle Gates is because of something about how I react to their magical signature, and he thought you might know if it's possible to shield against Gates in particular somehow, so I could . . . use them without problems."

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Savil blinks. "Unfortunately, no, I don't think you can shield against a spell that powerful when you're the one casting it - you need to be open. Probably you could learn to shield better when you cross other people's Gates, but..." She frowns, rubs the tip of her nose. "But also it doesn't quite fit, for me? It's not like Gates are really a different kind of energy. It's all just mage-energies, really. We learn to recognize the spells they're used for, of course, but I don't actually get how your Gift itself could be sensitive to something that specific. Huh. I never really thought of it that way before, but...it's very odd." 

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"Yeah, I don't understand it either. Gates have to be distinct somehow or we wouldn't be able to recognize them, but I don't know what the difference is or what it does to me. I wish I could see what's actually going on in my--my body or my mage-channels or wherever--when it happens."

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"Maybe a Healer would be able to tell what was going on in your body? ...And I can see mage-channels. So I guess if you really wanted to test it, you could do a Gate while people watch?" 

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That sounds scary, but not being able to do things it might be important for him to do sounds scary, and having to say out loud that he doesn't want to try to learn a thing because he's too scared is scary. "Maybe? . . . Do you think it would hurt less if it was a really small one, or a really short distance? Since nobody would have to actually go through it."

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"You know, that's an excellent idea! And of course not going through it is easier on you as well. I could get you some little decoration type things to use as thresholds, put them at opposite ends of the Work Room..." 

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"How long do you think I would need to keep doing it for, for you and the Healer to get a good look?"

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"Hmm. It takes a bit to get in and find the channels, but if I did that first then - not long. A minute would be more than enough." 

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"I think I can do it for a minute." It shouldn't be scary. It's not like battle, where he could die or get someone else killed; it's just pain. And possibly some sort of lasting damage that the pain is a signal of it getting worse.

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Savil either guesses at the cause of his worried expression, or maybe gets prompting from Kellan. "Abras, ke'chara, we're pretty sure it doesn't cause you permanent damage to do a Gate - I asked Moondance about it, after he healed you." 

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"Right, okay. Sorry, I'm just making up things to be nervous about. I guess I should go talk to a Healer?" He kind of wants it to be Shavri in particular because she's already seen him being embarrassingly nonfunctional and didn't treat him differently about it but maybe it should be someone more experienced.

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"Sure, that sounds good. I could ask Andy if you wanted, but I'm not sure he's especially practiced at that kind of thing." 

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"Do you know who would be? Or he might know."

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"He might know, yes. - Oh, Kellan says you could ask your friend Shavri, she seems like the sort who's always trying to learn the most advanced things even if they're nonstandard." 

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"Oh, yes, I bet she'd find it interesting. I'll ask her." Abras is suddenly wondering how much of this conversation is happening in the Companion sidechannel but if Yfandes isn't telling him it's because she would rather not.

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(Yfandes does not jump in to enlighten him on this matter, though she does sent a gentle wash of reassurance.) 

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Savil, after a moment, reaches over and squeezes Abras' shoulder. "Ke'chara, you don't need to rush into this. We should take our time planning it, if we're going to try it. And...listen. It's very brave of you to consider it at all, and I'm proud of you." 

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"Thanks. And I agree on careful planning, I just don't want to, um, find reasons to put off parts that don't actually need to be put off."

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This time Yfandes does step in. :I don't think I'm worried about that, love. You're usually too hard on yourself, not too gentle: 

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:Okay. It's also the sort of thing where anticipating it is going to be worse than having done it.:

"I had another question too, an unrelated one. Lancir and I were thinking that I should learn how to incapacitate someone quickly without killing them, ideally in a way that doesn't take ongoing attention. Do you know what are some good techniques for that?"

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"Oh, hmm - good question! I think for now you'll be best off learning paralysis spells, the trap kind that you can prepare in advance before a fight. We could schedule some time for me to teach you the techniques?" 

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"I'd like that." Maybe if he learns everything about how paralysis spells work and how to do them he won't get overwhelming vivid memories of being hit with one at the worst possible moments.

