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age of lost omens
book 6 Vanyel meets pathfinder
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In the ruins of El-Amara there exists a magical trap that is intended, when tripped, to summon four demons and eight anarchic vampire bats. It has been buried beneath the ground for a thousand years, and when tripped, by a fox looking for a good place to nest, it instead summons an anarchic lemur, eight slugs with no discernable alignment or magical properties, and one human and his magical horse companion. 


The wizard responsible would express his regrets but he's dead and also wouldn't have any regrets, mostly just fascination.

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"Ack!" Vanyel lands in a crouch with several layers of shields already in place - that wasn't a Gate, he'd know, did someone just kidnap him with Fetching... He stretches out his magical senses, trying to gauge his surroundings. 

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:I don't recognize this place at all: Yfandes confirms. 

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This place is....desert, in one direction, as far as the eye can see. In the other direction there are crumbling buildings half-buried in sand, and then reeds, and then a river. 

 

It's dusk.

 

A lemur with webbed feet and a tail in eight rainbow colors squalls indignantly at the human and the horse, and checks whether the slugs are tasty.

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Is there anything that Vanyel's mage-sight can recognize, particularly traps or weapons?

He also casts out his Thoughtsensing, seeking any people within a half-mile radius. 

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This was a magic trap! It is unclear what it is meant to do; it's inactive now. There is some magic stuff buried in the room the trap was protecting.

 

There are no people within a half-mile radius although from the torch-lights vaguely visible on the horizon in the river direction there are some people farther away than that. 

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Weird. 

He doesn't seem to be in immediate danger, though, so he puts up some quick shields over the hidden room the trap was protecting, just in case that still matters, and then climbs onto Yfandes' back and heads in the direction of the river, casting a mage-light once it gets dark enough that Yfandes can't see where she's putting her feet. 

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A ways along the river from here there is a little village. Really little - it has maybe thirty buildings in the village proper. There are some farmhouses along the way. It seems like the half-mile near the river is very intensively farmed and then farther out than that everything is sand and hopeless to farm at all.

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Huh. Not a climate that he particularly recognizes. Vanyel approaches the village, using Thoughtsensing to find where the nearest people are but carefully not actually reading anyone. He reinforces his personal shields just in case, but isn't feeling especially threatened here. Just very confused. 

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There are people in the village! Mostly in their houses, now that it's getting dark. 

 

The village seems to consist of a dock for some large river barges, some stores, some houses, and a temple. The temple has a symbol above its doors - two stylized lines crossing, with a pin at the place where they meet.

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Vanyel doesn't recognize that either. This is getting weirder and weirder. 

He finds a door to knock on where the people inside are definitely still awake. 

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Someone opens the door. Blinks at him a bit confusedly. 

 

He'e not Gifted. He is shielded - not well, but more than a random person in Valdemar would be - in the fashion that the non-Gifted can pick up a little bit of shielding with enough exposure.

 

He says something in a foreign language. He sounds friendly enough.

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"I am sorry to interrupt, I wanted to ask where we are?" Vanyel asks in Valdemaran. If that doesn't work he can try half a dozen other languages before running out of ones he has even a few words of vocabulary in. 

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This man knows none of those languages! Ethnically he might be Karsite or might be from somewhere even farther south but he doesn't know those languages either. 

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Vanyel is feeling very stuck! He tries miming some questions, but miming 'what kingdom are we in' is sort of hard. 

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The man shrugs apologetically and then walks out of his house towards the temple, gesturing for Vanyel to follow him.

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Vanyel nods and smiles politely and follows him. 

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He knocks on the door and fetches a woman of about sixty, in gold-trimmed robes and with a necklace bearing the same symbol. She's not Gifted either but she has shields against Thoughtsensing, better than his. 

They talk. She - looks at Vanyel, and then reaches for the necklace, murmurs something -

 

- something that shows up to mage-sight, but not as mage-energy, as something that flows similarly but looks - silkier, lighter - 

 

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Vanyel bobs his head and smiles and tries to look the appropriate amount of grateful even though he has no idea what they're doing. 

...He's sort of tired. He mimes laying his head down on a pillow to sleep. 

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She nods and beckons them both into the temple.

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Yfandes hesitates outside, it's both unclear if there's room for her and unclear if she would be welcome. 

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More emphatic gesturing, of course she should come in!!! - it'll be a little crowded but it'd be awfully rude to just leave her outside! 

 

 

 

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Yfandes tries to express gratitude as much as she can in horse body language, and follows her Chosen in. 

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The temple has shrines to five different unfamiliar gods and after some work by the random villager and the elderly woman also a cot and a...bale of hay? She shrugs apologetically at Yfandes. Introduces herself as Saira, points emphatically at a tile mosaic of a sun on one of the shrines.

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"Vkandis?" Vanyel says, just to check, although it doesn't really look like Vkandis iconography. 

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Headshake. Then - shrug. 

 

And she leaves them to sleep.

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Shrug. This is so weird. 

Vanyel lays some careful passive wards around the area, just so he feels more comfortable sleeping, and then very belatedly thinks to attempt his communication-spell to reach Savil. It ought to work anywhere in Velgarth, although if he's more than five hundred miles away - which he almost has to be, to get somewhere this unrecognizable and with no languages in common with the locals - then it'll exhaust him in seconds. 

He tries it anyway. 

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It does not work.

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This is so weird and Vanyel doesn't like it at all. 

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Yfandes nuzzles him. :Shh, love, I don't think there's anything to be done about it here. And these people seem friendly. Get some rest. If we're still stuck in the morning I can, er, try Mindspeaking them even though it's not the done thing and will probably alarm them: 

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"Mmm." Vanyel pets her mane and then curls up for a nap.

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At dawn the elderly woman comes out into the temple and kneels quite still at one of the shrines for an hour. Unfamiliar magic swirls around her. Occasionally she mutters to herself. 


"There we go," she says with some deep satisfaction in Valdemaran when she has finished this. "Teleportation mishap?"

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Vanyel just stares at her for a moment. "...How do you speak my language?" 

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" - I cast Tongues." And then she gestures apologetically at her elaborate sleeves as if she thinks they are the source of his confusion. "- it's not a second-circle cleric spell but it is a second-circle inquisitor spell so I thought I probably had the capacity, if Abadar would permit it under the exceptional circumstances, and He did, so I suppose they must be exceptional circumstances indeed."

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This does not result in Vanyel having fewer questions! If anything he has three times as many! He doesn't ask any of them for about thirty seconds because he can't figure out how to put them in order. 

"Where are we?" he says finally. 

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"This village is called Mut; it is four days travel upriver from Alexandria, the second-largest city in Osirion. Osirion is on the Inner Sea; we neighbor Thuvia and Katapesh and the Mwangi Expanse; by sea Alexandria is a week's travel from the Arch of Aroden and two weeks from Sothis or Absalom."....watching his facial expression, "Do you mean on a larger scale than that."

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"Have you heard of, er, Valdemar, or Rethwellan or Karse or Hardorn..." He lists off all the countries he knows of. 

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"I haven't. It's possible if they were in Tian Xia I wouldn't but - you don't look like the people of Tian Xia.

We call the planet Golarion. Third of eleven around our star."

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"...I think I'm in a different world. Somehow. I wasn't aware there was more than one." It feels kind of fake and Vanyel's top hypothesis now is that he's dreaming, although it doesn't feel like a dream and his efforts to decide-to-wake-up are certainly unsuccessful. 

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"- we've heard of others but they're very hard to get between without good knowledge of your destination. Do you know how you got here?"

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"Not really! I wasn't casting or anything - I did land by some old-looking magical trap thing, and it looked like it might've pulled in some animals too, but I don't have the faintest idea how that would work. It wasn't a Gate and I didn't think it was possible for an artifact to do Fetching without a mage there." 

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"You'd want a wizard, probably, I don't know very much about summoning spells. If I were you I might go to a city and try to trade the very interesting information that this happened for a ride back to your world. - assuming that you would like to go back to your world."

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"I really need to get back to my world!" Although this one is fascinating, and nothing is urgently on fire back in Valdemar so far as he knows, and he ought to maybe collect some information to take back to Randi. Assuming this isn't all just a dream. "I do have some questions. One, what's a cleric, and what's an inquisitor?" 

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"- do you have gods in your world?"

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"Y...es? I don't recognize any of the iconography here, though - I thought maybe the sun one was Vkandis Sunlord but you didn't recognize the name." 

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"That's an altar to Sarenrae. Neutral good, glory, healing, and the Sun...The gods go by different names in different places though so it's not impossible that it's the same one you are thinking of - 

- anyway, the gods select people who exemplify their values and ideals, and grant those people the ability to channel the power of the gods to bring about their works in this world. ...does that happen where you are from."

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"Sort of? But, er, the thing you're describing sounds - formalized, in a way that ours isn't. Our gods occasionally do miracles through their worshippers but only according to their whims?" 

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"Our gods grant the people they select miracles every day. There's a known list of ones they'll grant at a given level they have chosen to elevate you, and you can ask for any of those. Under almost all circumstances you get exactly what you request and have to figure out how to use your abilities to serve your god yourself. Actually talking with them is...sixth circle? There are probably a dozen people in the country who can do it. While there are thousands who can do what I can do, truth spells and healing and creating clean water and ensuring signatories to a contract are acting in good faith - Abadar is the god of cities, law, merchants, and wealth, He mostly selects clerics who will ensure peace and prosperity and most of the spells we take on a typical day are spells for that. If I served an evil god I might ask His help summoning demons or killing people or something."

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"I think that's pretty different from what we have." 

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"Huh. I think the gods in some places are less interventionist but I don't know much about it, much less about how it works on other worlds. I have heard it claimed that the way it works here is a - negotiated agreement among the gods of this world, after there were a bunch of problems with their actions running into each other before such an agreement was in place, and I guess it would follow from that that in a different world they might've negotiated something different."

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"I don't really know what our gods' deal is, they don't, er, talk to people much. I could see them having some sort of negotiated agreement. I think they intervene sometimes but it's very...sneaky? It's not usually obvious miracles that they take credit for." 

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"Huh. I guess at least if you're doing that you don't run into Aroden's error but it seems like people would end up much less informed about whether they wanted to follow you."

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"Aroden's error?" 

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"Aroden was a god. An ascended human, actually, the first one of those - there were others, after him. And it was prophecied that in the year 4606 by the Absalom Reckoning he would return to the world and usher in an Age of Glory and - address all of the evils that it's kind of mysterious the gods who care about humans don't really address -

 

- and on the appointed day something went wrong. There were thunderstorms, and fierce winds, all over the whole world, for three weeks, and earthquakes destroyed five cities and a hurricane a hundred miles wide formed west of here and - sank two countries into the water - the hurricane is still there today -- and the storm surge flooded most of Osirion's cropland with salt water, caused a devastating famine, and a hole was torn open between this plane and the Abyss and demons invaded, and Aroden's clerics stopped getting spells from him. So we assume the gods went to war and he lost and he's dead."

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"Huh. I know - someone, who would agree with the sentiment there. That it's mysterious that gods don't address all the problems in the world and someone should change that, I mean." 

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"It is a pretty sympathetic sentiment but in light of what happened when someone tried it I am inclined to say that the gods have their reasons."

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"Mmm. Anyway. I should go find the city, but I think I'd better ask some more questions first so I don't want into anything unawares. Er, are there other kinds of magic than god-miracle-magic, here? I guess you said wizards. What can wizards do?" 

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"There are lots and lots of kinds of magic, I'm sure someone has tried to catalogue all of them but it'd be like trying to catalogue all the stars. Wizards are arcane casters, rather than divine casters; their power comes from the magical energy inherent to the world, rather than from gods. Anyone educated enough can learn to be a wizard, so it's the most common kind of magic. Wizards can do - most things, really, arcane magic is very very flexible. Relevant to you there's such a thing as an interplanetary teleport and wizards can learn it, though it requires exceptional power and I don't know that there's anyone in all of Osirion who can do it. Absalom will have someone, if Sothis - Sothis is the capital city of Osirion - doesn't. 

There are also sorcerers, who have some access to arcane magic through an inherent ability that requires study to refine, but not to use in the first place. Some sorcerers are part dragon or part angel or part demon and their power comes from that. I think there are more than a hundred kinds of sorcerer catalogued, though. There are also bards, who have powers through music, and druids, who have powers through communion with the natural world or maybe an extremely subtle god who doesn't want to admit to being one. There are people who get magic through pacts with extraplanar entities that aren't powerful enough to be called gods. - I do not recommend doing that, many of them are malicious and the pacts give them a great deal of power over you. There are people who get magical abilities through secret traditions I know no more details of.

My magic tells me that both of you are powerful but not - any more detail than that, I couldn't guess just by looking whether you are one of those things or some other sort of thing."

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"Huh. I have magic through an inherent ability. It's hereditary, in our world, although I don't think it has to do with being part anything-nonhuman - er, what are demons in your world, I'm assuming being part-demon means a human parent had to - do things - with a demon parent and the thought of that with our kind of demon is deeply appalling." 

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"Demons are from the Abyss, another plane from which we can summon creatures by magic and from which they cross uninvited at the Worldwound, ever since Aroden died. They are appalling. They're varied in form, at least somewhat, and some of them were once human -- humans condemned to the Abyss when they die can eventually be transformed into demons, if they survive long enough -- but I don't know very many details."

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"Our demons are from the Abyssal Plane, which sounds not ridiculously dissimilar, and they can be summoned - I don't think we have any holes in reality that just let them through, that sounds awful. Anyway. I suppose the main thing I need to know is whether there's local etiquette I should know to avoid offending people, and whether I'm likely to be attacked if I do offend people? Or in general. Are there bandits here?" 

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"Osirion is a lawful country, with a temple in every city of more than three hundred," she says, with a touch of national pride. "I cannot guess at all the cultural differences between our world and yours but I can name cultural differences between Osirion and other countries I have heard of, in case they are illustrative. We permit the worship of all deities but prohibit proselytizing for evil or lawless ones. It is illegal to use magic on other people without their knowing agreement, except in self-defense or in emergencies. Men and women who are unmarried and not family avoid being alone together in Osirion; not in some other places. Necromancy is not illegal here and the rules against killing except in self-defense do apply to the intelligent undead. Killing children, in the womb or outside it, is illegal here. If you mistreat a slave they can sue for redress; if you have a child by one you have to marry them. The use of magic designed to ensure that someone is condemned to a specific afterlife is illegal. If you do magic in a fashion that affects the local climate and weather, you need to clean it up or pay a fine to the local temple which they can use to arrange for someone else to clean it up. You have no legal duty to aid people in danger you didn't put them in. You have a legal duty to obey orders from church authorities in an emergency or in the course of an investigation into a criminal matter.

There are sometimes bandits on the roads, this far from a major city. Not on the river, if one of you weren't a horse I would recommend you join one of the river barges and get to Alexandria from there but maybe that's uncomfortable for a horse. You are permitted by the law to defend yourself; you should go to a temple afterwards and explain, if there was violence, and they'll have you state under a truth spell that you didn't start it and did not unreasonably escalate it. It is not unreasonable escalation to kill someone with a weapon who is threatening you; it is unreasonable escalation to kill a pickpocket."

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That explanation gives Vanyel several new layers of questions. Focus on the practicalities first. "Right. Er, is it unreasonable escalation to use magic - in self-defence, I mean - that temporarily incapacitates someone but doesn't do any lasting harm? Or to put up magic wards on a campsite that would harm an intruder but leave passers-by alone?" 

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"That would be reasonable in both cases."

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Nod. "If I do weather-affecting magic I can clean it up myself, assuming it works similarly enough to in my world. Can you, um, explain necromancy more? I don't think we - have that - in my world...what are undead...?" 

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"It is possible both to animate a dead body once the spirit has fled it and to tie the spirit with magic to a body too injured to sustain it ordinarily. These things are illegal in most countries but they are not illegal in Osirion, though obviously you have to own the rights to any body you are animating. Undead people show up differently to magic, typically, and they're harmed by healing spells and healed by harmful spells, and you're not likely to run into one but if you did and they were minding their own business it would be illegal to disintegrate them just on account of their being undead. If you really want to see an undead I'm sure there's a zoo in Absalom, or you could go to Geb where they use them for almost all their labor."

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That has Implications, several of which are horrible and at least one of which is very painful to think about. Vanyel takes a deep breath, and cuts off that train of thought. "Thank you. Er, am I going to go back to not being able to communicate with anyone after this, since they haven't cast Tongues?" 

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"Yes. In a city you can pay someone to cast it on you, and then you can talk to everybody. - I could also have done that but it's Will-defended and I didn't have a good way to communicate that you ought to let me. Until you get to a city the best anyone's going to have is Comprehend Languages, which will let them understand you but not permit you to understand them."

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"Right. Thank you, again, I really appreciate your casting it for me. Um, would it be possible to get a map and directions from you all the way to the city, so I can hopefully make it without needing to understand instructions from anyone else?" 

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"You just follow the river. I can try to find you a map, though -" 

As she stands up to do that someone bursts through the door. "Ciceronethere'sadragon."

"There's a - an adult one -"

     "Idon'tknowhowolddragonsare!" 

"Sothis will need to know to send us help. How big was it."

      "Idon'tknowverybig"

"Blue?"

      "Yes."

"Wait a moment, please" she says to Vanyel, and runs into a back room. 

     

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Vanyel follows her. "Do you need help? I'm pretty good at fighting things - granted we don't have dragons, I don't think, but I've taken on very big magical creatures before..." 

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"We definitely need help, I'm going to try to Send for it, I do not know if it will arrive in time. Fighting an adult dragon on your own is - there are maybe two people in the country who could do it are you that good -"

 

And she opens a locked chest with a flash of magic and pulls out an extremely magic piece of parchment and starts reading from it with an air of intense concentration.

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Well, it really looks like she ought not be interrupted, so Vanyel runs back out to the bystander who brought the news, and - oh, right, they haven't cast Tongues on themselves, how is he supposed to–

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:The dragon: Yfandes jumps in, pushing through a lot of reassurance and calm with her mindvoice. :Where is it? Can you point the direction, tell us how far, and - think an image of where you saw it? Then we can find it and help fight: 

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The person looks back at her, startled, and then nods and steps out the front door and points. 

 


The dragon is flying along the river towards their village, still about half a mile away but closing the distance quickly on those enormous wings; it has perhaps a thirty or forty foot wingspan; the air around it is crackling with lightning -

 - it is the same bright blue as the morning sky -

- people are fleeing in a panic.

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First things first. Vanyel, squinting, flings up a shield over the biggest cluster of people, and then opens all of his Othersenses, focusing both his mage-sight and Thoughtsensing in particular on the creature, while directing part of his attention to search for anything node-like he can use to draw power. 

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There's a node upriver a little bit and a couple more farther away but still in range. 

 

His Othersenses are reading a lot of things off this dragon but most of them are really hard to interpret! It definitely has several different layers and kinds of shields. It looks like it is kind of throwing levinbolts in circles around itself constantly!

It looks startled and irritated about some of the people suddenly being shielded and turns its neck to breathe levinbolts at the shield in case this makes it go away. 

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Vanyel yanks energy from the nearer node and reinforces the shield just in case; he's pretty sure it can hold off the attack, if it's comparable to levinbolts as he knows them. 

:'Fandes, can you Broadsend to them to stay put under my shield or run to it: 

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:Of course: She does so, Mindspeaking at all the humans within range; it'll tire her eventually to keep doing this, but she can do it more easily than Vanyel, and also isn't busy fighting a dragon. 

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The dragon breathes electricity substantially more powerfully than human mages throwing it around do, apparently, but not so much the shield can't take it. The dragon raises its head again and looks around to try to figure out who is inconveniencing it. Having figured this out it flies on towards Vanyel and Yfandes, slapping the shield very hard with its tail on the way out.

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Vanyel throws a last burst of power into his shield when he sees the tail-strike on its downswing, then switches to shielding himself. And probably he should try some offensive magic before it actually reaches him. 

He's not sure levinbolts will even hurt it, given that it's surrounded by a constant bath of them, but how does it feel about a large fireball to the face? 

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Singed, and apparently quite irritated about it, which it will express now that it's in range by snarling and breathing lightning at him and then swooping in to try to bite and claw at him. And at Yfandes. And at bystanders if it can find any. 

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Shields, shieldhieldshield, and he also tries shoving it back with raw magical force - if he boxes it in with a barrier from above too, can it get through that...? 

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It cannot, at least not immediately, though it can try to make that really inconvenient to hold by battering at it with enormous claws and wings and a tail, and it can try breathing lots more electricity, and it can snarl at him something which is definitely language but which he cannot understand, it being a local one.

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Interesting. 

He tries Mindspeaking it, since Yfandes is busy. :What do you want here: 

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:There is fighting going on in the lands where I usually travel. I thought I'd get something to eat and explore for somewhere new. 

You are supposed to flee screaming.:

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:I would rather you not eat any of us, actually!: Wow this is not going the direction he expected. :What sorts of things can you eat? I could try to help you find livestock: 

He feels bad throwing a dragon at some poor farmer's livestock too, but it's better than having it eat people, and he's feeling a lot less in favour of killing an intelligent being who can talk to him. 

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:...I can eat most human livestock: it says, baffled. :That horse looks very tasty.:

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:Sorry, I'm a person and I'm his Companion, I'd rather not be eaten. Maybe my Chosen can Farsee for you and find something else for you to eat?: 

Privately: :Van, I'm going to see if the cleric-lady is done with her scroll and relay this to her: 

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:Yes, of course: He focuses on the dragon. :I have a Gift that lets me see places very far away, and since I can Mindspeak with you - can all dragons Mindspeak - I could Send it to you too: 

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Yfandes checks if the cleric is interruptible now. 

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The cleric is interruptible and in fact interrupted just as Yfandes steps in by the sudden teleportation of three heavily armed men. 

"Dragon's out there," she says to them.

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:We're talking to the dragon and negotiating if it can go elsewhere: Yfandes sends. :Van's holding it off in the meantime although if it keeps trying to get at him, he can't shield everyone forever. He'd prefer not to kill it since it's clearly an intelligent being. He wanted to try to head off the attack by sending it to eat livestock instead but he realized that's something we ought to run by the locals. And sorry I didn't talk to you sooner, we're not really supposed to but this is a situation that calls for bending some rules: 

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:He - can't shield everyone forever? Can he shield everyone pretty much forever? Who is this guy?:

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:If you two would like to buy peoples' livestock at a fair price to feed to the dragon I guess you can do that: says the priest, looking a little bit faint. 

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:Are there injured people out there -:

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:There are some sprains and maybe a few broken bones from general scuffle, they're all under the shield: Yfandes sends. :What do you accept for money here? We just landed from another world and we have some coin but it might not be the same as yours: 

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Vanyel focuses on the dragon. :We're negotiating to buy you some livestock to eat. Think you could lay off my shields a bit in the meantime?: 

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:I will loan dragonguy a couple thousand gold because from what I have heard so far I like him a lot.:

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The dragon snorts at Vanyel and ceases trying to batter his shields down. 

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Yfandes can do the negotiating while Vanyel relays to the dragon and keeps the shields very solidly in place just in case it gets impatient. 

:Thank you: she tells the man, then Broadsends to the crowd again. :Anyone want to sell us some of your livestock for a reasonable price, so we can send this dragon off?: 

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:If we get you something to eat: Vanyel is telling the dragon, :I want you to leave this place alone. Can you agree to that?: 

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:Sure. I will look elsewhere for a good place to settle down.:

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:Got an agreement with the dragon: Yfandes tells the man, :just got to get some of these people to sell us their animals, I don't know what a reasonable price is. I'm also not sure how to pay you back, but apparently we have useful magic so maybe we can figure something out: 

(It would possibly be less expensive at this point to try to kill the dragon, but one, it's not clear Vanyel can, two, he hates killing anything, and three, it seems like it might be earning them this man's goodwill even if it's putting them in his debt monetarily.) 

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:If your buddy can just kind of pin an adult dragon there for a while while he negotiates the sale of some sheep for it to eat then he can probably make, like, five times that in a day adventuring? Maybe more? What is he -:

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(There are civilians willing to sell their oxen and camels and goats for what the cleric can confirm is a reasonable price.)

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Vanyels relays this to the dragon. Finally thinks to ask. :Do you have a name? I'm Vanyel: 

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:Amilek.:

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:All right, Amilek, let's figure out a place for you to go eat your supper: Getting the dragon to stop pounding at his shields means he can spare some attention for Farsight. He scans the surrounds for a nice big open area. 

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Lotsa sand over there.

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Yfandes conveys requests for people to bring their animals out there once they've been paid. She'll have to ask the man they just met for help with that, since she lacks hands. 

:Vanyel is a mage from another world: she explains. :We haven't gotten a huge amount of introduction to your world's magic, but I think he's most similar to a sorcerer. He's also the most powerful person for several kingdoms around. It's, er, a long story: 

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:Investors'll eat it up. Another world? Like, another planet?:

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:We're not sure! We assume so, we haven't heard of any of the countries or languages here. Some sort of spell incident grabbed us, we think. We do want to find our way back eventually, but aren't sure how to do it with our magic, so we might need to save up for one of your wizards. And we're not in a terrible rush. It's peacetime back home, finally, and we'd like to bring back as much information as we can on this other world for our King: 

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Once people have been sent out to herd livestock to the field, and then have departed again, Vanyel can let up the shield on top so that Amilek can fly over. 

:Best of luck finding somewhere else to live: he sends. :You'd better keep your end of the bargain here, though. I'll know: He can put up some long lasting wards for it.

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Amilek goes invisible as soon as he's released but Mindspeaks something like a laugh. :Blue dragons are lawful, little one.:

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And the bunch of people who came here to fight the dragon but are apparently not needed for that can patch up minor injuries and try to get a glimpse of dragonguy. 

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Vanyel heads over to meet their mysterious benefactor. :Thank you for helping us out there. By the way, does everyone here just have Mindspeech?: 

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:Your telepathy? I super do not have your telepathy I'm just trying to yell thoughts in your direction. Mahdi has Tongues if you wanna do that and then talk out loud instead.:

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:Huh. Non-Mindspeakers in my world usually have a harder time with Mindspeech than you do. If you cast Tongues on me then I can talk to anyone and understand anyone here? For how long, and is it tiring?: 

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:Eighty-seven minutes if Mahdi does it. It's not tiring.:

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:Sure, if he doesn't mind then I'll take you up on that: 

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Mahdi is a tall brown man of maybe thirty. He's not Gifted. He is wearing a bunch of intricate magic artifacts. He jogs over to Vanyel and then -

- draws an extremely elaborate tangle of mage-energy out of the air, makes a couple quick motions to complete it, and offers the hand that's holding it to Vanyel. 

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Wow. 

"What kind of magic do you have?" Vanyel asks him. "Is that the wizard arcane magic?" 

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"Yep. Your animal companion said you were some kind of sorcerer?"

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"In my own world I'm called a mage, but I think our magic works slightly differently, there are different kinds - my Mindspeech is a separate Gift, for example, but it's also an innate trait you're either born with or not, they all are. Well, you're born with potential, and sometimes it awakens naturally but it can also happen, er, other ways. Mine happened other ways, so I have a lot of Gifts and they're unusually strong." 

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"I'll say so. At fifth circle I'd be able to pin a dragon like that for...ninety seconds. If it were smaller than that dragon in fact was." He points at the men he was travelling with. "Fazil's a cleric and Hagan shoots things with arrows."

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"Nice to meet you, thanks for saving a village full of our people from a dragon, if you're very bored around here maybe swing by the Worldwound for target practice -"

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"Don't do that unless you're pretty sure you know what you're doing!"

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"Don't listen to any of Hagan's advice unless you're pretty sure you know what you're doing."

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"I feel like 'check out the Worldwound' is extremely responsible advice for powerful sorcerers from another world. Did I suggest he overthrow Cheliax, no, I did not, did I suggest he go for the Starstone, again, no, I did not. He can fly by the Worldwound and drop some fireballs on it and leave. They've got excellent resource management."

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"Honestly, I think I need some orientation to your world," Vanyel says. "The Worldwound is from the god Aroden dying, and your kind of Abyssal demon comes in through it? Other facts about it?" 

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"Those are the main facts about it. A bunch of churches and a bunch of countries have people stationed there, trying to - not lose ground, or at least lose ground slowly. Once in a while they'll stage a crusade and actually try to gain ground but it's hard because once the Abyss has bled into it for a while it's all - distorted and horrible, nothing grows there."

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"Is it not, er, fixable? We have some horrible-distorted type lands, called the Pelagirs, but they're slowly being fixed by some people serving a Goddess, using our kind of magic. Huh. I wonder if it'd be worth seeing if Healing-Adepts could do something about your problem." 

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"That sounds useful. I think people've been figuring if we ever figure out how to close it then we can figure out how to fix it but fixing it sooner would probably help with gaining ground. - I am not, actually, an expert on the Worldwound related tactical situation or anything, it's just where I'd go if I were getting bored of taking on dragons solo."

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"I'm not bored of anything just yet. Too busy trying to figure out how anything works. Um, I probably also need to learn the local language or languages." 

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:Is your crew looking for some travel-companions?: 

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They glance at each other. "Absolutely."

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"Tryna think what kinds of contracts it makes sense to take - I am assuming horses don't like tomb runs or escorting boats - we could go help Thuvia out but they are not paying market rates, these days -"

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:I'm pretty flexible as horses go but Van gets sick on boats. What's a tomb run? Also what's Thuvia?: 

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"Thuvia's the neighboring country, they're in an endless low-key war with evil spirits from Abaddon that leak through the magical portal a foolish pharaoh built thousands of years ago. A tomb run is like - someone died, they built a tomb where all of their magic libraries and powerful artifacts and so on are, they put up a lot of traps so no one could get in, in general there's an efficient-market thing going on where most combinations of our world's abilities to get in which reflect a reasonable balance of risk and benefit have already been tried but you have some rare form of sorcery so maybe we should revisit those and see if we can now cleverly bypass their protections."

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"Weird. I guess that could be interesting. Yfandes could be a sentry or something, we don't always have to be in the same place." 

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"Well, I can get us back to Sothis in the morning and we can look up what's on offer. You can learn the language if you want or you can get permanent Tongues for - seventy-five hundred? I've been thinking about going for it, worth it if you're going to do lots of international work."

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"You have permanent versions of spells like that? What works differently about it? Also I'm not sure how much that is, here. And I think I still need to pay you back for the money you lent me first." 

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"A gold is as much as a laborer earns in ten days, and about the cost of a stay in a nice inn in Sothis. You can buy a pack animal or a slave for about seventy-five gold, a house in the city for five hundred or so, a Raise Dead for five thousand, an interplanetary teleport for probably around that."

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:Raise Dead?: Yfandes sends, privately. :Is that...a thing here...?: 

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: - yes?:

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:...Does it work on dead people from other worlds: 

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:I have no idea. It might depend if they're in the same afterlife system? Or one our magic can reach? We could scry for them and find out.:

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:...You can scry for specific dead people?: Pause. :We should do that. If you don't mind. He, um, lost someone pretty important, years back:

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"Hey Mahdi you're going to love this idea, what if instead of fighting a dragon we do a scry."

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"Wow, you're right, I do love that idea," he says. This is very blatantly a lie. "Who're we scrying for?"

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Yfandes looks expectantly over at Vanyel. 

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Oh gods does he have to say it. 

Talking out loud is too hard so he goes back to Mindspeech. :His name was Tylendel Frelennye: He can send a mental image at them if they need that too. 

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"Casting a scry takes an hour, the way I know how to do it," he warns him, and then starts spinning an elaborate magic construct around a silver mirror in front of him.

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"Hey, Van, does your magic do flying?"

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Oh thank the gods it's a distraction. "I can't fly myself. I can float things? Probably that means flying with it is theoretically possible, it'd just be a complicated spell." 

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"Mahdi you gotta let him fly."

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Mahdi looks up; the complicated construct he's working on around the silver mirror collapses. "Sure," he says, with a sigh, and pulls yet another elaborate tangle of mage-energy out of thin air in front of him, and holds out his hand to offer it to Vanyel. 

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Vanyel carefully doesn't ask if this means he needs to start the scry all over again and aaaaaaaaa. He shrugs and reaches out to take the magic. 

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"Nine minutes, the descent is gentle for one minute after that and then stops being gentle so don't go too high. Or land on Fazil, if you must go too high."

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"Magical healing is a blessing from the gods for our health and happiness and is not a replacement for Feather Fa-"

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"Don't believe a word he says, his favorite thing in the world is healing up me and Mahdi after we duel for absolutely no reason."

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"Go enjoy your Fly spell and try not to almost kill yourself and if you do I can in fact sink a city's worth of Healing into you but I will give you a hard time about it at least twice."

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:Just so you know: Yfandes sends privately to Fazil, :he almost kills himself with some regularity, but I think this occasion should be fine:

:Van, I'll keep time for you. Have fun: 

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And he steps up into the air, and - flies. 

It's very distracting! Also, wow, he could see how this could be incredibly useful, especially combined with an illusion so he can't be seen... He doesn't go too high, but tests how fast he can move. 

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:Do your world's gods not send people to Hell for that?: he asks Yfandes worriedly.

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:...Um, for what part? The being excessively reckless?: 

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:Killing yourself.:

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:...Not that I'm aware of? Honestly I'm sort of dubious that Hell is actually a thing in our world, although it might depend on the local god, and it's pretty hard to check directly: 

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:That makes sense. We can tell by scrying, the government does population statistics on it.:

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:...Wow. What a concept. Do people, er, reincarnate, in your world?: 

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:No? Or not very often, there's a rare spell for it.:

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:Huh. I think that's the usual thing in our world, actually: 

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:That seems - well, better than Hell. Worse than Axis.:

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:What's Axis?: 

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:Axis is the lawful neutral afterlife. Abadar's lawful neutral and it's the one most people here aspire to. It's - a collection of a thousand cities, connected to each other with portals, each with their own laws and customs, and there's all kinds of people there so there's all kinds of customs, and you don't have to work all day just to survive, and it's very interesting, not the way Golarion is interesting with awful buried history at every corner but just - in that with lots of time people get up to all kinds of things. When I retire I'm probably going to run pilgrimages there. - I'm lawful good but maybe that'll change someday or maybe you get a choice or maybe I'm needed for something, dunno.:

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:...I think maybe we need an explanation of this, er, system. I don't know what you mean by the terms you're using - 'lawful good', 'lawful neutral' and such: 

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:Huh. Should it wait until Vanyel comes back or should I explain now?:

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:Probably wait: She watches Vanyel soaring. :He looks like he's having fun. Flying was a good idea: 

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:Who's the dead person we're looking for - brother? Child?:

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:Oh. This might be hard to explain, if it's not something your world has, but - do you have any kinds of soulbonds between people? Actually, Van and I have one as well, if it's the kind of thing you can sense:

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:Not with Detect Magic and I don't have anything fancier up right now, though I could prepare something tomorrow maybe. I haven't heard of soulbonds between people outside of, like, halfway mythological stories.:

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:They're not common in our world either - well, the kind I have with Van is an established thing in our kingdom, we're sort of - colleagues, is probably the best way to look at it - but the other... Our world has something called lifebonds as well, between romantic partners. Losing a lifebonded partner is very, very bad for someone and usually they kill themselves. Van and Tylendel were lifebonded. Tylendel died, oh, more than twelve years ago now: 

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:I'm very sorry. - twelve years ago wouldn't be a Raise Dead, it'd be a Resurrection, about twice as expensive. If we can do it at all.:

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:If you can't scry him, does that mean it's definitely impossible for your magic to do it, or...still worth trying...? I don't know how long it'd take us to save up that much, but apparently Van's services would be in demand here, so...: 

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:Shouldn't take him that long, no. Even if we can't scry him it might work to resurrect him, scries fail if the subject successfully throws it off and Mahdi doesn't have much to go on so it's easier to throw off. - and it might work to resurrect him in your world even if it doesn't in ours? I've never thought about this with other worlds involved, and we'd have to go back to your world anyway to do a resurrection...:

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:Why: Pause. :Oh, goodness - is this something where you need a body? Because, um...: 

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:Without a body it's a True Resurrection, and that's even more expensive. Not impossible, though.:

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Yfandes just nods, an oddly humanlike gesture on a horse. It doesn't seem like there's anything to say. 

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Vanyel comes down immediately when prompted at nine minutes. He's smiling. "That spell is very good!" he says quietly to Fazil, not wanting to interrupt Mahdi again. 

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"It's great, isn't it? That one's for combat, there's a higher circle one for if you just wanna fly all day to wherever you're going next."

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"Could you explain what you mean by 'higher circle', there? I've heard people use the term circle a few times and I don't know what it means." 

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"Mahdi's the specialist but for prepared casters - like clerics and wizards - who either receive the spells in advance from our god just ready to deploy when asked, or complete the spells most of the way in advance ready to finish when asked - there are certain configurations of magical energy that are stable, and most aren't. If you do something that's unbalanced then you can't store a spell indefinitely like that. So our magic ends up - discrete. Either something requires a first-circle spell slot or it requires a second-circle spell slot but it's never halfway in between. - I think they're called circles because of something that wizards came up with, I do not myself have an intuitive felt sense for what makes a spell belong to a particular circle of power. Researchers try all the time to figure out how to compress a wizard spell so it uses a lower spell slot. Cleric spells just are what they are, mostly, maybe with a little bit of give in an emergency. - divine magic used to be unambiguously much more powerful than arcane magic but now arcane magic is generally considered more powerful, so much more has been invented. I can try to give you a sense of what spells are what circle but it takes a while to get an intuition for. Uh, something like creating water, or stabilizing a dying person, or creating an illusory light, uses very little energy and I can call the energy right back into my hand as I cast it, we can do those an arbitrary number of times per day. Invisibility is second circle. Flying is third circle. Scrying is fifth-circle for me but wizards recently figured out how to compress it into fourth, which means it's much easier for Mahdi to do than for me, so he has to do all our scrying and he mopes about it constantly. Teleportation is fifth-circle for wizards and plane shifts are fifth circle for clerics, wizards can't do a plane shift until seventh circle. 

Raise dead is fifth circle. Resurrection is seventh. True Resurrection, which doesn't need a body, is ninth. There are not stable configurations higher than ninth, you can do ridiculous things if you get that good at magic but you're not really working within the same system anymore.  The vast majority of casters are not powerful enough to do more than third-circle spells, and lots can't even do that. 

Interplanetary teleport is ninth. Wish is ninth. Miracle is ninth, Gate's ninth..."

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"Topology," he says without looking away from his scry. "If that translated then I guess your world has the concept and if it didn't then I'm not really going to be able to explain it while I do this. It's what determines what circle a spell is."

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:Interesting. That is a field of study in our world - with some magical applications, even, although more obscure ones:

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Vanyel could really do without the repeated reinforcement that True Resurrection is hard and high-level and absurdly expensive (and might not even work in his case...) 

“What’s Gate, in your magic?” he asks, desperately hoping for a different topic. “We have a technique called a Gate but it’s not that absurdly difficult, although it requires pretty strong mage-potential to do at all.”

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"Opens a portal between two planes. I've mostly heard of it used to, like, summon the armies of Heaven to a battlefield or something. You have a technique for that?"

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“We have a technique that opens a portal between two locations. I - hmm, I haven’t actually checked if I could Gate back to my own world. Doesn’t seem impossible, but...I have a weird sensitivity to Gates, I can cast them but it hurts me a lot, so I’m not that inclined to experiment.”

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"Huh. If you wanted to tomorrow I could prepare Delay Pain and then we could try knocking you out nine hours later when it'd hit."

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"...Wow, wait, you can just block pain for nine hours?" Vanyel rubs his eyes. "Yes, sure, seems worth trying. And I want to hear more about spells that exist and how hard they are, because I'm getting the sense your magic is really, really different from ours. I mean, creating a light is easy," he does so, "but I can't create water from nowhere at all, I don't think. And healing is an entirely different Gift, although I happen to have it too because, um, I have a lot of Gifts. Oh, and I meant to ask, your world has Bards too?" 

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"Yeah, it does. They're somewhat uncommon but we did a bunch of adventuring with one a couple years back, trying to stop this cult. I'm not surprised you can't create water, Mahdi can't either, arcane and divine magic just allow different stuff in some cases and all arcane conjuration spells that do straight-up creation are temporary.  - also I was talking with Yfandes and it sounds like your world doesn't have the concept of alignment, probably because of the lack of divine magic? So we should explain that, it's important -"

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"Er, right." Vanyel listens. 

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"Hagan should help me out because we have theological disagreements you should probably hear both sides of -"

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"When you die, you go to the god of the dead, Pharasma, and she judges you based on how your actions in life pulled the material world towards the - forces the gods think in. There are two of them, Good and Law. Good is - uh, defending the innocent, feeding the hungry, fighting evil, trying to improve the world. Law is - obeying the rules, keeping your word, doing your duty, respecting authority - but not exactly, because they're god concepts, and the human concepts you'd be using if you didn't have magic access to what the gods think would probably be kind of different."

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Nod. "It sounds like your gods still think in concepts that are, er, a lot closer to human concepts than how our gods think. Which I guess would make sense, if they talk to people and directly work through them more. Anyway, um, Fazil, what's your stance on it?" 

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"Haven't gotten too far into the stuff we disagree on yet but - the opposite of Good is Evil, the opposite of Law is Chaos, and you can also be - mixed, on an axis, or indifferent to it. Abadar is a lawful neutral god. This might seem odd because Good and Evil are sure a thing to be indifferent between, but - Abadar is the god of trade, of markets, and markets are neutral tools. You can sell healing and you can sell slaves. And yet - and yet when people can trade enough with each other you get valuable things, important things, somehow, despite the utter neutrality of every trade, because people only bother to do the ones that get them things they want. And so the world can end up more shaped like - things people want - without any Good having happened at any point, and that matters."

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"Huh! You know, there's someone in my world who in general isn't a fan of gods at all, but - would be quite intrigued by a god of trade, of all things!" 

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"Abadar is the best god! Though, I would think so."

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"Osirion's Abadar's pet project."

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"He selects the pharaoh and makes the pharaoh an aspect of Him. It's the most directly a country is ruled by a god except arguably Cheliax, which is ruled by Hell."

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" - we should explain Hell. So, you die, you go to Pharasma, you get judged based on how you lived your life. Mahdi's lawful neutral and would go to Axis, the city of cities, it's where most people in Osirion go. Fazil's lawful good and would go to Heaven unless Abadar can, like, ask for him anyway, or unless he stops being good at some point, it's sort of unclear. Heaven is the lawful good afterlife, it is the base of organized opposition to evil in the universe, it has - armies, and an entire pocket dimension for debating ethics more usefully, and probably some other stuff but we know much less about it than Axis because Abadar enables safe tourism in Axis and most of the Outer Planes are not remotely safe for tourism. 

If you're lawful evil, you go to Hell and get tortured for thousands of years."

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"Ack!" 

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:That's... Um. That's horrible! And there's an entire country ruled by Hell? Do I even want to know about their international policy?: 

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"Cheliax is the largest power in Avistan. They're not expanding right now but if they decided to it's not totally clear who could stop them, maybe everyone else working together but people are terrible at working together. Right now they seem content to aggressively grow their population of people damned to Hell when they die and to contribute the bulk of the forces stopping the Worldwound from expanding, such that it would also be kind of a humanitarian disaster to topple them even if someone had a way to do it."

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:Gah. I hate it: 

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It's probably noticeable from Vanyel's face that he's thinking about whether he's powerful enough to conquer Cheliax, regardless of whether that would even be a good idea. He probably isn't powerful enough anyway. Maybe Leareth– nope, that is an insane idea. 

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"Anyway. There's also a neutral good afterlife, and a neutral one, and a neutral evil one, and a chaotic good one, and a chaotic neutral one, and a chaotic evil one - the Abyss, which we've mentioned. All the evil afterlives suck. All the neutral afterlives are, like, mostly fine for the sort of person who goes to them. All the good afterlives are - well, they attract the sort of people whose biggest objection to the neutral afterlives is 'but we can't do anything about Hell? that's terrible."

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"You're Neutral Good," he tells Vanyel. "And you're Lawful Good," to Yfandes.

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"I guess I am the sort of person who would object to being shoved in an afterlife where I couldn't fight Hell. Anyway - you can just tell by looking at people?" He's a bit surprised that he isn't Lawful per their system just by dint of being a Herald. 

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"There's a spell for it, but it doesn't work on most people because most people haven't - tugged the world very much in any direction of interest to the gods. Powerful people will reliably show up to it, though - politically powerful works, not just magically powerful. I have the permanent version of the spell because it's - it's not always the right answer to the question 'who do I want to help, here' but it is a lot of evidence. The cleric in the village said she cast it last night, and if it had informed her that both of you were Evil she'd have been much more cautious. Or if the dragon hadn't been Lawful - actually why did you trust the dragon to keep its end of the deal, I trusted it because it was Lawful -"

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"...I mean, I didn't entirely trust it to. I did put up a lot of magical detection and some protections on the village, so if it does break its end of the deal, I may not be able to get there fast enough to save the villagers but I'm a lot more confident I can kill it with advance preparation. Since I got a good look at its magic. I told it that I'd know if it kept to the deal." 

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"Huh, I guess that makes sense. I'd expect it to keep its end of the deal. If nothing else you must've left an impression."

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"That's a relief. I think I could take it on if I had to but that doesn't mean I want to fight it. It'd be exhausting and also, I don't know, I don't like killing people even when they're doing bad things? I guess arguably I have an ethical obligation to, if it's going to go off and eat a lot of people somewhere else, but - I didn't feel like making that call on the spot. I might keep an eye on it with Farsight." 

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"They should put you on a poster for Neutral Good."

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Vanyel makes a face. 

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:Van, I think that's a compliment: 

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"It's - 

- so, everyone dies, right, and they go to Pharasma, and sometimes it's straightforward but for most people it isn't, they've done some good stuff and some bad stuff and some lawful stuff and some chaotic stuff, and any afterlife that thinks they have a good claim can send a representative to argue that this soul should be theirs. 

 

And the Neutral Good afterlife sends for everybody. They show up to every trial, for every person, for drow slavers and orc raiders and cannibals and worshippers of Rovagug and child-murderers and all the rest of us, who are probably just as ugly, from some angle, and they say 'We think they should live forever in paradise. We think there's Good, there, even if they never really managed to find it. We'll take them'. And sometimes no one else has their act together so they get a crazed serial killer or whatever and they have this isle, in their paradise, for rehabilitating them or at least keeping them out of more trouble. That's Neutral Good - like, there are lots of ways you can get there, there are lots of kinds of people who end up sorting that way when there's only nine ways to sort people, but that's what it is, and it's -"

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:Awwww. That's my Chosen, all right: She nuzzles Vanyel's shoulder affectionately. :What's the Lawful Good afterlife like?:

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"Heaven fights Hell. I don't know a lot of details about that because it's mostly happening on other planes and in incomprehensible ways. They intervene on the Material Plane less often than Nirvana does but not never. There are also realms of Heaven dedicated to rest, and ones dedicated to debating ethics, because - it's bad for even the kinds of people we are after we die, to do nothing but war. Their gods organized the crusades to take back territory from the Worldwound."

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"That's - quite something. I'm guessing Nirvana is the other Good afterlife, er, that'd be Chaotic? What's that like? I'm also curious what Chaotic Good people are even like, I think most of the people I know are more Lawful-ish than me and not less." 

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"I am chaotic good! The chaotic good afterlife is actually called Elysium, Nirvana's neutral, and Elysium is an infinite expanse of magical wilderness. Elysium does not as a plane intervene on the Material one because it has no governance structures and doesn't do anything in an organized fashion but lots of its denizens intervene on their own or in small groups or whatever.

- if you want to think of Heaven's central claim about what good is as 'good is fighting evil' and Nirvana's as 'good is paradise for everybody' Elysium's would be, hmmm, 'good is not a thing you can build for people and then stick them in'. That they've got to - do it themselves, ultimately."

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:Wow. I kind of love it? Even though I'm, well, not that thing. I suspect all Companions are Lawful, it's - kind of the entire purpose we serve?: 

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"Purpose you serve?"

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:Companions are one of the key pieces of our kingdom's government. We were created by a god - or gods - when the first King of Valdemar prayed to Them for a miracle. We're magical, we Choose and bond to particularly upstanding people as our Heralds, and they're the core government. Heralds are supposed to be impossible to corrupt and this is basically true: 

Her eyes flash briefly to Vanyel. 

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Vanyel is not looking at her. 

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"Huh. I don't know of any countries here with an arrangement like that - and if there were one it'd probably be a - paladin order? But yours must be slightly different from that. It sounds like a good idea."

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“It works reasonably well for the most part. Heralds also tend to have magic, the various kinds of Gifts I mentioned.”

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"Does the god also pick who is in charge or do you - decide internally from among the Heralds, or - what -"

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“Hereditary monarchy, but with the additional requirement that the heir be Chosen, so sometimes they have to go a little further out in the family tree.”

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Nod. "Kind of like Osirion."

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:How does Osirion do it?: 

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"Uh, Abadar picks the most suitable of the pharaoh's descendants - direct descendants, ideally, but if none do then he'll branch out to brothers or nephews or something. The pharaohs have, like, thirty kids apiece so he doesn't usually have to branch out but they gathered the whole royal family in, even distant relations, when the last pharaoh was dying, just in case."

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:Huh. Does Abadar talk to them directly and, um, tell them how to run the country?: 

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"I think most possible answers to that question are heretical or something!"

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"Formally the pharaoh is an aspect of Abadar but most laypeople are really unclear on what exactly that means. The most useful way to reason about it is by thinking about what happens to people when they ascend to godhood - they get a bunch of new - parts of themselves, ways they relate to the world - there still is something that can reason like the human that they were, but it's not all that they are anymore. Becoming pharaoh is sort of like that except that instead of ascending to the god that you would be if you ascended in your own right, you ascend to - Abadar. I know that's not a great explanation, gods are hard to think about."

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Vanyel makes several odd faces. Eventually shakes himself a little. "Right. Anyway. I guess I should learn more about what sorts of spells you already have, and I can tell you about the kinds of things I can do and which ones are tiring, and then we can figure out if this is a good way to break into people's tombs."

He feels sort of uncomfortable with the tomb-raiding concept, but it's not like the dead people can use their stuff, and besides, if it's possible a True Resurrection would - work - then he's suddenly more desirous of money than he's ever been in his life. Also it sounds like a good way to learn a lot quickly about this world. 

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"Yeah that sounds good. Uh, arcane magic comes in schools. There's abjuration - shields, alarms, defenses - you clearly have some of your own of those - conjuration - that's both making stuff from scratch, which is made of magical energy and always temporary, and summoning creatures or constructs from other planes - divination, which is scrying and information-gathering magic. Tongues is a divination spell. Prophecy was divination, back when we had prophecy."

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"The gods and some people used to be able to - see possible futures. They didn't always come true but they were - real information, if you knew how to interpret them. Aroden's return was - prophecied like that. When Aroden died prophecy stopped working, reportedly for the gods as well as us, and now we're all flying blind. Divination spells that are about conveying information someone else currently has work fine."

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"...Wait. You're saying your world had Foresight and then you broke it?" 

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" - not us personally! Aroden died a hundred years ago. But - yes."

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"That's so weird. Our world has Foresight, or prophecy, a few different kinds. I technically have it but mine is really useless in practice." 

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"Oh?"

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"It's the long-range kind, which is generally cryptic dreams about things years in the future, and I've had a dream about exactly one thing ever." 

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"I would demand a refund!"

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"From the gods?"

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"Yes."

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:Do the gods of your world use money? Ours don't!: 

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"They do not at all. Abadar collects money in that vault of his but does not spend it, which seems like being a lousy god of commerce if you ask me, which Fazil never has for some reason."

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"Abadar maintains a vault with a copy of all things people have ever made with their own hands."

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"...Huh. Where? In the afterlife?" 

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"Yes. - it's not impossible to get to look at something but there's no spell for it, you'd need a really good reason or to have earned a heck of a personal favor."

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"What does he do with it?" 

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"Mostly it's just - there, as far as I know. The story goes that when humans were new he wasn't - sure what to do with them - but he saw them making things that were precious to them, and trying to put them away somewhere they'd be safe, so he - kept copies safe for them."

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"But not like for them in the sense that they can go get them."

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:That's honestly kind of adorable: 

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"I think so too."

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Next to them, Mahdi sighs. His magical construct is showing black. 

"I can try again tomorrow," he says. "Sorry."

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Vanyel had been trying very hard not to get his hopes up, so he isn't sure why he feels so crushingly disappointed. "Thank you for trying," he says dully. 

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He nods. "Did you get through explaining our magic, Fazil -"

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"No, we got distracted by how prophecy is broken."

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"Next school of arcane magic is enchantment. Messing with peoples' heads. Your head should be hard to mess with, high-level casters develop innate defenses -"

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"Oh, interesting. Those are different Gifts in my world - more than one, actually, I have Mindspeech and Empathy but not Mindhealing. Although mages in my world can often learn to shield them out even if they don't have the Gifts themselves." 

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"The only way to do Yfandes's thing with arcane magic is a sixth-circle spell which still only lets you communicate mentally for a matter of minutes with people nearby. And detecting emotions is actually divination. Enchantment lets you - force people to hold still, or tell the truth, or find it hard to act against you. At high levels you can puppet them. I haven't specialized in it."

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"Oh, that sounds like compulsions. That's just normal mage-gift magic for us, although in my kingdom it's considered unethical and not used - reading people's minds against their will, too. We also have a Truth Spell but it's, um, a weird unusual application of summoning air-elementals, and it doesn't actually need mage-gift, although only Heralds with Companions can do it."

Wow, described like that the Truth Spells sounds so odd. 

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"Huh. We can do truth spells with enchantment and then Abadar has a specialized first-circle one for his church only which means as a practical matter Fazil does those and I don't. The air elementals have truth detection?"

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"I think ours have an affinity for minds and can sense intent, which includes intent to lie. You can also put more power in and force people to tell the full truth, and I don't really understand how that works. I'm not the one who invented the technique." 

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Nod. "Next up is evocation. Combat stuff - creating force or energy. We can throw fireballs and electricity and ice and sonic bursts. The thing you did pinning down the dragon looked just like a evocation spell I am not powerful enough to cast. There's illusion - what it sounds like, illusions that are bigger or more complex or persuasive to more senses or longer-lasting are higher-circle -necromancy, which is formally the school of magic that uses the plane of negative energy but which everyone mostly associates with being trailed around by a lot of undead servants -"

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Ick. "Our world doesn't have the last thing at all, as far as I'm aware, and I've never heard of a plane of negative energy - it sounds a bit like the Void but that doesn't have anything to do with, er, undead. We have illusions, the kind of mage I am can do those too, I'm all right at them. I'm really good at the thing you're calling evocation. Anything where raw power matters most." He doesn't look entirely happy about this fact. 

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"The planes we know of are the elemental planes - Fire, Air, Water, Earth - the positive and negative energy planes, the ethereal and astral planes, the shadow plane, and the afterlife planes. And then hundreds of random demiplanes, I guess. We know that's not all of them, though, it's possible the Void is something else or it's possible it's the negative energy plane but that necromancy can't be done with your magic system.

 

There are plenty of people who'd pay you to blast things but I dunno that the jobs tend Neutral Good. It does probably mean it's safer for us to raid some more challenging tombs than we'd have tried before. - I am assuming that Fazil can heal you normally, probably we should not assume that and should instead check it."

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"I've fought in a war and done a lot of things I'm really not sure were Good," Vanyel admits, "but I'd prefer not doing that as, er, a mercenary. We should check that Fazil can heal me. I guess I can give myself a minor injury?" 

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"Sounds good."

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Vanyel shrugs and slices the palm of his hand a bit, in a way that won't be too annoying to fix with his own weak Healing if it turns out Fazil's method doesn't work. 

His expression doesn't change at all. 

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He blasts a thirty-foot radius around him in not-quite-mage-energy and the cut seals right up.

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Vanyel jumps, startled. "That's the weirdest healing magic I've ever seen. Does it hit anyone within thirty feet? I could see it." 

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"Yes. We have kinds with more finesse but in a fight sometimes you just want everyone on your side to be several weeks of healing along on recovering from their injuries, immediately."

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"That's - honestly really incredible! We usually can't afford to take our Healers into battle, and they can only Heal one person at a time, plus it's not instant like that." 

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"Healing with arcane magic is a nightmare and a half, I'm impressed you can usefully do it at all. Divine magic is much better for that. This is why adventurers always have a priest."

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"Also your wise moral counsel and guidance on the wishes of the gods."

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Mental laughter. 

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"So it sounds like I can do most of what your arcane magic can, with some weird exceptions. Are there other kinds of magic - other than divine, or areas of divine we didn't cover...?" 

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"As far as we know all magic is one or the other, or some creative combination of them but that's exceptionally rare, I've only seen it as a parlor trick."

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"Right. I guess I should go through what I can do. Hmm. Can arcane magic make durable magical artifacts? I'm trying to see if I..." He can't remember if he has a spare shield-talisman with him. It turns out the answer is yes! "This is something I can wear, and if I activate it in a fight, it'll make a personal shield against magical attacks or physical blows, say from a sword, that I don't have to maintain from my own reserves." 

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"We can make those. They're both finicky and require expensive materials, but most spells that you can do at all you can make an artifact for, in principle." He gestures at his own outfit. "The headband's for intelligence, the gloves help with not letting spells slip while I'm casting them, the cloak does a little bit of shielding. If you can make magic items that's a good way to make money, you can supply a shop in Sothis or Absalom."

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"Hmm. My kind is pretty fast to make and doesn't require particularly special materials, I usually use quartz as a focus but lots of kinds of crystal or stone will do. The problem is that most of them have limited power and then stop working, and it takes a mage to re-power them. I guess maybe your kind of magic could do it too." 

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"Probably! That complicates selling it in a shop by a little bit, if people'd need to learn a new technique to repower them, but it doesn't seem impossible - and it's possible that the expensive materials traditional for item-making here.. collect the magic on their own, so to speak, and if you tried with those you'd get more longevity? I am not an expert, I planned to retrain in magic item making once I retire."

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"Right. So I might have an advantage for some areas of artifact-creation, but it wouldn't be revolutionary or anything. What does your magic have in terms of defensive wards?" 

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"I can put an area under a ward that will silently - or loudly, if I wanted, but I usually don't - notify me if anyone enters. There's variously selective versions of that, like ones that'll notify me only of illusioned creatures, or only of anything magical that enters, or only of people I haven't preapproved. I can lock down an area against teleportation or against summoning or against scrying. I can do a barrier that hits back if anything hits it but that spell's not stable, it lasts about a minute and a half. There's magical traps? Really powerful wizards usually hang out in their own extradimensional space where they control the laws of physics."

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"Wow! That's not something our magic can do at all, as far as I know. It sounds like your shielding and wards have a similar range to ours. I can do magical traps too, and I've got a wide repertoire of types of shield-barriers." 

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:I wonder if Vanyel could get through shields that your arcane magic usually can't get around?: 

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"I would expect at minimum that if he tries to dispel my magic he will usually succeed because he's significantly more powerful than I am. If you have a technique for dispelling magic that isn't mostly about power we could try it, see whether it works? I can put up Glitterdust or something."

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"Sure, could give that a go." 

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"This spell is meant to be debilitating but not actually dangerous," he warns them, and then pulls one of his magic-forms into being and - fills the air around them with intensely bright reflective shards of light, which makes looking at anything kind of like looking at the sun.

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Vanyel scrunches his eyes shut, and instead opens all of his Sight, looking at the magic itself. 

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It looks kind of almost like a mage-light would if it were scattered into thousands of pieces.

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Huh. It looks like he could brute-force shove it away or shred it, but - is there a more efficient way that isn't just about power?

He tries to see if there's any remaining underlying structure to the spell, now that it's been cast and released. 

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There's a ghost of the spellform still hanging in the air, gradually dissolving of its own accord. It looks like it'll last a couple minutes, if that.

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Does anything happen if he reaches in and sort of snips it apart? 

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It resists that a little but not very much and then the glitterdust is gone. 

 

"Huh," Mahdi says, "that is not what it would look like if I were dispelling magic. - I guess it makes sense that sorcerers would have finer control on counterspells, what with being able to decide what you're doing in the moment, the dispel spell I know is just a general attempt to shred magic with force."

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"Right, you need to prepare everything in advance. I - have basically an arbitrary degree of control? I mean, my control for illusions and things like that is worse than some people, because I've practiced less and my Gift is really powerful which makes delicate work harder. Also I can see the structure of your spell, so I've got an idea of what to poke. Can you see it?" 

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"When I have Detect Magic up, but I can't concentrate on Detect Magic and casting at the same time."

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"...Wait. So you can have mage-sight or you can do magic but not both at the same time?" It sounds infuriating. "Also, mage-sight isn't a spell for us. It's - a sense, like eyesight, I can 'close' it and it takes a little bit of effort to have it 'open' but - not really concentration the way a difficult casting does. Does that mean you can't cast two spells at once either?" 

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"I definitely cannot do that, no one can do that! You can do that?"

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"Yes? I mean, not two really hard ones at once. If it takes a lot of power, or concentration, it needs my full attention; I can't Gate while holding a shield, for example. But I can hold a shield and throw fireballs at the same time, those are both easy, I did it in the dragon fight. Actually, I was doing both and mage-sight, so I could analyze how to even fight the dragon, so I think that would be three things in your system. And I can Mindspeak at the same time, that's another Gift entirely - I mean, it can be distracting, but the same amount as talking out loud." 

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"Our shields don't require concentration once you cast them - well, the ones I know don't, because I wouldn't bother learning one that did. I can have them up while I throw fireballs. I can fly and shield and throw fireballs but those are - at one point I cast a shield, which will then last all day, at a later point I cast Fly, which will last nine minutes, and then I throw some fireballs, and I can't throw two at once though if I knew how to throw quickened fireballs I could cast them faster than I could count aloud - I don't, getting a spell that fast makes it higher-circle and it's rarely worth it."

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Nod. "A shield takes a little concentration to maintain, for me, but that's because I can feed more power in, and reinforce it if it's damaged. I can also cast a barrier and leave it, but it'll only hold against attack to a certain point. Most of my longer lasting spells aren't cast-and-leave-it, like that, I can fiddle with them as I hold them." 

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"Huh! That makes sense and isn't how most wizard spells are designed. Not only can I not put more power in once it's up, I can't even put more power in while I'm casting it, it has to be exactly what I prepared that morning."

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"Are the sorcerers in your world more like me?" 

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"They are definitely more like you in that they can put more power into a spell as they cast it, or tap a node nearby for extra power if they've been taught how - I can do that only if I prepared the spell that morning shaped for the extra power, which is a stupid thing to do if you don't know where you'll be travelling. I haven't heard of anyone who can adjust a shield while it's up but sorcerers usually have a very restricted range of spells they know, and I haven't talked about magic with more than a handful of them."

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"Right. I can tap nodes too. I...suspect it's easier for me to learn a new technique than it is for sorcerers, if they don't tend to know many? I mean, it takes years to get it really engrained, say, to learn a complicated shield well enough that I can cast it under battle conditions reliably, and even then I might fumble it if I got distracted at the wrong moment - but I can learn the basics in a day or two of drilling."

He frowns, thoughtfully. "I think in general our magic is less - discrete units of spell - than yours? I can take a shield technique and modify it a bit on the fly, for example. It's hard, most mages couldn't pull that off reliably, but I've had, um, a lot of field experience." 

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"I think sorcerers are mostly alone. Wizards have tons of techniques because there are, what, probably a million wizards in the world, and more from history. Most sorcerers are one of a handful of people like them they've heard of. If everyone in your world is a sorcerer of course you'd have refined your magic a lot and they'd have as wide a range of techniques and spell types as our wizards do.

There's also something to the observation about being less discrete, though. It makes me wonder if there are researchers exploring how to make our spells more adaptable on the fly."

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Hagan, bored by this conversation, has shot down a goose and built a campfire to cook it. 

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"I didn't realize sorcerers were that much rarer here. Makes sense."

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"There are hundreds of kinds and I don't think they can learn from each other, at least not more usefully than you and I can."

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"...Huh. Bizarre. I guess my world does have kinds of Gifts, and a Healer couldn't learn very usefully from a Mindspeaker, for example, we just don't have that many and they're in very obvious clusters." 

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"That makes sense. - hmm, I wonder if the thing you did to my Glitterdust spell structure -"

 

He reaches into his bag for something, frowns. "- huh! I can't recall the spell back to it! That's fascinating - uh, there's something called a Pearl of Power, you can use it to retrieve a spell after you've cast it - I can show you -" and he casts another spell, up into the sky, that produces a radiant rainbow burst of color.

He waits for the rainbow burst of color to fade away.

Then he pulls out the pearl, concentrates, and - restores the spell-structure to the state it was in and tucks it away again. "So I can cast the spell again later, right. Except apparently if you fiddle with the structure then I can't do that! Which is not a result I've heard of, and makes me wonder if you could do the opposite, and do the thing the pearl is doing -"

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"Oh. Hmm. So, have you cast it, and then - grab it and fold it up and give it back to you?" 

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"Yeah. Can you see what the pearl does - I can do it again if you want to watch again -"

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"Sure." And this time he focuses closely on the pearl itself. 

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The pearl seems to contain some magical energy - quite a lot of it, actually - in a very careful structure of its own, and it reaches out and finds the spell structure at Mahdi's fingertips and breathes all of its energy into it until the structure is intact again.

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Hagan gets some potatoes and starts roasting them.

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"Huh! I can't tell if it's doing something fancier than what I can See, but I'll give it a go." 

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He casts the spell again. "Color Spray knocks normal people unconscious," he says in explanation while he does. "For less than a minute, but sometimes it's nice to have a minute."

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"What, really? How does it do that? And, yes, sometimes a minute is very key." He closes his eyes, to better focus on just what he's seeing with mage-sight. 

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"It turns out that if you flash the wrong set of inputs at your brain very loudly it gets kind of stuck! You could take down all your shields if you wanted to experience it firsthand I guess." 

Mahdi's magic constructs seem to all be contained in his spellbook, most of the time, but he brings them to his fingertips when he casts. When he's done the structure he just used is still there, just - empty.

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"Weird. Just a minute..." Vanyel focuses on said empty magic construct. He touches it, very tentatively, with his Gift, and starts trying to feed in energy from his reserves; he's not sure how much it'll take. 

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It doesn't take very much. It does, halfway through, get kind of stuck at a tangle in the spell structure.

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Huh. He tries backing off and touching it at a different point to get the rest. 

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That works.

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- wow."

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"You could hang out in Sothis and sell that."

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"Letting people use the same prepared spell more than once? I guess that'd be pretty damn useful, if a fundamental limitation of your magic was that you usually couldn't." It sounds like painfully boring work, though, but if it'd be high-paying and safe, he could probably bring himself to do it for a few weeks. "Anyway, I want to watch the spell preparation, whenever you do that next, I'm still baffled about that part." 

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"In the morning. Sometimes I leave half of it undone so I can do it later, for more flexibility, but I didn't do that this morning because we were hanging out in Sothis and our plan for the day was to sell some spells and hit some bars and hear about interesting work."

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"And then you got yanked in to deal with a dragon? I hate it when my nice peaceful day gets interrupted like that." 

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"It's the worst. I bet they won't even pay us, on the grounds that we did not even deal with the dragon."

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Yfandes nudges Vanyel. :Delicious food over there?: She does a horse-eyeroll at the others. :He needs to be reminded to eat a lot: 

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"Hey." Vanyel swats at her, but he's smiling. 

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"Eat something, on this planet we do it several times a day." He passes him a plate.

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"We should maybe go ask the villagers about somewhere we can spend the night," Mahdi says, "Yfandes presumably cannot manage to get inside a Rope Trick."

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"We can sleep under the stars! Unless there is a sandstorm. Or some of those stupid spider things."

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"Let's not deal with the stupid spider things! We want Vanyel to like our world."

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"If you are liking our world under the misapprehension that it is not terrible and full of horrible spiders," he tells Vanyel, "you should be aware that actually it is terrible and full of horrible spiders."

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"...I can do shields?" 

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"The stupid spider things make this weirdly compelling noise that convinces you to go check it out immediately and then you snap out of it once they try to eat you."

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"That does sound pretty horrible! We have some creatures that do mind-effects like that - it's possible to shield although hard. If I could get a look at it, er, without being eaten, I might be able to shield against it. But maybe we shouldn't deal with that tonight." 

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"I think we should head into the village and I should spend my Remove Diseases at the local market price of 'probably basically nothing' and we can revisit spider-shields later, one dragon is enough for today. Even if only Vanyel fought it."

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"I can sell some magic if we need that, I'm not too–"

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:He's too tired. Van, let it be: 

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"We do not need money at all, we carry more change than any of these people make in a year, Fazil just loses his Remove Diseases if he doesn't use them by dawn and the precepts of his religion prohibit him from giving them away."

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" - rationing scarce things by whoever you feel the most random impulsive sympathy towards is bad."

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"Ah, right, makes sense. Fazil, I want to see you prepare spells too, if that's all right." 

(That is cute and he wants to tell Leareth and wonders, absently, if the dream will happen here.) 

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"Yeah, absolutely. I do it at dawn. All clerics for all gods do it at dawn, it's widely understood to be one of the features of the agreement between the gods - because otherwise you could give people an advantage by having their spells ready sooner than their enemies -"

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"I can do mine whenever but I need a solid night's sleep and if you try to be clever like by doing it an hour earlier every morning then eventually you'll be really low on magical energy and your spells just won't come together. - I've tried it, everyone tries it in school."

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And they can head into town and find people who will buy Remove Disease and rent them a room and a stable for the night.

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Vanyel is yawning at this point, and happy to drop Yfandes off (after explaining clearly that she's a person and should be treated like one), and then follow the others. This is the point at which he realizes that he doesn't have a bedroll, or clean clothes, or any of the usual supplies he would take on a journey. He's too tired to think about fixing this, though. 

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"Guess you can pick who you want to share with -"

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Fazil punches him in the shoulder. "We'll double up, we do half the time anyway. And you can buy supplies in Sothis tomorrow no problem."

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Vanyel feels like he should protest, probably, but he's sleepy and doesn't feel like arguing, so he just nods and thanks them. "I look forward to seeing Sothis, it sounds like quite something." 

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"It's all right."

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"Good night."

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And sleep.

...Possibly he should have thought to warn them about the nightmares thing, Vanyel finds himself thinking, blearily, at some point in the early hours of the morning when he's jolted awake, with something that was at least closer to a yelp than a scream, and he's foggily checking his shields and hoping he wasn't goddamned projecting at them. 

(He was totally goddamned projecting at them, in fact, if only for a couple of seconds right before waking.) 

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He has his bow strung and an arrow ready to fly and is determining that nothing bad is actually happening. His snake is hissing. 

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He has cast a spell that puts his thick leather armor on him instantly and then another one that is - energizing, they'll all feel like they could run for miles -

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He has summoned a flock of bats.

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"Sorry sorry sorry sorry–" Vanyel takes a few seconds to realize that he isn't sure the translation will still be working. :I'm so sorry - I have nightmares sometimes - sorry...: 

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They relax. Slightly. 

 

Mahdi lies down and rolls over and appears to fall back asleep.  The bats vanish.

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:Do you need anything?: he attempts to think at him.

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The locals seem to be better at that than random un-Gifted Valdemarans. :No - I don't think so - I should go sleep in the stables though, in case it happens again, or Mahdi won't be able to do magic tomorrow: 

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:Yeah, probably. Expect one or both of you can figure out a shield against it, but - in the morning.:

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:I can normally shield! I just must not've checked it carefully last night: 

Vanyel trudges off to the stables with his blanket, feeling incredibly humiliated. He doesn't wake Yfandes, just curls up beside her. It takes him a long time to get back to sleep. 

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At dawn Fazil goes over to the stables. Asks Yfandes for advice about whether to wake Vanyel so he can watch how clerics prepare spells or not.

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:He'll be annoyed with me, er, but probably don't. It can wait a day, and he has a hard time if he hasn't slept enough: 

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So he prays quietly for an hour in the village temple and then heads back over to buy breakfast off their hosts.

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Vanyel wakes up, and immediately groans. :'Fandes, why didn't you wake me to see the magic preparation?:

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:Because you need your sleep? It's fine. You can look at Mahdi's today, and go to bed early tonight to sleep better: 

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:I'm going to be sleeping badly for the next while, I always do in new places, remember: 

He sighs and gets up and drags himself off to breakfast, with Yfandes' nudging, where he avoids everyone's eyes. 

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They can't talk to him yet anyway; Mahdi waited to prepare his spells. 

 

He does so after breakfast. He opens his spellbook, which is the most intricate piece of magic Vanyel has seen here yet, and he builds the shimmery magical constructs on shimmery magic scaffolds; they're absurdly complex but he's fast, doing the low-level spells in just about a minute apiece. At first he seems to be doing this from his own reserves but as the spells get more complicated he taps nearby leylines, like a Velgarth mage might. When each spell is finished but for one last twist he flattens it back down into his spellbook and takes down the scaffolding that let him build it. 

 

There are thirty of them. The last three involve an astonishing level of visual complexity, knotwork inside knotwork. The spellbook diagram Mahdi is working from is even more incomprehensible. They take him about five minutes apiece; the whole thing is over in an hour. 

 

When he's done he offers Vanyel a hand with the translation spell draped on it. 

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Vanyel takes it from him. "Thank you. That was fascinating." 

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"For sure. Are we heading right back, then -"

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"Think so. Can't even call this place a one-horse town since it in fact has no livestock at all, we fed it all to the dragon."

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"Okay. I prepared three Teleports, because my standard one takes me and three other people and we are four other people plus Yfandes is going to count as two, it goes by mass. I'm thinking I'll take Vanyel and Yfandes first, come back and grab Fazil and Hagan, because if I manage to screw up at teleporting to Sothis somehow at least this results in the people who speak the language and have local money being stranded."

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Sure, that makes sense. Vanyel doesn't exactly have any packing to do, so he's pretty much ready to go. 

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And Mahdi Teleports them. It doesn't feel like a Gate; it doesn't feel like anything, really, there's a disorienting half second where you're nowhere and then you're - 

- in a wide open plaza apparently designed for this purpose, as another group of people appears a little distance away.  Around them are buildings, four or five stories tall, and the summer sun is blazing already even though it's still early morning, and in the distance looms an enormous black dome that has to be at least a thousand feet tall. 

"Be right back, hopefully," Mahdi says, and pops out again.

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...He should really ask what can go wrong with a Teleport such that he appended 'hopefully', when Mahdi gets back. At least it's not a Gate and didn't hurt. 

He looks around a bit. Tries to get a closer glimpse at the dome with Farsight. 

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The Dome is black and smooth and looks like the carapace of an enormous beetle and if his Farsight gets too close it gets - turned around and is now facing the other way.

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And Mahdi's back. "Welcome to Sothis, Stormhaven of Osirion, our capital city. Hagan says he totally failed to mention that he wears a mask at all times in Sothis because - what's the story today -"

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"I'm wanted for seducing all the Pharaoh's sons and leaving him without grandchildren."

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"The story is never the same two days in a row."

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"I - see... What's the big dome? Is it shielded or something? I was peeking with Farsight and got bounced off." Actually, he can check that himself with mage-sight. 

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The Dome reflects magic. 

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"It is the carapace of one of the spawn of Rovagug - uh, Rovagug is an evil very powerful god who wanted to destroy the world and was defeated only by all the other gods working together, and his spawn are a series of incredibly powerful magical creatures that ravaged the ancient world. None of them have been seen for centuries, though, and this one was destroyed long ago, the First Pharaoh destroyed it. It's impenetrable to magic, and you can't Teleport or Plane Shift or scry or anything across the barrier. The royal palace is in there, and most of the nobility."

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"When I met him Mahdi's life goal was to have a fancy house in there where you can't see the sky."

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"The sky is overrated."

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"Huh! I guess that's a pretty useful security measure for your Palace." 

What's their plan next? 

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"I will check in with a report on the dragon situation and see if they'll pay you, they should. You three can maybe tour town before it gets hot -" it is already horribly hot -"and then we can rent some rooms and have a strategy meeting about how we want to make you a lot of money."

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Hagan taps Yfandes and casts something - very subtly, it's only noticeable to mage-sight - and then it doesn't feel horribly hot at all (for her).

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Awww, that's so sweet of him!

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Vanyel will cheerfully, if somewhat distractedly, follow the others around for a tour of the capital city. 

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It's bigger than Haven; five hundred thousand people in the city itself, Mahdi thinks, depending what time of the year you count them. "Absalom's got more than a million, biggest city in the world. Well, in this world. Aktun, Abadar's district in Axis, had twenty-four million six hundred thousand at the new year."

Sothis is built around the mouth of an enormous river, wider than any in Velgarth, and one entire district has canals rather than streets. It has a sprawling and loud market. In the middle of the city there are walls that encircle what used to be the boundaries of the city, now long-outgrown; inside that, the buildings are more upscale, and the people on the streets more likely to be wearing magic artifacts like Mahdi's. As it gets hotter they can duck into a tavern there; it has high ceilings and wall-sized murals of people fighting outrageous monsters of some kind, and is full of men, mostly either armored or shielded, talking and gambling and listening to musicians play. 

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"Are you planning to let the whole story circulate or try to play it a little more boring," he asks quietly once they've settled into a corner near the window. 

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"...Oh, the story of where I come from?" (He has shared so much less than the "whole" story, Vanyel thinks.) "I think play it boring? Er, to the extent I can actually pull that off. It seems like my magic is kind of conspicuous, here." 

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"I mean you're not local but plenty of people don't say where they're from, and you're a weird kind of sorcerer but not very conspicuously, it wouldn't be that surprising to learn there were your-kind-of-sorcerers in our world. Probably don't do the telepathy and I doubt people will think twice."

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          "You were supposed to be by yesterday," a man dressed in black with a dagger at his belt is saying to Mahdi.

"Got an urgent message that there was a dragon up on the Junira harassing people, and like a fool I'd prepared Teleport exactly once."

         "Huh! They pay all right for those."

"They do but we didn't actually get a chance to even shoot at it, another guy happened to be in town and had it taken care of." He pats Vanyel on the back. 

         The man's attention turns to him. "What, on your own?"

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"I didn't kill it or anything. I'm, er, a sorcerer?" He says it with a bit of a question mark still. "I'm pretty powerful and I could hold it off the village with shields and make eating the villagers look like a lot of hassle, and that bought me time to negotiate buying it some livestock instead and having it go look for, um, easier pickings elsewhere." He feels bad about that part still. "It was a lawful dragon so it'll keep its end of the bargain. Hagan was very generous and lent me money to buy the livestock because I didn't have much on me." 

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"Damn. Are you looking for work?"

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Vanyel glances at the rest of the party. "I want to stick with them for now, but - in general, yes."

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"Galt's hiring."

       "Nah," Mahdi says.

"So's Rahadoum."

       "Fazil couldn't go."

"Is that a no?"

       "I'd consider it if it's a one-off that'll take us a week or something, but not if they're looking for something long-term."

