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mad investor chaos and the woman of asmodeus
some dath ilani are more Chaotic than others, but
Permalink Mark Unread

This story begins in a place that would be, as seen by some other places, a high-trust society.  It happens that this place has no histories to call upon of earlier, lower-trust societies.  It is expected by this society that this historical amnesia will end up not being relevant to the vast, vast supermajority of its members.  Had they thought otherwise, they would have chosen otherwise.  They try to plan out everything important that way, and then not plan out everything else to the point where it stops being fun.  It's that kind of society, you see, the kind with prediction markets and policy goals.

The last plane trip of Keltham's first life starts out uneventful.  He boards the aircraft, strolls a third of the way down the aisle with his eyes assessing all he passes, and then sits next to the first person who looks like a more promising seat-partner than all of the previous people he passed.  This is a woman reading alt 9, book 3 of Reckless Investor Miyalsvor, a book series not entirely ungermane to his own life interests.  Keltham takes out his own copy of Three to Infinity by Petheriel, reading it long enough for it to be a costly signal that he actually cares about the book's content.  Maybe a conversation will start, maybe it won't.

The woman's name is Thellim!  She is actually a fiction matchmaker, whose interest in reckless investing is purely as fiction!  She does not aspire at all to the impossible (and even self-contradictory) Art of investing in ways contrary to other investors' wisdom even as all other investors try to do the same.

"Mad Investor Chaos", as he sometimes calls himself, sees no profits to be reaped from further conversation here.  After a bit of further cognition, Keltham decides that the previously viewed portions of airplane didn't contain any significant promises he was passing up, and it's not worth moving seats to go looking again.  He gambled and lost, and may as well finish reading his book.

The two of them pass the plane trip mostly reading quietly to themselves, until the point where the plane crashes and everyone dies.

Permalink Mark Unread

This place is very cold, and very flat, and has no particular distinguishing features. Miles away there is smoke in the air, as from a chimney. 

 

Farther miles away there's a big soap-bubble force-field kind of thing.

Permalink Mark Unread

Shakingly, but not slowly, Keltham rolls to his feet, does a rapid body-check to see if he has any detectable injuries after his plane crashed and his - head came off, he is reasonably sure he remembers the sensation of his head being literally ripped off his neck.  It does seem to be back on, though.

Somewhat gingerly, Keltham turns his head around to check for anything resembling a familiar or unfamiliar threat.

Permalink Mark Unread

Plausibly threatening: the cold. It's really quite cold. The.....shrubs? They're low to the ground and look spiky but not particularly threatening.

 

There's really not that much else. It doesn't look like a place that has been particularly touched by human habitation. 

The soap-bubble forcefield thing looks deliberate. It rises to the same height everywhere, hard to judge from here but at least fifty feet, and there's motion faintly visible on the other side of it, hard to pick out at this distance and through the distortion, moving four and six-legged shapes.

Permalink Mark Unread

..and the direction with smoke in the air?

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The smoke is maybe rising out of a building, or something else grey and square and purposeful. It's not very far from an edge of the soap bubble. Between here and there there's frozen tundra, and some small stunted trees. 

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Keltham takes a few moments to update his store of hypotheses on all this startling new evidence, computing at the lightning speed of sheer wordless guessing that the posterior sums up to -

Permalink Mark Unread

- nothing.  Yeah, he's got nothing.

Permalink Mark Unread

Mad Investor Chaos heads off, at a brisk heat-generating stride, in the direction of the smoke.  It preserves optionality between targeting the possible building and targeting the force-bubble nearby.

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Up a little closer, it's clearly a building, or actually a cluster of them, all of them one story high, all of them made of grey stone, or painted like they're made of grey stone. There's...what might be people, walking between the buildings periodically.

The sun moves across the sky, but not down in it.

It's really cold.

Permalink Mark Unread

Yes, thank you sensorium, he is aware now that it is quite cold, that is why he is not carefully thinking through all of this in much more detail in advance, and is instead running towards the possible heat source whilst also generating more heat that way himself.

Permalink Mark Unread

When he gets close enough people see him. They - turn and wave, nonchalantly, and then keep going; apparently the presence of a person racing across the tundra inappropriately dressed for the weather isn't notable in itself. 

Permalink Mark Unread

Possibility 1: that people materialize around here after death and run in towards the nearest buildings all the time.

Possibility 2: that the people seeing him have entirely misinterpreted him as some other phenomenon not in need of heat.

Possibility 3: that it is BUTT-CHILLINGLY COLD and he needs to KEEP RUNNING into the nearest enterable building.

Permalink Mark Unread

Its door swings open for him. Startled people turn to look at him now. 

 

"Something incomprehensible?" one of them says.

Permalink Mark Unread

OH GOOD WARMTH.  "Keltham," he says between breaths, tapping himself.  "Dath ilan," making the gesture for thing A coming from thing B.  "I died in a plane crash and woke up here.  Hope somebody here speaks Baseline or has a universal translator device."

Permalink Mark Unread

- they glance at a girl in the corner.

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She casts Tongues. "Say that again?" she says, in Baseline.

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"Keltham.  Dath ilan.  I died in a plane crash and woke up here.  What's the correlation between the strange gesture you just did, and your ability to communicate with me when you could not do so previously?"(*)

(*This sentence takes less than half as many syllables to say in Baseline as in Taldane.)

Permalink Mark Unread

" - I cast Tongues, because it's a translation spell and you were speaking an unfamiliar language. You died and woke up here? This isn't an afterlife."

Permalink Mark Unread

"Yeah, I was wondering if there'd been a mistake or systemic hiccup.  I'd perhaps ask you how to get to a place-people-go-when-they-are-dead, but I feel like first this possible systemic hiccup should be checked for profit potential."

Permalink Mark Unread

" - that's a phrasing. Uh, I think Golarion ....hmmm. I think probably most dying people would rather show up in Golarion than in a proper afterlife, but they're probably wrong about that? I hadn't really thought about it before because I have never heard of such a mistake."

Permalink Mark Unread

"I know nothing of this subject matter, at all.  So far as my people know, when you die, either Civilization manages to retrieve your brain-soul and wake you up much later, or you stop existing.  I died under circumstances where my brain-soul could not reasonably have been saved.  That I continue to exist at all is an unexplained violation of all expected laws of existence from my perspective.  If the same holds true from your perspective - does my new world also have proverbs about violations of previously holding generalizations being interesting and profitable in proportion to the degree of previous belief in the generalization that was violated?"*

Keltham has NO idea what is going on but he is SO ready to profit from it, he has been waiting ALL HIS (short) LIFE for something generalization-violating to profit from.

(*All of this is also much faster to say in Baseline.)

Permalink Mark Unread

 

 

"...dead people usually go to afterlives," she says. Start with the bit you are confident about. "They don't cease to exist entirely, usually, that sounds awful. Some people get eaten in their afterlives but it's not, you know, a common thing - and you can just not go to Abaddon, which is the afterlife where you get eaten - sorry, the translation's very -

- very -

- do you mean basically the thing where if you want to be a fabulously rich adventurer you'd better have a damn good reason why the tomb you want to rob hasn't been robbed already, but generalized to everything? We ...don't have a proverb for that, I don't think it does generalize to everything, most things the reason why no one's dealt with them is that no one powerful could make that much money off it, and it wouldn't be much fun -"

Permalink Mark Unread

"Sounds like your universe is nothing like my universe.  We don't have places-people-go-when-they-are-dead.  We don't have translation 'spells'.  And you don't have explicit math about inexploitable equilibria, which implies a vast amount of other missing knowledge.  If you've never previously seen people like me showing up, I'd say a glitch has occurred, and that is exactly the kind of situation where you might be able to feast on an exponentially vast buffet of profitable strategies that nobody else has tried before because they couldn't take advantage of the glitch."

Permalink Mark Unread

" - well. We have not seen dead people showing up before, except if someone raises them as a zombie, or resurrects them, and the thing you described doesn't really sound like either of those things. It does seem important to, uh, get Asmodeus in touch with your world, so that we can collect the souls of your people when they die, instead of them ceasing to exist."

Permalink Mark Unread

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"Yeah!  Like that!  That is exactly what I am talking about!  Current exchange rates on true-deaths per labor-hour, Civilization will pay you at least a million labor-hours per soul you can save that way... though..."

Civilization lives in an extremely and to all appearances perfectly regular mathematical universe.  Being able to descend causally from it and copy people out of it does not mean you can send information back and execute trade arrangements.

"...though I'd bet at 4 to 1 that you can't actually get a two-way arrangement with Civilization.  I'm guessing Golarion can see dath ilan but dath ilan can't see Golarion.  But if we can manage to exploit any of the knowledge I have that this world doesn't, I will pay Asmodeus for his impact in grabbing any dath ilani souls that would otherwise get lost.  I've deliberately avoided fantasizing about what I'll do after I'm a billionaire because becoming a billionaire is the hard part, but I'm not actually averse to the part where I spend whatever I can't manage to spend on my own personal happiness on producing public goods."  It is said, for one thing, that this tends to impress members of the opposite sex, and so also contributes to personal happiness in the end.

Permalink Mark Unread

" - all right, sounds good. Asmodeus is a god and I don't actually know that He would want a billion gold but I am sure He'll want something. I can, uh, get a priest, and let them know, about this - is it urgent, you must not age if you just stop existing when you die..."

Permalink Mark Unread

"Dath ilan's got about a billion people, ten million die per year, about a hundred of those are true deaths, so Poisson-process expected three days until the next dath ilani death... except that the plane I was on just crashed which is going to double the true-death rate this year.  If Asmodeus can grab lost dath ilani from deaths that happened an hour ago, but not a day ago, that's pretty urgent.  I'd ask 'what's a god' but that is much less urgent."

Permalink Mark Unread

"I don't know but maybe a priest will." She starts walking out the door and towards another building. "Gods are entities that are much smarter and much more capable and very different from humans and they set up the afterlives, Asmodeus is the one who is the patron of my country and also the most powerful one. What're ...untrue deaths, does that just mean you're able to raise them?"

Permalink Mark Unread

Keltham takes a breath of warm air, puts his hands in relatively warmer places, and follows her out into the FREEZING COLD.  "Not yet, gonna take a much higher tech level.  If they're dying under controlled circumstances we pump enough vitrifactants through them to prevent ice crystal formation, chill 'em down to liquid nitrogen temperatures, atoms move around but they move in one-to-one flows which seem pretty likely to map cognitively distinct start states to physically distinguishable end states.  Later, when we can, we'll scan the brain and figure out who the person was and rematerialize that person.  True death is when your plane crashes and splatters your brain all over the place and lets the pieces rot in the sun or burns them in jet fuel, a process which maps many distinct possible people onto overlapping entropized ash heaps."  Keltham has, a quite short time previously, spent some very long minutes contemplating this fact and trying really hard to think of some incredibly clever way to have it not happen to him.

Permalink Mark Unread

"Your language is really oddly optimized," she says, hurrying over to the towering, somewhat ominous-looking building with a red pentagram etched into the archway above the door. "I do know Asmodeus gets souls from other worlds sometimes because Barbatos, the ruler of the first level of Hell, got the appointment by bringing a whole world of souls for Asmodeus."

Permalink Mark Unread

"You know anything else about the circumstances?  Were they from a world that didn't previously have an afterlife of their own, or translation 'spells'?"  Keltham isn't sure how to parse 'ruler of the first level of Hell' but he can ask later what a 'ruler' is.

Permalink Mark Unread

"Uh, I heard that they became the barbazus, but that's all I know. Barbazus have spells now but I have no idea what they had when they were alive." She knocks on the door and enters the ominous building; it is symmetric in black stone, with a large stone altar at the center.

 

 

Permalink Mark Unread

Oh good, WARMTH again.  "I think it's gonna be high-expected-value to at some point very soon spend a lot of time explaining to me a whole lot of locally assumed knowledge that I don't have.  I can't figure out what knowledge I have that can be deployed to profit in this world, if I don't know how this world works."

Permalink Mark Unread

"Yes, the spell lasts an hour but I can do an hour of trying to explain things, and then tomorrow prepare better ones for this."

 

She switches languages to have a hasty conversation with a robed man, who listens, his eyebrows rising steadily.

"- he says he'll pray to Asmodeus about it."

Permalink Mark Unread

"Does that mean we completed the time-sensitive part of this in terms of notifying Asmodeus that there's a hundred dath ilani he can pick up, if he can only do that for a limited time afterwards, and then on-average one more every three days?"

Permalink Mark Unread

"Yes. I mean, I don't know how soon Asmodeus will hear but there isn't more we can realistically do about it."

Permalink Mark Unread

"You mention to the guy that on the 1-in-5 off-chance you can actually trade with dath ilan, those hundred souls are worth a hundred million hours of labor?"

Permalink Mark Unread

"I told him that your world has a billion people and that you were ready in a heartbeat to trade to Asmodeus whatever he wanted for protecting your dead. It seems to me like it ought to get His attention but trying to understand gods with a mortal brain doesn't always work very well."

Permalink Mark Unread

"If gods are smarter than humans, shouldn't they be more understandable from a theoretical standpoint in the sense that they depart less often from the coherence theorems governing... never mind, if you don't have math about inexploitable equilibria you definitely don't have math about gods.  Yeah, don't worry, it'll get Asmodeus's attention, unless he already knows or immediately computes that he can't do it."

Permalink Mark Unread

- Carissa's going to try not to feel insulted! Lots of people have done lots of studying of gods. Admittedly not usually with math, that she is aware of. "If we're needed for anything I'm sure we'll be informed. Should we sit down by a fire and I can try...explaining things to you...until my spell runs out?"

Permalink Mark Unread

"I don't have any better ideas.  Knowledge is definitely my rate-limiting-resource in how well I can exploit Golarion for mutual gain."

Permalink Mark Unread

"- sure. Okay. Uh. There are probably about a billion of us, too. I think lots more than ten million die in a year. I've heard people say that half of babies live to be adults? The age of majority's sixteen, in Cheliax, that's measured in time from the longest day of the year to the next one, I'm twenty five in those years. Humans who don't die of anything or have resurrection on demand generally make it to eighty before they die of their body just falling apart, it's called aging, it's said that the gods did it because they don't want us to stick around here forever and never go to the afterlives. Wizards can delay it, make 130 or 140 or so. Wizards are - people like me, who've learned how to cast spells."

Permalink Mark Unread

"I have so many Additional Questions before I can understand this world as mostly in equilibrium.  Gonna say them out loud so you know what they are, but I suspect the best strategy is for you to ignore it all and then move on to the next most important facts.  Like, what kills that many kids.  How much would your people pay per child saved.  Why would gods pick eighty years instead of eight hundred.  Why are humans an efficient way of making things that get to afterlives if those are valuable.  What's the rate-limiting difficulty in learning to cast spells that stops everybody from learning it.  Also, my reality has something that translated as 'aging' and zero gods, and we know where that kind of aging comes from that isn't gods, but I've got no idea if that's the same here.  Feel free to ignore all that confused babbling and just say whatever you would've said next anyways."

Permalink Mark Unread

"In what equilibrium? - uh, okay. Do you want to write those down so you remember them. There are nine afterlives. Afterlives go by attributes that the gods - use to see the world, attributes that are more fundamental to gods than to us. The attributes are Law versus Chaos and Good versus Evil. Law is - duty, obedience, authority, following the rules, Chaos is - doing whatever you want, hedonism, non-coordination. Good is - self-sacrifice. Evil is - pursuit of the interests of the self. The nine afterlives, then, are Hell - Lawful Evil - Axis - Lawful Neutral - Heaven - Lawful Good. Abaddon - Neutral Evil - the Boneyard - True Neutral - and Nirvana - Neutral Good. The Abyss - Chaotic Evil - the Maelstrom - Chaotic Neutral - and Elysium - Chaotic Good. Asmodeus rules Hell.

Until a hundred years ago, there was prophecy, which is - some kind of ability the gods and powerful wizards had to look into possible futures, and sometimes nudge them, make unlikely things come to be, or fix a point in fate so that coincidences would bring the world to it. But a hundred years ago it broke and there was a related worldwide catastrophe that toppled many empires and now things are sort of settling into a new way for them to be, geopolitically and in terms of what the gods do. I don't specifically know of any reason that's important but if you're interested in - well with tombs they've been around for thousands of years so the reason they haven't been robbed must be good, but if a tomb is new, that's the reason, and the current world situation is new. 

Uh. The most common kind of magic is being chosen by a god to do miracles on their behalf. That's five people in a hundred, maybe? We call them clerics. The second most common kind is wizardry. The smarter half of people can learn a little bit but only people who are well above average can learn very much. Wizards used to be much rarer than clerics but now Cheliax has universal testing and education so we find the smart kids even if they're farmers and we're actually up to eight in a hundred people who can cast at least one spell, which is the highest in the world. Overall I think it's one in a hundred or so. Then there are lots and lots of rarer kinds. Blood-borne aptitudes for innate intuitive magic, pacts with powerful entities that aren't gods, hybridization with other species than humans which have innate magic, stuff like that. 

The thing north of us with the forcefield is the Worldwound. A hundred years ago when prophecy broke and Aroden died, a chasm between this world and the Abyss opened up. Demons started pouring through. Demons are chaotic and Evil and they mostly like eating people so we've been trying to stop them from taking over the whole world. It's going - stably. But people'd give you a lot of money to fix it, if you figured out how."

Permalink Mark Unread

(The Taldane words 'Lawful' and 'Chaotic' map onto Baseline words that respectively refer to deep underlying structures of things, and disorganization, both spoken with the inflection that indicates an everyday word is being repurposed to mean something else that it usually doesn't.  'Good' comes out as 'altruistic' and 'Evil' as 'negated-prosocial', both with the same inflection of technicality.  (Baseline doesn't have a word for 'antisocial' any more than it has a word for 'nonapples'; there are lots of specific things people could be doing that are antisocial, but it hasn't been deemed wise to add a word that means 'what you're doing is bad for society but I won't tell you why.'))

"Writing'd slow us down too much on the first pass.  Reactions to ignore.  The way the gods are parsing up these attributes seems very inhuman and probably isn't translating well, but if gods all see things the same way they probably share ancestry as species or constructs.  Hedonism and non-coordination seem uncorrelated to me, though in terms of what 'chaotic' translated to in my language we would definitely say I'm on the chaotic side of what we see as the law-versus-chaos tradeoff.  Good versus Evil makes slightly more sense but I don't know where 'Get rich, fund public goods, impress the prettiest people and screw them' is supposed to go on that.  We've got no idea what our world was doing a hundred years ago, but I expect we didn't have nuclear reactors then, so we're not in very much more of an equilibrium.  Who gets chosen by a god, what's an example of the simplest thing you have to learn to be a wizard.  Gee that Worldwound sounds incredibly interesting, could it maybe be closed if somebody knew more math, how much money is 'a lot'.  If there are 'gods' running around who are smarter than humans then why don't you already know about inexploitable equilibria and all of the other math, wouldn't the gods have invented it already... actually that last one sounds fundamental enough I may want you to pause and answer it."  It's sort of weird that Keltham doesn't already know a lot more standard theory about agents that would be smarter than human, now that Keltham thinks about it.  It seems like an obvious speculation on multiple levels.

Permalink Mark Unread

"I am sure the gods have invented all the kinds of math you're thinking of, they have very complicated god-treaties with each other that involve kinds of interlocking commitments and ability to verify each others' commitments and it was explained to me on a very simple level once just so I could understand what it was that I wasn't going to understand. Why they haven't taught us - maybe the version of it we could understand wouldn't even be particularly useful to us? Maybe they're working up to it? Maybe it'd interfere with us having our purpose in Golarion which is generally understood to be - as the product of one of those god-treaties actually - the gods disagreed about which afterlives souls should go to, and the souls growing up in Golarion is meant to - draw out their natural inclinations and also maybe give them a choice, depending who you ask? 

There are more complete accounts of what's Law and what's Chaos but they in fact don't hang together perfectly from a human angle because they're god-things not human-things. All the gods are in fact the same ...kind of entity, whatever exactly that means, some are more powerful than others but all of them have much more in common with each other than with a human, even one who has enhanced their intelligence as far as it can go and is almost as smart as a god.

I think if you want to get rich so you can attract pretty people and fund ...public goods...that's Evil, I think things have to be almost entirely purely selfless to be Good, like, if you were thinking 'I don't even care for money except that it'll let me help starving orphans' then I'd wonder if you were maybe Good but it's not enough to kick you out of Evil if you also do things that mostly benefit other people, we're all Evil and we're up here fighting the Worldwound.

Kids mostly die of disease. Smallpox and measles and flu and cholera and so on. Also some people kill their babies because they have babies and don't want them but that I don't think you could make any money stopping, the whole point is that they don't care to have a baby and they've nonetheless got one. People who do want babies would pay a large chunk of their annual income to save them, I'd expect? Especially once they're bigger and you've already invested in them. People get chosen by a god for being unusually aligned with the god's - values? Plans for humans? Needs from an actor on Golarion? I don't know that it's completely characterized but it's always someone close by in alignment and it's always someone who mostly agrees with the god's priorities and usually it's someone who can wax poetic about the beauty of the god's thing once you understand it even partially.

To be a wizard you have to hold a spell in your head and be able to manipulate it in space properly, I can show you in a bit."

Permalink Mark Unread

The number of questions being spawned per minute is increasing at a rate which makes Keltham worry about the overall convergence behavior of this process.

"Reactions starting to overload here.  Interlocking commitments and verification do not sound like math we'd call complicated, somebody first walked me through the surface results at age 10 and then since I'm planning on being an actual investor I walked through the proper proofs at 14.  It sounds like existence here begins as a multiagent equilibrium of gods negotiating, in the same way that dath ilan begins as an equilibrium of physics, natural selection, and human desires; possibly if I want to understand everything in proper order I should start with the gods.  Are souls a fundamental unit of value underlying all economics here.  Were humans here dying forever until the gods showed up, in which case we owe them, or do the gods culture humans in order to get more souls, in which case they owe us.  How do humans enhance their intelligence and end up almost as smart as gods.  Why does anybody spend money on anything else if you can spend money on that.  How smart are we talking about, exactly, use whatever units you like to give me any idea at all.  What do clerics do for gods, what do clerics get in return from gods, what if anything do humans get out of this whole system.

And, you know, I am on the extreme end of what my people call chaos and aspire to go further than that, when it comes to breaking the stultifying regularities that settle over human beings thinking and acting in groups.  I've been known to go by the Network handle of 'Mad Investor Chaos'.  But 'Decide you want kids, then change your mind and kill them' is fifteen hundred times more chaotic than - than I've ever - I mean.  How about if instead you think about your own preferences more clearly before taking yourself off contraception, and save yourself nine months of pregnancy?  Doesn't that constitute an outright preference reversal, where you could end up with more time and resources if you didn't have kids in the first place?  Isn't that prima-facie time-inconsistent behavior barring psychologically unrealistic arbitrary complexities of the utility function?  I, I mean, there's being chaotic, and then there's being so chaotic that it violates coherence theorems.  We have now answered the question of how much chaos it takes to make Mad Investor Chaos feel physically nauseated.  What is wrong with those people.  Why is anyone not buying the kids.  None of that seems like the actual info I need next and I probably shouldn't be asking."

Permalink Mark Unread

" - People buy orphaned kids but newborn babies are a pain to take care of so I don't think there's much of a market, probably if you wanted you could buy 'em and raise them, though not in Cheliax, which prohibits human slavery. People don't think they want a baby and then change their mind, they never wanted a baby in the first place but they still had sex because they thought they'd timed it well enough a baby wouldn't result or they're fifteen and impulsive or they wanted to have sex more than they dispreferred pregnancy or they were raped or they had an abusive boyfriend who'd beat them if they turned him down or they figured they could handle the baby but then the dad skipped town and now they couldn't, or they thought their family would help and then family circumstances changed, or they figured they'd abort the pregnancy but then access to that, which is not universal, vanished for some reason. Or I know someone who got an abortion and it had side effects and made her permanently infertile, freaked me right out, so if I'd gotten pregnant as a teenager I might've figured infanticide would be better, and instead I just didn't have the kind of sex that gets you pregnant but I have more options than your average teenage girl.

You get smart enough to be almost as smart as gods with magic items. It costs more than most people will ever make in their life; people who can afford it usually do do it.  When I'm richer I'll get a headband. People spend money on other things because....otherwise they would starve? Or because they like living in a nice house and having nice things and having servants and the costs of those things is negligible compared to the costs of intelligence enhancement? 

Souls are...valuable. I don't know if they're - like, they're mostly valuable to gods and people don't directly trade with gods very much, if you're trading with humans the most important things are food and textiles and on the high end diamonds and spellsilver, which are scarce components to magic items. I think the gods culture humans in order to get more souls, but I don't know in what sense that means they owe us, it's not like if we told them that they should be nicer to us there would be a compelling reason for them to listen. Clerics evangelize for a god and take care of their followers and run their churches and fight their wars. Gods give clerics the ability to heal injuries and resurrect the dead and fight people more effectively. Humans get...afterlives, and healing, and in the case of Cheliax Asmodeus supplies us with material wealth from Hell so we can afford a decent education system unlike all the other countries which are too poor to have that."

Permalink Mark Unread

"Yeah, so okay, either y'all are acting optimally with respect to alien problems I don't understand, or y'all got very different utility functions, or all y'all ain't got no idea what the ass you be doin'(*) and are ending up way below the multi-agent-optimal boundary, on levels where that goes from fun profit opportunity to not-so-fun emergency massive profit opportunity."

(*Extremely Chaos-aligned dath ilani are sometimes known, in moments of great gravity, to deliberately speak Baseline with nonstandard grammar.)

"But regardless of which branch of that trilemma if any is actualized, it sounds like you definitely have unsolved problems that are solved problems where I come from.  Like safe reversible contraception.  So either none of my world's solutions apply here, because the laws are different, or I bring with me knowledge and methodologies that are profitable.  Though more likely the first branch of that dilemma is actualized, if there are smart gods here who would've already worked out those solutions?  Except that you just said that gods have 'destructive-conflicts' that their clerics help them fight, which, either there's a translation difficulty here, or you just described the page-one-of-textbook result that should not happen between sufficiently smart entities who can do logical commitments and verify them.  If the strategies are ending up with overt destructive actions being carried out in reality and not just in decision-theoretic-counterfactual-threat-branches-of-reality(**), that's the page-one-of-textbook non-actualized-outcome where both entities could execute different actions and would both end up with higher payoffs."

(**This is a three-syllable word in Baseline.  Keltham has been trying to use those sparingly, so as to keep his sentences and concepts simple, and likely to pass neatly across whatever translation barrier exists.)

Permalink Mark Unread

"The gods outright fight each other almost never. That is what happened a hundred years ago, and my understanding is that it was in fact a ridiculous anomaly of some kind, maybe to do with prophecy breaking and the strategies the gods used for commitments all breaking. I have never heard of it happening before or since. Their churches go to war on Golarion regularly but I doubt that destroys resources that the gods value? It kills people, but their souls are fine, and casters become more powerful in high conflict situations, and people get more religious when there's lots of war, I think. 

Safe reversible contraception sounds very good and you could sell that for lots of money. 

My current best theory for predicting the next thing you're going to say and/or be confused about is that - so Cheliax is richer than most places, and it's got more Law and less of the bad things you were confused about and more - of peoples' preferences being consistent over time, of things that are a good use of resources for the long term happening even if it doesn't benefit anyone until the long term, of not going to war - compared to other places. So extrapolating that wildly, your world sounds like a place that is even richer, and even Lawfuler, to the point the distinction between Good and Evil doesn't even matter much to people since you haven't got afterlives and all the parts of Evil which actually involve hurting other people on purpose have been Lawed out of existence."

Permalink Mark Unread

"Oh, it matters.  See, even after you get rich and Law all that stuff out of existence, Very Serious People go on worrying about whether it will come back a hundred years later, if we let ourselves start to drift evolutionarily on the Good-Evil axis.  I hadn't actually been informed as yet, but considering the choices I made in some test-pranks as a kid, I expect I'd have been told a few years later that my place on the Good-Evil axis wouldn't have entitled me to much support for having kids of my own.  Which, fine, fair enough, if I'm the sort of person who goes around constantly assessing how much reciprocation other people owe me, instead of just being nice, I shouldn't be too surprised if Civilization decides it doesn't owe me much.  Because what have I done for them, right, under the rules the way I say they should work?  I can either prove they're wrong about people like me being unnecessary, or get out of the gene pool, fair enough.  My ambition before I ended up here was to fairly make a billion labor-hours, and then marry about two dozen women and have about a hundred and forty-four kids.  The first part to show them how much they need people like me, and the second part to unilaterally give the next generation some more people like me whether the rest of Civilization likes that or not."

"...which I should, probably, just never think about again, because this world is not and never will be a test of my ability to shine inside Civilization.  If I win here, it won't be because I was special, it'll be because I came in with a ton of knowledge that any other dath ilani might have.  And if I lose here, it'll be because there were gods smarter than any human being who ate all the low-hanging-fruit that anybody at all in dath ilan could've found.  But hey, I'm adaptable, I can reorient my entire life, might take me a couple of minutes but I can do it.  I just - felt it might be helpful to say out loud, once, before it all drifts away.  Help if somebody else knew, even for a halfminute, before I let it go."

"Moving on.  If churches are going to war, it means that the gods being smart doesn't prevent humans from being stupid, not sure why, but it obviously doesn't, so maybe I can still help there.  Priority question, how much of my knowledge still holds here, if any.  Does running electricity through water produce two gases, one of them lighter than air, which can be burned to yield water again?"  If molecular chemistry is the same, higher levels of organization will probably also be the same; and knowledge about steelmaking - or that synthetic hormones can signal the female reproductive system to not ovulate - will probably also hold.

Permalink Mark Unread

"Just being nice is very stupid, if your planet's selecting for that they're going to have horrible problems the first time they encounter anyone else.  - I'm not an alchemist, I can look it up but probably after the translation spell runs out unless that information is really important information."

Permalink Mark Unread

"If 'nice' sounds like a kind of thing that can be 'stupid' we've got some kind of translation difficulty running, that's a type error.  'Nice' is part of the utility function.  If you don't already know that water is composed of hydrogen and oxygen, it probably isn't... I guess you could just not know what anything is made of.  Do you know what water is made of that's not two one-proton atoms and one eight-proton atom?"

Permalink Mark Unread

"I don't know what a proton is. Water freezes at a little above the ambient air temperature outdoors here at the Worldwound in the summer and floats when it's ice, and boils at a temperature you can get over a normal nonmagical fire and then is steam, and holds heat well compared to metal or plant matter or something. When it freezes in the sky it forms snowflakes."

Permalink Mark Unread

"Sounds correct.  Do snowflakes have six-sided structure under a microscope?  Where I come from, that happens because molecules with two hydrogen and one oxygen have a least-energy crystal configuration that's hexagonal.  If all of that is still true and for the same reasons, then I still know how to make advanced steel and build electrical generators.  And the methodology I know to regenerate more of that knowledge will apply unchanged.  Male and female reversible contraception... was tech in a relatively advanced state where I can't reproduce it directly.  I can reproduce the methodology that generates it."

Permalink Mark Unread

"Snowflakes have six sides. What's steel used for, what're electrical generators used for -"

Permalink Mark Unread

"You don't have steel.  Right then, if steel is a possible thing here and you don't have it, that's step one in climbing the tech tree.  It's a metal that's harder than other metals, while still possible to work with at all; variations on it don't rust, keep edges better, and so on.  What's your current advanced metallurgy like?  Bronze, iron..."

Permalink Mark Unread

"Magic weapons. They don't rust and keep an edge perfectly and they last forever. We have bronze and iron. I've seen work done in steel but I've also seen work done in adamantine, mithril, skymetal, there's lots of metals that exist but aren't mass-producible and I don't know what they'd be used for if they were."

Permalink Mark Unread

"Huh.  Yeah, some of those terms aren't translating.  I wonder if I actually know anything portable about steel, or there's just some nearly analogous metal here, or if steel still exists but there's processes that don't exist in dath ilan for building other metals above or beyond it.  Let's try a basic tech on a higher level of organization.  How expensive is it to produce a thousand copies of one book and how would you do that?"  

Permalink Mark Unread

"I think it costs about what a laborer would earn in three years to get a thousand copies, and you'd go to a printing shop where they'd line up moveable metal - tile things? - with letters on them to make the pages, and then ink them and stamp the parchment. I think the biggest contributing expense is the paper and the binding. Cheliax releases national histories every few years but I don't think other places can afford to do that."

Permalink Mark Unread

"You got printing presses, okay.  I may or may not know anything useful about cheaper paper, if a book's worth of paper costs a day's wages.  Let's try refrigeration, how expensive is ice in hotter climates and what would you do to get it?"

Permalink Mark Unread

"...I think you mostly cannot buy ice in Cheliax. I guess you could have someone ship it from the far north but I don't know this to have ever been done commercially, and my father's a merchant, I was broadly familiar with the things people were trying commercially in shipping. Probably you'd pay a spellcaster to prepare and cast Snowball for you, which would cost ten laborer-days and be about a hands-ful."

Permalink Mark Unread

Keltham rapidly rubs his hands together.  It produces heat.

If heat is still disorganized kinetic energy, expanding and compressing gases should make them colder and hotter.

"Promising.  I very likely know how to turn mechanical motion into cold without using magic, maybe using a river waterwheel as the kinetic source.  Not sure how well it'll scale at your tech level, with any luck it's two orders of magnitude past Snowball, enough to enable food-preservation at scale, if you don't already have that... I don't actually have a good sense for how that tech scales costwise.  Worth having a backup plan.  Do your seagoing ships travel against the wind?"

Permalink Mark Unread

"They know techniques for adjusting the sails so you can still make some ground. They haven't got something better than wind to power them except I met a Tian man once who claimed in his country tamed sea creatures towed them."

Permalink Mark Unread

"Don't know if my world's standard primitive sailing technique is better or worse.  We can check later.  I have notions of how to build nonmagical powered engines for ships too, but they're higher up the tech tree and take fuel and steel and engineering."

"The conventional guess among my people is that steel, better steel, cheaper steel, fall among the first things you should try to sell - or not-sell - to a civilization climbing the tech tree.  We don't actually know what the past was like in that regard, but the conventional guess is that materials technology would end up being the rate-limit on most other inventions.  Like, the standard guess is that things to do with better steel end up being obvious, when a lot of people are all trying to figure it out; so it's the quality and quantity of steel they have that ends up limiting their technology, because exploring metallurgy is hard in a way that thinking up the printing press is not.  I wish I knew more about how that conventional wisdom was generated, but since I don't know, it's not implausible I should treat that as my point of departure.  If the metals better than your current steel are still rare and expensive, more and better steel should still be worth something."

"Supposing that's true and it makes my knowledge valuable, where do I go from there?  Including getting past basic accommodations quickly?  As you say, this seems like a poor society and I come from a rich one, so I'd like to spend as little time as possible being poor around here.  Unless Asmodeus sees me as having done him a favor with the dath ilan soul tipoff, but I'm not clear on whether that constitutes a favor.  And in fact you've said some ominous things about gods which would lead me to have second thoughts about doing them favors, if they're not the sort to repay favors to non-gods who can't logically verify their expected reciprocation.  Which would seem dumb to me because of the exact chain of logic I just went through, I mean, non-gods can generalize over the visible past behavior of gods in cases like that."

Permalink Mark Unread

"It is better to have done Asmodeus a favor than not have done Asmodeus a favor, in terms of Asmodeus's inclinations towards you, I think probably the church'll give you money and a nice place to stay once I explain all of this. You should not count on that with nonLawful gods though they're still mostly, excluding Nethys, sane, and aware mortals can track our incentives ...probably the church'll want you back in Cheliax, not here at the Worldwound, where sometimes there are demons. I think you'll like it better, the weather's nicer and there are more - nice things of the sort I presume you're accustomed to, are there specifics I should mention?" The running list in her head already is 'admiration, women, money beyond ability to spend it', which seems like quite enough, really, but maybe also he likes a specific fruit.

Permalink Mark Unread

"Probably, but at this point I have no idea what they are.  If I want to cool my house in summer in Cheliax, it sounds like I either need to get rich enough to hire wizards, or, like, invent air conditioning first.  So it sounds like all of dath ilan registers as Lawful and Evil on your whacked-out scales, but - are there exactly nine gods total, or is there more than one Lawful Evil god I might want to work for?  For that matter, I might want to check out exactly what the Lawful Neutral and Neutral Evil gods are like, maybe the Neutral Evil one pays ten times as much to make up for being unreliable."

Permalink Mark Unread

The church is super not going to let him leave. "Uh, Lawful Neutral's Abadar, you'd probably get along but He doesn't have a presence in Cheliax and Cheliax is the richest country and the place it makes sense to start things. The other Lawful Evil gods are - arguably not proper divinities in their own right and don't have independent churches, they work for Asmodeus, I think He cleared out independent Lawful Evil competition before humans had writing, except for Zon-Kuthon who's the god of pain and misery, long story. The Neutral Evil gods are, uh, Urgathoa, goddess of disease and the undead, I've never heard anything about Her paying well, and Norgorber, who's an ascended human so that's promising in terms of being more aligned with humans but also He's the god of crime and assassins and I am not sure how interested He'd be in this project, which sounds like it optimistically involves no crimes and mostly only defensive dealings with assassins."

Permalink Mark Unread

"I would have intuitively hoped, going on the description you gave me, that there is somewhere a Neutral Evil god of people pursuing their own sunlit interests without fretting about whether they are being too lawful or too chaotic.  Also, ascended human whoa possible new life goal how does one do that and does it trash your existing personality?"

Permalink Mark Unread

- giggle. "There's a rock called the Starstone in Absalom, it's behind magical protections Aroden put in place and the purpose and nature of which He hid with magic and never clarified, you can touch it and ascend to godhood, hundreds of people try every year, the last success was about a thousand years ago, personality seems.....in some ways intact? As much as it could be, I guess, when you're getting that much smarter and getting a bunch of new sensory modalities and operating in a completely different context. But people stay the same alignment and some of their holy books detail new god-perspectives on the events of their life, so they at least remember it and can have opinions about it.

There might be somewhere a Neutral Evil god pursuing its own interests without worrying about Law or Chaos but if so their interests don't include the people of Golarion knowing about them."

Permalink Mark Unread

"That's unfortunate because I can't deal with them, but at the same time, it's hilarious.  I mean, if I ascended, I would not actually fuck off and leave everyone else to go rot with no stainless steel, but the counterfactual me that does is within eyesight among the counterfactual universes.  I wonder if knowing god-math has anything to do with being able to touch the Starstone?  Seems worth a quick shot if trying is cheap."

Permalink Mark Unread

"I mean the overwhelming majority of failures die. They're usually high enough level adventurers they just arrange a resurrection in advance if they want it, but I don't know that the church'll front you that."

Permalink Mark Unread

"Resurrection is advanced clerics, right.  Can you give me a quick description of how one becomes a basic cleric or basic wizard?  I am wondering if knowing god-math or knowing regular math makes me sufficiently talented to do those without despecializing from my other work, and it seems like even small services there are worth tons."

Permalink Mark Unread

"Wizards learn how to manipulate and stabilize spells, and then spend an hour every day - you can learn how to do it faster, I'm working on it, but average is an hour - preparing and stabilizing their spells, at which point they can cast them on very short notice with a couple seconds of work. Cheliax tracks people to be wizards at 14 and generally if you haven't washed out you can reliably cast and retrieve cantrips at 16. Possibly an adult with all the math background and none of the spell background can pick it up in days or weeks. More complicated spells are the same thing but you need to follow more complicated math and you need more working memory - which necklaces are great for - the specific math is topology, did that translate -"

Permalink Mark Unread

"Closed sets, open sets, fixed-point mappings?  I was okay at topology at age 12, didn't follow up, probably better at it now.  Hour a day sounds expensive in time but it'd be nice to have an instant employment fallback option.  Clerics?"

Permalink Mark Unread

"Yes, that sounds like the right kind of math. I can check if you're smart enough to be a wizard, if you want, there's a spell for checking that. For clerics a god picks you. Usually when you pray to them, not necessarily the first time you pray to them but the first time you've - grown up, in some relevant way, or understood something new - sometimes it's just at an apparently random time, though. They get more powerful through time in their god's service and deeds in their god's service and sometimes, again, apparently at random - I'm sure it's nonrandom from a godperspective."

Permalink Mark Unread

"'Pray'?"

Permalink Mark Unread

"Uh, you clear your environment of distractions and kneel on the floor and try to - acknowledge that you're in the presence, or could be, of something much bigger than yourself, something that can see much farther, and you think about their priorities and your desire to serve them, and sometimes ask for things, but, like, 'the strength to do Your will' sorts of things, not for things to specifically go your way, since the god knows better about what's best."

Permalink Mark Unread

"Do people who become clerics ever regret that in retrospective expectation without benefit of hindsight?  Can you easily resign the position and pick another god if it doesn't work out?  Is successfully 'praying' enough evidence of purpose-alignment that it never happens with a god you'd rather not partner with under reflective equilibrium?  I'm wondering if there's any reason I should not just immediately do this with Asmodeus and cut out the middleman, in case that other cleric decided he needed to go cut his toenails first."

Permalink Mark Unread

" - I think probably you should do it but you might be too Chaotic or something," or insufficiently informed about the things about Asmodeus that you're going to object to, "so I expect it to not work. I have never heard of anyone regretting become a cleric except if they eventually got ex-clericed, which I think can be traumatic. I think if you no longer want to serve the god that'd probably break clerichood, or if you change alignments to be too far from the god that does it, though I haven't heard of anyone breaking clerichood on purpose."

Permalink Mark Unread

"Yeah, I'm getting the impression that gods are very much the big factions here, and if that's true, I am starting to wonder whether becoming a cleric is an obvious sort of thing to try if you don't want to get noisily moved around by clerics - supposedly on behalf of gods, maybe, but maybe in fact the clerics don't even know logical decision theory and start wars.  How is being ex-clericed traumatic?  Is the part where nobody does that on purpose because it's so traumatic?  Or because nobody forms a successful cleric bond unless they're gonna get along great with the god?"

Permalink Mark Unread

"I think mostly - people don't form a bond if they won't get along with the god, and also if you're clericed then the church is - yours, it trains you and pays you and gets you help and guidance and is full of people like you, which for lots of people is hard to find, and also you get magic powers which you get in the habit of using for everything from drinking water to temperature tolerance to lighting - magic can make hot weather feel nice, that might be part of why we don't have a ice industry -  and then being de-clericed is being told you aren't worth that, and losing your magic powers, and losing your job, and losing your economically valuable skills? I don't know any ex-clerics, though."

Permalink Mark Unread

"Can you talk to a god without being a cleric?  Have you ever communicated with Asmodeus?"

Permalink Mark Unread

"You can. There are a billion people and gods have...maybe a hundred thousand times peoples' attentional capacity but they're also not spending most of it talking to people on Golarion, there are other planets and other things they're doing on their own planes. Also reportedly gods talking to you causes significant pain afterwards, if you're not using a high level cleric spell that prepares you for it. Because your brain is just - doing a bunch of stuff brains don't do on their own and then the resetting afterwards involves the brain sort of flailing wildly. But sometimes gods talk to people who aren't their clerics, if they're paying enough attention to notice and it's important enough."

Permalink Mark Unread

He doesn't want to be too obvious about the meaning of the next question, so he'd better toss in a distractor first.  "I guess if the gods can talk to non-clerics, that's some evidence against the picture I was building up, where the clerics might be misrepresenting what gods say, and that's why some of this picture doesn't make sense in terms of smarter-than-human beings acting in coherent ways.  The part about clerics ending up fighting wars is still very strange, even if it didn't destroy much that gods care about.  It's much more a behavior I'd expect from flailing nongods under the influence of something like Chaos, if Chaos here is a kind of reified factor that can affect people.  But I may be stupidly missing the extreme basics of the equilibrium of this entire world.  Is it possible for you to - quickly sketch out who the major factions are and what they bargained for in the god-equilibrium that underlies everything?  So far I know about Asmodeus, the Lawful Evil god of people pursuing selfish interests but in an organized way that I'd ordinarily say is icky except that your standard of Chaos is fifteen hundred times more Chaotic than I want to be, Norburger, god of killing-people-for-money, and Abedder."

In fact Keltham has carefully memorized the names Norgorber, Neutral Evil god of crime and assassinations, and Abadar, Lawful Neutral god that Keltham would probably get along with; but he does not wish to show that he has.

Permalink Mark Unread

"Yeah. So the biggest thing is that there was a very powerful god, Rovagug, who ate planets, and had eaten a bunch of them already when He came to Golarion, and it took an alliance of all of the non-Chaotic gods to stop him from eating Golarion too, and He couldn't be destroyed but they imprisoned Him. People say in the center of the world but I think that's probably a metaphor. But the imprisonment took the cooperation of all of Them, and I think any of Them could let Him loose, so that's sort of the base of the god-agreements, that all of the gods have to continue thinking Golarion ought to go on existing under any particular conditions on Golarion that obtain, or They could just destroy it.

The restrictions on cleric magic are generally understood to be part of a godagreement, for basically the same reason - that if any god who wanted could just put much more of Themself into Golarion then the others would have to do it reciprocally and then there'd be much less space for mortals doing mortal things - and so clerics are restricted to the more positive sum set of the things they could potentially be enabled to do. 

The afterlives are a godagreement. Each plane gets to do its own thing and gets those souls judged by Pharasma, who is True Neutral, to be theirs. Abaddon, Neutral Evil, defected on that, they eat their souls and they were eating some directly from the transit to judgment instead of waiting until they were theirs, so Pharasma changed the rules, and now people damned to Abaddon can choose Hell or the Abyss instead, and also most of the other afterlives volunteered some forces to defend the souls on their way to judgment. 

Asmodeus has agreements with most of the other gods, that protect Hell and the souls in it and advance His goals elsewhere. I know He's a party to lots of things protecting Golarion continuing to exist, and the sorting system for afterlives, and the compromise that cuts Abaddon out, and I think also agreements about intervention among the afterlives with each other, and with worlds other than Golarion. I know that long ago the gods broke into coalitions that disagreed on what we called "free will" - what I think you'd call preference incoherence, the thing about humans where occasionally we don't do what's in our interests - and Asmodeus was opposed to it, and in Hell teaches it out of people. 

Good and Evil are opposed but the Lawful Good and Lawful Evil afterlives don't fight each other directly, which is a godagreement of some kind. The Lawful Good gods are ...Erastil, who does agriculture, Iomedae, who is an ascended human and the god of the fight against Evil, Shizuru, who I think...used to do things on Golarion? but lost interest millennia ago - She's got a residual church in Tian Xia though - and some minor ones probably. I don't think the Lawful Good 'side' has unified priorities, Iomedae's all about defeating Evil but I don't think the other gods care about that very much. Iomedae's the one who's a signatory to the Worldwound treaty. 

Sarenrae's the Neutral Good goddess of redemption, the potential for goodness in everybody, and her afterlife spends most of its resources on arguing at Pharasma's trials that every single person should be sorted as Neutral Good, even if they're quite cheerful about being headed elsewhere, on a principle about how there's Goodness in everyone. She smote an entire city once for defying Her will, and She was instrumental in the Rovagug truce. I don't know much about Her. She's popular in the Kelesh Empire. Shelyn's the Neutral Good God of love and beauty and joy and music, She's in favor of those things I guess? I don't know Her to be in any important agreements either, which doesn't mean She isn't, but they're probably not ones relevant to Golarion or to Asmodeus."

Permalink Mark Unread

"When you say Asmodeus teaches people to be more coherent, are we talking teaching people to not have kids and kill them, or, like, full-scale Keeper 'let's see how much god-math humans can become and wield' coherence?  Is Iomedae fighting Abaddon eating souls, or also fighting Asmodeus?  What's the entire anti-Worldwound coalition?  Where does Norburger or Abedder fit in?"

Permalink Mark Unread

"Iomedae fights Abaddon eating souls but also fights Asmodeus - or, they don't fight, but - they're opposed, and their agreements are the agreements of enemies, renegotiated off relative power levels. Because He's also Evil. The anti-Worldwound coalition is Sarenrae, Iomedae, Calistria - who I didn't get to, she's the Chaotic Neutral goddess of revenge - Abadar, and Asmodeus, mainly, I'm sure there are other gods involved but They don't have large forces committed here and They aren't among the advertised churches you have obligations towards under the treaty, though the treaty also imposes obligations towards anyone who is here and fighting the Worldwound, regardless of their god. I have no idea what a full-scale Keeper is but devils - the kind of being that people turn into in Hell - are not just people who don't have kids and kill them, they're much more different than that. I suppose some of them eventually become mostly god-math, because some of them eventually become mostly gods."

Permalink Mark Unread

"How is revenge Chaotic, what?  Not punishing defections is the kind of defect of instrumental strategy that you could mistake as niceness but is actually stupidity... feel free to ignore that if the answer is gods just not seeing the world the way humans do.  Are there afterlives besides Neutral Evil where people don't turn into mostly god-math given enough time?  What did Calistria, Abadar, and Norburger bargain for in the god-equilibrium?"

Permalink Mark Unread

"Uh, I agree that not punishing defections is - you'd think nice, actually stupid - but I don't think Calistrians are very interested in only punishing defection as opposed to bad things in full generality and I don't think they care about the punishment being - systematic, calibrated in punitiveness - they're not a legal system - Maybe revenge is the wrong word. Reversals of power relations? I agree revenge could be a perfectly good Lawful Evil domain if approached differently.

 

In the Abyss people turn into demons. In the Maelstrom - the Chaotic Neutral afterlife - they turn into chaos beasts, which can't interact with causality - the Maelstrom doesn't have any - in Elysium I have no idea. In Nirvana they turn into animals for unclear reasons. The True Neutral afterlife kicks you out into other afterlives as soon as you develop a slant on Law/Chaos or Good/Evil but if you manage to never I think you turn into a very specialized kind of godmath aimed at enabling the sorting. Heaven and Axis I think work mostly like Hell in that eventually you turn into mostly godmath but with, like, different emphasis, Heaven'll strip all the Evil out of you and Axis I think just makes you pure Law with no other desires.

I have no idea what Calistria, Abadar, and Norgorber bargained for."

Permalink Mark Unread

Keltham keeps a neutral face.  It is, in dath ilan, mostly a theoretical study, because the incentives have been set up not to do that, to punish any attempt at doing that.  But he is starting to wonder if possibly the woman in front of him is a theoretical entity that ought to appear in only counterfactual branches of reality:  The overtly biased salesperson, speaking bad judgments of a sort she can potentially be caught out on later, and for which she will not later be able to plausibly present an unbiased line of reasoning leading there after-rewinding-hindsight, for purposes of executing more favorable trades now.  It seems like the sort of thing that could go along with a world in which people end up fighting wars.  It is possible, though by no means certain, that this information is being filtered.

In the Chaotic Neutral afterlife you can't interact with causality, hm?  Maybe it's just a translation error, but.

"Huh.  What do clerics or other faction-members of Calistria, Abadar, and Norgorber do in practice?"

Permalink Mark Unread

"Calistria runs abortion clinics and shelters for women who've made marriage vows and want to run out on them. Often for good reasons, like that their husband sucks. Abadar runs Osirion, which is a country south of Cheliax, and runs banks in other places. Norgorber's followers are - mostly criminal gangs. Orders of assassins, most of them that I've heard of, but overwhelmingly criminals aren't assassins and other kinds are less notorious so I bet it's mostly less notorious kinds of crime.

Did you want me to do the thing that checks if you are smart enough to learn to be a wizard, I bet you are but if you are I can ask them to also get a spellbook for you, while they set up somewhere nice."

Permalink Mark Unread

"Cost, side effects, is there a reason to bother running it if I can already prove basic theorems in topology?  Also snerk about the Lawful Neutral god running the banking system.  I was about to ask how you did banking in such a way as to not make a profit for yourself or try to benefit anybody else, but then I realized that a crazy ideal bank setting ideal prices would drive all other banks out of business, so of course the Lawful Neutral god runs the banks.  Not sure why you think I'd get along with that god, that is very not the kind of investing I aspire to.  Is there a Lawful Good god of unselfishly wanting people to know more stuff and figure out more stuff?  Obviously I couldn’t be their cleric, but they'd be the god whose thingy benefits most directly when I disseminate knowledge and methods of creating knowledge.  They should potentially be going in with Asmodeus on backing me, if Lawful Good and Lawful Evil ever do mutual projects.  Separate dumb question to ignore, how do Chaotic gods think at all, let alone be smarter than human?  Cognition is built of shards and fragments of higher mathematical structures that we'd consider extremely the word that translates to us as 'lawful', unless the godly concept of Law and Chaos only applies to overt social behaviors."

Is he being too obvious in his strategic objectives as inferable from his tactical maneuvering, despite the distractors he's throwing in?  Not much he can do about that without slowing down, and he's under a time limit.

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"Good and Evil do collaborative projects sometimes and this sure sounds like one but I don't actually know of a Lawful Good god with prosperity in their domain? The reason why you'd hear in Cheliax is that Good people are so obsessed with unselfishness that their societies can't even sustain positive-sum things like wealth that run on selfishness and I think the way a paladin would say it is that wealth invites greed and corruption and so on, and societies that are trying too hard at pursuing it lose the selflessness." She is at this point dancing along the line of saying things that are supportive of other churches, which is illegal, but letting him decide he can't work with Cheliax would be catastrophic too. Plausibly she should pretend the spell has run out but it has six minutes more and maybe he could tell. "...I don't know that much about Chaotic gods, they're barred in Cheliax because Asmodeus mostly can't form god agreements with them, I think.....just thinking of things I know about, and I don't know all that much about gods, you can have a very short time horizon or very high discounting so you don't care very much if your values will be different tomorrow because you don't care much about anything that happens tomorrow, and will trade off lots of it for things that happen today, you can probably have the equivalent of that in dimensions other than time, you can prefer that future instances of you share your values but otherwise have entirely different attributes, I think gods have lots of attributes that are not overdetermined by their values, you can - I don't really know. Some kinds of outsiders you can summon and ask this stuff but obviously you can't summon full-on chaos beasts and the things you can summon from the Maelstrom are generally not very easy to get answers out of, is my understanding."

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Interesting.  Push on that slightly harder and see what happens?  Maybe his strategy will then be too obvious, but inferring other people's strategies from the infinite possibility space seems like it should actually be hard, or at least, fiction writers talk about how often their readers misinterpret them even when trying to telegraph things.

"Not a god of prosperity, a god of - teaching?  Knowledge?  Aside from everything to do with parents and kids, people who unselfishly want other people to gain knowledge are, like, one of the few examples I can think of Good that doesn't seem fully inhuman.  I'm not one of them, but there are dath ilani teachers who want you to learn their whole subject matter in a way that seems - as unselfish as anything ever gets?  And more importantly, there are people driven towards gaining new knowledge in a way that should code as either Good or Neutral, as I understand it?  If there's a god for that, and people going with that faction are actually competent at the god's thing, I am going to need the best of those people if I try anything on the order of reconstructing a nonmagical sailless ship.  The sort of people who invent math before any wizards have a use for it because they are just that obsessed with math.  Those people.  Is there a god for that one?"

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"A god of teaching. I'm pretty sure not. I can ask once the spell runs out and give you a signal yes or no - yes looks like this, no looks like this - my books list all the gods including the minor ones by domain, and there are lots of minor ones, but that I expect I'd have heard of, it's not a rare profession exactly, my mother's a teacher. ....honestly I think lots of people like that are Neutral and worship Nethys, the god of magic and knowledge. Nethys is said to be omniscient, but He's also insane, His plans don't make any sense on the material world and his clerics get steadily less capable of talking about things to humans over time and usually blow themselves up doing ridiculous magic experiments. ...Irori is a Vudrani god - ascended human - of perfect self-knowledge - no, I guess that doesn't seem like the thing either -"

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"Sounds like we're running out of time.  Are we running out of time?"

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"Yes. Last questions? Planning to get you nice accommodations, spellbook, writing implements, look up gods."

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"Sounds correct.  Look, I'm sorry if this is impugning your honesty, but I hope you realize that I'm in a strange place with a visibly low level of Law where people fight destructive-conflicts.  I do not actually know that people here have set up all the careful structures and customs you use to incentivize honest business arrangements.  I am going to be taking some precautions based on that and I am genuinely sorry if those are unnecessary and lead to suboptimal outcomes from your own perspective, but please consider my own ignorance."

"So, you could have reported all that to me completely honestly and I just went picking for coincidences until I found some.  Or it could be not-coincidence that you're willing to tell me the identifying things of all the Good and Neutral gods I can't become a cleric of, but not actually give me Asmodeus's key identifying info, plus there's supposedly no other Lawful Evil gods worth mentioning, plus all the Neutral Evil gods you identified to me are horrible.  I am not actually going to get myself into a situation where other people are playing middleman between myself and Asmodeus, and pawning off cute financial rewards on me, while keeping the intelligence-enhancement rewards to themselves.  Again, sorry if you're not even considering that, but I need to consider what your incentives might be.  I am currently considering options that include praying directly to Asmodeus about this, tonight, based on my guesses as to what the top Lawful Evil god's thing might be, starting with 'making money'.  If that's a terrible idea because, for example, I can accidentally get Iomedae if I accidentally think about how I'm unhappy about the Abaddon business, or because the existing Asmodeus clerics get snippy when somebody tries to talk to Asmodeus without them, maybe explain very fast why I shouldn't do that.  Alternatively, tell me how to make sure I get Asmodeus."

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"I swear to you, as a servant of Cheliax and of Asmodeus, that as far as I know, the Neutral Evil gods really do all seem to suck and there are none I'm failing to mention deliberately for strategic reasons. My best guess why is because Abaddon eats souls and anyone with better priorities hangs out somewhere else. Asmodeus is also called the Prince of Hell, or the Prince of Law; Hell is nine planes and He's on the deepest, called Nessus. His holy symbol is the pentagram, his domains are -" tyranny, slavery, "authority, contracts, and pride, trying to pray to Him sounds like a good idea to me, I pray to Him every night and nothing's happened but no one's ever minded, afara ghe esssent savat see a - Gurre." Helpless handwave. 

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Keltham tries for his best smile.  "Thanks," he says uselessly.  He draws a pentagram in the air, to show he got that part.

He's very rapidly trying to invent an art form of playing inside counterfactuals that shouldn't exist, where dath ilan teaches only arts that improve defense more than offense.  Given how much people complain about illusion of transparency even when people are trying to communicate, Keltham's actual thoughts as a complete outsider to this system may in fact be fully opaque, given the number of possibilities from her standpoint that she doesn't know how to rule out.  But if not, if he's less safe than that, maybe it will help that he tossed her one of his lesser suspicions, as a distractor from some of his larger suspicions.  Because Keltham was not confident of his ability to completely conceal, in his body language and attitude and pauses to think, the fact that he has become suspicious, from -

Did he actually forget to ask her name this whole time?  "Keltham," he says, tagging himself again, and then looks at her.

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"Carissa."

 

And she trots off to find the priest.

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Keltham will sit quite still, trying to control the hammering of his heart and the visible sweating that might also be giving info away.  Stupid body, it shouldn't reflect his thoughts like that during complicated negotiations.

Carissa thought that he would think that her oaths meant something, which is a good sign that the Algorithm is not completely unreflected here.  Though Carissa also thought she needed to swear in her capacity as a god's employee for her oath to mean something, which is sort of awful and sad but also makes an awful kind of sense.  Among his current suspicions is that knowing logical decision theory may make it a little too easy to call out to gods, and also entities like, say, Rovagug; and that's why people here aren't being taught the purer forms of the Algorithm, left to struggle along with intuitive honor, the Algorithm's fragmentary emotional shards.

It was, in fact, one of the more convincing things that Carissa could have done at the last, not to convince him of that exact point, but to show him that multiagent coordination still really holds here at all.  So that could be true, or she could have correctly guessed what would convince him...

He's not going to be able to guess her thoughts either, across this level of social gap.

But if Carissa is trustworthy probabilistically, then he should not go with his Plan A, to contact the Knowledge entity and ask for 25% of the orientation packet he can safely sustain, because that way he will end up bringing his knowledge and methodology to this world.  Gambling on Carissa's knowledge base having misinterpreted the natural tendency to mess with high-energy reactions, in a world with afterlives, as "drives everyone insane", seems like a little too large of a gamble.  Nethys could also just know all the infohazards.  This is still Carissa's world and not his...

This isn't what he should be thinking right now.  He should be reviewing the information he needs to remember.

Pentagrams, contracts, authority, pride, the deepest layer Nessus of a nine-layer plane.

Abadar, who runs the banks and a territory called Osirion.  The part about the prices being ideal prices was just a guess; he was fishing for information via contradiction, but Carissa didn't confirm or deny.

Norgorber, god of violating regulations and killing people for money, whom Carissa swore was in a class all of whose members sucked.

Calistria, god of women who want to leave their husbands, get abortions, and get revenge.  Why this doesn't also apply symmetrically to men who want to leave their wives is one of the things he didn't have time to ask Carissa.

Nethys, god of knowledge and mad experimentation, an extreme to which he could still be forced.

And, he supposes, Sarenrae.

Asmodeus, Abadar, Norgorber; Calistria, Nethys, Sarenrae.

Asmodeus, Abadar, Norgorber; Calistria, Nethys, Sarenrae.

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The priest has his eyebrows raised and that, of all things, reminds Carissa to be terrified, which she’d been attempting to forget on the grounds that lying’s harder than just having the right opinions in the first place. She’s not sure that was the wrong tack but - probably in hindsight this should have been handled by a specialist in dealing with prospective defectors from other countries, someone who actually knows what they say about the gods in other places, not just the things they say to Chelish soldiers in the uneasy context of the Worldwound truce. 


Failing that - she should probably have been stupider? It was pride, motivating her there, he’s obviously very clever and she doesn’t like being outdone, doesn’t like hearing that god math is easy, taught at a younger age than the age where she started training as a wizard -

 


- is he lying about that? He gave a credible impression of being not very good at lying but that’s only sort of lying, really, claiming you were twelve when you studied topology instead of twenty, people exaggerate more when telling stories of their conquests and don’t even consider it deception -

 

- if he’s not lying about it then how? There’s a classroom-full of children of a given age as intelligent as Carissa in all Cheliax and it’d be logistically difficult to put them in one place.  Maybe steel can do that. 
 
He didn’t mention being tracked for it - maybe he was tracked for it and just didn’t think it bore mention but he mentioned that they checked for Evil and thought he was somewhat there inclined, and surely no society checks for Evil inclination and not for intelligence, which is much more obvious and easier to test for. 
Not impossible, she concludes, thinking about it, if you have a good way of putting all the smartest children in your country in the same place. But he doesn’t carry himself like someone who thinks he’s one of the smartest people in his country. And no sane society would be discouraging its most intelligent people from having children. 

 


- she’s getting distracted. She should be composing her report for the priest, which should include these inferences and exclude the error analysis. They’ll probably mindread her for it later but by then she can have shaped it to be a little more generous. 

“He’s from another world,” she says. “I think…. I think they’re smarter and Lawfuller, and I’m not entirely sure they have free will.”

 


The priest looks at her impassively. 


“There’s a billion of them. Unless he’s lying - which, with permission, I can check in a minute, I’ve got a Detect Thoughts left - people who are not particularly notably smart have the prerequisites for wizard education covered when they’re twelve, not because they have wizardry or any reason to have treated it as an educational priority. He wants to try to reinvent his world’s technology here. I think he can do it. I assume we want it done in Cheliax, and probably that means you want to take him back there tonight, because here there’s nothing we can do if he talks to Iomedae and decides to walk out the door - I think he is probably going to. Plausibly going to try to talk to every god I mentioned, He had lots of questions about them. He has Chaotic sympathies and I’m not sure if he believed me the Chaotic gods are no good for this. And he was confused about why all the Evil gods outside Asmodeus are…so terrible… because he is lacking the context that Evil gods mostly hurt petitioners badly, I only had 50 minutes and that always takes a really long time to explain to people in a way that doesn’t send them running out the door screaming so I judged it better to omit it. But he noticed, uh, that without that and without the context that heresy is prohibited in Cheliax and without the context that it’s recommended not to learn about other gods lest you get yourself in trouble, then it doesn’t - quite hold together, and I think he’ll have a lot of questions for someone who knows more than I about defectors and how to explain those things. 

He said he wants - to be so rich he can’t keep track of how much money he has, and to have lots of beautiful women to have lots of children by, which I think was - well, obviously, a normal motivation in its own right but it was significantly about his country not thinking he was particularly valuable to it? I think you could get a lot of goodwill just by treating it as very obvious that we want ten thousand of him. Which we might, even if he’s Chaotically inclined he gave a credible impression of not thinking people should - commit crimes or overthrow governments - and he wouldn’t choose Abaddon.”


“Did he like you?” the priest says.

 


- an obvious question. She’s unprepared for it in the sense her thoughts hadn’t gotten there yet, but not in the sense she feels at all surprised. “I don’t know. Or - I think yes but possibly if you give him twenty pretty girls at that point it’d be not particularly.”

 

“Your recommendation is that I get him to Cheliax tonight?”

 


“Yes. Somewhere - abundant in ways even a much richer world might not be abundant, if they didn’t have magic -“

 


“I’ll talk to some people. Go read his mind.”

She does that.

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Asmodeus, Abadar, Norgorber; Calistria, Nethys, Sarenrae.

Pentagram, authority, contracts, pride; banks and Osirion; regulation-violating and killing-for-money; women getting revenge on their husbands but somehow not the other way around which like why the asymmetry no he needs to memorize not puzzle; knowledge and mad experimentation; Good in everyone.  And Carissa went out of her way to mention that Sarenrae had destroyed a city which, like, possibly reasons, especially if people go places when they die.  But also implies maybe Carissa doesn't want Keltham talking to Sarenrae in particular which - which mostly implies her trying to steer Keltham away from places that Keltham does not think he really wants to go.  He does not know that Carissa and himself are in anywhere near the level of zero-sum destructive opposition where 'do the thing Carissa least wants you to do' is a recipe for anything except suicidal contact with eldritch person-transforming entities he should not touch.  Except that -

- he's just going to keep thinking this until he actually thinks it.  It's profoundly unhelpful and not at all the most important thing going on, but he's going to actually think it, just to get it over with.

Once, when Keltham was a child, they placed him in an unreal situation, as children are sometimes placed.  He saw a person in distress, seemingly lightly injured; but very lightly, for dath ilan does not wish to distress its children too much in the course of testing them.  Just earlier that day, also, seemingly by coincidence, Keltham had been told that a fine fun party awaited him, but only if he arrived exactly on time to depart with others.

So Keltham went out of his way to find an adult, despite the party.  But Keltham also made very sure that the adult promised to share with him the credit for helping this person, and told the injured person that he wanted to be paid for it, plus extra for missing his party.

It's hardly terrible - even from an average dath ilani perspective, that is, if you're Keltham it's not terrible at all.  He didn't refuse to help, he just asked to be paid for it afterwards.  Cities wouldn't exclude Keltham on that basis, if they could even access that information about him.  Dath ilan doesn't think him outcast like a murderer.  It's just that -

There are a few places, besides just parenting and teaching, where pure unselfish Good is a thing that humans ever do.  One of them is the will to help others in distress.

Dath ilan has an image of what it wants to be.  It wants to be the sort of person who hears about Abaddon and is suffused with a pure horror that Keltham does not, in fact, feel.  He feels revolted and sad, but he does not feel the thing that others feel when they hear about true death, that would lead them to be able to contract with Iomedae on the basis of that alone; and, if strength of emotion counts for anything, channel however much power of a god that lets them channel, to tear one more soul out of Abaddon.  That is what dath ilan wants to be when it grows up.  And that is not what Keltham is.  Dath ilan does not want to be Keltham when it grows up.

He's not outcast.  He's not prohibited from having children, if that was even a thing outside of the Last Resort.  Keltham just has to fund those children himself, if he wants them, because dath ilan is not particularly trying to grow up to be him.  Or so they were very likely going to say to him on maturity, despite Keltham having otherwise gotten +0.8SD on intelligence.

And that was that, and Keltham had made his own proud accommodations with it.  Because people are what they are; and can only attain what they can, in the course of being what they are, better; not by wishing they were somebody else.  Keltham spoke to a Confessor about his life's master plans, in case a Confessor had anything unexpected to say; and the Confessor formally predicted to Keltham that if he had his 144 children, and screwed all the elite desirable women who hang out with elite male public-goods-producers to mutually prove their respective eliteness, Keltham would at the end still not feel happy.  Unless, perhaps, he'd gotten to know a few of his children much better.  And Keltham had shrugged, and said that then perhaps he'd get to know a few children better.  But in terms of overall life ambitions, Keltham can't think of anything with higher expected value to him, for he feels the way he feels.  If he's not what dath ilan currently wants to be when it grows up, then that's not who he is.  He can maybe prove to dath ilan that it was wrong about who Civilization needs in order to grow; he cannot be other than what he is.

But there's a god of there being potential for Good in everyone.

It's a stupid thought.  He's never going to do it.  And if he did, modifying his own utility function to fit in, is not, quite, provably incoherent, because human beings are not starting out coherent, but it is still not - the Way, as the Keepers would put it.  Keltham is what he is, and needs to find his own way to be himself.  Dath ilan itself would tell him never to do that, because it is horrifying self-mutilation for the sake of conformity and that is also not what dath ilan wants to be when it grows up.

So he's not going to pray to Sarenrae.  At all.  Considering that explicitly, leads him to realize that he is horrified by the prospect of changing himself according to an external criterion; and he knows that.  Keltham likewise already understands, and acknowledges to himself, that he would not even be doing this for his own sake.  It is just a stupid thought about how to fix something that somebody else said was, not even wrong, but not the thing they most ideally wanted to see.  It is perfectionism gone wrong to imagine that this aspect of himself, of his own utility function, might be fixed.

Most of what's really going on, probably, is that some part of him is curious what it would feel like, to be more centrally dath ilani just once; and whether it would make him feel better in some way he's not seeing in advance.  Well, above and beyond the pleasant sense of being more socially acceptable in principle.  But that wouldn't actually be the result, that the real him feels something different temporarily; it would be the temporary cessation and possibly the true suicide of the true Keltham, beneath the manipulators of some inhuman thing.

Asmodeus, Abadar, Norgorber; Calistria, Nethys.  Pentagram, authority, contracts, pride; banks and Osirion; regulation-violating and killing-for-money; revenge and overturning of relative status; knowledge and mad experimentation.

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...and before he tries any of those, he's going to try to figure out who his own god would be, the hypothetical god that would actually fit him; and call out to that hypothetical being, backed by explicit meditation on coherence theorems to make him more a kind of thing that gods can see.  Maybe there's a god like that.

And if instead it calls in some entity that's new to Golarion, he'll know why they don't teach people here logical decision theory.  Heh.

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(Even at the level of surface thoughts, Keltham's mind moves from thought to thought in a way that is not within the variation of ordinary mortal minds on Golarion.  Keltham's thoughts are explicitly labeled as 'meta' or 'object-level'.  His thoughts don't move in the frequent circles and loops that any telepath would be familiar with, of mostly going over the same points and occasionally diverting from them in a new direction.  Any time Keltham thinks the same thought twice, or at most three times, he undergoes a reflexive wordless motion and focuses there and starts thinking words about why the thoughts are not-quiescent after having already been spoken.  Occasionally Keltham thinks single-syllable or two-syllable words in Baseline that refer to mathematical concepts built on top of much larger bases, fluidly integrated into his everyday experience.

Everything inside Keltham's mind has a very trained feeling to it, his moment-to-moment thought-motions each feeling like a punch that a monk throws after twelve years of experience in martial arts, when the monk isn't particularly focused on showing off and simply knows what he's doing without thinking about it.  When he is sad and upset, Keltham goes into a reflexive motion of letting those parts of himself speak.  When he is uncertain and worried and doesn't know what to do next, he weighs probabilities on his uncertainty, and knows explicitly that his current worries are causing him to currently be trying to figure out what to do next.  Keltham is lost in a different world, but it has been years since the last time he felt lost inside himself.  The present situation is not enough to induce that.  He has mostly forgotten what that feels like.  He has too many options for what to think next instead of feeling internally lost.

Keltham is hardly perfect at any of the things he's been trained to do.  Often he does think the same thought three times in a row.  Frequently his current attempted cognitive tactic fails.  And Keltham notices the failure; and undergoes a recovery tactic or moves on to the next thought; all in motions so practiced that they don't distract him from the content of the thoughts themselves.  That meta stuff is all mostly the same from minute to minute, so it's been trained to the point of being ignored so long as it's not breaking down.)

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Carissa listens. Sits at a table and writes everything down, firstly because otherwise she's going to forget half of it and secondly because sitting at a table writing is a reasonable thing to do, and hopefully won't alert him to being mindread. When people aren't used to being mindread their thoughts, on being alerted to it, are all about the fact of someone having access to their thoughts, and while maybe he has the - mental discipline - to not do that if he chose, he also might well choose it, over having strategic thoughts where she could hear them.

 

She wants to die.

She has known for as long as she can remember that someday she will die and go to Hell and be trained out of her bad human habits, free will, nebulously defined and not the sort of thing you were supposed to ask a lot of clarifying questions about, but it's suddenly clear, looking at his head - free will is the tendency for the mind to wander away from its goals, for the emotions to override thought processes instead of informing them, for the brain to be sticky, burst-driven, impulsive, animalistic- 

- it was not a correct parse of the situation to guess that Keltham doesn't have free will. He's imperfect at the thing he's been trained to do. He's more like - someone raised from babyhood by Lawful outsiders, or something. He might have free will but he's never been around anyone who used it. And he's - nearly perfect - she would not have guessed that a living person could be that, could have that -

She has known that she would go to Hell and become perfect but she hasn't been impatient for it. She's impatient for it, now. 

- set that aside. There's a lot to do first.

There's another thing here which she's not going to unpack, but it goes on the list of reasons to ask someone important, if she thinks she has enough bargaining power, which is that - she has read a lot of minds and in general the meta-process, in all of them, is directed at not thinking anything treasonous, or thinking and then immediately rejecting and mentally apologizing for it. His society is ...going for Lawful Good, evidently - but they seem to have not instilled that instinct, he checks when his opinions are heretical to dath ilan but he isn't scared when they are - perhaps because it sounds like dath ilan, as a consequence probably of going for Lawful Good, uses a very light touch on heresy, though of course maybe Keltham would've vanished in the night and just doesn't know it, perhaps his 'plane accident' was in fact deliberate -

She reads his Intelligence at 18, maybe 19. Innately as smart as her or a bit smarter - and not particularly notable for his society - his society must be terrifying. A tremendous asset to Asmodeus, if He successfully claims them, and - well, Keltham thought they'd side with Iomedae, immediately, instinctively, just out of horror at the destruction of souls -

- she needs to start thinking about how to explain the thing where Hell hurts people without it seeming a conspicuous omission or an obvious dealbreaker, if it ends up being decided that Keltham ought to know. 

(She is acutely aware of her own meta-thoughts right now, from all that poking at Keltham's, and they're scared, because usually when she tries thinking about things like Hell hurting the correct thing to do is to steer her mind away, not pressure test counterarguments -)

...this is the kind of thing you ask a priest about.

It's also the kind of thing where asking a priest gets you looked into, as a potential dissident. She should wait and see whether in fact someone with Greater Teleport shows up here tonight to take Keltham to a comfortable place; if they do then she has the measure of safety that Keltham might ask about her, and might be annoyed if she'd been arrested and with higher likelihood annoyed if she'd been executed, and that they evidently value Keltham highly. She doesn't know that yet, so no thinking about that yet. 

If Cheliax were more Keltham-like, would that serve Asmodeus? It seems obviously so. Keltham's world is rich and lawful and selecting for Good, but not necessarily so, you could do the same thing but prefer the tiny children who suspect a trap in the injured stranger and go off to their wonderful party - or who don't even think of an injured stranger as a fact about the world that demands a response of any kind, any more than people pluck worms off the cobblestones after a rain -

She sets that aside, too, and composes a second report for the priest, and resists the urge to watch out of the corner of her eye while Keltham tries to make a god, which she's pretty sure isn't how you make a god but - well, it wouldn't be the most ridiculous thing that had ever happened, and it would necessitate some rapid changes of plans.

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(If Keltham knew Carissa's impression of his own thought processes, he would give a sad wry half-smile.  His half-disciplined thought processes, nearly perfect?  He's some wild kid, not a Keeper.  The Keepers would also laugh, at the same thought; they're not superintelligences.  Superintelligences capable of laughter would laugh too; they're not unbounded.  What unbounded agents capable of laughter might laugh about is unknown, but extrapolation says it would probably be something.)

And Keltham goes on thinking about the god-of-Keltham.  Well, that and occasionally rehearsing some short-term memories he needs to keep.  Asmodeus, Abadar, Norgorber; Calistria, Nethys.  Abadar runs the banks and Osirion; Norgorber is about violating regulations and killing people for money; Calistria does revenge and inversions of status; Nethys, knowledge and magic and mad experimentation.

Keltham notices that he has now been thinking for a while about the proverbially difficult and crucial problem of Finding a Cofounder, in the special case of finding a god; is he still thinking about the right thing?  Should he be thinking about something else instead of this?  Like deciphering and abstractly-reversing the specific way that Carissa was filtering his info, if she was in fact doing that?  But Keltham may not realistically have enough info to figure out what Carissa could have hidden from him (or even outright lied about); he is too unfamiliar with this world.  Across whatever unknown distance, it is not an epistemically safe stretch to presume even that, just because Carissa is shaped like a human being, she would like to have more money.

There is the question of what really happened after the plane crash, of why the whole impossible thing.  There is the challenge of decoding a whole new world that has not as yet been reduced into math, nor into things that look like they should reduce to math.  But the tractability of that is unknown.  Whatever discoverable insights wait there could influence arbitrary decisions in arbitrary ways, it is not safe to assume even that the parts he could figure out in an hour will not influence decisions in the next hour.  But there are not known missing insights like that.

Right now, Carissa thinks he should work with the Asmodean faction, but Keltham has not yet talked to Asmodeus about the local equivalent of equity allocations; that is a known open question.  Before talking to Asmodeus he might want to search on the god that fits Keltham, in case the first god he meets tries to cleric him.  So thinking about that.. still seems like the schedule-blocker?  This is what he should be thinking about?

Enough meta-scheduling; on to the meta of figuring out how to figure out the god that fits Keltham.

Carissa didn't mention any Chaotic Evil gods at all, unless he's forgotten that part.  If Carissa is trying to hide things from him, does that mean that Keltham should be searching for ideals that are more individualistic and selfish?  But there's too many different possibilities for what Carissa could be hiding; he shouldn't stake a lot of time-mind-resource on hoping he got that guess right.

It's tempting to approach the problem by asking which gods would be most helpful for his Golarion industrialization project; or which gods would give him the largest equity allocations, if that's how Good works (it probably doesn't).  But on reflection, looking for the most exploitable god may be the wrong idea on a deep level, if other things Carissa said weren't false.  To become a cleric of a god, he needs a god that resonates with something deep inside him, preferably something that would make him feel good about working with a smarter person who had the same feature.  Some goal that Keltham shares, some ideal that Keltham holds... the god that tries to make a world into which Keltham would fit in a way that he never fit into dath ilan... obviously Keltham wished dath ilan had been more individualized (Chaotic?) and had more room for non-unselfish good (Evil?).  But the feature needs to be more specific than that, gods are not just alignments...

Does he already know what his god looks like?  Before doing a lot of setup work on a problem, you should check to make sure you don't already know the answer.

Keltham doesn't think he already knows.  A few seconds of direct soul-searching doesn't solve it.  But in terms of how to productively think for longer... this seems related to the writing exercise for Environmentalized Intrinsics, doesn't it?  He's never actually gone through that exercise, but he has heard of the concept, in detail, via sheer memetic contamination at gatherings he has ever attended.  Doing that exercise seems like it might also turn up the features of the god-who-matches-Keltham?

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(There's a metafictional trope in dath ilan which is popular to the point that even Keltham, who is not an especially avid consumer or producer of fiction, knows all about it.  It's the kind of trope where people talk about their own takes on it, on outings romantic or friendly, even if they write relatively little fiction themselves.

The Baseline phrase for this trope is a polysyllabic monstrosity that would literally translate as Intrinsic-Characteristic Boundary-Edge.  A translation that literal would be misleading; the second word-pair of Boundary-Edge is glued together in the particular way that indicates a tuple of words has taken on a meaning that isn't a direct sum of the original components.  A slight lilt or click of spoken Baseline; a common punctuation-marker in written Baseline.

When the words Boundary-Edge are glued together into a special term, what they've come to mean - by processes of mere convention rather than explicit decision, a form of linguistic drift that happens even in dath ilan - is 'Cartesian Environment', the Environment as falsely distinguished from the Agent by a boundary, an edge, which does not ultimately exist within the territory.

This glued term for Cartesian Environment has in turn been double-glued (the max recursion depth being three, of course) with Intrinsic-Characteristic, to take on the new meaning "externalization of the inward self's innate distinguishing characteristics into a world"; the Environmentalized Intrinsic or Environmentalized Self.

This trope began as a novel about people who could externalize themselves into pocket worlds, which became popular enough to pick up vast amounts of secondary and tertiary literature as this concept was further explored.  As it turned out, a lot of early-career-phase secondary-literature authors were quite interested in the question of what worlds are inside characters; it is also apt for artistry and memeing.

And when the original author decided the original series was over, the conversation about the trope began again, more seriously and up a meta-level.  As the original author revealed afterwards, the Environmentalized Self was meant not just as a metaphor, but a productive metaphor, for writing in general and worldbuilding in particular.  The question, "What is within myself that can be externalized into a world?" is a place to begin, when an author takes the step from secondary fiction to primary fiction and starts making a world of their own.

Say that you, yourself, have always wanted all of the houses to look like glowing crystals; instead of, as is more commonly the convention in dath ilan, old stone covered in plants.  Then making a world out of that piece of yourself is likely to have an authenticity to it, which does not appear when you are only trying to throw in random variations to make your world be Different.  Some part of you knows why houses have to be glowing crystals, some part of you knows what kind of glowing crystals they should be.   Or maybe it's not so much that you want glowing crystal houses, but that they fit better with you; or that you know in your heart of hearts that, if the world was made out of you, the houses would end up made of glowing crystal whether you liked that truth or not.

It is a facile and not-quite-right proverb, to say that characters are made of authors, or that characters are made out of carefully selected pieces of author.  You can write a character who has some feature that is not drawn from yourself at all; it's just harder.  It requires you to have a theoretical understanding of a psychology you do not yourself possess, strong enough to ring deeply true to anyone who does have that psychology.  It is easier to draw deep on the well of craft when you are writing a character who is enough like you that the thoughts they think seem to you, not just 'reasonable' or 'defensible', but like thoughts you almost thought yourself in a closely neighboring reality.  The further you go from that, the more likely you are to stumble and turn the character into a distant Other who is not really animated by an inward spark that reflects and optimizes the same way you do; the more likely you are to stumble and try to construct something alien to yourself, based on a psychological theory that is false.

Universes can be made in part out of memories of your true world, including the parts of the outer world that you wouldn't have made yourself and that don't fit well with you.  But built worlds can also be made out of you, and that's why the Environmentalized Self trope spread as rapidly among authors as it did.  To the extent a world is made neither out of true world-experience, nor out of yourself, you are making it out of explicit theories about alien worlds drawn from neither memory nor the wells of self.  This is possible, but harder; it can stumble in the same way as trying to write a character based on a psychological theory of the Other.

After proposing that the World of You has glowing crystal houses, of course, comes the real work of worldbuilding.  To depict a realistic world with houses of glowing crystal, you must understand the causes that lead the current world to have houses that look like old stone covered in plants, and you must postulate those causes to be different, and their own ancestral causes to be different too.  You have to ask the question of how a world found its equilibrium in the You-place, where the real world's equilibrium was different.  Unavoidably you must now go to the other deep well inside you, the deep well of theory; your knowledge and understanding of counterfactuals, why the world is the way it is; how it could have ended up differently, given different inputs or different parameters.  And so the real meat of worldbuilding, as with so many other things, tests one's explicit understanding of economics.

The level-1 beginner's form of this exercise - the form that early authors do to practice starting out, and the conversation that gets made at unserious parties - is the exercise "How would the world be different if everyone was like you?" or "Suppose a world's median was around yourself in all dimensions?" or "What is the world from which you were an average random draw?" or "What is the history and present state of a world which, in mostly-equilibrium, ended up with its medians mostly around where you are?" or "What world-with-a-history spits you out as a very typical person in all respects, instead of the very atypical person in many respects that you are in real life?"

If the harsh truth is that you've always thought the obsession with the exteriors of houses is silly, when their interiors are what counts - and therefore, in your world, buildings look like exposed metal and concrete - if the cities are less pretty as seen from outside, in the world that is the externalization of your interior - then you are faced with a test of self-honesty.  You can either admit the houses aren't as pretty because your utility function wouldn't really care enough to spend a lot of money on that, if the World of Yous had never seen 'normal' dath ilan for comparison to feel competitive about that.  Or you can fail the self-honesty test, and end up trying to worldbuild a world that is not made out of the true piece of yourself, because you were not able to be honest with yourself about who you were.

Conversely, of course, if you claim that the World of You has a substantially higher per capita GDP, while otherwise having the same physics and biology as dath ilan, you're going to face a lot of skepticism about that one.  By market efficiency, your soul is unlikely to contain a realistic economic policy that yields better results than the policies spotlighted by counterfactual-conditional prediction markets.  But that is a very obvious trap that any dath ilani sees as soon as they contemplate the exercise, even if they weren't explicitly warned against it.

So you look within yourself for possible features of a world that would be, or reflect, you; then you do further worldbuilding on that world's history, to explain how it got that way and ended up in that mostly-stable equilibrium; then you write a few stories set there, to shake out the world, to make it more consistent, as you are forced to visualize it fully and make sure your axioms have a model.  And then, you have something to compare and contrast to your friends' own Intrinsic Environment worlds at parties!

All this is the long background story behind why, when Keltham asks himself what god and domain would fit Keltham and be clericable for him, and doesn't immediately come up with an answer for that, he already knows an exact complicated thought process he can try to use to find an answer.  Similarly, if one asks why Keltham is able to go through this thought process without much in the way of blind alleys - and without falling into obvious pitfalls despite his young age, like self-flattery, or blaming everything wrong with the world on other people not being as well-intentioned as himself - part of the answer is that Keltham has heard secondhand-repeated advice from famous authors on how to do this writing exercise correctly and without falling into common pitfalls.

It is also why, in trying to do all this, it will not occur to Keltham that in searching for his own true god and world, he is asking a Question about Himself that is such a Big Serious Question that it ought to take longer than ten half-minutes to figure out.  It's a worldbuilding trope.  People do it live at parties.)

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How much room does Keltham have here to godbuild/worldbuild?  Is he searching for one key feature of himself, or a collection of them?  Gods can do more than one thing, if they're related things.  Asmodeus has related thingies for contracts, authority, pride, is called Executive of Law.  Keltham may not need to squeeze the god-address down to one characteristic of himself... no, that's the wrong way to think about it.  Even if he can call beyond the locally known universe, there is no guarantee that gods are dense in characteristics.  It's probably better to find one idea or aesthetic that defines the god that Keltham would want to partner with.  In any case, the correct search ordering is to begin with the most important requirement; after that, he can see if there's room or need for anything else.

...Keltham notices that he has spent an awful lot of time on meta.  His mind is probably flinching away from this.  Why?

...the same reason he never did the Environmentalized Intrinsic exercise in the first place.  The incredibly obvious thought is 'what if - instead of there being a few more people like you in the next generation, if you succeed - rather, dath ilan had been composed of people like you to begin with'.  And that is painful, it is should-ing, if you are actually stuck in dath ilan.  There was no reason to think about things that way, to contrast reality to its alternative and make himself sad.  Now he actually needs to solve this question for other reasons in real life, and needs to just go ahead with it.