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Yfandes gives him a gentle mental nudge. :Don't push yourself too far on it, Chosen. I think it will help, in the longer run, but it's also normal to find it more stressful because of what happened - and Savil isn't going to be good at remembering that, so you need to tell her if you're overwhelmed: 

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:Yeah, of course. It's--figuring out what I can and can't do should be my job, not hers. I think it will be okay as long as I don't have to actually get paralysed. Aaaaand I guess I should actually say that.:

"Um, when we do that, would it be possible to practice not on myself? I, uh, get scared when I can't move."

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Savil looks so apologetic! "Oh, yes, of course - I'm very sorry for not thinking of it, ke'chara, that makes perfect sense." 

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"It's fine. Thanks for understanding. Um, I think that was everything--how have you been?"

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"Oh, you know, the usual. Aches and pains and frustrating politics." 

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"Politics always sounds awful." He hasn't had to do much, thank goodness, but he's heard enough about it from both Savil and his father that he knows you can't give everyone what they want and sometimes they won't even tell you what that is.

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"Gods, it really is. You won't believe what Lord Lathan was on about at the last meeting..." And Savil is off, and content to vent to Abras for the next while. 

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Abras is content to be a venting recipient, since it doesn't require any political skill of his own or any embarrassing confessions.

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And then eventually they can get dinner, and then Abras can head off to bed. 

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He has a nightmare about Gates that doesn't even make sense by typical dream standards and starts the day behind schedule, so he doesn't get a chance to talk to Shavri until the following day and Savil might beat him to it.

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(Savil is extremely absorbed in stewing about a recent argument with Jaysen over harvest taxes, and has completely forgotten about this quest.) 

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Sandra does reach out to Abras with Mindspeech, though, the next morning. :Heya. Now that you're back, want to do some more alchemy research sometime?: 

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:Definitely.: They can meet up in the same place as last time; he's excited to hear about anything she found out while he was away.

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She has been! She was playing around with their device for measuring the temperature; she tried it with various things and eventually settled on very strong distilled spirits. With some dye she got at the market, because it was clear and didn't show up very well against the glass. It...sort of works better? It's smaller, at least, which means she can put it in more precise spots. 

Also she was working with their glass enclosure and the weather barrier trick, and...she's kind of confused about something and would like him to help her check it? 

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Sure, he can take a look at whatever it is. 

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Sandra has three different glass enclosures of varying sizes, and one of them has a sort of tripod in it, adjustable either by Fetching or by lifting up the glass tank and doing it herself by hand. 

She shows him her new temperature-measurer. It's a very slim glass tube with lines etched on it, and a slightly larger bulb of dark brownish liquid inside, which right now goes about a third of the way up the slender stem. 

Sandra lifts up the tank, puts the tripod to its lowest point, and sticks it to the top of the tripod by dint of lodging the bulb into a ball of still-soft wet clay, and then puts the tank back down. "Heat it up for me, would you?" 

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He heats it up, keeping an eye on the liquid.

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It rises, closer to two-thirds of the way up now, and then settles there. 

"All right," Sandra says after a bit. "Can you use Fetching on the tripod legs to extend it higher?" 

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"Okay." Getting all three legs at the same time so it doesn't fall over is tricky, but he takes it slowly and gets it all the way up without tipping it.

" . . . Am I looking at this from a funny angle or did the measured temperature go up when I moved it?"

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"- Oh, you saw it too. I...think it's real, probably, if both of us noticed and I didn't even hint it to you? That's the part I was really confused about." 

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"So either there's something other than the temperature affecting what the device shows, or the air is warmer higher up in the box." He holds the back of one hand up to the glass near the bottom and the other hand at the top.

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It's subtle, but - the top surface of the glass does definitely seem to feel warmer than the glass wall right where it rests against the floor. 

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"I don't think it's just a measurement issue. I'd say I must have heated the air unevenly, but you noticed the same thing when you heated it."

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"- It's so weird! Hmm. I...could try heating it unevenly on purpose - trying to get the bottom hotter - and seeing if it equals itself out somehow?" 

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"Good idea!" He'll move the measuring device up and down during the process.

Eventually: "It sure looks like the heat ends up at the top no matter where it starts out."