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:Yfandes also probably couldn't go:, he tries thinking at Vanyel. :Rahadoum bans all servants of all gods.:

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:I can’t go on a mission without Yfandes:

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So Hagan shakes his head slightly at Mahdi. 

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"We'll pass. Do let me know if you hear about anything else, though."

      "Sure."

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Vanyel nods to the man. "Thank you." 

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Mahdi looks at them questioningly once the man walks away. 

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"Yfandes might count. I dunno how Rahadoum implements their thing but no point testing it."

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"Right, makes sense."

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"I think we should just make a run on the ruins of Tumen. - hey Vanyel can you move sand unreasonably quickly."

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"Hmm. How fast is unreasonably quickly? My kind of magic is pretty good for big construction projects, moving heavy things is something where raw power is the main factor - oh, and if you want it paved into a road, I can do that quite efficiently." 

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"That sounds like it would be maybe pretty useful for excavating abandoned cities. Also just useful in its own right, if you wanted to take road-paving jobs. Osirion does nearly all its trade by river but we could head north of here to some country that mostly does it by road. Taldor, Andoran, whatever."

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Fazil comes in, looking cheerful. "Good news, they paid Vanyel for driving off the dragon. Three thousand." He hands him a paper note of some kind; it is magical. 

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Vanyel examines it. 

"So, just to check, this is - worth about six houses in the city? That's a lot of money for a few minutes' work." Though it's still only half of what a Raise Dead would cost, and he hasn't even confirmed how much more a True Resurrection would be but probably a LOT. "Also, um, how would I actually spend it?" 

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"You can trade it for coin at a bank. - temples to Abadar are also banks - and you could probably spend it directly, at a fancy magic shop. Fighting dragons is something very valuable which very few people can do so it pays well. And usually it'd be split among a group, because fighting dragons solo is something even fewer people can do."

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"I guess I never really thought about it that way, but it makes sense. Back home I can do things basically no one else can do, but I work for the Kingdom directly, so I'm not selling it." 

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:Ask about what sorts of things can you buy at fancy magic shops: Yfandes sends. :Might be worth investigating if we can make you, well, safer on some of these missions. You may be the most powerful mage in the known world but you sure do get hurt a lot: 

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That's a fair point, so Vanyel asks, even though he really doesn't feel inclined to spend his new wages right away when he could, instead, start saving for (the thing he isn't thinking about too much because hope is painful.) 

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"Even if you work for the Kingdom directly selling it is a good way of allocating it! How do you know which road is the most important to pave except by 'how much will merchants pay for this road to be paved'?

Magic shops sell permanent versions of spells, mostly. If I were you I'd pick up something for constitution - uh, general physical toughness, how much work it takes to exhaust you, how much pain it takes to distract you -"

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"And a Ring of Sustenance, if you're bad about eating and sleeping on a mission, lt lets you feel fully rested on less sleep and not get any horrible nutrient deficiencies no matter how badly you eat."

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"...Huh. You can use local magic to - get tired less easily, or replace food..."

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:Make him get the Ring of Sustenance: Yfandes, who is (unfortunately, if you ask Vanyel) listening in via his ears. :He nearly died of pneumonia once due to not eating or sleeping enough on a mission: 

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:'Fandes!: 

"It was, um, pretty bad conditions, there was a border war and the enemy kept finding out what camp I was at and attacking in full strength, so I ended up on my own in the wilderness and moving around constantly, which wasn't great for me." 

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"Fazil can straight-up make tiredness go away though the spell has expensive material components so you shouldn't rely on it instead of sleep under normal circumstances. But in an emergency, yeah, tiredness is something you can do magic about. Anyway if Yfandes says you should get the Ring by rights some of the money from fighting the dragon ought to be hers so probably she can spend it that way if she wants to."

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:How much does it cost?: 

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"Twenty-five hundred."

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Sigh. "Well, there goes most of my first wages, but 'Fandes is probably right that I'll be grateful later." 

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"We can pick it up today, then. It takes a week to start working so you don't want to put it off."

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"Did you hear about anything good while I was gone -"

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"Not especially. Galt's hiring -"

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"Absolutely not."

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"That's what we said. Rahadoum is out too because Yfandes might count as working for a god."

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"What's Rahadoum even hiring for?"

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"What's Rahadoum always hiring for? Great pay, great training, great benefits, objectives to be specified later. They might be planning to challenge Cheliax for Khari, and I'm tempted to get involved if so, but - not without you, and we can't have Van without Yfandes either. - can I call you Van."

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"Yes, of course. Um, can you explain who some of these people are? Why does no one want to work for Galt?" 

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"Galt is a country on the continent north of here. They were part of Cheliax but broke away after Cheliax became an instrument of Hell. They overthrew the Chelish government, very bloodily, but understandable, right, there was a lot at stake - and then they overthrew the post-revolutionary government, and then they overthrew the next post-revolutionary government. And then Cyprian rose to power and now they're bringing the revolution to all their neighbors, by which I mean conquering them.

The pay would be very good, if that's what you want to do."

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"Euughh. No. I've participated in one counter-coup and it's enough for a lifetime." 

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"War is bad. And I don't just mean that it's Evil, though it usually is that."

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"Rahadoum is a country west of here. They are rabidly anti-religious and ban all the gods and all their servants. It is illegal to worship, there. They've been recruiting for a while, and won't say for what, but the obvious guess is - so this continent is right near the continent north of us, and in between there's the Inner Sea. And at the western edge of the Inner Sea there's a very narrow strait crossed by the Arch of Aroden. I should show you a map."

"Whoever controls that strait can tax all trade out of the Sea, and the south end of it used to be in Rahadoum, but Cheliax conquered it. So the obvious thing Rahadoum would be recruiting mercenaries for is to take it back, and I hope they succeed if that is what they're trying."

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Vanyel studies the map for a few minutes. 

"Right. I hope so too, and - if they were to start I might offer my help. But I'm really a lot less useful without Yfandes nearby." 

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He nods. "And they might be fine with Yfandes, or not able to identify her as god-related at all, but I don't know how to tell except by explaining more than I'd expect you want to explain to a national government with a large army and secret goals."

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"I would prefer to avoid drawing that much attention to myself. Anyway, it sounds like I should get the ring, and I need to buy other travel gear too, hopeful the remaining money I have is enough to cover that?" 

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"Should be easily enough. Magic items are expensive but other gear won't be."

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"Right, that makes sense given magic being hard and thus in demand. How much of your world's basic crafts and industries are done with magic involved? Construction, or glasswork, or, I don't know, making books last longer..."

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"Mostly not. Laundry is done with magic, because it's very labor intensive normally and the spell for it is one of the ones with negligible power requirements. And repairs are done by magic, because there's an easy spell for that too. But construction isn't, glasswork isn't, textiles are not - I've head of people trying to make a magic loom but they've never gotten it good enough you don't need a human supervising - we do use magic for preserving books, and for copying them -"

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"So construction help more generally is a service I might be able to sell. It's not complicated, raw power is most of it, and...well, I feel better about it than about setting things on fire." 

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"Understandably! I would have to think who to ask -"

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"I can ask at the church, most construction is insured.- does your world have insurance, Vanyel -"

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"...That didn't translate, so, I guess not, or not close enough. What is it?" 

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- he looks delighted. "So imagine that you want to do a shipping venture, or a long overland caravan, or you want to plant lots of crops in an area that's prone to floods in some years that might make you lose the whole crop. Let's say you'll make a hundred gold if you succeed, and only have to spend forty up front, and you estimate a half chance that your ship will be sunk in a storm or your caravan attacked by bandits or your crops flooded. This is worth it, right, if you take lots of bets like those on net you'll end up richer. But most people still won't do it, because they look at reasonable odds of being utterly ruined and decide to spend their money on something else instead.

 

But a big organization, like a church, isn't going to be devastated by any given venture failing. So they can sell - a promise that you won't be ruined if your venture doesn't work. Usually it's in the form of something like 'you pay twenty gold for a promise that if your expedition fails, we'll give you thirty-five.' That's insurance. And then people will do chancy things, and if we were right in the first place that the chancy things were worth it then overall both sides of this transaction will get richer.

But what if we were wrong in the first place that the chancy things were worth it? Well, instead of the church making a blanket promise to pay back twice your gold if you lose, the church hires a hundred smart people, gives them a lot of money, and tells them to take as many sensible bets of this form as they can. And they investigate ocean conditions and bandit conditions and flood history and decide what prices to set, and the ones who are good at it are obviously good at it, because they end up richer. And after a while you know who's good at setting insurance prices, and the prices are information for the merchant, too - if no one will sell them insurance at a reasonable price then probably the venture is more risky than they thought it was!

The Church sells insurance on everything. Ordinary farmers are encouraged to insure themselves against crop failure or the death or illness of a working-age man, and they get pensions if anything happens. Mahdi has insurance out on his own death. And that means that risks are all - distributed among a bunch of participating parties as bets, and no one has to lose everything. There're some situations it's tricky for - if there's another famine like the year Aroden died, there's no food to be distributed, doesn't matter how clever you are about distributing force if enough of it hits - but for ordinary ventures, ordinary lives..."

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"Oh! That's an incredible concept. I know someone back home who would love it." He's a little surprised Leareth didn't invent it himself, actually. 

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"You should get a book you can take back with you!"

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"I should! How expensive are books, in this world?" Thoughtful look. "Also - am I right in thinking that you don't need an innate Gift to become a wizard with arcane magic?" 

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"You don't. Most schools of wizardry have admissions tests but they're just tests of memory and cleverness and spatial reasoning, because you won't get far without that. No innate ability is required."

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"Wow. That would - change things a lot, back home. It's probably not worth it for me to try to learn, it'd mostly duplicate things I can do already and it sounds like it takes years to get to things like flying, but...wow." 

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"We could come back with you, conceivably. It's not every day you learn of entirely new worlds."

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"That is the kind of thing where I should probably ask Abadar if it's a good idea but I'd expect him to think it certainly is."

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"Abadar sounds shockingly, er, progressive? For a god. Our gods aren't like that." 

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"That's much of why I'd want to ask Him, maybe there are much sharper god resource constraints in your world or something such that inviting attention from our gods is actually bad! But yes, Abadar favors civilization and commerce and law and I'd expect Him to actively want trade between our worlds unless there's some reason we don't know of why that's a bad idea."

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"Makes sense." 

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"Books are a gold or two, unless they're rare for some reason, and books about economics are actually subsidized by the church."

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"There are also economics classes for free at the church, if you want to dabble during downtime."

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"Your country is, um, really something. Anyway, I guess we could go shopping next? And then talk about strategies for excavating a buried city, if you still wanted to do that."

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"Sounds great!" And they can go shopping! People haggle a lot here and his party members can do that for him if he's like or at least tell him if he's being scammed. 

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Vanyel would appreciate help with the exhausting and unfun part of shopping!

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Hagan does most of it, "because Fazil and Mahdi are both obviously rich -" and has an eclectic repertoire of haggling techniques such as letting his snake taste things and muttering to himself in a foreign language and claiming to represent the Emperor of Arcadia and claiming to be a homeless beggar (in the same conversation) and flirting (most of the shopkeepers are men but he pointedly does not do this with the ones who are women) and persuading other customers to make different purchasing choices. 

But they get everything, in a reasonably efficient amount of time and for what Fazil says is a very good price. 

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Vanyel finds this pretty baffling but doesn't comment. 

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Yfandes thinks it's hilarious. 

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Then they can swing back by the tavern for dinner and drinks and probably Vanyel will want to get a room and stable Yfandes there? There're cheaper inns but there are advantages to being in the part of town where people expect adventurers. ("adventurers" seems to be the less derogatory local word for mercenaries.)

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Sure, no objections there. 

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It's more crowded at night. There are drunken and slightly ill-advised displays of magic; someone who has recently learned the spell for turning people into animals turns someone else into a frog and then cannot turn him back (Fazil can, though he demands a lot of money from the apologetic drunk wizard first.) Someone who doesn't look to Vanyel to be Bardic-Gifted but is doing approximately the exact same thing plays a song about the defeat of a terrible monster called the Tarrasque. There are people recruiting for a mage school in Quantium, for unspecified activities in Shadow Absalom, to retrieve a friend's body from a failed expedition out in the desert, for Rahadoum's unspecified work.

Some men hit on Vanyel, not very seriously but not remotely with the impression he might possibly take offense; some men hit on Hagan and are brushed off with excuses ranging from 'under the mask I have more teeth than I expect you to be into' to 'I was cursed by a jealous mermaid princess to be alone until I returned to her her lost lover, and then her lost lover turned out to be on the run because she was an asshole so I guess I'm just cursed now'. Fazil puts an arm around Mahdi the first time someone comes up to him and the two of them aren't bothered after that. 

The desserts are delicious and include a bunch of sweet foods Velgarth doesn't seem to have.

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Vanyel is startled into freezing, wide-eyed, the first time someone hits on him. After that he tries his best to respond gracefully. The food is delicious. 

...Their magic can turn people into frogs? It's kind of loud for a complicated discussion about it, and he misses the first spell, but he watches Fazil's reversal of it very closely with mage-sight, and plans to ask later. 

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"Should I get you at dawn so you can watch me prepare spells this time?"

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"I think so. I guess I should go to bed now, then, so I definitely get enough sleep. Why does the ring take a week to work?" 

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"I think it needs a baseline to work off, for what a person's rested and tired and fed and not-fed states are. I haven't heard you have to be especially careful the week you're trying to get it to work but you can't, for example, put it on when you have no food and hope it'll kick in before you starve to death, it won't have anything to work off in that case."

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"I guess that makes as much sense as any of your magic does." 

Vanyel trails off to bed, hoping that he'll sleep better his second night here than his first. It's a little better, and Yfandes can wake him with a gentle mental poke just before dawn so he can go out and watch Fazil. 

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Fazil has a little portable shrine. It has little golden scales for weighing things, and he puts coins on both sides, stacks them until they balance, and then closes his eyes. His spell-forms - shimmerier and more natural-looking, they look like things plants could have done rather than things mathematicians drew - appear in the air around him, and he reaches out and tucks them into his holy symbol, which shines brighter and brighter with divine magic. By the time the sun is above the horizon he is done; he collects his coins and his balance and puts them back in his pockets. "Breakfast?"

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Vanyel is currently without translation, since Mahdi hasn't cast Tongues yet, but he half-remembers the word and can guess it from context. He nods. 

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Mahdi will come join them at breakfast and correct the translation problem. "So the plan is to go do some city excavation?"

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"Sure! Um, tell me about this city and why it hasn't been excavated already by some other enterprising adventurers." 

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"Tumen was once the capital of Osirion; it is in the middle of the desert and has no water source, but at the time the pharaohs were on close terms with water elementals, and the city was supplied by portals from the Elemental Plane of Water. Once they dried up it pretty much died, as a city, and now it's half-buried in sand. It's a popular target for archaeologists and treasure hunters but our magic is not particularly great at digging so they mostly just hope the sandstorms have unburied something useful of their own accord. The deserts have a lot of magical creatures that are dangerous to your random archaologist but fairly few that're dangerous to us, so it should be safe enough."

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"Makes sense, and sure, that seems like a place where my magic might have advantages. Do you not do aqueducts and such here? Valdemar doesn't really, we have a wet climate, but apparently the Eastern Empire - that's a place far away with a lot of advanced magic, although it also sounds horrible, all the nobles are trying to mind-control each other all the time. Anyway, it has some desert regions which are supplied by hundreds of miles of aqueducts. I, er, found a rare book on the topic." 

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"Huh! We don't, Sothis is on the Sphinx and the only other inhabited parts of the country are on the Scarab or the Junira. And any cleric can do drinkable water. If anywhere in the world has that I'd expect it to be some place like Rahadoum or Alkenstar - Alkenstar's the site of an ancient war between two powerful wizards. The land is distorted and full of mutant creatures and there are big patches of it where magic doesn't work at all so they've invented non-magic ways to do things."

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"Right, being able to just make drinkable water would change things a lot! We can't – we have something we call the Elemental Plane of Water, but I don't think you can, what, tap it to get actual normal water." 

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"The legend is that that's what Tumen did but if so it just meant they were very vulnerable when the portal closed. We do not have a generalized replicable way of making stable portals between planes, and in fact I've heard it claimed there are some extraplanar entities who make a point of shutting those down when they exist."

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"...I mean, reasonable of them, if we'd use them to steal their resources for our use." 

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"I don't know if that is their specific objection but it would be a pretty fair one. Interplanetary portals are similarly hard but it sounds to me like we ought to be able to Plane Shift from here to the Elemental Plane of Air or something and then Plane Shift from there to Velgarth, and the only reason no one has done that is because they wouldn't have had enough targeting information about any other worlds. And then we can do it under our own power instead of having to hire a ninth-circle wizard."

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"Can we, um, survive. In the Elemental Plane of Air." 

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"I picked Air because it's the most survivable. You want temperature control, which our magic can do, and ironically you also want breathable air because there are different kinds of air and you're not guaranteed to land somewhere where the mix of it is tolerable to humans, and you need to be flying, obviously, but if you have all that you should be fine. Air's sparsely populated and mostly not with things that would attack on sight."

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"My big hesitation about this is that it's two Plane Shifts to get there and it seems possible Abadar can't give me spells there and then we're stranded. But that's probably possible to ask about while asking about whether it's a good idea to visit."

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"Right. All of that makes sense. I'm not in a huge rush." It's possible he should be, if he's honest with himself, it must be awfully inconvenient for Randi. But...Haven doesn't feel like a very welcoming place, right now. There's definitely a sense in which the path of least resistance is to put it off, especially when there are genuine, justifiable reasons for it, like entire other worlds worth of magic to learn about. 

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"You could get a Sending off today, probably, so no one worries?"

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"Oh - what's that? And how would I, um, address it to the right world?" 

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"Distance communications spell. It works across planes, I would assume planets are easier than that? Mahdi, do you know -"

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"I don't know. Probably someone somewhere has checked but it's not common knowledge."

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"It has a twenty-five word limit and I'd have to be familiar with the person I'm sending it to but you could probably tell me enough about them that I could target them."

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"I'll think about what to send and to who." 

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Nod. "Are we heading out to Tumen now?"

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"I don't want to keep burning three Teleports getting us anywhere but if you and Hagan can ride in the cargo bag then we can leave now."

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"If you leave us to suffocate I will haunt you."

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"And I will sue you."

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"I did not forget you it just seemed wise to wait two minutes and you were both fine!"

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"...Um, what?" 

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"We have a cargo bag. It's an extradimensional space. In case we want to carry big things back, you know. We can get around the limit on how many people I can teleport by having some of them in the cargo bag, but there's no air in there and you can't get out from the inside. On one occasion five years ago I Teleported - from a scroll, I didn't have spells that powerful yet - into a kind of awkward situation that would've been made moreso by immediately letting several people out of my cargo bag so I talked my way out of it first and then let them out but now both of them bring it up every time it makes sense to do that."

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"You almost murder your best friends one time..."

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"That sounds really awkward. Um, I think we're unlikely to run into trouble that I can't get us out of by fighting or shielding or, I don't know, illusioning the bag so no one sees. And I promise I won't forget." 

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"I'm not that worried, just can't pass up the opportunity to give Mahdi a hard time."

 

And they climb into Mahdi's bag and then he Teleports them out to the middle of the desert, where a few crumbling stone buildings stick out above the sand. 

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Mahdi opens the bag immediately.

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Hagan pulls his mask down and takes a deep breath, relieved. "Ah, the airs of not-Sothis."

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Vanyel glances around. "All right. I can...try and move some sand? I sort of want to know the best place to move it, though, so I might see if my mage-sight or other magical senses can get down there and figure out where the buildings are." 

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"That would be useful. I can turn into an earth elemental and do a bit of reconnaissance but I can only do that once and not for very long so if you can do a bit of figuring things out first that'd be useful."

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"...You can what?" 

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" - since we were doing this today I prepared a spell that allows me to turn into an earth elemental. For about nine minutes."

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"That does not at all seem like the sort of thing that should be possible! You can't do anything like that in my world! Er, do you mean projecting your mind to the Plane of Earth and perceiving from there - no, you wouldn't mean that... How?" 

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"It's transmutation; giving things the attributes of other things. Fly is too. - we may have not gotten to transmutation when we were discussing arcane magic schools. I apologize. There are also spells to project your mind to the Plane of Earth but that wouldn't help us excavate here at all. - didn't you see that incident last night where Fazil had to rescue someone from being a frog -"

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"I was confused about that too! I'd meant to ask later, it was too loud at the time. I missed the original spell with mage-sight, but I can try to watch you do it later. I wish I'd looked at Fly with mage-sight now. Anyway, I'll poke around now." 

He tries extending his mage-sight below the ground. It'll be subtle, unless there are magical artifacts down there, in which case it'll be very blatant where things are. 

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There are some magical artifacts down there! A ways down.

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"Found something! Deep, though. I'm going to walk around a bit and see if I can find any that are closer at hand." 

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If he wanders the whole area he can find some magic that's closer to the surface.

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He stops. "Here might be a good bet to start out? I can dig for it just from mage-sight but some earth elemental scouting would help, and then I can watch that spell." 

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"Sure."

 

The spell is weird to watch; it's tapping on something that isn't right here where the spell is being cast, though it's kind of unclear where it is; another plane, maybe? 

 

And then Mahdi is an odd misshapen thing of earth and stone and magic, and burrows beneath the ground to go exploring. 

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Vanyel watches him with mage-sight, and something like awe. 

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"Your magic can't do that?"

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"No! We can't - turn people into other things, or even non-people, not when it's complicated like that - it's like your magic knew how. I don't think our magic knows how to do complex things, ever, unless it's actually just calling on intelligent elemental spirits who know things." 

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"Druids just turn into all kindsa animals constantly, it's their whole thing. - they're also divine casters like Fazil but it's most of their thing. You can't do anything with your magic that you don't know how to do? It seems like that'd make healing practically impossible..."

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"Our Healers have Sight as well - I have it, actually, I just have barely any Healing-Gift so I can't do much. They can sense what's going on inside bodies, and they need years and years of training to interpret and use it. Most magical advances in my world are - getting better at training people to do a complex technique? Also you can use artifacts to do part or all of it, sometimes." 

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"Huh. So to turn into an animal you'd need - the whole body plan and the whole concept of what the soul is doing -"

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"I think pretty much that. Or to cheat, somehow, but something would have to know. Oh, and you'd also need to remember your original body, or you couldn't turn back..."

He is gobsmacked by an area of magic that's mostly about turning into animals. What. 

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- giggle. "I dunno how one becomes a druid, sorry, I think there are secret druidic orders but we can't pick up a textbook in Sothis. A transmutation-focused wizard will take at least a decade to get capable of that kind of thing and - Mahdi mostly doesn't make a fuss about it but nine hundred ninety nine in a thousand wizards won't get as good as he is even if they spend their whole life at it."

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"Wow! I guess what it takes to end up being that good as a wizard is - just being smart? And practicing a lot?" 

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"Being really smart and practicing a lot will get you to third circle, pretty reliably, in ten years if you're good and in fifteen years even if you're just pretty good. Past that - it seems to matter how you use it, there are limits to how much power you can channel which you can't just get around by being a genius and what gets you to those limits seems to be - high-stakes magic? Combat, travel on dangerous planes or in dangerous places, really complicated workings that'll explode on you if you get them wrong. I met a woman once who was a genius with forty years of experience but never allowed out of her fancy well-protected house and she could draw the spellforms for sixth-circle spells but couldn't cast past third. Mahdi thinks it's - some skill you train when your heart is pounding and the world feels like it's barely moving at all - but no one knows for sure, not well enough to replicate it under controlled conditions -"

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"Huh, that's fascinating! ...Why wasn't she allowed to leave her house?" All he can think of is 'some sort of weird chronic illness' or 'heir to a throne, with lots of assassins after her', both of which would seem to push against ending up with forty years of experience as a wizard. 

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He looks startled at the question. "Her husband wouldn't've tolerated it. - I was a kid, they gave up on trying to wizard me by the time I was twelve or so."

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Vanyel is now visibly taken aback. 

"Is it, um, common here. For women's husbands to not tolerate them leaving the house?"

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" - I don't know much about how common it is in other places. More than one in a hundred, less than one in ten? Among people who aren't farmers, I don't have the slightest idea how you'd be a farmer who didn't let your wife leave the house."

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"What did other people think of it? I guess if the husband was rich and powerful, the neighbours might not feel like they could object even if they wanted to - I think that happens sometimes where I'm from, in the capital even." 

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"He was rich. I think mostly it wouldn't have occurred to people to talk to him. Same as it doesn't when people see someone - slap their kid, or kick their dog, or beat their slave - for it to occur to you to talk to someone you have to notice that something bad is happening, right, and you sleep a lot better if you don't bother with that nonsense."

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"Hagan is wanted in Qadira for stealing a boat and conveying forty-three runaway slaves to Andoran and leaving eight people gravely injured in the process."

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"We weren't talking about me."

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"And yet I think this is important context."

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Vanyel is sort of gobsmacked and still trying to find his balance again.

"Er, is it - normal, here, for people not to think it matters if bad things happen to women and children... Um, also context, it's illegal to have slaves in my kingdom. Not in some of the nearby kingdoms. Sometimes they make it to Valdemar as refugees." 

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"I think Hagan is - characterizing peoples' behavior as reflecting their values more than I would say their behavior actually reflects their values, and definitely more than they would say it did, if you asked them."

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"If someone says they want something, but they won't pay a copper for it, what does Abadar have to say about that."

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Sigh.

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"That they want it less than things they would pay a copper for."

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"Andoran bans slavery. They're the only ones but maybe if it's not a mess more countries will, eventually. I would not expect Osirion to be one of them but there are theology papers arguing that we ought to permit it only as a punishment for crimes. Most of Avistan permits women to divorce and own property and go to school, and also less than one in four people in Avistan makes Axis and they kill something like a fifth of their babies."

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"More places than just Andoran ban human slavery," he adds quietly.

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Vanyel surprises an instinctive 'gah'. "Oh. You have nonhuman intelligent races too - I guess I knew that, I met Amilek–" Vanyel holds up a hand. "Sorry. Not the main point. Can you please give me a minute." There are so many threads here and he feels sort of lost in it, and like his head is going to start unraveling. 

"...Sorry, I'm trying not to be - offensive to local norms, just, my kingdom isn't like this at all. Er, I mean, it's like that a little among the nobility... But among the Heralds, at least, it's about an even split of men and women, Gifts show up with an even split so..." He throws up his hands. "I don't even know what my point is. I'm sorry. Where's Avistan?" 

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"The continent north of here. Cheliax, Andoran and Galt which are former colonies of Cheliax, Taldor which used to rule the whole area but that was a very long time ago, and some smaller countries north of that. When people talk about Avistan and women's rights they are mostly talking about norms descended from Taldor, Cheliax, and places that used to be ruled by one or both of them; the parts of the continent that doesn't describe mostly have pretty different stuff going on I think."

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"And Cheliax is the place that's literally ruled by Hell. It seems unsurprising they'd have worse, er, afterlife statistics - are there literally numbers collected on this... What's Taldor like?" 

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"Very frustrating to do anything in because they have lots of powerful local nobles all of whom are constantly making moves on one another. The Grand Prince - the ruler - is guarded by foreign mercenaries because he can't trust his own people. Culturally frustrating too, they have the air of people who used to be an empire and hate that they aren't anymore, everyone's got a hereditary title and everyone cares too much about it and they're condescending as all get-out about it. Also I hate Cheliax as much as the next person but everyone in Taldor says things like 'burn Cheliax clean' and 'a nation of abominations' and - if an invasion ever happens I'd want the civilians to have someone else to surrender to."

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"Gah. Yes, I'd be pretty concerned about being a civilian on the losing end of an invasion with that kind of, er, historical dynamic." 

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A rock and earth creature pops up out of the ground, turns into Mahdi. "So I found - uh -"

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"We're discussing women's rights!"

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Mahdi raises an eyebrow.

"First piece of advice I got on my first job, you know, careful about talking religion and never discuss women's rights."

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"Well, now we've dug our grave and have to lie in it."

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"It sounds like Valdemar is more like Avistan which makes a lot of sense if you don't have the same afterlives or at least don't know yourself to."

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"You know, I'm actually still confused how the afterlife situation is improved by treating women like they aren't people–"

Vanyel cuts himself off, that was a lot snarkier than he'd intended, but it seems even more awkward to try to roll it back now so he just lets it hang there.  

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"- so in general there are - two sets of norms for a society? One is that you heavily discourage premarital sex, and don't permit divorce except under exceptional circumstances, and expect everyone to follow a lot of rules, about their conduct, and to take their obligations very seriously, and then their lives will be hard and maybe short on freedom and poetry and romance but all children will be born to a mother who can take care of them and a father who can provide for them and almost everybody will make Axis. And in Axis no one can get pregnant and there are accordingly no restrictions it'd be sensible to impose on people, on the basis of the form they've carried over from their past life, and they can have all the poetry in the world, then. 

And the other possible set of norms is that you sort of gently discourage premarital sex but not enough that the more irresponsible half of people don't do it anyway, and they get pregnant with children they're not prepared to take care of, and kill them and go to Hell for it or do their best with them and raise them in desperate poverty, and no one takes marriage all that seriously so half the time even if a woman does wait she ends up with a man who walks out, a few years down the line, if he feels like it, and it's rare to make Axis. 

It's not impossible to do anything in between but I think it might be impossible to sit patiently somewhere in between. Walls that you don't reinforce erode and there are a lot of complicated social expectations holding up all the walls in a place like this.

And in general I think there's - a lot of room for women's liberation efforts within Osirion's set of norms. More support for widows, better guidance for men about how to be good husbands, better healing for childbirth, more women's religious groups, more theology on the role of women - those all seem like good things to me. But - but when this topic comes up often it comes up with people who just think we should be like Avistan and I mostly do not think we should."

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Vanyel nods, slowly. 

"I mean, Avistan doesn't sound great either, although I'm aware that what I'm hearing is filtered through several translations. But - well, it makes sense that in places with different conditions, and different laws of nature even, how it makes sense to set up your society will be different too. It does seem like..." 

(His mind is drifting in the direction of 'it kind of seems like the gods' fault' but that's the sort of thought that makes Yfandes go all weird and cagey, and he really cannot handle that right now.) 

"Nevermind. Mahdi, sorry, what did you find down there?" 

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"They've got some kind of elaborate tunnel system. It must've transported the water when the city had it. Most of the stuff I encountered near it is full of sand and nothing much useful but a while back there's a section of tunnels that's clear of sand, I could drop us down there to explore if we want."

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"Oh! Yes, that seems like an excellent start. And I might be able to help clear out more tunnel once we get there. Also I can give us lighting and such." 

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"All right." He reaches out to take everyone's hands, and then does a Dimension Door down to the clear area of tunnels.

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(What does this look like to mage-sight? Vanyel is, as usual, very curious about everything that could maybe replicate Gates.) 

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Dimension Door is just a lower-circle, shorter-range, Teleport, and looks the same to mage-sight except that it uses a lot less energy.

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Neat.

Vanyel can give them a nice bright mage-light in the tunnel, it doesn't take much power and he's not sure what their lighting spell situation is. 

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They can also do light pretty cheaply but he can have more control over what his light is doing once it's up.

And they can explore the abandoned city. Hagan's snake Fy is useful for this; he can fit into much smaller spaces than them and indicate if they're worth clearing of sand. Hagan himself seems kind of sulky.

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Vanyel's magic is really good for blasting sand out of tunnels with combinations of wind-spells and just shoving it (while keeping a bubble around them so they don't have to be sandblasted). He also discoverers that his paving-roads technique works to compress the sand into neat blocks, which take up less space and can be picked up and moved to one side.)

:Is something wrong?: he eventually asks Hagan in Mindspeech. 

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Then they can get into some buried buildings! It looks like most easily-accessible valuables were taken when the city's residents had to flee in a hurry but there are lots of things that'd be harder to move, some of them of significant historical value; tile mosaics and statues and chests of clothes mostly disintegrated by great age and cellars of wine which has probably been aged for longer than advised, at this point, though Fazil declares that the bottles aren't showing up to Detect Poison "more than wine usually does."

Hagan startles just slightly at being Mindspoken. :I don't like the way Osirion is: he says shortly. :Never found any place that's better, but.:

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:I'm sorry. I don't like it either, and - my world does have places that are better, in some ways. Maybe nowhere that's better for every person, equally - I know there are still kids starving in Valdemar... And I don't want to stomp around too much in a world where I have no context. Still. Don't like it: 

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:Where do the starving kids go, when they die?:

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:We don't know as much as you do about what happens to people after they die. But - I'm not sure they go anywhere, not as...whole people, who keep having experiences: 

(He really really really doesn't want to think any harder about the source of this guess.) 

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Nod. 

 

 

 

They explore. They find a bathhouse with lewd tile mosaics on the walls and several hundred gold under the floor, an armory whose mundane weapons and armor are all hopelessly tarnished and crumbled but which has some magical weapons in them, totally intact - "magic weapons don't rust," Mahdi explains, as if this is an obvious fact about the universe, and puts them in his bag -

- a door that is really conspicuously magicked shut, there are at least eight different spells on this door -

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Vanyel gives it a dubious look. "Er, I can have a go at disabling the spells, but I sort of want to know what's inside the room that someone wanted to put this many protections on. I can try to scope it out with mage-sight?" 

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"That seems like a good idea."

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So Vanyel tests if he can reach his mage-sight into the room. 

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He can do that! The room looks elaborate. It is not full of sand. It has some magical construct guards with spears.

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He passes this on to the others. 

Are the magical construct guards still active or functional? 

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The spells do not look broken.

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"Ooooooh, maybe we found the palace."

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"Oh! That would make sense. Er, there are some guard spells in there - I don't think they're sapient, or will explode if I disable them? I can also peek with Farsight to get us a visual."  

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"I'd assume they're constructs, which won't be people, yeah. Intelligent constructs are amazingly difficult and were invented three hundred years ago, more recent than this place is - I mean, Azlantl had them, but -"

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"Where is Azlantl?"

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"It was destroyed eight thousand years ago. There are some barrier islands where the continent used to be, other side of the world from here."

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"...Oh. How? What destroyed an entire continent?" 

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"Someone pulled a moon out of orbit to destroy an enemy they were at war with. Would've destroyed the whole world, but some gods died, trying to lessen the impact."

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"Or so they tell us."

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Vanyel spends thirty seconds being speechless and horrified. 

“Wow,” he says finally. “That’s even worse than our Cataclysm. Anyway, er, I’ll try to disable the constructs.”

Are there any snippable-looking points in their magical structure? Using Farsight and mage-sight to orient, he can put up a barrier around the first he tries, just in case he’s wrong and it does go boom.

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Their magical structure seems to be made of somewhat firmer stuff than Mahdi's spells; snipping at it seems to temporarily alter it but the magic rushes back in once he stops.

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What if he does it harder, trying to rip out the center?

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It takes substantially more effort but he can absolutely do that! Then this construct is just a weird stone statue. It courteously does not explode.

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Well, Vanyel isn’t exactly limited by power, so he’ll do all of them (not bothering with the shield after the first, unless he comes across one that’s significantly different.)

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They all seem to be of the same type and shortly they are all gone.

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Then he will carefully start poking at the spells on the door, again looking for traps. (And shielding the group of them just in case.) 

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Several of the spells on the door are traps that are intended to paralyze and poison and stun the magic away from people who open the door. Several of the other ones are set up to alert people if anyone is disrupted.

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He's glad to have checked! Presumably the alerting-people spells no longer have anyone to alert, but he'll try to trace where they go anyway and snip them upstream, when he gets to them.

Probably if he maintains really really thorough magical shields on them, the trap spells won't get through? Just in case, he asks the others to back off out of effective range, so there'll be someone to scoop him out if he needs it, and he'll do it from the furthest distance he can and still have his mage-sight precise enough, which is about thirty paces. Can Fazil heal him from the paralysis or poison ones, if he's wrong about being able to shield them? 

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"I can do everything within thirty feet any time, and a specific target at seventy feet if I have Sacred Bond up. It lasts about an hour and a half so I mostly wait until we're plausibly going into a fight. I can do it now, if you'd like."

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"The paralysis one won't kill a person instantly; I'm not actually sure if it'll stop me from breathing, but even if it does, you'll have thirty seconds or a minute to get in range, so I think the thirty-foot version is fine?" 

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"Sure. - I would expect them to not want to kill people breaking into their palace? Usually if people are breaking into your palace you want to ask who sent them."

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"If you try to break into the Dome they kill you and Speak With Dead your corpse. Talked once to a guy who had a good enough explanation they raised him. Not apologetically, but."

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"I think it should be pretty safe to try to disable the traps at thirty paces."

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"I mean, I'm hoping I can shut it down without triggering the trap at all, or that if I do, my shields will get it. Just being cautious. Can everyone else, er, get back behind the last bend in the tunnel? ...Fazil, if you hear a thud, come running. Carefully." 

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"You got it."

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Then Vanyel will follow the structure of the spell, and try to snip or tear or crush it at a place where it looks like it should implode rather than trigger on him, if he can find such a place. 

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There are a bunch of them; like the constructs they're a lot harder to permanently alter than Mahdi's spells; they can mostly be torn apart with enough force, though one of the alarm ones triggers a probably-irrelevant alarm and one of the poison ones tries to poison persons standing closer to the door than thirty paces. 

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Fortunately Vanyel is being very careful. He warns the others about the alarm, they'll need to be on the alert in case it activated other defensive spells later on, and then they can open the door. 

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And then they can enter the palace. The destroyed constructs are spaced evenly on the wall. The floor is a beautiful tile mosaic apparently starring a man with the head of a jackal. There are some paintings on the walls that are still intact. 

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"I can get a quote from an auction house tonight and come back and collect them tomorrow," Mahdi says. 

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"How much do you figure -"

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"It's mostly eccentric Osirianologists with no taste, right, it makes it hard to predict how much they'll go for. A couple hundred apiece, probably."

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And then they are beset upon by a furiously spinning whirlpool of water that falls right down from the ceiling and then flings itself at them in the form of a crashing wave.

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Oh for fuck's sake - SHIELDS - mage-sight, what is it–

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"Haste."

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Fazil taps Vanyel's shoulder. "Freedom of Movement."

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The wave crashes into the shields at full force, rears back as if disoriented, does it again.

Mage sight is confusing like it was for the dragon but this is definitely alive and his Thoughtsensing is more informative. It is very angry and it would like to murder them a lot because they betrayed it.

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Perfect. Vanyel pours more power into the shields, stretches out to find where the nearest node is. 

:I apologize: Vanyel tries Mindspeaking at it. :Did we betray you by breaking through that door? It's been abandoned a really long time and no one is here to protect anymore: 

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-  confusion! Anger! Slamslamslamslam! He betrayed his deal with the water elementals whereby they would provide the city with water and the meatpeople would protect the homeland from the intrusion of darkthings! He should die for it.

 

There's a node barely within reach.

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Vanyel draws on the node and reinforces his shields; he can hold this for a few minutes. Probably less than five minutes if it keeps going at them like that

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:Should you get out?:

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:I'm going to try to talk to it, but can you relay to the others what's happening? Mahdi should be ready to Dimension Door us out, I think: 

And he turns back to the water elemental. :Can we talk? It wasn't me who made the deal. I'm from another world. What are the darkthings that intruded on your homeland? Maybe we can help you: 

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Slamslamslamslam a meatthing just like him (it sends an image; the man is of Fazil and Mahdi and Hagan's ethnicity, tall and bald and bearing no resemblance to Vanyel whatsoever) signed a pact with the water elementals that he would drive back the darkthings spilling into the Elemental Plane of Water and in exchange they would water his city. But he ran off to another plane, breaking his word.

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"Let us know if you need us to kill it, Van - elementals go back where they were summoned from when they die, they're not really here -"

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"Noted." 

:It wasn't me. There are lots of different humans. He's probably dead, the city has been buried for ages and humans don't live that long. I'm sorry he broke his word, that's pretty awful of him: 

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Slam. If the water elemental must visit its vengeance upon his descendants instead it will DO THAT. 

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Sigh. :'Fandes, I might have to kill it - well, not permanently, it'll just go back to the Plane of Water - this isn't going very productively. I'm concerned this is going to be a recurring problem, though: 

And back for one last try. :I have literally no idea what the darkthings are, I'm not from here. Can you tell me any more, or think an image of one at me? I don't know that I can help, but I can try: 

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:It's not especially listening but he's trying one more time before killing it: Yfandes relays to the others. :The water elemental is claiming some human broke a deal with its people, Van is concerned that we'll keep getting angry water elementals coming after us in here unless we figure this out: 

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Darkthings look like an oil slick on the water, and have too many claws and too many teeth and are VERY BAD.

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It looks vaguely like an Abyssal demon to him, but Vanyel isn't sure - maybe Yfandes can try to bounce the shared mental image to the others, do they recognize it? 

(He reinforces his shields again.) 

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"'some kind of demon' sounds about right?"

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"This city was abandoned thousands of years ago, there's probably not still a problem in the Plane of Water? - has the elemental been trapped here this whole time, I thought all summonings ended when the caster died -"

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:It's been thousands of years since the betrayal happened: Vanyel tells the creature. :Have you been here in this plane since the man betrayed you?: 

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They came through the portal! Not a normal summons! Now they are stuck here!

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:Oh. Would you like to go home?: 

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Yes! Definitely! - also vengeance? But honestly vengeance seems less important than getting to go home, if that's on the table.

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:I am going to send you home now, I promise. Give me a moment to plan it, please: 

:Yfandes, ask the others if there's a way to send elementals back without, um, murdering them? This one came through the portal rather than being summoned, it's been trapped the whole time: 

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Yfandes asks. 

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" - that might mean we should not kill it, if it's actually here and not just projecting itself here as with a summoning. Uh, I can Plane Shift but not today and Plane Shift sends me too."

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:All right, I'm definitely not going to kill it then! Um, if Fazil Plane Shifts there, can he get back again?: 

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This is relayed. 

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"It's riskier than the thing Mahdi was suggesting where we try to get to Velgarth by going over Air but in principle if I prepared for it and the elemental is going to behave itself - are there others, too - I can have an air bubble up and Plane Shift right out again, sure. - and then land anywhere within five hundred miles of here, because Plane Shift is terrible at targeting."

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Vanyel thinks that he might be able to do shielding on the bubble, too, to make it a little safer against roughhousing. 

He relays this plan to the elemental. :Do you think that could work, and the other water elementals would let him come back again? I'm afraid it'd have to be tomorrow, he doesn't have the magic for it today, I'm sorry about that: 

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The water elemental thinks meatpeople are DISHONORABLE. Slam!

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Mahdi reaches out to take Vanyel's arm for the teleport.

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:I thought I could send you home myself a different way but I was wrong, I'm sorry: He's super not going to say that the different way was murder. :We'll be back tomorrow, if you still want to go home then: 

And ready for teleport. 

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And they're back on the sands aboveground with Yfandes. It's way too hot. "It ruined the paintings," he says regretfully.

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"I thought about trying to shield them too but it seemed like not the highest priority. Wow, it was difficult to negotiate with! Although if it's been trapped in there for thousands of years, I can't really blame it, it must be really traumatized. I'm so glad I didn't kill it, though, since it's really here and would've been dead-dead." 

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"Yeah, that'd have sucked."

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"If we're going to the Elemental Plane of Water I'm going to want Air Bubble and Freedom of Movement and two Plane Shifts and Water Breathing just in case and Hagan to stay here and figure out whether you can retrieve our bodies, if we don't make it back -"

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"That sounds like definitely the kind of problem you can send a snake and some arrows at."

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"I can prepare a couple of Silent Air Bubble in case it gets popped but I don't actually think I have anything that saves us if you slip up on the second Plane Shift. - Van can you do your imitation pearl of power thing with fifth level divine spells, I assume not but it'd sure be convenient -"

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"...I don't see why not? The one I did before took barely any power, I could do twenty times that from reserves - I'll make sure I'm all filled up on node-energy before we do. I suppose we should test that it works on divine spells period?" 

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"I'd kind of expect it not to because it's a different source of magic? But we could try - hmm - Lesser Restoration -" 

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Vanyel starts out watching the spell with mage-sight, but is momentarily distracted by the fact that he's suddenly no longer tired. He wasn't exhausted or suffering backlash from the not-fight, but it wasn't that far off, and now he feels fine

"Whoa! Wait, you can just - fix magical fatigue? Why didn't you say that?" 

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" - did I not? Uh, divine healing doesn't just do injuries and illnesses, it also does conditions whether acquired magically or not."

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"Sorry, one second, let me see if I can do this first and then I'll ask you more questions." He focuses on mage-sight again, hunting to see if the ghostly outline of the spell-form is still anywhere to be found. 

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It is not. Fazil can restore the spell with a pearl of power to show how it does that, but it's much harder to see what it's doing than it was with Mahdi's spell; most of the work seems to be happening in the holy symbol, inconveniently.

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Sigh. "I think you might be right, and this is a different kind of magic mine can't work with in the same way. Sorry. Anyway. If you can do a spell that makes someone not tired anymore, that would increase my endurance in a fight by a lot. I don't run out of spells the way you do, the problem is that I get tired and then I get backlash." 

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"In principle I can do that six times a day. - on days when I've prepared it that many times, which do not include today."

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"Well, if you ever need me to fight six dragons in a row..." Vanyel shakes his head. "Your magic keeps astonishing me. Anyway. I can shield our bubble, so it's less likely to pop, and hold off magical attacks if they try any for some reason. ...And if the second Plane Shift fails then I can attempt a Gate. I have no goddamned idea if Gating from an Elemental Plane to here would work, and I'd be unconscious after because I'm bad at Gates, but I could try." 

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"I prepared Delay Pain today if you wanted to see if that lets you do Gates without being impaired until later? Delay Pain is exactly what it sounds like, you still get all the pain associated with the injury once the spell runs out, but it might make a difference to have your head clear at the time."

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"All right. If I just try a Gate and don't go through, I shouldn't hurt myself too badly and I'll be fine tomorrow." 

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Tap.

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There's a vaguely doorway-adjacent thing showing in one of the poking-up ruins, so Vanyel does a Gate from that to a random doorway in an alley he remembers back in Sothis. 

It does not hurt. He takes it down before anyone runs to investigate. 

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"If you can refill my Teleport we could pick up a scroll of Plane Shift in Sothis, have a bit more backup against all dying."

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"Not all dying. But yeah, let's pick up a scroll, I have a plan to rescue you but it'll be a real hassle."

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"Sure, I can do that." 

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:Ooh: Yfandes asks Hagan privately, :what's your plan?: 

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uh, it's actually kind of a secret sorry shit is she reading his mind he should've asked how the telepathy works

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:Oh, sorry: A bit sheepish. 

(She is not reading his mind, she can straightforwardly create a Mindspeech link between them, and so doesn't know to reassure him on the latter point.) 

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No it's okay. I'll tell you if they don't come back but I'd rather not until then. It'll work, though.

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:All right. Thank you: 

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Vanyel finishes re-powering the Teleport. "There you go." It's noticeably at least ten times more effortful than the last one he demonstrated, but fortunately he's un-tired, the Gate backlash is currently blocked, and there's a node nearby-ish. 

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"Amazing," he says, shaking his head. "Okay, back to Sothis I guess."

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"We all going? I think Yfandes at least doesn't actually need to come." 

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"I could go alone and join you all in the morning, saves Hagan and Fazil some climbing into a cargo bag."

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"Don't look quite so happy to get away from us, I'll have hurt feelings."

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Mahdi kisses him. "You are my favorite people and I'll miss you terribly and I'm absolutely not just buttering you up so you'll save us if we die on the Elemental Plane of Water."

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"Oh, I'm only going to do that because of how impressive it's gonna be to accomplish that with a snake and some arrows."

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"See you in the morning!" 

Vanyel can put up some shields around them just to minimize the risk of being disturbed. Are there horrible spiders in this region? 

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"Probably. There's not much that's a challenge for us, though, even before we include that you can do hemispheres of force for minutes at a time."

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"If you're up for it Van I want to see if any of my magic arrows can shoot out from inside your shields. I guess this is also relevant to whether I could shoot you but I swear I am super not gonna do that and anyway it might let you figure out how to tweak them to hedge me out."

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"Oh, I can do one-sided shields for that! Although I guess it's worth seeing if your arrows can get through the usual one too, just a minute." Hemisphere of force! 

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He can shoot arrows way way faster than an archer in Vanyel's world could do that, apparently, and has a quiver with fifteen different kinds. Exactly one of them can go through Vanyel's hemisphere of force, because it turns into a bolt of light as it leaves his bow and remains that way until it hits the target. 

"Those are super expensive, though. If I end up doing stuff in Velgarth I'll probably just get a bow that always fires that kind of arrow. Which is also super expensive but at least it'd be a one-off."

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"Well, if we're stuck inside a shield under attack and you need to shoot something, I can let things through from the inside, you'd just have to ask me." 

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"Cool. My arrows do nonlethal damage by default. So you know."

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"Huh. That's neat, but I'm confused as to how that can be a property of the arrow as opposed to where you hit someone." 

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"It is a spell you can get laid on the arrows or on the bow, same as the light one. They hurt and they'll knock you unconscious but they won't kill you."

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"That's a very weird thing to be able to do with magic!" Vanyel yawns. "Sorry. Should start settling in for the night, probably. Um, if we're sleeping outdoors I can curl up with Yfandes and then I shouldn't wake you two even if I..." 

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"I don't get magic from sleeping, don't worry about it."

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It still seems rude. Vanyel shrugs and starts unpacking his bedroll. He's going to get sand in it, he doesn't have a good spell to avoid that, but it's by far not the worst sleeping conditions he's endured recently. 

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And they can figure out a watch order and then sleep.

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And Vanyel falls asleep...

...and wakes up in a snow-swept pass. 

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"Herald Vanyel." 

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He wasn't expecting this! At all! Which was stupid of him!

"Leareth." He crosses the snow. 

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"You seem distracted." 

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What a goddamned understatement. 

...Also it doesn't feel like there's much point in maintaining infosec about this from Leareth. Probably he can't get to this world at all, and if he can the local gods will neatly prevent him from causing havoc, and Vanyel is increasingly leaning toward the belief that Leareth actually doesn't want to cause havoc and is genuinely attempting to fix things. 

"I've had an adventurous few days." 

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Leareth waits for a few seconds. "Say more?" 

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Okay is this really a good idea - well, he was planning to tell Randi, in fact he was hoping to do a Sending about it, Leareth would probably find out sooner or later... Also he's not sure Leareth will believe him. He feels like he's forgetting something, though - oh, maybe it's that Leareth might well find this place once he has more information, especially if it's really on the 'other side' of the same Elemental Plane of Air. And he would be extremely motivated to do so...

On the other hand, Vanyel really doesn't think much of his chances of hiding something this huge from Leareth for years, and it's not like him learning of it now is much worse than two years from now. He'll leave out a lot, is all. 

"I discovered that other worlds exist," he says. 

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Ten seconds of perfect stillness. 

"...You discovered what." 

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"I know, it's implausible and I'm honestly not expecting you to believe me - er, I'm not comfortable sending costly proof, right now. But I got caught in some sort of trap spell and now I'm in another world. Different gods. The country I'm in right now has a god who seems very interested in economics. Everything is about trade. I had the thought several times that you'd appreciate it." 

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"Hmm." Leareth's face is unreadable. 

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"It's a really nice country in a lot of ways! Horrible in other ways, though. They have slaves, and women are basically not considered people." 

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"I see." 

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"Also the afterlife situation is different. There's magic to talk to people there, and at least one you can visit. They collect figures on it - they have a lot of different afterlives, better and worse ones, people get sorted there because of how they acted while alive. Supposedly the, er, social mores here result in better afterlife statistics or something." 

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"Interesting." 

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"Figured there was no point in not telling you, although I won't tell you everything." Sigh. "I had...been thinking, before this happened. About wanting to speak more openly. Figure out if we can build on it." 

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"To work toward trust." 

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"Yes, that. I don't have my notes from Haven, though, due to unexpectedly being in another world. I can try to do it from memory, or I could tell you more things about the world..." 

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Leareth listens, and asks occasional questions, and is utterly impossible to read through the end of the dream. 

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When Vanyel wakes up, Hagan's on watch; he is nuzzling his snake and watching the stars.

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Vanyel sits up. Keeps his voice low for Fazil's sake. "I'm awake, you can get some sleep now." And he'll take notes, with a tiny mage-light to see what he's doing. 

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They have an uneventful night, free of spiders.

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The light wakes Vanyel, so he can blearily watch Fazil prepare his spells again, vaguely hoping that if he watches it enough times he'll figure out how to interface his magic with divine magic. (He's not that optimistic but he's still curious about it.) 

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Fazil is preparing Water Breathing and Air Bubble and Plane Shift in both his fifth-level slots and then a bunch of other things that won't matter much if they're stuck on the Elemental Plane of Water. When he's done he checks to see whether Hagan has started breakfast - he has - and sighs. "I'd like to say 'Abadar would've said something if this were a terrible idea' but Abadar would not have done that."

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"His one good quality. You should get to do things that Abadar thinks are a terrible idea."

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"I don't want to do things that Abadar thinks are a terrible idea! He would have a reason and it'd probably be 'you'll die'."

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"Our gods definitely don't tell you if something is a terrible idea!" Frown. "That being said, I sometimes get the sense that when mortals do things, terrible idea or not, it could well have been according to Their plan." I've always been a pawn of the gods. He doesn't say that part out loud. 

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"There are definitely lots of stories that give you that sense. - more from before prophecy stopped working."

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"Huh. Right. If the gods can't use Foresight anymore, then that'd kind of ruin Their ability to do things indirectly." Leareth would think that was fascinating. Vanyel didn't think to mention it the night before. 

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"They still do things but - mostly, so far as we know, in the same fashion that nations do things, by giving orders to people who'll listen and learning things through spying or magic and making agreements with each other and so on."

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“Do they mostly, er, all have countries like Abadar does?”

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"No. That's new, and very unusual - more recent than the death of Aroden - before Aroden died the gods almost never interfered so directly in human governance. Lastwall is run by a paladin order dedicated to Iomedae, but I'm not sure that counts because Iomedae was in that order of paladins before she ascended. And Aroden was the patron of Cheliax, before he died, but more indirectly, he didn't visibly show his hand in choosing its leaders or anything.

Now Abadar has Osirion - Sarenrae helped, I think - and of course Asmodeus has Cheliax."

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"Nethys once tried to do the picking-a-pharaoh thing but Nethys is one of the gods who is terrible at having any interfaces that are safe for humans to interact with so he just drove his chosen pharaoh insane and he burned down all Nethys' temples and killed himself."

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Mahdi shows up with a gentle pop. "Got a scroll."

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"Mahdi's a follower of Nethys."

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"Oh, are we talking religion, now - Nethys is omniscient. He's true neutral - doesn't really have teachings or values or priorities - though he is generally understood to have vague positive affect around people learning magic."

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"...Ack. I think our gods would probably drive people insane if they tried to directly nominate leaders and work through them in the day to day. Most of them have - avatars, sort of representatives, who're more built to be that interface. Vkandis Sunlord is a god who acts more directly than some of the others, he has a whole country that all worship Him, and He speaks through beings called Suncats." 

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"Huh. Is the country any good?"

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"I don't know what it was like normally. We just had a horrible war with them, but I don't know that Vkandis told them to start it, I doubt it. He did eventually poke His head in a bit to help end it. But not in a way that made it any less messy." 

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"Abadar prohibits Osirion from going to war except in defense of our own land and peoples. But I think lots of gods like how wars have lots of things happening that can turn with a bit of luck -"

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"Valdemar also has a policy against starting wars or invading other countries - honestly, I think it's way too strict, or at least was interpreted that way recently, when we were at war with them the King wouldn't authorize us to capture bits of their territory even when it would've been strategically really helpful and we could've given it all back once we'd won, he barely wanted us operating past our actual borders at all. Anyway. Valdemar doesn't really have a patron god, lots of gods are worshipped. The Companions were a miracle and we don't know what god made them, it might've been a lot of gods - King Valdemar prayed to all the gods he'd heard of for it." 

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"Huh. - I don't know much about military strategy at all but that sounds way too strict, if you can't operate outside your borders then your enemies can operate in pretty much perfect safety when they're organizing things. If Osirion were attacked we would be allowed to do whatever brought the war to an end in our favor."

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"Does Valdemar allow the worship of evil gods? Annihilation gods?"

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"I meant to ask about that? You have actually evil gods? I'm not sure that we do! ...I'm not sure we have good gods either, not in the sense that I think you mean by alignment. I honestly don't know what most of our gods are even working toward." 

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"There's a god of torture. Separate from the thing where Hell tortures people for hundreds of years, Hell does that in order to accomplish Asmodeus's goals which are unclear but I think more complicated than 'maximize torture', unlike Zon-Kuthon, who seems to just care about torturing people."

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"Um. Why. Do you have a god. Of torture. Why is that even a thing." 

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"Uh myth has it he was a more normal god and then he tried travelling between the words through the dark between stars and met something that twisted him but I don't know if there's any truth to that and it would've been a very, very long time ago.

Rovagug makes more sense! Rovagug thinks that existence is bad and it'd be better if all people had never been and he tried accordingly to destroy the world."

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"I...guess...that's a consistent position to hold." 

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"It is. Like, cultists of Zon Kuthon are just very confusing to me but cultists of Rovagug seem like sincere true believers that actually everything is bad and should stop. We fought a big worldwide cult of Rovagug, a couple of years back."

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"Your torture god has humans who worship him and work for him? Gah. Um, how do people even end up doing that." 

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"I don't really know. Probably they're like 'hey I want to torture people maybe I should work for the god of torturing people'. I guess in some ways I prefer them to the ones who go 'hey I want to torture people, I'll be a well-liked merchant who gives to the church and then buy myself some...'"

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"Are there, um, people who do that? That would break our Laws, in Valdemar, I'm not sure if any nobles have tried before - or gotten away with it in secret for a while - but they would get caught at some point..." 

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"It's illegal here too."

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Nod. "Well, I'm glad about that at least." 

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"Let's go talk to the water elemental."

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Nod. "I'm ready." 

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:You be careful, all right?: 

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"Yes, I'll be careful." He pets her neck, then moves to stand by Mahdi. 

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And Mahdi pops himself and Vanyel and Fazil back into the room where they were before. 

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The water elemental has been lashing angrily at the walls.

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Shields first, lots of power. Then Vanyel reaches out with Mindspeech. :I am very sorry for making a promise I could not keep; I had misunderstood and thought you were summoned here, not trapped fully. My friend has his spells now. Do you still want to go home?: 

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Yes the water elemental would like to go home!!!

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All right. Well, some squishy meatthings are coming with it, because that's how the Plane Shift works - they'll have air, and can get themselves home again promptly, but can the water elemental tell other elementals not to be alarmed or something when they arrive?

(They'll also have shields, but Vanyel isn't sure the ones he's holding now will carry across, and it'll take him half a second or so to get new ones up, unless the Elemental Plane of Water is weird magically in which case it could take longer.) 

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The water elemental will mention that these meatthings betrayed their word LESS than the PREVIOUS meatthings.

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Fazil casts Air Bubble and Freedom of Movement (which, he explains, lets you move and cast as you're accustomed to underwater) and pulls out a little metal rod attuned to the Elemental Plane of Water, and then - "we're supposed to hold hands, I suspect it'll work as long as I'm touching it but probably not while you have a wall of force up against it -"

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:I have to take down my shield so that my friend can touch you and bring you home: Vanyel tells the elemental. :Do you promise not to hurt us?: 

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It's really easy to hurt meatpeople by accident.

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Well, can the elemental hold itself still? 

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It sinks into a slow moving whirlpool on the floor. Sulkily.

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:I'm sorry we're so squishy. It won't be for long: 

When the elemental is on the floor and slowed, he informs Fazil and then drops his shield. Ready to fling it up again instantly if there's a problem. 

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He - wades into the water elemental - takes Vanyel and Mahdi's hands -

- and then they Plane Shift.

 

 

They are in water. It is incredibly astoundingly cold and impossible to see at all. Fazil clenches Vanyel's hand more tightly.

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Vanyel attempts a very, very tight shield just around the three of them. 

:You all right?: he Mindspeaks at the elemental.

He has all of his Othersenses on alert. Are there other minds around? Magic? 

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The Elemental Plane of Water shows up really really weirdly, his senses don't reach far at all, but there's nothing obviously in them. 

 

The elemental is racing away through the water. 

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He reaches for the other tuning fork - he's wearing it on a necklace - and tries sending them back.

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And suddenly they're somewhere different, still pitch-dark, still freezing cold, still surrounded by water but Vanyel's very confused Othersenses will be telling him it's not the same place they were a second ago.

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Damn it, Vanyel thinks, sort of distantly, as he flings up shields over them again. :Do either of you have any way of telling where we are - I can try to Gate...?: 

He doesn't have a doorway to Gate on, he forgot about that, but maybe if he makes a mage-barrier in the shape of one, he can get it to work anyway...

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:I don't have a way to tell what plane we're on.: Mahdi too sounds more distantly frustrated than actively panicked. :If we successfully made it back I should be able to teleport us to Sothis from here but if we were disrupted in leaving somehow Fazil needs to Plane Shift again first. Not recommended to teleport when your destination might be impossible.:

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:Can Fazil Plane Shift again if he has to - just a minute, going to try something–: 

Does Farsight work. If they're in the right plane and just the wrong place then they must be in the ocean - can he feel which way is up, and Farsee, oh, a couple of miles in that direction...?

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:I can Plane Shift again.: He has made some magic light so he can read the scroll for it. 

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Yep there is some sky less than a mile in that direction!

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:My Farsight is picking up sky less than a mile up. I'm guessing the Plane of Water doesn't have that. So I think we're back–: Wait. :We're in a normal plane with oceans and air. Probably it's the one we left, just imprecise arrival location, but - what happens when you attempt a teleport to an impossible destination: 

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:If there is a sufficiently similar location sometimes you'll land there. Sometimes the spell fails gracefully. And sometimes you get rather badly battered.:

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:How big a likelihood is that 'sometimes'. If it's small and we think we're probably back maybe chance it, otherwise I try to Gate us?: 

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Mahdi pauses for a second, doing math in his head. :Forty percent chance the spell damages us but less than one in a hundred it does so fatally.:

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Gods. 

:Might or might not be better than my chances of pulling off a Gate underwater without a doorway, though at least that'd just fail, not kill us: Should've tested it, except he's not sure where he would have found a pond to try it in in a goddamned desert. :Can you do the shorter range Teleport thing just to the surface. I can show you my Farsight: 

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:I will have to use a full Teleport unless the range is less than eight hundred feet but one will remain to get us to Sothis or another population center.:

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Vanyel grits his teeth. :It's more. I think we should teleport to the surface and then I'll have time to Farsee where the hell we are: He shoves his mental image and sense of distance-and-direction at Mahdi, it strains his Mindspeech to get that much across to a non-Mindspeaker but he can just barely manage it. :That enough?:

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And then they're on the surface of the water.

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"Lesser Restoration," he says, "Lesser Restoration, Mahdi come over here so I can do you too, being deep underwater's not great for people. This sure looks like the Material Plane."

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"Fly," says Mahdi, and then soars over to touch Fazil's hand.

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"Lesser Restoration."

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"Don't roll your eyes at me, I can't swim."

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"You all right, Van -"

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“Think so - gods, that wasn’t ideal... Should I Farsee around? Um, and I can hold us at the surface with a force-net while I do that.”

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"I think that's a good idea. Hopefully you can see Sothis and Absalom and then I can put us back with Hagan and Yfandes, and if we're instead - in Velgarth or something? I don't know how that would've happened - we can at least pick out a good place to Teleport to." He remains hovering above the surface, using magic to dry off his clothes. He's shivering. 

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Vanyel can give them a heat-spell, that’s very easy, and heft himself and Fazil out of the water with a bowl-shaped force net, and then he closes his eyes and tries to Farsee Sothis.

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That's Sothis! Dome and sprawling tall buildings and markets and canals and all.

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“We’re good, I found Sothis.”

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"Oh, good," he says wearily, and then Teleports them back to where Hagan and Yfandes are waiting.

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:Are you all right - how did it go?:

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”Um. Bit more of an adventure than I’d hoped. We got our elemental home safely now, though, and maybe learned something about how Plane Shifts go wrong in interesting ways.”

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:Oh?: Yfandes looks over at Mahdi and Fazil.

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"It dropped us like a mile underwater when we came back. Which wouldn't have been a problem if we'd been confident we were back, but I was a bit worried the spell failed or something. Plane Shift usually doesn't do that - well, Plane Shifts from Axis never do that -"

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"I'm curious whether, should we decide to attempt our plan to get to Velgarth by going over Air, we'll appear several miles up in Velgarth's atmosphere or something. There is also the possibility it was just a random fluke."

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"Well, congratulations on not dying."

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"I do my best." Mahdi flops on the sand. "We can head back into the palace...tomorrow, I guess, since I burned a bunch of spells for this and so did Fazil."

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"We should maybe pick up the pace if Van wants to get his soulmate resurrected before you retire."

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"New worlds are a pretty good reason to delay retirement. But - yeah, we should pick up the pace."

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“Um, sorry - I can Gate us back? If you have a Delay Pain again. It helps a lot, last time the backlash wasn’t even bad enough to wake me whenever it kicked in.”

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"I have it. Let's take a short rest, eat lunch, and then if you want to drop us back down there so we can keep exploring that sounds good."

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“Sure, that’s really short range, sounds fine.” He’s not magically tired, because Lesser Restoration is great, but he is hungry.

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They can have lunch.

"I don't see how going over Air to Velgarth works unless we have something attuned to the plane of Velgarth."

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"One, I can maybe work with Van on attuning something to the plane of Velgarth, and two, I'm not sure Velgarth is in a different plane. It's got the same neighboring planes as us, mostly. We've known for a long time that other suns have other worlds around them. Velgarth could be like Androffa or Carcosa or Kasath or Barsoom or Earth. - I looked up the other known worlds last night."

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"I've heard of maybe half those. Earth is the one where people did not know about the Elemental Plane of Earth, I take it."

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"It's the one Baba Yaga is from. Androffa's the one that built a star-sailing ship that crash landed here. I hadn't heard of the others myself."

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“...Huh. Are there books on all that? It’s very complicated.”

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"I bought two last night. We should really check in Absalom, which will probably have more of them."

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"We should really check in Aktun."

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"Huh. Yeah, guess so. Are Hagan and Vanyel even allowed -"

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"I'm not sure. But we can bring the books back, that's allowed - Aktun is Abadar's domain in Axis."

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“Er, why wouldn’t I be allowed?”

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"Axis is by Abadar's will made safe for mortals aspiring to join him there, through the church. You're neutral good and more power to you, really, but it's a bit of an edge case? And it's not Abadar we'd be asking it's whichever colleague of mine decides things like 'hey can my adventuring party join the next tour group so we can petition for guidance about contact with another world' and they - I could imagine it ending up easier for just me to go?"

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"They're not going to have a spot on their forms for it at all."

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"You could put it that way."

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“I’ll pass.”

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"But I can look for more content on other worlds while I'm there. People there have more time, there's lots of good scholarship on worlds and planes and so on."

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“That makes sense. Seems like a good idea.”

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"All right. Mahdi, can I have all your pearls of power, Van can give you yours back and no one can give me mine back -"

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"You may borrow them," says Mahdi, and hands over a steel bracelet in which they are carefully caged. 

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Fazil spends a little while calling some of his spells back. "Okay, let's see this palace. Delay Pain."

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With Delay Pain in place, Vanyel can Gate them back exactly to the place they just left.

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And they can explore the palace. It has more statuary and ancient paintings and baths and shielded workrooms for practicing magic and a six-hundred-pound enormous crystal ball in a room full of divination-enhancing magic and a library where Mahdi stands stunned in reverential delight for a while even though all but one shelf of the books have crumbled to dust as their protective spells gradually failed.

Behind heavily trapped doors are what they can eventually identify as the palace's four throne rooms; Mahdi explains, after looking something up in a book from his cargo bag, that the four Pharaohs of Ascension were rival contenders to the throne who somehow agreed to a binding magical oath of cooperation, and then presided together over a long age of military expansion and the cementing of Osirion's power in the region. When one died they all did, though, so the age ended abruptly and left an awkward power vacuum.

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"Kinda want to play with the crystal ball before we go for any of the throne rooms because I bet there'll be a fight and we might have to Gate out in a hurry."

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"Is there a particular thing you're worried about? I should scope it out with mage-sight and try to take apart any constructs or trap-spells that're still functional, but if I'm careful it should be fine. Well. I guess I didn't see the water elemental coming, don't know where it was hiding." 

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"Just - experience with tomb robbing. There's gonna be something in the throne rooms and it's going to be something that the tactics we've used so far aren't sufficient for, because the people designing it knew that if a fight made it that far then their enemy had unknown capabilities and 'more traps, more constructs' wouldn't cut it. We could get lucky and whatever it was it's no longer around, but I bet we won't."

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"Right, that makes sense. I'll still have a peek, and I'll shield us before we go in. You can play with the crystal ball while I'm looking, might be a while." 

And he starts peering at the room behind one of the doors, with mage-sight and Farsight, and Thoughtsensing just in case. 

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"Okay."

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"Don't run it down -"

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"Course not."

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The room has lots of protective spells and trap spells on the door, including some making it impossible to tell with mage-sight or Farsight what's in the room. (Farsight thinks it's just solid stone.)

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That's annoying but Vanyel isn't surprised; if anything, he's surprised it took this long to come up, shielding against mage-sight is commonplace in Velgarth. 

He warns the others. "Guess we're going in blind. Er, probably want you all to back off again while I disable the trap-spells again." He examines those more closely - what have they got this time? 

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This will disintegrate him into dust and this will call an alarm and this will kick him two hours forward in time and this will teleport him to another location.

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Goodness. That's more creative. Vanyel describes them to the others. "Mahdi, Fazil, you know anything about countering these? If not I'll do it the same way as before, thirty paces back under shields and hope for the best." Can he figure out the area of effect from looking at the spell-strength? 

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"I'd send in summoned creatures, honestly."

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"Oh, right, that's a thing. Can you summon them? I don't think I can, unless there's a spell technique I can learn for it." 

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"I can, yes." He completes a spell and casts it - this one seems to take a bit more finishing work than usual - and then there are four dogs. "And...Unseen Servant. It can open the door, we can hang back, then the dogs can go check out the room. - and go right back to Axis if they die horribly."

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"Maybe once the door is open I can Farsee what they're up to, having a door open often leaves a gap for Velgarth shields. I'm sort of amazed they shield against Farsight, since it's a Gift from another world, but I guess maybe it's meant to catch scrying." 

Are any of the protections on the door actually locking it, right now, or is it just horrible traps? 

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The door is in fact also locked.

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Well, he'd better deal with that first then. Very very carefully.

If there's a lock mechanism that isn't magical, Vanyel also has Fetching and can fiddle with it. 

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There is a magic lock and a normal lock that is not particularly hard to fiddle with.

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Vanyel handles both and then backs off with the others and shields them. 

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Mahdi opens the door. Traps discharge, and swing around searching for more and more distant targets when they don't find nearby ones; eventually they variously disintegrate, teleport, or kick-into-the-future the dogs. 

 

And as the door swings open it kicks off a summoning spell that looks much like the one Mahdi used to fetch the dogs.

 

And a creature appears in the room. She has features that are distorted but not exactly ugly, bright red skin, and bat wings that are at least ten feet across, which catch her as she appears in the room and before she hits the ground.

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"Haste."

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"Protection from Evil."

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Great. 

Mage-sight, what is it? "Do you recognize it," he asks the others. "Is this a 'Gate out now' emergency or should we try fighting it." Or talking, if he can pull it off. 

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"That's a devil, it's from Hell, we can take it, it's summoned so it'll go back to Hell once we kill it,  it's vulnerable to Good-aligned weapons and spells and we should maybe have checked whether you can do that," he says, while firing at it. 

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The winged woman tries flying towards them, encounters Vanyel's shield, and Teleports right up to his face in case this will mean the shield is no longer in her way. Then she tries to decapitate him with the magic axes she is wielding in both hands.

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Vanyel dives for the floor; he's got personal shields just covering himself as well, at full power, against both physical and magical attacks, but those are magic axes and magic weapons have gotten through his shields before. 

He tries flinging a levinbolt at the devil. 

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This seems to injure her but not nearly as badly as it should! She turns to attack Mahdi with the axes instead.

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He Dimension Doors into the room behind her.

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Can he Fetch the axes out of her hands into one of the neighbouring rooms. 

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Yes, he can do that; she snarls and whirls around to - gore him with a horn that is suddenly growing out of her head. 

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Is nobody else interesting in dealing any damage here - well, Fazil and Mahdi mostly have spells for Elemental Plane of Water adventuring -

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Vanyel is more sure his shields can hold that off. He can try stabbing her with a dagger of pure force. :'Fandes, ask them what in all hells they mean by 'good-aligned' spells: He's a little too busy for conversation. 

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Yfandes, on the surface, can relay the question and then the answer back to Vanyel. 

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Good, Law, Chaos, and Evil are forms that you can shape magic in. They are the best to use against Evil outsiders. Probably we'll have to show Van outside combat what we mean by that, it seems hard to derive on the fly.  Other stuff is going to hurt them much less, but not none, throwing a lot of those electricity bolts will probably work fine and throwing a few electricity bolts that are much stronger will work better. 

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Oh, well, if it's just power he can strain to reach that node again, and throw a levinbolt that's about ten times stronger. 

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Yep that hurts it a lot more.

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Then he can yoink more node-energy and throw more! He's going to be tired after this, but not too exhausted to fight or Gate out if something else happens. 

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After about twenty seconds of this it'll be dead.

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"The throne room of the fiend pharaoh," Mahdi says, looking around. "Guess we should've seen that coming."

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"You okay, Van -"

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"Not hurt. Er, need a minute - catch my breath..." He sits down on the floor. 

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He heads over to pry gemstones off the throne with a knife - "unless you think it's worth more intact -"

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"We're gonna saturate the market for historical artifacts from the time of the Pharaohs of Ascension," Mahdi says bluntly. "And we're in a hurry."

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"That's what I figured." Good gemstones, come here.

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Vanyel finds that a little upsetting, but he’s not sure it’s for a good reason - this is their history, after all, not his.

“Are, er, we going to get in trouble or draw attention to ourselves for selling all this?” he asks quietly.  

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"I will file some paperwork in Sothis certifying that we followed salvage laws and didn't kill anyone except in self-defense and are accurately reporting how much we found and then we can either pay taxes or - more popular - promise to use our abilities and resources in Osirion's defense should she be invaded. This is unusually good luck, finding the palace, but not remarkably so, no one'll think anything of it except that they should've thought of it themselves."

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Nod. "And are other adventurers going to show up and try to fight us for it? I'm a bit surprised no one found it sooner, actually, given that you can turn into an earth elemental." 

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"You can turn into an earth elemental and determine there are tunnels to Dimension Door down into and then move a ton of sand to find the palace, which is definitely shielded against going right in as an earth elemental or Teleporting in directly - was definitely shielded, other people are going to be able to get in now. We should get out everything we want to keep before we advertise that that's no longer true but I'm not surprised it kept. There are - a lot of places like this, in Osirion. Nearly eight thousand years of history."

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"I wonder if we can move the crystal ball, that would be really nice to have consistent access to."

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"It would. I don't think we can, though, not without breaking it and definitely not without breaking all the nifty stuff that makes it better than a normal crystal ball you could order made in the city. We could maybe hide it very thoroughly and then use it by Teleporting in whenever we want."

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"What's the nifty stuff -"

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"True seeing, detect thoughts,  and a much higher effective caster level than normal. Also some optimizations to ...I think lower the failure chance across planes? But I'd have to look at it more, I didn't recognize them."

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"Crystal balls do scrying," he explains for Vanyel's benefit. "WIthout that hour-long work time which makes it Mahdi's least favorite spell."

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He had been thinking over ways of shielding and illusioning the crystal ball, that locals might not be able to counter, but at the last part he freezes. "...So you could try scrying for - him - again...?" 

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"Better than that, you could, anyone can use a crystal ball and you'll have less failure chance because you know him better."

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"Oh." 

For some reason it takes a lot of effort to move, and it's not just because he's tired from throwing a lot of node-energy at the devil. He makes his way to the crystal ball. Very slowly. 

"Er, how do I use it?" 

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"You want to think about the scrying spell - the ball should guide you through it, just look into it and then kind of follow the thing it's doing - and then focus on uniquely identifying characteristics of the person you're looking for."

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Vanyel nods, takes a deep breath, and looks into the ball, with both his ordinary eyes and mage-sight; what is it doing? 

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It has the spell-structure that Mahdi spent an hour building, the other day, enormously complex, and it wants to - tug him along it, sort of, which comes with an accompanying dizzing sensation of pulling away from the world to some vantage point from which it's a placid blue disk hanging in darkness.

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He follows it. 

Whenever the next step it's tugging him to is 'aim the spell', he - focuses on Tylendel. It's not hard to concentrate on his identifying characteristics. They're etched into his bones. 

It is hard to do it without crying. 

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The scrying spell goes dark.

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He turns away. "Still not working." And looks around a bit frantically for some task he can make himself very busy doing. 

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They are sorting through those possessions the Fiend Pharaoh displayed in his throne room, some of which have traps that need disabling?

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Vanyel can definitely go disable traps! Without making eye contact with anyone! 

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"It might be worth checking alive people from your world to rule out that your world is just unscryable from here," he says after about half an hour when they've filled up their cargo bag with trap-free salvage. "And you could pass a message to them, more cheaply than with Sending - telepathic spell-like abilities work through a crystal ball."

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"Sure, that's a good idea." Vanyel picks himself up and hauls himself back over to the crystal ball, and (ignoring a moment of insane temptation to try for Leareth and startle the hell out of him), aims for Savil. 

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And after a minute or so the image blurs and then shakily resolves onto her.

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Vanyel is torn between relief, that it worked, and disappointment, that it worked and that means Tylendel isn't just unfindable because his entire world is. 

:Savil?: he tries. 

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She startles. 

:Ke'chara? Gods, where are you - are you all right...?: 

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Wow, this is...a lot to explain. :I'm fine. I, um, am stuck in another world though: 

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:What: 

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:I know! It's really weird! But there are other worlds - they've got their own kind of magic, I'm trying to learn about it... I think I can figure out a way to come home, but if it's not urgent, I'd rather learn more first: 

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Long pause. 

:Ke'chara, er, are you...sure...that you're all right: 

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Sigh. :I know it's really implausible! I can maybe find some way of sending back a message or a magic artifact, or visiting? I just wanted Randi to know that I didn't, um, run away or anything, I'm fine, also I could be a while: 

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Another pause. 

:Oh. I see. Well... Send us a message if you can, then: 

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:Is everything all right back home?: 

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:...Yes, it's fine: 

Her mindvoice is just a little stiff. Probably because she's still mad at him, and now has no useful avenue to pursue that. 

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:All right. Well, I'll try to be in touch. Take care. And sorry for vanishing on you, I know there's a lot of work to do: 

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:Shh, ke'chara, don't fuss about that part. You did so much for us, you've more than earned a break. Just... Take care, all right?: 

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:I will: 

And he backs away from the spell, and tells the others it does work to reach his world and he's now gotten a message to his aunt, who as one of the King's top advisors can pass it on to him promptly. 