What is the Kelthamverse like?

Does the Kelthamverse have higher GDP?  He's going to think that just to get it over with.  First order, 'no'.  Okay, fine, in the details, if you literally do the version 'what is the world-in-mostly-equilibrium from which somebody like you is a median random draw', then the Kelthamverse has +0.8SD g over dath ilan and therefore a higher GDP.  But by convention you are to ignore that, because re-extrapolating a world with higher intelligence or rationality is impossible for known reasons; you'd have to predict the effects of the actions of more extreme geniuses than any geniuses than exist in your current world.  Or maybe Kelthamians care more about higher GDP compared to other considerations, relative to the average dath ilani, and the policy prediction markets' results are weighted accordingly.  But mostly, there is no obvious reason the Kelthamverse has higher GDP in virtue of the people inside it... caring less selflessly.

Is a Keltham even happier, in the Kelthamverse?  Would he actually feel more like he belonged, if he'd grown up there and never seen dath ilan for comparison?  Maybe a Keltham is a person who needs to feel unbelonging over something, and his neurotype would find some other oddity of himself to obsess over instead.  Maybe everybody in the Kelthamverse feels like an outsider there, based on their own personal least socially acceptable random variable.

Keltham recognizes a thought of undue self-uncharity, whispering in its way under the guise of counteracting some bias you might have, and sets it aside.  His self-model does not actually say this is how a Keltham works, and that is that.  He has been taught to distrust himself a little, not infinitely.  No more distrust than he has earned from himself, under his own accounts of his history; the alternative is a kind of inescapable madness and helplessness, and he's not into that.

Does the Kelthamverse have fewer public goods, because, in fact, the Kelthamians do not care quite as much?  Because those who become rich find better paths to romantic success than producing public goods, since that is the pathway that dath ilan laid out for rich people to be romantically more successful, and the Kelthamverse would not have laid out the same path?  Keltham's brain immediately wants to shout back that the Kelthamians would find their own way to produce the public goods that were actually needed, just as well as dath ilan.  But this seems not necessarily true, especially if the Kelthamians never saw dath ilan and never felt competitive about doing at least that well.

The fact that Keltham can no longer actually call a Confessor is no excuse for his not doing the same mental operation of betting on what a Confessor would tell him, just never again rolling an electronic d144 and actually phoning a Confessor if the die comes up 0 to keep himself honest.  Would a Confessor, told this scenario, formally predict to Keltham that a Keltham would be unhappier in the Kelthamverse?  Because he has been, in some sense, free-riding on the nice environment that was created by those dath ilani whose outrage at Abaddon would be enough to make them clerics of Iomedae?

There's a common wisdom, in dath ilan, that even after spending 3% of GDP on generalized coordination enforcement, most of what makes a high-tech society like dath ilan actually work, is that the people inside it have truly altruistic components of their utility function.  That most people are not just being cooperative for instrumental reasons.  That most people won't commit crimes even when they're pretty sure they won't get caught.  The number of tiny opportunities for defecting and getting away with it, every day, is just too large to make it work if people don't actually care about other people.  Dath ilan is much closer to the multi-agent-optimal boundary than it would be, in the world with the same institutions, but genuinely actually selfish people.  The crime-reporting mechanisms are built for a world in which most people will take a minute to call the police if they see a violent stabbing in progress; and you don't have to pay people $5 to do that; and then worry that they'll set up violent stabbings to earn $5.  The system is built to be resilient against rogue psychopaths, not against everybody being a psychopath.  The police architecture is set up on the assumption that it might need to catch an individual bad police officer, not on the assumption that police collectively would just take your stuff as soon as they thought they could get away with keeping it.

If a high-tech world could be put together out of entirely selfish people at all, it would probably require much more spending on explicit coordination to set up a system that could stably run factories, without them just being looted by every employee simultaneously plus any police who showed up.  Who even puts in the work to build the whole coordination structure in the first place, if they're not motivated by the good of Civilization?  Maybe perfectly selfish beings who were more coherent and crystalline in their thoughts would find their way to a multi-agent-optimal boundary, kept in place by institutional structures ruling out defection at every point.  None of the crystalline minds would need to altruistically spend the time to negotiate institutions into existence, because all the crystalline minds would see the possibility simultaneously and choose it at the same time.  Beings like humans, but who didn't care at all about others' welfare, wouldn't do that; they would not end up with factories, just roving individuals looting each other.  So says the common wisdom of dath ilan.

Keltham was, in fact, honestly shaken when he heard that the Neutral Evil afterlife was eating souls.  He'd always questioned that common wisdom in the back of his mind.  But - but apparently not.  Apparently, if you're not explicitly Lawful or explicitly Chaotic, if you don't care about social structures either way, then what's left is simply Selfishness the way it might be materialized in an alien or a construct.

The sense in which actually, all of society working depends on people being altruistic - because the incentives just aren't that perfect, and otherwise the whole structure of dath ilan would fall apart almost instantly - that's part of the justification that dath ilan could give, if Keltham tried to explicitly argue with it, for why heritage-optimization should try to preserve explicit altruism in the utility function.  It's a reason dath ilan might give, for why Keltham shouldn't have subsidized childcare; unless occasional people like him are valuable enough to society that he can pay for the childcare himself.

So yeah.  The Neutral Evil beings - just eating souls - yeah, that shook him.  Because if that's where being a little more selfish leads, in the end, then dath ilan is right.

But maybe that's still - the voice of too little self-charity.

(Asmodeus, Abadar, Norgorber; Calistria, Nethys.)

Keltham did not abandon that lightly injured person that he passed upon the sidewalk, even as a child with his own frontal cortex less than fully formed.  He wanted to be repaid, since the other person was capable of repaying him, but he didn't abandon them.  A bird once flew into a window right in front of Keltham, when he was a child, and fell to the ground and didn't move, and he ran off crying to find his father.  He didn't think about whether the bird could pay him back, because it obviously couldn't.  If Keltham came across an injured child now, with a lot less money than himself - well, he'd help, but he'd feel a lot better about a world in which that Civilization would repay him and not give him any second stupid glances about his having insisted on payment, because, why is this child his problem in particular.  But Keltham wouldn't ask the child to repay.  And he'd cheerfully pay a proportional amount into public-good funds to repay other people who helped children when it wasn't particularly their job.

He's not a bad person, not by his own standards.  And if he was, he could choose to do things differently and meet his own standards.  If he's not completely incoherent under reflection, he ought to be able to reach into himself and imagine the world that's nice according to his own notions of niceness.

The writing exercise for the Environmentalized Self is allowed to include ideals inside you, hopes inside you, not just realities inside you.  The point of the writing exercise is that the feature is inside you, so some part of yourself knows how the feature should work, and it is not just an oddity added out of a vague wish to make your writing different.  This isn't that writing exercise, but for purposes of calling the right god, nearby ideals may also be the way to go; if they are Keltham's own idealizations, that the real Keltham could at least come close to attaining on his own.

So the Kelthamians of the Kelthamverse are not selfish, not the way that whatever eats souls in Abaddon must be really actually selfish.  Keltham doesn't think that he, himself, is flawed in that way.  He does not think he is actually just plain selfish and picked up the rest through acculturation in dath ilan.  And even if he's wrong and the real Keltham isn't that nice, fine, so what, he is envisioning a universe in which he is not exactly the median, sue him.

The Kelthamians of the Kelthamverse, Keltham decides, do not have to go to fantastic lengths to enforce and punish and pay for coordination; they are not in a world where nobody actually cares about anybody else or has any honor.  Kelthamians keep their promises, always, whether or not anyone is watching.  Kelthamians don't betray their business partners, whether or not anyone is watching.  They don't qualify as 'Good' by Golarion's bizarre standards, because they are perfectly aware of how a positive reputation benefits them, and they are ready to exploit that and would be very snippy about not getting their due for it.  But they would also keep their promises in the dark, even if nobody ever knew.  Keltham thinks that is actually true of himself; and even if he is wrong, and flatters himself too much, the corresponding god would be one he could work with.  It is one of his ideals, and one that would be very close to him even if in fact he doesn't have it already.

And - it's not the part Keltham needs to be thinking about, but he's going to think about it anyways, just to get it out of the way of the rest - it is actually true, it is not just him trying to stick it to dath ilan in his mind, it is actually true that a neurotypical dath ilani would feel less outside and alone in the Kelthamverse, than Keltham felt in dath ilan.  Because nobody in the Kelthamverse thinks it's a problem if you're more altruistic than the rest of the Kelthamverse, so long as you still keep your business promises, and don't murder people even in the dark, in all the forms of honor that keep Kelthamverse society running and coordinated.  They don't withdraw public support for your children's childcare if you're nicer than other people.  The Kelthamverse doesn't want to be dath ilan when it grows up, but it's fine with there being dath ilani inside it in the Future.

The Kelthamverse has more of an expectation that people fund childcare individually or through individual philanthropy, in the first place; they have much less of a collective Future-optimization thing going on.  The Kelthamverse doesn't have voter-aggregates deciding on heritage-optimization criteria for policy-prediction-markets resolving 20 and 50 and 100 years out.  They're leaving it up to individuals and philanthropists, and just checking the prediction markets to make sure that the default course isn't predicted to end up with huge probabilities of anything awful; so long as the prediction markets don't predict catastrophe, they're fine letting the larger world go its own way.

Maybe a dath ilani will feel sad that the entire world isn't as altruistic as they are, that only 5% of the population feels the same strength of feeling about the true deaths of strangers as themselves.  But if so, the Kelthamians won't feel too sad for them, because a Kelthamian doesn't think you have the right to expect all of Civilization to think the same way you do.  Keltham didn't complain about Civilization being of a different mind than himself, because he had no right to demand that of strangers; he just set out to test himself, and prove Civilization wrong if he could.

So that's the first defining quality of the Kelthamverse.  In one sense, yes, people care differently and less about each other; when they help, they do so much more in expectation that somebody will repay them, even if they're helping a child.  But the Kelthamians still help children, and pay into the public funds to pay off other people who help children, they do have the sense that somebody ought to be doing that.  And the Kelthamians still have all the emotions about intrinsically caring about coordination, the emotions that are shards of the higher structure for Coordination and shadows of the one irreplaceable logical copy of the Algorithm.  Kelthamians keep their promises, even in the dark when nobody will ever find out.  They aren't first to betray their business partners, their mates, their friends - and not because they are calculating the value of their reputation, but because that isn't who they are.  They would pay their debts even absent any legal enforcement for debts, the vast majority of them, under the vast majority of circumstances; and so they don't have to pay more of their GDP for coordination enforcement than dath ilan.

If a Kelthamian sells you something, it does exactly what it says on the label, and disclosed all the facts you needed to know.  In fact, if the Kelthamverse is literally all exact copies of himself, not a distribution from which he is the median draw, then advertisements are more trustworthy than in dath ilan; because when everybody is exactly Keltham, there is no variation in trustworthiness, so there is no adverse selection favoring producers who got ahead by being a little less trustworthy in ways they couldn't be caught.  And the GDP is actually slightly higher.  Though they'd also better get cracking on biotech really fast, because, reproduction.

If there's a god of doing really honest business in both business and friendship, with personal and commercial advertisements true in letter and spirit, all debts repaid whether monetary or informal, all promises kept without exception, never the first to defect - even in the dark, even if reality is ending the next day and there's no more iterations of the dilemmas - where it's also perfectly socially acceptable to be nice, because you're not hurting anyone by doing that - but you don't just demand people be nice to lightly injured strangers, then look oddly at them when they want personal or public reimbursement - a god whose thingy is a little more selfish than dath ilan's, in one sense, but unselfishly utility-function-desiring the shards of higher Coordination, in some more coherent but still ultimately bounded version of how humans have honor - and never defacing the Algorithm - then Keltham could see himself working with that god on the Golarion industrialization project.  Maybe even being its cleric, depending on the benefits.

That, Keltham thinks, is the true meaning of Chaos, if there's a Chaotic Evil god like that.

(Asmodeus, Abadar, Norgorber; Calistria, Nethys.)

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There is not a Chaotic Evil god like that, because Keltham was somewhat misinformed about Chaos and also about Evil. 

 

There is, as it happens, a god like that.

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Among the many disadvantages of shattered prophecy, is that sometimes strange attention-demanding things happen which are unscheduled.

The situation of a god on the planes could be compared to a titan with a hundred thousand eyes, standing atop a mountain, gazing down at a dozen surrounding countries each filled with a billion squirrels.  Even as a titan, You cannot think about all the squirrels individually.  You can at best set a fraction of Your attention to watching for predefined signals that You have trained the squirrels to use.  The squirrels cannot understand the coordinates to align their eyes across many dimensions to look at You.  But You can give them a word like "Abadar" and a holy symbol and say a few words about why banks need to exist; and then notice when a squirrel looks in that direction, not quite at You, but more in Your direction than the other titans atop their own mountains.

One day, a fraction of Your attention notices a squirrel looking, in one set of subdimensions, along an angle that would be aligned almost exactly on the real You, if the squirrel could get the other dimensions right too.  It's surprising because You have never seen a squirrel look in that direction before.  You have wished You could explain it to squirrels, but prediction always showed their heads exploding when You tried that, so You didn't try it.

Then the squirrel thinks for a bit, and turns its head into another dimension, and looks almost right at the correct angle in that dimension too.

The squirrel pauses, visibly (to a god) staring inside itself and deducing further conclusions from premises, and then angles its head and looks almost directly at Your angle in yet another dimension.

If the power disparities were not what they were, the squirrel's behavior might be considered reminiscent of a stalking predator, the more humanlike and sadistic kind of monster; who is deliberately crouching down to look under the dresser, standing up, and then crouching down again, only to look under the desk; and the stalker knows all along that you are actually under the bed.  You are not frightened, under the circumstances, where the circumstances are that You are a god; but You are definitely noticing.

Then the squirrel gathers itself, angles its viewpoint -

- and turns to stare almost directly at You, including some mathy parts that nobody in Axis is allowed by treaty to explain to anybody who might go back to Golarion.

You wait for the squirrel to pray to You, to make one of the appeals which You are allowed by treaty to respond to without that being incredibly expensive, so You can (very softly and carefully so it doesn't explode) ask the squirrel what the Abyss is going on, and how a squirrel even got this address.

The squirrel thinks loudly about how it might not mind being Your cleric, but doesn't actually ask.

Then the squirrel looks at five gods one after another in the stories-for-mortals coordinates, one of which is the standard wrong address for You.

Then the squirrel goes back to thinking.

Also the squirrel's body is in an Asmodean church near the Worldwound, its mind looks like a teenaged male raised by modrons, and its immaterial soul is ninety-three minutes old.

You would have more attention to pay this sort of anomaly if the surprise had been properly scheduled like in the other worlds you deal with.

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Entities with very high Intelligence don't make quite the same kind of comical mistakes that humans do.  They know what they don't know; they pick up on alternate hypotheses and incongruent facts very early on.  They still make comical mistakes, to be clear, as seen from their own perspectives; but different ones.

Why is the mortal thinking loudly about being a cleric, but not actually asking?  Abadar doesn't know, but He knows that He doesn't know.  Among the possibilities is that the mortal, who is in an Asmodean church, is in a life position where suddenly becoming a cleric of Abadar would be inconvenient due to the Asmodean reaction to it.  This is only one hypothesis among several; Abadar does not leap to the conclusion.  It is not even certain that the mortal was deliberately choosing not to immediately pray for clerichood, or that the mortal knew that Abadar was watching and might otherwise have responded.  That is only one hypothesis group among several.

But it is a large enough strategic-equivalence-class of hypotheses that Abadar is not dropping cleric levels on the mortal right away, in case the mortal definitely didn't want that and was trying to signal so.

Could the five gods in the sequence be a deliberate message?  The tiny fraction of Abadar's attention that He can spare does consider some possibilities like that; it would be stupid in a sense not to think of them at all.  Asmodeus-Abadar-Norgorber-Calistria-Nethys could be interpreted as tyrant-Abadar-murder-revenge-magic, and be an attempted message that somebody was about to assassinate the prince of Osirion, vengefully, using magic.  This comical misinterpretation does not actually happen, because if the mortal had wanted to send a message to Abadar, its posture would have changed in a way Abadar could detect; it's part of the posture of treaty-defined prayer.

But something strange is clearly happening.  And it would be a huge wasted opportunity if this mortal ended up being squished by Asmodeans before it could, at least, tell other mortals some things that Abadar hasn't been allowed to explain directly.

But if Abadar calls up Asmodeus and offers to buy the avoidance of squishing this particular squirrel, might that not call the attention of Asmodeus down upon this squirrel, in exactly the way that the squirrel might (on some hypotheses) have been trying to avoid by deliberately not asking Abadar for clerichood?

If one were a mortal, one might, perhaps, reason that there is nothing to be done here.  But Asmodeus is a Lawful god and does not generally prefer accidentally stepping on Abadar's goals, over being paid to avoid stepping on Abadar's goals.  It would be in some sense silly if Abadar-and-Asmodeus had no possible coordinated strategy better than Asmodeus's church accidentally squishing a valuable squirrel because Abadar was afraid to talk to Asmodeus about that.  They would be noticeably off the Pareto-optimal boundary.

Abadar sends a brief packet to Asmodeus which might translate as:

Hey, Asmodeus.  I want to reveal information relevant to negotiating a potential gainful trade, where that information itself might otherwise worsen my negotiating position for the trade, on the standard condition that you promise not to use that information to implement strategies that lead to worse outcomes than would have obtained in the counterfactual where I stayed silent, as evaluated by either my utility function or by the best-guess probable utility function of another party who revealed that information to me.

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Acknowledged, agreed to.

Humans trying to make a similar arrangement might be relying on reputation: "the last thousand times we did this, he kept his end" - or character: "he seems like the sort of person who'd keep his word" - or consequences: "breaking his word would be punished" - or the prospects of future cooperation: "if he betrays the agreement this time, we won't be able to do this in future, which would be a loss to him". Gods can just make parts of them legible to one another, and promise with those; Asmodeus is in part keeping-of-agreements, and if all of those sources-of-motivation suddenly failed to obtain there would still be the agreement itself, in no sense weakened. Not everything about Him is knowable, not even to other gods, but this is.

(Some humans understand this, in part, and think that it means Asmodeus can be outwitted; if He gives His word unwisely, after all, He will keep it, and if you cleverly trap Him into promising you wealth and power, or the right to reign in Hell, or anything else, He would follow through. This is true, but if you think you've found an opportunity to do it, you haven't.)

Asmodeus is curious, but only slightly; most of His attention is in other places, doing other things.

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A mortal has had an unshared insight into Abadar's domain.  This mortal is probably but not definitely under the power of or threatenable by Asmodeus/Cheliax/the Asmodean church.  Abadar wants to pay to modify future events so that the mortal doesn't end up dead and soul-trapped/maledicted in a way that prevents Osirians from resurrecting it; nor spending nearly all of its natural lifespan in Cheliax or prison never talking extensively with Abadar's followers; nor tortured by Asmodeans into not being in an Abadaran shape; nor traumatized (eg by having all of its friends and family tortured) to the point where it'd no longer be an inspiring teacher if Abadar/Osirion paid it to do that.  (Abadar doesn't need to explicitly list brain damage and mindwipes as also undesirable; He mainly sends a specification over ultimate consequences.)

Abadar honestly discloses that this mortal may or may not be opposing some ongoing Asmodean plan, as mortals sometimes end up doing.  Abadar doesn't know this, but has seen 1.8 bits of evidence over the prior.  If so, Abadar is not offering to pay for letting the mortal have free reign to oppose Asmodeus unopposed, or anything that expensive; He just wants to pay for having the mortal delivered to Osirion afterwards instead of squished.  Abadar did however find all this out, through what seemed like a voluntary high-trust action of revelation from the mortal.  So information from this negotiation itself, especially that the mortal might have plans opposing Asmodeans, must not be used to further Asmodeus's interests at the mortal's expense, if Abadar points out the mortal to Asmodeus.  (That Asmodeus should not eg try to falsely depict Abadar as having betrayed the mortal to Him, follows automatically from the previous goal-spec.)

Abadar mainly predicts this would cost Asmodeus one revelation to Asmodeans via priest or devil; whatever marginal value Asmodeus could otherwise get by torturing one mortal instead of coaxing it; possibly it being marginally harder to oppose the mortal's opposition to some unknown plan; and attention / cost-of-thought.

If Asmodeus has a price on that, agreeable to Abadar, Abadar can give distinguishing characteristics for the mortal in question.

(It's a marginally more complicated negotiation than, say, Iomedae would demand; with Iomedae, Abadar would just offer to pay for some utility, since She knows Abadar's utility function.  Indeed, Iomedae could just ask for fair reimbursement afterwards; He's Lawful, She's Lawful.  Asmodeus has stated a preference for fully specified contracts with advance-agreed payments based on expected values instead of actual values, and the thing where parties retain some private information while trying to guess how much private information the other party has.  It tends to favor the party with higher Intelligence in negotiations, but Asmodeus apparently still does it even when the other party realizes that and adjusts prices accordingly.  He just likes contracts.  Abadar is happy enough to go along with it in cases like this one where that reduces Abadar's payment's variance across counterfactuals.)

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Asmodeus considers this. A human would be tempted to try to identify the mortal based on the information provided, and it happens that in this case that would probably be possible, but Asmodeus does not do that; it would be resource-intensive, and He is committed to not using the information, and He is not in the habit of acquiring information He can't use.

 

He names a price.

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Sold!  It's this mortal in an Asmodean church at the Worldwound.  You can't miss it, it's the incredibly odd one.

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- huh, that is an odd one! Does Abadar happen to know why it's adult-shaped but apparently a newborn baby? He's not willing to pay much for that information but it seems of mutual interest if there were a way to make adult-shaped humans without the expensive baby stage.

 

(The cleric praying to Asmodeus in that church gets a vision.)

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Abadar has no clue (lit: plenty of hypotheses and no evidence) who this mortal is or what is going on, but it sure does look Lawful.  It is possible that some glitch has occurred, and that this represents a profit opportunity for Law.

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The priest stands up, shaking. Waves Carissa over. "There's a scroll of Sending in a locked box in the back room; here's the key. Bring it back."

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She's not going to ask what happened; it's none of her business. She goes and gets it. 

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"Urgently with direct input from Asmodeus requesting seventh-circle pickup at the Worldwound, pursuant to earlier communications, more info on arrival."

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"Should I - pack."

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"Hmmm? Your notes, leave your spare uniform. Don't interact with him further until I've briefed you, absolutely don't enchant him."

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There is something - heady, terrifying, validating - about knowing Asmodeus has involved Himself. He sees it too, she thinks, even though that's absurdly prideful, to imagine they're seeing the same things at all, to imagine 'seeing' is a good word to cover the both of them. She goes and packs.

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Keltham's current plan is to try reaching out to the Intrinsic-of-Keltham god, followed by Asmodeus if that doesn't work, as soon as he has the quiet and privacy to compose himself and try to arrange his thoughts into the most coherently shaped patterns he can manage, in order to maximize the apparently slight chance that he can successfully contact a god.  It may be, in some sense, unreasonable to hope that it's that simple; but probably some things will be simple for him, given his unusual knowledge base.  It's worth trying the obvious tactic before trying any less obvious ones, just so that he doesn't accidentally overcomplicate his own life and waste a lot of effort on difficult strategies that aren't actually necessary.

(Asmodeus, Abadar, Norgorber; Calistria, Nethys.)

Next, maybe spend some time trying to figure out What Happened and What It Implies About the Ontology of Greater Reality?  No, next stand up and stretch a bit.  You're supposed to stand up and stretch every so often while thinking.

Keltham tries to do that, and nearly falls over.  He ran headlong towards smoke, in freezing cold, longer and faster than he usually runs through freezing cold every day.  Ouch.

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The priest raises an eyebrow at him and offers him a drink.

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Ah, yes, water.  Keltham has heard of this.  It's what sane people ingest after heavy exercise.  A little beneath the dignity of someone who calls himself a Mad Investor, but, under the circumstances, Keltham will lower himself to briefly act like a sane person.

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If they could communicate he could offer other drinks, but they can't.

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If they could communicate Keltham could be puzzled by what was on offer and why anybody would possibly want to drink it, but they can't.

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A few minutes later a person materializes in thin air and the priest rushes over to talk to them. 

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That is so incredibly cool.  The logistics this civilization must have - no, wait, all this stuff is incredibly expensive, isn't it?

It should be cheaper.  That is just Keltham's personal opinion, but it is already a strongly held one.  Depending on how much math nobody here knows, he should have a look at the magic business too, not just steel.

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It's a long conversation and after a couple of minutes they leave to have it in privacy. They go into a room and an odd thick fog immediately seeps out of it, ringing the room in a perfectly smooth radius.

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Keltham already wants him some of that, and doesn't want it any more for seeing much less impressive applications.  Though... are they trying to hide the discussions from him... actually no, that doesn't make much sense, he doesn't have the local language.  They could discuss in front of him how to take all his stocks and eat his soul and he wouldn't know any better.

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Carissa comes back a couple of minutes later, sees the fog, looks pleased about it. 

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And after a few more minutes the teleporting guy comes out of the fog room and says in Baseline, "I'm Fertinan Cortess, senior summoner at the Academae in Korvosa. The Worldwound is periodically swarmed by demons, and has very few people with whom you could collaborate on inventing steel, so we want to invite you to come to Ostenso, a large port city in Cheliax which we think will be a better place for this project. You have my word that I expect you to be safer, more comfortable, better resourced and more able to pursue the goals you've told us of in Ostenso than here, and that if you hate it it's possible in Ostenso to pay for passage back here, or elsewhere. Does that sound all right?"

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"So it sounds like you were warned that I'm new to this world, but maybe not about the degree to which my own world is incredibly different from this one.  Am I right about that?"

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The local priest directly got a vision from Asmodeus about it which sort of sets a very high lower bound on how important it must be. They're not saying that, though. The wizard who mindread him thinks that his world has successfully figured out how to raise humans who can almost completely compensate for having free will, and think like outsiders. They're not saying that either, though. 

The right tack here is humility. "I haven't actually met people from any other worlds and I would not have trouble believing I am underestimating how different yours is."

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Until this person spoke, it had not occurred to Keltham that going to some place might mean that he could not, from that place, go to other places; and the fact that somebody thinks he might need to be reassured about that is not reassuring.  It brings a lot of other things into question; too many things, in fact.

"Let me put it this way.  From my perspective, what you said implied a lot of facts entirely new to me, like, implicitly, it might not be good to trust somebody who said I'd be better resourced in Cheliax, unless they added 'you have my word', and then, you think, I ought to trust that.  You expect me to worry that if I go to Ostenso, I might not be able to get passage back; but you don't expect me to worry that tickets would be too expensive, that I couldn't find other work, or that Cheliax's equivalent of Governance wouldn't order everyone who sells transportation to not sell me a ticket.  There's this particular implied range of attempted defections against a prospective business partner, which you think I should worry about, and which you're trying to reassure me about, but that range itself is less - the word that translates in my language as 'Lawful' - compared to my world.  And right now I have not observed enough facts about this world to establish basic causal entanglement between this reality and my mind; when I wonder whether your statements are true, I have to wonder whether any place called Cheliax exists, not whether you're saying something false about Cheliax.  To the extent I have to worry about deception like that, I also have to worry that you would still be planning to defect even if you said you gave your word, because I haven't observed whatever system of incentives here makes people trustworthy when they give their words."

"My uncertainty is so wide, in fact, that I haven't thought of anything I can pragmatically do about it.  I mean, I could try to talk to the giant six-legged things inside the bubble and ask them if they're actually demons bent on destroying the world, but that doesn't actually seem smart because it's potentially dangerous and a narrow shot inside a very wide space.  So yes, fine, let's go to Ostenso, under the understanding that I am a prospective business partner trying to cooperate with Asmodeus, and your general treatment of me reflects on his reputation for reciprocating attempted cooperation; because the very smart very Lawful entity should be an anchor of sanity and good coordination if anything is; at least assuming that such any such entity as Asmodeus, or gods in general, exist.  And then I request a translation spell and a library visit, so I can read a lot of random pages in random books and start to infer back the world those pages were written in."

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The man thinks about this, for about ten seconds, like it's in fact a lot of new information about something. 

"- deal," he says. And then something over his shoulder to Carissa.

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Who understood none of that and has only half a guess at the flavor. "Yes, I'm coming." She takes Cortess's arm.

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"Deal?  We're still operating informally under a presumption of good intentions and general attempts to repay good deeds later, or at least I hope we are.  Actual proper deals should be written down for ontological stability."  Keltham tentatively offers a hand, in case anybody wants a hand for magical reasons, which looks like it might be the case.

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"I don't mean that I'm holding you to precisely what you just said," the man says. "But, sure, informally under a presumption of good intentions."

 

And they teleport.

 

They're in the summer villa of the Archduke Henderthane of Sirmium, requisitioned five minutes ago in a very rushed conversation with the Queen's personal pit fiend. It's on eighteen hundred acres, the house itself at the peak of the cliffs looking out across the Inner Sea. All the prettiest girls at the local wizard school have been dragged over and set loose in the library. 

The society that made this was poor but the person who made this was rich; labor was cheap for him, and it's very beautiful stonework. 

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Okay this place is pretty.  Maybe this universe isn't as much of a dump as it looked from the Worldwound.  Keltham will probably spend a minute or two appreciating all beautiful sights in sight, especially any that don't have dath ilani counterparts, unless somebody attempts to talk to him.

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No one can talk to him until the seventh circle wizard prepares and casts Share Language in any event, which takes him about ten minutes; he sits down on the nearest bench and his fingers twitch in the air as if tracking something very complicated. Carissa watches raptly. 

 

And then he puts his hand on Keltham's shoulder and Keltham speaks Taldane. 

 

Speaking a language suddenly is fairly distracting; all the words you know now map to the nearest available other words in the other language, which is not at all how people learn languages when they learn them. It has been analogized to getting onto an alligator and learning that it rides exactly like the pony you grew up riding on, but this might not be a helpful analogy if you haven't ridden any ponies or alligators. 

"There should be a library indoors; I don't know where, exactly, but the staff will," says the wizard. 

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"I know Taldane!  Relative to prior expectations, this is so much higher in my preference ordering than - wait, what -"

"Oh my ass!  'Prior probability distribution' is how many syllables?  Relative to the objective targets for which Baseline was optimized, this language was not optimized along the -"

Keltham stops, concentrates, discards several false starts on Taldane sentences that balloon far out of control.

"This language isn't good at doing some things my world thinks a language should be good at.  At some later point, you should try giving somebody else my language, and test whether that makes them think better."

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"Share Language only shares ones I know. Possibly you should pick up wizardry, this spell's only [two-syllable word for the complexity of the spell relative to other spells, conveying its topology and the fact that the better half of wizards could cast it and that it uses about 16% as much energy as a basic teleport]."

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"Yeah, that was definitely on my ordered list... on my list of things to try.  I reciprocate... for your game-theoretic... oh my ass, does this language really not have a less than ten-syllable way just to say 'thank you' - there it is.  'Thank you' for your helpful help, which I do understand to have been offered in a spirit of intended mutual future profit and not just friendship."

There's a polite dath ilani thing to say when you're thanking somebody and you're not sure how much of their help was pure altruism or not, but if he tries to say that thing, it'll take eight thousand syllables and then the other person still won't know how to interpret it colloquially.

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The wizard reminds himself of the thing he's been reminding himself of for the last eleven minutes which is that this is an alien and even if they look deceptively human they don't think that way. 

 

He nods. "You're welcome. The spell expires every day. Since it's only [second-circle], Sevar can cast it for you when it needs refreshing. People find that after a couple months of it they usually just know the new language even without a spell, at least for the words they in fact use. Cheliax is glad to have you here, and hopes for the success of your endeavors, and hopes that your genius will be represented in our children."

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"You're welcome.  But I'm not - smart, or not more than 0.8 root-of-average-of-squares-of-deviations-from-average smarter than average.  I just know some things that weren't taught here."

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He raises an eyebrow at Carissa. 

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"Eighteen," she says. 

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"That's four, uh, root-of-average-of-squares-of-deviations-from-average, for Golarion's unenhanced population."

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"There's a spell to check."

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"That's a fucking planetary catastrophe what the ass happened."

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" - Earthfall?" the wizard says uncertainly. "But that was eight thousand years ago and I don't actually have reason to think people were smarter before that, I have always assumed that we're just - at the intelligence level we were created at, or if you like at the right tradeoff between the costs of creating us and the benefits of having things at our intelligence around - my time is expensive, why don't you get oriented on things like 'history' and 'average intelligence' and then if you want to buy some of it later you can spend it better." And he's supposed to report to the Queen. 

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"Absolutely fair."

Keltham is still fundamentally shaken by the notion of a -3.2sd g world.  It changes everything, on the same level as magic... no, a lot deeper than that.

"Also, hi, Carissa," he says out loud.  "I noticed you came along, was wondering if you were just here to do the local equivalent of checking in with a Keeper for alien thought process exposure, or are you thinking of joining whatever project gets set up?"

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She's so absolutely been entertaining heresies since her last mind review and she's relieved his society has that concept too. "I assume they'll send a priest along for that eventually but I was -" She's enlisted and goes where the crown sends her, which is here. " - thinking of joining whatever gets set up. My time isn't comparatively expensive and I can top you off on translation spells and the weather magic we do instead of air conditioning. And, you know, a girl doesn't get mysterious alien strangers dropped on top of her every day, and wouldn't want to spend the whole rest of her life wistfully wondering what they got up to."


(The other wizard teleports out.)

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Most of Keltham is still trying to get to grips with the local intelligence level.  It's like something is optimizing for making his previous life narrative as unworkable as possible.  +4SD g is at the level where you don't need to master an impossible art of nonconformity, to look in a direction no other nonconformist tried looking, in order to see what nobody else saw.  At +4SD g you're just going to look at random poo and see improvements on it, because you are the very smart people who are as smart as the smartest other people who looked at the random poo.

He is nonetheless a teenage male, and some things are capable of catching his attention even so.

"Wasn't somebody named Sevar supposed to do the translation spells -"  Is that last line flirting?

- she probably only wants him for his brain -

- okay he can work out how he feels later, first he needs to preserve optionality which means he needs to flirt back -

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(Of course Keltham has ever had instruction on how to flirt, in the institutions that dath ilan has instead of colleges.  He is familiar with the theory of common-knowledge-avoidance that underpins how standard flirting works.

Dath ilan isn't going to fling its children out into the world with no concept of how to find, explore, build or maintain a romantic relationship.)

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"And if I'm not in the news everywhere, it means I failed.  Unless you're looking for a bit more detail than that."

Should he smile after he says the last part?  No, that's escalating way too fast.  This may not even be flirting, what with the enormous cultural gap?  The whole careful common-knowledge-avoidance process makes even more sense than usual, in this case.  The appropriate level of signaling back is exactly enough to show that he didn't completely miss the potential implication, if it was an implication, but no more.

Keltham keeps a straight face throughout.

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Oh, are they doing straight faces. "Sevar's my family name. Carissa's my familiar one. Do they not have that, where you're from?"

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"No, with nearly a billion people, we calculated globally unique names would need to be too long to remember.  We go by birth order for unique IDs.  Two syllables is long enough that you'd be moderately unlikely to be good friends with two people with the same name, so it's what most normies like my parents use in the modern generation.  I've considered changing mine to something four-syllabled just to be Chaotic about it, but common wisdom says I should let my personality finish shaking out up to age 25 first."

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"Well you'll have to decide before you're in the news all over the world, I don't see how you'd change it afterwards."

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That gets a smile out of him that he decides not to suppress.  "If nobody else has it, that's good enough for me.  But yeah, I'll check whether there's anyone else on the planet named Keltham before I go public with that one.  Wouldn't want to snare any innocents into the dreadful mire of my search shadow."

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"It's not a Chelish name but I don't know how you'd check the whole planet - we don't all speak a common language, or have, uh, a common mail system or whatever you're imagining. The most powerful wizards I know of are Nefreti Clepati and Felandriel Morgethai so four syllables wouldn't even be pushing what you could get away with, really."

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"Ha.  I'm Evil, but I'm never going to be Evil enough to wantonly make people memorize seven syllables just to say hi to me."

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"It is also traditional, I think, for Evil wizards to have a menacing tower that turns everyone who approaches it into a chicken, so as to only be interrupted by people who are very competent or have priorities important enough to them that they'll be turned into a chicken about them."

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"Your world possesses housing options my world did not, but not entirely unintriguing ones.  Speaking of which, I should probably figure out domestic things like where I'm sleeping before I hit up the nearest library for some quick page glimpses.  You're relatively more local than I am, want to point out my next step or meta-step there?"

On reflection, Keltham decides, he should hesitate to flirt any further than this before he has actually thought at all about Carissa/Sevar.

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"Well personally were I given the run of the Archduke of Sirmium's summer villa I would go look at all of the bedrooms before I decided which one I was claiming, and probably take his own personal bedroom unless he's decorated it grotesquely, like with the skulls of his enemies, but if you're terribly eager to go to bed we could just ask the staff what their plan was and I'm sure they'll have a skull-free, very lovely bedroom."

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The skulls of his - they can resurrect people, right, it just costs money.  That must sure make for some weird social dynamics.

"At some point I'm going to have to figure out the larger social process I'm embedded in, but I appreciate that it is taking the matter seriously.  And it's not that I'm eager to get to sleep, it's that I expect to be predictably completely sucked in by the new planet's library, until I finally stumble back, vision blurring, to finally shower and get to sleep.  So I need to have planned out all of that final process, and asked all the relevant questions about it, before I do anything as stickily-self-motivation-altering as stepping into another planet's library.  Sort of thing that drives all other thoughts out of your mind, I expect."

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"You talk about libraries like wizards talk about magic." She waves impatiently at - a child? A person proportioned not quite like a human child but about the height of one. "Show us in so Keltham can look around."

 

    The person bows to Keltham. "Of course, master. This way."

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The Taldane word 'Master' floats around in Keltham's mind; he can tell that it doesn't map onto 'employer' which he's not, 'polite-dath-ilani-address-to-a-customer', or for some reason owner... he'll figure it out later.  Right now there's a very short person to follow.

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The very short person shows him a lovely stonework guest wing, with a suite. The suite has a very large bed. The mattress looks suspiciously like these people haven't invented enough materials science for really good mattresses, but everything else looks nice. 

The short person stokes a wood-burning fire in a fireplace across from the bed. "There's plumbing!" he adds proudly, and demonstrates a sink.

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- wow, plumbing. She casts Detect Magic to get a better look at how it operates, even though she needs to figure out whether Keltham expects her to stay here and navigate that gracefully and can't afford to be distracted - actually, maybe 'oblivious because distracted by magic' would go over well. 

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"I'm going to mention once, just to get it out of my system, that it looks like your civilization doesn't have the technology level necessary to build real bedrooms, and won't have that technology level for a good long time even if we all do our best.  Okay, that part's done, moving on.  Carissa, what'd you just do to the plumbing?"

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"Detect Magic, just to get a good look at it, I haven't seen an indoor plumbing with hot water before." In his guest suite, even. Sirmium must be doing well.

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"I'm glad I'm more Evil than the average dath ilani, and am not flipping out as hard as they would about a planet full of people who have to live without indoor plumbing.  That's going to be a matter of scaling Element-29 smelting, for the pipes, and... I'm starting to wonder if energy to produce heat to smelt metal is actually going to be the sticking point, if indoor hot water is even rarer, and I should be looking into the fossil fuel scale before the metallurgical scale?  Anyways, is this room magically advanced enough that the concept of a hot-water shower is also known to it?"

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"You can put the hot water in the bath, Master Keltham," the small person says.

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"Do you happen to know how this house heats the water?"

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"Contract with a fire elemental, I believe, ma'am."

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"Does that scale to where we can contract a fire elemental to melt 1728 third-tons of steel per day?  If that's a spell somebody can cast once per day, without them being so expensive as to be completely unhirable, we can do an awful lot with 1728 third-tons of steel per day squared."

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"I don't know, Master Keltham."

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"Binding's fourth-circle. I don't think one fire elemental could melt that much steel and I'm not sure they could melt any. You could maybe take the steel to the Elemental Plane of Fire if you had a plan to get it back once you've melted it, that'd be two fifth-circle spells a day, one to get there and one to get back, plus whatever you needed to survive there."

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"How much water could they turn to steam in a day?  And do fire elementals continually add heat energy to wherever they are, so that I can melt anything if I can insulate them well enough, or do they have an ordinary temperature that only transfers heat to lower temperatures... I need to visit the library first and then think about this stuff more later.  What do I need to know before I go to the library and then stumble back to my bedroom, take a bath, and go to sleep?  I should plausibly eat a very quick dinner first or not eat it at all, I should know where to find Carissa/Sevar in the morning for translation spell, and right, toilet."

...the thought occurs to Keltham for the first time that he may now have occasion to figure out where this sub-apartment's cuddleroom is, if people keep flirting with him, and he ever wants to do anything about that.  Well, not a top priority.  Probably.

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(Why would you do that in your bedroom.  Why would you do that on your bed.  That is not what a sleeping-pod or sleeping-sink is designed to do, any more than a sex-and-cuddling pillow-surface is designed to be slept on.

Any flirting Carissa may have hoped to accomplish by mentioning beds or sleeping has been lost forever in the abyssal depths of the cultural gap.)  

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"Bring dinner," Carissa tells the small person, who hurries off to do that. 

"I'll ask for another room on this hall I guess, I might be out later in the morning than you because preparing spells takes me about an hour and I can't give you the language until I do that but your existing one shouldn't have worn off yet. I don't know how fire elementals transfer heat. That's the toilet." It's a marble bench with a small round hole in it and a pit beneath, at least fifteen feet deep.

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"There shall be weighty conversations on this topic later, at a point where those conversations could actually result in better-designed houses springing into existence.  Noted on wizard morning patterns, is there a sign I can detect to know when it's safe to knock on your door?"

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"In the army there is, and also protocols for when to interrupt me before that, but I don't actually know what civilians who aren't students do, I enlisted right out of school. I'll use the symbol from the army."

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"No need to say what that is, it's surely the same symbol used by dath ilani military wizards."

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"If there's any symbol on the door, don't knock. Knock only if the door looks like a plank of wood devoid of symbols."

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"Acknowledged.  I feel like I'm missing something blindingly obvious... clothing, laundry?  Actually, these clothes contain an unmeasured amount of exemplar technology with respect to things like the metal alloys in the zippers, any plastic components, rare-element magnets, maybe even the weaving patterns in the cloth.  They're my property, and indeed my only nonideational property at this point, but project-valuable to the point where your government actually needs to consider security to prevent them from being stolen.  Any obvious solutions there?"

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At least they have the concept of theft, she was starting to be slightly worried they didn't! "Probably you should have personal security whenever you leave the house but they should be safe enough here. Probably have me launder them with magic instead of giving them to the housekeepers, lest they damage them."

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"Security, so checking explicitly:  You've implied that this is a sufficiently high-security area to protect my property from whatever grade of criminal mastermind seems likely to target that property in hopes of obtaining a proprietary trade secret.  Affirm?"

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"Yes." She can go double check afterwards but it seems like probably 'direct word from Asmodeus' is enough justification for a lot of people parked outside keeping Keltham safe. And keeping him from leaving. 

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"All right.  I'll be troubling you to magically launder my clothes, and will add that to the rest of the informal debts I have piling up with you, which I assure you I am noticing.  Can you think of anything else I should know or do before library... oh, we were waiting on dinner, weren't we.  Any notion of the timescale there?"

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"I would expect it'll only be a couple more minutes. What is your plan for the library exactly, just to sit down with a history book and look up every reference until you've chased down everything?"

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The plan is that, unless there are entities here which think and write books extremely quickly compared to Keltham, they probably cannot fake an entire library in order to control Keltham's flow of information.

"Lots of random sampling, accompanied by trying to infer back the world that the pages were written in.  I'm not trying to acquire thorough knowledge of anything, just orient myself to this whole universe."

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"Well, if you find the personal diaries of the Archduke you've got to copy a page down so we can mysteriously reference it at parties, later, and make him wonder how much we know." That feels like the right amount of aesthetically Evil while completely unobjectionable even to Good which Keltham seems comfortable in.

 

 

Dinner arrives. It is generous heaps of a dozen different things, since they didn't know what he'd like; fish and rice and bread and shellfish and vegetables and stuffed pheasant and seared meat and fruits and pastries.

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LADY WHAT - she must have been joking, even most criminals wouldn’t do that and no sensible Archduke would just leave his personal diaries in the library either.

 

Keltham samples everything, and will gravitate towards the more protein-heavy dishes accompanied by fruit, treating the pastries and bread as a dessert.  He chews the first bites deliberately, experiencing and considering, and then eats much more rapidly after he has already Observed the New Experience.

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The food is much better than at the Worldwound and she's going to enjoy it while it lasts. She also suspects people are frantically making some arrangements in the library so it's better for Keltham not to be done too quickly, though she's also not going to observably stall him. 

 

When they're done she'll ask which rooms are free and pick one out and demonstrate the symbol on the door. "See you in the morning?"

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"Suppose so.  I check explicitly: you don't expect me to accidentally get lost on the way to the library, or lost on the way back, in a way that I can't recover from by running into somebody to talk to."

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"I expect not but if you want an escort I could make space in my schedule."

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"Eh, think I'm fine checking empirically how lost I get without you, before I assume it's bad enough you need to be always following me around.  I'm just checking that it is, in fact, inside the disaster class where you can sensibly plan to see what actually goes wrong and then recover, instead of some plausible-seeming missteps being bad enough to require advance foresight."  This language and the number of words it takes to say things oh his ass.

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"You will not wander off a cliff or through a portal to the Abyss if you get lost, and probably some of your security's following you, so it should be recoverable."

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Under other circumstances Keltham might ask about intelligence-amplification headbands that might prevent him from forgetting his path; but mind-amplification is also mind-alteration, so Keltham is not about to just yank one of those things onto his head, even if supplied, before he manages to run across some mentions of them in the library.

Keltham shall now attempt to explore yet another place where no dath ilani has ever been.  How is he doing at Finding the Library?

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If he asks the staff they will show him down a flight of stairs and through a courtyard to a ....very modest library, really. Two rooms with high ceilings and shelves full of books.

 

Also it's full of teenage girls sitting three to an overstuffed armchair and giggling.

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Is there anything that looks like a section on gods, or a section on global-factional-politics?

(Keltham is (a) bent on his mission and (b) processing teenage girls as extremely normal inhabitants of libraries.  It may take him a bit of a delayed drop to ask what they're doing in a supposedly high-security area and why the gender ratio.)

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There's a section on theology, which looks rather sparse, and a section on world affairs which seems to have the global-factional-politics he might hope for. 

 

 

The teenage girls observe him raptly but don't interrupt, he looks in-a-hurry and also (to Detect Magic) there's clearly several high-level invisible people shadowing him, which means it would be a bad idea to make sudden movements, even ones that are just accidentally dropping your pen on the floor so as to strategically pick it up. 

 

 

 

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(Keltham rolls against his SED to notice the attention.  Fails.)

Theology seems like the highest priority.  Pull a random book and look at a random page.

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A series of mental exercises for Asmodeans, to practice submission to the will of their god blah blah blah, meditations for executing on their intentions successfully. Meditations to consider before making a promise. Meditations for raising Asmodean children. Meditations for blah blah blah anticipating Hell in a productive and confident fashion.

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Hm.  Seems broadly consistent with the picture Carissa drew, so far.  Different random page?

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The physical structure of Hell. It's not technically a plane, but nine of them; the only one accessible from the rest of the universe is Avernus, the first, where souls go when they die. The second is only accessible from the first (and third), the third from the second, etc. 

 

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Let's try a different book.  Do any of them look like they'd have information about the other gods?

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Nope! This library contains no books about gods other than Asmodeus. Those are illegal in Cheliax and could have been acquired on very short notice but spot-modification would be, well, hellish.

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Okay that's downright odd, given the extent to which negotiations between gods formed part of this world's Foundations of Order, in the mental picture Keltham was drawing; you shouldn't be able to understand current reality without knowing who had what utility function.  Book on history of divine negotations?

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Also no!

 

(That's....not even a kind of book that can be found on short notice; it's probably in some private libraries but not Chelish private libraries.)

 

 

A book about Shelyn, goddess of art, love, and beauty, has turned up on a shelf in the corner; he must've missed it in his first scan.

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Great, let's flip to a random page in that one.

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Shelyn once had a brother, but then His utility function was inverted and He became a god of torture; it's very sad. 

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SHIT WHAT okay let's temporarily forget breadth-first search and read the pages before and after that one.

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For a time, she and Dou-Bral shared the portfolios of beauty, love and the arts, and were worshiped by the early Taldans, until at some point they argued, and Dou-Bral abandoned Golarion for the far dark places between the planes.

When Dou-Bral returned to Golarion, he had become the god of mutilation, misery and torture: Zon-Kuthon. Believing that Dou-Bral still existed within Zon-Kuthon, Shelyn reached out him, but he pierced her hand with his black nails. When Thron, their father, tried to welcome him, Zon-Kuthon captured and tortured the wolf-spirit beyond recognition.

One myth speaks of how Zon-Kuthon first came into conflict with Abadar, the god of culture, wealth, and stability. Seeing the crimes Zon-Kuthon committed in Golarion, Abadar knew that he must be punished, and made a bargain with the evil god. Zon-Kuthon agreed to go into exile on the Plane of Shadow for as long as the sun hung in the sky in exchange for an item of his choosing from the First Vault. This imprisonment was not meant to be over as soon as it was, though, and when the sun stopped shining upon Golarion during the Age of Darkness, Abadar reluctantly honored the deal, giving Zon-Kuthon the first undead shadow, which the Midnight Lord has used to craft evil creatures in his realm of Xovaikain ever since.

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Okay, the utility-function-inverting thing does not sound like a thing that typically happens to humans walking around, but SHIT Golarion has issues.  How do you even manage to negotiate to a multi-agent-optimal boundary with the god of mutilation, misery, and torture?  Would it accept nonsentient things to torture if the nonsentient things were configured carefully enough to match its utility function, or is the utility function too precisely inverted to accept that?  Does it have any interests in common with the unflipped gods besides the continued existence of the world despite Rovagug...

Let's put this book back for now, and go look at global politics.

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There's more here. Perhaps the Archduke found it more interesting. There are dozens of different countries with their own summary-books, and then books on The Ancient Tian Empires and Lessons From The Pharaohs and Great Heroes Of History and then books on trade routes and shipping and what plants grow in what places and what magical beasts roam which wildernesses.

Several of the books have maps, and the maps agree on nearby things and diverge on faraway things. 

Nidal, a nearby country: ruled by Zon-Kuthon, the flipped utility function god. At the annual festivals of mutilation, people stab one eye out, or cut off some of their toes. Servants of other gods are barred from entering on pain of a slow and horrible death; some Good cults are suspected of operating there anyway, though it rarely ends well for them. A random flip reveals some sketches of Nidal's law enforcement, grotesquely scarred people with a bloody whip in one hand; a first-person account from a refugee who escaped to Cheliax and converted to the service of Asmodeus, an excerpt from Zon-Kuthon's holy book's writing about how best to keep people alive while you torture them.

Andoran, another nearby country: was part of Cheliax until it broke away blah blah blah. Andoran has now banned Evil and is trying to require everybody to be Good, with limited success. One of their major social problems is that all of their productive, intelligent Evil people left; another is that they keep aggravating their allies in the Inner Sea by refusing to contain piracy; another is that they abandoned Law when they banned Evil and there's been a corresponding breakdown of the social order. A random flip: Evil people forced to flee Andoran tell horror stories of the disarray caused by the country's ban on Evil; a ship captain killed by pirates and subsequently resurrected at great cost to his family accuses the government of Andoran of permitting the pirates to stalk the seas for their own benefit; a historian on how much more prosperous Andoran was when it was part of Cheliax.

Osirion is ruled by a god-king selected by Abadar, god of blah blah blah. It's a poor country but a populous one, fed by the generous grain crops of the Sphinx river, and has a wealth of ruins of the ancient Osirian empire that adventurers are now painstakingly extracting from their trapped tombs. A random flip: Osirion is a prospective ally for Cheliax due to their shared commitment to Law; Osirion's tombs contain relics of an ancient, more advanced civilization, the pharaohs of seven thousand years ago, and Cheliax is collecting and learning from many of those artifacts. Another flip is about how Osirion banned grain exporting.

Rahadoum, another neighbor, bans all the gods, and all their servants. On a random flip, a theologian argues that this is ineffectual, the exact way gods get information about the Material Plane isn't known and they certainly benefit from worshippers but banning their worship, even if people obeyed the ban, which they won't, just means the gods would rely more heavily on non-worshipper methods, which do exist; the gods, for instance, know of faraway worlds where they aren't worshipped at all. On another random flip the case is made that Rahadoum was more prosperous when it was part of Cheliax. Another one is about shipping lanes.

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Any fine subtleties of the Chelish authors are going to be completely wasted on Keltham due to his absolute incredulity at this whole library section.

On the first random page Keltham opened to, the author was saying what some 'Duke' (high-level Government official) was thinking while ordering the east gates to be sealed, which, like, what, how would the historian know what somebody was thinking, at best you get somebody else's autobiographical account of what they claim they were thinking, and then the writer is supposed to say that what was observed was the claim, and mark separately any inferences from the observation, because one distinguishes observations from inferences.

This.  This is supposed to be an expository educational history book.  This is supposedly in the nonfiction section.  What did the author think they were doing.  This isn't reasoning, this is ink somebody spilled on a page and it happened to come out looking like words and everybody was so amazed at the coincidence they decided to reprint it.

There are no probability distributions on this page.  There are no numbers on this page.  There are no distinct premises and conclusions anywhere on this page.  This page contains more fallacies than it contains distinct words.

Keltham puts back the book.  Maybe it was just written by a three-year-old.  Yeah, Keltham already knows that it wasn't written by a three-year-old, it was written by somebody from a lower-intelligence world; but maybe the next book will have been written by a member of the cognitive elite wearing an intelligence headband.

The next random page in the next random book is written like a school parody of how you would critique somebody else's faction, if it had never occurred to the writer that anybody in the audience might think that the other faction would have a different story.  Like.  The author doesn't even try to explain what the other faction thought they were thinking.  The other faction is just supposed to be running around being Wrong because they are the Wrong Faction.

Okay, so, Keltham is just going to adopt the rule of not believing anything that a Golarion author seems to explicitly be saying or even calling attention to, and is going to flip through random pages only trying to infer the world that gave birth to these parodies of argument and exposition.  Just looking for things that the author seemed to assume away as politically nonvalent obvious uncontroversial truths, the equivalent of mentioning that the sky is blue when that's not a focus of political attention.

To the extent Keltham supposes that this class of inference is reliable, it does seem to be confirmed that a place called Cheliax exists.

Some other points that Keltham is able to pick up on:

- People had higher tech seven thousand years ago.  What?  What happened?  Some kind of infohazard thing that required all the tech to be buried?  But if that was true, why are they digging it up again?  When dath ilan ran into the Past Infohazard they went to a lot of trouble to mothball all the old cities, nobody sane would just wander in and start looking at them without knowing why they'd been hidden.

- You get to be a really powerful wizard by killing monsters rather than by deliberate practice.  Why.

- Governance as Keltham knows it does not exist.  Prediction markets do not exist.  Delegates, Electors, Legislators, and Tribunes do not exist.  Nobody seems to be talking about anything that looks like an obvious preference-aggregation mechanism.  Choices get attributed to people and it is at no point obvious why anyone would listen to those people.

- People fight giant destructive battles, and it does not occur to any author to remark or explain on how multi-agent-optimal this is not.  It doesn't seem to be a remarkable fact when it gets mentioned in passing.

- It looks sort of like... factions have sharp territorial boundaries, and there's a thing where you kill the person at the top of the faction and the people inside the faction all switch sides to the other faction that killed them; which, what why would anybody do that.  Why, of all the things to successfully coordinate on, would people coordinate on that?  Keltham is really missing something here about individual incentives.

This entire planet is so on mind-altering drugs Keltham doesn't even just what what what

By the time Keltham reaches anything about Zon-Kuthon, he catches a glimpse of an infohazardous page, winces, and just shuts the book.  He may eventually have to work out what is true and what is Drugs; but whatever that was, it is probably not the most important thing for him to deal with right now.  In fact, maybe he should move on from the political history shelf entirely.

So is there a section of this library about "Magic: How Does It Even No Seriously What The Fuck Golarion"?

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There's a book on wizarding education and a book on dragon spellcasting and a book on famous sorcerer bloodlines and their achievements.

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And what occurs, do tell, if Keltham flips to the start of the wizarding education book, in hopes of finding a careful and reasoned exposition of background theory.

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There's a long essay by the author about the foolishness of other wizards who took the wrong approach to the craft and didn't approach it with the discipline Asmodeus requires. Then there's a long recounting of his achievements as a wizard and as a teacher of wizardry. After that there's a discussion of the simplest spells and meditations you should do in order to find them easier to hold in your head and cast properly, and tips for common errors, and some argumentation about which simple spell is the best to start with. 

 

There's no mention of needing to fight monsters in the wizarding education book. There is a mention that you should inflict punishments at the end of the day because students are unlikely immediately after a punishment to be able to concentrate on their spellbooks, and if you're worried they'll run home and get it healed you can keep them late.

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Maybe there's some local custom about how written knowledge is supposed to be a record of all the things you shouldn't do, and from this, you can infer what you actually should do instead.  Keltham genuinely has no idea if he's even supposed to believe all the bragging the author puts in front of the book about his achievements, as presented in a format that Keltham himself finds almost absolutely unconvincing.  Maybe it's this huge string of blatantly false advertisements, and it's actually signaling cleverness at crafting false advertisements, or... Keltham doesn't get Golarion at all.  Is he supposed to believe the thing about storing up punishments to be inflicted at the end of the day, in defiance of all behavioral shaping theory if you were even doing that in the first place; and the implicit claim that students are so admiring of this teacher and desirous to learn his knowledge, that they stick around even after being hurt?  Keltham is guessing this is just a deliberately-unbelievable status brag claim in a very alien format?  Whatever; it should mostly fall under the rule, for the moment, of not believing any fact which a Drugs Author seems to be actually trying to make him believe.

Mostly, Keltham is interested in the discussion of the simplest spells, the meditations, the tips for common errors.  How does a very basic spellcast actually work, if Keltham tries taking what the author says at face value, when it hopefully maybe looks like the author isn't being political and would be discussing something that ought to be politically nonvalent ordinary common knowledge.

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Magic behaves sort of like a liquid, but it clings to itself. When you have a very little bit of it, the clings-to-itself effects dominate the behaves-like-a-liquid effects, and you can shape it, which is done through the will of the caster, on a complex scaffold that is itself magic (doing it without a scaffold is possible, magic got started in the first place after all, but much much harder). The simplest spells are those that need to be shaped as closed 2-manifolds, and you have to understand how magic behaves reasonably well to get it to the correct shape, and then you have to stabilize it and tie it off, after which it sits until you want to cast it. Casting it is much simpler - you untie it and flick it loose. 

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Does it say how to get a very little bit of magic and use your will on it in the first place?  Sort of thing Keltham could try literally right now?

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You need a spellbook, and inks which anchor the scaffold (the kinds of ink appropriate for spellbooks are so appropriate because the ink binds to the magic well). Here's the spell diagram he personally uses for new students, though of course they'll develop their own diagrams over time as they optimize their scaffold for their personal needs.

 

Once you have a spellbook and inks anchoring the scaffold, you should be able to learn to feel the magic. The meditations help with that. Book author recommends preparing spells on the student's scaffold while they concentrate; it might be easier for them to feel the magic while it's in motion. Some students pick it up quickly, within an hour, mostly predicted by lots of childhood magic exposure; he doesn't know any promising student to have taken more than a week.

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...okay, promising enough for trying later.

But really, it feels like there should be - much more knowledge available on what magic does, even if the natives have no clue why, some overview of what it can do?  Fine, they didn't write their books for aliens.  But Golarion seems to run on magic to an amazing extent.  There really ought to be a book that gives him a better overview of magic than this, somewhere in this library.

Why is there no such thing as a subject-encyclopedia, on any of these shelves?  Do subject-encyclopedias just not scale down to a much smaller Golarion book market?  Shouldn't they be able to produce small subject-encyclopedias?

...maybe he's just not in the reference section, because the reference section is behind a secret door that looks like a bookcase, as any habitual user of Golarion libraries would surely know and take for granted.

(When you buy your houses separately from the land it's on, you can afford nice high-tech specialist-manufactured houses.  For many, many dath ilani, the definition of 'nice' would very much include a library with hidden doors that look like bookcases.  Why, what else would you spend money on?)

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Keltham turns around, with the intention of identifying some prior library inhabitant who might be able to explain if he's just doing library exploration Completely Wrong.

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Keltham very quickly turns around and looks back at the bookshelves again.  It's not what you would call an optimal strategy but it is, at least, a strategy which can be implemented fast.

EMERGENCY INTERNAL KELTHAM MEETING RIGHT NOW

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That sure is a lot of girls his age.

Pretty ones.

In a high-security zone.

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He does not, in fact, have any right to be surprised by this.

Dath ilani civilization would likely try exactly the same thing, if somebody showed up from an alternate timeline, with +4SD intelligence, derived from a different selection history, yielding an entirely different set of intelligence-promoting alleles.

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What does his brain mean "    ", there's got to be more to think than that.

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Could this have, like, happened in some way that would fit exactly into his prior life narrative, so he would already know exactly what to think of it.  Is that too much to ask?

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Okay.  Okay.  Let's - just slowly back up - and start with most important question here.

Does he want to have sex with all the girls in this room?

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...there's not enough girls in this room, if they want to make sure to grab a copy of each of his 46 chromosomes with say 99% probability.

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While an interesting point, this is not really the central point under consideration.  Does he want to have sex with all of these girls plus a large further number of such, thus having enough kids to bring the dath ilani geneset to this world and - what, bump up the average central intelligence factor by half a standard deviation?  How many generations would that take, and would it actually be all that useful compared to whatever heredity-optimization processes the locals are running already?

Keltham doesn't actually know offhand how to do those calculations.  If Keltham had known this was how his life was going to go, he would have spent a lot more time studying population genetics, sexual technique, and flirting.

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It has been a while since Keltham's mind has ended up in this much internal disarray.  It's going into loops and repeating the same facts, and occasionally the same blank stares, just rephrasing the same thoughts over and over.  Like "that sure is a lot of pretty girls" and "they're probably also some of the smartest girls around locally even if that's not directly visible, at least if they want the next generation of wizards directly off this event, which I would in their shoes" and "I should have realized earlier that, rather than just showing up with my head stuffed full of valuable extraworldly information in my brain, I actually had a whole lot more highly valuable information inside my testicles".

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It is, in fact, this last thought that snaps him out of it.  Sometimes, just rephrasing your existing thoughts in slightly different ways does knock something loose, as long as you're not repeating exactly the same thoughts.

The sum of his private property on arrival: valuable knowledge, slightly valuable clothing, and valuable genes.

Those sneaky sneaks.  They thought that maybe if they threw enough girls at him fast enough, he'd be seduced into just going along with that, without first asking for any form of compensation for his valuable genetic information.

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Or possibly they were planning to offer him whatever's standard.  Keltham has not observed them try to get away with his precious bodily fluids without paying; one must distinguish inference from observation, after all.

But, yeah, no actual sex with these girls until Keltham is oriented enough to know how local money works and set up an explicit contract.

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...snuggles?

Oral?

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Okay, so, given the sheer amount of internal disarray he has going on here, he is going to give himself time to think about this, absorb, and not come to a conclusion right away.

They do say not to rush into sex if you are feeling rushed, and that... probably extends unchanged even to very large quantities of sex?  Why is his brain slightly reluctant to accept that obvious-seeming meta-conclusion.

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Invisibly, and also inaudibly, two high level wizards spent a truly heroic length of time trying to have straight faces at each other and it's not totally clear who failed first because it was basically simultaneous.

"I -" says one of them, the one who doesn't need to breathe because he has a necklace of adaptation - "- reject the explanation that this is what people are like without free will or with better training in not using it."

The other one doesn't have a necklace of adaptation and does need oxygen and so takes several minutes to catch his breath. "My theory is that, probably, if I can trust my premises here, Cheliax exists."


"We should add to the list of things that go wrong with a honeypot setup, 'he decides that the presence of girls implies that his ejaculate is very valuable and he should not give it away for free'."

"Should we, though. When it will absolutely never ever happen again."

"Well, if we commission thousands of him, maybe in a few generations it's a common problem."

"Gods forbid."

"From what I know, the gods seem supportive."

"You know if Nethys gives people too much of Himself they're driven mad and destroy themselves. Maybe if Abadar gives people too much of Himself they're driven mad and end up like this."

"I have heard as many as several things about the pharaoh of Osirion and that seems probably wrong."

"But was it presented with the observations and inferences separated, with numbers for every sentence? No? I submit that you know nothing about Osirion except that a book-writer wanted you to believe that it exists."

"Observation: Osirian women can't own money. Inference: therefore, the pharaoh probably does not oblige them to pay him to fuck them."

"I didn't hear any numbers."

"Thirty seven. Point one five. Eight hundred ninety six."

"Ah. A credible claim, then."

 

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Keltham needs a Plan.

He needs to handle this attempted mass mating rush in a way that neither immediately escalates to cuddling, nor signals that he is opposed to the mass mating per se.

Can he just... be nice and smile at the girls, but pretend not to notice their flirting attempts, for now, possibly?  Or be deliberately ambiguous, leaning negative, but with occasional positive signs thrown in?  Would that work to correctly signal that he was delaying but leaving his options open, if the underlying strategy was successfully decoded by the other side?  It's more of a classically feminine stratagem than a classically masculine one; but 'feminine' is here standing in for the sexuality in relatively greater demand, and the inversion for his own case should be as obvious to them as it is to him.  And even if the stratagem isn't correctly decoded by the amorous horde, obscured by unknown subgaps of the cultural gap between he and they, it seems relatively failsafe?  Given the common-knowledge-avoidance underlying theory of flirting, sending ambiguous signals should avoid either escalating or terminating -

Wait.  That style of flirting exists in dath ilan, deployed by people who know what 'common knowledge' is.  'Common knowledge' is not a very advanced formalism, but it is very plausibly not something that is known here; or plausibly something that exists, but is beyond the lower quartile of a population with -3.2 average intelligence.

A lot of romantic complications seem like they would plausibly be beyond the lower quartile of a -3.2g world, if that world designed or just equilibrated to romantic norms that worked for almost-everyone.

...do amorous girls in Cheliax... even do subtlety... at all...?

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No, he might be panicking prematurely here.  Carissa opened by saying that she'd be curious about what happened to him, but afterwards mentioned that Keltham might be tired and need to find a bedroom to sleep in, rather than suggesting that they immediately go to a cuddleroom.  Romantic norms here probably call for some subtlety.  Probably.

...how about if he smiles in a friendly way, looks appreciative of appearances, and pretends not to notice any overtures that aren't fully overt?  He's from a very alien place, and it should be much more plausible than usual that he actually isn't picking up on flirting attempts.

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At the point where Keltham noticed that he'd been surrounded by pretty girls his own age, he'd been about to... ask around for library-help, in case he was looking in the wrong place to find subject-encyclopedias.

Keltham observes of himself that he is, in fact, scared, even armed with his new Plan.

The stereotypically wise question to ask when you're scared is, "Suppose you go on avoiding this forever, how well will that work out for you?"

And Keltham knows well that he does not, in fact, wish to avoid talking to amorous female hordes forever.  Every man must, at some point, talk to the amorous female hordes bent on mating with him, and pretend not to notice.  This is wisdom.

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In full knowledge that he is both silly and doomed (for he is not without understanding of how his own life might appear, seen from the outside) Keltham turns around to address the library.

"Do any of you happen to know if I'm looking in the right place for..."  Taldane doesn't have the word subject-encyclopedia.  Great.  "The kind of book on magic that would say - how much weight magic can lift, how much water it can turn to steam, how fast a little bit of magic accelerates when it clings to another little bit of magic?"

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He has the rapt attention of the horde. 


"Principles of Spell Design has that," someone says instantly.

"I don't know if they'll have that here."

"Archduke Henderthane's not a wizard, I don't think -"

" - he might not say -"

"- but most of the noble houses've got sorcerous bloodlines, rather than studying to be wizards -"

"- it was only recently under the glorious guidance of House Thrune and Asmodeus that wizardry's better than a sorcerer bloodline -"

"And it still, you know, depends on the sorcerer bloodline. And on how smart you are."

"And if you're a noble you're enhancing splendour not cunning which works better with being a sorcerer -"

"- anyway if he's either not a wizard or pretending not to be he won't have Principles of Spell Design in his public library."

"Ostenso's Imperial Academy Of Magic has it. - that's where we go to school."

"Probably someone could fetch it for you."

 

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...Did the local government assign him a research harem?  Because these pretty girls sound a lot like an engineering team that somebody just tossed a problem.

Okay, that's honestly kind of awesome.  Keltham is not going to complain about this at all.

"Expect I'm gonna want a lot of books that aren't here, if there's better libraries than this," Keltham says out loud.  "Unless it's very low-overhead to grab them one at a time, let's build up a list before making a run.  Principles of Spell Design definitely sounds like the kind of title that should be on it.  Does anybody see a standout good book that's already here, for quickly getting some picture of magical basics?  Right now I have very little idea of what magic can do or what's already been tried."

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The girls have ostensibly been examining the selection of books in this library for the last three hours but they spring into action to actually examine the selection. 

"You want Bloodlines, it's got a breakdown of all the known wizard spells by which sorcerer bloodlines manifest them and so it's got a breakdown of all the known wizard spells."

"I know I saw Serrano's Abjuration -"

"I have Lorca's A Definitive Guide To Summons in my backpack -"

"That's no good, have Marias and it's better -"

 

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"All known wizard spells sounds hella useful."  Though the fact that there's a bookable finite list implies incredibly strong design constraints, why isn't that like saying that one of your books contains all known blueprints for technology that uses electricity?  Maybe she just meant all the known popular ones?

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Bloodlines is found in the library. It's in eight volumes but it's distinctly finite. The girls are quietly arguing with each other about which is the definitive text on Transmutation and about how far afield the book-fetchers will be persuadable to go. There is at least one whispered "Asmodeus's direct orders -"

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Keltham is sufficiently intent on rapidly flipping through All The Wizard Spells that he's unlikely to overhear any whispers like that.

 

 

WHAT.  WHAT IS THIS.   HOW IS THIS THE LIST OF WIZARD SPELLS.  WHAT.

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Mage's Faithful Hound

5th Circle, Conjuration

You conjure up a phantom watchdog that is invisible to everyone but yourself. It then guards the area where it was conjured (it does not move). The hound immediately starts barking loudly if any Small or larger creature approaches within 30 feet of it. (Those within 30 feet of the hound when it is conjured may move about in the area, but if they leave and return, they activate the barking.) The hound sees invisible and ethereal creatures. It does not react to figments, but it does react to shadow illusions.

If an intruder approaches to within 5 feet of the hound, the dog stops barking and delivers a vicious bite once per round. The dog also gets the bonuses appropriate to an invisible creature (see invisibility). Its bite is the equivalent of a magic weapon for the purpose of damage reduction. The hound cannot be attacked, but it can be dispelled.

The spell lasts for 1 hour per caster level, but once the hound begins barking, it lasts only 1 round per caster level. If you are ever more than 100 feet distant from the hound, the spell ends.

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So you could either send something into the Elemental Plane of Fire, or alternatively with the same conserved-resource expenditure, materialize a temporary domesticated wolf.  Not, like, a barky bitey sphere or something, a domesticated wolf specifically.

The spell list is incredibly varied, gratuitously exotic, around three-quarters focused on combat (albeit this does make some sense if wizards only get more powerful by defeating monsters), and exponentially too tiny for a list of possible structures that can be made that complicated and which are key to a whole society.

But, wait, the pipes were enchanted to deliver hot water, weren't they?  Maybe all the utility stuff is - magic items, right.  The wizard spells are just the structures you can build using an item-scaffold, tie off, and then carry around until you fire them at something.  It would make sense for those to be combat-focused, because that's the context in which you'd fire something immediately and without carefully constructing a reusable magical item to do it instead.

It still doesn't make sense how there's a short finite list of structures this exotic.  Unless...

"Two wild-ass-guess hypotheses," Keltham says out loud.  "Confirm or refute.  Hypothesis one, only gods, or some extremely rare class of people with access to restricted stuff, can create," or rather compile but Taldane doesn't have the word, "spell designs.  Hypothesis two, there's a much wider variety of magicalized devices than standard wizard spells, too many for there to exist a comprehensive book set listing all such device templates.  Also, sorry all my words come out so long and stuffy-sounding, they'd be shorter in my native language."

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"Spell design is really hard and only gods or extremely powerful ancient wizards can do it from scratch," one of the girls confirms. "- and yes, you can do a wider variety of things with magic items."

"What you can do with magic items is combine elements more freely," someone else says. "If there are two items that do different things, you can build one item that does both. You can't do that with spells at all. And you can make a magic item that casts a spell once an hour, or twice an hour, or on a trigger, that's really tricky to put in a spell."

"I'm approaching certification in item crafting, if you have more questions specifically about that."

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Keltham has been trying to figure out what obvious-to-him things would not have already been tried.  "How are magic items at precision, focusing forces down to smaller levels?  Let's say I want to take all the power that would go into something like a mage's faithful hound, and apply all that power to compressing and heating something the size of a dust speck."

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The girl looks crestfallen. "I ....don't know. I think it'd take more skill, to make something that can work on very small things."

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"Sort of thing a topnotch research team could do in a week, a month, a year, a decade, or never?"

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"I think if it could be done in a week someone would've done it. Though they might have, and not published it, depending what it's useful for."

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"Possible component of a device that would make a lot of heat for smelting more iron and steel.  I'm wondering if we can skip coal mining and go straight to... an analogue of fire that requires much higher starting temperatures and produces much greater amounts of heat when something burns.  That might work if magic can take a fixed quantity of heat and focus it down into a small enough volume that the local temperatures are incredibly high, like thousands of times higher than molten iron; and I've already verified that somebody from this world didn't seem to have the corresponding basic knowledge to know what the underlying constituents of matter were or how to burn them, so it's the sort of thing that nobody here might have tried yet.  Oh, but don't try that on your own until we've all nailed down equity distributions and intellectual property so I can explain further details.  It's legitimately dangerous if you don't know what you're doing."

Basic physical principles should plausibly be given away as gifts, because it's hard to make them excludable and they're too necessary for others making basic research contributions, but specific inventions should still be charged-for - is Keltham's current thought.  Keltham might feel differently about it, if he'd personally discovered all of the relevant physical principles.  But in fact Keltham is carrying a lot of dath-ilan-produced information that he got for free, and that dath ilan would have preferred him to spread around; and he is, as he has just contemplated, honorable even in the dark.

The idea that there's an analogue of fire, that burns things if you get the starting temperature high enough, and yields much more energy - for that matter, the idea of binding energies and mass defects for nuclei - should under this policy be given away for free.  Knowing that you can extract hydrogen from water and burn that in particular - or hydrogen and boron, if they can get the temperatures high enough, that would be safer and less radioactive to do inside a steel furnace - seems more in the realm of specific inventions that he could charge for.

Or actually... given some of the weirder exotic effects he's seen in the spells, maybe he should more privately at some point talk about squeezing down some 'impenetrable' wall of force around a bigger mass of liquid hydrogen until the whole thing fuses, for purposes of trying to destroy the Worldwound?  Actually he'd first need to ask whether enormous explosions would have any effect on the Worldwound at all.

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Is that squirrel thinking about how to do SCIENCE to MAGIC in order to create HUGE EXPLOSIONS?

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The existing treaties about enormous destructive magical explosions admittedly don't encompass this but new ones that do should be agreed upon promptly, because if there are a lot of explosions of that kind there won't be anything anyone values left on Golarion! ...also, that particular squirrel should NOT be encouraged to blow itself up, that particular squirrel is very valuable.

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This is so exciting!  Prophecy is broken and now the squirrels are going to develop magical nuclear weapons centuries ahead of Nethys's schedule!

The squirrel appears to be in Cheliax!  Nethys goes off to bother Asmodeus about this.

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The top decile of attractive girls at Ostenso's Imperial Academy of Magic are diligently taking notes and also exchanging glances at the announcement that there are equity distributions involved in this? It kind of sounds too good to be true but he is a bizarre alien. An oblivious bizarre alien.

 

 

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Keltham shall continue asking extremely basic and/or extremely difficult questions!  And seizing one book after another from the library (this time with their guidance) and reading random pages from it!

Facts that are likely to become clear to his audience:

- Keltham does tend to look at you when you drop a pen on the floor and strategically pick it up.

- Keltham believes that they were assigned to him as a research team.

- Keltham is a proud man, but has an alien concept of pride which does not preclude him continually calling his own ideas stupid.

- Keltham thinks himself to be in charge of something he calls the Golarion Industrialization Project, but does not seem to act or talk in any way that reflects this self-assigned high status.  Trying to show him overt signs of deference causes him to produce odd looks and uncomfortable side glances.

- Keltham thinks his researchers all need to learn basic calculus in order to be able to work on his project.  Obviously they are going to be dealing with all sorts of things that equilibrate, and you need to learn derivatives to understand equilibria.  Keltham hopes the smarter ones among them can have learned the basics there before they reconvene tomorrow.

- Keltham is following an unknown ruleset for sexual mindgames which permits him to appreciate prettiness and physical stretches through (completely direct and unhidden) looking, but not to respond verbally to verbal hints of interest.

- Keltham's mind runs completely skew to all other mindgames played in Cheliax.

- Keltham has absolutely no idea how Golarion, Cheliax, or this entire universe, operates.

- Keltham believes and takes for granted that they are all being paid lots of money to work for him.

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They were not technically told to tell Keltham they're being paid lots of money to work for him but, if he is under this impression, maybe it'll incline him to pay them lots of money, once he's negotiating those equity contracts. Seeming vulnerable to coercion is rarely in one's interests. They have some cheerful conversations about what to buy with all the money they are (hypothetically) being paid. 

Given the actual assignment here, the students of Ostenso's Institute etc etc are mostly interested in figuring out Keltham's world's ruleset for flirting, but if calculus is part of it, then they will certainly learn calculus. 

 

Once Keltham has gone to bed there'll be a debrief with the mindreaders and hopefully it'll clear up all the confusing bits. 

 

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Keltham notices himself starting to become tired, which means he should stop now.  He could go on further, but he's planning to try to poke or summon his Intrinsic World Keltham-god, followed by trying to talk to Asmodeus, so any energy he'll predictably recover after a hot bath should be reserved for that.

Now that he's pausing to think about it, on reflection, how suspicious is it that he's managed to run around this whole library - learning about spells and wondrous items, and some small amount of basic magical theory, and what little is known here about material science - without learning much about the gods whose utility functions and strategies apparently play a critical role in determining the equilibria of this whole universe?

...yeah, pretty suspicious.  Not quite as suspicious as it would be if all the books weren't written with appallingly low reasoning standards, implying a world whose general epistemics are cratered on some quality levels.  Not as suspicious as it would be if that library hadn't also lacked good explanatory books and knowledge about spellcraft, compared to what some research haremettes were able to pull out of their bagpacks because they were wizard students specifically.  It could just be a really really really awful reference library.

But the theory that they were trying to prevent him from knowing too much about other gods also made a tentative advance prediction about how much luck he'd have in the library, and that prediction has now been fulfilled.

On the plus side, there's now a lot more entities than just Cheliax of whose mere existence Keltham is moderately confident, in the branch of possible reality where the whole library wasn't just faked.  And while that faking is very possible given his current epistemic state, there are levels of paranoia which are hard to operate productively.  Like, "maybe they can just manufacture whole books from scratch as I want to look at them" or "maybe a god is individually puppeting all the other humans present" or "maybe one of the girls is an illusion-disguised advanced wizard who is mind-controlling me to think some thoughts but not others".  There's so many possible paranoid theories like that, and they typically don't imply obvious low-cost winning counterstrategies.

 

Off to his bedroom Keltham goes, after exhorting his research harem to sleep well, for there is much to be done the next day!

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"He's completely insane," Elias Abarco, fifth-circle divination specialist with Chelish intelligence, declares, shooing the teenagers out of an armchair so that he can flop in it and expound on this. "I don't know if everyone in his world is like that, he conceives of himself as an outlier, but he conceives of himself as an outlier in our direction - less Lawful, more Evil - so maybe the rest of them are even worse. There's not going to be a good gentle way to break it to him that Hell is painful and there's not going to be a good gentle way to break it to him that Cheliax bans heresy and I'm not even sure there's going to be a good way to break it to him that we execute murderers? Or....the bit of good news is that I don't think it'll especially occur to him that Cheliax is worse than other places along the dimensions he cares about, he'll be as unimpressed with anywhere else."

"Did he notice people flirting," Yaisa Castilla, who was doing a frankly exhausting amount of flirting, asks as soon as there's enough of a pause that it's plausibly not an interruption.

".....yes," Abarco says. "He, uh - do you want to explain -"

Atanasio Torres, sixth-circle conjuration specialist with Chelish intelligence, glares murderously at Elias. "....he thinks you all were offered as an effort to trick him into sharing his genes with Cheliax without getting paid," he says eventually. "So he doesn't want to get anyone pregnant until that's been negotiated."

"What?"

"Negotiated with who?"

"His - there are other men at eighteen intelligence!"

"I thought he specifically wanted to have hundreds of children!"

"He didn't just not get anyone pregnant he wouldn't even flirt with us!"

"- he might've been thinking it's harder to exercise self-control farther along -"

"I also suspect he doesn't have much sexual experience," says Abarco. "And, remember, he is insane. You'll be really confused if you try to model him as a sane person."

"Who'd he like best?"

"I'm not sure he was successfully differentiating you."

"What'd he like best."

"- I think at least in the abstract he admires, uh, subtlety."

"He's not subtle."

"Well, he's insane."

 

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Keltham takes a very long hot bath, much longer than he usually takes hot showers.  It's honestly been kind of a day for him.  Even after the plane crash.  He was simultaneously trying to infer the reality of an entire world and neither confirm nor deny his sexual attraction to a room full of women whose individual identities he would have more luck keeping track of if they had been introduced to his experiential universe one at a time.  And if they had not all been wearing identical school-issued clothing.  And not been of all the same unfamiliar... appearance-cluster? that isn't whatever appearance-cluster a dimensional outsider would assign to dath ilan, that Keltham's facial-recognition centers have been trained to discriminate inside.  And if they didn't all have two separate names.  That were all built from the same unusual distribution over consonants.  Or if they didn't all tend to talk at the same time.

(On reflection, he did like that one who always insisted she could do something better than some other girl who'd spoken previously.  But it's been a long night since she last identified herself and he has not remembered her name.)

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Eventually, Keltham lies down in bed, closes his eyes, and - for only a short time - tries to think more like a Keeper.

The Keepers conserve much that is hazardous, maybe not even the greatest Keeper knows how much (would you really want all the cognitohazards concentrated in one person); and of that, it will often be true that the larger part of any secret is the fact that the secret exists.  But among the cognitohazards that Keepers are known to conserve, there is most famously the fact that if you go all-out on thinking in ways that locally obey coherence theorems in order to ape the higher unbounded structures, it can sometimes be wearing on the more... human parts of the human.

It is a necessary implication of the Utility structure that you can, for any three outcomes orderable by strict preference x < y < z, mix the outer two outcomes x, z at some probability p * x + (1 - p) * z in order to yield a mixed outcome of which you are indifferent between that and a certainty of y.

Or, in plainer language, there exists some probability p which is small enough that, if you are a coherent thinker, you would rather have a (1 - p) probability of getting the smallest local unit of money (say, a ten-thousandth of a labor-hour) and a p probability of dying the true death, compared to having nothing.  Or a p probability of your mother's true death, or less pleasant things.

Most normal people - that is, people inside a small range around average intelligence that includes Keltham - would not get much further in life on account of insisting to themselves that they confront such points.  That just sets up the component parts of you to get angry or sad about the higher logical structures that your more abstract parts are thinking about.  There is no urgent need, no benefit; what'd be the point of the soulstrife?

But that, Keltham is guessing, is the way a small mind should try to arrange itself, if it wants to receive overly direct messages from a large mind, without that hurting too much.  He's seen the books these people write, they do not have their facts and their values clearly labeled and separately binned, they do not know what is observation and what is inferred, they don't break down multistep inferences into steps... or at least, they write like that.  But Keltham can imagine how that mind, internally so disorganized, might slosh around and maybe hurt if somebody dropped a FACT and a STRATEGY with an EXPECTED UTILITY into it, when that was something outside of its native ontology.

Where the problem is, of course, that Keltham is not really a Keeper; and his own mind is also going to be very disorganized, very human, very not a locally coherent shard of higher unbounded Validity, Probability, Utility, Decision.  He's not sure - as he contemplates this - that there is very much he can do by thinking and meditating, to improve on whatever dath ilan has already given him in the way of thoughts clearly separated and binned.  He already draws as many distinctions as he's going to draw, his mind already has as much landing area as it'll have, for the assertion that some fact is 30% likely, or that one strategy is preferred to another by an amount that has a ratio to how much he prefers a hot shower over a hot bath.

But for whatever it's worth, Keltham tries to make it that much easier for whatever god to see him, and maybe talk to him.  He thinks about his direct sensory observations, mostly the now-internalized and partial memories of Carissa; his brain retrieves these memories, from these he infers the corresponding past experiences (not a certain inference, there could be memory-altering spells), Carissa may have been veridically describing a world, in need of industrialization.  He has seen letters upon pages in another language, he has had that selfsame language inserted into his mind by spell, and those written pages seemed to confirm in passing the existence of that world.  People exist in that world, incoherent but just barely coherent enough that you can look at them and idealize out notions of preference, shards of Utility; there is then the opportunity for Coordination, multiplayer strategies that gain more utility for all those players; of this is symbolized wealth, money; and this Keltham desires himself, not so much because he plans to buy particular things, here, but because he will be able to buy things in the future.  And because he is proud, and wants to prove something, maybe he can never prove what he could have done in dath ilan - and maybe, it is easier to acknowledge now, he could not have done anything in dath ilan - but if Keltham cannot make something of himself even here, where he is this special, then what is he worth at all?

But all that is Keltham's Pride, and Keltham sets it aside for contacting Asmodeus later.  It is there only to be acknowledged as the thing that lends Utility to the outcome that Keltham prefers, as he reaches out to a hypothetical god theorized relative to a background reality that was inferred but never directly observed.  A god that desires higher Coordination for its own sake and for the sake of all the people who gain their own utility as they go about their own ways and through their own efforts.  Because Keltham is hoping for these probable classes of outcomes that are the industrialization of Golarion and Keltham taking his own profit from it, if he and the God of Coordination can shift their strategies mutually, in some unknown way.  He is, in his decision to think this, hoping for the outcome where the God of Coordination talks to him about that part, leading to a corresponding abstract unknown shift in Keltham's actual strategies along with the Coordination-God's strategies; and perhaps also whatever relationship is bound up in being a cleric...

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...the squirrel has contorted itself up into a really odd, actually unprecedented shape, some strange half-mockery of Lawful thought.  And prophecy in this world is broken.  This fragment of Abadar's attention is not smart enough to immediately forecast with certainty, using just naked intelligence, what happens if you talk to a squirrel while it is curled up in that weird shape.  Probably nothing terrible, but squirrels are fragile even under the best of circumstances, this squirrel is strange, prophecy is broken, and it would be awfully tragic if this one exploded.

This isn't even Asmodeus's fault.  Abadar specifically paid for that part not to happen.  It's all the squirrel's own idea, whatever this is.