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"Huh. That's fascinating. I wonder... Do you have any idea why? - I guess smoke goes up into the air, from a fire, it doesn't just sit there..." 

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"Yeah--I wonder if it has anything to do with how hotter air expands."

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"Oh. Hmm. That...maybe makes sense? I'm thinking of how some things float in water and others don't, and I think it has to do with whether the same amount of water - by weight, I mean - would take up more or less space? A scholar studied it once. And...maybe air is like water, that way?" She makes a face. "It doesn't feel like water." 

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"You mean something like--it heats up, it takes up more space, and the hot air sort of floats on the colder air? I guess if you have a sealed container of air and water the air is always on top because the water is heavier, and that's sort of like air being a thing that can float, and oil floats on top of water--but there aren't any other things like air that can float on top of regular air."

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"- Huh. Would we know? Maybe there's a layer of something like oil on top of water, but way up in the sky..." 

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"Oh wow, you're right. . . . Are clouds that? They're on top of the air at least temporarily; maybe they're lighter before they turn into rain."

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"- Oh! You know what seems like it floats on air, is steam. If you're cooking, right, the steam goes up... Maybe clouds start off as - kind of like steam, because that is just water, and then they float up until the steam turns back into raindrops..." Frown. "Except that that'd imply the air is boiling, and it definitely isn't!" 

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"Well, we don't interact with the rain until it's falling, right, so maybe it starts out hot enough to float and then cools down and falls, and if you actually touched a cloud it would be hot? And fog is like steam and clouds, and it's cold and goes down, you see it in valleys . . ."

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"- Oh, that's true. Or you'll see it on the surface of a lake but not higher up... Weird." 

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"Now I wish I could go touch a cloud to see if they're actually hot."

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"Maybe if you went up a -" Sandra stops herself. Grimaces. "I was going to say the top of a mountain. But the tops of mountains are cold. They've got snow even when nowhere else does. Now I'm just really confused!" 

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"So am I!"

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"I guess maybe mountains are special somehow, and if you build a really tall tower, not on a mountain, it'd be warmer? ...Hmm, now I'm wondering if you could make an...air-boat, I guess. Somehow make something like enough to float on air the way boats do on water." 

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"Maybe if you had a really lightweight container and filled it with really hot air it would float up enough to pull you up with it?"

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"....Whoa. What an idea. I guess we could try to test it, with a weather barrier or a heat-spell inside a container. Hmm, what's light, glass is definitely too heavy and metal is worse..." 

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"Cloth? You could paint it so the air didn't leak through."

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"Maybe! Or wax, or whatever it is they put on oilcloth that makes it waterproof, I don't think it'd make it that much heavier. Let's try to make something! How big, do you think - it'd probably work better if it were bigger, because then it'd be relatively less cloth compared to hot air inside." 

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"And the more total air the more it can lift, probably. Maybe if we make one as big across as you are tall and see if that's big enough to lift the cloth? And then if that works we can get more and make it bigger."

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"That's a lot of cloth! We'll have to make a special trip to the market or something. ...Er, how much money do you have, I don't think I can afford that unless I ask Savil for more supplies-money."

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"I haven't really bad anything to spend my pay on but I haven't been getting any for that long either. We can make a really small one out of a spare bedsheet or something first, if we're careful not to cut it we can reuse it for part of a bigger one."

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"Sure. Do you have a spare bedsheet or should I go hunt around Savil's suite?" 

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"I've got one." Which is good, because this was his idea and he's the one who ought to be inconvenienced if they tear it or set it on fire or something.

He goes off and comes back with it. "We might end up wanting to sew it into a cylinder and then sew the ends shut; I don't see another way to do it that doesn't waste a lot of the space inside."

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"Mmm, makes sense. Are you any good at sewing?" 

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"I can't make it look nice but I've sewn up rips in my clothes and stuff."

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"Well, I hate sewing, so if you don't mind...? I don't reckon it has to be pretty." 

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"Sure." He can fold it in half and sew the edges shut. It takes a while but eventually he has a bag of air. It's not airtight, but if he leaves a little hole at one end he can fill it with air and then pinch it shut and it stays puffed up for a while.