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"Oh, good. 

Do we want to try the other three throne rooms? Might be smarter to do that tomorrow."

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"Probably. I'm a bit tired, and I still need to Gate us back up." Presumably the Delay Pain is still in effect for it, at least. 

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"And I want to do some reading on the other pharaohs and guess what to expect from their defenses."

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“That’s a good idea! And we can discuss what makes sense for you to prepare versus me just casting it.”

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"Yeah. We should've done more of that in advance, really, having you around changes how fights play out quite a lot."

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“That makes sense! Should I Gate us to the surface now, then, or did we want to look at things in the room more?”

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"I think I'm set," Mahdi says. "We are not taking any of his stuff for devil binding, and should maybe just destroy it."

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Shiver. "I could probably destroy it, but I guess we can talk about that tonight." 

He can Gate them back up to their makeshift campsite. 

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Delay Pain is still in effect, so it doesn't hurt.

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And then they can cook dinner and Mahdi can read aloud about the other pharaohs.

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Yfandes is so glad to see Vanyel! She nuzzles at his shoulder and blows into his hair and then cuddles up next to him while dinner is cooked and reading aloud is happening. :Chosen, you keep getting into fights when I'm not there! It's stressful: 

(She's fallen into the habit of including the others by default when she Mindspeaks, unless it's private; they all treat her like a person and so it seems rude not to talk to them.) 

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"We'll take good care of him, promise."

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"Ankana, the Radiant Pharaoh, was believed to have been a conjurer of significant power and beauty. It was the practice of Ankana to force her closest servants to swallow the eggs of fiendish insects procured from the Hells. When the eggs finally hatched, the fiendish vermin devoured the servitors from the inside. However, those who successfully demonstrated their loyalty and managed to curry Ankana's favor before the end of the incubation period received her blessing in the form of a spell to abort the hatching."

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"Wow, the ancient pharaohs sucked even by the standards of pharaohs."

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"Wow. Did she have a purpose for the, er, fiendish vermin, or was that just...for fun...?" 

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"The book does not say that! We should probably expect her throne room to be protected by fiendish vermin, though, I would imagine."

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"Are they also going to be hit harder by 'good-aligned' spells? Oh, right, you should maybe try to explain that again." 

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" - right, we absolutely should. It's a way of altering magical energy to polarize it - did that translate - into alignment with one of the forces of the Outer Planes. Evil stuff's vulnerable to Good, Good stuff's vulnerable to Evil, Lawful stuff's vulnerable to Chaos, Chaos is vulnerable to Law. We should probably just cast all four kinds and let you watch, but I'll have to prepare them tomorrow. 

This matters less if you're just able to hit really really hard, because they're not immune to all other forms of damage, they're just significantly less affected."

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"No, that didn't translate, sorry. You should show me tomorrow, I guess, and then after we're done exploring I can play around with it and see if I can do it to my spells as well." 

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"Sounds good. Also I should store this stuff in Sothis before we keep exploring, the bag's almost full."

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"Right. Er, do you have a way to get back there or should I Gate you? I guess you could prep Teleports in the morning for it but we might end up wanting that for something else, since things keep happening." 

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"If you could Gate me that'd be convenient - or refill my Teleport slots, I don't know which is cheaper -"

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"Probably refilling the teleports? Let me have a go and see how much power it takes." Even if it's more than a Gate, he might prefer it just because he hates Gating; he may start to hate it less if they can keep making it so it doesn't hurt, but a Gate all the way to Sothis is much longer range than what he's done so far, and he doesn't want the backlash to wake him up in the middle of the night. 

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A fifth circle slot is both about five times as much power as a fourth circle slot (twenty times as much as the Color Spray spell they experimented with) and a lot more intricate work to actually restore it.

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He finishes it, but then sighs. "I can do that but it's pretty annoying. Maybe we can teleport there and I'll Gate us back if that seems easier than refilling it again. The Delay Pain should still be working, right?" He's also not sure if it has a maximum limit for how much injury it can put off. 

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"Yeah, it'll last you through the middle of the night. - which you should be careful with, incidentally, makes it easy to get injured and not notice -"

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"Oh, right, that's a good thought." 

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Yfandes nuzzles him. :I'll keep an eye on him. Anyway, I should probably stay back here since I'm two people worth of teleport. Good luck: 

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And Mahdi can teleport them back to his house in Sothis, which is a thoroughly warded and elegantly appointed three-story house with a courtyard in the nice part of town. He summons an unseen servant to start unpacking the cargo bag. "We are going to avoid letting my parents know I'm here, because then I won't be able to escape for hours without being rude," he says to Vanyel as he does this.

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"Oh, is this your parents' house?" Vanyel keeps his voice lowered. "It's, er, very nice." He's studying the wards, wondering if there's anything here he could copy for future spell-development. 

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"Thank you. I bought it when I hit fifth circle."

Mahdi has shielded his whole house against teleportation except by him and conjuration except by him and scrying; there are alarms that make a loud noise at intruders and alarms that silently alert him of anyone meddling with the other alarms, two of those braided together so ideally if one is disabled the other can alert him to that; around his rooms themselves there's a magic lock on the door and a trap spell that should knock unconscious anyone trying to get in and some kind of intricate working that his spellbook seems to slot into.

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Huh. Vanyel describes what he’s noticing. “What is that?”

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"It makes it faster to prepare spells if I'm at home. Once I'm retired I'll probably prepare and sell Teleports so I'd like to get quick at that. I also use the scaffolding when I'm doing spell research, being able to play with everything without any power in it is important for improving efficiency or making alterations without blasting myself in the face."

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“Ooh, that makes sense! I guess I can just cast my spells with less power, for tests, but your magic doesn’t work that way.”

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"We have some control over how much power we put into a spell and more for how much we put into an artifact but not that much, yeah." His unseen servant finishes dragging the contents of the bag onto the floor of his room and stacking them. "I'm ready to head back now if you are."

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Vanyel nods. Takes a deep breath. Gating is much faster than refilling the spell and takes comparable power over the distance they’re crossing, so it clearly makes sense.

That’s an interesting note, actually, and he asks about it once they’re back and the Gate is down and Yfandes is delightedly prancing in circles around him again. “Teleports are the same power requirement, regardless of how far?”

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"If it's short enough range you can do it with a fourth-circle spell but if it's a quarter of a mile or more you need a fifth-circle one, and that's much more range, about nine hundred miles, and the same cost for any jump within that range. There are higher-circle variants with even more range but I've mostly only tinkered with the spell in the spirit of squeezing more efficiency into the fifth-circle version, I am statistically very unlikely to ever be able to cast sixth-circle spells."

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"I think I still don't fully understand the limiting factor there. It's something to do with intelligence, and also...enough experience casting under battle conditions? It's weird, though; I mean, that's definitely a thing with my kind of magic, but you end up with mages who can cast really well in a comfortable Work Room but freeze up in a fight, not that they can't cast advanced spells at all, that's just repetition and practice." 

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"I am not powerful enough to cast sixth-circle spells unaided, even if I understand them. I can't channel enough energy. I can cast them if I understand them and have an external power source. I had a scroll of Teleport on hand for emergencies even when I wasn't powerful enough to cast fifth-circle spells on my own.


When they're starting out, wizards become capable of channeling more energy on their own, over time, just through practice. But that method levels out around second circle and you can't get past third that way. But if you're using magic in combat regularly, then you continue improving on that front. Combat or - other emergencies, evacuating people from a disaster works as well as fighting in it, as long as you're using your magic, fast, under pressure.

The dominant theory is just that you have to be pushing yourself past your normal capabilities in a way that people are mostly not capable of doing deliberately in safety. And some people aren't capable of it even when in danger - most wizards are first or second circle. But it's frustrating because introspectively, I am mostly not pushing myself in combat, I actually try quite hard to do things calmly in the same fashion and from the same state as I do them in practice."

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"Interesting. It sounds like pushing yourself in that way actually does something equivalent to strengthening Gift potential. That happens at all for mages in my world but mostly it's just innate and fixed. I was this powerful the day my Gifts awakened, I was just hopeless at using them. Anyway, that makes me wonder if could channel power to you, to cast higher level spells?"

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"- huh! Quite possibly, though we should find a first-circle wizard and see if you can get them second-circle spells that way, if we try it with something sixth-circle and mess up somewhere we're going to both have a lot of regrets about our choices."

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"Er, yes, let's do that. We can put that aside for later experimenting, I guess." 

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"Once we're back in Sothis it will take a few weeks to sell all of this and we can experiment in the meantime."

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"Right." Vanyel yawns. "I should probably sleep, unless there's any other planning to do with how to use my magic versus yours?" 

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"I'm sure we'll think of more as we go. Good night."

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Vanyel curls up in his bedroll next to Yfandes and checks his shields. "Wake me when it's my turn on watch, then." 

He manages not to project, but he has a lot of nightmares that night, including some of the really bad ones that he hasn't had in a while. Thinking about Tylendel this often isn't helping with anything. 

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They are not attacked by any spiders in the night, and in the morning they can Dimension Door back down and keep exploring.

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Which of the three remaining doors do they want to have a go at first? 

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"Pharaoh of infesting people with fiendish vermin, pharaoh who raised a dragon from an egg and then had it murdered and mummified to guard his tomb- which is the pyramid south of here, so probably there's not gonna be a dragon here - and Pharaoh of Numbers, no guesses what that's gonna be as a fight but I bet it's the most dangerous."

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"Let's see whether Vanyel can make his spells Good, that'd be useful against the fiendish vermin."

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"Do you have a spell you can demonstrate for me that we won't need in the fight after? Although I guess I could just put it back again, if it's one of Mahdi's." 

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"Protection from Evil." Fazil can cast it too but that's not going to teach Vanyel much. 

 

The magic does look different than normal in some hard to describe way.

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"Interesting." Vanyel frowns, focuses on it, and tries just shaping some magical energy to 'look' the same, before actually feeding it into a spell. 

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"Protection from Chaos," for comparison. This one also looks weird but slightly differently weird.

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That's so fascinating. Vanyel keeps poking around, seeing if he can shape his own magic to match it, either when he's gathering it up to cast or in the spell itself. 

"What do those spells actually do?" he asks, absently. 

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"Protection from Evil adds shielding specific to Evil creatures. It makes it harder for them to hit you and much harder for them to control you, it's particularly protective against spells that affect the mind and the will. Summoned Evil creatures can't touch you at all. Protection from Chaos does the same thing for chaotic creatures - Hagan will have a harder time shooting me now -"

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Hagan claps his hand to his chest, looking wounded. 

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"...and I don't know the spells Protection from Good or Protection from Law because they don't come up much."

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"And I can't cast against alignment so I can't show you those two either."

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"Oh, huh, so Mahdi can cast spells that aren't his alignment but you can't? Your system is so weird, although if it's a god giving you power I guess that fits. Anyway, I'll keep playing around but if I can't get it in the next five minutes, either my magic doesn't work that way or it's going to take weeks of fiddling." 

He keeps playing around. 

A minute or two later, he looks up. "Wait, so if I had Protection from Evil on me then the devil that was summoned before couldn't actually attack me?" 

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"Couldn't physically make contact with you, her weapons still could have though there'd be additional shielding they had to get through."

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"All right, good to know - I was in fact mostly worried about her weapons, I don't think she could've gotten through just my personal shields unarmed, but I had a bad experience once with some enchanted throwing daggers, magic weapons sometimes do get through shields." 

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Nod. "Yeah, I'd assume most stuff in a place like this is - not designed for you specifically but designed by people who had in mind that their enemies might be hard to hurt in a hundred different ways they don't specifically know about, and if you can possibly avoid letting them hit you you should."

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“Yes.”

He keeps trying to shape his magic into the hard-to-describe Good format. 

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"Would it help to explain what 'polarized' means, it's kind of complicated conceptually but it'd at least mean you know what you're trying to do."

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"Um, sure, that might help." 

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So Mahdi makes an illusion as a visual aid and starts talking about the sort of waves that you get in a rope when you start moving it back and forth, and then claims that light is similarly made up of waves, and then demonstrates what it looks like for all of the light wave oscillations to occur in a single plane instead of being spread out in three dimensions like they normally are. 

"And you're doing the same thing, except with magic."

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"Ohhhhh. That's fascinating. I should tell, er, my friend back home," (Leareth), "we know about light being made of waves - well, a few scholars do," (they were probably all Leareth), "but not about that part. And, yes, that does help me get a feel for what I'm trying to do here." 

He tries it again. 

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It is unfortunately hard to tell by watching if he has it down - "we could tell whether you have Law down by you trying to hit both Hagan and one of us with something, but we don't have a way to tell for Good at all -"

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"I think I can guess by just looking whether I'm - matching what I see. If I can get it for Law then I'd give it greater than even odds I can get it for Good, although we wouldn't want to count on it. Also I might want you to demonstrate again, I can put your spells back for you." 

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"Then I can definitely demonstrate again."

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"And I expect mine are harder to copy from but most aligned spells are divine spells, for obvious reasons, so I can show you a wider range including some offense ones." And he demonstrates the spell Arrow of Law at Mahdi, which flings some magical force at him that does nothing at all  - "but if I do it to Hagan it'll hurt him quite badly. And if I did it to you it'd hurt you half as badly as Hagan, at a guess."

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"If it got through my shields, it looks like the kind of thing that in my world's magic would be easy to shield out. All right, I think I have something on getting my magic to match - should I try? I can do a really underpowered levinbolt, so it won't harm you even if it gets through." 

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"Sure."

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Then Vanyel will try to make his magic Lawful, form it into a very tiny levinbolt that won't do more than zap and startle them, and nab both Mahdi and Hagan with it. 

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"Ow. I guess I would think that even if you'd failed and it was a normal levinbolt though."

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"I think I felt anything but not, like, 'ow'."

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"Oh, a normal levinbolt would knock you unconscious at best. It seems like I don't have it down entirely but I can get it at least partially 'polarized'? Maybe I should practice some Good ones... Hmm, we have people here who are both Good and Neutral, that might make at least some difference, right?" 

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"Yeah, stuff aimed at Evil will hit Mahdi a little bit."

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"I could summon Evil mice or something, if that helps."

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"...Why are evil mice even a thing. What makes a mouse evil." 

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"They're from Hell. They don't have evil values or evil priorities or anything but anything summoned from one of the Outer Planes will have the associated alignment."

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"Weird. Sure, I can levinbolt some evil mice with Good magic and see if it hurts them but doesn't hit Hagan." 

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Mahdi can summon some mice from Hell. They have forked tails for unclear reasons.

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Then Vanyel will try a an underpowered Good-aligned levinbolt on both them and Hagan.

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Hagan is mostly unbothered. The mice are very very bothered. 

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"All right, think I'm ready to fight some fiendish vermin." Should he have a go at disabling trap-spells, or are they using the thing with the dogs again? 

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They can do both, why not.

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He unlocks the door first, and then tries to cut through various alarm and trap-spells, in ascending order of lethality and with the dogs a lot closer to the door than he is just in case he triggers one. 

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This mostly works though the 'kick people into the future' spell goes off when cut and sends a dog into the future.

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Perfect, they'll have some dogs to explore the room once it's open. "I am curious what happens to the dog two hours in the future!" he tells Mahdi. "Does the spell even last that long?" 

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"It does not! Summoned creatures last a matter of minutes unless you're doing much more sophisticated stuff than I'm doing for these. I am not sure if the dog shows up for one minute several hours later or if it's just gone since by then the spell would be over."

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"I guess if we're still here in two hours we could look around for a dog?" 

Does anything spring out of the room this time once the door is opened? 

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Nothing springs out once the door is opened.

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Can he Farsee the interior now, or get anything off mage-sight? 

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There are more traps on the floor and walls. Looks like hundreds of little interlinked spells.

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He gets Yfandes to bounce the mage-sight impression to the others, and describes it. "Thoughts? Does that look like 'summons fiendish vermin'?" 

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"It looks like hundreds of interlinked spells each of which is going to summon one fiendish cockroach or something, at a guess. Designed like that specifically so they're a pain to disable and we'll slip up somewhere? And maybe also to hide a summons for something scarier, I'm not sure."

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"That'd make sense. I'll spend a bit more time looking, see if I can pick something out of the pattern." He share his mage-senses with Yfandes as well, tries to see if there's anything behind or concealed within that mesh of little spells. 

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There is a big carefully concealed trap spell that paralyzes people, probably so the fiendish cockroaches can eat them.

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"How clever and horrifying. Er, I'm going to try to snip it, but might trigger it, so maybe we should have a dog nearer to it than me, just in case it goes looking for a target outside the room itself?" 

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A dog can be magically obliged to go hang out nearer than them to the trap spell.

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Vanyel doesn't really want to make a dog get murdered horribly even if it's summoned and will just end up back where it came from, so he looks very carefully for a place to cut that will collapse the spell on itself rather than firing it off. (It'll probably fire off the fiendish cockroach summoning spells but those seem easier to fight and possibly he can just Fetch the door shut until the summoning runs out.) 

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This works! The paralysis does not trigger. The fiendish cockroaches do. They can fly, and are otherwise about as annoying as normal cockroaches.

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Vanyel can...shield them, with the magic in his shield Good-aligned, and then - set them on fire? Step on them? Just blow them out of the room with a wind-spell so they can get on with it? 

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Any of those things!

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He'll wind-vortex almost all of them out into the main area and trap them in a mage-barrier until the summoning ends. The rest can be stepped on while they start exploring the throne room. 

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This throne room has tapestries whose preservation spells were not up to the task of keeping them intact for five thousand years and a throne with an honestly tasteless amount of gold and some amazingly elaborate chandelier strung above the whole thing, glittering with diamonds, still lit by magic. 

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That's honestly very impressive. "I don't think any magic from my world would last five thousand years." 

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"This may in fact be new evidence on the question of how permanent permanent lights are." Mahdi is looking admiringly at the chandelier. "No idea how I'd get it back intact, though. Damn it, if I weren't going to retire I'd just say that this will be my wizard tower."

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"Are you really sure you're gonna retire. There are other worlds. There is a research project you get to be the first person on."

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"I want a family." He shakes his head. "Probably we should cut it down but it can wait, in case we think of a way to move it or use it while it's here."

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Vanyel looks speculatively at the chandelier. "I could maybe find all the relevant parts with mage-sight, and float it while I cut the stone around it, and then you could teleport it or we could Gate it back? It'd take all afternoon though, I vote we leave it for now and come back. Anyway, why can't you be a wizard and have a family too?" 

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"You can be a wizard but you can't really be an adventurer, the death rate makes you a pretty unsuitable candidate for marriage."

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"All right, that's fair. Heralds have a pretty high death rate too." 

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"Do you typically marry?"

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"Not very typically, no. Sometimes. Heralds have relationships with other Heralds, sometimes, but - it's really rare to have children, and given that, I think a lot of them prefer to skip the marriage part." 

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"- do you have some way of not having children? If a man and a woman lie together, I mean."

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"...Yes? This isn't, um, something I'm personally knowledgeable about. There's a herb, it's not perfectly reliable but it works all right if you take it correctly. I understand there are - ways a man can bed a woman that don't risk pregnancy. Also, our Healers can sense, and end, a pregnancy when it's very, very small, a week in or less, way before there's anything there a Thoughtsenser can feel. Most Heralds are pretty fine with that." Shrug. "I think in many parts of Valdemar, though, that...isn't available to most women." 

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"That's not available anywhere in Osirion."

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"Well, blowjobs are."

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"It would make sense that in a culture where that was widely available and it was rare for anyone to bear children men and women would have similar roles and not marry. Seems - tragic, though."

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"I mean, the Heralds are a hundred and fifty people out of all of Valdemar and we spend most of our lives fighting in its defence. Ordinary Valdemarans usually marry. I suppose it's a bit tragic, although mostly the fighting and dying young part, and the fact that some Heralds probably would want children if they hadn't been Chosen." 

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"It's not voluntary?"

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"...It's complicated. Most people are really happy to be Chosen, it's - a great honour - and people do refuse it, I know someone who has, but - it's rare. I was barely even conscious when I was Chosen, long story..." Not one he really wants to get into. 

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Nod. 

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"Let's hit another throne room."

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"Sure, sounds good." 

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The throne room of the Cerulean Pharaoh contains the usual traps which respond well to the usual handling and then a dragon of mist and vapors, which streams towards them with its mouth bared, hissing.

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Vanyel has LOTS of shields up. How does the dragon appear to mage-sight? 

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Extremely weird. There's something there but it isn't alive and it isn't tangible and it isn't entirely there.

 

It is also supremely unconcerned by these shields, probably for the same reason it's unconcerned by walls and unaffected by arrows. 

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Fazil does his thirty-foot healing spell for some reason.

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Okay what is he even supposed to do about a creature that can ignore not just physical barriers but also magical shields - does a levinbolt do anything to it at all? 

...Ohhh. "Is that an undead dragon?"

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It's hard to tell if a levinbolt does anything! 

"Yes," he says, and does it again. 

 

 

The dragon swoops into them and suddenly everything is staggeringly exhausting, in a way that leaves bone-deep weariness behind like they've aged sixty years and it's remarkable they're still on their feet at all -

Fazil does the healing thing yet again and then that is a little bit better though not all the way better. 

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He has switched to magic arrows which at least seem to leave some painful-looking streaks in the creature as they pass through it.

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Vanyel is pretty used to fighting while experiencing bone-deep exhaustion. He watches Hagan's arrows with mage-sight, in case there's a magical attack there that he can quickly replicate. 

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"Energy attacks work though only about half of the energy gets through," Mahdi says, carefully aiming a fireball so that it will hopefully catch the ghost dragon and otherwise by stopped by Vanyel's shields from catching them. 

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Then Vanyel can try some levinbolts at higher power, also carefully aimed to not risk hitting any of them or anything in the still-unexplored room full of potentially valuable treasures. 

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These seem to do more to disrupt the vague formations of energy that seem to cling together as the dragon. It snarls noiselessly and sweeps around to pass through them again. 

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He can partially undo that damage again.

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He's very, very tired, but he's fought while more tired than this before, and there's a node still within reach. How does the dragon feel about a levinbolt five times more powerful than the last one? 

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Bad! The dragon-form collapses, a bit, tries to pull itself back together - 

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Ohgods he's so tired but he can hit it again - it's only about 80% as powerful as the last one, due to the tired–

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It collapses more. Arrows streak through it. Fazil blasts them all, again - "that's the last of those -"

- and it's gone. 

"Lesser Restoration," he says dully, tapping Vanyel and sitting down.

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He's still somewhat tired, sitting down is a good plan, but he's no longer utterly exhausted. 

"Does your healing spell also hurt it, because of the part where it's undead?" 

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"Yes. Positive energy disrupts undead. Ghost of the dragon. We should absolutely have seen that coming."

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"The actual, mummified dragon is guarding his tomb, reportedly, in the Veinstone Pyramid. I bet you have to kill it to get the ghost gone for good."

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"- ghosts come back, if you haven't addressed their complaint," he says for Vanyel's benefit.

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"Huh - that's a folklore thing about ghosts in my world, but I've never actually interacted with ghosts back home and I'm not sure how it'd work, magically speaking." 

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"The thing that creates the ghost is a - shape their spirit leaves when it departs the world, and the negative energy will coalesce back into that shape. Eventually, not for days, we can finish clearing out the place in peace."

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"We should do something to keep it from getting into the crystal ball room, if we're going to want to keep using that."

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"Are there any kinds of shields that'll hold it off?" 

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"I can consecrate the area. That won't necessarily keep it out but it'll weaken it considerably if it does decide to enter. I'd have to do it every day for a while to make it permanent, though. I assume one of the protections on the door must've been keeping it in, maybe we can replicate those?"

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"Maybe! I got a decent look at most of them and can poke more now - oh, and it's not necessarily one I cut, if it wasn't an alarm or a trap, it might work again once the door is closed. I can try closing the door and see if there's any visible functional magic on it?" 

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"Yeah, let's start by trying that." And they can drag themselves clear of the door.

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Vanyel tugs it shut and has a look. 

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There are definitely a bunch of protective enchantments laid into this stone. They're much more dispersed than the traps and alarms; there's nothing to cut into.

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He passes this on to the others. "I think that'll probably hold it?" 

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"Cool. So maybe we - clear out the throne room, then keep that door shut. Put up a sign that says 'ghost dragon, do not enter unless you are grinding sixth circle'."

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"Oh, right, because others will turn up to explore once we tell people? That's a good idea. Er, what does 'grinding' mean, here?" 

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"It's a word for - deliberately getting into lots of fights with the aim of increasing your magical capacity. Sparring won't get you there but summoning elementals to fight, or repeatedly walking in on that dragon, probably will, eventually. People say it's slower than if you get there through regular combat but the rate is so individual anyway that it'd be hard to know for sure."

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"Oh, so people will sometimes pick the same fight over and over just to get stronger? That seems - well, I mean, it's not pointless if it in fact makes you stronger for important things later, but it feels that way a bit to me. I guess back home I had to do more than enough fighting just in the course of defending the Kingdom." 

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"It's always kind of seemed that way to me too but probably if there's known to be a ghost dragon here you can fight some people will come repeatedly fight the ghost dragon on purpose. - in the meantime we should take the ghost dragon's stuff."

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"All right. I'm a bit confused on its state right now, since it's not 'dead' due to being a ghost. Are we all right to go in now but it'll come back together and get in place again in a few days?" 

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"That's right. I would expect to be safe tomorrow as well and expect not to be safe in a week."

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"Right. I think I need to sit down a bit longer but then we can explore?" 

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"That sounds good."

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:Did you bring anything for lunch?: Yfandes Mindspeaks from the surface. :Vanyel isn't hungry because node-energy suppresses the appetite, but it also burns a lot of energy, he should eat something: 

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"It's going to be really good for you when that ring kicks in," Hagan says, and makes them sandwiches.

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After sandwiches, Vanyel is feeling up for exploring the room. 

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The room contains what was probably once a magnificent carpet and wall hangings, a spacious spot where the dragon once roosted (the gold it presumably roosted upon was taken in the evacuation of the palace, leaving just some rocks), some smashed weapon display cases, a long shelf covered in odd extremely magical jade formations, and a beautiful feathered cloak that Fazil pronounces in horror is angelskin. 

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"So someone killed and, um, skinned, an angel? Euugh." 

Vanyel is intrigued by the very magical jade formations, and tries to get a closer look at them with mage-sight and guess at what they do

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It's hard to guess; Mahdi is doing the same thing, and is fairly frustrated. They look like they're set up to interact with other magic, and with each other; they bend the magic in some way. 

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Huh. 

"Do you know of work room setups that help focus or otherwise modify magic done there? That would be my best guess of what this is for, although it really is just a guess." 

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"It's not uncommon. I guess it makes sense that it's hard to interpret, the style would be completely different. I just wish I could figure out if they're safe to pick up and whether we can use them."

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"I am trying to think of safe ways to test that. I do not think they are trap-protected or have alarms against their use? Maybe if you cast something near them I can see if it affects your spell, and have us well shielded in case something explodes? That is still not entirely safe, though." 

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"It doesn't look to me like it'll explode on us in some fashion but messing with ancient magic is in general not going to be entirely safe. 

I think it's worth it, if you want to give it a go."

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"Sure." 

Vanyel will provide magical shielding and his mage-sight while Mahdi casts a (preferably low-level) spell to see if the presence of the jade formation makes it behave differently in any way. 

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It does make it behave differently in some way!! It's not aligning it with an Outer Plane and it's not intensifying or extending it but it is sure doing something.

(They do not explode, even when Mahdi runs through a bunch of different spells trying to figure it out; whatever the thing is, it seems to be consistently the same, not alter any of the measurable effects of the spell, and not explode.)

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Hmm. If he tries re-powered Mahdi's spells for him and putting them back, does it alter that process relative to other times he's done it? 

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Nope!

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He spends a bit more time trying to think of tests to run, and then shrugs. "It's doing something, probably something very specific, but I can't tell what just from the magical signature effects - maybe if I'd seen the same thing before... It might be related to the dragon in some way but that doesn't help figure out what it is. Hmm. Are there experts you can hire to study spells for you and tell you if they recognize them? Probably not worth it, but..." 

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"There are, yeah. If it's safe to move I can take it back to Sothis and get it assessed..." He frowns, thinking.

"If I had to guess now - and we haven't seen the fourth throne room yet - I'm guessing we're going to come out of here with about forty thousand gold in artifacts of one kind or another. It'll take a year to sell at that price, though, if you're in a hurry we maybe get twenty-five. Is Yfandes going in with you on the resurrection -"

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"Going in with me?" he says blankly.

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"Should I be counting her share of our salvage towards your savings towards that or is she going to want to spend her share on other things."

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Yfandes is listening through his ears. :No, no, we're pooling it. What would I buy, anyway, I'm a horse: 

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"Necklaces work fine for horses, and headpieces and armor need adjustments that add less than ten percent to purchase price, and boots you gotta get made to order but I know a guy. - I think you should help Van with his soulmate, kinda want to help Van with his soulmate and I've known him for like a week. But once you've done that you should absolutely be demanding your share."

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:...Are there intelligent magic horses in this world such that this question has come up before?: 

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"- we have got to take the two of you to Absalom. There are totally intelligent magical horses, and unicorns, and pegasi, and centaurs, just mostly not in Osirion because the climate's terrible for them."

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:I have to say, Companions are durable but I'm not a huge fan of this climate either: 

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"Humans are way better than almost everything else at cooling ourselves down so Osirion's mostly human. Absalom is much less like that."

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"Sixty four percent human," says Mahdi.

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"Aktun is only ten percent human and only thirty percent humanoids of any kind."

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"No one ever said it didn't have any selling points."

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"I'm really curious to see it." He says it a bit wistfully. 

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"Anyway. If we're in a hurry selling your cut with Yfandes is ten thousand, if we're not in a hurry it's sixteen thousand. Either way that's not enough but - hmmm, if I spend six months in Sothis selling things off slowly, and you pave roads in Taldor, that'd probably get you there."

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"Let's check the last throne room before we start planning how to sell stuff. Or are you thinking we should avoid the last throne room."

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"No, I think we should definitely check it out."

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"Six months paving roads in Taldor sounds miserable."

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"Consider it metonymy for - refreshing peoples' spell slots, making his kinda artifacts, experimenting with me on whether we can combine artifact techniques -"

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Sigh. "I am half-expecting that next time I check in, my King is going to be strictly ordering me to come home and explain myself, and - I don't know what I'd even tell him for why I want to spend six months metonymically paving roads. Also we don't even know for sure that it'll work." 

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:Do they give you your gold back if it doesn't?: 

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"No. It's - a donation to the church, for the trouble of a ninth-circle caster, that part's about a thousand gold - and then a large diamond, consumed by casting the spell. They're scarce, they can only be mined here and in the Elemental Plane of Earth and neither one's infinite, and the going price right now is about twenty five thousand."

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"Do you have to go back, if your King says so?"

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"Y...es? That's how it works, he's King?" 

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:Not literally, I mean, what's Randi going to do other than shout at him?: 

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:'Fandes!: He turns to the others. "I don't actually want to burn all my bridges back home!" 

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"I'm with her! Assuming that it's not one of those situations where the answer is 'take your family hostage' or something."

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"What? No, Randi would never do that!" 

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:Vanyel is his top advisor, honestly, Randi is going to listen to Van's arguments about this place being worth exploring. And, Van - he's going to be sympathetic to the real reason, you should just tell him: 

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"It's really not the top strategic priority for Valdemar to help me resurrect my..." he trails off. 

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:No, but Valdemar isn't in desperate straits anymore, there's a little bit of slack, and Randi is your friend. Also maybe we can make it up to him by, I don't know, buying him some relatively cheap but useful magic artifacts, or sending some adventurers over who're happy to fight monsters for us since it apparently gives them stronger magic: 

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"If you won a war for them they should be paying you really really well! 

- also, maybe we're thinking about this wrong. The most valuable resource we control right now is that we - suspect we know how to go between the worlds and no one else does. We can figure out where the worlds have mismatches in prices of goods - diamonds are probably cheaper in Velgarth, if they can't do resurrections - and arbitrage -

- are there people in Velgarth who'd pay a ridiculous amount of money for access to Golarion -"

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Leareth would. For sure. (And might personally want to do Vanyel a favour by paying generously for it.) Also they almost certainly shouldn't give him a free ride to another world. 

"Probably? Although I think Randi might not like doing that - sending people here because they've got a lot of gold, rather than because they can be trusted with the resources of an entire other world." 

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"I mean, there's a pretty good correlation between being willing to spend lots of resources to get to another world and being trusthworthy with the resources in the other world. The way you accumulate resources is by being trustworthy with them, in the sense of being competent to turn them into more resources, to notice where they're best conserved and where they're best expended -"

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"Maybe here? And, I mean, on average that seems true-ish, but in my world a lot of people have resources because their ancestors owned land and such, it's not that correlated." 

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"There's a lot of randomness and some selection for bad qualities. But - selling things that you have to distribute usually works out better than most other ways of distributing them even in light of all the ways who has money is unfair. And we could also bring worthy people across, if your King wanted."

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"It seems worth asking." 

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"Well, the crystal ball's right here."

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...Wow, for some reason this is a very stressful conversation to have. "I should. Um. Maybe prepare a script or something." 

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"Oh scryable contact person for His Majesty, holiest of holies, son of such and such and the other thing -"

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Mahdi elbows him. "It doesn't have to be now, yeah, you can Gate yourself back anytime so long as we make sure no one else can find the crystal ball."

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"And it doesn't have to happen at all, if you'd rather stay here and pave roads. We're happy to have you."

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"Thank you. That means a lot. I'm, er, going to spend some time thinking about what to say."

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"Maybe in the meantime we can have a guess at what the Pharaoh of Numbers is gonna try to spring on us."

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"Right, we should. Er, do we know literally anything else about his life?" 

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Mahdi reads. 


"The Pharaoh of Numbers was an astronomer as well as an architect and is thought also to have been a numerologist specializing in sacred geometry. His passion was his study of the distant planet Aucturn. It is said that Aucturn inspired the magic that fueled the pharaohs' binding pact and its influence infuses the design of much of the architecture that comprises the pyramids left behind by the Four Pharaohs of Ascension. The Pharaoh of Numbers was said to have constructed some of Tumen's greatest centers of learning and study."

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"...Do you know anything else about Aucturn?" 

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"It's mentioned in my book on other worlds, one second." He digs around for it in the cargo bag, which is difficult to dig through by sight or feel because it's an extradimensional space five cubic feet in size. 

"Aucturn orbits our same sun but it's the farthest out. Astronomers - report different things, when they look for it in the sky - and scries fail. Gravity is twice as strong, the atmosphere's not breathable -" he skims for something a bit more useful -

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:That's very weird. Er, how do you even get there? Oh, is that the sort of place the god was trying to go when they traveled through the void - I assume that's not the same thing as our Void, which is totally different - and then came back as a torture-god for some reason?: 

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"Yes, you can get to other planets and in theory even other stars by travelling - up, until there's no air, and then in whatever direction you wanted to go. But it's an unimaginably long way. Actual interplanetary travel happens via portals or Interplanetary Teleport and we can see if Fazil's routing through the elemental planes thing works."

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Vanyel looks thoughtful for a while. 

"...All right, I'm not sure that gives us much lead, other than 'some kind of Aucturn magic'. I suppose we can try the door and teleport or Gate out right away if it's more than we can handle?" 

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"And send in some critters first, yeah."

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"Of course." Vanyel starts examining the spells on the door; are they significantly different from the other doors? 

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They're quite different and, after a bit of looking, simpler. The door is locked with magic, and the lock is intertwined with eleven different lightning bolts, and the room doesn't actually seem shielded against Farseeing but Farseeing claims that there's nothing at all on the door's other side. 

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Vanyel describes this to the others. "I'm pretty suspicious, though, I think there's something weird going on here. Hmm. Is it possible the contents of the room are in some sort of extraplanar space, like the cargo bag? I don't know if that makes sense, but I'm pretty sure it's tricking my Farsight somehow." 

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"Wizards can build their own permanent demiplane, he might've done that."

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"What would that mean for the defences, if he'd done that?" 

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" - you can change how time passes, on a personal demiplane. You can change whether magic works - I guess it'd be pretty secure to just make a personal demiplane where magic didn't work but I'd expect it to be kind of maddening, for a wizard - if he found a way to make magic only work for him, no one has since. 

I think we are definitely safe if we don't go into it but it would not be hard to make us regret it if we do."

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"Is this something where my kind of magic would help? Maybe if we get the door open, I could see in with mage-sight or Farsight without actually going in..." 

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"Maybe. He won't have specifically thought to protect against it, at least, I'd expect."

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"All right, I'll have a go at unlocking this door. You all should stand back and we can get the dogs closer again?" 

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They can do this.

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And Vanyel will try to snip out the interlocked lightning bolts without any spells actually firing, but failing that at least be standing thirty paces back, have lots of shields up, and have the dogs closer than he is.

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He's getting pretty good at dismantling interwoven lightning bolts; he can get them all. 

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Aaaaaand have Mahdi's Unseen Servant open the door for them? Probably Fazil should cast Delay Pain so Vanyel can be ready to Gate them out instantly if anything happens, and - hmm, he's wondering if Mahdi can command his Unseen Servant to head for the door right before all of them duck into one of the already cleared (and shielded) rooms, with the door shut? He should test whether Farsight or mage-scrying can see out of it, though, since he'll want to check what's going on.

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Fazil can cast Delay Pain and Mahdi can have the Unseen Servant wait to open the door until they're in a cleared room that doesn't block Vanyel's senses.

The Unseen Servant opens the door. Beyond it is - a stunning view of the stars.

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"...Is it opening into the void between worlds." 

He can try to check, by extending his Farsight viewpoint out past the threshold? 

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"The void between worlds doesn't have air," Mahdi says, "and air goes places where there isn't air, we'd have heard hissing."

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He can extend his Farsight viewpoint to the threshold but it abruptly stops working once it crosses it.

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"There's some sort of discontinuity at the doorway, I can't Farsee past it." Do the stars look like anything to mage-sight? Can his Thoughtsensing get past the threshold? 

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Nothing in the room looks like anything to mage-sight. Thoughtsensing is not allowed in either.

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"I can send the Unseen Servant but I bet anything it winks out at the threshold."

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"This is really not inclining me to go in there!" Sigh. "Is there anything non-magical we can send in? Probably not." 

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"- well, there's Fy -"

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"Go to Hell," says Hagan; his snake hisses in a way that almost sounds like laughter.

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:You could tie a rock or something to the end of a rope and drop it through and then pull it back and see if it's still intact? Maybe have Van do it with Fetching while you're all in there: 

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He can pull a rope out of his backpack and arrange this.

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Vanyel suggests they have the Unseen Servant close the door, then they can slip out to tie one end of the rope to something in the central room, and then shut their door again and open the new door and he can use Farsight to guide his Fetching and drop the rock through. 

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The rock drops into the room with the stars and - meanders off through it, in the direction it was shoved in. Soon it's out of sight.

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Vanyel waits a bit and then uses Fetching to tug the rope back and see if the rock is still on the end of it. 

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Yep.

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"Hmm. Could we send a summoned creature through with a rope harness? If something happens to them there, they'd still just go back to where they were summoned from, right?" 

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"Yeah, they would. I need you to refresh that spell, though."

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Vanyel can do so. "Remind me what the time limit is on it?" 

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"The longest-lasting one I have is just over two minutes. That's probably long enough to see if they die of anything, though."

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Then as soon as the creature is summoned, Vanyel can nudge the stars-door shut, slip out and re-tie the rope, dart back, and then nudge them through, count to sixty, and pull the rope back. 

Does the summoned creature seem all right? 

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The summoned creature seems to disappear when nudged through the door but is still there when tugged out. 

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"- that's the result you'd get with an antimagic field. I think he made a demiplane with no gravity and no magic I don't know why you'd do that, though -"

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"Because it's cool? You've got to admit that it's extremely cool."

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"I mean, it'd prevent anyone from getting at his possessions using magic, right?" 

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"Yes, but it'd also be awfully inconvenient for him to get at them." Sigh. "Not sure what to try next. We could go back to Sothis and get a chicken or something?"

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"That is weird. Maybe he had a completely non-magical arrangement for getting at it? And, sure, we could do a non-summoned living creature next." He'll feel a bit bad if they kill a chicken but not that bad, since chickens purchased at a market in Sothis presumably get eaten most of the time. 

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"We should think about other things we want before we burn either two Teleports or two Gates - uh, if the chicken lives, is that enough to convince us to try sending Fy in -"

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"The place gives her the creeps and she's not sure she can maneuver in it."

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"I could...turn her into a bird?"

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"You can d– right, of course you can do that. If Fy doesn't want to go in, though, I don't think we should send her against her will - I could–"

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:No, you are NOT volunteering to go through the creepy door into the place where magic literally doesn't work!: Pause. :This isn't a serious suggestion, but we could wait for some other foolhardy party of adventurers to try it and see what happens to them. I guess if it turns out to be easy then they get the loot first. Still, it seems like it'd take away a lot of the advantage that Van gives us, if magic doesn't work there: 

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"We could absolutely just leave it," says Mahdi regretfully. "I just don't want to, I bet it wasn't cleared out of easy-to-move stuff after the pharaohs died like the other ones were."

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" - I mean, if you think there's more than five grand in there in expectation then it's worth it for me to go in even if it's pretty likely to kill me."

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"- I think if I took bets in Sothis they'd end up much higher than that."

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:That's certainly one way to think about it! I mean, hmm, what's the average value of artifacts we've found per room - this one might be higher in expectation, if it was harder to clear out, though we have to adjust downward since maybe we can't get to it even by sending someone in...: 

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"Ten thousand so far on average, for the throne rooms, more if those jade stones are a metamagic rod of something which I suspect they are though I don't know what. This one also might be higher in expectation because he was ninth circle, to have been able to pull this off at all, and I don't think all the others were..."

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Vanyel is distracted midway through trying to formulate his thoughts about what a weird and uncomfortable way this is of deciding on what risks to take (though it's also very Leareth-reminiscent.) "What's a metamagic rod?" 

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"It lets you modify spells as you cast them! Like you get to do anyway, for free."

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"Hmm - are there more kinds in places we can see? If I could just go look at some other examples with mage-sight, maybe I could guess better at what that one does." 

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"We'd probably have to go to Absalom. - I guess if we want a diamond and a chicken and to look at some fancy stuff then we might as well go to Absalom as Sothis."

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:I've also been told that we have to see it at some point, and it sounds like it's the same number of teleports either way?: 

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"It is, yeah, Absalom's not far from here. Van'll still have to Gate us to the surface to pick you up but then I can bring us over there."

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Vanyel can do that!

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And then they can have some wrangling around the cargo bag and Mahdi can drop them all -

 

 

- on an expansive ocean boardwalk lined with ships on one side and vendor tents on the other; people veer out of their way in the unbothered fashion of people who see a lot of teleporting wizards show up with a friend and a horse. The ground away from the ocean slopes steadily upwards and is covered with buildings, many of them very very tall, at least a few of them actually hovering in midair. 

Mahdi lets Fazil and Hagan out of the bag. A green-skinned child nearby stops to look curiously and her mother rolls her eyes, tugs her along. 

As promised about two thirds of the passersby are humans; many of the others are humanlike but taller and more lizardlike, or shorter and hairier. Skin tones range from ink-black to pale white to blue and green and purple. 

"Do you want to gawk at the Starstone," Mahdi says, "it's practically obligatory."

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"Oh, sure," Vanyel says distractedly; he's busy gawking at everything already, but especially the floating buildings. 

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The Starstone is on an island around which there is a moat which is, to a glance, infinitely deep; the island appears to contain a big stone castle, though the details are mostly obscured by mist. There are ropes and fences strung up to keep crowds well back of the moat. 

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Vanyel is tempted to get a closer look with Farsight but figures he should ask. "Will I get in trouble for using magic to see closer?" 

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"Nah. You won't get in trouble even if you go grab it, though I would really recommend you not."

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Then he will dive in closer with Farsight and try to peek through the mist. "Why, what happens if you grab it?" 

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The mist resists peeking through. 

 

"It makes you a god."

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Hmm, is it a complete shield or can he push through by putting more power behind it? "Ack. I...can think of people who - might try for that, I suppose," cough he means Leareth, "but, just, ack." 

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If he puts a fairly astonishing amount of power into it he can shove the mist away. It's a stone castle. It is the most powerfully magic stone castle he has ever seen.

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"The last success was eight hundred years ago, and a lot of people try. Usually they die trying. It's supposed to be some sort of test of worth - and, obviously, of sheer ability - and we don't know that it still works at all, with Aroden dead."

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"Well, I'm not even a little bit tempted to try." He shrugs and drops the Farsight, it's getting tiring. "What else is there worth gawking at?" 

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"There are gladiator matches in the coliseum, there are chariot races and flying chariot races, there are sometimes staged high-level wizard duels but there's probably not one today, there's naval maneuvers that also might or might not be on today...and if we just head straight to the magic shops I'm sure there'll be plenty to gawk at there."

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"I don't think I really want to see gladiator matches. We could go to the magic shops since we have to do that anyway." 

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So they can wind their way towards where the magic shops are. Along the way there are elaborately bedecked shops selling lots of other things: jewelry and cloth and dyes and clockwork servant-creatures that move stiffly in their window display. There are brothels. There's a shop that advertises its HOURLONG ILLUSION STORIES WITH ACCOMPANYING SOUND, 5 silver pieces. 

A silver dragon barely bigger than Yfandes scampers along the ground past them, to no apparent consternation from anyone.

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It's incredible at first and overwhelming five minutes later. 

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:Awwwww: Yfandes says, turning her head to watch the (relatively) tiny dragon. :Van, did you see that, it's adorable!: 

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And eventually they come to the magic shops! They are warded about as thoroughly as the palace of the Pharaohs of Ascension. Guards out front scowl at most passersby but greet the five of them warmly enough, when they show up. 

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"I want to buy a bow of Brilliant Energy," he says, which gets them an even warmer reception. 

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Mahdi is shooting Hagan a slightly incredulous look but says with only the slightest delay, "also a Raise-Dead grade diamond and we're looking at metamagic rods -"

       "Can I recommend an upgrade to your headband as well, sir, we have a superior one available at a very good price and in a unique design -"

"After we've looked at the metamagic rods, maybe."

        "Of course, sir, of course. This way." 

 

 

Metamagic rods are, apparently, typically a footlong, five-pound or so, extraordinarily intricate magic working meant to be held in one hand while a spell is cast; Mahdi asks to test them, and is reluctantly permitted to try each once. The ones available here increase a spell's range, or its area of effect, or allow the bearer to channel more power into it. 

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Vanyel watches this process closely with mage-sight, trying to discern any similarities and differences both in the magical structure of the rods and the resulting change to Mahdi's spells. 

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" - you know what might be helpful," Mahdi says to him, "if if I bought the one for extending a spell, which is something I know how to do on my own, and then you could watch the difference between the original spell, the spell as I cast it if I prepared the extended version, and the spell with the metamagic rod. But we'll have to buy it, if we want to do that, they won't let me run through the rod's reserves for the day just testing it out -"

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"Hmm. How much is it, and will it actually be useful for other things later if you can already do that on your own?" 

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"I can probably get the lesser version out of them for three thousand. It'd be moderately useful? I've been preparing your translation spell in a fourth-circle slot so it lasts all day and I could prepare it in third instead. And get my shield spells from nine hours to eighteen - yeah, I think that's worth it." And he commences a negotiation with the proprietor.

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Vanyel hangs back out of the way, discreetly peeking around with mage-sight. 

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There's a lot of stuff here. Lots of it is permanent versions of spells, labelled as such; what makes them permanent seems to be the metal that they're made of, which somehow has its own magical reserves that the items continuously draw on. There are also scrolls (single use) and wands (fixed number of uses). There's a crystal ball, priced at 20,000gold. 

A sign advertises that there are Wish and True Resurrection-grade diamonds available for 25,000.

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Vanyel looks away from said sign. There's no point ruminating on it right now. 

When Mahdi is done, he asks what kind of metal the spells are laid on, which seems to continuously generate magic. 

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There are a couple of different metals that have this property when properly primed, aszite and druchite and horacalcum and djezet which he can buy in its liquid-at-this-temperature form in a bottle and use for spell power if he'd like. This particular manufacturer uses aszite. It's available for purchase if he wants to make his own magic items.

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Vanyel declines, this isn't really the main limitation for his magic right now, but he makes a mental note for future. None of the kinds of artifacts he can make are continuously self-powering in that way. 

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Mahdi finishes negotiating over his metamagic rod, pockets it, and pokes around to see if they have particularly good prices on anything else. "See anything we'd be able to sell in Velgarth?"

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"Most of the permanent spells? Our magic isn't self-powering in that way, even when we make artifacts for it; I think there are a lot of nobles and wealthy merchants who aren't mage-gifted and would pay well for magic they could use anyway."

He peers around for anything particularly useful-seeming – lights are good, shields or defensive spells are good, is there anything that purifies drinking water because that's a big problem in some parts of Valdemar. 

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There are pitchers that produce unlimited water! They sell for a couple thousand gold.

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"...Mahdi, I don't know what the exchange rate would be between money in Velgarth and here. We could definitely sell this for a lot, but - I think most countries back home are poorer than yours." 

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" - yeah, that makes sense. Buying magic items you're basically competing with adventurers, who are in a very high-risk high-return line of business. It might make more sense to just send you people qualified to open schools of arcane magic, and to mostly import diamonds and sorcerers." He frowns. "We should still pick out some nice presents for your King, though - not necessarily right now -"

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"...Oh, gods." How did he not think of this sooner. Because he's stupid, is why. "The King is ill, we don't know with what but your world has healing magic that we don't. That's probably the highest priority thing, here."

He wonders, distantly, if Shavri confessed his illness to him yet. If so, he's relieved to have avoided that conversation, though he's also a bit ashamed of feeling that way. 

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" - oh. Uh, if a King were sick here they'd try Remove Disease, Remove Curse, Restoration, Heal, Greater Restoration, and then I guess if none of those work Wish. Fazil can do the first half of that himself."

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Nod. "Thank you. I guess I should contact them again and discuss it, probably whenever we head back to the Palace ruins." 

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"We can head back whenever you're ready."

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Vanyel doesn't think there's anything else he wanted to hit here, assuming that some sort of living creature, such as a chicken, has been obtained to test the safety of the magicless demiplane. (Also he's getting pretty overwhelmed with the city.) 

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Fazil went out and acquired two chickens while they were magic shopping. 

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And he can Teleport them back and start setup for chicken experiments. 

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Vanyel considers using that time to contact Savil, but that sounds like a longer (and maybe fraught) conversation, so he'll help with the chicken experiments first. 

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The chickens do not like being in the floating space of stars, but nothing tries to kill them at all. Eventually Mahdi Polymorphs one into a human to check if there are traps that spring specifically on humans; unfortunately he's unable to test this, as entering the demiplane cancels the Polymorph. 

(Chickens turned into humans are in poor control of their limbs and rather horrifying). 

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Vanyel, again, is shocked and amazed by the spell being a thing! "I should probably stop being surprised at some point, but wow I would not expect that to work." 

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"Does turning a chicken into a human seem harder than turning a human into a chicken?"

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"...Yes? Er, I mean, less so when I take into account that you weren't making the chickens smarter or anything, that's really the part that seems harder. Mostly I think it just doesn't feel like it should work? Even though I know your magic is different." 

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"Huh. Yeah, you can't make them smarter that way - it can be done, making animals persistently intelligent, but I don't think anyone alive knows how - and if did work that way it'd be an Evil thing to do, making a person with a temporary spell.

 

Anyway, we're not going to be able to check if it murders people without sending one. Do you want to go, Hagan -"

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"Yeah, I think I will."

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Vanyel can't think of anything he can do to help, here, since any magic shielding he put on Hagan would disappear as soon as he entered the no-magic area. 

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Yep, they'll have to explore through entirely mundane means. He's very cheerful about it; it's not often that you run into a problem that isn't best solved by standing very far away while some magic happens. He ties a rope around himself and goes through into the room. 

"I seem not to be dead," he calls out after a minute. "Pull me back out?"

He remains not dead pulled back out, and the next time goes in for longer. He experimentally determines that if you wander too far off to the left of the plane you come back in from the right, and same for the top and the bottom.

"And behind the door there's something. A - table, it looks like? It has some stuff written on it -"

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"In Ancient Osirian?"

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"You know me, I can't read."

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"Could you take some pen and paper in there and try to draw it, and bring it back? That's not magic, so the anti-magic field shouldn't block it." He's not sure why Hagan can't read but it seems very rude to ask. 

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"Yeah." He acquires pen and paper and goes off to do that. It takes a while. 

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"You haven't died on us, have you?"

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"It's just really intricate and there's a lot of it and I don't know how much precision is important."

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"Is there anything else?"

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"Pretty sure the table is the only thing in the whole space, and it's pretty big."

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"What's the writing in -"

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"Looks like silver. Very shiny." 

 

And he eventually comes back with six sheets of paper covered in hieroglyphics. 

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" - I can prepare a spell in the morning that'll let us read it, at least." 

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"Are we done down here for the night?"

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"Van was gonna petition his King, right -"

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"Oh, right." Sigh. He gets up and heads for the crystal ball. "I guess I can try for Randi directly, he has some Mindspeech." 

He lets the spell tug him along again. 

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( - the Osirians exchange astonished glances with each other.)

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The spell tugs and focuses and - Randi is in a conference room with - most of the Senior Circle, looks like.

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It's maybe not the best time to interrupt, then, and Vanyel hesitates - can he hear what they're saying? 

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He can hear them as clearly as if he were in the room.

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"–word from k'Treva?" Randi is saying. He looks...very tired, and stressed, and unhappy. 

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"Well, they're pretty alarmed," Savil answers. She also looks tired, the worry-lines on her brow and around her mouth deeper than usual. "It'll be a much longer negotiation, in terms of whether they can offer us military help, but I think once Starwind has a chance to talk to the elders, probably they'll agree to offer you and a few others sanctuary." 

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Vanyel is frozen, rigid, too shocked and confused to even consider interrupting. What? Did something go terribly wrong in the tentative alliance with Karse...? But even without him there, it doesn't seem like Karse ought to be able to press a war with Valdemar, weakened as they are after the last four years–

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"And Karis?" 

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Keiran is the one who answers. "She's scared. She encouraged us to all evacuate to Sunhame now, if we want." 

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What? 

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"I think that's at least somewhat premature. Randi, we haven't seen anything on the border yet, and we've got just about all our Foreseers deployed there now." 

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"Honestly, how do we know he can't just Gate directly to Haven? If he's got Van..." 

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Savil looks down, doesn't answer. 

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If who has me? 

...It takes Vanyel an embarrassing length of time before it falls into place. Oh, no. 

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"I mean, we're not going to win, right?" Randi says, looking as exhausted as Vanyel has ever seen him. "It's possible we should just evacuate now." 

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"...I'm not sure he can't just Gate to k'Treva too. Or Sunhame. Van's been to both." 

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Vanyel should say something to them? Probably? 

But it's too hard to think of what - he can't even figure out what's happening, here, he talked to Savil not that long ago and it was fine– okay, maybe not, she was obviously concerned...he had assumed she was concerned he had lost his mind...

He lets go of the spell and turns away from the crystal ball. If any of the others are looking, it's very obvious from his expression that something is badly wrong. 

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He looks up when Van turns around and then jumps to his feet in the second after that. "- what happened -"

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"I - I..." He almost can't form words. 

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Yfandes, who was watching over his shoulder the whole time, collects herself first. :Our kingdom has jumped to some wrong, er, conclusions about Vanyel's disappearance. In, um, a way that's going to be hard to correct, because...they think Van was kidnapped by a mage we were expecting to end up at war with. Although, honestly, they don't know a tenth of it. Van, want to explain Leareth?: 

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Vanyel sags to the floor, suddenly too overwhelmed to keep his footing. "I...don't even know that they're completely wrong... He obviously didn't kidnap me but he might be taking this as an excuse to attack, if he knows I'm mysteriously gone..." 

(He doesn't at all want to explain Leareth. That also feels way too hard right now.) 

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"Should we be planning to try imitating an interplanetary teleport with two Plane Shifts over the Elemental Plane of Air tomorrow."

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"Maybe. Probably?" Vanyel covers his face with his hands. "I can't believe I didn't think of this. How it would look if I suddenly vanished. Of course it seems more likely to them that Leareth kidnapped me than that another world with different magic exists - and, gods, it must've made them even more suspicious when I didn't want to come home... I'm such an idiot." 

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:Stop it, love: Yfandes sends privately, then pulls in the others. :Leareth is an immortal mage and Vanyel's had a Foresight dream about being destined to fight him since the first week he had Gifts at all. Also - and this is really strange for Foresight - Van can talk to him in the dream. The rest of the Heralds don't know this because, er, the Groveborn - the leader of the Companions' herd - had a bad feeling about it, and so did I–:

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"And now he's dead. Goddamnit, this is the worst timing! They have no idea about all the rest..." And now he's stuck on words again. 

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:Er, for context, Leareth is immortal and claims to be trying to fix all the problems in the world, although he admits this is via a plan that would by default involve invading Valdemar. Though he's been trying to convince Vanyel for the last decade that maybe we can work something else out instead: 

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Mahdi is taking notes but looks fairly unperturbed. 

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"And is Leareth in fact going to invade while you're not there or are they just assuming that because they are assuming he kidnapped you?"

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"I don't know!" Vanyel brings both hands to his forehead again. "...Hellfires. I told him I was in another world. Because I'm a goddamned idiot - I figured he couldn't get to me, here, but that's not even the point..." 

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:Van had a dream with him a few nights ago: Yfandes explains. :Van, I don't think it was crazy of you to say that, in expectation. But we should check he's not acting on it in that way: 

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"How?" 

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:You can scry for him with the crystal ball?: Yfandes points out, very patiently. 

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"Oh. Right." He feels even stupider now. 

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"- if we need to leave tomorrow -"

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"I would be going without having asked Abadar whether he can get me spells there. We could dump a lot of money on someone and ask them to try to get us back if we don't make it back on our own but it's not great."

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"How fast can you get word from Abadar."

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"I could go to Axis tomorrow and submit a petition at the church in Aktun. I have no idea how long it'd take them to get back to me."

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"You could go to Sothis and try to get a petition to the pharaoh. Might be faster."

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"Maybe, yeah. Doesn't burn Plane Shifts, anyways. - this should wait on learning what Leareth is up to."

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"Right." Vanyel drags himself to his feet and heads for the crystal ball again. Focuses on the spell, searches for Leareth. 

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The spell - searches, like last time, but it seems harder to get to resolve, and ultimately it goes blurry and then black.

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Weird. 

Vanyel turns back to the others. "It didn't work? I'm pretty confused, he's definitely also in my world - are there other things that can make scrying not work?" 

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" Yeah, anyone stands some chance of throwing one off and people who are well-shielded or strong-willed do much better, and it'll get worse over consecutive uses of the crystal ball. We can try again the next day - of course, I guess the worry is that if he's planning an invasion we'll have a day's less warning tomorrow - Yfandes could give it a try?"

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:I guess I'd fit in just the room if you teleported me straight in - Gating me would be hard, the doorways aren't big enough. It'd be pretty claustrophobic although I could cope for a bit. Er, does it actually help though, or is the crystal ball already run down for the day?: 

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"It runs down gradually. It'll be like five percent less likely for you than for Vanyel but it's still worth trying."

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:Sure. Does it make the odds worse that I haven't actually had the dream or talked to him myself, just seen Van's memories of it?: 

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"It probably makes them somewhat worse, yeah. Not so bad that it's not worth trying, not with this crystal ball, but greater familiarity is one of the things that helps the spell work."

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:I'll give it a try, then, if you can teleport me down for a bit: 

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This will require a refill from Vanyel but then he can do it.

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Vanyel supplies a refill, and then there's a Yfandes taking up an awkward amount of space in the room, and she noses up to the crystal ball and, with a bit of prompting from Vanyel, tries the scrying spell again. She hasn't technically met Leareth but she does have quite a lot of impressions of him via Vanyel, since they've debriefed after every single dream. 

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The spell unfolds and tugs her along and then - resolves just fine, showing Leareth.

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Leareth is sitting at a writing-desk, by himself. It doesn't look like what he's working on is military orders; no maps, no lists of troops. He's writing a letter.

It's always hard to read Leareth's emotions from his face, but he looks kind of worried. 

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:Got him: Yfandes informs the others, triumphantly. :Guess I'm better at scrying than you, Van. He's acting quite innocuously right now but I'm going to keep watching: 

She doesn't try to read his mind, even though that would be quite helpful, he's sure to be shielded and it would mean giving away her presence. Instead, she tries to read the letter over his shoulder. 

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This particular letter is in a language she can't read, and it's not long. Leareth finishes it shortly later, and folds it up, and then gets out a piece of fine, high-quality paper and starts a new note. This one is in some sort of code. 

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She shares her senses with Vanyel. :Recognize it?: 

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"Yes, that's one of his ciphers, some of the books in the cave that one time were using it. I can't read it, though." 

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She keeps watching. 

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Leareth finishes the coded letter, and then looks up as someone else enters the room. 

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"Still waiting on the full spy-reports from Haven," the man says in Rethwellani, which fortunately both Yfandes and Vanyel speak, "but - we're fairly sure Herald Vanyel isn't there. The Heralds seem quite concerned about it."

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"Reasonable of them. It is rather alarming." A slight sigh. "This is not incompatible with the hypothesis that he is delusional, I suppose, since he might have run off. Nonetheless, it is some evidence against, I think, since his Companion would surely have tried to intervene and to inform the Heralds." 

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"Have you made any progress on the spell?" 

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"Some. It is a long way from completion, and I am not sure it can work at all without further contact from him and some amount of cooperation." 

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"...You're worried about him." 

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"Of course. It is actually more alarming if he is truly in another world with unknown laws of magic. I fear for his safety there." 

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"I'll tell Nayoki to update you on her progress whenever she's done today." And the man leaves. 

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A faint frown-line appears between Leareth's brows. He stares into the distance for a moment, then keeps writing. 

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Yfandes keeps watching, but while he's not doing anything that interesting, she relays what she's overheard to the others. :It really doesn't sound like he's about to attack? It sounds like he's worried about Vanyel and wants to make sure he's all right. He's working on some sort of spell, I'm not sure if it's just to search for Vanyel or actually to travel to other worlds - either one is pretty scary, but he thinks he'd need Vanyel's cooperation to get it to work: 

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"So we probably need to fight the guy but we're not rushing over to prevent an invasion this week?"

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"We probably need to fight him. I–" Vanyel reaches absently for Yfandes' neck. "I'm not sure of it? If he's actually telling the truth about everything he wants and is trying to achieve, then I don't know that I want to fight him. The trouble is I don't know if he's just trying to manipulate me. There was never any way to check. But..." 

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:But we're spying on him right now, and he must have no idea or he'd be doing everything he could to prevent it, and definitely wouldn't be having sensitive conversations with his spymaster in front of us: 

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Vanyel stares into the distance, speculative. 

"I'm wondering," he says finally, "if there's any way to, er, grab a specific person from over there, with your magic? I'm more powerful than him one-on-one, even without all of your help, and - if I could ask him a few questions under Truth Spell then I could find out for sure." 

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" - there are a couple of ways to do that. Most of them a little bit risky but - there are various ways to reduce the risk, and if he couldn't take us in a straight fight then it's considerably less risky."

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"We should grab him when he's asleep, if we're going to do it. He probably sleeps with shields on him, but it makes it more likely we can get him without weapons, and I can maybe equip myself with more of your world's magical artifacts for protection - although I'm not rolling in gold right now, and I don't think we should wait too long. Anyway, I'm pretty sure he can't take just me in a straight fight, shield-talisman or not, I'm - kind of ridiculously powerful even by my world's standards." 

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"If we can do it at all we can do it into an antimagic field. We should check that works normally on your kind of sorcerer but assuming it does - he'd be just a normal human."

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"We should check that, but - sure, that'd do it." 

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"That's gonna be expensive to check, right -"

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"Yeah, this whole operation is going to be spectacularly expensive, but it sounds like it might prevent a war and maybe prevent a major enemy from accessing our world under conditions we have less control over. Maybe we can get the church to foot the bill." He glances at Fazil.

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"I'll ask but I wouldn't bet on it."

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"I mean–" Vanyel gestures at the door with the stars behind it. 

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" - right, I'm an idiot. Normally antimagic field is sixth-circle and only lasts an hour and a half and we'd be burning through scrolls of it left and right but - damn, we could hold your destined enemy as long as we needed to."

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"Want to help me rope-harness myself and I'll test it?" 

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Yfandes shuffles her hoofs, uneasy. :Chosen, are you sure? What if it's trapped against mages?: 

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"Why would be it? If I go in there, I'm not even going to be a mage for the duration." Sigh. "I know it's a risk. If it looks like I'm hurt, you can yank me back in and Fazil can heal me - if it kills me, well, we already had a backup plan for a Raise Dead, right? And we don't have that much time to spare." He feels like such an idiot, now, for putting off trying to contact the King. 

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"I did look around for traps and I don't think there are any - I don't think there could be any, no one's ever figured out a way to make their own magic work in an antimagic field." He can help him with the rope harness.

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"Oh, right, that makes sense." 

And Vanyel gets rope-harnessed, and then takes a deep breath and steps lightly into the anti-magic room. 

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The anti-magic room has no gravity! It feels very weird! It also appears to stretch on and on in all directions, though Hagan confirmed that it actually wraps around and is only about a hundred feet across in each direction.

 

He cannot feel his Gifts.

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That would be a really neat experience except for the part where not having magic is absolutely terrifying! 

Can he feel the bond with Yfandes? 

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He is definitely bonded to Yfandes but he's getting nothing at all off the bond.

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Weird and uncomfortable! 

He spends a bit of time trying to see if he can maneuver himself back out without magic - if he sort of swims with his arms and legs, does he get anywhere? 

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Not really except when doing so tugs the rope taut. He sort of retains the momentum that he stepped in with, and he continues moving vaguely in that direction no matter what he does unless the rope is involved.

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Eventually he gestures and calls out for the others to pull him back out. 

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They do that.

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"We should maybe also check with the chickens if it's safe to leave someone there. So if we get your destined enemy and you cannot immediately determine that you can trust him we don't have to decide right away whether to send him back or kill him."

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"Right, that's a good idea. I think with a second-stage Truth Spell I should be able to find out fairly quickly, unless he does a lot of evading, some people are good at that. Er, I guess I should plan what to ask in advance, so I have a list. What else would we need to do this?" 

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"Keep in mind your Truth Spell's not going to work in the antimagic field."

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"...Ugh. Right. So if we want to actually Truth Spell him, we'd have to haul him out. It's probably still better to stick him there at first, though..." 

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:He might be more inclined to answer questions honestly if he's stuck in an anti-magic field and doesn't know what additional powers we have over him: 

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"And lots of people would react violently to getting kidnapped across dimensions even if they're capable of cooperating once they see how things stand, so he can - orient to the situation first in starland where he can't hurt anyone and then you can decide if you want to bring him out for a truth spell later."

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"The other things we'd need are - it depends whether Velgarth is another plane or another planet. I guess even if it's another planet, the pharaoh's demiplane is a different plane from it. Uh, there's the sixth-circle spell Planar Binding. The version I know only works to call to the Material Plane elementals and outsiders from other planes, but there's plausibly a tweak that works for Velgarth people. Alternatively, Gate works between any two planes and for any kind of person but it's ninth circle. Involuntary teleport is sixth circle, and has the same range as my normal teleport. Plane Shift can take an unwilling person along but we'd have to get Fazil into the guy's room.

 

- you can do a Suggestion through a scry, I don't know if that helps us and I can't actually cast Suggestion though I guess I could learn."

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:Is there a way to test whether it's another planet versus plane?: 

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"I would've guessed it's another plane, just because magic works so differently, but I'm not sure. I have no idea how to get Fazil into Leareth's room unless he can teleport himself there using just the scry. Also I bet he has magical alarms and wards everywhere." 

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"If Velgarth is another plane then we'll need to magically attune a targeting rod to it in order for me to Plane Shift there; if it's somewhere in this plane then I could get there by going to any other plane and then plane shifting back to the material plane with Velgarth as a destination in mind. I think the known other planets have magic work differently there but I don't know how differently or anything. 

I cannot in either case Plane Shift into the guy's room."

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" - this is enough of a dick move that whether I'm comfortable with it kind of depends on what the guy's your enemy for, but it sounds like he was trying to travel to this plane and might need your cooperation, we could have you sit in the starplane while you cooperate with that."

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"It didn't sound like he was at all close to getting a working spell, with or without my cooperation. Although, hmm – it's not necessary crazy to contact him and offer or at least give him warning that we're bringing him here because there's an urgent problem and we have to talk on neutral ground. I wouldn't feel bad about that - I mean, I'm not actually going to hurt him, I'd feel bad about doing that, but he's tried to have me assassinated before, or at least had a lot of contingency plans to do so and one of them went off by accident that he admitted to. He can't actually complain if 'neutral ground' means 'no magic to murder me with', and - honestly I think he'd understand, even if he doesn't like it." 

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"That makes sense. - are you in fact not going to hurt him even if he's evil and definitely scheming against you, you probably want a plan for that -"

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Sigh. "That's true. In that scenario, I can't even really send him back, if he's just going to start a war with Valdemar. I...don't know." It would hurt a lot to kill him, but that's probably really stupid. 

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"If I were neutral good and had access to casual plane shifting I'd dump all my enemies on Nirvana. They can handle it."

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" - we don't necessarily know for sure that they can!"

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" - that's true do not actually bet the fate of any worlds on that without talking to anybody."

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"I can't plane shift," Vanyel points out. "Can Fazil plane shift there? I guess it'd be worth, er, talking to someone there, if that's possible. Does magic work normally in the afterlives?" 

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"Not fully and I think even less than usual in Nirvana's isle for people who they smuggled into Nirvana on grounds other than merit. I could probably take you there to talk to someone about whether there's a way for them to take custody of Leareth."

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"That seems worth doing, then." His mind is still mulling on the question of how to get Leareth here in the first place. "Mahdi, can you do an involuntary teleport from a scroll - or we could test if I can help you power sixth-circle spells, maybe - and then do a plane shift once we have him? Or does that require you being where he is too?" 

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"I can do the involuntary teleport from a scroll at maximum eight hundred feet of distance from him."

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"Would the crystal ball let me move my viewpoint around and check for places within eight hundred feet where we can sneak in? I think that should be doable unless he's in some ridiculous underground bunker or something. Or, hmm, if I've seen his surroundings I might be able to try for it with normal Velgarth scrying, if I'm back in the same world, but he's more likely to shield that out... Can you teleport to a place you've seen in a scry if it's not his bedroom? Or would I have to somehow try to Gate us there? I guess I can check if I can get a Gate-destination just off looking in the crystal ball, if you know someone I can look for in a place I haven't been." 

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"A normal crystal ball would not let you look around beyond immediate surroundings of the target, I don't know if this one is special in some way that gets around that. I can teleport to a place I've seen in a scry with a greater than typical but still objectively low chance of failing and ending up elsewhere."

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"Is that a failure that's likely to result in serious harm, or just in me having to refill your teleport so you can try again?" 

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"About one in ten chance it'll land us nearby but off target and one in ten it'll land us in a visually or magically similar location elsewhere in range. And about one in thirty that it'll injure everyone involved in the course of landing us nearby or in a similar area. Not lethally injure us, though you don't want to do dubious teleports with random civilians."

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"Nearby but off target is probably fine. Hmm. I can hide us with an illusion and shields, but they might in themselves be detectable to a mage, or to magical wards. Your world's magic might not be, though - are there any spells or artifacts that make a person invisible, or undetectable to magic and mindreading?" 

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"Yeah. Invisibility's easy, second circle, and nondetection is third."

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"All right, we should do those, then. And plan on being fast, once we're there." 

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Yfandes is still watching Leareth (it's very boring). :All right, I'm going to try moving my viewpoint to the next room:

Can she? 

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No. 

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:Aww. All right, I don't really know what to do, except have Vanyel try our kind of scrying from Velgarth, but it's probably shielded. Does your world have any other kinds of spell for locating people?: 

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"Lots of kinds. The thing you want is probably clairvoyance, it's a moving scrying sensor, but it does not work across planes. Most things don't work across planes."

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"We could scry the guy Leareth was talking to earlier and watch his surroundings? And keep doing that with additional people if he talks to any, though eventually we're going to run the poor ball down..."

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:...Permanently? That seems bad. Or does it refill later?: 

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"Nah, for the day. Give it like twelve hours off and it'll be good as new."

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:That seems fine, then, unless we expect to need it urgently for a non-Leareth-related purpose. I'll try for maybe-Leareth's-spymaster, then: 

She does so. 

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Nope.

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Horse-sigh. :Maybe he's shielded too. Van, want to give it a go? You were watching through my eyes for part of it, you saw what he looked like, no?: 

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"I did get a look at him, probably not as well as you did." Vanyel can take a turn. 

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There he is!

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He's on the move! This is helpful, since the scrying spell follows him. Not that it's obvious where exactly he is relative to Leareth, but he's indoors, in a hallway, and probably not more than eight hundred feet away, it hasn't been long. 

He stops at a door and goes in and talks to a dark-skinned woman about magic research, asks her to check in with Leareth after. (It doesn't sound like they've made much advancement.)

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Vanyel provides the best running commentary he can, but it's not very interesting so far. 

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Then the man reaches a meeting-room with a much larger number of people in it! He seems to be briefing them on something, though the details are cryptic; he hands out envelopes to them, presumably the more detailed orders are in writing.

One of them, a youngish red-haired man, reads his orders and then heads off immediately at a brisk pace. 

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"At a guess, he's briefing more spies? Maybe sending them into Valdemar. I'm going to try to follow this one again." He releases the spell and tries switching to the redhead. 

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This works fine. 

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Excellent! Then Vanyel will follow the presumed spy. 

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The man stops at a room with some bunk beds in it, and packs quickly, and grabs what look like Bardic Scarlets. (It's a horrible look with his hair.) Then he heads off with his travel-bag. 

Down some stairs. 

...Unfortunately it doesn't look like he's going to go outside, because he stops at what's very clearly a dedicated Gate threshold. (Of course; it wouldn't make sense to send your spies off on foot, all the way across the mountains to Valdemar.)

There's a window he passed, though, and Vanyel glimpsed a uniformed sentry who did seem to be outside. And there's another guard by the Gate.

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Perfect. Vanyel gets as good a look as he can at the bored-looking indoor guard; they'll presumably rotate positions, and he can try to scry for the man again later.

He also checks to see if his mage-sight works through the crystal ball, so he can note how many wards and alarms there are here. 

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It does.

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There's quite an intense level of shielding, but notably, there aren't any alarms or traps set to go off if someone suddenly Gates in. (Presumably because this location is only known to people who have reason to frequent it on official Leareth business.) 

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Hmm. Could be worse. It doesn't seem wise to teleport into a facility run by Leareth, but it might not kill them, if they're fast. 

He tries to scry for the sentry who he glimpsed outside. Short, brown hair, uniform like so...

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Nope.

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Yfandes can try? She was watching secondhand, but actually has a better visual memory than Vanyel does. 

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No.

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Vanyel turns away. "I don't know if it's that I didn't get a close enough look or the ball was out of power. I'm going to try again later, there are a couple of guards I saw - actually I passed more of them in the hall, too, Yfandes should remember their faces better than me. I'm hoping they rotate and the ones I got better looks at inside will be outside later on. Also there's a hallway we could conceivably use although it wouldn't be ideal, I think it's kind of a stupid idea to teleport into a building Leareth is in charge of." 

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"It seems super risky. Given what all is at stake it might just make sense to pay someone for a Gate. I'd be pretty sure it was except that doing that involves telling whoever it is about Velgarth and I don't know any ninth-circle wizards I'd be delighted to give that information."

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"Do you know any ninth circle wizards period -"

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"There's one in Andoran. Morgethai. If we were going that route I'd probably go to the cleric of Nethys in Sothis, on the grounds that at least Nethys already knows about Velgarth. And I've never heard anything terrible about her."

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"Mmm. Er, how does Nethys know about Velgarth? I can't remember if you already told me that." 

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"Nethys is the god of knowledge. He sees all the planes and all the worlds. His goals are much less legible than a god like Abadar's and to a first approximation he doesn't do anything except sometimes send his followers visions that invariably drive them mad. I follow him, because studying magic is considered a good way to follow him and it's not like he'll ever take a political stance I take issue with."

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"Huh. What a strange sort of god. And, sure, that seems reasonable - are clerics generally trustworthy?" 

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"I mean, it depends on their god and their alignment and there's no one at ninth circle who isn't capable of some terrifying things when the occasion calls for it but I think Nethys is incredibly unlikely to command intervention in our plans and Nefreti Clepati - the ninth circle cleric of Nethys in Sothis - is a woman, so hardly involved in politics or war."

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"...Right. Er, and - what are the limitations on Gate and how much would it cost?" 

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"We would probably donate a thousand gold to the temple for an audience with her and then try to convince her; she might demand further payment at that point or she might not. Gate can open on any other plane and pull someone through; ideally I guess it'd be cast just up against the door to our pocket dimension so he goes right in?"

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Nod. "And how annoying would it be to specify the place to her - does she need to have scryed it herself or can I send her a memory? I guess if I scry for him when we expect he's asleep, and find him in his bedroom, and then have her scry for him right away... And if we'd made sure to leave the crystal ball alone and not drain its power too much for the day." 

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"When he's asleep is best, it's much harder to resist a spell when asleep. I don't know if you can send her a memory, you'd have to ask her. And yeah, we should leave the crystal ball alone the day we're doing that, though she probably has her own."

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"Makes sense. So I guess the next step is visiting Sothis to ask her?" He stretches. "Maybe tomorrow, I don't know how late is rude to show up to a temple or whatever, but I for one am tired." 

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"Tomorrow sounds good. And we should - sleep on the plan, see if we think of any other considerations."

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"We should."

Vanyel feels like he might well wake up tomorrow and decide that actually, kidnapping a terrifying immortal mage to interrogate him is the worst idea. Right now it seems like a pretty dubious idea but also like it might work to resolve the biggest problem of his entire life. 

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His new companions seem extremely nonchalant about kidnapping a terrifying immortal mage but Mahdi does take notes for about an hour before he goes to sleep and Hagan talks to Fy for the same length of time.

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Vanyel curls up with Yfandes and manages to sleep decently well, given what he has on his mind. 

In the morning, lying half in his bedroll and watching Fazil prepare spells, he mulls over whether or not it still seems like a - not good, exactly, but potentially justified idea. 

The obvious alternative is just getting himself home, which is a lot safer, and proving to the Senior Circle that he's not kidnapped. They're going to be suspicious, though, and - it doesn't actually solve the more pressing problem, of a mage in the north who might or might not be using the confusion as an excuse to invade. 