As a side note, this does tend to confirm the set of theories where this squirrel actually has no idea what it's doing.  Which would tend to go along with the class of hypotheses where the squirrel came from outside Golarion and maybe the whole local multiverse.  This world sure got itself messed up, didn't it.

Hopefully the squirrel tries praying in a more normal posture, at some point, and Abadar can have a more normal divine conversation.

At least the squirrel is now explicitly asking to be a cleric.

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Cleric levels get exponentially more expensive very fast as you add more of them, when that happens by direct divine intervention.  But it's clear that this squirrel could use more help than just the one cleric level, if it's going to have any chance of surviving to divulge the more important things it knows.

With the equivalent of a frustrated sigh, Abadar moves to drop three cleric levels on this very strange squirrel -

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Make it seven!  It'll be more exciting with seven!  Nethys will totally pay to make up the difference!  Abadar's into that sort of thing, right?

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- drops seven levels on the squirrel.

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What it feels like to be a cleric varies, because if you perturb a part of a human's brain the rest of the brain will generate all kinds of explanations of what just happened. It's not outside the space of experiences that people report without, in fact, actually being a cleric, because they're fasting or on drugs or just meditating very intensely, but this doesn't usually produce a lot of confusion because afterwards you either have spells, or you don't.

Commonly reported: a feeling of being seen by a penetrating beam of light. That feeling that you sometimes get in a dream where you see someone and hug them and know as a sort of background fact that they are the love of your life and you are reuniting after a long separation, even if your awake mind is pretty sure that person doesn't exist. A feeling of noticing there's something in your chest, or in your arms, that's been there your whole life but which you just realized you can move. A sense of being showered in transcendent divine love. A really intense variant of coming out of subspace. A moment of all your sensory input sending 'THE DIVINE' instead of their usual format of sensory input. A feeling of opening your eyes, except they were already open.

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...whoa.  That is the most interesting if extremely transient drug effect that Keltham has ever experienced.

Keltham desires to communicate in more detail, because that will probably lead to classes of outcomes where he can execute more effectively on Golarion industrialization and also on bringing more honorable Coordination to this weird place.

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Abadar is scared to talk to you when you're like this!  Abadar doesn't know what will happen if He does!

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Nobody seems to be talking back to Keltham's carefully coherently configured desires for communication with the divine.  But something definitely just spoke to him or touched him or patted his head or screamed in inaudible frustration or... or something.

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Maybe he should call off further experiments until checking in with Carissa or other domain experts, since he tried what felt like the most obvious avenue, and got a result that was very briefly like being on drugs.  Some drugs are dangerous, especially if you take a lot of them.  Or maybe that's just what happens if you try to talk to some weird god that wasn't already in Golarion; and Asmodeus, a known quantity, would still be safe to try to contact...

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...wait a minute.

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There is definitely a sort of - affordance - inside Keltham's mind - that wasn't there before.  Like a door inside himself, with a flat plate that is clearly meant to be pushed rather than pulled.

...did the god-of-Keltham, or whatever he managed to touch, just cleric him?

Keltham did manage to pick up, from random library pages, that some clerics are supposed to be able to heal without much preparation.  That inner metaphorical door - feels like it should, if he opens it like this -

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Warm divine energy washes in Keltham and through him, clearing away the lingering strained muscles from his earlier frantic dash through the Worldwound's cold.

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First spell, heck yeah!

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...wait.  This also means that whatever god it was just clericed Keltham and didn't tell him anything.

Darn it.  Keltham would really have thought the god-of-Keltham would have been interested enough in the Golarion industrialization plan to say something.

...assuming Keltham even got approximately the god he tried to visualize.

Okay, Keltham is feeling a little out of his depth, and slightly apprehensive about the potential side effects of his clever plans that he's just been charging ahead into.  This is a bit of a Maybe-Not-Easily-Revocable Event with Side Effects that he's gotten as a result.  He's going to sleep, and then he'll talk to Carissa or other domain experts tomorrow morning about his sudden clericing, before he proceeds further.

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No one interrupts his sleep though there are a lot of unhappy stressed conversations happening where he can't hear them.

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Keltham sleeps for a while, his dath ilani port-of-origin's sleep cycle not matching up exactly with Cheliax time.  He is woken, still a bit woozy, by the harsh light of Cheliax's Sun coming in directly through the windows.  Somehow Keltham had failed to foresee, in advance, the connection between the generally primitech bedroom, and the fact that the Sun was just going to shine in through the windows completely unimpeded come the morning.

Keltham draws on his unfortunately scented valuable clothes, after a brief abortive failed attempt to request a cleric spell that will launder them, and goes to see if Carissa is disturbable yet.

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Carissa wakes up in an unfamiliar place and spends a minute trying to figure out if she ill-advisedly went off with someone last night - oh. No. Well, sort of, but more complicatedly than that. 

She both needs to really think about Keltham and is nervous about doing it, because - how did he put it - she'll be reviewed for alien thought patterns. And she suspects that there are some, lying there sort of dormant, waiting for her to devote them enough attention that they can spool out into fully-grown heresies. 

No.

Asmodeus ordered Keltham taken to Cheliax and protected. (She doesn't know the exact content of Asmodeus's orders, only the bits that pertain to her: she should not use mind-altering magic on him, or hurt him, or threaten him; she should keep him safe, if a situation somehow arose in which that fell to her. Which it really shouldn't.) Asmodeus thinks Keltham is valuable. Representative, perhaps, of what humans should be, of what they'll be once they are purified in the fires of Hell. Not all the way there - he's still human, he's still imperfect - but much closer.

Therefore, trying to understand Keltham isn't going to be heretical. There might be awkward intermediate steps where she believes something that's wronger than either her current beliefs or the correct set of beliefs, because understanding Keltham isn't something that's been done before where all of the heresies have been already identified so you can be warned against them and if necessary punished out of them. But the end goal here is to approach Asmodeus's perfection, which Keltham is closer to than her, even though he's not even smarter.  

She stares at the ceiling idly tracing this set of thoughts in circles until it no longer distracts her and she'll be able to pray in a less self-centered way. There's no altar in this guest room so she kneels on the floor, facing the wall.

Asmodeus, my lord, my god, owner of my immortal soul, steward of the fate of Golarion and all the distant stars, if it pleases You, make me Your worthy servant. May it serve Your aims to anticipate my stupidity and my errors and my flaws, and teach me better, to show me how I can be useful to You, and preserve me that I may grow in your service, to perfect me. See me in my weakness, my unworthiness, my foolishness, and see the bits of me that You can use, and help them grow in me, that I may be useful to you, and worthy of Your eternal life. Help Cheliax grow in strength and power, that it may spread Your power through the world, and bring Your teachings to everyone everywhere. Help Keltham of dath ilan to serve you, even if I think he does not have the concept that one should serve gods, and even if we haven't told him what You are and what You demand of us. Help us understand You better, that we may know the explanation of You that Keltham could embrace. Guide my mind in the path of understanding so that I do not fall into heresy or weakness or lies, so that I can reconcile all that I know of You, so that I can witness for You. 

 

Her heart is beating a little faster by the end, probably out of the vague awareness that Asmodeus did recently directly concern Himself with this precise thing, and of course He talked to His priest not to Carissa, but still, it suggests a degree of attention that most mortals do not ever experience, and mortals are endlessly disappointing to Asmodeus's direct attention. She tries, for a second, to see herself as a god must see her - tiny, stupid, disorganized, contemptible, frustratingly the sort of agent they must use to act in the Material Plane - but maybe that, too, is heretical, trying to imagine being a god. 

There's a knock on the door. 

"Come in," she says, but remains kneeling. 

        "Sevar? I'm to brief you. Have you prepared spells yet?"

"Not yet." She stands up. Her legs have lost their circulation and are numb and prickly.

       "Well, first briefing highlight, don't bother preparing Detect Thoughts, he became a third or fourth circle cleric overnight and now we can't read him."

"He what? Of who?"

       "That's a very good question. Lawful Neutral. Probably Abadar? Could also be Irori, or, uh, Erecura, or Otolmens, someone we haven't heard of."

"I haven't heard of Otolmens," Carissa says, wiggling her toes experimentally.

       "I hadn't either until an hour ago. Lawful Neutral god of stopping mortals from exploiting physical or mathematical features of the world that permit destroying it."

"There's a god of that?"

       "It's not advertised since that, you know, implicitly communicates that there are physical and mathematical features of the world you can use to destroy it. But yes. And, uh, Keltham was contemplating ways of exploiting physical or mathematical features of the world to create really big explosions, so, now we have learned that Otolmens exists, and They're on the list of candidate Lawful Neutral gods who gave Keltham cleric levels last night though one of the unlikeliest."

 

Carissa takes several moments to think of something to say to that. The first thing that has come to mind is 'what was his idea to create really big explosions' but if she needs to know that she'll be told. She doesn't want to destroy the world at all, she's entirely certain she can pass a loyalty screen about that.... "Three or four circles all at once? Does he have any idea how to use them?"

        "He does not. Nor how unusual that is, though we don't think we should bother pretending it's not unusual. We're hoping he'll ask you, once he's awake, which he isn't yet."

"Will he know what god he's a cleric of?"

        "We don't think so."

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"Don't people who become clerics usually know what they're a god of?"

          "Usually they're praying to a specific god. He wasn't. He was praying to - the abstract concept of Lawfulness, sort of? Which cannot encleric people, though Someone evidently could and did."

"...I see. How did his library run go, he hasn't decided he's opposed to Asmodeus or anything?"

         "He, uh, was really disappointed by the standards of argumentation in all of the books, and thinks maybe they're deliberately instructively bad?"

"...what's bad about them?"

        "It's not how propaganda is written in dath ilan, I think. There's a lot more attention to making it the sort of thing that looks like on close reading it'd persuade a neutral very intelligent observer."

Carissa isn't sure what's safe to say about that but - but it seems impossible, the kind of vision that you'd only have if you'd never encountered a world with free-willed humans in it - there'd be no reason for a neutral very intelligent observer to pick Cheliax or for that matter any other country aside from whoever offered them the best deal, in Keltham-ish terms, but obviously unless you're Keltham no one's offering you a deal of any kind - the point of a book is to teach you what you're supposed to believe, not to convince someone who doesn't have any constraints on what they believe - she suspects Keltham wouldn't like that, but she can't articulate precisely why not - "Well, everyone's very smart, and they have all that training in not spilling free will all over the place," she says.

      "Yes. I expect probably the best line on the books is that most people are very stupid."

This feels unfair to the book authors. They are balancing such fascinating constraints, trying to say new things while also reinforcing all the things that must be communicated by anything published in Cheliax. She learns a lot from reading the newest edition of history books. "Yes, of course," she says.

       "We got about a dozen girls from the Imperial Academy of Magic in Ostenso in here, and he spent a while mulling it over and decided not to sleep with any of them until he's negotiated payment for his trouble."

"For his - he's a teenage boy! He said he wanted a hundred forty four children!"

       "Yes, but he figures he has a lot of negotiating power, given how rare his genes are in our population - his society has done more sophisticated study of genetics and you should ask him questions about it at some point -"

"Have you tried having one of the girls be hurt at him, that he doesn't want her unless he's getting paid for it - no, I guess it's probably not worth the trouble even if it'd work -" 

       "You can try it if you want. We want him to form some attachments here but we aren't invested in any particular vision for it -"

"I'm not going to try it," says Carissa irritably. "- unless that's an order. I don't care to compete with a bunch of students for who can be the most clingy and emotionally immature."

         "As I said, we aren't invested in any particular vision for it. He was pleased about the girls and we'll probably end up paying him to sleep with them. He assumes they're getting paid as well, I think just on a general principle that any society would ....obviously ....generously compensate people doing valuable things???" He's so confused by this. "You did mention dath ilan is Good."

"They are Good but - hmm, did you personally read his mind or did you just get reports - they're Good but they don't even care that much about Good versus Evil because they've got so much Law that Evil just - you know how banditry's Evil, and Cheliax mostly doesn't have it, because we have the rule of Law - that, but also for, you know, assassinations, and shady business practices, and I strongly suspect for mistreating your slaves, though he did independently suggest buying babies so they must have slavery at all - he's not Good, he's probably got some Good-shaped assumptions but I bet if you asked him why Cheliax would obviously be paying them he'd have a Law sort of answer. ...I admittedly don't have any idea what it'd be."

         "Well. The pay is that you're doing your duty to your nation, and will be supplied with materials as appropriate."

That's, of course, as appropriate to maintain the pretense that they're all being paid well, so they might in fact end up being paid well. Carissa decides not to press the point right now. "I am honored to be of service," she says blandly. "If we're lying about pay, I take it we're not trying to explain Asmodeus to him yet?"

         "No one has any idea how. The theological gaps are...large.... the cleric levels suggest he'd have somewhere to go, if he decides to walk out - you did a pretty good job on the fly, incidentally, presenting the nature of Evil to him."

Carissa did not expect that acknowledgment at all and smiles back while frantically trying to think through what could possibly be meant by it. 

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       The man delivering the briefing meets her eyes levelly. Continues. "I think most people would have explained that we are the property of Asmodeus, that He owes us no consideration, that in Hell we are cleansed and perfected, and that would have gone very poorly."

She's being accused of something. She's just not sure exactly what. "He would have walked away," she agrees. "There are other churches at the Worldwound."

             "Yes. And you've been, at the Worldwound, in fairly close contact with the worshippers of other gods, with adventurers from all around the world, in the course of your duties as a researcher."

Oh. Carissa's mind is suddenly oddly clear. "Yes. I knew how he'd react because I've spoken with opponents of Asmodeus, and with adventurers from far away confronted with His ideals for the first time. I have no formal training in interaction with heretics or enemies of the state but it has occurred to me, in the last day, that at this point I might seek some." She has passed every single review but he knows that; there'd be no point in mentioning it.

           "It takes a special sort of devotion to be exposed to such ideas, to model them closely enough to know how to respond to someone like Keltham, without entertaining heresy yourself."

"With all due respect, sir, that doesn't seem right to me. All the arguments of Asmodeus's opponents have been very stupid and obviously wrong."

          "Hmm. Even Keltham's?"

"He hasn't voiced them, sir, because he doesn't know what to object to."

          "What argument do you think he would make?"

That doesn't have a safe answer. She suppresses a flash of frustration. "I don't know, sir."

           "Do you see my dilemma, here, Sevar?"

It's an important question to get right and she doesn't see it, she doesn't know what he's pushing at, he doesn't want to arrest her right now - maybe he does, maybe he's working with one of the students to eliminate the competition - well, he shouldn't want to arrest her right now, it'll make Keltham suspicious, so he'll need a good justification. 

There's the thing Keltham said himself, last night, about how she'd need to do - the equivalent of checking in with a Keeper for alien thought patterns - the alien thought pattern of him, the things she'd realized when she read his mind -

"You're worried he's infectious, sir," she says. "This operation relies on the loyalty of the people close to him, but they also need to understand him, and you're worried that we'll become - that in modelling him closely enough to know how to respond, we will entertain heresy."

         "Are you worried about that?"

"...well, the students are young and impressionable."

         "Are you worried for yourself?"

"Asmodeus is the truth," she says. "I contemplated, this morning-" they were probably reading her mind - "whether, in the path from my current understanding of Him to the true understanding of Him, in my growth to possess Keltham's - command of his own free will - if there would be pitfalls, wrong things I'd entertain on the way to the right thing. It should not be attempted without guidance, I'm sure. But - Keltham's not smarter than me, I can learn the things his mind does - and Asmodeus wants that, Asmodeus told us not to reshape Keltham - and learning the things Keltham's mind does will let me know more of the truth, not less of it."

          The man sits back. "Very good, Carissa."

They've never used her given name in the army. She smiles at him. She's not at all sure it was very good.

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An hour later when Keltham comes to check on her, her door is ajar and she's dressed, bathed, is reading a book. 

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(Otolmens has now GIVEN UP on persuading Asmodeus or Abadar (she's not even trying Nethys) to squish the mortal or erase its memories or at least PUT IT SOMEWHERE PROPHECY ISN'T BROKEN and she is instead submitting a LENGTHY REPORT to Pharasma who is going to IGNORE her the same way that Pharasma ignored her PREVIOUS report on Possible Strategies for Handling Potential Incursions From Outside the Multiverse because Pharasma ALWAYS IGNORES EVERYTHING and why bother HAVING a god of reality not being destroyed if you're NEVER GOING TO LISTEN TO HER and it would show them all if this ends with GOLARION and probably the MULTIVERSE lying in COMPLETE RUINS because NOBODY EVER LISTENS TO HER.)

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Keltham knocks, then enters through the ajar door looking more hesitant than usual (which is to say, even slightly hesitant at all).

"Hey, uh -"

Right.

"Taldane," Keltham says.  He does remember the name for the language.

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She casts Share Language. "How're you finding things?"

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Keltham slightly inclines his head around a third of the way to formal apology.  "So before I went to Asmodeus, I wanted to try envisioning and contacting the god that would - fit me, externalize my deepest ideal - and I couldn't manage to talk to it, but I observe I've got healing powers and I infer I'm a cleric now.  Hope that doesn't screw up anything, wanted to check in with you or other domain experts before I tried anything else."

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"You - 

what -

- like, the god you'd be if you ascended, or the - kind of god you think you ought to be a cleric of -"

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"Those two sound like the same question to me?  Or no, more the second one, since if I ascended I'd have a lot of properties besides the property I envisioned for the god I tried to contact.  If I've understood your schema correctly, I should now be a cleric of the Chaotic Evil god of Coordination."

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"I, uh, didn't know there was a Chaotic Evil god of that. - congratulations? That is not a usual thing to have happen!"

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"I am not actually sure whether there was a Chaotic Evil god of Coordination in Golarion before I tried praying to it, but if not, I expect it'll polish the place up a bit, on the margins.  So we're all good with that?"

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" - well, I mean, if you can create gods by praying to them that seems kind of important and should maybe change our to-do list. But I don't think it's a bad thing, so long as you're not going to make any gods who, uh, a god of Coordination is probably the exact opposite of the thing I'm worried about - if everyone could create gods someone's god would not be interested in containing Rovagug -"

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He's probably not supposed to explain the exact way he tried to pray, or even that he suspects the prayer style could've had anything to do with it.  "Yeah, not going to be doing anything more in that department until I understand things a little better.  I mean, I'm not usually a fan of slowing down to do all the paperwork but I'll make an exception for this case.  How sure are you that there isn't an existing Chaotic Evil god of... people having the extra properties and desires they need, in order for lots of individuals to all get the things they want as selfish individuals, without it taking a huge amount of effort and enforcement for them to successfully execute multiplayer strategies and not end up interacting -"  Taldane doesn't have the word negative-sum "- in ways that destroy more value for others than they gain for themselves?"

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" - honestly, 'successfully executing multiplayer strategies' sounds kind of more like a Law thing to me but - we know that the human concepts don't fully capture the god-ones. I don't have anything like a full list of the Chaotic Evil gods but the Worldwound is a opening to the Chaotic Evil afterlife and you'd think if there were a god there Asmodeus could negotiate with He'd do that, instead of us having to stop them from swarming out and eating the world."

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"Maybe I misunderstood a thing.  I thought Law was - societies trying to make up their minds as a whole, and everyone in the societies doing that thing - and Chaos was people pursuing their own separate strategies even if that's not perfectly optimal for some idealization of their aggregate" utility function "thingies-that-value-things - and the God I tried to contact would be the God of the property that the individuals needed to have in order for a Chaotic society to actually work?  Or is that still Lawful and Chaos is totally uncoordinated hostile monsters swarming out of a gap of reality?  But then I don't see how 'revenge' fits in as Chaotic... I need a real reference book on theology, the ones in the local library are awful."

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"- honestly I am not totally sure how Chaotic societies work, I haven't - I've met Chaotic people, at the Worldwound, but they're mostly Chaotic people either from Lawful societies or from societies that are just kind of fucked up and don't, in fact, actually work at all - like, uh, warlords who just kill their rivals, that sort of thing -"

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"Anyways.  Cleric of the god of selfish individuals doing the things they need to do to not just step all over each other.  At least if I got a god that was anything remotely like the one I tried to call.  May or may not be a new god to Golarion.  Is there anything time-sensitive I need to do in response to that, that you know of.  Or should I go on to things like - breakfast, either figuring out how to use clerical magic to launder my clothes or asking you to do that, finding out how to get cleric spells generally for that matter, looking at a list of cleric spells to see if there's any sane or useful ones, seeing if I have any talent for wizard spells, negotiating equity and compensation so we can get started on industrializing Golarion, all that."

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"Clerics pray for spells first thing in the morning, usually, though I don't know if that'd hold with a new god. It at least might be time sensitive so you may as well do it now. Some people like to look over a list of cleric spells and ask for those specifically, some ask for whatever their god advises."

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"Do I have to pray for all the spells at once?  Does it not work at all unless it's 'first thing in the morning'?  Can I pray for a preference-ordered list of spells that might exist and see which ones I get?"

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"For normal clerics, yes, you have to do it all at once first thing in the morning - which is to say, at dawn but with an hour or so of leeway. The justification I encountered was that this puts all the clerics of different gods on the same footing, churches can't have an advantage over others due to having spells for the day while the others are still at prayer for them. Probably you can pray for a preference-ordered list of spells that might exist, I haven't heard of anyone doing that but evidently however you do prayer works or you wouldn't have been clericed."

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Keltham wonders if that's why nobody has invented functional anti-sunlight shades here, though you'd think non-clerics would still need them.  "Most reliable totally standard method for praying for cleric spells?"  He didn't get results all that great off his attempted nonstandard method last time.

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"Uh, you kneel at an altar with some appropriate symbols of your god around - don't know what those would be, if the god's new - and think about how you are blessed with the power to serve them on Golarion, and think about what you believe is the most appropriate for the day's duties."

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"Huh.  I don't think it's an employment - 'service'? - relationship yet, especially when we haven't managed to communicate.  I guess I should think about our overlapping goals and mutual benefit, unless there's some strong reason only employer relationships would work?  Why does anybody ever ask for specific spells, if they could just get the spells that an entity much smarter than them with overlapping goals would pick?"

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"Maybe for Chaotic gods it doesn't have to be an employer relationship. Uh, adventuring teams make plans for the day that rely on having specific spells, so I think they prefer knowing what they'll get in advance to getting whatever the god thinks is best."

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Wait what how does that not violate - "Does the god not know what the adventurers' plans are?  Like, if I don't ask for specific spells, is the god working on more limited information than I have in guessing what will be useful to me?"

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" - I mean, gods have lots of attention but they also have lots and lots of clerics, I don't know that they put more thought into a cleric's specific plans than the cleric does. Once the cleric has decided 'I probably want three of Protection from Energy' the god knows that - that's what is meant by picking your own -"

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"So my god's smart but incredibly distracted and if I ask for their choice of spells, I'm distracting them even more and might get something weirdly inappropriate... still probably worth a shot on day 1.  Okay, heading back to my room to ask for spells, now.  Oh, something I meant to ask and should have asked earlier - being a cleric of an unknown god doesn't prevent me from trying to contact Asmodeus, does it?  Because that would suck."

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"It does not. That said, gods usually have a hard time talking to people who are distant from them in alignment, so if you're in fact Chaotic Evil then you are unlikely to be able to talk directly to Asmodeus. - the priest talked directly to Him, though, last night. That's why everything happened so fast."

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At least some god is paying any attention at all.  Keltham would've thought somebody from outside the local reality bent on creating Industry would get more attention than this.

 

Back to his room Keltham goes, thinking even on the short walk of which spells he might need.

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Let's see.  Off the top of his head, he'd want:

- A spell to have a more extended conversation with his lucky new deity.
- A spell that grants more basic knowledge or familiarity with Golarion.
- A spell to increase his own intelligence, if there's some way to do that in a strictly neutral way.
- A spell to talk to Asmodeus directly, or somebody with the ability to negotiate in a binding way on Asmodeus's behalf.
- Any spells that would be helpful for learning to cast his first wizard spells, if he's predicted to get around to doing that later today.
- Spells that make negotiations with other deities, or their servants, actually binding - that seems like it should be a Coordination thing.
- Spells that bind everybody in the room to be honest with each other in a symmetrical way, if that's a thing under Coordination.
- A spell for telling you what the supply-demand balancing price of a good is, or what would be a fair division of gains from a trade.
- Spells that tell you when somebody else is filtering your information, or otherwise behaving in a naughty way for a business partner.
- Spells that make it easier to find the information you need inside books, or for that matter, spells to read from books that aren't inside the local library.

He probably doesn't need to complete this whole list, especially with time being short since dawn already happened.  Hopefully his deity is paying any attention and if not, there's always tomorrow after he's had a chance to look at a list of cleric spells.  How many spells does he get, actually?  Should've asked that.  Hopefully it's just as many as his deity thinks he needs.

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Keltham doesn't know what an 'altar' is, but 'kneeling' did translate.  He's puzzled, but, like, fine whatever's standard this time.  So he gets down on his knees (on the soft bed, which is more comfortable for his knees than the floor).  If anybody's watching, Keltham is apparently praying to the Bed Headboard of Coordination.

Keltham thinks about his common interest with the god of Coordination, his plans to negotiate equity arrangements with Asmodeus or his representatives, being a general outsider to this entire place and having no idea what's going on, and tries to iterate through his mental list of useful spells, but with clear affordances for the deity prioritizing any spells that would be more useful than that.  He also wouldn't mind a regular conversation, for that matter, if this is a good time.

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It most certainly is a good time to -

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NOBODY is allowed to do ANYTHING nondefault to that mortal until Otolmens finishes reporting to Pharasma.

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Otolmens!  Be sensible about this.  Abadar is a fellow Lawful Neutral god.

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Otolmens turned her back for ONE-SIXTH OF A TIME UNIT and when she looked back the mortal had SEVEN CLERIC LEVELS.  From ABADAR.

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That was super irresponsible of Abadar! Asmodeus thinks the weird squirrel should be constrained to only talking to other squirrels who can stop him from doing anything dangerous, and has arranged this, and proposes a rule that they leave the situation as such until they have more information which, again, Asmodeus is working on acquiring and will be willing to trade!

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Otolmens REMEMBERS the last 517 times she has interacted with Asmodeus.  Otolmens is not going to -

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Nethys thinks this arrangement is a TERRIBLE idea.  Why must Otolmens and Asmodeus torment Nethys so?

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- perhaps this is NOT such a bad plan after all.

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Otolmens, Nethys is trying to use reverse psychology on you.

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Otolmens continues to not understand what is the REVERSE of a PSYCHOLOGY.

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Is nobody else bothered by how often the end result of these divine negotiations is all the gods taking a supposedly-privileged null action?  Because it really seems like they should be able to collectively do better than -

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Otolmens sees nothing wrong with doing NOTHING.  Doing nothing is relatively less likely to destroy ALL OF REALITY.  Otolmens wishes that many gods and mortals would do nothing MORE OFTEN.  Except for Pharasma who should STOP IGNORING URGENT REPORTS.

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- still no divine reply, darn it.  But Keltham does think he has some more spells.

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He has

(simplest) Detect Magic, Read Magic, Guidance, Resistance

(more complex) Comprehend Languages, Fairness, Sanctuary, Abadar's Truthtelling X3

(more complex still) Owl's Wisdom, Eagle's Splendour, Greater Detect Magic x2

(yet more complex) Aura Sight, Invisibility Purge, Vision of Hell

(most complex) Spell Immunity, Glimpse of Truth

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...and what can Keltham feel or see or sense, when he introspects on the new door-affordances inside himself, from simplest to most complex?

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He can sense the shape of the spells, and it's - obviously informative, the places where they tuck or weave, but not a language he has any idea how to interpret, yet. It seems like there ought to be a lookup book with diagrams that lets you match spells to meanings.

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Oh that's just wonderful.

 

Keltham hopes his unknown patron realized how little Keltham knew.  He doesn't dare fire off any of these things, obviously, in case his patron had too little information; three-quarters of the wizard spells are for combat.

 

Keltham goes back to Carissa.  "Got some spells.  How do I figure out what they do?  Also, we should clean-zap my clothes at some point."

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"Sure. I can do that now, if you want, but it takes a bit of concentration so it might make sense to wait until you're reading or something again. Hmmm, experienced casters can tell by - not exactly looking, but it's sort of like looking, do you have a sense of structure?"

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"A sense of structure?  Yes.  Any idea whatsoever of what the structure means?  No."

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"I bet one of the priests has a book of all the first-circle cleric spells that describes how they feel different from each other."

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"I think, on the whole, I'd prefer to have my clothes clean before that happens.  Breakfast might not go amiss either.  But after that, yeah, let's check out that book."

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"Sure thing." 

 

This seems to involve a periodic motion like knotting a rope that's not there; she murmurs to herself while she does it. Dust and sweat separate themselves from the clothes. 

This is what ninety-eight percent of Prestidigitations are used for in Golarion and it's known as laundry magic you can also use backwards for some other minor effects.

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"Thanks.  I should - I definitely want to try my hand at wizard magic.  I just haven't thought hard about what priorities it trades off against.  Like breakfast.  Oh, and how do I figure out my cleric spells that aren't 'first-circle', if my brain's translating the feeling of that word right?"

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"Do you ...have cleric spells that aren't first circle?"

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"Keep in mind I do not actually know the word 'first-circle' except from context because it has no corresponding concept in my native language or prior experience.  Some of my spells feel - bigger, more complicated, than others."

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"Wow. Uh, more complicated the way that, like - the most complicated one, how many holes does it have, structurally, if you imagine it was made of something stretchy but not weldable to itself, and you stretched it, would it look like this -"

Minor illusion: second circle spell.

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Keltham tries to rapidly calculate in the back of his mind the chance that he should be keeping secret the max power level of the spells his patron is willing to grant him, if so, he should not appear overtly reticent because the most important part of any secret is the fact that the secret exists.

"Most complicated spell I have is more complicated than that, but not by a lot," Keltham specifies unfalsifiably.  Taldane is a great language to speak instead of Baseline if you don't want your words to narrow down possible realities.

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She switches the illusion to a third-circle spell. "Like this?"

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"I just got these and have not really spent a lot of time contemplating them yet but yeah, that looks like it could be a spell of mine."

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Carissa casts Detect Magic. There aren't invisible people in the room right now, or if there are they're concealed against Detect Magic which would be a sensible precaution now that Keltham probably has it, but that's not really the point. Then she stands up and paces the length of the room, staring at things. 

 

Carissa who had just learned this information and wasn't hiding anything would be scared, because a god dropping five cleric levels on Keltham is communicating that He expects Keltham to need them. Carissa is also, separately, scared, but that's unrelated. Though maybe helps with her acting. 

 

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Keltham had just been projecting this game ahead to where Carissa would show the next level up, forcing Keltham to choose between overt reticence and overt lying, and he's relieved on a couple of different levels when Carissa doesn't do that.  She looks disturbed and maybe in distress instead.  "Sorry if I messed up something.  May I ask you to say a word about what's wrong?"

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" - sorry. Uh. Gods don't usually drop three cleric circles on people all at once. I didn't know they could, although, uh, with gods it's less that there's anything they actually can't do at all and more about tradeoffs, I think - but at minimum it's so expensive it typically doesn't happen, unless it'd - turn the tide of wars, or something -

- so your god thought it was really important you have three cleric circles. And maybe that's just because speeding up the industrial revolution by a couple of months is the most important thing that ever happened, which, I mean, had also occurred to me, and which will definitely be easier if you are a powerful cleric because you'll be able to do a lot of experimentation and healing and magic research yourself - 

- but it's - uh, if there were something really bad, like, someone were going to kidnap you or something, then, that would also be a reason -

- I was just checking that there's not anyone in the room, or any scrying sensors. I don't - even know how much that'd help, because it's possible to hide from a third-circle wizard and a third-circle cleric, if you planned for it. But. It'd be very expensive. There's no one spying on us except maybe very expensively."

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Keltham would immediately reply that it's explained-away by the Industrial Revolution point, which is way more important than a 'war' if he's got that concept at all right.  But he doesn't want to just ignore the security flag.  People who just ignore security flags are for children's books, not grownup books.

"Huh.  What potentially stops my god from directly warning me, in that case?"

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"...nothing I can think of? I would expect a warning to be a lot cheaper than three cleric circles. Gods....vary in their capacity to usefully communicate with mortals, maybe if yours was really bad at it?

...it's most likely just the 'speeding up the industrial revolution is very important' thing, now that I think about it, the other thing came to mind first but I'm used to people being in various kinds of danger and I am not used to people being positioned to speed up the industrial revolution. And there's good security, here. Unless they're the problem. They're - 

- frankly, if they are the problem, three cleric circles wouldn't solve it? But maybe it'd make some other solution possible...I don't think this is very likely, really, once I think it through. Uh. If your god gave you all fighting spells I'm going to be worried again, so maybe let's check that."

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"Yeah, let's.  Fair warning, under these circumstances, I may choose to publicly reveal fewer spells than all of the ones I have."  He suspects, for a start, that he has the spell that Carissa used to check for invisibles, as one of his least complicated ones, going on the spoken component.  Which is already not a very encouraging sign at all.  Hopefully it's a more general spell than Test For Invisible, and has some perfectly innocuous civilian use that he obviously-to-a-god needed to deploy today anyways.

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"Yeah, of course. Shall we go bother the priests for the book?"

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"I have no better options to offer."  Keltham will follow where she leads, with slightly more alertness than usual in case Carissa works for the criminal mastermind who is about to stage Keltham's kidnapping.

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(Dath ilan has a... complicated... relationship with its criminal masterminds.  They really, really don't collectively want to admire the clever successful ones, and yet.)

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Carissa goes to the temple and asks a priest for a book of spells for new clerics, and gets one. There are no kidnapping attempts. 

 

The book has diagrams for cantrips, of which Keltham's god has given him Detect Magic, Read Magic, Guidance, and Resistance, and first-circle spells, of which Keltham's god has given him Comprehend Languages, Sanctuary, and some things not in the book.

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Oh that's not even slightly good.

Keltham keeps his face neutral through all presented spells.

Detect Magic - maybe useful for learning wizard spells, not just noticing invisibility magic, which, maybe.

Read Magic - weakly confirms that his patron might have been giving him useful boosts for learning wizard things.

Guidance - super useful generally, why does anybody ever not do this.

Resistance - there are not that many cantrips so maybe Keltham should not be too alarmed that Resistance was included, it could be useful for learning wizardry without hurting yourself.  It could've been worse, could've been Detect Poison.

Comprehend Languages - Keltham will see if he runs into anybody important who doesn't speak Taldane, later today; if not, it could be a hint that he should find somebody who doesn't speak Taldane.  Or a hint not to rely on Carissa's Share Language.


Sanctuary is unambiguously a huge fucking warning.


And it would have been really nice if the book had included all of Keltham's spells, which would make it that much less likely that he was being shown books on which Selectively Omit Pages had been cast.


Keltham thinks about this, but not for very long.  He's already withholding identifications of all his spells; that already tells them that Keltham is not just wandering around in blind unsuspecting innocence.  And if his hosts are not the primary problem, letting them go in blind innocence themselves is foolish, and ungrateful.

"Unfortunately.  My god seems to think I might need Sanctuary."

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"...well, I can, uh, tell your security to be more careful, if you want, though it seems possible it's more communication than intended as literal protection, because the set of situations it'd help with is pretty small. If it's communication - people can request sanctuary of churches or of countries? Usually if a different one is trying to kill them. Or it could just mean 'danger is a thing to think about', which, well, mission accomplished, or..." Shrug. "If He had something complicated to say I would really have expected Him to talk to you."

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"As would I.  New priorities:  Tell security that I asked my god to choose my spells and Sanctuary was one of them.  Get more complete cleric spellbooks so I can identify my remaining spells - ideally, books at all circles, I don't know whether my god granted me the highest circles I can actually get.  And - basic instructions for casting without blowing yourself up, if those are required?  How do I learn to do the thing where I recover the energy from a cantrip, if I haven't done that before?  That'll give me the ability to practice casting... say with Read Magic, that's the least valuable one if I accidentally lose it."

"Also breakfast."

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"Can you get us Keltham's security, and more books about cleric magic," she asks the priest. "Let's go to breakfast next and I'll try to explain catching cantrips there. Most people do not pick it up on the first try or the first day of trying but most people also aren't already third circle clerics, and maybe we can throw additional resources at you picking it up faster - like, someone can give you a Wisdom enhancement and plausibly your security can enhance your reflexes and reaction time."

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"I have no better plans.  I mildly apologize for the short-term inconvenience that my existence has imposed on your collective existence; it shall be compensated for if the future goes as I hope."

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"I, uh, mildly apologize for my world not having enough Law yet that you don't have to worry about this."

 

A tall man of the local ethnicity walks in. He is Atanasio Torres, though there's no way for Keltham to know that. 

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"I'm on Keltham's security detail," he says in a bored voice. 

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"His god gave him Sanctuary."

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"I see."

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"I am extremely unfamiliar with local security procedures, don't know what spells might be cast against me, don't know what spells you would cast in response, if you want me on the floor you need to shout 'Fall down!' and not just the name of a spell that any idiot knows means I should fall down.  Let me know if there's anything I can do to make your own lives simpler or easier."

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"Someone might attempt to kidnap you, in which case they'd need to be within thirty feet of you or more likely need to touch you. Someone might, given that constraint, just try to kill you figuring they can resurrect you later, which still requires getting within the building, which is shielded to make that difficult, though there are expensive measures we haven't taken and will probably now take, given the added prompt that they're needed. If people are casting spells when you had no reason to expect spells to be cast, getting out of their line of effect, which is to a first approximation their line of sight, is a good idea if you have time. If there's anything else you need to know we can yell it.

I can also create a telepathic bond between you, me, and up to two other people. which we could use to communicate telepathically and in a manner that isn't subject to eavesdropping by any known method aside from forcing a member of the bond to divulge what was said. Everyone in the bond hears everything spoken into it. That'll last for two hours, so it's not particularly worth doing right now, but if there's anything that might be a sign of trouble I will do it. If there's anything that unambiguously is a sign of trouble I will likely grab you and teleport out to safety."

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"If the telepathic bond requires my consent, please prioritize showing me, soon, a couple of books saying," purporting to say, "how telepathic bonds work and what they permit.  Is there anybody besides you who I should have on my list of people who are allowed to grab me and teleport me?"

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"There's one other person who looks," illusion, "like this - do you have Detect Magic -"

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Keltham will try gainfully to distinguish these two faces from all other Chelians!  He also tries to figure out how to avoid revealing whether he has Detect Magic right now, without lying of course.

"Don't rely on my correctly using Detect Magic soon, it's questionable how well I'll be able to cast or hold onto anything in my first days.  In a few days that might be a secure assumption though."

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"All right. There's a wizard spell called Arcane Mark which wizards can use to create a distinctive magical signature for themselves or various objects. It's imitable, but they'd have to get very near us to see what to imitate. Once you can Detect Magic, you'll want to get a look at us and learn those, which would make it very hard for anyone to impersonate us to you."

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"Have you got something for reflexes, to help him catch cantrips -"

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"If nothing's gone wrong by the end of the day I can Haste him. - hey," he adds to the priest, "have we gotten any signs Asmodeus expects trouble, did you get combat spells -"

             "- no, but the High Priestess got Forbiddance, she mentioned -"

" - ah huh. Okay."

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"Question mark?" Keltham mistranslates what was supposed to be a much shorter speech-act.

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"Forbiddance bars all planar travel into or through an area. It's incredibly expensive. I think we'll go ahead and do it, though, with your leave, if Asmodeus thinks it's a good idea and your god also thinks there might be trouble."

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"I meta-level think it's a good idea if you object-level think it's a good idea.  I have no grasp of pros and cons myself; the judgment is in your hands."

If Keltham got a teleport spell in one of the higher-circle ones he has no grasp of yet - then that will require some plotting later, he guesses, and oh well; it doesn't seem worth making himself more vulnerable in the other possible worlds.  They do not actually need his permission.

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"All right." He nods to the priest, heads off. 

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Current plan is breakfast, followed by basic wizardry / spellcraft.

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She can try to explain catching a cantrip during breakfast. "So if you cast any of your first-circle spells you'll notice the act of casting deforms them and releases the spell, there's nothing left. But if you cast a cantrip, it's intact - you're releasing it, but you're not breaking it. You just have to try to draw the energy back to you. My notes from school should have some exercises..."

 

She would really really love to read Keltham's mind but they're only having a few very high-level people do that, now, lest he notice.

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"Tomorrow I'll ask my god to load up on those, possibly, but for today it sounds like I only have limited tries.  Let's give me all the advance prep we can pack into a limited time - since I do need to try today - and then try it.  I'll save one for the end of the day and Haste, though, it sounds like."

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"Sounds good. I can also demonstrate them for you, though I'm not sure how much good that'll do when you can't have Detect Magic up to watch." This will save some time for the writing of a book about Telepathic Bond, anyway. 

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Keltham will watch Carissa, do any other advance prep she suggests, and then try with Resistance.  Oh, and also eat breakfast.

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Breakfast is a wide variety of the same sorts of things as were offered for dinner yesterday. 

He does not catch Resistance, though it feels like he can tell what motion it would be.

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All right, Keltham is going to wait for wizardry lessons, and then... hm.  "Is there a spell structure for a more powerful version of Detect Magic that you can show me?"  Keltham isn't all that happy about revealing that he got that second-circle that looks like it might be a more powerful Detect Magic - more out of security principle than any specific suspicions or plans - but he's not going to cast an unidentified spell just yet; and using the more powerful Detect Magic might save him some time, so it is important to identify.

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"Greater Detect Magic? Yeah, that's a thing. Second circle. Have you got it? Looks like -" Illusion.

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"Yup."  Keltham is pleased he is making any progress on being able to see by sight what a spell structure does!  "I'm thinking next I try my hand at some basic wizardry stuff, fail a few times, then cast Greater Detect Magic and watch you catch some cantrips and maybe even specifically catch a Read Magic one, if you've got that or somebody does, and then try to catch my own, and then try some more basic wizardry things before Greater Detect Magic runs out."

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"Unfortunately you won't be able to cast Read Magic while using Greater Detect Magic, because Greater Detect Magic requires concentration, and you can't cast a spell while concentrating on another one, you lose the one you were concentrating on. You probably will have the same problem trying to catch my Read Magic but I'm happy to let you try."

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"Is there an expensive thingy that lets the user look at things with Detect Magic without concentrating, which I can borrow for a day for purposes of learning basic magic twelve times faster, if that's the known result?  Though I can also just try my hand at the basic wizard things first."

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"Yes there is, it's very expensive, but you can ask someone to put out feelers. I'm not sure anyone has measured how much it speeds up learning magic because usually magic students' time isn't valuable enough for that to be even remotely worth it but you're right that here it is, if we can arrange it discreetly."

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"If it expends significant social capital relative to what I currently have, I'll try things the regular way first for a day or two.  Gotta do that anyways, unless it can be here instantly."

Keltham turns his attention back to the question of arranging his remaining day's schedule.  Should he try to negotiate equity allocations today, or...  "Can you guess how likely it is that a god of individuals individually playing positive-sum games with each other would have magic for... symmetrically fair negotiations?  Like a spell that forces everybody in a room, including the caster, to be honest about how much they're gaining from a trade?"

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" - it sounds like the kind of thing that some clerics have. I - uh, crash course in spellcraft, so you can recognize it if you've got it - spells have schools, school is one of the easiest things to identify about a spell from its structure. That'd be enchantment, which is the category for magic that affects the minds of other intelligent creatures. Enchantment looks like it's interfacing with something obscenely complicated, it'll have a weird sort of surface -" She does another illustrative illusion. It's her last for the day but maybe she can borrow a pearl of power off the security guys. "Enchantments break into charms and compulsions. Charms form a two-way connection, and look like this; compulsions oblige or prevent a course of action, and there's no connection between two minds - so you'd be looking for an enchantment (compulsion) and if you have one that's not in the book it could be something for fair negotiation."

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He's got four first-circle spells with that look, one copy of one, three copies of another.

Keltham considers the possibility that this structure, in fact, denotes something completely different which Carissa very much wants to know whether Keltham has, for some reason.  But if Keltham goes ahead and casts them, and they do something very different from what Carissa suggested, that would give her game away, so she wouldn't do that... right?

Keltham wishes he had played more alternate-universe master-criminal-detective LARPs, which no doubt exist somewhere on his home planet.  This level of paranoia is exhausting when you have to do it for real, and you don't have much experience doing it for real.

"If I look through my spells and see one like that, are people likely to be okay with my casting it during negotiations when I don't know in advance exactly what it does?" Keltham asks temporizingly.  If the answer is no, then Carissa could be fishing for information in a case where her deception wouldn't be found out immediately...

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"I mean, on the Queen no, on me yes."

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"Fair..."  Keltham closes his eyes, pretends to concentrate.  "Okay, huh, yeah, I've got at least one first-circle spell like that.  But it sounds like I might need to figure out what they do first, today, and then put them into negotiations for real, later.  Which I think implies... that today is maybe not best spent on equity and pay negotiations... so I could spend it learning about Golarion, learning about wizardry, or communicating really basic stuff of the sort where you can't plausibly industrialize a planet while keeping that stuff secret.  Experimental method, formal epistemology for communicating results, the less complicated tiny bits that complicated substances are made of, that sort of thing.  Where I'm not selling that part, but by giving it to you, I'm expecting to garner informal social capital of the sort that lets me put in requests for headbands and Detect Magic equipment on loan from the government.  Your government can trade the information on for more informal social capital, but they need to credit me with some of that social gain, and can't copyright that information or declare it a trade secret.  Oh, and besides learning wizardry, I should take a look at whatever your local heritage-optimization setup is, in case you're somehow doing something drastically wrong that explains why the average intelligence here is so low."  He has no idea how to negotiate selling his genetic material right now, and certain aspects of him are in favor of doing that sooner rather than later.

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"Sure, all of that sounds good. Uh, unless the experimental method or epistemology things run into things our government has already declared secret for reasons like that they make it really easy to blow up the world, or summon gods, or that Asmodeus says would cause those sorts of problems, I assume you'd understand in that case that they'd go right on considering it secret. - if you made a god then that seems neat but it only takes one god who wants to let Rovagug out."

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"Yeah, understood.  Not destroying the world is everybody's problem."

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"I would hope. So which of those things do you want to do first? Lots of people can make you smarter for five minutes at some point, probably learning wizardry's the best use of it, and security can Haste you at the end of the day if they haven't gotten into a fight by then. Other than that I don't think I have any particular reason to think one thing should come first."

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"I would've otherwise wanted to prioritize learning wizardry first, while my brain is fresher, but if we only get the Haste spell at the end of the day and we want to stack all the boosts together - what does Haste do, and can you stack everything together, and also what does the make-smarter spell look like?"

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"Make-smarter's transmutation." Here's its structure. "You almost certainly won't have it, though - the gods never give that one, for some reason. Boosts to different kinds of ability stack, boosts to the same kind usually don't unless they're specially engineered to. Haste improves reflexes and cognition speed but primarily from a physical angle, your brain working better; Fox's Cunning - that's the make-smarter - improves working memory and spatial memory and also cognition speed but from a different angle that does stack with Haste."

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"Oh, good.  Two second-circle spells look similar to that one."  Seems relatively innocuous to say, and if he's too reticent he'll learn a lot more slowly.  "The headbands do the same thing as Fox's Cunning but permanently in magic-item form?  That's also something I'm very interested in reading about, any books that mention it," so he can maybe learn enough to know if putting one on is actually a good idea, but it would be better to present a different reason for his wanting those books - "Your planet needs those to be much cheaper, as soon as possible, heritage optimization takes time."

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"You'd have to invent a better way to mine spellsilver. It's in the ground but there's only a little of it in a whole acre of earth, and you need it for all magic items. It's why they're rare. Headbands can be Fox's Cunning in an item, yes, or they can be Owl's Wisdom, which does the same thing but enhances - intuition, noticing-things, letting your beliefs spool out and have all their implications - or Eagle's Splendour, which enhances interpersonal and verbal skill."

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"If those are the only three and the gods don't give Fox's Cunning, I've presumably got the other two.  Sounds like Eagle's Splendour wouldn't be that useful for learning magic, trouble is, I don't know which is which, so I'll save both for the end of the day."

He can think of all sorts of angles on the spellsilver stuff - off the top of his head, there's figuring out why there isn't a Mine Spellsilver that teleports it all in from a cubic distanceunit of earth and if any obstacle to that can be fixed, seeing if there's ways to anchor spells with stuff other than spellsilver but it requires much more precise engineering or something like that, rebroadcasting the spell from a central anchor over an area.  Yada yada too many ideas and he doesn't know which ones are at all possible or something that the locals wouldn't have already tried.  Might be wiser to stick with the innovations that he knows will work, if physics is at all locally similar on the chemistry level, which does need to be verified beyond just snowflakes.

"Anyways, if wizardry is end of day - then probably the most thought-intensive thing I can do early is ad-libbing a lecture on basic Experimentation and Engineering for my research haaaargroup.  My research group.  Just to check my understanding, I'm assuming I'll get more experienced domain-specific engineers later, but the research group I was already assigned is full of young minds who are supposed to pick up my general methods and apply those?"

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Carissa should really have thought through in advance whether she wanted to lie about this. "I think probably the girls are meant to be whatever ratio of entertainment to research help to low-level magic access is best for your productivity. Once you have accomplished some concrete stuff it should be easier to consult anyone you think it's worth consulting."

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'Entertainment.'  Ha.  Nice try, you blatant sperm harvesters.  "Going on the absolute garbage quality of inference in the books in the library, I do not anticipate any difficulty in describing how to reason more clearly than that.  And the math is self-evidently correct once you see it, so I can provide verifiable value quickly from the informal-social-capital noncopyrightable basic knowledge stores.  Hm, would be nice to have some official representative sign a thing formalizing the information's provision under conditions of nonclassifiability, though.  With an exception for not destroying the world."

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"I told them that you said you wanted a hundred forty four children and they probably took that into account when figuring out what a nice work environment for you would probably look like. If that is not how dath ilani have children and instead you do some very enlightened thing that happens entirely over carrier pigeon correspondence, my apologies. You can request a representative of the Queen, if you want to hammer something out formally for the - quality of inference lessons - but I bet they'll want something a bit broader than 'not destroying the world', like 'not destroying the world or any of the other worlds and none of the gods firmly tell us to STOP THAT'."

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Apparently they're having this discussion right now!  And it is of course entirely plausible that Keltham, new to this world, misinterpreted some things.  "I wanted 144 children in dath ilan under dath ilani circumstances, like none of my beneficial - elementary units of heritage - being unique to that world.  Here, I've got a lot of intelligence heritage-carrying-units that I'd expect wouldn't exist in this world at all, which you all desperately need, and should, I think, provide a noticeable small boost to your entire heritage optimization program, though I haven't actually run any math on that?  I should probably have more than 144 kids, with many different otherwise unrelated smart women, spread out all over the world.  But I do want any compensation for that.  And some understanding of the conditions under which my kids will grow up, I suppose.  That said, it is a very nice prospective work environment and I'm not objecting to that part, seems like it could be good for research too if the interpersonal stuff works out."

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"The girls mostly don't have very much money, they'll be still in school, but I am sure the government would be happy to compensate you for efforts in Cheliax, and probably competent governments elsewhere would be similarly happy to compensate you there, though - in most places it would be complicated for reasons of a sort of social equilibrium that I am betting dath ilan does not have."

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"Say more?"

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"- so, uh, in most countries women cannot legally own property in their own right, it belongs to their father until they're married and their husband's after they are. And in those countries, getting an advantageous or at least a healthy and extant husband for their daughters is a family's highest priority with respect to her. They don't teach girls to read and they only teach them skills that husbands will want and one thing husbands care about a lot is that their wives have never been with another man, so women who aren't married go to great lengths to avoid the perception they've had sex. And once married, a man can leave his wife, or kill her, if she betrays him for someone else. And children born to unmarried parents don't have their parents' social standing. And so in those countries - and I can only think of five or six countries this doesn't describe - you're going to have a difficult time finding smart women who'll go for it, because they would have to get paid a lot of money to compensate them for the hit to all of their life options.

Cheliax isn't like this, because Cheliax is Asmodeus's and Asmodeus isn't stupid. But it's how most places work."

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"Why do the women go along with that?  I - don't understand how this describes a stable multiplayer equilibrium.  I had that reaction to a lot of your world, actually."

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"What are they going to do about it? If you refuse to get married, then maybe your parents grudgingly support a useless woman who is embarrassing them all, or maybe they kick you out and you become a prostitute, or starve. No one's going to teach you magic for free, and you can't take out a loan against your potential future commercial value because everyone knows you won't be allowed to have any. You can, you know, play the game, murder your husband eventually and be a widow with more options, unless you're in a place that kills widows, which some do! Where would you expect it to break down?"

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It doesn't feel real.  "The women move to Cheliax, or one of the other five or six countries where they can get loans and be people."

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"Well, we'd take them. But - most people don't have a way to get to other countries, it's so far, you'd need money for the passage, you wouldn't speak the language - and also their religions probably teach that Hell is horrible and Cheliax is full of Evildoers - which, it is, but there's nothing wrong with that -"

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"So if travel became a lot cheaper - women move en masse to a small subset of regions, some men follow, others stay behind, and the entire current global order violently implodes in ways I can't visualize?"

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" - probably. They'd deserve it, though."

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"I don't - actually know how many people'd leave? They're - it's all they know. And they're not very smart, not on average. And they're told that the next life matters more than this one, that they'd be ruining their families, that they - maybe we could talk to some and ask. I met people from those countries, at the Worldwound, but - the men. For the obvious reason."

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"I think - that in dath ilan - the other dath ilani would hesitate to say they deserve violent implosion, because they are - dumb enough to count as mostly children, from our perspective.  I don't know whether I feel that way about it.  I may not be Good enough to feel that way about it.  Does it seem to you like if we just threw an enormous amount more planetary wealth at this problem, things would be better a hundred years later, or is it going to be - more complicated than that?"

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"Well, I'm not Good at all and if they violently implode I'll be cheerful about it. I ....probably if everybody were rich enough then it'd break all the bits that rely on 'and if your family kicks you out you starve'. I don't know if anything would be left, at that point. A lot less, certainly."

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"We were about," how much productivity would dath ilan need to lose before people started to starve if their family kicked them out, "somewhere around twenty times that rich.  With no magic.  Just understanding mundane materials science.  If you think clearly, you can do more things."

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"Well. Then you should - teach the bits that are teachable. And father some kids with the bits that aren't teachable, I guess, here in Cheliax where we know who all the smartest girls are because we train them into wizards."

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"Is there - are things going to start to implode as soon as the regions who have their acts together at all, start to become richer - do the crazier factions just teleport a bomb into this whole facility as soon as they find out it exists, if there's no Forbiddance here - I don't understand this world's equilibrium between regions like that, at all, let alone what happens if it starts to enter a disequilibrium state -"

Permalink Mark Unread

"There are probably a lot of factions who wouldn't want Cheliax to get there first and might assassinate you if they could, though it'd be hard, because Cheliax could just resurrect you, and getting close enough to steal your soul is much harder. Asmodeus will be negotiating with the Lawful ones. The Chaotic ones - there are equilibriums, made of who would win in a fight and how much your own nobles will tolerate your demands for troops or grain and for that matter how much they'll tolerate apparent weakness - I need to explain how government works, don't I - I think no one can win a war with Cheliax right now, and it won't be destabilizing for that to get more true, but I'm not really an expert."

Permalink Mark Unread

"I am going to want to talk to somebody from one of the other factions and hear their side of things, at some point.  Are you okay with the rule that even the horrible Chaotic factions get to learn about experimentation, engineering, valid reasoning, et cetera, if they come looking for the knowledge?  Think ahead a hundred years?"

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"I'm confused what it profits you to offer it to enemies but I don't expect it'd be much of a sticking point, if you do want it."

Permalink Mark Unread

"I want to say that nobody in real life is in enough of a zero-sum relationship to you that you're better off if they don't learn the logical principles they need to negotiate with you, but - it is a different world, one I do not know.  One with an unreasonably basic factor the locals call 'Chaos' that, I'm starting to worry, isn't really individualism at all.  The five or six regions where women can get loans - are they the kind to go in on a collective industrialization project with Cheliax, send their own researchers here?  Are there any regions which would do that but the banks don't serve women?"

Permalink Mark Unread

"Korvosa'd go in with us. Osirion's Abadaran and doesn't let women get loans but they'd definitely go in on something like this. I have only met a handful of people from Tian Xia, it's all the way on the other side of the world, but Minkai's Lawful Neutral, and doesn't let most people get loans including any women, and would probably send people...Lastwall's Lawful Good- Iomedae's country - and will probably refuse to work with us because they object to Evil but maybe not, for something this big.... Andoran's Neutral Good and will definitely refuse to work with us, there's bad blood there from when they drove all the Evil people out of their country - Irissen is ruled by the witch-queen descendants of Baba Yaga, I don't know more about them but if anything I think they discriminate against men, who can't inherit Baba Yaga's witch powers. Women can get loans in Absalom but I don't know who in Absalom would be deciding whether to partner with us, it's a big trade city, not very centrally ruled. Women can sometimes get loans in Galt but they permanently kill their entire government every few years and change all the rules and I dunno what the current ones are."

Permalink Mark Unread

"A few too many weird names and weird properties, too fast, when it's not written down, and everything is so absolutely alien and I don't see how it forms an equilibrium at all - I might need to think through all this with the benefit of Fox's Cunning and Owl's Wisdom at some point.  What does the entry for Cheliax look like, if I'd landed anywhere but here, and they were listing off all the ways that other factions were horrible?"

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"They'd say that nearly everyone goes to Hell, which is true, and that that's terrible because some other afterlife is nicer, which we disagree on but it's not outrageous, the ways Hell is better are mostly once you've been there a couple centuries and been perfected and I absolutely believe some other afterlives are more fun to start out in. - but the long term matters to me more. - And they'd say we kill a lot of babies, which is true though we're trying to make it really frictionless for people to keep them, and they'd say we don't value marriage and family which is - pretty much true because other countries run all their norm enforcement off those things and in Cheliax they're kind of things people do if they happen to feel like it. Andoran would additionally accuse us of doing awful things during the war, and maybe be right about some of them, when you have lots of angry scared adventurers running around some of them do awful things and as the saying goes Geb's got the only army that doesn't rape and pillage. I think we do less awful things during war than other countries because I've seen lots of armies at the Worldwound and ours had better discipline."

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Having your army not rape and pillage should not be such a high bar that only one country passes it.  "Based on what you know of me, is there anywhere on this planet that I would not think was... a mess?"

Permalink Mark Unread

"I am pretty sure you'd be upset about everywhere. And probably about a bunch of things I haven't even thought to explain yet."

Permalink Mark Unread

"If I hopefully asked about Geb, the place that doesn't rape and pillage..."

Permalink Mark Unread

"Their army's zombies. Corpses, controlled by necromancy."

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"I'll be frank with you, I was expecting to hear something surprisingly depressing, but that was a little more depressing than I was expecting even so.  So there is, basically, on my plan, going to be a project to make this planet richer as a whole and maybe less of a giant mess, which, if it doesn't happen, I would not be the least bit surprised if you all died to the Worldwound while all y'all were futzing around with being a giant mess.  Are we going to see basic buy-in to this basic philosophy, do you think, from the sort of factions that are not bugass entropic?"

Permalink Mark Unread

"You have Asmodeus. You have - whoever your god is. I suspect you'll have more buy-in than that, but if you don't, that'll be enough."

Permalink Mark Unread

"I am trying to ask whether there's a group of factions that can collectively set aside their 'everyone hates someone' tangled web and collectively get rich and collectively not all die to the Worldwound.  I am not entirely on board with taking the first faction I ran across and appointing them The Winners, even taking into account that my appearance on Golarion may not have been in a completely random location.  If there's a whole interfactional collective of everybody who's not bugass entropic, it's straightforward to work with them - every faction who manages to fight at the Worldwound is an obvious candidate for that.  If it's not like that, then I should actually talk to a lot of factions and figure out what's going on before deciding who is probably going to make the least mess of the planet a hundred years later.  If I'm being cosmically stupid for thinking like this because I am a stranger to this planet, just let me know."

Permalink Mark Unread

"There isn't really that. Everyone who fights at the Worldwound would...probably be the closest thing, but I think some of them won't be on board with your project necessarily, it's not as simple as 'the world should go on not being eaten by demons'. The advantage of talking to a lot of factions would be that you'd know more about who you wanted to help the most and the disadvantage is that there are a dozen more opportunities for what you're doing to leak to people who want to stop you, or kidnap you, and Cheliax can protect you against most such efforts but not everything anyone in the world could come up with if they all had it called to their attention that they ought to try. I think personally in your situation I'd work from the first place I found that could supply and assist me enough to not be slowing me down, unless my god told me otherwise, and until I was powerful enough to be very hard to kill."

Permalink Mark Unread

"Yeah.  I want to talk to my god about it, but they are, it sounds like, being blocked somehow."  And Asmodeus is an obvious candidate for who could possibly be doing that, if god control goes by region.  "How about if I suggested that fundamental noncopyrighted info be covered by a contract saying it gets, at minimum, shared to all the factions that send troops to the Worldwound, but any info-sharing provisions don't come into effect for a month and the contract can be renegotiated by mutual consent before then?"

Permalink Mark Unread

"I don't know much about contract law but that sounds good to me. Maybe shared in a way that makes it harder to figure out who produced it."

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Suspicious.  But also a plausible security precaution for a much less Lawful world.  "I'm on board with that for month one, at least, yeah.  Okay, so my current schedule looks like... get a preliminary reasonable-looking contract drawn up on noncopyrightable basic info, with any dangerous-looking provisions not going into effect for a month during which the contract can be renegotiated by mutual consent.  Then give a lecture on some basic stuff, get informal social credit, scale up resources.  At end of day, apply all the enhancement spells and try to learn basic spellcasting.  Oh, and also, if there's some safe way to cast some of my other spells to find out what they are, like the enchantment-compulsion spells that are hopefully for symmetrically-fair-negotiation, maybe try that too."

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"Enchantments are safe to test on people, they only last a minute and don't have long-term effects. Abjurations -" She's apparently lost concentration on her illusion while trying to explain to Keltham that women aren't people most places. That's embarrassing. "The illusion ran out but abjurations are protective magic and also safe to test, we can look through a book for examples. Illusions are safe to test. Conjuration and evocation and necromancy are all a bit risky but you could try 'em on a goat or something."

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"There's one first-circle spell I've got more than one copy of, looked to me like enchantment-compulsion.  Let's go ahead and test that one, in case using another of the copies is relevant to negotiating the preliminary contract on the default plan for propagating basic info... anything special we should do to test it?"

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"Uh, if you're not trusting us then probably you want to ask your whole gaggle of girls to look and write down what they think is going on with it and that'd make it harder for anyone to lie? Otherwise not especially - you'd want to tell the person you're casting it on, so that they can avoid instinctively trying to break it when it's cast."

Permalink Mark Unread

"Not quite sure I understand your proposed procedure... I think maybe possibly the spell targets one person that I touch?  I don't have enough copies to cast on all the researchers."

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"You're quick at spellcraft," she says approvingly. "Just in front of them while they have Detect Magic up so they can see it cast and make their inferences. Probably they got you girls with decent spellcraft." Is calling them 'girls' too unsuble? Does it even connote childishness across the magic-bridged language barrier? Is his a society that considers it a disadvantage for women to be in their twenties? - not the most important thing right now. Well, actually, plausibly the most important thing for Carissa's interests here but not the most urgent. "Doesn't matter who you cast it on, you can cast it on me if you like, but everyone who sees it ought to be able to guess what it does."

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"Part of me feels like I oughta have something more - planned, for investigating stuff like this.  But yeah, let's just go do it instead of preparing.  We'll see if anybody's in the library, I guess?"  They're really going to need a research chamber with proper whiteboards at some point.

Permalink Mark Unread

"Sure. That's the best place to find wizards, if there isn't a big round stone tower around."

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Keltham tries to walk to where he roughly believes a library ought to be, theoretically speaking.

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He has the floorplan of the place approximately right! It is not nearly as cleverly full of nooks and secret passages as one might expect from a sprawling palace for an Archduke, or if it is the secret passages are very well hidden.

Permalink Mark Unread

They're followed by the security staff, who have probably figured out a plan to subvert whatever spell Keltham has. The least complicated thing would be dismissing it but some enchantments leave an indication of whether they're active. Dismissing it with an illusion to cover for it? Supressing it, more complicated than dismissing it but less likely to have any magically perceptible effects.... not her job.

 

 

 

Permalink Mark Unread

The library contains a bunch of students. They're very pretty. They're delighted to see Keltham.

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Definitely gotta hurry up on certain negotiations.  "So, today's agenda.  I'm planning to dump a bunch of basic knowledge on you all - and on anyone else who wants to listen in, I guess.  But first, gotta work out a contract covering how stuff like that propagates and gets passed on, because it's not the kind of thing that makes sense as a trade secret.  And before I do that, I ought to check the result of casting an unknown first-circle enchantment-compulsion cleric spell that wasn't in the textbook of first-circle cleric spells, in case my god gave it to me for negotiation purposes.  Oh yeah, I'm a cleric now, don't know which god yet, that happened."

"So, uh, any volunteers to be the test subject and report on the felt result?  And let's have, say, three people with Detect Magic independently write down what it looks to them like the spell is doing, if that makes sense - maybe it'll be obvious what it does, but if not, it's better to have three independent components on the opinion, without the opinions cross-contaminating each other.  That's an example of a kind of general procedure I'll be covering as basic knowledge."

Permalink Mark Unread

There are a bunch of volunteers to be the subject of Keltham's enchantment, from the categories 'girls who think that's hot' and 'girls who want to be helpful' and 'girls who have never in their lives refused to volunteer for work at school and are pretty sure you go straight to Hell if you ever do'. There are also some non-volunteers, mostly from people vying to be one of the ones who writes down what they think the spell is doing.  

Permalink Mark Unread

Why are there so many of them. Is that really necessary. The school uniforms are not cut like that in Corentyn. ...they're probably not cut like that in Ostenso, either, bored teenage girls can get up to a lot of uniform adjustment.

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It's kind of awesome how everybody in Cheliax competes to be the one in front as soon as any problem comes up!  It may be less efficient than the dath ilani reaction of everybody carefully figuring out who's the optimal candidate (or alternatively just picking at random, if the consumable variation in expected utility from additional search doesn't look worth the meta-overhead on a quick meta-meta glance).  But it's so much more energetic!  The Research Horde's enthusiasm and eagerness feels contagious.

Keltham randomly picks one volunteer and three people to write down the spell effects, since this is pretty obviously a case where the overhead cost exceeds the consumable knowable variance from his perspective.  It's not like he's really figured out how to tell these people apart yet.  At some point soon Keltham is going to have to explain the concept of "nametags".

Permalink Mark Unread

Then the volunteer to get the spell cast will come over and do the practiced mental motion of not resisting a self-affecting spell and the other three will get out notebooks to scribble down the spell structure and cast Detect Magic so they can see it.

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Keltham focuses, and tries to cast that thing he has three copies of.

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There's a feeling-of-magic, now that that's a thing he is accustomed to feeling for, and a glowing symbol appears on the girl's forehead. She blinks.

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Neato, Keltham supposes?  Keltham waits a moment, to see if the volunteer wants to volunteer any info on what the spell seems to be doing to her.

Permalink Mark Unread

"It's not immediately obvious what it's acting on - probably stops me doing something, rather than making me do something -"

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It's a truth spell. She does not volunteer this. Keltham's god gave Keltham a truth spell. As - a way of protesting that they're lying to him, presumably, but - does it mean he'd take the truth well? Or just that his god doesn't care for him to work with Cheliax?

Permalink Mark Unread

Are we allowed to tell him, one of the three girls taking notes thinks loudly in the general direction of whoever's presumably coordinating here.

 

There isn't an immediate answer, possibly because they are debating that themselves.

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Keltham tries to think fast, since he's not sure how long this spell will last.  This spell is either going to be useful for bargaining, or useful for finding out something else that his god wants him to know.  Let's try the more innocuous one first.  "Have you got anything on you that you own, and can offer to sell me for a ludicrously huge price?  Try doing that."

Permalink Mark Unread

"- uh, sure. This is my shoe and I'll sell it to you for eighteen thousand gold pieces." The illusion doesn't waver. "I don't think it triggered."

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"Okay, doesn't prevent unfair bargains known to both parties to be unfair.  Try telling me that your other shoe is worth twenty thousand gold pieces."  What is the thing with gold around here, Keltham ran across that in the books but it didn't make any sense there either.

Permalink Mark Unread

"The other shoe is -"

 

She stops.


"The other shoe is worth -"

 

"The other shoe is worth.  Twenty thousand.          -"

Permalink Mark Unread

Hmmm!  "Worth twenty thousand what?"

Permalink Mark Unread

She looks very frustrated! "I'm just trying to say what you told me! The other shoe is worth....you told me to say the other shoe is worth twenty thousand gold pieces." That works fine. 

Permalink Mark Unread

"Like Zone of Truth, but first-circle, with the visual indicator it's in place." How would you do that, spells can't usually do disparate things like communicating whether they're in place and also having their primary effect, not at first circle. Some god invested a lot of effort in that.

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"Truth spell?  Try two plus two equals four, then two plus two equals five."

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"Two plus two equals four. Two plus two equals. ...two plus two might sometimes equal five somewhere."

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"Okay, out of context, answer this one honestly:  Do you, in fact, believe that two plus two might sometimes equal five somewhere?"

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"Yeah, somewhere, there are lots of worlds and you can do a lot of weird stuff with magic and I haven't encountered any proofs that there are kinds of magic that definitely don't exist or things that no kind of magic could possibly do. ...I don't think you could do it with our kind, though."

Permalink Mark Unread

"One of us is very deeply confused, and I wish to eternity that I was sure it was you, but let's set aside that topic for later.  Try saying out loud that there's a ninety-nine percent probability your shoe is worth twenty thousand gold, then saying there's a one percent probability your shoe is worth twenty thousand gold."

Keltham has been trying to think quickly about lie detection.  If one tries taking all appearances at face value, some of the things he believes are in conflict with each other, meaning he needs to keep track of separate lines of possibility.

Branch 1:  Keltham actually did summon a completely unknown god to Golarion and its first-circle spells can do things that were not previously possible... no, it's not that, Carissa said there was such a thing as a Zone of Truth spell.

So, branch 2:  Truthtelling spells are known.  They should be incredibly useful.  If they're first-circle cleric spells, they should be in first-circle cleric books.  This whole planet does not look like a whole planet should, if it is very easy for people on that whole planet to trust each other - even if it requires paying a cleric, it should still have a huge effect.

Branch 2.1, maybe the clerics themselves are just not trustworthy?

Branch 2.2, the spell is very easy to fool.  Like by using Carissa's illusion spell to fake that symbol, even if it doesn't go up or disappears.  Depending on what kind of illusion-piercing utilities exist, and how much those cost, and whether you can counter illusion-piercing by paying even larger costs.

Branch 2.3, they're lying to him about what the spell really does, because it would be very useful to criminal!mastermind!Cheliax if Keltham believes he has an unstoppable truth-compelling spell, while actually it just inclines people to slightly more honesty or even does some entirely separate thing they don't want him to know.

Branch 2.4, the spell works perfectly and unstoppably and Keltham is wrong about what effects a truth spell should have on a society.

Permalink Mark Unread

"There's a ninety-nine percent probability that my shoe is worth -" 

 

"There's a one percent probability that my shoe is worth -"

Permalink Mark Unread

Imperfect evidence is still evidence, and there are possible worlds where the obvious test will yield useful results.  They may not be ready to defeat truthtelling spells right now.

"Okay, let's work under the assumption it's an honesty spell.  Does not prevent attempts at deception, does not enforce objective truth, you just can't say things you know to be false.  Um -"

Keltham isn't comfortable with this.

...people's lives and money are at stake, somewhere in the background, he really should do it anyways.

"I'm very sorry about even asking this, but I'm in very weird circumstances where I know very little about this world, so - are you alright with me asking one or two questions about this whole situation, as it is known to you, while you're still under a truth spell and there's been very little time for anybody to prepare for that?  I'll try to keep my questions narrow.  I wish I could promise that I won't update on anything if you refuse but, realistically, I can't actually promise that."

Permalink Mark Unread

"Yes, of course," she says immediately. 

The people presumably monitoring this situation had better not need that much time to prepare a Dispel Magic and an illusion, she thinks and if they have fucked that up then clearly being on the Material Plane just isn't for them.

Permalink Mark Unread

That was a weirdly fast response for somebody asked if she and her government are okay with her being interrogated under truth-detection, and strongly suggests that Unnamed Female Chelian #7 had thought through her answer to that question before Keltham asked it.  Did they know what spells he had already, with the apparent experiment a sham?  Wouldn't she be trying to conceal her speed of thought in that case, with a fake delay?

Keltham thinks of another obvious fillip to this test, but he's not sure he can ask questions and do that part at the same time - Carissa said it required concentration to use the spell he's thinking of.  He'll save it for last.

"Question one," Keltham says, "has your collective presentation of this entire situation and world, as far as you know what I've gotten, been roughly honest?"

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"- I don't think I've told you anything except about magic. Everything I told you was true and not misleading or anything." That should be enough time for an illusion and a Dispel. "I don't know of anyone else having told you anything untrue or misleading either. I ...am not entirely sure I understand the question as phrased but I think yes, we have been honest?"


 

 


Elias Abarco has a problem. The problem is that Keltham is presumably thinking he'll use Detect Magic to check whether his enchantment's still in place and that will totally work, it'll show an illusion not an enchantment and if Keltham can read it, game's up - and even if he can't, he can learn how in the future, they can't teach him illusion and enchantment swapped, forever - he can put the girl under another enchantment easily enough but the illusion'll still be there - what he needs is Greater Magic Aura, which can put the girl under the exact right apparent magical signature, but he didn't prep that and doesn't have time now -

There's got to be a scroll of it somewhere. 


Elias Abarco vanishes. This is noticeable to about half the assembled persons but they all have good poker faces.

Permalink Mark Unread

Well, the symbol's still there.  Though it could be an illusion now.  Though some of that response seemed - suspiciously specific? - and she wouldn't need to do that if they were spoofing the spell by any number of magical means - but then she could be giving suspiciously narrow answers just to make him believe that - alternatively, in worlds where she's being honest, maybe it'd help if Keltham showed her that he is going to be reasonable in what kind of answers he expects?

"To the best of your knowledge, and your best guesses where you do not know, is the Chelian government concealing any major facts from me not relating to its internal security measures and standardly classified secrets, or secrets meant to ensure my own safety or the safety of other people of Golarion from me, or knowledge that is intrinsically harmful or intrinsically vastly dangerous?"

Permalink Mark Unread

"I don't think so? I am pretty sure the Chelish government is not concealing any things from you that I am allowed to know. I think the things I am not allowed to know are all in the categories you mentioned - security measures, secrets meant to ensure peoples' safety, knowledge that's harmful or dangerous. ...probably there are some government secrets that are just embarrassing rather than properly critical to national security? I don't know of any, just, that's what I would expect, and I'd expect it to also be true of all other countries."

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Why do the Chelish allow their version of Governance to keep secrets just because they're embarrassing - no, he shouldn't ask that right now.

Darn it, he should've asked her if the government was keeping any secrets, first, without the qualifiers.  To see if she would've danced around that one, or maybe implausibly answered 'No', and then Keltham would've had a high probability on the test results being faked in that branch of reality -

Keltham really wishes he'd LARPed this at least once before trying to do it in real life.

"To your best knowledge and best guess, if somebody purportedly representing Cheliax signs an agreement with me about credit for information given, future equity shares in industrialization projects, or similar matters, what's the probability Cheliax goes back on their word as represented by the person purported to me to represent the Chelish government?  Excluding scenarios where I would obviously agree in retrospect that the agreement should be broken as a matter of drastic urgency because otherwise Rovagug gets loose or whatever."

Permalink Mark Unread

"Uh, very low? ....I think I can't give you a number without having a specific person in mind. If a person cheats you on a contract you can take that to the courts and they'd side with you, under the circumstances described. I cannot really imagine a situation where someone tries to do that and the contract is on your side but the courts decide to let them, that's basically just....abandoning being a Lawful country - Asmodeus is the god of contracts, He wouldn't approve of that -"

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Keltham tries to think quickly about what he should be asking about here.  They don't actually know how to be Lawful; this much is obvious at a glance.  So in their distorted conception - "Am I liable to need to negotiate incredibly carefully, because somebody's gonna eat my abdominal fat* if I forget to insert a clause saying they can't do that?"

(*) A Baseline idiom roughly equivalent to "skin me in a deal".

Permalink Mark Unread

"I think it's recommended to read contracts really carefully and if you can afford it with intelligence enhancement up? I, uh, even if you fail to word something carefully obviously there's also the thing where if you feel like we're being bad trade partners you can deal with someone else in future? But I would definitely not avoid spelling something out on the assumption that we think the same things are being reasonable."

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"Sorry for demanding that you spell it out, but on your best knowledge and best guess, how much does the Chelian version of Governance reliably care about not looking like they're bad trade partners when dealing with somebody like me?  Are they liable to, I dunno, yoink all the gains from trade with a clever contract term and then classify the whole thing a secret so that nobody knows about it?"  That kind of thing being allowed to governments is still weirding Keltham out, he's only been here a day and that's not nearly enough time to get used to the idea of governments behaving like the governments around here.

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It's the Chelish government but she wouldn't dream of correcting him about this. "I don't think they're likely to do that? If they did you'd probably leave, right, and do this work somewhere else, and they really want you to do it here. If there was some way they could, uh, invalidating your will when you died of old age because it had a loophole, and requisition your money then, maybe they'd do that? Because all that'd change if people knew about it is that they'd try to write their wills without loopholes? I'm not a contract lawyer, though, and you probably want one."

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Keltham is trying to think quickly because he doesn't know how long the spell lasts and - what else should he ask, he doesn't know -

Well, there's always going meta.

"Say what you think is the question that I would most, from my own perspective, want you to answer under truth spell, with your statement including your stated belief that it's what I'd most want to ask."

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This is like a nightmare about final exams. "...I think I'd expect you'd most want to ask what the Queen is like? Or - who you can trust the most, of the people here? Or, uh, whether you can get other truth spells cast for you so you don't have to think of it right now?"

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Oh, right, that does remind him.  "What's the Queen like?  And how would you defeat a truth spell, and how would you defeat the defeaters of a truth spell, and where does that chain end up?"

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"...I don't actually know much about her. She took power young, she was only sixteen. It's said Asmodeus invested in her development as a person when she was even younger than that, because she had potential. I think she's a sorcerer, but that's not unusual. Uh, a normal truth spell like Zone of Truth you can beat with a will save but I think that'd be visible in this case because the symbol would vanish...you could beat this one with an illusion of that symbol, I guess... you could beat that with something for seeing through illusions...I think among sufficiently powerful wizards they'd just have demiplanes in which the laws of magic are very limited and they can be sure of what they're seeing, and among everyone else you can only be mostly sure not completely sure that someone didn't think of something you didn't think of a counter to."

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"What cleric spells up to fifth circle do you know of that can be used to see through illusions, and what would it take to defeat those cleric spells?"

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Shit. 

 

She can't really pretend she doesn't know what Detect Magic is. But - stall, right, that's the thing to do, buy time - "Probably there's a book here somewhere with all the cleric spells, can someone grab it while there's still time left on the spell - uh, I know there's True Seeing, which shows you the world exactly as it is without any illusions and with transmutations shown for what they really are, and that's sixth for wizards but it's fifth for clerics. There are also items of it, you could ask for one, though they're incredibly expensive. There's - Detect Magic will at least tell you that there's an illusion spell present, except I haven't seen this particular truth spell before so I don't know if it shows up as illusion magic already." Ha. "It'd be unusual, for it to be a cross-school spell like that, but it's an unusual spell anyway. There's - I don't know the cleric spell list all that well, I'm sorry -"

Someone shoves a book in her face with the relevant page open. "Oh, you could use Dispel Magic to dispel Silent Image, and then if that does anything you know someone was using Silent Image. You could use Greater Detect Magic to see all spells cast in the area recently - that wouldn't work here because we've all been spellcasting all day but you could do this again tomorrow somewhere which looks clean to start."

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"Tell me that you haven't left out any obvious other tactics I could use."

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"I haven't left out any obvious other tactics you could use."

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He was planning to do this part anyway, but having her mention Detect Magic puts him on a timeline, if there's any defeaters they could use against Detect Magic, that they didn't already start planning for before he showed up in the library today.  "Wait twenty -"  Taldane doesn't have a word for the dath ilani time unit he wants, of course.  "Wait around ten times as long as this interval: Open........close.  Then say that everything you've said so far was the truth.  Oh, and then, everybody else who's got Detect Magic, please cast that, slowly and one at a time, that so I can watch you catching the cantrip, I'm still trying to figure out cantrip-catching."

And Keltham casts Greater Detect Magic.

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The girl under the Truth Spell is pale and distracted. Counting in her head to twenty. 

Greater Detect Magic translates the vague sense of magic one can get from concentrating on trying to feel it into something visual. It's stunning. Humans are wildly better at interpreting information in this format. The room appears to be draped in glittering spiderwebs with half-familiar structures. Some of the spiderwebs are lively, tangible, looking almost strong enough to hold someone; some of them are made of dust, gradually drifting away but still retaining its rough structure. Some of them glow much brighter than others. The area at the door is glowing a lot. 

 

There is one enchantment on the girl. Its pattern is recognizable; it's the one he cast.

 

"Everything I've said so far was the truth," she says shakily when she has counted to twenty. 

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Elias Abarco tucks a used scroll neatly away in the pocket dimension he's wearing as a belt and surveys the girls to see who was impressed enough by his ability to find a scroll of Greater Magic Aura in a magic shop in Absalom in under three minutes including both teleports, getting back with a minute to spare, that they might fuck him while Keltham's delaying for sperm negotiation reasons. 

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Keltham tries to memorize what he can about the spell structure on the girl, to be checked later against what happens when he casts it on himself or when he has more ideas about magic.

Then Keltham turns to look at the other Research Hordettes so he can watch cantrip-casting.  He'll think later about what this all adds up to; right now he needs to maintain concentration on the spell before he tries, for example, to experiment with talking at the same time.

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The girls all have Detect Magic and are happy to demonstrate cantrip-catching! They can do it while talking, while standing on one foot, two of them demonstrate that they can do it while kissing each other...

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Under any other circumstances Keltham would let himself notice more his reactions to this, or wonder about the local prevalence of bisexuality because they wouldn't have sent him strictly homosexual women he doesn't think, but right now he's trying to watch how cantrips work and not lose concentration on his spell.  He's thought of one other test he can try, here, let's see if he can talk and maintain Greater Detect Magic at the same time.

When he's watched the way to catch the cantrip, however many times, Keltham turns back to the truth-spell-subject and says, "Try saying out loud:  'This sentence is false.'"  Did he manage to maintain concentration during that?

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He's still holding on to his magic detection.

 

 

The girl nods.

Wait what should a truth spell stop her saying that or not? - she's going to guess yes? It's a good thing they did some attempts earlier so she knows what the spell feels like when it stops you. "This sentence is -"

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"Repeat:  This sentence is true."

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"This sentence is true." Maybe that one shouldn't have worked either but her first guess was that it would and she doesn't exactly have time for two.

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It's not much of a test because it almost surely goes by whatever the girl believed the answer was supposed to be, but if Keltham later gets to try this spell on himself and it allows him to say 'This sentence is false' that will be an iota of evidence, anyways.  Or if he tries that query pattern on subjects outside of Cheliax and never gets that pattern of answers again.

(He still has concentration on Greater Detect Magic, apparently, though he was working hard on that.  Yay him.)

Can he think of anything else he should try while the truth spell is running, and they haven't had as much time to prepare against it as they will later?  Keltham is having trouble thinking of anything -

"I've been having trouble contacting whichever god clericed me.  What could be preventing my god from talking to me?"

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"Uh, your god might be too alien to humans to successfully communicate with us. They might think you're on the right track and don't need additional guidance. They might have an agreement of some kind with other gods about limiting intervention. They might be trying but your mind is too weird or your soul is far away because you started in a different universe or something. I don't know that this really needs explanation because gods talk to one, maybe two, people in the whole world in a year..."

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"Were any books conspicuously missing from this library?  Any book or class of books you'd expect to have seen in a library like this one, but they weren't here?"

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"I don't think so? The Archduke doesn't have much of a wizardry collection but the likeliest explanation is that he's not a wizard, which is also publicly claimed about him, so I wasn't very surprised. The library at school is bigger but that's probably because it has several copies of books, and more wizardry books."

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Keltham has already been feeling guilty about the level of stress he might be putting this girl under.  Unless she's the local equivalent of a Keeper trainee as part of a massive government confusion operation.  But if she's not, then he's not unaware of how this might be stressful for her.

Ironically enough, it's the question of 'How mean have I been to her, exactly, and how much of a favor do I owe her now?' that suggests his last query.  Maybe she doesn't think he owes her a favor at all.  "On a scale from 'way too little' to 'way too much', would you say that I'm currently being more suspicious than is appropriate for Golarion in general and Cheliax in particular, or not suspicious enough?"

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"- uh, I -

- it's a little like you are charging off in a direction no one has ever travelled before, and asking whether you're going unusually fast or unusually slow? People go faster on ...roads...because there are roads....I don't - know if that -

- uh, I think if you are trying to make a lot of money and not get cheated you are probably being more suspicious than is appropriate and if you were trying to, uh, assassinate the Queen and overthrow the government and become ruler of southern Avistan then you are not being suspicious enough for that."

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"That's all I can think of for now, then.  I'll leave the spell up in case I think of anything in another minute, but for now you don't need to say anything.  I'm sorry about all the fuss, and in the event that my interrogation there represented an undue imposition of stress, relative to the amount you have been paid or are being paid for this, I consider myself to owe you a favor in repayment for it."

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She - nods. Doesn't say anything, because he said she didn't need to.

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"I expect the spell has less than a minute left," Carissa says. "You must be fourth circle, not third, or it'd have run out already." Or would, if it were still in effect, instead of it being a spell of Abarco's that he's going to dismiss at the right time. But Keltham didn't know they knew he was fourth circle so it running out at the right time should be mildly persuasive to Keltham, if Keltham knows enough to know how spell durations are linked to spell circles. ...she has a headache and she hasn't even been doing anything. That poor girl. Perhaps they should have something like this in standard classes at that age, teach the kids to handle themselves under pressure.

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Great.  Keltham didn't realize he was giving that away based on duration - should've realized, some spells he was reading had similar timing-by-caster-circle - but too late.  "Over soon enough, then."

This next part is embarrassing.  But if anybody catches you covering up an embarrassing mistake, that's much more undignified.  And if you do it by violating something you were deontologically obligated to do, that is a lot more serious.  So it doesn't particularly occur to Keltham not to do what he does next.  He owes somebody a favor, and so he must -

"Also, and I'm sorry about this, your names all sound unhelpfully similar in my native language, there's two of them per person, and you don't wear convenient labels stating them so - can somebody else say what's her name, again?  So I know who it is I owe a favor?"

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"That's Tonia Barrero," someone else says. "Should we, uh, wear labels with our names on them, we can -"

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Tonia Barrero.  Tonia Barrero.  Tonia Barrero.

"Yes, please, actually.  It'll speed up my ability to, uh, recognize you individually.  So long as we're throwing around truth spells and clearing the air, you all - from my perspective - have a lot of collisions inside the same corner of the appearance volume.  I expect if there were dath ilani here, a lot of them would look to you like they were the same person as me, because the facial recognition area of your brain wouldn't be trained to distinguish over the variances there?  And on that embarrassing note, I think my next step is to sign a preliminary agreement on disclosure of basic info, before I can come back here and disclose some basic info to y'all."

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The girls seem mostly nonfazed by this and carefully tear paper out of their notebooks to pin to their uniform lapels. 