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"Figure it's worth testing heating the air and seeing if it feels less heavy, or floats up? Or should we wait until we've made it waterproof?" 

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"Let's try it first." He'll feel better about getting wax all over it in addition to the more easily removable stitches if he has more evidence it'll work, and also he's excited. He heats up the air in the bag, slowly enough that he won't set it on fire.

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The air tries harder to hiss out through the spot he's pinching, and in between the stitches down the side and at the other end. 

It does maybe bob up a bit? 

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"I think it'll work! If I go back over the seams and do a better job, anyway."

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"Neat! I'm excited. And then we can try waxing it, I think I can borrow the saddle wax from the stables..." 

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"Good idea." Sew sew sew he is absolutely garbage at this but if he folds over a bit of cloth at the end and does multiple rows of stitches on top of but offset from each other it will be hard for the air to get out.

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And Sandra goes off to get the saddle-wax; this takes her a while and he's finishing up by the time she's back. 

"Hmm - I need to go soon, but figured maybe we could try waxing just a bit of it now, to check how well it works or if we need something else?" 

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"Yeah--and before that we should check how it handles heat; we don't want it melting everywhere or even worse, catching fire." If she assents, he tries putting a blob of the stuff in the lid of the can and heating it.

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It melts! It takes less effort than boiling water does, even. 

Eventually it smokes a bit at the edges, but doesn't quite catch fire. 

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"Hmm. I don't want to limit how how we can go too much. Maybe I'll just put it on the seams where it's needed the most and then if it melts it won't get quite as everywhere."

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"Sure, that sounds good." Sandra watches him work, helping him spread out the melted wax-goo on the seems once it's ready. 

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And then they can try heating it again!

"I think it's definitely lighter this time."

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Sandra watches frowning. "- Hmm, let me hold it and see?" 

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He hands it over, gently so as not to squash any air out.

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She uses her own weather-barrier, weaker than his, to cool the air inside and gauge the more normal weight, then glances at Abras. "- Er, can you heat it again, sorry?" 

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"No problem." He is a very convenient furnace.

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"Oooh! I think you're right, it is definitely lighter!" Sandra is practically bouncing with excitement. 

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"Nice. We should show someone and try to get permission to make a giant one."

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"Hmm. Trying to think who's the right person to ask - Savil, Lancir...? Does your Companion have an opinion?" 

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"I'll ask." :Yfandes? Sandra and I are trying to make a thing to test some hypotheses; do you know who we should ask for materials budget?: 

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:Oh, exciting - you should tell me about it after! And, probably Lancir needs to sign off on anything significant, but you might as well chat to Savil first and she can take it to him if she needs his approval: 

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:Okay, thanks. I'll definitely tell you about it later.: "Yfandes says we should talk to Savil but she might tell us to talk to Lancir."

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"All right! Maybe you can come over for supper tonight? I'm going to be late for weapons lessons if I don't go now." Sandra looks SO RELUCTANT to leave, though. 

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This is way more fun than weapons lessons but unfortunately they can't just do fun things all the time. "Yeah, I'll see you then."

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"See you!" She heads off. 

She's just gotten back to Savil's suite, hair still wet from bathing, when Abras arrives for supper. 

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"Ke'chara!" Savil leans in for a one-armed hug, her other arm balancing some ledger-books. "Sandra just told me you made some progress on your research! And need to ask about supplies?" 

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"Yes!" He summarizes what they've found so far, "and we think if you made a really big one it would float up even with a person holding onto it and you could fly with it."

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"What? No way! That - doesn't sound like it should work - really, are you sure?" 

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Well it does sound kind of ridiculous and now he's doubting himself, but he did see it, and Sandra saw it too. "It sure seems to? We tried it with a smaller air bag and it was lighter when it was hot than when it was cold. I don't see any reason we couldn't show you again if you wanted to see it." He looks at Sandra for confirmation.

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"It's because air takes up more space when it's hot," Sandra says. "And then it floats on cold air, just like how wood takes up more space than the same weight of water and that's why it floats." Frown. "That's our theory, anyway, I think we still need to test it more." 

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Savil makes some faces and then nods. "I - can't claim I totally follow what you're testing, but it does seem worth testing some more. What do you need for that?" 