:'Fandes?: 

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:I think we should at least talk to the cleric and find out how safely we can do it. If she can yank him out of his bedroom into the no-magic demiplane, there aren't that many things that can go wrong: 

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Mahdi changes into much more formal clothing and then prepares his spells as usual. Fazil does the same thing. Hagan declines to - "I'll stay here. Not much use in negotiations with powerful clerics of Nethys, and I still can't show my face in Sothis."

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"What's the reason today -"

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"I am cursed by the spirit of the black beetle Ulunat. When I'm near him, my face transforms to match his. If you ever saw my terrible mandibles, you would never love me again."

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"Mmhmm." He tosses him the diamond. "Raise Van if we all die, okay?"

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"Tired of this life already?"

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"Not at all! But if Abadar's plan is stupid I won't be much inconvenienced while it sounds like if Van's plan is stupid lots of people will be very inconvenienced."

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Mahdi shakes his head. Gestures Fazil into the cargo bag. 

 

Teleports them to Sothis, outside the grand temple to Nethys, the seat of his faith in Osirion. 

 

It is really tall, and really elaborate, and a little bit architecturally improbable.

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Vanyel is suddenly self-conscious about his not exactly formal clothing. He tugs his shirt straight. Takes a deep breath. He's never exactly liked interactions with priests and gods. 

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Is Yfandes going to fit in the doors. 

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Yes! They are very big doors. 

 

A young man comes over to ask them their business. 

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Mahdi counts out a hundred coins of a shimmery silver metal. "A donation to the temple. We have a matter of some interest that we would be honored to bring to the High Priestess."

         "I see. The High Priestess is very busy, and - will see you right now."

Mahdi blinks. "We are honored. Thank you."

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:Is that weird: Yfandes asks, not including the young man in her Mindspeech. :I'm guessing the very busy High Priestess doesn't normally see people on thirty seconds' notice: 

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Yes! That's very weird!

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Vanyel isn't sure that he likes that! Even if it's pretty convenient for their purposes.

He'll follow the others' lead, though, and try to look very poised and composed. 

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The young man leads them through the lobby and to a staircase. Then he winces.

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"I can teleport us, if you show me where."

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"Uh, five flights of stairs," he says. "Up there." And he points to a balcony looking out on the rest of the temple. 

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"Have a fun walk," Mahdi says to Fazil and Vanyel, and then jumps himself and Yfandes there.

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Vanyel makes a face at him and starts trekking up the stairs. 

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:Need Van to refill your teleport?: Yfandes asks, as her Chosen arrives, out of breath. 

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I have one more if we need to get out in a hurry. Well, get some of us out in a hurry.

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At the top of the stairs there's a grand pair of doors, with guards stationed there. Their escort takes a moment to catch his breath and then says "the High Priestess of Nethys, Nefreti Clepati."

And pushes open the doors. 

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"Well, come in, come in, my sight's not what it used to be. Do you know why the gods gave men old age?"

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:Er, no: Yfandes sends, very politely. :Why?: 

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Vanyel follows her through the doors, trying not to look as tense as he feels. 

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"Men kept resisting death at the end of the time the gods had planned for them in this world! So they thought, make it worse by measures, and then by the time death comes the men will have forgotten all their reasons to resist it. That's why old age makes you forgetful, too. You think little of them, for this trick, but it is others you are affronted for; you will not die of old age." It's not clear who she's speaking to.

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"- High Priestess," he says, and bows.

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Vanyel bows as well. I am so confused right now. 

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:Is she, um. Normally like that: 

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I think so. Nethys is - not necessarily a good influence on people, right.

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"No, no, it's a good influence," she says, even though none of that conversation was directed at her at all. "It is a fact of the universe, from its smallest parts; the more clearly you see where it is going, the less you can see of where it is right now. But there are many who can see the things in front of them, and those who can see things far away, in space or in time, we are few. You will have to tell me your quest; I know I will accept it but I do not know what it is."

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Vanyel takes a deep breath. "I come from another world, and ended up here by mistake. Back home, I'm scared a war is going to happen. There's a mage who I'm supposedly destined to fight, but who might or might not actually be my enemy, and my kingdom currently believes he kidnapped me. Which he visibly didn't, but. I need to talk to him. In - safe conditions, in case he is just hoping to kill me. We found a place to put him which would be safe, but we don't think we can teleport him from my world ourselves without taking a lot of risks. So we wanted to ask you to do the Gate spell, to bring him to this world so we can speak, and maybe avoid a war." 

Not the most eloquent summary, but it's very hard to keep his composure in front of the mysteriously-extremely-scary elderly cleric. 

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"Oh," she says. "The same story tells itself again and again across worlds. Sunlight glinting on the clouds, and it looks like death, from the wrong angle - a god descends from the heavens, to die saving us - young men who believe themselves immortal, because they are, because they were - but eveything else was not, everything else was lost, a price they did not know they might need to pay, and time erodes even the mountains. A boy, a forest, an ascendant. I will help you. I will want magical artifacts of your world, in payment. That I may study them. The ones you are wearing, and the ones he is wearing; that is the agreement I will offer you."

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Vanyel just blinks helplessly at her for a few moments, trying to parse any of that. All right, the last few sentences actually make sense. "I, um, sure. This?" He tugs at the shield-token he's wearing around his neck. 

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"Yes! Thank you." She stands up. Wobbles over to take it.

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He's not exactly delighted to part with it, but he removes it and holds it out to her. "I - can't promise you that he'll offer his willingly. Although I can probably get you other magic things from my world, later, if you want to study them." 

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"I want his. He is very clever, and he will not speak to me, here, he has turned his back on all the servants of all the gods. I will learn more from his. This is the deal I offer."

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"...l guess I'll either talk him into it or get it from him against his will." Sigh. "It's a deal. Thank you." 

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"You are very welcome, Vanyel. Shall we go now?"

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"We wanted to do it while he's asleep, since I'll be able to scry him more easily - do you need to scry yourself or can I share my senses or a memory with you to target the spell - also I'm not actually sure what time it is in Velgarth right now, it could be different from here." 

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"He is asleep, but won't be for very much longer! That is why I delayed my morning tea for you."

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Vanyel, again, blinks helplessly at her for a moment. "...Then let's go, I guess. Mahdi, um, do we have too many to teleport now? I guess I can Gate us, if I get a Delay Pain." 

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"Gates do not cause you pain, Vanyel. The expectation is what causes you pain. I can teleport us." And she holds out her hands to them.

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"...Sorry, what?" Nevermind, he can unpack that later. He takes her hand. 

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Yfandes cannot do that, but she can shuffle up against Vanyel and sort of gently nip the cleric's sleeve in her teeth, is that good enough? 

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As long as Yfandes is in contact with her it will work fine.

"The pain, it doesn't come back later, does it?" she says, and Teleports them back to the buried palace where Hagan is waiting. 


"You should tell me when you are ready," she says seriously. "It will happen very quickly, after that."

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"I want to scry to check that he's actually sleeping," Vanyel gestures at the crystal ball, "er, or you could do that, I guess, if I share what he looks like..." 

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"No, no, go ahead."

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Vanyel stands in front of the crystal ball and attempts the now-familiar mental motion of scrying for Leareth again, with Yfandes riding along in his mind. 

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It works. 

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Leareth is asleep. Vanyel can see with mage-sight that the room is incredibly well-shielded and Leareth himself is wearing multiple artifacts. 

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Yfandes can relay this image on to Nefreti, if the cleric wants? It'll be a little blurred, passed between two minds, but Companions are pretty good at this. 

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"You will give me those artifacts, Vanyel?"

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"Er, yes, of course."

(Leareth is not going to be happy about this at all, he can just picture it, but what else is he supposed to do?) 

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She stands back. 

She stretches her arms wide.



She - pours magic into the room, it's much much more magic than the spells Vanyel has seen here, it's more magic than Vanyel himself could wield -

- and then there's a portal in Leareth's bedroom in Velgarth and then he's flying through it into the starry room, and then it closes again, and the magic recedes, and is gone. 

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....That was terrifying. Vanyel is officially very scared of the strange cleric who can snatch anyone she likes out of their bedroom in another world. 

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Leareth is awake in a fraction of a second, as it happens, but not quite in time to do anything except (pointlessly) fling power into his shields, before he's suddenly not in his bedroom anymore - there are stars–

orient, and he opens his Othersenses, and - they aren't there, he can't sense minds or magic, it's not just a lack of either it's that his senses are blind, no, gone. His shields are gone, or at least he can't feel them. His artifacts aren't working. He tries to put a barrier around himself and that doesn't work either - and he's falling, except not, he's floating and not moving all that fast but he feels like he's falling–

–this is what the emptiness between stars would be like, he's hypothesized, except that that wouldn't have air, and whatever else is happening, he isn't currently suffocating. 

What where why how– 

Leareth is terrified. Possibly more afraid than he's ever been. He doesn't know where he is, he can't orient because he can't see, nothing makes sense–

And panicking about it absolutely isn't going to help, so he doesn't. He floats, unmoored from everything, in a bottomless pit of stars, and he looks at them with his mundane eyes - the first thing he thinks to check, rather pointlessly, is whether he recognizes any constellations. 

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(He does not recognize any stars.)


Nefreti Clepati waves a hand and makes herself an armchair and sits down in it. "I haven't seen him in a long time," she says.

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Leareth doesn't recognize the voice and is even more baffled, but he starts attempting to twist himself around to see in that direction, experimenting with various ways of wiggling body parts to shift momentum. 

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"You've met him?" Vanyel says blankly, keeping his voice low. He's still trying to think of what to say to Leareth; gods, he started making a list of questions but didn't even finish

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In that direction there is a doorway. The doorway looks out on a room made of stone. Through the door of stone there are some men, formally dressed, standing there cautiously, and an old woman in an armchair, looking at Leareth, speaking with Vanyel. 

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"Oh, not this one," she says. "Our own, I loved, when I was a child. This one does not know love. He would love your brother," she adds to Hagan, who stiffens. "But for the burdens they both have taken up and cannot put down."

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...What. 

This does, certainly, look like Vanyel in another world. With alien magic. 

"Vanyel," he calls out. "Why did you bring me here?" 

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"The King thinks you kidnapped me - and have me under compulsions, presumably. I tried to talk to my aunt the other day with a crystal ball, it's sort of a scrying-focus and communication-artifact combined using their magic. I told her I was here and she must have thought it was some bizarre cover story. They're preparing for an invasion, they expect you to attack any day, and - and I scryed for you, and you didn't seem to be, but - we have a trust problem, that's been the block all along, and I thought, if we could talk on neutral ground, maybe we could resolve it here and now." 

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(Scaredscaredscared - but panicking is absolutely not going to help, so Leareth does his best to stay very calm.) 

"So you kidnapped me and blocked my magic. That does not seem especially 'neutral'." 

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"I don't want to hurt you. Leareth, I have a lot of respect for you, at this point, I want to believe that you've been sincere this whole time. But - you're the one who tried to have me assassinated. And I couldn't, until now, actually verify what you were telling me, it was compatible with this all being some sort of ruse. So I'm being careful. Figure you'd understand that." 

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"Fair enough." 

(It's very hard to stay composed, to speak levelly; Leareth can do it, mostly, and his head is clear enough to think despite the undercurrent of screaming terror, but the undercurrent is definitely still there.) 

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Vanyel gives the others a slightly pleading look. 

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Is Vanyel hoping that someone else will break the news to his terrified prisoner that they're going to steal all his possessions now. 

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"It will be all right," she says to Leareth. "I would not have brought you here to be destroyed. I think that could you see what the future might hold, you would have agreed to come. And you will be safe in Osirion; it is the land of Abadar, who loved you. 

In exchange for assisting young Vanyel in your kidnapping I requested artifacts of your world, that I may study them. I am a student of magic, in my own way."

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"If you are the one who sucked me through a portal out of my bedroom, then I would call you a very impressive student of magic," Leareth says dryly, "and I suspect you could take my artifacts with or without my consent. It is not as though they are doing me much good here." 

He hesitates, though, doesn't offer to give them willingly or make any moves to remove them. "Would you like to tell me who Abadar is. I have never heard the name." 

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"He is the god whose interests count most in this country." She wags a finger at him. "I know, I know, you have set yourself against the gods, and why not, when they have set themselves against you? But Abadar loved you, and you will be safe here even if he recognizes you, and I think he may not."

 

And to Vanyel, "I could cancel the spell, but not defy it in part, and not reach within the plane while it is intact."

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"I am certain I have never met a god by that name, much less been loved by one. I wish to note that I am very confused and, if you indeed brought me here to speak in peace, I would like an explanation. Also, just so that it is said: Vanyel, I swear to you, by all the stars in the sky, that I am not currently attempting to start a war with Valdemar, and that I would prefer to cooperate with you rather than fight, if we can. That being said, there are things I had - not intended to tell you until further out, when you were ready. I suppose I will need to move that forward."

And his eyes turn to Nefreti. "I know, Vanyel promised you my possessions in exchange for your aid, and if I do not give them willingly, he will send in some of those strong-appearing friends of his to remove it by force. I would prefer it not reach that point, so, here you are."

And he hesitates only a few seconds longer before he starts removing the necklace, bracelet, other bracelet, and several rings that he's wearing, each supplying a different kind of magical protection.

"How should I give them to you?" he calls out. "If I throw them, will they reach the door?"

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"They will continue along their course. So it depends on how you throw them."

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Leareth thinks for a moment, and then removes his shirt, and bundles all of the artifacts inside it, knotting the bundle firmly. "This ought be easier to throw on target." He aims it at the doorway and tosses it. 

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Aaaaaaah it should not be this distracting looking at shirtless Leareth. Trying not to look at, mostly. It's very unfair that Leareth is quite attractive, a fact Vanyel had managed to selectively ignore until now. 

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"Thank you," she says. She collects her artifacts. 

"I do not think you will come to harm, children," she says. "But the future is clouded - and whose fault is that, hmmm -" shaking her finger at Leareth again - "and if you do manage to get yourselves killed you must come to me. Except for him, he has made other arrangements. Goodbye!"

 

And she teleports out.

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...He is still so confused, but that was the most sense-making thing she's said so far. 

"You know," Leareth points out to Vanyel, conversationally, "without any of my artifacts and talismans, you could certainly take me in direct combat. Which means you need not leave me here forever." 

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"I did want to pull you out and Truth Spell you at some point," Vanyel admits. "You could Final Strike, that's pretty much the only thing... Probably all of us would come back too, they have resurrection here." 

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"They have–" Leareth cuts himself off. "I promise, I have no intention of killing you, certainly not in a method that also results in the death of my body, dying is so inconvenient. I suppose I could say it under Truth Spell the moment you pull me out?" 

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Vanyel thinks for a while. :'Fandes? What do you think?: 

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:He seems pretty sincere. Also scared, but, well: She doesn't finish the sentence, just turns to the others. :What do you think?: 

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Mahdi's actually the only one with insurance. Though it sounds like maybe the high priestess of Nethys offered to raise us? What the hell was going on there, did it make more sense if you were there for the original conversation -

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It really didn't.

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He's squinting at Leareth. Lawful evil. I don't think he's lying, about not intending to murder you right now.

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Murder is not remotely what I'd do in that situation, I'd try to get an enchantment off.

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:My suggestion: Yfandes says, :is that we risk it, but with a minimum of people down here. I want to be on the surface; I can ride along in Vanyel's mind and make sure Leareth doesn't put any compulsions on him. Other than that - hmm, maybe Mahdi? Since he has insurance and also can throw spells at him: 

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Yeah, all right. Van'll have to Gate you all, I can't send you without going myself and I don't have enough teleports to go and come back.

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:Van should fix that: Yfandes tosses her head at him.

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Vanyel can refill the other teleport spell too, just in case. And - hmm, Gating is going to be tricky since the doorways he can use are a squeeze for Yfandes, but - maybe if he uses the edge of a pattern on the wall that is sort of square and doorway-ish, and convinces his mind that it's definitely a door... 

"I still don't know what to make of what she said," he murmurs as he watches the others head through. "That Gates only hurt because I - expect them to? I don't know how that'd work." 

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"I've never heard of that either. I wrote down everything she said, maybe later we can make more sense of it -" And he takes the rod of Extend Spell from Fazil (who has cast Protection from Evil on both of them), casts Tongues on himself so he'll be able to understand Vanyel talking to Leareth, and turns to look into the demiplane again. "She's a seventh circle wizard in addition to a ninth circle cleric, I never even knew that was possible."

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"Oh, right, we still need to experiment with that at some point." This is obviously higher priority, though. "And, wow, I didn't either - huh." He peers at Leareth, who is still patiently floating, looking at them. "I suppose we can throw the rope to him?" 

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He nods. He tosses the rope. "Fazil said lawful evil, is that a surprise?"

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Vanyel answers quietly enough that he doesn't think Leareth will hear. "Evil, no - I think your system would classify his acts and methods as evil even if he's telling the truth and there's some sort of longer term justification for it. Lawful, yes, I'm a little surprised. He's seemed not to respect the laws of any particular kingdom - or ideology, or moral commandments..." 

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Leareth catches the rope and starts reeling himself in, slowly, avoiding any sudden movements. (He ignores the still-present undercurrent of terrorterrorterror, which is even less helpful now than before.) 

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"Huh," he murmurs back. "You can get Law off your own internally-designed system, if it's careful enough and you're careful enough about adhering to it, but most people can't be that careful. It does make me suspect he hasn't lied, when he's given you his word, but - you never want to lean too much on alignment, it's evidence but it's evidence with some really weird extraneous inputs."

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Leareth is about to reach the doorway. 

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Vanyel holds up both hands. "Leareth, stop when you reach it. Don't move. I'm going to put you under Truth Spell." And shove him back in if he so much as twitches. 

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"Of course." Leareth can't slow his approach, he's coasting on momentum now with nothing to brake with, but he grabs the doorway and stops himself. Stands barely an inch past the threshold, motionless.

(scaredscaredscaredscared– No, go away, the most useful thing to feel here is calm so he does.)

His Othersenses flood back in, though, and he instantly scans the room. 

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While Vanyel casts a coercive Truth Spell, it doesn't take long but it's around fifteen seconds to complete. 

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Vanyel looks mostly as Leareth would expect, except for a ring he's wearing that's glowing brightly with unfamiliar magic. The man standing next to him is shielded by several layers of barriers, most of them approximately familiar in form but a few of them made of something different entirely, and is wearing a lot of magical artifacts, a headband and a cloak and his gloves and a necklace and something tucked into his pocket. 

The walls of this room have magical protections on them, though some of them have been hacked away. 

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Can he get anything off the stranger with Thoughtsensing. (Vanyel, definitely not, he's shielded tightly.) 

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The stranger is also shielded but his shields look different, somehow more organic, and not like they're directed against Thoughtsensing specifically, and - there's the slightest opening from one angle, if he tries for a bit to find it. 

 

The stranger is thinking that if having resurrection insurance makes your party put you in all of the dangerous situations then this is a hazard that should really increase the price of resurrection insurance. And he's not sure what it means, that Nethys thinks Abadar cares for this man, but it's convenient because he and Fazil are both kind of pushing the boundaries of law, here, and that's a bigger risk for Fazil -

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Leareth adds to his mental tally of confusing facts, which is starting to seriously overflow now. Maybe he can ask for paper to write some things down once they've reached some sort of resolution here.

(They should, he in fact isn't planning to hurt Vanyel and wants to cooperate with him - wants to even more than before, now that Vanyel has access to absurdly powerful magic in other worlds - but he's still scared.) 

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"Leareth," Vanyel says. "Are you planning or intending any harm to me - us - now?" 

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The Truth Spell wraps around his mind and forces him to answer, but he was going to anyway. "No." 

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Nod. Vanyel relaxes a little. "Have you been telling me the truth, before this, in all of our conversations?" 

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"Yes. I never lied to you." It's a second-stage Truth Spell, he guesses, since he can feel it tugging him to give a complete answer - he could sidestep it, probably, the vrondi's magic only senses intent and the answer he already gave was perfectly satisfactory to the letter of Vanyel's question, but... "I did omit a great deal." 

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Slight smile. "Well, yes, I figured. So did I. Are you intending to invade Valdemar?" 

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"Not imminently - I was not previously planning to invade this year, or even in the next five - current events have not changed that." And the spell wants a thorough answer, even though Vanyel would accept what he already said as complete. "I do have an eventual plan that would either require invading Valdemar, invading somewhere else, or - something I have not even thought of, yet." 

('Something he hasn't even thought of' seemed a lot unlikelier when there was just the magic of Velgarth, thoroughly explored for every possible option. But whatever else is true, here, the evidence of his senses indicates that he's in another world, with magic he didn't know was possible, and - that calls for a halt, to step back from all his current priorities and reassess whether they still make sense. And - flicker of hope, brief but almost painful in its intensity - it might mean that there's another way.) 

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"I see." Vanyel glances at Mahdi. "If we let you have magic and all, are you going to scheme to escape back to Velgarth." 

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"No?" Leareth's eyes narrow slightly. "One, I do not even know what your capabilities are, so I would likely fail. Two, there is an opportunity, here, and it is a much more valuable opportunity to me if you and your friends are on my team. From both sides, the incentives you are giving me are to cooperate." 

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"Hmm." Vanyel glances at Mahdi again. 

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He is thinking that the obvious next question is what's the eventual plan that involves invading somewhere, but this isn't his destined enemy, Vanyel can do this at his own pace. (They almost definitely could stop Leareth escaping; even presuming he can hijack Mahdi and Teleport them both to Absalom and run from there, the crystal ball makes him easy to track. And Mahdi has a vanishingly small chance of missing that save anyway, forewarned and with Protection from Evil up...)

 

"Problems or countermeasures he anticipates back in your world from his kidnapping?" he asks Vanyel quietly.

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Right, good idea. Vanyel asks. 

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"I think my organization will be very alarmed, but they are not likely to blame Valdemar, since this was manifestly impossible with Velgarth magic. Several of my colleagues know of your earlier claims to me, and - I am not sure how they will update on this, and it partly depends on whether the wards could detect the magic of the portal - it looked very magical to me but mage-sight and Velgarth wards may have different detection thresholds. I think they will conclude that this was likely to be your doing, and that almost certainly you are in fact in another world, as you said, and now I am there too. Nayoki will continue researching the spell we began, and may make faster progress since she has a greater number of handles on how to target a search on me versus on you. I still expect it would take her months." 

That's all an answer to the question, and the Truth Spell doesn't demand any more, but he goes on anyway. "If you would allow me to communicate with them, I would appreciate that - or, if you consider that too risky, I would also accept you passing a message by some other route, though they would place less credence it was truly from me and un-coerced, in that case."  

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It'd be easy enough to allow, if they want to, though harder to make sure he wasn't issuing orders for war. Mahdi has sufficiently little context on the situation in Velgarth that he's inclined to defer to Vanyel, here, Vanyel seems to have a good head on his shoulders. Fazil is obliged to watch this whole mess and figure out what Abadar wants and Hagan is going to end up hung up on some inscrutable Hagan thing but Mahdi figures that Vanyel will probably get things right and mostly needs people to bounce ideas off. 

He is concerned he'll forget some of these details so he starts taking notes.

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Vanyel nods. "We'll consider it. If we do let you speak with someone directly, do you promise that you won't use it to tell them to go to war with Valdemar while I'm away?" 

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"I swear to you, I will not." 

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The Truth Spell halo doesn't flicker. 

"Do you see any of your intentions that you just expressed changing?" Vanyel asks, neutrally. 

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"No. Or, very unlikely, it would take..." Another twitch at a smile. "A betrayal from you, I think, if you proved not to be who had thought. Or a betrayal from your friends, I suppose. If you try to kill me, I make no promises about my reactions then." 

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"I'm not going to hurt you, Leareth." Vanyel stops, frowns. "Er, hmm... Conditioning on everything you said being true and remaining true. Sounds like that's true for both of us, on both sides." 

He takes a deep breath. "What's your plan. That you wanted to invade Valdemar for." 

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Aaaaaah this is the first question he doesn't want to answer - not because he doesn't want Vanyel to know ever, but because it's too soon, he doesn't think he's explained enough of the prerequisite concepts for it to make sense to Vanyel why he thinks this is necessary - he's not sure they'll even be able to talk about it afterward - and he doesn't have a lot of time to consider his answer, there are mental moves he can make to route around giving a full and complete answer, but the Truth Spell is already tugging him, and he thinks Vanyel will just keep pressing anyway– 

–and right now Vanyel has nearly absolute power over him– 

"I wish to create a new god," he says. "With values that more accord with mine - with ours, I am fairly sure. A god who prioritizes the flourishing of all sentient beings, and does not step on all attempts to advance civilization. This is a risky and costly plan, I am aware of that, but - I have tried all of the safer and more normal routes, and I am blocked at every turn." 

He can't tell what Vanyel is thinking, of course, but he's curious what the stranger is. 

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Right, their world still has prophecy and doesn't have ascension - or at least not by a route as straightforward as the one here in Golarion - 

- hmm. It's not that it's not good for there to be more Good gods, it probably is, but it seems like the effect size is mostly pretty small. The differences in the balance of power when new gods have ascended haven't been very noticeable. People argue about whether the shifts in the balance of power are really there at all. Aroden's death was disastrous for the world but it seems like most of that was the resources expended and alliances made in the moment the gods went to war, not the absence of Aroden from the balance of power, at least if he had to place his guess. He would add a new Good god if it were straightforward, but not if it involved conquering countries - which is the sort of thing that also changes the balance of power, and mostly for Evil -

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Leareth doesn't want to give away that he's reading the man's thoughts, and he keeps his eyes fixed on Vanyel.

"I have spent many centuries working on this plan, and the reasoning behind why I think it will help, when there are already many existing gods. I have also tried very hard to find an alternate power source, and failed in Velgarth, but the discovery of another world calls for returning to the drawing board, and I am hopeful. So my previous plans perhaps are not relevant anymore. My plan had been to - kill a vast number of people for blood-magic. In the vicinity of ten million. A cooperative god could bring them back, afterward, with a less lossy method than standard reincarnation. It is of course still an appalling plan and I would prefer to use any alternative I can." 

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Vanyel finds himself frozen, unable to answer. 

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Yfandes, on the surface, has been riding along in Vanyel's mind, and relaying the conversation, a little blurrily, to the others. She nearly flinched out of rapport at the first mention of the god, but hung on. 

:Vanyel: she sends. :This is - horrifying - we can't - he's a monster - we have to stop this–: She's gone rigid, every muscle tight and bunched. :We should maybe just push him back in there and kill him: 

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:...WHAT?: Vanyel physically takes a step back, recoiling, but not from Leareth. :'Fandes, I don't - why... He just said under Truth Spell that he wants to try to cooperate!: 

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:You can't negotiate with a madman: Her mindvoice has gone very cold. 

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- when Vanyel flinches he puts up a Wall of Force between Leareth and them and then detects magic, trying to figure out what happened - "Van, what -"

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Leareth lifts both hands, palms open. "I did not do anything, I swear." The Truth Spell is still active, the blue light visible to Mahdi as well, and it doesn't falter. 

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"Wasn't him." It's hard to speak. And he's not sure he can whisper quietly enough to avoid Leareth overhearing. He shoves through an effortful Mindspeech link instead. :Yfandes is - upset - can't figure out why... Do YOU think we should murder him for what he just said? Am I the crazy one here, that I - don't think that...: 

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I mean we shouldn't let him kill ten million people but there are probably other ways to ascend someone, if it's actually a good idea, and if we can't work with him the plan was to send him to Nirvana, where I think he'll fit in fine actually even if he's very badly wrong -

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:That was what I thought: Vanyel keeps his expression as perfectly level as he can. :'Fandes, we're not going to let him do it. But he just said he doesn't even want to. Hellfires, maybe we can talk him into not making a god at all - this world has lots of gods, and other powerful magic, maybe he can solve the problems in our world that way. He's not wrong about the problems. Right?: 

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:What?: 

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:I can't believe you're even considering helping him: 

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:Helping him fix the problem where children are starving and there are stupid wars all the time and...: There's a lot to add but he doesn't need to rehash it now. :Not helping him murder people! I'm absolutely going to fight him if he tries that, just - don't you think it'll help, make that less likely, if we offer him better alternatives...: 

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(Icy silence.) 

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:Yfandes, I don't - what's wrong–:

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:This isn't you: Her mindvoice is cold, empty, but with an undercurrent of screaming confusion. :I, just - I don't recognize you anymore - are you still the person I Chose...: 

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:–I need to think: The frantic buzzing desperation is stronger, now. :Leave. Me. Alone. Please: 

And, on the surface, Yfandes abruptly gallops away from the others, into the desert. 

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And in the underground room, Vanyel stays frozen on the spot, his face almost an unreadable mask, but it's still pretty obvious that something is wrong. 

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"Would somebody care to tell me what just happened?" Leareth skims the other man's surface thoughts again, maybe he knows. 

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He is thinking that it's weird that Yfandes - no, it's not that weird that Yfandes took it badly, she's part of Valdemar's paladin-order-thing and plausibly the god they serve is at odds with Leareth on this.  He is thinking that before the Wall of Force runs out he should summon a bear to shove Leareth back into the starry dimension because it doesn't look like Vanyel is up for this right this minute and Mahdi's not totally sure he can handle this without Vanyel.

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Vanyel doesn't say anything. He's not really processing Leareth's words, at this point. Yfandes has blocked him, there's only a wall of ice in the place where he can usually feel her, and it hurts. 

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–Oh, no, this is really inconvenient and if Leareth had been thinking ahead at all he would have seen it coming - maybe, he's not sure if he would have expected that extreme of a reaction, as opposed to just cagey unhelpfulness from Vanyel's Companion. 

Right now the thing he needs to do is deescalate. All of Vanyel's friends are going to be panicking, and he needs to not be a threat. (Also he doesn't especially want to get mauled by a summoned bear, if he can avoid it.) 

Leareth lets go of the rope and the doorway, and jumps, gently, back into the starry room. "I am not sure what just happened," he calls back, "but I did not do it on purpose and I will willingly stay in here until you resolve it."

(Losing magic again is awful but better than the terrifying locals thinking that he's an enemy.) 

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Oh, good, that seems better than summoning a bear.

The Wall of Force runs out.

"- I think we should get Fazil and Hagan?" he says hesitantly to Vanyel.

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No answer. Vanyel is sort of staring into space. 

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He should have at some point asked what exactly the relationship between Heralds and Companions was - is this like your god renouncing you - he suddenly doesn't want to leave Vanyel alone for the time it'd take to teleport up to Fazil and Hagan and get them - 

 

Well, he can give it a couple of minutes. 

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He's in so much pain and it's all he can do not to start sobbing - he's vaguely aware that Leareth is still there and looking at him and he can't afford to show weakness, but he's not going to be able to keep a lid on it much longer. 

"Can we," he manages to Mahdi in a cracked whisper, "please, get, out..." 

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He Teleports them to the surface.

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Vanyel blinks at the sudden bright sunlight, and then crumples to the sand and curls up in a ball. 

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He channels energy at them. When this doesn't do anything he casts Lesser Restoration. And then Delay Pain.

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"Leareth -"

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"Still in the demiplane. I should close and lock the door if we're going to be away for long, otherwise he'll drift around to it eventually, but I did not do that." 

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"Yfandes - I don't know what happened - it was like something was torturing her, and then she ran off - I am not totally sure if she's safe alone in the middle of the desert -"

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" - Fly," he says tiredly, reaching out to touch Hagan. "Invisibility."

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Yeah all right he'll go off in the direction Yfandes went and make sure she's not in immediate danger or anything.

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Yfandes is already out of sight behind a sand-dune. She's slowed to a trot, then a walk, her hooves getting mired in sand. Her head is down and, insofar as horse body language can convey human emotions, she looks utterly miserable. Also very overheated, she's panting and blowing and her flanks are already lathered. 

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He lands. "We don't have to talk. Uh, Endure Elements -" and he digs around for a canteen of water, offers it - "I don't really know if you can drink from this, sorry -"

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Yfandes can drink from it if he sort of pours it carefully into her mouth, and she tries to convey this by holding her head at the right angle for it and lipping at the mouth of the canteen.  

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Then he can do that. "Uh, nowhere's entirely safe but a lot of places are safer than the middle of the desert, Mahdi could drop you in, I dunno, a mountain valley in Andoran somewhere."

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:I need to be alone: The awful tension seems to be about to rip her head apart, and she can't even think about Va- no, stop, can'tcan'tcan't. And Hagan has a point, running off alone into the desert is stupid. :If that would be safer then I appreciate it: 

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He takes off, flies back to Mahdi. "Can you get her out of here to somewhere where she can be alone - safely -"

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"For how long -"

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"No idea. I figured - some mountain valley in Andoran we flew over once."

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He gives himself flight, too, and follows Hagan over to Yfandes. Teleports with her. 

 

 

Teleports back twelve seconds later. "What the hell -"

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"No idea but it won't be improved if she dies of exposure, right? Can you get me back down to close the door on Leareth -"

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"That depends on whether Van's up for refilling a spell slot."

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They land beside Vanyel. 

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Vanyel hasn't reacted to any of the spells cast on him. He's crying, silently. 

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Fazil glances helplessly at Mahdi and Hagan.

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"Van, can you refill my Dimension Door spell slots? We need to arrange something more secure for Leareth if it's going to be a while before we talk to him again."

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"Mmm?" Someone said words, which included his name. Vanyel tries, with great effort, to drag himself back to the present moment. "Wha...?" 

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"Dimension Door spell slots. So we can secure Leareth."

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Focus. He can do this. Spell refill. 

It takes Vanyel multiple tries before he can focus enough to refill the spells, but he manages it eventually.

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"You should bring him food. And - it's not a good environment to hold someone in for a long time at all really, where would he piss -"

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" - right. That's a good question. We won't try to keep him there for days, just - just while we get oriented and Van, uh, recovers."

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"The worst case scenario is that we have to ask the church in Sothis for help," he says quietly. "I think under the circumstances they'll have an interest in holding him securely too."

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"But they won't care at all about whether whatever thing he's trying to do back home is a good idea, or whether there's something here that'll stop him from committing mass murder to do it -"

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"I acknowledge that it doesn't seem ideal."

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Mahdi Dimension Doors back down to the room where the demiplane is.

 

Walks over.

 

 

"Do you have more context than us on Companions."

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Leareth, who's been focused on looking at the stars to avoid panicking about being stuck in a gravity-less room where his magic doesn't work, twists around and focuses on Mahdi. 

"They were the creation of a god or perhaps multiple gods, eight hundred years ago at the Founding of Valdemar. The first King wished for a way to keep his government stable across the generations. Companions are supposed to Choose people who are unusually good - and magically Gifted, generally - and help them to stay that way. Valdemar has in fact remained very stable for eight centuries, which is not unimpressive, really. My suspicion is that they are based on the template of reincarnated humans, but with some modifications, for the Heraldic bond and - probably in other ways. I have not interacted much with them, but they are god-created beings, and therefore I predict they are made inflexible in certain ways, that help them to be as - incorruptible - as they reportedly are." 

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Nod. "Heraldic bond?"

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"They form a mental and emotional bond with their Herald, not as deep as a lifebond - do you know what that is? - but close. I suspect this allows them to nudge their Heralds effectively in the preferred directions. Most of the time. Vanyel has seemed more independent-minded than I would expect of a Herald." 

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"Vanyel explained the lifebond thing briefly because he wanted to resurrect his dead - lifebond partner? I don't know if there's a word for it.

 

If a Herald and a Companion have a breakup what happens."

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"That happens very rarely, and my knowledge of it is indirect, but - from what I have heard, a repudiation is very bad for the Herald and usually they do not survive. I think Vanyel would know if he had been repudiated. Are you worried he was?" 

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Probably Vanyel doesn't want him to answer that, though the questions give away enough. "Don't survive? What do they die of?"

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"I think that they usually kill themselves. Then again, that is almost universally true of people who lose lifebonded partners, and it seems Vanyel survived that." (Leareth hadn't actually known for sure, before now, that there was a lifebond involved there; Vanyel never spoke of it to confirm it, unsurprisingly.) 

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Sigh. He tosses a small pack into the pocket dimension. "That has food. I'm aware this is a terrible place to keep anyone long term, we're working on alternatives. I expect to be back later today or tomorrow once we've sorted those out. For what it's worth he wasn't planning to kill you even if you turned out to have been lying about everything."

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Leareth catches the pack. "Honestly that sounds incorrect on his part, though I know he hates killing anybody. And - I do not expect you to believe me, but I swear I did not intend this or predict it would happen - I did not at all wish to cause Vanyel harm." 

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"It'd be sort of odd if you went through the last decade or whatever never lying to him about anything and then decided to start now," he says. "I'm going to close the door. There's a sort of table, behind the portal, if you want something solid to hold on to. You can move by throwing things in the opposite direction from the one you want to move in, for reasons I don't have time to explain right now."

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"I know how momentum works in free-fall, at least in theory." Leareth catches the pack. 

(He doesn't want the stranger to close the door on him - he's terrified of being locked in a room which he literally has no way out of, what if they decide it's easiest to leave him here until he starves - what if being trapped in an anti-magic field means his immortality thing doesn't work, he knows that he can't make the leap to the Void to check - what if they intend to come back and get him, but something happens... Calm, breathe, he can freak out more after the man leaves if he wants to.) 

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He closes the door. Locks it, with magic, not anything complicated but enough that he couldn't just shove it open from the other side. 

Dimension Door's back up.

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Panicking won't help so he isn't going to - won't help - calm–

Leareth doesn't want to throw the pack, which has food in it, but he doesn't actually have a lot of options here; it's not cold in the room but it's slightly cooler than he would prefer for being shirtless, if he removes his trousers as well then he's going to be actually cold and also nearly naked.

Floating and still drifting slowly in a random direction, he opens the pack to see if there's anything inside he doesn't mind parting with. 

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The pack has bread and jerky and a little jar of jam and a napkin and four canteens of water.

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Ugh. None of those are things he really wants to part with; he could drink all the water in one of the canteens, but one, he isn't that thirsty yet and wants to save it in case they leave him here for days, and two, he'd like to keep the first empty one in case he has to piss. (If they leave him here longer than overnight, he's just going to find out what happens if you piss in zero gravity.) 

It would be really nice to have something to hold onto, but it's not worth giving up any of his supplies for. Leareth re-closes the pack, wraps his arms around it, closes his eyes and floats/falls and lets himself panic just a little bit. And waits. 

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Vanyel still isn't really moving. Hagan and Fazil talk quietly and neither of them have any idea what to do and eventually they set up a tent, in case it helps for him to lie down or something.

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Vanyel is mostly not trying to track anything around him, but he vaguely notices the tent happening, and doesn't need a lot of coaxing to relocate into it and lie down with a blanket. 

He feels very slightly less awful with walls around him, even if they're canvas, and he mumbles out thanks. 

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They'll just - hang out here worriedly talking through their options. Their options suck. They can't leave a prisoner who - runs a country or something in another world? This whole thing might be incidentally an act of war? - to die in their pocket dimension. They probably should not send him back to work on his plan to slaughter ten million people for magical power he can use to ascend to godhood. Handing him over to the local authorities puts this in hands that they have no particular confidence in. And Vanyel is - totally incapacitated, apparently, and it's not clear it'll get better in the amount of time they can reasonably hold Leareth -

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Mahdi comes back.

 

He explains what Leareth said about Companions.

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"She wouldn't - kill him - over - over what, even, he didn't do anything..."

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Vanyel is aware that they're talking and it's probably about him; he's mostly letting the words wash over him, though he notes the part about Leareth - that's time pressure, it's a reason he needs to pull himself together before the others have to make a unilateral decision about whether to murder his enemy-mentor-??friend. 

When Mahdi gets back, and talks about Companions, he works harder on paying attention to the moment. Eventually manages to roll over to face the others; he's inexplicably exhausted, sitting up is way too hard. 

"She was - upset - that I sympathized with his plan," he forces out. "Not the cost, but...the goal... Not sure. I don't - think - that she repudiated me." He's pretty sure their bond is still there, just blocked. "What did she say to you." 

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"Couldn't talk. Needed to leave. Convinced her to go somewhere safer than the middle of the desert."

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"Oh." It's hard to breathe through the ache in his chest. "Think she - needed space - to think. To decide. Hasn't repudiated me. Yet." He manages, with great effort, to prop himself up on one elbow. "I - do you need help planning - I can try to - be functional." 

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"We need to figure out what to do with Leareth. We can't leave him in there for more than a day."

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"He said under Truth Spell. That he wants to cooperate. And - didn't think that would change - unless I betrayed him. I believe him. Just confirmed he was - always telling the truth - all the times he gave me his word on something." Vanyel takes a shuddering breath. "We should see - if Yfandes comes back, I guess. Before tomorrow. Or if - something else happens. But, if not. Probably we should get him out of there? And talk to him." 

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"Is he going to be in the mood to talk after we kidnapped him and locked him in a pocket dimension."

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"He'd understand us doing it; if our places were reversed, he'd endorse being very cautious, and he's - consistent." And, maybe because he's so unusually miserable, it's somehow easier for Vanyel to imagine how Leareth must be feeling right now. To remember that the man probably does experience emotions other than 'perfect patience and calm'; that he was even kind of visibly scared, before.

"...Er, maybe we should get him out sooner than that. Even if Yfandes is still gone. He must be terrified right now, and - he won't hold it against us, I don't think, but he still doesn't deserve it if it's not absolutely necessary." He grimaces. "Should we talk about what the cleric of Nethys meant, first? It was so cryptic, but if her god really does see all the worlds, maybe it's useful. ...I didn't take notes on it." 

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"I did," Mahdi says. "We got 'Men kept resisting death at the end of the time the gods had planned for them in this world! So they thought, make it worse by measures, and then by the time death comes the men will have forgotten all their reasons to resist it. That's why old age makes you forgetful, too. You think little of them, for this trick, but it is others you are affronted for; you will not die of old age.'

and 'It is a fact of the universe, from its smallest parts; the more clearly you see where it is going, the less you can see of where it is right now. But there are many who can see the things in front of them, and those who can see things far away, in space or in time, we are few. You will have to tell me your quest; I know I will accept it but I do not know what it is.'

and 'The same story tells itself again and again across worlds. Sunlight glinting on the clouds, and it looks like death, from the wrong angle - a god descends from the heavens, to die saving us - young men who believe themselves immortal, because they are, because they were - but eveything else was not, everything else was lost, a price they did not know they might need to pay, and time erodes even the mountains. A boy, a forest, an ascendant. I will help you. I will want magical artifacts of your world, in payment. That I may study them. The ones you are wearing, and the ones he is wearing; that is the agreement I will offer you.'

and 'He is very clever, and he will not speak to me, here, he has turned his back on all the servants of all the gods.' and 'He is asleep, but won't be for very much longer!', not that that was cryptic, and 'Gates do not cause you pain, Vanyel. The expectation is what causes you pain.', and 'Our own, I loved, when I was a child. This one does not know love. He would love your brother, But for the burdens they both have taken up and cannot put down' - Hagan, who is your brother, it might be important."

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"It's probably important and I'm not - I can't - I'm sorry."

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“I was confused,” Vanyel says slowly, “that she claimed to have known Leareth. When he really obviously hasn’t heard of other worlds. But it sounds like maybe she meant a different Leareth? One - from your world. Whatever that even means.”

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"It did kind of sound like that was what she was claiming. 'The same story repeats itself.'"

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"'Young men who believe themselves immortal, because they are' sounds like it's about Leareth too, but I don't know what the rest is referring to. Most of the rest is just baffling to me." Sigh. "Anyway, she - didn't seem worried, did she?" Also he can't figure that anything she said was an indication of this happening with Yfandes. "And - did she tell us to go to her if we get killed? Arguably that means that one of you should arrange to be elsewhere if we pick up Leareth. So that someone can inform her if the rest of us die." 

(He is trying not to think about the fact that dying kind of sounds good right now, it's the being-dragged-back part that seems awful.) 

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"Yeah, there were a couple more, sorry - It will be all right,' to Leareth, 'I would not have brought you here to be destroyed. I think that could you see what the future might hold, you would have agreed to come. And you will be safe in Osirion; it is the land of Abadar, who loved you. I know, I know, you have set yourself against the gods, and why not, when they have set themselves against you? But Abadar loved you, and you will be safe here even if he recognizes you, and I think he may not.'

and 'I do not think you will come to harm, children. But the future is clouded - and whose fault is that, hmmm and if you do manage to get yourselves killed you must come to me. Except for him, he has made other arrangements." 

 

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"Hagan -"

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"I don't want to talk about it. You shouldn't - make me promises about it, you'll kick yourself out of Law trying."

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Vanyel is pretty sure he's missing something significant, but he's too tired and in too much pain to even be curious about it.

"I don't know," he says, tiredly. "You all should - think about it - and decide, I'm too..." Shrug, handwave. "Fazil, can you make me sleep. Please." 

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"That's arcane magic."

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"And Enchantment, so I don't know it. I'm sorry."

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"There's - heroin? If you want?"

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"Um. No, thank you. I'm just going to..." He lies down again and curls up. 

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They reread the prophecies. Mahdi takes notes. Hagan cooks a meat stew of some kind. 

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"You could tell me who your brother is, if it's something you can't tell Fazil in particular."

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"No. Sorry."

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In the star-room, Leareth gets hungry enough to gnaw on some of his jerky. He drinks half of a canteen of water. 

He checks that the door is still definitely closed, and then curls up and shakes for a bit. It's not like anyone will witness it; detection magic isn't going to work in here. 

Eventually, his random drifting path takes him nearer and nearer to the table; the space looks like it goes on forever, but actually it seems to - warp around, or something - it's very disorienting, though it's also a relief since it means he'll be easily findable when (if) they come back. 

It feels like a triumph, a victory over the forces of nature, when he finally manages to grab a corner of the table and drag himself onto it. It's not much of one. 

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Vanyel cries some more, quietly, with his head buried under his blanket. 

He lets himself be roused and tugged into a sitting position in order to eat, but doesn't speak. 

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"Okay," Mahdi says eventually. "Proposal for what to do next: Sending a friend of mine in the city, ask him to go to the temple of Nethys if we die and ask about those resurrections.  Go back down, ask Leareth if he has any insight into the things Nethys is claiming. Maybe that'll be clarifying about ...what to do after that, and about how murderous he's feeling towards us."

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"I'm all right with that."

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It doesn't involve asking who his brother is. "Sounds good."

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"Do you need me for a Truth Spell." 

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"I can do the same thing with my magic. I don't super want to leave you alone, though."

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"Do you need everyone down there–" Shrug. "I promise not to kill myself if you leave me for half an hour." 

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"I guess we mostly just need me and Mahdi down there."

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"Sure, I can stay up here."

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"I do need my Dimension Doors back."

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Then Vanyel can do his best to concentrate for the number of minutes it takes him to successfully re-power Mahdi's spells. 

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Hagan sits down on the ground next to him. 

 

Fazil and Mahdi teleport back into the palace.

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Leareth is holding onto the table, sipping water from one of the canteens, whenever they get around to opening the door. 

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"Hey. Vanyel is alive. Are you up for a conversation? We're trying to interpret some things that Clepati said, when we asked her for help fetching you."

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"I am hardly in a position to refuse a conversation." Sigh. "Also, I wish to better understand the things said as well. It was extremely confusing."

In general, he would appreciate if someone would eventually get around to telling him LITERALLY ANYTHING about the world he's wandered into, other than the name of the country and apparently its god, neither of which is informative out of context. He is, of course, also not in a great position to make any demands here. 

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It has crossed his mind, though, that Leareth will need some context to have anything useful to say. "I don't know how much Vanyel told you about our world."

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"Little enough. Different gods - I assumed different magic, which appears to be indeed the case. Your god is interested in economics and trade - is that Abadar, who she spoke of? The afterlife is different, in particular verifiable and can be communicated with. Your country is prosperous but also keeps slaves and - treats women badly." (He hesitates a little, not sure it's wise to give offence to the locals, but on reflection he won't try to hide it, he's sure Vanyel didn't.) 

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"Other places treat women like men, and we don't." Sigh. "We call the planet Golarion and the plane the Material Plane; we know of a dozen other planes reachable from here, including some that were also known to you such as the elemental planes of Earth, Fire, Air and Water, some that might be the same as planes known to you such as the one that renders under this translation spell as the Abyssal Plane, and some not known to you such as the aligned planes which are our afterlives.

The Material Plane might or might not be infinite; it has stars, and worlds orbit the stars, and Golarion is one of the worlds orbiting one of the stars. We know of half a dozen others. They all have different magic, or some of them have none. Golarion has arcane magic, the manipulation of the magical energies of the world, and divine magic, the negotiated use of the magic of the gods. Some people like Vanyel possess an innate aptitude for arcane magic, but anyone can learn it through a slow, painstaking and complex process that it's entirely plausible to me your world wouldn't have invented even if it works there. 

Our gods seem more active than yours and more of them are oriented towards comprehensible human concerns. Abadar is Osirion's god, and he is a god of commerce and of civilization; Fazil is one of his priests. Priests of our gods are granted by them the ability to perform divine miracles regularly.

The woman who summoned you here is a cleric of a different god, Nethys, god of magic. She's also a powerful arcane magic user. Nethys is one of the less comprehensible gods. Sometimes people are touched with his visions and go mad from them. Clepati wasn't mad, I think, but she was somewhat difficult to understand and she said a lot of things we can't quite piece together."

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Leareth nods. Sits still for a moment, absorbing his words. 

"I cannot piece it together either. Maybe if we combine our knowledge." 

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So he reads him Clepati's comments on old age, on seeing things other than those in front of you, on -

"The same story tells itself again and again across worlds. Sunlight glinting on the clouds, and it looks like death, from the wrong angle - a god descends from the heavens, to die saving us - young men who believe themselves immortal, because they are, because they were - but eveything else was not, everything else was lost, a price they did not know they might need to pay, and time erodes even the mountains. A boy, a forest, an ascendant."

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"I do not know what to make of the comment on aging. The seeing things... It sounds as though she, or her god at least, have a similar problem to what the gods of Velgarth do, except even more extreme, our gods do still have goals. The same story - no, I am not sure. Nor on the sunlight one, or a god descending from the heavens, neither obviously maps to events in my world. The young men...is plausibly describing my life history. The boy and forest, I again do not recognize."

Leareth frowns at them. "Also, I by all means understand why you are keeping me here, and will not begrudge it if you choose to continue for a day while you figure out what to do, but - if you are willing to let me out, I would appreciate that deeply and I swear I will not use my magic to hurt you. Or Vanyel. I am very worried about him." 

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"Fazil has truth magic, if you want to come to the door and say that."

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"Of course." Leareth grips the pack firmly and then cautiously aims and jumps off the table, coasting slowly toward the door. 

It's a harsher transition back to gravity, this time, after multiple hours of floating free-fall. He's wobbly on his feet, holds onto the doorframe for stability - then grips it more tightly as his vision half greys out, his body apparently isn't ready for this and he suddenly feels very faint. 

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- he does something, fills the room up with a sudden glow of not-quite-mage-energy, and then Leareth should feel fine - 

- "it is possible to throw this truth spell off, but it'll be apparent to us if it didn't take and I'll just have to cast it again, so if you don't mind -" and he calls something of the same energy, but more elaborate, to his hand and presses it against Leareth.

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Leareth doesn't try to resist. "Did it work?" 

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"Yes. Now, if you will -"

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Leareth repeats his promises about not intending harm to them or Vanyel. 

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He steps back, wearily. "You are entitled to file a complaint, in Sothis, about having been kidnapped, and probably get awarded compensation; you're entitled to transit there, as well, if you want it, though for now I think it'd make more sense for us to go to Vanyel and try our best to puzzle through the rest of this."

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"Really." Leareth narrows his eyes. "I think not, at least not yet. If Vanyel is with you, then I expect you are decent people. I am not sure if he will want to be around me, right now, but I do wish to help." 

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He takes Leareth's hand and then jumps them all back to where Hagan and Vanyel are.

"- Van can you refill my translation spell so I can get Leareth and then we'll all be able to understand each other -"

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Vanyel just blinks at him for a while, but finally lifts his hand and does so. 

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And he holds the tangled spellform out to Leareth. "Same deal with this one, you can resist it but it just gives you our language temporarily -"

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Leareth eyes it with mage-sight, trying to see if he can verify what it does, but it's way too complex to analyze. "I will take your word for it," he says, a bit wearily, and holds out his hand to take it. 

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"Sorry for kidnapping you," Vanyel says, tonelessly. "Although I'm sure you would have, in my place." 

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"Yes. I know." 

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Mahdi flops tiredly on the sand. "Should've asked Clepati for an extradimensional mansion while she was here."

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"You'd think, all those fancy things to say, she could've mentioned Yfandes -"

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"I am very sure she could have done that."

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"All right, what have we got. Leareth thinks 'young men who think they're immortal, because they are' is about him. 'turned his back on all of the servants of all the gods', is that also you? It's the phrasing Rahadoum uses, but she was talking about you..."

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"Can you do a Fox's Cunning for everyone -"

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"Tomorrow I can do that but not right now."

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"That is not false of me, in any case. What exactly is an extradimensional mansion? Or a Fox's Cunning?" 

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"Extradimensional mansion is a seventh-circle -" Sigh. "Backing up. The kind of magic that you don't need any innate aptitude for involves using a magical spellbook in which you can stabilize spells in advance, and then cast them on the fly as situationally appropriate. People who do this are called wizards; I am one. Spells developed this way are very discrete, compared to the magic of your world, because only certain configurations are stable." He flings up an illustrative illusion. "First circle spellform looks like this, second like this, third like this, fourth like this, fifth like this." They get nonlinearly more complicated. "I can't concentrate on seeing them at the same time as I cast them but Vanyel can and so we've been playing around with them a bunch.


If you're a seventh-circle wizard you can create an extradimensional space luxuriously appointed as a mansion complete with servants. Clepati is and I bet she wouldn't have minded and then we wouldn't be camping out here in the sand like a bunch of commoners. 

Fox's Cunning is a spell that enhances intelligence. I feel like we could use it, right now. I have a headband for it but I'm going to forget some of my spells if I take it off."

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"I am honestly not sure which is more surprising, magic that can create an entire extradimensional house or that can increase intelligence." Leareth gives Mahdi a slightly awed look. "Anyway. Do you have any pressing objectives other than the problem with Vanyel's Companion?" 

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"No. Though if we can't solve that one it seems like we should maybe try to rush the resurrection? In case having the one magic soul bond back makes the other one less of a problem - I am unfamiliar with magic soul bond injuries, I don't know if this would actually work -"

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Vanyel covers his face with both hands. "Maybe. If you're going to talk about that can you please go somewhere else." 

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"Sure, sorry. Other than that I don't think we have objectives at this time. Our plan was for Fazil to ask Abadar whether he'll be able to get his spells in Velgarth and then Plane Shift over and do arbitrage on gemstones."

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"Is it a good idea to also ask Abadar why Nefreti says he loves Leareth."

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"...probably. I assume she would not have told a cleric of Abadar that if it were disastrous for it to come to His attention -"

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"Given what's happened so far we don't have a lot of reason to think she was steering at 'nondisastrous'. And in fact I bet she wasn't steering - that's why we chose her, right, instead of someone else capable of casting Gate who was going to have an agenda about it -"

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"Curious as I am, I have a preference that you not raise my existence to the attention of any gods." 

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Sigh. "The petition can just ask about Velgarth, but you should know that Abadar can pay attention to me if He wants though He never has. It would be unprecedented for him to do anything about you."

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"Maybe do the petition in Sothis. So it goes through a part of Abadar that can't, straightforwardly, pay you any attention."

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" - I'm slightly uncomfortable with actively trying to avoid Abadar's notice here. I respect that Leareth has had bad experiences with gods, that's good enough reason to not ask gods about him in particular without a compelling reason. But -" 

Sigh. 

"Let's keep talking about this and maybe when we all have more shared information it'll be clearer what we actually disagree on, if anything."

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"You are a cleric to Abadar and receive divine magic from him?" Leareth turns to Fazil, (mostly) hiding his discomfort. He should assume that he's still at these people's mercy, even if they're not literally trapping him in the horrible magic-blocking room which is probably going to give him literal nightmares. It probably makes sense to assume that Abadar knows about him already, though that doesn't necessarily make it wise to draw any more attention to himself. 

"Abadar does sound - less dubious - than the gods I know, if not exactly aligned on what I would consider human flourishing. Can you tell me more about him?" 

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"Abadar is a god of commerce and trade. I agree that this is not the same thing as human flourishing; it's - a step upwards of that, a tool that allows whoever uses it to have more of whatever they value. But when in human hands it promotes human flourishing - and Elf flourishing in Elf hands, and Dwarf flourishing in Dwarf hands, and so on - and Abadar wishes for it to be in as many hands as possible."

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Leareth decides against complaining any more about the slaves. "Yes. I quite agree. It is a tool that pushes things in a direction, and generally that direction is one I would call improvement. It is also far too - legible - to be something one of our gods could be the god of. Which is interesting in its own right, I think." 

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"Yes, all your gods sound like the more confusing half of our gods. And they don't directly grant their followers miracles, Vanyel said, which is most of how we learn of our gods' priorities. Abadar has been known to grant cleric abilities to people who write good treatises about economics, people pick up a miracle from Iomedae while defending the innocent - my best guess is that it's cheap somehow for our gods to identify people devoted to them and grant them miracles through the standard system for that, and your gods don't have whatever shortcuts make that within the attentional capacity of ours."

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"Interesting. I hope the fact that I wrote treatises on economics in my own world does not draw Abadar's attention, though I suppose I make no claim about whether they are good. Your country must be very advanced, then - do you have a banking system..."

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"The church runs a banking system; you can deposit money anywhere and pick it up from anywhere, though if you're faster than our courier network for bank balances you have to testify under truth spell to possessing as much as you withdraw."

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Leareth starts to ask more questions, then stops himself. Probably finding out more about their trade and banking isn't the top priority, right now. "What else do you think we are likely to disagree on, other than the safety of petitioning gods? I imagine you do not approve of my plan, however, I also do not approve of it and hope to spend the next century or so exploring your world's magic–" He stops. "And...perhaps that is something your gods could help with. If they are not dead set against the entire concept, which mine are." 

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"I will oppose you on invading any countries, Abadar prohibits that and I could imagine deciding I disagreed with Him if someone declares war on Cheliax tomorrow but Valdemar sounds like the kind of country that should not actually be invaded, unless Vanyel elided a great deal."

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"Again, I think I am not actually in disagreement that invading countries is generally bad! Valdemar is not perfect, and at this point it seems unlikely to improve much from its current state, but I cannot claim my main goals are immediate humanitarian ones. Where is Cheliax, and why might you change your mind there?" 

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"Cheliax is north of here. It is ruled by Asmodeus, one of our evil gods, with the goal of damning every person there and also having lots and lots of people there. When they die, they overwhelmingly - I've heard estimates of more than ninety-five percent - go to Hell, where they are tortured for centuries as part of the process that turns them into the armies of Evil."

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"What." 

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"If you want to conquer Cheliax I will petition for permission to help you out any way I can. Though keep in mind that there are lots of powerful people here and plenty of them have looked into it and obviously they might be keeping things close to their chest but it's been that way for half a century now and no one's toppled them. Some of their provinces declared independence successfully with foreign help."

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"...I am not, of course, certain that I can do better. I do not have anyone as powerful as Vanyel. That being said, I have hundreds of mages who have his skill if not his raw power. And an army of tens of thousands. What kind of magic does Cheliax have." 

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"That depends on how directly Hell can intervene on their behalf, which I don't even have good guesses about - if Asmodeus is willing to outright directly intervene in Cheliax I don't think there are any mortals that could survive coming to his attention let alone trying to fight him - probably he isn't, the only time a god tried anything that bold it went very badly, but that still leaves a very large range of options. Certainly they have hundreds of combat wizards, plausibly thousands."

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"You know who you want to talk to is Rahadoum, they've been quietly recruiting and everyone thinks it's probably for a war with Cheliax and you'll get along with their general - national attitude - anyway."

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“Well, that answers my question of whether I could fight Hell itself without far greater resources than I currently possess.” Sigh. “What is Rahadoum’s national attitude?”

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"They ban all gods, all worship, and all priests or other operatives of theirs. They have a contract with some powerful outsiders for enforcement via murdering any clerics who show up. The saying that Nefreti used for you was 'turned his back on all the gods and all their servants' and that's the phrase Rahadoum uses in their recruiting."

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"I see. That does sound as though we would get along. However, I would like to wait until I know Vanyel is all right before starting on any new missions here." 

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Nod. 

 

Do you have the telepathy thing, he tries thinking at Leareth as loudly as possible. 

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Leareth is a bit startled, but hides it almost perfectly. He mostly hasn't been even trying to read the thoughts of his captors, but he notices that.

:Yes. Why: 

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Because he said not to talk in front of him about whether to try to rush a resurrection for Tylendel but we should probably be talking about whether to do that! 

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:Do you even have reason to think it would work. He is presumably in our afterlife, not yours: 

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It might not work and it is a large resource expenditure but as long as you have an afterlife, it does work for all nine of ours...

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:Reincarnation is known to happen in our world, so presumably souls go somewhere retrievable, though I am not sure whether it is much of an afterlife. What is the resource expediture? That may be something I can help with: 

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A really large diamond, consumed whether the spell works or not, retails in our world for around 25,000 gold. Uh, one gold is what a laborer makes in a week, approximately. Also there's a donation to the cleric for the spell which is about a thousand gold I'd think. It was a thousand for the spell to fetch you.

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:Velgarth has diamond mines. What size or weight of gem?: 

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The opportunity cost is the same though I guess it solves our liquidity problem - he will try to send his vague impression of diamond sizes but he hasn't actually seen a diamond for a True Resurrection or a Wish since he was a kid so he isn't sure - (man it's going to be impossible to keep this secret around mindreaders isn't it) - if you can do the thing Vanyel can do to fill up Mahdi's spells we could go look at one in Absalom - probably without Leareth since he gets much harder to contain once he's seen lots of Golarion and that decision should wait until Van's sensible to make it assuming that ever happens -

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:I can do that. A memory would be enough to go on, to tell my organization back home what they need to source. I am almost certain I can do it within days, though, unless it is literally a bigger diamond than is naturally occurring in my world: Pause. :I can stay behind with Vanyel: 

He isn't even going to argue that point; at this point, being on good terms with these locals is more relevant than seeing a city, especially since he can probably get a direction off reading surface thoughts and then blind-Gate if he decides he's better off fleeing. Which he hasn't decided, yet, because Vanyel probably won't be better off. 

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Then you should refill Mahdi's teleports for him and he can go look.

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Leareth does so. 

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And Mahdi pulls himself to his feet and asks Fazil for a lesser restoration - "I think usually I'm bottlenecked on something else before I hit the point of magical exhaustion but today has been exhausting -" and then leaves for Absalom. 

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"I'm not sure what else it's most important to orient you about. Did Vanyel explain how the afterlives work?"

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"It has something to do with your strange alignment system? What is my alignment, by the way, I am curious." 

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"You are lawful evil. If you died here and didn't have the arrangements that I understand you to have you would go to Hell. And yes -" and he gives the explanation of the alignment system that he gave to Vanyel and also explains the thing about polarization of magic because it seemed to help Vanyel get an intuition for the system. "One of the shields I am maintaining, Protection from Evil, will work if you try to hurt me but do nothing if Vanyel does."

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"Fascinating." Leareth eyes the shield with mage-sight. "...Is there also Protection from Good?" 

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"Yes. It's entirely symmetric, on a fundamental physics level."

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"Can any spell be polarized this way, or only some? Can you only cast your own alignment, or would you memorize different discrete spell-chunks?" 

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"Only some. Clerics can't cast against alignment at all, but wizards can do it by changing the spell-chunks around."

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"Is there a quick-to-explain principle behind which spells can be so aligned?" 

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"Protective spells can, summoning spells can. Energy spells cannot - lightning, or fire, whatever. Divinations can't. More divine magic than arcane magic can."

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"Does magic work in the afterlife– Actually, hold that thought. Would you mind lending me paper so that I can take notes. There is a rather a lot of background here." 

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"Yes, sure." He produces some. It's smoother and finer than paper in Velgarth. "If I were to Plane Shift us to Axis our magic would work fine but I won't retain it when I die; it makes more sense for Abadar's goals for him to invest those cleric levels in someone who can act on the Material Plane. Arcane casters mostly don't retain their magic either but I'm less confident of the mechanism there."

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"Mostly do not? Do they retain some, or do a few of them retain it and the others lose it?" 

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"They retain some. I don't know if it's the same across all afterlives and all people or not; Mahdi probably knows."

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Leareth makes a note to ask Mahdi later. 

"What magic exists other than arcane wizard spells and cleric spells?" 

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"Well, lots of people are arcane casters and not wizards, they have some kind of innate aptitude for it, like you and Vanyel. And some people have divine magic that isn't cleric magic; rangers and druids get some that's either from a very very incomprehensible nature god that has no teachings or from some other force that functions in the same way despite not being agentic at all, and occasionally but rarely people get divine magic that they don't have to request in advance of their god at dawn. And then some people make pacts for magical power with extradimensional entities that are short of being full gods."

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Scribble scribble. "Any quick encapsulation of the strengths and weaknesses of the various magics?" 

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"Sorcerers - our word for arcane casters who have innate ability instead of needing to work through a spellbook - are more flexible. Wizards can do very nearly anything with preparation. Divine magic is much better at healing and considerably better at resurrection, interplanar travel, prophecy back when prophecy worked, anything else the gods are better at than mortals."

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Leareth asks more questions about the technical details of cleric and wizard spells, which ones Mahdi and Fazil have access to, and whether and how they can be combined with Velgarth magic, other than refilling spell slots which he's already seen. He takes copious notes. 

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Fazil has access to all cleric spells except those against Abadar's alignment "and I hope if I asked for the spell that damns the person targeted straight to Hell he'd ask me some pointed questions but I never have". Mahdi knows sixty or seventy wizard spells "but there's hundreds he doesn't", and he in particular has never learned the style of magic suited to enchantment or necromancy spells, it taking a long time to learn a school of magic and being sometimes useful to be able to promise you don't even know how to do those things. (Fazil can do enchantments when the party needs them anyway.) 

"If fighting Velgarth mages I'd have Mahdi turn them all into frogs, mostly; it's a fifth-circle spell but it neatly gets past all your defenses. Hagan also bought a bow that ignores shields because it shoots arrows of pure light. I think you're unlikely to encounter enemies who have never encountered Velgarth mages before who have better solutions than those two - and the bows are extremely expensive and rare - but once they've encountered you maybe they'll think of something better than we did. Our scrying ignores your shields, and the reverse might also be true, though in both cases I bet with research people can develop defenses against each other. We don't have anything like Fetching and Van's very effective with it; wizards can't cast without their spellbook and clerics without their holy symbol."

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"So Fetching away the spellbook or holy symbol would take out enemy casters?" He frowns. "I think we ought avoid revealing any more capabilities than necessary - avoid revealing the other world at all, if possible. In case I do wish to try to take back Cheliax from Hell at some point. And I should research whether I can invent a shield that blocks the frog spell. How annoying would it be to demonstrate it?" 

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"Hmm, I don't know if there's a safe way to - so a voluntary Polymorph works only with the consent of the target and leaves your spirit operating your body normally, the body's just wrong. It's temporary, as a result, and wears off after just a few minutes. For involuntary Polymorph, which is permanent, it's like your spirit ends up competing with the animals' for control? And sometimes people lose, because finding yourself in a frog is very disconcerting. You can get the person back once you've reversed the spell but it's quite a thing to risk."

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"I see. Do you need to be aiming the spell at a person in order to cast it, or can you demonstrate it on, hmm, an insect or something, so that I can see what it looks like?" 

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"Mahdi can cast it on some mice for you if that'd help with spell research, sure. Most wars aren't fought between groups with many casters that high level, mostly armies are flinging fireballs at each other."

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"It would help, yes. I assume even if most combat mages are at the fireballs level, they would send the high-level ones after us." Pause. "What was the spell that you used to kidnap me? It was very impressive." 

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"Gate. Ninth circle. You could probably figure out how to ward a room against it with enough development time, and if you're conscious it's possible though very difficult to react fast enough to resist the spell. We waited until you were asleep so we wouldn't be risking that - we were planning to use the magic system mismatch to spy on you but Nefriti happened to already know whether you were asleep or not, somehow. Mostly if Nefriti wants someone dead then they will be. I do not know Cheliax to have anyone who is a ninth circle cleric and a seventh circle wizard with the ability to divine things by contact with the god of knowledge, but it's possible they would choose not to advertise it."

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Shiver.

(It seems to be working out mostly fine so far but Leareth is really not pleased that someone successfully kidnapped him from his shielded bedroom, even if they did so by working closely with Vanyel.) 

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"Sorry. Or - I don't particularly disendorse our decision process but I'd be angry if it'd been done to me and it would obviously have been preferable to get Vanyel's answer in some way that was not terrifying."

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"I am not angry. It was reasonable of you - that was a correct level of paranoia, if you had brought me through into a place where I had magic I would have tried to kill everyone in sight just from reflex. Possibly before realizing it was Vanyel at all. And...I am glad he was able to obtain answers from me that he trusted more. Since they are true." 

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"So why, exactly, do you think you can improve things with one more good god?"

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"Do you want the long explanation?" 

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"Yes. But once Mahdi gets back, so you don't have to repeat it."

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"Of course." Leareth asks a few more questions about magic system interactions, and starts taking notes for the order of his explanation on Velgarth gods and their equivalent of geopolitics, to his best understanding, and the limitations that make them nearby impossible to work with but aren't entirely fundamental. 

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And Mahdi comes back with the memory of a diamond. It's very big but not so big it cannot be mined anywhere in Velgarth. 

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"If you are planning to let me communicate with my people at some point, I can request that a diamond of that size be located urgently. Probably we will need to buy it, but - most parts of Velgarth are poorer, the going rate should not be prohibitive for me." 

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Mahdi tries to stand up again from where he flopped after teleporting back, and fails. "I don't think I have two more hops in me even if you refill the spell slot. If you want to Gate to the room where we spoke earlier, Fazil or Hagan can go with you and show you how to use the crystal ball."

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"No, of course. You look exhausted. I will do that now, I think, to get started on it, and then come back for further discussion." 

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He stands up. "I'll go."

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"Thank you." And Leareth Gates them down to the room. "Crystal ball? Oh, it must be that." It's hard to miss. 

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"That's the one. You touch it, and concentrate on identifying features of your target. It works best with people you know well, and it fails sometimes even with them, the spell can slip off them and then you have to try someone else.

Vanyel and Yfandes were both trying for you, because it'd fail pretty often. It fails more with people who are carefully shielded and more with people whose minds are - tightly organized and very attentive to external intervention. But a fancy one like this will usually make it even with those."

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Nod. "I would say I have a well-organized mind, and I suppose I was heavily shielded." He tries for Nayoki first; she's more 'attentive to external intervention', probably, but he also knows her very well. 

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Nope.

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Sigh. His spymaster? 

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Yep.

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Leareth gives some passcodes to verify his identity and passes on a quick, condensed message - he was in fact kidnapped, by Vanyel, who's in another world. His staff should reasonably be suspicious of this claim, but the fact that he was snatched via impossible means and is now communicating with them equally impossibly should be somewhat convincing. He's fine (he doesn't mention the horrible room). Vanyel isn't. He'd like to really quickly relay a message to Nayoki and ask if she knows what to do. 

(She doesn't, unfortunately, it's sort of a novel situation.) 

He is on reasonably decent terms with Vanyel's friends, though, and learning things about their magic, which is very promising. They want to try to help Vanyel by resurrecting his lifebonded. Needless to say, this is higher priority than nearly anything else his people could be doing, right now. He needs a diamond of yea measurements. Ideally in the next couple of days. 

Less than ten minutes later, he turns back to Hagan. "Done. They are working on diamond procurement." 

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"Cool. You know, when we were first talking Vanyel through how we could make a lot of money quickly Fazil asked if there were people in your world who'd pay a lot for a ride to ours and he smiled to himself and said 'yes, but we probably shouldn't sell it to him'. Imagine how much trouble we could have saved."

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His lips twitch. "Yes, but for all Vanyel knew I might have accepted the ride and then murdered all of you. He was the correct amount of paranoid, given his state of knowledge." 

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"He's very careful. And very miserable, it's not exactly an advertisement for it being livable to be that careful."

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"Is it still that noticeable? Honestly, I imagine that is mostly about the dead lifebonded. I am probably more careful than him by a substantial margin and I hope I do not radiate misery." 

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"Only when we were torturing you. Lifebonds sound like a horrible concept."

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"'Torturing' is putting it strongly, but - no, I do not like it when all of my precautions are successfully evaded and then my magic is blocked. And, yes, they are rather a horrible concept. The gods of our world use them for various types of meddling. In Vanyel's case, I suspect this has to do with his implausible power - and They did not care if his partner died in the process of making him." 

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"I hate Abadar but at least he plays it very straight."

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"Why do you hate Abadar? If you do not mind saying, that is, but - it might be important context. Especially if we are considering letting him learn of my existence." 

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"It probably is. I just - haven't told anyone, in a decade. And then Nefriti said something and -

 

- my grandfather was the pharaoh. There are a lot of people who can say that, they're supposed to have as many descendants as possible to give Abadar his pick of hosts. The palace was full of pretty slaves, and they'd have a nice life, if they had our children, and Abadar'd have so many people to choose from, save him the trouble of molding them or - whatever. You couldn't leave. I don't think it matters. Not for whether we should fight a war with Cheliax. That I didn't like it, personally."

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Leareth nods, slowly. "That is - not worse, really, then the broader institutions of slavery. I do not much like it. Though I suppose I see why slaves could be - economically efficient, if set up right. Oftentimes it is not that, in my homeland, it is just - people in power like to have more of it..."

He shakes his head. "I am sorry. So, when the old woman spoke of your brother who I would supposedly love - you might have little idea which one, if you also had many siblings...?" 

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"I have six brothers. But 'if not for the burdens they both have taken up and cannot set down' is pretty specific, because - only one of them is pharaoh."

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"....Oh." 

Leareth looks down. It's a while before he can think of anything to say. 

"I will not tell the others if you wish that to remain secret," he says quietly. "Though it does seem, well, strategically relevant in this situation." And there are lots of strategically relevant questions he could ask, but instead his mind jumps to the irrelevant ones. "What is he like? I am very curious; I do not exactly make a habit of going around loving people." 

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"I want to be the one to tell them. It'll be - it's not fair to them, right, I could've brought them a lot of attention they didn't want, we've gotten into some situations where it could've caused a war, if anyone found out and concluded we were acting as the state of Osirion instead of as some adventurers from there - they'll be angry with me, and I need to tell them. 

 

He's - Vanyel kept saying mysteriously that he had a friend who'd like things about the way Osirion works. The system for distributing risk with insurance. The statistics-keeping on which afterlives people go to by country, and the thing from that where they try to figure out what laws get more people into Axis. The temples offering economics lessons."

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"I do like many things about your country, aside from the slavery and women having limited rights, though Vanyel said the latter makes more sense in context given the afterlife. I assumed those were all Abadar's ideas." 

He blinks. "Vanyel describes me to people as his friend?" 

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"I've argued with him about the slavery. Didn't get anywhere, but maybe you could, my problem is that I'm much better at being right than at winning arguments and he's spectacularly gifted at winning arguments. He'd say that lots of things are atrocious but shouldn't be illegal, like alcohol and whorehouses and, yes, slavery. And that other countries execute people for things we enslave them for and then those people mostly get shitty afterlives. And that it's important people expect to continue having the property rights tomorrow that they have today or no one invests. And that he doesn't have absolute power - by law he does, but - and he doesn't want to spend down all his resources on the biggest problem he happens to be aware of at this moment. And that they mostly make Axis, more often than free people, and that's where almost all of a human life lies. 

There were reforms, after he'd been in power two years. They probably made things a lot better. The palace has girls apply, now, and interviews them, makes sure they're clear what they're signing up for. Of course they kept all the ones they got the old way, but -" shrug. 

"I think Vanyel cares a lot about you. He was making plans with Fazil to drop you off in the neutral good afterlife, if he determined he couldn't work with you. That's not a euphemism for any kind of murder, they were going to Plane Shift there and beg for help."

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Leareth stares at him. “You can do that? What a strange concept for an afterlife.”

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"It'd be very unconventional but so is this whole situation, so. - if you have questions about the thing I haven't told Fazil and Mahdi yet you should ask them here but if you have questions about other things we should Gate back so everyone is in the loop."

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"I suppose I have some questions about the system in general. Particularly the part where Abadar selects the pharaoh directly, since that is not really a feature of any governments in my world. Does he talk to the pharaoh regularly, or only answer questions when consulted?" 

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"Just when consulted. And not even always then. Lots of things he can't interpret, or we can't interpret his answer. The personality change associated with being pharaoh is entirely that you get access to all of the most powerful intelligence-enhancement magic known in our world, as far as I can tell, nothing Abadar does."

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Leareth stares at him. "The pharaoh is given intelligence enhancement? That is - actually a good idea! Is it common for rulers to have that?" 

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"I haven't heard about it but I might not have, it's not like it's widely known in Osirion either. It's, uh, officially heretical or something to claim that the pharaoh has only intermittent access to Abadar and that Abadar didn't change his personality."

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"I will keep that in mind. Does the pharaoh have any divine magic from Abadar?" 

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"Yes. Seventh circle. Sometimes but not always the most powerful cleric in the country."

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"Useful." And then the rest catches up. "Oh. Is the - pharaoh, himself - the cleric of Abadar who the others were talking about petitioning? Or is there also another temple in Sothis?" 

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"There are a bunch of temples in Sothis, the church is - the administrative arm of Osirion's government, it does criminal trials and contract enforcement and taxation and education and so on. But yes, they were discussing whether to petition Abadar by going to His domain in Axis or whether to petition Abadar by seeking an audience with Him in Sothis and if they do the second thing it'll be my brother."

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Nod. 

"I think that is all of my urgent questions, then, unless there is anything else I ought to know that would help avoid cultural misunderstandings here." 

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"Uh, maybe ask more questions about the women's rights thing before you go off on your own, it sounds like your world works pretty differently there."

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"Yes, it does. I am not planning to go off on my own imminently, though." (Also he can probably get cues by reading people's minds, but he doesn't say that.) 

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"Please don't, explaining to my brother why we brought you here and let you go and how likely we think you are to kill ten million people would be super unpleasant and if he had to raise me first he'd never let me forget about it."

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Leareth isn't sure what to say to that, or how to convey that he is actually not planning at all to murder any of them. 

"I can Gate us back to the surface now if you wish," he says finally. 

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"Whenever you're ready."

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Leareth Gates them back up to the desert. (The other end of his Gate is on thin air, rather than awkwardly using one of the doorways poking up from buried buildings.) 

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The Osirians do not have quite enough context to appreciate how remarkable this is but they do notice it. It's not what Vanyel was doing. 

 

The sun is setting. 

 

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It is rapidly going from way too hot to unpleasantly cold. Also windy. 

