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Thanjen in Imbria
Permalink Mark Unread

Sure, flight is faster and more generally applicable, but being right next to the ground and going this fast is its own thing to be enjoyed.

 

Some object darker than the expanse of salt catches Thanjen's eye.

It's worth removing obstacles, whether they're lost things, litter, or natural. He slows down and turns back to get a closer look at it.

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It's a shaped piece of rock, a round ring with a round bar crossing its one-foot diameter, its unpolished surface decorated with intricately carved designs in an unfamiliar style. The material is similar to blue granite, but somewhat more uniform in texture.

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Definitely someone's lost sculpture. How they lost it here, who knows. Probably fell from above.

He separates and shapes part of his fairing into small rings to go down and grasp the sculpture gently in several places. It might be reinforced or it might be as brittle as the natural stone it looks like — he won't take a chance on breaking it on the return trip.
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The sculpture has no objections to this process—

—but as soon as he grasps the central bar, there is a flicker of blue-violet light that blossoms into a vision-dazzling flare, and then a shift.

Now he is in a room. Stone walls, stone floor, high vaulted ceiling, wooden tables piled with unrecognizable equipment. There are three other people present. They all yell excitedly when he appears, and one of them dives for the sculpture.
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(What.)

He's too surprised to do anything immediately. He's not holding the sculpture fixed, though.
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The tall pointy-eared woman gets her hands on the sculpture and smashes it against the floor, where it shatters. Everyone is talking at once, and the language is incomprehensible.

While the sculpture-smasher gets up and straightens her clothes, one of the other two fetches a dustpan and brush from behind a table to sweep up the shards, and the third interrupts himself mid-agitated-sentence to turn to Thanjen and say someething in an apologetic tone.
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(He has no idea what is going on, since he wasn't in a building three seconds ago.)

He is now standing in a generously-sized bubble instead of lying prone in a torpedo of a land vehicle. The opaque white coloring settles down to the bottom, leaving a good view all around for him and them.

“What are you doing? What happened?” he demands, raggedly.
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The apologetic one says some more apologetic things, still incomprehensible. The sweeper sweeps. The smasher asks the other two a question and they both shake their heads.

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Slightly more steadily, he repeats himself approximately in a couple more languages. (People still invent them occasionally, for whatever reason, and he's picked up a few.)

(Okay, think. Weird happening. Incomprehensible people. This can probably counted a potential emergency situation.

Location request/report, emergency flag — transmit. General ping — transmit.)
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Helplessly incomprehensible apologies from the apologetic one.

The sweeper finishes sweeping and gets up and carefully carries the shard-filled dustpan over to a bin, where he dumps the shards.

The smasher addresses Thanjen inquiringly in what might be a different incomprehensible language.

No one responds to his transmissions at all.
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(Well, that's concerning. What's even more so, now that he's noticed, is that he is only in this room — he cannot feel any part of his kortarem that isn't right here.)

He moves in the direction of the door. Politely, for now.
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The apologetic one takes a step as though intending to block his way, but then the sweeper snags the apologizer's sleeve and pulls him out of Thanjen's path. The smasher rolls her eyes at them both, opens the door, and strides off purposefully.

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He approaches the door —

(Okay, nothing really makes sense but nobody seems to be planning to attack him or anything —)

— collapses the bubble and repacks into a belt-style arrangement and walks through.
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No one attacks him! It's a hallway. The only other person visible is the purposefully striding woman who smashed the sculpture.

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He looks back at the people still in the room.

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They are arguing with one another.

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He walks back in and attempts to get their attention.

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The sweeper breaks off first, looks back at him, asks an incomprehensible question.

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He shows them a little blobby flowing-colored-glass scene of a little person (probably supposed to be him) making their way out of a cutaway little building with hallways (probably supposed to be this building).

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They both nod comprehendingly, then... start arguing with each other again.

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Figure of a person walking back and forth confusedly in a hallway!

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Comprehending nods! Escalating argument!

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Standing in the hallway looking exasperated!

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The sculpture-smasher comes striding purposefully back down the hall. She's leading another woman, also tall, also pointy-eared. This new person smiles at Thanjen.

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“…Hello.”

He tries the dioramas again.
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"Hello!" echoes the newcomer. She inspects the diorama, then nods and beckons.

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He follows.

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Along the way, she points at herself and enunciates, "Lirieth."

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“Lir–ith.”

“Thanjen.”
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Lirieth nods encouragingly. "Thanjen," she repeats, doing a better job with his vowels than he did with hers.