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"We need a lot of cloth, mostly, and wax or something to waterproof it with so the air doesn't leak out. Maybe some rope to hold onto it with if we go up to really high temperatures."

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Nod. "I see. What kind of cloth are you using, again?" 

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"Uh, so far we've been using my spare bedsheet--I didn't do anything permanent to it."

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Savil just nods. "Right. Is that the kind of cloth you want, then?" 

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"We'd thought maybe canvas, it's tougher, but - on the other hand it might be heavier too? Might be best if I go to the market and have a look at what they've got. Er, obviously we'll try not to get something too expensive, using silk would be silly." 

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"If it's what'll work to test your theory then I reckon it's worth it. Why don't I talk to Lance and get you two a budget for this research project?" 

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"That sounds good, thanks." Because it's a plan that doesn't involve him asking Lancir for money, mostly.

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"Excellent! I'll talk to him next time I have a chance, then."

And Savil serves them food and wine and asks Sandra about weapons lessons and then goes off into a rant about irritating lords on the Council. 

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Abras has questions about what the irritating lords are trying to accomplish, but sits on most of them because presumably Savil has to think about this sort of thing enough already and just wants to get the rant out. Once she's winding down a bit he asks if she has time to come see their demo airbag.

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"Oh, sure, I can do that now." Savil gets up, wincing slightly and rubbing her lower back, and drains the rest of her wine-cup. 

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Then they can all go see a cloth bag full of hot air puff up and weigh less than it did when the air was cold! Abras is getting better at holding it so the hole is downwards, which helps a bit with keeping it heated up.

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"Huh." Savil shakes her head. "How odd." 

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"It's funny how something as common as air can still surprise us."

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"I guess so!" She pats his shoulder. "Well. Very impressive discovery. I'll talk to Lancir for you. Better go now."

And she forges off. 

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Abras, having run out of experiment-related things to do, promptly switches from "keyed-up" to "worn out" and goes to bed not long after.

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And he finds himself in a frozen snowscape, standing at the mouth of a pass carved straight-and-true through the mountain. Across an expanse of white, a man in black stands with an army behind him. 

"Herald Abras." 

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"Leareth."

"I read the book you mentioned. Herald Seldasen's work on ethics."

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"Ah." A brief flicker of something that might be a smile. "What did you think?" 

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"He's very . . . sensible. And clear. A lot of people, when they talk about ethics, you can't tell what would be different about the world if what they said was true versus if it was false; he had a lot less of that."

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This earns him something closer to a real smile. "What an excellent framing on it. I agree. One of the best qualities of Seldasen's works is his clarity." A pause. "Do you think that it gave you a better understanding of - what I meant, in our previous conversation?" 

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"It doesn't make everything you've claimed make sense, but--I can see a framework that would let it potentially make sense, if the pieces you don't want to tell me were the right shape."

It would be a very unlikely shape for those pieces to be, and he's not especially sure of the framework either, but he does see it. It's like the difference between how there's no such thing as a fire-breathing dragon and how there's no such thing as a four-sided triangle.

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A fractional nod. "Yes. I understand."

Leareth pauses for a long ten seconds, looking levelly at Abras.

"Well. Since you appear to have a talent for insightful framings and asking the right questions – what do you feel are the most valuable questions I might answer for you? Where are your greatest uncertainties, in terms of who and what I am?" 

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"What makes you think your plan to invade Valdemar is better than the vast majority of invasion plans throughout history? And can you imagine anything that would persuade you not to do it?"

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"...Oh, there are a great many things that would persuade me not to do it. It is not my first choice of plans by far. If I received new evidence that the chances of success were far lower than I had believed... Or if I were granted any other opportunity to succeed at my longer-term plans, I would take it." 

A pause. Leareth regards Abras, calm, thoughtful. "As to the first question, there are several possible things you might mean by 'better' - could you clarify?" 

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"So, most wars--this is an oversimplification, wars vary a lot, but it's hard to think of any that left everyone better off than they started. Sometimes one country ends up better off, but as far as I know you don't have a country, you just think you can fight a war that leaves the losers better off. And that doesn't generally happen. So what's different this time?"