Mahdi raises a hand once they're back and creates a shell of force, opaque from the outside and transparent from the inside, twenty feet in radius, in which it is neither cold nor windy. Inside it is warmly but not brightly illuminated. He rings it with some alarm spells. He does all of this with a bit of a grimace on his face. "I am skipping my turn in the watch order," he says. "And never teleporting people to and within Sothis, to and from Andoran, to and from Absalom, and back and forth repeatedly between the surface and the buried palace in the same day again."

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"Who knew that spell slot restrictions were really for your own good all along."

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Leareth looks curiously at the shield and alarm-spells with mage-sight. This is all magic he can replicate Velgarth-style, of course, but he can sort of understand the group not wanting to leave their defences to him. 

"I can take a turn in the watch if you wish," he says. "However much or little you trust me in general, it is not at all in my interest that we be attacked in the night." 

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They glance at each other. "Sure," Fazil says. "Mahdi's usually first. You can wake Hagan around midnight. Do you want reading material or anything?"

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"Will I be able to read things in your language?" 

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"For as long as the translation spell lasts it should give you a command of the language as good as Mahdi has, though we ran into some words that didn't translate for Vanyel because your world hadn't invented the relevant concepts." He digs through his bag. "History of Osirion? History of the Inner Sea Region? History of Cheliax? I don't have one on Rahadoum -"

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"I have the recruitment letters they were handing out. I don't think I've seen books."

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"I will read the one on Cheliax first, I think."

Leareth also doesn't have any bedding or travel supplies, due to having been involuntarily kidnapped in just his pyjamas. (Someone presumably still has his shirt and he would like it back eventually.) 

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He can have his shirt back and Hagan and Fazil can double up with apparently no awkwardness at all to leave a bedroll spare for him. 

 

He can have a book about Cheliax. 

 

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"I assume you can do your own light?" says Mahdi, and he dims the barrier until it no longer produces any; the stars glitter overhead.

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Leareth summons a tiny mage-light in the palm of his hand, and settles in to do some reading until midnight. 

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Cheliax started out as the vast, undersettled western provinces of Taldor; as Taldor declined, it became the intellectual and economic center of the empire, and then became independent, and then became an empire in its own right. Its patron deity was of course Aroden, the god of humans, prophecied to someday return and usher in an Age of Glory. Cheliax expanded north as far as Varisia and the Hold of Belkzen, became the world's largest naval power, annexed neighbor after neighbor, often peacefully. 

The prophecied year of Aroden's return was 4606 A.R.. It was foretold that Aroden would bring an age of glory to the whole world, but Cheliax was where he would start, and the people of Cheliax eagerly awaited him. Religious orders swelled. The King prepared to abdicate. On the prophecied day there was a national festival. 

And - no one knows for sure what happened, of course, but the general understanding is that the gods went to war. In locations as far as three thousand miles from Cheliax, three weeks of furious storms are recorded. The ground shook. At least five cities were swallowed by earthquakes, and at least two countries drowned beneath the waves as the storms receded from most of the world to form a permanent hurricane of unfathomable force and scale where the nations of Lirgen and Yamasa used to be. A hole ripped open between this plane and the Abyssal one; it is called the Worldwound and it is still open, despite the armies of five nations fighting to hold back the tide of demons. 

After three weeks of this Aroden's clerics stopped getting spells from him. 

Prophecy stopped working -- even, it is said, for the gods.

 

And Cheliax, built on the church of Aroden for healing, for clean water, for administration, for the authority of the monarchy, collapsed into a bloody and vicious civil war that lasted more than twenty years. A third of its population was dead by the time a claimant backed by Hell secured the throne and announced the nation would now worship Asmodeus. 

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This is possibly one of the most upsetting things that Leareth has ever read.

(He's briefly distracted when Vanyel, in the throes of some nightmare, starts projecting a little; he puts his own shields over him, but waits for him to wake up on his own rather than risk Mindtouching him awake and getting blasted for his efforts.)

He takes some notes, and stares into the distance. Ends up waking Hagan somewhat after midnight, and settling down in his borrowed bedroll. 

It takes him a long time to fall asleep. 

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Vanyel is having a terrible night. He wakes all of them a few hours before dawn, screaming and nearly setting the wall of the tent on fire. 

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Mahdi - who apparently summons a flock of bats by default when startled awake - is irritated about this but goes back to sleep pretty quickly.

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He's irritated at Yfandes, and keeps thinking about what he'd do if Fy decided she hated him. 

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Leareth is so curious about what the flock of bats is supposed to accomplish. He puts more shields on Vanyel and moves to be closer to him, in case of any other accidental magic.

In the morning, he's not the most well-rested he's ever been, but he can manage. 

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Vanyel seems to be sleeping in. (Leareth puts a sound-barrier up around him as soon as he's awake, so they can let him sleep as long as possible, it seems like he needs it.) 

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In the morning Hagan goes out looking for things they can eat and comes back with a cactus whose spines are hallucinogenic but whose flesh is delicious; he spends a while carefully dethorning it, while Fazil and Mahdi prepare their spells for the day, and then has breakfast for everybody. 

 

 

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"Okay. Let's puzzle over what Nethys had to say a bit more and then we can make everyone much smarter for twenty minutes and we can see if we figure anything out that way. And then - I guess maybe we should get started on petitioning Abadar on the question of whether divine spells will work in Velgarth, and on researching the plane so Fazil can Plane Shift there."

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Vanyel is awake at this point, and can be coaxed to eat breakfast, but doesn't seem very up for participating in the brainstorming. 

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(Leareth cannot wait to experience the intelligence-enhancement spell.)

"I am a little confused about the information from Nethys," he says. "My understanding from last night's reading is that prophecy and Foresight are broken here?" 

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"Yes. I'm very confused. Part of the puzzle has to be that prophecy isn't broken everywhere and Nethys can see other worlds, but there were some predictions in there that seemed to be about this situation. And it'd be weird if Nethys could see for example that we all show up in Velgarth in two weeks as the best of friends, unless it were incredibly overdetermined - this situation doesn't really feel to me like it was incredibly overdetermined -"

Sigh. "Let's just - 

Fox's Cunning." And he reaches out and presses the spellform into everybody. 

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It's sort of like the difference between being tired and not tired, except moreso. You notice your thoughts more, especially where they are incomplete or confused; it feels easier to draw connections between things, and also easier to notice if the connections are substantive or just stylistic. 

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"I think either she was lying or she had some significant measure of Foresight; maybe it isn't as wholly gone as people thought, or maybe piggybacking on other worlds works better than it sounds like it ought to. The same story repeats over and over again - maybe if you're omniscient and the multiverse is vast enough you can find somewhere else where the same story plays out? And make inferences from that - Vanyel was saying before we retrieved you, Leareth, that it sure sounded like she was making the claim that this world had a Leareth, or a pattern that's similar enough that to her they looked the same -"

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Leareth nods. Thinks. 

"Aroden," he says. "Seems like the sort of god I would create, if - if this worlds held - holds - a version of me who was much further advanced in his plans. Although that did not exactly end well." 

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"Aroden started out human himself. He - set up the current arrangements with the Starstone whereby humans who pass the tests he arranged can ascend, and after a lot of preparations did it himself. There've been four others after him."

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"'the future is clouded and whose fault is that, hmmm', she said to Leareth, who hasn't done anything to make the future clouded -"

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"Interesting. It is not entirely false that I make the future clouded in my own world; my current understanding is that this is part of why the gods there oppose my projects, anything that results in an increased rate of civilizational innovation makes the future less predictable, which They find very inconvenient. I certainly had not done so in this world, though." 

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"Fazil did Abadar and Aroden get along -"

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"Yeah. Of course. Lawful neutral, both of them, god of trade and commerce and civilization, god of humans, lots of shared interests there."

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"Young men who believe themselves immortal, because they are, because they were - but eveything else was not, everything else was lost, a price they did not know they might need to pay, and time erodes even the mountains - she could have been talking about Earthfall -"

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"I thought it might also describe an event in my world's history. What is Earthfall?" 

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"A catastrophe eight thousand years ago that wiped out the Azlanti and Thassilon Empires, and led to the Age of Darkness - uh, there was too much ash in the air for crops to grow, for hundreds of years -"

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"Oh." 

 

Leareth is quiet for thirty seconds. "Velgarth had a Cataclysm," he says finally. "Caused by a war between two powerful mages. It wiped out empires also, and left the land devastated for centuries - there is still damage being repaired even now..." 

He hesitates, but only briefly. "I was one of them. I remember little of the details, but I know that - the mage I fought had been my teacher and mentor, and I never intended war with him. I am still not sure how it went so wrong." 

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"Aroden survived Earthfall. Damned if I know how, gods died in it. I don't remember if he had anything to do with it happening in the first place."

Mahdi combs through his pack for a couple of minutes. 

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"Histories put out by his church might be slightly sanitized even if he remembers."

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"Sure, but it's a place to start."

 

He reads. Mutters things out loud while he does. "The aboleths, an underwater race of sentients, taught what they knew of magic to humans, and planted the seeds of the first human civilizations. The Azlanti civilization became advanced, advanced enough to threaten the aboleths, it made them nervous - Aroden had made powerful magical artifacts for the emperor of Azlant - emperor was dissatisfied with his successors, chose Aroden instead - that provoked the aboleths, for some reason - and of course there aren't many surviving details about how it escalated from there but at some point the aboleths decided to call down a meteor that they thought would end life on the surface of the world but leave it intact beneath the water. 

They miscalculated, it destroyed them too. And several gods intervened such that some humans on the opposite side of the planet survived. There were surviving Azlanti colonies, here in what's now Avistan and Gerund - of course they were still pretty much destroyed by the Age of Darkness -"

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Leareth's face and body have gone very still, unreadable. 

"Was Aroden a god yet, at the time, or just a person?" he says finally.

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"Just a person."

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"When did he become a god?" 

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"Thousands of years later." He keeps reading. "Aroden led the Azlanti survivors east to the empire's colonies in Avistan and tried to salvage the empire's vast cultural legacy, especially its unparalleled magical developments. Somehow, Aroden became immortal even as his contemporaries bred with other humans and died. Thus, he is considered the "Last of the First Humans" - the colonies had to contend with the Age of Darkness and also with Ibdurengian, a demon lord who had been ravaging Azlanti colonies for three centuries in a quest to eradicate all of Azlant's descendants - Aroden eventually led an army into the Abyss to kill him - 

- unclear what he was up to for a long time after that, he travelled lots of planes and rarely returned to the Material one - and then eventually he came back, set up the Starstone, and ascended."

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Leareth takes notes. His expression is still blank. 

"All of this," he says finally. "sounds - very much - like something that I would do. The parallels are somewhat uncanny." He looks down. "...Except that, if this is true, the - local version of me - both succeeded in what I have been trying to do - I suppose he had longer, my - first life - was just under two thousand years ago, so he was ahead... But he did not win in the end, and - died, at the hands of the other gods..."

Leareth goes quiet. This is not a very comfortable fact to learn about an alternate version of oneself.

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" - wow. Uh, I'm sorry."

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"He might well have been taking reasonable bets the whole time. You can do everything right and still lose."

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"We'd better make sure it goes better in Velgarth. I guess."

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Leareth ducks his head. Doesn't say anything right away. 

 

 

 

"He did not have access to other worlds," he murmurs finally. "Maybe that will help. ...Although, Hell is worse than anything Velgarth holds, I think. It seems very important that Asmodeus not gain access to my homeworld." 

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"Yeah, we should probably not advertise this."

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"I don't - actually know a way to get a message to Abadar without a lot of other people seeing it first. Though I still think it might be worth seeking His help. I - see why Nefreti thought He'd want to."

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"I know a way to get a message to Abadar without anyone else seeing it first," he says tiredly. And then opens his mouth and closes it and doesn't manage any more sounds.

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" - hmmm?"

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Swallow. 

Fy squeezes him. 

"Pharaoh's my brother. I'm sorry. I know it was a shitty thing to do to you. Figured - can't really do shitty things to people that never have any observable effects on any of their experiences but actually I think you can, sometimes, and also there were probably some tail risks -"

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"May I do a truth spell."

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"Sure."

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He reaches out and touches him, very delicately.

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"The pharaoh of Osirion is my brother. Probably the one the stupid comment relates to, though I do have five others. I don't think he knows I'm here. I don't work for him and I never have. I met you before he was pharaoh and it seemed a bit more defensible not to mention that my grandfather was, he had hundreds of descendants by then -"

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Fazil and Mahdi glance at each other and do not say anything.

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This is enough to rouse Vanyel into rolling over and looking at them, though he doesn't comment. 

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Leareth also says nothing. A very careful nothing. 

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"Well, your grace, what do you want to do now."

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"Get - back to what we were talking about."

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Leareth takes a deep breath. Lets it out, slowly. (He wants to thank Hagan; wants to apologize; he wants this to make it less costly, somehow, but he isn't sure it's the kind of price that can be paid back by someone else.)

"I am not exactly happy, about presenting myself to a god's attention," he says. "That being said, if Aroden was truly another version of me, then he did - and Abadar was his ally, however disagreeable some of his country's current policies are to me. Aside from any concrete aid he might or might not offer, Abadar may know more of what went wrong, in this world's history, and that could help my world avoid those pitfalls. I am not sure I can afford to ignore potential allies simply out of fear." 

He turns to Hagan. "Do you trust him. Your brother. Separately from how you feel about Abadar himself." 

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"Yes."

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Nod. "I want to think on this further, but - I suspect our best gamble, here, is to go to him."

He glances at Vanyel. Switches to Mindspeech. :Speaking to Abadar is a prerequisite for attempting to resurrect his lifebonded, no? We need to know if your magic will work in Velgarth before you can risk traveling there: 

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It's conceivable that we could do the resurrection here - if you die in the Elemental Plane of Fire or something it works fine to resurrect you in the Material one - but it ought to be first, I think, because Abadar will know whether resurrecting someone out of the jurisdiction of our gods poses any risks or has added complications or anything.

 

 

With the resources of the pharaoh we could do interplanar transit with arcane magic even if divine magic doesn't work there.

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Glance at Hagan. :Is the pharaoh actually going to care about Vanyel's problem? Vanyel is not one of his citizens, or one of Abadar's people: 

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One of his subjects, he corrects, a little bitterly. He will care about Vanyel because caring is - cheap, for him. He will be motivated to expend resources on Vanyel's behalf because access to another world is a useful kind of thing to have.

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:Well. I suppose that is something: And it's a shape of alliance he knows how to have. :So I think that is our next action, but - is there anything else here we need to discuss...: 

He shakes his head. Switches back to speaking aloud. "I am confused about what she said. After she said she had not seen him - me? - in a long time. 'Oh, not this one. Our own, I loved, when I was a child. He is very clever, and he will not speak to me, here, he has turned his back on all the servants of all the gods.' Would she be old enough to remember Aroden at all...?" 

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"Most humans don't live that long but there are ways, for powerful magic users. It would not astonish me to learn she was more than a hundred.

Doesn't really explain the present tense, though, unless she was eliding between Aroden and you clause-to-clause -"

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Leareth nods. "It did seem a little as though she was doing that - she spoke about Abadar recognizing me, but of course I am not the one who has ever met him." 

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"Something also feels confusing about 'he will not speak to me', you would have spoken to her if she'd wanted -"

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"I think there is something we are not quite seeing yet." With the intelligence-boost, Leareth feels as though he can almost see and touch the shape of that confusion, a negative space just on the edge of his awareness...

He leans in to skim through Mahdi's notes, searching for the exact quote - it's one she must have said before he was kidnapped, he wasn't there for it.

"'He is very clever,'" Leareth reads off, "and he will not speak to me, here, he has turned his back on all the servants of all the gods–" He breaks off, again going very still. "That is the line that you thought was a reference to Rahadoum. Right? And Rahadoum is the country that we think is planning an invasion of Cheliax..." 

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"Yes."

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"And you said I would get along well with them. I am wondering, now, if that is not an accident. If - if Aroden's method of immortality had any resemblance to mine, then he would have been able to come back, when his body died. Maybe even if he died as a god." He glances around at the others. "Could you tell me more of the history of Rahadoum." 

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"The banning all the gods started about eighty years ago. They were caught up in a civil war same as Cheliax, after Aroden's death, and eventually the faction that came to power was one that claimed that no gods could be trusted and all churches were - instruments of their will - they made a contract with some exceptionally powerful devils who murder all divine spellcasters within their borders and destroy all consecrated places and do nothing else.

Cheliax claimed the southern tip of the Arch of Aroden from them in a war a long time ago. They've been recruiting mercenaries and they won't say what the work is but Hag - um -"

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"Telcar. You can still call me Hagan."

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"Prince Telcar thought they were recruiting to take back the Arch of Aroden. Was there anything in particular -"

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"Cared a lot about discipline off the battlefield, so they're thinking they'll be claiming populated territory. And probably - a population they think of as their own people, currently in enemy hands, rather than as the enemy -"

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Leareth shivers slightly. "I founded an empire once. Shortly after our Cataclysm, trying to piece together the remnants of civilization... I did not contract with devils but I took some - equally ruthless - measures. I banned all religious orders and temples, because the servants of gods kept assassinating me. Another me might be even more inclined to do so, if he had been a god, betrayed and murdered by the other gods..."

Leareth is visibly unhappy.

"This is a rather speculative guess," he says finally, "but - I would wager that the local instance of me is there. Trying to rebuild, to carry on his work. It seems like what I would do, in that position. But he must be very sad." 

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"Lots of people would flock to him. If he said he was Aroden. He must have some reason not to say so."

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"Well, if he doesn't know which gods betrayed and murdered him and he's a squishy human now he probably doesn't want to tell them that he's still around."

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"...I wonder if Abadar knows. If not, we should perhaps not enlighten him." Leareth is still looking down at his hands. "I ought to find him. Offer my help - something... It might be better to do so once I am at all oriented to this world, though. I do not think it changes our immediate short-term priorities." 

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"I think probably Abadar doesn't know." He points back at the notes. "you will be safe in Osirion; it is the land of Abadar, who loved you.' Past tense. And then again a bit later: 'Abadar loved you, and you will be safe here even if he recognizes you, and I think he may not.'

My best guess would be that Abadar is not one of the gods that betrayed him - that wouldn't make sense anyway, we're in favor of there being an Age of Glory - but that He doesn't know - I mean, if Aroden hasn't even told Iomedae -"

 

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"Who is Iomedae?" 

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"Four humans have passed the Test of the Starstone and ascended. The most recent was Iomedae. A paladin of Aroden. Lawful good - paladins have to be. They were closely allied, as gods, He mentored Her. She took up some of His clerics, when He died - not most of them, I think there are limits on how many clerics a god can create and He was more powerful than She was - 

- maybe She does know and is keeping it quiet but her clergy aren't permitted in Rahadoum either."

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Thoughtful look. "You said four. Who were the others?" 

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"Aroden was first, of course. There's Norgorber. Neutral evil god of crime and assassinations. Most people consider it kind of confusing that He passed, but He did. He has a domain in Axis, and is allowed there as long as he follows the law while he's there. And Cayden Cailean. He was a mercenary unemployed because of his propensity for getting into fights with his own side if they were out of line, and he was, uh, drunk, and did the test of the Starstone on a dare. He's chaotic good."

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"How odd. Was Aroden able to choose which humans who attempt the Starstone succeed, or was it thought to be some sort of objective measurable? Those are not obviously allies I would choose, if I were a god - then again, I have formed instrumental alliances with some dubious people in my world, and I expect I am missing a great deal of context here." 

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"No one really knows how the test is set up, and whether Aroden or some combination of gods including Aroden has any role in choosing who succeeds."

 

The Fox's Cunning wears off, quite abruptly; it feels like the world is a little slower and clumsier and harder to fit into shape.

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Leareth misses it already. 

"I feel that was quite productive," he says. "Any other decisions or preparations to be made before we - do this?" 

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"What are we doing? Asking the pharaoh to consult Abadar on getting us back to Velgarth? Tracking down Aroden in Rahadoum to - do you have a quick way to convince alternate universe versions of you that they are you -"

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"I was thinking to do the first, and take more time to plan the second. Since I have never until now considered the problem of how to convince alternate versions of myself that we are the same person, well, versions of." 

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"We should brief you on protocols for meeting the pharaoh, which are numerous and horrible. Might make sense for Van to skip it and just, uh, rest in a guest room with some rotation of us."

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Glance at Vanyel. "I think that would be best." He folds up the papers of notes so far, gets out a new page. "You can go ahead and explain the protocols." 

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Vanyel half-watches them tiredly, without comment, before lying down and closing his eyes again. 

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The pharaoh of Osirion rarely leaves the Dome, the carapace of an enormous beetle - "I guess while we're sharing all our terrifying secrets I should mention that it's not actually the carcass of the beetle, as widely understood; it shed this carapace when it got too big for it. It's sealed beneath the earth. We just hope it keeps."

The beetle prevents scrying, teleportation, divination magics, and communications across its walls; the inside also has lots of other magics on it, meant to make it difficult for casters not authorized and trained by Osirion to operate; they should plan on mostly not using magic. The guards will require them to confirm under a Truth Spell their peaceful intent towards the pharaoh and everyone in the Dome and their understanding that the use of magic for combat is not permitted even in self-defense.

The pharaoh is a god, and visitors prostrate themselves when they see him; they may not look at him, or sit up, or speak to him, without his permission. If they try to stab the pharaoh or do unidentifiable magic in his presence they will almost definitely be murdered about it. 

Hagan looks so unhappy.

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Leareth is moderately unhappy too, mainly about the limitations on doing magic, but it's not like that's the biggest risk they're taking here. Probably. 

"Does the pharaoh ever murder people for offending him, or on a whim?" he asks. "Or are we reasonably safe as long as we obey all of the rules?" He's not unsympathetic to that level of paranoia, in general, just... "Is the pharaoh often subject to assassination attempts? I had been under the impression that he is liked well enough by the populace." Maybe not the slaves, but Leareth would expect them not to present much of a threat. 

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"He has never to my knowledge murdered anyone for offending him and I'd be astonished if he had. I don't know what the baseline level of assassination attempts is but they'd be foreign agents, not Osirians, almost always. The rules are almost all carried over from the ancient pharaohs, who had considerably more rivals and enemies."

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"I see. It is very different from my world, but I can remember and follow that protocol." 

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"Sothis, then?"

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Mahdi stands up, gestures his possessions back into his bag. "Leareth, Fazil, you're going to have to go in the cargo bag, I don't have the capacity to Teleport five people in one go."

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Leareth looks at it with some unease. "What are its properties?" 

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Vanyel drags himself to his feet. "It's fine. I don't mind going in it. Leareth would probably prefer not being trapped in any small spaces for the next bit." 

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"Sure. Thank you." He doesn't look at Hagan, who seems upset. 

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They can climb into the cargo bag.

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And Mahdi takes Leareth's hand and offers Hagan his other hand and, once Hagan takes it, Teleports them. 

 

 

Sothis is big, and hot and dusty, and populous; the Dome rather looms over the horizon. Mahdi lets everyone else out of the cargo bag.

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Leareth considers casting a mobile reverse-weather-barrier around them, but decides it's too conspicuous. :Should we get Vanyel somewhere comfortable first: 

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Mahdi and Fazil both look at Hagan. Hagan looks miserable about this but - yeah. If we head towards the Dome there'll be nice hotels. 

 

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There's clearly some awkward social dynamics happening here, but Leareth is missing a lot of context and doubts he can intervene helpfully. Instead he focuses on making sure that Vanyel is being steered in the right direction. 

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And they can find a nice hotel, which will have weather magic up around it, and pass across some gold and "I figure Mahdi and Vanyel should stay?"

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"Yes, your grace."

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"You know," Vanyel says tonelessly, glancing back as he follows Mahdi, "I don't think he actually likes it when you call him that." 

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"It might literally be the law," Mahdi says tightly once they're around the corner. "I would have to look it up. I don't know what happens if the law says to obey the prince and to address him with his title and the prince says not to but plausibly what happens is you don't make Axis when you die."

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Vanyel is dizzy with lack of sleep and everything hurts and he doesn't appreciably have any filter right now. "No offence but that system is really stupid." 

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"Well, apparently Aroden is not dead and still trying to fix it."

The room has a servant in it, cleaning. "I can do it with magic," he tells her, and she flees.

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Vanyel spends half a second looking at the bed, trying to assess if it's clean or not, and then gives up and flops onto it and curls up. "M'sorry. Not being any help right now." 

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He Alarms the room. "I'm not mad at you. Just - rest, and we'll get stuff figured out."

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So Vanyel closes his eyes and tries his best to sleep. It's not very restful. 

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And Leareth follows the others, Othersenses on alert. 

"Is it acceptable to use mage-sight inside?" he thinks to clarify, as they approach the dome. 

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"I think so. It isn't going to look to the guards like you're doing anything, is it -"

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"You and Vanyel do not by default show up to Detect Magic as doing anything, just as weirdly shielded."

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"Have you checked when you knew one of us was using mage-sight?" He frowns. "Actually, if you have checked me at all, I was probably using mage-sight, I nearly always am." 

What does the dome look like to his Othersenses? 

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It is very powerfully and determinedly magic and hard to look at with magic senses, because it scatters magic the way a prism scatters light.

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Leareth is pretty uneasy about going in there! 

It's important, though, and he's already thought it through and decided which way to bet, so he keeps following Hagan. 

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There's a large stone door with guards standing there; they look at them and blink rapidly. One of them gets it well ahead of the other. "Prince Telcar." They both bow. 

"While adventuring I learned something that may interest Osirion and our god, and for which we require Their guidance. We would be grateful if you would convey the news of our return, and our desire to be of service." He isn't having the problem where words don't come out of his mouth anymore but he is sure not managing the correct affect.

"Of course. This way, if you will -" And they are directed not into the Dome but into a stone building built right up against it.

"Step in here, please, sir," says a different guard to Leareth.

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Leareth keeps his expression level and follows the guard's directions. He's not trying to actively probe anyone with Thoughtsensing, but his senses are passively on the alert for anything he might pick up. 

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He's not getting anything off the guard, who casts the local truth spell and asks precisely the questions Hagan said he would about his intentions towards everyone in the palace and the reason for his visit and whether he understands that he may not use offensive magic in the Dome even in self-defense.

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Leareth has no qualms about promising his peaceful intentions towards everyone in the palace; he's not-exactly-pleased, but is fully honest, when he swears not to use offensive magic even in self-defence. (He probably shouldn't use even purely defensive magic, since the locals won't recognize it and might get alarmed.) He is accompanying the Prince Telcar who has important news for the pharaoh, learned while adventuring. 

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They let him through. 

 

Inside the Dome it is pleasantly cool and stunningly spacious; there is actually a long row of fancy houses before you even get to the palace itself. Floating magical lights reflect off the ceiling, to sparkly effect. The Dome looks just as odd from the inside.

Fazil and Hagan rejoin him. 

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"Now do we wait?" he says to them, quietly. 

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"I bet they'll send someone any minute."

They do. They are escorted to the palace. There are more guards, who move aside. It's a spectacularly nice palace, at least as nice as that of the Pharaohs of Ascension, vaulted ceilings several hundred feet high, everything in white marble, rooms partitioned by yards and yards of delicate half-translucent fabric.

There are other people visible at a distance; guards in uniform and servants, all of them young women wearing shimmery sheer floor-length dresses in a fabric Velgarth doesn't have at all. 

Hagan sits down in the room where they'll wait for the pharaoh, on a plush and comfortable couch, and thinks very intensely and quite loudly that he wishes he would die of being eaten by a random dragon or something and now he's wondering if the dragon that Vanyel ran into when he arrived was random at all or if Abadar wanted him to meet Fazil and Hagan and Mahdi - that would be impressively fucked up of Abadar if so and maybe Hagan can fight Him about it and then DIE -

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Leareth sort of wants to talk to him, but he's not very good at being comforting, and he's worried that Mindspeaking might show up as some kind of magic and get him murdered, so he gives Hagan the closest he can manage to a reassuring look, and sits as well. 

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The pharaoh is announced. Hagan gets off the chair and lies down on the floor and thinks about how when you DIE you get to frolic forever in magical wilderness and there are no kings and no goddamned gods. No offense Leareth it sounds like you make a pretty good one all things considered. 

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"Please sit," says the pharaoh, once he has entered and settled onto a comfortable chair across from them. "I will confess some nervousness about what news could be so terrible as to bring you home."

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"This is Leareth. He's from another world." And he's having trouble making words again, why does that keep happening.

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(Leareth is not someone who has ever considered kneeling let alone lying on the floor for actual, literal gods - which it sounds like the pharaoh isn't, not even that direct a representative. If anything that makes it a little less internal-scream-inducing.) 

He gets up and sits, his posture dignified. Glances at Fazil. "I arrived here from a world that has never heard of yours, with different known gods and different magic. We are here to ask Abadar whether arcane and divine magic from your world will work there. If so, my country at least would be open to mutually beneficial trade with your world, and likely so would others." 

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"Huh! Welcome to Golarion. What's your world like, how did you arrive here? Is it on this plane?"

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"We are not certain of its relative location, though I think it is most likely a different plane, since magic seems to work differently. I was summoned here," it sounds better than 'kidnapped', "by an acquaintance," he feels more comfortable saying that even though apparently Vanyel calls him a friend, "after he was transported here accidentally."

And Leareth can go into a quick summary of Velgarth. The way its magic works - mages seem roughly equivalent to sorcerers except less limited in the number of spells they can learn; there are also the other specific Gifts, Mindspeech and Empathy and Healing and Bardic and the various others. Its gods, apparently less directly-involved than the gods of Golarion, but Foresight still works for them. He touches very briefly on the current political makeup and history, since he doesn't really feel like getting into the previously-planned invasion with Valdemar. 

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"Golarion would be delighted to have trade relations with Velgarth, and it seems likely that a first step of that is learning more about the gods of that world, whether we can communicate with them, whether the expenditure of Abadar's power in their territory would cause any problems we should address before we attempt it, and whether your souls, should you die there, could find their way home - do people in your world know anything about their afterlives -"

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"Most people know very little about it, and in fact I doubt we have afterlives in the same sense. We cannot communicate with them, and do not have resurrection magic native to our world at all. Souls are sometimes reincarnated, but - blurred, missing much of their memory." A flicker of a smile. "Your setup is much more reasonable. In any case, I am - not on speaking terms with any Velgarth gods. If you require someone who is, I suppose I will see what I can do." 

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"We would expect it to work better for Abadar to try directly, but if it does not we may ask you for that. Is your acquaintance here in Sothis as well?"

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"Abadar is welcome to try. And he is, yes, though he is not well right now and did not accompany us to the palace." 

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"Oh no. Was he taken ill here? Is there anything we can do?"

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"...It is complicated. I can ask him if he would like your help, if you are offering." He should ask if they have Mindhealers, but he should probably ask Vanyel first if it's all right to do that, it hasn't seemed like enough of an emergency to be worth going behind his back. 

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"Definitely."

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"Would Abadar happen to know whether our resurrection works on people from Velgarth."

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"We won't know that without attempting to communicate with their gods, we'd expect the details of the afterlife situation to matter a lot. We cannot get back information the local gods aren't storing, for example."

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Leareth nods. "I understand. How long do you expect it might take, for Abadar to open communications? And will he need - directions, or other help...?" 

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"We ought to be able to observe your arrival here and follow what happened; if we end up requiring anything else we'll inform you of that. We would expect it to be obvious within a few days if we can't find Velgarth or can't communicate with its gods; if we can it might be longer before we have answers to your questions. Some gods communicate slowly even among one another."

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"Thank you. Would you prefer if we stayed in the city in the meantime? If you like, I can offer the use of my magic anywhere it might be of service." 

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"What I would like is to know the rest of what is going on but I imagine that if you wanted me to know it you would have told me. If it's likely to go on in a spectacular and explosive fashion in the next few weeks then I would rather you get away from the city, all things considered; if it's likely to be uneventful then we would be delighted to have you stay here and compare each others' magics; this palace has many scholars of arcane magic who will be sorely disappointed if they have to wait months to meet magic-users from another world."

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Leareth's eyes narrow a little, then he smiles, equally small and brief. "I think it is very unlikely anything spectacular and explosive will occur at this point. There are further things I would say, but I think I prefer to wait until I know what your god thinks of my world." 

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"Did you tell him I am not the god," he says to Hagan. He does not sound angry.

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" - oh. Yeah. It seemed relevant."

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"I see. You don't have to stay, you know, even if I am going to try to rustle up enough magic researchers to bribe Leareth to stay."

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"Don't have anywhere else to be."

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He looks away from his brother at Leareth. "Can I offer you a guest room here? We have an extensive library, magical artifacts you can look at and experiment with, and magical researchers who'd be very interested to meet you. I think in a few hours we'll know more about whether we have enough information to find Velgarth and whether we can communicate with the gods there; I can plan to update you this evening."

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"Would 'here' be inside the dome? I am certainly grateful, and intrigued to study your magical artifacts and speak with your researchers, and I expect it is very safe, but - nonetheless I find it a little distressing, being unable to use my magic even defensively. I mean no offence, just, my world is not especially safe and old habits are hard to break." 

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"Fair enough. Same offer, at the winter palace? It's outside the Dome and while you will still get in a lot of trouble if you murder anybody you can use your magic as much as is convenient."

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"I would prefer that. Thank you." He doesn't bother to ask why the winter palace is outside the Dome at all; he can ask Hagan after. 

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"Someone can show you there now. And Prince Telcar. Cicerone, if you would stay behind for ten minutes I would like to talk about theology."

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"Of course, your majesty," he says, a bit faintly.

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A servant appears to show them to the winter palace.

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Leareth follows. Waits until they're outside the (terrifying) Dome to even risk Mindspeech. :I apologize for slipping up on referring to him not as the god: he tells Hagan. It is - kind of extremely obvious to mage-sight that he is neither a god nor currently being possessed by one: 

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They are taken out by a different route when they went in, one that opens past the Dome into a small rotunda where a uniformed wizard waits to transit them over to the winter palace. 

He's supposed to be an aspect of the god. I don't know what that'd look like to mage-sight even if it was true. But - yeah. It's just him. 

I don't think he's going to ask Fazil to tell him everything else about what's going on but if he does then Fazil will do that.

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:I know. I - expected that the situation would be mostly out of my hands, once the decision was made to involve him at all: He lifts a shoulder, lets it fall. :I just would prefer slightly more information, and time to consider it, before I make the call to tell him myself; I am not accustomed to being free with information: 

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I get that sense. Miserymiserymiserymisery he hopes Leareth's not randomly catching all the misery that'd be so embarrassing.

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Leareth is catching a lot of the misery! Though he's just a Thoughtsenser, not an Empath, so it's more the fact of it and less being buffeted with the emotion itself. Still. 

:Is there anything I can do to help?: he asks. :You - did something very costly to yourself, to buy us this meeting: 

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Fix Cheliax.

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:I intend to. I think we have a good chance - if I am right about Rahadoum, if our magic and yours combine as effectively as it has appeared so far from your work with Vanyel...: Sigh. :I think that fixing Vanyel is a prerequisite. We need him for this: 

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I'm worried the resurrection won't work. It seems worth trying, but - if it doesn't - I don't know what else to try. 

I'm so frustrated with her and also worried about her because - because it didn't seem entirely voluntary - she was just suddenly in so much pain -

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:I expect it was not. It sounds as though she - hit up against some sort of fundamental limitation, in the Companion part of her nature - the part a god made: He thinks for a moment. :Though, if it did not break and cause her to repudiate him immediately - which it seems it did not, if what she wanted was to be alone to think - then...I am not sure what is going to happen. It might not be the worst outcome. I am unsure what the other possibilities here are, though: 

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Fazil comes up to them. "- I thought you might've gone ahead."

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"He usually actually means ten minutes when he says ten minutes. What - actually let's talk about it later."

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And the wizard Teleports them to a similar atrium in a different place. From this one you can see the sky; the air tastes faintly salty, and there's a sandy beach right there, with the palace built into the cliffs above it. 

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"It's about fifty miles up the coast from Sothis," Hagan says in explanation. "Because the Dome gets stifling."

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"I see. I had not realized it was so far - I would feel more comfortable if we were closer to Mahdi and Vanyel - I suppose perhaps someone could go back and see if they wish to stay here as well." 

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"Shouldn't be me. But - yeah."

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"Can you do a Gate or should I ask their wizard to take me -"

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"I can Gate." 

He does so, to the hotel where they dropped off Mahdi and Vanyel, and drops the Gate quickly before it can draw too much attention. He heads inside, finding their room via a brief Thoughtsensing skim rather than by stopping to ask servants. :Mahdi?: he Mindspeaks ahead. :Is Vanyel–: Vanyel is obviously not all right, stupid question. :How is he?: 

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Pretty much the same. Do we have answers?

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:Abadar is going to speak directly with the gods in Velgarth, I think? Or will try to. We should know by tonight if that is workable, but it may take a few days to confirm whether your resurrection will work there, gods are sometimes slow in their negotiations. Anyway, they have offered us guest quarters at the winter palace in the meantime. Would you like to join us there? I think our group ought to be together:  

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Yeah. Sigh. Don't split the party. "Hey, Van?"

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"Mmm?" 

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"Leareth's here. Wants to relocate us to the pharaoh's palace, where he has been invited to stay while they look into stuff."

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"Oh. Alright, s'fine..." He's so tired. Getting up feels impossible. 

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Leareth reaches their room. Nudges the door open and ducks in, raises a Gate on the doorway, and then, when Vanyel still hasn't moved from the bed, he picks Vanyel up - he doesn't protest - and carries him across. Immediately looks around for servants or anyone he can ask where the actual bedrooms are here. 

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There are servants! They manage to not look surprised by this and can point him to some bedrooms. They have a nice view of the ocean. "The pharaoh said probably you would all want to be left alone and could call for meals, is that right?"

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"Yes. I might also have questions or other requests, at some point, should I call for that as well?" 

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"Absolutely. There're paired magic bells -" She demonstrates by ringing one. "And -" glancing at Vanyel - "there're lots of clerics on staff? If you need healing..."

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"We have a cleric with us. If we could use your staff's assistance as well, we will let you know." And he carries Vanyel into one of the bedrooms and sets him down. 

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Vanyel curls up again. Everything is bad and he isn't, at this point, really tracking where he even is. 

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Leareth sits on the side of the bed. "Vanyel. Can I talk to you for a moment." 

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"Mmm." 

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"We are very worried about you, and are not sure how to help. I would like to ask the palace staff if they can do anything to - make this easier for you. But only if that is all right with you." 

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...Vanyel isn't sure he wants random palace servants knowing all about his problems. Then again, he's never met them and it doesn't really matter at this point. "Whatever you want." 

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"That answer does not exactly convince me that you are all right with this, but." He's not sure it's reasonable to expect anything better, right now. "Is there anything specific that would help, right now." 

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Vanyel considers it. Tries to. "If they have drugs to make me sleep. Er. Better ones than heroin." 

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"We can ask. Is it all right if I try to find out whether they have something equivalent to Mindhealers here?" 

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"Sure." Vanyel doesn't really sound like he's paying attention, at this point. 

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It really isn't his comparative advantage, being reassuring. "I will do my best," Leareth says, and stands up. :Mahdi, can you keep sitting with him or do you need to switch off with someone: 

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I can stay a while longer. 

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Then Leareth will leave Vanyel with Mahdi watching him, and go catch up the others. "I have Vanyel's permission to ask the clerics here if they can do anything to help. Mostly he wants something to help him sleep - I am not sure if there is magic for it that would be better than drugs, but hopefully they will have drugs that are a better idea than giving him heroin, anyway." 

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"Sleep doesn't work on people with a lot of magical ability and even Deep Slumber stops working at sixth circle, the magic burns it off, and I would put Vanyel at seventh. We can ask if they have drugs?"

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"I bet you could do something with a Wish though I don't know if it'd be something he would want? I don't have a good understanding of what the problem is exactly. - possibly we could Wish Yfandes was not being controlled by any gods?"

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"Would your brother -"

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"I mean it's the same diamond we're sourcing anyway, we'd really just be asking him to front it for a couple of days."

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"I imagine it would require explaining more to him, unless 25,000 gold is cheap enough for him that he can front it for us on a whim. I think - hmm. I am not actually sure how Companions work, but I think Yfandes is not being directly controlled by a god at this time, and simply has - some sort of built-in structure, related to the purpose Companions serve in Valdemar. I am not sure we would want to remove all of that structure, since I assume part of it is what supports the bond with Vanyel, but - did it look to you like she was in conflict with herself? If the structure has multiple parts, and one part is loyal to Vanyel but another is against fighting gods..." 

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" - kind of. Maybe."

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"It might be safe - or at least worth risking - to go back and ask her. We ought to check that she is all right in any case, at some point. Though I think a first priority is helping Vanyel get some sleep. And possibly some healing spells would help cancel out the sleep deprivation he has been accumulating." 

He rings the bell to summon one of the servants. 

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Servant appears promptly. 

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"We would like to have one of your clerics see if they can help Vanyel. He is not physically hurt, but he is in serious emotional distress due to - it is hard to explain." He glances at Fazil and Hagan to see if they have any quick cultural translation of it. 

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"Uh, he had a magical soul bond with his boyfriend who is dead, and he had another magical soul bond with his - paladin mount? And she's - blocking him out of the magical soul bond."

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"I assume someone has already suggested raising the boyfriend?"

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"There's a different afterlife situation involved complicating matters but the pharaoh said there's an eighth-circle spell to directly track a soul which he will try tomorrow and if the results are promising then we will raise him."

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"Are we figuring that even if magic soul bonds are vulnerable to a sufficiently heightened Break Enchantment getting rid of them is not desirable -"

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"If we can't raise the dead boyfriend maybe he will want to not be soulbonded to him? But I don't think he or Yfandes want to not be bonded at all. He just needs to be able to sleep and rest and recover. And we think he's too powerful for sleep spells."

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"I don't know a spell, then. We do have some drugs he can try if he'd like. Most of them will make it hard to do much of anything and the ones that do let you act normally you pay for afterwards."

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"We're not counting on it for a long-term solution."

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"I can have someone bring things up and explain dosing."

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"Thank you." Leareth does not say out loud that Vanyel already isn't doing much of anything so it can hardly make things worse on that front. He does slip in and update Vanyel on the plan. 

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Meh. Sleep sounds good. He doesn't really care about the other side effects, right now. 

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Then someone can come up and explain dosing for various powerful painkillers that will cause him to be asleep. He can try a couple and see which has the least annoying side effects. 

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Side effects such as being totally unable to think seem fine, maybe then he'll stop getting stuck in the constant stupid loop of how it would be a great idea to kill himself, except for the part where nobody is going to let him, which seems horribly unfair right now. 

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(Leareth discreetly tells Mahdi that they should probably not leave the drugs anywhere where Vanyel could get to them if someone stops watching him for thirty seconds, he probably isn't going to impulsively try to kill himself by taking five times too much or something, but he's evidently not thinking that clearly and being drugged half out of his mind is probably not going to help on that front.)

And then he finds a moment to ask Fazil. "What exactly did you talk about with the pharaoh? He is casting a spell to search for his lifebonded's soul?" 

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" - well mostly he just wanted to answer the questions prompted by the revelation that apparently he's not Abadar. And then about the fact that he imagined I might have been put in the difficult position of being asked to keep things from him and from Abadar and not being clear on whether that's allowed or not. - it is. Apparently. He said you can decide what to explain on your own time, because - part of what the essence of Law is is being the kind of person other people can successfully cooperate with, not just when it's momentarily advantageous but all the time, and he's glad we came to him and prefers to predictably be someone we're glad we came to. 

And then he said that the afterlife question seemed more immediately important to us than the question of what would happen if hypothetically we got ourselves killed usually is, to adventurers, and I said we were going to try to get someone back, and he said that. I think he  - probably got more out of the conversation than this summary implies, but - it is not actually my job to keep things from the pharaoh in extended personal conversation."

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"Sorry. I wasn't thinking about how I was putting you in a difficult position."

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"I wonder if it's because you have been making a habit of not thinking about how you're putting me in a difficult position for as long as we have known each other."

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"The pharaoh had a bunch of nice simple clear-cut instructions on when he'd consider me obligated to obey you and when he wouldn't and how to adjudicate edge cases and I'm just going to listen to him about that until I encounter any evidence you are trying to offer me that."

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"My theory of when you should listen to me is 'when you think I'm right'! It is incredibly stupid to listen to me because someone put a funny hat on my brother's head!"

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"And yet, for the last week, you've been operating with more context than the rest of us on some considerations that are really really important if we might be starting a war with Cheliax, and for the last ten years you've been operating with more context than me on some considerations like how bad for Osirion it would be if you were - taken hostage, or something -

 - and the government anticipated that this situation might come up a lot and decided to patch it with the general rule that your brother's subjects are obligated to listen to you and to protect you and to avoid getting you killed, and I swore to do my best to follow those laws, and I meant it. And you decided not to let me mean it, because you think it's stupid."

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"Yeah. I - I understand why you are angry. I can - leave, if that's easier. I don't - think it's very important, what I do now. But I do. Think it's stupid."

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"I don't want that. I just -

 

- I wouldn't lie to you. You know. If there were some - situation where I figured you would intervene in a stupid way and commit a bunch of crimes. I would tell you not to do that. But I wouldn't try to hide it from you because you'd act more like me when more crippled."

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"And I think you owe us the same courtesy."

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"Did the pharaoh tell you to -"

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" - uh, more just made a convincing argument it wouldn't be illegal to?"

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Leareth keeps his face carefully neutral. He's still mulling over the pharaoh's apparent reasons for not demanding answers from Fazil 'Part of what the essence of Law is is being the kind of person other people can successfully cooperate with, not just when it's momentarily advantageous but all the time, and he's glad we came to him and prefers to predictably be someone we're glad we came to.'

...It makes him feel significantly more inclined to cooperate with the man, actually. And maybe with the god. Unclear to what extent those are a package deal. 

"Then I suppose we wait for his answer," he says, "and I will talk to his magical researchers. And - consider telling him the full story. I am more inclined to trust him now than I was merely on priors."

Mostly, at this point, he wants to spend some time mulling over how to explain it, which pieces in what order. Probably he shouldn't open with an argument about slaves and economic efficiency even though it's tempting; he really ought to regain access to Velgarth and get some of his old treatises first. The pharaoh is supposedly very good at winning arguments and Leareth can believe it. 

"I would like to check back with my organization in Velgarth at some point," he adds. "I suppose I could Gate back, or ask about a crystal ball here." 

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"They have crystal balls here but I don't think they have one that's as good."

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"I would somewhat prefer doing it from an independent location, if that is an option." Not because he expects them to be trying to listen in, or that anything bad would necessarily happen if they did, but just on principle. "Does it make sense to continue thinking about selling the magical artifacts you and Vanyel found, or is that on pause now?" 

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"I don't want to start putting out feelers about selling the contents of the palace until we've secured it more thoroughly, people will be all over the place once they figure it out. I would expect -" he glares at Hagan - "that we are not immediately in financial need."

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"I spent down my allowance when we first learned about Velgarth, on being able to operate there if we needed to." He gestures at his bow. "Pharaoh's got much more money than me but a Wish isn't a whim even for him. I think we are unhurried on selling stuff, at least.

 


Rahadoum was offering excellent pay. If we want to go scout it out and see if our guess was right."

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"Maybe once," if, "Vanyel is better. I would like to take advantage of the pharaoh's offer, here, to learn as much as I can about the interactions between our kinds of magic." 

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"Seems like a good thing to know before we go sign up to be mercenaries regardless of whether Rahadoum is -" Handwave. I doubt he's spying on us but it wouldn't be technically difficult.

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:Good to know: 

Unless the others have anything else to discuss, Leareth will head off to find the magical artifacts and researchers he was promised, with plans to slip off and Gate back to the buried palace in the evening so he can check back with Nayoki. 

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Magical artifacts and researchers are as promised! The pharaoh has some metamagic rods and some crystal balls and a necklace of Fireballs and paired mirrors for communications and some items of clothing that provide shielding, healing, flight, teleportation, and transformation into other kinds of creatures. The researchers are fascinated by Velgarth magic and try heroically to occasionally let him do things rather than being inundated with questions the whole time. 

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Despite Vanyel's predicament in the back of his mind, this is one of the most enjoyable ways he could possibly spend his day! Leareth is pretty open with them; he'll talk about any branch of magic which is known of in Valdemar, demonstrate spells for them, look at their various artifacts and describe what his mage-sight can pick up. 

He also leaves his Thoughtsensing open to passively read any nearby surface thoughts, though he doesn't go digging for them. 

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Most of the researchers are shielding, in the odd local way that looks like he could maybe find a way around it if he tried but which in any event doesn't leave their thoughts easily accessible.

Most of the servants who occasionally bring in meals or requested magic items are not; they are thinking that this is an astonishing number of magical artifacts just out to play with and that the waves are great this time of the year and that the interdimensional guest is super hot but Zakiya said probably not and if she was wrong about that she'd handle it herself.

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....Well. Leareth isn’t entirely sure what that’s about, but “probably not” seems right. 

He excuses himself to eat supper, and then checks on Vanyel (who has been sleeping all day) before Gating from his guest room back to the buried room where the crystal ball is. He tries for Nayoki.

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Nope.

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His spymaster? 

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Works!

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Perfect! He relays a quick update on his end, describing their meeting with the pharaoh, and asks about the diamond and about any news, particularly of events within Valdemar. 

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They've got several leads on diamond procurement but none confirmed yet. They can't get a spy into the Senior Circle meetings, despite throwing a lot more resources and risk at it than previously, but reports from Haven hint that something is going on, and there are definitely Herald redeployments happening around the Border region. 

Does Leareth want them to do anything about this? 

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...Not yet. He'll think about it. The difficulty is that falsifying their very reasonable assumption of Vanyel's kidnapping is pretty much going to require sending Vanyel to Haven, anything else could be faked, and Vanyel...isn't in any shape for that right now, even if they could risk taking him there and leaving Yfandes behind in another world. He might not be able to reassure them effectively anyway, if his Companion is still off in the wilderness considering whether to repudiate him.

Leareth tells them they're doing very well. He repeats that they should not, absolutely not, be gearing up for military action against Valdemar. 

He Gates back to the winter palace. 

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His rooms are as he left them.

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Leareth updates his notes and then slips out to join the others, and hopefully receive some updates on the feasibility of Abadar talking to Velgarth deities. 

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"We've made contact. Your deities and ours are not precisely the same sort of thing, and they are working now - well, Abadar's working now - on finding configurations that let them communicate effectively. 

Divine magic will not stop working in Velgarth," he says, mostly to Fazil. "That said it is going to be significantly costlier to provide than it is to provide here - in attentional capacity, power and a resource I understand less well that is relevant to smoothing for disruptiveness and minimizing side effects. I would not use it casually."

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"Thank you, your majesty."

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"What's 'casually', here -"

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"Abadar and I do not currently possess enough information about what you're trying to do to guess at which uses of magic are worthwhile to achieve it. Abadar could probably select another five low-level clerics here in Osirion with the resources He would instead be dedicating to ensuring you possess your ordinary capabilities while in Velgarth, though it's not a perfect comparison because there are some different limiting factors, and the marginal low-level cleric here in Osirion is worth less than the average one so the comparison will mislead you if you're not careful thinking about it."

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"I imagine," Leareth says, neutrally, "that having more context on what we are trying to achieve and why would help." 

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"It would."

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Glance at the others. "Do you have time for a longish explanation now, or would it be better to address it tomorrow?" 

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He has a Ring of Sustenance like Vanyel's. "I have time now."

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Leareth settles in. Doesn't look at the notes he's made for this purpose.

"I will start with some quick background on myself," he says. "I am immortal - as far as I know, one of the only cases in my world - and about two thousand years old. I have been trying to fix various problems in my world for that entire time, and frequently found myself stymied by our local gods. They are not so helpful as to explain why they opposed my various projects, or speak with me at all; my current model is that they like their current power balance, and dislike change and unpredictability, and thus a high rate of innovation and advancement in human civilizations, largely because it renders their Foresight less useful and threatens to upset their current standing with one another."

"I eventually decided that this state of affairs was unacceptable long-term, worth disrupting even at a high cost, and that the only viable method to doing so involved creating my own god with more human-friendly values and better communication abilities. I have done extensive research on why I expect this can work. The first step in enacting this plan involved - I use past tense because I hope that contact with another world will give better options - involved acquiring an empire. I was going to start by invading Vanyel's kingdom."

"The gods - I am not sure which ones - intervened to give Vanyel his remarkable mage-powers and provided him with a Foresight vision of fighting me. Then, for reasons I still do not understand, we became able to speak in the dream. I hypothesize this is the work of a different god. We have been speaking in this way for about a decade. After Vanyel was pulled into your world by mistake, he learned that his king assumed I had kidnapped him and were anticipating an invasion. He decided to address this by, well, kidnapping me, so that he could question me under Truth Spell in conditions where he held the upper hand, and confirm whether or not I had been sincere in our past conversations. I had. I suspect that Vanyel's next move would have been to discuss working together rather than fighting, however, at this point his Companion - a magical, god-created being soulbonded to him, this is part of the system of government of his kingdom - became very upset at the prospect of fighting gods, and blocked their bond while she left to think. This is causing him extreme distress and we cannot really discuss anything else with him until that is resolved, somehow." 

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"It has been tried, in our world, creating a god with human-friendly values. It didn't work out well here."

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"I noticed. I am not sure what lesson to draw from that, yet, but it certainly calls for a halt on my current plans and return to the drawing board, even if that were not overdetermined by all the other factors. Anyway. Vanyel also lost a soulbonded romantic partner, a decade ago, which is why we are trying to determine if your resurrection magic works in Velgarth. We are not sure how much it will help with the current problem but it will surely help somewhat." 

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"Fazil mentioned that. I might be able to help; there is a spell specifically designed to address cases where a soul was lost too far away to find its way to our ordinary afterlives, or otherwise under conditions that led to it being trapped somewhere. I don't want to attempt a True Resurrection for someone we can't scry, I expect it to fail and not very informatively, but trying to locate the soul should work. 

Abadar thinks that our resurrection magic ought to work in your world with the permission of the god holding the soul in question but there would need to be negotiations and some progress at communications for that permission to be usefully conveyed when it's needed."

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"I see. Well, we would very much appreciate your help with that. What information do you need about him to cast the spell?" 

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"A description that unambiguously identifies the person in question."

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Sigh. "He was a mage-gifted Herald-trainee - someone Chosen by a Companion but not yet trained - named Tylendel Frelennye. Of Valdemar; that is the name of Vanyel's kingdom. If you need more than that, we will have to bother Vanyel for it." 

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"Can we talk to the Companion, that'd be helpful -"

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"I think so, although it seems unwise to press her on anything she does not wish to speak of, in case it pushes her to the breaking point of repudiating him. Mahdi teleported her somewhere, I believe; I am not sure where." 

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"Andoran. I can go check on her."

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"And could Tylendel's Companion usefully talk to her - and ought they be looped in even if not, if we're going to be resurrecting their bonded person -"

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"Tylendel's Companion is also dead, I believe– actually, that is a very good note that did not occur to me, we ought to find out if they are resurrectable as well, or else there will be some degree of problems. I do not have any specific information about them, but I imagine Yfandes will." 

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"It could perhaps wait until the morning, when I should have a definitive answer on whether we can manage the resurrection. Do you have backup plans if we cannot?"

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Glance at the others. "We were discussing other ways of resolving the issue with Yfandes. Vanyel was managing reasonably well with her support up until now. I think it was mentioned that perhaps a Wish spell could - undo the binding on her not to oppose or question the gods. I do not know anything about that spell, though, and we also do not understand exactly what is the trouble there. It is possible she really did just need time to think, and will somehow resolve it on her own." 

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"It is not recommended to use a Wish to do something when unclear on the details of what you're trying to do but it would probably work."

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"Possibly she could provide more details if asked. Or we could ask other Companions in Valdemar, though that is fraught for - various reasons." 

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"Hmmm. Osirion can land a diplomatic party if the negotiations among our respective gods go well."

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"That at least seems likely to go better than my people sending a diplomatic party, given that the Valdemaran government currently seems to think the other worlds part is a ruse of some sort - Vanyel contacted them before summoning me here but it does not sound as though they believed him."

Sigh. "In any case. Vanyel's difficulty is the most time-sensitive problem we are facing. In the longer run, I have an army and substantial resources, which I no longer intend to use to invade Valdemar, and I think your world might actually have more pressing problems than mine. Given the existence of Hell and also of an entire country under Hell's rule. The latter seems somewhat more tractable, especially since I am informed of rumours that Rahadoum may already be planning an invasion. Unless something else comes up, either a more pressing problem or new considerations against, my intention had been to offer them my help." 

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He raises an eyebrow. 


"That's ambitious.

 

 

We have very limited diplomatic relations with Rahadoum and I know few details of what they are planning but they have not demonstrated any of the exceptional qualities I would expect to be necessary to pull off intervening in Cheliax and making things better than they are now. 

That said. One could imagine that someone who did possess those qualities might not demonstrate them to me, known to be ideologically opposed to wars of conquest whatever the defense for them, and so it might be worth clarifying that if someone did have an actually workable plan to end Hell's rule in Cheliax and they did want my help with it they would have my word they wouldn't be worse off for asking. Certainly were Rahadoum inclined to tolerate it we could help with replacing the infrastructure of the church of Asmodeus."

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(Leareth does not say anything about his reasons for thinking Rahadoum might have secret exceptional qualities.)

"I understand. This is all very preliminary thoughts, since I have been in your world for exactly a day and a half and am not yet very oriented to things." 

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"A day and a half! You've been busy. 

If someone wanted to point an army at large-scale humanitarian intervention in Golarion I would generally advise them to try to close the Worldwound. It represents a substantial danger to the continued habitability of this world, it ties down a large portion of the resources and particularly the armies dedicated to the forces of Good and Law in the world, it's getting worse over time, and Cheliax provides the bulk of the forces combatting it, which simultaneously means the situation would worsen considerably if Cheliax were at war and those forces recalled and also levels their casters. And there would be less organized and coordinated opposition to a drive to close it, and it's safer to operate in a world with a lot of unknown unknowns if your enemies aren't coordinated enough to exploit them.

That said - the existence of a world and a magic system we were previously unaware of is a substantial advantage. Maybe enough to take Cheliax, if they're not forewarned. Probably not enough if they are. So it's something to think about but I don't know if I'm recommending it."

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Leareth nods, thoughtfully. 

"Giving up the advantage of surprise does seem like a downside of addressing the Worldwound first. It occurs to me that a potential option here is attempting both simultaneously. Valdemar had a sizeable and experienced army, having recently won a border war with a neighbouring kingdom. They are not going to be on board with an invasion, but might well be happy to help with a humanitarian disaster like the Worldwound. I am not sure yet, though." 

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"We could help with the Worldwound, though Osirion does not maintain a standing army of any size. If provided with diamonds we can raise people as you lose them, which generally opens up a lot of tactical options and also helps substantially with recruiting. We would need - a lot more reason to think it might work and a lot more reason to think we'd rather have you running Cheliax. I don't expect you to provide that now, obviously."

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“...That does widen the option space. Raising people who die in action, I mean.” Leareth looks thoughtful. “Does it make a significant difference in the difficulty of doing so if there is not a body? There is a capability that Velgarth mages possess - which I do not wish be widely advertised - but we can, if necessary, burn our own lifeforce to produce a rather enormous fireball. It is called a Final Strike. I would not want to use it in regions inhabited by civilians likely to go to Hell if they die, but Abyssal demons are another story.”

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"Huh. You need a bigger diamond if there's no body, and a higher-circle spell, but it can still be done."

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Nod.

”I think that is everything relevant for now? Unless you have questions for me.”

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He has so many questions. "Not at all. I think I'll compile some recommended reading, and then let you know in the morning about prospects of resurrecting Vanyel's lifebonded."

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“Thank you. We deeply appreciate all of your help here.”

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"May we both derive much value from it." He leaves.

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Leareth looks around at the others. “Is there anything else we ought to discuss tonight?”

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"Someone else should watch Vanyel overnight. - I guess we could have the servants do it."

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“That seems fine since he is very drugged and not interacting with us anyway; I think it is more valuable that we all get adequate rest, although I will inform whoever is watching him that if he asks for me they have my permission to wake me.”

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The Osirians smile at each other, for some reason. 

 

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"That sounds good. Good night."

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Leareth rings for one of the servants, to inform them of this plan and ask if someone can sit with Vanyel overnight.

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Yes, not a problem. 

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Then Leareth will head off to bed.

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So will everyone else.

He sleeps poorly in the palace because he always sleeps poorly in the palace.

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Vanyel wakes up around midnight, when the last dose of strong painkillers starts wearing off, and is very miserable. He’s not even sure where he is, just that it’s not Valdemar, and probably relations with Valdemar are irretrievable right now because he can’t exactly go back minus a Companion, they won’t listen to him even if he somehow pulls himself together enough to say things.

Also Leareth is here and given that, it seems like it sort of doesn’t matter what he does now. 

Vanyel sort of absently extends his Thoughtsensing to see who’s watching him this time, and whether they’re sleepy enough that he has a chance of slipping past them in order to - he isn’t sure what yet, he’s not exactly in a “making plans” state.

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The person watching him is not someone he knows at all! She also does not seem especially sleepy. She is thinking about shift assignments for tomorrow and whether she can get some more people from Naziha, going over her head is tempting but a terrible idea...

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Clearly the others have (correctly) concluded that he’s not very relevant at this point given that he’s now very useless, Vanyel thinks muzzily. Probably the stranger is watching him closely enough that he can’t get past her to the supply of drugs, which someone thought to keep out of his reach. 

He lies still, pretending to still be asleep, and attempts to use Farsight to check if there’s a window and if it’s high up. It takes three tries before he can concentrate enough, but he’s pretty determined about it.

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There's a window. It has some kind of magic force screen instead of glass or shutters. The palace is built on some cliffs over a beach and the window looks out at the ocean.

 

It'd be a pretty long fall.

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Vanyel tries to think. (Thinking is hard.)

He'd hoped maybe the drugs would make this easier to endure. He supposes it's better when he's unconscious, but if anything it's worse when he's awake, and also he can't do anything. 

The others might still be trying to get Tylendel back. Which seems like it should be a motivation to wait, but - right now it feels pretty impossible that it's going to even work, and if it does - well, is Tylendel even going to want him, if Yfandes has walked away, if he's not even a Herald anymore? Also it's kind of unreasonable to ask them to spend resources on it when he's so useless. 

(Some still, quiet corner of his mind is trying to raise a flag, but with all the fog in his head, there's not really enough space for it to get anywhere.)

He spends a while staring at it, holding himself still and keeping his breathing even.

...This might be his only opportunity, while none of the people with magic are nearby.

Vanyel's limbs feel like lead weights. He spends a minute planning his approach to the window–

–and then sits up and tries to stand and immediately lurches into the wall. 

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" - hey, uh," and she springs out of her seat and grabs him, "I don't think you should be trying to get out of bed right now."

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Vanyel did not plan for this at all! And is momentarily perplexed as to what he can do.

"No," he says, "y'should le'me go–" He tries to struggle free of her grip. Talking is hard. Magic is also hard, and he doesn't want to actually hurt her - he flails at the magic screen on the window instead...

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Wow getting into a wrestling match with a powerful caster is a terrible idea - if she screams there'll be a dozen guards here in half a minute but that seems like it might make things worse - 

"Can I - get Leareth - he said to wake him if you wanted -"

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That’s surprising enough that Vanyel stops struggling. And then sags to the floor, because as soon as he loses momentum he’s suddenly too exhausted to move. 

“Really?” he mumbles. “Whassa point for him...?” And then he starts crying, for no particular reason - or, well, for all the reasons.

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- it looks like he's not going to successfully stand up again in the next fifteen seconds. She goes across the hall and knocks loudly and then comes back because maybe in fifteen more seconds he'll have gone from sad to angry or something -

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Leareth goes from deeply asleep to ready to fight in under a second, and then remembers where he is and relaxes. A little.

He reaches for the departing mind of the person who just knocked. :What is it:

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Vanyel woke up and tried to jump out the window and now he's sitting on the floor crying but saying your name did get him to stop trying at the window maybe come right away? This is not at all how she would have phrased this if speaking out loud but 'being mindread' is a really weird communication format; hopefully he won't be horrendously offended.

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:Coming: Leareth swears out loud in a couple of random languages and scrambled out of bed. He’s across the hall within ten seconds, flinging up a mage-barrier in front of the window just in case. 

”Vanyel? What is wrong?”

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That has got to be the world’s stupidest question.

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Should I get anyone else.

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:I am not sure: Leareth glances around, then sits down next to Vanyel.

“Vanyel, would it help if one of the others were here?”

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:I think not right now:

Leareth is silent for a while, just sitting next to Vanyel.

:Can you maybe get Fazil: he sends finally. He could really use some advice on what to even say, here, and he’s guessing wildly but Fazil seems like he might be helpful for that. 

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Sure she can do that.

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He comes in a couple of minutes later. Channels energy, just in case it might help. 

"What happened?"

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“I am not sure - he woke up and tried to jump out the window - she stopped him and woke me, and now...” Vague gesture in Vanyel’s direction.

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"Did Yfandes -"

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:I cannot tell just by looking at him:

“Vanyel,” he says, as gently as he can. “Was there - any change with Yfandes?”

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Eventually he shakes his head.

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"Can we pick you up and get you back in bed?"

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“....I guess. If you want.”

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Then he will scoop Vanyel up and try to put him back in bed. 

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Vanyel doesn’t resist. Once in bed, he curls up tightly against the headboard, arms wrapped around his knees.

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Leareth watches him worriedly for a bit.

“Vanyel, do you want...a hug?” That seems like the sort of thing that sometimes helps when people are very upset.

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Vanyel lifts his head, surprise in his eyes. After a long hesitation, he nods.

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Hug.

(Leareth isn’t sure he’s very good at hugs but it doesn’t seem that complicated.)

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Vanyel doesn’t move for a moment, then relaxes a little, leans against Leareth’s shoulder, and dissolved into tears.

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Gods. Now what. 

:Fazil, what should I...do...:

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 I think that was the right thing to do? He probably has, uh, abandonment issues, right, because Yfandes left, so we should be sure not to look like we'll leave? But I mostly heal stab wounds and my world doesn't even have magical soul bonds...honestly if it weren't for Yfandes I would say if he wants to work from Nirvana for now let him but apparently she'd die too?

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:I think she would die too, yes. I am not sure he would even go to your afterlife setup if he - decided to kill himself now. And if he did I am not actually sure it would even fix the soulbond problem, since Yfandes would not be there:

He keeps hugging Vanyel, who’s sort of shivering. Maybe he’s cold. Leareth doesn’t have a lot of range to move while hugging him, but can use magic to grab a blanket and sort of drape it over both of them. 

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Well, we certainly aren't letting your afterlife setup have him, it's run by a bunch of incompetents. 

"Do you think you could eat something, Van? You missed dinner. That poor ring is going to be miscalibrated to Hell and back though it'll probably still help some once it kicks in."

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Vanyel takes a while to even acknowledge the question, but with repeated prodding, can be coaxed to eat a little.

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Hugs seem to be helping maybe? So Leareth stays where he is, even though this feels very odd.

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Fazil does not seem to think it's odd. 

 

"Do you want us to try to catch you up on what's going on or should that wait."

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With some food in him, and the drugs wearing off more, Vanyel is a bit more alert. He gives Fazil a perplexed look. “Does it matter? I’m not any use to you.”

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" - We are not giving up on you and Yfandes just because some bizarre god thing happened."

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Vanyel looks dubious, but eventually nods. “Er, all right. What’s going on?”

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"As I think you caught bits and pieces of, Hagan is actually Prince Telcar, brother to the pharaoh of Osirion. There's apparently a lot of that in the water right now, I'm just waiting to learn that Mahdi is actually the Tarrasque. We went to ask the pharaoh about whether divine spells work in Velgarth, and they do, so we can go back once you and Yfandes are ready. In the meantime we are staying as the pharaoh's guests in his winter palace and exploring a couple of routes to - solve stuff."

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"Oh." Vanyel nods along. He doesn't really see how any of the problems are solvable, right now, but now that he's more lucid, he can notice that this feeling is, perhaps, a bit questionable. 

His attention is flagging, though. 

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"I think you ought try to sleep more, for now," Leareth suggests. "Do you wish for me to stay?" 

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"...Only if you want to." 

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"I will stay." And keep hugging Vanyel until Vanyel indicates he would like otherwise, unless Fazil thinks this is a bad idea? 

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Seems like a good idea to me? I should probably sleep though. 

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:Go sleep, then. Certainly at least one of us should: 

Leareth is thinking he might stay awake even if Vanyel seems better, just on the off chance that he decides to go for the window again, that last time was way too close. 

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Vanyel doesn't really...interact...but he does, eventually, doze off with his head against Leareth's shoulder. 

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Okay NOW what. Leareth has no idea what to do, but it doesn't actually seem worth waking someone again to ask for advice, so he figures he is now going to stay PERFECTLY STILL for the rest of the night, even if this is very boring. Vanyel clearly needs to get some sleep, and maybe non-drugged sleep is better. 

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The servant watching Vanyel is trying to not pay them any attention and also be ready to stop Vanyel again if anything happens. She is thinking that presumably his boyfriend can do that but she shouldn't count on it.

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(Leareth is passively reading her thoughts because one, obviously he is, and two, he is very bored. He wonders if he should correct her about the boyfriend assumption - he's confused about it because he thought she was aware that they're busy trying to resurrect Vanyel's actual boyfriend. Oh well.) 

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Vanyel half-wakes a few times and is vaguely confused about where he is, but also he's warm and cozy and he feels like definitely nothing bad - well, more bad - is going to happen, and he drifts back to sleep. 

In the morning, when he wakes up, he's substantially more coherent. "I - gods - I'm so sorry I dragged you all out of bed - I should apologize to Fazil..." 

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"I did not mind. We can go see if Fazil is awake, if you want to get up?" Leareth did not get any more sleep and has a headache, but he thinks he can push through the day with a nap at some point. 

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Vanyel allows himself to be coaxed out of bed and given a robe to wear, and apologizes to the servant for 'being a disaster', and then forges out into the hallway to look for Fazil. 

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"Morning Leareth - morning Van -"

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Vanyel bobs his head and then fixes his eyes on a point above Fazil's head. "I'm really sorry for dragging you out of bed because I was being stupid." 

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"Kind of figure we shouldn't have left you alone. It's fine. Are you feeling better -"

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"A little? Or, well, I still feel terrible but it's easier to remember that maybe in the future I'll feel less terrible." 

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Nod. "Yfandes - didn't leave on purpose. We don't think. It was like something - took hold of her - we're gonna see if we can use magic at the thing that did that."

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Vanyel goes rigid. Nods, shakily. "I - thought that. Something - hit a limit, for her. Making a god. She - couldn't even think about it." 

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Nod. 

"Are you up for breakfast? We could eat on the beach - does Valdemar have beaches, they're lovely -"

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"What? Oh, no, not really. Sure, could do that." 

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So then they can all go down to the beach. It's wide and sandy, and waves roll in and wet the sand and return to the ocean. There are little wooden gazebos. 

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:I have a suspicion that the servants might be assuming I am his boyfriend: Leareth tells Fazil. :Is that something that will - cause difficulties - if not corrected, or should I just leave it alone. You would think the fact that we are trying to resurrect his lifebonded would be a strong hint I am not!: 

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What problems would it cause?

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:I have no idea, here. In my world many people are bothered or disgusted by relationships with people of the same sex: 

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He looks very sincerely baffled. What are you supposed to ...do? Just be completely alone until you get married?

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Leareth blinks at him for a moment. 

:...I think Osirion has very different cultural assumptions, here. It sounds as though I do not need to worry about any particular negative effects to this assumption: 

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I should expect not! Unless you're counting 'the servants probably won't solicit you' and even then, having a boyfriend isn't very much evidence about how that'd go over.

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(Servants bring breakfast out to the beach.)

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Leareth keeps an eye on Vanyel and tries to make sure he's actually eating. He doesn't think he's especially good at this, but Vanyel must be very lonely, right now, and Leareth is the only one local to this world who he's known longer than a couple weeks, so maybe it makes sense that he finds Leareth's presence comforting even though Leareth doesn't think of himself as a very reassuring person. 

:I am coming to suspect that the cultural expectations around relationships here are even more different than what I had surmised: he sends to Fazil. :Perhaps you had better fill me in on what the usual practices are, here - both for marriage and before it: 

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In Osirion men typically take a first wife at around thirty and women typically marry at about twenty. That is because a man is expected to be established enough to support and provide for his wife and their children, and also not to be a reckless idiot, and men in their twenties often do not qualify. This is less true on farms, where if a family has enough land a man is often perfectly well established at twenty-five and if they don't have enough land he never will be and probably goes off to the city to make his fortune. 

Most adventurers are men in their twenties. They typically settle down around thirty. Mahdi and I were going to retire this wet season, but then all these things happened and conquering Cheliax and restoring Aroden or wherever this is headed is obviously a higher priority.

Decent men will not pursue women before marriage, because that's an awful thing to do to someone. No one else would marry her, afterwards, and often her family would kick her out. Men sleep with each other, or don't, but it's not marked. If you tried talking about the category of men who have sex with other men it'd make about as much sense as talking about the category of men who roll their sleeves up. I - understand it to be the case that women do the same thing, though I don't actually know what they do, in any specific detail. 

Some men take a second wife. I personally think that in most cases where they do, they ought not to. It makes sense to take a second wife if you can afford it and your first is infertile, or if she won't have you at all and has moved across the country to live in a nunnery or something, but I think people do it when they should instead be investing that energy in fixing their first marriage. - my father married his brother's wife when his brother died, and it made things difficult for our family in some ways that I think could have been prevented. He - liked his second wife better, and there wasn't enough food, so he stopped feeding us - and it's very reasonable to say that this was a personal failing of my father in particular but it's one that I think he was in some ways encouraged in? - that's a bit beside the point. 

The palace doesn't work like that. The way the palace works is - well, frankly, it bothers me, and I wouldn't let a daughter or sister of mine anywhere near it. But Abadar wants lots of heirs to choose from. I guess that makes even more sense in light of the fact that that's all he's doing, choosing. The pharaoh has a harem and his relatives have smaller ones and then there's lots of - they used to be slaves, I think they draw a salary now but I don't know how cosmetic that is - who the pharaoh didn't want, or who got too old to have children, also about, as staff. They're -

- in Osirion a woman will not be alone in a room with a man, if he can't have her. The staff here has not avoided being alone in a room with any of us. I really think you shouldn't and I can argue that at length if you don't follow why but they will be operating under the understanding that you may if you'd like.

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Leareth listens closely, absorbing it as much as he can while still keeping half his attention on Vanyel (who is really not going to notice one way or another if Leareth is slightly distracted.) 

:Noted. I am uninterested in romantic pursuits with any of the staff here, so as long as they are not going to press, that is fine: Being assumed to be in a relationship with Vanyel is sort of a bonus, in that sense.

:For context, in my world - well, countries vary, some keep men and women separate in the way you describe, most have greater concern about a woman's 'virtue' than a man's. Valdemaran customs certainly frown on women having partners before marriage. The Heralds, I understand, have an entirely different culture amongst themselves, since the women fight alongside the men in a role not too dissimilar from your adventurers, and usually do not marry at all, but that is unusual. Valdemar certainly does not try to prevent same-sex relationships in the same way, but - it attracts disapproval, anywhere from mild gossip to parents disowning their child over it. In Rethwellan, a neighbouring country, it is actually considered a crime punishable by death, though I am not sure how thoroughly that is enforced in practice: 

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Vanyel mentioned the adventurers. It seemed sad to me, a culture where no one marries or bears children, but we have celibate religious orders and I guess it's sort of in the same spirit. I can't - really wrap my head around why anyone would care what men or women do with one another. Is that a teaching from their gods?

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:Some religious orders claim it, although I would be surprised if our gods actually cared, it is not the sort of thing that they would usually care about. Honestly, it has always been rather baffling to me as well: 

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Well if they were in our world I'd worry a lot that having a unsustainable sexual prohibition like that will end with half their population needlessly in the Maelstrom but I guess I do not have to worry about that in specific.

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:No. It does seem that your alignment and afterlife systems change the incentives substantially, here: 

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Mahdi, once he's prepared spells for the day, goes to the mountain valley in Andoran where he left Yfandes.

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Yfandes is still there. She's sort of pacing back and forth. 

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Hey. Uh, we were wondering if there would be magic we could do that would - be helpful. Let you think for yourself about this. 

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Yfandes goes still for a long time. 

(It sounds - dangerous. And terrifying. And she's too distracted to even spare the question much attention.) 

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Can you describe the thing that's happening or anything.

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:I - just - I have to go back - but I can't - but I have to...:

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Yeah. I'm sorry.

 

He waits a little while in case she comes up with anything else.

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Yfandes is having a pretty hard time coming up with anything else.

:You can - ask me questions: she manages finally. :It - won't - make it worse: Her Mindspeech is disjointed, as though she keeps half losing her train of thought in the middle of a sentence. 

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The problem is Van thinking about making a new god?

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Flinch. 

:It - maybe - but upstream of that too? I couldn't - I can't - everything around that, can't think about it. Even though - he needs me: She's feeling quite a lot of self-loathing about it. 

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It would be good if you could think about it? he asks cautiously.

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:I - think so? Usually better. To - be able to think about things. But. Scared: 

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Yeah. Sorry. We're looking after Van. 

I wish you could think about it without that being dangerous.

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:So do I. Maybe. I think: She looks over at him. :Not going to repudiate him. I can't - come back - right now. But. Won't, can't, do that to him. I don't know - if it'd help - to know that: 

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I think it will, yeah. I'll tell him. Thank you. 

 

Are you safe here, have you got food and water -

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:I'm all right. You should look - after Van: Bitterness, pain. :Since I can't: 

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Okay. I'm sorry. We'll keep him safe. 

 

 

And he Teleports back. Finds them on the beach. "I talked to Yfandes."

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“How did it go?”

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"Okay. Uh, she said she is definitely not going to repudiate Vanyel. She said she really really wants to come back, she felt awful about - what it'd be doing to him - but she couldn't, right now. Because of the block on thinking about fighting gods. She didn't exactly answer whether we should wish it away but when I said I wished she could safely think about things she agreed."

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Vanyel shivers and doesn't say anything. 

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...Does he want a hug. 

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That's probably an improvement on the situation over 'no Yfandes and also no hugs'. 

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Hug. "All right. What do we think the next step is, there?" 

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"Sort of think we should try to source a Wish. We need a Wish-grade diamond - same size as other stuff that requires big diamonds - and a ninth-circle arcane caster, which is going to be tough, there are, like, ten of those in the known world. - or a genie,  instead of a ninth-circle caster we could try to negotiate with a genie.

Wish is a dangerous spell because it can do things you haven't fully specified how to do at all, it's calling on some alien intelligence, and if you specify it carelessly you might get something that isn't at all what you wanted. But - breaking powerful spells is one of the safer uses."

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Leareth goes very still. "That does not sound safe at all. Do you have data on how often it gives a misspecified outcome for various types of usage?" 