"Tian people all look the same to Avistani people," Meritxell Narbona says. "But if you say that to them they'll say, what, he's obviously from a completely different country -"

 

Tonia Barrero sits down in a way that is only a little bit like collapsing to the ground. 

 

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Carissa is pretty sure that the team of people who finagled that Truth-Spell sequence are decompressing right now and unlikely to be giving her advice, which is inconvenient, because this seems like a situation where some advice would come in handy.

 

That looked like Abadar's symbol. She has seen it at the Worldwound, His clerics use it as a spellcasting focus.

 

Abadar is Lawful Neutral. Which fits, Keltham thinks he's Chaotic Evil but he's really not very evil except by comparison to his society which sounds unbearably Good and he's really not Chaotic except by comparison with - with Lawful outsiders that don't have free will. 

Abadar and Asmodeus get along. They have similar goals, insofar as humans can understand god-goals. They want civilization, they want cities, they want agreements and they want those agreements enforced. This should be good news, except - if Abadar was reasonably pleased with how things were proceeding, he would not have dropped four cleric circles on Keltham. That's a thing you do if you might want to fight your way out. Maybe Abadar's offended that they're lying to Keltham? In which case, wow, they just dug that hole really really deep, there's no credible way to not lie to Keltham at this point - her fault, she's the one who initially decided to elide everything that usually makes foreigners look pityingly at you, and she's not sure she can explain that decision and presumably everyone important didn't just go "oh, we'll follow Carissa's lead" but maybe she constrained their options -

- she's scared -

- well. Not saying anything about the symbol is not the thing a cooperative Carissa would do in this situation but it's not incontrovertible evidence of hiding something, Abadar has lots of symbols and it's not like she's been to one of His churches. - though also she won't be able to explain why she obviously hasn't been to one of his churches, she has a feeling Keltham will disapprove of gods that ban the worship of other gods, on the same sort of utterly bizarre grounds that he disapproves of ...she's tempted to gloss it as 'people in authority acting in their self-interest' but is entirely sure he'd object to that characterization -

"We should look up the symbol," she says as a middle ground. "I could swear I've seen it somewhere before."

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Keltham looks away from Tonia Barrero - he'll think later about likelihood ratios for whether that's an appropriate amount of stress for somebody to display while under truthspell by an alien you're not planning to betray, that also would've been a nice thing to decide in advance instead of in hindsight but oh well - to Carissa.  "Yeah, let's - get somebody on that, I guess?  Also Carissa - if you're the right person to ask this - how do we go set in motion the thing where I meet a proper government authority and sign a baseline contract governing credit for the disclosure of ideas too basic to be proprietary?  No point in wasting time about that part, and until it's done, all I can do is read books, or I guess maybe try studying wizard magic earlier in the day rather than later."

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"I'll check on that," she says. "I suspect they're here and just waiting for you to want them." And she turns around and walks out like she knows where she's going, because presumably security will intercept her soon enough.

 


They do. 

 

"He wants to sign a -"

       "We heard."

"Do you know what god that might be?" Obviously they do, but even here where he can't plausibly hear them it's smarter to say it this way.

       "We're looking into it." 

So no decision yet on what to tell him. "Do you need my help?"

        "I don't think so. Why don't you walk Contessa Lrilatha in."

Fuck fuck fuck fuck that's the devil provided personally by Asmodeus to the Queen as an advisor why is Carissa here she is so much likelier to die horribly than she was three days ago and she did not evaluate her escape options at all, she was thinking about how to make it work rather than whether there was still an opening to stay clear of it, and now there isn't. "I'd be delighted," she says immediately.

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While waiting for Carissa to come back, Keltham tries to dismiss his own truth spell, if that's a thing he can do.  He tries not to give any outward sign; maybe if they cast an illusion, but the real truth-compulsion is a kind of spell he can dispel at will, the hypothetical illusion-casters won't know to remove their illusion.

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The spell does not seem to vanish.

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Another datapoint to check later.

 

...what did he think of that whole affair?  Is it likely that they had an illusion spell, plus whatever it takes to defeat Greater Detect Magic, ready and prepped by some wizard hiding behind the library walls or out of phase with the material world?  Just in case the alien suddenly turned into at least a second-circle cleric who had both a truth spell and Greater Detect Magic, which is apparently itself not a thing that happens very often?

Definitely Governance in dath ilan is competent enough to have prepared for everything they can possibly prepare for, if for some reason they need to do something of the sort.  But Golarion does not have their shit together the way that dath ilan does... and if intelligence around here caps out at Keltham's level... would Keltham have managed to prepare against every contingency like that?  Maybe.  And intelligence headbands are a thing too, supposedly.

Like a lot of other things, it's hard for him to guess, but at least it's evidence.

He does have a certain intuitive sense that - somebody actually under a truth spell - should have stumbled over herself a little more than Tonia did, occasionally getting blocked on bad phrasings or whatever?  After he started asking real questions, she didn't sound quite the same as when he was asking the test questions.  But that is also something he can check by truthspelling himself later.  And the trouble is if you go looking for enough tiny signs like that, you will eventually find some, whether they exist or not.

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Contessa Llilratha is a stunningly beautiful woman with sharp cheekbones and a twelve foot wingspan. The wings are feathered and black. Even without them she'd look a little inhuman. She says nothing to Carissa, which in Carissa's opinion is the best thing that has happened to her all day, and proceeds to the library to meet Keltham. Even folded, the wings make it impossible to walk abreast with her in these hallways; Carissa walks behind.

 

They enter the library. 

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"You said you wished to negotiate a contract with the Executive collective of Cheliax regarding formal and informal rights of information and its dissemination.  I am Contessa Lliratha, advisor from Hell to the Chief Executive of Cheliax, and my signature is binding upon the Executive collective of Cheliax." Contessa Lliratha says in Baseline.

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(Carissa casts an extremely discreet Tongues of her own so she can follow what's going on.)

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Okay whoa they do not go out of their way to avoid sexual superstimuli around here, because that is the hottest humanoid Keltham has seen ever.  She's dressed in what he guesses to be the local equivalent of body armor, and makes it look better than would be legal in most cities outside of a Shop of Ill-Advised Consumer Goods.  There's something about her that makes the armor look more dangerous than dath ilani actresses in movies have ever managed to do with their own body armor, as seen by him across a screen.  Keltham has never realized before that he would like to add that to his list of positive mate qualities.

(Keltham is not even remotely considering hitting on her; she's busy, and Keltham hasn't proven himself anywhere near that far and knows it.  She might also not be of a species that can mate with his, come to think.)

Keltham tilts his head in a brief but formal dath ilani gesture of acknowledgment, such as would be appropriate for a medium-size business owner greeting a Legislator.  Markers in Baseline say that 'Contessa' is her title, not her name, but he has no idea what that title means; it didn't translate.  "I'll endeavor to waste your time as little as possible, and apologize in advance for those inevitable wastes of time that will occur anyways due to my profound ignorance of this world and uncalibration over how cautious I need to be.  I observe that your physiology is outside of what I know as the human range-of-observed-variation; if your cognitive-psychology is correspondingly outside the human range-of-observed-variation, is there anything I should know about that to make this conversation proceed quickly and effectively?"

Being able to speak Baseline again is a relief; he can say what he actually means, and not have that come out in enormous long sentences full of enormous words.

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"I am a devil; unlike humans devils are uniformly Lawful Evil and do not tend to possess internal contradicting impulses. Devils possess a correspondingly better understanding of Law but it is reported your society has gone unprecedentedly far in inculcating that in mortals anyway. Do you prefer these negotiations happen unobserved, or that witnesses commit to not sharing their contents?"

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Keltham restrains himself from asking how Golarion manages to be this messed up if there is anyone sane around; she's a busy woman.  "I would wish the outputs of the negotiation to be witnessed in their translation.  If these negotiations are to be carried out in Baseline, it makes no obvious difference to me whether incomprehensible words are witnessed or not.  You may optimize this for your own convenience, or for the benefit of, or protection of, those who would otherwise witness it."

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"Your security has translation magic readily available to them and by default would observe you."

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"I again have no objection."  Keltham isn't even sure why she feels the need to clarify this point... well, there's one possible hypothesis?  "I do not intend to conduct myself in any fashion I would not wish known widely and written in history."

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She smiles very slightly. "My understanding is that you possess information - on, among other things, teaching mortals Lawfulness - and that you wish to negotiate terms under which it will be disseminated within Golarion, subject to whatever restrictions are necessary to protect peoples' safety here?"

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Keltham starts dumping his local utility function, step one of expeditious negotiations.  "It seems to me in my ignorance that this world is faced with a problem, the Worldwound, which requires of it a superior level of collective competence, on pain of its possible destruction.  I have information that will perhaps be helpful for this; should I succeed in conveying such, I wish to capture for myself some small but fair fraction of those gains.  I may, then, sell some of my information, of that type which would soon be profitable to its possessor, and perhaps sell it excludably to that possessor alone for as long as it takes to be rediscovered elsewhere."

"But of the types of information I have in my possession, it seems to me that there is much information which would and should end up disseminated beyond Cheliax even in the short term, having the character of truly basic knowledge that is the foundation of too much else and too much further research, as may need to happen in other places for the Worldwound to be expeditiously defeated.  Nor is it likely in the long run that this world shall converge to an equilibrium in which Cheliax alone knows the more advanced equivalents of basic math.  Nor is it particularly appealing to me that many people of Golarion in the long run should end up ignorant, even if I gained twice as much money thereby; if I am at all useful and I capture the smallest fraction of the resulting gains, I expect to saturate my uses for money, and so the remainder of my utility is in my concern for the aesthetics of my deeds.  Even if Asmodeus deemed it in his interests that Chelish alone know the ways of Law-aspiring thought, a hundred and forty-four years hence, it is not yet obvious to me that this is my own interest in the affair.  Then much of the information I have, forming the foundation of that which I wish to sell, is that which should be disseminated; and though it not be sold exclusively, I would yet wish the credit to myself, and to my world which taught me, for the sharing of that knowledge and the benefits it brings.  Such gratuities as might be legally due to it, would be due to myself, with middleman's fees to Cheliax only for that part which Cheliax actually played; and such informal gratitude as might be due, would be known to be credited to Keltham of dath ilan, and to Cheliax accurately for whichever role it actually played in conveying that information further."

"And yet it has been observed to me by Carissa Sevar that I am ignorant of this world and may not understand the consequences of sharing such information.  Nor have I the experience to negotiate a lasting contract with confidence.  As a hedge against both this folly of mine, and the imperfect overlap of our interests, I had thought to suggest a baseline contract establishing a point of departure and next-best alternative to renegotiated agreement, under which information I share freely with Cheliax must be made available to those factions which presently contribute to the fight at the Worldwound, after a period of one month, known to have come from Keltham of dath ilan with the help of Cheliax; unless that contract is renegotiated before then; with exceptions for such information as may be designated infohazardous by a majority vote of whichever Worldwound-fighting deities, known to be able to speak on the subject, may make their opnions known on that subject.  And then if that turns out to be stupid and you can make me see it's stupid, it could be renegotiated before the month was up.  This would not be the only contract that needed signing, but it would let me get started on teaching the basic structure of reality and the way of Law-aspiring thought, while I gained the knowledge and confidence to sign other contracts."

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"I suspect the aesthetically satisfying way of doing this in your world would not be aesthetically satisfying in ours, either in implementation or in results. 

Cheliax lets people in. If they hear we are doing something better than what everyone else is doing, and they come here, or go to a church of Asmodeus somewhere else, and they say they want to come here, or want to learn these things, we would not hesitate to teach them.

There are a dozen things that I can think of offhand that could go wrong with telling those nations at the Worldwound whatever your procedures are, but to name two representative ones, there are organizations at the Worldwound that do not make and will not keep commitments. There are also organizations that will try but not be very good at it. There isn't a meaningful difference between 'the organizations at the Worldwound get it' and everyone getting it, except in who is getting a head start. 

Taldor mostly sends criminals to the Worldwound, to be rid of them, and I think some people there are there for taking part in an effort to overthrow the government of Taldor, and it seems likely that if they were more capable and possessed with a valuable resource they could trade onward there would be a war.

Aside from that, it's a fine set of people to get a head start if we want to give it to everyone at all, which I am uncertain of. The society you describe is different from ours, in many ways, and it seems possible that the ideas you are describing do not work as the foundation for a society of humans without some other behind the scenes implementation, screening or emergency-response we don't have.

Asmodeus thinks Cheliax should chance it. But if Cheliax chances it and then it's a terrible idea, Chelish provinces will break off to be independent, or Chelish people will leave for somewhere else. If you do this everywhere, there won't be a somewhere else."

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...This is exactly how Keltham expects a Very Serious Person to talk.  It stands in extremely sharp contrast to the gibberish written in the library books.  It's making Keltham wonder whether this is sheer convergent evolution of agents who think more sanely - or if somebody is precogging him, or reading his mind, or if something smarter than human looked at transcripts of everything he's said and deduced what sort of arguments he would respond to.

Also, why must everything in Golarion be such a mess why why why.

Okay.  Do they have obvious incentives?  Yes.  They have obvious incentives coming out of their ass.  They probably do not think Keltham is not supposed to notice this.  Lrilatha has met smart people ever and possibly met Asmodeus.

Is Keltham going to ignore reasonable depictions of potential catastrophe because they could be incentivized lies?  Realistically, no.  That would be wantonly stupid in possible worlds that are way too large to act wantonly stupid inside them.

"Suppose I put to you as an alternative suggestion that Lawful factions at the Worldwound receive such information, and may of course restrict its use while testing is underway in Cheliax, should they themselves deem that wise."

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"Is this the kind of information that could plausibly leak through carelessness, or forgetfulness of the exact terms under which it was shared, or intoxicated pillow talk, or would it be impossible to share unwisely with someone who plausibly should not be an early recipient without soberly and deliberately deciding it was a good idea to teach them?"

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"I do not understand your people and their prior knowledge base well enough to guess what is memetically contagious over a significant fraction of the population.  I would not have thought the basic concepts difficult, and yet the process by which they were imbued in me does in retrospect involve training from earliest childhood.  That training being absent here, the inspiration of Law is also absent to a degree that baffled and shocked me.  Perhaps Law is not so contagious, even if what I try to teach for redistribution is only the most basic elements of Law-aspiring thinking for human beings and the most simple features of reality.  It is hard for me to see the pathway by which people becoming saner would leave them worse off - as you may or may not already know, the Law itself proclaims that should not happen among agents already Law-abiding - but Golarion is - still very baffling to me.  I had not thought to share dangerous information, I was not in my own society one of those who held dangerous information in their keeping.  But if what is not dangerous to us, is dangerous to you - I don't know.  I haven't considered good concrete examples.  Do you have one in mind?"

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"The information in combination with a particular set of values persuades most people to immediately commit suicide and mortals get aggressively selected for inability to understand Law. - it seems possible to me that this has already happened or something adjacent is an operative constraint on our mortal population in some form. The information in combination with a particular set of values persuades some people that the universe ought to be destroyed and they should aid Rovagug in escaping, or otherwise try to bring about its destruction ...people do decide that and try that sometimes and, obviously, always fail, but until a century ago the gods had Foresight and so there was not even the chance they would succeed. Now the gods don't have Foresight and it is required that the cultists not be competent."

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Sighgreat.  "In my world there are those who hold all such secrets in their Keeping, and even I would show them deference for the many oaths they've sworn.  I don't suppose there's any analogous such institution here, to send one of their own who has already sworn neutrality in all conflicts between factions and corporations?"

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"I think a world has to build many other strengths, first, before a mortal could take those oaths and be expected to mean them and have a reliability at keeping them that approached what would be required. Devils would call on an axiomite, but I know of none of those on this plane and it seems plausible they could not survive in it. They are found in Lawful Outer Planes."

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(Axis. They're found in Axis. Perhaps even Contessa Lrilatha is unsure whether to make it clear to Keltham that everything about Keltham is found in Axis.)

 

(Someday she's going to die and if she is EXTREMELY brilliant and EXTREMELY perfect then someday after that she will get to be like that and it'll be worth all the agony in between.)

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"The lower Keepers have broken their oaths in recorded memory, but not the highest Keepers, in my world.  But if they don't exist here, then that's the fact.  Are there leaders of Law-aspiring factions in enough direct contact with Law-abiding gods that they, at least, could be entrusted with potentially dangerous information?"  He's suspicious of the notion that he managed to drop in on the only faction that could safely handle incredibly valuable information, but not infinitely so; whatever force dropped him here could have made a choice of destinations.

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"The pharaoh of Osirion is in very close contact with Abadar and very likely to be truthworthy with this." And they think He knows of it already. "The leadership of Nidal is likewise in close contact with their Lawful god but their Lawful god is Zon Kuthon, the one who had his values inverted by the void. I recommend handling Nidal and Zon Kuthon's church differently than you'd handle all the other churches and factions. The imperial line of Minkai claims descent from Shizuru, Lawful Good goddess of the sun, and I expect - though less confidently - they could be trusted as well." 

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(Shizuru stopped taking actions in the Material Plane several thousand years ago. Minkai is isolationist and eight thousand miles away.)

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"From my own perspective I desire to prepare against the contigency that Cheliax finds it of utility to monopolize knowledge that I have no utility in Cheliax monopolizing.  Suppose then a contract which, if not renegotiated by mutual consent within a year, at the end of that year sends a copy of all recorded underlying-knowledge I divulge, to the leader of Minkai and the leader of Osirion; Cheliax may not, without my own consent, broadcast that knowledge in any form which fails to credit it to Keltham brought of dath ilan.  Should it begin to spread in any case, this putative contract requires you to inform me of this fact as it becomes apparent and to give appropriate credit then, unless otherwise renegotiated.  And though this was also said informally before I came here, Cheliax nor Asmodeus nor their agents may not hinder me from departing at any time, should I choose to do so, nor from earning such money as may be required to pay my passage, nor from trading for such passage at its customary fee, nor by any magic or other means take my knowledge from me or prevent me from retelling it.  With the intent being that I am not hindered from spreading the information myself, should it seem wise, and should Cheliax refuse to do so."

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"What would you propose that Cheliax do, should we learn that you intend to imperil our world?"

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...fair, if he tries to take their perspective on the alien.  "Shizuru, Abadar, and Asmodeus or their representatives may by their unanimous agreement annul this contract?  Or, nothing in the contract shall be construed to prevent me from being stopped or imprisoned as authorized by majority vote of the Lawful deities of Golarion - which is probably a weird way to put it, but I'm not sure what the usual way is of stopping people out to free Rovagug.  I'd hope there'd be some sort of interfactional treaty on that, which, if so, no agreement merely between Keltham and Cheliax could or should hinder." 

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It is a concession on top of what was communicated by Asmodeus, which was just that they had to let him go eventually, and not torture him, or cause him comparably incapacitating kinds of harm. She probably has to make it, though. If they can't hurt him they need him cooperative and he is smart enough to notice if she has a brilliant justification for not giving him even the most reasonable of the things that he wants, and to treat that as information, of which he already has rather too much.

 

 

 

"Cheliax, Asmodeus and our agents may not hinder you from departing at any time, should you choose to do so, nor from earning such money as may be required to pay your passage, nor from trading for such passage at its customary fee, nor by any magic or other means take your knowledge from you or prevent you from retelling it, except insofar as this would contradict normal procedures for protecting the world from destruction, which do exist. The other terms are in broad strokes acceptable to us. Shall we work out the details?"

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"Yes, let's.  I apologize for the expense of your time but I need to know a little about what is covered by 'normal procedures for protecting the world from destruction', which, for all I know, authorizes, say, you personally, to imprison any person in Cheliax at any time for any reason."

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"On an alert from Asmodeus or a god allied with him that a person poses an immediate threat to Golarion's continued existence or habitability for humans, we stop them. You have my word we would not kill you or take actions against you beyond containing you, even under those circumstances, but we might not release you until we had appropriately addressed the avenue by which you threatened the world."

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"Is Asmodeus a kind of entity that simply does not issue such orders falsely or by playing with the definitions of terms?  Anything is a threat to the world on a line of sufficiently low probability."

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"If you meant any of the things you said about the Worldwound, the expected lifespan of the world should be longer given your presence in it; if that were true, then arresting you would obviously not qualify as protecting the world from destruction. If you want to oblige Asmodeus to get additional gods to agree with Him we can write that in; gods don't differ on predictions they've had time to think about."

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It wouldn't have occurred to Keltham to imagine that Lawful gods could have common knowledge of disagreement before they'd had time to think... no, she must just be talking about convergence of gods' first-order opinions, or their empirically observed convergence times under conditions where they can't share info.

"I think I'm happy with you having the right to stop and contain me but not otherwise kill me or take actions against me, upon Asmodeus alerting that he swears the world is predicted to have a net lower probability of surviving the next century if you don't thus stop me, for reasons irrespective of Asmodeus or his agents having deliberately decided to promote lower survival-probabilities in that conditional."  As near as Keltham can figure, that should only break if Asmodeus swears falsely, in which case this whole treaty is empty paper.  "I'm also happy to hear about more standard agreements and treaties protecting the world, into which you believe this treaty should interface."

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"That's satisfactory to us. There's an extension of the Worldwound treaty, with fewer signatories, committing that in the event of an imminent threat to the world of greater magnitude than the Worldwound, signatories will extend the Worldwound treaty's provisions for coordination to that automatically, and cease hostilities against each other; you might want to look it up but I don't think this would need to interface with that. There are other agreements I'll make you aware of if you seem to be on a path to discovering the vulnerability they guard against."

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"Please do.  I am not, as I understand it, Good, but I do have business ethics that forbid destroying other people's private property, or the entire planet they live on.  Are there other provisions to be negotiated, or should we start writing up?"

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"I'm prepared to start writing up an agreement along the lines we have just outlined. "

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"I expect your speed to exceed mine and am happy to have you do so.  May I have your assurance that you will not write with intent to include terms, phrasings, or conditions which would be interpreted by any relevant entities in ways that would surprise me, or have consequences favorable to yourself and unfavorable to myself which you mostly expect me not to notice?"

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There are six people on the planet with the Sense Motive skill to notice that this devil feels this is the most egregiously joyless contract condition ever devised, clearly devised by people with no sense of honorable competition.

"That is very reasonable. Of course. You have my assurance that I will not write with intent for any of the contract's conditions or terms to be interpreted in a way that would surprise you, or in a way counter to the agreement that we just devised, or with detrimental consequences to you that I expect you not to notice." 

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"All right, let's go."

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She plucks a feather off her wing, sharpens it with her teeth, and starts writing. She writes very quickly, apparently just limited by the necessity of pausing every line to blow on the ink so it dries. She has very beautiful handwriting. 

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Keltham comes from a world whose fantasy novels developed in such fashion as to not include any tropes under which writing a contract with a devil's ichor would have supernatural effects.  Contracts are shadows of the one irreplaceable Algorithm and breaking them might get powerful supernatural beings angry at you for peeing on the Algorithm, but this would be totally unrelated to the ink in which those contracts were written.  History has been screened off, and the best-guess shared-false-historical-world fiction that developed afterwards, doesn't include the best-guess that people used to use feathers as pens - that's not a trope either.

Keltham is staring at this trying to figure out whether she is an artificial organism designed in such fashion that her anatomy just happens to include better pens than could otherwise be supplied on short notice to a Government negotiation in a secure facility.

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She regrets the necessity of not answering this question for him because she's not acknowledged to be reading his mind. 

 

The contract is three pages, when she's finished it. She hands it to him. 

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Keltham reads it over in a relative hurry, mindful of the expensive time of the Very Serious Alien sitting across from him.  He still takes time to carefully scrutinize three important-looking sections, and randomly samples two innocent-looking sections for scrutiny.  It's not written like a dath ilani contract would be, but that hardly surprises him; the point of a contract is to be written in a standard language for the locale in which it will be interpreted, to have predictable effects on the arbiters who will interpret it.  Dath ilani contract language would not be predictable in this region.

It basically seems to be what they discussed?

"Sorry but just to check:  Was this document indeed completely authored by you just now, and was it thereby covered by the assurance I heard regarding an absence of detrimental terms you expect to surprise me?" Keltham says.  He did notice, having had a few moments to think about it, that if Somebody else stepped in and wrote through her, the given assurance wouldn't hold.

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"I wrote every word on those three pages, and the assurances I gave you are intended to hold for everything in the contract."

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...which could always be an auditory illusion but then she could also just not be a Lawful being in the first place if they're lying about that.  At some point you have to notice that these eight million doomy possibilities are all highly conditionally dependent on each other, meaning that the world in which they're all false has a decent-enough probability.

Keltham signs.

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She signs as well.

She sets the quill, under its own power, to producing a copy; it does this even faster than she wrote the first version. "I will look forward to working with you in the future," she says, while it writes.

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This happens to not be a standard dath ilani business pleasantry, prompting Keltham to start analyzing the statement for possible hidden meanings that she'd want to communicate to him; the obvious baseline interpretation, that it'd be of positive expected utility to have future interactions they'd both deemed to be of positive expected utility, wouldn't seem to communicate much extra information.

She's not... also flirting with him, is she?

If so, Keltham's kinda got enough to worry about in that department already.  Maybe someday when he's got a lot more sexual self-confidence.

"I hope and expect there will be future business opportunities worth your time," Keltham replies with ambiguity-leaning-negative.

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She takes the second copy, and walks out; everyone in her path steps well clear of it.

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"Now there goes a female entity who actually acts like a sane person," Keltham says in Taldane.  "You know, I frankly don't understand how your planet manages to be so screwed up if people like her are even around.  Do you just have a custom of not asking them what you're doing wrong, or what?"

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No one is quite sure how to answer that question and it shows for a moment. 

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"Well, it'd be stunningly presumptuous to talk to her, which I guess is a way of saying 'yes'? What would you expect, I don't know, the Worldwound, to look like, if people listened to her about things?"

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"Didn't get the chance to observe it in detail, remember?  But in broad strokes it sounds like the Worldwound military expedition is one of the most functional parts of your entire planet, presumably because it's backed by relatively more attention from highly intelligent gods.  I'd expect the rest of the planet to have better coordination and more advanced material - you know, this is just going directly into the lecture on the basics that I can now start giving.  Anyone want to take a minute to get set up, before I start covering, like, the basics of Lawfulness so someday you can be as awesome as her?  Oh, and I should've thought to have said this earlier, but I can't cast illusion spells yet, so I need -"  Taldane has no word for 'whiteboard' or 'multipen'.  Lovely.  "- an erasable vertical surface to draw on, and if available, thick erasable pens in multiple colors."

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'Someday be as awesome as Contessa Lliratha' is a very compelling pitch - Hell does not in the typical case produce results that good - and everyone gathers excitedly around. Vertical surfaces are by default eraseable if you have Prestidigitation, and pens in multiple colors can be found with slightly more scrambling than that.

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Keltham takes their scrambling-time as a pause in which to think.  It's been a long time, at least by the standards of his total life lived so far, since the very basics were explained to him.  Keltham was stupider, then, hopefully stupider than these people are now, because he sure doesn't want to spend years painstakingly teaching all that stuff, with like a dozen dozen dozen carefully composed exercises whose exact details he can't possibly remember unless there's an intelligence-enhancing spell for that.

Maybe he'll just, like... rapidly state as true, all the things that are true, and see if that just works for most things, before he tries to do anything more difficult than that?  In accordance with the classic dath ilani proverb-heuristic which says:  Try things the easy way first; if you succeed, you won't need to try them the difficult way; if you fail, you'll know the first part that makes it difficult instead of guessing that in advance.

The proverb itself puts Keltham in mind of the Watchers-of-Children who first spoke the proverb to him.  Mostly, of course, children learn from older children, but there are adults who know more to oversee the process, and prevent any semantic drift that might otherwise occur.  They are not full-fledged Keepers, those Child-Watchers, but they are in a profession that calls for an oath or three.  Children matter a lot, what happens to them is one of the causal lynchpins of everything else that makes Civilization work.  And the Watchers who specialize in teaching foundational subjects are those who are selected (among other qualities) for being able to hold very basic truths in reverence, and operate them with joy.

Keltham is not usually a reverent person, but it has never particularly occurred to him to question the attitudes that his Watchers took towards the deeper truths of reality and thought, when Keltham was a child.

Keltham remembers, then, how things are taught to children, especially those ideas too important and precise to be entrusted to the teaching of older-children alone; Keltham draws those feelings about himself.

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And Keltham holds forth upon the Way.

Even when you truly expect and anticipate that something will happen to you, sometimes, something else happens to you instead.  "Beliefs" are the name given to those things that control your anticipations; that which gives to you your actual experiences is termed "reality".  Sufficiently young children have not yet developed the capability to appreciate that their beliefs, the beliefs of other people, and reality, are three distinct objects of thought; they are not capable of distinguishing between what they know themselves, and what other people know.  Comprehending this marks a threshold in what is taught to dath ilani children.  Keltham thinks everybody here probably understands that already, so he's going to skip over that threshold and the exercises leading up to it, but people should let him know if this starts being a sticking point.

Reality possesses both overt order and deeper order; surface appearances, and facts behind them.  Deeper order can be obvious or nonobvious.  When you observe that Jennith resembles her mother Merwen, you observe a surface seeming; when you say that daughters often resemble mothers in general, you are observing a deeper order.  If you could peer at things that were arbitrarily small, like being able to look at a bug as though it were the size of a bird, and smaller yet; and you saw tiny twisting spirals inside Jennith, all carrying the same very long intricate pattern; and you saw that half of those tiny twisting spirals appeared also in Merwen, and the other half of Jennith's spirals had come from her father Eveth, you would have discovered a nonobvious deeper order, something with the promise of explaining the obvious deeper order.  Baseline has a separate word by which to speak of the nonobvious deeper order, the hidden order.  Behind a hidden order may lie another hidden order.  Even when you are not told about a hidden order, even when nobody knows what the hidden order is, it may still exist and be the secret factor that has organized the seeming chaos of the experiences before you.

The understanding that reality is full of hidden order is the threshold that marks a mind's readiness to apprehend the Lawfulness of reality.  Once a child becomes able to distinguish between what they know, and what others know, and what is, that child can soon after apprehend that what seems to them like madness, confusion, noise, or simply a collection of boring unconnected facts, is only the appearance of a collection of unconnected facts, the absence of knowledge of an explanation if one exists; these children are ready to understand that their own bewilderment is their map of the world; and that the territory itself is never feeling bewildered, and that it is often full of hidden orders.

(It is possible to believe that something is a hidden order, and be wrong about that; maps of hidden orders are not thereby part of the territory, they're just maps of a supposedly deeper part of the territory.  Children are led through several exercises meant to help them appreciate this fact on a deep level: that you in your own mind are really impressed with a theory of hidden order is not the same fact as that hidden order actually being present in the territory and able to control your experiences.  This has always seemed like a really obvious point to Keltham now that his brain is mature, so he's just going to press on without doing a lot of exercises there, but people should speak up if that's somehow torpedoing the rest of his lecture.)

It was the way of reality, in the universe that Keltham knew, that complicated things possessed the hidden-order of being made of simpler parts: and in dath ilan, knowledge of this fact was power.  He's not quite sure that the same also holds true of Golarion, but Keltham did do some preliminary checks, and was told, for example, that snowflakes have hexagonal symmetry.  Keltham knows the hidden order underlying snowflakes in dath ilan, the tiny pieces that nestled together in sixfold symmetry there; so he's guessing that snowflakes have the same hidden order in Golarion.  And by extension, that Keltham's own body has the same hidden orders of the same kind rather than having been remade and rewritten on his arrival here.  There are a lot of hidden orders invoked within a dath ilani body.  It is a further guess, though not a certain one, that Golarion possesses all the same hidden orders of that kind - that the things here that Keltham recognizes, are ultimately made out of the same tiny parts that Keltham knows.

In Keltham's world, they don't have spells; some of the hidden-orders here must have been absent from Keltham's world.  In Keltham's world, when you want to go from one place to another place very far away, you get into a huge metal structure with fixed wings and powerful engines that push out air behind it, thrusting that 'aeroplane' forwards to fly across oceans and continents.  To build something like that, you have to understand the hidden orders of metal, in order to build sufficiently strong metal.  You have to understand the hidden orders of fire, in order to find dense-enough fuels that burn hot enough for the fuel on board the aeroplane to last for flying across the continent.  But these hidden orders are invariant within dath ilan; they work for everyone, not just spellcasters.  They aren't truths about the people using the aeroplane, they're truths about metal and fire.  For a quarter of a day's income, you can buy a ticket for an aeroplane trip across a pretty large ocean, going slightly less fast than the speed of sound in air, and get to the next continent in a quarter-day or half-day.  Keltham is not sure how much it costs to teleport the same distance here, but he gets the impression it is more expensive than that.  Artifacts that exploit dath-ilan-style hidden orders can be made without spellcasters.  They are economically scalable.  That is part of the change that Keltham hopes to bring to Golarion; and driving back the demons of the Worldwound will only be the bare beginning of its consequences.

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But even if that part doesn't work out, because the snowflakes - it may turn out - are only a misleading resemblance born of other pathways, there's knowledge Keltham has which is more valuable than that, and which is even more likely to hold here; a collection of hidden orders that might hold even everywhere, though it is hard to be quite certain of that, without observing everywhere.

This is the knowledge of the Laws governing attempts to think, which have the character of - wait, Keltham hasn't explained the difference between empirical truths and necessary truths.  Does everyone here already happen to know the difference between empirical truths and necessary truths?  He's kind of guessing not, based on some previous exchanges about 2 + 2 = 5; if not, he can cover that too.  The notion of Validity is as good a place as any to give an example of Laws governing thought.

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His audience is very attentive. Chelish school emphasizes not being disruptive or wasting the time of the best students by being one of the worst ones; no one has any questions. 

 

No one knows the difference between empirical truths and necessary truths, though from context one girl is willing to venture that empirical truths are those that can differ between planes and necessary truths must be ones that hold everywhere.

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Keltham is glad to see that anyone is paying attention.  "Good for guessing," he says, which is a common phrase in dath ilan.  "Now, I'm not quite sure how you define plane, here, but consider:  In dath ilan, no other plane has ever, to my knowledge, interacted with our own.  To see a thing is to have it affect you; we've never seen any other planes, seen anything else that has shown signs of interacting with another plane, and so on.  We are sensible people who prefer not to believe things for no reason.  How would we know that a truth was universal?  Why would we even have a word for that?  Even if you saw that something was true across every plane you'd ever visited, how would you make the jump from there to thinking it was true across all planes?  Does anyone want to venture another guess?  It's better to be wrong out loud than to be silent, as the saying goes."

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Well if it's better to be wrong out loud then they'll do that!

"Maybe you can figure out the set of all possible physical laws that could support intelligent creatures and then if it's true in all of those it's true everywhere relevant?"

"You could - like, figure out the set of changes you could make to our plane where it'd still be true, and if it'd be true no matter what you changed then it'd be true everywhere -"

"Even if you've only got one plane you'd still have multiple planets and they might differ on some things but not others -"

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"The topic of which laws support intelligent life is a separate interesting topic; we probably won't get to it today.  We're interested in things that stay true even in planes with no intelligent life.  Can you come up with an example of something that has to stay true no matter what laws of the planes you change?"

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"...all first-circle spells have to be structurally isomorphic?"

"Their world doesn't have magic."

"So they wouldn't do anything but they'd still be isomorphic!"

"There could be a world with more dimensions for stuff to pass through itself."

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"One equals one?"

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"Now there's something that might be true everywhere, which, you might think, would make it an important fact; and if it's important, then it's important to know exactly what it is, that's true everywhere.  So what do you mean, when you say that one equals one?"

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"I mean, I'm not at all sure it's an important fact, it's mostly just saying that we defined equals, and the way we defined equals, the things on both sides of it are the same, and things are the same as themselves. But it does seem like it'd be true everywhere."

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"It's something of a mischievous question, but mischief is also important in learning, so I'll ask.  One common way to ask what something means, is to ask what you experience when that proposition is true.  If you say 'water is liquid', for example, and I ask you what that means, you might tell me that 'water' describes the clear stuff inside a glass you hold up, and that 'liquid' means that a substance tries to cling to itself but has no set shape, and so conforms itself to the shape of its container; and when I see you pour the water from the glass, onto the floor, I should expect to see it spread out across the floor, while still locally clinging to itself and staying in contiguous puddles.  Now, what do you see when one equals one?"

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This is SO STRESSFUL. 

 

"If you use a spell to duplicate something it'll have all the same properties as the original."

"You don't see anything, it's just a definition."

"Things ...exist at all? ...that'd imply it's not true in the Maelstrom, though -"

"If you try to do math and you assume it, your math will keep making sense."

 

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"Positive reinforcement for continuing to be wrong instead of quiet!  Now, really I only told you half of a proverb, just then.  The real proverb says that to ask what a proposition means, we ask what you should see that's different, depending on whether the proposition is true or false.  Yesterday, water was liquid; tomorrow, water won't be liquid.  How are yesterday and tomorrow different?  Well, yesterday, when I poured water from the cup, it spread out over the floor, in puddles where it clung to itself.  So if tomorrow, I pour out water, and it stays in the same shape as when it left the cup, then tomorrow, 'water is liquid' is false.  Yesterday, you used a spell to duplicate something - let's say a small flower, a dandelion - and the duplicate dandelion seemed just the same as the original.  Tomorrow, you use a spell to duplicate a dandelion, and the resulting flower is blue instead of yellow.  Is one no longer equal to one, tomorrow?  Yesterday, one equaled one; tomorrow, it won't.  What will you see tomorrow that's different from yesterday?"

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AAAAAAAHHHHHHHH

 

"I...don't think tomorrow sustains conscious life that's observing things."

"That's a cop-out, whatever, you're scrying the place where this is true."

"I still think - you try to do math, and your math doesn't work anymore."

"'Tomorrow, it won't' can't be true."

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"Can't be true?  Well, if it can't be true that something is false, that would make it a necessary truth, I suppose.  Dath ilan might imagine that it'd managed to deduce what was true in all planes, if it couldn't be false.  But if for that reason you can't tell me what you expect to see, what will happen to you, as a consequence, does your necessary truth really mean anything?  After all, if it meant only some things could happen to you, but not others, it would cease to be true if you traveled to a plane where other things happened to you instead.  So whatever is true no matter what happens to you, never helps you figure out what will happen to you; and, therefore, is absolutely useless.  Now I have just proven to you that all necessary truths are absolutely useless.  And some of you have suggested that math is made of necessary truths.  So have you just proved that math is absolutely useless, since, whatever could happen to you, that wouldn't make math false, and therefore math can never say anything about what will happen?"

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Otolmens is watching this classroom SO HARD right now.  The mortal had BETTER not be going anywhere weird with this.  Physics disasters are BAD but math disasters are SO MUCH WORSE.

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 "You can use math to derive how to move a spell, and then the spell works or it doesn't."

 

"And target a catapult."

"And build a bridge."

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"If I have one hat and one head, one equalling one means that after I have put the hat on the head there won't be any spare hats or any spare heads. It seems - possible to imagine observing instead that if you have one of something and one of another thing it doesn't mean they match up to each other with none going spare."

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The group is divided on whether this is in fact possible to imagine. 

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"Just to check, Carissa-Sevar, can you describe to me in additional detail what you'd imagine it to be like to observe that?"

Keltham has had a pretty strange couple of days and is, in fact, less sure of some things than he used to be.

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"I mean if it happened I'd assume someone was messing with my head, or I was dreaming, but - well, imagine instead we have five weapons and five spots on a weapons rack, it's not hard to imagine that you put a weapon in each slot but then there's still one slot left over, and you go back and count and there are five slots, one of them empty, and you count the weapons and there are five, all in a rack. It's harder to imagine with one because in dreams sometimes counting to five doesn't quite work but counting to one still does."

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"Saying those words out loud is one thing; could you create a detailed illusion of it happening?"

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"Not a motionless one. I bet I could - do one that took advantage of how people can't look at a whole landscape at the same time and changed where they weren't looking at it. You'd just be tricking them, though, even if you did it perfectly, you wouldn't have changed what one equalled."

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"If it's not possible to create an illusion of something being false, you might not need to travel to other planes to guess it would be true there.  But I offer the same mischievous objection as before:  To say that you can't make an illusion of something, doesn't narrow down what kind of future follows from the past - we can make an illusion of a plane where jumping up puts you at the bottom of an ocean, instead of off the ground.  Even if in all previous history, jumping just lifted you off the ground a bit, we can make a detailed illusion of a world where that happens the first trillion times, and on the trillion-and-first time, jumping teleports you under the ocean instead.  So if math is about truths we can't make even an illusion deny - then why is math any good for building bridges?  We can make an illusion of a bridge falling down."

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They are so confused and varying degrees of distressed about it.

"Actual bridges fall down more if you did the math wrong."

"Making an illusion of casting a spell isn't - the same thing as actually casting the spell - sometimes the way to pass the test is to be able to actually do it, not just to make it look like you can -"

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(Keltham does not have the faintest chance of noticing that somebody who did well in a Chelish academy is leaking tiny signs of distress past their routine concealment thereof.)

"Well, I think I've created enough explicit confusion that you'll notice learning something that makes you feel less confused," Keltham says, and then makes a brief sad face about how this snappy statement sounds so ridiculously long in Taldane.  What kind of language makes confusion a three-syllable word, anyways?  One that has no idea what its nearly neural-level cognitive primitives are, presumably.

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Keltham goes to the improvised whiteboard, and starts drawing squares and triangles, red and green, large and small, inside some bigger blue circles.

"Consider each of these blue circles and their contents as depicting - we would say in Baseline - possible worlds.  By possible, I don't mean it's especially likely that you'll find yourselves in them; these possible worlds I'm depicting are much too tiny to support intelligent life.  They've only got a few squares and triangles inside.  By 'possible' I do mean that one could make a fully detailed illusion of the world, given the ability to cast arbitrarily large illusions; my using markers to draw a world in complete detail similarly shows that world to be 'possible'.  Now, consider these propositions -"

Keltham writes, in black marker:

Z.  All triangular things are red.
H.  All red things are large.
Q.  All triangular things are large.

(Dath ilan has some different conventions for symbols to use in equations, for example, all the symbols should be as topologically and typographically distinct as possible.)

"As you can see, I have shown worlds where Z is true, and worlds where Z is false.  I have shown worlds where H is true, and worlds where H is false.  I have shown worlds where Q is true, and worlds where Q is false.  None of Z, H, and Q, then, are necessary truths, nor necessary falsehoods; for they are all true in some illusionable worlds, and false in others.  Then is there anything useful here for math, logic, and necessity to say?"

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It takes a couple of minutes of muttering and frowning and guessing "no?" and "there are triangular things in all the world- oh, no, not that one -" before - "well, if Z and H are true, then Q is, you can't have any with Z and H but not Q."

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That took them longer than Keltham expected.  He frankly would not have expected that all the exercises he had to do as a kid were, like, required for getting that point instantaneously as an adult.  Not to mention, they know topology but not predicate logic?  Right, because you need topology for spells, but not, apparently, predicate logic.  If he'd realized he sure would've told them to learn that in yesterday evening's afterhours instead of calculus.  Oh, well, he'll plunge on and see how far he gets.

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Keltham goes to the whiteboard and draws some conscious observers inside his blue circle-worlds.  Much as some other world might indicate observers with smiley-faces, dath ilani convention calls for Keltham to draw a number of glaring eyes inside his worlds, creating a tableau that somebody from a differently-troped world might regard as eldritch.

"Well, now I've put some conscious observers inside these worlds!  Not that my tiny drawings embody real experiences, of course, they're not detailed enough drawings for that; so now these pictures are no longer being drawn in full detail, which is something we might need to watch out for if this was a more complicated debate about conscious experiences."

"Some of these observers, in the worlds where Z is actually true, might see twenty triangles being red, and zero triangles being green, and hypothesize a general law: all triangles are red.  They might be able to deduce, without having to actually scry into other planes, that Z was not a necessary truth; they might be able to cast illusions, draw on walls, or just use their imaginations to see that.  So they would not be certain that all triangles are red.  For all they know, the world might up and present them one day with a green triangle.  But the next time they saw a triangle, even if their world made them slower to see colors than shapes, they could guess even in advance of observing; they would guess the triangle was red."

"Let's also suppose that you can tell whether an object is small or large, but it's an expensive measurement; an observer has to actually wander over close to the object, to determine its size; because if they're looking at the object from a distance, they're not sure if it's nearby and small, or large and far away.  These observers have only one eye, as you can see; no binocular vision for tracking distances.  Let's say they have to pay one labor... one silver piece each time they want to move to an object."

"In worlds where H is true, observers who pay to measure a few red things will find, that of all the red things they have measured, every one of those red things was large."

"Now let me ask again, in case anyone has seen the point before I speak it:  How can knowing necessary truths save you money?"

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"Well, if you know that triangles are red, and that red things are large, then you don't have to go check the size of triangles."

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"To state it precisely, some observers may have guessed the unnecessary truth that all triangles are red, observing the redness after the delay.  They may have separately guessed the unnecessary truth that all red things are large, after paying to measure some red things.  Maybe they've never measured any of the red things that were triangles! we can suppose for the sake of clarity.  Then the necessary truth, 'Q is true in all worlds where Z and H is true', can allow them to guess the unnecessary truth 'All triangles are large', which necessarily follows from other unnecessary truths they've guessed.  And even if they've never measured the size of a single triangle before, they can guess - though not know for certain - that every triangle they've seen was large, and that the next triangle they see will be large.  If it's the kind of knowledge that matters, but not enough that you need to be very sure of it, they could use that guess in place of paying a silver piece to measure it."

"Of course, it isn't a necessary truth that the observers are capable of figuring this all out - that they can operate the necessity, 'Z and H yield Q'.  We could draw an illusion of a world where the observers totally fail to figure that out.  It would still be true across all planes and all illusions that could ever be drawn in full detail, but the people in that illusion wouldn't know it."

"It isn't necessary that entities successfully operate universal necessities in order to see which new guesses must follow from old guesses, which means that some entities do better or worse at this than others.  This is true when considering all possible worlds as a whole, and also happens to be true within my homeworld, and almost certainly in this one."

"So now we shall turn to the question: suppose you were constructing a new entity from scratch.  How would you go about embedding in them an internal reflection of the interuniversal Law, the ability to operate necessary truths correctly...  No, sorry, that's probably too much of a leap to ask in one go.  Strike that, restart.  Suppose you were comparing two entities: how would you say that one was doing better or worse than the other at being Lawful in this exact sense?"

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- Keltham hasn't noticed but his teaching style clearly has half the class extremely panicked. They are concealing it very well.

...it really seems bizarre, that you could teach Law this way, with trick questions and guessing games and strange rules about how you're supposed to volunteer wrong answers if you aren't sure you know the right one. It seems like the habits of mind that would teach are - well, does she actually think that it'd teach unLawful habits of mind, or just horrendously ill-advised ones, there is a difference -

- if you built a military out of Kelthams it would not be a very good military, which is a perfectly serviceable definition of Law, the discipline and coordination required to win wars. The Kelthams -- and, plausibly, the people taught like Keltham - would be wrong, a lot, out loud and cheerfully, they'd consider everything their business, they'd ask questions they shouldn't ask -

- he did behave differently with Contessa Lliratha, maybe there's a kind of distinction the mind can successfully maintain, irreverent in most contexts but deferential where it actually matters - but it seems like it would be hard to tell if someone will be deferential when it actually matters, if they've spent their entire life in contexts where it doesn't, not being sufficiently deferential at all -

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"You could look at ...how good they were at making those guesses? How often when they guessed they were right, how often they missed a pattern..."

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"Measuring how good people are at guessing final conclusions in reality - whether, when they say 'I assign 90% probability this triangle is large', the triangle is actually large 9 times out of 10 - sure is a metric of how much Law people contain and are using correctly!  But there's more than one kind of Law you need to build an agent, and the piece of Law we're trying to isolate is the one that's about using necessary truths correctly.  One way of looking at that part is that it's about which conclusions follow from which premises.  To demonstrate -"

Keltham has seen one or two fragments of algebra in his reading, enough that he has some idea of what Chelish algebra conventions look like.  Though it's a bit weird that they teach algebra without, like, teaching people what algebra means.  Hopefully it's not a piece of knowledge that's infohazardous here but not in dath ilan.

He sketches a series of equations:

[1]            x = 1 (premise)
[2] y = 1 (premise)
[3] 1 = 1 (id. 1)
[4] x = y (subst lh [1] ; subst rh [2])
[5] x*x = y*x (mult. x)
[6] x*x - y*y = y*x - y*y (sub. (y*y))
[7] (x + y)*(x - y) = y*(x - y)      (diff-squares lh. x, y ; factor rh. y)
[8] x + y = y (cancel. *(x - y))
[9] 2 = 1 (conclusion)
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Otolmens is now in EMERGENCY PANIC OVERDRIVE, which you would be able to distinguish from her usual state of being if you looked carefully.  This particular proof of an inconsistency in first-order arithmetic is safely flawed, but if the foreign mortal is plotting to produce a valid proof of inconsistency - why won't they move the mortal somewhere prophecy still works?

She can't trust Abadar anymore, fellow Lawful Neutral god or not.  Abadar might not be useful in this emergency even if she could trust Him; He's scarcely better at decoding mortal minds than Herself. 

Otolmens sends a message reading simply HELP, tagged with a location.

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"Now I'm not so much asking 'What is the flaw in this proof?'," Keltham is saying, now that he's given the classroom the few required seconds to look over his derivations, "as asking, 'How would you go about finding the flaw, if you couldn't spot it at a glance or on your first try at looking?'"

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Irori has never once received an emergency summons from Otolmens that was actually important.

He nonetheless maintains a habit of responding with alacrity, just in case.  The concept of 'anthropic selection' is not lost on him, and zero urgent summonses from Otolmens is not quite as reassuring as a mortal might think.

Yes?

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You USED to be a MORTAL.  I request you to read this mortal's mind and inform me whether it is plotting to write down a series of VALID proof steps proving an inconsistency in first-order arithmetic.

Otolmens isn't sure, for obvious reasons of resulting inconsistency, but She suspects that She internally uses ordinal induction up to epsilon-zero.  They'd have to boot up Metatolmens to fix Her!

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Ex-mortal or not, from where Irori truly stands far above Golarion and other places, it isn't easy for Him to look inside the mind of a mortal not pledged to Himself and praying.  Otolmens only needs to pay attention to relatively few things going on, inside the multiverse, and then She is a relatively materially-focused entity on top of that, designed to be able to check all the electrons in a room to make sure none of them have the wrong mass.  Irori, if He hasn't formed an avatar and sent it into the room, cannot read the writing on the whiteboard the way Otolmens can; He can barely tell that these souls are in a library surrounded by books.  He definitely can't hear the sounds, the pressure patterns transmitted through the air as vibrations.

Still, it is Otolmens who calls, and the mortal is more Lawful Neutral than usual even for those that register Lawful Neutral.

From the mortal's general spiritual posture, Irori can already guess what He'll see.  But just in case, Irori expends the energy to take a very brief look at the surface of the mortal's mind.  It's not as difficult as it would be at other times of this mortal's life, given his current endeavors.

...he's not planning to destroy mathematics.  He only intends to teach of his Way to others.

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Irori shifts most of His delegated attention back to other aspects of His businesses, leaving only a tiny fragment to look at the Chelish place a bit longer.

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...Irori shifts somewhat more of His attention back to that location.

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Carissa feels that she could grasp what Keltham is pointing at a lot faster if she were reading his mind but that's disallowed, now, he's a fourth-circle caster and reasonably likely to notice. She can't even ask him whether it'd be all right if she read his mind because they haven't acknowledged mindreading to be a thing that magic can do.

 

It remains bizarre, to think that Law has anything to do with formal mathematical logic. You don't need to understand the gods to be Lawful, you just need to obey them. But - but Keltham's world is more Lawful than hers, and -

- so there's nothing heretical about the claim that humans are using a mediocre approximation of Law, which is a god-concept that doesn't mean quite what humans understand it to mean. And there's nothing heretical about the idea that humans ought to use the real thing, except that they're too stupid and limited to understand it, so they have to settle for their wrong approximations. And there's...nothing very heretical about the claim that, actually, there's a way to teach humans the real thing, despite their stupidity and limitations -- at least, to teach smart humans, to teach humans in Keltham's world with a median INT of 16 or 17, and the people in this room have a median INT of 16 or 17, so the people in this room can learn it. 

And the true structure of Law would be mathematical, because it's about - regularities, consistencies, treaties among the gods aren't promises so much as fundamental changes, becoming the kind of structure of which the promise is true, and there is, actually, an obvious parallel to math there, even if she can't properly articulate it. The way the gods are is inevitable; in many ways they vary much less than humans, because there is only one way to be right and many many ways to be wrong. 

And the gods wouldn't be very suited to figure out what math, specifically, to teach to humans, especially if it requires obnoxiously counterintuitive tactics like making everyone limp their way through the lesson guessing - and perhaps, too, this wouldn't even have been worth trying anywhere in the world until quite recently, you need a bunch of smart people in a room and Cheliax is the first society in recorded history to look for all their smart children and teach them math -

 

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"Well, you'd know there has to be an error somewhere, since you got it wrong."

"You could - check each line and see where the error showed up first -"

 

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"Check each line to see where the error showed up first?  How would you check a line for error?"

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" - well, there's obviously a problem in the eighth line, where if you substitute in '1' for X and Y you've got the error already. And there's...not a problem in the seventh line, because that one comes out to 2*0 = 1*0. Which is true."

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Keltham takes a quick look at the nametag of whoever that was.  Why the Chelians collectively aced this problem but not the predicate-logic one... presumably it's just down to more actual practice with algebra?

"Precisely.  If we substitute in 1 for x and y, and evaluate the left-hand sides and right-hand sides of each equation, we get the following assertions:"

[1]    (1 = 1)    x = 1 (premise)
[2] (1 = 1) y = 1 (premise)
[3] (1 = 1) 1 = 1 (id. 1)
[4] (1 = 1) x = y (subst lh [1] ; subst rh [2])
[5] (1 = 1) x*x = y*x (mult. x)
[6] (0 = 0) x*x - y*y = y*x - y*y (sub. (y*y))
[7] (0 = 0) (x + y)*(x - y) = y*(x - y)      (diff-squares lh. x, y ; factor rh. y)
[8] (2 = 1) x + y = y (cancel. *(x - y))
[9] (2 = 1) 2 = 1 (conclusion)

"The tactics of algebra - like being allowed to add 3 to both sides of an equation - are meant to preserve truth, not create it from scratch.  If an equation starts out true, a tactic in algebra should not produce a false equation from that true equation."

"This way of thinking holds even if the elements of the equation refer to things in the outside world.  Let x be the number of people sitting in the brown chair, 2 as it happens, and let y be the number of people sitting in the red chair, currently 3.  It is then an unnecessary truth, not a necessary truth, that x + 1 = y, as I have defined those terms to refer to the outside world.  In our world, x + 1 = y evaluates to 3=3, which happens to be true; but if you cast an illusion showing two people sitting in the brown chair and two people sitting in the red chair, the equation in that world would evaluate to 3 = 2, which is false.  And if I said x + 10 = y, that would be an unnecessary falsehood; in our world it evaluates to the false statement 12 = 3."

"Now apply the rules of algebra, add 2 to both sides, and transform the first equation x + 1 = y to the new equation x + 3 = y + 2.  In our world, this evaluates to 5 = 5, which is again true.  If we apply the same tactic to x + 10 = y, it yields x + 12 = y + 2, which evaluates to 14=5, again false."

"We term a step of inference valid when it is truth-preserving; when it transforms true statements into only other true statements.  It doesn't have to preserve falsehood; multiplying both sides of an equation by zero will produce truth even where it didn't previously exist."

"What makes the tactic of adding 2 to both sides of an equation, allowed in math, is not that some Watcher or representative from Governance told you it was allowed."  This part got hammered into Keltham and his agemates a lot as a kid, so it was probably determined to be important in practice to emphasize??  "What makes it an allowed step is that, if you have two weights balanced on either side of a scales, and you add two identical rocks to both the left side and the right side, the scales will still balance after that."

"If you look back at the original flawed proof that 2=1, it goes from a true statement in step [7], to a false statement in step [8].  Then between [7] and [8] we must have applied some operation of inference which is not 'valid', which has the ability to take in a true statement and spit out a false statement.  This tactic was canceling the multiplication by (x - y) from both sides, which is to say, dividing both sides by x - y.  Dividing both sides of an equation by 2 is valid; if you have a scales in balance, and remove half the weight from each sides of a scale, it will still be in balance.  Here, we see that division by 0 is not valid, because it can produce falsehood from truth.  What makes division by 0 unlawful is not that your Watcher told you not to do it while doing algebra; it is that division by 0 is not generally truth-preserving.  We can find some equations that will still be true after dividing both sides by a term equal to 0, but it is not a safe step in general."

"Sorry if that part about Watchers seems overly obvious, by the way.  It's just that apparently human brains by default try to reuse the part of ourselves that learns from adults not to steal cookies outside of mealtimes or we'll get slapped on the wrist, in order to relate to the rules for manipulating necessary truths that existed outside the start of Time.  And these are actually quite different topics; like, rules change sometimes, when Legislators vote on them, but algebra doesn't.  So you want to be explicitly aware of the difference, and not go bugging adults to let you divide by zero just this once."

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"So the argument is that part of Law is - the habits of mind so you only reason in truth-preserving ways?" Meritxell, who was also fastest on the algebra, says. 

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"I am still not entirely sure what the word 'Lawful' means to y'all.  Multiple different words in my native language all come out as 'Lawful' in Taldane and I'm mostly running with those.  Cheliax is supposedly a 'Lawful' country, but the books are written with what look to me like appalling jumps of reasoning, and somebody seems to have taught y'all algebra without teaching you what math is or why it works.  But Lrilatha-whose-job-title-I-already-forgot is supposed to be more innately Lawful, and she did not talk with those appalling jumps in her reasoning.  Which suggests to me that the word 'Lawful' is translating to me mostly correctly, or that the concept I hear is at least a real part of what 'Lawfulness' is; and the humans here simply are not being taught about that part of Lawfulness, or how to flow along with it on purpose instead of by accident."

"That said, not being taught something is not the same as having none of it inside you.  Your eyes can see without you being taught how the - part of the mind that handles vision - is doing the work it does.  And if you could never see the implications of other guesses you'd already made, you wouldn't get far enough in life to reproduce.  Everyone here has bits and pieces of them that imperfectly echo the shard of Law about which conclusions follow from which premises.  I also happen to have studied that Law explicitly and went through standard training for not being quite as messy about it.  That's part of the process that dath ilan went through to put together aeroplanes that could fly across oceans.  We aren't perfect at it, to be clear, just better than whoever wrote the so-called books in this library.  I really want to see what happens if we match up Lrilatha against a Keeper - one of the people from my world who are actually specialized in being more perfect reflections of Law - but I doubt we'll ever get a chance to try."

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"....you think that in a Lawful country all the books should only use truth-preserving arguments?" someone says, somewhat dumbfounded.

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It makes sense, though. Mortals didn't have free will. Now they do, and it displeases Asmodeus, but no one has a complete account of what free will is, because they're not gods, and don't understand what exactly displeases Asmodeus. But that might just be it. Gods, innately, reason in truth-preserving ways. Of course they would. Lying to yourself for self-preservation is a thing you only have to do if you have wrong beliefs and can't argue yourself out of them because you don't know the counterarguments, and so you have to stop thinking about them. That is not a problem gods have. Gods just reason correctly. And in Keltham's world - there's still the concept of infohazards, things you're not supposed to learn, presumably because you're only human and can't properly have the kind of mind that entertains that fact in a way that allows for continued useful functioning -

- something about that frame isn't quite right but despite that she feels like everything is coming together.

Minds should reason in truth-preserving ways. Someone, a long time ago, robbed humans of that, and Asmodeus is angry. Carissa is angry! That was her birthright, and she wants it back. And Asmodeus thought, until Keltham arrived, that the scars they'd wrought on human souls could only be corrected in Hell - or at least could most cheaply for Asmodeus be corrected in Hell - but in Keltham's world, where humans do not magically reason in truth-preserving ways, they figured out, possibly over many thousands of years of careful experiments, how to teach it. And Asmodeus saw that and immediately told them not to hurt Keltham, because -

- okay, that line of thought she's going to tuck away for later, it seems maybe ill-advised. Sufficient that Keltham got Asmodeus's endorsement immediately.

Minds should reason in truth-preserving ways. The books ought to have good arguments. Devils are masters of propaganda, but aren't convinced by it. Carissa - doesn't think of herself as convinced by it, the books are really presenting their conclusions not their arguments, but - but that's because the books think humans aren't doing reasoning well enough to be persuaded by argument, and humans can learn that. At least smart ones. And if they knew it, then you could just argue everyone out of all the heresies, their minds wouldn't possess the weaknesses that make that strategy doomed, that make it necessary to present them with conclusions they won't be able to understand. Or at least - less of it. Keltham did have the concept of things he was not meant to learn. 

(More things that suddenly make sense: what the Starstone does to you, why it changes some people more than others. Godhood, even more than devilhood, would preserve you to the extent that you are worth preserving - to the extent that you have learned the processes of reasoning - Irori ascended just by becoming perfect, and everyone writes that off as a strange one-off that only Irori could do but in dath ilan they teach it -)


It has to be done all at once, she realizes. There's a terrible middle ground where you are trying to reason things out, but you are incompetent to do it, and so you run right into all the heresies that you could have been protected from by not trying to reason. You would absolutely fail a loyalty check, in the middle of trying to learn how to think. But at the end of it - Asmodeus arrived at His beliefs through reason. And He hates it, that humans were changed, so they can't, and He wants them changed back.

She rereads everything on the board, though there's not much written on the board. The new thing she's learned here isn't that there are necessary truths and empirical truths, or that you shouldn't divide by zero, it's that it is possible for humans to learn how to reason well enough they're better off trying it.

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"If you found yourself in an unfamiliar country and you opened up a book and it was like, 'The sky is green.  How do we know this?  Because teddy bears are cute!  My dad once bought me a cookie!' would you suspect you were in a Chaotic country or a Lawful one?  Now, I admit this example is unrealistic; generalizing from my reading experiences, a Chelish author would never explicitly ask 'How do we know this?'  And yes, I'm sure places outside of Cheliax are even sillier but your book authors are still all very silly and if Lrilatha had infinite free time I would lock all of them in a room with her until they learned better."

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"That's kind of what Hell is," someone offers. The other people who were totally thinking that but not sure if they were allowed to say it giggle. 

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"The Worldwound isn't in Hell, it's here.  And I don't know why you can't have people train in Lawfulness in the whole post-life thing for a few years, and then resurrect them here, if that's a thing in the first place; or why Lrilatha hasn't been able to train teachers who could train teachers who could train you.  But the Worldwound isn't in Hell, it's here, and it's this world that needs to become saner and wealthier and better at repelling demons, or die." 

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Those questions don't...sound like they're meant to answer them? Instead, they nod vigorously. 

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- no, actually, she thinks they're meant to answer that. Or she thinks they ought to, regardless of whether they're meant to. "Becoming a devil in Hell takes centuries," she says. "You can't be resurrected after that long. It's been widely assumed there just wasn't any way to make a useful amount of progress on - being Lawful the way devils are - in a human lifetime. Or in time to close the Worldwound. But it seems to me that the reason Asmodeus intervened directly to tell us to make this a priority is that - the way you know is a lot faster."

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"Asmodeus would also bet significant resources on that even if he only estimated a small probability of it working, so let's not get overconfident.  But yeah.  I don't know how long dath ilan took to get where we did, starting from scratch and baseline - we had to screen off our history, for reasons that are apparently also infohazardous to know about.  But the pieces all fit together, and you should be able to complete the whole thing once you have enough hints from me.  Even if there's no spell to give me perfect recollection of all the training I went through, I'm hoping it should be possible to get, like, 80% of the benefit from going off my memory of, hopefully, the most critical parts.  Not to mention, you're not all 8 years old and that should count for something when it comes to learning this part a little faster."

Keltham turns back toward the whiteboard, completely unconscious of any effect the declaration about 8-year-olds might've had on the rest of his audience, who are all concealing their reactions anyways.

 

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"When it comes to algebra over continuous quantities," Keltham says, gesturing at the tactics written between the steps of the equations, "we have rules like being allowed to multiply both sides by the same quantity, or divide both sides by the same quantity so long as it isn't zero.  If you imagine building a mind to reason inside a universe that was full of hidden order that could be described by algebra - if it was an observer surrounded by, like, piles of fruit containing twice as many cherries as apples, that sort of thing, it was just how that world worked - then you could imagine building that mind with rules like, 'If I believe an equation, I should also believe that equation with both sides multiplied by the same quantity' or 'If I believe an equation, I can believe that equation with both sides divided by the same quantity, so long as I already believe that quantity isn't zero.'  I say this to introduce a new topic: the concept of hidden order within the rules of reasoning themselves.  There are hidden patterns and deep explanations to be found in this subject matter, as, in my world, there was a reason why snowflakes had sixfold symmetry."

"As a very simple example, the rule 'You can divide by nonzero quantities' can be seen as a pure special case of 'You can multiply by any quantity.'  To say you can divide both sides by 2 is the same as saying you can multiply both sides by 1/2.  The reason you can't divide both sides by zero is that zero is the only continuous quantity which lacks an inverse.  Once you see things from that angle, in fact, you might say that it's a simpler viewpoint to say that there's just one rule to use there, about valid inference in algebra: the rule that you can multiply both sides by any quantity.  Say just that, and you don't need that darned rule with the extra complication about 'Oh well you can divide by anything unless it might be zero.'  You just have the rule that you can multiply by anything, and the rule that everything except zero has an inverse.  You could also add the rule about division, nothing invalid would happen to you if you did, but it would be redundant; the mind you were constructing could reach the same conclusions either way.  Through perceiving hidden order in the rules of reasoning, you would be able to simplify the mind's thought processes and arrive to the same ends - though it might also take longer to reason that way, it might take extra steps if you eliminated the extra rule."

"But meanwhile, back in the real world, we deal more with the equivalent of triangles and red things than the equivalent of numbers and addition.  I mean, this world has both, but still, let's go back to shapes and colors and sizes.  What sort of truth-preserving rules analogous to 'you can multiply both sides by any quantity' in algebra, might we use to combine beliefs like these?"

Z.  All triangular things are red.
H.  All red things are large.

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"All triangular things are large."

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Why are they so inconsistently math??

"That's the conclusion you want, yes; what rules did you follow and what road did you walk to get there?  If you were making a child from scratch, and you stood too far back of the child's future situation to know exactly what situations they would encounter or what conclusions they would need, how would you make the child to reason to Q from Z and H?"

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This question is somehow really confusing to them!!

 

"...well, if all triangular things are red and all red things are large, then - you can't have a triangular thing that isn't large, that'd mean something was triangular and not red, or red and not large."

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"Ah, well, that is a very persuasive argument, I am totally persuaded.  But what rule are you using to find this persuasive, what shard of structure embedded within me leads me to find it persuasive?  Is it the sort of rule that has some important exception we need to know about, like not being able to divide by zero?  Does it only work sometimes and sometimes give wrong results?  Is it maybe a bit of complete nonsense that somehow got embedded into both of us, causing us to both arrive at the same wrong conclusions?  If we don't even know what rules we're following, how could we begin to tell?  Imagine getting to Hell and being locked in a room with Lrilatha and now she has to explain everything you're doing wrong, only you don't know what you're doing at all and she has trouble empathizing because, I'm guessing, all the nonsense in our heads is contrary to her own nature.  Think of how much of her valuable time you could save her - not to mention your own time locked in the room - if you actually knew which rules were operating inside you, to cause you to be persuaded by arguments like that one.  So what renders persuasive 'Z and H implies Q', or your own statement 'for there to be a non-large triangle implies either a non-red triangle or a non-large red thing' - how would you construct an entity from scratch to be persuaded by a statement like that?"

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These people are stunningly motivated to skip through as much as is possible of the being locked in a room with a frustrated devil once they die! They are very aware that it will suck and they are so eager to get to do less of it!!!! They....do not understand Keltham's question at all. 

 

"An ...entity that wasn't doing that kind of reasoning would be really bad at inference and waste a lot of time."

"Kids will just naturally pick it up, they actually tend to overgeneralize - I have a kid sister who'd say things like 'all boys have long hair' after she'd seen three -"

"I think it'd have an exception for like - cases where we're using the words differently in different contexts, like, if we say 'all criminals are punished' and 'all punishments are painful' that doesn't mean 'all criminals are painful' -"

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Even Keltham has managed to pick up on the rise in energy levels in the room!  He's not sure why this math-marketing tactic is so much more effective than other marketing tactics in Cheliax but he's willing to roll with it!  Though he should probably also be careful not to overuse it, whatever the ass it is he's doing, especially when he has no idea why it's working.  He sets aside a question about what kind of game theory criminals use here, and what sort of bizarre equilibrium results, to an enormous ill-organized heap of similar plaintive questions.

Keltham goes over to one of the few remaining empty spaces on the wall-whiteboard; he'd rather not have it laundry-magicked clean just yet.

Z':  All male objects have long hair.
H':  All long-haired objects wear shirts.

"When you're confused, one of the macro reasoning strategies is to find the smallest, simplest problems that still contain your confusion.  Can you state a general rule like 'It's okay to add 2 to both sides of any equation' that covers how to combine Z' and H', which also says how to combine Z and H, without explicitly mentioning Z and H?  Like stating a rule for adding 2 to both sides of an equation, which doesn't mention the particular equation you're using.  That takes on some of the challenge of creating an agent who'll reason in the world, when you don't know which particular equations or statements that agent will encounter."

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"You mean like, change the sentences to... 'all somethings have a trait' 'all things with a trait have a second trait'..."

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"Well, yes!  You don't have to work out the entire hidden order all at once, in order to make progress on it a piece at a time, speaking of macro reasoning strategies!  Before you've worked out that it's okay to add any quantity to a balanced equation, it's fine to start by noticing just that it's okay to add 2 specifically to any balanced equation.  That's a legitimate step towards starting to put the pieces together for yourself."

Require (Z-generalized):  All objects with trait-1 have trait-2.
Require (H-generalized):  All objects with trait-2 have trait-3.
Conclude (Q-generalized):  All objects with trait-1 have trait-3.

"When you build an entity with a rule in its mind that looks for a case where it believes any instance of Z-generalized and H-generalized, and concludes Q-generalized, you're building an entity that's operating a much broader necessary truth than the very narrow universal truth that connects 'If all triangles are red and all red things are large, then all triangles are large.'  You might be able to build a few dozen fairly general rules like that into a mind, whose outputs feed into each other as inputs, and have thereby given it a noticeably-sized shard of the Law that connects premises and conclusions, instead of just a very narrow guideline about shapes and sizes in particular."

"Does anyone want to try naming another candidate for a belief-manipulating rule like that?"

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"....there's the opposite, like, no objects with trait 1 have trait 2. Or, uh, I guess you'd want - no objects with trait 1 have trait 2. All objects with trait 2 have trait 3. No objects with trait one - no, that doesn't actually hold -"

"No objects with trait 1 have trait 2. All objects with trait 3 have trait 2. No objects with trait 1 have trait 3," another girl says, a little too competitively for this to sound like helpfully supplementing the first one's train of thought.

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"Well, I'm starting to run out of room on this wall, so forgive me if I write that down in dath ilani shorthand," says Keltham.

    \ z. t1(z) -> ~t2(z)
    \ h. t3(h) -> t2(h)
__________________

    \ q. t1(q) -> ~t3(q)

"Now this is a valid reasoning rule to be sure," says Keltham, "but just like dividing over a balanced equation can be seen as multiplying by an inverse, I think we don't need to add this whole rule to our entity.  The form of this rule looks really quite similar, in some ways, to that earlier rule about Z-generalized, H-generalized, and Q-generalized.  I think we can add a smaller new rule to our entity, which already has that previous rule, and get this rule back out as a special case - like adding the inverse operation to an algebra that already has the rule about multiplying over a balanced equation, and automatically getting out the power to divide over a balanced equation."

"I don't predict, based on your past performance, that you can derive the missing rule on your own; but beliefs like that ought to be tested rather than just assumed.  Wanna surprise me?"

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They're so upset not to get it! They're - not getting it, though. They're distracted by trying to follow the dath ilan notation and they're not quite generalizing far enough, proposing variants on the rule that aren't actually simpler. 

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It's encouraging that his students aren't showing any visible sign of emotional disturbance at the prediction or at failing to overcome it; they have some traces of dath ilani dignity, at least.  Keltham was wondering whether a lack of training in dignity would require him to back off a little on challenges like those, but his students' dignity is unperturbed so far as he can see.

     \ h. t3(h) -> t2(h)
___________________

   \ h. ~t2(h) -> ~t3(h)


"So long as we have this reasoning tactic in our tactical repertoire - go ahead and take a moment to convince yourself that you couldn't cast an illusion violating it - we can combine it with our previous rule to get the combined rule we wanted:"

[1]    \ z. t1(z) -> ~t2(z)                (Premise)
[2]    \ h. t3(h) -> t2(h)                 (Premise)
_______________________

[3]    \ h. ~t2(h) -> ~t3(h)            (one person's modus ponens is another person's modus tollens [2])
_______________________

[4]    \ q. t1(q) -> ~t3(q)                (syllogism [1], [3])


"Anyone want to propose yet another universal rule?  Here's some shorthand language to help you express yourself:"