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Little map of what he's seen of the building, pointed at.

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She nods, and points at the building map and gestures at the hallway around them, and gives a multi-word name.

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He shrinks it and adds vague representations of land and other buildings and people.

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Lirieth looks thoughtful, then glances around the hallway they're currently traversing and heads for one of the rooms, beckoning Thanjen to follow. It appears to be a classroom: big desk at the front, lots of little desks facing it, and - this must be what she was looking for - large paper maps hanging on the walls.

She goes up to a map that looks like it represents a city, and points out their building on that. Then she names the city. Then she points out the city on the country-scale map next to that one, names the country, and points it out in turn on the third, continent-scale map; it's the wiggly peninsula on the far right. None of these locations look or sound familiar.
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He studies the map for a bit.

(Discussing this will require more words.)

Then turns to Lirieth and repeats the “leaving” gesture. (Though it's probably not actually relevant any more.)
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Lirieth nods, and resumes leading him out of the building. Hallway, hallway, stairs, more hallway. It's a pretty big building, apparently, and one with very few windows.

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(And yet someone took the trouble to build it out of stone. Well, if that really was a completely different world map —)

He follows along.
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They go up some more stairs and reach another hallway. This one has windows! The windows are large and clear and display a beautiful view of the city.

It's a weird city. For one thing, there's a bright blue column of light visible in the distance, rising from behind the skyline to compete on equal footing with the warm afternoon sun. For another thing, there's something subtly weird about the architecture. Lots of stone.

This might be a good moment to note that since the moment he got here, Thanjen has not seen anyone directly manipulating any matter other than their own bodies.
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(Well, that's entirely plausible happenstance. The blue light thing, on the other hand, doesn't look like anything that would be possible that he's ever heard of.)

He turns away from the window and says, "We will need more words for all of this," along with pointing at the two of them, his mouth, and everything else that's there to be pointed at.
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Nod nod nod!

Lirieth leads him down the windowed hall, and a few more halls after that, and then up a short flight of stairs into a room with one stone wall and three made almost entirely of glass. The light of the sun and the mysterious blue glow shine in on an amazing variety of potted plants in all sizes, shapes, and colours, including several respectably medium-sized trees.

Amid all this greenery, a woman wearing a red halter-top dress sits and tends to a mysterious object. The woman is three feet tall and has wings like a dragonfly's. The mysterious object is a wooden pedestal with glowing green vapours circling unnaturally around it.

Lirieth greets the winged woman, and the winged woman looks up from braiding smoke to smile at Thanjen while Lirieth introduces him and presumably explains his situation.
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No comment seems obviously called for, but Thanjen tries to smile politely and stays well back from the inexplicably glowing gas.

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The winged woman nods as Lirieth finishes her explanation. She tugs a strand of glowing smoke away from the pedestal, twirls it between her fingers, and starts weaving it with itself. The smoke is clearly not solid - when she moves slightly too fast, it eddies around her fingertips and she has to reposition her hand to catch it again - but she is just as clearly relying on her actual hands to manipulate it, and when she spins and twists and braids it, it stays spun and twisted and braided even as it drifts vaporously through the air.

Lirieth turns to Thanjen and attempts to convey by mime and gesture that the winged woman is doing something with the goal of improving his ability to communicate with them.
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The winged woman finishes what she's doing and tosses the bit of woven smoke toward Lirieth. It floats across the room in no particular hurry, and when Lirieth catches it, it twines affectionately around her fingers like a small curious animal made of glowing green smoke.

"Did that work?" asks Lirieth, perfectly intelligibly although she's still speaking the previously-indecipherable local language.
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"Apparently."
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"Good!" she says, pleased. "So, this is a translation spell. It should make you mutually comprehensible to anyone you speak to as long as you have it." She offers Thanjen the smoke-creature.

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He cautiously encapsulates it and adds it to the miscellany floating at his waist.

"All right. How did I get here?"
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The smoke-creature wiggles happily in its new enclosure and chases its own wispy tail in tiny circles.

"I wasn't there for the beginning," says Lirieth, "but I think that team was working on teleportation artifacts, something must have gone wrong with their prototype."
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"I hope they can reverse whatever it was, seeing as this seems to be not even the same planet, or maybe universe."

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"Really? Oh, that reminds me, I wanted to ask - how did you get your lifeforce so entangled with all those floating objects?"

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"Lifeforce?