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"I probably have a book on it, offhand I only know the list of Wishes that have known, entirely-safe wordings: duplicating any arcane spell of eighth circle or lower, duplicating any divine spell of seventh circle or lower, undoing various specific other spells including geas and insanity, permanently enhancing intelligence, wisdom, or charisma in the fashion of the spell we did yesterday, transporting people between locations regardless of their protections or the plane, undoing an effect that happened in the last minute."

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"If we could draw error bounds on how unwanted an outcome might result from poor specification, but I imagine that is difficult. I suppose we can see how closely specified we can make it by adding more conditions - that we wish her to keep the bond with Vanyel, for example..." 

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"Yeah, that's how you're supposed to do it. This Wish will have no direct effects on the world except on Yfandes. This Wish will not affect Yfandes's values, thoughts, memories or priorities except insofar as necessary to fulfill the Wish at all. This Wish will not affect Yfandes's bond with Vanyel. If these conditions cannot be satisfied this Wish will have no effect. I Wish that Yfandes could think about the world without magical prohibitions on certain thoughts or associated conclusions. - uh, except I'd have spent a day and some intelligence spells actually thinking about it, but that's the general approach you're supposed to take. The stories about horrible things happening are all about morons who went "I wish I were a King" or something." 

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"A person would have to be so stupid– I suppose you did just say 'morons'." Sigh. "This sounds very risky. I suppose waiting to see is also risky, though." 

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"I mean, waiting's less risky given that she's sure she won't repudiate him?" Shrug. "If I thought it'd only be a week or two I'd be inclined to wait. - sorry, Van. But if she's just going to be stuck forever then at some point we should do something."

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"I can handle a week or two." Shiver. "I think." 

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"We will do everything we can to make it easier for you," Leareth assures him. (Despite not having that clear of an idea of how.) 

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"Is there anything we can usefully do for Valdemar before Yfandes is back, are they going to - invade Leareth's territory or something -"

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Leareth has to stifle a chuckle. "I doubt it." 

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"Valdemar has never invaded another country's territory. They're not going to start now - even if they knew where to go, which they don't, Leareth's army is on the other side of the mountains north of our border." 

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"Good for them. Uh, if you're up for - listening to concerts, stuff like that - the palace has plenty, we could fill a week that way -"

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"I, um, maybe I could manage that. I...might embarrass you, though. If I start crying or something." 

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"You're clear on how I hate all these people and if they judge my friends that will make me feel better about my taste in friends, right? Also I think musicians are usually delighted when they move their audience to tears."

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Vanyel giggles. Looks embarrassed again. "Sorry." 

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"Van, I don't quite get what's going on but we're not judging you or Yfandes for it. Really. If someone gets hit with a horrible magic curse you go fix that, you don't go - I'm so cool, made my Will save -"

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Vanyel glances over at him, manages a watery smile. "Thank you." 

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"What is a Will save?"

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"Resisting mind-affecting magic is easier if you're more magically powerful yourself, and it's easier with shielding, and it's easier with practice, but a significant component is - the way your mind is ordered? You can make it harder to angle a spell precisely enough to affect you. It's also the trait that helps throw off crystal ball scries. It affects a lot of things. - both of you are at a glance going to be very good at it, that's why if I were going to fight you I'd try turning you into a frog or something instead of ordering you to go jump off a cliff. - also I don't personally do enchantments but in general."

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"Hmm." What Leareth is thinking is that this might explain why some people here are mysteriously harder to read with Thoughtsensing than others, despite not having what he would call typical shields. (The pharaoh was shielded, impressively so, and was impossible to read at all even passively. Leareth wouldn't have dreamed of trying actively while in the nervewracking Dome.) 

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"The spell that increases intelligence doesn't do anything to your Will save but there's a corresponding one that increases wisdom, and it does."

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"Interesting. You think of those as - discrete, separate traits, in your world?" 

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"Yes, mostly because the spells for them are separate. They're correlated in the general population, obviously, most desirable traits are because most of them go with having had enough to eat as a child. And they run in the blood, intelligent men have intelligent sons."

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"It is the same in my world. The traits are not as obviously separate concepts, but - in colloquial usage, 'intelligence' gestures more at, hmm - quick thinking, speed of learning, ability to juggle complex concepts. Likely something that peaks in young adulthood. Wisdom tends to refer to accumulated knowledge, both explicit and in terms of implicit heuristics and decision procedures, and is something that is thought to increase over a lifetime, such that the elderly have the most wisdom." 

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"Intelligence spells help with - holding more of your thoughts in your head, propagating ideas, noticing when you're missing something - and wisdom spells help with emotional equanimity, noticing what your motivations are and where they're not serving you, being present in your immediate environment and noticing if anything's off about it. There are also charisma spells; those help with social skills, verbal fluency, ability to command attention."

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"Fascinating. That certainly sounds useful." 

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"The crown does all three. For three standard deviations from the population average, the spell we showed you is two."

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"I see. No wonder the pharaoh is so - impressive." 

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"Don't say that to him, last thing he needs." And then he looks up at the stairs to the cliff face; someone's descending them.

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(They prostrate themselves, with a worried glance at Vanyel.)

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Vanyel freezes. :Am I, um, supposed to do that too...?: 

Well, Leareth appears to be doing it even though he must hate doing that kind of thing, so Vanyel will self-consciously follow suit. 

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"Please sit comfortably," the pharaoh says, sounding maybe slightly apologetic, once he's close enough they can hear him without his raising his voice. "I -" was going to tell you the results of trying to find Tylendel's soul but am rapidly getting the sense I should not do that in front of Vanyel -" wanted to update you on the progress of negotiations among our gods."

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Leareth sits up. "Yes?" 

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"Your gods are very frustrating! - I am translating for Abadar, here, He doesn't quite use concepts like that, but still. They're very powerful, they can do some things ours cannot do - Abadar absolutely could not put up a shield wall around an entire country and vet everyone who entered it and make everyone everywhere else not care about this, unless He decided that was His one goal in life - but they're very frustrating. They seem pleased to be rid of you," he adds to Leareth. "A permanent interworld portal probably cannot be arranged, there are various forces in Golarion that'd be opposed and none of your gods like the idea, but we do not expect Plane Shifts to be interfered with. There are discussions ongoing about afterlife jurisdictions. Obviously we'd like to keep our own no matter where they die, and we'd also like to keep yours when they die here, which might be possible to negotiate because your gods seem more local than ours."

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"Abadar and I are in agreement about the 'frustrating' part," Leareth says wryly. "I am glad it is possible to communicate at all. There are some questions and requests I might wish Abadar to convey to them later, if he is willing of course - they were very unwilling to speak to me, in the past, Vkandis once set me on fire for my trouble when I tried to petition Him in one of His temples. That is not very urgent, though." 

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Vanyel is both trying to listen and trying not to listen at the same time. 

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"We may be willing to do that at some point. Today I thought you could do more magic research, all the magic researchers are really delighted about that, and perhaps this evening we could trade information about Rahadoum."

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"Of course." Leareth smiles at him. "It is my pleasure to work with your researchers, they are quite excellent."

The pharaoh is suspicious of him, Leareth is thinking. More than he's letting on. Very reasonably; Leareth would be unimpressed if he wasn't, but of course, the pharaoh isn't stupid. (The pharaoh is very not stupid, in fact, he's three standard deviations above the population average on several different measures of cleverness, and Leareth doesn't think he's ever been this jealous of someone getting perks from a literal god.) 

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"They have gone and fetched some more artifacts you can experiment with, if you'd like. I only wish I could sit in, but I very rarely cancel meetings and don't care to have anybody conclude there's anything interesting afoot. Hagan, if you'll walk back with me -"

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" - sure, your majesty -" And he heads back into the palace with him.

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"I can't find Tylendel," he says in Taldane as soon as they're away from the rest of the group. "The spell fails in that fashion if he's either destroyed - no soul remaining - or alive. Either way a resurrection won't work - do you have a guess about which is more plausible -"

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"- I have no idea. Leareth might know. You can telepathy at him - or at Vanyel but we're keeping this from Vanyel -"

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"I gathered that. I do not think I can 'telepathy at' Leareth without, well, intending that he be able to read some of my thoughts, and I do not intend that at all. You're welcome to pass it along, though."

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"I think he's all right. Leareth. Dangerous but not - he was disappointed in you about the slavery."

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"I have freed more people from slavery than the angriest best-armed ideologue in Andoran."

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"Because no one put them in charge of Osirion! - I don't really want to argue about this. I just think you can trust Leareth. And if you want him to like you, now you know how."

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"I think if I trusted him he wouldn't trust that. But - I am holding your recommendation quite highly, here. And I'm grateful that you came. And - I'll keep it in mind, about the slavery."

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Hagan goes back to the beach.

Tylendel's not dead, he tells Leareth. He says the soul is either permanently destroyed or alive, from the spell result. Do you have any idea how that could've happened?

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:Oh: Leareth's expression doesn't change. His mindvoice is very level. :I - am not sure. I do not think souls are - the kind of thing that are ever destroyed, in the usual order of things. Let me think a moment: 

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"Does Valdemar have beaches, Van?"

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"What? Oh, um, sort of but not like this. We're not on a coast, Valdemar is pretty far inland. There's a river that runs through Haven, the Terilee, it has some beaches in the wider sections. I guess there are some lakes." 

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"Rivers don't have the tides, it's not as good. - here I am assuming your planet has tides - or would all planets have tides -"

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"Most don't. You need one moon, fairly large relative to the planet. It's the pull of the moon on the water that causes the tides, at least that's the going theory."

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"We have tides. The moon is also our scholars' best theory. You know of other planets that do not have tides?" Leareth looks impressed. "Our astronomers suspect that there are at least a couple of other planets around the same sun as us, and that the distant stars might have planets of their own, but our magic does not give us any particular advantage to studying them, much less traveling there. The range is thoroughly intractable for Gating, even leaving aside the difficulty with aiming a Gate to a place no one has ever been, which is also moving rapidly relative to the departure point." 

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"Golarion is the third of eleven planets around our sun and some people have been to some of the others. Elves are from one of the others, there was a permanent portal a very long time ago though I think it's been lost by now. And then we know of a couple of planets around other stars. One of them built a ship that travelled for tens of thousands of years from their star to ours, and crash landed here."

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Leareth stares at him. "Tens of thousands of years! How did they survive in a sealed vessel for that long? And - were they immortal, or did they– that would be several hundred generations, if the generation time were similar to humans..." 

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"There were no members of the creator species on the ship, just intelligent constructs made of metal."

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"Oh. That– I would say that makes more sense, but I think that it answers some questions and creates even more new ones. How were such constructs made? Was magic involved, or only mundane engineering techniques?" 

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Vanyel would be so curious about every part of this conversation, if he were better able to focus on anything other than misery! He tries his best to listen to it anyway. 

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"They don't show up to Detect Magic but that might just mean they're some other kind of magic. No one has been able to reverse engineer them,  they seem to run on lightning and require a degree of precision in engineering which we have no idea how to achieve ourselves."

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"No idea how to achieve ourselves in the Material Plane. Aroden's city in Axis had lightning lights and lightning iceboxes, and Aktun has a few of them though mostly as novelty, they're worse than magical ones."

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"Fascinating. I see I have even more to learn than I had realized." Leareth glances around. "I think I will go speak to the magic researchers now. Vanyel, would you like to come look at artifacts as well, or do something else? I would enjoy your company but it is by no means an obligation." 

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"Really doubt you'd enjoy my company," Vanyel says tonelessly. "I don't think I'm good for much right now, I'll just slow you down." 

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Leareth is very unsure what to say to that - it feels like something in Vanyel's thought processes is just straight-up factually wrong, right now, but he can't find the right wording to correct him and isn't sure it's even helpful to try.

"It does seem that it might be tiring for you right now," he acknowledges. "Probably there are other activities which would be more restful." :We should not leave him alone: he reminds the others. :I am not sure what would be most helpful for him right now, but he does enjoy music: 

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"Let's go rustle up a concert."

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Does Vanyel want a hug before Leareth heads off to look at artifacts? 

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...Sure? Vanyel is noticing that he's pretty confused why Leareth is trying so hard to be nice to him. 

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Leareth is wishing that he could do more things to help, he's frustrated that he can't just fix the situation somehow - especially given that he seems to be the main cause of it, even if accidentally. If hugs help, well, they're very easy.

He heads off to speak further with the pharaoh's researchers and study more artifacts. And mull over the question of Tylendel's soul.  

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And Hagan will drag Vanyel along to meet another brother of his, who collects pretty girls with good singing voices and now they have a band (and half a dozen children).

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They would be delighted to catch Hagan up on five years of missing all their musical performances!

 

He does not have anything like the Velgarth Gift but he's very, very good and so are all of the women.

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This is, honestly, one of the best possible distractions for Vanyel right now. He listens to the songs, and then asks questions about local musical practices, and he can sing some of the songs he knows from Velgarth if they want? 

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They would be incredibly delighted about that.

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Vanyel sings a few songs for them, and then yawns and admits that he's kind of tired, he didn't sleep that well. 

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Then they can head back so he can rest. 

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Meanwhile to the artifacts from yesterday the magic researchers have added some wands (which store a fixed number of uses of a spell and then run out), some weapons enchanted to cut through shields, a bunch of ioun stones, which orbit the heads of intelligent creatures and grant them magical defenses, and a headband of intelligence which Leareth can try on if he would like. 

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Leareth would be delighted to try on the headband of intelligence while he looks at the other artifacts, to see if it helps him analyze their magical signatures and understand how they work. 

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The headband of intelligence does the same thing as the spell, though unlike the spell it does it all the time. It does make it a bit easier to understand how the artifacts work. If Leareth would like, he can actually observe the making of a simple shield amulet, which only takes a few hours.

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Leareth would very much like to watch that! ...In a moment. Maybe thanks to the headband, he's just thought of something that he missed before. 

:Hagan?: 

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Yeah? Wow, you don't need line of sight for the telepathy? 

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:No. Range varies for Thoughtsensing, but mine is quite strong. Anyway. I just thought of what might have become of Tylendel's soul: 

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Oh?

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:It would be helpful if we could ask Yfandes to confirm, but - I have a reasonably confident hypothesis that Companions are made starting with the reincarnated souls of past Heralds. And then the additional modifications, of course. I had thought that the god or gods involved would usually take souls from centuries ago, since otherwise the Heralds would eventually notice this, but - it does seem possible that Tylendel could have been sent back as a Companion, and that Vanyel might not have encountered him yet since he spent recent years mostly on the Karsite border. It is surprising, but seems more likely than his soul being somehow destroyed: 

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Huh! What implications does this have for their lifebond, I'm unclear on to what extent lifebonds are a - sex thing - not that I'm close-minded about people dating horses I guess -

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:I have absolutely no idea! I never heard of this happening before; it does seem potentially awkward, usually lifebonds are at least romantic in nature. Also I am not sure how to check this, since I cannot exactly go ask all of the Companions in Valdemar if they are Tylendel. It would be helpful if there were a different search spell that could locate Tylendel even in a new body...: 

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I've never heard of one but I haven't heard of the one the pharaoh used for this, either, maybe ask his pharaohiness.

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:Is that the actual title or are you making it up: Leareth is genuinely unsure here. 

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That is super not his actual title! Your majesty and your eminence are both fine and it's your grace for the rest of the family unless we hold titles in our own right. However sometimes he needs to be taken down a few pegs, you know?

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Chuckle. :I can see how the level of - deference - granted to him, in your system, might result in him needing it. Though he seems fairly - I am not sure how to describe it. Grounded?: 

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I think he's doing better now than the last time we met, shortly after he'd taken the throne. The more satisfactory of my siblings are settled down, he eventually figured out how having children works...

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:I would not have thought that having children was complicated! Anyway, I will ask him tonight about other search spells, he wished to speak anyway: 

And Leareth shifts his attention back to the researchers and informs them that he's ready to watch some artifact-creation.

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They create the artifact! The materials which have their own inherent reserves are clearly doing a lot of the work; the actual process isn't too complicated. Eventually servants bring dinner and a while after that come back to start putting artifacts away somewhere safe. No one asks Leareth for his headband back.

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Leareth wants to avoid making assumptions, here. "Should I return this?" he asks them, tapping it. 

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"The pharaoh said he thought you'd like it, and you may keep it if you do."

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"That is very generous of his majesty." Leareth hopes this is the right title usage. "I do like it very much." 

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The pharaoh himself comes by once the researchers have cleared out. "Leareth! Sit comfortably, please - is it a good time to talk or have the researchers exhausted you."

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"No, no, now is a perfectly good time to talk." He ducks his head, touches the headband. "Thank you for the very generous gift." 

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"I am a religious man, and Abadar is faintly confused about the whole concept of gifts; consider it an investment. In whatever things you decide to do going a little better, not in any venture in the specific."

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Leareth nods. "Well, I am grateful for the vote of confidence in my plans that that conveys, then. Was there something in particular you wished to discuss now? I do have one question for you." 

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"I want to talk about Rahadoum! But I'd be happy to answer your question first."

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Leareth does a quick check with Thoughtsensing to make sure Vanyel is definitely far away, and then quietly explains the Companion reincarnation situation. "It would be somewhat odd if it were that, but I think less so than his soul having been destroyed entirely, since I know of very few mechanisms for that, and no reason to single him out. I wondered if your magic offers any way to search for a reincarnated person, if you know who they were in their previous life." 

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"Huh. I think I would know how to do that were it done with the spell Reincarnate, but this sounds somewhat different than that. Have you tried scrying for him?"

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"Mahdi tried scrying for his spirit - I am not exactly sure how that works, Velgarth magic does not offer any methods of finding dead people. I have not tried scrying for him with the additional information that he is probably not dead." 

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"Hmm. If scrying for his reincarnation doesn't work I do not know what would, but I can have some people look into it."

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"Thank you. Honestly I am not sure what would even be the result of discovering that Vanyel's lifebonded is reincarnated as a magic horse - as someone else's magic horse, one assumes - but, it seems better to know than not." 

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"Of course. I can't say we're familiar with the underlying phenomenon but I'll see if we have anything that might be helpful."

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Nod. "Anyway. Rahadoum?" 

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"Yes. I was wondering if we might arrange a mutually beneficial trade of information. I have a reasonably competent diplomatic team that tracks goings-on in our neighboring countries, and they have some context about what Rahadoum is up to and what resources they might have to accomplish it. However, I think they're missing something. I thought perhaps I could save you the trouble of duplicating all their work and you could tell me what they're missing."

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"You are very perceptive." 

(Of course he is, he has an absurd level of god-granted intelligence boost.) 

"I need to think for a moment," he says, with no change in his expression at all, and he stretches out his Thoughtsensing again. :Hagan?: 

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Hmmm?

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:Your brother is pressing me for information on Rahadoum. He knows that we know something he does not and he will definitely notice if I try to elide it. However, I cannot explain Rahadoum without telling him everything about Aroden, and I have - mixed feelings - about doing that. What do you think: 

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Hmm, what are your mixed feelings about it?

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:...I prefer to know people much better than this when I give them significant information about myself. Also I am not sure that my alternate self who we suspect is in Rahadoum wishes to be noticed, much less noticed by Abadar:

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Seems like a pretty good reason to tell him to knock off.

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:Yes. ...I do like him, so far, as a person. I am not sure if he is capable of keeping anything secret from Abadar?: 

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I'm not sure how that works. 

I don't think he'd lie to you about it.

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:Then I think I will start by asking him that question, and hope he does not take offence: 

And Leareth returns his attention to the pharaoh. "I apologize for needing a moment. There is a complication here, where - some of what we know about Rahadoum is inferred from information that I am not sure is mine to share. In particular to share with Abadar. I hope this question is not offensive, but - are you able, in theory, to keep a secret from Abadar?" 

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"I could avoid speaking with him but would be reluctant to do that for an extended period of time."

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Leareth nods. "I understand. And - given that, I need more time to consider what is within my rights to share. I hope you understand. I can in the meantime give a partial explanation, although it will not necessarily make this situation seem any less bizarre and confusing." 

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"I will take bizarre and confusing partial explanations. It is in my experience a bizarre and confusing world, anyway."

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"It really is." Leareth takes a moment to collect his thoughts. "Some relevant context: when Vanyel wished to speak with me, Hagan and his party asked the cleric of Nethys in Sothis, Nefreti Clepati, for help, since Gate is a ninth-level spell. She offered it - apparently with unusual willingness - and made some strange and cryptic comments along the way, which I gather is normal for her. Those remarks, and separate context that I have from my world, are the source of our inferences about Rahadoum." He pauses for a moment to gauge the pharaoh's reaction. 

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"I should have guessed it'd be something like that," he says thoughtfully. "Even Nethys isn't supposed to have true Foresight, though, not anymore."

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"It was not obvious if it was Foresight," Leareth says. "What was clear, is that Nethys saw things in my world as well. And perhaps all of the worlds that do or could exist. She spoke of - a story that tells itself again and again across worlds - people who turn up in multiple different worlds. She, at one point, used a phrase which the others were confident meant she was speaking of Rahadoum, and - said some things that I recognized, later, she was clearly referring to a person whom I know in my own world. Someone whose skill and integrity I would trust, in this mission." 

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- huh." For a few seconds he doesn't seem to have anything to say.

 

"A person who dislikes gods, I take it."

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"Yes. Even if I did not already know that from the person in my world, it is rather apparent given Rahadoum as a country. I do not currently feel comfortable sharing any specifics I can infer from this with Abadar." 

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He nods, slowly. 

 

"Rahadoum is ruled by an elected council with an elected leader, the Keeper of the First Law. They serve five-year terms, and for most of the country's history have served only one or two of them. Malduoni, the current Keeper of the First Law, is standing for reelection to his fourth. I have not met him, but I have heard that he is an adept politician, and well-liked. His envoys have communicated that they're recruiting mercenaries out of concern for the situation in the deserts of Thuvia getting out of hand, which it indeed threatens to, and Rahadoum has deployed the forces they've recruited there - but you'd want to do that anyway, to level them.

The First Law which he is the Keeper of is 'let no mortal be beholden to a god'."

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Leareth nods, his expression neutral. "I know relatively little about the overall geopolitical situation of your world, however, it would be - characteristic, of the person I know, to think that taking back Cheliax from the rule of Hell was of the highest priority." 

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"I would not name Rahadoum as the best seat from which to do it. Take their side of the Arch of Aroden, sure - and that frees some people from Chelish rule, and might be worth it - 

- if I were trying to take the whole country I would also have plans at work in several other places. I'd be talking with Cyprian, with Lastwall, maybe with internal dissidents in Cheliax - the scope of the ambition itself would be a tightly held secret."

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Nod. 

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"And if that is his aim, I of course wish him the best of luck with it. 

Have you heard of Rovagug?"

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"...Rovagug is the god who wants to maximize torture for some reason, no?" 

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"No, that's Zon Kuthon. We have a lot of problematic gods. Rovagug wants to end all creation."

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Sigh. "And this is yet a separate god from Asmodeus who runs Hell. Your gods, I have to say, are much...higher-variance...than ours." 

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"It is inconvenient. Anyway, long ago Rovagug tried to destroy all creation. All of the other gods - including Asmodeus - came together to stop him and cage him and ensure that this could not be achieved. And now he is caged, but - they could let him out. Any of them could choose to let him out, if they wanted. And without all of them working together it is not clear they could put him back in. A major feature of the balance of power between the gods is that they all have a veto, on states the world might stably stay in."

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Leareth goes still. Doesn't speak for a long time. 

"An unfortunate state of affairs," he says finally, his voice mild. "I appreciate the warning." 

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"Abadar cannot intervene in your war - or, rather, Abadar is in a fashion that is wholly predictable to the other gods committed to intervening not more than Asmodeus does, and you'd rather neither of them did. But I hope you will not infer too much from that, about how the world would be shaped, were we to be shaping it."

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"Noted." Leareth falls silent for a few beats, looking thoughtful. "I find myself rather curious about the balance of power between the gods; it seems to work differently here compared to in Velgarth."

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"Gods are predictable to each other. This allows them to - not have agreements or negotiations, not really, but to be configured in ways that constrain the actions of others."

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"That makes sense. I think our gods have a similar shape of - implicit constraints on each other that did not require formal negotiations to reach - but are less legible, including to one another." 

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Nod. "You have given me a great deal to think about, Leareth. Perhaps we should speak more once you've learned more of our world."

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"I look forward to it." 

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He departs.

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And Leareth heads back to find the others. 

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Hagan is hanging out in Vanyel's room while Vanyel sleeps. Mahdi and Fazil are taking advantage of the palace library.

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Leareth Mindtouches Hagan briefly to let him know that he's available if Vanyel wants him there when he wakes up, then heads to join the others in the library. 

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Mahdi has decided he wants to figure out if he can squeeze more people into his Teleport and is reading tips on how to do this. 

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Fazil is reading something published in Aktun about Law.

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"I had an intriguing conversation with the pharaoh just now," he tells them. "Possibly I should explain it when everyone is here, so that I do not end up needing to repeat myself." 

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"In the morning, then, maybe? Van's out for the night and we should probably be going to bed soon too if we're going to have to keep a watch here."

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"...Maybe I will go to bed now, then. I am doing shockingly well given how little I slept last night, but I am feeling it." 

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"Sleep well, and we'll look forward to getting caught up in the morning."

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"Goodnight." Leareth heads off. He's really hoping that Vanyel doesn't end up having another middle-of-the-night crisis; he'll be a lot more impaired on two nights of poor sleep. 

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Vanyel wakes up very sad at around 2 am, but does not make a run for the window. 

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Hagan is sitting there half-awake, but with Fy fully awake to startle him to alertness as soon as Vanyel wakes up. 

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Vanyel gets halfway through trying to ask if they're still in the Palace, not very comprehensibly, and then bursts into tears and fails to get out any more words. 

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"Yeah, we are. Do you want a hug - do you want me to get Leareth -"

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"No, don't - s'fine..." Vanyel sort of leans in Hagan's direction rather than verbally confirm that, yes, he really would like a hug. 

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Hug.

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Vanyel spares a couple of seconds to notice how incredibly embarrassing this is, and then just cries on Hagan. For a while

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Hagan honestly doesn't know what to do with this situation but he can do hugs and plan on napping all day or something.

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With no further intervention, Vanyel will cry on him for about twenty minutes and then fall asleep again. 

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That's okay. Fazil will swap out with him at dawn.

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The rest of the night is uneventful. 

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Leareth gets a gloriously solid night's sleep, wakes up not too long after dawn, and slips by to let Fazil know he can take over if he wants to get some more sleep. 

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He has to do his spells at this hour but it's probably good to have someone who is not busy praying on hand, Fazil could stop but it might mess with getting all his spells for the day.

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Leareth can definitely take over watching asleep-Vanyel. 

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Asleep Vanyel's status shows no sign of changing. 

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Well, he probably needs the rest. Leareth spends the time silently reviewing his notes. 

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And eventually he has his spells and Mahdi has his spells and they can go back to the library after asking Leareth to fetch them once everyone's up.

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(Leareth is so, so fond of his headband, it's noticeable how it makes just reviewing his notes more productive.) 

When Vanyel is finally awake, he calls for a servant to request breakfast, and then alerts the others with a quick burst of Mindspeech. 

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They trickle back in. 

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"He bribed you," says Hagan, looking at the headband.

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Leareth raises an eyebrow. "He told me to consider it an investment, in the success of all my endeavours. Which was some rather skillful flattery in itself." It's the most delightful and useful bribe he's ever received. 

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"What did he want?"

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Leareth glances around, and then raises a privacy-barrier around them. Not that he especially thinks the pharaoh is going to spy on them here, but he might as well. 

"All he asked for this time was our information on Rahadoum, since he had observed that we were drawing inferences from information his spies do not have. I do actually want to be cooperative with him, so I said as much as I could without giving any hint toward the Aroden connection." 

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"Huh. The Aroden connection is - a pretty important piece of the picture though, I think."

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"I know. He must still be very confused - I told him about Nethys, and the 'story told again and again across worlds', and that I recognized the person we guessed is in Rahadoum. He may have inferred that 'someone I know' refers to myself." Leareth shakes his head. "I do think that it does not really hold together without the context on Aroden, however, I do not know if Aroden is remaining concealed from Abadar on purpose, and that is something I would really prefer to check before revealing him." 

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"That makes sense."

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"This is all rather stressful."

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"Next step is going into Rahadoum sort of undercover to determine whether Aroden's running the show?"

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"That would be my next step, yes, but." Leareth looks over at Vanyel. "It is really not the ideal timing for an undercover journey." 

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"Sorry." 

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"I can't go anyway and would rather not be the only one staying behind. And, uh, it might make sense to try to keep a lower profile than Vanyel by default has - I guess I haven't seen you in a fight, Leareth, maybe it's going to be the exact same problem -"

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"Ideally we are a not especially remarkable fifth circle adventuring party, yeah, or maybe-Aroden is going to be paying a lot of attention to us and it'll probably be harder to pay attention to him."

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"I think I will be less conspicuous than Vanyel in a fight. He is much more powerful." And also Leareth will probably default to using mind control a lot if the alternatives would draw too much attention. "If we plan to do that, we ought discuss exactly what kinds of combat magic will stand out here versus seem commonplace, although ideally we will avoid getting into too many fights." 

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"I mean, easiest way into Rahadoum is go back to my contact who was recruiting and tell him we're in for a couple of months. - we don't have to stay the full contract but I do value my reputation there moderately highly - it wouldn't be illegal to go visit with no excuse, do tourism or whatever, but it'd be highly conspicuous. And they'll let a lot more slip about what they're planning with the people they're trying to train to do it."

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"That makes sense but it is also very costly. I suppose just finding him directly and asking him is unlikely to work, he would be very suspicious and - hmm, I am not sure how I would go about convincing another me to trust me. I am not very trusting." 

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"And we don't really have very much proof. We're mostly taking your word for it that your backstory matches, honestly, yours and Nefreti's."

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It's not exactly the case that Leareth hasn't thought of that, he has, but - he set it aside as not very tractable to address right now. The group seems to provisionally believe him, enough to make plans based on it, and he can't ask for more right now. The alternate-world version of him is likely to want a lot more proof before he's willing to act on it, though. 

"I could retrieve some records from my world, if I have an opportunity to travel there or to bring someone else here. I have reasonably solid proof that I have been around for a thousand years; the entirety of my history is more difficult to prove." 

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"I am willing to take you back to your world but I'd need to attune a focus for it and I have never attuned a focus for another plane before and don't even know where to start."

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"Hundred gold says the pharaoh's done it. - had people do it."

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"I am not taking that bet," Leareth says dryly. "I do think it is a - reasonable extension of trust, to ask for his help with this and thereby give him access to my world if he does not already have it. I will ask the next time we speak." 

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"Should I reach out to my contact who was recruiting for Rahadoum, or not yet?"

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"Does reaching out to him mean committing to leaving in the next few days, or still leave us with some flexibility?" 

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"Some flexibility, I'd just say we're interested and confirm the pay and have another probably-futile go at getting him to tell us about the work. - we should maybe disguise your alignment, if we're going with that plan -"

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"I can do that. I'd have to do it at the same time every day, though. Hmmm, do you have any idea how Evil you are, can you maybe just donate an astonishing sum of money to orphanages -"

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"–Wait, does that work?" 

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"It can, though you're not supposed to count on it."

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"Law doesn't work that way, it's not like you can be extra-lawful the rest of the time to make up for betraying a parley at a really important moment or something. But Good is fundamentally about - whether you made the world more a place in which Good can thrive or not, and if you murder someone and then donate a large sum of money to helping people then those - push in opposite directions, and it's not impossible for the good you did to count for more. It's not one for one, you can't kill a person and save a person and expect to come out even, but - nothing's really incommensurable, when it comes to Good. And certainly everyone's redeemable if they regret it and seek to make amends for it but that's a slightly different thing."

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"Interesting. I am certainly doing my best to make the world more a place where Good can thrive, but - well, in the short run, and especially in this lifetime, I am paying many of the costs upfront in order to gain future improvements, and I suppose your measurement system might see only the past and present. I am unsure how far in the red I am, according to this system, and how much - offset - would be needed to balance it. It depends what is counted as a harm versus as a good, I suppose. I do have a large organization and army, which I now think I will almost certainly not use for their original intended purpose on the expected timeline, and I might as well direct those resources that will not keep for a century to other things anyway." 

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"You do not get credit for future good intentions until they happen, yeah. Uh, the Evil things that come up the most in the course of peoples' ordinary lives are fairly obvious. Murdering people, enslaving people, kidnapping people, arson and destruction, worshipping Evil gods, making deals with Evil extraplanar entities, helping other people do any of those things."

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"Aroden was lawful neutral."

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Nod. "Like Abadar? I suppose his investments for the future would have paid off. Some of them." He frowns. "Are most people who have commanded an army evil, according to your system? I - have been willing to kill people, but I have not necessarily done more of it" (yet) "than the commander of an army, in a war. Or does it not count, somehow? Vanyel has killed a lot of people and still reads as good." 

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"Starting wars of conquest is Evil, usually. Fighting Evil is Good, and yes, people have written and thought about whether that's - a concerning sort of symmetry... I think it's one of those things they end up having a whole trial about, when you die, if it's somehow complicated. Participating in wars isn't Evil, necessarily, and defending innocents is Good, and it matters a lot what your other options were. - soldiers in long campaigns do often end up Evil but the best guess is that that's not because they kill on the battlefield but because, off the battlefield, people don't conduct themselves in enemy territory the way they would at home among their neighbors."

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"I think killing people who are trying to kill you is also much less complicated than killing people who're defenseless. But I mean - we've killed people who were at that moment bound or unconscious, if in the larger context they couldn't be safely held with a reasonable expenditure of resources -"

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Nod. "I see. I think Vanyel would have conducted himself with perfect integrity off the battlefield, because he is Vanyel, and he fought in a war on the defending side after his kingdom was invaded, so it makes sense he would not lose significant points for this, and he certainly has defended many innocents." 

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"There you go, then. If he were a serial killer who'd taken the same number of lives for no good reason he'd certainly be Evil. - anyway the reason to worry about this is because most lawful evil human powerful spellcasters around these days are from Cheliax and I worry they'll be suspicious of you in Rahadoum. I guess you could just get a truth spell and clear that up."

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"I might as well at least try reprioritizing my organization's work in Velgarth and making a large but affordable charitable donation, just to see if that gets me to neutral. Hmm. Are there any especially effective charities in your country, that would be a good investment here in terms of my money going a long way? I expect things are less well run in my world and definitely less legible in my world, and I would need to put much more thought into it." 

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"I know people think about that but I don't know what they've come up with."

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"Perhaps I will do some research." 

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"Seems worth it. I take it you won't go to Hell but it still complicates getting people to trust you, if "pulling the world towards Hell, very hard" is the first thing they see."

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"I really would like to do the opposite, in fact! It does seem that it would be especially unhelpful for - the particular aims I hope to accomplish here." 

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"I can disguise a person's alignment but I have to cast the spell at the same time every day, it lasts almost a day exactly."

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"I will try some things to see if that shifts it, and if not probably my best option is to have you cast that, although it would be inconvenient." 

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He nods. There's a bit of silence. 

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"Please just -"

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"In that case it sounds like we should do more magic research while we're here and - Hagan - should sound out his contact on work in Rahadoum, and you can talk to the pharaoh about returning to your world, and look into getting to neutral, and in a couple days we'll know more about what makes sense to do first."

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"Thank you," he says, very quietly.

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"That sounds like a plan."

Before heading back to the magical researchers, Leareth rings for one of the servants, and asks if they know what sorts of charitable ventures exist in the area and accept donations, or who he should go about asking to find out. 

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"I don't know very much about that, sorry, I bet Prince Merenre would and I can ask him for you if you'd like, and let you know later today."

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"I would appreciate that very much, thank you." 

He heads back to do more magic research; he expects the pharaoh will come looking for him again at some point and it doesn't make sense to seek him out before that, his questions can wait until tonight. 

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The magic researchers are interested in the thing where he refills spell slots; could he make an artifact to do it with his magic? Can his kind of artifact be refilled with their kind of magic, someone wants to try to design a spell to do it. There are local magic spells that rip some of someone's magical energy away from them, and they're curious if those have any effect on him and whether he can replicate them. 

They brought a bag that contains an extradimensional space, like Mahdi's, in case he wants to check it out and notice things about it. The one rule about bags of extradimensional space is that you shouldn't make them interact with other extradimensional spaces; don't try putting one bag inside another one or one bag inside a Portable Hole or anything.

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Those are all fascinating research directions and Leareth would be interested in pursuing them! Although he'd want to be very careful about the magic-energy-ripping spell being tested on him, and to at least watch it being demonstrated on a local person first.

Leareth is honestly a bit tempted to ask if he can put a bag inside another bag and see what happens with mage-sight, but he shouldn't actually. What's a Portable Hole? 

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A different kind of extradimensional space. You lay it out on the ground and then there's a hole, there, where you laid it out. 


What happens is that both bags are destroyed and everything for ten feet around sucked into the Astral Plane, so yeah, he shouldn't actually. 

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Fascinating! Is there a theoretical explanation for why this happens? 

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There is; it has to do with what's going on in the other planes with an extradimensional object, and they can get into it in depth, with charts (it varies significantly by extradimensional object and with the exact character of the interaction). It seems like their study of the other planes they have in common with Velgarth is significantly more advanced because they can safely visit them more easily. (It comes up at one point that there are massive arcane energy ripples in the elemental planes. Unexplained, but lots of things are unexplained even on this plane.)

 

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Leareth thinks he has an explanation for that, actually. If he's right, it's Velgarth's fault; they had a Cataclysm a long time ago, from an ill-advised magical weapon that a very powerful mage used in a war, combined with a few other things going wrong - including permanent Gates, which have a link to the Void, he's not sure if that's as directly accessible from here or has ever been discovered but from the Velgarth end all the other known planes can be reached through it. Anyway, the weapon caused spells to unravel, in a chain-reaction which hit most of the continent, the destruction was worst in the material plane and Velgarth's mind-spirit plane, but it would certainly have bled through to the elemental planes enough to be noticeable. 

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- wait a second there are permanent Gates in his world?

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...To clarify, he isn't sure that their 'Gate' spell is at all the same thing as what Velgarth mages call Gates. He can demonstrate one, for them. They're usually between two points in the material plane; they can be used directly to elemental planes but it's usually not a good idea. They can be made permanent, though! ...Usually they're not left literally open all the time, since it can be risky to do major magic near an active Gate, but they have a power source and can be activated by even the weakest mage with minimal training, and at some points in history there were Gate-designs that didn't need a mage at all. 

(He hasn't publicized those, it makes security a lot harder.) 

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- wow. So, the only way to move arbitrary numbers of people between two destinations in Golarion is a teleportation circle, which is a ninth-circle spell, and requires two ninth-circle casters (one at each end) to place if the ends are more than a hundred miles apart. You could charge an astonishing amount of money for doing that between cities on major shipping routes, not to mention the military implications of being able to land your troops wherever you want.

And you, could, say, buy a storefront in Absalom and put one end there and one end in random unclaimed wilderness that was about to become very valuable because of being right next to downtown Absalom.

Axis is connected by lots of portals everywhere, so even though it's massive no parts of it are ever too far away, but what they're doing can't be done here. If this could be done here it'd be very very very important. 

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Wow. Vanyel must not have thought of that implication; he's been Gating their party places when Mahdi is low on teleports, but that's a teleportable number of people anyway. 

Long-range Gates are tiring, he wouldn't want to do one every day, and permanent Gates take months of multiple strong mages' time to make - assuming the techniques could even be adapted to work here, smaller spells behave mostly the same but the land's magic could be subtly different. 

Anyway, he can see that this is groundbreaking and in the future he would very much like to import some more Velgarth mages and use their advantages here to improve trade (and incidentally earn a lot of gold), but for now, actually, he would really appreciate if they kept this quiet? The military implications are huge and he would prefer to keep them in reserve for now. 

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The pharaoh required silence of all of them, yes. 

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He's appreciative of that. And happy to demonstrate some Gates for them, and explain all the known theory behind it, and speculate on why this kind of thing might be cheaper with Velgarth magic than their magic. 

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The pharaoh comes by in the evening once they've wrapped up all their magic experiments for the day. 

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Leareth greets him politely. "I had a very productive day with your researchers." 

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"Oh good! I heard you asked about how to do the most good around here. To fix your alignment, or for some other reason?"

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"The former is why the idea occurred to me, however, as soon as I thought of it, I wondered if your world - this country in particular, given its god - might have more ways to solve problems by throwing a lot of money at them than mine, where it is very hard to do that in a scalable way at all. Although, if there are places that could use a lot of skilled logistics clerks or something more than they could use money, I have many of those. I suppose they would need to learn the language to be useful, but nonetheless." 

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"I think - well, Merenre thinks, he does my thinking on this kind of thing - that the most promising way to do good in the world is probably funding research, especially research into better crops and farming practices. We used to be optimistic about research into medicine but we funded some and all of it turned out to be nonsense. Improvements in farming practices, though, mean fewer people have to be on farms and more of them can try something else and then some of them come up with something good. Unfortunately I'm not sure you get any Good for that, the payoff's in the future and uncertain and the system's -" Shrug. "I could've designed a better one. I guess the gods did quite well considering at the time none of them were formerly mortals and they had only vague guesses about what was good for us. The best way to do good in the world that definitely does it right now is probably funding orphanages, when they have more staff and more food the children are much likelier to turn out functional members of society. And we think Osirion mostly does not have the moral hazard problem that some other places have, if you care about that."

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Sigh. “The fact that the actual best opportunities here, and the most efficient way to try to change my alignment, are different, is so irritating. What is the state of medicine here, anyway? Something I could potentially do is lend Osirion some Healers, if there are ailments they can treat more easily than your magic can, and they could also participate in research for future opportunities. They have an Othersense for what is going on in bodies which would make it easy and reliable to check whether potential innovations are nonsense or promising.”

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" - huh, we don't have anything like that at all. What we're interested in are disease treatments, really, you can just throw a lot of undirected positive energy at most injuries and you get a decent enough outcome but it does very little for sickness. There's a third-circle spell that cures any nonmagical disease but that's totally unaffordable for most of the population. So there are herbal remedies, except apparently none of them work better than patting someone with a moist cloth and assuring them they should recover soon. We would be very interested in consulting with healers from your world."

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"Oh! This might be very fruitful, then, I think our Healers are actually better at many kinds of disease than at injuries, at least serious ones. And at the very least, they can get a very good sense of what is going on. Our understanding of disease processes is thus fairly advanced, even in cases where our Healing cannot necessarily address it. We have the same problem - Gifted Healers are not common enough for every town to have one - but we do have herbal remedies that are at least a little effective, if used for the specific thing where they help instead of being thrown at everything at random." 

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"Then we will be very eager to meet them. 

 

We should talk a little bit about your operational security. I've asked everyone not to mention this. I could enforce that, with magic, but it's very unpopular, and hard to do in a way that someone can't get around if they have a mind to without interfering with their ordinary research. I wonder for how long it will be important to keep this secret."

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"If you would consider enforcing it with magic anyway, that is something my magic can do - possibly with more flexibility, this is how I maintain information security for very sensitive projects back home. Though for those it is all voluntary and a prerequisite of joining a relevant team at all."

He shakes his head. "I - would prefer not to burn goodwill in that way, though, since your people have not agreed to it in advance. We are currently discussing how to open contact with Rahadoum. I expect the person in charge to be very, very suspicious and paranoid, and that it will take some time, but - perhaps a few months, and ideally I would then wish to move quickly. I am not as worried about knowledge of our existence leaking as I am about specifics, either of magic or of plans." 

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Nod. "That I would not expect. I will alert you if I learn of anything, of course, and could hand over the person responsible with assurance you wouldn't interfere with their finding their way to Pharasma eventually."

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Nod. "I think this addresses my other question, actually, which is - I would like to be able to return to my world, or at least bring people here from it. I could probably Gate, in theory, but it does not work when I use the usual spell, I suspect it requires some more complex routing of the search for a destination through the planes that lie between us. I know that your world's magic has options, though, and hopefully some of them are less costly than your version of Gate?" 

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"Gate is the only well-established way to get to a plane to which no one has been before; once on a plane, you can attune a piece of metal to it, and use that for targeting for subsequent Plane Shifts, which are substantially less costly. Our researchers do not know of methods of attuning a piece of metal without being on the plane in question, but Abadar found it trivial. Divine spellcasters of other gods should not confidently expect to be able to prepare spells in Velgarth; Abadar can do it but it's costlier, and he considered it obvious that he ought to anyway so that people could make plans with the expectation their magic would still work, but I think that a different deity could consider an entirely different feature of the situation obvious. If you're working with Fazil it should be fine."

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"Interesting. Thank you." He pauses, tries to remember if there's anything he still meant to cover while waiting to see if the pharaoh is going to jump in with any comments of his own. 

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"Are you finding everything in the palace all right?"

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Leareth blinks. "Yes. It is very well set up, although I am mostly not exploring anywhere other than the library." 

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"It is good to know that magical researchers are the same across the worlds."

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Leareth smiles, nods. Waits, eyebrows slightly raised, to see if the pharaoh has anything else to say. He's covered everything on his own agenda, but - well, he finds that he enjoys these conversations, it's refreshing to talk to someone undeniably smarter than he is. Even if it means that the pharaoh is likely extracting more from him than Leareth is getting. It's not that the man is hard to read, exactly, just - one has the impression that whatever he's showing Leareth is what he wants Leareth to see. 

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Apparently what he wants Leareth to see is that he is relaxed and in a good mood and not trying anything complicated. This is probably very little information, if it's any at all. "I'm curious about Velgarth. I have only a gods-eye view of it, and they don't notice everything. What's most strikingly different, here?"

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"Some of what first comes to mind is likely to be cultural differences that might also be found between two countries in your world, or in Velgarth. For more general patterns - well, there are the downstream effects of our magic being different. Things that are easy to our magic but costly and limited in yours, or vice versa. I am not sure which of us has more total practitioners of magic, actually - do you have statistics on that? Velgarth's rate of mage-gift and other Gifts in the population varies significantly by region, of course, but in a typical country - Rethwellan, say - it is about one in a thousand." 

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"The country that's trying the hardest to make everyone in their population capable of being a wizard pick it up is actually Cheliax - they're supplied by Hell, they can afford educational initiatives no one else can. I think something like a third of the population can at least pick up cantrips. Here in Osirion it's more like one in four hundred - but we catch approximately none of the girls who'd have the aptitude, and the boys mostly only if their parents can afford several years of expensive lessons."

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"That is a very significant difference! It sounds like it is not something anyone can learn, though, even if it is not based on any innate, inherited talent; what is the limiting factor?" 

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"You have to be smart enough to hold the spell in your head. A majority of people aren't, but potentially a very slim majority, if you give all of them good instruction. I think with the crown anyone could be an accomplished wizard. - though I am actually not, myself, particularly. It also takes a lot of time and I am perpetually short on that."

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"Fair enough. And, interesting - I suppose that scales with complexity of spell, so many people could learn the simplest but no further, and only with very careful instruction? And here they probably do not bother to teach anyone who is not both high in potential and wealthy. That does make a significant difference, I think; Gifts in my world are obviously more useful with advanced training, but they can be used even without." 

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"Yes, exactly. It is not that valuable to be capable of only the simplest spells, and there are significant costs to reach that point. We've considered scholarship programs but on purely economic grounds they don't actually pay for themselves. Of course, there are other reasons - national defense, the benefits of being known as a place full of magical scholars, the hope that wizards will invent better spells and better spell-optimizations - that might make it worth it all the same. Certainly if you have Hell's resources."

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Nod. "I would expect a merit-based scholarship program to be worth it economically, if there were reliable standardized tests that could single out the most talented children, but maybe the testing is too much overhead?" Pause. "Why does Hell have so much in the way of resources, anyway." 

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"Well, they can force everyone there to work continually with no need for rest or food on whatever project they are commanded to. Axis is probably richer but - rich in the sense of people making things other people there will buy from them, very few people in Axis want money enough to labor in a mine or a textile mill for it."

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Sigh. "I see. That does make sense." 

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"It may actually not be possible with the resources anyone else has, to maintain that standard of living without Hell. Which - means I don't know that an invasion force would have popular support, even though one thinks of overthrowing Hell as one of the more sympathetic motivations for one."

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"What an incredibly unfortunate problem to have." 

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"Intelligent enemies are really inconvenient! I think there is also widespread and unwarranted optimism in Cheliax about not in fact being damned. Our statistics suggest it's very rare to escape it but when we talk to expatriates they often say that they don't think they've participated in that much evil personally and probably they'll make Axis. And then they don't."

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"Interesting - I think that must say something about how your system assesses what is evil versus not, but I am not sure what. Is there misinformation in Cheliax about what kinds of actions are evil or have evil consequences indirectly?" He looks down. "Also, that is...very sad." 

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"Yes. It is. Owning slaves is a risk factor and most humans in Cheliax do, but far more Chelish slaveowners than Osirian ones are damned, and most Chelish nonslaveowners still are. Though the slaves typically do all right. Cheliax encourages the killing of children in the womb if you don't want them, and encourages activity that makes that inevitably somewhat common, and probably doesn't tell people it's Evil, though it is, but we don't actually observe a big gender disparity in Chelish afterlife outcomes so that can't be the primary driver. .

Conceivably Pharasma could be doing something where she considers it mildly evil to do things that produce some risk of subsequently killing a child - the way it's evil to light buildings on fire even if you suspect they're empty, if you haven't checked - but that isn't how we observe her to work on most ...irresponsibility. In Osirion's own statistics a man who frequents whorehouses is risking Chaos but not particularly Evil, though the women are often Evil.

And of course, all of this is hard to infer. We can ask people to answer lots of questions about their life and activities before they die, under truth magic if we wish, but the set of people who will agree to that is unusual, and then we only get a little bit of data from the eventual scry to see where they show up. We can identify risk factors - being Chelish is a risk factor, owning slaves is a risk factor, being a soldier is a risk factor - but it's guesswork whether the situation is 'living in Cheliax is inherently mildly Evil' or 'some routine activity in Cheliax that we don't know about is actually Evil - maybe Asmodeus is selling snacks made from human flesh and cannibalism is Evil?' or 'Chelish people have done a lot of Evil things that we know perfectly well are Evil but they haven't confessed to' or what."

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"I think I would put more probability on some or many routine activities being Evil, rather than people doing things that are obviously Evil to you and would be to them if they considered it - it seems easier under that setup for most people to think they are beating the system and will not themselves be damned. I suspect Asmodeus will have set up something vey clever here, which I would hate very much if I knew it. I would very strongly prefer he end up not in charge of Cheliax anymore, but...well, that is difficult to achieve no matter what, even if I am right about Rahadoum sharing this goal." 

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"I do not actually see how it could be done, though of course I wish you the best."

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"I mean, if I were thinking to attempt it on my own, it would be - fifty years, at least, of preparation, likely inventing some entirely new fields of magic for it. It is a very hard problem; if it were easy, someone else would have done it already. But, I generally do not conclude something cannot be done until I have spent more than five hundred years trying and failing. My experience is that, going by that definition, almost nothing is actually impossible."

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"Huh. I will confess those are not timescales I'm accustomed to thinking on."

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"Fair enough, it took me many centuries to become accustomed to thinking on those timescales." 

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"Only Elves live that long, around here."

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"...Elves? What are their main activities?" 

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"I regret that I can't introduce you to any; they typically dislike cities, and prefer land that they can live off, and their population centers are all on the northern continent. Their population is in decline, and has been for thousands of years; I think they number in the tens of thousands in total, now, though they don't advertise it and I could easily be wrong by a large margin if there are places I don't know of. Despite their limited numbers many of the most knowledgeable wizards are elves, as they have more time than humans. They're not native to Golarion; there used to be a portal to another world, and they came through it. At some point the portal failed or was lost."

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"Odd. Your world feels - very big, is how I think I would describe the difference relative to Velgarth. We also have multiple sapient species and regions very different from each other, but...less." 

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"Huh. How far back does your world have recorded history -"

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"Maybe three thousand years. Almost four thousand if you count a very small number of stone tablets and such from dead empires found later, but - most recorded history before eighteen hundred years ago was lost during the Cataclysm." 

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"Cataclysm?"

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"There was a war between two powerful mages that - at least partially via misunderstanding and accident, I believe - led to one of the mages using a weapon that destroyed most of civilization at the time. Some of our land is still damaged from it." 

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He nods. Looks sad but not particularly surprised. Doesn't give any indication of thinking there might be more to that story. "It has been eight thousand years since the last tragedy on that scale in our history, so perhaps miscellaneous oddities have had more time to accumulate."

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"Maybe that explains it, though you also seem to end up with more portals to various other places, I have never heard of that happening in Velgarth." Leareth also looks a little sad, and then neutral. 

(He is suddenly feeling that maybe the pharaoh is extracting more from this conversation than Leareth is, and maybe Leareth would prefer to avoid that happening with the Mage Wars in particular.) 

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"Is interplanar travel impossible with your magic, or was it just never discovered? I think interplanetary travel routes through other planes, so all our portals rely on that one way or another."

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"Unclear. I would be surprised if it was completely impossible, but - harder to discover, yes. I think our Gate-magic is more flexible and useful for cross-continent travel at the cost of being much more difficult to scale; in the most straightforward implementation, the energy required increases with distance, and other planets are very distant. There are some ways around this - for example, it is not true of permanent Gates where both termini are linked already - but there is a chicken-and-egg problem, there, nobody can build a permanent Gate-terminus on another planet if they cannot get there." 

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"A problem quite efficiently solved with our magic."

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Nod. "A very convenient collaboration." 

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"I am eager to see what fruit it bears."

 

And he doesn't, really, want to press him further even though he would like to know more on several of these topics, so if Leareth doesn't seem to have anything he wanted to say he'll wish him a good night.

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Leareth is finding that he does on some level want to share more, but he's not sure how much this is an artifact of the pharaoh being very likeable and it definitely requires more thought, so he holds off, bids him goodnight in return. 

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And he leaves.

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Leareth heads off to look for the rest of the group. 

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(Vanyel has been having a slightly better day, although he's still pretty out of it and has limited tolerance for being around other people even if the thing they're doing is 'playing beautiful music'; he ran out of stamina in the early afternoon and has been half-napping in his room ever since.) 

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He is keeping Vanyel company. Fy is attempting to scrub the floors because it was stressing Hagan out having servants in here doing that. Fazil came by as well, and is reading a book. Mahdi is still in the palace libraries.

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Fy attempting to scrub a floor is...mostly cute, although Hagan's weirdly capable magic snake is in general kind of alarming.

"Vanyel, how are you feeling?"  

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Shrug and noncommittal sound. 

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"Listened to some music." 

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"I worked more with the researchers. Discovered that our Gates are more revolutionary here than I realized, and also we should keep that fact quiet since it could provide a key advantage in Cheliax if they are not aware of it. Also I spoke with the pharaoh, and - among other things he said that Abadar found it trivial to - attune a focus? - to Velgarth, and so probably Fazil could use his plane-shift spell to travel there. I think. I am still unsure I fully understand how your magic works." 

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"Many spells require a specific material you can use as a spell focus. With Plane Shift, you need it to travel there. If Abadar can, uh, just give me one, then I can go there with that, and I can take the rest of you. - note that it's nearly impossible to target where in Velgarth we'll land. Usually I just go with Mahdi who can subsequently teleport us to the intended destination but if there are a lot of dangerous areas in your world then we should maybe give thought to more precautions."

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"There are very few places where would be in real danger if I landed there suddenly, since I would go in shielded and could immediately Gate out, but - there are some."

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"Would being invisible help, we can also do invisibility cheaply enough."

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"Yes! It would definitely provide additional safety, especially if your type of invisibility does not show up as a spell to mage-sight, which I ought to check. I can do illusions to hide myself but they are extra visible to mage-sight." 

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"We can ask Mahdi to check that when he gets back tonight, then. If we want to be very paranoid we can Fly and Air Bubble, go invisible, depart from above the ground, which as I suspected after the Elemental Plane of Water adventure will apparently land us in similar conditions in the other plane, and Mahdi can prepare a teleport to trigger immediately when we arrive in the destination plane."

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Leareth nods, slowly. Smiles. "This may be one of the first times in my memory that someone else has proposed a solution more paranoid than what I was going to suggest. I like it. Unless it is trading off steeply against other spells you might need later, but if Mahdi can teleport us straight to somewhere he hasn't visited before but I have, and hit that precisely, then we should be arriving somewhere safe." 

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"We do a lot of raiding trapped tombs and recovering bodies of other people who were less careful than we are, it's some of the better pay that isn't doing crimes or starting wars. Mahdi can quote you the figures on Teleport mischance but it definitely works precisely most of the time, and when it doesn't work precisely it tends to land in a visually, geographically and magically similar area, which...might also be fine, assuming you have several of those northern bunkers we saw when we spied on you, and in the very rare cases you fed it input that doesn't work at all - place was destroyed, or something - it will give us all a bit of backlash that I can trivially fix."

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"I do have several, yes. And landing anywhere in the north should not be a problem anyway; like I said, I would have to be very unlucky with even a completely random arrival point before it would be a problem." 

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"It is usually within five hundred miles of the target when the target's on this plane but I don't want to count on Velgarth working similarly. Mahdi's Teleport range is just short of a thousand miles."

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"Hmm. We could, if we were very unlucky, land further than a thousand miles from the north. The continent is quite large. If that happened and we did not find out before he tried the teleport, would it fail and give us backlash or try to put us somewhere similar?" 

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"Probably somewhere similar. Might fail if there wasn't anywhere sufficiently similar."

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"If we had Fly, would there be time for me to use magic to check our location? It would not be that accurate, but I could figure it out to within a few hundred miles in - a minute, maybe." 

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"I don't know what kind of threats there are in Velgarth but there should be a couple minutes, easily, with the metamagic rod Fly'll last eighteen."

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"All right. I feel comfortable with this plan, then." 

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"I assume I'm staying behind." 

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"We have to leave some people back because Mahdi can only teleport himself and three others. It might make sense for it to be just him, me, and Leareth, honestly - not because you're royalty, Hagan, because we're burning a lot of spells per-person on this -"

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"Van and I can stay home and plan your funerals if you don't come back, yeah."

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"Our resurrections, I would hope."

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"Maybe those too."

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:Thank you for being willing to stay: Leareth tells Hagan, privately. :I think he really should not be alone here and you seem - quite good at being reassuring to him: 

"We ought to plan a time for tomorrow, then," he says out loud.

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"Do you want to go coordinate that with your people? We'll both be ready about an hour after dawn."

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"I will do that." 

He Gates out to the buried Palace again to try contacting Velgarth. Presumably the pharaoh has a very good crystal ball, and probably he wouldn't even spy on the resulting conversation and it wouldn't be that damaging if he did, but still. 

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The buried Palace also has a very good crystal ball and it'd be very hard to spy on him here.

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He tries for Nayoki with it. 

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Nope.

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His spymaster? 

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Also no, this time.

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Leareth sighs and tries the next person on his mental list, one of the mage-scholars he works with regularly. 

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This one works.

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Leareth updates the somewhat startled mage-scholar, gives a very approximate arrival time, asks for some records and artifacts to be ready to collect. Catches up on news from Valdemar, which is limited - they've moved a lot of Heralds on the border and there have been some Guard movements as well, but nothing past the border, which is a good sign. 

He can't scry anyone in Haven himself, not having met the Senior Circle. Hopefully Vanyel will at some point recover enough to check on that before something completely explodes. 

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They prep for a trip. He prepares three of Invisibility (it doesn't show to mage-sight any more than to Detect Magic) and Fly, and Feather Fall since they're responsible people planning to fly - Comprehend Languages so he can tell what's going on, though it's not worth the higher-level slot for Tongues - asks Fazil to do Air Bubble since this is taxing his spell slots and he doesn't actually want to be unprepared for a fight if one somehow comes up - three Teleports, miscellaneous combat or utility magic for emergencies -

 

"I think we should use the rod of Extend Spell on the invisibility rather than the flight," he says when they've gathered, "but if anyone disagrees I don't feel that strongly."

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"Does the Feather Fall mean that we would start falling but slowly? I suppose even if we land over somewhere dangerous and for some reason cannot teleport out, falling slowly while invisible buys us more time than suddenly appearing in midair." 

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"Feather Fall descends you at six miles an hour," he confirms. "It'd be inconvenient but I think being visible would be worse."

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"It makes sense to me. How long does that give us on flight, then - nine minutes?" 

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"Yes. Ideally you cast your spell to determine if we're in striking range of your fortress, and if not whether we're in striking range of a known safe location, and then we go there."

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"Determining our exact location will be annoying if I do not recognize the terrain but determining distance is fast - I will try to contact someone with my communication-spell, which drains more power at greater distances. How does targeting for the teleports work; do I need to try to share my memory of the place with Mindspeech? If so I should probably share a backup option as well now rather than needing to do so in a rush." 

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"That'd be safest. I can do it from a map or from a sketch but with a higher miss rate."

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Leareth shows him the Gate-arrival room in the northern facility where Nayoki is, and then one of his records caches in the south and another in the east. If they end up too far away from the north, he'll need to triangulate their actual approximate position on the map in order to pick east or south, since there's no one he can contact in the records locations - he has people he can contact east and south of Valdemar to compare distances, but doesn't know their exact locations and it wouldn't be safe to land there anyway. (They're spies.) 

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Makes sense. 

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And when they're all ready, they can soar up in the air above the winter palace and link hands and he can jump them.

 

 

 

They're in the air in a different place! It looks greener below.

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Reach out and out with the communication spell. <Nayoki?>

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<Leareth! You are back and safe?>

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<Not quite yet. One moment> He gauges the power-drain, it's a guess but a fairly precise one. 

:Less than eight hundred miles to the north: he tells Mahdi. :First location ought to work: 

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He Teleports them.

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(Meanwhile, in an unmarked spot above southwestern Valdemar, the vrondi stop clamouring their very confused alarm and hover, uncertainly.) 

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And then they're in a fortified underground room, next to a large open archway, and a dark-skinned woman is rising from the chair where she was waiting. "Welcome!" she says in Valdemaran. 

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Both of them nod, glance around, step back; this is all they can reasonably do, not having gone for Tongues.

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"They can understand you but not answer," Leareth clarifies. "Those are different spells in their magic. I can translate anything they wish to say." 

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Nayoki nods. "I amassed all of the records you asked for and some artifacts. We can also lend them - at least several dozen Healers, I think." Glance at Mahdi and Fazil. "But their transport magic is per person, yes? So it will not be trivial to move several dozen people." 

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I can do seven a day.

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"I think I can invent a Gate technique that will work between worlds. Although it will presumably be more tiring than the usual one. And I suspect it would take weeks of research. It might be more efficient to transport a few other mages to also work on a new Gating method, since I am already very busy over there." 

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Nod. 

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I can take four people today unless the records are really expansive.

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Nayoki shows him the records. They fit into three square boxes, each an arm-length across. There's a littler crate of magic artifacts. 

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Four will be fine.

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"That is four in addition to us?" Leareth clarifies. "I would like if you came, I think, and Narva." He names one of the senior mage-scholars half at random. "And then two Healers, if there are volunteers ready to leave now." 

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"There are, yes. May I have time to pack?" She looks at Fazil. "Do I need to keep my packing light?" 

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Under your own body weight, approximately.

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"Oh - that is quite generous. I will go back and tell the others to get ready. Is there a deadline that we need to depart by?" 

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Not on our end.

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Nayoki heads off to collect people and inform them that they need to pack. 

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"...Since we are here anyway, would you like a tour or something?" 

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Sure! It must have been expensive to build something this expansive underground. ...at least with our magic it would be.

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"I think cheaper with our magic, although generally only a part of the excavation is done with magic and some is done without. It is challenging to dig out a large space quickly, if the magic needed exceeds what is available from node-energy, but nodes refill over time." 

Leareth shows them around his underground space. There are some shielded Work Rooms for doing magic in, an infirmary, some offices and meeting rooms, and an extensive library. 

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They squint at everything with Detect Magic and look at the spines of the books (Comprehend Languages does written material as well) and agree that this is a high quality secret base.

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If any specific books look interesting, they're welcome to take them back! (Leareth grabs a few books on magic techniques.) 

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Sure, they will each pick out a couple of books, mostly on local history and geography and politics.

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It takes about an hour for the four additional people to get ready for departure. Two Healers show up, a young man and older woman, and Narva the mage. All of them are carrying travel bags which are substantially less than their body weight. 

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Then they just need to all hold hands in a circle and he can transport them. He can explain (to Mindspeakers at least) that they will appear, probably on land, somewhere within five hundred miles of their destination and then Leareth will have to Gate them the rest of the way.

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Everyone but Narva is a Mindspeaker, and the others can relay to him. They shoulder their packs and hold hands. 

Does someone need to be carrying the boxes they want to bring along? 

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Yep, or it can go in the extradimensional cargo bag, which might be better in case they get unlucky and land in the water.

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Leareth would really prefer his records not end up unexpectedly in water! They all have book-preservation spells which should prevent water damage, but still. 

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He can tuck them away in the Bag of Holding.

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And then he can Plane Shift them. They're not being as paranoid on the way back; Plane Shift's error rate on their plane is well-studied and everywhere within five hundred miles of Sothis is at peace and on good terms with Osirion (except the Chelish coastline, barely within range, where they'd want to leave right away but would have to get spectacularly unlucky to be interfered with in departing.)

 

They land in some scrubland; the ocean is distantly visible in one direction.

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Leareth doesn't recognize where they are or have an easy way of finding out, but he doesn't actually need to know in order to Gate. Though he does instantly extend his mage-sight and Thoughtsensing to their full range, by reflex, as he starts building a Gate threshold on thin air. Thirty seconds later, the Gate is up, the other end back in the winter palace. Leareth gestures for everyone else to go through ahead of him. 

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And then they're back in the palace! It's pleasantly breezy, and smells like salt; there's a great view of the sandy beach. He heads off to tell Hagan they're back.

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Leareth shows the new arrivals around, points them to guest rooms where they can drop off their things, and gets their assistance carrying records back to his own room. The artifacts and books on magic can go to the work area where he's been meeting with the researchers. 

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The researchers are incredibly excited about Healing and about having more research help in general. They explain pharaoh-meeting policies for everyone who might encounter the pharaoh and split into groups to ask lots more questions.

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The Valdemaran Healers are so delighted to learn about an entire different kind of magic and contribute their own knowledge. Both of their packing was at least half books by weight. They want to watch all the different kinds of Healing-related spells with their Sight and describe what they see going on, and then share all the things they can do with Healing, from the very basic and easy-to-learn techniques to the extremely rare high-skill ones that require many years of specialized practice. 

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Divine magic is spectacularly good at injuries (they can demonstrate) and can even with more advanced spells regrow limbs (they can demonstrate that too if the Healers really want but it'd be a bit more inconvenient) and raise the dead (the Healers can watch next time that's scheduled to happen.) The Pharaoh's personal guard are all people who died in the service of Osirion and were personally selected by him for resurrection.

Divine magic can treat illnesses, but only kind of blindly. For this reason they know less than Healers about how illness works and would like to learn more. And there are lots of slow bodily illnesses it cannot treat at all, though many of them can be indefinitely held at bay with enough healing.

 

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The Valdemaran Healers are astonished at the injury-healing - they can address that type of problem, of course, but it's slow and energy-intensive for both the Healer and patient, and patients who've sustained very severe injuries often don't make a complete recovery.

Their explanation of Valdemaran Healing is that it can only make the body do things that it would in theory be capable of anyway, the natural healing processes. It can boost the speed a lot, though, healing a wound in minutes rather than days, knitting a broken bone in days rather than months. More advanced Healing usually means doing this more precisely or selectively; a skilled Healer can coax a patient's bone marrow into producing more new blood, for example, without affecting anything else. There are some Healers who can regrow nerves, even a damaged spinal cord, which is something that usually wouldn't happen ever, though at a very small scale the processes it involves are natural ones.

The main advantage that Healers have for diseases is diagnosis; they can directly see what's wrong, where, at least with good training on how to interpret their Sight. For something like pneumonia, they can boost the body to repair damage and bring more resources to fight the infection. Some illnesses are still very hard to treat; cancers that have spread widely in the body, for example, are intractable for most Healers. Some rare diseases aren't really understood at all. 

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There seems like tons here that can be productively collaborated on, and everyone will be delighted to get to work on that.

 

Hagan swaps off Vanyel-sitting duty with Fazil so he can go into the city and talk to his contact from Rahadoum. 

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Vanyel is vaguely aware that Things are happening and probably some of them are important. It's very hard to think about anything related to the Heraldic Circle, because it makes him think of Yfandes and then instinctively reach for her and smash into the metaphorical ice-wall in his head where she's blocked their bond. He's still not sleeping very restfully (taking strong painkillers to sleep seems to have gone poorly, so he hasn't done it again), and he's exhausted enough that he sometimes forgets what a conversation is about mid-sentence.

He should ask, though. "Is there any news about Valdemar?" 

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"No. We don't have a good way to contact them, unless you think it's advisable for us to try to visit. Leareth went and grabbed some of his people, but we didn't stop in Valdemar. I guess unless the Plane Shift landed us there, but we were invisible, in midair, and only there for a minute before we Teleported to our destination."

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Vanyel takes a while to process that. Thinking is hard. 

"I...don't think it's a good idea for you to visit," he says finally. "If you go without me it'll - they'll assume it's hostile and it'll be really hard to convince them otherwise. And if I go, um, like this, that's going to make it even worse." Sigh. He's silent for a while again, trying to eke out a few more focused thoughts. 

"I - don't know how bad it is to wait, though. I don't think they would escalate to crossing the northern border. They'll be redeploying people. Might be - a problem - given the situation in Karse. But - probably another few days won't make it worse." 

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Nod. "If you would like us to go even though they will probably throw us in prison and do a lot of unpleasant interrogations about it, that would be all right with us. If you just think it won't help then we can also just wait and hope something changes here."

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"...I guess it'd convince them there was really another world? I don't think they would be convinced about Leareth helping us, though, that'd just make them even more suspicious. They - don't have context at all. I didn't tell anyone about the dream conversations. Literally all they know is that he's a mage in the north who I'm destined to fight when he invades." Shrug. "I think it'd make things messier. I don't know if it'd be better or worse than it is now. It sounds exhausting though." 

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"It would be pretty inconvenient. Do you think you're up for checking in the crystal ball again to see how bad things are and whether we can afford to wait a week for a better solution?"

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The fact that the question nearly makes him burst into tears does not seem like a great sign. "Um. Maybe. I can try." 

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"Maybe in a couple of days, it doesn't have to be right now."

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Vanyel wants to say that he can do it now but it's starting to feel like, in fact, he definitely cannot do it now. "All right. If you think so." 

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"I think you should not do it today and if you think there might be decision-relevant things to do today then one of us can do it."

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"I have no idea if there are decision relevant things today because I don't know what's happening in Valdemar–" At this point, Vanyel does in fact start crying. "...Sorry..." 

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"It's okay. You and Yfandes have enough on your plates right now. You don't need to worry about politics on top of that."

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Vanyel isn't sure how to convey that it doesn't matter how excusable it is for him not to help, the exact same bad consequences are still going to happen. He doesn't succeed at conveying anything, instead, since he's busy crying. 

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He is not really sure how to help with this!

 

Hey Leareth, are you able to use the crystal ball to check out what Valdemar is up to? Vanyel is a little worried but not up for it, I think, and he might feel better if it got done anyway. We would be scrying completely blind but if you've seen or interacted with anyone there you could scry less blind than us.

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:I know the names of the Senior Circle Heralds, at least. I have not met any of them and do not know what they look like except for by vague description. If 'Vanyel's aunt' is a helpful piece of information, that could target Savil?: 

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I'd give you maybe a forty percent chance at each but that might mean you get one.

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:I am happy to try: 

He makes sure his colleagues are all set up, and then Gates out again to the buried palace. He stands in front of the crystal ball and this time aims for 'Herald-Mage Savil Ashkevron, Vanyel's aunt, in Haven' and a vague mental image of someone older and silver-haired. 

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This works.

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Savil is a lean woman in Whites, silver hair pulled back into a bun; she doesn't look that old, maybe a well-preserved sixty, but she does look exhausted

She appears to be in a meeting, and in the midst of an argument. 

"–you any more," she's saying. "It looked like the same communication spell I use. Which isn't secure, but the past-watching spell doesn't let me try to intercept it." 

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The person she's meeting with, a dark-haired woman in green robes who looks if anything even more tired, is frowning. "And the other spell?" 

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"Look, I already told Keiran. And Katha. I don't know. It didn't look familiar. I didn't think magic could look that way. I certainly can't tell you what it was for, except that it wasn't a Gate." 

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"And you didn't see anything?" 

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"No. I also didn't detect the magical signature that an illusion would give off. It could be an unfamiliar kind of illusion - or it could be an unfamiliar kind of Gate, I guess, whatever I sensed. Because there's definitely nothing up there now." 

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Leareth watches intently as Savil finishes her meeting - as she yawns, massages her temples for five minutes, heats herself up some tea, and then heads off to talk to a different Herald. 

An hour later, when Savil is back in her suite in her bed and seems unlikely to move for the next while, he Gates back to the winter palace and looks for the others. 

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They're in Vanyel's room. Fazil is reading Hagan one of Leareth's books about Velgarth history.

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Leareth sits down. "I do not think anything here is urgent on the level of hours or even days, but we do have a new problem. It seems that the Heralds made the Web-alarm thresholds significantly more sensitive, presumably because they are expecting my forces to invade and feeling very paranoid. I did not predict this but probably should have. They detected my communication spell and also your teleport, I assume, though they did not recognize it and I observed several discussions about what it could be. Herald-Mage Savil went to the location in question and used a past-watching spell, which means they were taking it very seriously, since there are not many mages and both Gating there and the investigative spell are costly. She thus saw slightly more than the Web alone had sensed. At this point they seem unsure whether to call it a false alarm or assume I am up to something very clever." 

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"Valdemar can detect all magic that happens in their country? That's incredible. - also it'd be incredibly annoying, in any country here."

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"How is it done - this is probably not the time. 

Does this make us more in favor of trying to Wish Yfandes okay."

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"I think they must be finding it annoying right now. At that sensitivity they would be dealing with mostly false alarms from animals with native magic and such. Anyway. I...am not sure. I feel more rushed before but also your Wish spell still sounds very dangerous, especially for something like this which is so poorly specified or even understood. Maybe we ought to start workshopping the details of a Wish, though, so that if another week passes - or if events worsen in Valdemar - then we could move on it without further delays." 

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"That makes sense." And he has acquired records of Wishes and results and advice on specifying them, for Leareth to read through.

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Leareth sits down to read through that and make notes, taking a break midway through the afternoon to see how the other guests from Velgarth are getting on. 

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The researchers from Osirion are really pleased and impressed with their progress. They want to take them to sickhouses and get diagnoses but told this has to wait because Velgarth is a secret.

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"I hope that keeping Velgarth's existence secret will not need to be for too much longer." Leareth spends a little while explaining some of the magic artifacts brought over, and then remembers to go check with Hagan whether they have any word on Rahadoum recruiting. 

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"They're still hiring. Good training, pay mostly in spells and magic weapons, looking for people who will give them at least six months but he agreed readily enough to one and then our call whether to sign up for the full thing. He claimed, as before, that they were going to tackle the div activity in Thuvia. I asked whence all the conduct rules - there's nothing in the Thuvian desert to pillage - and he said it's a useful filter."

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"Which is true. I like to use that for recruiting in general. Still, it is evidence of something. What is 'div activity'?" 

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"From the House of Oblivion, the portal to the neutral evil afterlife in Thuvia. Every once in a while some evil outsiders come through and wreak havoc, but in recent years it's been much worse - more of them, and more organized and better supplied, so they venture farther. Thuvia's in no position to mount much of a response. Rahadoum's helping but - no divine casters is such a ridiculous self-imposed handicap, not that many people are going to tolerate having to hobble around with slowly-healing burns or whatever for weeks. Dunno why Osirion's not doing anything, we're Thuvia's neighbors too. Ask his pharaohiness, I guess."

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"Why does Thuvia have a portal to the neutral evil afterlife? Who made it? That sounds like such a horrifically bad idea - can it not be closed?" 

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"An ancient pharaoh built it as part of a deal he'd made with an evil entity in the plane, where the entity would help him claim power in Osirion. No one knows how to close it. Nefreti could probably encase it in a mountain or something if she wanted to."

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Leareth spends a moment lost for words. "I...see. Do we have any explanation for why it is worse in recent years?" 

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"We have no idea. Though you really should ask his pharaohiness, seems like something he'd have been devoting more resources to figuring out than we have."

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"I will do that." Leareth is expecting another evening visit from the pharaoh, that's been the pattern so far, and if not he can request one tomorrow. 

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The pharaoh in fact comes by that evening. "Leareth! Thank you for your Healers' time. This is all fascinating and I think at least a third of it will end up being really important."

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"I am glad! Nayoki is here primarily to research an altered version of our Gates that would allow transit between worlds, since that would make it much easier to bring dozens or hundreds of people across." 

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"That would be so useful! And at some point, hard to keep secret - I hope the plans that require that are proceeding?"

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"Hagan spoke his contact who was recruiting for Rahadoum and it sounds as though we have an arrangement to go for a month. I am reluctant to leave before Vanyel is - doing better - but I suppose we could leave him with Fazil, and find out sooner rather than later what is going on, and thus what degree of secrecy is important and for how long. Knowledge of Velgarth itself will almost certainly leak. Some specific capabilities - which are likely to include large inter-world Gates - would seem best held in reserve. I am not sure where Healers would fall." 

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"They seem to have many fewer immediate strategic implications."

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"That is my leaning. Anyway. Another ongoing problem we have is the situation in Valdemar, Vanyel's homeland, which is currently somewhat tense and unresolved - Vanyel disappeared suddenly and they are understandably suspicious. I think the best solution here is for Vanyel to return in person, but - he is not up for it now, and it might make things worse for him to arrive in this state and without Yfandes. So we are stuck waiting." 

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"We have many means of sending magical messages, if that might help."

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"What are they? He has already tried to Mindspeak someone via the crystal ball, and it seems that they found this - and his story of being in another world - unconvincing, but some methods might be more persuasive. For reference, they seem to think that I kidnapped him. Which is ironic given that what actually happened is the reverse." 

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"Huh. A Sending is restricted to 25 words but works fine across planes and allows a reply. A crystal ball with telepathy permits longer conversation than that but if they already found it unpersuasive that's kind of tricky. To contact a paladin order in another world I would usually try sending a Good outsider with a message, expecting they'd know the outsider to be incorruptible and able to report whether anything suspicious was up, but Velgarth people don't have routine contact with our aligned planes so I assume they wouldn't know what an archon showing up meant."

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"No - I am not sure what that is either! Velgarth does not really have the same concept of alignment. Though that plan sounds better than, for example, going myself in person, which would be a disaster. They do have magic to determine if someone is telling the truth - or to force someone to do so. They would be alarmed and confused, I think, but being able to confirm that a visitor was telling the truth would have to be somewhat persuasive. Also I wonder if the Companions can sense Good alignment, at least weakly. They might; they have a sort of diffuse Foresight-sense which can give them good or bad gut feelings about a person or situation." 