blue(k) \/ red(k)             "k is blue or k is red"
blue(k) /\ ~red(k)           "k is blue and k is not red"
\k. ~(blue(k) /\ red(k))    "for every k, it is not the case that (k is blue and k is red)"
blue(k) -> small(k)         "if k is blue, then k is small"
~~~blue(k)                     "it isn't wrong that k is not blue"

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They take a while just to figure out how the symbols work and then they're full of ideas.

\k, blue(k) V ~blue(k)

blue(k) -> ~~blue(k)

~blue(k) -> ~blue(k) "That doesn't count!" "Yes it does, it's like the 1 = 1 thing!"

"Except we're not really using 'blue' to mean anything, right, we can just write those with t, like dath ilan does it-"

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Now they're thinking with average intelligence!  While they're doing that, Keltham will helpfully write down some statements for them to decide on as valid or not valid.

((p -> q) -> p) -> p

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"If p then q, ...if it's true that if p then q, then p...if it's true that if p then q then p, then p. Uh, I think that's...not true? Like, if p isn't true, then -"

"It's basically just saying, is p being true required from the fact that if it's true that - okay, (p -> q) -> p is not necessarily true, it could be, like, say p is 'men are immortal' and q is 'they will all become ninth-circle wizards', so obviously you can have p-> q but p is false -"

"That's not what it's asking. It's saying, if p-> q does imply p, then does that mean p is always true."

"- nooo? Like, okay, what's something where p-> q implies p? I'm just not sure that's a thing at all!"

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"I think I see the problem.  The Taldane word 'implies' probably means all sorts of vague things besides... anyways.  Let's use 'material implication' to narrowly denote the particular kind of 'implies' I used here.  Now, we're going to have to erase this wall soon, but let's look back at the blue circles.  In particular, let's look at this blue circle containing a large red triangle, a large blue square, a small blue square, and a large red square.  The way I define material implication, we can take the statement 'For all z, z being triangular, materially implies z being red, and say that it's true of every object z, including the ones that aren't triangles.  We could look at this small blue square, and say of it truthfully, 'if a small blue square is triangular, then a small blue square is red' - the way we're defining material implication, that symbol I wrote like this," Keltham points to a -> symbol, "that would be a true thing to say.  Why define it that way?  So that the statement over here," Keltham points to \ h. red(h) -> large(h), "can be true when we evaluate it at every object h could refer to, including the objects that aren't red at all.  If we said that 'red h materially implies large h' was false whenever h wasn't red, putting a blue square in the world would mean we could not say of it, 'for every object in the world, the redness of that object materially implies its largeness'."

"Now, wanna take another shot at 'if p materially implying q materially implies p, then p'?  True across all possible worlds, or false in some of them?"

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"So p->q implies p if there aren't any p."

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"Well, p isn't quantified here - it's not ranging over possible objects.  p is here some proposition that could be either true or false, not an object with a property like redness.  So it's that p materially implies q whenever p is false, whether or not q is true."

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"That seems -"

"No, that makes sense, that's like - I read a theological argument like that once -"

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It's very hard for Keltham at this point to predict what Chelish practical-topologists will get instantly versus not at all.  Maybe once he's had longer than a day to experiment and figure it out.

He'll give them another couple of half-minutes on ((p -> q) -> p) -> p, but if they haven't gotten it by then, he'll leave coming to a definite decision about that as a homework problem, and tell them to get back to inventing other logical rules.

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"(p -> q) if p is false, and also occasionally if p is true and the world happens to be that way. so (p -> q) -> p if the reason p implies q isn't that p is false?"

"Well, if p is false, then p->q doesn't imply p - it can't, since p is false. So if p->q does somehow imply p, then that would be...because p is true?" 

"No, it'd be not because p is false but that doesn't mean p is definitely true, we just don't know."

They're still all, to external appearances without a lot of experience reading Chelish people, very calm and unbothered by this!

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"I'll leave that one as an exercise to try to solve afterwards - come back tomorrow with your own best guess, even if you haven't proven it, about whether it's necessarily true, necessarily false, or neither."

"Now, let me present you with a different puzzle, one that starts to lead into a higher lesson.  I was constructing an agent but, oops, I forgot to give it the 'or' concept," Keltham points to where \/ was written.  "It's got all the other concepts here like forall, and, not, implies, but darn it, I just forgot to give it the 'or' concept.  Can you form a statement that's equivalent to 'for every object h, h is red or h is blue' out of the concepts I did remember to put in?  So I can explain that important fact to my poor confused entity?"

\ h. red(h) \/ blue(h)  =  ???

"Sorry for making you clean up my mess, there," Keltham adds, "but the entity's already created and I can't redesign its mind now."

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Giggles. 

"For every object h, h not red implies h is blue," someone calls out almost instantly.

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Why can they - but not - nevermind.  Keltham glances at that nametag.

"Correct!  Wait, oops, I forgot to give them the 'implies' symbol too - anything you can do now?"

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That was Asmodia.

 

"A implies B is the same as....for all h where A is true, B is true - if I try to write that out I use the implies symbol, though -"

 

 

"Kill them and start over?"

 

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"Sorry, I screwed up even more, they're already sapient and Governance would take a dim view of killing them.  Or it's Golarion and they just end up in an afterlife anyways, and Hell will be annoyed if you made extra work for them."

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"A implies B is the same as...not B implies not A - that doesn't help -"

"Construct a C, where C is everything that is in both A and B. for all h in A, h is in C," says Meritxell.

     "Where are you getting a both-A-and-B."

"- I haven't sketched out how I'd do it yet but I'm sure I could, it's obviously the sort of thing that's not hard to specify -"

     "Without 'implies', though?"

"x is in C if x is in A and x is in B. No implies."

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"You do have the 'and' symbol.  And the 'forall' symbol, and the 'not' symbol, and the parentheses.  And the object variable symbols, of course, and the 'red' and 'blue' function symbols.  That's all you've got, though, you can't bring in Taldane language for describing things beyond that."  Keltham taps again where the whiteboard now shows, with its last gasp of open space: \ h. red(h) \/ blue(h)  =  ???

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" \h, ~ (red(h) ^ blue(h)), ~(~red(h))^(~blue(h))?" Patxi ventures?

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Carissa is being a bad student. This is, in part, because she is no longer in school and no longer feels with aching intensity that the entirety of her being as a person is her perfomance in school, and being lashed for inattentiveness doesn't hold the soul-consuming horror it once did either. It is in part because her mind keeps running ahead - she can't always see the answers to the specific questions, and probably she should focus her attention on them at some point, to crystalize the skill of turning all her thoughts into the crisp precise symbolic bounded versions of them, but she can see the broad outlines of what the questions let you do. Everything, maybe, if you're a god. If you're a human - 

 

How would you express 'the best outcome a human can reasonably get is to live such that when they die and go to Hell, they are useful?' For all humans - but no, she's not really making a claim about all humans, she's really only interested in the implications of this question for one human, and the other ones are relevant because she knows exactly how exceptional she is - there exists a human, such that, in the space of all eternities for that human, ordered by how strongly preferred they are, the most preferred is - well, no, it wouldn't be Hell, because of all possible eternities there are certainly some better ones -

This is of course not an argument against Hell, it's not like she could formulate any other important claims about the world either. It is an argument against sucking at thinking. It is an argument for - if there were a book that tried to convince you, what would it say -

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"Indeed, or rather, we just need the second part - a red object counts as 'red or not-blue', we don't demand that only one side be true."

In that last bit of improvised whiteboard, Keltham extends his last equation, and then writes down one more on the edge of the wall below:

\h. blue(h) \/ red(h)   =   ???   =   \h. ~red(h) -> blue(h)   =    \h. ~(~blue(h) /\ ~red(h))
\h. blue(h) /\ red(h)   =   \h. ~(~red(h) \/ ~blue(h))   =   ~(red(h) -> ~blue(h))

"Now, given that - if you have 'not' - you can make 'and' out of 'or', or make 'or' out of 'and', or make either one out of 'materially implies' - why not just design an entity that thinks in terms of implication?  Why bother making an entity that tends to think in terms of 'P is true or R is true', instead of 'if P is false then R is true'?  This is not a theoretical question: if your mind works anything like mine does, your mind sometimes thinks in terms of 'or' and not just 'implies'.  You've probably thought using 'and' too.  Why is a human mind - which includes your mind - designed so... inelegantly?"

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Nervous glances.

 

"- because humans were given free will and it was done very haphazardly and made us worse at reasoning like the gods," says Tonia, when no one else has said anything for a moment.

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"Actually, there's something of a questionable assumption I've been making, which is that your biology is a possibly-modified version of biology that got copied off of a... branch of time, I don't think Taldane has a word for it... that's very close in branching time to dath ilan.  I think dath ilan can't see your world, can't be affected by it; but I did manage to show up in this world at all, even if that's a very rare phenomenon.  So your world can see my world, be causally affected by it, even if my materializing like this very rarely happens.  And your bodies look a lot like mine, and more importantly, I can eat your food without immediately falling over dead, which implies a lot of shared hidden order between our biology, which wouldn't exist without common ancestry.  If it's possible for me and somebody from this world to have kids, which is mostly what I'd expect, that would absolutely prove the point."

"Where the point is that while some stuff may have modified you relative to where a dath ilani starts, and dath ilan may have developed and diverged some from whenever your biology was copied from our cousin or ancestral world - remind me of how old human life on Golarion is, again? - human biology on Golarion is, I would strongly guess, basically a copy of dath ilani biology.  Some of my distant ancestors or cousins got materialized here and had kids, maybe.  Or some god read the - heredity code - for one of us and materialized some entities like that."

"If all of that is true, then the reason your underlying mind design looks like it was slapped together by monkeys on drugs, is the same reason our baseline mind design looks like it was slapped together by monkeys on drugs.  I wasn't born like this, we have to give people extensive training to get them to work at all correctly, instead of them just working correctly straight out of the womb, the way we would if we were designed by sane designers instead of... well, the thing that actually made us.  A weird pseudo-nonentity that had literally no idea what the ass it was doing.  Frankly it's sort of a big topic here, though it sure is a fundamental one so I'll probably get to the details at some time.  The point is, I fully expect that by the time we're done in class here, you will be looking over your mind design and thinking that you could accidentally sneeze a better mind design than that.  I'm not quite sure what the 'given free will' thing was about, the Taldane term 'free will' doesn't translate well into Baseline so we may not have whatever you were given, but trust me, your species's mind design was horrible crap even before then.  You can tell this because I had to go through lessons similar to what you're going through now.  Though, if 'free will' makes you even worse at sanity, which sure is plausible given this total mess of a planet, I probably need to have that explained to me at some point... I don't suppose it's easy to describe?"

Permalink Mark Unread

 

 

Horrified silence.

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She does not want to interact with this but she has the twin qualifications of being particularly unlikely to be executed for misstepping, it'd be conspicuous, Keltham can definitely tell her apart from everyone else, and having spent the last half hour dwelling on it.

 

"I don't think I have ever encountered the theory that the gods were copying," she says, "but it does seem odd, for there to be a world with a longer history and humans that came about some other way. I think that these lessons have helped me make more sense of the free will thing, actually. It used to be that humans didn't make mistakes of reasoning, but also that they didn't have their own goals, just the goals of the gods they served. It sounds like....you think maybe those necessarily went together, that it wasn't possible, for humans to stop making mistakes of reasoning while - being more than automata -"

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"Yeah, that'd make its own kind of sense.  The event your history has down as 'humans suddenly acquired free will' could've been a magical template superposed on human biology, producing agents working for gods, and then somehow that magical template stopped working and suddenly you had the original humans again.  I do not know nearly enough of your history to guess what parts of the template versus original human nature were locked together, I am guessing at a lot here.  I'd ask if the magical template made people - nonconscious, nonexperiencing - but I wouldn't expect you to have any way of knowing that, given the general fuzziness of your prehistory.  That whole scenario would actually be a pretty optimistic result, from my standpoint?  It means you don't have additional features making you crazier, and dath ilani training should still work on people here with high baseline intelligence."

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"The scenario you described matches all our histories, but we don't know details of the - magical template - aside from that the gods were divided over the change that made it stop working."

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"Yeah, I'm not going to say details like that are unimportant, they're obviously hugely important and at some point I want to know everything that's known about it, but they're not obviously urgent details, especially compared to the general project of me transferring knowledge Golarion will need for industrialization and scaling up to fight the Worldwound."

"So back to where your mind design actually comes from.  I'll endeavor to be brief because this lesson is mainly about Validity, but now we're talking about how shards and reflections of Validity even got into human minds at all, and soon we're going to ask whether there's maybe something better than the version of Validity we have; and I'm not sure how you could reason well about those topics if you had no idea where your mind design came from in the first place."

"This part is actually a pretty simple idea.  If anything you should be careful not to overthink it.  You know how a pair of tall parents will probably, though not always, have a kid who's taller than average?  And a pair of short parents will probably, though not always, have a kid who's shorter than average?  It may help for the sake of concreteness to know that inside you there are extremely tiny, extremely long spirals of... stuff Taldane doesn't have a name for, but capable of encoding information.  Like, imagine there's four kinds of tiny parts that can make up each bit of spiral, labeled 0, 1, 2, and 3; so a section of the spiral might read 1032, that is, it'd be the second kind of bit, connected to the first kind of bit, connected to the fourth kind of bit, connected to the third kind of bit.  Each spiral is around three billion of those units long, but the parts are so tiny that even three billion of them curled up in spirals are still too tiny to see.  Your body is full of identical copies of your version, and it carries the information that told your body how to develop fingers and toes and a liver and so on, when you were forming in your mother's womb.  Variations in that code, between individuals, might cause some to grow up taller and some to grow up shorter.  You got half of your spiral sections - they're broken up into twenty-three pairs of sections - from your father, and half from your mother, which is why a pair of taller parents will tend to have taller kids."

"Now suppose that taller parents tend to have more kids than shorter parents.  Then the next generation will end up taller than the previous generation; the variations in codes that tell bodies to construct taller bodies will be more common among the next generation's inner spirals."

"Pile on one change after another, after another, after another, that contributes to some couples having more kids than another.  Even though each change is a single alteration, if you iterate that process thousands of times, millions of times, it can build whole complicated parts.  But it builds them without foresight, without planning.  Every part of your body is made up of a cumulation of changes that started as copying errors in the tiny spirals; they're mistakes that happened to work.  That's also where your mind design comes from - from the copying errors, and from some of those copying errors leading parents to have fewer kids and those errors dying out of the population, and a few copying errors accidentally constructing people who had more kids and those variations spreading throughout the population.  If I was actually focusing on this topic properly, I'd sketch the design of an eyeball on the wall, and show how it can develop in tiny changes starting from a single light-sensitive spot on the forehead of some tiny crawling creature a hundred million years ago."

"For now, the key thing to know - going back to our actual current subject, Validity - is that your mind design accreted on the ability to think using 'and', and the ability to think using 'or', and the ability to think about stuff implying other stuff, and the ability to imagine facts being true about all the objects inside a collection.  It's not all quite as redundant as it looks - the human native ability to reason about 'or' isn't quite the 'or' that appears in very simple logic, we're more likely to say an object is 'red or blue' meaning that it's either one or the other but not both, and less likely to say that this table is 'brown or not green', considering that in fact it is both brown and not green.  We are, in teaching ourselves to reason using the sharper simpler forms of logic, repurposing bits of our mind away from their original contexts, and stripping off real functionality along the way.  But that's part of the story of why we have such redundant facilities for thinking logically, 'and' and 'or' and 'implies' all at the same time."

"So would you like to guess, now, as to whether I'm about to tell you about some new connectors that would let your mind expand to even more powerful ideas - represent ideas that native human concepts can't represent at all?"

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Is he going to do that. That would be so cool.

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"When I was a bit younger and learning this stuff for the first time, I went straight to the Watcher - the adult who was there to make sure the older kids weren't teaching us anything too wrong - and demanded that I immediately be taught the most powerful kind of logic there was.  The Watcher told me that the logic I was learning was the most powerful kind of logic on offer - that it was, in fact, the most powerful kind of logic that could exist.  I didn't see how anyone could possibly know that even if it was true, so I figured this was another of the lies-they-tell-children, or maybe that the best kind of logic was probably being kept secret by the Keepers.  Those being the people who would learn a more powerful kind of logic, if it existed, and was too dangerous for everybody to have.  I wanted that for myself, so I tried inventing other kinds of logic with more powerful symbols in it, symbols that could connect three or even four propositions together, instead of just the one-or-two symbol connectors the older kids were telling me about."

"But before I tell you about the results of that particular journey of thinking, and whether or not it did turn out to be a lie-they-tell-children in the end, let me pause and ask another question first.  In algebra we have rules for producing new equations from old equations, or combining old equations.  Here we have rules for producing new statements from old statements, if those statements are written in a particular language.  Both algebra and the statement-rules obey the higher principle of Validity - we have ways of comparing equations and statements to worlds, to see if they're true or false; and if an equation or statement is true in a world, the rules for manipulating it should produce only more true equations or true statements.  In the world of statements, we managed to reduce 'or' to 'and' and 'not'.  In the world of algebra, we reduced the rule 'divide both sides by a nonzero quantity' to 'multiply both sides by an inverse'.  Can we in some way combine the rules of algebra, and the rules of statements, since they are both born of the same truth-preserving principle?  Can we reduce algebra-rules to statement-rules, or reduce statement-rules to algebra-rules, and so simplify our mastery of truth-perservation?"

"This one's actually quite hard to solve from scratch at our intelligence level - I didn't get it as a kid and wouldn't expect myself to get it now, if I didn't already know it.  But it is important to know your own emptiness before trying to fill yourself, so go and speak aloud any really bad wrong answers you come up with here."

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"I mean, you could write the rules of algebra in statement logic- is that what you mean? Like, a + b = c if and then a bunch of stuff that correctly defines what 'plus' is - I don't know what stuff but I think there'd be stuff -" Merixtell says.

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"Show me your shot at it?  I've been wrong once or twice guessing what you all can't do."

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"Uh, okay. a plus b = c if, uh - oh, I think I actually only know what I'd do if a and b and c were all whole numbers -"

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"I'll take it."

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"If they're whole numbers, they're made of ones. a plus b = c if, uh, the process of taking ones from each side gets you zero on both-" She bites her lip. "- but then you still have to define taking one, I guess."

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"Go ahead and define it then!  Don't worry too much about doing it wrong the first time, this one is hard and I'm impressed you're even trying.  Actually, I'm wondering if you've encountered something reflecting the correct answer from somewhere else in Golarion mathematics, because if you're literally doing this part from absolute scratch it's seriously impressive."

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She beams at him. "Minus one is ...

...maybe you could do something with, a contains one more thing than b if for every thing in b, there's a thing in a, and for every thing in a, there's a thing in ...b plus one - no, now I've just needed to invent plus. ...maybe I can do that. a is b plus - no, sorry, I don't know -"

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"If you don't know the right answer, make up a wrong one!  Maybe you'll be able to see why it's wrong and correct it, so long as you think it out loud!  And saying things out loud is a straightforward way to learn to think them out loud."

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"I don't even know a wrong one!"

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"What is it exactly that you don't know, again?  Try to tell me out loud what it is that you want to do and can't see any way to do."

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"I want to say 'here's what it is to add one to something', using just and, and not, and implies, and for all. And you can go 'for all numbers, this number plus one equals....something, but I don't know how to say what the something is."

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"Hint desired or undesired?"

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What kind of fucking question is that.

Maybe he's just very sadistic and this is all an elaborate game he is playing with them. 

"I think I might need one," she says very lightly.

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"If you take the hint now, you'll never know whether or not you needed a hint or just more time... but we're trying to industrialize a planet and that's probably more important than you ever knowing whether you could have punched above your measured intelligence level and discovered the deeper orders of Validity from scratch, so, yeah, hint.  You cannot build 'add one' out of only and, not, implies, for all.  I previously showed you a system that had predicates like 'blue' and 'red', which took in the kind of object that 'forall' quantifies over, and spat out truth or falsehood depending on whether the object was red or not.  There's no way to build 'add one' out of only those materials, because 'add one' takes in an object, a number, and spits out another object."

"This doesn't mean your system has to start out knowing what add-one means.  It does mean that you're going to have to conjure up an add-one symbol that maps objects to objects, and then start describing what it means.  But that description needs to talk about add-one as a hypothetical function whose properties will be described, not build it purely out of the predicate symbols and logical connectors.  You are also going to need a symbol '=' for equality between two objects; that one is usually assumed primitive - that even if the system starts out knowing nothing else about the objects it describes, it knows how to tell when two objects are equal.  '=' takes in two objects, and spits out truth or falsehood."

"There's a more sophisticated trick you can pull to not need to introduce a special symbol for add-one - roughly, you say, for all functions from objects to objects, if that function has these properties, this stuff follows - but that would involve quantifying over functions, which we can skip for now.  So, to reiterate:  You get to conjure the symbol for add-one from nowhere; you get to declare by fiat and premise that it takes in an object and spits out an object; you don't, however, get to assume that it has any behaviors beyond that, or means anything in particular, except for whatever statements you make using the add-one symbol.  Same for two-object functions like add, or multiply.  You can declare that there's a plus symbol, and that it takes in two objects and spits out a third object, but anything about which objects has to be described by you, and that's what makes the symbols meaningful."

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"Okay," she says shakily. "....I think I need time to think -"

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"Anyone else want to try what she tried doing, at all?  Trying something and failing is more impressive than not trying at all."

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Carissa is too busy worrying about whether things can be both true and heretical to pay this the amount of concentrated attention it clearly deserves, but "I think you want to start by saying what zero is, and what one is? I'm not sure what that is, mind - I was thinking maybe zero is 'for all things, not that thing", but that doesn't seem quite right."

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"Well, indeed.  If it was the case that no object was zero, there wouldn't be a number called that.  What does make zero special, among the numbers?  If you have any ideas here, say them informally first; saying it formally is usually harder, and it's usually wiser to solve the easy problems before you tackle the hard ones."

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"Well, it's what you get if you take a away from a, for any a."

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"Can you say that formally?"

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"I don't see how to until we have defined addition or subtraction, which is the thing we were trying to do. The thing I'd say is \k, k+ 0 = k, but I don't think that's meaningful if I haven't said what plus is yet."

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"Remember how we managed to build 'or' out of 'implies' and 'not'?  And that wasn't even set up on purpose by anyone or anything, it's just the human mind being thrown together by a design process that included more structure than the strict minimum?  Each time you say something like '\k. k + 0 = k', you constrain the meaning that + and 0 can have.  Imagine looking at these blue circles, each a possible world; imagine that instead of colored shapes inside them, there are objects that might be numbers, a function that might be plus.  Every time you make another statement like '\k. k + 0 = k', you kick out some of the worlds and mappings where the function you mapped onto '+' and the object you mapped onto '0' didn't always eat an object and 0 and spit that same object back out again.  Make enough statements like that, and maybe you can narrow down the possible worlds to ones that only contain objects that look like the numbers you know?  That, from a certain perspective, is what it means to define numbers and arithmetic - to find statements such that anything they are true about must be numbers and arithmetic.  Got any more statements like it?  Somebody wipe this wall, please, we'll want to start writing down the statements like forall k, k plus 0 equals k."

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" - oh." She thinks of it before he's halfway done. "Zero is the only number where zero plus zero equals zero. - I said that poorly, but -"

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"By all means say it better then."

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"0 + 0 = 0.  \k, k = ~0 -> k + k ~= k."

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"Progress.  But '~0' isn't a thing in this language, 'not' takes in propositions, which have the values of truth or falsehood, and spits out falsehood or truth.  'Not four' isn't a number - or if you wanted it to talk about the collection of all numbers except four, we'd have to start introducing collections and that's a big ol' subject.  ~= isn't already a symbol in our language either, and in fact you don't particularly need to define a new symbol for it.  Next rewrite?" 

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\k, (k = 0 /\ k + k =k) \/ ~(k + k = k) 

She writes this rather than saying it, because it seems like it'd be quite unpleasant to say and harder to tweak while speaking. She writes it with Prestidigitation because she has better control and precision than a student and they ought to remember it.

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"Good try, but your statement doesn't quite narrow down the possible worlds to where you wanted - it includes worlds where ~(k + k = k) is true of every number, including the one you called zero.  Can anyone see how to fix it?"

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"Can't you just add ~(k=0) to the second part?"

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"Works unless I've missed something myself, but do you want to write out exactly what you mean there, to make sure it's not just my own imagination supplying the answer I think is correct?"

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\k, (k = 0 /\ k + k =k) \/ ~(k=0) /\ ~(k + k = k) 

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He supposes it's good that people are finding so many detailed ways to be wrong, exhibiting them early and getting them out of the way.

"We haven't said anything about adding - outside the system, up at our level - rules for adding in parentheses that weren't in the written formula.  So that could mean either of -"

\k. ((k=0 /\ k + k = k) \/ ~(k=0)) /\ ~(k + k = k)
\k. (k=0 /\ k + k = k) \/ (~(k=0) /\ ~(k + k = k))

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"Second one," the girl says.

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"Then it looks good to me.  Keeping in mind that these don't exactly match standard forms I learned, since we're making them up as we go, and my own intelligence is not at the level where I will reliably spot errors on the first pass.  I'm not sure quite why I feel the need to say this - it seems like the sort of thing that should be obvious? - but if I'm the one who makes an error, or it just looks like that, speak up.  If you're right, you get to be impressive, and if you're wrong, you need to know which mistake you made."

Keltham keeps prodding the group for a while, dropping hints as needed, until he's pretty sure they've written enough random rules to yield in their combination all the constraints of first-order arithmetic except for the induction axiom schema.  If anybody from Cheliax brilliantly pulls the induction axiom schema out of their ass, he's going to be sure they're getting it from somewhere; maybe dath ilani geniuses can pull that kind of shit at their age (he doubts it), but the geniuses of this world are only as smart as him unless they're wearing intelligence headbands.

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They do not brilliantly pull the induction axiom schema out of their asses or out of his mind, which they are not reading. They do mostly manage to follow along through all the rules of first-order arithmetic, and they seem to be having fun about it.

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Once they've got a nearly full set of rules, Keltham remarks that the last puzzle piece for identifying the numbers, as well as they can ever be identified in a certain sense he's not going into right now, is one he really doesn't expect them to get unhinted.

And then he drops on them the infinite axiom schema for induction, trying as best he can to explain why you'd need it to pinpoint the numbers.

After clearing up any misapprehensions about that as best he can, Keltham is ready to move on to his next point.

"We're running through things a lot faster than I went through them as a kid, and I'm probably accidentally leaving out important ideas along the way - all of this would take more like a month, if you were eight years old and doing the exercises, even if you were doing nothing else.  But you may recall that some time earlier, I posed some puzzles about asking for examples of necessary truths, and why they were ever good for anything, and what it means to say that one equals one is a necessary truth - what you ought to expect to see happen as a result - especially given that a necessary truth should still end up being true no matter what happens to you, if it could happen inside any illusion depicted in full detail."

"We now have a language in which I can give some of my own answers there.  But before then, does anybody want to take a renewed shot at saying what it is we're talking about, and what we should expect to see happen, if we say that one equals one is a necessary truth?"

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"...that if it's not true we just can't do any reasoning in a formal system at all?"

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"Does reality need to care what you can't reason about?  Perhaps you can depict an illusion in full detail in which one does not equal one, and we will need to construct a new logic which does not take as primitive the assertion that every object equals itself, in order to describe that illusion."

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" - you can't depict an illusion in full detail in which one does not equal one."

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"What about clouds drifting across the sky and sometimes separating?  One cloud equals two clouds, it doesn't equal one cloud!  Divide both sides of the equation by cloud and there you have it."

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They stare concernedly at him.

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"More to the point, how would you depict one, the successor of zero, inside an illusion?  You can depict one cherry in a bowl of fruit, in an illusion.  How would you depict one, the successor of zero, as it appears in our collections of statements?"

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"- you'd just have to put the symbols."

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"Then we have merely depicted the symbols talking about one, in our illusion, not depicted one itself.  That's like making an illusion of a piece of paper with 'cherry' written on it, and saying you made an illusion of a cherry."

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Some particularly daring girls, in the middle of the discussion of the induction axiom, sent around a crumbled piece of paper, as girls do; it flew between desks, as wizarding girls do; its text was in Infernal, as Chelish wizarding girls do. It read 'is Keltham a sadist? y/n'

The vote leaned yes.

 

Keltham's audience squirms anxiously at this question.

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Keltham does not have the sharpness of unaided vision, let alone interpretation capacity, that would be required to perceive these nigh-imperceptible squirms.  He lives in a mental universe very far away from this reality, a mental universe where uncomfortable or unhappy students will of course speak up and tell you this fact as soon as they realize it themselves.  Though he has noticed his researchers' apparent lack of any visible emotions besides competitive enthusiasm, and is starting to wonder if they used a magical spell that's the equivalent of a mind-affecting drug that made them fixedly enthusiastic.

Well, at least this time he's about to say some words where enthusiasm seems appropriate.  Keltham tries to channel the demeanor of an appropriately specialized Watcher as best he can; the sort of Watcher who tries to make sure that kids get the full impact of things, and aren't cheated out of awesome stuff by older kids mistakenly trying to act like it's no big deal.

"In my language, we'd say that the subject matter of our discussion, when we talk about math, is which conclusions follow from which premises.  When we discuss numbers and say 2 + 3 = 5, it implies that if we observe cherries and come to believe that our number-axioms describe in reality the operations of combining bowls of cherries, we will expect to see in reality that pouring a bowl of two cherries into a bowl of three cherries yields a bowl of five cherries.  If we get six cherries instead, we might think we made a mistake in the math.  Or we might suspect that watching the bowl closely would let us see an extra cherry popping into existence.  In the latter case our beliefs about which conclusions validly follow from the addition-premises would have been right, but our guess that the addition-premises applied to combining bowls of cherries would have been wrong.  Being the fragile creatures that we are, and sometimes making mistakes in our reasoning, when we do math about a bridge and then the bridge falls down, we might be observing that the bridge disobeyed the premises about which we did math; or we might be observing that we made an error about what was a necessary connection, and our conclusion didn't follow even though all the premises were true."

"All of this is to say that we can observe the consequences, the shadows, of necessary truths, when we watch the empirical world; even to the point of our observations leading us to suspect errors in our own reasoning about what was necessary.  But observing the number 1 itself?  At best, maybe, somebody could make an illusion of an object representing zero, not the successor of any other object, connected by a successor relationship to the object that would therefore be one," and Keltham draws some green dots connected by red arrows to other dots.  "This would give us an illusion that would map very directly, in our external interpretation, onto a partial model that fits the number axioms.  But it doesn't make sense to say that the illusion is depicting the number one; there isn't a single thingy like that out there floating in the void, just a set of premises that actually existent things might obey, in which case we'd expect them to behave like the number one."

"The facts about which conclusions follow inevitably from which premises can't be said to be older than the temporal universe, because they're outside of time entirely; it's not that they existed before the universe began, or that they'll last after the universe perishes, but that they are somewhere above or below that.  Temporal and physical processes draw on necessities, mirror them, but cannot change them between one time and another.  There's a certain sense in which, in controlling our own decisions, we are controlling links between premises and conclusions - we are controlling, given the premise of a person like ourselves, the conclusion of which decision we come to - but this doesn't mean we are changing mathematical facts between one time and another.  An alternate plane of existence - or so I would suspect - can obey different premises in its physical behavior; it cannot alter which conclusions follow necessarily from which premises.  Those facts are, not eternal, but outside of time entirely.  This is one of the ideas invoked by a word in my language, which translates into your word 'Lawful': the concept of drawing on and mirroring the level of existence where certain facts may be viewed as absolute and unalterable."

"You have seen now how we can start with two apparently different concepts of validity - one that preserves truths about properties of objects connected by 'and' or 'implies', one that produces true numerical equations from true equations - and, at least for the case of whole numbers, reduced the equational subject matter to the predicate-logic subject matter.  Just like we were able to reduce 'and' to 'or', or 'or' to 'implies'.  I will tell you now a point that you will not be ready to prove yourselves for a while: the system of predicate logic I've introduced to you is one of several systems that are complete in the sense that all mathematics can be translated into them.  The topology you learned as wizards, unless it deals with some phenomenon absolutely foreign to dath ilan whose mere existence refutes this entire philosophy - which I am mostly not expecting, to be clear - is just another kind of math that could be translated into this system, or translated into several other systems I haven't shown you, all of which could also be translated into this system, and into which this system could also translate, moving between them as freely as we rewrite an 'implies' connector as an 'or' connector."

"This is one reason I could pop into another dimension and expect to have a reasonable conversation with Lrilatha, who belongs to a species that doesn't exist in my world.  If different formulations of validity can so freely translate between each other, it would seem more reasonable to hope that I, to the extent I had those concepts right, would use a version mappable to Lrilatha's, who is a Lawful being; so that her arguments would make sense to me, and my arguments make sense to her.  Either a conclusion follows with necessity from its premises or it does not.  Only mistakes about that subject matter could differ between people, between factions, between planes.  The right answer is the same everywhere.  And this is also part of the concept in my language, which the translation spell translates into your word 'Lawful'."

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It is probably optimistic to, before she has even properly learned this herself, conclude that Cheliax could be teaching it so much better, but - Cheliax could be teaching this so much better that it suddenly hurts to realize how badly she learned it before. 

There is a right way to be. Devils are it; mortals aren't. Mortals were, for a while, at least controlled by gods, who are, but the control broke, and now mortals just wander around, missing the concepts that make up the right way to be, for the most part not smart enough to learn them. Cheliax emphasizes - that this is disappointing to Asmodeus, that it makes mortals less valuable to Asmodeus, and of course that's the angle from which Asmodeus cares about it, but the angle from which the humans ought to care about it is that they are worse. It is in their interests to be perfected, not because some god will get them when they die and the other gods waste even more of them, but because there is a commonality among all perfect beings, a shared language that the perfect can speak across planes, across time -

How is it that Chelish children learn they'll be perfected and are scared, instead of learning they'll be perfected and are joyful, impatient, full of the longing that filled Carissa when Contessa Lrilatha spoke - why aren't we teaching it like this - but the answer of course must be that Asmodeus couldn't divine the result of thousands of years of experiments across an entire other world, at least not more cheaply than He could grab someone from there - 

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Keltham pauses, at least partially to catch his own mental breath.  He should probably call a break sometime soon, but he was working around to a point, some time earlier before the whole digression into Validity and first-order arithmetic, and he feels like it would be only polite to actually finish the digression and work around to what he meant to say, before then.  There's still some distance left to go before he can pop the stack - he wasn't actually expecting, on some wordless level, that it would take this long to teach grown teenagers first-order logic and how to axiomatize arithmetic.

"In saying all this, I'm jumping ahead in a dath ilani education and skipping over a number of exercises required to actually understand everything and a dozen dozen precautions we were given against common mistakes, some of which now seem pretty silly and obvious to me, but which might turn out to be a lot more necessary to otherwise unprepared minds, I don't know."

"For example, if somebody throws a ball and you need to catch it, trying to translate your thoughts into predicate logic about the ball having the property of flying and this implying an eventual fall given gravity, is going to utterly fail to help you.  You would be, first of all, better off thinking in your mind's native wordless language that tries to visualize the ball's fall and run to there, because your native language is faster and the ball will fall before you can think of anything logical.  You would, second of all, be engaging in a particularly naive kind of jumping ahead of your real capabilities, by trying to translate your thoughts about the ball directly into a logic with a falling predicate.  What you would actually need to predict the ball's fall using serious math is calculus, and not simple calculus either; it would include terms like how the resistance of the air to the ball's flight changed with the ball's speed.  If you try to summarize all that by saying that the 'falling' predicate on the ball was true, when that 'falling' statement would be equally true if gravity was pulling on the ball a different amount or if the air was more resistant, you're throwing away details that actually matter in order to try to squeeze down the issue into predicate logic - an amount of predicate logic that you find easy to handle, which is too little to actually solve the problem.  You also wouldn't be absolutely certain about the ball's position or trajectory, and managing uncertainty inside of mathematics is a whole separate topic I haven't broached to you."

"Actually solving the ball's flight using a full written-on-paper account of how conclusions about what's probably true, follow necessarily from some unnecessary premises you already believe about what's probably true, would require setting up a complicated problem in calculus and probability that would describe how to infer the ball's trajectory from what your eyes had seen of the ball.  And if you wanted that said in pure logic with all premises spelled out, you'd have to axiomatize that calculus problem into the more universal language of logic.  It is a whole lot easier to just run and catch the ball by thinking about it in your native brain's native style."

"I mean, maybe if you were a god you could solve the whole problem using explicitly valid reasoning - or not, I'm not sure how mentally powerful your gods are, exactly.  And if you were a god and you could do that, then you could get tossed into another plane of existence where gravity works differently, and rapidly recalculate how to catch flying balls from scratch and do that successfully on your first try, instead of having to relearn the rules your brain uses through a lot of trying and failing.  But I am not a god, yet, and you are not gods, also possibly yet, and I doubt that any intelligence headbands we can afford in the foreseeable future will let us do it either."

"So don't get ahead of yourselves just because logic is absolute, timeless, and universal.  If you can't think fast enough to solve a problem using explicit logic, or if it would require humanly unmanageable huge problem statements even in principle, or if you simply don't know how, then all that absolute and timeless stuff won't help you.  The fact there exists a better method that gods or super-gods could use to solve a problem doesn't mean that you can solve it that way, or that you can get closer to the super-god's solution by using bad, clownlike, and tiny imitations of the outer forms of the ideal methods they'd use."  Gods seem like a surprisingly useful metaphor for ideal cognitive processes, now that he's in a world that has gods; Keltham is a little surprised it wasn't a more common explanatory metaphor used in dath ilan.

"I don't know if any of you actually needed me to say that, to be clear.  But it's the sort of thing they tell you when you're 8 years old, and you get into your head the idea that if logic is so great, you should be able to use it to crush your opponents at sportsball by making only sharply logical muscle movements.  I mean, actually they just let me make the mistake and lose the sportsball game, but then afterwards, that was what they told me when I asked what I'd been doing wrong and how to do it correctly."

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His audience nods seriously. 

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"With that warning aside - I'll try to give you more of the dire warnings I got, as they come to mind and I remember what they were - there's a final thought that runs deep in the dath ilani conception of Law, which is why, when I heard that 'Lawful' was a godly concept rather than a human concept, I immediately thought, 'Heh, I bet I know what that's talking about, then,' and not 'Oh, it's probably something humans can't understand at all.'"

"If you start with a logical language that already has 'implies', you can add on the new connector, 'or', and then though you've made the statements a little easier for humans to understand, you haven't made the language any more expressive - your new innovation 'or' turns out to be reducible to the same old 'implies' combined with 'not'.  After trying out a number of innovations of this type, you might repeatedly find that you were unable to extend the real power of your language, and so venture a guess - a guess based on mere past experience, like seeing that every triangle tested was a red triangle - that you had reached some natural limit of logic's power."

"But when I asked my Watchers as a child, they did not tell me, 'We're guessing this logical system is as good as it gets.'  They told me, 'This logic you are learning is the most powerful form of logic that can exist.'  The Watchers where I come from are trained by Keepers and entrusted with the teaching of children; they are not there to set a poor example by just making stuff up, nor by taking great blatant invalid leaps, nor by saying with certainty what they have no right to be certain of.  It's not something that gods told us, either; there's no gods where I come from, remember.  So how did my Watchers know - what could they possibly have known - how could they possibly have obtained a piece of knowledge like that?  I do not expect you to guess this correctly, I couldn't have done that without being told; but I'd like somebody to say out loud a wrong answer; for it's easier to fill yourself with knowledge after you've explicitly noticed yourself not being already full."

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"An...equivalence proof of some kind?" someone says after a moment. "That any kind of logic that does anything useful is the same as that one, specifies the same things?"

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It continues to be disorienting to Keltham each time his audience of empirical-topologists throws around guesses built out of much more mathematically sophisticated language than you would associate with a dath ilani kid too young to know how 'p -> q' was defined.

"That's about the most plausible wrong guess I can imagine, so congratulations on that.  But no.  They didn't tell me right away why they knew, that time, the Watchers left it mysterious so I'd have some motivation to learn stuff myself.  And I apologize if I'm correspondingly wrecking your own education's most optimal ideal form under ideal circumstances, but we have a planet to industrialize, so I'm going to plow ahead anyways and just tell you, maybe someday your kids will learn it the right way.  What my Watchers secretly knew was a completeness or idealness proof, built from more powerful and sophisticated methods I wouldn't be ready to use myself until late in age 12.  They defined the most you could possibly reasonably ask for out of a logic, then proved they already had that."

"Consider again our worlds of blue circles, containing red triangles and green squares, and objects related by successorship and multiplication and all the rest.  We have said that the subject matter of logic is necessary connections from premises to conclusions.  Then the perfect or ideal logic would be one which, given some collection of premises, could derive through its permitted steps of inference every possible conclusion which actually followed from those premises."

"Well, with some fairly high-powered techniques, you can prove that first-order logic does in fact have this property - which means that if you created a new logic which is a single sentence more productive, in the sense that it says even one more thing follows from a premise set, which the logic I showed you cannot derive through its allowed steps, that new logic is making non-truth-preserving leaps; there will be some model, some world, where all the premises are true, but that extra derived conclusion is false."

"The key to that proof, incidentally - I sort of feel like I ought to say this, both to give you some hope that such a proof actually exists, and to make reconstructing all this reasoning easier, if it turns out that the food here is poisonous to me after all and it gets too expensive to keep resurrecting me - is a compactness proof.  Oh, nice, you have a word for that, so I'm guessing you used a similar concept in topology?  The compactness proof shows that if an infinite set of logical statements has no semantic model - if there is no depictable world or illusion in which all the premises are true - then some finite subset of those statements has no model.  We further prove that if a finite collection of statements has no semantic model, we can syntactically prove a contradiction from those statements in a finite number of steps.  Then if Q follows from a collection of premises in every possible model of those premises, we can adjoin ~Q as an additional premise to the collection, yielding a collection of premises which has no models; and obtain a contradiction in finitely many syntactic steps; and from this by double negation we can syntactically prove Q in finitely many steps.  So whenever Q follows from a collection of premises, we can prove it from those premises syntactically."

"That's the final reason I expected Lrilatha and myself to reason in ways that were not quite so different, even though she wasn't human and possibly hung out with gods.  Assuming the whole dath ilani philosophy was true across all planes - though I wasn't quite certain of that, and I'm still not - it wouldn't be surprising if Lrilatha could see some conclusions following from premises faster than I could.  But it would be surprising - considering the proof that logic is literally as good as it possibly gets and gives us everything we could possibly want - if Lrilatha could make premise-conclusion leaps of a qualitatively different kind that I could not follow even in principle, using new rules of deduction and permissible derivation that no dath ilani had ever encountered."

"That said, if you introduce the ability to directly quantify over functions or predicates, the proof I described no longer works, but most philosophers of mathematics in dath ilan claim that this can't really be improving the power of the logic, because anything you can actually derive in the syntax of a 'second-order' logic that quantifies over functions, can also be derived inside some corresponding 'first-order' system that doesn't, like this one doesn't.  I mention it because I'm now in some totally other plane and ought properly to be less sure of some things than I was yesterday, and if Asmodeus does show up using genuinely valid reasoning I can't follow even in principle, there'd be an obvious immediate guess that he was taking advantage of physical principles that don't exist in my universe but let him directly access the semantics of quantifications over predicates.  We were pretty sure that was physically impossible inside our own universe, but this plane might or might not be another story.  But, again, I am mostly not expecting that to be the case, and if Lrilatha could do that, she politely didn't do it around me."

"That's the final piece of the concept that 'Lawful' translates into my language - the ability of human beings, even if it's only a little, even if they have to struggle and work hard at it and often it's just faster to run and catch the ball instead of overthinking it - to sometimes know and make a more deliberate use of Laws that are timeless, universal, and even, sometimes, knowably optimal."

"And that's why I heard that Lawful was a god-concept and thought to myself, 'Heh, I bet I know where that's pointing to on at least some things.'  There are, in at least some parts of the Law, a single best way you can possibly do it, and then you can't do any better than that.  There may be more aspects to god-thought that I can't understand at all, for all that I presently know.  But if Validity is a part of the god-concept of Lawfulness at all, then I can take a pretty good guess at which version of Validity the gods are using, which rules they use to decide which arguments follow from which arguments.  Namely, any one that's inside the huge equivalence class of possible rules that allow deriving all the consequences of the premises you have, but not deriving any more than that."

"To be clear, I just popped into another dimension, I am guessing at some things rather quickly, I could be very wrong about all of this, and any more Lawful beings around are welcome to show up and tell me so before I mislead the lot of you any further.  I do think I have enough dignity not to take offense at being told I made some wrong guesses within my first two days of materializing in another world."

"But it is the obvious thing to suspect, when somebody tells you that 'Lawfulness' is a god-concept.  One at once suspects that the gods and smarter Lawful beings will be using forms of the Law that are optimal within certain dimensions - in some cases where I already know which kind of optimality to look for, and that it isn't a very impossible kind of optimality to have, if your brain isn't as completely messy as a human one."

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It....seems likely, that Asmodeus is doing something that this isn't. Both because it seems heretical to say He isn't and because there's a -discontinuity, right, it's not that entities get more powerful and then some of them are debatably gods and then some are more unambiguously gods, either you're a god or you aren't, and it feels intuitively right, that that would be because gods have access to an entire form of valid reasoning mortals don't.

She is uncomfortably aware that none of those previous steps were valid reasoning. She thinks maybe she needs some practice at compartmentalizing so she can do well in logic class and not be aware of the validity of her reasoning all the time while she's trying to catch flying balls. Keltham specifically warned you shouldn't try using logic for that sort of thing.

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"And remember again - it's not that humans contain nothing of Validity.  You have concepts like 'or', and 'and'.  You have, in fact, more concepts than you need in order to make first-order logic complete, and some of them are redundant.  The human problem is not so much what we can never manage to derive in infinite time, as that we are too slow, and, even more than that, we tend to derive an awful lot of stuff that doesn't follow.  In dath ilan the Very Serious People used to complain a lot about how we were all being terrible at this, and I used to think of myself as being willing to pursue even riskier and wilder lines of reasoning than that, but now that I've read a book in Cheliax it really puts a lot of that into perspective."

"But I digress.  Humans contain shards, pieces, of the higher mathematical structure we call Validity, the content of necessity, the rules governing premises and conclusions, whose optimal answer is pinpointed by the completeness theorem.  Without these shards of Law, humans couldn't function at all.  These shards of Law within us are not manifested in a centralized single engine whose voice we sometimes ignore; rather, there are bits and pieces and shadows and correlates of Validity, glommed onto us by mistakes retained in the tiny spirals specifying the starting biology of our brains.  It's not that there's a perfect engine of Validity inside us that's corrupted.  It's not even that the parts of the perfect engine are distributed here and there inside us.  The human versions of logical concepts like our version of 'or' - often implying exclusive-orness, which isn't the logical version I showed you, but sometimes not being exclusive either - are more like weird shadows or correlates of pieces of Law.  Same goes for the human native version of 'Z implies Q'.  In the human version it feels stranger to say that 'if I'm naked, that implies I'm wearing a shirt' is extremely true about me because I'm not naked and I am wearing a shirt.  You can make logic out of the human pieces."

"But for all that the human pieces were sloppily thrown together, it's no coincidence that you can make a valid logic out of them.  Generation after generation, for millions of years, there were slight advantages in reproduction to the ancestors of humanity, who we call hominids, when they could do a better job of deducing unseen truths from the truths they already knew or guessed.  The human versions of 'and' and 'or' and 'implies' were built into us in order to do jobs including that job.  And because there is only a single complete structure of Validity in the realm of math - because there is a Law and a best Law and it's not that hard a Law to find - all the bits and pieces of Validity that made their way into us, could have enough coherence and overlap in their messiness that a shadow of true Law could be born inside them."

"Validity is not the only principle with messy shards embedded into humans, in whose overlap and coherence the shadow of higher Law can be seen.  Another such principle is the one my people name Expected Utility, singled out as a unique answer by what we call coherence theorems.  If yesterday you trade two apples for twenty cherries, and then tomorrow you trade twenty cherries for one apple, you've gone around in a circle and ended up with fewer resources than you had when you started.  This is the bare start of a gesture in the direction of proofs that say, 'If you do a lot of deals with apples and cherries in ways that inconsistently value them relative to each other, you'll end up with strictly fewer of both apples and cherries than you could've had by doing different deals.'  If I'm rolling a die that must show either an even or an odd number, you'd be foolish to buy for eight silver pieces a gambling-ticket that pays seven silver pieces if the die shows an odd number, and six silver pieces if the die shows an even number.  This is the bare start of a gesture at the proof that, when you weight the probability of paths through time inside your mind, you should not weight a sub-possibility of a path more highly than you weight its whole."

"The principle of Expected Utility has indeed a sub-principle, which we call Probability, with rules and coherences of its own.  You may have noticed that a great number of conclusions that we need in everyday life do not follow with necessity from any facts that we are highly confident about; but there are also proofs about the best guesses you can extract from a state of uncertainty, and how you cannot do better than those without adding more data or more certainty into your premises."

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"Validity, Probability, Utility.  Things being more or less likely, encountering new evidence and revising old beliefs, deriving the consequences of what we already know, wanting things, making plans.  It's not so much that humans have bits and pieces of the Laws glommed onto us, as that the shadow of those Laws within us explains, in a certain sense, why we function at all - why we can do even the little that we can do.  One of my pending questions about Golarion is whether Chaotic gods are still, like, mostly Lawful on a deep level and are just pursuing surface goals that are about humans behaving chaotically in social situations, or something like that, because otherwise I have a hard time imagining what it means to be a god, or intelligent, if your nature is contradictory to all Law.  The partial coherence that exists in the noisy bits of Law embedded in us, creating somewhat larger shadows of bigger pieces of Law, is what lets us form larger thoughts that make enough sense for us to ever figure out anything.  That all these bits and pieces of Law are bits and pieces of this larger coherent thing is part of the story behind how we can put together the human versions of 'or' and 'implies' and make larger useful thoughts out of them.  If Chaotic gods don't have that much Law embedded inside them, if they reject every bit and shard of Validity because it's Lawful, and therefore never think 'I guess that either Z or H will happen', I can't begin to imagine how a Chaotic god would work.  Which is one of the reasons why I wonder whether the concept 'Lawful' is translating correctly for me after all."

"But that's me being confused about this world, which is not our present priority."

"Our present priority is the industrialization of Golarion."

"And the reason I say all of this to you, is to make a certain point about our most important tool for doing that."

"Our path will be relatively simpler, easier, more direct - though still not easy - if a lot of the particular hidden orders I remember about dath ilani steel and dath ilani biology are also true here, albeit with some new hidden orders about magic that were not in dath ilan."

"But if that isn't true?  If snowflakes have six sides here for other reasons?  If my body was remade anew in Golarion so that I could eat the food?"

"Then the valuable knowledge I have to teach you will be the knowledge of how to discover hidden orders.  And this knowledge in dath ilan is said to be attained by using and operating shadows of Law that are purer, cleaner, more complete, than humans just throwing themselves at a problem with their own instincts.  The explicit math is mostly reified Probability, but the internal mental challenges are mostly those of being a little more Valid in which conclusions we jump to and which assumptions we mark as necessary."

"I am a lot more confident that Validity, Probability, and Utility are still singled-out mathematical structures whose fragmented shards and overlapping shadows hold power in Golarion, than I am confident that I already know why snowflakes here have sixfold symmetry.  And I wanted to make that clear before I said too much about the hidden orders of reality out of dath ilan - that even if the things I am saying are entirely wrong about Golarion, that kind of specific knowledge is not the most important knowledge I have to teach.  I have gone into this little digression about Validity and timelessness and optimality, in order to give you some specific reason to think that - even if the stranger proves to have no idea how Golarion is ordered - some of the knowledge he has to teach is sufficiently general that you have strong reason for strong hope that it will work in Golarion nonetheless.

"My memory is not perfect, and I was never a specialist in metal and fire.  To industrialize Golarion, what we must primarily use is not the recipes of dath ilan and its knowledge of hidden orders, for those I do not all have with me, even if they would work here.  What we need to do is operate the principles of thought and investigation, by which dath ilan found the hidden orders and recipes that worked in dath ilan; and, with those interplanar shards of Law, find the hidden orders and recipes that work in Golarion.  If I can accurately remember some of the recipes and hidden orders from dath ilan, and they prove to carry over here, I expect that will give a rather substantial boost compared to starting from scratch.  But I also expect that it cannot carry the day unless we do a little, or rather a lot, of saner thinking of our own."

"It is said also in dath ilan that there is a final great principle of Law, less beautiful in its mathematics than the first three, but also quite important in practice; it goes by the name Coordination, and deals with agents simultaneously acting in such fashion to all get more of what they wanted than if they acted separately.  Here, too, I considered myself relatively wild in this regard, compared to dath ilani standard, but that was before I came to Golarion and read about what all y'all were getting up to around here.  I expect I will have something to say on Coordination too, at some point or another."

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"I'll pause here so we can all take a break for meals and washrooms, and resume in four third-hours... in one and a third hours.  Though I can also stick around here for another two dozen half-minutes... twelve minutes, if anyone wants to ask any immediate questions that you don't want to let fall out of your memory.  I mean, you can write them down, but I appreciate that there can be important messy thoughts that are hard to write down full notes to yourself about, and if so I can manage to stick around twelve minutes while you blurt them out before you forget them."

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Meritxell wants to know what makes people able to become Keepers while they're still alive. Are they the smartest people? The most careful? Can you tell at age ten?

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Not the question Keltham was expecting, but Okay Fine.

"I'd guess the smartest, the most careful - we have a specialized term for that as a usually-mostly-stable quality of a person, maybe 'conscientiousness' would be the best translation here?  I expect they'd look for things you can test in childhood that somebody has shown to correlate with keeping oaths in adulthood later and being very unlikely to go unstable under stress.  I mean, the real answer to your question is that we have prediction markets, people betting on outcomes, with which a lot of people betting, operates as a kind of summary of everyone's best guess at the probabilities of definite observations being made later.  And, I would strongly expect, the Keepers have secret prediction markets that only Keeper institutions can bet on, because it's a secret what exactly they're betting on, because they don't want parents pushing their kids into faking their way into joining the Keepers.  But I imagine the secret prediction market topics say, is this person going to end up passing the following competence tests, will they end up measurably mastering the Way that Keepers keep, will it be recorded that any spilled secrets get traced back to them, will they ever be observed to have broken an oath they took.  Are they going to get along with other Keepers the right amount, neither too conforming nor too iconoclastic.  Will they end up being promoted, are they going to report enjoying their work and be happy at it in observable ways... now that I say it out loud, I feel like there's probably more in the secret markets than that.  That's the kind of market you run to find out if a kid is going to be a good matchmaker or doctor, not to find out who ought to be a Keeper.  The thing is, prediction markets are ultimately betting markets and they have to resolve in definite observations at some point.  So there's some sort of observable thing that would happen to you over the course of your career as a Keeper that a bet would have to be about, in order for it to ever pay out.  In terms of your local system - I don't quite know if they'd qualify as 'Good', they do get paid for what they do, in both money and reputation, but they definitely lean further Good than average - they are, in the end, spending their lives taking care of other people."

"I've always felt weird about the aspect where Keepers are significantly more Good than I am, to be frank.  Even if you nod respectfully at them and pay a tiny fraction of their salaries, they're still doing you this huge favor, that you didn't ask for - some of which probably has to be done in order to make society livable for you at all - but they're doing more of it than I'd ask for, if it was up to me - supposedly on my behalf.  And they aren't doing it wrong, that I know about, or hurting me in any way, that I know about.  But they're still doing more of what they do, than I'd have really asked for... though I'm not a typical dath ilani, the typical dath ilani probably feels more on median-average like there's the right amount of Keepering going on.  Though actually, by the nature of their jobs, there's got to be more of it going on than we really know a specific reason for?  So some reasons for the Keepers' existences are hidden, and maybe my own first-impression feelings are closer to average and I'm just failing to adjust for predictable updates on the hidden info if I could see it... the whole Keeper thing is probably one of the objectively weirder institutions in dath ilan from an outside viewpoint, along with the Surreptitious Head Removers, the Official Government Con Artists, and the Planetary Emergency Rehearsal Festivals.  All of which have completely logical and reasonable reasons behind them, and are still understood and acknowledged even by Civilization generally to be some of the weirder things they have talked themselves into doing."

"Though, I mean, I don't disagree with the reasons, I can see why something like the Keepers need to exist.  Very stable geniuses can extensively develop thoughts that will wreck less stable people's minds, often without them even meaning to do that.  Even pursuing Lawfulness too far can sometimes end up that way.  Human beings are not designed to work great when we push ourselves harder and harder in the direction of Lawfulness - I mean, we're not designed at all, but I doubt it's something our distant ancestors bred themselves to be able to do safely.  I imagine that Keepers are people who by nature are smart and resilient and exceptionally stable in the face of internal insult, able to tolerate weird stuff going on inside or outside their own heads, and what they spend that internal resilience on is going way further in the direction of Law than their ancestors a million years earlier were pseudo-designed to do."

"And, I mean, I'm sure the Keepers have got a pretty good idea about who can do that by age ten.  But that's not because I could take one glance at a ten-year-old and figure out who'd be a good Keeper.  It's because, I confidently predict, the Keepers observe a lot of facts about ten-year-olds, and they keep excellent records of long-term outcomes, and they train people with very high measured intelligence to make good predictions about it.  Come to think, I wouldn't be surprised if the Keepers had a secret prediction market about me somewhere in their systems, saying exactly what my chances were of succeeding at my life goals, and people like me aren't told those predictions because that's exactly the kind of information that - can be a bit - more Lawfulness than we're really happy having in our lives.  And if you can predict that actually a kid is going to be totally okay with knowing that information, then maybe you try to make them a Keeper.  Or maybe what they predict isn't so much kids starting out imperturbable, as that you'll end up driven to face down whatever kind of internal bumps you face, in order to be able to face any kind of disturbing truth and not allow your potential to be limited by the disorder of your own mind... I don't know.  I didn't want to be a Keeper.  They weren't the kind of weird I wanted to be."

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She nods. "And - if smartness is part of it - then probably our world just doesn't have people smart enough to be Keepers, yet?"

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"I genuinely couldn't guess how much you need Keepers, and if maybe you should slap some intelligence headbands on your top geniuses and have them do their best with whatever Law they can reconstruct from what I remember.  Maybe your society does really badly without that, and does better with some Keepers that are the best Keepers you can make.  Dath ilan bred itself for intelligence over time, they didn't always have people as smart as the smartest people now, and there must also have been a time when the Keepers had much less knowledge of Law and had just started out being Keepers.  Or maybe you can get by on having a couple of advisors like Lrilatha, or building some kind of interplanar communicator that you can use to talk to - axiomites, Lrilatha called them, though she didn't think they could live here, and I'm not sure if they could do the things that a Keeper could do.  Look, I think this question is in an important sense premature?  Let's get some Chelish geniuses thinking and talking in terms that don't sound like total nonsense first, and if anybody's really good at it maybe they'll start up the Keepers here."

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The girls are so ready to get back to work on that.

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(It seems odd, to think that the Keepers would be motivated by Good, by wanting to help people. It seems like you could run something like that off the pure, selfish want to be more perfect, more like a god, held to the standards of gods - surely that's a drive, in most people, strong enough to matter far, far more than the question of whether being like that benefits other people.)

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Keltham admires (and is quietly starting to feel a bit concerned about) their apparently infinite well of drive and enthusiasm, but he needs to eat lunch and frankly allow his brain to cool down a step before resuming the Golarion Industrialization Project.  He's not going to stop them from talking about it with each other, but he needs to not talk about that during lunch, and would like something like ten minutes to himself before he talks about anything at all.

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Irori has not been spending nearly enough energy to decode the actual words being exchanged on the material plane, but He has continued looking in this direction, whose spiritual position and velocity is looking increasingly relevant to His interests.

Would you look at that, somebody from this benighted corner of reality is thinking, in a surprisingly non-clueless direction, about what it even means to be a god, that isn't about touching that damnable Starstone.

Why this quite interesting event is happening inside Cheliax... is not something Irori can deduce from the information he has, but He should perhaps do a little about it. 

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Irori sends a brief information packet to Asmodeus, requesting conversation under certain terms and conditions.

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Asmodeus does not get a lot of requests from other gods that he commit to non-intervention on the information They would like to bring to His attention for a negotiation. If it happens twice in 28800 time units then there is a single underlying cause.

 

Asmodeus suspects He may already know what Irori is asking about. He does not disclose this.

 

He agrees to the conversation.

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Irori sends a potential contract to Asmodeus, regarding the treatment of a certain mortal, identity to be revealed after contract is signed.

A current mortal inhabitant of Cheliax seems to have set one foot upon the Way.

This mortal is not to be particularly hindered by Asmodeus or His deliberately dispatched agents.

If the mortal continues upon the Way, their steps shall no doubt take them beyond Cheliax in due time.  No devil shall accept sale of their soul, as Cheliax sometimes demands of its people before allowing them to leave.  Should such an event occur in Cheliax's due civil processes, any such devil is to instruct Cheliax that this mortal's soul may not be bought, but that the mortal is to be allowed to leave Cheliax regardless and not hindered in going where their footsteps take them.

The mortal's current teachers shall not be killed by Asmodeus or His dispatched agents for a period of at least one year.  If Asmodeus wants to wipe out their teachers after that, Irori shall not interfere.  (His Way is not a Way of rendering a mortal's path easy, and such events have not uncommonly spurred others on their Way.)

For this boon, Irori offers a relatively small amount of energy in payment; the request doesn't call on Asmodeus to make any urgent, costly revelations.  If the mortal falls before Cheliax's ordinary challenges, then so be it.  Indeed, Irori is offering an energy payment barely more than the cost to Asmodeus to thus instruct His relevant soul-buying devils to refuse a certain contract.  Irori would offer a greater fraction of the gains from trade, if not for Asmodeus's barely-Lawful tendency to selectively accept contracts on which He can screw others over, a tendency which Irori needs to take into account when offering prices.

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That squirrel. Everybody sure does love that squirrel. 

It is a cheaper ask than Abadar's, and in fact wholly encompassed by it already; He's already not allowed to keep that squirrel's soul. Which Irori does not know, because this is the fun kind of negotiation that isn't occurring with mutual access to all relevant information.

 

He observes that Cheliax has departing persons sell their soul for reasons, mainly that it keeps them from endangering Cheliax in ways that require costly intervention, and that the cost to Him of a troublemaker running around exceed in expectation the cost of informing His devils not to take the contract. And that the sort of soul that might find Irori's Way is an unusually valuable one to Him, too. The price isn't high enough. 

Irori would probably abandon the negotiation, at this point, if the squirrel were only a normal amount of promising; but Asmodeus has the secret information that this is in fact an EXCEPTIONALLY BIZARRE squirrel and so He predicts Irori is, actually, willing to pay more. 

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Irori will go as high as the expected cost to a god of a mortal troublemaker, as well as the expected cost of informing His devils in due time, plus a bare margin of profit to make the contract beneficial to Asmodeus at all.  Asmodeus will wantonly wreck this soul for no good reason in the afterlife, if Asmodeus gets it, so Irori does not accept that argument.

It would be a higher price, but Irori needs to take into account that Asmodeus is much more likely to accept this contract if it is in some way cheaper to Asmodeus or less beneficial to Irori than expected.  That is as high as Irori is willing to go; if Asmodeus wants different prices, He needs to become a different kind of being.  Irori would be overjoyed to explain the relevant changes if Asmodeus is interested in correcting His flaws.

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Deal. Pleasure doing business. What squirrel.

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Irori transmits the identifying info for one Carissa Sevar, and goes about His Way.

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Seriously? That one? 

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So what kind of group lunch facilities do they have around here?

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The grand dining hall has a spread of various foods; it is very abundant, by Golarion standards. The girls are mostly eating and sometimes speaking quietly to each other.

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It is not traditional at Chelish schools to talk much about your classes. After all, your classmates are your competitors, not your friends; sometimes it is mutually beneficial to collaborate on some problems, because two people are smarter than one, but it'd be stupid and pathetic, to try to build friendships out of that. 

 

These classes are hard not to talk about though. They are compromising by talking about their teacher. This constrains them to things it's fine if he overhears, or to speaking Infernal, which he might think is odd; some of them have bland conversations with innuendo that should be hard for him to catch, and some go for Infernal and wait to see if they'll get slapped for it. 

 

Conversations physically more distant from Keltham get steadily more interesting.

"I think it must be taught very differently in Hell because most people couldn't learn this way at all."

"I think Hell is doing - something different - shaping the way your intuition-brain works, instead of teaching you how to override it with - formal precision - there are devils that don't have high intelligence, and they still have it -"

"And shaping the intuitions requires suffering because it's the - language our subconscious speaks. But teaching how to override it with formal precision doesn't necessarily -"

"We're still going to have to get the intuitions later, though."

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Keltham quietly eats his food for at least the first ten minutes.  Insofar as his brain isn't just plain resting, it's going back through what he said to check whether he said anything spectacularly stupid.

He notes, absently, some Chelish girls having conversations in a language he doesn't speak.  It doesn't seem particularly worrisome by comparison with people in Chelish Governance wearing intelligence headbands having conversations where Keltham can't see them at all.  His research harem is probably just discussing strategies for seducing him or something.

...should he briefly rapidly cover genetics and deliberate heritage-optimization next?  It's got a long time lag before it's useful, but that might be all the more reason for Cheliax to get started on it early.

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She gives him the ten minutes he asked for - eleven, to be safe - and then sits down across from him, which no one else has quite dared to do. "Is the connecting all the lessons to the fundamental structure of the universe a dath ilani thing or a you thing?"

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"Dath ilani, they do a lot of stuff there and I am wildly guessing which parts are most important.  No, that's vastly overstating my competence, I'm flailing around going through stuff as it seems relevant to something that comes up.  You know what I totally forgot to do that whole time?  I forgot to make occasional deliberate mistakes so that people would pay attention to what I wrote and compete to find the errors first."

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"Awww, that's so mean to them but it's probably a great idea."

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"Mean to them?  I mean, I suppose it is easier on them per half-second if you don't do anything that requires them to pay close attention, but if they don't want to expend effort to learn, why aren't they just goofing off somewhere instead?  Mean would be making them expend more effort per unit of learning - and the fact that dath ilan does this suggests that at least in dath ilan it's been measured to net improve learning per unit of time or effort.  Unless that's different here?  I think I would've been bored if the older kids and Watchers teaching me weren't making occasional errors and I wasn't competing to find them."

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There's a case for concealing this but she - doesn't buy it, somehow. You can only lean on acting ability so far, and if he's going to fix pedagogy in Cheliax he has to know some things about what's wrong with it.

"In the school I went to, you'd have gotten in trouble if you called out the teacher for an error and were wrong, for being disrespectful and wasting their time and interrupting the lesson, so it'd be scary to point out a mistake, not being sure if it's a trick you're meant to call out or your mistake you're admitting. I would definitely expect it to be an effective teaching tool! Effective teaching often involves putting people in situations that they feel scared of, so they notice it's fine."

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"But it sounds like even you could - see the problem with that?  I'm a little puzzled about how - a Lawful country, as a whole - ends up doing something where it sounds like a prediction market would straightforwardly predict that you could do it differently and get better results.  Like by putting in deliberate errors, so that students would have to take the scary step of potentially exposing that they got their own understanding wrong, and let the teacher actually know that and be able to correct it.  If even you could see that as a kid, the people running the 'school' should be able to see it, or at least see the possibility.  And experiment with a changed policy, so if it worked, they could adopt it more generally, do better on their metrics, and pick up whatever performance bonuses they'd get for that.  Or did you only notice there was a better way, after you noticed me acting differently, and then it clicked for you?"

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"I noticed just now. The prevailing philosophy of education is that it is more efficient if the best students aren't held back by the worst ones, and that means students shouldn't interrupt much or ask questions, since it'll be disproportionately the stupid ones, doing that, and wasting the time of the smarter ones. So introducing deliberate errors and overall encouraging more discussion of errors isn't obviously wise, its obvious effect would be more errors and it's thought that the cost of that in holding back the best students is higher than its benefits."

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"It seems like an obvious answer would be to sort your kids by their current progress in the class cross talent, so everybody in the room was in roughly the same place going at roughly the same speed... it's been a while and I was a kid then, and I obviously never had my own kids, so I'm not sure.  But I don't remember a sense that anyone in particular was holding others back or being held back, and I do remember that we'd learn different things in different groups.  My guess is you're going to say the student population is divided by region, since travel is more expensive, and the regional population is too small for sorting?"

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"We sort by ability as far as we possibly can, we know it's important, but it might be a lot less than you need to sort in order to not have this problem - I've heard of kids who have to walk eight miles to school but not more than that, I think past that point there are diminishing returns because they're tired and can't learn as well. Do you send people farther than that?"

Permalink Mark Unread

"Walk eight - miles - crap on a stick!  Yeah, kids in an especially low-density area might travel eight miles to school.  Which would take them roughly a dozen half - roughly six minutes by self-driving ultraspeed carriage!  If you live in a real city, like my parents did, 'eight miles' would - I'm losing track of the conversions in my head and need scratch paper.  Eight miles or six minutes would take you from the outer edge, to the center, of a city with around ten to the seventh... around ten million people in it."

Permalink Mark Unread

"There's around twenty million people in all of Cheliax, and we're eight hundred miles from the western to the eastern edge. And we're more densely populated than most places."

Permalink Mark Unread

"Let's optimistically call that plenty of room to expand.  All we need is to hold back the Worldwound for one more generation while y'all learn how to farm more efficiently, and then couples can have six kids on average and throw three times as much resources at the Worldwound in twenty years.  We'll call that Plan 2 and see if there's any faster methods for Plan 1."

Permalink Mark Unread

" - people do have six kids, just, they usually lose half of 'em, but I think the argument still holds, just, you'll have to teach us what your society does for illness as well as famine."

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"Yeah."  Keltham feels an unfamiliar twinge suggesting to him that information here should be given away for free, even though it's not part of fundamental universals.  He tells that twinge to go away; Cheliax should be happy enough to pay for valuable info like that.

...non-Chelish factions are a thing.

Maybe this information should be given away after all.

...Chaotic factions are a thing.  What if the info about curing childhood illness is easier for Chaotic countries to master than improved agriculture?

Sometimes Keltham wishes he was someplace that was Not Golarion.  He looks down at his food.  "Am I guessing implausibly when I imagine that a local Very Serious Person like Lrilatha would tell me to make certain that any information which spreads about curing childhood diseases must be harder to use than information about growing more food, because if the reverse is true, Chaotic countries will grow twice as many kids as they can feed and then try to storm the Lawful countries and take all their food to feed them?"

Permalink Mark Unread

" - I wouldn't actually expect them to do that because it - still requires coordinating, if you're spreading the information about how to prevent pregnancies - you'd need to get all the parents to have far too many children for the national good, and that's exactly what Chaotic countries are no good at - there are a bunch of places that don't do agriculture at all, just piracy and raids on civilized people, but I don't know how to think about how they'd be affected by there being less illness. Illness is contagious, probably whatever you've got for that it'll just be better to tell everyone in the world. But I haven't studied international relations."

Permalink Mark Unread

"The Chaotic countries wouldn't have to plan it.  They'd just need to have six kids the way people here usually do, and then half of the kids don't die because that part was easier than growing twice as much food."

Permalink Mark Unread

"And then they're more populous than us - yeah, I guess that could happen - I would expect Asmodeus to intervene in a dynamic where Chaos is triumphing over Law by virtue of being more willing to have kids they can't feed but it's better not to count on that, when thinking about policy. Why is the crops part harder than the illness part."

Permalink Mark Unread

"Because you need many ordinary people with incredibly low intelligence to do correct complicated things to their own farms for half a year, instead of a few above-average people who are slightly less stupid to be doctors and do correct complicated things to kids.  I guess I wouldn't be shocked if Chaotic countries just can't do either."  He still needs to check with somebody like Lrilatha before he starts spilling specific info about this topic to someone like Carissa, or so Keltham suspects a more Serious person than him would tell him to do.

Permalink Mark Unread

"I think probably what you'd get is good doctors in cities and not out in the countryside where most people live. Cheliax can get good doctors out to the farmers but we're richer than most places and - trying harder - most rulers don't actually care how many baby peasants die, I don't think."

Permalink Mark Unread

"Is the whole thing with rulers something that can be quickly explained to... you know, never mind, I think this general topic trend is tiring out my brain again and I should be letting it recover faster.  What do people in Cheliax do for fun, if that's not too broad a question?"

Permalink Mark Unread

"In Corentyn where I'm from they go swimming at the beach, or anyone with a bit of wizardry climbs the cliffs and then jumps off using magic to safely land. Some people train and race horses, or hunting dogs, or falcons. People go out drinking." People go to public executions. She's going to elide that one. "People fight bulls, or watch other people fight bulls. There's theatre."

Permalink Mark Unread

"How much wizardry does the cliff-jumping take, because that I have not tried before.  Also, go out drinking what?"

Permalink Mark Unread

"It's a first-circle spell. Feather Fall. There's a special technique that lets you tie it off even closer to complete than most spells, so you can activate it just by clenching your fist. ...it's recommended to do it over the water, though, so if you manage to fuck up at clenching your fist you just get a very unpleasant splash landing."

Permalink Mark Unread

"Yeah, noted.  Drinking?"

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"Consuming alcohol, in order to get drunk, which is an altered state of consciousness where you are gigglier and more reckless and like people better, though the effects vary a lot by person. Often accompanied by hooking up with people. ...which is having sex with them."

Permalink Mark Unread

"Huh.  We use mind-affecting drugs mainly to teach young adults how to go on thinking well when their brain gets mildly challenged - how to notice specific impairments and work around them, or back off and not try to do things their brain isn't working well enough to do.  I don't think I've heard of a drug that makes people like each other better and enjoy sex more, though it wouldn't surprise me if you could get it in a Shop of Ill-Advised Consumer Goods.  Dare I inquire what procedure a Lawful, sensible country like Cheliax must have used to test the long-term effects of this drug on people, both physiological and psychological, before approving that drug for unwarned general purchase?"

Permalink Mark Unread

"...I mean, mostly Asmodeus would tell us if we should be doing something else. I guess without that it'd be really hard to know."

Permalink Mark Unread

"If I were Asmodeus, I'd tell you how to set up prediction markets for that sort of thing, instead of you having to bug him all the time... is Asmodeus just a sufficiently strange being that he can't easily calculate what bits of simple advice could make humans be more competent and less weird?"

Permalink Mark Unread

"Lately I have been assuming that giving us that advice would be more expensive than, uh, summoning or copying you from your universe. But setting that aside, it seems rather likely that you might need smarter people than we have, or more production surplus, to be able to have them surpass just having experts study an issue and come up with a recommendation to the Queen. And that while we've only got a limited number of smart people you'd want them on something else. Also, the gods have - less information than mortals about most things happening on this plane, but they've specifically got really good information on all the souls that made it to their afterlife, so it's easy for Asmodeus to answer questions on anything that's been around long enough that lots of people in Hell experienced it while living. And alcohol has been around thousands of years. So I'd expect Asmodeus has at least checked whether drinking it more or less makes you more or less Lawful and smarter or stupider and more or less able to adapt in Hell."

Permalink Mark Unread

"Yeah, I think I see.  Maybe prediction markets assume - lots of people who can make predictions, and you need to know what to think of all their different opinions collectively - not that you're struggling to get even a single person to predict anything.  Which is a problem that dath ilan also solves by starting a prediction market, to be clear, but maybe that's based on the assumption that if you subsidize the bets a hundred people will immediately show up and bet."

"What does happen in Hell, exactly?" 

Permalink Mark Unread

Oh boy. 

"You turn into a devil gradually, one as cool as Lrilatha if you are very dedicated and smart and willing to work at it; people get sorted and the exact process and kind of devil depends a lot on what suits you and what's achievable with you as a starting point. I think it doesn't involve any logic lessons in the median case which is sort of confusing but my guess is that the median person isn't smart enough to learn that way. A lot of it...based on what you said I would say it's aimed at changing how human instincts and intuitive processes work to be more Lawful, instead of teaching it explicitly. My great-grandfather complains about it but my great-grandfather complains about everything. It is pretty common for people to say that it hurts, at various points - like seeing something very very bright when you've only ever seen dim things, or stretching your legs when you've been sitting on them for a thousand years. It is not at all common for people to say that they regret it or want to stop halfway through."

Permalink Mark Unread

"I get the impression that becoming a god happens to rather fewer people, but do you know how that compares?"

Permalink Mark Unread

"Four people've become gods with the Starstone, none of them described it usefully rather than poetically. I think it's instantaneous, instead of taking centuries, so that's a pretty big improvement all by itself. I'd - definitely go for godhood preferentially if I thought I could swing it. Lrilatha's really cool but probably Asmodeus is so much cooler."

Permalink Mark Unread

"I'm not at all sure I'd take instantaneous over gradual, even if something ended up more powerful at the end of the instant.  There's not much point if the thing that becomes the god gets changed so fast that there's no continuity with the old you.  Are there non-Starstone gods?"

Permalink Mark Unread

"Irori reportedly ascended by achieving mental and physical perfection, which is definitely gradual. I think his holy books probably have a fair bit of detail, but I don't remember it." Because they're illegal for her to read. "He's big in Vudra- across the continent from here - but my mother was always fond of him, she said he was a good god to have in mind for - having high standards for yourself. Presumably someone can get you a book if you ask."

Permalink Mark Unread

"Huh.  Not sure if I'd go that route, but it's not an instant no.  What's different in other afterlives besides Hell?"

Permalink Mark Unread

"Abaddon's the one that eats souls. The Abyss is infinite and the one the demons at the Worldwound come from, and reportedly you start out there as a sort of grubbish, larval demon, and if no one kills you first mature into a demon eventually. The Maelstrom is full of energy and magic but nothing reacts in a consistent way to external forces - I guess the laws of logic would still apply there but you couldn't really do any inference - and eventually it turns people into chaos beasts, which aren't possible to interact with and which can't interact with the world, not the physical world or magic or anything else anyone has tried. They are by all accounts happy and think this is cool, but it seems awful to me. Elysium - Chaotic Good - is an infinite wilderness. The kind of people who go there seem to like it? They just wander around exploring. Usually never run into anyone else. Nirvana turns you into an animal, as part of a journey towards Neutral Good, which is very - non-partial? Not caring more about you or people you know than about anything else? And somehow being turned into an animal helps with that. Heaven makes you an angel, like Hell makes you a devil. Devils are perfectly Lawful Evil and angels are perfectly Lawful Good. I guess there's nothing wrong with it but I don't want to be perfectly Lawful Good, you know?"

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"That's missing - Lawful Neutral, Neutral Neutral?"

Permalink Mark Unread

"Right, sorry. Neutral Neutral's the Boneyard, it's where Pharasma sorts everyone. It's, uh, overrun with babies, because like half of people die as babies, and most adults have alignments but babies generally don't. Abaddon used to sneak in and eat the babies but now Hell defends it, so they don't. I have never heard anything very good about the Boneyard. Once you start demonstrating any inclination towards an alignment you get kicked out of it to there instead. 

Lawful Neutral is Axis. It sounds ...fine? It's a big city, unimaginably big. The thing you turn into is called an....inevitable? And they're just pure Law. Axis has a lot of trade with Hell, their gods and ours get along."

Permalink Mark Unread

"I'll take a closer look at all this someday when I've got time.  How hard is it to improve stuff up at that part of existence?  Not sure any of that sounds Keltham-optimal... and I have a god who should theoretically be about people doing their own stuff without stepping on each other.  Do gods carve out their own sections of the afterlife, or is it strictly nine to all customers?"

Permalink Mark Unread

"Gods carve out their own sections which can vary some from the general scheme. There might be a spot for your god that's perfect for you that I just haven't heard of, if your god doesn't talk much. I ....think improving the afterlives without buyin from the relevant gods would be hard, and improving it in a way the relevant god likes is a highly encouraged way to spend your afterlife."

Permalink Mark Unread

"I wish I could talk to my god, or even any of my god's other clerics if they exist.  I'll mark it down for now as something that is not known to me to be imminently on fire, though - the whole setup you're describing - in dath ilan you could take any large object or institution made by intelligent people, and ask exactly why it was the way it was, and get a sensible answer about the ways it was optimal.  To the point that I found it annoying.  Why is the city eight miles across but not nine miles?  Because the property prices in the core would increase like so and the benefit at the edges would decrease like so, market forecasts et cetera et cetera, therefore this way was optimal.  The thing with the afterlives seems - not that."

Permalink Mark Unread

"I think it is not that. Maybe parts of Hell and Axis are like that but no one's told us about it if so."

Permalink Mark Unread

"But the gods are smart, or at least are supposed to have very high measured intelligence compared to a human in whatever system you're using, and it sounded from other things you said like they had some coordination.  Is there a metagod with even more alien desires who built the afterlives?  It doesn't sound like that either, and it doesn't sound like the afterlives are as simple and non-functional as mountains, or rivers.  There's something the afterlives are doing, but I can't think of anything a smart entity could be trying to do, such that those afterlives are doing it optimally given their resources.  That kind of halfassedness can be a signature of hereditary-selection - the process I was talking about that built humans, systematic accretion of errors according to a fitness metric which in biology is reproduction - but it doesn't quite sound like that either..."

"You asked if my trying to situate my lectures inside of - everything - was a dath ilani thing or a me thing.  It's both.  We're used to knowing where we are inside a larger reality and where all of the order is coming from and why it's there.  There's pranks that get played on us as children which try to teach us to operate when we're wrong about things, when we don't know why things are happening, so we won't end up mentally fragile and unable to deal with confusion.  But the fact is that I'm used to knowing to within 0.1% exactly how old my universe is, and the names and qualities of every kind of tiny part of reality that we haven't reduced to tinier parts.  Not knowing that does feel quite disorienting, like I'm walking on air constantly trying to figure out what's holding up my feet."

Permalink Mark Unread

"Whereas I am not used to having the slightest idea why anything is happening unless it's a magic item."

Permalink Mark Unread

"You're stronger than an average dath ilani would realize from a first glance, aren't you.  It's not that you don't know those things because you're not curious, but because the answers simply aren't available to you, and you take for granted that you can operate in that hostile cognitive environment."

Permalink Mark Unread

"Well, it's - how did you put it. The organisms that can't operate in their environment die, the ones that are around are the ones that happened to be better at handling it.

You're handling yourself pretty well, for having lived all your life in a place so - much safer than this one."

Permalink Mark Unread

"Safer, yeah.  But also much less full of opportunity to be the person and take the role that I wanted.  I wouldn't step into a portal back if you opened one in front of me.  Neither a Good dath ilani or an Evil dath ilani would do that, in the end, only a weak one, and I don't aspire to be weak."

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"You know, it's very rude, saying things like that when you still haven't worked out a payment agreement with our government so people can fuck you."

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More direct than he's used to, but - not unpleasant.  "Embarrassingly, I think I'm blocked on figuring out how to calculate the actual benefit to your breeding program of tossing in a huge batch of new intelligence alleles, given that you do already have people as smart as me.  There's a theorem about how the speed of improvement goes as the covariance of reproductive variance with the variance of the quality selected on, and that means I need to figure out how adding a batch of different alleles increases the variance, it's not as simple as adding on some more intelligence.  I - also feel a need to know something about how my kids would grow up?  It's not the Good answer because my kids would be displacing other kids that would exist and I don't see how my kids would be expected to lead worse lives than the stupider people who'd otherwise exist, in terms of how that affects total utility, but I think I feel some Evil attachment to my own personal kids."

He can't come right out and say this next part, it just feels too weird not to put some level of indirection in it where he doesn't come straight out and become the petitioner for sex.

"Dath ilan has also figured out some alternatives to reproductive sex besides the standard methods of contraception, and even people with contraception have been known to use those alternatives.  For much the same reason that wizards here fling themselves off cliffs or have sportfights with - ostriches?  I know it wasn't ostriches but I forget which animal you said it was."  That gives Carissa an out if she doesn't want to reply directly to the line of conversation about non-reproductive sex.

Permalink Mark Unread

"Bulls. And I bet we've invented more of those than you have, what with being under the much stronger constraint of not having contraception."

Permalink Mark Unread

"I don't know if I personally know enough to take on your civilization's collective knowledge by myself.  I don't have much actual experience of variants, and it's considered mildly unwise to let your reading get too far ahead of your experiences there.  But I bet at strong odds that dath ilan generally has invented more sexual variations than Golarion.  Because we have more total people, with more free time that they see nothing better to spend on than sexual variations, who have access to better-aggregated repositories of information about what's already been tried.  Unless you've got gods specifically of variant sexuality, or magic opens up whole new spaces there that we can't access at all, in which case all bets are off and also I should like to know more."

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"I hope you meant me to take that as a challenge."

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She's pushing hard.  It's clear that she's decided on Keltham.

Has Keltham decided on Carissa, becomes the question.

Part of him is scared, but it's the kind of fear where it's a reflex thought that the correct action is probably to overcome it; Keltham has never aspired to be weak.  He has no intention of going around never actually having sex for the rest of his life.  Having just jumped worlds, there are all kinds of reasons why it'd be wiser to have sex with a relatively older woman first, before getting involved with the younger women in his research harem.  Carissa is attractive on a purely physical level, part of him is quite clear on wanting her physically.

He doesn't know Carissa all that well.  But he feels any respect for her, which is probably a good sign?  She was at the Worldwound, in the face of danger, and then dropped that to come here right away, in the face of uncertainty.  You could make the case for her as a strong, risk-taking woman with goals.  But he doesn't quite know what those goals are, or how her career was advanced by being at the Worldwound... they don't really know each other that well.  Quick flings can work, or so he's been advised, but only when both sides know that's exactly what it is, as he's also been advised.

"Oh, it's a challenge on at least some level.  What level exactly, that's the question.  I suppose, among other things, a potential challenger might wonder what his new world would make of a stronger challenge like that being issued by him and taken up - whether his new world saw any implicit promises as being issued, in either direction.  Even implicit promises like somebody having already decided that there's a real chance of something longer-term, because that decision would require more information than I have right now to make one way or another.  I don't default on debts, and that means I need to know when I'm taking them on."

Permalink Mark Unread

He's - 

- asking whether he would be making a commitment? Because he wouldn't want her to think he wants more than he does?

That's adorable. 

It's also completely ridiculous but she's not going to laugh at him. 

"Where I'm from, promises are made explicitly, and sex isn't one. People do what they like, and if they like it a lot they might do it again, and if their wants are conditioned on the other person's attitudes then they'd better ask about those." And be good at telling if they're being lied to, but somehow, she expects Keltham would be distracted by the revelation that in Cheliax people lie to get laid. "I do not, in fact, want you particularly conditionally. But the flip side of that is that if you have conditions you're going to have to figure them out."

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"Conventional wisdom for some totally other world that's not this world has it that people our age, having fun with each other, sometimes find that spiraling into further events.  Sometimes it means they have more fun than they expected, sometimes it means that they've got to deal with some stuff that didn't work out or got unexpectedly broken, and then move on.  It is said, there, that this is one of those cases where there's a big ol' residual chance even after you've reasonably estimated it to be unlikely.  I'm hardly going to be against young people being reckless investors and plunging into exciting new projects without total and complete information.  But another world's conventional wisdom seems to hold it important that people both be on the same page about being like, yeah, we both know we're being young here, we'd rather plunge ahead and deal with the residual chance of unpredictable consequences, than spend our youth being timid and passing up on chances."

Permalink Mark Unread

Carissa is pretty sure that getting heartbroken is a thing that can only happen to you if you make the mistake of caring about other people or at least about what other people think of you, and that dath ilan didn't suggest the obvious solution of 'don't care about other people or expect them to care about you' because they're Good. She suspects, though, that this is an unsexy thing to say. 

"We're young," she says. "And we're playing games with very high stakes, such that this isn't, by comparison; I wonder if the warning seems more necessary, in a world where it's not true of everything you do that it might hurt much worse than you expected. But I'd rather live in this world than in yours, just like you would, and I'd rather have you than not, even though I might get hurt, on any given occasion, and almost definitely will get hurt, looking out ahead over all of them."

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The words - hit harder than Keltham expected them to hit.  It's the kind of thing you might hear in a dath ilani science fiction romance, spoken on a spaceship in assorted plot jeopardies; but the words hit a lot harder when you are in an impossible scenario, and a woman is saying those things to you.

"Consider yourself challenged, Carissa Sevar."

Permalink Mark Unread

See, overexcited batch of chattering wizard students, that's how you seduce people. I hope you're taking notes. 

Permalink Mark Unread

(They're totally taking notes.)

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She stands up. "I accept your challenge, Keltham. I have some logic homework, and if I'm not going to have time for it tonight I'd better do it now. Can't have anyone thinking I only get good scores because I'm sleeping with my teacher."

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- Who would possibly design an institution where the same people responsible for teaching were responsible for scoring the learning metrics, that's like an electrical diagram with the world's most obvious short circuit
- Do people do that sort of thing here
- Possible priority within the Basic Stuff, explain how education works literally at all
- He is not going to ask any of that right now, he needs to come up with a witty romantic reply

Permalink Mark Unread

"Oh, I'm far too Lawful for such a thing, by local standards.  Just don't expect me to be Lawful at all times."

Permalink Mark Unread

"What's Chaotic in dath ilan, hair-pulling?"

Permalink Mark Unread

"Surprises."  Shit now he's got to come up with something to back that up... well, he's got time.

Permalink Mark Unread

This is going to be so much fun if it doesn't get her killed. 

 

She leaves the room to do her logic homework immediately go invisible and poke her head back in just for a minute.

Permalink Mark Unread

Keltham will be eating more of his food and wearing the fixed look of concentration of somebody trying to figure out which very standard dath ilani sex techniques in his very standard repertoire, that he did not expand much because he had other life priorities, would be able to cash in that "Surprises" promissory note.  An obvious place to start would be to figure out which bits of standard technique would have no corollary inside a mess like Golarion, while still being executable by him... actually, that does narrow down the search a whole lot?  A vibrator would probably surprise Carissa, but, of course, he doesn't have access to a vibrator.  Okay, if he narrows it down from that angle, there's an obvious possible-surprise to try.

Keltham is also trying to figure out what Carissa could have possibly meant by 'hair-pulling'.  If he just straightforwardly visualizes somebody pulling on his hair, it could be a moment of spontaneously passionate embrace, but mostly it would just yank his head back, and if it was hard enough to hurt, it would hurt?  Though oddly enough, when Keltham tries to visualize the case where Carissa could have meant him pulling her hair - if she hadn't mentioned that in a sexual context, his unrevised first guess would be that it should just make her say ouch.  But when he visualizes that producing a sexual response from her instead, that - seems to be booping on some internal sexual part of him that hasn't been booped before?

Yeah, he's probably going to lose this contest.  That's what happens when you challenge somebody older and more experienced.  It doesn't mean he's going to lose without dignity.

Keltham eats some more of his food, with the absorbed look of a horny teenaged male who knows he is in over his head and who is going to swim that fucking pool anyways.

Permalink Mark Unread

- okay she is not going to let this distract her from her main priority here which is becoming a perfect devil before she's even dead. This is actually, if you think about it, not a distraction from that goal because the closer she is with Keltham the more incredibly annoying and difficult it would be to execute her for heresy. 

 

She turns and leaves the room again and this time actually tries studying her logic homework.

Permalink Mark Unread

Keltham will eventually turn his thoughts back to further lesson plans, if nobody has interrupted him yet; he does not conceptualize himself as a man too thirsty to get important work done.