"I don't know what that is, but given that you don't recognize my kortarem, I imagine it's related," he says, gesturing at all-of-himself with a sort of shrug of everything as it's pointed at.
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"Oh, that's a fascinating word! Is that kind of connection with matter outside your body a common thing where you're from?"

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"Anyone old enough to be able to, does. You only have your puramem?"

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"I'm not sure... elf-kin like me have bodies in the sense you mean, but fae like Skytouch don't," she gestures at the small winged woman, "they're not biological in the same way. And I don't know if anyone 'has' things in the way you mean; I can tell there's a connotation that's not quite translating."

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"You seem to be getting more out of my words — if I say that I'm getting the idea that no one here lankored anything at all, does that sound right?"

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"Yes!" she says. "I'm a linguist, I analyze everything."

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"That sounds really inconvenient and dangerous. I mean, not the being a linguist part —"

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Lirieth giggles.

"Not being able to lankored things?" Her pronunciation is pretty good. "Well, what are the safety and convenience advantages?"
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"Uh — like, you could get injured even if you have warning, and you would have to have a lot of tools to do things, and I don't even know how you would travel —

"I suppose if teleportation is a thing, for the travel, anyway, assuming you have more reliable versions."
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"Yes, we can get injured regardless of how much warning we have, although there are spells that protect against injury. I'm not sure what you mean by tools but I think that's right too. We travel in various ways! Reliable teleportation isn't one of them, unfortunately."

"Roads," the fae contributes.

"Skytouch is from the Forest and they're very proud of their roads there," says Lirieth.
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"Roads, yes, but what rides on them?"

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"People! People ride on them! The road network is a huge living spell maintained collectively by the fae, and it lets you walk or run from almost anywhere in the Forest to almost anywhere else in the Forest very fast and very safely," Skytouch explains.

"In other places without as many fae, we have to make do using wheeled carts pulled by spells or artifacts or animals," says Lirieth.
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"Oh, that makes sense. For us a road isn't a spell, it is just a long flat surface that is good for wheels to roll on."

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"That's what roads are outside the Forest," Lirieth agrees.

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"So, what now? I wanted to leave the building to see if this was some far part of the world I knew, but I'm pretty sure it isn't. I assume you don't recognize this." He shapes a globe (unlabeled).
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Lirieth peers confusedly at the globe.

"...Is that a... map?"
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"—yes? It's a globe?

"You're going to tell me another impossible thing, aren't you."
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"I don't think our world is shaped like that," she says.

"Can't be," says Skytouch, squinting at the globe. "I've flown high enough to notice if it was."
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"What is it shaped like, then?"

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"There's just the continent laid out all flat and then a bunch of ocean around it," shrugs Skytouch. "Ocean as far as the eye can see."

"Every so often someone talks about trying to find the edge, but we don't have good enough oceangoing vehicles yet," says Lirieth. "We do know that if you go out really far you can't see the sun or moon or Manafall anymore except as a sort of vague glow on the horizon. All the previous expeditions either came back around that point or didn't come back at all."
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"I wonder if I could help look further. Sounds like a bit too adventurous even for me, though."

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"I'm not nearly adventurous enough to go near something like that," says Lirieth. "Although at least it's less terrifying than the people trying to find out what's under the ocean."

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"Yeah, no.


"Anyway, what do I do now?"
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"Well, this being the City of Light, there actually is a system in place for supporting people affected by magical accidents," says Lirieth. "You're probably the first person accidentally stranded here from another world, but your needs should still be mostly covered..."

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“I suspect I need less and more than the average person here. Will it cover getting me home?”

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"I'm not sure if that's strictly covered under the accident relief system but I'm completely sure that we'll be able to find someone willing to work on it anyway," says Lirieth.

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“Do magical accidents include ‘total amnesia’? I'll probably need some background on, like, magic, and species and politeness and how to get supplies and things I haven't even thought of yet.”

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"I think the accident relief system will be able to manage all that pretty well, and I'm happy to help out if there turn out to be things that aren't covered!"

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"Thank you. And what's your — for that matter, what is this organization?“

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"This is the University," she says. "Technically the Manafall Institute of Knowledge, but everyone just calls it 'the University'."

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“And the Manafall, I'm going to guess, is that big blue column that would be impossible where I'm from?”

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"Yes. The country is named after it."

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He doesn't think of anything to more to ask immediately.


“Perhaps we could see whoever to talk to about accident relief, and get that started?”
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"Yes, that's a good idea. Thanks for the spell, Skytouch."

"Anytime," says the fae.

And off through the hallways.
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There sure are a lot of hallways here. And all these stone walls.