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"Archons are lawful good outsiders that serve Heaven and good - usually lawful good - mortals when our aims align with Heaven's. Agathions are the neutral good version of the same thing. They will be very suspicious of you whatever your intentions but they'd work with Vanyel, and their appearance would at least settle the question of whether another world's magic was involved."

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Nod. "I think Vanyel is definitely not up for going in person, especially since I am sure they would interrogate him for a week about it, but tomorrow morning he might be up for speaking with one of these outsiders - is 'outsider' a term for a specific kind of being, here?" 

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"An outsider is a creature native to one of the nine Outer Planes. They are unaging, and unlike mortals they are shaped by the nature of the plane they're from. There are no evil or lawless archons, and it is impossible for an archon to choose to act evilly or lawlessly, though you could trick them or force them with compulsion-magic. They take many different forms but the most common types are widely known, here."

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"Oh, yes, if Valdemar had ever heard of that before, they would find it reassuring. However, part of the necessary persuasion would be convincing them that other worlds exist despite that sounding very implausible, so." He shakes his head. "Vanyel told me - before Nefreti kidnapped me, we have a shared lucid dream sometimes, it is a long story - and initially I thought he had most likely had a psychotic break of some kind, and attempted to send spies to Haven in order to confirm his safety. I do not blame the Valdemaran government for their doubts." 

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"Archons are not very possible to mistake for humans, so I'd expect that to clear things up. Otherwise - I'm not sure. We could send envoys once the gods have negotiated the return of their souls to where they belong if they should die."

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"A sensible precaution. Our gods are not very good at afterlives - I suppose at least we do not have torture afterlives, that part is an improvement."

(What he is thinking, privately, is that at least people are rescuable from Hell. In theory. Someday. If he says that out loud then probably the pharaoh will just point out all of the ways it's impossible.) 

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"Abaddon, the neutral evil afterlife, eats most of the souls condemned there. Just - destroys them. Pharasma thinks this is obnoxious, so she offers souls damned to Abaddon the choice to go to Hell or the Abyss instead, and most of them choose to. I think Hell more often than the Abyss, even. Hell is not good but people shouldn't just - stop being, it's awful. I am sorry your gods are not up to doing their jobs."

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"–Nobody had mentioned that. That is extremely horrifying. I am guessing there is a good reason why 'invade them through the portal they conveniently left in a desert' is not a tractable solution. I am nonetheless tempted! When people die in our world they are - mostly lost, I think, but at least some of the information that made them up is kept."

Leareth is feeling surprisingly upset about this. Maybe not surprisingly. He doesn't feel actively disturbed by things very often, but he doesn't very often learn about places that permanently destroy souls either. 

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"Abaddon's daemons sometimes prey on souls before they make it to judgment, too, or baby souls in the Neutral afterlife where babies go, though Pharasma tries quite hard to prevent that."

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- he should be sympathetic but mostly what he is thinking is what unfathomable atrocity must a man like this have committed to still read evil.

"The Abyss also has a very high attrition rate to conflict and murder. Just to round out the whole picture."

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"I did not realize it was so straightforward to destroy souls in your afterlives. I think it is nearly impossible in our world." Bitter half-smile. "Maybe our souls are more robust because they contain less of a person. I do not think our disembodied souls are even sentient." 

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"I think that matches what Abadar said."

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"Maybe Abadar can give them some pointers. He is at least a more similar kind of entity and maybe can communicate better." 

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"Pharasma is the one that set up our afterlife setup but I am sure if He can be helpful He will."

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Nod. "Speaking of the portal to your neutral evil afterlife, I am curious if you know why it has been getting worse in recent years? Also whether Osirion is helping as well as Rahadoum." This seems like a more charitable question than 'why aren't you' and also there could be secret aid that Hagan wasn't aware of. 

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"We don't know why it's getting worse. The likeliest explanation is that a powerful entity within Abaddon decided to put more effort into expansion into the Material world. We don't know if they were prompted by anyone from here, or decided on their own, or why now in particular. We're monitoring the situation, but we don't have an army out there -

- we don't, actually, have a standing army at all. We have a series of agreements with the holy orders, guilds, mercenary companies, and so on of Osirion to participate fully in the national defense should we be invaded. If I threw an extraordinary amount of effort at those agreements I could renegotiate them, but I prefer not to. I wouldn't just be giving myself more options but every pharaoh of my line, and anyway there are some options it is worth taking off the table to save ourselves and our neighbors the expense of constantly preparing for a war.

That leaves us fewer options for responding to Thuvia's problems while they remain entirely confined to Thuvia; we could still assemble and send a force of some kind, but they wouldn't be enough to be decisive, and we don't like committing indefinitely to an effort we can't win. We do have people there keeping an eye on it, of course. We can and would send a force if someone were attempting to coordinate an international response on the general principle there should be an international response to planar incursions - you've got no business being a Lawful country if you can't coordinate like that - but the likely candidates to arrange something like that are all wrapped up in the fight against the Worldwound. 

Also the church of Nethys is opposed and Nefreti is the person most likely to successfully design and implement a permanent solution so I'm not thrilled about alienating her over it."

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"That makes sense. Nefreti seems - very competent." Also terrifying. And extremely strange. "I can understand the value of having an agreement like that, and the resulting limitations." 

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"Are you planning to join Rahadoum's forces there, then?"

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"It seems the simplest path toward learning more." 

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"We will be interested to hear how it goes."

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"We would hope to report back within a month. I suppose if we learn key information sooner, I could Gate here and back to pass it on to you." 

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"Maybe Hagan will let me keep an eye on him. Usually he goes around under a really impressive number of layers of antiscrying, several of which bite."

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"Seems rather understandable to me, but yes, worth asking." 

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"I don't know him to have any serious enemies - I keep track of that, in case they figure out who he is - I think it's all to interfere with me in particular." He makes a wide-eyed innocent face. "His loving brother who just wants to know whether to resurrect him. I don't have anyone on staff do the scrying because it'd upset him if his spells bit them."

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"How thoughtful of you to keep that in mind. Does he think that you in particular deserve it?" 

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"I bet he would say instead that I - own it? I am the one who wants to know where he is and I am the one who bears associated costs of trying to spy on him. If someone else themselves wanted to spy on him and then got hurt that wouldn't bother him. He doesn't like it when people have the power to arrange to not be inconvenienced by their mistakes." 

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Nod. Leareth is quiet for a bit, thinking, and waiting to see if the pharaoh is going to jump in with anything. 

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He does not. He looks unhurried.

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"There was a conversation I wished to have," Leareth says finally. "Though it is not particularly urgent." 

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"I am never terribly hard to find but it sounded as if you might be planning to depart fairly soon."

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"I hope to, yes, since various important things are pending what we hope to learn in Rahadoum." And he expects it to be an interesting conversation, even if he also expects to spend it having the unaccustomed experience of losing arguments to someone smarter than himself.

"Anyway. I wished to discuss your policies around slavery here. I am - mostly not going to make arguments on humanitarian grounds, since the comparison with Velgarth is complicated by your afterlife setup. However, I think that there are also some arguments on economic grounds. I am sure that you do your own data collection and analysis here, that seems like something this country would have, and maybe my experiences will not add anything new. Still, since I have studied this question in depth and have many centuries worth of results to look at, I thought I might share my own finding that most social systems with slavery are less economically efficient than they would be without." 

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"Oh, that's true here too, as far as we know, with some exceptions - such as that if everyone's a farmer it doesn't matter either way until you get them insurance and banking, at which point it's better that they're free, and that historically the bulk of public works projects in Osirion were conducted through requiring the offseason labor of a number of healthy men of local lords who required it in turn of their local population. But our study of this is quite new - not dating back farther than Osirian independence - and I'd be interested what you've learned."

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"I think that is true in Velgarth also; there is little difference between being an enslaved or free subsistence farmer, though also those societies have tend to have...limited census information, which makes it harder to even study. And there are of course a number of other facts about a nation that affect its economy; whether existing infrastructure is good and institutions are well-organized seems to matter more than the exact proportion of slaves. Also there are a number of different setups referred to as 'slavery' in Velgarth, which can be very different from each other. There are certainly advantages to using slaves or conscripts for large public works projects, sometimes including faster economic growth in the short run - I have run countries before that had this arrangement - but if more than, hmm, three to five percent of the population are slaves, in the longer run that correlates with lower innovation. That one is probably the most interesting finding I have from a millennium of collecting statistics on this, since I participated in the founding of several different countries during that time and was able to observe them again centuries later." 

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"Huh. It is certainly my aim that in the long run slavery in Osirion be at least that rare - maybe prohibited entirely, depending how Andoran works out, though there are a lot of features of Andoran that make it a questionable test case. I think we'll be down to less than five percent in forty years even without any further intervention, a lot of our reforms last year were aimed at - making the institution less self-perpetuating."

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"That does seem like a particularly high leverage kind of reform. I have much less historical data on countries transitioning from models with slavery to those without; usually the comparisons were between different initial setups for a country when it was founded. What is Andoran like, and what makes it a questionable test case?" 

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"Andoran is a former province of Cheliax that broke free shortly after Cheliax fell to Hell's rule. They made the decision to make almost all Evil illegal. They have a naval order that intercepts slave ships, they send expeditions down into the Underdark to battle evil and occasionally rescue slaves there, and anyone who reaches their land is, by their laws, free. They choose their leaders by popular vote.  It is an experiment I'm very glad of but the results have been chaotic so far - Galt tried to copy them and there it was outright disastrous -"

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"Ah, I have had that feeling. 'I am very glad somebody is trying this experiment, and also glad it is not my country doing so first.' Do many countries in your world choose leaders by popular vote? A few of ours do, or have at a point in their history, but I think our gods feel negatively about it; a suspicious number of their failures look like odd streaks of bad luck." 

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"It is not common but I've seen no signs the gods specifically object. Rahadoum does. And countries run by religious orders often select their leader by a vote of the members of the religious order."

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"Votes by a smaller number of people in powerful positions is also much more common in Velgarth." He pauses, trying to find the trailing edge from earlier. "–right, I meant to ask, what is the Underdark and what is Galt? I am still constantly bumping into place-names or terms I do not recognize." 

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"Galt is also a province of Cheliax that declared independence after Cheliax fell to Hell. They, like Andoran, started out with a bunch of revolutionary ideals about human freedom. Then the revolutionary government was overthrown by a more extreme subgroup of revolutionaries, which was overthrown in turn. The current government has lasted ten years, which is longer than most of them, and conquered a bunch of Galt's neighbors. The whole region is a bit of a mess and they tore through almost everyone in the country with any experience in administration or government - they kept executing everyone from the most recent ruling class -"

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Leareth winces. "Unfortunately, that is a very good way to end up with nobody competent in your leadership and thus a very disorganized country." 

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"And Galt has special weapons for executions which prevent the soul from reaching the afterlife." Sigh. "Lots of places do, actually, but most of them use them less routinely."

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"–What? Where does it go instead?" 

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"Stays trapped in the blade, reportedly. We haven't closely examined them."

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"I keep thinking I must have learned of all the disturbing things your world has to offer, and then there are more. That one at least has some analogue in Velgarth, although not an especially close one - I am thinking of a powerful magical artifact which I believed to be the result of a human mage's soul bound to a sword." 

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"We have that too. It's done intentionally, sometimes, there are upsides of being a sword though on the whole I don't think it'd suit me."

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"Oh, I suspect she did it intentionally in this case. For a definition of 'intentional' that may have included being cornered into it. I agree both that there are advantages and that it would not suit me." 

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"I don't think immortality would suit me very well either, I'd get so horribly lonely."

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...Leareth is not really sure what to say to that.

"There keep being people," he points out after a fifteen-second silence. "Albeit different ones." 

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"Maybe it is not as lonely as I imagine it. And of course it is not hard at all to imagine that it's worth it. But the immortals of my own world always struck me as so terribly without equals. Without - things that could last."

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Leareth doesn't wince this time. His expression stays very level. 

"...It is a little like that in my world, yes. That might be a convergent property of being immortal in a world where most beings are not - though I would think your world less like that, since the souls of all dead humans are de facto immortal, and there are outsider beings such as archons." 

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It's very subtle but he's been watching intently and something in his eyes - relents, slightly. He smiles. "I summoned some axiomites - the lawful neutral equivalent of archons - when I first got my powers, to ask them questions. They were very patient and almost entirely useless because they don't think about things like humans enough to solve any dilemmas for me. I guess they were better than Abadar. If you try to put ethics questions to him you almost always get a headache and some advice that would work much better if you were a god."

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Where was he going with that line of questioning, anyway...?" 

Leareth is distracted by several immediate thoughts, the first of which is that he's never wished he could ask a god ethics questions more than he does right now, the second of which is that he cannot at all explain to someone who might tell Abadar why he so badly wants that. He doesn't think that any of the Velgarth gods have guessed his plan such that they could inform Abadar, though he's not as sure of that as he'd like. 

"I am so curious what sort of ethics advice gods give each other," he settles on. 

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"All of Abadar's ethics advice boils down to, uh, specify what you want, then imagine being lots of different decision procedures, then figure out which one gets the most of what you want, then be that."

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Now he wants to pose ethics questions to Abadar about five times as much, which he tries hard to keep off his face but probably doesn't succeed, especially not against someone with major intelligence boosts courtesy of their god. 

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"I said once 'I don't think I can be a decision procedure as an - atomic, one-step sort of thing to do!' - and He felt so disappointed.

He says He would have you as a cleric, if you would like that. Not now, of course, as it'd interfere with your undercover work in Rahadoum."

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Leareth is already formulating his response to the first part - it's not an atomic action as a human, no, but that is something you can do - almost something you have to do, to be self-consistent over time–

–and then he loses that entire train of thought and just stares at the pharaoh.

"What." 

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"Don't worry, He's not going to do it uninvited."

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"How does that even work. What - criteria does Abadar use, in selecting clerics." Leareth is still kind of stunned, and busy trying not to look visibly shaken. 

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"The gods have a - sensory apparatus for cleric management, for lack of a better descriptor. It helps them identify particularly promising candidates, and grant them spells without that otherwise eating into attentional capacity, they wouldn't have enough. They used to lean heavily on Foresight but don't anymore, of course, since it's broken. Which means the input they are using for the decision process is ...low fidelity, and hard to translate into human terms. But it's - resourceful pragmatic Lawful people who share his goals, working on projects he wants to advance, with an appreciation for the sort of argument he understands how to make. Generally."

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Nod. Leareth is still very distracted, he's entirely lost track of the conversation before that point. 

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"Just something to think on while you're in Rahadoum." He stands up to head out.

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"Yes. Thank you for informing me. This was a very educational conversation." Leareth says all of that mostly on automatic. 

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This is very bizarre but he smiles pleasantly and wishes him a good night and heads out. 

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Leareth should really debrief with the rest of the group before people start heading to bed, but instead he heads to his room and locks the door and spends a few minutes letting himself be very shaken rather than trying to hide it. 

If the locals are telling the truth, he reminds himself, then Abadar can't make him a cleric against his will. His experiences of gods in Velgarth second this. It's - some sort of evidence, that Abadar would offer this, but it's not evidence that his position is worse than he thought. If anything, better. It's some indication that Abadar...shares his goals? Or at least adjacent ones, such that they can make mutually beneficial trades? 

Guessing at Abadar's reasoning is making Leareth's head hurt, so he gives up on it and goes to look for the others. 

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Hanging out in Van's room, as usual. Fy has a feather duster and is up in a corner of the ceiling. Hagan is arguing with Mahdi about this.

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"I'm just saying that the girls are prettier."

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"They're my brother's spies, you know."

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"I mean, yes, obviously. But I don't think that means we shouldn't look."

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"Prettier than who?" Leareth says, sort of absently. "Than the boys?" So far he's mostly noticed female servants. 

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"Than Fy."

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"Fy is a very sexy snake."

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"I would have said that Fy's main trait as a snake is shocking competence. How did she get herself up there?" 

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"She climbed!"

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"Hagan doesn't like having the servants in here so he told them Fy could take over the cleaning."

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"And I was right!"

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Leareth spends a moment trying to figure out what climbing route Fy could possibly have taken, and then decides that isn't important. Focus. "I had a very surprising conversation with the pharaoh - I am still trying to remember the beginning of it. He informed me that Abadar had - offered to take me as a cleric - and I was extremely distracted by this." 

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"Congratulations!"

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"Isn't that super inconvenient for our plan to go to Rahadoum where all clerics are killed on sight?"

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"Well, he didn't take it yet."

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"The pharaoh said he assumed I would not wish to accept this before going to Rahadoum, and it sounds as though Abadar will respect that - and would also respect it if I preferred to refuse entirely?" He shakes his head. "I am - Abadar is a very reasonable god, by all accounts, but I am - not used to trusting gods - I do not exactly want one reading my mind..." 

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"Reading your mind is not a typical thing to have happen though I guess it is possible. You can renounce your god, as a cleric, so it'd be very bizarre for a god to make an unwilling cleric. But...it's useful, especially in combination with Velgarth magic. I would expect if He's offering He thinks it is a good idea even in light of your trust issues with gods."

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Leareth nods. "It does seem useful. And - well, it is generous of Abadar. I...will consider it." He closes his eyes for a moment, and then focuses on trying to remember what they started out talking about. "We spoke a little about the political situation in Valdemar; he offered to send an archon to talk to them? I think this would be more persuasive if the Heralds had any idea what an archon is, but it might still help. I learned that the neutral evil afterlife has demons that eat souls. I asked whether he knew more of why the situation with Thuvia's portal is worse recently, and why Osirion is not sending anyone to help. He did not have much information on the first, and for the second he made a fairly compelling case for why Osirion benefits from not having a standing army, and for why this would be difficult and costly to change. We discussed our departure for Rahadoum somewhat. I said we were considering leaving very soon." 

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"Sending an archon might be a good idea. They're impossible to imprison with your magic, I would expect, so they couldn't get off on too bad a footing and they could at least convey that Golarion is real and, uh, if Valdemar were in fact at risk of invasion by an evil mage then Heaven would probably be delighted to help which might be more reassuring than promises that you are not planning that."

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"That is a very good point, actually. And, yes, I had thought it preferable that they could not be imprisoned or harmed, and also thought the Companions might find them more reassuring. Hopefully Valdemar's Truth Spell still works on them, though, I suppose it might not." 

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"Well, we can test that tomorrow morning, if we'd like."

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Leareth nods. "I am not sure this will improve the situation, but it - seems fairly likely to? Even if it also makes it messier and in some ways more time-sensitive." 

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Vanyel hasn't been participating in the conversation at all, but he lifts his head. "They'll probably demand me back." 

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"Them and what army."

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He glares at Hagan but says "Well, assuming that we send a really minor archon, the archon will have no ability to accomplish this."

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"Valdemar does in fact have an army. Given we just fought a war. I guess they can't - do much - since they have no idea how to get over here." Vanyel closes his eyes, scrunches up his face. "...I should maybe go back voluntarily, though. If they ask. Avoid escalating more." He doesn't look like he wants to do this at all

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"It is not obvious that will avoid escalating more, given your state and also that you are allied with the precise enemy they're afraid of."

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"I think Fazil has a very good point and we should not send you back. Also I suspect it would make you very miserable." 

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Vanyel's expression is that of someone who doesn't find this a very compelling objection but is too tired to argue. 

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"I know Valdemar's not Osirion but, uh, if one of Khemet's most important people vanished and turned up a couple of weeks later in another world working for the country's biggest enemy it would go badly for him when he got back. Even if the enemy turned out to be kind of a nice guy and stuff."

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"I think it is a stretch to say that Vanyel is 'working for me', but your point still applies." 

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"They won't hurt me," Vanyel says dully. "I - I mean - they won't listen to me, probably. But, Valdemar isn't like that..." 

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"They would interrogate you extensively under coercive Truth Spell, at the very least. I have the sense that would cause you a great deal of harm and suffering, right now." 

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"That's - it's not - things making me miserable isn't the same as it going badly for me..." Vanyel trails off, with the air of someone noticing that he doesn't really have a good argument. 

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"Well. I'll prepare some Plane Shifts and some Summon Lesser Planar Ally for the morning."

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"Thank you." Sigh. "Vanyel, you do not need to worry about this right now. We are going to figure out what needs doing and do it. You should focus on resting." 

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"Do you want a hug." 

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...Sure, Vanyel will accept a hug. 

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And they can keep an eye on him in shifts all night. 

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And in the morning he can prepare some Plane Shifts and some Summon Lesser Planar Ally and raid Khemet's supplies for holy water and offerings and then head back over to Vanyel's.

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Leareth is there already, moderately underslept again because Vanyel ended up having a much worse night than the day before, for mysterious reasons 

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Vanyel is hugging his blanket around himself and not really making eye contact, but is awake. 

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"Hey. I think we should figure out what to say. The broad outline is, you are from a lawful good country in another world, and you were summoned here by a magic accident, and you know they are afraid that your summons here was enemy action, and you think it almost certainly wasn't but want to get them Heaven's support in case you're wrong about that, and send them proof that you're in another world because you realize it's such an absurd claim. And we want to tell Valdemar that the archon you are sending is a representative of its own world, though a messenger, not anyone qualified to negotiate. That our gods are negotiating with your gods for safe passage of peoples between our worlds. That - and I can swear to this, to the archon, though it doesn't have enchantment sight itself - you are not under any magical enchantments, and not in immediate danger, and will take whatever steps necessary to expedite your return - with powerful allies - if Valdemar is in danger, though it'd be better to wait for the accord between our respective gods."

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"We should have something prepared for if they ask us to return Vanyel, or even just ask after him. And decide how much we are willing to share as an explanation for why he is not back already, since obviously transport between the worlds is possible." 

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"I'm hoping that won't be obvious, actually? You can send an archon lots of places you cannot go yourself."

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"Have it explain that we have a way of getting Vanyel to Valdemar which also requires bringing some of our people. Our gods have recommended against us coming to your world until they're done with negotiations, which should be soon. If it's an emergency we can ignore them and come sooner than that, but we would like to wait for the god-negotiations. Vanyel also might be able to develop an interworld Gate he can do himself, in which case we'd help him in Fazil's capacity as a painkiller, but he doesn't have it yet. Probably the god-negotiations will finish sooner."

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Vanyel sits a little more upright. "I think we should have it share that upfront, rather than - hoping they don't ask. I'm scared it'll just be worse if it looks like the archon is trying to be evasive." 

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"Are archons even capable of being evasive? When I spoke to the pharaoh, it sounded like the outsiders of that kind were - not that skillful at understanding or communicating with humans." 

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"There are a bunch of different kinds but I'm not powerful enough to summon most of them. We probably want a lantern archon, because it's comfortably within my power and can teleport at will and demonstrate some other minor magic. They are not very sophisticated. We should explain to the archon the situation and expect it to say all of what we explained."

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" - then we should also explain to it that we did not have any way at all to reach Velgarth even in an emergency until very recently when our gods provided it. So it looks less like we could've gone back the whole time and just didn't bother."

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"Yeah." He's taking notes. "I don't think the archon will come across as evasive, lantern archons are - well, you'll see once it gets here - kind of childlike in some ways -"

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"That is a good clarification. Will the archon be able to take questions they ask and relay that back to us afterward?" 

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"Yes. The armies of Heaven use them as messengers, they have an excellent memory for that and won't make any mistakes."

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"That is useful." 

Leareth, with Vanyel's sort-of-help, tries to list out more information that Haven is likely to ask about, or that will seem more cooperative to offer upfront. 

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"And now unfortunately you should leave the room, because it will notice immediately you are evil and be worried. Once we've briefed it, I'll Plane Shift it to Velgarth - invisible, to be safe - and come right back, and it can Teleport itself to whatever location Vanyel sends it. - it doesn't have Mahdi's range restriction, it can go directly there even if it lands many thousands of miles away."

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"All right. Well, good luck, I suppose." Leareth nods to all of them and ducks out. 

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It takes him ten minutes of silent prayer and then there is a - warm glowing sphere of light, about chest-height. 

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"Hi! Wow, are these offerings for me? You must have a big mission!"

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"We do, it's really important. There are some people who we want to send proof that Golarion is real..." and he explains.

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"I see - you really couldn't mistake it for a human." Vanyel can send the archon a memory of Haven to teleport to. 

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Then about fifteen minutes after that a glowing ball will appear in Haven!

"Hi!" it will say to the nearest person in whatever their native language happens to be. "I have an important message for the Heraldic Circle! Do you know where I could find them?"

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The nearest person is a random Palace gardener, who nearly jumps out of his skin. "I - what - how are you talking?" It's a ball of light. It looks sort of like a mage-light, which the gardener has seen before, but those definitely don't talk. 

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"I am a lantern archon, a messenger spirit of the forces of Law and Good. I have an ability called truespeech that lets me speak to everybody in a language they understand. I can talk directly in your head if you would prefer that." :I have an important message for the Heraldic Circle! Do you know where I could find them?:

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"Ack!" The gardener has never been Mindspoken to and didn't know it was possible if you don't have Mindspeech yourself and is now pretty alarmed. Then again, the thing he would normally do about weird magic showing up is tell the Heralds anyway, and this weird magic wants to talk to them, so he might as well. "I, um, I...guess...come with me this way?" 

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"Thank you!" The light flutters somehow expressively and follows, bobbing a little bit as it goes.

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A very anxious Palace gardener hurries to the central meeting wing and inside, and knocks on a door.

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The door opens. "What." 

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Now a very confused gardener! "I, um, Healer...Shavri, right? Is the King's Own here? It's important! There's a magic light that says it has a message." 

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She gives him a tired look. "I'll sort it out. It's fine. Thank you." 

:Savil? I need you here right this second: 

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"Hello. I am a lantern archon. We are messengers of the forces of Law and Good. I was called this morning to a world called Golarion, where people work with lantern archons often, and asked to deliver a message here for Vanyel Ashkeveron. He said you did not know about Golarion or about the forces of Law and Good and would not believe me but that's okay! I can do magic to prove it if it will help, though I am not very powerful and I do not have a lot of magic."

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"Thank you," Shavri's mouth says for her. "Can you hold on for a couple of minutes." 

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:What is it? I'm still trying to figure out that Web-alarm–:

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:Think I know what it was. It's outside the King's Own's office talking to me. At me. Says it's got a message from Vanyel: 

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:......Oh, gods. I'll be right there: 

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Shavri keeps her eyes fixed on the glowing sphere while she systematically goes down the list of relevant people to summon via Mindspeech. She alerts Randi but tells him not to come. It might be a threat. 

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Savil arrives at a run, out of breath, and immediately studies the light with all of her Othersenses. 

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The glowing sphere has faded while it waits to a soft yellow glow and is resisting the urge to dart around looking at everything. It does bob slowly in the air rather than hold perfectly still.

 

It is very definitely magic. It is also a mind. A mind of maybe slightly below human intelligence, hard to say when it's so different. 

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"Hello?" Savil says, clasping her arms behind her back. "I'm told you have a message for us." 

Can she read its thoughts?

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"Hello. I am a lantern archon. We are messengers of the forces of Law and Good. I was called this morning to a world called Golarion, where people work with lantern archons often, and asked to deliver a message here for Vanyel Ashkeveron. He said you did not know about Golarion or about the forces of Law and Good and would not believe me but that's okay! I can do magic to prove it if it will help, though I am not very powerful and I do not have a lot of magic."

It is thinking that this place is really cool and it would be fun to go zip around but its summoner and his tired friend said that these people would be very nervous, and it was very important that the archon be reliable and kind and trustworthy and very very patient, and so that is what it will do. 

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Savil nods politely and thanks it. She shields herself and shields Shavri and waits for the rest of (what's left of) the Senior Circle to catch up. Sandra and Kilchas are both still not fully recovered from their war injuries and probably won't make it over to the meeting wing in a hurry. 

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Once a few more people have arrived, the tired woman in green robes points them all toward a bigger meeting-room. "All right. I think we can hear the rest of the message now." 

:Savil. Is it dangerous: 

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:I haven't got the faintest idea what it is! It's...a bit like an elemental? Reminds me of the vrondi, except smarter. I don't think it wants to hurt us. We should hear it out: 

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"Vanyel wanted to send you more proof that he is in another world. He said he got a hold of a powerful magic artifact called a crystal ball to contact you but he thinks you did not believe him. I am supposed to be proof about the other world existing, because I am a thing you do not have in your world. I can also do a little bit of magic, which you can watch, and see how it is different from the magic of your world. Also, I am a messenger of the forces of Law and Good, and if Valdemar is threatened then the forces of Law and Good can come to your aid, because you are a country of Law and Good. - he said you would not know what I mean by that. I can explain what I mean by that! But I should finish the message first. And I can take replies to him, in Golarion, and his friends who include my summoner.

And I do not have the ability to magically sense if anyone is under a compulsion but my summoner does, and swore to me that he had checked and that Vanyel was not, and that Vanyel was not to his knowledge a prisoner nor in danger, though it will be complicated for him to come back! Until very recently they did not have any way at all to travel between worlds, but they told their god about Velgarth and now their god is negotiating with the gods of Velgarth for people from their world to come to this world in safety. Their god also gave them a way to come to this world, so they can now do it, though it would be more costly than sending me. They do not have a way to send Vanyel without coming themselves, and if they die here they will be lost forever to our afterlives, so they would prefer not to come here until the negotiations among the gods are done. Their god prefers this also. However my summoner says that they can come anyway if your country is under attack by the forces of Evil. 

I can explain things and take questions. I am not going to be very good at explaining things but more powerful archons are scary and they did not want to send anybody scary."

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There is a lot of stunned silence. 

:It's certainly magic that we don't have: Savil confirms to everyone. 

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When it seems like no one else is going to talk to the poor thing, Shavri sighs. "We initially thought that Vanyel had been taken by a mage from our world, called Leareth. We were expecting an invasion. If there really are other worlds with other magic, Leareth might have found them too. Do you know the name, or anything about him?" 

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"I do not but I can pass on the question to my summoner and to Vanyel!"

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More strained silence. 

"Which gods here is the god in the other world talking to?" Savil says finally. "What is the god in the other world called, and what are They like?"

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"There are lots of gods in Golarion. My summoner is a priest of Abadar. Abadar is Lawful but not Good. He's not Evil either, He's just not either. He is a god of commerce and cities and trade. His afterlife is nice for people, they like it a lot I think. I do not know which gods He is talking to, it sounded kind of like he needed agreements with all of them for it to be safe for our mortals to visit here, but you could ask yours if He's talking to them?"

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“Ours don’t normally answer questions like that.” Glance at Savil. “We should have Karis petition Vkandis.”

Pause. Notes are scribbled.

Another sigh. “Do you want to explain the bit about Law and Good some more.”

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"Yes. Golarion is a neighbor to the Outer Planes. Velgarth is not, my summoner doesn't think. The Outer Planes have a metaphysical nature along two different axes, called Law and Good.  Actions taken in Golarion or here can strengthen or weaken the forces of Good and Law in all the worlds. Law is - honor, duty, honesty, discipline. Its opposite is chaos. Chaos is - doing things on impulse, freedom, unpredictability. Good is - love, mercy, protecting the innocent, fighting evil. Evil is - torture, slavery, fighting good.

We have nine Outer Planes, for every possible combination of them - Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Neutral, Chaotic Neutral, Lawful Evil, Neutral Evil, Chaotic Evil. When mortals die, they go to the afterlife associated with the choices they made in life. When they are alive, if they are powerful, you can read off of them, by looking, which ones they are. This is useful for coordinating the war against Evil, and in Golarion it is widely used to know who is trustworthy. I only answer summons from Lawful Good summoners so I know my summoner was not secretly a bad person. Vanyel is Good but not Lawful or Chaotic. None of you are Evil but I don't have the magic to check all by myself what exactly you are, aside from that you are not Evil.

I am a creature of the Lawful Good afterlife plane. That means I am by my nature Lawful and Good. I cannot betray my word or forsake my duty or permit or participate in Evil. It is impossible for the kind of creature that I am. So we are good emissaries among peoples who care about Good and Law. My summoner said that in Valdemar they do, though they do not know the concept."

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Everyone in the room is listening very intently with controlled expressions. Notes are being taken. All of them look, maybe not quite as tired as Vanyel, but pretty tired and also stressed. 

Savil, the strongest Thoughtsenser present, is still paying a lot of attention to the creature's surface thoughts. 

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The creature is hoping it explained these right! It's not usually very good at explaining things and this seems like a hard thing to explain and imagine if you explained it badly so someone thought Evil or Chaos were fun and awesome, then it would be sort of your fault, and that would be terrible. It asked its summoner why not send an actually missionary archon but its summoner said that the people in Valdemar were scared and it was very important not to make that worse, first thing, and also that people who love Good and Law even before it is named to them will still love it afterwards. 

Vanyel had looked kind of worried at one point and its summoner had said, quietly, 'Heaven uses them as scouts and envoys even when the stakes are very high, they aren't actually stupid', which was true and felt kind of good and bad at the same time for some reason. Mostly good, though.

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It's sort of like having high stakes treaty negotiations conducted by a small child. An alien small child made of magic from another world. Savil is really really unsure what to think, but she's pretty sure, at this point, that the creature calling itself a lantern archon is not going to hurt them and is, in fact, probably not capable of hurting anyone deliberately.

Finally she thinks to ask. "Can we cast a Truth Spell on you? I don't know if it'll - work - on your kind of being, but it's a kind of magic we use very commonly here, when there's an important message like this." 

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"Yes definitely! I think it will work. Truth spells that use our kind of magic work on me."

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Savil casts it, calling the vrondi to hover near the archon and attempt to sense its mind and intent. She waits to see if the characteristic blue halo will appear. 

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It does! The lantern archon seems to notice, and shifts its own coloration to match, and bounces a bit more.

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It's very cute and she should definitely not let that shift her sense of its trustworthiness, this could still be - what, manipulation or misdirection of some kind? It's pretty uncontroversially proof that there is another world. It remains unclear how Vanyel actually ended up there; what he told her during his mysterious Mindspeech-from-nowhere message might be the truth or it might not be. All of this is bafflingly weird. 

"Can you repeat everything you said about Vanyel, please," she says. 

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It repeats everything it said before about Vanyel verbatim.

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Nod. "Thank you. Did you meet him yourself?" 

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"Yes! He was not my summoner but he was in the room, and he sent me an image of Haven in my head so I would know where to teleport to because Plane Shifts are very inaccurate and can put you very far from your destination."

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That's an interesting fact to know in itself. "Can you describe how he, er, seemed to you? Did he seem well?" 

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"He seemed very tired. I don't know much about mortals though. I think he was a little worried that I could not do this."

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"That you couldn't...what? Not scare us? Explain what you explained clearly?" 

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"I found the explanation quite clear," Shavri says, in a tone meant to be reassuring. 

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"Explain things clearly so you weren't scared and so it was okay for them to wait until the gods say they can come here. And so that you don't get turned away from the forces of Good and Law though he didn't mention that particularly but that's the usual reason it's important to be really really good and smart on other planes, so people see that the forces of Good and Law are worth protecting and fighting for."

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There are glances around the room. 

"None of us are at risk of being 'turned away' from law and good in general," Savil says. "Although it - still sounds like it means something different, in Golarion, from what we mean here. Can you describe a bit more what it means that the forces of Law and Good would come to our aid if we were threatened? What would that actually look like, and how would you, er, know, that we were under threat?" 

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"Well, I could stay here and maybe explore a little bit if you didn't mind and then if you were under threat at some point you could tell me. The Outer Plane I am from is the Lawful Good one, and it has armies, and we fight Evil, wherever across all the worlds it is necessary. And it works extra well to fight in places where no one knew you existed or how your magic works because they will be very scared and maybe decide not to fight after all, or at least not be any good at it. So if Valdemar were under attack by evil, you could tell me that my task is completed at which point this summons will end, and I could go to the strategists for the armies of Heaven, and tell them you need them, and then they'd come here and figure out how to help. We have hundreds of thousands of soldiers, in Heaven, and they have very powerful magic."

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...Well that's terrifying. It would also be reassuring if it were definitely true, but there are enough layers of uncertainty there that finding out about a foreign world with a powerful magical army is mostly aaaaaaaaah. 

"Does the army stick around and occupy a place afterward?" she asks. 

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"No! Conquest is Evil. It'd also be bad for Law but in a more complicated way -" the light concentrates inward - "Oh! I have it. So if you were pushy with your allies then no one would want to ally with you and that's the shape of things that matters for Law. If people aren't sure they want you as allies then you're doing Law wrong probably even if you haven't broken any specific terms of any specific agreement."

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"Oh. Yes, I understand what you mean. Our country tries to do a similar thing." 

The room is silent for a bit, thinking. 

"Can you show us your magic?" Savil says finally. "All of the kinds you have, please." She's going to feel a lot more comfortable letting this weird adorable alien creature explore if she knows that none of its magic will hurt people, even by accident. 

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"I can teleport anywhere." It teleports across the room. "I can detect evil. I don't think that will look like anything to you, I am doing it all the time. I can give people some extra energy, temporarily, but it wears off after a couple of minutes. I have to touch them to do that. And I can fire beams of holy light but if I do that at people it will hurt them so I think maybe I shouldn't."

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"Please don't do that! Er. How badly does it hurt people." 

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"I have never done it to mortals because I think it could be quite bad, if you got unlucky and hit them just wrong. It doesn't hurt the armies of Evil very much, you'd need dozens of us to teleport over all at once and attack together to accomplish anything. - I have never done that either but I've seen it."

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"I see. Can you, er, promise not to do that at all here, unless we - decide that we want to ask for the armies of Law and Good, in which case whoever is in command should talk to us before they do anything."

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"I promise not to do that at all here! If you decide that you want to ask for the armies I will tell them that they should talk to you before they do anything! I think they would have to do that anyway since it is your country and you probably have laws about people in your country hurting people and we cannot break those."

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"...You can't?" Shavri says, a few beats later. "Or don't? Is it that you have a rule against it or is it more of a 'can't' than that?" 

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“We can’t do unlawful things no matter what.”

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“Huh. How does that - work? Did someone make you to be that way?”

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"Lawful good outsiders are a product of our plane, and our plane is lawful good. We can't be a different way. Lawful good mortals can, they could...decide they didn't want to be lawful good anymore?" It sounds very sad. "But I cannot decide that. Some archons think about the philosophy of evil a lot and it gives them a more complicated nuanced understanding of lawful good but it could never make them stop being lawful good."

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Shavri nods. 

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No one else speaks for a while. 

"I think we'd like you to stay for a while," Savil says finally. "While we think. And then we may want to send you back with a message for your summoner. And Vanyel. ...I suppose you can explore a little, if you want. As long as you stay inside the walls that are around the Palace grounds. Can you do that?"

If it does she'll be within casting range of it at all times, not that she's sure her shields would actually hold off an attack if it struck for some reason. The Truth Spell hasn't faltered at all while it describes how it can't do unlawful or evil acts, but...this entire situation is bizarre enough that she no longer has any idea what to believe. 

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"I can do that! I will stay inside the walls that are around the Palace grounds." It is hoping that means it did not mess up and things will be okay.

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"If we want to ask you more things, how can we call you?" 

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"You could come and find me if you do not have any kind of communicative telepathy!"

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"We do have communicative telepathy." :Can you hear this?: 

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:Yes!: it responds cheerfully. 

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...Its Mindspeech or equivalent is a bit disconcerting, but Savil tries to keep that reaction off her face. "All right. Thank you for delivering the message." 

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"You did a good job," Shavri adds, with a somewhat forced smile. 

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it bounces happily. It waits a little bit longer before darting off to closely examine a blade of grass.

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Awww. Leaving aside the question of whether it was fed truthful or complete information before coming to deliver this message, the archon is very cute. 

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Savil puts up a privacy-barrier on the meeting and several additional spells against various kinds of eavesdropping, in addition to the permanent shields already on the room. 

"So," she says. "What are we thinking?" 

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Thoughtful silence. 

"Well, it's telling the truth," Katha says eventually. "So...I guess there really is another world." 

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"I guess there is. Which..." Savil strokes the tip of her nose, thoughtful. "Which - should probably make us more inclined to believe Vanyel's initial story." 

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"But something else is going on. Or he'd have been in touch again since then. He must have a lot of updates." 

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"He hadn't said anything before about the armies of Law and Good. Or the afterlife plans." Shiver. "I think you're right. We're not getting the full story here." 

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"Which means someone is holding back," Katha agrees. "I don't think the archon is lying, so - its summoner must've decided to give it incomplete information. For some reason." 

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"And Vanyel too." Shavri stares vaguely past Savil's head. "...I have a feeling not everything is - going well, over there." 

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"I think I agree. I'm not sure what we can do about it. We could send the archon back with questions, but - if they were being evasive the first time, I'm not sure I expect that to change." 

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"We could demand they send Vanyel back," Keiran points out. "They're claiming the reason they haven't is that the locals will - if they die over here they won't go to their afterlives, is what I understood? We can promise them safe passage, and surely they don't have to stay long, they could drop him off and leave again." 

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....Slow nod. "We should at least consider it. It'd...tell us something, about whether they were cooperating or not." 

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"And about Van." 

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The Heraldic Circle doesn't make a decision right away. They have a lot of thinking and discussion to do. 

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Leareth spends the morning planning for a journey. He goes through the box of artifacts retrieved from Velgarth, picking out replacements for the ones Nefreti took and also some additional protections that he would generally use when he's on a risky journey rather than asleep in his bed in a secure bunker. He doesn't have much in the way of travel gear other than that, given the weight limitation on packing and his preference to spend it on books and records instead, so he asks Hagan what they're likely to need. Probably the pharaoh will be willing to lend him some things? 

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"Gear for camping, probably? Rations, bedroll, backpack, change of clothes, knife... IWe could do a shopping run in Sothis or Absalom, or ask his pharaohiness though you'll want stuff that isn't identifiably his."

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Leareth is happy to do a shopping run in Sothis but he's not sure his money will be accepted here?

(He still wants to make a large donation to an orphanage in Sothis, just in case his alignment is borderline enough for that to shift it, though he kind of doubts that; any moral-assessment system that judges him evil at all will probably judge him very evil. Anyway, his organization needs a while to actually transport a significant amount of gold to a location someone can grab it so he's hoping he can ask Fazil to handle that. In the meantime he's really not sure what to do about the problem where he reads as Evil and thus inherently untrustworthy to everyone here.) 

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"I can spot you the money to go shopping in Sothis, that's not at issue. And Mahdi can make your alignment undetectable every day, though if we get caught at it it'll be a touch awkward."

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"That is probably the best thing to do and I will try not to be caught at it. ...If we are caught casting the spell, how much worse do you think that would be than showing up Evil in the first place? Also, is it suspicious in itself to have undetectable alignment?" 

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"It's impossible to tell the difference between having undetectable alignment and just being neutral, - or not being powerful enough to have a reading, though if you weren't powerful enough to have a reading it'd be weird for you to be travelling with us. 

- I'm not sure how bad it'll be because I don't think they have truth magic, not having divine casters. Normally they'd just, you know, ask twenty different ways if you're a Chelish spy. I'm sure they won't, like, murder us on the spot about it, they didn't have an alignment restriction for the job and no one's going to work for them if they're starting shit like that. But they might kick us out, and they might if they're paranoid want to question us for a while without truth magic."

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Leareth nods. "It still seems worth doing the spell, then." 

He makes a list for the shopping run. 

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Hagan can go with him if he wants help with haggling or local experience detecting poor quality or anything. 

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Sure, that would be appreciated. (Leareth is still skimming the surface thoughts of everyone not shielding him out, and expects he can figure out if he's being deliberately overcharged, but that still doesn't mean he knows the local style of haggling or can detect poor quality that a merchant themselves isn't aware of.) 

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They they can head out for a shopping trip in Sothis.

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Vanyel spends the morning trying his best to focus on a concert that Fazil and Mahdi drag him to; it's not helpful to keep dwelling on what might be going on in Haven. He's exhausted after a couple of hours and goes back to intermittently trying to nap and trying to distract himself by reading. 

–Around midafternoon, he abruptly sits up, glancing around a bit frantically and extending his Thoughtsensing to see who's watching him right now, he wasn't paying attention for the last while. 

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Fazil is.

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"Fazil, I - I think - Yfandes isn't blocking me..." His mind is straining out trying to reach her, like grasping for something just past his fingertips, he can feel that it's there but not touch it. "I think - she's out of range–"

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" - then we should have Mahdi go get her. He'll be in the library -"

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"I don't know where that is." He's already scrambling out of bed, though. 

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He can lead the way. 

 

"Can you go get Yfandes she stopped blocking Van -"

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"Oh. Yeah, sure. Now?"

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“I - er - yes? I don’t know? Can’t talk to her. Out of range. Just -”

Vanyel is kind of shaking, hugging himself.

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Mahdi teleports to Yfandes.

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She's pacing restlessly in the valley where he left her; she senses his arrival instantly, twists around, gallops in his direction. :Is Van - I have to - please tell me Van's all right - I have to get back to him–:

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"Yeah, let's go." And he touches her and Teleports back.

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Yfandes looks frantically back and forth, gauging where she is. :Van?: 

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:'Fandes!: Vanyel, suddenly unsteady on his feet, grasps at the wall for support. 

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She's in a library, which calls for moving carefully, but she picks her way toward him. :Van! Oh, gods, I'm so sorry - I'd understand if you can't forgive me, just, I couldn't - I had to...: She ponderously shakes her head, helpless, lost for words. :I love you. I'd understand if you're - too angry to want me back just yet: 

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Vanyel stands frozen, leaning on the nearest bookshelf, unable to move or speak, barely able to think. 

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"Uh, maybe we should leave them to it," he says quietly to Fazil.

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He nods. They go around the corner.

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Vanyel eventually slides down the wall to sit on the carpet. :I'm sorry: 

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:No, I am: 

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Both of them sit silently on the library floor for a long time. 

There are some more Mindspeech exchanges. 

Finally, Vanyel gets up and starts crossing the room. Yfandes scrambles up as well, rushing to join him, and he flings his arms around her neck and bursts into tears. :Gods, 'Fandes, I missed you so much: 

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:I missed you too. Never letting go of you again. Never ever ever: 

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If nobody disturbs him, Vanyel will hang onto Yfandes' neck and sob for a pretty long time. 

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They are definitely going to leave them alone at least until dinner.

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The lantern archon wanders the palace grounds exploring.

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Leareth gets back with his shopping well before dinner, immediately Mindspeaks the two of them while he looks around for them. :Any updates?: 

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Yfandes is back! She and Van are talking. We figured we should mostly leave them alone.

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Leareth relaxes a little. :Oh. That is very good to hear: 

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Yeah. So maybe you and Hagan and Mahdi can go to Rahadoum and we can go to Valdemar, get things cleared up there.

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:That seems like a reasonable plan. If Vanyel is up for it - I am not sure if he will need some recovery time now that she is back. Have we heard anything back from the archon you sent?: 

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I am not expecting to hear anything until I try to summon it again in the morning, and maybe not even then if they still have it there.

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:Ah - does it return to its home plane when they release it, not to here?: 

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Yes. They can't do planar travel under their own power, inconveniently. 

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:That does make sense, since you said they are not very powerful. I suppose there is not actually much reason I need to stay and hear the return message, so we could leave - tomorrow morning, it seems rather late to depart tonight: 

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"I can tell my guy to expect us in the morning."

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Nod. 

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Vanyel disentangles himself from Yfandes around dinnertime, and somehow sheepishly makes his way to find the others, trying to navigate a route for Yfandes where she fits through all the doors. 

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"I could make you a miniature horse," Mahdi says. "I'm not sure if that's horribly rude to offer but I could."

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Yfandes stops and then bursts into mental laughter, tossing her head back and forth. :Really? How does that work? Also, er, for how long - I don't want to be miniature permanently, Van wouldn't be able to ride me: 

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"Nine hours! There's a version of Reduce Person for animals and I researched it when I started travelling with a horse!"

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:You can shrink people too? Huh!: 

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"Yep! Do you want to be a smaller horse for the evening?"

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:You know, that does sound more convenient. Sure. Sorry, Van: 

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"What? I don't mind." 

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So Mahdi casts his spell and shrinks her by about half and then it's much more convenient to navigate the palace. 

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"We were thinking of splitting up at this point. You guys go to Rahadoum, and once Van and Yfandes are ready the three of us go to Valdemar. I can try to cure the King and maybe that'll make them somewhat less mad at us."

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"Do you think you can? Our Healers can't." 

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"I don't know and am less than thrilled to try when they are already suspicious of and angry at us, but we have a lot of healing magic that you don't."

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"I don't see why they should be mad at you. ...Though I guess that doesn't mean they won't be." 

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Yfandes is prancing up and down the hall. :This is great!: 

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(He giggles at Yfandes.) "Uh, I think dying Kings are often quite mad at people who claim they could help and then can't, regardless of how objectively reasonable this is. I can Plane Shift out if he's making me nervous, though, so I'm not too worried."

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"–Oh, I'm not worried about that. Randi is one of the most reasonable people I know, and - I don't think Valdemar is like that in general. Though maybe that's hard for someone from elsewhere to believe." 

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"A little bit - and, like, places often don't seem arbitrary to people who grew up navigating them. I will try, if you think it's a good idea. Just - nervously."

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:I think you should try. We can try to set the right expectations upfront - that you don't know this will work but we think it's safe to try just on the chance it does?: 

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"Sounds good. And maybe we can plan to leave day after tomorrow, unless they communicate through the archon that they want us sooner, so I have time to fully catch you up on all the plans made while you were, uh, distracted?"

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"That's probably sensible." Vanyel avoids his eyes. "I'm, er, really sorry about - that." 

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"It really did not seem like either of you did it on purpose! But maybe don't try to immediately throw yourself into anything high-stakes, yeah? - also pay close attention to whether your Ring of Sustenance is working normally, I think you gave it a crappy week of calibration data."

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"I don't know what working normally would be like. Will it help if I try really hard to eat and sleep the correct amount this next week?" 

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"If it's working normally you should feel fully rested after just two hours of sleep, and like you ate well even if you didn't! But it might be better to try to eat normally, at least, in case it's still getting itself sorted."

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:I can make sure he does that: Yfandes nudges him. Since she's miniature, she butts him in the hip rather than the shoulder. 

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And they can get dinner and catch Yfandes and Vanyel up on why they're in the palace of the pharaoh of Osirion and what results have come of the magic experiments so far and how the god negotiations are supposedly going and what the plan is in Rahadoum. 

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It's a good thing Yfandes is shrunk, since she's being very clingy and won't go further than an arm's length from Vanyel. She participates in the conversation, though. :Reckon you'll be gone the full month?: 

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"I am not sure."

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"Seems pretty likely to me that it escalates well before that point, if there's a guy behind the operation in Rahadoum who has - done the things we suspect he might have. He'll want to know what's up and we'd probably be pretty outmatched."

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:Er, what do you suspect him of having done?: 

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We are trying not to say it out loud here because of my brother listening but the cleric of Nethys implied that there is a Leareth in this world and we think he's running things in Rahadoum and we also think he was the god whose death caused a massive catastrophe a century ago.

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:.....Ummm: 

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Aroden was an immortal human from more than eight thousand years ago, and after doing lots of famous things he became a god. He was prophecied to return and usher in an Age of Glory in 4606 but instead the gods went to war and he was killed and a lot of the world was wrecked. 

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:All of that sounds kind of concerning! But, um, not actually out of character for Leareth. Speaking of Leareth. What's the state of - you working with him? Is he being cooperative? When I left I think you'd gotten as far as Truth Spelling him but I, er, was pretty distracted: 

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Yeah. Uh, we locked him in there for a while while we tried to figure out what to do. Eventually we asked him if he meant to hurt us, and he said he didn't, and we let him out, and that's when we pieced together the Aroden thing. The Aroden thing - I know it must sound not all that compelling? But here he's like - still mourned, in a lot of places, and not so much in Osirion but it's like, I dunno, if you found out that someone was an alternate universe version of the greatest King in the history of Valdemar, or something. If it's true people will mostly trust him. And maybe the church of Aroden just had very good PR and he's a sack of shit, 'lawful neutral' can cover a lot of awful things, and it was always kind of unclear to me whether the Age of Glory was going to be so glorious for the people Cheliax had conquered for the purpose, but - 

- he wants to invade Cheliax, and he thinks that's what the him in Rahadoum would be doing. If it's a him in Rahadoum. And if that's what's going on, we want to help.

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:That's– wow. Just...wow. I - guess that does sound like something the Leareth Van knows would do. If all the things he's said over the years were sincere, and he said under Truth Spell that they were, so...: She tosses her head. :It makes sense. To check. And to help if that is happening: 

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Yeah. And I don't know if - we can trust him, or if he can accomplish the stuff he said he can, a lot of that's riding on Vanyel's judgment and it's -- too big, too much, to be riding on that - and I'm out of my depths here. But my brother isn't. I don't think this is the kind of thing my brother can be out of his depths on. So - so we came here. Where the grownups can figure stuff out. That last bit is very very bitter.

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She gives him an apologetic look. :I'm really sorry we sprung something this huge on you. It is - too big. It's felt that way for years, honestly, but - learning what we did when Van questioned him...: Shiver. :Guess I'm glad your brother knows what he's doing. What's he like, anyway?: 

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Charming. Lawful neutral. He's - I dunno. We mostly don't get along. But I don't think he'd let Leareth murder millions of people and I think he's going to be better placed than anyone to talk him out of it. And - and I think Leareth's a person who is paying a lot of attention to what's to his advantage and making the pharaoh of Osirion mad is rarely to anyone's. 

Also Nefreti said something really weird about how they'd be in love, if not for the burdens they have taken up and could not put down? I have not asked Leareth about that because it would be the most awkward question ever but. 

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:...What? Huh. Weird: 

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Shrug. Anyway I think the pharaoh can stop him if that needs doing and - hopefully find a way for that to not need doing. And when he's wrong he's mostly wrong by being - too slow to change things.

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Vanyel leans over; it wasn't obvious until now whether he was even paying attention. :I don't think Leareth wants to murder millions of people. I think he'd really strongly prefer not that, actually. So I hope he and the pharaoh - or the other him, if that's real - can find a way for him to not need that: Shrug. :Also the other him made a god, well, made himself a god, and it didn't fix everything and then he got murdered. I think that might get Leareth to reconsider his plan here: 

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It seemed like it was doing that, yeah. 

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:Hmm. Well, I guess he's not stupid: 

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Even smarter, now, the pharaoh gave him that headband as a present.

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:That, now, is kind of a scary thought. You trust him enough to go on a potentially risky mission into Rahadoum with him, though?: 

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I like where I'm headed. And I wanna meet Aroden. Figure out - if he actually cares about the right things. It's hard to tell that from myths.

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:Hmm. Right. That makes sense: 

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:Sort of wish I could go: Vanyel adds, wistfully. :Meet him too. But that really doesn't make sense. If he is willing to talk to you then I guess I'll likely end up meeting him too, eventually: Sigh. :If Randi lets me come back: 

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I'm always down for a jailbreak. I guess Fazil's probably not.

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Vanyel shrugs. :If I can convince them of what's actually happening here, I think Randi will let me leave again once he's checked that I'm not under compulsion by Leareth. Especially if they believe me that Leareth is going on an undercover mission and won't even be around: 

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And once they've caught Vanyel and Yfandes up on everything they might need to know and asked for sleeping arrangements that let a full-sized Yfandes stay with Vanyel, they can go to sleep for the first night in a while to not require a watch. 

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Vanyel is very relieved and still kind of shaky. He lies down with his arm hanging over the side of the bed, hand resting on Yfandes' mane, and falls asleep more easily than he has in almost a week. 

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Leareth is up early the next morning, packing up everything for their departure. 

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Mahdi taps him with Undetectable Alignment as soon as he's done preparing his spells; he does Mage Armor for Leareth and Hagan too and the translation spell for Leareth too, to make it less conspicuous. "Gave you Taldane not Osirian with the translation spell, more people will speak it. You'll have to be cagey about where you're from but lots of people are." Glare at Hagan.

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"The key is to be cagey by blatantly lying. Then no one thinks the truth is interesting. 'I sprung fully formed from a bush'. 'I woke up in a brothel with no money and no memory of my entire life.' 'I was a clone designed by a necromancer so he could jump to my body when he died, but I ran away, and I guess he hasn't died yet.'"

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"That is certainly a strategy for something." 

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"It has served me very well."

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"I should give Fazil Tongues before we leave, in case they do end up having to go to Valdemar today."

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" - actually," says Fazil when they find him, "the pharaoh suggested I get it made permanent. Since we'll be doing lots of international and interplanar work from now on. At a somewhat reduced price."

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"At a somewhat reduced price? He gave Leareth the headband outright!"

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"Well, if you want to go argue that with him, be my guest."

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"Maybe I'll Sending him an argument about it once I'm in the country that would kill him on sight."

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"Just don't attribute it to me."

 

And he summons back the archon.

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"They were really nice! I think they were really stressed, though. They asked about whether you know anything about a Leareth, and they wanted Vanyel returned as quickly as possible, and they asked if you would tell them more about Golarion and its politics and the nation that my summoner was from. They said that they would offer safe passage to any diplomat who wanted to come."

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Leareth glances over at Vanyel. "Are you feeling ready to go back?" 

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"...Yes. I can manage. I'll...have to tell them everything, including the conversations with you, and it's going to be - really stressful. It'll be - easier if Fazil is willing to stay." Shrug. "I understand why you wouldn't want to, though, given the afterlife situation. I do think Randi means it about promising safety, and that they can keep that promise." 

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"I can stay. - I should probably check that the pharaoh doesn't want, uh, an actual diplomat, considering that's what they asked for, but if he's all right with it and if Abadar is."

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Nod. 

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So he heads off to ask about this. The lantern archon peppers Vanyel with stories about how pretty the palace in Haven is and what the people said. 

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Awwww. This eventually coaxes a smile out of him. 

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(Leareth wants to apologize for making Vanyel's life complicated, but probably this is not going to help to say.) 

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Fazil comes back. "The pharaoh says that because of secrecy and safety considerations he doesn't want to read a diplomatic team in on the whole mess and then send them. But I can go if I'd like, and particularly if you'd think it would help. We've had all of the help we need and your duty here is done," he adds seriously to the lantern archon, who bobs and vanishes. "So - whenever you're ready."

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:I think it'll definitely help: Yfandes chimes in. :You're a local with context, who knows how to keep civilized company, that's close enough to a diplomat. And it'll make it a lot easier for Van to have another friend there: 

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"Okay. Do we want to get breakfast first? I think they won't even be awake yet, we're a bit ahead of them in our morning."

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:Yes. Vanyel's supposed to be eating enough this week: She nudges him. :I'm holding him to that: 

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So they can get breakfast before departing, Mahdi and Hagan and Leareth for Azir and Fazil and Vanyel and Yfandes for Haven. 

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Yfandes is trying her best to be very calm and reassuring and present for Vanyel, but she is in fact nervous. 

:I think we shouldn't volunteer information about my having run off: she tells Vanyel and Fazil. :It - won't help. And they're going to want to ask us questions under Truth Spell, but they may stick with first level and I don't see why they'd ask about that specifically. If they do I guess we'll tell them and - try to put the best angle on it. Seem reasonable?: 

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I won't say anything you two don't want to share but in an interrogation here they'd specifically ask if there are other details you'd expect to be important to them. 

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:Sure, if they're coming into this with the attitude of an interrogation, I don't think we can conceal it. But Vanyel is one of the most important people in Valdemar and it's not like he walked out voluntarily, so if he comes back as soon as they've requested it, they may be more cooperative about things. Maybe. I hope: 

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Vanyel does not feel very hopeful about this. 

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Maybe we can distract them with magic presents. If you want to drop by Absalom first and spend your fifteen thousand gold we could get some very distracting ones.

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:...Sorry, I think I really failed to pay attention to something - why do I have fifteen thousand gold again? Did you already sell what we found in the buried palace?: 

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- oh, right, we should tell you this first too. The pharaoh says that he can't resurrect Tylendel because he's not dead. Leareth thought maybe he was a Companion, that's the only way he knows of - it doesn't make a lot of sense though -

 

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:What: 

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:We didn't know what to make of it either. I'm sorry.:

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:I can't see how - I guess I haven't met all of the Companions personally, there are some foals who were born during the war. We still gossip enough that I'd've expected to notice: She gives Fazil a piercing look. :Is there a kind of scrying that can search for him alive?: 

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I would try a normal scry but looking for 'the reincarnation of Tylendel' as your target. If that fails - I'm not quite sure. That would work with our reincarnation but it sounds like the situation in your world is different and also this is unusual even for that?

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Yfandes nuzzles Vanyel's shoulder. (She is normal sized again). :I don't know if it makes sense to do it before we leave. What do you think?: 

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:...I mean, if it succeeds then it's good because we know what in the worlds is going on, if it fails then probably Van will be really sad and that'll make it harder to make the return go well. ...I think I'd be inclined to try it. And if it doesn't work, we take a while off and go flying or something before we go back. And if it does, we have the best distraction ever when we get there.

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:All right. I think we should try it. ...Van? You're probably the best person to do the scry. I assume the pharaoh has a crystal ball somewhere and we don't need to try to get back to the stupid buried palace: 

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:Almost definitely.:

 

 

 

The pharaoh, it transpires, does; they can borrow it. 

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And Vanyel takes a lot of deep breaths and grits his teeth and attempts to scry for 'the reincarnation of Tylendel'. 

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And the spell wavers and wavers and resolves onto...

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A very small, skinny boy with flaming red hair, dressed in a rust-coloured tunic, sitting at a desk in a chair too big for him and swinging his legs as he painstakingly writes out letters. 

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:Um: 

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:I haven't got the faintest idea who that is either: Yfandes relays the mental image on to Fazil. :Except, apparently not a Companion: 

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:He's a...trainee at Bardic?: Vanyel is looking SO UNCOMFORTABLE. 

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:Wow. Uh. 

I'm sorry, Van.:

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:I hate to say it because it was a good suggestion! But this is NOT the best kind of distraction! It might be the worst kind actually!: Vanyel covers his face with both hands. 

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:It does seem pretty upsetting!  Do you want to go Fly about it for a while?:

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Vanyel is VERY DUBIOUS that this will make him feel better, but Yfandes is mentally poking him and insisting it's a good idea, so he agrees. 

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They have a wand for emergencies but it's not morning in Azir, Rahadoum yet either so possibly Mahdi hasn't left yet.

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"So is he, uh, soul bonded to the ten year old, or..."

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"I did not ask," he whispers back. 

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He uses the rod of Extend Spell. "Eighteen minutes," he tells Van, and taps him, and also does not ask.

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Vanyel is pretty sure he's not at all soulbonded to the ten-year-old. He would notice. He can't decide if it would be better or somehow worse than the constant background misery of a broken lifebond. 

He's pretty worried that if he ever winds up in the ten-year-old's presence then he will end up soulbonded to him, which would be a disaster. He'll just have to avoid Bardic for the next decade or two. Shouldn't be too hard if he's here fighting a war against Cheliax. 

Flying does, in fact, distract him, if not quite cheer him up. 

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"Pick up some stuff for your kingdom in Absalom? Or straight home?"

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:I think we should go shopping! Van, you could get Jisa a magic toy - and something pretty for Shavri... All right, and useful things. Mostly useful things: 

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"Appeasing the government of Valdemar is useful! If I delay pain can you Gate us to Absalom?"

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"Sure. Nefreti said Gating didn't actually hurt me?" He shakes his head. "Still don't quite get it. You should do Delay Pain. But she is right that it doesn't seem to come back when the spell wears off..." 

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"Yeah, I don't know what she meant by that. Maybe it was just that the spell works better on it than it does on, like, magical pain curses or injuries." He casts Delay Pain. 

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And Vanyel Gates them to Absalom. For once he's glad that it's very loud and overwhelming and blessedly distracting. 

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What would be good presents for his friends? Bandages of Rapid Recovery are only 200gp and aid natural healing rather than replacing it with magic healing; they're single use only but maybe a Healer could learn something from it? He heard that the Healers Leareth sent could in fact derive some benefit from Healer's Gloves (500gp), a minor magic item that grants perfectly steady hands (or steady magic) and that locals use for surgery and for general first aid in areas that can't use magic for it. Goggles of Minute Seeing (2,500gp) do work on Othersenses, they tested that, and grant incredibly precise and detailed vision at close range. Eyes of the Eagle are the same price and do long range. 

Jisa would probably like magic gloves that let her use Prestidigitation and Mage Hand at will (2,200gp), kids love those.

There was discussion in the palace of whether Velgarth mages would be made significantly more powerful with a Cord of Stubborn Resolve (15,000gp), which makes you never experience fatigue (if you keep using it until twenty times past the point where you'd experience fatigue you do collapse unconscious, though). However Fazil thinks that maybe this is actually the exact opposite of a nice present for Vanyel and if Yfandes agrees then he won't even mention it. 

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Well, if he's got fifteen thousand gold, he can get Jisa her gloves (he's sure she'll love them and he feels bad about not seeing her for so long during the war) and one set each of the Goggles and Eyes of the Eagle, and a few sets of Healers' Gloves and five Bandages, and still not have spent all of his gold because he may want it for something else later. 

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Maybe they can also grab an array of exotic fruits and vegetables and spices, which will be much much cheaper. 

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Definitely! And maybe a pretty scarf or necklace for Shavri. 

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When they've done their shopping they can gather around for a Plane Shift, then. 

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Vanyel huddles up close with Yfandes and tries to mentally prepare himself for a return to Haven. 

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And he aims for Haven but of course it could really be anywhere on the continent.  

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It is not Haven! It is, instead, what looks like the middle of a large vineyard. There are rows of trellises with vines. It's early spring and new leaves are just starting to emerge. The ground is kind of soggy underfoot. 

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Vanyel glances around. "Huh. No idea where we are. Help me find something door-ish for the Gate...?" 

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"Leareth just does them wherever, is that a special technique? Uh, those trellises have a vine across the top sorta doorwayish..."

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"Huh, I was always taught you need an actual door or archway. That'll do." 

Vanyel builds a Gate threshold. It doesn't hurt. 

He reaches for Haven. 

–It doesn't work. 

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"Something wrong?"

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"It's not - I don't get it, this half is fine, why can't I–" Vanyel swears in several different languages, and then takes a deep breath. He still has his terminus up, the spell sending out blind confused tendrils, unable to find Haven. "All right. I'm going to do the stupid test and make this Gate go...right there." The trellis has supporting posts every so often, that's enough like a doorway, right...

And now there is a very pointless Gate going from right in front of Vanyel to several vine-rows over. 

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"So Gates still work but you can't reach Haven? Is it too far?"

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"I don't know." He looks at it blankly for a while and then shrugs and takes it down, reabsorbing the energy into his reserves, and looks around. "It doesn't feel like it? If it were too far I think it'd feel too hard, and this just feels like Haven isn't there. Or like there's something in the way, maybe." 

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"Do you have the same problem if you try to Mindspeak them? I know they'll be suspicious, if we say we're here but just mysteriously can't Gate, but maybe they'd have a guess what's going on..."

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He tries for Savil.

"...No, but I think that's just range, and I don't know where we are so I can't try for a Herald on a specific border instead of Haven." Frown. "'Fandes, can you find any of the Companions?" 

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Long pause. 

:No, I can't. I don't know if it's just range: 

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"Ugh. I'll...try the communication spell? That's not a hard range limit the same way, it'll just be more tiring." 

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"Are there people nearby we can ask where we are?"

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:There's a farmhouse way down that way: Yfandes gestures with her head. :They're not Mindspeakers, though. We can walk over and ask?: 

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"All right." Vanyel sighs, hefts his pack full of magic goodies for Haven, and starts trudging down the muddy corridor between trellises. "I don't like this." 

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"I wish we had Mahdi. They don't even have a good way to get here..."

He knocks on the door. "I have Tongues but you have all the cultural context so probably you should do the talking if you know the language."

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"Noted." 

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The door opens. A woman with nut-brown skin and greying dark hair in braids looks out at them.

"Yes, hello? Are you lost?" 

She says it in a language which Vanyel doesn't understand at all, though it sounds...vaguely a bit like Karsite? And there are some phonemes in there that almost sound Tayledras.

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Vanyel glances over at Fazil, shakes his head. 

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"Yes, we are, I'm so sorry to inconvenience you. Where are we?"

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Politely puzzled look. "Just north of Taven'us'ta. The Grand Forest of Honoured Memory is that way?" She tilts her head at them. "How did you come here without knowing?" 

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Vanyel shakes his head again. :I don't think I recognize those place-names, Fazil: 

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"I was using a means of magical transportation that sometimes sends people to the wrong place. We were trying to get to Haven, in Valdemar."

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She gives them a very bemused look. "Valdemar? I think you are very lost." She points west. "Border is - hundred miles? - that way." 

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"Wow! We are very lost. Is it impossible to travel by magic across the border, do you know?"

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Furrowed brow. "Oh. Yes, I would think so. Our god Vykaendys protects us." She makes a wide gesture with her hand. "With the might of His will he shields us." The phrase has a rote sound, as though from a prayer or something. 

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"Oh." Vanyel tenses. "We're in - Iftel? That must be it. They're our allies, so it should be..."

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"That makes sense," he says. "Thank you. I suppose we will travel to the border and cross without magic, then. I am from far away, would you tell me more of Vykaendys?"

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The woman starts saying some things about Vykaendys Sunlord, who saved their people in the days after the Cataclysm; again, it has the cadence of some sort of memorized catechism. 

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:Um, Van? Fazil?: Yfandes' mindvoice is mostly very level, but with a note of rising alarm. :I think we might– just look, that way: 

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Vanyel twists around. "–What?" 

There are shapes in the air, drawing nearer. At first they look like birds of prey, but they're very big, much bigger than any species of bird, and - not quite the right shape to be birds at all. 

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And now he's armored in an opaque sheet of force - reaches out and touches Vanyel with something that offers a surge of clarity and magical energy - 

"Thank you," he says to the woman.

 

"We'll just Plane Shift out, if they're hostile," he says to Vanyel in a different language. " - assuming that works. If it fails I guess we head for the border. Can you use the Eagle Eyes to spot somewhere on the horizon, Gate there, repeat that -"

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"Ummmm. Maybe? Leareth could do it, I bet, I'm - less good at Gates - Yfandes thinks I can make it work. It'd be weird if they were hostile, we're allies." 

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:Yes, but they don't let Heralds past the shield-wall, remember?: Yfandes cranes her neck. :I think those are gryphons: 

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"Huh! Those are real? I guess they are." 

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The gryphons are very fast in the air, and even bigger than they appeared at a distance; within thirty seconds their silhouettes are close enough to see that they're wearing harnesses of some sort. Maybe with weapons. 

They land, fifty yards out. 

"Outssiders!" one of them, maybe the leader, calls out. "How did you arrive here?" 

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"Hello! We apologize for alarming you! We arrived here by accident; we were trying to travel to Valdemar, with magic that is imprecise when sending people places. We have peaceful intentions and will obey the laws of your country."

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The gryphon leans in, listening, and then rears up. 

"What magic? Thiss sshould not be posssible!" 

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"It is a magic granted to me by my god, and allows travel between planes."

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The gryphons seem to discuss amongst themselves, in low hissing whispers.

A different gryphon, this one wearing a collar with a sort of chest-piece bearing a red-on-gold sunburst, steps closer. "How? Who isss your god?" 

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"My god's name is Abadar. He is a lawful god of trade and commerce, worshipped in Golarion, where I am from."

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More mutters. 

"We have not heard of that place," the gryphon with the chestpiece says. A pause. "Why were you traveling to Valdemar?" 

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He gestures at Vanyel and Yfandes. "The Heralds requested that we help Vanyel and Yfandes return there, after a magical accident brought them to Golarion."

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"Heralds arre not ssssuposed to come herre." The gryphon's sibilant accent is stronger. They - it's impossible to discern their gender - seem angry. 

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"We intend to leave as soon as possible. We will obey all your laws in the meantime." He casts Sanctuary, which will make it exceptionally difficult for the gryphons to attack him. Reaches for a pearl of power so he can do it for Vanyel and Yfandes too.

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The original maybe-leader of the gryphons rears up again, startled, and hisses something to the one with the chest-piece, who leaps closer to them. "What arre you doing?" 

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He holds his hands up in the air. "I am shielding us, so that if we need to depart suddenly, we may. I have used magic only on myself and on Vanyel and Yfandes. I will not attack the authorities of your nation or the representatives of your god."

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The gryphons don't seem to know how to respond to that. For a long moment, none of them move. The leader hisses something under their breath to the one wearing the sunburst insignia. 

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:This is making me nervous: Yfandes sends privately to Vanyel and Fazil. :Maybe - don't move...: 

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Maybe come very slowly closer so I can try a Plane Shift if they still attack us.

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:All right: And Yfandes very slowly and delicately sidesteps closer to Fazil. 

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Vanyel reinforces his personal shields - hopefully that won't be startling enough to upset the gryphons any further–

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The sunburst-wearing gryphon hisses at them, rising up on their hind legs and mantling their alarmingly large wings. 

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"Iftel and Valdemar are allied," he points out. "These are misplaced allies of yours who are here by accident and trying to leave. May we request an escort to your border."

Sanctuary wears off. 

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Yfandes and Vanyel are now within touching distance. 

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The gryphons do not seem reassured or placated. 

"You ssshould not have come," the sunburst one says. 

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Sigh. "You've mentioned."

 

He readies himself to Plane Shift out if the gryphons attack them. Stands there, holding still, within reach of Vanyel and Yfandes.

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The gryphons also hold still. It's unclear what's happening. The sunburst-wearing one's eyes have a distant, glazed look. 

About a minute passes. 

–then, very suddenly, all of them are on FIRE. 

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The gryphons didn't even cast any spells.

 

When normal people catch fire they die pretty quickly. When high level clerics catch fire they mostly are barely inconvenienced, but this is because they have mostly cast Protection from Energy (fire) if they're in a situation where it might come up. He has not done this. 

He could do it now but it's more urgent to Plane Shift. It is hard to cast a spell while on fire. It's harder if it's a five-circle spell. Most people think whether you can concentrate enough to cast a spell in any given occasion is more or less a matter of luck, but he can do better than that, steel his mind so he cannot screw up...

He grabs Vanyel and Yfandes, who are also on fire. He Plane Shifts.

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They land on scorching hot sand in the middle of the Osirian desert because Plane Shift is helpfully matching their departure conditions! Luckily there were no actual forest fires convenient to dump them in. 

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Vanyel somehow managed to stay on his feet for - it felt like several centuries, while on FIRE and throwing everything he had into his shields and it's not enough and–

–and then they're somewhere else and he's still not in pain exactly, Fazil had cast Delay Pain on him, but something is very badly wrong and everything is rapidly fading out to black and then he collapses in a heap on the sand. 

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Yfandes did not have Delay Pain and being on FIRE was agonizing, but she's also a Companion - they're not ordinary horses in more than one way, she's a lot tougher than any ordinary non-magical being could be - and it's not enough, when they are suddenly elsewhere she can't stay on her feet and it's all she can do not to fall literally on top of her Chosen, but she's still just barely conscious. 

:Fazil you need to - Van...: 

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As soon as they land he channels energy at all of them. Falls over into the hot sand, mumbles something frustrated, dumps water on his face -

- remembers Van's bag of magic items, hauls himself to his feet and dumps water on that -

 

- Van and Yfandes are honestly in much worse shape than he would expect - well, Van has that frail build -

- channels energy again -

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Yfandes is feeling a lot better now, she's still in pain but that she can ignore. :Gods. Where are we: 

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Vanyel is still unresponsive. 

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He can channel energy one more time for Yfandes but that's probably not the problem with Vanyel. He does it anyway while he fumbles around for his packet of diamond dust so he can cast Restoration on Van.

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Yfandes gets to her feet enough to shift closer to her Chosen, nosing at his face. :Goddamnit. I cannot believe that Vkandis just set us on fire. Extremely rude of Him: 

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:Is that a known thing he does? You need to tell your cleric that kind of thing, I could have done Protection from Energy!:

He finishes casting Restoration. 

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:I've heard legends about it, I guess? I was absolutely not expecting him to set some visitors from an ALLIED country on fire! Sorry: 

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Vanyel moans, tries to open his eyes. He's too hot, and he feels pretty awful, though the reaction-headache isn't as bad as he might have expected given the last thing he remembers. 

:...Where are we?: he manages after a few seconds. 

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:In the middle of the desert! In Golarion somewhere, probably Osirion or Katapesh or Thuvia. We are stuck here until you can Gate or dawn tomorrow when I can prepare Word of Recall - clerics of Abadar get it early.: 

He can conjure up a lot of water to dump on them and their surroundings. It helps somewhat with the heat.

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Vanyel licks his lips. "Don't - think - I can Gate yet. Tired. ...What happened?" 

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:Vkandis set us on fire: Yfandes explains helpfully. 

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"I figured that much. Why? Seems - excessive." 

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Silent horse-shrug. 

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"Excessive and insufficient at the same time! There are virtually no people capable of casting Plane Shift who you can kill by setting them on that amount of fire! I guess maybe He didn't know that. 

I am concerned we caused problems for Abadar's negotiations with the Velgarth gods. But at least we can tell Valdemar we took every available measure to get you home as quickly as possible."

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:Ugh. If they believe us. It sounds so implausible. I guess they do know the part about Heralds not being allowed: Yfandes nuzzles at Vanyel's shoulder. :Can we do anything to get Van more comfortable here so he can recover from backlash faster?: 

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"Lemme check how badly those healing bandages are damaged." He checks. They are, unsurprisingly, quite damaged. "I can repair this in the morning but it won't do him any good right now. Create Water is really cut-rate climate control...I know some people do it in the air as a rainstorm..." He frowns and tries this near but not directly above them. It makes an incredibly vigorous rainstorm, the air too dense with water to breathe. The water leaves little craters in the sand. "I think that's worse. Hmmm. What is the range on your Mindspeech, we could ask Leareth to come rescue us."

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:Don't make Van Mindspeak right now, but I can probably push mine to three hundred miles if I'm really trying. Want me to have a go?:  

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"Is it detectable? We don't want to mess with their undercover operations if they're already in Azir - and they might be, by now, we spent a while shopping."

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:It's potentially detectable in Velgarth using our kind of magic. Especially at long range if I have to, er, cheat and boost with nodes - Companions don't go around telling people we can do that, but we can in a real emergency and I think this counts: 

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"Hmmm." He is trying to use Create Water to do a fine mist; he can't quite keep it that way. "Probably we should only call them out of their important undercover mission to rescue us if anything scary-looking approaches; a fight right now would be genuinely bad news. But if nothing happens we can get back under our own power and that means they don't have to run any risk of discovery."

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:Makes sense: She's trying to offer Vanyel a slightly shaded position right up against her. :Van's going to take a nap and hopefully recover enough to Gate: 

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"Sounds good." He can lean on Yfandes' other side and dump water continuously on both of them, and Channel Energy away the sunburns every hour or so, until Van is ready.

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Having water continuously dumped on him is not the most restful napping conditions, but Vanyel is drained enough to fall asleep anyway. He still has a headache when he wakes up, but thinks he can manage a Gate - it'll make his backlash much worse again, pushing through it now, but it seems more important that they get out of here and maybe there will be more people with healing spells once they make it to the palace? 