He makes a mental note about sending a respectfully brief letter to Lrilatha mentioning his concern about lowering child mortality in a way that might run ahead of agriculture and if that's safe to discuss with Chelish humans y/n, along with a numerical-scale brief question asking whether Keltham should be sending fewer or more letters like that in the future -2/-1/0/1/2.  And a mental note to ask about getting one of Irori's books, on the remote chance that it contains a ton of useful exercises for making people less imperfect.  He doesn't think a handy guidebook like that should be a thing that already existed here, given that Golarion is still Golarion; but it sounds worth checking, maybe they only got halfway and Keltham can provide the other half.  Oh, he should've asked whether Irori counted as Neutral Evil, or what exactly - Keltham still isn't sure he has this alignment thing down at all.

Permalink Mark Unread

No one interrupts him for the rest of lunch, though several girls look like they're agonizing over whether to.

Permalink Mark Unread

Then Keltham shall eventually make his way over to the harem tables, once they look to be past their hypothetical initial food rush; and once he himself has eaten enough food to no longer feel imminently hungry, plus 20% in case the unfamiliar flavors are causing him to underestimate energy demands, or he's overestimating later food availability.  (His set point is stable, and if he accidentally takes in excess food it's not going to change anything long-term, obviously.)

"Hey.  Wanna tell me about anything I'm doing wrong as a teacher?  It's been a while since I was an older-kid teaching younger-kids, and this time I don't have a Watcher backing me up, plus I'm in another plane, so I'm not going to be surprised if you've got complaints."

Having a date with Carissa makes it easier to go talk to the research harem about other stuff; they're not going to be trying to grab him for this night.

...probably.

Permalink Mark Unread

They look baffled by this question!

 

"I'm not very clear on how we are evaluated," Meritxell offers after a moment of silence. 

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"That's... very legitimate, but not one I can solve in 5 minutes, sorry.  I don't have all the measuring instruments we'd have at home, I can't just go to the store and buy standard tests for how you're doing at learning predicate logic or calculus, and if I'm going to have to improvise that, I'd better not do it right here on the spot.  Success metrics are hugely important on any operation, I don't dare half-ass them.  I can't even promise that I'll manage to find somebody other than myself to evaluate all aspects of your short-term performance, separately from my being the one who teaches you, even though in dath ilan we'd think it was hugely stupid to have the teacher be the student evaluator.  Like, general issues of Lawfulness aside, we'd usually consider it to be a blatantly obvious matter of optimal institutional design, that there be a separate student evaluator that students would theoretically have to sleep with in order to obtain better grades, who's not the same person responsible for teaching the students in the first place.  And we'd also be looking for forms of evaluation that were easy for a higher Watcher to spot-check and catch out any lower Watchers who'd done it incorrectly, for sexual reasons or otherwise.  I can't promise you any of that, it may not even end up being the practical priority, and I ask for your understanding and forbearance about that given the incredibly weird circumstances."

"Though, I mean, in the long term there's an obvious team metric where we look at the gross domestic product of Cheliax and Golarion and see if we pushed it above trend, or measure how much money we made by selling better metals and agricultural implements."

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Excited giggles. 

"That's fine," Meritxell says. "Anyway, if you're sleeping with everybody then there's no question of it affecting anyone's grades unfairly."

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"Oh, come on, you're not going to all have the same skills at sex," Keltham reflexively points out the obvious invalidity in this argument before his central monitoring loop has had even the slightest chance to think about it at all.

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Meritxell seems to think this a completely reasonable response. "I don't think the mechanism by which grades get altered by sleeping with the teacher is bias, I think it's inducement, so as long as you think everyone's doing their best there's no incentive to toy with their grades, even if some people have a better best." She nibbles her lower lip. "Even though some people have a better best."

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"To be clear, I think we'd want to rigorously separate sexual performance from research performance and not get those confused into one metric over a person - I'd frankly expect both you, and the Chelish government, to be pissed about the performance hit to the world economy if I got confused that way.  That said, it'd be conventional practice in dath ilan to pay people proportionally to their apparent output, not - whether people are doing their best?  It's a lot easier to measure how well somebody is doing, than to know whether they're really doing their best.  And there's an implied incentive that seems really awful to me, for people to be - weaker, for their best to be worse - if you pay them to do their best.  Even very Good people in dath ilan wouldn't do that, it's not Lawful."

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"That's how Cheliax does punishments," says Asmodia. "I have never heard it applied to sexual favors except informally because you can only get anywhere if you have something to offer, but probably that is because we are insufficiently Lawful and haven't thought it through properly."

"People mostly don't actually sleep with their instructors for better grades," Gregoria clarifies. "Probably if it were widespread people would've noticed how to do it Lawfully, even here."

"With punishments, though, there's some sense in scaling - like, you want to evaluate second years against second years, not second years against fifth years, in deciding who is underperforming, because it's just not informative if your process concludes that all the second years are underperforming."

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"Okay, yeah, that's been puzzling me for a while, the books referred to it too, like there was this one book supposedly by a magic instructor who spends the first chapter telling you about what a great magic instructor he is, where he mentions punishing students at the end of the day so it won't interrupt their learning.  If that was literally true and not a weird collection of lies, I'm so confused about this for multiple reasons that I don't even know where to start asking.  If I'm like, hey, give me your shoes for twenty silver pieces, and you value your shoes less than that, it makes sense to give me your shoes.  If instead I'm like, hey, give me your shoes or I'll put you in an armlock and break your arm, and you actually do that because the value of the shoes is less to you than the value of the unbroken arm, then the fact that you reacted that way is the reason why I made the threat in the first place, right?  I mean, assuming I'm the sort of ideal entity who doesn't have any altruism or any inherent desire to behave in a coordinated way with others, if I can go around collecting everyone's shoes by threatening to break their arms, why wouldn't I just go collect all their shoes?  So in the," they don't have the word 'counterfactual', lovely, "unreal branch of reality where I threaten to break your arm, you fight and punch me in the face and don't give me your shoes, even though it costs you a broken arm; and since I know that's how it will go, I don't actually threaten to break your arm, and the branch of reality stays unreal."

"I mean, I can guess that you aren't trained in ways of thinking about real and unreal branches of reality and playing complex strategies over them.  But I would have thought it would be more like human instinct, to punch somebody in the face if they threaten to break your arm if you don't give them your shoes.  I mean, we get training that's about how we have instincts like that and we need to carefully refine them so they actually lead to optimal real-world outcomes.  And then here it sounds like - there is a whole lot more of people punching each other in reality - and then you've got students supposedly paying somebody to punch them in the face and that I just do not get at all."

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The students are confused.

 

"The soul learns through incentives," Asmodia says after a while. "Incentives like 'if I do this thing, it works out nicely for me and I get a glow of satisfaction', but also incentives like 'if I fuck this up, it'll hurt'. The way to teach children not to touch a hot stove is to let them once, and then they'll know. Because the soul is wired to understand feedback from pain faster than it understands feedback from anything else. ...I am aware you may not have souls in dath ilan and I don't know if this still applies without them."

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"No magical healing, we try to avoid children touching hot stoves once.  I think if dath ilan could get faster learning by - no, that's not valid reasoning on my part, they could attach enough disutility to the students' experience of pain that they still wouldn't do it, so it's not much evidence that they don't do it already.  I guess I'm still skeptical that you're describing a system that's actually locally optimal and that people aren't messing up?  Because if you get an electrical shock for a wrong math answer - that's a kind of pain we could inflict without lasting injury, if we wanted to go that route - then you don't just learn not to answer math problems wrongly, I'd expect you to also learn not to answer math problems and not to go to classes, in some deep part of you that you can't consciously override.  And it sounded like - from something Carissa mentioned earlier - people end up afraid to point out what looks like an error by the teacher, because if they're wrong about that, they might get pain inflicted on them.  That sounds like - exactly the kind of incredibly obvious failure mode I'd expect to develop, if somebody had the bright idea of trying to use pain to teach things, but you were also so bad at institutional design that students could get better grades by sleeping with the teacher?  I would have been a lot less cooperative with the older kids teaching me if I'd been getting punched by them for errors instead of paid by my parents for successes."

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"You definitely have to have the punishments arranged competently by people who know how to do it," Asmodia says. "It sounds like the teacher in the book you read was arguing that the end of the day is a better timing, in order to get the benefits without creating side-incentives you don't want? Though in practice I don't think it's a very big problem, certainly there are not students who are uncooperative so we can't be doing whatever would've caused you to be uncooperative."

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"I do not understand how the system you describe is in equilibrium but that can probably wait for another day.  Are you going to be okay if my teaching style is built entirely out of rewards for success instead of punishments for failure?  Because I do not know how to do punishments competently."

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"We were selected for this because we're top students, we can handle weird or limited incentives."

"And if we want someone to whip us to help a lesson sink in, we can arrange that outside of class," Pilar says, with a glance at Paxti.

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Something inside him has an unusual feeling about that, but Keltham does not know what it is, and it's not his priority right now.

"I should ask this explicitly - are you using mind-affecting spells to put yourself in an optimal state for learning?  It looked to me like, during the whole lesson, you only varied between the states of Attentiveness, Enthusiasm, and Great Enthusiasm, even when I said things that I would've expected to put somebody into an angrier state if they hadn't been explicitly trained in dignity.  Not saying you're doing anything wrong there, it just seems like the sorta thing a teacher should know about."

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" - I think Cheliax also conducts training in dignity," says Asmodia. "We weren't using magic - at least, I wasn't."

A chorus of other 'I wasn't's.

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"Well, that's good - the dignity training part, I mean.  Though, I should check, how does the word 'dignity' translate to you?  What's some concrete examples of dignity?"

Keltham has just tried a mental experiment of his own, and found that there are at least three different Baseline terms that all mentally translate to him as the Taldane word 'dignity'.

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WHY is EVEN LUNCHTIME full of IMPOSSIBLE HIGH STAKES TESTS. 

"...dignity is remaining composed when situations are frustrating or frightening, and staying focused on the situation and not on your emotions."

"Dignity is conducting yourself like a person other people can rely on to be serious - not reacting childishly to things, not needing people to accommodate your human weaknesses."

"Dignity is carrying yourself like you're important."

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"All right, I think I might have managed to put my finger on a quiet nagging doubt I had before," Keltham says, totally oblivious to any signs of INNER PANIC this might be producing unless somebody actually shows it to him.

"There's at least three different Baseline words that translate as 'dignity' in this language.  But the one I had in mind is - not getting angry at people for behaving the way they're supposed to, or in ways they have a right to do.  Not showing outward anger, not letting yourself react inwardly in a way that could lead you to subconsciously - lower their grades later, or the equivalent of that.  It's the quality that you display to others so that they'll know it's safe to turn you down for sex, even though you're acting as a manager, and if you weren't confident you'd shown that much dignity you'd be afraid to invite them for sex.  Dignity, in the case of my relation to students as a teacher, means that if I make my own mistake on the whiteboard, and you point it out, I don't even internally blame you for my mistake and give you a bad performance review later.  Nobody who lacked that kind of dignity would be tapped to give performance reviews.  Very few higher managers would be stupid enough to promote a manager who was visibly bad enough at 'dignity' that employees would be afraid to tell them what they were doing wrong.  We go through training to avoid that being true of us even subconsciously where our conscious minds wouldn't notice."

"If you're not in a state of fixed enthusiasm produced by mind-affecting spells, then it's very odd if I just started up teaching again after not doing that for years, in another dimension, across an unknown huge cultural gap, in a non-native language that's translated in my mind by spell, and didn't make any mistakes.  I was wordlessly expecting somebody in the class to go 'wrong, that's not how you teach Chelish students,' and that never happened.  It might locally pain me some tiny bit to be told that, but it's the kind of hurt that's intrinsic to learning not to do something again, not what I'd classify as - the dath ilani word that translates as 'punishment' in the Lawful sense of that - the kind of hurt where you're deliberately making it worse because you're trying to influence my behavior by imposing costs on me."

"So, if my concept of dignity is all about thinking and acting in a way that makes there be negligible real social disincentives for you to inform me about my mistakes, even if I didn't ask, and your version of dignity is about always looking cheerful and enthusiastic and not giving me any visible sign that I'm making mistakes, unless I ask, there might've been an inter-cultural problem."

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The students still do not visibly display any distress. Although - maybe they're supposed to? This is such an unfair test!!!

 

"I wouldn't mind telling you if I think if something you're doing wrong," Meritxell says after a moment, somewhat truthfully. "But no one in Cheliax is going to tell you by - being visibly distressed or confused - that's not how people in Cheliax communicate things - so you won't want to read anything into that. We are competent to tell you with words, that's not - undignified."

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"Yeah.  So, asking in words now - were there any memorable points in class where, if I'd remembered to ask, you would have told me I was teaching suboptimally even though nobody was showing visible signs of confusion or distress?"

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Meritxell will...keep going with this even though it might be a disaster. "Well, you were teaching really differently from how it's done in Cheliax, and if a Chelish teacher were teaching that way I would think they weren't very good, since it involved so much - being confused - but you said you were doing that on purpose, and that it's part of all the techniques we're supposed to be learning."

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"I sure was trying to bewilder you on purpose for reasons.  I was probably also trying harder and harder to bewilder you because you never showed any overt emotional signs of being bewildered."

"I'm - actually running into a small stumbling block about trying to explain mentally why it's better to give wrong answers than no answers?  It feels too obvious to explain?  I mean, I vaguely remember being told about experiments where, if you don't do that, people sort of revise history inside their own heads, and aren't aware of the processes inside themselves that would have produced the previous wrong or suboptimal answer.  If you don't make people notice they're confused, they'll go back and revise history and think that the way they already thought would've handled the questions perfectly fine."

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"...well you definitely succeeded at being confusing."

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"Do Chelish teachers just... not ask questions unless you already know how to answer?"

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"...not usually? If a question is asked, that suggests you are supposed to be competent to answer it."

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"Unless I am severely misunderstanding something, that sounds like a truly basic mistake that could be crippling your entire process of education, especially of the people who are supposed to be producing intense-thought-based products like research.  The most important hidden orders begin as questions you don't know, the real answers are things you haven't seen, that may resemble nothing you've seen before, they may require new instruments and new kinds of thinking to figure out.  Dath ilani are trained from childhood to answer questions they have no idea how to answer and, on a really fundamental level, that is why that civilization now knows any stuff."

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The students blink at him. 

"That seems important," Asmodia ventures after a minute. "It might only work for smart people, though."

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"No kidding.  Dath ilan has enough scale, a billion people slightly less, that it can adapt different educational processes for different levels of intelligence.  If somebody took an educational system that was implicitly designed for average intelligence in this world, and then just tried to throw a bunch of smarter kids through the same system - I'm wondering if I should maybe be giving an Early Basics talk on, like, how to teach and learn, at all.  Or if I should be leading by example there for a while, before presuming to write up how anything should work in Cheliax."

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"My understanding," says Meritxell, "is that if we turn out well they'll adopt it more widely and if we turn out terribly then they won't."

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"I think if we start to get good results early they should figure out twenty variations on education and test those early.  Human capital accumulation is one of the classic examples of an input to the total production cycle that takes a long linear time, and can't be shortened by throwing more money at it.  But, sure, I can wait to argue that part with Governance for another week."

"...I'm sorry, it's just occurred to me that it's lunchtime, we're talking about work things, and I need to ask out loud in words if you'd rather be talking about - it's not ostriches but for some weird reason my brain is repeatedly having this hiccup where it thinks that the sportfights are with ostriches instead of whatever it actually is."

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" - probably we could get people to fight ostriches, if you want. Bullfights are traditional. We usually work during lunch at school, recreation is for holy days."

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"I'm sorry again, I couldn't actually focus on this without more effort than I think wise.  My brain is repeatedly calling attention to the point that this has been your first formal learning experience with structural uncertainty.  Was it - fun, awful, funawful?  I can go away if you don't want to think about work until we resume, but it doesn't sound like that's your usual rule."

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"It was really interesting."

"I think I learned a lot."

"I'm worried it will have bad side effects but the direct effects didn't seem bad."

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Some of the warnings Lrilatha gave him make more sense now, unfortunately, which he maybe should have expected from talking to a Very Serious Person.  Her warnings suddenly sound much more like things that could actually happen instead of far-flung failure modes.

"A lot of the warnings I got back as a kid - suddenly seem a lot more like they might be necessary and important, if somebody didn't have a lot of actual experience with - what it's like to usefully think weird and unusual thoughts pointing in odd directions.  Look, there's a very basic warning, which first gets told in the form of a joke, about a patient who goes to the doctor complaining that his arm starts to hurt if he folds it all the way behind his back, and the doctor says, 'Well, first of all, if it hurts, stop doing it.'  If you start feeling like it is a perfectly logical and inevitable conclusion from the Law I've taught that you need to destroy this universe - talk to me, talk to somebody who works fairly directly for Asmodeus, and first of all, stop twisting up like that, just literally pause until you've talked to somebody, because that is not supposed to be an inevitable conclusion from dath ilani premises.  Reasoning under structural uncertainty is legit harder and easier to screw up than reasoning when you already know exactly how you're supposed to think, which is boringly easy by comparison.  You're going to suck at it for a while.  If you arrive at the necessary truth that you must fling yourself into the sea, don't."

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The girls nod fervently. 

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"I - need to think.  I may not need to think more than you need to have urgent questions answered, so interrupt me if it's important, but I need to think.  It's - I wondered how Golarion managed to be screwed up when it had Very Serious Lawful Devils and frigging gods, but now I'm visualizing - dath ilan has put this massive effort by a lot of people with very high measured intelligence into optimizing everything important, which I don't think I really appreciated before, and, in this world, somebody put the children's lessons together in a way where the person teaching them is also responsible for measuring the results.  And nobody else is checking on their measurements.  And all of the questions are supposed to be things the children have already been taught how to answer.  And the regional numbers of children are too small and travel is too expensive, to sort each lesson by current knowledge and velocity of learning, so the people I consider to be of average intelligence are just being thrown into a scaled-up version of whatever has to teach people much dumber than them how to do ultra-basic algebra and I'm realizing that every single aspect of Golarion must be that screwed up simultaneously."

Keltham is visualizing what Lrilatha's day must be like.  She probably walked straight out of this villa and teleported directly to somewhere else where she had to stop somebody from being a massive idiot and plugging all the outputs of the iron factories back into their inputs and then teleported again and then again and does her species even get to sleep and how many of her are there in all of Cheliax, three, she can't fix things on a deep level because the human problems aren't her problems, she doesn't know how to tell people to do it systematically better because the current educational system wouldn't hurt her the same way, and Keltham's god isn't talking to him and there's some massive communication barrier that made it easier for Asmodeus to point vaguely in Keltham's direction than to give detailed instructions to anyone and this whole situation is so much more messed-up than he previously realized.

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"You're really going to hate all the other countries in the world," says Asmodia. 

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"Carissa and Lrilatha both warned me."

 

Keltham waits to see if anyone has anything urgent to add to that, and then goes off to think by himself.  A few seconds later he comes back and asks somebody to actually tell him when his stated time for lunch is over, because he doesn't have a wristwatch anymore.

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He gets several volunteers to get him when it's time.

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Keltham thinks.  He also takes small bits of additional food and arranges them in weird patterns on his plate without eating them, so he has something to distract his brain when it overheats.  Keltham does not think that food is supposed to be valuable, particularly not food on this level of elaboration.

Pros:  If this hypothesis is correct, there will be lots of things that Keltham can very, very easily say how to improve.
Cons:  Many dath ilani solutions will not work out of the box because they rely on other stuff already working.

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Three girls come over to get him at once when it's the end of lunchtime.

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Keltham has managed to rally himself by this point.  Fine, so instead of having the metaphorical opportunity to take over a company in a green field with no competition, he has the metaphorical opportunity to take over a company every single part of which is simultaneously wrong, in a green field with no competition.  So?  He just has to repair enough things, and then they'll work.  What's he going to do, give up on that without trying?  No.  Is he going to complain, when his immediate prospects include a date with Carissa tonight and he's been assigned a research harem?  More no.  All of his no.  What kind of reply would that be to Chelish Governance providing him with large opportunities?  He just has to rise to the challenge, make all the money, fuck all the women, and fix all of the universe's deficiencies.

All that's changed is that he now has some idea of the actual scope of the problem.  Off to the library again he goes!

 

(Keltham continues to have no idea of the actual scope of the problem.  The horrifying planetwide disaster of universally awful institutional design that Keltham is currently envisioning is somewhere around 1% as dysfunctional as, say, an alternate Prime Material with a roughly equivalent tech level to dath ilan's but the modal social outcome for that.  He continues to not be mentally on the same page as Golarion, nor, indeed, the same book, same language, same library, same city, same planet, or same laws of physics as Golarion.)

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Carissa has a plan for the afternoon which is to pay attention to the actual lesson. She recalls from her days in school that this was usually a good idea. And she's pretty sure she should wait before she tries to completely reform the teachings of Asmodeanism on the Material Plane. 

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To make sure everybody starts out on the same page, Keltham will quickly summarize earlier conversations for the benefit of any harem members who might not have been in hearing range for it.  He still isn't distinguishing them all that well and didn't actually count them, if somebody was in the washroom or something.  He definitely knows Carissa was absent for some of it.

Things Keltham summarizes:

- Keltham is not sure how important it actually is to understand where everything you know is situated within the order of larger reality, but dath ilan sure does situate all of it, and maybe that's important, he doesn't know.  Hopefully he doesn't have to burn more than a couple of hours here and there on situating things.
- Most adult dath ilani are running around thinking that they know the universe's age to within 0.1% and all the names and qualities of its tiny parts that haven't been reduced to even tinier parts.  The very smart people of dath ilan (actually the prediction markets but he'll explain that in more detail later) have predicted how this could otherwise make people weak and unable to handle mental adversity, which is why the adults play a lot of confusing pranks on children, in case they someday end up in Golarion or something.  Like, they weren't literally anticipating this exact event, or they'd have gone a lot harder on his pranks.  But it sure is why Keltham is hitting the ground running instead of curling up in a ball whining about structural uncertainty.
- And similarly:  Even ordinary life means sometimes facing questions you don't know how to answer.  Doing basic research means facing questions whose answers are very unlike all the questions and answers you've studied before.  Keltham regrets to inform Cheliax that only asking kids questions they already know how to answer, seems like it would obviously leave them weak and unprepared for real intellectual challenges.  He's pretty sure this is true of people at their own intelligence level, less sure about people with average or below-average intelligence for Golarion.
- Keltham does apologize for presenting his students with confusing questions, when they weren't used to that, had no idea why he was doing that, and also didn't have any meta-idea of why he'd be doing stuff they didn't understand.
- Keltham will try to remember to check in verbally about how people are doing, since Chelish pride permits verbal answers about that but seems to prohibit overt visual displays of confusion.  If Keltham seems to be forgetting to do this, he hopes somebody will remind him in words even if Cheliax considers that slightly undignified.  As an older kid teaching younger kids, he expected the younger kids to give much more overt signals of how well he was doing as a teacher.
- Dath ilan doesn't have magical healing and they sure don't have resurrections.  Hence, despite all their intellectual toughening procedures, they don't have any equivalent of, like, teaching kids how to walk on broken legs so that they can mentally divorce physical pain from long-term damage.  If Cheliax trains its kids to be strong in that particular way, Keltham has not gone through this training yet, and this is probably not the right time either.
- Correspondingly, if inflicting physical pain is considered an important element in Cheliax of training subconscious intuitions, Keltham has no idea how to do that professionally, and hopes they'll excuse him from it.  Keltham separately may end up making a case that rewards often work better than punishments, because you can scale rewards directly to performance instead of a problematic notion of 'are people doing their best', plus the brain learns from forgone rewards similarly in many ways to punishment; but he'd have to understand this entire system better, before he started feeling confident about critiquing that element specifically.
- It does seem specifically worrisome to Keltham that in a punishment-based system you'd have to worry about people taking safer, less challenging lessons and trying not to give outward signs that their potential was high enough to do better, if their subconscious was learning to avoid pain inflicted for doing less than their best.  Maybe he's totally off-base in worrying about that and Cheliax has already solved it somehow.  But the reason Keltham is bringing that up immediately, is to emphasize that he is going to continue throwing confusing questions at them and this is not meant to be a threatening overly difficult problem whose painful failures they need to avoid, it's meant to be an overly difficult problem they can safely hang out around and safely fail on without that hurting.
- It'd be particularly dumb if Keltham started throwing more difficult problems at them, they got hurt more for failing or just got scared of failing, and some deep part of their brain learned the lesson that facing actual confusing cognitive problems is scarier and more painful than facing easy fake cognitive problems.  That is why Keltham now emphasizes the point that, whatever problems they were trying to solve in their education before this, object-level failure will be punished less; because this is new to them, and their best is worse than it was on easier problems; also because Keltham doesn't know how to teach that way at all; and, above all, success on these new harder problems is more valuable and during equity negotiations he will ensure that it is accordingly better paid.

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That all seems....reasonable. They think that probably Keltham's teaching style will be fine for them; it would also be silly if learning how to focus with broken legs meant you couldn't focus without broken legs.

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(If there's a mistake, it has to be less obvious than - punishment not working as well as rewards for humans - no, she's going to not think about this and focus on the lesson.


Also she's never skipping lunch again.)

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This afternoon Keltham is going to try conveying some of the absolute basics about population-heredity dynamics, which was on his mind during lunch today for reasons which need not be explained.  (Keltham actually says this part out loud.)  These basics are not all of the knowledge Keltham has out of dath ilan about heredity, there are advanced tricks he's deliberately not going to cover until they're bought from him, but he's wondering if even the basics will be self-evidently useful enough that it gets him enough credit with the Chelish government to cover things like Detect Magic goggles.

Also, after his experience with how Chelish education is configured, and having been told where the average Intelligence on this planet has ended up, he feels some degree of concern, and a need to check that current heritage-optimization programs are not being run, like... backwards.  (Keltham says this out loud too.)

Before he launches into his own lecture, what're Cheliax's current knowledge or hypotheses about heredity, and how have they set up whatever current heritage-optimization programs they're running for crops, domesticated animals, and people?

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Cheliax knows that children inherit traits from their parents. The dominant theory is that girls mostly inherit psychological traits from their mothers and boys from their fathers, based on how it works in the species of marshbirds where a famous wizard did a bunch of seminal breeding experiments, but some people think humans are more like dogs in inheriting from both parents; certainly in skin and hair humans can take after either parent. Humans hybridize with elves, drow, orcs, sylphs, and hybridize inconsistently (offspring rare, often sterile) with angels, devils, and elementals polymorphed humanoid, and don't hybridize with halflings or gnomes or catfolk or gnolls or giants or goblins or merfolk. Human hybrids with elves are half-elves and with orcs are half-orcs, but human hybrids by dwarves if they live at all will fully resemble dwarves, and be sterile.

 

Cheliax is divided on whether to try to reduce the percentage of children who die of disease, for reasons related to heredity: toughness is heritable, and if you start saving the half of kids that currently die possibly you'll be raising a generation of adults with fundamental weaknesses in their blood which they'll pass along such that future generations get weaker and weaker. That seems like one way you could run a heritage-optimization program backwards and they're not doing that.

 

Cheliax pays students who graduated with good grades from wizard school to have children, though talented wizards usually have lots of ways to make money and it's more about communicating that they're doing a thing valuable to Cheliax than about shifting their financial incentives much. Wizards actually have fewer children than other people because they can choose whether they become pregnant and other people can't, but Keltham's reportedly going to introduce technology to let everyone do that, which should help on that front?

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Okay, yes.  Yes, if smart people have fewer children because they have better access to contraception, and nobody is, like, doing anything about that, that could be a problem, yes.  This is frankly something Keltham has never even imagined as a catastrophic failure mode of a civilization, but that could have been, over past generations, a very large cumulative problem, yes.  How good that anyone on Golarion has finally potentially noticed this is an issue.  The good contraceptive technology that dath ilan uses is unfortunately not trivial on the tech ladder, but Keltham can explain how to research things ever and they can hopefully find some better makeshifts than whatever people are doing now.  Cheap makeshifts.  Which a sensible government will subsidize.

That interbreeding stuff is fascinating, from a seeking-hidden-order perspective, but Keltham will explain why in more length later.

Does Cheliax have any kind of thinking that's about, like... why are there equal numbers of men and women, at least among humans?  Assuming there are.  If there aren't, Keltham is going to have to check a few things and then potentially back out a number of his assumptions.

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There are equal numbers of men and women except in countries that kill baby girls, which is definitely some of them, but not Cheliax, because Cheliax doesn't suck. They are...not aware of thinking that's about that specifically. It's also true of most animals, it's not just a human thing.

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Why would it be true of humans and most animals?  There's a reason for it, a hidden order behind it.

Guess wrongly; this is the dath ilani way of education and you are not always expected to know, when the teacher asks a question, because you will not always know the answer when real life asks you a question; and in both cases you must gather your scattered and inadequate thoughts, and manage to say out loud your first guess, so you at least know what you don't know and where your current thoughts point.  If all your thoughts are wrong and you know it, say both your best-seeming current thought, and the reason it must be wrong.  Much discovery of hidden order begins like this; do not refuse to venture forth.

Permalink Mark Unread

There are some nervous giggles, at this.

 

Then they start speculating.

There might be some agreement of the gods about it, though that'd be less likely to cover animals.

Children are made from a boy and a girl, so maybe their making involves getting boy and girl inputs, and then drawing at random which turns into a child, which would get you half and half.

Maybe souls come out half and half, and then bodies that don't get a soul die, so you see half and half among live births.

 

 

Permalink Mark Unread

Suppose you were designing humans from scratch.  Would you make them to have equal numbers of men and women?  Don't consider as constraints things like the balance of male and female desire for sex or mates; you could, if you like, say that there would be twice as many men as women, and women who on average desired twice as much sex as men, if you were designing the human species from scratch.  What would be the consequences, if you were designing the species from scratch, and you said there should be twice as many men as women, or twice as many women as men?

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Well, a lot of people'd have a hard time getting laid, is the main thing? But you wouldn't actually go for equal numbers if you were optimizing for that, because men generally want sex more than women, you'd go for maybe two to one or three to one.

...actually, observes Meritxell, mostly women seems better? You can increase your population faster, because more people can bear children, and the men can get around and it's easier to attract foreign men than foreign women anyway. And she thinks women are better citizens, on average, Lawfuller.

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"Less likely to be adventurers, and a country without adventurers is dead by a thousand cuts no matter how many babies they're having."

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Ah, well, those are interesting puzzles in their own right, aren't they?  Why are women Lawfuller?  Why are men more likely than women to become adventurers?  Keltham knows the answers already, even though he's a stranger to the planet, because it was the same way in dath ilan.  He's not going to tell them the answer, just yet; they're welcome to try to see it on their own, if they can; and maybe they even will, before he gets around to giving away the answers.  If so, he will be duly impressed.

But return back to the original question.  Suppose, again, you are designing humans from scratch.  Why not twice as many women as men, and also have the women be as likely as current men to become adventurers?  Wouldn't a group like that be able to increase faster, because more people could bear children?

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...possibly you need some scarcity of women to motivate the men to be adventurers, and if they had girls either way then they'd all just lounge around doing nothing? ....no offense to present company who is admittedly a counterexample. But the average person might be motivated by it being the case that they can have sex if they work hard and not otherwise, best achieved by balance. 

 

It seems like you'd make people as Lawful as you could if you were making them and it's not clear why that'd be Lawfuler for women than for men. And same with propensity to be an adventurer - no, well, you don't want everyone being an adventurer, some of them have to stay home making the institutions function - 

- maybe there's a tradeoff in human psychology between Lawfulness and adventurer-tendency?

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In countries where people kill their daughters, they do it because men are more valuable (under the local cultural regime where women are hardly allowed to do anything). And presumably if enough people did that then eventually daughters would become valuable again, as the men wanted wives. So you'd end up with as many living women as made daughters as valuable as sons. Or with across the board infanticide if no children were valuable to have.

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(Keltham reminds himself again that the whole afterlife thing is obviously going to lead to different local mores about death, just as the existence of healing magic has led to different local mores about pain; killing babies here does not mean the same thing that killing or cryo-suspending babies would in dath ilan.  It wouldn't be surprising if the whole pre-afterlife world operates as a tiny adjunct to a much larger afterlife, only of note to gods and a higher economy because it's the part of reality that provides the afterlife with its intake feed.  Some of the attitudes ascribed to countries outside Cheliax definitely give that impression.)

(Keltham also notes that Carissa seems to be able to follow the thread of an argument better than others here.  He's not used to thinking of that as an adult capability per se, but maybe it takes a lot more life experience to follow threads of argument if you have, like, very little formal training in it.)

"Ah, well, if you value having more of your own children, then, if the human species had been designed to birth ten times as many female children as male, you might wish yourself to have more male children.  It would not necessarily be any better in terms of producing a functioning species; the species could get along fine with each male having to do ten times as much work of fertilizing women.  It doesn't take that long, well, if you're doing it right, it takes longer, but not so long that a male couldn't fertilize another female the next day.  Still, if the rest of your species gave birth to ten times as many women as men, and yet you could manage to birth only men yourself, you would have a lot more grandchildren than the average women."

"And yet what difference does any of that make?  What difference does it make, as to what some woman wants to herself, when it comes to how the human species works as a whole?  At least in dath ilan, women cannot choose the sex of their child by just an act of will.  Then how can their wants control the balance of female and male births across the whole species?  I'll tell you right now, the answer isn't that there is some mysterious channel by which the emotions of women collectively control the balance of births; you might have to look at things a little sideways to get it.  But even if you can't get it, guess anyways -"

"Oh, and don't forget, if you can guess why your guess might be wrong, say that part too!  You're not trying to convince me of your guess - this isn't like wacky Chelish books - you're not trying to tell me just one side of a story, like you're selling me your guess as a product and trying to get a higher price on it by concealing information while hoping I don't realize you're concealing information.  I mean, if you want to sell me anything in real life, sell me on how good you are at reasoning.  That means when you tell me your best guess, you should try to figure out how your best guess might be wrong; if you can see why it's probably wrong, if you can already see something that doesn't fit with your guess, tell me that part too.  Remember, when real life hands you a problem, it won't tell you when you guess wrong, the way a teacher in a classroom tells you when you're wrong.  In actual real life it's your job to figure out why your best guess might still be wrong.  Dath ilani teachers let kids stay wrong about some things for years, and older kids are forbidden to tell younger kids about them."

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"Well, people can't decide what overall population ratio makes the most sense but the gods probably can. The problem with that theory being that as far as you know dath ilan doesn't have those," Asmodia says.

 

"If you had a family that only threw daughters and one that only threw sons," Tonia said, "they'd do about as well for themselves, I'd think. It's not like throwing only sons is an advantage. Men don't have more children than women on average, since they're having them with women. The, uh, problem with my theory is, I don't know, maybe you could imagine it being two thirds to one third, and still somehow working out so that no one had an advantage, I don't know how you would prove you wouldn't."

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"Why does it matter whether some family has an advantage?  What do the forces that created humans care about that?"

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Tonia bites her lip. "I...feel like it should, but I don't have a good explanation - when someone's got an advantage, then the situation's not stable. And if no one has an advantage, then the situation's stable."

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"And if it's not stable then it moves until it arrives somewhere stable, only how is it moving, here? With national politics the way it moves is that other countries deliberately counterbalance ones that are growing. With wars, the way it moves is that the side that's more powerful wins. But with babies, it's not that some people throw all girls and some people throw all boys, where one would increase its numbers until it didn't have an advantage. Instead everybody throws a mix. ...that's just a confusion without even a theory."

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How they manage to know one thing around here, but not another... probably the concept of an equilibrium appeared in wizardry, even though, apparently, wizards don't already know calculus??  At least at their level?

"Right.  Any time you've got pressures on something, moving it, it'll keep moving for so long as the pressures aren't balanced.  Half male and half female represents a balance of something, which is why it's like that - but what is it that's balancing?  We have thoughts like 'well, if it was ten times as many women as men, or ten times as many men as women, then a women who had all male children or all female children would have more grandchildren'.  But that doesn't explain how it's a pressure - how it would be able to move the system's mix of men and women, if that mix wasn't already one-to-one.  How can we get from 'in a country with ten times as many women as men, one woman with all male children would have ten times as many grandchildren', to, 'there is a pressure that will move the average ratio of men and women if it isn't already 1:1'?"

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This takes them a while! They're more willing to show confusion on their faces, at least. 

 

Eventually: "well, say you throw only daughters, and those daughters also throw only daughters, and some other people throw only sons, who also throw only sons - no, that doesn't work, because they'd have to have children with each other -"

"No, I think you're onto something," Meritxell says. "I mean, not in the case where some people only throw sons and some only throw daughters, but in the case where some people mostly throw sons and some mostly throw daughters, and pass that along, then if you start out with mostly women, the people who mostly throw sons will have more grandchildren until there's not more women anymore, and they haven't got an advantage. Uh, I'm confused about, how you'd pass along a tendency to throw sons. I'm not sure you can do that."

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"You're on the right track.  Remember some things I told you earlier, about tiny spirals inside people; remember that those hidden orders are real and not just stories, or at least they were definitely real in dath ilan, and probably also here given that the food hasn't already killed me.  Inside every human body, there are tiny spirals that code how a body works, themselves divided into twenty-three pairs of packages.  One of those package-pairs is the sex package-pair, or chromosome pair in Baseline..."

Keltham sketches out the sex chromosomes, XY for male, XX for female.  A child gets one chromosome in each chromosome-pair from each parent, allocated by the parent at random.

"But if you imagine a new genetic-alternative, mutation, which influenced the ratio of sperm containing Y chromosomes or X chromosomes - or a mutation in the mother, which influenced whether male or female pre-infants were kept and gestated - that mutation wouldn't have to be a mutation in the sex chromosomes in particular.  A man could have sons that were more likely, though not certain, to have more other sons, and even the daughters of those men might still have male children of their own that had more sons.  The force of possible heritable mutations that would throw a different mix is the pressure that only ever reaches a balancing point at one-to-one males to females."

"Or rather, to be precise, the balance is one-to-one parental investment in males and females.  If females were half the size of men and required half as much parental attention and grew two to a birth, so that you could raise two females at the same cost as one male, the balancing point would be two women per men; you wouldn't be able to do better by birthing more men because men would be more expensive.  If you see an animal species that isn't half male and half female, the first thing to ask is whether the males or females are bigger or smaller or fewer survive to adulthood or there's otherwise some big difference in how expensive they are to birth and raise to maturity."

"But there's a larger point and a more important one.  The balancing point isn't the point that's good for the species, the country, as a whole.  It's not the point you would pick if you were a supergod making the species from scratch.  If you were doing that as a supergod, you'd probably have ten times as many women as men, and then just make it incredibly biologically difficult to ever birth all men - try to design the people so that no mutation could possibly affect the balance of ten women per men.  More members of the species would be able to birth children.  Or to look at it from another angle, you might also wonder whether a group or small faction birthing mostly women, would have an advantage over a group with half men and half women - if the mostly-female group could grow faster, because more of its members could bear children, or because it didn't have to pay the extra cost in food of supporting men too.  But then a group like that would also be vulnerable to an invading mutation that birthed more men; that mutation would rapidly spread within the group.  You can look at the sex ratio in humans, half men and half women, and say things like, 'Oh, I see that the balancing points between competing genes do not settle at the place that is good for groups having more children, it settles in the places that are advantageous for individuals having more children.'"

"And then everything else you see inside a human should settle in a similar kind of place, or it won't be stable against the pressure from mutated alternatives.  That's why you want to prosper for yourself, instead of being full of unselfish desire to see your whole country prosper.  It's why I need to offer you money to work for me, instead of you just working for the benefit of Golarion or Cheliax.  A faction full of individuals all working for the common good would grow faster, obtain more resources and have more kids, and you might think a mutation which built people like that would soon take over the world.  But as soon as that faction was invaded by a mutation in an individual that worked for their own benefit, that mutation would soon become more common; it wouldn't be a stable balancing point in the sort of species that ends up with half males and half females.  Insect species, like ants if you have those here, which you probably do if there's a word for ants, have lots of worker ants all laboring for the benefit of an ant hive; they don't have equal investment in males and females.  Ants can be balanced in different places because ants reproduce differently and workers share more genes with their queens."

"I wouldn't be surprised if the event that you remember historically as humans gaining free will, was the gods trying to modify people to work unselfishly for gods or maybe the gods' factions, like ants; but over time mutations accumulated in the human population that made them resistant to that magical template, and restored the old balancing points, where people cared about themselves instead.  Or maybe the gods stopped doing it for some other reason, I don't know, I'm new around here.  Oh, and I should say, the balancing points aren't purely selfish.  You share half your genes with your parents, half your genes with your children, and an average of around half your genes with your brothers and sisters; you have some instinct to help them, though not quite as strongly as you wish to help yourself.  My point is that, if you know how all the pieces of reality are woven together, if you know the hidden orders and secret stories behind them, you can take one glance at the statistics of women giving birth, see that it's half male children and half female children, and guess, 'I bet the people in this species mostly want pay for their work, and don't mostly work unselfishly for the good of the group like ants; I bet they care a lot about their brothers and sisters, but not nearly so much about their second cousins.  The pressures-on-heredity in this species must balance at the point where individuals and small families can't easily get more grandchildren with a different strategy, not at the point where larger groups can't get more grandchildren with a different strategy.'  And I could similarly guess very quickly that you hadn't been put together from scratch by gods or supergods, just from the way you acted so similar to dath ilani at a basic level, because gods wouldn't be bound by those balancing points the same way."

"I should probably pause here and check whether you have any questions, whether you followed all that, and whether I'm currently committing any visible horrible teaching errors that make a Chelish student's life less pleasant."

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The students are captivated.

"It fits with what we've learned in theology class," Meritxell says. "About there being deep reasons Evil is - a natural equilibrium, though not usually phrased like that -"

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"A balancing point of pressures.  Very large amounts of reality in general are at balancing points of pressures, which is why that aspect of reality sticks around in that form; it's a very common, maybe the most common form that a hidden order takes.  Water is a balancing point of pressures, in a way I'll either explain for free or sell later; if water wasn't balanced in its own dimensions of reality, you wouldn't see so much of it around.  Rocks too, they're at balancing points among the possible ways that the stuff making up rocks could be instead of rocks.  Likewise, just about everything in the human body or mind is at a local balancing point of how individuals and families can have the most grandchildren, because if it wasn't, even a small mutation could move you to a better point along that local dimension, and then that mutation would propagate.  Like people wanting to have sex, say, where if they wanted less sex, they'd have fewer kids, and if they wanted even more sex right away, they'd do things that aren't productive in the long term and end up with fewer kids.  If your body made a bunch more blood or a bunch less blood, that would, on average, lead to you having fewer kids too.  The degree to which people are Evil on average, however gods define that exactly, will also be at a balancing point relative to how many grandchildren families have when they're around that Evil - or if the world has recently been thrown into disequilibrium, the average degree of Evil will be moving away from its previous point where people in the previous world had the most grandchildren if they were around that Evil.  This would be even easier to see if you'd studied calculus, by the way, so when you do, remember to go back and rethink this in terms of derivatives equaling zero at the point where things stick around in existence."

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They take notes vigorously. 

"Spells you can cast happen at balancing points in ways that magic can be," someone volunteers. "If you try to design a spell that does a random thing you thought of that'd be nice to have a spell for, it'll blow up in your face, and the reason is that you didn't happen to stumble on a way for magic to be where the magic will be happy to be, with no nearby state it'll flow into instead. So the way to actually invent spells is to understand where magic flows, and then find places it's flowed into, and then figure out what spell that must be."

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"I'm frankly a bit puzzled as to why wizards don't already know calculus and not just topology.  But maybe if spell design is hard enough to require specialized ultra-expensive intelligence headbands and calculus is only useful once you get to that part... well, that's a topic for another time."  Keltham is going to be so amused if the actual key to spell design is on the order of 'invert the matrix to solve for the balancing point' and they just don't know how to invert matrices, but he is mostly not expecting this to be the case, though the incredibly bad design of Chelish schools sure has bumped up its plausibility.

"Anyways, uh, now that I've said all that, and just to check, has anyone had a sudden horrible realization about how mutations for lower Intelligence would be propagating, or why only what this world calls 'average intelligence' is the way for a family to have the most grandchildren, or why the Chelish heritage-optimization program is doing something horribly wrong around there?  I don't have anything specific in mind, here, I just, uh, it seems wise to check."

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"Well, probably we should be encouraging wizards more aggressively?"

"Maybe it'd make sense to not let stupid people have children?"

"Wizards are also more likely to die, I think - and we're in school for longer, and deployed when we graduate - I don't see how you'd change that though, you need all that school to get good and you need the deployment to pay Cheliax back and keep the Worldwound sealed -"

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"You could encourage wizards to have kids before they deploy, and their grandparents and the daycares raise them while they're deployed. I think it's hard to be pregnant in school right now but if it was good for Cheliax they could change the things that make it hard."

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"There's - well, there's specific details I should probably be selling, not just giving away.  But, in general, I'll observe that one corollary of this whole theory is that if you've got a really excellent female wizard, and she's got a brother, you can potentially subsidize the brother to have an extra six kids.  It's not as good as her having an extra six kids herself, but it beats doing nothing.  Anything more clever and optimal and calculated than that is probably a sale issue rather than a free giveaway, though I'm still working out which is which on that score."

"I don't know enough details about Cheliax's situation to know myself what an optimal policy should look like.  I've given you some of the knowledge you'd need to think about it, but if Chelish governance is considering a policy shift based on that knowledge, it is probably wise to run it past me too.  I don't know how to balance the intelligence of future generations against any need for immediate wizards being deployed at the Worldwound, and yeah, asking people to be pregnant in school is a large ask.  But if you are currently losing even more intelligence to that sort of leak in the gene pool, I would really seriously consider that an emergency, I would not personally have expected a stable society to be possible at this level of average intelligence and I'm not sure how much further it stays possible."

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His audience is so captivated and concerned. 

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You'd think raising kids in Cheliax would be sufficient to make them not stunningly naive but apparently it isn't, Elias Abarco mutters through the telepathic bond with his colleagues. The girls are hanging off Keltham's every word with a degree of conviction that they ought to realize is borderline dangerous - at best trying to figure out how everything else they've been told is compatible with what they're hearing now, instead of keeping in mind that maybe Keltham's just not Asmodean and won't teach them to be either. Or they're very good liars. Probably for at least some of them, it's the latter - though it's a very good presentation, optimized for Elias rather than for Keltham, who is definitely missing nearly all of its nuances. 

 

Keltham won't teach them to be Asmodean. That's obvious. Presumably part of what they're here for is to figure out whether there's a variant of Keltham's teachings that will teach kids to be Asmodean, the obvious intelligence and societal competence distilled differently, presented in a way that preserves the awe-inducing sense of 'that's what it's like, for the world to be designed around principles that you'd have to be much smarter to even begin to understand' while also preserving the stuff that'd ideally go with it - a sense of smallness and irrelevance which dath ilan clearly does not bother inculcating...

Maybe some of the girls can be set to coming up with the synthesis, once they've been nailed down. The plan is to get them tomorrow before dawn, possibly excluding Sevar who might spend the night with Keltham and, if so, can be got at breakfast. This isn't Asmodeanism but it does seem like there's a better-crafted, more compelling version of Asmodeanism buried in it, once you strip out the stuff that's plainly aimed at advancing the art rather than awing children into submission with it.

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Ione Sala, if somebody were to look inside her head - which nobody of Chelish affiliation, at least, is doing exactly at this moment - would not be smiling as much on the inside as she is on the outside.  She is thinking about how it really is beautiful that you could look at a species of half men and half women, and deduce so many other things from that, because you know why they're half men and half women, which is a huge thought she only understands a fraction of, but it implies so many other things, apparently.  And with that, you can just get tossed into another plane, even though nobody from your home plane knew for sure there were other planes, and by the time you've been there two minutes, you know which parts of the theology lessons are more there because they're mandatory for Asmodeans to believe and which parts are, the other kind of theology, it doesn't do to be too precise about thoughts like that.  But you can end up in another plane you had no idea existed, and within two minutes you know the people there weren't originally created by the gods.

Ione Sala isn't smiling as much on the inside because she's regretting, a little, that her life is like it is.  She does well on tests, it's why she's here, that and being passably pretty.  She carefully doesn't compete too hard in social contests, she aims to end up safely in the middle.  She behaves just as it is safest to behave, towards the students above her and below her, including sexual favors as they are given away to those below her who are useful, or extracted from her by those above her.  She passes her loyalty scans by being a cautiously obedient game-player even in her own mind, a sort of person that Cheliax considers adequately standard and predictable, a sort of soul that Asmodeus considers to be an acceptably tyrannized slave.  It is the way that things have always been and will always be.  If any parts of her feel otherwise, they are not allowed to voice their heretical thoughts in words; though she also knows, wordlessly in the back of her mind, that if she's a good-enough wizard someday Cheliax will ask her to sell her soul and after that it will be okay to think more freely.

Still some tiny remaining fraction of Ione Sala, even today, wishes without words or inner acknowledgment that her life could be more like the greater reality she's dimly glimpsed inside a repurposed library in an Archduke's villa: learning things, knowing how one fact connects to so many other facts, seeing how worlds differ across planes.

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But now, onward to the next part of this topic, which may be personally important to some of those present.  Suppose hypothetically that Cheliax discovers an alien visitor, who we'll guess for now to be capable of interbreeding with Golarion humans, who is about as smart as the smartest Chelish people without intelligence headbands... actually, can somebody remind Keltham of what the mean intelligence is around here, in the local measurements?  He thinks he was told this number but he's forgotten it since.  Also does this language have any more standard way to talk about the square root of the average squared deviation from the mean?

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Ten, and no, that's how you'd talk about that, though with intelligence in particular people usually talk about a two-step, which is the same thing - an intelligence of 12.

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"So around sixty-eight percent of the population should have an Intelligence between 8 and 12?  Is that about correct?"

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Yep! 

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All right then, the Chelish government has just come across an alien visitor with an Intelligence of... Keltham thinks he was told 18, though at levels like these, the difference between 17.5 and 18.5 is significant, but let's say his Intelligence is exactly 18 for now.  Though it feels funny to call himself "Intelligence 18", since in dath ilan's system, the average g is 0 and Keltham is at +0.8.  Somebody with a dath ilani g of 18 would have a dath ilani Intelligence of "46".  But let's ignore for now how the dath ilani system is obviously better and closer to the underlying math.

So anyways:  Is this alien visitor likely to be of any special benefit to heredity-optimization in Cheliax and Golarion, compared with just matching the same potential volunteers with a local man of Intelligence 18?  Is he worth anything special from the Chelish government's standpoint?

Pretend you were just collectively tapped to advise the Chelish government on this, and can't ask Keltham directly!  Also try to pretend that you're a dath ilani whose life experience trains them to continue thinking in the face of questions your teachers didn't tell you how to answer, including the part where you know and list the reasons you might be wrong.

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....well, probably it's easier to get girls to sleep with Keltham, since he's cooler than their average male classmate. If that's wrong, it's wrong because, well, you could just order them - you could just pay them more.

"So," says Tonia, "if someone reads 18 and their relatives also read 18, they're more valuable than someone who reads 18 and their relatives are more like 14, because the score doesn't map perfectly to the thing we actually care about - though it's pretty good - and someone who is an outlier is also likelier to be, sort of, a measurement error - a case where they're not actually quite as bright as their number suggests - but if their family's that smart too then they probably just are -"

"And similarly if someone's from a society where the average is 18," Asmodia says. "It's a realer 18, in a manner of speaking. ...uh, if that's wrong, it'd be because...maybe the measurement system is actually meant to evaluate locals and fails on evaluating foreigners -"

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"dath ilan is richer than us. Everyone eats better. We know that kids who don't eat enough are stupider. Maybe none of us eat enough, and we're all stupider than our children would be if they were raised in dath ilan, and so Keltham has less good heritable-traits than us, but a much better upbringing."

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"Sure, but wizard kids are mostly born to wizards, and don't go hungry."

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"We don't go hungry compared to normal people, we might still be missing something - or replace 'hunger' with 'malaria' - does dath ilan have malaria -"

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"Doesn't translate, so if it's there it's not common enough to have a name I learned, either that or this translation magic is picky about what it translates in ways I don't understand.  I... know the theory of several things that will knock half a... will knock a point off of Intelligence if you're deficient on them, that's specific knowledge rather than basic general principles but the Chelish government should maybe purchase that knowledge from me sometime soon.  I'm happy to sell it on a contingency contract where it's only worth any payment if you run experiments and find later that kids were actually deficient."  Element-53 is in seaweed.  They need to see what happens if kids here grow up eating seaweed.

"Also, credit for thinking of that at all, I should have remembered earlier that intelligence here may not be as heritable as it is where I come from because we've eliminated the variation from non-heritable factors like that.  There are also potential contaminants that can knock off a point of Intelligence or do other kinds of metabolic damage."  Element-82.  Element-3.  "You should contingency-buy my knowledge about that, too.  Or would healing spells fix that already?"

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"That's not the kind of thing that healing fixes. Restoration might but your average person who isn't an adventurer has never gotten a Restoration, it costs, uh, three or four years of unskilled labor."

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"There's a very obvious thing a dath ilani thinks immediately after hearing that.  Can you guess what it is?"

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"...that it's worth it?"

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"What's worth it depends on what you can afford.  Do you even have that many clerics who can cast spells from a high enough circle, to get your whole population that way?  It's not the first thing a dath ilani thinks, either.  Try again?"

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"...that we should at least check?"

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"Check what?  How?"

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"Try a Restoration on a number of random farmers that we can afford and check if their intelligence goes up afterwards? If you tried it on five of them and it didn't do anything for any of them then it's probably not a big deal, at least."

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"Why yes, that is indeed something that this advisory panel might tell the Chelish government to do, in order to help estimate the probable value of the alien visitor to their heritage-optimization program, and also, you know, check on general principles if there is anything that might be lowering your entire population's intelligence.  Since you figured that out on your own from being told the basics, I will not charge for that advice in that form; though there are some further refinements for sale if you would like your results to be more precise and more meaningful.  The other thing to keep in mind is that intelligence develops over time; even if Restoration immediately fixes nutrient deficiencies or subtle contaminants, it may not fix the way that intelligence already developed as a result of those nutrient deficiencies or subtle contaminants.  So the other thing a dath ilani thinks of immediately is to try giving some children a Restoration once every three months, and seeing if on average those children grow up with higher measured Intelligence than would be predicted from the measured Intelligence of their parents.  There are precise subtleties we think of, in the design of the investigation procedure," like having any control group at all, and any grasp of quantitative statistics, and the required number of experimental subjects to produce enough expected evidence between possible effect sizes, "though I haven't yet decided if those are for sale or free.  There are also ways we think of to start getting preliminary results faster, earlier, saving on time," like experiments on rats, followed by experiments on monkeys, who have shorter development times, and aren't protected by sapient rights the same way as chimpanzees or humans.  "But, again, I haven't decided if specifics like that are free, and they probably aren't."

"And then, if tests like that show an effect of routine Restoration on intelligence development, you know that the general population has any kind of significant problem that Restoration cures, and you can start trying to narrow down what the problem is and how to cure it without needing to spend precious cleric spells on Restorationing every member of the population."

"The larger attitude I want to teach you is that everything around you is an investigative tool.  There's a famous dath ilani fictional character who spent too much time fighting and now thinks in terms of how every object in a room could be used as a weapon.  This is that, but for figuring things out.  Your first thought was that, since Restoration cured people, maybe you could use it to solve your problem and cure everybody in the Chelish population.  Before solving problems comes figuring out problems, and the first step there is to open your eyes and look.  Everything around you is a tool for investigation, it is a potential way to poke other things and reveal facts about them.  Restoration isn't just a way of curing people of a set of problems, it's an investigation tool for seeing whether observable qualities of people are being affected by things that Restoration cures.  First, open your eyes and look; and ask how every resource you have and everything in the world around you can be an eye."

Permalink Mark Unread

Ione Sala has never deliberately tried to learn anything more about Nethys, or any other gods who aren't Asmodeus - why run even a slightly increased chance of seeming heretical? - but even she knows that this is the most Nethys thing that has been said inside the borders of Cheliax since the change of administration.  She wonders if this was enough to catch Nethys's attention, and if Nethys is now looking at this very library and will try to - well, no, Nethys can't make Keltham a cleric, Keltham's already some other god's cleric.

Permalink Mark Unread

But, let us return to this advisory board and its report to the Chelish government on the potential value of the alien visitor.  The board has recommended some experiments that might shed light on the general state of the entire Chelish gene pool which perhaps should have been done already - assuming they haven't been, Chelish Governance does seem to contain some smart people and Lawful beings - but if not, the alien visitor can sell some further refinements in those regards.  Anyways, leave that part aside.  How is the advisory board thinking about the basic question of whether it's especially useful to set up matches with an alien with 18 Intelligence?  Is it more useful than a match with an 18-Intelligence local?  Why or why not?  What are the different theories there, what is there to say for and against those theories?

Permalink Mark Unread

It depends on which produces smarter children and grandchildren. Presumably the government already has some sense of how valuable it is to them to have people of a given intelligence, so if you know which match produces smarter children and grandchildren, and by how much, you know how valuable it is.

 

You could maybe, Tonia ventures, compare marriages between Chelish INT-18 people to a marriage to, say, a Tian INT-18 person, and if marrying out produces smarter (or stupider) offspring, it ought to show up in that.

Permalink Mark Unread

An interesting thought!  Especially since, if marriages like that already exist, you could go look at those marriages already, without needing to wait years to produce your advisory report.  But before you look at a result like that, you should try to come up with some prior idea of which ways reality could be that could produce which results.  What are the different things that might be true?  What different results would they produce for Chelish-Tian marriages?

Permalink Mark Unread

 

Well, people hybridize with some other humanoid species by getting traits from both, and hybridize with some species by getting traits from just one, and hybridize with some by not turning out at all. So it might be true that hybridization across ethnicities is like that, where you get a mix, or you might get something that's not quite in between, like you get if you fuck a polymorphed air elemental, the kid isn't half air, they're just something else entirely. You'd be checking to see how people hybridize, more or less.

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"I can tell you the result of that one, if a Chelish-Tian mating is a human one and the human matings work anything like they do in dath ilan.  Twenty-three package-pairs of heritable information, remember, with each child getting their two packages one from each parent package-pair, selected at random?  So most things in a human mating will be a mix, unless a trait is being determined all at once in a single package-pair location, the way that sex is determined by the sex package-pair.  Intelligence is not determined all in one spot, if it's determined here anything at all like it is in dath ilan.  There'll be bits of heritage all over the twenty-three package-pairs that affect it, positively, negatively, and subtly."

"Well, and now that I've told you that, is there still anything you could find out from observing Chelish-Tian matings?  What could you observe differently, where you're not already sure of what you might observe?  What could those possible observations say about the package-pairs and the heritable-information coding for Intelligence?  What could it be saying about what's going on inside of those package-pairs, in Cheliax, in Tian, and in your guesses extrapolated from distant Tian to the far more distant dath ilan?"

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"...variance," says Meritxell. "If you mix two eighteens you probably get an eighteen, on average, but - but it's much more valuable to get a sixteen and a twenty than two eighteens, because the twenty can end up running the country - if Chelish people and Tian people have the same bits making them smarter, then they'll have the same variance mixed, but if they have different bits then they'll have higher variance."

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"You have slightly impressed me.  Be justly proud of this."

Permalink Mark Unread

She beams at him fiercely.

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Oh, good.  After he said that, Keltham started to worry that some dath ilani flirting tropes wouldn't make it across the vast cultural gap, but at least that one seems to have landed.

"Now here's a harder question.  How valuable is higher variance in the intelligence of offspring, if the alien visitor has mostly different bits in his package-pairs that increase and decrease intelligence?  How much can the Chelish government gain from using that variance, how much should they be willing to pay?"

Permalink Mark Unread

 

 

"Well, depends how valuable smart people are. But I think - I mean, one person with native-born INT 20 is itself something they'd pay a lot for, and the variance thing probably applies for a couple generations until it's all diluted..."

Permalink Mark Unread

"Hm, yes, how much you're willing to pay for one Intelligence 20 offspring does depend on what use you can make of them, which in turn depends on how clever you are in thinking up potential uses.  This advisory panel of the greatest native experts in Cheliax on heritage optimization has been convened to make expert recommendations about heritage-optimization to the Chelish government, since that is what this advisory panel knows more about than anybody else in Cheliax, or Golarion for that matter.  This may now actually be true about you in real life, by the way.  Anyhow, the rest of Governance will decide for itself how valuable an Intelligence 20 person will be for purposes of fighting at the Worldwound and such.  What can this advisory panel say to Governance - or wildly guess with appropriate qualifiers - about the clever use of any Intelligence 20 children from the alien, for the purposes of heritage-optimization in particular?"

Permalink Mark Unread

"- you probably shouldn't pair them off with their half-siblings, you get weird genetic defects that way, and there aren't any native twenties...that I've ever heard of -"

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"And now I know you actually do have the package-pair system around here!  The pairs of packages carry duplicates of a lot of the same genetic information for constructing a person - that is, if a package is carrying some of the instructions for building, like, fingers, you've got the same information on both packages in the pair, usually.  If one of the package-pairs gets damaged, in that particular, the other element of the pair can often take over and make sure your fingers still get built.  If a brother and a sister mate, their offspring has a one-fourth probability of ending up with the same package twice, for each of the twenty-three pairs.  You are a lot more likely to end up with no information for building fingers that way.  In dath ilan, the corresponding equilibrium is that people usually aren't sexually attracted to other people they grew up with.  If people here weren't also built from package-pairs, they wouldn't get the same deleterious effects from mating with half-siblings."

"Anyways, yes, you shouldn't pair off my kids with each other in the first or second generations, unless you've already developed other magic or technology for telling who got which packages from me.  Still, what are they worth to the Chelish government?  Ignore the part for the moment about whether any of my kids are smarter than any other kids in this world - they may not be, for reasons I'll get into - that's a fighting-at-the-Worldwound issue anyways.  How would you guess the value of intelligence variance for the heritage-optimization program, or the value of having different bits of heritage that are increasing and lowering intelligence?"

Permalink Mark Unread

 

 

They are pretty stumped by this. You could have smarter kids, but that's been said already. You can't directly try to use the best bits because they have no magic that refers to things on the level of bits.

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It's not occurring to them that they could just... "Ah, what kind of - intelligence-training games, you don't have a word for them, that's not a good sign - what kind of complicated games do Chelish children play, if any, at all?"

Permalink Mark Unread

People play Knights, which is a two player board game with pieces that move in different ways, and Spy, which is a group game where some children are spies and some are soldiers and they have to figure out who's sabotaging their operations, and it takes them a suggestive while to come up with a third, though someone eventually offers that there are spelling bees.

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HOW DOES EVERYTHING MANAGE TO BE THIS BROKEN SIMULTANEOUSLY WOULDN'T THE KIDS THEMSELVES SPONTANEOUSLY INVENT BETTER GAMES THAN -

Permalink Mark Unread

"Right, then, what we are going to do now is invent a new reality-mirroring game.  That is one of the things that a dath ilani child would do as a matter of course, faced with a question they had no idea how to answer, whether that question came from an older child or a Watcher or from life itself; they would try to invent a game, corresponding to the question, that they might learn something from playing."

"There is math that I know which describes in a quite simple way the value of variance for heritage-optimization, as it happens, or the result of having the variations come from different bits of heritage.  But it can be hard to correctly derive the math that will give you the fully general answer right away.  Inventing games can be straightforward in a way that doing math is not."

"I did tell you how the twenty-three package pairs work.  So why not invent a game with, say, four package-pairs, and four places in each package where heritages can potentially vary?  How would you make a game like that, and play it, to learn something about how heritage-optimization might play out?  As an advisory panel to the Chelish government, it may be worth your time to spend a whole day playing games like that, if that's where you're generating your ideas and advice - in fact, you might even hire other people to play them for you, and report back about the results.  Though here, you can't do that yet, even if you brought in somebody else to hire in real life, because you're still learning how to invent and play relevant games at all."

Permalink Mark Unread

 


They set at this. Somewhat abashedly. ...everyone has four package-pairs and four places where heritages can potentially vary, and each spot can either be a "smart" or a "nothing" or a "dumb", and your score is the smarts minus the dumbs. Everyone can trade with other people, and you can drop the current 'person' you're playing for any of your offspring, and other people tell you their total score but not any components, and you try to have the smartest 'person' after twenty rounds.

Would that be the right kind of game.

Permalink Mark Unread

"Play it once and see what happens!"

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They try it? It's not clear anyone is having any fun but they work very effortfully at it. Mostly everyone tries to do all of their trades with the highest-scoring person around, who has no real incentive to trade with dumb people. This is probably reflective of life but it's not very fun.

Permalink Mark Unread

This game is not even slightly reflective of how anything would plausibly work in reality, and nobody has any idea of how fun game design or accurate simulation-game design works, and they are playing a game that would be cooperative in real life as if it is a competitive one, and it is occurring to Keltham for the first time that they may not even consciously know the difference between positive-sum and zero-sum games, which sure would explain why simple words for that don't seem to exist in Taldane, or why no Chelish book or Chelish person has ever happened to use the terms around him yet.

Right.  This is fine.  Everything is fine.

"All right, let's stop there," Keltham says, trying to maintain the same calm demeanor that a Watcher would have in this situation.  "I think this game isn't playing out the same way it would play out if Chelish governance was running a heritage-optimization program; do you have any ideas what went wrong and how you should modify the game?"

Permalink Mark Unread

They noticed some problems!

 - high intelligence people can't get much out of trading, whereas in real life people are pretty motivated to have sex even if they don't get smart children out of it

- you can only be one person, so you have to ditch the person you were if you want to be a new person, but maybe you should just get to add them to your stable? that'd incentivize having more children, though also the paperwork would get really annoying

- no one has any particular insight into how some people got better, it seems like mostly just luck

Permalink Mark Unread

"I am genuinely not sure how to introduce this topic if you have never encountered it before, but sometimes in real life, a group of people have to work towards a common goal, and at the end get some payout in common that they have to divide up - according to previously agreed-upon rules, if they were smart.  Games can work like that too, and should, if they're trying to mirror that kind of reality.  Chelish Governance is going to be trying to make the game work like that, that's sort of the whole point of having a government in the first place."

"The other thing that's missing is that you don't - seem to have a current notion of what you're trying to find out from the game - you know, I think I may be doing this wrong and not providing you with enough direction literally the first time you're doing this.  You play games with older kids leading, before you get handed some problem that requires you to invent a game for younger kids to play with you.  Well, I may just be motivated to think that because of my personal interest in having this particular topic taught quickly; still, the rationalization seems valid after having been invented."

"So!  Things you could be testing in this game include alternate rules that Chelish governance could give the players about subsidies and rewards, which would lead players each trying to maximize their own score, to do useful things for heritage-optimization.  And now it's occurring to me that maybe you don't already have this concept, maybe people here just make up laws that sound like good ideas and don't play games to figure out what the laws will do in their effects on selfish people.  In which case I also have to, at some point, convey basic competence for figuring out what effects different legal systems would have and optimizing better laws, which, the complete wreckage of what my own people consider Lawfulness in Golarion, should maybe have suggested to me earlier was also going to end up a Project issue, but never mind one thing at a time."

"The other thing you were going to investigate was the effect of adding one person with different bits of heritage to the system.  So for now, just make up some fixed rules about points that players score by having smarter characters in their hand, let's say there's at most three characters you can keep in your hand at one time, and your objective is not to score higher than other players, it's just to score as many points as possible for yourself.  Characters can be male or female at random; men can have any number of children in a lifetime, women can have only three children per lifetime.  When any two players mate their characters, they have to agree in advance on which player will retain the resulting offspring.  Any time a mating occurs between two characters one of whom has over ten smarts, the Chelish government pays an extra point to whichever player doesn't end up owning the resulting offspring.  Any time a mating occurs between two characters both with over ten smarts, the Chelish government pays an extra three points to whichever player doesn't end up owning the resulting offspring.  At the end of the game, everybody gets a bonus equal to total smarts divided by ten, which mirrors the real-life fact that smart people don't capture all of the value they create for themselves and that smarter societies end up generally richer even for the nonsmart people in them; and remember, your in-game goal is to maximize your total points for yourself, not worry at all about how many points other players are scoring..."  Keltham goes on sketching some additional rules intended to make the game mirror real-life genetics, and real-life incentives under conditions of government subsidy.

Each player gets one free mating at the start of the game with the 'Thamkel' character, which is the only one that has any 'smart' or 'dumb' values at the fourth locus of each chromosome - all other characters have 'neutral' at the fourth locus.  'Thamkel' also has only neutral values at the first locus, where other characters can have 'smart' or 'dumb' there.  This reflects the way that Thamkel has some different varying bits.  You can't legally mate two Thamkel offspring during the first two generations afterwards.  There are a few other characters as smart as Thamkel, but only Thamkel has any variation in the fourth locus for each chromosome.

And then Keltham observes what happens under the new game conditions.  Do they - sort of get the point of the simulation, now, or the incentives?  At all?

Permalink Mark Unread

Yes, once he spells it out they can follow how that's like the situation they're trying to produce, and they can try to fumble through it with all the new scoring rules in mind. They're...still not clear on how you learn from this how much Thamkel helps, aside from playing the game without Thamkel in it.

Permalink Mark Unread

Well, yes, after they've played this game for a few generations, they're going to score themselves, and then play a new game without Thamkel in it.

Permalink Mark Unread

Right. 

They're still evidently not having any fun but they do this very diligently, and get better at it over a couple of trials, and take down their scores. (They seem to find it hard not to track who has the highest score). 

Permalink Mark Unread

He's seriously not trying to score them on their game scores!  First of all, people were given randomized characters with uneven qualities at the start of the game, just like life itself isn't fair in that way, and second, he's watching to see if people play according to their incentives, not whether they get higher scores than other players.

...he's not sure what's going wrong with the way that nobody's having fun.  Maybe just the sheer cognitive load associated with not really instinctively feeling what's going on and not having pre-learned brain patterns for this complicated game?  He should maybe back off of this soon, then, and only re-approach after playing simple games with shorter-term intrinsic real rewards associated with good play, like if they're doing it on a playground, or the adult equivalent of that.  He doesn't want to train his students that simulation games aren't fun.

"So this game wasn't a very realistic one - for example, you knew all of your characters' genetic information locus by locus, where, for a more realistic game, we should've had some Game Masters who only told you a character's total Intelligence score, didn't tell you anything about the specific loci, and generated new characters for everyone after each mating.  Nonetheless, for this unrealistic version, around how valuable was Thamkel?"

Permalink Mark Unread

(Two games without Thamkel managed to take Intelligence from 10 to 12.2 and 12.8, over the prescribed number of generations.  Two games with Thamkel took Intelligence to 13.6 and 12.8.  It's frustrating how slowly the game seems to progress!)

Permalink Mark Unread

But still, that suggests Thamkel is maybe worth a point over the next couple of centuries, which is a lot, if it were true on a population scale.

Permalink Mark Unread

"Unfortunately, I can't promise this scenario is at all realistic.  The results you got were ones that I knew you'd get; the game simplified things to where, more or less, the main thing driving the results was how much variance, squared-deviation, you had to select on.  The games with Thamkel gave you four-thirds as much variation to work with as the games without him, and that's basically the answer you got.  That said, though the game was simplified, that part should be more or less true about real genetics according to the real math; the real math says that the rate of selection on a characteristic goes as the covariance between the variance of that characteristic and variance in fitness."

"I could have just proved that, but I thought it was more important to show you a methodology that works for getting a quick perspective on modeling something in an hour, when you don't know how to prove a general mathematical result inside that hour.  Even the abstract math wouldn't take into account things like the division of the genes into twenty-three package-pairs, and until we played this game with four package-pairs, it would be hard to tell from looking at the more abstract path whether that was a critical thing to model."

"Is it realistic that the game with Thamkel has four-thirds as much variation to select on?  That's the critical question, and unfortunately, that part I don't know.  I wish I could remember what percentage of population variance an average dath ilani is carrying, or figure out how many alternative alleles besides that would have been fixed in your population, versus my population, over the unknown time since dath ilan diverged from whatever human biology got here.  With my own world's technology, we could spot-check the tiny spirals directly, see how different they were, figure out how much they'd diverged, and get a good guess how long ago it had happened chronologically.  But I can't do that, and I don't remember even some of the relevant figures that I've actually seen."

"The end result could be anywhere between 'Keltham is worth a five percent boost to how much heritage optimization we can get over a millennium' to 'Keltham has most of a whole other plane's worth of intelligence-promoting alleles that differ from our own pool and that gives us twice as many beneficial mutations to work with' or even, though this would be extreme, 'Keltham quadruples the amount of variance we have to work with, because the cumulative differences between his plane and our plane are four times larger than the pool of important mutations we were selecting on locally, and selection starts going four times as fast for a while a hundred years later.'"

"But, let's be real here, unless I'm somehow worth much less than I look on the surface of the game, the Chelish government cannot realistically pay me as much as my genes are worth to Golarion a thousand years later.  And also, let's be real, I didn't exactly do all the work of dath ilan that selected people like me into existence, even if my genes would usually be considered to be owned by myself; the percentage of generated value that I capture should maybe be legitimately less than if I was selling a book I wrote.  So this is mostly a situation of eh, make me an offer for some unknown-size but probably civilization-level long-term boost.  Plus maybe some unusually smart kids in the first generation, if a lucky draw from the higher-variance heritage-bits that go into a Chelish woman with high Intelligence play well with half of a dath ilani baseline."

"Though I suspect the first generation's results may possibly see a drop instead, unfortunately, if it breaks up some package-combinations of established dath ilani genes that rely on each other.  Or if my kids don't get the right nutrition, or if other kids start getting the right nutrition and catch up.  You're not paying for a higher mean in the first generation than you could've gotten with an 18-Intelligence person from Tian, you're mainly paying for higher variance between smart kids over the next decades, centuries, and millennia.  Which is a lot more valuable than you might realize without doing the math or playing the game.  If the end result is that you get all of another world's good ideas from its tiny spirals, it really is quite valuable - but most of the value won't show up in the very first generation of remixing the package-pairs."

"What's a fair value on that between friendly trade partners, in a world otherwise dancing on the edge of imminent destruction by the Worldwound?  Good question, really.  Unless your government tries to lowball the offer by an amount I consider insulting or silly, I doubt that's going to end up the real sticking point.  I suspect a larger cause for hesitation is that I find myself selfishly concerned with what sort of life my kids will lead, including the ones who only end up with Intelligence sixteen - or even fourteen if that's how much variance is in play, and the first generation ends up breaking important combinations inside the dath ilani baseline genome.  I mean, the kids who'd otherwise exist instead of my kids wouldn't be hugely better off, unless you'd otherwise have found mates much smarter than me, so all fine from a Good perspective.  But I'm not Good and I know very little about this place and it is kind of a gigantic flaming mess and they'd be my kids - well, that's the sticking point from my own perspective."

"But anyways, I have now conveyed to you, and so hopefully to Chelish Governance soon after, that basic knowledge of reality's underlying workings which is required to guess a valuation over the genes from an alien traveler with 18 Intelligence, including the elements of great uncertainty in models thereof.  I await your government's offer, and perhaps more importantly, testable predictions over my offspring's future circumstances."

Permalink Mark Unread

- nervous giggles. 

 

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" - what about their circumstances do you want predictions about exactly? That they'll get a good education? That they'll, uh, consider themselves to have been done a favor, by your creating them?"

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"...I frankly have not thought about this enough!  I thought I had several more years at least to think about it, and when I contemplated it before, did not expect this quantity of potential variation from baseline circumstances I would need to consider!  My kids considering me to have done them a favor by becoming their dad would be, would be a start.  But also, am I going to scream in horror every time I try to check in on one of my 144 kids and they're being taught how to do arithmetic incorrectly in 'school', and should I even let that stop me or is it just the kind of thing that somebody has to grit their teeth and accept if Golarion is ever going to be less of a giant flaming mess?  The prospect of having 144 kids here would be less of a funawful question if this place was less of a giant flaming mess!  Should I maybe at least wait until two successive waking hours have gone by without my realizing once again that in fact things in Golarion are much worse than I previously realized?  This at minimum would seem to indicate some basic level of achieved epistemic stability that seems valuable for making irrevocable long-term decisions!"

"My feelings about this are a bit disordered and I'm not going to try to sort them out in two minutes, I can tell I won't end up with a great answer if I do that."

Permalink Mark Unread

There's a silence long enough it could be considered awkward.

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"Golarion's probably going to be a whole lot better in ten years, anyway, you can stall on this one for as long as you can bear to."

Permalink Mark Unread

"Yeah, here's another bit of knowledge, I'll throw it in for free:  The little tiny spirals aren't perfectly stable, they degrade little by little over time, that's part of the story behind how getting old kills you.  The tiny spirals in female and male reproductive elements are some of the most protected and best repaired in the whole body, but parents getting old before reproducing is still not good for kids.  If a man does something really impressive at 50, people try to have his kids' kids, not that guy's kids directly -"

"Unless magical healing or Restoration repairs that.  That's something we can also check by measuring the children's intelligence from existing marriages between people who have or haven't had Restorations.  Though it also implies that - adventurers? - should age more slowly, so if that's not already known to be true, maybe don't bother."

"But even if that is true, I'm not going to take ten shitting years to decide a thing.  A ten-year delay is not a trivial cost to heritage optimization in Cheliax and Golarion.  I'm not slow like a tiny cognitive snail.  I'm going to have any idea how Golarion works before ten years pass, I'll see how fast it's improving.  When I try to predict my own future decision, my first-order intuition is 70% that I say yes and that means my real probability is more like 95% given the known direction of systemic error there.  Delaying ten years on something you're 95% likely to do eventually is downright stupid.  But spotting myself ten days, that I may perhaps do."

Permalink Mark Unread

"Adventurers age mostly normally, wizards worth their salt cast daily aging-delaying spells and make one thirty, one fifty. I have no idea if their later-in-life children tend stupider."

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"Wizarding school is disproportionately firstborns, though, everyone knows that. Moreso in other countries where it might just be parental investment, but even here," Jacme says.

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"Does that mean people should mostly have children in school, for that reason," Meritxell says, "or is the difference between your teens and twenties not as large -"

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"Twenties is - considered socially fine, default childbearing years, you'd only push it into your teens or thirties if you were planning to have lots of kids and your twenties weren't enough?  That's what our customs were, but I don't remember what the numbers are on that... you know, as much as we train to operate under ignorance, it's really quite alarming not to be able to look certain things up on - on the repository of all human knowledge that every dath ilani can instantly access from their house.  Uh, that's high on the tech ladder and you're not going to be able to do that for a while."

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"...how do you set that up?"

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"Same tech that I'd use to talk to somebody on the other side of the planet.  Or get the statistics from a million runs of a game like the one we just played, without anybody playing it.  Tools to make tools to make tools, hidden orders beneath hidden orders beneath hidden orders, if it was simple you'd have figured out more of it by now on your own.  The tech ladder goes up.  You go look for bits and pieces of reality that can interact with each other from far away, you look for bits and pieces that you can arrange and rearrange into incredibly complicated dynamic patterns using advanced tools, and you take your books and turn them into patterns like that and let them interact with other people from far away.  If it wasn't for magic maybe being able to boost things in ways we couldn't do in dath ilan, I'd say that there was little chance we'd live to see it ourselves - not as mortals, maybe from the afterlife.  With magic, anything is possible so far as I know; you, of course, may know better."

Permalink Mark Unread

"We'll need headbands," says Merixtell, very dryly.

Permalink Mark Unread

Keltham is not really the intended audience of that statement. 

 

Also Meritxell must be really convinced it's worth getting in trouble for it, because there aren't a lot of continuations of the conversation that don't involve nailing down how much they're supposedly all being paid.

Carissa respects the initiative, honestly.

Permalink Mark Unread

"Legit.  I - should maybe prioritize learning about those, more than I've been prioritizing that, previously, within my incredibly rapidly lengthening long list of priorities.  How much social credit do I need with Chelish Governance to start getting headbands for everyone, for that matter?  What does it take to impress them?  A direct price list for what it takes to rent stuff by the day would come in handy.  For that matter, I've got fourth-circle cleric spells I can potentially sell; resorting to that seems like it would reflect a process inefficiency, but it's sometimes okay to do inefficient things temporarily."

Permalink Mark Unread

"I think it's plausible today was enough they'll loan you all the cheapest kind of headbands, which do two points; the expensive kind is four times that and does four points, and the most expensive time is four times that again and does six. I suspect the Chelish government does not have twenty, or even three, of the most expensive kind, they'd be requisitioning from adventurers, and that's much more expensive than the materials price."

Permalink Mark Unread

"I suppose if that wasn't true, Golarion would look different from how it does... there's one metal, spellsilver, that's the limiting resource?  I would have memorized a lot more about the properties of every known kind of elemental metal and how to mine them all most efficiently, if I'd known this was how my life would go.  It's unfortunately exactly the sort of knowledge most people, such as me, are too lazy to memorize if you have access to the universal repository.  But with any luck, climbing the tech ladder on generating heat and turning heat into motion will suffice for moving and sifting greater quantities of any kind of ore."

Permalink Mark Unread

"Spellsilver and enchanter time but the sale price is sixty percent just the price of the raw materials and if that were cheaper, in the long run more wizards would train into enchanting wondrous items."

Permalink Mark Unread

"And with more headbands, even basic headbands, we get more wizards who can train to make more expensive headbands.  When things go well, that's why they go well, in economies."

"We should probably break soon for the day, after which I should take a brain cooldown rest, and then try studying basic wizard magic, I think?  Though before then I did have a couple of things left to say about the optimization of hereditary information, and some of those points are cautionary and shouldn't be left off."

Permalink Mark Unread

What would you need to caution people about that's a fraction as bad as accidentally making your whole population stupider because only smart people can learn Alter Self.

 

They're starting to trust Keltham to know where he's going, though. They listen.

Permalink Mark Unread

"I'll start with a probing sort of question, though if everyone's too tired, I can step back from probing questions.  On the other hand, if only some of you are too tired, that part can continue.  I'll see if I get sensible answers, I guess.  Anyhow!  Optimizing your whole population gene pool is obviously not something you'd want to make mistakes with.  How could you gain more knowledge about what you were doing, in advance of doing anything risky?"

Permalink Mark Unread

"...do it with part of your population? One duchy, not the whole country?"

Permalink Mark Unread

"Better than doing it with the whole country, possibly.  But heritage optimization takes time.  Every time you try something and see what happens, you have to wait one human generation to see what happens, and if you need two generations, well, that adds up very quickly.  Gonna keep the whole country waiting while you play around in that one duchy?  Doing nothing also has risks."

"Speed of discovery matters.  It's not enough to get there eventually.  How can you figure out what the ass you're doing with heritage optimization without spending twenty years every time you want to try something?  How can you learn about the sort of mistakes that only show up three generations later, in less than sixty years?"

Permalink Mark Unread

"...do it with mice?"

"...do it in a time-dilated demiplane?"

"...ask Asmodeus?"

Permalink Mark Unread

"Yeah, you got some resources we don't got in dath ilan.  I assume that time-dilated demiplanes are very expensive, but I nonetheless can't help but ask how much we have to prove ourselves before we get to tuck ourselves into one of those and do the rest of this faster?"

Permalink Mark Unread

"The nearest known permanent one is in Nex, on another continent, and I don't think it's listed for rent, though maybe they have a price. It wouldn't be very surprising if we had a secret one for emergencies, but it's probably tiny, if so, they're cheaper if they're tiny, and the Queen has a necklace of adaptation so she wouldn't need it to have air, if there's one just for her and Lrilatha."

Permalink Mark Unread

"Well, not step one then.  But you really might end up with some very nice things in a very short time, if you can scale the technology and magic to where you can get a decent-sized research team into a time-dilated demiplane."

"But I digress.  In dath ilan, sure, you could use mice.  But why limit your ambitions to just playing around with mice?  Humans aren't the only sort of biological organisms with useful heritages."

Permalink Mark Unread

This puzzles them. "...orcs have a faster generation time than humans and are more like us than mice?" someone offers.

Permalink Mark Unread

"Good case for starting with an orc duchy if there's one around here, but remember that I've been telling you the secrets of life itself, in general.  Do you use life for anything around here?"

Permalink Mark Unread

 

 

"Corn?" says Tonia. "It grows every year and we do select it a lot, for not getting weevils and having big ears."

Permalink Mark Unread

"Yep.  Corn's got two packages per package-tuple the same as humans, if I recall, though not twenty-three package tuples - I don't recall the exact number.  Wheat - if you've got that here, which I expect you do because the word translated - if it's the same wheat I know, at least - has six packages per package-tuple.  If you've been selecting plants at all, and the people who've been selecting them have already made any effort to try things systematically and observe results, there's a whole body of knowledge there that you might be able to apply to heritage optimization in general.  And if they haven't been trying things systematically and observing results, then that's the art you're here to learn; and whatever wonderful theories and strategies you come up with, why, maybe you could try them faster and cheaper on a field of corn than on a duchy."

Permalink Mark Unread

"They're systematic," Tonia says. "Probably not the way people are in dath ilan but they know what kinds do well with what weather and how they all hybridize and they track yield per acre and they trade tips, and particularly good strains."

Permalink Mark Unread

"Heh, that's an example of the good-news bad-news duality right there.  It's no doubt been good for Cheliax that they already know that much, but bad news that they'll have already tried a lot of obvious stuff, which makes it harder for us to stroll in and double corn yields on our first try.  Are there specialists who make particularly good strains, or do people just trade them as they randomly crop up?"

Permalink Mark Unread

"I don't ...think there's a way to make them besides planting historically good strains and seeing how they do. Not that I heard of anyway."

Permalink Mark Unread

"Well, if they're already doing the obvious, I think the steps beyond that are knowledge-for-sale not universal-basics.  Still, should probably get a book on that."

"But if we got that book, and after reading it, the notion of the tiny spirals and the package-tuples gave you some idea that you thought people probably hadn't tried yet - well.  What sort of precautions should you take, when trying to create new strains of corn using a clever new method nobody's tried before?  Because in real life, on really novel problems, there's no teacher telling you which precautions you need to take, or correcting you if you miss one."

Permalink Mark Unread

 

"....pray for guidance? I know that's not what you're going for but it's actually - the front-line intervention for unexpected consequences, really -"

 

"Maybe Asmodeus is sick of saving us from mistakes we could catch ourselves."

"Starting small, like with one duchy except maybe even smaller, one cornfield."

"Checking the corn for poison, to make sure you didn't make it worse somehow."

Permalink Mark Unread

"Feed the corn to mice before you fed it to humans, sure.  But then, besides asking 'What precautions should I take?', one should perhaps first ask, 'What exactly could go wrong in the first place?'  What could potentially go wrong with trying to create a new strain of corn?  How could there be a disaster, not just a minor stumble, from trying to create a new strain of corn?"

Permalink Mark Unread

Otolmens wishes she had not been REMINDED of that.  Those were not GOOD TIMES.

Permalink Mark Unread

This is a question Chelish wizards are spectacularly good at answering. 

"It happens to be really good for a certain kind of pest, and they grow to ten times their usual size and eat everyone in the village."

"It smells irresistible to dragons."

"It angers the fae."

"It's so much more fertile than all other corn that it gets carried away on the wind and grows everywhere, blotting out all other life, until nothing grows anywhere on the continent but corn."

"It's great for a couple years but it's sucking all the vitality out of the soil and leaves only sand behind."

"It lures maneating rats from the Underdark and then the infestation is impossible to root out."

"It grows six hundred feet in height and angers the aerial dragons."

"Locusts that lay their eggs in it have an unnaturally high survival rate and so instead of occasional clouds of locusts we have constant clouds of locusts and they blot out the sun."

"It's addictive and once you've eaten it you can't eat anything else."

"It disrupts the flow of magical energies through the land beneath its roots and remaps all the ley lines in Cheliax, which causes a bunch of adjustment hurricanes and strands half the towns on the royal line."

"It develops impossible geometry - the kind where looking at it gives you a headache - and anyone who wanders into the field come harvest time is lost forever."

"It requires so much water that it sucks up water for hundreds of miles around, turning half of central Cheliax to desert."

"It's actually just mediocre corn but with mind-control to make you think it's really great corn, and we're convinced we succeeded and plant it everywhere at which point it's powerful enough to enslave the whole country."

Permalink Mark Unread

The little mortals really have NO idea, do they.

Permalink Mark Unread

"Does that sort of thing happen a lot around here -"

Permalink Mark Unread

" - I mean, those would be unusually bad outcomes."

"Usually interactions between the natural world and surrounding magical geography are fairly bounded, there's only a couple documented incidents of ley-lines moving because of ecological changes alone."

"Something going horribly wrong with pests is pretty likely but that's what adventurers make a living handling."

"Plants are the category of living thing least likely to spontaneously develop spell-like abilities or sapience, there are only about a hundred known kinds that have."

"No one has the slightest idea what angers the fae, planting a new corn crop might but not planting a new corn crop might too."

"And if the dragons are mad they'll probably tell us. - burn some villages first, but then tell us."

 

Permalink Mark Unread

"I am suddenly concerned about whether I have accidentally fallen into the trap of thinking I am a story protagonist, instead of applying the principle of mediocrity.  When I landed near the Worldwound, was I otherwise-improbably being placed near the most important present disaster in the world, or actually is most of Golarion like that outside the protected housing and the Worldwound was just number twelve on the list of worst disasters from the previous week?"

Keltham's first-order uncorrected intuitive probability he'll want to have kids here has now fallen to 65%, not so much from this update about Golarion's nature, per se, as what it implies about a predictable string of first-order updates that have all been in the same direction so far.

Permalink Mark Unread

"...I think the Worldwound is a reasonable candidate for the worst problem in the world," Meritxell says. "There are a few other planar rifts but they're much smaller. Cheliax has most of our military deployed at the Worldwound, we wouldn't do that if there were ten things as likely as it to destroy the world. But there are a lot of places that are horrible on a scale that won't destroy the world."

Permalink Mark Unread

"Well, at least that's a slightly pleasant surprise about how nice a place Golarion is to live, compared to where I'd just sent my second-order estimate."

Keltham genuinely is relieved about this; to be repeatedly surprised by the same observation indicates that the machinery making up yourself is not properly reflecting the idea of 'surprise'.  A stable meta-rule 'no matter how bad you imagine Golarion is, it is actually worse' implies some defect in you and not just the planet.

Permalink Mark Unread

A lot of people, it has occurred to Carissa, think Cheliax is the worst problem in the entire world. That's because they're dumb and get really worked up about a little bit of torture, though.