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There definitely should be! He has a Lesser Restoration he can cast before Van starts; it probably won't do much that the full Restoration didn't but it can't hurt.

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It doesn't hurt and maybe helps a little. Vanyel sits up. Maybe he can do a Gate without bothering to stand until he actually has to get himself through. 

He squints around. "Ugh. Maybe if you...draw a door shape in the sand...I can use that? I don't think I can make my brain do it on thin air right now even if Leareth can, but I don't see why a Gate can't be horizontal instead of vertical." 

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:The other end will be vertical: Yfandes points out. :That'll be pretty weird. You should probably practice Leareth's way for future, this keeps coming up - er, later I mean, not while you have horrible backlash: 

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"Yfandes is shaped kind of like an archway when she's standing up, can you use that?"

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"I guess. Just hope it stays up when she moves to go through it. Also it'll, um, be smaller than her, so she'll have to sit down and wiggle through or something." 

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Yfandes thinks she can manage, and if not they can maybe grab a wizard from the pharaoh to go retrieve her with a teleport. 

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In that case, Vanyel will grunt and attempt a Gate. It takes several tries before he can concentrate enough and convince his mind that Yfandes is definitely a door, but he gets it. It's very funny shaped. 

Then there is a Palace room on the other end of it. He used the doorway to his bedroom just because it's the one he's most familiar with, having spent several days in bed staring at it a lot. (Also staring longingly at the window, but that would make an even worse Gate threshold than Yfandes' body.) 

...It springs up a bit more normal shaped when Yfandes steps away, which is interesting.

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Huh. He goes on through and can flag down a servant to get Vanyel some more healing. 

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Vanyel stays on his feet by hanging onto Yfandes neck as soon as she squeezes through the Gate, and hopes healing will get there soon - also his bed is conveniently not far away, he'll head there thank you. 

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Healing can come to him! Both Velgarth and Golarion Healing, actually, if he wants it.

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Vanyel thinks that Velgarth Healers can't do much about backlash unless they're very skilled and have unusual training, but they can channel energy to him at least, and also they can put him to sleep, Velgarth healing for the most part doesn't care how powerful the patient is, if they're cooperating with it. 

Leareth's Healers, perhaps unsurprisingly, also turn out to have unusual training, and with that plus another Restoration he feels a lot better, though he still would really like a nap. Possibly they should try to figure out a message to Valdemar first?

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:I can do that with Fazil: Yfandes points out. :Get some rest, Chosen: 

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"Are we trying again tomorrow, we should probably decide that before we decide what to tell Valdemar, because it will really affect it. I'm worried we've messed up Abadar's negotiations with the local gods and He won't want us to risk doing it again."

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:I'm pretty nervous about trying again? I don't know what the error range is on Plane Shift, but I'm not sure Van and I have even been anywhere that's far enough from Iftel not to risk ending up back there, and if we do Vkandis might overreact even more somehow. ...Gods, I hope this doesn't mess up the alliance between Valdemar and Karse. I'm not sure we knew before now that Iftel was specifically protected by Vkandis, but we do know that Karse is...: 

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"Leareth mentioned it once. I'd just completely forgotten. Also I didn't think Vkandis set people on fire very often - thought it might just be a myth, or that it was corrupt priests faking 'miracles' with mage-gift. I guess not." 

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:Do you think there's any way we could get Nethys to cast Gate again? I figure probably not, but - that'd get us safely to Haven with no risk of upsetting Vkandis any more: 

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"I think you should have the pharaoh ask Abadar what's going on before we make any decisions on what to tell V-V-Valdemar–" Vanyel breaks off into a jaw-cracking yawn. "...Sorry. I think I really need that nap." 

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"Of course. Sorry."

 

 

 

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The pharaoh sends someone to bring him Fazil and Yfandes about half an hour later. "Don't Plane Shift to Velgarth again," he says once they arrive. "We have ninth circle spells, now, and can send you there in the morning, and we suppose it's fine if you want to Plane Shift back. Other interworld transit will have to wait until the Velgarth mages have developed a way to do it with their magic, which they are optimistic can be done eventually. You may address me."

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" - I very much regret whatever inconvenience we caused."

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Yfandes hangs her head. She can't actually Mindspeak the pharaoh; her Thoughtsensing doesn't even sense him at all, he's a blind spot. 

:Fazil, can you relay: Pause. :Tell him - we're sorry, we didn't think of this at all. We don't - interact much, with Iftel. I was aware they don't allow Heralds but I wouldn't have expected a reaction anywhere near that, er, extreme. Does Abadar have any insight into what Vkandis was so unhappy about?: 

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He relays this. 

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"- sorry about that," he says to Yfandes. "We don't know how to interact with Mindspeech and only Mindspeech, and the protective spells common with our magic shield more uniformly than that. What was communicated of Vkandis's complaint was mostly that people ought to be more strongly deterred from going to Iftel."

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Yfandes nods. :I am really happy to not go to Iftel! We didn't want to go there in the first place! ...Er, I think it's possible our magic can do better, I think Leareth had a talisman that shielded Thoughtsensing but he could still Mindspeak with it. Possibly they brought more in his box of goodies from Velgarth, or you could get one of his mages to make one: 

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He relays this.

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"We may ask them about that! It could probably be done with our magic, too, but no one has designed a spell for it since we hadn't encountered Mindspeech before.

Have you made any copies of that attuned focus for Velgarth," he asks Fazil.

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"No, your majesty. Do you want it back?"

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"Yes."

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He sets it on the ground. "Nefreti may have made her own, she has artifacts from Velgarth to work off and of course the ability to Gate there when she wishes."

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"Thank you. We'll talk with her. We hope you can communicate to Valdemar the reasons for the delay."

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"Of course, your majesty."

 

 

When the pharaoh has headed out he leans somewhat miserably against Yfandes. "Well. What a mess. I guess... probably we just explain the whole thing to Valdemar and hope they believe you or Van or both of you?"

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Yfandes hesitates for a moment and then nuzzles his shoulder. (It's sort of Not Done for Companions to be physically affectionate with anyone but their Herald, but also, who exactly is around to care?) 

:I guess so. Should wait until Van's awake, so it can be recognizably him Mindspeaking: Mental sigh. :I'm really sorry: 

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:I don't mind the being set on fire! Hazard of the job! But I did not realize we were risking a goddiplomatic incident! Our gods do a better job telegraphing what will make them mad, usually!:

He will sit and meditate and intermittently try to read something until Van is awake.

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Vanyel wakes up feeling - honestly pretty fine, actually? Maybe that's part of what Restoration does differently from Velgarth Healing, leaving him still tired but mostly over the backlash, and sleeping helps with the tired. 

He is not, however, looking forward to the upcoming communications with Haven, so he lies in bed with his eyes closed for another ten minutes before finally getting up and going to join Yfandes and Fazil. 

"All right - we learn anything?"

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:We talked to the pharaoh and he told us no more Plane Shifting to Velgarth - which I approve of - and took away Fazil's thingy that was attuned to it: Yfandes turns to look at Fazil in case he wants to add more. 

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"I think Abadar is pretty mad. Dunno whether at us or at Vkandis. Or both." Sigh. "Anyway his majesty also said he has ninth circle spells now and can Gate us to Velgarth in the morning, and we can Plane Shift back, so it should work fine to go to Valdemar. ...I know the situation is fraught enough already but it would be nice if it got communicated at some point that that represents a fairly extraordinary and costly expenditure of resources, by our god and our country, to get you home tomorrow."

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"That makes sense. I can just tell Savil that when I talk to her. Which - I guess I should get on with doing." Sigh. "Maybe I'm being unreasonable, expecting this to be incredibly awkward, and it'll be fine." 

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"If it's awkward now hopefully it'll be fine once they can verify it with truth magic."

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“Hopefully.” Can he use the same crystal ball as before to contact Savil?

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He can!

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Perfect. 

He takes a few deep breaths, considers what to say, and then tries to scry Savil.

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It works.

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All right. Deep breaths. He can do this. 

:Savil? It's me. Van: 

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:Vanyel!: The overtones are of joy and relief and suspicion and worry, a tangled muddy mix of them. :Did you get our message? We sent it back with the lantern spirit thing: 

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:Yes, of course: 

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This time the suspicion is a little louder. :What did it say? Sorry, just - we have to check, you understand, right?: 

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:I understand. You asked for me to come back right away, and you asked about Leareth, and about sending a diplomatic team. I, um - we tried, I swear, a few candlemarks ago. But the spell they have for traveling between planes - it's god-magic, I was coming with a cleric here, they're a bit like priests if priests reliably got to do miracles every day - anyway, it's not very accurate and we landed in Iftel and had, um. A problem: 

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:Iftel?: Bemusement, and a pause, like she too is having to dredge her memory to recall literally any facts about Iftel. :But they're allied with us: 

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:You would have thought! I think Vkandis got alarmed by the fact that Fazil's magic got us in past the shield-wall. We had an increasingly hostile interaction with some gryphons and then it suddenly escalated to being set on fire: 

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:Ack! Are you serious: 

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:Yes. I'm serious. I...don't know if Valdemar has a diplomatic problem as a result. Hopefully not, but I was wearing Whites and they would've seen that, and Yfandes is pretty recognizable. Um. Golarion does have a diplomatic problem, at least between Abadar and Vkandis. So we can't Plane Shift in, since we have no way of ensuring we don't land in Iftel again: 

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:I...see: Her mindvoice is hesitant, and noticeably a bit dubious, but she doesn't press. 

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:There's a much more powerful and costly spell that can get us to Haven with precise targeting. We'll do that tomorrow morning. We can't do it sooner because of how magic works here. Um, you have to understand that the locals are putting a LOT of resources into this project, it's hard. That's why I didn't come back sooner: Well, one reason why. 

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:Mmmhmm. We'll be expecting you tomorrow, then. Are they sending diplomatics?: 

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:I think just Fazil, the cleric who was Plane Shifting me today. Er, if he's still up for coming after we had a bad time. I know you can't take what I tell you now at face value, but you'll be able to ask me about it under Truth Spell then. I can answer some questions in the meantime if you want: 

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:Go ahead: 

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Vanyel takes another deep breath, tries not to grit his teeth. :Leareth is here, but - it's not what you think, I got here first and it ended up seeming relevant so, um, we recruited a very powerful cleric who knows the more costly spell and we - kidnapped him, into a room where magic didn't work, and questioned him:  

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:...Huh: 

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Vanyel tries to coax his shoulders down from around his ears. :There's a lot I need to tell you, it'll be easier to explain in person, but - right now he's working with Osirion. With us. I'm pretty sure you're not in any danger of being invaded, and if I'm wrong, Heaven will send armies to help out, I think the archon told you that? And if Leareth, um, tries to get up to anything here, there are people a lot more powerful than him who can stop him. But I don't think he will: 

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:I know. It's a very weird situation. I'll explain tomorrow, I promise: 

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Another very long pause. 

:I love you, ke'chara: Savil sends finally. :Be careful: 

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:I will: 

He drops the link with her, and lets out his breath, leaning on the nearest wall. "I...think...that could've gone worse than it did? I can't really tell what she's thinking though." 

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Yfandes has been relaying the conversation to Fazil throughout. 

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"We could scry them and learn what they're thinking. I would prefer not to, but - I would also prefer not to walk into an ambush or something tomorrow so if you think there's any chance of that then to my mind it would justify scrying long enough to answer the question of whether we're endangering the pharaoh casting the Gate or endangering ourselves walking through it."

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:I don’t...think...there’s much chance of them even trying to hurt the pharaoh or of something ambush-like. They may try to prevent us leaving. I wouldn’t be surprised if they interrogate all of us under coercive Truth Spell - is there anything you know that’d be problematic for them to learn:

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:Lots of stuff that's top secret in this world - that Aroden might not be dead, that he might be planning a conquest of Cheliax, that Leareth wants to help him, that Leareth is him, Hagan's secret identity.... uh, other stuff the secrecy of which is important for the safety of people in this world who have assassins after them or whatever...if they can't get to our world none of it matters but Leareth thought he could in time...

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:I mean, we know most of that too, so leaving you behind wouldn’t be much safer. I don’t see why they’d ask questions relevant to people here with assassins after them but I could be wrong. I - don’t think we can guarantee them not finding out. Almost certainly they end up enough on our side that it’s fine, just...: 

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Sigh. That makes sense. Okay. If it's not decision-relevant then I don't think there's a justification for spying on them and we'll just have to learn tomorrow how suspicious they are.

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Thoughtful pause. :Hmm. I think it's next to impossible we'll overhear anything that would make Van and I decide not to go back, given the situation overall, but - we're already asking a lot of you, and it'd seem pretty reasonable for you not to come if their attitude is on the hostile side. Which it could be. If you'd feel more comfortable checking that, I think it's justified, although it'll be awkward if they end up asking us about it. But Randi would get it, I think. Not endangering your allies any more than necessary: 

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:I mostly just really really do not want to further complicate the god negotiations somehow and probably watching the Heralds will not even give insight into whether a god is going to intervene in Valdemar. - unless you think their intervention would plausibly be subtler and take the form of an advance warning or something.:

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:Hmm. Gods - tend not to intervene in ways that are even recognizable as that, in Valdemar? If anything I’d expect them to send a Foresight vision or just a gut feeling to the Groveborn - er, leader of the Companions - but we don’t currently have one of those:

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Sigh. :I think if it no longer made sense for me to go Abadar would have said that instead of giving the pharaoh ninth circle spells to get us there.:

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Sigh. "If you're sure. I - would really appreciate having you there." 

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Nod. "And Leareth thought - if relations with Valdemar could be repaired fast enough - they might be willing to help hold the Worldwound, if there is a war with Cheliax. That's - worth getting occasionally set on fire for."

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"The Worldwound is the horrible giant hole into the Abyssal Plane, right? Yes, I think they'd want to help with that. I'm not sure how many people they could afford to send, but we do have a lot of soldiers who're not needed on the southern border anymore." 

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"That's the one. Long run I assume - the person we think is in Rahadoum - would have to have some kind of plan for it, I can't imagine he'd be planning to conquer Cheliax without one. But just getting a little more help there could matter a lot. And - it would be stupid to get off on a bad foot with your country if we can possibly avoid it.

 

But I guess I am kind of wondering what other things the size of the problem today we might be failing to think of."

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"So am I. That could've gone a lot worse than it did, even, if you didn't have really good shields - how did you shield it that well, anyway - and healing magic. Um. The trouble is that 'what am I not thinking of' is kind of a hard category to think of examples of." 

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"- I wasn't specifically shielding it? I had some armor up but I don't think it was actually helping. Over time people who've been in lots of fights get harder to hurt, though. - is that not a thing in Velgarth?"

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"No? At least, to the extent that's true it's because people get really good at shields. I bet Leareth would've been fine because he wears multiple shield-talismans even in his goddamned sleep in a secure building." 

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"Having now been in Velgarth for ten minutes this makes more sense to me. Uh, around here people get tougher as they get into more fights. It is debated whether this is because the spirit, uh, focuses resources where they're needed, in the fashion that muscles get stronger when you exercise them, or whether it's a product of getting magical healing all the time - the idea is that maybe magical healing does more than just set you right...anyway if you throw a lightning bolt that'd kill a normal person it'll probably give me a tidy little burn, and I can jump off a hundred foot cliff planning to channel twice when I land. I assumed this was also true of the two of you or I'd have been more panicked - not that that would've helped, I've been meaning how to learn how to channel while I cast but I don't know how yet..."

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:It's really not. I mean, I think Van and I are both tougher than normal for humans, I think an un-Gifted person would've been dead in seconds from that - he's got personal shields all the time and also a tiny bit of Healing, though not enough to do much against that. I'm a bit tougher than Van physically, both because I'm a horse and because Companions have some innate magic. But neither of us can survive jumping off hundred-foot cliffs. Really glad we cleared that up now!: 

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"This has interesting metaphysical implications someone should write a paper about. I am surprised it didn't come up in Leareth's studies but I guess maybe he can survive jumping off hundred foot cliffs."

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:Does it happen for anyone who gets into fights, even if they're not actually fighting with magic?:

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"Well, it happens for, like, Hagan, who only has a little bit of magic but could jump off a cliff just fine. A taller cliff, probably, which depending on which theory you subscribe to is either because he gets injured more, indirectly because of that since he gets healed more, or because he's been in more fights independent of whether they hurt him. - there's also plenty of individual variation, here, and of course it matters how you land in the specific case of the cliff. But no normal human can survive falling off a hundred foot cliff and very few adventurers at our level couldn't."

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"That does seem like it'd have interesting implications! Guess you could have the Healers Leareth brought over look at really high level adventurers versus normal people and see if anything shows up as different." 

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"Oooh, we definitely should. Maybe I will track one down for that this afternoon."

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"Seems like a good idea. I think I'm going to try to have a restful afternoon, I'm still kind of tired and I don't exactly feel more ready for Haven after all of that." 

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"Me neither." And he tracks down some Healers to ask if anyone has examined this and if they want to see if it results in his body looking different than most peoples'.

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They would love to do that! It had come up a little but apparently not enough that they realized it was due to something other than better shielding. 

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Well, they don't themselves know all that much about what it is but it sounds like Healers get a lot more information with their Healing so they can check it out.

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It definitely shows up differently! It's hard to tell exactly what is different; it looks a little like Fazil's entire body is faintly magical, and a little like he has some sort of continuous self-Healing process running - but not like a Velgarth Healing Gift at all - and his life-force is just - brighter? More focused somehow?

The Healers declare this will need more study before they can make heads or tails of it, but they're very grateful to him for bringing it to their attention now. 

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Of course. He's happy to be helpful. 

 


He is actually mostly very tired. He goes to bed early. 

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Vanyel does too. With Yfandes smushed up next to his bed, he manages to sleep soundly and wake up feeling rested, not that this helps much with his nerves. 

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Nuzzle. :I know it's going to be very awkward. I don't think it'll be worse than awkward and stressful, though. Really: 

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The pharaoh's security are unhappy about his opening a dimensional portal blind. (There has been a lot of scrying, but still.) They've marked out a spot in the desert outside the palace, with the ocean in the background; the pharaoh is going to stand about two hundred feet back from where the portal is going to open. There are a lot of people in the intervening two hundred feet. Some of them are armed but the scariest ones mostly aren't. 

He wishes them safe travels, looking unbothered by all of the fuss.

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Yfandes politely thanks him for being so willing to help her and Vanyel go home. 

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"Of course. I hope everything goes smoothly."

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And he opens a semicircle, twenty feet in diameter, at the marker two hundred feet away from him where they've been told to stand.

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Yfandes looks dubiously at it. :We just step in there?: she asks Fazil. 

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:Yeah.:

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With Vanyel holding onto her mane, both of them delicately step through. 

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He goes with them.

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There are a lot of people standing and watching, or running across the field toward the circle of MAGIC that has just appeared in front of the Heralds' temple! 

Savil takes a step forward. "Van - gods, ke'chara..." 

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"Savil, it's all right - I'm all right–" Vanyel staggers a little as he comes through, then takes a few steps toward her. "I'm sorry it took so long to get back." 

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"Hey, it's fine, you're here now." Savil looks at him for another few seconds, without moving, and then crosses over to him in three strides and pulls him into her arms. 

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The Gate closes behind them. He tries to stand still and look nonthreatening while they do their reunions.

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Savil hugs Vanyel for about a minute and then releases him. "Welcome to Haven," she says to Fazil, nodding to him. "Glad it went more er, smoothly this time. I'm Herald-Mage Savil. Vanyel's aunt." 

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"Nice to meet you. This time we threw a lot more at it. I'm terribly sorry that we got into so much trouble yesterday; I know you were eagerly awaiting Van."

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"I know it wasn't your fault. Though we are going to want to know a lot more details." She gestures for him to follow her. "Come on, let's get inside out of the cold." It appears to also be early spring in Valdemar; the snow is mostly gone, still lingering in patches, and the air is brisk. 

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Vanyel follows as well. With some trepidation. 

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:It'll be all right, Chosen: 

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He will follow. "I know there is a lot of political stuff to cover but I'd feel really silly to mention it in three hours and learn there was something I could have been doing - I can do miraculous healing of injuries and illnesses, if there is anyone who will not still be around tonight and so should get it now."

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"Oh! Will it tire you out? I'll Mindspeak someone at Healers' and find out if they've got anyone in really bad shape." 

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"It will not particularly tire me."

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"All right." She goes quiet, her expression flattening a bit. "They don't currently have anyone they expect not to last until tonight, but they've got some pretty sick patients where it might be better not to take the chance if it's not an undue burden for you. We can detour that way?" 

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"Sure."

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They swing by the House of Healing and a plump brown-haired woman in green robes greets Fazil, introduces herself as Gemma, and points him to a couple of patient rooms - there's a little girl with a bad infection in her leg from a festering cut, she's feverish and delirious from it, and a middle-aged man with pneumonia. 

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Infections you have to do Remove Disease about but pneumonia you can usually get away with Lesser Restoration which he has a lot more of. If the man does not seem to be improving he can try something more powerful later.

The cut he can just wave his hand at and it'll seal up entirely.

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Gemma watches with her Healing-Sight, fascinating, and says that she thinks it helped with the man, who's not in critical condition anyway. She thanks him warmly. Says she would appreciate it a lot if he swung by again tonight. 

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"Is now a good time to meet and, er, discuss events on your end?" 

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"Yes, absolutely."

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Then they can head into the Palace, and Fazil can meet the King. 

(The Senior Circle spent some time going back and forth on whether that's a good idea, and settled on it being worth it anyway. They mostly trust what the archon said, and don't expect the cleric of a Lawful god to hurt anyone, and also Yfandes trusts him, and is catching up Kellan and the other Companions whose Heralds are read in on the situation. They're really feeling the lack of a Groveborn right now.) 

Savil still casts a first-level Truth Spell on him just outside the doors to the core meeting wing. "I'm sorry, this is just a formality, but - can you confirm that you intend no harm and will obey our laws and act peacefully while here." 

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"Absolutely, we have the same policy. I swear that I intend no one here any harm and will obey your laws and act peacefully while I'm here."

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"Thank you." She smiles, nods, and then go in. 

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The King of Valdemar is a very young man, maybe twenty-five or twenty-six, with light brown hair tied back in a knot and sort-of-puppydog brown eyes. He rises from his chair and offers his arm to Fazil. "Thank you for coming." 

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In Osirion they also BRIEF YOU ON PROTOCOLS BEFORE SHOVING YOU AT THE PHARAOH.

"You're very welcome, your majesty?" What the fuck does he do with the arm? Does he kiss it? Did anyone else do this?

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Vanyel, after a few beats, notices his frozen reaction and also the frantic thoughts he's half-Mindspeaking in Vanyel's direction. :Oh, gods, sorry - just grip his arm for five seconds or so, like this–: he attempts to send a mental image, although he's less good at Mindspeaking the un-Gifted than Yfandes and it comes across hazy. :We're not very formal here: 

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He can probably do that!

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The King of Valdemar smiles warmly at him and squeezes his forearm in return. "We really appreciate your willingness to come - I heard it was a very difficult spell you had to use. I'm sorry to hear about the trouble you had yesterday, it sounds like things could've gone a lot worse." He releases Fazil's arm. "You don't need to refer to me as 'your Majesty.' Randi will do." 

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:He hates the honourifics: Vanyel informs Fazil. :A lot more than Elspeth did - she was Queen when I became a Herald, sorry: 

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King Randale gestures at the other chairs around the meeting-table. "Well. Have a seat." 

Then he ducks around Fazil and hugs Vanyel.  

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Well, they haven't been set on fire, so it's going better than yesterday. 

He sits down.

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"Van, you scared us," Randi is saying. "Please try not to do that again. You do it too much." He releases him and returns to his seat. "So. Let's do some introductions. This is Healer Shavri, my lifebonded and, er, in practice the acting King's Own right now." He sounds sort of apologetic about this; it's unclear if the apology is directed to Fazil or Shavri. 

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"We're pleased you could come." Shavri's expression is more tired than pleased. 

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"My pleasure to be here," he says. "Just to be clear, I am not properly a diplomat or anything. On I think Van's second day in our world the village he was travelling through was attacked by a dragon and I was one of the people who was sent to try to help. Though it turned out we weren't needed."

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"Did Van take care of it?" Randi rolls his eyes a little. "Van, of course you fought a dragon, why am I surprised." 

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"Didn't exactly fight it. More of a negotiation. Fazil's friend lent me money to buy animals it could eat." 

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"It was very sweet of him! And also very impressive. Most people in our world cannot hold dragons still while they negotiate dinner for them."

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"Sounds like Van." 

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"Anyway. Introductions. We're running a bit short-staffed right now due to war injuries, but - Keiran is the Lord Marshall's Herald, Joshel is our new Seneschal's Herald, Katha is, er, in charge of spies." 

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Keiran is a sturdy-looking blonde woman in her thirties or early forties; Katha is small and mousy and looks calmer than anyone else here. Joshel looks maaaaybe twenty-three and is kind of wide-eyed. 

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"All right. So - and if it's all right we're going to have you both under first-stage Truth Spell for the next while - I think we need a summary of everything that happened leading up to, and after, the part where you kidnapped Leareth." He says this very incredulously. "We've heard some things but, er, by less confirmable methods. And I think we're still missing a lot of pieces." 

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He glances at Vanyel. "I can give our half of it?"

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Vanyel nods. :I would really appreciate that while I, er, collect my thoughts: He's not visibly that tense but his mindvoice definitely is.

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"So we met Van trying to reach a peaceful resolution with the dragon. We told him a little bit about our world. It's called Golarion. It's more populous than yours; it's older, we have a catastrophe that destroyed all existing civilizations eight thousand years ago instead of two. - that's, uh, a relevant part of this story, unbelievably - 

- our gods seem to be more legible than yours. They communicate more about their goals. We know more of their will. We can watch people in our afterlives, and we know what we need to do to get there. People get different afterlives based on the forces they pushed the world towards in life. The forces are Law and Chaos, and Good and Evil. I think the system is still - applicable here, somehow, I can read alignments on all of you, but we've confirmed you don't go to our afterlives. Our gods select people who exemplify virtues they care about, and grant them access to some of the powers of a god. The exact way this is managed is an agreement among all the gods about which abilities are offered, and how often, but one in every few hundred people in a country like Osirion has some measure of those powers and can create clean water and keep dying people alive, and someone with a lot of them can cure blindness and deafness, regrow lost limbs, restore people to full health from the brink of death instantaneously, and, uh, raise the dead. 

Van was, uh, interested in that. It doesn't work on people from your world but we didn't verify that until later. It's - expensive. But he's talented, we figured we could find some ethical ways to make money quickly with his abilities."

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Randi listens to this in uncertain silence. Nods. "I see. And then?" 

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"We went to go try to excavate some treasure from an abandoned buried city. Since my magic offered ways to do that more easily than their world's magic, so we thought we could find things other groups had missed. We were right and we found the Palace. Had some, er, adventures, can tell you about that later, it's - less relevant. We found the crystal ball and I talked to Savil." Pause. "And then, er, I was going to give an update, but I - found her in the middle of a meeting, you all worrying that I'd been kidnapped by Leareth and the other world story was a ruse. Incidentally, I had already–"

He stops. 

"...I should back up and fill in some context." He takes a deep breath. Glances helplessly at Fazil, though it's not like Fazil can actually rescue him here. 

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:It'll be okay, I think.:

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Vanyel is extremely unconvinced of that! At this point he really does not have the option of continuing to keep it secret, though. 

"In early 791," he says, looking straight ahead, "I - started having lucid dream conversations with Leareth, in the Foresight dream. We told Taver. He told Yfandes and I to keep it secret. So we did. I'm sorry, I know it's a lot to learn all of a sudden, just..." 

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"I'm sorry," Vanyel says again, pointlessly. "We - he made a lot of claims. First that he was immortal. He had proof of it which was fairly conclusive at the time - Taver believed it - one of the items was a conversation he'd had with Taver shortly after Valdemar was founded... He also claimed to be doing it to - try to make the world better. Which was, er, a lot harder to prove, obviously, and I didn't believe it at first. We kept talking. He taught me a lot of things including some magic. Seemed to be trying really hard to - cooperate, see if he could talk me into allying with him. I was still very suspicious of it when, um, all of this happened - but I'd been leaning toward wanting to hear more of what he had to say, including the parts he hadn't trusted me with so far..." 

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Nobody speaks. Savil is staring at him with an impossible-to-read expression. 

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:It's occurring to me: Yfandes sends, privately, to just Vanyel and Fazil, :that - it's possible if we tell them about Leareth's horrible making-a-god plan, we might cause other people to have the same problem with their Companions that Van and I did: 

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: - right. I didn't think of that at all. It's - probably not that important, since he's doing other stuff now? And we can explain that Aroden became a god and that Leareth confirmed having originally intended something vaguely similar, would that be - vague enough do you think -:

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:I think that'd be enough for it to make sense, sure, and hopefully they'll be curious about all the more recent crazy occurrences instead of that part: 

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"Anyway," Vanyel says, "I was - doubtful that Leareth was actually about to invade, when I overheard your meeting about it. Partly because I knew he hadn't kidnapped me, partly because of the background of him trying to ally with me. But it seemed hard to explain that in a way you'd believe, especially via the crystal ball. And, er - the thing I'd been about to say earlier is that I told him, in one of our dreams, about being in another world, I hadn't thought there was much he could do about it even if he believed me, but I realized he could still take the fact of my absence as a reason to invade. So I attempted to spy on him too with the crystal ball, and succeeded, and it didn't look like he was planning an invasion. Although he did seem to be sending spies to Valdemar."

He pauses. No one is saying anything. 

Vanyel looks past Randi's shoulder, fixedly. "And - we had this opportunity, right, to - talk to him, in a place where I had the upper hand, and incidentally interrupt whatever he was up to in the north. That's why we decided to, er, kidnap him. We recruited the help of a very powerful cleric of Nethys, who's - a god of magic and knowledge, or something like that - and she used the same spell that the pharaoh did to get us here. She agreed to help right away, which was already weird, and, um, she said a lot really cryptic things - knowledge she had from Nethys–" helpless glance over, "–Fazil, can you explain that part?" 

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"Nefreti Clepati is one of the most powerful people in our world. She does not answer to any government; she answers to her god, I guess, but her god is Nethys, god of magic, famously one of the weirdest and most hands-off, except that he drives his favored people insane with visions occasionally. We went to her because she could safely and straightforwardly take Leareth prisoner if she cared to, and we thought it was less likely to invite geopolitical complications in Golarion, asking her, compared to asking someone else that powerful where the situation could quickly get away from us. 

When we arrived at her temple to petition her aid, she'd already been expecting us, I think, somehow, and agreed to help immediately, saying - without having done any magic that could have let her know that - that Leareth was still asleep, which would make the kidnapping easier - he wouldn't have the opportunity to resist. She kidnapped him. That part went very smoothly. We'd arranged a room with no magic and no gravity - none of the pulling-force that means people walk on the ground rather than drift around like a dust mote - he was, as we'd intended, helpless...

She also said that, uh, that she knew Leareth, that she hadn't seen him in a long time, that she'd loved him when she was a child, that Abadar loved him, though he might not recognize him, and that the same stories repeat over and over across different words. The story of young men who believed themselves immortal, and were right, and lost everything along the way, and - time erodes even the mountains, she said -

- and she said that Leareth would refuse to speak to her, because he turned his back on all the gods and all their servants. And she left. It was fairly disconcerting."

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None of the Heralds seem to have any idea how to respond. Katha looks quietly impressed at 'he was, as we'd intended, helpless'; everyone else seems mainly very unsettled. 

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Which is so reasonable of them, really! Vanyel had half-forgotten how uncomfortable the interaction with Nefreti had been, and now he's remembering it very clearly. 

"Anyway. We took away Leareth's protective talismans - Nefreti wanted them to study, that was part of the deal we'd made - and talked to him a bit, and then had him come just to the edge of the room so Truth Spell would work - with everyone but a few people up on the surface, including Yfandes, in case he attacked me, but I figured I could take him in a one-on-one fight when he had no shielding artifacts - and I questioned him under the second-level version. He said he'd been sincere and telling the truth in all our conversations. And - some other things came up, this is the part where it gets even weirder... Fazil, can you explain Aroden?" 

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"I mentioned a catastrophe that happened in our world eight thousand years ago. The details are mostly lost to history but it involved someone pulling a moon out of the sky, gods died, it sank the continent where it happened beneath the sea and the world was almost uninhabitable for a long time. There was one survivor, a powerful magic-user who had made himself immortal. He was named Aroden. He rebuilt civilization, and eventually left the empire he'd built to go learn more of magic elsewhere, and fought off various notorious ancient enemies, and lived - thousands of years. And after thousands of years of extraordinary deeds and magic research, he discovered a way that a person could become a god. He built an island in the Inner Sea, and at the center of it built a cathedral, and put all kinds of tests and magical traps on it, so that only people who met his criteria - we don't know exactly what they are - could pass it and become a god.

And then he did it himself. Ascended. He was widely worshipped, in the countries he'd founded and where he'd done his most famous and extraordinary works. It was prophecied that in the year 4606 - counted since he became a god, that's the calendar system in my part of the world - he'd return and usher in an Age of Glory. 

He was a lawful neutral god, like Abadar. By most accounts they were closely allied. Abadar took in most of the people from Aroden's realm in the afterlife, once -

- 4606 came and we don't know exactly what happened but people figure that the gods went to war. There were weeks of torrential rain and hurricane-force winds, everywhere in the world, and in some places the winds and rain never stopped, and a hole tore open between our plane and the Abyss and demons poured out, and cities were swallowed by earthquakes, and Aroden's clerics stopped getting miracles from him. He's dead. Prophecy - uh, the thing you call Foresight, the thing gods use to nudge the world - stopped working, for the gods as well as for us."

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There are shocked looks around the room. 

"That's - wow," Randi says finally. "How long ago did this happen?" 

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"Aroden died a century ago. It's 4707, right now, the 101st year of what people call the Age of Lost Omens."

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Vanyel steels himself again. "And - the reason this is relevant is that, once we'd questioned Leareth to our satisfaction under Truth Spell while we had the upper hand and could shove him back into the no-magic room on a whim, we were talking about Nefreti's comments. Trying to figure out what she meant. We think Nethys can see - all the different worlds, including ours. We eventually figured she must know an - alternate version, I guess, of Leareth, local to Golarion. Since she had obviously never met our Leareth." 

:Fazil? I - wasn't actually tracking this part much, do you remember more details of what Leareth said about his past?: 

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"We asked Leareth. About the prophecies. He said the part about - young men who thought they were immortal, who were, but didn't know what they'd pay for it - might be a description of his history. That he'd survived a calamity similar to Earthfall - more recent, though - Nefreti couldn't possibly have loved Leareth as a child but she could've loved Aroden, lots of people did and the timing works out, she'd have been eight or nine when he died I think...

- Abadar did love Aroden, insofar as you can apply terms like that to gods - so it made sense of why Nefreti claimed he'd love Leareth if he recognized him -

- and Leareth said that his plans, before we'd kidnapped him, were similar to Aroden's.

Nefreti could be lying. Leareth could be lying, though he'd just promised under Truth Spell he intended to cooperate with us. Or the - similarities - could fail to have many implications that are actually useful to reason from. But our best guess is that she saw the same story playing out, in your world, as did in ours, and that's - why she cooperated with interrupting it, maybe."

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It seems to take the Heralds a while to absorb this. 

"So you're saying," Randi says finally, seeming to carefully choose each word, "that - you think Leareth is - our world's version - of Aroden, in your world. Who made himself a god. And then got murdered by the other gods." 

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"Leareth thinks he isn't dead. He - we suspect that Aroden might've come back as a human, again, after the gods murdered him. If his immortality method is similar to Leareth's then it's possible. And some other things Nefreti said hinted at it - specifically, that he's in a country called Rahadoum, which had some sort of revolution and expelled all the churches and clerics a few years after Aroden died and Foresight stopped working. Leareth thinks - seems pretty sure, actually, I'm less sure - that his current plans are to invade Cheliax. Um. Fazil, can you explain Cheliax." 

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"Cheliax was an empire in the Inner Sea region where Aroden was worshipped, the core seat of his faith in our world, and it was devastated when he died. In our world countries use the church for everything, there are far more of us than Heralds and there's a similar effect of - having been vouched for - Aroden's church did clean water and healing and criminal trials and communications and education. When it collapsed there was a civil war. It lasted a decade and it was - very bloody and very awful and when it ended, the rulers of Cheliax were people who had pledged themselves to the Lawful Evil god Asmodeus. In the ninety years since then they have worked very efficiently to make Cheliax an instrument of Lawful Evil. Almost every single person there is damned and goes to the evil afterlife, where they are tortured and enslaved for all eternity. Hell subsidizes standards of living in Cheliax, education, daycares, all of that stuff, and in exchange they get millions and millions of damned souls. - many of Cheliax's provinces and colonies broke away when this happened, but they're still a military power to be reckoned with even forgetting that Hell will intervene on their behalf, and no one's been able to do anything."

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"Gods." 

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"It certainly does seem that gods are the problem," Shavri says wryly. 

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Vanyel takes a deep breath and lets it out. "Leareth - was at one point working on something similar to Aroden's plan - er, the part from thousands of years ago, of becoming a god, though Leareth might've wanted to just make one instead. That's less relevant now because he's - decided to switch tacks entirely and go try to meet his alternate self in Rahadoum so they can join forces and take back Cheliax from Hell." 

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Randi is looking kind of upset! 

"I...see. And - you're really sure of him? That this is a good idea?" 

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Vanyel lifts his hands and lets them fall. "I mean, no? Not completely? It's - you can't usually be completely certain in anything, right. But - we did get a lot of information, and - he took a lot of actions that were costly to him and appeared to be in good faith. And it mostly fits, even if it's bizarre. Also Golarion has people more powerful than Leareth in it, so if he does try to get up to anything, I'm more confident they can stop him. And as long as he's there, he's definitely not doing anything in Valdemar, right?" 

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"I...suppose...that is an upside." 

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Another long silence. 

"Fazil," Randi says finally, turning to him. "You met the man recently, under, er, different circumstances from Vanyel's. You may have a more objective sense of his character, or at least a different one. What do you think of him? Leaving aside the part about him maybe being the same person as Aroden somehow, though I understand that might be hard to disregard." 

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"- I think it's way above my paygrade, which is why we took it to Abadar, once all this came out. Leareth says that Abadar offered to make him a cleric, though he can't accept at this time since he would then not be allowed in Rahadoum, and they want to investigate the theory that Aroden's there. If that happens -

- if that happens then I trust him, same way I imagine you would if a Companion chose him. 

Otherwise - I think he's going to leave your world alone. He has a bigger advantage in ours, maybe enough of one to take Cheliax on. No one knows how to fight your kind of sorcerer and your magic enables some things that are very hard and costly with ours. Even if he's just a very ambitious person who has noticed an opportunity to take something much bigger than Valdemar and to do it with the enthusiastic support of all his soon-to-be-neighbors...

...Heaven doesn't always work through worthy hands. There aren't enough of them."

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Randi makes a dubious face when Fazil mentions the hypothetical of a Companion Choosing Leareth. And a sympathetic one when he describes Heaven not having enough worthy hands. 

At the end, he nods. He doesn't look happy, exactly, but there's something like resignation in his eyes. 

"That makes sense." Sigh. "I - guess there's very little we can do about it, either way, if he's over there and has the cooperation of your people. Er, what - criteria, I guess, does Abadar generally use to pick clerics? What would it actually say about Leareth as a person if that happened - more specifically than 'trustworthy'?" 

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"Abadar is a god of trade and commerce. The thing he values is peacetime societies where the laws are enforced, investments in the future are worth making, civilization can flourish and people can prosper from their hard work. If he picks Leareth - then I think he expects Leareth to establish that in Cheliax if he wins. And to get everyone to Axis, not to Hell. And it's already true that - Leareth is Lawful Evil, right now, to our alignment system, Evil means in his case I think that he murdered a lot of people and Law means - that he is possible to cooperate with, that he keeps his word and doesn't give it lightly, that he tries to be someone other people can predict well enough to work with him even when they disagree with him."

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"Hmm. I'm not surprised he reads as Evil in your alignment setup - I am a little surprised that your people are willing to trust him, knowing that. Especially the pharaoh. Is it just that the Lawful part is more important to Abadar than the Evil part? I...guess Abadar is neutral, not Good, so...maybe that makes sense."

Randi still looks confused, and somewhat uneasy. 

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"I haven't discussed this very much with the pharaoh or with Abadar and I have not been present for their conversations with Leareth but - I would not actually say that they are trusting him very far, right now. Law is more important to Abadar than Good, yes. With Law things improve over time not because of anyone's personal virtue, which isn't necessarily a stable foundation for anything that has to work for most people, but because of their self-interest. It's - important that people are Good, obviously, because there are innocents who need defending and evils who need fighting - but to burden Good on top of that with the work of making functioning civilizations is a bad idea, the way we think about it. Things need to be basically okay even if most people are never going to make big sacrifices for the sake of strangers to keep them that way. 

Some other countries are trying different things. I imagine it'll be clearer who is right, in a couple hundred years."

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Based on the glances around the table, the Heralds are very unsure how to feel about this! 

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Shavri, however, is nodding. She exchanges a thoughtful look with Vanyel. 

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"...I think that's most of it," Randi says finally. "We're going to need to go off and discuss this, I think. And - Vanyel, sorry, but we want to check you for compulsions. Just in case Leareth–"

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"No, I understand. That's a good idea." 

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Katha is the one who lifts her hand. "I don't think we're done, actually? We're still pretty confused about what went wrong yesterday, when you landed in - Iftel, no?" 

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"Oh right." Savil brings a hand to her forehead. "Somehow I completely forgot about that." 

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:Fazil can you explain? I'm really out of explaining energy: 

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"Plane Shift, the spell I'm capable of casting that allows interplanar transit, doesn't land you precisely where you wanted to go in the plane you arrive in. In the Material Plane you usually make it within five hundred miles. It seems the margin of error is even wider here. We were not expecting this to be a problem because I can block pain temporarily and when I do so Van can Gate fine, so we figured we'd land wherever and then he'd Gate us here. But when he tried it didn't work. We went to talk to a local and were given some place names I didn't recognize at all - Van inferred we were in Iftel, and the shield wall was why the Gate and communications spell didn't work...some gryphons flew in to talk to us, and were quite twitchy and angry, and then we were set on fire. The gryphons didn't even do it, as far as I can tell."

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"Iftel has gryphons? I wasn't even sure if they were real. Huh." 

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"Iftel is Vkandis' country," Vanyel says flatly. "Vkandis is responsible for the shield-wall - I think everyone knows it must be a god, but Leareth told me a while back it was Him in particular, and I think that's right, one of the gryphons was wearing a symbol that looks a lot like the Sun-in-Glory standard in Karse. And - well, there are legends of Vkandis and miraculous fire, right. I did not think of this as something that could go wrong, at all, but I think Vkandis got very alarmed that Golarion's magic can bypass His shield-wall. And we were, er, not managing to communicate well with the gryphons, I guess. I'm pretty sure that Vkandis is responsible for the setting-us-on-fire part, maybe working through the priest there. He may or may not have known that it'd barely inconvenience Fazil. 'Fandes and I were badly hurt but Golarion has very good Healing magic." 

Sigh. "I'm not sure how much trouble this caused for Abadar's relations with the gods in our world, but I think it caused some. The pharaoh took away Fazil's magic rod attuned to Velgarth, so he can't Plane Shift here anymore. I wasn't there when Fazil and Yfandes spoke to the pharaoh about it, though." 

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"I got the sense that Abadar was angry but did not ask for details. Abadar - invested in the pharaoh enough power to do the Gate spell that got us here instead, which is a substantial resource expenditure for Him and possibly the sort of thing He'll owe other gods favors about, so I think He still wanted us to get back here and explain all of this. But I think He was frustrated."

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"I certainly would be in his place," Shavri says under her breath. 

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"I was, um, worried this might cause some sort of diplomatic crisis with Karse. If it hasn't so far that's good, I guess." 

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"Karis doesn't know yet that it happened. At least, not from us. We - should probably Gate her over here again and brief her on your situation; she knows about your disappearance, Vanyel, and - some of our earlier guesses about the cause, since we needed an explanation for pulling all the Heralds out of Karse - but this is a major turn of events and we were waiting for things to, er, be somewhat less baffling before hauling her here to explain it." 

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"I apologize for the situation being so confusing. We're confused too." 

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Silence. 

 

 

"I think we're actually done now?" Randi says finally. "I'm sure there are more details to cover, but I think we should do that later. Van, we're going to ask Melody to check if you're under any compulsions or were in the past." 

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"Makes sense." 

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"Shavri, love, can you show them to the guest wing?" 

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"Yes, of course." Shavri stands. "Er, follow me." 

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He will do that! This seems to have gone about as well as it possibly could have, really! 

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:It did! I think they're still holding onto some doubts about our story, but - a lot of it might be just that it's hard to absorb. Since this entire situation is ridiculous. Anyway, I - think we managed to get off on a footing where it hasn't even occurred to them to be suspicious of, well, me and Van's integrity as a Herald-Companion pair. Honestly it helps that we don't have a Groveborn right now to press me on lots of difficult questions. ...I mean, it might have been helpful if Taver were still around and could have explained the dreams with Leareth a week ago, but this way did mean we got to present it on our terms. I think they understand why Van wouldn't've been comfortable sharing that over a crystal ball that might not be completely secure, it's sensitive, which - means they blame us less for not explaining sooner: 

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:No one even brought up the part about me using blood-magic: Vanyel adds to both Yfandes and Fazil. :I'm sure Savil told Randi and he must've been furious, but - I guess it's less important than the fact that Leareth wants to find his other self in a different world and help them take back a country from Hell: 

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:There is kind of a lot going on.:

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Shavri walks them over to the guest wing without speaking much. They've been given adjacent rooms. 

"Ring for a servant if you need anything," Shavri says tiredly. "Van, you can go back to your own room if you want, but you're also welcome to stay nearer Fazil."

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Vanyel glances back at Fazil. "...I'll think about it. Here is fine for now." :If I go to the Heralds' wing then way too many people are going to try to talk to me: 

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:Well, you're welcome to stay here, I don't have any plans. I'll probably just read.:

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Then Vanyel will go flop in his temporary guest-room until Melody shows up to search his mind for compulsions.

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Lunch arrives if they want it?

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Lunch seems good.

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And a candlemark after that, Melody arrives.

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Vanyel lets her in, with both relief and trepidation. 

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"Van. Good to have you back." She sits down. "I was briefed on things a while ago due to, er, being pulled in when Savil informed Randi about your using blood-magic at Sunhame." 

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"Oh." Pause. "I was surprised no one asked me about that in our debrief meeting earlier." 

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"Sounds like they had bigger things to worry about." She tilts her head, frowns at him. Her hands move restlessly, unnecessarily smoothing her robes. "Honestly, you don't really look like you've been taking care of yourself." 

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Sigh. "Van. What happened? ...I - can promise not to tell the King, if it's a personal thing and you think it's not relevant to the bigger-picture situation. He might ask me questions but only under first-level Truth Spell. We had an argument about that and I won." 

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Ten minutes later, Vanyel tentatively Mindtouches Fazil. :Melody, er, extracted the whole story with Yfandes from me. She promised not to tell Randi and she agrees it doesn't seem relevant anyway now that 'Fandes is back, but - she wants to talk to you about what happened during that time period, because I was really not paying attention to much: 

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:Oh. Uh, sure.:

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:We're right next door to you, if you can just come over?: 

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So he heads on over. It is very odd how these people think that not telling their superiors things will definitely not get them into deadly amounts of trouble but it's none of his business probably.

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Melody introduces herself. 

"To be clear, Van and I are talking about whether or not we ought to proactively tell King Randale about what happened with Yfandes, since it may just fail to come up in further discussions. Especially if, as I'm expecting, I don't find any evidence of Leareth having put compulsions on Vanyel, I didn't think it was likely from the start but they still want me to check. I don't think that whatever happened with Yfandes is evidence of compulsions on Vanyel, and I also don't think it's a negative statement about Vanyel's character." Pause. "But you can sense someone's character directly, right, at least if it about how Lawful or how Good someone is. Did either of their alignments change, when this happened?" 

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"Uh, Yfandes joined him in Neutral Good. She was Lawful before this."

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"Huh." Melody is silent for thirty seconds, thinking. "...Do you have any idea what that actually means?" 

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"...if I had to guess, I would guess that Companions are - meant to hold Heralds to a particular code, no matter what. And she decided not to do that anymore, because she found a place where the code seemed wrong. And Law is fairly all-or-nothing, you can't go "I will hold to this code except wait no not that bit I disagree with it" - so, not Lawful anymore. Still Good."

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"Right. Ugh. Either of you have a sense of where she thought the code was wrong? I'm going to talk to her directly after this, probably, but - well, outside perspectives are good too." 

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"It happened when Leareth talked about his plan being to make a new god. So - something about changes to...god things, I think. Figured it was because Companions were made by a god. Or gods." 

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"We thought Leareth's plan was bad, we weren't going to let him do it. But it was enough that Van wanted to keep talking about it."

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Melody nods. She sits back in her chair. 

"Hmm. Leareth's bad plan probably isn't going to come up the same way, for the other Heralds, if he's dropped it to go fight Hell in another world. Which is very reasonable of him really. And it sounds like having it come up in passing in the meeting, mostly overshadowed by the even weirder parts of this, didn't cause any other Companions to have a meltdown, and neither did the parts about Aroden. Maybe fighting a different world's gods is fine. And Vanyel's sense is that it's only if you're - thinking about it in a certain way, like you said, actually wanting to take a moment to consider if it's worth it. Which he did because he's known Leareth for a decade, but he thinks most of the other Heralds won't." 

Sigh. "However, whatever Yfandes had, all the other Companions do too. Possibly we should not be hiding the existence of this Companion-tripwire from everyone." 

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"It seems like the kind of thing that might blow up at a bad moment."

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"That's exactly what I'm worried about." 

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Vanyel is gritting his teeth; he looks like someone in the throes of trying to find an argument why the unpleasant thing doesn't need to happen. "I...guess..."

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"I think we have to tell Randi the beginning, and the end result, maybe mention how long it took. I don't think we need to tell him everything in between. However, I think some of that may be relevant for me to know." 

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"Um, for reference, Melody is a Mindhealer and she's treated me for - a long time, years. Melody, I don't remember half of what happened. Just a lot of - being really upset and I think one time I might've tried to jump out a window. I think I'm all right now. Er, you're welcome to ask Fazil more about that, I would kind of prefer not to talk about it." 

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"You seemed pretty out of it. Uh, Van could participate in conversation in short bursts but that was about it, and he was sleeping terribly, and he did try to jump out of a window on one occasion, and -" And in Vanyel's world everyone gets bizarrely worked up about whether men are sleeping together so maybe he should not mention Leareth snuggles? He hates trying to figure out what not to mention. "Hugs seemed to help," he settles on, vaguely. "That Ring of his is supposed to mean he only needs a couple hours of sleep every night to be fully rested and doesn't need to eat very much to be fully nourished but it didn't get a very good week of training data so we don't know how well to expect it to work."

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"I was noticing I'm waking up rested after - five or six hours, maybe. Is it going to get stuck this way, not working well forever because I  gave it one unlucky week? That would be very irritating." 

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"No, no, by the end of the next week it should work fine."

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"That's good." 

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"How has Van seemed to you since Yfandes got back?" Melody asks Fazil. "Was he more with it right away or did it take a while, and would you say he's back to his usual self again now?" 

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"He seemed better right away, before she even got back, as soon as she stopped blocking him. We wanted to give him a couple more days, before we came back here, in case this ended up being - grueling - but the archon said you'd asked for him right away - and then we got lit on fire - I'm not actually sure he has had any real downtime, honestly."

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"It would've been nice to have more of a break. But - I think I'm all right now? It was really bad during, when she was actually gone, but - mostly not in a way where I'm still upset now."

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"Really? If I were you I'd be quite irritated with her for walking off like that." 

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Vanyel's shoulder twitches. "We talked it out. I - I'm not mad at her, what'd be the point? It wasn't her fault she had some sort of rule the gods baked into her mind and I ran into it by accident." 

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"Mmm." 

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Crooked smile. "Leareth was - surprisingly comforting and helpful. I was barely tracking what was going on, I think they left him in the magic room for a while and then he was just around. He turned up in the middle of the night when I'd, er, the window incident..." 

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"Oh. Huh." Melody makes a face. "That makes a really weird mental image." 

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"He really seemed to care about you a lot. And be fairly out of his depths, but." 

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"He tried to comfort me last Sovvan, too. Kind of ineffectually, especially since I was very mad at him for, er, reasons which I think are now less relevant. I'm really hoping that this whole 'people can read your soul and tell if you're Evil' thing gives him an incentive to stop solving his problems by murdering people." 

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"It is kind of meant to do that!"

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"It's more interesting to me that he's Lawful. He - really doesn't care about following any country's laws or any conventional moral standards, he's always told me that virtue and rules are fake, only results are real. So if there's any Law he's following, it's - his own internal code? Which seems hard to pull off." 

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"It's supposed to be very hard to pull off. People are - not very good at being rigorous in their own thinking when there are lots of reasons to hope to get one particular answer, and it's very easy to get in the habit of compromising or reinterpreting, when the thing your rules ask of you is costly - and if it's not costly I don't think it counts."

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"I guess I would expect that if anyone could be rigorous enough in their thinking, it'd be him." 

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"Mmm. Anyway, my thinking right now is - you should tell Randi the highlights, hopefully that doesn't cause difficulties in itself but I don't think it should. I think if you approach it right, not minimizing it exactly but starting with the fact that you're fine now, it won't make him any more worried about your, er, trustworthiness and judgement than he already is. You should mention the alignment shift just because it's a visible consequence, and I could imagine it ending up relevant for some reason. I don't think your emotional state during that period is any of Randi's business." 

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Nod. 

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"And I'll talk to Yfandes, to make sure I'm not missing anything important here." Smile at Fazil. "Thank you for helping fill in some of the gaps here." 

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"I'm glad I could help."

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Then Melody will head off. 

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"Thank you," Vanyel says quietly. "Sorry for, um, dragging you into this." 

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"It seems to be going okay, we're not on fire at all. 

How sure are you, of Leareth?"

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"–Gods. That's a hard question to think about. More sure of him than I ever expected I could be. What about you." 

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Hopeless shrug. "Feels very - 

- either he's probably Aroden or he's probably someone who read all our minds in the first five minutes of being free and figured out how to sell it as a cover story and either way he is now off to conquer Cheliax. Usually there is more middle ground than that.

Picked up Aroden's holy texts. In case they were helpful. I don't really know that they are, but."

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"Oh. Hmm. It might be. If only in that I'm very familiar with Leareth's - style, I guess, the way he thinks. And that's not something where he could fake a resemblance by reading our minds." 

Pause. 

" - you know, I really wish we could learn more about Leareth's background. From an independent source, I mean. I have some books written by him in the past, so I know what names he went by, but, well, they were all written by him. And I don't know how to learn more about the Mage Wars period, I'm not sure much is known about it by anyone." 

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"That would be really useful. What...happened in the Mage Wars, is it known ..."

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"Some mages fought, I guess. Whatever happened, it really badly damaged the land, left around a lot of wild-magic residue that Changed the local animals and plants into dangerous forms. The Tayledras have a pact with the Star-Eyed Goddess to cleanse the land, they've made a lot of progress; everything west of Haven was Pelagirs, uninhabitable land, when Valdemar was founded eight hundred years ago. The Shin'a'in are originally from the same people, and they have a pact to protect the Dhorisha Plains. For some reason. You know, I'm not actually sure why." 

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"Are they similarly uninhabitable?"

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"I don't think they're as bad. Just really dry and arid. And flat, obviously. They're pretty far south - I could show you on a map, I guess." 

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"I don't think we should do anything that might annoy the Velgarth gods while we're here. 

It would be nice to know more about Leareth's history, though. If we think of a way that definitely won't offend any of them."

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"I have no idea what might offend them! Vkandis set us on fire for accidentally teleporting into a country that Valdemar is allied with!" 

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"So I'm worried that if I try to do a nice normal exploration mission on the Dhorisha Plains we will awaken the Tarrasque or something!"

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"I mean, I think we absolutely should not turn up unannounced and start exploring, because the Shin'a'in will murder us. Or try, at least. I...could ask our friends with the Tayledras if they think it's all right? If we were to go in with their approval, I think that'd be different." 

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"Sure, that sounds good. I still feel odd about adventuring without a wizard but I expect we can make do if we have gotten permission from relevant gods."

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"I'll ask Savil. Er, after they're done their meetings about us. I think at this point I should probably not Gate to k'Treva without talking to any of the other Heralds first." 

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"Today why don't you stay in and I can read Aroden's holy texts aloud to you - they're in Taldane - and you can tell me if they seem characteristic."

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"Sure, that sounds good." 

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Shortly after Fazil and Vanyel and Yfandes leave for Absalom on what turns out to be an ill-fated attempt at getting to Velgarth, Mahdi takes Hagan and Leareth to Azir. It's a port city, cooler than Sothis, with the Arcadian Ocean to the west and the eternal stormclouds of the Eye of Abendago visible on the horizon to the south. 

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Leareth looks around with interest, using both his eyes and Othersenses. 

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The streetlights are magic, the waste disposal containers are magic, the items in the shops labelled "Magic Shop" are magic. When they get to a tavern and associated inn that caters to adventurers, all of them are wearing a lot of magic stuff.  

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Hagan strikes up a conversation with the nearest adventurers, which is always way more fun if you're doing it on an undercover mission to find out secret things than if you're doing it normally. He asks about the work, how they manage healing, whether there are any interesting side quests.

 

(They manage healing with Permanent Symbols of Healing, presumably imported as it's divine magic. They mostly kill divs and daemons spilling out of the House of Oblivion; it's fine. Gets routine pretty quickly, which is probably a bad thing if you're here to level, but this guy is here for the magic item he will get as payment for a year's work, a magic ring that gives you twice as many third-level spell slots.)

Mahdi is impressed, asks more questions.

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Leareth listens, mostly doesn't ask questions because he lacks a lot of context on adventuring. 

He reads the minds of everyone he can who's within range and not shielding. 

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About half these people can hedge him out in the obnoxious way that locals sometimes can; none of them are doing the thing the pharaoh does, which seems like the only local shield that's actually comprehensive enough to always stop Thoughtsensing. The other half are comparing notes on magic, comparing notes on battles, speculating idly about whether this is really all there is to the job, trading recommendations for sights to see and girls to sleep with in the city.

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:Is there stuff we want to do here before we head out to the lines in Thuvia?: he asks them after some chatter. :Try to get near various people and get a read on - I assume they won't look like Aroden -:

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:One assumes. I can use mage-sight; I would expect him to be the one who has a highly paranoid level of magical protections in place: Assuming Aroden doesn't also have methods of concealing said protections from mage-sight. 

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:What kind of range do you have on that, you probably want to stay well away while you check.:

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:Quite far - miles if I push it, though at that range it becomes very annoying to target a specific person: 

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:Well, maybe we can swing by a block away from the government buildings tomorrow and you can see if you can get a read from there.:

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Leareth agrees that this seems like a reasonable plan. 

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Then they can go upstairs. They share a room and keep watch, even here; Mahdi can Teleport them out if anything seems amiss.

 

It doesn't.

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Leareth is not especially worried about that (if only because he's wearing a lot of shielding), and sleeps solidly for his block. He is mildly concerned about Vanyel's impending visit to Velgarth, but it's not productive to dwell on that now so he doesn't. 

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Then in the morning they can swing by a block away from the palace and Leareth can check if anyone happens to be ridiculously covered in magical artifacts.

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Leareth checks. Carefully, in case Aroden uses protections against mage-sight-like techniques that also bite. 

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Nothing bites him. There is a lot in the way of magic items in the palace region, some very powerful, which makes it hard to pick out more detail. There seem to be rooms that are shielded against magic-sensing, presumably intended for local magic but broad enough to hit mage-sight as well.

He does not notice any specific people who are unusually decked out with magical protections; some rooms are more heavily protected than others but that's not helpful for figuring out which person is Aroden. 

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:The general layout and security have the flavour of something I would design, but I did not find any obvious candidate to be Aroden: he tells Mahdi and Hagan. 

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:Huh. 

If you were letting some adventurers in on some plans for an invasion, how'd you decide which ones?:

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:Hmm. I think - not immediately. I would wish to see their work on the public facing aspects first - perhaps arrange to slip in some subtle tests of character - and then I would reveal things in several stages. Also, in my actual organization, everyone working on the most sensitive projects is under a voluntary compulsion not to give away their secrets:

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:There's a spell I could prepare that'd let me see that. Uh, not any details, but whether there was an enchantment in place. Tomorrow, maybe, and then we'll know who knows more, if that's another similarity:

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:That makes sense: 

Leareth is content to spend the rest of that day exploring the city and talking to other adventurers. The translation spell can give him the language but he wants to pick up as much of the other cultural context as he can, to avoid standing out in ways he can avoid. 

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Mahdi and Hagan seem to be in comfortable territory. Golarion's adventurers seem to be generally a higher quality crop than mercenaries one can hire in Velgarth; maybe the local might-be-Leareth is screening stunningly well even at this early stage, or maybe it's the promise of eternal torment for being a bad person, or maybe it's the intelligence-enhancement and wisdom-enhancement headbands that nearly everybody is wearing, or maybe the fact that locals have to get into fights to develop the channeling capacity for powerful spells means that the pool is just much less heavily selected for people who just kind of want to do murder. (There are not none of those.)

In general if you kill summoned outsiders you just send them back to their plane of origin but if they came through via a planar portal or tear, like these ones did, when you kill them they are dead. 

Mahdi tells people Leareth's a protean-blooded sorcerer which seems to succeed at being mildly interesting but not, like, very interesting. 

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:What is a protean-blooded sorcerer: Leareth clarifies with Mahdi. :I should probably know this: 

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:It means one of your distant ancestors was one of the outsiders from the Maelstrom. I've never heard of it and no one else will have either but there are people who are various other kinds of outsider-blooded and it does sometimes give you sorcery so it's vaguely consistent with what everyone expects while not actually causing them to make any predictions.:

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:Ah. Clever: 

Leareth participates a little in the conversation once he feels like he has the hang of things more, but he's mostly going for 'quiet' as a persona. 

:Should I restrict what magic I use when we do go to Thuvia, in order to be consistent with what sorcerers in your world can generally do?: he asks Mahdi at a quiet moment. 

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:Sorcerers have been documented who were capable of everything wizards can do, though they usually have less versatility. Uh, don't do Gates, don't demonstrate that you have all-day telepathy with ridiculous range, but other than that it shouldn't stand out. Van's dispelling magic looks weird but not so weird you can't just go 'oh, yeah, I've been told I do it weird' about it.:

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:That makes sense: 

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:Oh also sorcerers here can tap nodes but it's a bit of an unusual skill, people will definitely notice.:

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:Noted. I will avoid doing it unless I really must: 

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The next morning he casts Enchantment Sight so he can see whether lots of people here are going around under maybe-voluntary mind-affecting magic.

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There are a couple, but definitely not 'lots'. 

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:I suppose compulsions are much more expensive for wizards: Leareth admits. :He might have to prioritize it more tightly: 

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:Is it not much of a power expenditure for your kind of mage?:

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:No. It takes a great deal of skill and fine control, especially to do precise long-term compulsions of the kind needed for this, most mages are not capable of that, but the power needed is a tiny fraction of what a Gate requires: 

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:Huh. Anything that requires lots of - detail, lots of parameters - in our world is also high-circle, there's only so much complexity you can fit into a first-circle spell. Did the experiments in the palace cover whether your enchantments show up to our enchantment sight, and whether you can see ours with your own senses for it -:

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:Yes to both. It is interesting that power and complexity correlate so strongly with your spells! The geas spell, which is most similar to a standard compulsion, shows up as much more powerful than one. And my compulsions are very weak to Enchantment Sight; they also look odd, of course, but I am told they look about as powerful as 'Charm Person', a lower level enchantment spell: 

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:Huh.: There's a little distaste in his mindvoice. :Probably very convenient for an operation like this where we are hoping to not have to kill a lot of people in Cheliax.:

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:Yes: 

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They head out to the site in Thuvia where Rahadoum has its war camp the next morning; lingering in Azir too long might be conspicuous and there's not much more to check, there. 

 

Divs generally try to make their way across the desert in small groups, camouflaged with illusions; Rahadoum has flying forces to point them out and then people can head over to stop them. Most of them, if they get the chance, can summon more of them, so it's not hard for a fight to get out of hand if you get behind in it, but Hagan and Mahdi are very competent at murdering things and Velgarth mages have a lot of advantages even if they're trying to behave normally.

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Gates would sure be convenient for the heading-over part, but he doesn't. He sticks to fire and levinbolts and force-barriers, and of course he can shield the group. He watches the divs very curiously with mage-sight; do their illusions show up to his Sight the same way Velgarth ones do? 

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Invisibility also is invisible to mage-sight! Mahdi is unsurprised by this - "Detect Magic can't see invisibility, that'd be pointless, you need See Invisibility specifically."

 

 

Another difference between their magic systems becomes apparent a few days in when a div with some teleporting abilities jumps right up to them and drives a spear straight through Hagan before they manage to kill it. 

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"Damn! I guess we will check out that magical healing solution of theirs."

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"Lemme finish the rest of these off and then I can teleport you."

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Leareth is kind of alarmed! Hagan and Mahdi seem weirdly calm about this but still!

:Hagan, are you all right - we should hurry–: He knows some magical techniques meant to imitate Healing-Gift but he's certainly not proficient in that area, it wasn't a priority this lifetime. 

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He looks nonplussed. 

:I'm totally fine, I would keep shooting them for you except they might actually have shit for magical healing in which case I'll regret moving too much until I've gotten it out. I think Mahdi's even got potions, in the bag, if I suddenly take a turn for the worse which seems super unlikely.:

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:I do:, confirms Mahdi, and assists the summoned hippogriff that is chewing on their enemies with a lightning bolt that disrupts the remaining div's spellcasting. :Arguably you should carry it on your person, you know. Coulda been a Slaying spear or something.:

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:These people are not carrying gear that good. Also that happened to me once and it wasn't even that bad. It'd kill you but you barely work out.:

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:If you say so: Leareth is pretty confused, but he focuses on helping Mahdi with the fight until they're done and can teleport out. 

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And Mahdi grabs both their hands and drops them back at the war camp, where people also seem very unconcerned by this. "Two Symbol of Healings," a woman who runs logistics here says, "tent on your left."

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He yanks the spear out and steps in to be bathed in positive energy.

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He's used to the instant healing of injuries part. It's the rest. 

"Are people in your world usually that - resistant to injury?" he asks Mahdi. 

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"- I mean, adventurers are. Don't spear normal people, you will kill them."

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"How does that work? You are not a different species." 

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"There's a couple theories, I haven't looked into it that closely. It's probably that getting magical healing all the time is good for you. ...I guess it makes sense that Velgarth would be different."

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"So you become more difficult to kill in proportion to how many times you have been seriously injured and then healed? That is - convenient, I suppose. And definitely not how our Healing works. For reference, it would be rather difficult to get a spear through my various shields, but if I ever am speared, I suspect I am no better off than a normal human in your world." 

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"Yikes, good to know."

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"You know, Van said something about that like a week after we met, and I didn't want to seem like I was picking a rude fight over nothing so I didn't say anything, but he was like 'if I throw a normal-strength levinbolt at you when you're not shielded it'll kill you' and I thought 'uh, no?' but I figured maybe he just meant something different by 'normal strength'..."

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"I didn't think of it at all. I should have."

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"I wish I had realized this in time to study it with the pharaoh's researchers. At least we are finding it out now and not in some much worse situation." 

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"We should maybe Sending Fazil. Not that Van can get that badly hurt, travelling with him."

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"But if they don't know Fazil might suggest they go cliffdiving or something."

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"If Fazil ever suggests anyone go cliffdiving I will be concerned about more things than whether this will kill Vanyel."

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"I would be inclined to tell them just because experience has taught me we will not think of all of the things that could go wrong." 

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"I can prep a Sending tomorrow."

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"Thank you." 

And Leareth goes back to quietly scanning the camp with mage-sight and Thoughtsensing, searching in particular for anyone under an enchantment. (The advantage of mage-sight for this is that he has it all the time, not just when he prepares and casts a spell; the disadvantage is that it sees everything, and the place is full of magic, so there's a lot of noise to filter out.) 

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More than half of people here seem to be able to shield out his Thoughtsensing, in that way that locals can, especially the high-level casters. Of which there are a lot. Leareth can, now that he's used to it and knows what to look for, pick up on whether someone is a caster and their approximate power level by looking at their aura with mage-sight.

Their success at hedging out his Thoughtsensing doesn't also block his mage-sight, though. And, with careful reading, he picks out a few people under geas. Not a huge number - maybe two parties' worth in total, he guesses. 

One of them is the wizard who's currently struck up a conversation with Mahdi and Hagan. Which is interesting. Leareth doesn't tell them yet, it seems like it might be distracting and make it hard not to behave suspiciously, but he'll mention it at the end of the day. 

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:Huh. 

 

So....pretty suggestive that the you is in fact here, right? It's not like that's a common approach to security...:

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:I think it is suggestive, yes. There could be other explanations, but - I assume the base rate of adventurers being under geas for some other reason is low: 

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:Especially a whole party. And not all from the same country, if I learned some faraway country had obligatory magic on high-level adventurers it wouldn't be that weird, but the guy I was talking to was from Galt and he said their fighter was from Varisia.

 

Do we want to get his attention? I assume it will take a long time to get read in on the secrets just by being very diligent and disinterested in murdering civilians.:

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:I would certainly use a long process. I - will have to consider what we can do to draw his attention without alarming him into - doing something we would disprefer. Possibly approaching one of the geased parties is the route to go but I would wish to carefully prepare a script: 

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He nods. 

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He considers it as they prepare to bed down for the night.

In the morning, he's feeling readier for it, but also the parties in question seem to have already headed out for the day. 

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They can head out for the day too. 

Mahdi can't throw fireballs as often as he wants, and this means it's mostly not worth throwing them at all if there's a Velgarth mage around; he mostly summons creatures and makes the terrain more difficult for their enemies and occasionally gives them Fly or heightened reflexes or a quick teleport to a better position to fight from. Hagan mostly shoots things, which he can do with a degree of skill that is definitely supernatural but is not, to Othersenses, actually magical. 

 

Today there is a cluster of daemons that made it quite far from their origin under cover of night, and that seem to be using captive souls to power their spellcasting, shredding them in the process. 

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(Leareth is so curious about how Hagan works - he's not a caster but he still has some sort of power, clearly, in a not-dissimilar way... He can study that later.) 

Aaaaaaaaaah he hadn't known you could do that! It's like blood-magic except a hundred times more horrifying! (He spends a half-second privately considering if there are circumstances where he'd use it, and - he can't rule it out - but he would weigh the cost so much more heavily, the permanent destruction of a person that he could never get back even once he's won...) 

:Hagan, Mahdi, we need to stop it from doing that!: He's not sure what they'd do afterward, actually, if there are ways to help a disembodied and imprisoned soul, but surely they can figure something out when the souls are not in the process of being shredded

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Unfortunately he mostly just has the options he usually has though he can shoot fancier magic arrows that hit much harder, there's probably no point saving those for Cheliax when even with a Merciful bow he'd be accidentally killing people all the time if he were trying to hit hard -

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Leareth has a lot more options than what he's been using. He's not going to reveal Gates even for this (not that a Gate would help especially), and he doubts compulsions would work on the daemons, even if he were willing to show how cheaply he can do enchantment-style magic.

He can go to more complex, high-skill magic than the fireballs and barriers he's been sticking to so far. Which he's hesitant to use because he doesn't know the stability of whatever medium is storing the souls. 

(Quick check: is anyone other than neutral evil outsiders in range to watch? No, his Thoughtsensing and mage-sight can't detect anyone within a mile, which means probably he can get away with not having his unusual capabilities spread around - someone could be hiding under a local invisibility spell but that'd be surprising, and he doesn't think avoiding the risk is worth permanently losing human souls.) 

He can attempt to trap them in tightly-woven nets of force, it's not the standard paralysis spell for humans since he's unsure that would work either, but it should immobilize them enough to make casting difficult, and be very hard for them to break out–

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Which makes murdering them go faster, at least, and makes it easier to definitely not accidentally shoot any bound souls, not that he's at all sure that'd hurt them.

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"Mind," says Mahdi, once the daemons are dead and they can jump in closer to get a good look, "I do not actually have the slightest idea how to help these people."

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"What would actually happen if we just - let them go? Here, or I suppose in a different afterlife plane..." 

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"Mahdi can check alignments in the morning, if they happen to be innocent people I think we can release 'em here safely enough." he says, leaning in very carefully towards a glass orb with a soul twisting frantically inside it. "If they're actually evil, though... and they probably all are...that sends them back to Abaddon."

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"Maybe not if we did it in a different afterlife plane. Which we'd need Fazil for, but we can probably hold onto them safely until then?" He doesn't look thrilled at the risk. "I could take them back to Sothis and leave them in storage there, I guess, shouldn't stand out if I'm gone for ten seconds."

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He's thinking, angrily, that if Aroden made the daemons in this area more active just to train up his army to invade Cheliax then that's impressively fucked up. Though these souls wouldn't have been better off otherwise, exactly.

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:Is Abbadon bad enough that people might prefer permanent destruction over being there indefinitely?: Leareth asks him. 

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:I think mostly the thing that happens to you in Abaddon is that you get hunted down and eaten. But Pharasma disapproves, thinks it's wasteful, so she lets people choose Hell or the Abyss instead if they'd rather, so probably if you care a lot about continuing to exist even if it sucks you go to Hell. Where they make use of every soul even if it is just 'being tortured by someone who finds your screams entertaining'. The whole system is -: He doesn't have a word for it but he doesn't really need one, does he. 

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Mahdi scoops the souls up carefully, teleports them home, comes back ten seconds later. "We'd better not need to flee the country today," he says quietly when he gets back. "But this way I don't have to worry they break before we can figure something out."

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Sigh.

:I mean, if we need to flee urgently enough I can Gate us out:  If they're all done cleaning up here, they can probably go back to camp. The slow way, unless Mahdi wants Leareth to re-power his spent teleports and risk being very tired as a result. 

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Nah, they can trudge on back normally, which will also result in them being tired but only normal amounts of it. Soak in the baths. Complain about the food. 

:Are we going to try to approach the adventurers with geases tonight -:

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Leareth frowns. :I think I would prefer we not be tired for it. And for you to have your teleports, in case something goes awry. I can imagine myself giving orders - or even a geas - for those who know the secret to capture or kill anyone who seems about to discover it when they should not. I think we can talk our way through it but I would prefer to do so from a position of strength: 

They can instead think about what to say, in order to minimize how hostile they seem. 

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:Kinda tricky because, like, even if they know about Cheliax they probably don't know about Aroden, right?:

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:Probably not, no. We could consider not even revealing that we know it is Cheliax, just that we think there is an additional layer of recruitment here, for a project we expect we would wish to help with. I am not sure how plausible that would seem, though; 

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:And it might not be enough for them to see any reason to hurry. - might make more sense to just say, 'hey, I'm from another world. I want to talk to the person in charge here, because I might have enough resources to destroy the House of Oblivion altogether, if we coordinate -':

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:Oh. Yes, that is a good idea. If they are his highest-level operators then I trust them with my own secret - they will understand the tactical value of keeping it from being widely known - and it looks much less as though we know an alarming number of their secrets: 

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:Yeah. And, like, at this point I am leaning that we want to work with this guy whether or not he is Aroden and whether or not he is you - though admittedly it looks likely - so may as well not have everything rest on the most bizarre and hard-to-prove part of the whole thing.:

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Leareth smiles a little. :Just because he seems to be running things competently? If we are wrong and it is neither Aroden nor another me, I think the chance that it is secretly a plan to conquer Cheliax is also far less likely, since we were inferring that mainly from it being what I would do and a plausible goal for Aroden: 

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:And also from Rahadoum having lost a northern province to Cheliax a couple centuries back, the south tip of the Arch of Aroden, which they'd obviously want back. I figured Rahadoum might be preparing for a war with Cheliax before we ever met you. A smaller scale one, but - one less province is one less province.:

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:That is fair enough: 

They can go to bed and try to intercept one of the geased parties in the morning.

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If you wake up well before dawn, just as the horizon starts to lighten, you can get a lot of work done before it gets hot; this is one of the few advantages of not having a cleric in the party.

He wakes up, rubs his eyes, makes a magic light by which he'll be able to read his spellbook. Leareth and Hagan, who don't need an hour of prep work to start the day, are still sleeping. 

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In which case he will be the only one awake when everyone in their tent is suddenly UNABLE TO MOVE. 

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Leareth snaps awake about a third of a second later, at the touch of unknown magic. He doesn't recognize it but it's very conspicuous. It's vaguely acting like a compulsion if not shaped like one, but unlike his work, refined to take little power, it's overpowered to (what seems to him like) a ridiculous and unnecessary degree.

- it also seems like it might be more brittle, though, compulsions can't be broken from the inside unless laid badly, but this maybe can - he scrabbles against it, looking for any chink, even as he tries to wake Hagan with a sharp Mindtouch–

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- well hopefully this means that Aroden has found them and not that something else has found them because - fuck - 

- they also got Fy, he just has time to notice before -

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Some other force is grasping for Leareth - as though searching him - and he isn't sure what it is but probably he'd prefer if it didn't succeed, he stops trying to resist the paralysis-spell and instead tries to shield his mind and magic from it–

- and it doesn't work, and suddenly he's somewhere else. He can't feel his Gifts at all, it's exactly like in the star-filled demiplane where Nefreti first dropped him, but he's still paralyzed - which has some implications that he'll mull over as soon as he deals with that...

- it snaps after a few more seconds of effort and he finds himself sprawled on an opulent rug, the lighting around him is warm and soft - there are shelves of books, burnished leather spines. A library. Where his magic doesn't work, but someone else's certainly does. 

(Oh, this is so completely the kind of thing he would build, if he knew how, if his world's magic made it possible–)

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Some number of seconds pass and then the grasping magic reaches for Mahdi. 

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He's not even sure he wants to fight with whoever just cast what he is reasonably confident was a quickened heightened mass hold person followed by two heightened plane shifts but it's kind of a reflex, to try to bat the spell away with force of will - it works -

- if he can snap the paralysis too he can do one short teleport, 300 feet, without preparing anything, he can steal Hagan's nondetection - sorry Hagan - vanish from here and hope they think he went farther -

- he shoves it loose of his head and can feel that he got very lucky there -

- another goddamned heightened plane shift and Hagan disappears so he won't have the amulet but it's just barely possible it will still take them longer to track him than it'll take him to prepare a real Teleport - 

- and then four more normal Hold Person spells crash into him from different directions. 


He does not actually resist the next Plane Shift because, come on, it has got to be the local Leareth. 

Right?