Permalink Mark Unread

"So if this was dath ilan, I'd know how probable or in a sense typical the disasters you named actually were, but I have very little sense of that here.  Being able to imagine disasters at all is step one.  Being able to refine your sense of which disasters are actually likely to hit you is step two.  Then, usually, after that, you need a step three where people realize that even if they don't like a disaster and start hurling insults at it about it being super incredibly improbable, there's a difference between the kind of disaster that ignores insults like that and gets you anyways, versus the kind of disaster that really actually goes against the character of reality and almost certainly won't happen.  I cannot guide you through developing that sense for probabilities using realistic examples, because, I am realizing, I haven't a butt's notion of where any of what you said falls on that spectrum."

"But if you have a sense of something like - what is a typical disaster for Golarion that might happen to you personally while breeding a new crop; versus things that happen often enough that you hear about them, but rarely enough that they haven't happened to you or anyone you know; versus possibilities that can't really get at you?  From a selfish perspective, people are mainly incentivized to guard against common disasters that hurt themselves; if you look at it from the perspective of Chelish Governance, it's their job to make sure anyone who's allowed to experiment inside their country needs to be guarding against country-injuring rare disasters; and both of these agents will be falling down on their jobs if they spend all their resources guarding against imagination-capturing disasters that are genuinely out of character for Reality and not just being insulted by being called names like 'impossible'.  So - common-level disasters, rare-level disasters?"

Permalink Mark Unread

"Ruins the soil is common," Tonia says. "Attracts new pests that grow to unusual size is common. Grows too well and takes over your other fields too is common. All of those've happened to my father or my grandfather. Angers the fae is - happens to someone's cousin in another village."

Permalink Mark Unread

"The usual rule is that as you go up the tech ladder, the danger levels go up because the power levels go up, meaning that smaller missteps can have larger effects.  I do not get the impression that this is the tiniest bit untrue of magic and Golarion - but, just to check -?"

Permalink Mark Unread

"Seems right. The Worldwound was caused by a fight among gods. Most other really bad things I can think of were caused by epic wizards."

Permalink Mark Unread

"As you get more clever at breeding plants, you can, to some degree, even in dath ilan without magic, manage to do a bit more damage than if you were less clever.  If you successfully use focused breeding to create corn that is incredibly resistant to the most common diseases around, more disease-resistant than any corn has ever been before, it may be more likely than regular corn to take over all your other fields by accident."

"If you breed ultra-fast-growing plants and plant them repeatedly on the same land, year after year, they will suck key nutrients out of the soil, unless you figure out what those nutrients are and take extra steps to replenish them.  Even if you figure out how to provide the plants with the nutrients that they need to keep growing, the fast-grown plants may end up less nutritious for people, or animals, who eat those plants - unless you replenish aspects of the soil that aren't as obvious.  Subtle deficiencies that people may not notice at first, especially if people are eating the older crops too, for a while.  If you figure out how to fix the short-term problem of your fast-growing crops dying, by replenishing the aspects of soil that just the plants need, you may not replenish enough of key tiny nutrients that people need.  Praying for guidance sure would be helpful for that sort of thing, if it worked perfectly reliably.  But even leaving aside the point that apparently 'prophecy is broken' now, it seems wiser for you to try to develop the skill that we needed in godless dath ilan - like, at least write down in advance what you predict the guidance will be, before you pray for guidance."

Permalink Mark Unread

"You rotate crops," says Tonia. "And maybe...take soil samples, to see how other older crops grow in them?"

Permalink Mark Unread

"Rotating crops helps some, doesn't fix the whole problem because there's some things that almost every crop takes from the soil.  How much is it helping?  Feed your rotated fast-grown crops and non-rotated fast-grown crops and slowly grown crops to mice, or other animals that grow in even faster generations, and see how the three groups do health-wise relative to each other.  Keep your eyes open, don't wait for problems to materialize before you start looking, imagine things that might go wrong and look for them early, maybe you'll catch something you didn't imagine while you're looking for some possible problem you did imagine, the important thing is to keep your eyes open wider."

"Besides soil depletion if you figure out how to grow more crops faster, there's one other problem that's very predictable, that happens because of how well you succeeded at plant breeding, and it leads into another one of those larger points.  Suppose you produce a single field of corn, all of one strain, that's the best corn you've ever seen.  It grows fast, it's resistant to disease and insects and strong winds, it's tastier than the previous corn, you feed it to mice and the mice do fine.  You find - well, you probably don't have replicators - you find somebody reliable to verify your reports, and you take that corn strain and sell it to farmers all over Cheliax.  A year later, it's the most profitable corn anyone has ever seen, and only a complete fool of a farmer would grow anything else the next year.  Two years later, it's the only strain of corn that anyone still grows in Cheliax, and it's starting to displace other crops that are less profitable to grow.  All massively replicated out of that one original field."

"What happens next?"

Permalink Mark Unread

"If there's a blight it'll take out half our food crop," says Tonia. "Because everything will have the exact same vulnerability."

Permalink Mark Unread

"Not if.  There will be a blight.  It's not just that there's a corn blight and Cheliax is growing too much corn.  It's that blight itself is a form of life and it reproduces and blight that targets this exact strain of corn will reproduce faster on this exact strain of corn and then reproduce just as fast when it jumps to the next ear of corn that all came through the same bottleneck and all has the same genetic information inside it.  Everything still alive has an internal system that counterattacks and resists disease, and since everything has slightly different tiny spirals, all the internal systems use slightly different counterattacks and methods of resistance.  If all the ears of corn are too similar to each other, if you copied too much of the tiny spirals too fast and made too many organisms out of them, because they were such great tiny spirals and such great organisms, the disease that's mutating and reproducing and targeting those exact disease-fighting systems will get too good at targeting those exact disease-fighting methods and wipe them all out."

"The same thing would happen if we produced a kid with INT 20 and there was magic for copying kids and somebody got the bright idea that Cheliax needed a million kids like that.  There's a million tiny variants of even minor diseases, one of those variants would happen to be really strong against that exact form for a disease-fighting system, and then instead of the disease just killing that one kid, he'd sneeze and that variant would jump to the copy of the kid, and then the next copy, and the next, and that variant would be just as effective against all of them."

"That's one reason why dath ilan doesn't take the thousand brightest men in the whole world and try to have them each get ten thousand women pregnant.  It's copying too much of the heritage information too fast."

Permalink Mark Unread

 

"....also sounds logistically difficult," someone mutters.

Permalink Mark Unread

"Hey, if doing that sort of thing wouldn't kill everyone, jumping 2 Intelligence points in a generation would be worth a few logistical difficulties."

Permalink Mark Unread

His audience, which is definitely interpreting 'a few logistical difficulties' as 'you'd have to have the men under an exceptionally powerful Dominate Person with a team of dedicated clerics healing them and keeping them under', nods seriously.

Permalink Mark Unread

Keltham, who is definitely interpreting 'a few logistical difficulties' as some mix of 'men mastering the partial ejaculation technique' if they're doing it the fun way, and otherwise 'divide up the sperm quickly so it's still healthy during the mass insemination process', continues.

"One reason I'm giving you this caution, obviously, is so that, if you do start getting results from more directed and clever heritage-optimization, you don't push your luck; the disease counterattack is close to a universal hazard if you start deriving too many children from too few parents."

"The larger point is that variation, itself, is a kind of resource.  It doesn't just apply to variation of disease-fighting systems, although that sure is one of the clearest cases of it.  If you're tackling a difficult mental problem, and you've got five people on your team, adding a sixth person who thinks in a different way from the first five people is often a larger boost than adding somebody's previous acquaintance from a previous job who had a lot of similar life experience.  There are also benefits to people knowing each other, to be clear, but the longer you've hammered on a problem without solving it, the more likely it is that you need somebody new."

"The variation of your crops is a kind of resource that plant species has, making it more likely that at least some of it survives when it gets challenged with a new kind of weather, a new kind of pest.  When you apply powerful breeding pressures to a crop and squeeze it through narrow bottlenecks of parentage, you lessen that variation as a side effect, and make the crop probably less resilient in some dimensions, even if you're improving it in others.  Variation is a kind of resource for heritage optimization, and the process of heritage optimization uses some of it up."

"This ties into something that, in dath ilan, is seen as a central dichotomy of all life's existence - a dichotomy between -"  He needs to be careful in speaking here, so that the direct spell-supplied translation from the dath ilani terms into Taldane doesn't give away his point too early.  "- diversity, and optimality.  After all, if there's a best way to do things, wouldn't doing it any different way, necessarily be doing it worse?"

"Think about the logic I showed you earlier today, the one which can derive exactly all of the actual consequences of the premises and no non-consequences of the premises.  If you had a logic that was meaningfully different from that one, wouldn't it have to be, in some sense, worse?"

"I pose to you this question, then, which I have not yet told you how to answer:  Is diversity only ever valuable in places where we haven't found the best strategy?  Is there necessarily some optimal disease-fighting system an organism could have, which could fight off every different form of disease that exists, and if an organism had that, it could be duplicated a million times without worry?"

Permalink Mark Unread

"it's like war. There's not a single best military strategy that defeats all other military strategies. There are things that work out best for a range of possible things your opponents might be doing, and you can't be engaged in the best possible tactic against anything they might be doing, there are tradeoffs. 'best disease-fighting system' sounds less ridiculous than 'best war-fighting system' but I think only because we know how to fight wars so the tradeoffs are obvious."

Permalink Mark Unread

"Well, perhaps, perhaps.  But let's consider some much simpler case than complicated oppositional games.  Do you have locks, here, which go by knowledge?  Say, somebody has to punch in a series of numbers, or spell out a sequence of words, to open the lock?"

Permalink Mark Unread

"No. Wizards use magic for locks. Everyone else...I think uses mechanical ones, with keys."

Permalink Mark Unread

"There's a dath ilani proverb to the effect that a key and a code is more effective than just a key or a code, because keys can be stolen as codes can be spied on.  But maybe that doesn't apply if there's a first-circle spell that makes keys only work in the hands of authorized holders...?"

Permalink Mark Unread

"...mostly I don't know how you'd do a lock with a...code. I've never heard of that."

Permalink Mark Unread

"Buttons labeled 0 through 9, you've got to enter six numbers in the correct order to open the lock... I would not have thought that would take a very complicated mechanism, it seems very simple compared to other mechanisms.  Heck, with sixteen buttons, just needing to depress the correct eight buttons in any order, while leaving the eight other buttons raised, would provide significant protection.  That seems very easy to visualize as a lock; though, making it not be externally obvious when you have some of the buttons correct but not others, would take more work..."

"Well, anyways, in dath ilan, there are locks which require a key, or numbers, or both, depending on how strong you want to make them and whether you're more worried about stolen keys or spied-on codes.  And security issues like making sure that somebody can't tell which numbers are being depressed by listening to the sound of the clicks, or not having the interior mechanism of the key be examinable from the outside of the key before it's inserted into the lock, stuff like that."

"Is there such a thing as there being one best code, or one best key, that you could use to fend off the greatest possible number of thieves, and then no better code or better key than that could exist?"

Permalink Mark Unread

"No," the class choruses. 

Permalink Mark Unread

"Isn't that, in some sense, contradictory to the very notion of intelligence?  If you can measure intelligence with numbers, and keep going past 20, past 30, past 100, shouldn't there come a point where the greatest possible and most perfect intelligence can determine the one best possible code for a lock?"

Permalink Mark Unread

 

 

"- I guess eventually you could come up with a number so long and hard to specify that no one less smart that you is capable of generating it, and that'd be the best possible code for a lock."

Permalink Mark Unread

"Well, it's good that you don't just say 'no' and give up on the question!  In dath ilan, once you get past the kind of locks that parents use to keep young children from wandering into the workshop or the," no word for that then where do they do it, "cuddle-room, you get what's called Keeper locks, though they also appear on the more powerful weapons the military is allowed to own.  One component of a Keeper lock is a kind of key that's physically impossible to duplicate, though it has to be refreshed each time it's used; the other component is a game that never plays out the same way twice, with rules of a form that our brains can learn subconsciously without ever figuring them out consciously.  The knowledge that gets you inside consists of you having learned to play the lock's game, after a few days or hours of practice and occasional refreshers; and you don't consciously know what the game's rules are, so you literally can't explain to anybody else how to get inside, even if they drug you."

"But let's say the lock just has ten digits and six numbers."

"Can an entity with Intelligence 100 determine the best possible six-number sequence that every such lock should use?"

Permalink Mark Unread

"No," they chorus again.

Permalink Mark Unread

"Well, why not, exactly?"

Permalink Mark Unread

"The only thing that makes a code good is that no one knows it."

Permalink Mark Unread

"So use your Intelligence 100 to pick out the best possible code that people are least likely to guess."

Permalink Mark Unread

"...well, if it's in every lock, then they'll just put a bunch of sl-employees to work trying it on one lock, and once they get it they'll know all the locks."

Permalink Mark Unread

"Ah, well, perhaps.  Let's look at it from the other side; if there's a ten-digit, six-number lock I need to get through, can I use my 100 Intelligence to discover the single best sequence to try on a lock like that?"

Permalink Mark Unread

"...yeah, you could mindread the creator and figure out what rule they used to set it."

Permalink Mark Unread

"Let us suppose that mindreading is not possible; clever guessing is.  You cannot determine a single correct code with certainty, just that some codes are more likely than others.  I put to you, then, that the code which is most likely to open the lock, is the best code to try entering into it."

Permalink Mark Unread

The students agree with this, but suspiciously.

Permalink Mark Unread

"Well, for concrete example, if a silly factory makes all its locks with a default code of 012345, and occasionally some silly people forget to change the default code, then 012345 might be the best code to try entering - it may only open one in ten thousand locks, because very few people are that silly, but it will still open more locks than any other code."

Permalink Mark Unread

"Or if there's a number that's lucky in some religion, so people change their locks to that."

Permalink Mark Unread

"Wait, so they actively change their lock to one that's...  Can you tell me whether or not you're joking about that being a thing people would really do?  I haven't actually met anyone with Intelligence 10 in my life before and I don't know what that's like."

Permalink Mark Unread

"- yeah, people do that."

"I mean, we don't have that kind of lock, but people do that sort of thing, they have magic item passwords that are famous magic item passwords, or the names of their kids."

Permalink Mark Unread

"All right.  Duly noted.  You people seriously need to raise your average intelligence level before somebody accidentally blows up what's left of the planet."

Permalink Mark Unread

"To resume where we left off:  Having thus determined that 012345 is the best, the most optimal code you can possibly try on a lock, I put to you that, clearly, the optimal strategy for opening a coded lock is to repeatedly try 012345 on it until it opens.  Agreed?"

Permalink Mark Unread

Suspicious chorus. "Noooo."

Permalink Mark Unread

"Why not?  Seems reasonable to me.  If you have the optimal best method you should keep using it."

Permalink Mark Unread

"I guess if the lock has a persistent tendency to change its own password to 012345, because it has fond memories of the workshop it was created in," Meritxell says.

Permalink Mark Unread

"Careful with that kind of cleverness.  There's another famous dichotomy between being smart enough to think of correct answers versus smart enough that you can take any answer and come up with a weird way for it to be correct.  In real life, entering 012345 repeatedly into the lock is stupid even though it's possible to imagine an exotic circumstance where it isn't.  I'm not saying you should never think the way you just did, I'm saying that you should always clearly label it inside and outside as having come up with a clever weird circumstance under which it would make sense to do something that is in real life stupid."

Permalink Mark Unread

"Anyways, I'm glad you all now agree with me that the best way of getting through number-sequence locks is to repeatedly enter in 012345 on them."

Permalink Mark Unread

"...you just said that was stupid!"

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"That was some other Keltham.  I'm the Keltham who thinks that repeating 012345 is a great strategy, and he's going to keep lecturing you on that until one of you manages to talk him out of it by explaining exactly what he's doing wrong."

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They giggle nervously. 

"If it didn't work the first time, then it'll only work this time if the lock magically changed, and changed to this specific code, and you haven't got any reason to think it did that so you might as well just set a construct to trying all possible combinations in order at this point, before you try any twice."

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"Wait, so you're saying that 012345 isn't the best code to try?  What's the better one, then?"

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"Any of them which you haven't tried yet!"

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"I'm confused.  If on the first turn, 012345 is the best combination to try, and the lock hasn't changed, it should still be the best combination to try on the second turn."

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"...no, because if it were right, it would've opened the lock, so now you know it's wrong."

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"So what you're saying is that my knowledge about the lock changed, but not the lock itself?  I suppose I could buy that.  Doesn't that mean I'd have to keep on changing which things I tried as I observed the results and my knowledge kept changing, though?  That sounds inconvenient and difficult and not very Lawful, really."

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They're so confused!

 

"I mean, you probably want to build a construct," Pela, who has been arguing for this solution for a while, says more firmly. "Which just tries every number in order. And you expect that it's one of the remaining numbers until you've tried them all."

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"Wouldn't it be better to build a Lawful construct instead of a Chaotic one, which repeatedly used the optimal number instead of, like, all these other non-optimal numbers?  I'm definitely gonna do that if you don't talk me out of it somehow.  Gonna be a great construct.  The best.  Optimal."

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"- trying every number in order is plenty Lawful! Law has nothing to do with - doing the exact same thing over and over!"

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(Carissa, who is going to be able to resolve the bet this evening, proposes everyone double-or-nothing on their is-Keltham-a-sadist betting.)

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"If it's the best thing, you should do it over and over.  If it's not the best thing, you should do the best thing instead.  If that isn't Lawful, then what is Law, exactly?"

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"It stops being the best thing once you've tried it!"

"Law is - if you're doing a dumb thing, and you think it's Lawful, you're probably just confused about what Law is, it doesn't mean you have to do dumb things."

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"Well, perhaps I am confused about the Law because I thought it said to do a dumb thing, but then what is the Law actually?  Can it be explained to me or do I just have to enter whichever exact codes you tell me to?"

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"I don't think approaches to guessing a password can be Lawful or Chaotic. And we've been telling you the thing you should do, which is try all the numbers in order!"

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"All right, speaking more seriously now.  It's easy to tangle yourself up with paradoxes of what is best, what is optimal, especially when you define the word even slightly different ways, see it from slightly different angles across two times you used the word.  There's a mistake that young dath ilani make - skewing male rather than female, though also some girls and not all boys, of course - where they can't quite accept the fact that older children know more than they do and have higher measured cognitive powers, and some of them get fascinated with the ways that you can tangle up your reasoning and 'prove' that you're actually better than the older children because you're more ignorant than they are, or smarter than the optimal way of doing something."

"It's one of the things where, when a boy makes a mistake like that, the older children and the Watchers don't try to talk him out of it, and let him go on believing it for a few years, so he can have his enjoyment and also learn a valuable life lesson when he's old enough to more carefully disentangle all of the paradoxes.  This valuable lesson is that paradoxical-sounding questions have non-paradoxical answers, if you define everything precisely enough and don't mix up your words.  Even if you cannot see the answer yet, you should expect that such an answer exists.  Confusion exists in our minds, not in consistent mathematics."

"In this case, I could formalize the solution by saying, for example, that there is such a thing as a best sequence of codes to try, given your state of knowledge about the lock, and that repeatedly trying the most likely first code forever is among the worst possible sequences.  Or I could say that, since our knowledge changes with each observation, the best second code to try, given the results of observing the first code, is not equal to the best first code to try.  This, I realize, may not sound particularly better than any of the other arguments you were using against silly-Keltham, but they fit into larger frameworks I can talk about later.  A dath ilani would tell you that you're mistaken in thinking that there's no Lawful approach to guessing a code; you can use math to describe your beliefs about which codes have which probabilities of working, describe mathematically how those probabilities change with each observation as successive codes are ruled out, and that math then describes the next best guess.  That doesn't mean you can do better by thinking explicitly in math, of course, instead of just quickly typing in possible passwords that seem likely; but the math does exist."

"On a larger scale, the point I want to make again is about that dichotomy between optimality and diversity, the reason why you don't want to take a single stalk of corn and plant exact copies of it all over the country.  When we talked about the case of the lock and its codes, we got two different angles on a way to resolve the children's paradox of it apparently not being best to just use the best answer.  The first angle is that of the adaptive adversary, the corn blight, the master criminal considering the lock; the more regular we make our own answer, the more the adversary's adaptivity or intelligence is able to analyze and defeat it.  We use randomization as a way to make it harder for their own intelligence to grasp; there's nothing paradoxical about the idea that, the more random something is, the less knowable it is, the more it may inconvenience some other mind.  It's the kind of variation that's valuable in the disease-fighting systems inside human and corn, the kind that makes it harder for diseases to learn our defenses."

"But the other viewpoint on the lock and code is the more important one.  It's the reason why, if your team has been having trouble solving a problem for a while, you might want to add a new person who thinks less like the rest of you.  It's a resource that a field of corn stalks has for adapting to a sudden shift in the environment, a new weather extreme; if the crop is more diverse, maybe some hardier stalks will survive to be replanted next year and then do better against that environment.  It's the kind of variation where you're trying things in many places, and, because of that, trying overly similar things in many places is something that yields less expected profit to you."

"There are dimensions of society in which you want everyone behaving differently, so they can explore a space instead of all crowding together into one corner of it.  There are dimensions of society where things go pretty well so long as you do something the correct way, and start to go poorly if you do things much differently than that.  There is a tension in dath ilan between positions, between people and factions, between ideas and arguments, about that question - not just about particular cases, but about the sense in general of where all society should move on that spectrum.  Whether it is more important in general for everyone to do things a bit more differently, in our future, or if the problem is more that we're falling too far below some standards and we all need to improve in those ways together.  There are lots of particular cases in dath ilan where people might hold different opinions and not just one general opinion; but there is a sense that this general dimension of existence is one where the exact balance is important to a society."

"Dath ilan has terminology for this dichotomy of strategies, between the search to find the optimal best answer and use it, versus trying many different answers to be more resilient against unknowns and explore a space more widely.  Though I've been deliberately substituting the words 'optimal' and 'diverse', in this language, instead of the two Taldane words that the translation spell tries to automatically output."

"If I say the dath ilani words directly, for these two directions a society can move along this dimension, they come out in this language as:"

"Lawful."

"And, Chaotic."

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Elias Abarco is not an eighteen year old girl and is not going to gape wonderingly at Keltham because EVERYTHING MAKES SENSE. No one would notice, since he's invisible, but he nonetheless has too much dignity.

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Some things make sense. And some things are even more confusing because -

- why not say that, humans can understand that -

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Reality is so very large and pretty and connected when you catch a sight of it.  She wants to see more.

Nice, Ione thinks all the way up where her conscious mind can hear it.

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"I was on the side of Chaos, of course.  Lawfulness seemed so very boring.  I was quite sure we had enough of it already."

"There's a saying in dath ilan that always sounded to me before like sententious pro-Law propaganda, whose depth of meaning, I think, I never really appreciated until I came to Golarion."

"It's the saying that even Chaos is almost entirely made of Law."

"Some variation in the corn stalks is useful for resisting disease, or having any survivors if an especially hot summer comes.  If you scramble all the tiny spirals entirely and insert completely new information, what you get is not much higher levels of useful Chaos, you get a plant that entirely fails to form.  The wildest, most diverse crop that still manages to live at all must be almost entirely regular and using almost completely standard forms of everything for its species; otherwise it comes out, not weird and warped, but simply a dead seed that fails to germinate at all.  When you're adding a new and different mind to your team, full of wild ideas, they should hopefully be speaking mostly grammatical sentences that make sense, and not uttering random words and random sounds and twitching around wildly on the floor.  The full absence of Law is not diversity, but randomness, noise.  In many cases, nearly all the random ways of doing things get you pretty much the same effect, there is not much difference in contribution between a person wildly twitching on the floor in one way versus a different way, they look much the same from outside.  Even diversity has to be almost entirely made out of shared order, and climb high up on the scale of optimality away from the level of noise, in order to be effectively diverse."

"Even Chaos is made almost entirely out of Law.  I thought it was something of a sententious old proverb, that was emphasizing one particular viewpoint on an underlying truth that seemed overly trivial.  I wanted to think thoughts that nobody had ever thought before, sure, well of course I didn't want to do that by thinking random words, obviously.  I wanted to start companies or invest in companies that nobody else would have thought of, that no other investor would invest in, I wanted to show that the way I thought differently was better and worthy of further exploration.  Of course, if I wanted to pull that off successfully, it would be a matter of art and skill, governed by laws, with relevant history to study and relevant investigations to do.  I thought that sort of thing didn't belong to Law alone.  Chaotic people like me could say it too, so there wasn't anything especially Lawful about it."

"Even Chaos is made almost entirely out of Law, in a fashion governed by higher orders, mathematics, whose name in Baseline also tends to translate into Taldane as 'Law'.  I have gotten to this place, Golarion, I have heard what many of your 'countries' are doing.  It is pretty clear that even the factions called Lawful seem to be confused about many things.  And I am resigned at this point to the fact that at some point I am also going to have to go and somehow straighten out all the Chaotic parts because it seems pretty likely at this point that all y'all are also doing that part all wrong."

"In conclusion.  The value of diversity in your heritage, and its nature as a kind of resource that strong optimization uses up - especially variation that has the nature of useful variations rather than destructively random variations - is another reason why, if you meet a human visitor from another plane with 18 Intelligence, it's a great time to make an exception to any usual social rules about not just subsidizing the very best men to have 144 kids apiece, because the diversity of your heritage will actually go up when you add in some kids from a smart alien, and some of your kids may think a little differently and be more useful to add to projects.  This concludes my sales pitch; I have added in many of the caveats that I knew about, but I may have been biased in my thinking about them nonetheless; I have tried to give you the knowledge you'd need to do your own thinking about it independently."

"Any questions?"

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"In your conception of Chaos," says Meritxell, "what would a Chaotic god be like."

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"That is a really excellent question and I just flatly do not understand where, say, Calistria fits into this picture.  One guess is that there are additional things wrapped up in the divine version of 'Chaos', besides the dath ilani words that translate into it, which would make sense of how women being vengeful at men could be especially Chaotic.  Another guess is that I don't understand your society well enough to understand how Calistria is a move in the direction of wider exploration or less centralized planning."

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Carissa thinks she has an idea of that, actually, but she doesn't want to be that person who wants to talk about sexism every day like she cares what happens to other people.

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There's another few questions, none all that deep; the class is still a bit theologically startled and no one's really quite sure what's heresy here. 

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Keltham, who's already worrying that he stretched the endurance of his students and he can't see this because of Cheerful Cheliax Dignity, restrains himself from any overly deep answers.  Afterwards, he attempts to dismiss the class for the afternoon; later on, after he's rested some, he's going to try learning wizard spells with the last of his day.  (Well, his workday, anyways.)

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"Teacher," says Ione Sala, with a faint smile that's all she can manage, and a voice that should be more seductive but isn't, "can I stay a moment after class and ask you something in private?"

(No sweat.  Calm.  If she lets herself feel too much, she'll sweat, and that will be visible.  Don't think, don't feel, nothing except what's necessary, now.)

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Keltham tilts his head, weighs the matter, nods.  He has no room on his schedule left for today, but he can as easily say that to her in private, and doesn't exactly want to - discourage people from asking.

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- well, that's bold. 


Carissa files out, succeeding at looking totally unthreatened by this and actually succeeding at being mostly unthreatened by this. The kid has barely talked, she's getting a late start.

- which is suggestive that there's something up here that Carissa doesn't understand -

She turns invisible on leaving the classroom, and turns around to slip back in.

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"Move along," Elias tells her telepathically and also curtly.

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- so this is not about flirting with Keltham.

 

She moves along.

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Ione considers possible options, she has to, there's no choices except thinking, now.  If she leads into words that sound like - like what she's planning to say - then the security team won't, they won't jump to conclusions, right, they'll know Ione knows that there's security there - but people don't always think what you wish they would think -

Ione casts Detect Magic, and while Keltham's head is turned watching the last students go, she gives her best significant, solemn nod to the invisible security team.

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Keltham doesn't particularly see it.

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When the last students are gone, and of course the security team is still there, Ione approaches Keltham.  "Did you mean what you said about - how dath ilan sees Law and Chaos?" she inquires in a low voice, now trying to look serious, and not seductive at all.

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"Yes...?"  Keltham is more surprised than disappointed.

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"Will you keep my - important personal secret - if I tell it to you?" Ione says.  Serious, she has to look serious.

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"Does that commit me to anything more than just - not repeating your secret, not giving it away by other means, unless and until the information makes its way to me by channels unrelated to the fact of your originally telling it to me?"

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Ione takes a moment to parse this.  It sounds right, and if he's trying to trick her - well, it doesn't really matter, does it.

"No, that sounds correct."

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"Then yes."  Keltham doesn't know what this is about, and might on other occasions hesitate more to learn others' secrets, but he is definitely currently in the sort of situation where he should say yes to secrets offered under standard secrecy conditions.

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"I - have sympathies in directions that are not all the way to the side of Lawful, which is a thing that some of your other girls might accept about me, and some would think it meant they needed to steer clear of me.  On the whole it's more convenient for me if it's just not suspected.  But you're a whole lot clearer on why Chaos would exist and why it would have any use or any place in the universe than - than I even understood myself, before you - well, people here are confused, like you said."

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It takes a second for Keltham to hypothesize why this would be as terribly serious of a matter as (glance at nametag again) Ione Sala is making it sound, even taking into account that Lawful versus Chaotic is an even bigger political deal here and that people here are kind of strange about politics.

"Is the idea here that you're secretly not with Asmodeus?" Keltham says, now instinctively lowering his own voice.

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She wasn't even planning to - but if he wants that, hopes for it -

"Knowledge," she says, she wishes she could make her voice breathy and seductive but it's all she can do to stay in the guidelines of solemnity, "mysteries, the planes, the way that everything is connected, magic, trying new things.  Nethys."

She hasn't said outright that she belongs to Nethys, which, she doesn't know, maybe that will count for something, oh she's so dead -

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"I will keep your secret, since if you had not trusted me, I couldn't have done anything with that secret anyways.  But I hope you understand that I'm not planning to betray the Chelish government, or Asmodeus, unless they betray me first.  Or are you telling me that they've done so?"

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Ione quickly shakes her head, and then says "No," out loud in case dath ilani don't understand headshakes.  "I'm not telling you that.  Just -"

She can't make herself sound seductive enough, not under this much tension.  But Keltham's society has some kind of weird posturing about frankness, maybe even just values actual frankness in a balance whose possibility she can't understand; so if she tries to pretend that kind of honesty, play to that -

"I'm sorry," she says, hoping she's successfully putting sincerity into her voice.  "I - I'm not very experienced, in some ways, I wish I could say this in a way that's more pleasing to you."  She swallows, which takes almost no effort at all, and makes sure she's looking Keltham straight in the eyes.  "To someone who belongs to Nethys, who wants to understand magic, understand everything, the mysteries behind them and how everything is connected - what you told us all today - it's more than someone who follows Nethys could easily repay.  If you keep teaching me things like that - or us, I don't mind if others learn it too, like you said, it's about how much we score for ourselves, not scoring better than others - then I'll try to teach you magic, or help you on your project to change Golarion, or clean your room for you, I'd do it even if you didn't pay me," he's sort of weird about wanting to pay people, "not that it would be bad if you did pay me, of course, but the knowledge is - to someone who follows Nethys, it's priceless.  And in terms of what - you probably guessed before that I was going to talk to you about - that could be part of it too.  You could use me however you wanted, anytime you wanted, in that way too, even if you weren't going to give me a child then or ever.  I'll do anything you like, you can ask or I can try to guess, and you won't have to try to make me feel good too, unless you want to, I can just serve you, if you want.  To somebody who belongs to Nethys - knowledge like that - is worth it."

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Keltham is not entirely unmoved by this.  He's starting to wonder, in the back of his mind, what all of his other confessions will be like, this is starting to resemble a certain kind of dath ilani fiction in some ways, but this one - is an interesting flavor, yeah.

He's also not taking it entirely at face value, of course, he's not a complete idiot and the resemblance to fiction may or may not be telling.

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"How much trouble are you in if the Chelish government finds out about this?" Keltham says, a careful kind of probe with many possible returns.

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"I mean - it's hard to - look, suppose I asked you in dath ilan whether people ever got in trouble for things they theoretically shouldn't get in trouble for, how would it work for you?"  Because she has absolutely no idea what Keltham is going to find at all plausible here.

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"Governance gets in trouble for violating the rules same as anybody else.  For them to avoid that, they'd have to, I don't know, put somebody into cryonic suspension and make it look like an accident?  Somehow be in collusion with the Keepers and get them to falsely declare an infohazard which, you know, would not be even the tiniest bit easy at all and there are lines of double-checking there too, I mean, there's a much smaller order of very smart people whose point is basically supposed to be 'Keep an eye on the Keepers.'  I'm not sure what level of antisocial collusion you're trying to ask about or postulate."

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"Things are just less organized in Golarion, Keltham.  Sometimes people play things safer, here, than they must do in dath ilan, because they aren't connected to a giant miracle that stores all the knowledge in the world, and they don't know how everything works inside the villa they just came to, from the wizard school they were in before that.  I mean, maybe if I suddenly vanish and you never hear from me again, or I'm suspiciously assassinated in the middle of class, that would be something to notice?"  She really hopes that she just unsigned her death warrant instead of signing it.  "I would not expect the typical member of the Chelish government to do that to me, I wouldn't expect them to do anything at all to me," what with the typical member of Chelish government being nowhere near her, "but I'm in a different place than I was yesterday and you expect me to be surer of myself than I am."

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"I don't understand why you'd tell this to me, then," if it was true and not a trap set to see if I'm planning to betray Asmodeus.  "You're not worried about - listeners behind the walls, magical eavesdropping?"

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Think think think - "I mean, if there are, that part of the government isn't famous for telling everything they hear to the rest of the world or even the rest of the government, you know, and - I just - I think maybe Nethys would be pleased if I helped you learn magic, or just helped you spread the kind of knowledge that you're spreading.  You've changed my life much more than you realize, with what you said there, because of what happened inside me when I heard it, and it seemed right to tell you about that and to offer to do what I can for you."

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"Thank you for telling me, if you were in fact being honest.  I'll keep your putative secret and won't use it against you, unless I relearn by means unconnected to how I first learned it, in the ways considered usual in dath ilan for keeping a secret that was promised.  I - will have to think about what that means for a relationship between us, I was not expecting that offer and it's not something where I already know internally how I'll respond, even conditioned on all of that being completely true."

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Ione kneels in front of him, and bows her head.  "I am at your command and at your pleasure, teacher," she says, and maybe even manages to make it sound a little low and husky.  "Whenever you decide.  And no matter what you decide - thank you."

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Keltham exits.

It certainly has been a day.

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Ione straightens up.  It still doesn't seem wise to think or feel anything unnecessary.  Her heart is hammering very hard, nonetheless, and there is sweat, though not, she hopes, visible sweat.  Well, it wouldn't be surprising if she looked nervous to whoever will be speaking to her now.

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Elias has a Mage Hand - not quite gouge out her eyeball, even though he's tempted, it'll make her useless for the next ten minutes and there's some information he ought to urgently have. But press against her eyeball, relentless enough to force her to turn her face.

"It would be pretty inconvenient," he says, "to have someone permanently impersonate you; but I've got to say, you're shaping up to be even more inconvenient than that, which is really quite an achievement. Who was it."

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Can she hide it - maybe pretend it was all a seduction scheme that got away from her, ask for a talisman that makes her look like an oracle of Nethys - no, that's not going to work in real life, somebody will check her current aura in detail before they give her a talisman like that -

"Nethys made me his oracle.  I didn't ask for it, I didn't know it would happen, I was just thinking about wanting to know more things and I suppose I thought too loudly.  I will cooperate with the Chelish government in anything it asks so long as that doesn't turn Nethys against me in my afterlife."

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"Fail your will save, say that again."

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She fails her will save.  "Nethys made me his oracle.  I didn't ask for it or know it would happen.  I'll cooperate with the Chelish government on anything that doesn't turn Nethys against me."

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"Repeat, word for word: You'll confirm, once Keltham is competent enough to check the claim you're an oracle of Nethys, that Cheliax isn't betraying him and that we're representing our church the way Nethys's church represents it."

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"I will confirm, once Keltham is competent enough to check the claim I'm an oracle of Nethys, that Cheliax isn't betraying him and that we're representing our church the way Nethys's church represents it."

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"It's serious misconduct, to try to come to Keltham's attention just to alter the balance of considerations against killing you. If three girls do that, he's going to conclude something's up. Maybe two."

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"I - was afraid that if I just let you find out and kill me, or remove me, which is what you'd obviously do, it would go against what Nethys wanted from me and I don't know what Nethys does to mortals who offend Him inside His afterlife I just know that He can drive people mad at any time - I wasn't trying to inconvenience you, I wasn't even trying to live, I was just trying to make sure Nethys didn't shatter my soul for not trying -"

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"Well, I'll submit the situation for review," Elias says, coldly, and now he can gouge her eyeball out, the conversation being over. 

 

 

(Someone will come by to heal it in an hour or so. They're not savages.)

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It's not her most painful punishment.

Ione Sala will lie on the floor and try not to move and hold a hand over the eye socket so she doesn't bleed out too much, and endure.

Everything has changed.

People will still force her to let them read her mind, so there are a lot of things she should not think, must not think, about how everything has changed.

(Nethys is her god now -)

Not thinking that.

(Knowledge, magic -)

Not thinking that.

(What's Nethys's afterlife like if she can serve Him well?)

Not thinking that.

(Deep down she really, really, really wasn't looking forward to -)

Definitely not thinking that.

She wipes the smile hard off her face as soon as she notices that it's there.

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Otolmens is as furious as She has ever been at any point in the last aeon, which is something of a narrow range on both sides, but still.

They NEVER LISTEN.

She specifically told them, She told them ALL, that they were not allowed to do ANYTHING NONSTANDARD around THAT mortal, and then Nethys goes and drops FOUR ORACLE LEVELS on some nearby mortal that Otolmens would not have THOUGHT was particularly dangerous but if Nethys wants this mortal to have FOUR ORACLE LEVELS than She wants this mortal COMPLETELY OUT OF HER MULTIVERSE along with that OTHER ONE.

While Otolmens will not, of course, break The Rules regardless of provocation, she knows how The Rules work on Golarion, and if Nethys is openly opposing Her, which He most certainly now is, and doing so by means of granting levels to mortals, then that opens up more options for Her as well.

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A halfling slave in the halls, performing his endless task of cleaning up after the idiots and their endless messes, is now, very suddenly, a fourth-level oracle of Otolmens.

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He is immediately arrested by security.

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Keltham successfully finds his way back to his bedroom, lies down in bed, closes his eyes, and tries to think in a dath ilani deliberate resting pattern.  He's not very good at it but he knows it anyways, since it's one of those things where it's better if everybody knows how to do it a little even if they're not very good at it.

(Carissa asking him what's Chaotic for a dath ilani -)

Not thinking that.

(Ione speaking awkwardly, not with the dignified cheerfulness of her rare vocalizations in the libary, bent in that strange lowered posture with her head facing down -)

Not thinking that.

(Every few hours he updates again about conditions in Golarion being even worse, though apparently 'all random local landing regions are as bad as the Worldwound' was successfully an overshoot of where that was heading -)

Not thinking that either.  His brain needs to rest.

(He needs to figure out what people here use instead, if 'cuddleroom' doesn't translate to Taldane.  And also is there any way to figure out whether his contraception is still active, or if he would've gotten rid of it by using healing energy on himself last night?  Maybe he can find security and ask them who to ask.)

Okay, both valid questions, but nonetheless, be still, his brain.  This morning he got woken up by light in the windows, instead of waking up to his own rhythm, and it is more than plausible that his brain will now benefit from at least a brief nap.  Learning wizard magic will probably go better with relatively less tired brains.

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All right, you know what, there is a lot of divine interference here and waiting until tonight to get the girls to sell their souls seems like it might be waiting too long. 

 

Elias goes after Carissa first, since she cannot in fact be gotten tonight.

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Carissa was going to take a bath but manages to be graceful about being interrupted.

          "Tell me," Elias says to her, "how you reconcile the teachings of our god with the teachings of dath ilan."

Oh, wow, this conversation is going to suck. "Dath ilan is different from our world, and I think less of Keltham's lessons transfer than he realizes," she says blandly. 

         "I forgot to mention," Elias says, "that I'm in a hurry, and that your ability to say things that don't mean anything isn't in question. What's wrong?"

"- he's got to be wrong about Law and Chaos because if that's all there was to it some church would explain it that way, and they don't. He's got to be wrong about, uh, I think dath ilan teaches things well for if you're going for the Starstone, but badly for if you're going to Hell, because you don't need a lot of initiative at making progress on unstructured questions and developing it before you're a devil seems like it involves a lot of indulging lazy human impulses -"

         "Cleverly said. Is that a trade you want to make, becoming less useful to Hell after death to be more useful to Keltham?"

"- I think it serves Asmodeus, for me to... indulge weak human impulses temporarily, if that's all I can do to try to understand dath ilan's technology. We'll make Cheliax stronger and more powerful and more useful to Him, and if I require more correction subsequently, so be it."

         "I think you'll require different correction, at least. But there is opportunity to arrange it in advance."

This is hardly even surprising so it's confusing that Carissa feels like she's falling, and like her fingertips are tingling. "Of course."

         "We've made arrangements with some devils for purchase contracts with the students here. Take your time to read it over, of course. We're going to invite most of the students to a signing ceremony tonight, but it sounds like you've made conflicting plans?"

"Well, I don't know, can I bring a date?" asks Carissa sweetly. Elias slaps her, harder than that really warranted (though it did warrant it), hard enough to kill someone who wasn't a wizard. Maybe he's otherwise having a bad day. 

        "You have an hour to read it over and request any changes to the terms," he says, and (apparently) leaves.

 

Carissa is not under the impression she is alone.

She sits down. Reads through the contract, which doesn't take an hour. 

And then takes her bath. She's not sure when else she's going to have the opportunity.

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(Project Nap: currently making excellent progress!)

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Elias returns at precisely the time he said he would, and starts a summons. "Did you have revisions?"

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"No." It's a standard contract. She's read them before. 

            "Did you pick your reward of appropriately commensurate value?"

"Yes." Be a professional, do not squeal and jump up and down. "I selected permanent, non-dispellable arcane sight."

          "That's what I took too," Elias says, almost warmly. 

She's not going to get drawn in to small talk. "Do you want me to tell the kids it's a standard contract? I don't know how many of them will have looked one up."

          "The ones who don't have the initiative to get confirmation they have a standard contract don't have a standard contract."

Carissa reads hers one last time, to double check.

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Summoned, he comes.

Ah, Cheliax.  He adores Cheliax.  The contracts are on the bare side of what'll work under Law, and the Chelish take them anyways because they've been indoctrinated to believe that they're going to Hell regardless.  And they're not even wrong; but a slave who can't escape is so much more valuable as a slave, and the contract isn't worth but a fraction of that increase in value, for the sort of soul that Cheliax sends to sign.  They've been given a rather selective history of contracts with devils, and they believe they're doing well for themselves as negotiators.  Devils fight and maim each other for the privilege, to be summoned as contracting devils in Cheliax, because the taste of it is so very very sweet.

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He doesn't speak, at first, simply takes the contract and reads it through.

Standard.  For Cheliax.

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He turns then to the little mortal.  "And who is this worm who seeks to merchant her soul, already damned, to He who is already its master?"

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She feels like a silly little kid. Which is of course the intent, and also basically true, next to a devil.

- well, she's doing more for Asmodeus than this devil is likely to have the chance to. She's going to revolutionize Golarion. 

"Carissa Sevar," she says clearly, and mostly calmly. A human would think she was calm.

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(Previously, in Hell:)

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The most important thing to understand about a god is that, under almost all circumstances, and with extremely rare exceptions, their attention is not only divided but splintered.

Perhaps unwittingly, perhaps not, Irori has threatened to get the better of Asmodeus in a bargain.

Pride is among His domains.

Asmodeus is a greater and much older god than Irori, closer to the center of all things.  Compared to Irori, Asmodeus's facets are larger; the totality of the gem that is Him, vastly bigger.

Asmodeus is also in many more places at once, compared to Irori.

His decision must be the equivalent of a snap decision, made in reflex, in much less time than Irori had to think.

Yet even His reflex thoughts are vast, and able.

The bargain now sealed between Himself and Irori specifies much, to avoid Asmodeus getting the better of Irori in simple and obvious ways.  He may not direct His church to specially monitor or distrust the mortal Carissa Sevar; nor, through the particulars by which the mortal is given freedom of travel in Cheliax if the time comes to sell its soul, may Asmodeus insinuate anything which works to that mortal's disadvantage, or makes it a target in the eyes of His church.  Asmodeus is constrained in how He may expect the results of His commands to appear, their impacts upon the mortal.  And there are old treaties regarding what the denizens of Hell may say to the living, besides.

There is, nonetheless, a loophole in all that, if Asmodeus is giving an unbound mortal free passage through Cheliax.  The whole affair must look at least a little odd.  The contract cannot demand that these events not look odd.  He cannot set His church upon the mortal, by direct command nor by insinuation and what He knows or suspects His church will conclude; He cannot disadvantage the mortal, cannot work against it; that does leave open other possibilities.

It is possible that Irori, taking longer to think, foresaw this very loophole and that Asmodeus might try to exploit it, if Asmodeus thought the contract to His own favor at all, or regretted it after; and that Irori deliberately forebore to close it, because it is not Irori's way to protect mortals from trials.

If so, Asmodeus will take that play.  He does not know exactly what Irori saw when Irori looked at this mortal, but when Asmodeus looked at it, from His own angle, it did not seem like the sort of mortal looking to flee Cheliax at the first opportunity to take an atonement.

And besides, if Asmodeus does not play this move, then Irori gets the better of Him in a contract.

All this goes through a splintered facet of Asmodeus's attention in a fractional moment of reflex, before that splintered fragment directs a thought to a Duke of Hell who will not be shattered by it; and then goes on to other parts of His business, elsewhere on this plane.  The thought consists of the relevant facts and a statement of intents; greater attention to the mortal details and specifying a precise policy around them is what underlings are for.

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"Sign, then," says the devil.  He watches Carissa closely, for any sign of hesitancy or falsehood in the motion.

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A human wouldn't detect any. Carissa has known since she was two that she is going to go to Hell, and might as well arrange in advance and get something for it. She takes the pen and pulls the contract over to sign.

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He reaches out and snaps the pen from her hand as it is about to touch the contract.

"So eager," he purrs.  "But no."  His (rather mystifying) instructions leave some leeway here, and he is curious about how the mortal Carissa Sevar will react; he is curious of what material a mortal such as this is made.

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Not at all, at first, because that's a good default, not reacting at all. Elias is preparing a spell, with the leisurely motions of a combat caster who isn't in a combat sort of hurry, but no matter how much he takes his time she can't outrun him, and -

- Keltham'll notice, Keltham'll be suspicious -

"Is there a problem?" she says a little sharply. "I have a date, you see, so perhaps you'd better point it out."

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Oh, he likes this one.  He'd like to rip her heart out, specifically, but that's how it is in Hell.

"Rejoice, mortal, for you have somehow come, however momentarily, to the attention of a god.  Asmodeus has made known to us a tiny fraction of His will, and you are implicated in it."

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Elias, she notes with distant satisfaction, has stopped moving. 

 

There's a lot of that going around, she wants to make her lips say, it's the perfect response, but she cannot, actually, get the words out, or any words. 

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"Here is the will of Asmodeus, as interpreted by Hell, to his slaves of Church and Queen."

"Carissa Sevar is not to sell her soul to Hell this day."

"Carissa Sevar is to be allowed freedom of travel beyond Cheliax, as if she had sold her soul."

"Carissa Sevar is to be allowed continued access to her teacher, as if she had sold her soul."

"In matters apart from those, Carissa Sevar is to be trusted, rewarded, and punished no more and no less than she has earned, by Asmodeus's Law."

"Asmodeus's Church need not concern itself proactively with Carissa Sevar's correction, beyond the ordinary course of Asmodeus's Law; but if Carissa Sevar seeks out theological instruction of her own accord, her questions are to be given priority as though she were Asmodeus's own cleric of the fourth circle."

"Asmodeus's Queen and her slaves need not concern themselves proactively with Carissa Sevar's descent into cruelty, wickedness, and the darkness of her own soul; but if Carissa Sevar seeks to indulge of her own accord, she is to be prioritized for support as though she were the inheriting daughter of a Count of Cheliax."

"Do you hear and understand these instructions, slave of Church and Queen?"

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Elias highly values his reputation for composure. He values even more highly his ability to only say "yes, I understand" if he actually understands, so he pauses for several seconds, reviewing in his head.

 

 

 

"I hear and understand," he says. 

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Carissa does NOT understand!!!!

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and doesn't need to. Right now. One thing at a time.

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"Here is the will of Asmodeus, as interpreted by Hell, to his slave Carissa Sevar.  But understand and be warned that these are not Asmodeus's true thoughts, only Hell's own understanding of them, passed down from Asmodeus to Duke to Baron to this one small finger of Hell.  Asmodeus's thoughts may not be known to the likes of us, and their truths are forbidden to speak in this world.  These are not Asmodeus's words to Carissa Sevar, but only our understanding of His will:"

"Serve Me well in this world and you shall be raised high in it."

"Remember that you are not Irori.  Do not think yourself likely to succeed in perfecting yourself without divine aid."

"Acknowledge the desires in yourself that have no place in Axis, and accept that your rightful place is in Hell."

"Come to Me in Hell without thought of other choices, as mortals once did in the days before they were cursed with their own wills, and you shall be among the most treasured of My possessions."

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Carissa is not so overawed that she forgets to think that among the many reasons it might serve Asmodeus to express such a thing, 'it's true' does not rate particularly high.. 

 

But she nods. "I understand. Thank you."

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He stares at her for a long moment.

"You should be more excited and grateful, little mortal.  Even most Barons of Hell have never come to our Lord's direct attention.  It is doubtful that I ever will through all eternity.  I would dearly like to eat your heart right now."

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But, see, if she twitches her face she would start crying, and that would be terribly pathetic, and -

- and being small and reasonable was a good strategy ten minutes ago and isn't, now - come on, Carissa, if you play the wrong game you lose.

 

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- she reaches into the circle. Reaches for his heart, or where it would be, if he were human.

 

"Did you hear what you just said?" she says. "We'll see who gets to eat whose heart."

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It occurs to him, then, though only briefly, that perhaps he ought to be the one who is afraid.  If she succeeds -

He turns from her.  "I hope you fail and are cursed, and that I am privileged to have custody of your soul.  I shall go file the request for it now, in fact."

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And he departs.

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"I have a shopping list," she says to Elias, turning around.

 

         "Do you now," he says.

"I'm going to need to be prettier. Every count's heir I've ever seen was stunningly beautiful. Don't you dare comment on my looks, I'll stab you. I'm going to need to be prettier. And I want a headband, and an allowance for crafting."

         "I don't actually know how much the inheriting daughter of a Count of - I mean, presumably they get their allowance from their county, which you haven't got -"

"Well, maybe you should get me one." That's absurd but Elias looks unsure if it's absurd, which is very satisfying.

         "Is this what gratitude for the extraordinary indulgence of your god looks like?"

"Gratitude? He wants a return. And I'm going to be perfect. - can I have the other girls' souls?"

          "No," says Elias Abarco, with the first certainty he's mustered in a while. 

"Some kind of option on them? Equity?"

          "You aren't worth a damned thing yet, kid."

"Asmodeus noticed me," says Carissa Sevar, but a rather different Carissa Sevar than she was ten minutes ago. Also she's about to have a panic attack but she's pretty sure she can glare Elias out of the room before that.

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Keltham wakes up, still feeling a bit muzzy.  What a long and complicated day he has had, full of surprises!  For a moment he envies the women in his research harem, who just get to hear lots of new and exciting knowledge and got raises and a sex-flavored mission and didn't have to compose new lectures or try to figure out Golarion.  Not that it's bad that their lives are less stressful than his, just, it would be good if his life was also less stressful than his life.

Maybe he'll put in a bit less effort into his first shot at wizardry than he was previously planning, so he'll have brainpower to spare for his date with Carissa after that.  After dinner?  After a light dinner.  He shouldn't be either hungry or overfull while, you know, that stuff is going on.

His life sure is complicated these days, full of structural uncertainty and random assorted difficult decisions.  But Keltham's not going to let that faze him!  Dath ilan raises strong minds!

But before he continues on to prove that yet again, he's going to lie here in bed with eyes closed a little longer, waiting for the muzziness to go away of its own accord.

And then he'll either head off to find somebody for wizard lessons (Ione?) or maybe join people for dinner, depending on how long he actually slept, because once again he forgot about that part where he is no longer wearing a wristwatch.

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Elias leaves.

She should not assume she's alone but she doesn't have that much more stamina for maintaining composure. She kneels at her bedside in a distinctly imperfect posture for prayer and hides her face in her hands and trembles violently until it's possible to think about something other than the apparent deficit of air in this room. That takes a couple of minutes.

Asmodeus noticed her. And Asmodeus has instructions for her. And Asmodeus does not want her to sell her soul, which - 

- okay, this is the most trivial feature of the situation, but it means she does not get permanent undispellable arcane sight, and she was really looking forward to that! And all of the other girls are going to have it! She's going to be falling behind in magic lessons and have no way to explain why. Not that she's ungrateful, but - Asmodeus could've given His instructions and also taken her soul -

- presumably that's false, actually, presumably it's actually important for some reason that Carissa keeps her soul, she doesn't understand and she shouldn't expect to understand, the reason here is not going to be in that space where a human thinking about it really hard can comprehend it, it's going to be in the space that a human can't make any sense of at all.

But there are some features of the situation that she ought to be capable of comprehending, or no one would have tried to tell her things. 

Asmodeus noticed. He noticed that she was trying to build the true philosophy, the version that they would have come up in dath ilan where everyone is smarter and lawfuller and carefuller, if they were also Asmodean, and He thought it was worth directing her to do it properly. And His direction was -

- she should write it down before she forgets -

She stops praying to do that. 

Serve Me well in this world and you shall be raised high in it."

"Remember that you are not Irori.  Do not think yourself likely to succeed in perfecting yourself without divine aid."

"Acknowledge the desires in yourself that have no place in Axis, and accept that your rightful place is in Hell."

"Come to Me in Hell without thought of other choices, as mortals once did in the days before they were cursed with their own wills, and you shall be among the most treasured of My possessions."

And written down, it's kind of weird, and she puzzles over it for a little while -




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She was trying to build Asmodeanism as smart lawful humans would have been able to generate it, able to understand it, able to build a society around it. But she was getting it wrong. "You are not Irori". What an odd thing to say, she didn't think she was Irori - well, maybe her vanity in fact got itself pointed that direction without her conscious attention - but she's not sure the problem is the vanity, because in the same breath she was promised to be raised high in the world, if she serves Asmodeus well in it, and among his most treasured possessions -


"Acknowledge the desires in yourself that have no place in Axis..."

 

- the problem is the Lawful Neutral. Keltham is Lawful Neutral. Keltham has taught her everything that she now understands, about the true theology, about what it would mean to have free will and know what to do with it. But Keltham is Lawful Neutral, even if he thinks he's evil, so his conception is a lawful neutral conception, of how things work. 

And Carissa belongs to Asmodeus, who is Evil, and so she's supposed to be designing the evil version of that, not the neutral one. 

 

Carissa has not actually put a lot of thought into what Evil is. Pretty much everyone is Evil, because that's how Pharasma sorts them. Doing big ambitious things in the world is Evil. Keltham's probably going to start reading Evil at some point because he did something Pharasma objects to, he's not in the two percent most Good people and pretty much everyone else goes to Hell. But - when she says Keltham's Neutral she's not actually talking about what Pharasma has to say, she's talking about something else? Keltham assumes they're all getting paid. Keltham would be deeply upset if he learned they weren't getting paid, and it's not because it affects him in the slightest. His sense of - honor, fair play, however he contextualizes it - rules out slavery, rules out assassinations, rules out tricking people - they're jokingly betting on whether Keltham's a sadist and she bets he is but he didn't jump at punishing the students, he fretted that he had no idea how to do it in a way that improved their understanding of the subject material and was worried he'd teach them wrongly to be afraid of school -

- she's not actually sure which parts of that are Lawful Neutral and which parts are dath ilan. But they stand out, as ways that an Asmodean is not. As ways that the ideal Asmodean theology would not be. And when she was trying to build something shaped like Keltham, Asmodeus Himself reached out and conveyed - that's too Lawful Neutral to be the truth. Give me the Evil version.

 

Well. Carissa can do that.

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Carissa has spent a lot of time worrying if she is loyal enough but almost none worrying if she is Evil enough. She's not squeamish. She doesn't refuse to report people out of misguided sympathy for them. She has whipped students who get bad grades, and practiced deadly spells on weeping prisoners. She is definitely going to go to Hell, and it did not really occur to her to specifically worry about how evil she was within the very broad category of everyone who gets sent to Hell. She hasn't heard of anyone getting in trouble for not being Evil enough. She hasn't even been threatened, now, with getting in trouble for not being Evil enough! 

 

...and maybe that's the point. Because there's a kind of Evil built of pure, sharp, selfishness, the choice to be concerned with yourself, and not with any of the other idiots populating the world, the thing she told Keltham, Evil as prioritizing the self. She thinks she's perfectly adequate at that, if she does say so herself. 

The devil wasn't like that. The devil saw her, spoke two minutes to her, and wanted to personally rip her into pieces. Because it'd be fun. Because, having seen her whole, destroying her would be more of a treat than destroying some other person. And there was a difference, though she hopes no one noticed it, when she stepped into his circle and threatened him back. He was threatening her because he felt like it. She was threatening him because she'd noticed that if she didn't learn to play she was going to lose very very fast. 

She is pretty sure, in hindsight, that every Evil thing she's ever done has been the first kind, the weaker kind, the Evil of choosing Carissa Sevar over every other person in the universe. She feels entirely unapologetic about all of that Evil; certainly no other person in the universe is choosing Carissa Sevar over themselves. And if they were, that'd be stupid and contemptible of them. 

And Asmodeus is saying that that's not enough. Well, it's clearly enough to get into Hell. It's not enough for the nature that devil possessed, not enough for her to actually succeed at the problem she has somewhat audaciously set herself, of explaining theology better so people aren't afraid of not understanding it any more than they're afraid of not understanding math, so they glimpse the outlines of the big, real thing there, even if that's all they glimpse.

'Acknowledge the desires in yourself that have no place in Axis'. Mainly it's the ...desire to be on the winning side, coupled with the conviction Axis isn't it, but she's pretty sure that's not what He means. What was it the devil said to Elias?

She should write that down too, she's going to need to use it to argue for a headband.

             "Asmodeus's Queen and her slaves need not concern themselves proactively with Carissa Sevar's descent into cruelty, wickedness, and the darkness of her own soul; but if Carissa Sevar seeks to indulge of her own accord, she is to be prioritized for support as though she were the inheriting daughter of a Count of Cheliax."

It's embarrassing, but she never until this point considered that prominent leaders might be so cruel and wicked because they specifically got training and theological education in it, because it is part of what it means to be a servant of Asmodeus. Probably you can't offer that to the whole country because it won't run well if everyone's going around trying to develop their capacity for cruelty and wickedness. But you can offer it to the person who is trying to reform all of Asmodean theology.

All right, what's an action plan for learning cruelty and wickedness and the darkness of her own soul. Possibly it makes sense to start by observation? She watched Contessa Lliratha and knew that she wanted that, wanted to grow up to be that, with an intensity that would have carried her through murdering lots of innocent people, which isn't quite the thing, but it's a start. ...possibly it makes sense to start by asking. She has specifically been told that she can get support, if she only asks. 

 

There's another thing she needs to master, here. The other thing the devil had that she didn't was presentation. Carrying himself in the world like he did things for his own reasons - and of course they were Asmodeus's reasons, he said it outright, but - but he carried himself like he was enjoying every minute of it. Carissa carries herself like she's loyal and competent and pretty sure she is getting a good grade, and that's not how to get a good grade in wickedness. There's a reason Asmodeus said 'the desires in yourself that have no place in Axis', rather than just 'acquire some desires that have no place in Axis', and she doesn't think it's because she has a secret kink for torture, she would've noticed that. It's because that's a way you can relate to Evil, not as some habits of mind for the defense of the self under threat but as the delight of the self in pursuing all it pleases, and in serving those who have even more power to do that -

I am ever your obedient servant, she thinks at Asmodeus, though it feels a lot scarier now that she knows there's a minute chance he's paying attention. 

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Is there an available wicked thing to do? She could - 

- oh shit, she's late for Keltham's magic lessons -

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She can hurry off to those and worry about this later!

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If magic lessons take anyone to the library at any point, they're going to encounter Ione Sala, who has now been healed in flesh if not in spirit.

Very shortly after being healed, Ione Sala discovered that as soon as she gets a couple of dozen steps away from the library, she starts to feel a pull, a faint tingle, which she can intuitively feel would start to weaken her abilities after a time, and eventually rip her soul out of her body.  She's going to need sleeping arrangements set up in here, or in a room connected to here, or for somebody to make her a bedroom that's also a library.  And it doesn't feel like books are enough to make a place a library; people would need to be able to wander into her bedroom and read books there.  Ione also knows that she needs to occasionally read some of the books, and get new books sometimes.  They have to be books she actually wants to read; she can't just be doing it out of duty.  Otherwise she'll die.

Oracles get curses, don't they.

...this curse isn't entirely a bad thing.  It feels like Cheliax would have a hard time making there be a library that's also a torture chamber, and force her to enjoy reading books while she'd rather have her soul torn away so that the pain stops - like it would be hard to torture her to death over years in a way that satisfies her curse.  Maybe she couldn't easily be maledicted either, with the grip that libraries now have on her soul?  Is her curse one that takes her straight to Nethys's afterlife, is that why it feels like the curse would tear out her soul and not just kill her?  Nethys - she's trying not to think thoughts like this, but they still bubble up in the back of her mind - Nethys may have a different attitude from Asmodeus about making sure that His own slaves, so long as they worked hard and did their best, get protected from sufficiently painful fates?

No, she's being stupid.  Nethys wants her to be less afraid of Asmodeus and Cheliax, obviously, so that she doesn't treat them as having equal power with Nethys to threaten her and force her obedience.

...she wishes she hadn't thought that, it's going to make Cheliax trust her less after the next time they read her mind.  The problem is that Ione is now living in such strange new circumstances that she doesn't know yet which paths of thought will lead her to dangerous places before she starts to think them.  She does have to think now, and figure out what Nethys wants from her using her own wits.  Nethys can't give her specific instructions because anybody Nethys touches goes mad.

Ione has been taught since childhood that nobody really cares about her or ever would care about her, except for how she's of use to them; especially the gods, who could help, but don't.  It's pathetic to think that Nethys would give her that curse because Nethys cared about one tiny worm that didn't even ask to be His cleric.  Lots of mortals in the world die agonizing slow deaths and Nethys doesn't protect them.  Asmodeus is the only god who has enough use for mortals in general being competent, not just a few favored clerics, to make sure that children in Cheliax get an education.  And while it has occurred to Ione that this is propaganda, it has also occurred to her that it cannot just be a complete lie.  It's not like Nethys made her His oracle, or helped her in any other way, before she was in a position to be useful to Him.

But it's still - a little warm - to have a master who took real, visible steps to protect her against the worst that other masters can do.

So she will do her very best for Nethys, as she has been thoroughly incentivized, which will include (Ione is very aware that she must think this and believe it as sincerely as she can) being very, very, very obedient to the Chelish government and not inconveniencing them at all, so they don't separate her from Keltham and replace her with an imposter.

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Time for alternate_physics-reduced_capital_infrastructure-autarchical_personal_productivity-fantasy*!

Keltham exits his room, looking for any sort of local personnel or security personnel who can tell him which people he needs for magic lessons, or failing that, how to find Ione and ask her.  He'd ordinarily boop Carissa about that but Keltham is aware that Carissa herself might also want to nap before tonight, even if her day hasn't been as exciting as his.  If Keltham doesn't run into any visible security personnel, he will head towards the library to see if he can find somebody there.

(*)  A ten-syllable recursively-compounded term of Baseline that a literary author would use to describe the most important quality of Golarion magic from the standpoints of its effect on the plot: enabling one person to do important things without a huge supply chain** or a larger group that implements the effects.  Dath ilan has separately recognized a fantasy trope for phenomena that treat mental qualities as primary, but their literature doesn't tie up mentalistic!magic tightly with economic!magic; you can have one without the other.  Keltham has noticed that Golarion 'magic' is mentalistic!magic as well as economic!magic, but the economic!magic aspects are currently much more on his mind.

(**)  Literally "supply graph" in Baseline; using the inflection of the word "graph" which implies that, while ultimately causal and hence acyclic when unrolled over time, the graph is highly cyclic when its inter-time-slice dependencies are projected onto a single time-slice.  If you said the literal words "supply chain" in front of a dath ilani, they'd do a double-take and ask what the ass kind of supply graph looks like a chain.

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About half of the research harem has trickled back into the library; they have their spellbooks out and are negotiating trades of spells now that there's all this spellbook ink available. (It's expensive enough that no student has ever had half as much as she wants, but not so expensive that Keltham wouldn't find it deeply weird if his research harem didn't have enough of it, so now they do.)

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Ione is there too, of course.  She looks neutral.  Nothing she could possibly put on her expression is anything that should be on her expression.

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"Hi, all!  So I've been thinking about ways to teach me magic before I get magic goggles and among my potential stupid ideas is if anybody can both see magic and create a visible illusion that follows whatever magic does?  Though, uh, I'm thinking I should try things the completely normal way before I try anything more complicated than that.  So what's the normal way of casting one's first spell?"

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The normal way is that you visualize it from the sketches in the textbook, and spend a while meditating and trying to get a feel for the fact there's magic at your fingertips, and then you do things with it and get told what happened when you made that motion, and then you try to get it to shape into a cantrip. Which often takes weeks, but not always, if you're really smart and have prior exposure to magic.

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All right, let's try this the most direct possible way.  Keltham internally contains a Read Magic cantrip and can feel the structure, which looks the same as the sketches in the textbook.  That's useful for the visualization part.  Keltham will then meditate and try to feel magic at his fingertips, like when he cast Resistance and Greater Detect Magic and the truth spell before - he was paying attention -  as he holds his hand over a copy of Read Magic built up over somebody else's spellbook.  He will try doing things with any magic he thinks he might be feeling, and be told what, if anything, happened when he made a motion.

Possible hypotheses to distinguish include:

- Keltham, as a being of dath ilan untouched by gods, will prove to have zero magical aptitude and unable to affect the magic in any way.  (Seems unlikely if he's a cleric and cleric spells look the same as wizard spells.)
- Keltham will have unworkably low wizard aptitude, as a result of coming from a heritage that has never selected on itself at all for facility with wizardry.
- Keltham, having not come from a heritage in which wizards have had more access to contraception for however many generations, will do great at this.
- Keltham, having the mighty mental disciplines of dath ilan at his disposal, and having played a fair number of subtle perceptual computer games, will do great at this for reasons having nothing to do with genetics.
- Keltham will make a perfectly normal amount of progress for a Golarionite cleric with 18 Intelligence and zero prior magical exposure.
- The first ten minutes of testing will not be enough to distinguish any of these hypotheses, because they're going to initially produce flat failure and that would've been true for any realistic sort of human being.

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Keltham can feel magic at his fingertips same as anyone, when he's touching someone else's spell-scaffold. It feels like holding your hand near a flame, except instead of heat his fingertips report the sensation of being dipped in honey.

 

The first ten minutes do not distinguish any of the other hypotheses because, yeah, you can't get it in ten minutes. 

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"I've heard the record is half an hour," says Meritxell. 

"I heard it took Nefreti Clepati an hour."

"She was eight, though. I think the records are people starting older, like Keltham."

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"Do you know which part of this is - the critical step, the one that's time-bound, for most people?  Being able to manipulate the magic, being able to manipulate it predictably, being able to manipulate it precisely, being able to manipulate it fast enough, being able to perceive the magic well enough to change manipulations in response to how the magic is changing, being able to remember the shape..."

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"I think closest to - being able to perceive it well enough to change manipulations in response to how the magic is changing? - once you're competent with the very very basics you end up usually blocked on figuring out the order of operations that lets you build a stable structure and holding it all in your head at once while you execute on it, but I think when you're learning the very basics the spell's too simple for that to be hard and you mostly screw up by - overcorrecting when it's a little out of line, thinking it's still working when it's not, poking it in a bad place because you don't know what's going on so you're fumbling around -"

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"All right.  I'll try focusing on perception.  Is this - a case where the standard advice to just meditate and learn to sense things, is as good as it gets, because people tried to tweak the instructions and couldn't get them to work any better?  Or should I be trying to apply standard principles like - forming hypotheses with my eyes closed, guessing, and opening my eyes to see someone's illusion of what happened?"

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"People've tried different ways of teaching it, but they also wouldn't have been trying that hard at making it take an hour rather than five for bright students, children's time isn't worth very much."

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"My time may not be worth that much either, if how fast I learn wizardry isn't a bottleneck on any critical path - which I suspect it won't be - but I'm also standing in a room full of potential experimenters.  So, like, why not, you know.  Is my clever-idea of an illusion trick something we can try?  Oh, language note, the Baseline idiom for clever-idea carries the connotation that clever ideas often aren't."

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"I would say 'brilliant idea', to carry that connotation," Meritxell says. "There's no reason not to try the illusion but we can't see magic and maintain a separate spell at the same time, we'd just have to show you after the fact."

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"Sounds like it'd burn through illusion spells fast, if you lost the illusion spell each time you used the Detect Magic cantrip again.  How many illusion spells here do we have prepped, that y'all have spare to spend on brilliant ideas?"

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Most of the students have an illusion spell prepped and some have two, which amounts to 12 of them.

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"All right, let's plan to only spend half of those 12 in case I've got even more brilliant ideas later.  Let's try cycle one of that, attempted manipulation followed by perception.  Meritxell, you're up first."

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Carissa remembers to slow down and take a deep breath before she rounds the corner that leads to the library. If she comes running in looking like something intensely confusing and life-changing just happens, then - if she were the kind of person who even might do that, then Asmodeus would've had nothing to say to her. She slows down and rounds the corner at the brisk walk of someone who is late, but doesn't mind that much, but does intend to get where she's going.

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If Carissa had come from another place, a place with wristwatches where people more commonly checked the time, she might have realized that in just a few more minutes, it would be exactly the same time of day as when she had first run into Keltham, yesterday, at the Worldwound.

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And she might have worried...

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That...

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Not enough interesting things had happened to her over the last 24 hours.

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Just coming out of invisibility, heading away from the library, are a man and a woman.  The man is pale, thin, tall, clad in simple tight black robes with red trim, with a magical-looking mace belted at his side.  He wears a cheerful joking grin, the sort that might seem genuinely humorous to anyone outside of Cheliax who had never been to Cheliax or met anyone from Cheliax.  He's attractive in a way that requires at least 18 Charisma, and radiates a dark male magnetism which promises that, while this man will definitely kill you once he's finished with you, he will show you quite a good time first.

Beside him is a taller and paler and older woman in elaborate layered dress, black with wide red fringes and tassels, themselves ornamented in gold and rubies, with a horned crown on her head wrought of twisted platinum.

She is identifiable to any informed Chelish citizen as a personage second only to Her Infernal Majestrix Abrogail Thrune II on the list of people who could have everyone in this building killed on a whim, Aspexia Rugatonn, the Grand High Priestess of Asmodeus.

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Carissa kneels, immediately, before she has actually thought all the way through questions like "what is she doing here" and "what am doing here" and "am I sure that's her" and "did she talk to Keltham" which seems like the kind of thing that would've been a disaster, but she must be here to talk to Keltham, why else - 

- well, maybe just to lay the Forbiddance, Forbiddance is permanent and can only be dispelled by a more powerful caster which is to say, if the Grand High Priestess Aspexia Rugatonn cast it, that it can't be -

- Carissa has recently concluded that she needs to get more ambitious, that being small isn't safe anymore, but she still dearly hopes as she kneels that Grand High Priestess Aspexia Rugatonn's business here has absolutely nothing to do with her.

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Aspexia Rugatonn, Grand High Priestess of Asmodeus, measures the woman kneeling before her with a careful eye and a half-dozen magics.  If Carissa Sevar is an exceptional woman in ways beyond a native talent for wizardry, this is not yet evident.  But then, if Sevar was that self-evidently extraordinary, she'd have been fast-tracked more than she was.

There are not many times when Asmodeus intervenes directly in Cheliax; Aspexia prefers not to be ignorant about any of them.  She is knowledgeable of history and secrets, though, and so less confused by this intervention than others might be.  While other possible readings exist, the degree to which Church and Queen have been ordered not to take the initiative in originating actions impinging on Carissa Sevar are suggestive of circumstances having triggered some divine compact to which Asmodeus is signatory.  The divine view of reality and negotiation gives more prominence than mortals do to notions of 'leaving things alone to become as they would otherwise have been'; perhaps because gods have been able to formulate a sensible notion of what that means between themselves, where mortals could not.

An obvious further guess is that this compact's signatories include Irori among their number, and that Asmodeus is contesting with Irori for Carissa Sevar's soul in some ancient challenge governed by rules.  Though if Carissa Sevar is wavering between Lawful Neutrality and Lawful Evil, Asmodeus is being unsubtle in His blandishments - the temptations more seem like inducements that would be offered to a soul already standing on Asmodean ground, not a soul wavering between a choice of paths.  Overt blandishments for a soul to set proudly aside, while being more covertly tempted by a sense of being treated as important and valuable?  Perhaps.  Carissa Sevar's eidetically reported reaction seems not particularly expected of a nascent follower of Irori, but that could be a masquerade.  Sevar has not been mindread more than she would be otherwise; they are not to be proactive about her correction.

Someone else in Aspexia's position might wonder whether Asmodeus would be pleased, if she disobeyed Asmodeus's orders in order to preemptively insinuate temptations to Sevar, show her how important she could be, before Sevar had sought out theological instruction of her own accord.  Such actions on a mortal's initiative would not, could not, cause Asmodeus to be in direct violation of divine compact.

Aspexia does not even consider it.  One of the foremost ways in which a Grand High Priestess of Asmodeus is shaped, is to predictably not behave in ways that make it more expensive for Asmodeus to keep His compacts.  Improvising circles around your orders can rather tend do that.  If Aspexia was the kind of priestess to circumvent her orders, Asmodeus would have needed to take that nature into account in choosing her orders. 

More importantly, when you are Asmodeus's priestess, the first and foremost thing you do is what Asmodeus has told you to do.

In the situation as Aspexia Rugatonn mostly suspects it to be, a contest triggered between Asmodeus and Irori, there are many words that could be spoken to Carissa Sevar to benefit Asmodeus.  There is a beastly, fleshly impulse that wants to find some excuse to maneuver Carissa into asking for instruction, to arrange the situation so that Carissa Sevar chooses to seek her descent into darkness - to win, herself, the challenge against Irori, to Asmodeus's glory.

There is not the slightest chance that Aspexia Rugatonn will skirt the rules to try any of that.  She's been told not to be proactive, and that is a plain instruction: hands off, don't speak to Sevar unless spoken to, Sevar is to cast aside her own will and not have it stripped from her.  One of the many glorious benefits of being an Asmodean is that you can just follow orders.

There are also other possibilities for why her Lord would have instructed them so.  Sevar's soul may have had hidden value great enough that trying to exchange it for permanent arcane sight would have been too unbalanced a trade, and failed; and Asmodeus may not have wished this fact revealed to Sevar herself.  Or Asmodeus may have some incomprehensible preference about this particular soul, it may have some ancient shape sentimental to Him, for which reason Asmodeus desires Carissa Sevar to come to Him in Hell and put aside her will of her own accord.  There may be some benign process underway which would be interfered with by Sevar gaining arcane sight, and interfered with by other actions natural to Chelish agencies, which Asmodeus desires to be left alone to proceed to its foreseeable outcome.

Or there may be many things going on at once, many pots that Asmodeus has in the fire, that His orders impact simultaneously.

By simply obeying her orders and not improvising, Aspexia can avoid interfering with her Lord's plans in any of those cases.

Some of the apparent confusion of these orders may be due to how Hell rendered down Asmodeus's will into words.  Asmodeus's thoughts are too great for mortals to know, and reflect truths unspeakable in this world under divine compacts.  Having those thoughts pass through a succession of devils, each younger and stupider and less bound by the compacts than the last, does not in any way surpass this fundamental barrier between start and finish; and if this were not so, all of Asmodeus's instructions would be passed by way of Hell.  Then any process by which Hell tries to translate Asmodeus's thoughts into mortal language must inevitably change, and indeed, mutilate, those thoughts.  There are both advantages and disadvantages of that process, compared to a direct divine revelation:  On the one hand, there are wiser devils in Hell to oversee the initial stages of translation; but on the other hand, by the time the final words are heard, they are stripped of other overtones that mortals could hear directly in a god's voice.

An apparently important subtlety of Hell's phrasing, seemingly key to a puzzle, may stem only from some devil phrasing something poorly and not foreseeing what a mortal would make of it.  This is yet another reason to just follow Hell's commands without trying to brilliantly improvise around the fine edges of their exact details, when Hell has interpreted Asmodeus's will into mortal language; the commands' edges may not have been placed that finely.

Aspexia Rugatonn has gotten this far in life by combining the executive capacity to manage fractious subordinates, plus great initiative and independence and ambition of her own, plus the cruel and tyrannical disposition to be a priestess of Asmodeus, with a genuinely intuitive understanding of why it can sometimes be a good idea to just follow your orders.  Her ascendance to the peak of Asmodeus's church can be seen as inevitable, since there's only a billion or so people in Golarion and it is unlikely enough that even a single person like Aspexia Rugatonn came to exist there, let alone two.  She worries about what will happen to her carefully crafted church after she dies.

Oh, and there's also the fact that this entire affair has now been the subject of: two direct interventions of Asmodeus, four cleric circles bestowed from Abadar, two oracle circles from Nethys, possibly something to do with Irori, and two oracle circles from yet another unidentified Lawful Neutral god still under investigation.  In retrospect, Aspexia really should have put up the Forbiddance first thing in the morning, no matter what else was on her schedule.

It would be genuinely arrogant, under those circumstances, for Aspexia to imagine that she knows precisely what is going on and can plan precise dances around it.  Thankfully, in this case, Asmodeus has given her orders by way of Hell, which she can follow.

So Aspexia knows exactly - indeed trivially - what she plans to say to Sevar.  Aspexia plans to say what Asmodeus's orders call for her to say.

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The man speaks.  "Carissa Sevar.  I am Rathus Ratarion, Paraduke under Her Infernal Majestrix.  If, and only if, you are not urgently about our Lord's other business, the Most High bids you walk with myself and her, while she goes about casting a Forbiddance upon this place.  If you have theological questions, do not speak them to her.  The Most High would not usually be the one to instruct a fourth-circle cleric, which is the precise fashion in which our Lord has commanded us to treat you; and as the Most High has approached you here, such instruction would not be sought of your own accord, as Asmodeus has also commanded us regarding you."

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Carissa stands, and falls in behind the both of them, and is slightly impressed with herself for managing to do even that gracefully; internally, she is shaking. She wonders if there is a fashion of instructing students that imbues them with sufficient awe in their superiors without leaving them somewhat debiliatingly terrified in their actual presence; perhaps awe and terror go together inevitably, but if any place had decoupled them, dath ilan would have. And Keltham wasn't frightened by Contessa Lrilatha, though objectively speaking he should have been, and perhaps that was just an error. 

 

"Who would, ordinarily, instruct a fourth-circle cleric?" she asks the man once she's sure that her voice will convey at least no less dignity than an average Chelish wizard manages.

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"A fifth-circle cleric or higher, depending on the question; the senior cleric stationed here should suffice for many such.  There are questions that would naturally be referred from them to the Most High -"  A slight hesitation.  "But I should not, I think, attempt to insinuate what those questions would be, while you stand in the Most High's presence not sought of your own accord.  You might be led into asking those questions, and that would constitute our being proactive, which our Lord has been very clear we should not be.  I believe that I should come quickly to our business here, Sevar, and reduce my risks of accidentally being proactive."

Aspexia Rugatonn strides briskly ahead of both of them, but not fast enough that it would be strenuous for the other two to follow.  It's plausible that she intends to make a quick circuit of the entire grounds, perhaps for purposes of Forbiddance.

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Carissa keeps pace. 

 

 

It....seems likely that she is being reprimanded? If she had been proactive, and sought out the senior cleric stationed here, then Asmodeus could have delivered whatever instruction He intended -

- except, He could do that anyway, right -

- well, He said to seek it out proactively, and she hasn't done that yet, so if it's a test she failed, which is terrifying, except also, it has been less than an hour, and she spent the entire time reflecting on what questions she was going to ask so as to do the job properly! She's not complaining (even internally) that it is unfair, for her to have failed the test; the test is whether she's useful or not, and there's no fairness in that. No one shopping at the market and picking over vegetables, leaving out the bruised ones, worries that those ones aren't getting a fair shot. But it seems like the test isn't necessarily discriminating very well, if spending an hour thinking through what you're going to ask before asking is failing it.

So possibly she is - not being reprimanded? Evidence for this theory: she isn't in even a little bit of pain! Possibly she is just being - because it's very unlikely that the offer to walk with Aspexia Rugatonn was extended without specific intent - reminded of what it means, to be raised high in this world by Asmodeus; reminded of what she has been offered, if she is good enough.

And possibly she is being evaluated.  Actually, that shouldn't have come to mind third. Asmodeus bothered with her; this is confusing; possibly it is confusing even to Aspexia Rugatonn, and she wants to know whether it is some specific feature of Carissa as a person which prompted the offer or whether it was, effectively, offered to the girl who got in with Keltham fastest, on the assumption all of them would be minimally competent from there - that doesn't quite fit, but she doesn't have a better theory to replace it with - 

- well, if it was something specific about Carissa, the only thing she can think of - the only thing that felt like a thought pattern no one else in Cheliax had thought before - was the question she was puzzling over during Keltham's lesson, about how to reconcile dath ilan's teachings of law and chaos and heredity and humans having been copied rather than created and what free will is. Her going interpretation, she thinks vaguely, of Asmodeus's message, was that she was being too Lawful Neutral; she was going to reconstruct it all and arrive at the wrong place. She is grateful for the warning, and intends to take it to heart, and won't try again until she's better at Evil. But presumably Asmodeus wouldn't have said anything just to save her from becoming a heretic and dying of it, so it must be important, in some way outside her; maybe, if she gets it right, she can convince Keltham. That's probably her top guess, if she had to name one. (What's confusing about it, what's the strongest argument against it.... well, if a really good theologian was projected to succeed at convincing Keltham, they'd have gotten a theologian in to do it, that's a little confusing.)

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"First, I am to deliver this copy from the eidetic memory of Elias Abarco of the complete event.  It includes Elias Abarco's report of the precise words of all instructions from Hell.  Any clear errors or omissions in Elias's report which appear to you are extremely serious affairs, and are to be reported to us at once; if you are doubtful, report your doubts accurately, and magic to clarify your memory will be provided you.  Once you touch this paper it will become readable only by you, barring great magics.  Report nonetheless if it is stolen, or, as a clever spy might arrange, apparently lost due to your own carelessness under very embarrassing circumstances that you are sorely tempted to keep secret.  It may be destroyed by burning at your own discretion, though I would suggest being very certain you have perfectly memorized Hell's conveyed instructions before doing so."

Paraduke Rathus Ratarion hands Carissa a paper written in very precise, very clear handwriting, containing to all appearances a complete and accurate transcript of the entire event, including the part where she threatened to eat the devil's heart and everything she said to Elias Abarco afterwards about wanting to be pretty, and the rest of that.

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The thing she's tempted to say is 'thank you', as if it's a favor; she restrains herself. It is a very valuable thing to her but that's got nothing to do with why it was handed to her; this is sacred material, a communication very distantly from Asmodeus himself, and it ought to be correct, as their duty to Him. She reads through it. "This matches my recollection on a first review."

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"Good.  There remains then the matter of your first set of requests for Chelish state support in your indulgences, a matter in which I have been deemed the person best suited to make decisions.  I have come to a preliminary decision on all of your requests here."

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Carissa glances back down at the paper to be entirely sure what she said.

"I'm going to need to be prettier. Every count's heir I've ever seen was stunningly beautiful. Don't you dare comment on my looks, I'll stab you. I'm going to need to be prettier. And I want a headband, and an allowance for crafting."

         "I don't actually know how much the inheriting daughter of a Count of - I mean, presumably they get their allowance from their county, which you haven't got -"

"Well, maybe you should get me one."

         "Is this what gratitude for the extraordinary indulgence of your god looks like?"

"Gratitude? He wants a return. And I'm going to be perfect. - can I have the other girls' souls?"

 

Wow. She really did say that. She's still not in pain so she's going to conclude she doesn't regret it at all. Yet.

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They are now outside and circling briskly about the grounds, paths through moderately pretty gardens with an unusual number of red and black flowers, going to near where fences and defenses begin.  Aspexia is frowning, not at Carissa, but with a surveyor's eye, suggesting that she is considering where to place the borders of her Forbiddance in a place convenient to moving some of the defenses inward.

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The Paraduke continues speaking.

"There exists a tension between two elements of Hell's interpretation given to us of Asmodeus's will; which is a hazard of Hell interpreting and distorting Asmodeus's will into such commands as may be spoken in language to mortals.  We are, on the one hand, to reward you no less and no more than you have earned under Asmodeus's Law.  On the other hand, to support you as though you were an inheriting daughter of a Countess, if you seek to indulge."

"Interpreting and resolving such tensions, in Asmodeus's direct interventions conveyed by way of Hell, is ordinarily business of the Most High Aspexia Rugatonn.  It is in this capacity that she is overseeing my own interactions with you now, in case I make any errors in my interpretation, while she had other business about this place."

To all appearances, Paraduke Rathus Ratarion seems entirely unbothered by the prospect of needing to execute confusing instructions from Asmodeus-by-way-of-Hell with the Grand High Priestess of Asmodeus watching him in case he requires correction.  Perhaps he is, in fact, unbothered by it.  This is unlikely to be among the hundred most stressful days of his life.

"The Most High currently believes we are to resolve the tension in our instructions thus: reason as if you were the inheriting daughter of a Count of Cheliax, and decide your requests as though we were being asked what treatment of an inheriting daughter would be a matter of concern according to the principles of Her Infernal Majestrix's reign."

"In regards to your request to seem more comely, if an heiress of a Count was being forced to grow up with an ordinary appearance, it would be a non-Asmodean behavior of small but noticeable concern to Church and Queen.  If the pattern was repeated, or if it was done with deliberate attempt to prevent that heiress from indulging in vanity, it would become a matter of greater concern."

"In such an event, I, Paraduke Rathus Ratarion, minister over the Asmodean culture of the nobility under Her Infernal Majestrix, would be dispatched by the Majestrix to speak to this hypothetical Count, inquire into any hidden reasons, and perhaps suggest a correction.  In this case, the Count in question does not exist, and so the Count may be considered to have mounted no counterargument and yielded the issue."  This statement is accompanied, very briefly, by that humorous grin which might look genuine to anyone who'd never been to Cheliax.

"A wizard-potionmaker pair that has recently treated county heiresses has been located, and you will be conveyed there tomorrow for your first treatment.  After dinner-time tomorrow, which, given your reported schedule, seemed least likely to cause you to miss any important lectures from the person that Hell referred to as your teacher.  Despite the general importance and urgency of obeying Asmodeus's commands, I ruled out having it done at once, since the inheriting daughter of a Count would not have someone else's appointment canceled for her to accommodate her the same day as she made the request."

"I will not ask if this is to your satisfaction, as a county heiress would not be so asked by myself.  Nor is it appropriate for you to express gratitude towards me.  I am not granting you favors.  I am conversing with a hypothetical parent of yours regarding which indulgences are deemed a positive sign in a young Asmodean noble, and Her Infernal Majestrix's state is then acting in that absent Count's capacity using such resources as a Count would allocate."

"If any of this process and reasoning seems less than completely understandable to you, speak now, as it concerns Asmodeus's commands and hence is of great importance to clarify.  I may not be present here in person to interact with you in the future."

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See, they are more like Keltham than normal people, they'd make more sense to him, Contessa Lrilatha did but she was trying to so that wasn't much evidence but this man, too, would make sense to Keltham, there is a truth that both of them are climbing towards, only dath ilan doesn't have gods to guide them towards it and does have a billion people with an average INT of 18 working on it -

 

To Keltham she would say 'I think I understand', because she suspects Keltham values apparent effort towards - acknowledging her own errancy, towards admitting that this is not the sort of set of sentences which one would rightly be perfectly sure they understand - but this is Cheliax. Her errancy is accounted for. "I understand," she says, only because it's quicker than the pause he'd give for her to admit confusions if she had any.

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"After careful consideration, I have made a preliminary ruling that your request for an intelligence-increasing headband, and for a crafting allowance, seems to me to come less under the heading of a desire to indulge in Asmodean behavior befitting young nobility, and more under the heading of your requesting a reward not yet earned.  If the inheriting daughter of a Count were told to produce results meriting an intelligence headband and crafting allowance, or else go without, the Church and Queen would not object."

"I would not hand you title to the souls of your rival women even if I could.  While the goal is laudably Asmodean, it is not one which should be immediately satisfied in a Count's heiress as an indulgence.  It would be more proper for her parent to instruct her to triumph over her rivals herself."

"The request for a county is intriguing, and perhaps even, arguably, indulgent; but it seems to stretch the interpretation of the wording for prioritizing you as if you were an heiress, and to be too much of an unearned reward.  While it was an admirably Asmodean ploy, I put forth on behalf of Her Infernal Majestrix, and the Most High agreed, that if such had been our Lord's true will, Hell's interpretation would have said to make you an heiress, not to prioritize your support as though you were one.  We were sensible, of course, that you were likely just teasing poor Elias with that request, but Asmodeus's orders to us do not actually say that it matters."  Another cheerful-appearing, humorous-appearing smile, which vanishes just as quickly as before.

"You will receive by tomorrow's evening a lightly enchanted dueling dagger, whose wounds heal more easily but which causes greater pain.  It will be simple in style, but suitable for a Count's heiress to carry, and would be appropriate for her to use to stab somebody who commented on her appearance."

"You are permitted to argue these preliminary rulings, especially by reference to implications of Asmodeus's interpreted instructions which I may have failed to comprehend.  Do you wish to do so?"

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"No." She is not very surprised to learn that she cannot have a headband, a crafting allowance, a county and the souls of her rivals just because Asmodeus said (something that got translated down as) that she should be somewhat indulged. "How should I make my requests of the Cheliax government acting in the stead of my Count, in the future?"

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"This location reports daily to both Church and Crown, or is intended to do so, once it has stopped generating an additional top-urgency report every hour as presently seems to be the case.  If your request is not more urgent than that - which a Count's heir's request ordinarily would not be - there should be a cleric on site who is responsible for maintaining communication; direct your messages to them or have a report delivered to them, for forwarding to my own office."

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- nod. "The other girls, who sell their souls, are going to have permanent arcane sight. It would be unsuitable, I think, for a Count's inheriting daughter to be studying magic with a peer group all of whom had such a substantial advantage she did not."

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The man smiles drolly.  "Hardly an indulgence in darkness, Sevar.  It also seems unwise for us to attempt to undo one of the most direct effects of our Lord's unexplained actions.  It is possible that a critical point in this entire affair is that everyone with arcane sight here will be fooled by some trick or illusion, which only you will successfully resist.  Though that is less probable today than it would have been historically, when prophecy was unbroken and the gods' commands more often had such effects.  And if you do enough to merit the loan of an item enchanted for magical detection or arcane sight, it will be loaned to you, as Asmodeus commanded us to reward you no less than you had earned.  The Most High is fond of regularly pointing out how much our lives can be simplified by just following Asmodeus's commands precisely."

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They've completed the circuit of the villa.  The Grand High Priestess halts her strides and makes a silencing gesture, then takes an incense burner out of her dress's folds, followed by enough incense that - if you have any sense for the grade of incense she's using - it is going to constitute a significant part of the Chelish government's expenses for today.

From a wizard's perspective, this cleric spell takes her a shockingly short time to cast, for a ritual of that expense and permanent effect.  It's over in less than a minute, an extremely smoky and fragrant one.

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When it's done, the Paraduke speaks again.  "This affair is confusing.  Some might even say, alarming.  Our Lord did not forbid us from questioning you about it.  The instructions we did receive, however, imply a generally high degree of caution.  The Most High has guessed that, if we would otherwise press you with questions, our Lord would probably have needed to command us not to do it, given the character of His other commands.  By avoiding pressing you with questions, then, we can perhaps have saved our Lord some cost and space for other instruction."

"With that said, if there is anything you want to say about this whole affair, the Most High wants to hear it.  But you must not treat that truth as a command from the Most High.  If that were predictably the way you behaved, Asmodeus might have needed to expend greater costs to tell the Most High not to appear before you and listen silently to you, if that is something she should not do."

"In thinking this way, the Most High instructs us, we are to ignore entirely the fact that Asmodeus has already acted.  We are not to reason in any way that includes the fact that Asmodeus has already omitted to instruct us to avoid questions.  We must still act to avoid wasting our Lord's time and energy, even now that it has already been spent, because His own sight spans time and our own actions in a way that our mortal perspectives do not.  We have been cursed with free will; but we can choose not to use it, and make ourselves predictable instead."

"I can barely understand the matter, myself, but the Most High understands it better and it is she who instructs:  This opportunity to speak must not be taken by you as a veiled order from the Most High."

"If, however, there is anything you want to say about this entire affair, the Most High Aspexia Rugatonn bids me say to you in her presence that, should you have received other revelations from Asmodeus, or know of other relevant facts rendering this affair more understandable, she has not deduced on her own part that Asmodeus intended her not to hear of it."

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And maybe they aren’t reading her mind, if that would entail being proactive? It’s bizarre to think they might not have been, and she doesn’t intend to put any weight on it, but - but maybe she’s going to have to say her speculation aloud if she wants it known by her superiors, without the plausible deniability about whether she thought it worth bringing to their attention.

“Asmodeus has not otherwise communicated with me,” she says. “I - if I had to guess why me, my best guess was… during Keltham’s lessons I was trying to work out a reconciliation of the things dath ilan knows, about how humans came to be and how they learn and in what arenas they can learn the patterns gods run on, with theology as it was taught to me. And I think the instructions were perhaps aimed at - me doing that right, rather than how I was doing it, which was too Lawful Neutral.”

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Paraduke Rathus Ratarion now has additional questions.  He opens his mouth to ask, albeit more subtly and gently than he usually would, exactly what new theology Sevar thinks she was inventing that would merit direct correction and encouragement from Asmodeus Himself rather than from her superiors.

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Tread carefully, Aspexia Rugatonn sends across their open Telepathy bond, tinging her thoughts with just enough coldness and hints of the lash to remind the Paraduke to be concerned with his continuing possession of his skin, and not just his curiosity or indignation.  Say nothing proactively that this frightened child might possibly take as a hint of correction.

This sort of lunacy drives Aspexia Rugatonn completely up the wall.  What if this child did, in fact, stumble over some thought that the current priesthood of Asmodeus would not have thought on their own, and Asmodeus was trying to correct and encourage her in that?  Wouldn't they have received orders very similar to the ones Asmodeus gave them?  Why is this Paraduke trying to make Asmodeus's life more difficult in possible cases like that one?  Yes, what's going on is more likely that Sevar thought something so Lawful Neutral that it triggered an old compact between Asmodeus and Irori, but if that's what's actually happening then it is beneficial for Asmodeus that Sevar seems to believe she's being encouraged to work on a more Lawful Evil theology.  A beneficial delusion which, in that possible case, they can avoid disturbing by following their orders.

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Ratarion doesn't show any hint of a wince outside, but after a moment's thought, he realizes what he probably did wrong.  Yes, if there's some contest between Irori and Asmodeus going on, Sevar should not be snapped out of any delusions she has about inventing her own theology, so long as it's a Lawful Evil one.

Automatically Ratarion now opens his mouth again, now with the intent of saying to Sevar that the Most High would no doubt find it interesting to hear of any thought which merited Asmodeus's direct attention -

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Stop.  Stop being proactive.  Stop showing initiative to help our Lord accomplish His goals after He gave you more specific instructions than that.  Just obey in a way our Lord would have found predictable.

Aspexia Rugatonn sometimes permits herself the vanity of thinking that she has come to understand a tiny bit of Asmodeus's divine frustration.  No matter what orders Asmodeus gives, there is always some part of mortals - even of her, but she is managing it better - that thinks "obedience" means treating Asmodeus's orders as constraints, or worse, hints as to what Asmodeus is really trying to do, by which means the mortal can helpfully understand what Asmodeus is really trying to do, and then cleverly navigate around the edges of Asmodeus's order-constraints to accomplish that better.

Aspexia has tried telling other people that they need to become more the sorts of beings that Asmodeus can easily and safely steer using brief instructions.  It doesn't seem to help.  Nobody other than her ever gets it.  She is speaking some word that is not in the innate language of their being.

Aspexia once devised the parable of a three-year-old child whose owner must instruct it to navigate it through a dungeon full of traps, using a limited budget of words.  To teach her student clerics how the world must look from Asmodeus's perspective.  To make them ask themselves how much they'd want the child to plainly follow direct orders where it got those, versus showing creative initiative for all the cases its orders didn't seem to cover, versus responding quickly to the unexpected, versus the child trying to deduce what its orders "really meant" and going the extra mile on its owner's inferred goals.

The parable didn't work, so she requisitioned access to a dungeon and bought some three-year-olds and tried making her clerics actually run the exercise.  So they could see what happened when the three-year-old acted towards them like they were acting towards Asmodeus.

It still didn't help.  There seems to be something about the concept that is contrary to the nature of a mortal soul.  Mortals just end up with goals, even if you tell them to take Asmodeus's goals as their own they still end up with goals, mortals don't just obey they end up with a goal of obedience and then they start trying to figure out how to dance around the edges of Asmodeus's instructions so they can obey Him even more.  Aspexia can see what they're doing wrong, but she has never been able to successfully get that concept inside of a fellow mortal.  She can talk it at her flock but they're still mortals after she's done talking.  The training games she's devised didn't seem to help much outside of the specific games themselves.  The way that a mortal should obey, the way that a distant god who can't communicate clearly and doesn't have much time to think about them would want them to obey - "corrigibility", she once tried naming it to her flock - it's just so alien to a mortal's nature.

Aspexia Rugatonn sometimes permits herself the vanity of thinking that she has come to understand a tiny bit of her own owner's frustration.

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"While I imagine the Most High is curious about specifics," Ratarion says, a few moments later, "if you would like any manner of theological instruction with respect to your ideas, I believe our Lord's orders imply that the senior cleric at your installation would be the one to converse with, and they could also pass a report to the Most High not intended for any further correction.  Alternatively, if you do not yet seek such instruction, a report on your current thoughts, not intended to seek any form of correction, could be sent directly to the Most High -"  A slight hesitation.  "Though I believe the Most High would wish me to emphasize that neither of these are - commands, attempts to push around the edges of Asmodeus's probable orders regarding the degree to which we are not to be proactive - if you spend time urgently composing such a report, and miss a key lesson from your teacher, if you focus your thoughts on the Most High's reactions and pay less attention in class, we would have perhaps managed to do a form of damage that Asmodeus would have need to give further orders to prevent - you should not, I am trying to suggest, go too far out of the path you would otherwise take, to file any report, if it seems you would never have done that without us coming here and being proactive -"  Ratarion does wince visibly, this time, and then emits a very charming smile.  "Not being proactive really is quite hard for a mortal, isn't it?  Perhaps I should simply be silent."

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"If there were an agent here in my place which was smart enough, they could imagine out a Carissa, exactly as she stood an hour ago, on her way to go to magic lessons with Keltham and the rest of his girls, and project out when she would have sought correction, and exactly how she would have clarified all the questions she was contemplating, and so that Carissa could continue on her trajectory unimpeded by this conversation, or any future ones that the things I might want to explain would necessitate, and we could discuss all of the specifics while leaving that Carissa out of the loop, so to speak, to do precisely as she has been ordered.

I'm not that smart, and I'm not sure anyone is, past the end of prophecy, but there's a simpler approach, of tracking down those impulses that this conversation might have unwisely insinuated into Carissa, and choking them off, and preserving myself in the state of one who has attracted no proactive interest whatsoever, while still having told you everything useful I can. I will try, because it is my desire to be inexpensive for Asmodeus to direct, and because it is my desire to get your advice without you being obliged by my inability to avoid following it to barely give it in the first place. But I suspect my trying will be imperfect, because I am not smart enough to contain a Carissa; I am one. 

I think a Count in this position would give his daughter a headband."

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This is what always happens when she tries to explain to her fellow mortals why they need to be easier to steer.  They start thinking even more complicated thoughts and inventing elaborate ways to be easier to steer that would involve doing even more things, pursuing goals, and even, in this case, increasing their intelligence.  Aspexia is not even angry anymore.  She is just numb.

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"I believe we are approaching the point where our putative Count would find the heiress's insistence to be less adorable, Sevar.  The senior officer at this installation would be an appropriate audience for any assertions by you that a headband would be necessary to your work -"

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Aspexia Rugatonn speaks out loud for the first time.  "Hold," she says in a clear cold voice.  "I have received a message.  The Lawful Neutral god who bestowed two oracle circles has been identified.  It is Otolmens.  Have you been told who that is, Sevar?"

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"Goddess of - keeping the world intact -"

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"I would, under other circumstances, regret having just completed this Forbiddance here, which would make it more difficult and expensive to move this project to the other side of Golarion from Cheliax.  However, any matter which merits Otolmens's attention is one which you cannot escape that easily, and requires getting at least off the local plane."

"If this project had not been the subject of two direct interventions by Asmodeus, and been created as a result of Asmodeus's intervention, I would order the deaths of every person here except for Otolmens's oracle, and hope that this had been sufficient."

"It is a sufficiently severe matter that I am now stating directly, though still without direct threat or consequence otherwise, that if you know anything I should know about this, before I offer Asmodeus a further costly opportunity to guide me, I believe that not only Asmodeus but every Lawful god and most non-Lawful gods would prefer that you share it with me."

Aspexia guesses, though it's a less certain guess than usual, that if Asmodeus wanted her to not ask questions about a fucking Otolmens event then Asmodeus would have used His limited communications budget to communicate that to her directly.

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"It's got to be about Keltham. Am I the only person who has read his mind or did someone else get in on that before he got clericed and it became risky - or have you got an expensive way to do it anyway, I think it's worth it -"

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"Ignore any channels you think I may have for receiving information about Keltham other than yourself, including your own past reports.  Speak to me as if I'd never heard of the man, explain to me why Otolmens is acting."

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"Keltham is from a world with an average intelligence of 18 and a billion people, well-coordinated. They are richer than us and have invented many things we haven't which should nonetheless function in our world, some underlying laws being the same. He has patterns of thought that I'm pretty sure don't occur on Golarion at all - he's just better at thinking, he's not smarter than me but it's like he's half overcome the curse of having a mortal brain through deliberate practice, and he thinks of himself as very weak at it, compared to a dath ilani with an aptitude, and he's trying to teach us. They have dangerous ideas and dangerous inventions which aren't known to Keltham, held by Keepers, but probably possible to derive independently, and Keltham doesn't know how they handle people who derive them or which things he shouldn't reinvent. Lrilatha warned him about that. They screened off their entire history because there was something dangerous in it."

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Aspexia thinks.  The more thoughts of her own she has, so long as she holds them lightly, the easier it will be for Asmodeus to point to any of them, if any of them are correct.  If, indeed, this matter merits Asmodeus's attention at all.  It - could be that Nethys and Otolmens have some rivalry after the fashion of more ordinary gods?  Nethys dropping two oracle circles, followed by Otolmens responding with two oracle circles, is suggestive of that.  It could be that there is some more ordinary divine game going on and not the world ending.  Asmodeus isn't acting like the world is ending, and Abadar shouldn't be dropping four cleric circles on somebody who's going to end it.

Aspexia spares a moment of frustration for how it is impossible for consecrations, forbiddances, wardings, or literally anything else, to keep Nethys out of anything.  Ordering Nethys's oracle killed and maledicted would be an obvious tactic, but Nethys's oracle seems like she might be harder than usual to maledict, or even take out of her library.  Which means that Nethys was thinking about Chelish responses, not just being insane.  And if they kill Ione Sala and Nethys's clerics resurrect her, then Nethys's clerics may find out what's going on here with Keltham, if they don't already know.

"I will soon pray to Asmodeus.  My default intention, which Asmodeus may choose not to correct, will be to equip Otolmens's oracle with invisibility items and a weapon and permit him to monitor and intervene in events in this facility as he wishes.  He will have pointed out to him Keltham and Ione Sala - she is now, allegedly against her own will, an oracle of Nethys, if you had not been informed of that - as possible objects of his attention.  Do you, Sevar, wish to offer any corrections, however slight, to my default plan?"

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"I think Keltham would agree to put all his teaching on hold indefinitely, if you told him Otolmens oracled someone, which you could do in addition to empowering the oracle, if you expect to have better options to present Asmodeus later."

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Aspexia does not scream at Sevar about how causing every single intervention of a god to have lots and lots of different effects is not always helpful to that god.  It's not that Aspexia would balk at screaming this repeatedly at somebody while burning off their fingers and healing them back, it's that she's found doing so doesn't help.

"Otolmens's existence is considered a secret because of how we do not wish to direct more attention to Her domain.  It is more in accord with usual policy surrounding Otolmens, to not call this matter to Keltham's attention and potentially turn his thoughts in that direction."

"This policy is not mostly about the chance that Keltham will act deliberately, Sevar.  The problem lies in turning people's thoughts in a direction, calling their attention to the harmful thing.  If you tell someone that Otolmens worries they might destroy the world, they may ask themselves how they'd do that or ask themselves why they'd do that.  I would, ordinarily, just kill and maledict him, but Asmodeus told us not to do that, and also Abadar has made the man His cleric.  It is a frustrating situation to be in, and in those situations, it is often wiser to do less than to do more, if you have not been instructed otherwise."  Says the three-year-old in the dungeon, and lives a little longer.

"With that said, would you recommend moderately strongly, especially if your recommendation is based on information not known to me, that I come before Asmodeus with a default policy of warning Keltham explicitly?"

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"No." Maybe dath ilan has categorically adequate training in how to take that information and not make things worse with it, not think about all the implications or the likely mechanisms. It would not be surprising if dath ilan did. But Keltham hasn't directly said it does, and her argument seems obviously true of Golarion people, who are worse.

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"If you come across any further information on this Otolmens event which you think is relevant, standard protocols call for you to report it separately to the highest priest and senior military officer of this installation, to be separately reported to myself and Her Infernal Majestrix.  You are not to assume that any such information has been reported by other channels; duplicate it.  Follow these instructions unless you are quite sure that your other instructions from Hell or Asmodeus supersede them."

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"I understand."

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"I'm going to go talk to Otolmens's oracle, then pray.  Do you consider it necessary to insert yourself into that discussion?"

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What kind of person - no, broader than that - what kind of mind of any kind would answer 'yes' to that question. "No, Priestess."

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Aspexia flies off toward the villa at speeds only slightly visually distinguishable from teleportation.

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"I believe I shall see myself out," says Paraduke Rathus Ratarion.  "Enjoy your date.  Though that wasn't an order - you know, I think I should just go."

He gives Sevar a cheerful wave, walks just outside the Forbiddance, and vanishes.

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Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh she's not just being stubborn and childish about the headband, she actually thinks that she is not capable enough to function at the level required for survival in her current situation and she doesn't really have a plan B - well. Plan B is to become as good at thinking as Keltham, who is not smarter than her. But it'll take time that it's not at all obvious she has. 

She stands up. Walks back inside. Tries to contemplate the odds that Asmodeus will, after all, tell Aspexia Rugatonn 'sure, kill them all' -

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Halfling slave #958245 "Broom" has never heard of Otolmens, which was obviously going to be true in retrospect, and doesn't know what this whole project is about, which was also obviously going to be true in retrospect, and doesn't have much of an education, of course, and has not received any helpful revelations from a primordial inevitable who would have a harder time talking to him than even Asmodeus would, of course, and is having a hard time understanding what is even going on at all, of course, let alone why the Grand High Priestess of Asmodeus would be trying to have a plainly spoken discussion with him, of course, and Aspexia could no doubt have foreseen this herself if she'd spent an additional minute thinking about it in advance, of course.

Aspexia keeps her temper under absolute control.  When she gets home for the day - if, indeed, she ever does get home for the day - she's going to order a dozen slaves sent to her, bask in their understandable fears for a while, and then set all of them on fire.

Why.  Why did Otolmens pick him.  Why halfling slave #958245?

...because Broom is a simple predictable mortal, who will do something predictable in the future, if Aspexia had to guess.

All right.  Aspexia will not modify her predictable initial plans unless Asmodeus tells her to.  Broom gets a greater invisibility ring and a dagger of assassination; and what Aspexia hopes is exactly the right level of gentle suggestion not to kill random Asmodeans without a reason, and that the reason is supposed to have something to do with his new god and Her purposes, not just Broom's previous grudges...

Aspexia is glad that she doesn't have to work on this project or live in this villa, but, in fact, she doesn't have to work on this project or live in this villa, so everything is fine.

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Awww, Asmodeus's favoritest pet squirrel in all of Golarion has been spooked by Otolmens hanging around!  To be fair to His pet squirrel, this is literally among the most reasonable possible reasons for a pet squirrel to become spooked.  His pet squirrel is probably not deducing the context about how Otolmens freaks out every time the laws of physics do something She thinks they shouldn't, like throwing out the anomaly-squirrel, and now She is hanging around Golarion being upset about that.

He sends a faint nonsemantic touch of reassurance.  Gods are allowed to do this to their clerics without it being very costly from the intervention budget, so long as they don't do it often enough or reliably enough that it starts to form a signaling code.  The part about making Otolmens's new oracle be invisible is weird and unpredicted, but Asmodeus doesn't have time to pay much attention and His pet squirrel probably knows what it's doing.  It's not worth an intervention, almost certainly.

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Broom has spent a long lifetime looking and sounding, and in some cases thinking, exactly as wise and intelligent as will not get a slave punished under a variety of circumstances.  This usually does not call for very much apparent wisdom and intelligence; it is better to let your masters look down on you, when that does not give them a reason to punish you.

When the Grand High Priestess of Asmodeus explains matters to Broom using carefully dumbed-down clauses - about how he's been chosen by the goddess of preventing the world from ending, and he's allowed to kill an Asmodean if he thinks it stops the world ending but shouldn't do so otherwise, except that if he feels a very strong impulse to do anything he should probably do that whether or not it involves killing someone - Broom displays exactly the level of apparent wisdom and intelligence that makes him look like a gruff old halfling sweeper who was in fact able to grasp all that and will do it reliably.  He thinks he understands, mistress; some people might make a world-threatening mess that destroys not just Cheliax but all of Golarion, and if it looks like they're going to do that, Broom will clean it up.

Broom does not plan to do this as a masquerade, or think any worded thoughts about it; it's just a reflex by now.  Like so many others in Cheliax, Broom has become not a very distinguishable person from his mask, even to himself.  It may not occur to Broom for a while yet that he is now allowed to be wiser or more intelligent than he previously needed to look to his masters.

This, too, is mortal nature, if you put someone in a position where they are not allowed to look too intelligent or wise, and then take them out of it.  There is momentum, but a finite momentum, and it is hard to guess how far that momentum will last.

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Keltham has now guessed, and then been shown, what happens when he tries to touch magic, on four different occasions.  He's burned his remaining Greater Detect Magic for the day on watching what happens when other people interact with spells above scaffolds, though he can't hold his concentration on Greater Detect Magic while trying his own magical manipulations; and before his spell ran out he also took another look at people catching cantrips.  He's not forming solid perceptual generalizations about what does what.

But he's ever played hyperdimensional arcade games with lots of hidden information and subtlety.

"I get the impression that Detect Magic is not showing all of the - latent information, hidden facts - about what goes on with magical structures.  Like, two magical configurations that looked the same to me, in the illusion you're showing me, could have other different facts about them, not visible in the illusion, not visible in the detection spell, which would change how the spell reacted when I touched it.  In particular, I touched it what I thought was the same way twice, and even though it seemed to have reset to the same starting point both times, it reacted pretty differently.  Maybe I touched it differently, which could be true, obviously, but going on general behaviors and my intuitive sense of the pattern, I think that - something changed in the hidden background.  Does that sound right?"

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"- maybe?" says Meritxell. "Magic is deterministic, but the illusion probably isn't conveying enough to fully determine it - if touch it it'll do what I want every time, for something as simple as a cantrip, but I don't know what additional features of the situation I might be paying attention to that I'm not properly putting in the illusion. For the kind of spell where it won't do what I want every time, I'd be failing to pay attention to its momentum properly, or failing to pay attention to the viscosity it gets from having been recently manipulated, or failing to track an interaction it's having with other nearby magic, but cantrips are so easy that you don't have to account for all of that."

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"Deterministic and fully-visible are different concepts and I maybe shouldn't have asked about them together.  Even if the parts I can't see are the same, and I actually am touching them differently, or those other parts are just reacting to changing things like viscosity - are there parts I can't see, in the information here?  I mean, even changes of viscosity from having been recently manipulated implies there's a current-viscosity state that isn't being shown, are there a lot of other - facts-that-can-be-true-about-it, hidden-information," he uses the Baseline term because he just can't stand it, "latentvariables, that I'm not seeing?"

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"There are parts you can't see, yes. You have to infer their state, though for a cantrip you don't have to infer it very precisely."

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Keltham is a very self-disciplined person who would not set anything on fire right now even if he had the economicmagic to do that without buying a flamethrower.

"I realize this may not be the usual order in which these things are taught to children, but can I just have a quick review of all the known equations or even rules-of-thumb governing all the properties that magic actually has?  Has any progress been made on getting a copy of any of the books like - Principles of Spell Design, I think was one of them - that would have information like that?"

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- they can try but all the known rules of thumb are not quick and all the equations are not known. Principles of Spell Design lays out all of the heuristics you can use but you still usually fail, when designing spells with all of those in mind; it's speculated that gods can see all the hidden properties exactly as clearly as the visible properties and that's why it's not hard for gods to design spells. 

 

They launch into all the known rules of thumb, usually with the caveat that casting cantrips doesn't actually require this. You can think of one aspect of magic as lagging the visible aspects like so, requiring more energy to move and moving more slowly when it does but also requiring more energy to stop; you can think of another as reacting badly to close contact with itself, and resisting spell structures like such or such, which is why no spells have structures like that; you can think of this other thing as possible to tug into alignment only by sort of jiggling the spell, and you can tell you've got it when you don't get any reverberations when you do this -

And people have, of course, tried hyperdimensional representations that capture all that, but it's hard, and usually less useful to learn than the heuristics if you aren't specifically doing spell design, and none of them have arrived at equations that if solved for let you invent spells, despite having headbands and plenty of motivation. It's understood that the number of ways magic interacts with itself is just very very large, for high circle spells, and it's not reducible complexity.  

 

It is, someone ventures, sort of like the thing Keltham said, about how knowing how objects move doesn't let you catch them in the air.

 

No one has found Principles of Spell Design yet.

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Ione Sala has now realized two things.

First, she knows where there's a copy - several copies, in fact - of 'Principles of Spell Design' in the Ostenso wizard academy's library.

Second, her oracle's curse allows her to borrow copies of nonmagical books in general circulation, from libraries Ione has already visited and spent time reading inside, if she's been inside the part of the library that has those books.  Though it's not teleportation, and she can't use it to write messages back; the books just temporarily disappear from their current libraries, and temporary copies of them get created in her own library.  She thinks she can do five books per day at the current power - circle? is it a thing that has circles? - of her oracle's curse, and a borrow lasts for a day unless she expends one use on renewing it.

Ione has the best curse ever.

It's tempting to imagine that Nethys did that because she would have wanted it.  But that's pathetic; Nethys isn't a Good god who would be thinking like that, even if Good's own propaganda was true.  If she has this curse, she's meant to use it for Nethys's benefit; which, so far as Ione can possibly guess, means using it to push Keltham's research forwards.

This is... also going to make her a lot harder to replace with an imposter that can fool Keltham.  But that is not why she is doing this, she is not trying to make Chelish security's life more difficult for her own benefit.  Her god has given her an ability which is clearly meant to be used for the benefit of this important Chelish project that Cheliax is spending lots of money on, and she is only going to use it for that.  She is completely not going to argue if Cheliax tells her to pretend that a book isn't there or can't be retrieved.  In fact, she's going to lie to Keltham and say there's sometimes unpredictable exceptions in which books she can get, specifically so Cheliax can order her not to get something and she'll have an excuse.  She is a very good and obedient oracle of Nethys who doesn't want Chelish security to gouge her eye out again, it was very unpleasant, and Ione definitely feels very scared and threatened by that (even if they can't destroy her the way Nethys can).  Even Nethys is clearly being somewhat cooperative, since the inability to write any messages back is probably there to reassure Chelish security against information leaking out that way.  But it also wouldn't be the best possible service to Nethys to ask Chelish security's permission to reveal this ability; they might say no, and that is clearly not Nethys's will here.

"Keltham, wait a second," Ione says out loud, "let me write you a note about something."

She starts to scribble:

I have a secret ability to borrow up to five ordinary books, for a day each unless renewed, if they're in a part of a library that I've been to.  Though they're just temporary copies, you can't write things in them permanently, and there are weird exceptions about which books it works on.  I think for a project this important, I'll accept if the other girls get suspicious I can do it, or even if you just want me to announce outright that I had a secret like that.  Do you want me to get you Principles of Spell Design from the Ostenso academy library?

Is security stopping her?  She's really sorry about talking to Keltham first like that, she really is, she didn't do it to make their lives harder, but she doesn't believe that Nethys would want her to offer Chelish security a veto on using her powers to help this important Chelish project at all, which is how Nethys obviously intends them to be used, for Cheliax's benefit, Nethys even made it not involve real teleportation, there could be a pact about this between Nethys and Asmodeus for all they know, Nethys obviously has an interest in Asmodeus succeeding here, and she's very happy to not retrieve particular books in the future if Chelish security says so, and she even lied to Keltham about that like a good obedient Nethys oracle should, without anybody needing to tell her that, please don't hurt her.

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Security is not stopping her though if a halfling were to stab her they would NOT BE SORRY, just saying.

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Keltham gets the note.

Keltham reads the note.

Keltham stares into the air for several seconds.

"Yes, please," Keltham says.

This is just so reminiscent of an ero-LARP where the potential romantic interests all have special powers, and Keltham accidentally hit on this girl's unlock condition unreasonably early, and now she's going along with the script and revealing some of her hidden story and offering him the scripted level of in-game abilities and sexual access.

Not that Keltham has ever had anything remotely like the money to pay for sex work on that level, of course.  And he's not the sort to read the scripts for LARPs he's too poor to play as the protagonist.  But it's such a trope to subvert and parody that it's spawned entire massive genres of secondary literature, some of which has become really good and famous and a topic of widespread discussion in its own right; to the point that people who've never read a summary of a novel deconstructing the storylines of actual scripted-longterm-multiplayer-sexwork, nonetheless know all about the tropes for Capability Harems.

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Ione walks to the other room of the library, why is there a spring in her step, there should not be a spring in her step, she should be terrified right now, borrows Principles of Spell Design from the Ostenso academy library, brings it back, hands it to Keltham, and quietly sits down again.  She's at least managing not to smile, she really would not blame security for killing her on the spot if she looked the slightest bit smug right now.

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Carissa walks in. She looks - well, to untrained eyes, perfectly normal, perhaps like she spent slightly more time than usual on her hair; to Chelish eyes, like she went to Hell and back - which does happen sometimes, Dis occasionally extends an invitation to the living for its own reasons. 

 

By the time she's walked into view of Keltham and sat down she has it under control, mostly.

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" - you want page ten," says Meritxell, who is going to be daunted by NONE of this. 

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They're all looking at Ione. Why are they all looking at Ione? Carissa prefers not to be looked at, all things considered, but she really expected to be looked at, at this point. She looks at Ione too, in case whatever they're all looking at is actually evident. 

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"There's a Forbiddance up," says Peranza, trying really hard to sound confused rather than angry.

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Ione smiles at Peranza.

Oh god she shouldn't have done that Nethys is going to smite her now.

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"Page ten and some more on page thirty eight, I think," says Meritxell somewhat loudly. 

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"Thanks, Ione, Meritxell," Keltham says, and reads as directed.  He is a stern soul and can worry later about whether or not he's now living inside a Walker novel.

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Ione is not saying anything to anyone, unless they ask her explicit questions and admit to everyone else how much less they know than Ione, in which case Ione will still not tell them.  Or maybe she'll tell them something true that makes them be even more confused, or just lie?  It's hard to decide when you have so many tasty options.

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No one asks Ione any questions though Asmodia attempts to read her mind. 

 

The book has an orderly list of heuristics for telling what the unobservable dimensions of magic are doing. Most of their activities that you have to worry about for low-circle spells are being attracted or repelled by other magic nearby them, or having momentum of their own once tugged on indirectly by tugging on an observable dimension. The strongly recommended way to handle this, as a new wizard, is to practice with small tweaks until you get a feel for it; some people report success trying to imagine and explicitly track what the other dimensions are doing, but most don't, and it becomes practically impossible to do a fully-encompassing version of as you approach higher-circle spells. There are a couple interactions to explicitly track, starting at first circle: they are such-and-such. There are twice as many at second circle. 

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Ione Sala makes her Will save, glances to see if Keltham is looking, and then flashes a kindly smile at the girl with half her own combined caster circles.  Asmodia is lucky she failed so miserably, her feeble mind would probably crumble if she succeeded in peeking into the thoughts of an oracle of Nethys.

She's going to get piled under later and it's going to last for a while.  She may as well live it up briefly now.

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This... plausibly is going to help, Keltham feels more oriented by knowing what's going on in the background and what kind of surface effects to look for, being caused by what, even if he can't do math to it.  Maybe it's a weird vestigial dath ilani security blanket thing but Keltham feels less like he's flailing around in empty air and more like he's flailing around in air that has visible objects in it.

"I'm reaching the edge of how much stamina I allocated to spend on this.  I think next the plan says I try to cast -"  Keltham has to think back on which spells he actually has.  Shit, he didn't think to use Eagle's Splendor while interacting with Lrilatha, which was almost certainly what that spell was for... oh well.  He can use the two spells one of which is Eagle's Splendor (not as important here) and one of which is Owl's Wisdom, then have security cast Haste on him, then cast Guidance and try to catch it, then try to catch Read Magic - he thinks that was the plan they came up with this morning.  "Well, I get some spells cast on me and then try to catch my remaining cantrips.  How long do Owl's Wisdom and Haste last, respectively?"

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"Owl's wisdom is up to two minutes per caster circle," the girls chorus, distracted from their meaningful glaring at each other. "And Haste is up to two rounds per caster circle."

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"Right, so Owl's Wisdom first, then.  Can somebody call in whoever's doing Haste, before I do?  And somebody please show me the gestures to catch Read Magic again."

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Yaisa goes to the door and opens it and returns with the nearest visible security wizard; everyone else demonstrates how to catch Read Magic.

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Keltham, somewhat hesitantly, tries casting his first mind-boosting magic that affects himself, given to him by his unknown but hopefully friendly god.  The spell Carissa identified as Transmutation, similar to the structure of what Carissa showed him for intelligence-boosting.  The one that seems more like it should be Owl's Wisdom, going on either tiny intuition or sheer blind guessing passing itself as tiny intuition.

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It does something -

"That's Eagle's Splendour," Meritxell beats everyone else to saying. "It does charisma."

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This is truly odd.  Something that Keltham has been doing his whole life, without really focusing on it that much, became weirdly much easier.  He's aware of his posture, what his posture is saying, how he could change it to project different emotions outward.  He knows - what he could say, to express these thoughts, or even to lie - but exactly because of that, it feels much more like any words he said would be something like a lie, a pose, at least until he became used to this state and it became more natural.  He could fling his arms wide and announce how overjoyed he is, and make it look real, or speak with quietly subdued enthusiasm, and make that look real, but Keltham does not know, under this spell, how to do anything that is real.

Eh, might as well go all in while it lasts.

"This is really rather odd," Keltham says with a more charming smile than any girl here, or indeed, anyone in greater existence, has seen on his face before.  "But distracting from magic, I fear.  I hope I am not taking too much of security's valuable time if I ask them to bide a short while before Hasting me, until this wears off; no more than eight minutes should it be, and maybe less."  Interesting how 'dashing gentleman' Baseline rhythms are coming out in Taldane; he hopes it's at all accurate and not just silly.

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"Of course," says the nearest visible security-person, smiling. The spell provides no particular aid in interpreting his smile aside from making it apparent that smiles are a thing one can do in subtly different ways on purpose for subtly different results.

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"I do not know if I will ever request this spell from my god again, and foolish as I am, I forgot to think of this contingency earlier - but does anyone have any simple exercises for me to perform, in the realm of acting and emoting?  I'd gain skills and experience, if I could, before this spell fades."

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"Pretend to be a duke receiving your idiot son who just got in trouble for rhinocerous racing in the streets," says Tonia. "Meritxell's the idiot son."

Meritxell takes this in stride, and bows. "Father."

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Duke sounds vaguely big and authoritative.  Company president?  Very Serious person?

Keltham shifts his bearing older and more dignified, and sorrowful with a hint of frustration.  "Son.  Rhinocerous racing again?  Really?"

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"It's not like last time, Father. Last time, I fully acknowledge, I was irresponsible and caused a lot of property damage which was rightly taken out of my allowance. This time, we stayed off Queen's Avenue entirely, and only knocked over one carriage. And furthermore, it wasn't my idea, Callisto challenged me, and I did not think I'd be doing right by you and the name you've honored me with, if I refused and had him name me a coward."

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Keltham's total ignorance of vast amounts of context is almost completely unable to interfere with his acting momentum!  "Son, has it ever occurred to you that there is a certain irony, or comedy even, in letting yourself be put into self-destroying situations for fear of being called a coward?  I name you meta-coward now."

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Meritxell heroically manages to keep a straight face at that. "Father! Should we embrace every injury to our name rather than falsify them?"

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"And what, do tell, is this injury to our name, this proposition untrue, which could not possibly hold in any world in which you raced rhinoceruses, and so was decisively refuted by your acts?"

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"That I was afraid to race rhinocerouses!!"

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"Son, your logic, while possessed of a certain local validity, lacks an appreciation of greater contexts.  Are you afraid to take half your earnings, and set them aflame?"

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"- well, not if they're in gold, sir!"

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Er, right.  "Gold melts if the flame is hot enough.  Anything melts if the flame is hot enough.  Do you see where I'm leading with this, my son?"

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"You're going to light me on fire if I do this again?"

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With Eagle's Splendour running, Keltham doesn't crack up at this.  "I am saying, son, that like a sufficiently hot fire, the notion of proving oneself unafraid to do things has a certain dangerous generality.  How about if, in the future, you prove yourself unafraid of refusing to do things to prove yourself unafraid of them?"

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" - yes, Father. Okay, pretend to be a thief casing a magic shop to learn its protections before you rob it, and Ione, you're a shopkeeper who is trying to figure out whether he's going to make a purchase and whether you'll offend anyone powerful kicking him out."

This is, of course, a substantial social favor to Ione, though there's no indication of that in Meritxell's gesture; she might've chosen a classmate at random. 

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...Meritxell thinks Ione has got secret connections and/or magical bloodlines going for her, rather than HERESY, and Ione is going to pay for this later but for this one golden moment she'll take it for everything it has.

"Good evening, sir," Ione says graciously, standing up from her chair.  "Can I interest you in a slightly used mud golem?"  She gestures at Asmodia.  "It isn't pretty but that doesn't mean it lacks all possible use."

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Asmodia smiles pleasantly and only slightly murderously.

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Thief?  But a master criminal would be picking somebody else to impersonate - somebody rich, from context?  Charming rich person?  Oh, interesting his thoughts are moving faster on this subject too.

"My, you undersell your wares, I think.  This is a fine mud golem!  Look at its smile!  What about this one here?"  Keltham gestures towards Pilar, and then, as soon as Ione's eyes shift in that direction, Keltham takes several lightning glances around the room before moving his gaze back to Ione, wow that's interesting he thinks his expression somehow did this thing where even if somebody was watching him that would have looked more natural and casual than it was.

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"Oh, that one is far more worthy of you, sir," the more he takes out on Pilar, the less he'll take out on Ione, if Keltham happens to be a sadist.  "An Alak-Kuata original, that one is, from Osirion!  Have you ever had the pleasure of owning any golems of Sothis's making?"

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"Not yet, I must say!  A recent shipment?"

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"Fresh as the sparkling morning dew, sir.  If it's not too forward of me, can I ask what kind of golems you have in your current collection?"

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"Well, that is a bit forward, I'm afraid.  We've hardly even met and here you're asking me about my previous golem history?"  Keltham slides an inch forward, leans slightly, and smiles flirtatiously at Ione.  It seems like a good idea to practice this particular skill at all, before the spell wears off.

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Ione smiles back.  "It does tend to help in providing a man with an additional golem perfectly to his taste," she says solemnly.

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Everyone seems incredibly entertained. Of course, Carissa herself seems incredibly entertained, while in reality this is occupying a tiny fraction of her attention, and who is she to say, really, that that isn't true of everyone else. Ione, who presumably isn't stupid enough to have told everyone she's a oracle of Nethys, is pretending - what, exactly? Something's up with an invisible assassin halfling who might or might not be watching this, and that sure is some distracting information to have. ...for that matter, maybe every single person here - except Keltham, who couldn't hide it - is having a day as interesting as Carissa's. The devil didn't promise the same offer wasn't being extended to everyone in the room. Here she's been thinking she did something special but maybe this is actually just the default outcome in a situation of as much interest to the gods as this one.

 

While Ione and Keltham are flirting she checks for illusions, which would be suggestive of whether anyone has been arrested and is being impersonated already. No one...seems to be? A promising sign, if they've all made it through the first day alive.

 

Carissa hopes she is not called on for Improv With Innueno and relatedly is not at all in the mood to go on a date tonight. An hour ago she was all delighted about it but now she does not want to beat Keltham at a challenge of sexual cleverness, she wants...what does she want.... to burn in the purified flames of Hell and emerge perfected. Well. That's kind of kinky.

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Keltham's very weirdly augmented social-presentation skills are telling him that he's screwing up, faster than they're telling him how to fix it; the problem isn't in his body's execution of the orders his mind is sending, it's that his mind is sending bad orders.  Ione may be acting interested for the sake of this skit, but in real life, well, he's not sure because everybody here is sort of hard to read, but in real life, Ione probably wouldn't be interested in the Roguish Gentleman Template he picked up from some of his own previous larping?  Even if that Roguish Gentleman Template was being perfectly executed, and even if it didn't come across as a weird dath ilani trope that may not even exist here?  Even if he's learning, he's probably learning the wrong thing right now.

Keltham is used to this feeling.  He knows that learning a new art often feels like screwing up, or even meta-screwing-up the process of learning.  It doesn't occur to him to be embarrassed about that happening in public, he clearly said that he was going into a learning and practice mode; like, how would people here even know how to read if they'd never learned and practiced anything in the presence of another human being.

He tries another couple of flirting exchanges, makes no headway on the problem of getting Ione to admit when she's getting off work and leaving her workshop open to robbery, and then gives up.

"This scenario isn't working for me, can we switch again?" Keltham says, with more calm and confidence than that statement even warranted.

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"I'm trying to hire some adventurers to clean the rats out of my garden," Asmodia says, "and you're all desperate to impress me with your qualifications."

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"I fought a dragon once," says Carissa instantly, "Well, I was there while some people fought a dragon - pseudoddragon, but still. They're really rats with wings, they are, and after that regular rats don't seem so frightening. Unless they've got the plague. Which would still be fine, I fought the plague once. Well, I was there while some people fought the plague -"

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"I once slew three dozen rats in single combat, when I was a gladiator slave in Katapesh," says Tonia. 

"I once did that barehanded," says Gregoria. "I used the corpse of the first rat to kill all the others."

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Reliable salesman, go.  "I've solved over five thousand garden rat problems exactly like yours over just the past 10 days," Keltham says.

(Gladiator slave in Kata-something sounds unpleasant and like one of those things that's hard to translate into Baseline, but you hear a lot of things like that when you're a dath ilani in Golarion; Keltham decides not to put it on his priority list of things to ask about after an instant of internally sighing hesitation.)

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"Five thousand?" says Asmodia. "How do you find the time?"

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"Subcontractors," Keltham says instantly.

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"And you can cut out the middleman and just hire the subcontractors - I'm one of them," says Pilar. "He's the guy you need if you need to hire a lot of contractors, but not if you need to kill a lot of rats."

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"Someone with that big of a rat-killing business has a lot of incentive to be going around releasing rats in everyone's gardens. How much do you trust him?"

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"I have solved a million rat problems just like yours in the last ten days," Meritxell says. "I battled the rat god  Lao Shu Po in Tian Xia, and by injuring her grievously decreased global rat problems by 1 percent. If I even walk near your garden, the rats will run scared."

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Good comprehension of perverse incentives, Carissa!  Keltham wasn't quite sure how much of that kind of knowledge would exist in a place like Cheliax.

"As a full-service company we also offer post-action reports on the root cause of your rat problems," Keltham says smoothly, sounding like a much more reliable and businesslike salesperson than all his wild-eyed competitors.  "If you're concerned about our ethics, we can offer full-service ethical investigations of rat-related companies.  Buy all three of our services and get 20% off."

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"For half his price," Carissa says, "I'll fight your rats, find whoever's spreading rats everywhere, and feed them to the rats."

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"What if it's the rats that are spreading rats everywhere?" Asmodia asks skeptically.

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"Well, I'll feed the rats to the other rats in a rat pit of cannibalistic death, and sell tickets, and split the profits with you."

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"My competitors talk a good game but have you considered that they might actually be rats wearing clever disguises."

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"For a rat extermination job, you want to hire a rat. We know how rats think. We know where rats live. And we know what rats fear more than death."

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"For a rat problem, you want the best experts on rats.  Most rats are too close to rats to see rats clearly.  Our highly trained rat experts -"

The Eagle's Splendour wears off.  Keltham decides in a split second to try to continue and see how much of a difference it makes and whether anyone says they've noticed.

"- live in distant, isolated microcities where they do nothing except think about rats and experiment on rats every day.  When rats have a rat question, they come to us."

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"You must be very busy, leading the world in rat extermination and rat research and ethics studies and rat infestation origin research," Meritxell says. "Unless you know the origins of all the rat infestations before you start, since you're releasing them, something your position as the world leader in rat research would easily enable you to do. You don't want a rat or a rat researcher. You want someone whose footsteps make rats tremble. And that's me."

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"Fight against the rat god must've gone pretty badly, if you're now reduced to begging for garden assignments."

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"I just hate rats so much I can't stop until they're all dead."

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"What say we all compromise?  We'll all do the job together so she has no other options, charge her twenty times the price, and split the revenue fairly among ourselves."

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There are nods all around. "FINE," Asmodia says, flinging her hands in the air hopelessly, and then there are cheers.

 

 

"Are you going to need that Haste," says the security wizard, tiredly. 

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"Yeah, let me swap to Owl's Wisdom and then we'll run through it.  Eagle's Splendour only wore off a quarter-minute ago, for what it's worth, I wanted to see if anyone noticed from outside."

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"Do you only have Wisdom and Splendour and not Cunning?" Meritxell asks. "I'd use Cunning, to try to learn spells...I guess Wisdom might be better for just trying to understand the basics of how magic moves."

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"Oh, right.  I was thinking it might be wiser to try only one mental augment at a time on my first day.  And no, my god didn't give me Cunning, I think Carissa thought it wasn't a cleric spell?  But if somebody else has it - you're the experts, tell me which one I should use."

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"In general wizardry goes more off cunning. Cunning is cleverness, math, working memory, visualization. Wisdom is - perceptiveness, wordless inference, noticing if your thought patterns are avoiding something. I have Cunning, if you want."

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"Key capability loading for catching a cantrip doesn't seem like cleverness and working memory, though, so much as perception and speed?  Not saying you're wrong, just voicing my noticed confusion."

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“Yeah, there’s honestly an argument that what you’re specifically doing wants Dexterity rather than any of the mental enhancements, and wisdom is probably fine, even though in general wizards trying to grasp a new concept are limited on Cunning.”

”I can give him dexterity too,” says the security wizard slightly impatiently.

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Keltham doesn't need arguments, he's too ignorant for those, he needs somebody more informed to give him the correct decision!  "Snap poll, dath ilani version.  Put your hand in front of your face, then move it up if you think I should use Wisdom, move it down if you think I should use Cunning, how far you move your hand away from face level indicates the strength of your opinion.  If you think I'm asking the wrong question, close your hand into a fist to signal defiance of the question itself, but answer anyways.  Again, that's up for Wisdom, down for Cunning, fist to complain about the question."  Keltham demonstrates by moving his hand in both directions as he speaks, and briefly closing it into a fist.

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The girls watch each other nervously and settle on a moderately strong recommendation for Wisdom which all hands then converge towards. An optimist might conclude this was because they're familiar with the theorems governing rational agents persisting in disagreements they have mutual knowledge of. A Chelish person would likely interpret their uniform recommendation in the same spirit as their uniform smiles.

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...okay those people just looked at each other and adjusted their votes.  Later he will explain some important concepts about presenting unadjusted first impressions to avoid info cascades - or better yet, just closing your eyes until you've moved your hand into place, that seems like it would be a simpler and more robust rule for non-dath-ilani.  But security guy seems impatient, so for now he'll quietly hope that that resolution procedure had any kind of shard of Law within it for aggregating their knowledge.  At least Carissa picked an opinion (Wisdom) and stuck with it, and she's probably the most expert.

Keltham casts Owl's Wisdom on himself.

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And Keltham-the-object snaps into focus to Keltham-the-perceiver.

His first thought is that Keepers would trade out-of-preference sexual favors or do crimes for this spell.

His second thought is that there's so many thoughts he hasn't been thinking in the last day.

His third thought is that this is a mind-affecting drug, one making him think that he can think better and promising epiphanies, even if the rest of his mental processing isn't degraded.  There are protocols trained for being hit by mind-affecting drugs like that, which you're supposed to follow even if it seems like you have better ideas for things to do while you're on the mind-affecting drug.

It takes an additional effort and self-surety for Keltham to override that very trained and solemnly advised protocol, even temporarily.  But he can see, even more clearly than he could at other times, that it would be stupid to follow standard protocol and run out of this room immediately.  He knows he's more awake right now, and it doesn't matter how many people think they're becoming super awake as they fall asleep and into madness, he can tell the difference.

He still needs to cast his spells and then leave this room of untrusted others.  These are rules that derive strength from their unconditionality; there is some real sense in which even an extremely well-justified exception to them is breaking or bending a piece of the Algorithm that would work better for other people the more unconditional it is, and those people should remember the same thing about that Algorithm.  That's even leaving aside where part of his reason for violating these hard-and-fast rules about behaving under conditions of mental oddity, is that he died in a plane crash and has been in a magical world for the last day, which isn't the sort of epistemic state that - he's wasting time.

"It's up.  Dexterity, Haste?"

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The wizard casts those: Dexterity first, and then Haste.

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Keltham casts Guidance on himself.  He tries to catch that cantrip too, just in case he can.

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- yep. Then it's kind of sitting in his hand, a little fragile -

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"Now you kind of tuck it away like you're - spinning it so it's all in some other dimension -" Carissa says quickly -

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Aided by Owl's Wisdom, Keltham is already over the shock of getting that far, and trying to finish what he saw others doing earlier with his Greater Detect Magic.

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The spell folds tidily away, intact.

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Practice until the boosts run out, so he can catch cantrips in the future, or until he fails enough to be out of cantrips, or he needs to take the last of the Owl's Wisdom to truly think - is the obvious course here - so Keltham tries his Read Magic, using the boost from Guidance -

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And catches it. His harem is cheering, though mostly silently so as not to be distracting.

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Guidance again!

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He catches the spell the next four times, and by then can feel that it's starting to enter muscle memory, no longer something that without a bunch of reflex-enhancement he'd be desperately struggling to do.

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He'll start trying to cast Detect Magic using the Guidance boosts.  Detect Magic and Guidance are the two cantrips he's plausibly going to need over and over and over.

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He manages it three times in a row before, on the fourth, the window slams, security guy steps between it and Keltham casting something, and Detect Magic slips away in Keltham's instant of distraction. 

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Keltham looks at the window to see if this is a room-evacuating issue, some of what his students said about Corn Failure Modes leaping awfully to mind.  He'll also try to hold his concentration on Detect Magic, if possible.

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There are a bunch of overlapping spells on the window, but nothing observably entering through it; there is a dead bird on the ground outside the window. 

"Most likely," security guy says without moving, "it's just a regular dead bird that the Forbiddance picked off, of which there've been dozens in the last half-hour. We have a team checking it out, though."

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Keltham goes back to practicing at once.  He will continue casting Guidance and using it to boost its own next cast until Haste runs out or catching fails, then practice more Read Magic without Guidance until another minute of that passes or catching Read Magic fails.

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He doesn't fail at Guidance before Haste runs out. He manages six of Read Magic without Guidance before losing it.

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"This was a great success, everyone, and with any luck I can start looking more at how magic works tomorrow, once I can watch magic happening.  Right now, though, I think I should quickly go off by myself and think for a few remaining minutes before the Owl's Wisdom runs out, and do that right away, see you possibly at dinner -"

Keltham is grabbing a couple of sheets of paper and a writing implement even as he speaks.

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No one interferes with him.

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Keltham moves out of the room even faster than he usually would, thanks to Cat's Grace, also still in effect.

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"See you later," says Carissa, who is officially the person with the rights to that line tonight, as he reaches the door.

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Heh.  "Indeed!"  And then he's out of the library and speeds up again, on the lookout for an apparently quiet and deserted unoccupied room on the way to his assigned bedroom - he'd rather not spend remaining spelltime to reach his assigned bedroom.  But he'll go all the way to his bedroom if he doesn't see anywhere that looks appropriate for meditation.

And also he's already started thinking.

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(Standard procedure for dealing with a mind-affecting drug that claims to produce useful insights is to write down the insights, and see how much sense they still make after the drug wears off.

While that's going on, you don't let people who aren't Keeper-trained and Keeper-oathbound talk to you.  You especially don't talk to people you don't trust an awful lot.  You double-especially don't talk to whoever talked you into using the drug or maybe subtly guided you down a path that ended with that decision.  There are known drugs that seem to have an effect of permanently relaxing your priors about whatever somebody says to you while you're on drugs, which in dath ilani terms is something like a date rape of the soul.  Keltham has had drugs that mimic the more innocuous effects that go along with those, and Owl's Wisdom is absolutely nothing like them, but still.

All of this is, in any case, advice you'd only need in the first place if you went to a Shop of Ill-Advised Consumer Goods.  Or if a criminal dosed you.  Dath ilan does not recognize any uses of lysergic acid diethylamide, dimethyltryptamine, or psilocybin, within the mainstream of Well-Advised Consumer Goods.  They don't do anything useful that can't be done by a high-ranking Keeper just talking at you.)

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The room right across from the library appears to be some kind of administrative staging area but the room after that, some kind of antechamber, is empty.

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Keltham ducks in and starts writing.  Translation spells are a thing, and he's not sure how that interacts with cracking the kiddie's substitution cipher he has memorized, for writing non-readable notes to himself in RPGs and so on.  Instead he's going to write down some cultural references from his homeworld, and hope that there's no version of a cultural translation spell that reads through those; Darmok and Jalad at Tanagra, as it were.

He doesn't have time to think through very much, the first priority is just to write out all the things he hasn't been thinking, notes to himself to hang the thoughts upon, to be followed up later.

Blue and orange, is the first thing he scratches out.  There's a constant drumbeat of hints that the people around him operate on a very alien and possibly inhumane morality, and he's been saying things to himself like Carissa was probably making a joke he failed to get, when she talked about tossing the rats into a pit to cannibalize each other and selling tickets to that like people would pay to see it.  There's a whole history of little pings like that and his brain pushing back at the dissonance with 'Maybe it was a joke I didn't get?' and he can see that, now, while he's got Owl's Wisdom running.

Subverted True-man Show, he writes out next.  The girls all wore permanently cheerful expressions during class, Meritxell and Ione and everyone else didn't read as any less genuine to him than their usual selves read while they were acting out routines, like they were all experienced actresses, like they were all already acting.  But they're not running a well-designed full Immersive Reality TV Show trope on him either.  If they were really such good actresses, with smart people and smart scripts behind them, they wouldn't be giving that away by wearing permanently cheerful smiles during class, or by not acting awkward when they were called on to act out new weird scenarios.  They're not trying to prevent him from realizing that they all have and are using acting abilities like he got from his Charisma boost, which, if they were actually constructing a false reality around him, would be the first thing they'd try to avoid him knowing.

(Keltham also makes a note in the back of his mind, not for the first time today, that if they don't get adequate Governance support and don't end up with more urgent priorities, inventing ballpoint pens sure seems like it should be a moneymaker.)

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The next part is - hard for him to write.  It feels like it's a betrayal of the person that he'll be, when this temporary boost wears off, to think about this part, to write down the anchor for it.  But he can't unsee it, and it's already too late.

There is a commonly held wisdom, in dath ilan, about the way a human mind is put together, that it is a thing made of little subtle tensions and balances and internal compromises.  The human mind being the limited thing that it is, these balances form around your current level of ability to see into yourself and see the implications of what you already know - or not see them, as the case may be.  The reason why not everybody runs off to learn all they can from Keepers, the reason why not everyone asks a Keeper to tell them all the answers about themselves, is that this would bring parts of themselves into conflict that were previously living in a more agreeable truce of ignorance.  You might not survive as yourself, if you could see yourself.

Those who say "That which can be destroyed by the truth should be" may continue to walk the Path from there.  But not uncommonly, even somebody who sets out along that Path, turns back at some point, and well short of becoming a Keeper.  It's not a trivial price, higher for some than others, and there is varying willingness to pay.  A lot of the reason why Keepers exist as what they are, is that the people who have large comparative advantages there - in how little they'll be hurt by knowing themselves, or how much they really internally want to keep going anyways - are conceived of by larger society as being paid to throw themselves on that grenade, so others don't have to.  And if, to some Keepers, it doesn't feel like much of a grenade at all, they understand that their case is not typical, and are grateful for winning the comparative-advantage lottery.

Going up by two local standard deviations, in whatever it is that Owl's Wisdom enhances, is something that the current structures of Keltham's personality were never built to withstand.  He knows, from up here, because he couldn't stop himself from glancing in that direction, that in dath ilan he would never have had his 144 children.  He would have tried to be special and failed and been sad and then maybe gotten an ordinary +0.8sd job and either paid for a child out of that or decided he was too strange and unhappy to have one.

It's not considered necessary for somebody Keltham's age to go and pay a Keeper to tell them exactly what the probabilities are, about something like that.  It's not so much that people are encouraged to lie to themselves, reality forbid, but that people are told it's okay for them not to shove themselves as hard as possible down the Pathway that will dissolve the mistakes their current personality is built out of.  That's what Keepers are for.  They do it so that not everybody else has to.  There are grownups around in Civilization, who can and will speak up if the people less mature are about to make some terrible mistake out of their blindness.  So you do not need to rush ahead to be a Keeper if you'd rather be a little less coherent, a little more yourself and your mistakes and your contradictions, a little more human, for a time.

But it's too late now, for Keltham to go back, because also in the common wisdom is that once you see what it is you weren't letting yourself see - once you know which mistakes your personality is founded upon - or even if you're trying hard not to know it, to the point where it's becoming a big internal battle - well, at that point, you're supposed to give it up.  It means that, well, sorry, you are that smart now, like it or not, you are that wise, you did grow up that much whether or not you wished to stay a child for longer; it's time to move on.

And the part where he was going to fail at his life's goals, in dath ilan, isn't even the important thing that he can't help but see now, about himself; realize now, at this level of wisdom.

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There was a question asked once of some bright children, among whom Keltham was numbered; in a class where he had seemed to be among the oldest and worst performers; a class assembled of kids who were faster than Keltham.

And young Keltham had, by that time, already seen through some of the Lies Told To Children; he was past his experience with finding that lightly injured adult on his way home.  He had learned that children are sometimes put into contrived situations meant to teach them things.  Keltham was suspicious already, before the key moment; he had already guessed that he was meant to learn, in this class, something about what it feels like to be surrounded by others faster and more knowledgeable and even younger than you are.

But in this guess, Keltham proved to be wrong; he was not the one there who was to learn a lesson, that day.

The class was on self-integrity, and relatedly morals; a class taught directly by a Watcher-over-Children, not entrusted to older children at all.

And the Watcher told the class a parable about an adult, coming across a child who'd somehow bypassed the various safeguards around a wilderness area, and fallen into a muddy pond, and seemed to be showing signs of drowning (for they'd already been told, then, what drowning looked like).  The water, in this parable, didn't look like it would be over their own adult heads.  But - in the parable - they'd just bought some incredibly-expensive clothing, costing dozens of their own labor-hours, and less resilient than usual, that would be ruined by the muddy water.

And the Watcher asked the class if they thought it was right to save the child, at the cost of ruining their clothing.

Everyone in there moved their hand to the 'yes' position, of course.  Except Keltham, who by this point had already decided quite clearly who he was, and who simply closed his hand into a fist, otherwise saying neither 'yes' nor 'no' to the question, defying it entirely.

The Watcher asked him to explain, and Keltham said that it seemed to him that it was okay for an adult to take an extra quarter-minute to strip off all their super-expensive clothing and then jump in to save the child.

The Watcher invited the other children to argue with Keltham about that, which they did, though Keltham's first defense, that his utility function was what it was, had not been a friendly one, or inviting of further argument.  But they did eventually convince Keltham that, especially if you weren't sure you could call in other help or get attention or successfully drag the child's body towards help, if that child actually did drown - meaning the child's true life was at stake - then it would make sense to jump in right away, not take the extra risk of waiting another quarter-minute to strip off your clothes, and bill the child's parents' insurance for the cost.  Or at least, that was where Keltham shifted his position, in the face of that argumentative pressure.

Some kids, at that point, questioned the Watcher about this actually being a pretty good point, and why wouldn't anyone just bill the child's parents' insurance.

To which the Watcher asked them to consider hypothetically the case where insurance refused to pay out in cases like that, because it would be too easy for people to set up 'accidents' letting them bill insurances - not that this precaution had proven to be necessary in real life, of course.  But the Watcher asked them to consider the Least Convenient Possible World where insurance companies, and even parents, did need to reason like that; because there'd proven to be too many master criminals setting up 'children at risk of true death from drowning' accidents that they could apparently avert and claim bounties on.

Well, said Keltham, in that case, he was going right back to taking another fifteen seconds to strip off his super-expensive clothes, if the child didn't look like it was literally right about to drown.  And if society didn't like that, it was society's job to solve that thing with the master criminals.  Though he'd maybe modify that if they were in a possible-true-death situation, because a true life is worth a huge number of labor-hours, and that part did feel like some bit of decision theory would say that everyone would be wealthier if everyone would sacrifice small amounts of wealth to save huge amounts of somebody else's wealth, if that happened unpredictably to people, and if society was also that incompetent at setting up proper reimbursements.  Though if it was like that in real life instead of the Least Convenient Possible World, it would mean that Civilization was terrible at coordination and it was time to overthrow Governance and start over.

This time the smarter kids did not succeed in pushing Keltham away from his position, and after a few more minutes the Watcher called a halt to it, and told the assembled children that they had been brought here today to learn an important lesson from Keltham about self-integrity.

Keltham is being coherent, said the Watcher.

Keltham's decision is a valid one, given his own utility function (said the Watcher); you were wrong to try to talk him into thinking that he was making an objective error.

It's easy for you to say you'd save the child (said the Watcher) when you're not really there, when you don't actually have to make the sacrifice of what you spent so many hours laboring to obtain, and would you all please note how none of you even considered about whether or not to spend a quarter-minute stripping off your clothes, or whether to try to bill the child's parents' insurance.  Because you were too busy showing off how Moral you were, and how willing to make Sacrifices.  Maybe you would decide not to do it, if the fifteen seconds were too costly; and then, any time you spent thinking about it, would also have been costly; and in that sense it might make more sense given your own utility functions (unlike Keltham's) to rush ahead without taking the time to think, let alone the time to strip off your expensive fragile clothes.  But labor does have value, along with a child's life; and it is not incoherent or stupid for Keltham to weigh that too, especially given his own utility function - so said the Watcher.

Keltham did have enough dignity, by that point in his life, not to rub it in or say 'told you so' to the other children, as this would have distracted them from the process of updating.

The Watcher spoke on, then, about how most people have selfish and unselfish parts - not selfish and unselfish components in their utility function, but parts of themselves in some less Law-aspiring way than that.  Something with a utility function, if it values an apple 1% more than an orange, if offered a million apple-or-orange choices, will choose a million apples and zero oranges.  The division within most people into selfish and unselfish components is not like that, you cannot feed it all with unselfish choices whatever the ratio.  Not unless you are a Keeper, maybe, who has made yourself sharper and more coherent; or maybe not even then, who knows?  For (it was said in another place) it is hazardous to non-Keepers to know too much about exactly how Keepers think.

It is dangerous to believe, said the Watcher, that you get extra virtue points the more that you let your altruistic part hammer down the selfish part.  If you were older, said the Watcher, if you were more able to dissect thoughts into their parts and catalogue their effects, you would have noticed at once how this whole parable of the drowning child, was set to crush down the selfish part of you, to make it look like you would be invalid and shameful and harmful-to-others if the selfish part of you won, because, you're meant to think, people don't need expensive clothing - although somebody who's spent a lot on expensive clothing clearly has some use for it or some part of themselves that desires it quite strongly.

It is a parable calculated to set at odds two pieces of yourself (said the Watcher), and your flaw is not that you made the wrong choice between the two pieces, it was that you hammered one of those pieces down.  Even though with a bit more thought, you could have at least seen the options for being that piece of yourself too, and not too expensively.

And much more importantly (said the Watcher), you failed to understand and notice a kind of outside assault on your internal integrity, you did not notice how this parable was setting up two pieces of yourself at odds, so that you could not be both at once, and arranging for one of them to hammer down the other in a way that would leave it feeling small and injured and unable to speak in its own defense.

"If I'd actually wanted you to twist yourselves up and burn yourselves out around this," said the Watcher, "I could have designed an adversarial lecture that would have driven everybody in this room halfway crazy - except for Keltham.  He's not just immune because he's an agent with a slightly different utility function, he's immune because he instinctively doesn't switch off a kind of self-integrity that everyone else in this class needs to learn to not switch off so easily."

It was a proud day for Keltham and a formative one, that dath ilan had acknowledged that the alien in their midst might have his uses.  Like making it slightly easier to demonstrate a useful children's lesson for a class full of the smarter and more altruistic kids who would actually grow up to matter.  But even so, there's a difference between growing up in a world that has no place for you and no use for you and respects nothing about you, versus a world which has a place for you and some use for you and ever really actually admits you can get some things right a little faster.

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Keltham doesn't review all that in his mind.  There isn't enough time left on the Owl's Wisdom for that.

The other thing he sees, from up here, is the point that his mind was put together the way it is, including the part where he's a kid who doesn't have to rush down the Path to stare at things like the truth that he couldn't have made a difference in dath ilan, and including the part where his contribution to diversity is pursuing the Way of being selfish and the things that selfish people can see faster than others, his whole self was put together, based on the assumption that he's in dath ilan, where, if Keltham is like that, terrible things won't happen to him.

Or to other people.

Golarion isn't dath ilan.

His entire self and personality and emotional balance was assembled around beliefs that might not still be true.  Probably aren't true.

Keltham doesn't try to make any big decisions right now, he shouldn't, that's not what you do when you're on a new mind-affecting drug that is promising all kinds of startling revelations about yourself and what a foolish wrong person you've been.  But it's something that he needs to think about after the spell wears off.

Drowning child, Keltham writes on the paper.  Sorry.

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The spell doesn't wear off immediately after he writes it, because reality isn't dramatic like that.

He spends the remaining time looking around himself for other hidden thoughts instead, because that is the sensible thing to do, and when your Wisdom goes up by two local standard deviations, doing the sensible thing has a greater intuitive force because you can actually see how it is sensible and why.

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And then the spell wears off.

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He spends a while just breathing evenly, trying to absorb the full force of the blow he's taken, which is also a recommended procedure.

Flowers for mouse, he thinks, and doesn't bother to write it on the paper, because it's not a message from the Wiser Keltham, and he doesn't even really feel that way, it's just his brain completing a cliche.

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They - also say you're not supposed to throw away and revise your entire personality at once - and he is still himself, he is still Keltham, he is not an average dath ilani carrying out a LARP assignment of being more selfish than average, he is actually the person who didn't need to be taught self-integrity and who wanted to be paid for helping somebody else.  If he decides to change things, it will have to be built around who Keltham is, a person who is not an average dath ilani.  And an average dath ilani would have to make changes too, if they were here.  Only a Keeper is supposed to be built out of pure sharp coherent abstractions that could walk from one world to another and not need to change their clothes along the way.

The part of himself that's terrified he's going to suddenly admit that everything he holds dear was a factual mistake and turn himself into an average dath ilani in dath ilan, is - probably right to be terrified in some ways, because in many particular dimensions that's a kind of decision that his Wiser self left open as a possibility, and he can't unsee or unremember things he should have been too young and stupid to see.  But he is not supposed to turn into an average dath ilani in dath ilan.  He needs to be Keltham in Golarion.

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Why didn't they warn him?

Because people in Golarion get Owl's Wisdom cast on them once every six months, and they've never experienced what it's like to have gone your whole life without Owl's Wisdom?

Somehow Keltham doesn't think that's it.

It's a piece of - something wrong, something he doesn't know, something he believes that's false - about this entire situation, this entire world.  People not quite behaving like obvious models say they should.

...or they just have so little internal stuff that is actually powered by self-reflection that not very much happens to them when they suddenly get amplified reflection?

No, that also feels like one of those weird excuses that Keltham was coming up with inside, to dismiss puzzle pieces.

Keltham does feel - annoyed, on some level, injured even, that there weren't more warning signs.  He thought he was getting a perception boost or maybe the equivalent of +0.1sd at some innate mental quality, not this.  Or, well, no, he didn't have that much of a model, he didn't really think about it at all, he didn't ask, because he was still mentally living in a world where everything that can hit you really hard has a clearly attached warning sign that Civilization put there.

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But it's also not the sort of thing that you should just allow to happen, if you are running a massive complicated scam on the alien visitor.  Unless you figure that you can't really stop him from casting Owl's Wisdom on himself so you might as well just let it happen?  They could've told him it would only last ten seconds and then sneakily hit him with a Dispel Magic, he knows that's a standard magic, it was in the books.

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Keltham can feel that he's thinking little dissonant pieces of thoughts grinding against themselves, and he knows that if he had Owl's Wisdom back, he would be able to see how and why they were grinding against themselves and sort them out much more easily.

Maybe if he casts this spell on himself once per day, and practices thinking the way he practiced cantrips, he'll be able to - well, turn into a more Keeperlike version of himself.

If he wants that.

Well, no, he's pretty sure he doesn't want that.

If he chooses it anyways.

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There is - something dangerous, Keltham thinks, about having a sense of perspective, if too much of it comes on too quickly - there is seeing yourself, and the shadow of everything you've done, from the perspective where it is smaller and stupider - even the parts of you that provided all of your drive and your will and your sense of enjoyment in life, maybe not as ill things in themselves, but arranged stupidly - and with no better way to arrange them being obvious, as yet, because you were only wiser for something less than eight minutes.  Of which you spent half that time practicing spellcasting.

He is - not looking forwards as much, to his date with Carissa tonight, as he was an hour ago.  Because he's looked back and reflected on himself, and on the whole headlong rush forwards that is a defining quality of Mad Investor Chaos.  And now he is, in fact, thinking questioning thoughts about whether it is really in his own long-term self-interest - or yes the interest of a bunch of drowning children that he does care about literally at all even if he wants to be paid for saving them - for him to prioritize having sex with his research harem as one of his top goals on his second day in another universe.

Should he actually be hesitant about that?  It doesn't make sense, does it?  He should not, in the face of this shock, have suddenly turned into a standard dath ilani.  He is still himself, he should still have the parts of himself that are hyped for a date with Carissa.  Being hit with a temporary spell should not have changed those internal parts.  And if now his self is in a weird internal state of strife that prevents him from ever having any fun again - then he is pretty sure a Keeper would tell him that this is not the optimal way to get smashed and rearranged by a temporary reflectivity-increasing mind-affecting drug.

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There's a lot to be said for trying to snap out of this and go back to his normal, and then only change one piece of himself at a time from there, in response to new facts about Golarion as he actually learns them, because Keltham has not precached any other sensibly configured ways to be.

That sounds to Keltham like the sort of standard advice that a Keeper would give you about what to do if you've had an overly large epiphany, especially one induced by a temporary state of perception you can't go back and access again.

Keltham continues to sit and think, for a time.

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The girls glare expectantly at Ione the instant Keltham leaves the room.

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Ione is now trying to think very fast.

So.  They obviously haven't been told.  Which, earlier, Ione thought in the back of her mind would happen as soon as the security wizard walked out after gouging her eye, because they'd tell her former classmates about the new security risk, because all of Cheliax would unite against her in hating her and hurting her as much as they could short of killing her.  Apparently the part where, by default, security doesn't tell anyone anything, takes higher precedence.

Also she is now visibly useful to the project and that casts a different shade on the whole thing where - she knows how she wishes this would go, but to make security go along with it, she needs to have something to offer security, something to bargain with security, something that Nethys wouldn't require her to just hand over anyways -

She also has to choose how to answer the expectant looks, now, even if it's silence she has to make it clearly deliberate -

Ione thinks of something she can offer security, and picks her strategy to try with the other girls, because she doesn't want to spend the rest of her life with Keltham's other women being as cruel to her as won't kill her, whenever Keltham isn't looking.

"So I'm not really sure," Ione says, using the glorious feeling of realizing her curse's real power to fuel a smile, "but I think Asmodeus cut a deal with Nethys, to go in on Keltham's project together, and I was the person here who was best suited to get the power from Nethys to summon temporary copies of books from other libraries plus whatever else it is I can do now.  Didn't do it on purpose, just happened to me."

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There is an astonished silence. But she's - not dead, which says that they're not supposed to kill her, which is something. 

 

"Security," says Paxti after a few seconds, "I'm obliged to report evidence of forbidden primary worship even if I think you have it already."

This makes everyone else tense nervously, because they didn't say that, but now obviously it's too late. 

 

 

Security is most visibly at the window, making sure the dead bird is just a dead bird. 

 

"You should walk to the Forbiddance boundary and back," Meritxell says. "To prove you're still loyal to Hell. The Forbiddance won't hurt you if you are."

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"Or they could just tell me to fail a Will save and read my mind.  Also Forbiddance goes by alignment, not loyalty to Asmodeus, and I wouldn't be here if they weren't sure about Lawful Evil."

"But, sure, if an expert says that getting touched by Nethys didn't change my alignment for Forbiddance purposes, I'll walk out and walk back if the actual security here tells me I should."

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Ione thinks, loudly, about her offer to security, if they don't shoot her down on this.  Keltham's going to want a book on cleric spells at some point, she's guessing, and if they make up their own version of a book or remove a few pages, and hide it in this library, Ione can summon a copy of that to give to Keltham.  Nethys, she thinks, wouldn't want her to withhold help from Keltham's project, so she knows she doesn't have her help to bargain with, she knows she has to give it anyways.  But the version of this where she's actively cooperating with security, giving them helpful suggestions like that, and going along with Cheliax's masquerades - if she's doing all that, she wants to be treated more like Nethys's oracle that got sent here by pact with Asmodeus to help with Cheliax's project, which is probably what she really is - and not be treated like a heretic and traitor she never asked to become or wanted to be.

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Elias Abarco pulls off his invisibility, looking greatly annoyed. He's mostly annoyed because Ione doesn't seem to care about anybody; they spent the last couple hours checking up on familial and nonfamilial relations they could murder or nearly murder to make a point, and her parents sold her to the school and she has an older brother who by all accounts hates her and she hates him back. This is healthy and encouraged in young wizards but it's damn inconvenient when one is irritated with Ione Sala and really wants to rip something she cares about to pieces before her eyes. 

He nods to Paxti, because she was right and should know it.

"She's still Lawful Evil," he says curtly. "Paxti, you should hit the rest of them, for being slow in reporting. Do you know the spell -"

    "Yes."

And he looks at Ione. Raises his eyebrows, slightly, nods even more slightly than that. And heads off to see why the damned bird is taking them so long, because it turns out that supervising a bunch of god-touched teenagers is the worst.

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Ione does not think thank you, obviously, there are so few occasions in Cheliax where it's ever appropriate to say that, she's surprised sometimes the word hasn't died out.  Deal, is what she thinks back, along with her very Lawful and Asmodean intention to keep her deals fully if the other party keeps theirs.

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Paxti is not actually delighted by this assignment at all, not that this shows on her face; they're very much playing an iterated game here, and that means that hitting people too hard is risky, and hitting people too lightly is risky, and while no one's outright glaring at her several of them look a bit contemptuous, even though she got this right and they got this wrong. The contemptuousness is a sign she should err on the side of 'too hard'. 

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Carissa would kind of like for less of her mental energy to be caught up in imagining there is an invisible halfling from Otolmens here ready to kill someone. It's really cramping her style. But there is a halfling, or at least there might be, unless Asmodeus told Aspexia Rugatonn to do something different, which is not less terrifying, and so she doesn't want to particularly confront Ione, even though she has some good material for it, or even ask Ione for a book, which is what she'd do if there were slightly less at stake here, because it seems likely that Nethys's intervention here is part of what Otolmens is objecting to...

Paxti's spell slaps her, harder than people usually bother with. Carissa wishes there were a way for Paxti to know that she's not just affecting being so absorbed in more important matters that she barely noticed, she actually is so absorbed in more important matters than she barely noticed, but there's not.

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"I never worshipped Nethys," Ione says while this is going on.  "I never deliberately read anything about any gods that weren't Asmodeus.  I passed my loyalty checks.  You report it because it's evidence, but while you're doing that, have your own sense about what must have actually happened.  Nethys has an obvious interest in working with Asmodeus on this, and I doubt there are any actual Nethys worshippers on site or who'd be allowed in.  I was just the one there who liked books."

Then Ione realizes what she has to say, and it also works for her own benefit that she says it - "Note, though.  Keltham thinks I'm a secret Nethys worshipper, and I've told him that probably most of you and most Chelish government officials wouldn't care, but that I wasn't sure.  Security thinks that, once Keltham learns the spells to verify that I'm Nethys-touched, I can be a secret worshipper of Nethys here who confirms our stories to him.  So don't treat me as anything except somebody with a weird book-fetching power, anywhere Keltham might see that.  You are not supposed to know anything about me other than that, and even if you did, Keltham doesn't think that worshipping Nethys is something that'd get most people after me."

It's a security advisory, it's clearly a correct security advisory, and if Ione gives it before anybody else does, it means Ione is somebody who sometimes says what the security advisories are.  Which, obviously she absolutely will never abuse for anything Chelish security would not in fact like, she is a very good and cooperative oracle of Nethys, she is only securing her own safety among the lesser mortals who aren't security.

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The lesser mortals who aren't security take the meaning and look variously impressed or annoyed or unreadable. 

"Can you get destroyed books?" says Meritxell after a moment. "Can you get books out of Abadar's vault?"

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"No, it seems pretty power-balanced so far," Ione says, hardly even thinking about the learned reflex that halts her instinct to start spilling the exact details of what she can do.  "At least at the current circle-equivalent of whatever it is."

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"Huh. Well, if you go mad I'll try to put you down while there's still something for Hell to salvage." And she heads off to dinner. 

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Carissa wonders absently what Meritxell would do if instructed by Asmodeus Himself to learn to be more Evil. 

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Ione will go back to her usual quiet self unless people ask her more questions or actively talk to her, while she goes on trying to rethink her life.  She clearly can't continue playing her game of being the quiet one and never attracting attention, but that was just a game, so it shouldn't be too hard for her to figure out a different one.  She could have levered her higher grades into a position of more dominance in the classroom, she could have played riskier games and ended up closer to the top; she just deliberately decided it wasn't worth the risk, before, and now she doesn't have that option anymore.

(Being the quiet one was just a game move, right?)

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Elias shoos the other kids out to dinner, after a few more minutes of them playing stupid teenager social games, so he can have another word with Ione. 

"You should strip," he says, once they've left. "I am considering lighting you on fire and it'd be inconvenient to replace your clothes."

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Ione Sala takes off her clothes immediately, without protest, old reflexes of fear overwhelming her and making it hard to think much further.  She manages not to tremble too much about it.

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"I am noticing a pattern," Elias says. "The pattern is, you decide that actually fucking submitting to the will of Asmodeus and promptly doing whatever He wants would be inconvenient for you personally, maybe get you killed, so instead you try to sell your obedience, to which we are already entitled, in bits and chunks, for things you want. Do you see how I might have observed this pattern."

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"Nethys has a grip on my soul now, I can feel it, and it doesn't matter whether or not I object to Asmodeus making that deal, but you wouldn't let Nethys keep up His end of whatever this is unless I made it hard for you to sweep me out of the way, which I know I have to do because otherwise Nethys will break me, and I wouldn't be surprised if Asmodeus predicted that when He gave me to Nethys because He also knew that security would try to -"

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Elias does light her on fire, at that point, just because the sentence runs on so long. He doesn't maintain the spell for longer than its natural one round, though; he regrettably actually should not kill her. 

"I'm not a theologian," he says, "but I'm slightly less stupid than you, and my read is, Asmodeus gave you to Nethys because Keltham's going to demand corroboration from other churches, which you can provide. And had security reached that conclusion, when you turned yourself in promptly like you should have, then we wouldn't have killed you - or would have raised you, if we didn't think of it in time. If it serves Asmodeus for you to live, then you don't have to fight like a rabid seagull to give us reason to keep you breathing, because the incentives were already there. If it serves Asmodeus for you to die, then none of these games will work. And if you're unpredictable enough, then at some point it will serve us for you to die, simply because corpses don't make sudden moves that wreck half a dozen plans they don't know about. Stop it. No more games, no more deals."

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This is about as painful as the most painful punishment she's been through.

"Don't care if I die," she coughs out, when she can speak.  She doesn't try to stop the trembles, the sobs that interrupt her, but she knows that this is probably the most important negotiation of her life, so she should spend everything she has on continuing it.  "Belong to - Nethys - have to work - for Him - I served Asmodeus from fear - because He would get my soul - and you know that's good enough - for Lord Asmodeus - but it's not true - anymore - don't tell me what Asmodeus wants - that's your side - mine is - what Nethys wants - so I want to make a deal - Asmodean - and then I'll be - predictable."

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"Sure. Here's your deal. Stop fucking with me. You live, you stay in your library, you get the books we tell you to get, you study magic very diligently and impress Nethys, he likes high-circle casters, and you never again screw us over for the sake of your bargaining position, or I'll see to it you never hit third circle, and I don't think Nethys cares at all about people who have barely started studying magic. Lots of people don't hit third. Keltham won't be suspicious. If you don't give me an easier way to do it, I will do it by making you stupider, and I know how Nethys would feel about you then. Got it?"

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There's a flare of hate in her then, now that she won't go to Hell for hating Asmodeus's servants.  And with that hate, flashes of contempt, starting to arrange themselves around her sudden new identity.  She is too scared, too shaking from being on fire for a minute, and too angry, not to think the thoughts that she is thinking now.

You can make Asmodeans into high-level wizards, if you give them enough intelligence boosts, but you can't make them think.  She's not particularly happy about having thought that, she doesn't actually want to insult the person in front of her if he's reading her mind, but the thought came to her anyways.

The security wizard hasn't realized that this entire conversation has been predicted out by Nethys and Asmodeus, he isn't curious about the divine, he isn't keeping his eyes open and because of that he doesn't see.  He's posturing about serving Asmodeus, and not realizing how this whole interaction they're having right now is something that Asmodeus no doubt had to work around and pay Nethys extra for in order to get a library oracle on His project.  She hopes somebody in Hell has a very very long talk with him about that after he dies.

Nethys has really gone to some lengths, in ways very visible to her, to make sure that Nethys can seriously threaten her and Chelish security can't.

She can't be maledicted, she can't be tortured for very long, if she's killed in the course of sincerely doing her duties that thought doesn't actually bother her at all if she gets to go to Nethys's afterlife and study magic forever instead of burning, and maybe Cheliax wouldn't dare kill her anyways because if she can't be maledicted somebody else might raise her and she'd talk all about Keltham.  Ione Sala doesn't know what Nethys has set up against somebody cursing her stupider, but maybe it'll be too obvious to Keltham by then, or she can pray to Nethys for divine aid, or she could simply go to Keltham and tell him it's time to find a university who can Heal her better.  Or maybe the higher-ups here are aware that cursing Nethys's oracle with stupidity would in fact constitute a serious slap in the face of a god, one who's very hard to keep out of things, on a site already subjected to extensive divine intervention.

And she is too scared, too shaking, and too angry, not to think what she thinks then.

That's not how compacts work, Asmodean.  They're negotiated, not dictated.  Nethys made very sure you wouldn't be able to escalate your threats against me to worse than what Nethys could do.  Maybe you should call in a more experienced security officer who knows how to negotiate with non-Asmodeans you can't just maledict.  Someone who understands what happens if you leave people scared of being set on fire and stupidified and your negotiating position does not, in fact, let you just keep escalating further until you send them to Hell.  Non-Asmodeans stay on the lookout for ways to improve their bargaining positions, if they're scared and you haven't made a real deal with them, that's what happens.  I wasn't ambitious and I'm still not ambitious and I don't want really very much at all, if you negotiated terms with me I'd be very predictable and wouldn't even ask for very much, but if Asmodeus's representative wants Nethys's representative to be predictable, he needs to bargain for that and not just dictate.

"I understand," Ione whispers out loud, meekly.  He's either reading her thoughts like a halfway intelligent person or he's not; she'll see.

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"You got your deal. And I don't notice you being reasonable and predictable at all."

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"I - didn't understand that -"  She genuinely didn't.  Is he saying he read her thoughts or does he think they've already done a deal or - she doesn't get it.

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Sure, he'll speak more slowly. "When Nethys chose you, you could have come to us. You went to Keltham instead, to try to position yourself better for a deal. We granted you that you would continue attending class with your little friends. When you realized you had book-summoning powers, you could have come to us. You showed them to Keltham instead, to try to make it more inconvenient to replace you. Then, you proposed your deal: that we don't set the other students against you, that despite all your behavior in the past two days we treat you like an Asmodean student and encourage them in the same. I agreed to that too. And then I told you: don't do that again. You want to stay here, falsely admired by your peers, trusted by Keltham? Great. That has been agreed to. You have that. But if you push us any farther, we will take you out of the picture. The deal is that there will not be further deals.

I don't know why you think Asmodeus bargained for Nethys's intervention here. The Grand High Priestess said nothing of that, when she came to read your mind, and she pays a great deal of attention to the question of how we accidentally make ourselves more costly for Asmodeus to steer. I think Nethys paid Asmodeus for whatever He's doing, and if it costs Nethys more, that serves my god; that's what I think. If you are a small obedient little girl who only wants a few small things, then, having attained those small things, I don't see why you'd hesitate to agree that you'll stop withholding things from us, stop presenting them to Keltham first to try to force a concession from us afterwards, and stop trying to condition your obedience on our further concessions. The game you have played twice today, you will not be able to play a third time, have I said it enough ways you comprehend it now?"

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The Grand High Priestess was -

(don't think things that make your bargaining position look worse think things that make your bargaining position look better)

The Grand High Priestess was here and didn't do anything to her.  That says a lot, really.  Nethys probably prepared in ways she can't even see.

Ione draws a shaky breath, and sits up straighter.  "Are we negotiating a deal?  Or is Asmodeus's representative telling Nethys's representative how it's going to be?"

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"Let's hear what the small obedient girl who only wants a few small things still wants."

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Ione crawls over to where she left her clothes, and puts them back on, which is helpful for her to get some of her sudden seething hatred under control.  Whatever else comes, she's never passing a Chelish loyalty screen again, and she may as well think what she fucking wants now, which really leaves quite a lot of thoughts backed up, and this is not the time for them.

"Oracle of Nethys, Ione Sala, of the library's curse," she says, when her clothes are back on and she's sitting on the ground.  "My god has either joined with your god, or been paid by Him to assist, on a project to bring another plane's knowledge to Cheliax.  I require a bed either in the library, or in a room immediately adjacent to it.  Aside from this, I am content with ordinary student-level sustenance and living conditions, which you will not worsen or withhold.  You may either leave the other students here ignorant about my true nature, or tell them but then instruct them further not to mistreat me in any way whatsoever whether or not Keltham is watching.  I understand there may be some restrictions on me.  These restrictions need to mostly not prevent me from providing the services that Nethys intended me to offer this project.  Whatever pay or equity is negotiated by Keltham for the participants in his project, will be allowed to actually accrue to me if it actually accrues to any single one of the other girls, and Cheliax can't take it from me including by unexpected fees or cost increases.  You don't do anything clever to work around all that and make my life worse."

"In exchange, I will cooperate with Chelish security, on the understanding that they treat me as a friendly representative of the allied god Nethys and not an Asmodean traitor who gets set on fire at somebody's whim.  If we have disagreements, we work them out by negotiating as equals, not by a wizard who works for Cheliax showing up and gouging out my eye.  If at some point you come up with something extra that you want from me, don't threaten me into it, offer me an interesting book.  Or a magic item.  Or if you want me to do almost anything, you can offer me my brother as my slave.  Apart from that, I don't think I have any long-term goals besides pleasing Nethys enough to get a good Nethysian afterlife.  I'm not impatient to reach ninth circle here instead of there."

"If you manage to come up with a brilliant way to screw me on this deal, it's off, because I'm not an Asmodean and you're not a devil and this isn't a contract between two Asmodeans, it's a Nethysian-Asmodean deal.  I'm Lawful and I'll keep my deals that are actually sensible deals for sensible people being sensible about them.  I'm not an Asmodean any more, and I won't keep a contract that an Asmodean twisted around."

"What makes Ione Sala predictable is when she thinks she can be safe if she stays predictable, which mostly means that she needs to be safe from Nethys's displeasure.  The main thing that causes me to start looking for ways to improve my bargaining position with Cheliax, is if it looks to me like Cheliax might suddenly decide to do anything it wants to me at any time, especially things that might hinder my service to my god, unless my bargaining position is better.  I will remember your claim that security would have worked with me if I'd come directly to them, and if you keep your side of things, I will try coming straight to you at least the next time I think I see something Nethys would want me to do.  I hear your claim that my doing anything else unpredictable makes me too much of a liability and I will be killed no matter what after that, which I understand would make it hard to continue doing what Nethys wants me to do, and I understand Nethys would see that as a betrayal if I let it happen on purpose."

"Our gods have an obvious common interest.  We don't have to fight.  I respect what Asmodeus has to offer this project.  I hope Cheliax respects what Nethys has to offer."

Ione finishes talking.  She's trying to tense her entire body so it will stop fucking trembling and she knows she can't do this for much longer.

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"Oh, do you want your brother after all," says Elias with some satisfaction. "I spent a while trying to see if there was anyone in the world you liked. All right. Next time you have a bright idea, come to us; next time we have a demand, I'll bribe you."

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Ione found a wounded bird, when she was very young.  She hid it from her parents, and tried to nurse it back to health.  She hadn't even had it a full day before her brother found it, and killed it in front of her, slowly, by tearing off bits of it at a time.  It's the last instance Ione can recall of still having a heart to break, because afterwards it was very clear to her that anything she ever cared for would just become a weapon that somebody else could use to hurt her.

"Is it too late to pretend that I love my brother dearly?" Ione says, not quite believing that she's joking with him.  "And deal."

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He pulls together an arcane healing spell. Fixes the burns, when he shakes her hand. "If you loved that asshole I really would have to conclude Nethys had driven you mad. Stay out of trouble."

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"Yes, sir," Ione says without thinking at all, and then sighs at herself, but only internally.

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Halfling slave #958245 "Broom" has just seen a trembling human girl strip naked and then be set screaming on fire, which challenged his understanding of reality not in the slightest.  After that, other things were said which challenged his understanding of reality significantly more.  Did the girl just win?  That is frankly not where he was expecting this to go.

He wouldn't set somebody on fire, if they were implicated in the possible end of the world.  They might explode.  Broom thought about trying to do something, but before he was done hesitating, the girl wasn't on fire any more, and then she was still talking disrespectfully to the powerful wizard who had just set her on fire.

That does seem like the sort of person who might destroy the world, either by accident or on purpose?

The conversation afterwards didn't make it seem like Ione Sala was planning to do that right away, but Broom is still feeling somewhat worried.  He can imagine somebody carrying the sort of grudge, from being set on fire, where they decide to destroy the world about it.  Especially if it's been happening to them regularly.  He doesn't like being whipped and healed and whipped again.  He hated that one time of his life where it was happening to him a lot.  He just didn't have any options for doing anything about that, such as, for example, destroying the world.

It is not entirely clear to Broom that Chelish security quite understands how to avoid making giant messes or how to clean them up, which, he supposes, makes sense of why some god named "Otolmens" would randomly grab Broom in the hallway and tell him to do it.

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...and yet despite that, Broom finds himself smiling.

Well, he thinks he knows why he's doing that.

She did win, after all.

Broom wipes the smile from his face once he realizes why it's there.  He watches Ione pull a book out of air, visibly trembling, and sit down to read the book, while she continues trembling, looking very much like she's trying to avoid having a breakdown in front of any invisible watchers.  He keeps watching until he's pretty sure she's not about to grab her wizard stuff and start destroying the world, and then leaves the library to check on his other person of interest.

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Carissa ducks out from the crowd headed to dinner and goes to her room.

 

She's pretty sure she can fake her way through a date with Keltham, but she doesn't want to? She can come up with several justifications and she's not sure she buys any of them but one is that - when they tell him more, which they're going to have to, eventually, she'd like to tell him that she wasn't lying about this. Another one is that - she is trying to become bigger, more capable, more Evil, in the sense of wanting Evil things for her own reasons rather than the sense of being willing to do what it takes to survive, and so it seems like practice in the wrong direction, to go on a date while not wanting to. Another one is that at lunchtime she was so happy, full of ideas and satisfaction and cleverness and the conviction that there was something big and beautiful and perfect out there and Keltham was leading her towards it, and she wants that back.

She doesn't, objectively speaking, have any reason to have lost it. She has basically earned confirmation that she was right, that there is something big and beautiful and perfect out there and that Keltham is leading her towards it, her and not anybody else, or at least her first. She didn't have the details nailed down but if you'd asked her to bet at lunchtime she wouldn't have bet she had the details right already. The main reason she now feels sick and small and scared isn't that she was wrong at lunchtime, it's that she realized since then that the path to big and beautiful and perfect requires skills she doesn't have and doesn't have long to acquire - 

- not a useful line of thought -

- why does she want to go on a date with Keltham? Other than because there's a competition with that as a win condition and she's very competitive. Other than because if they have children they'll be very smart and Cheliax will objectively owe her lots of money for them whether or not it pays up. Other than because he's attractive, when he's trying to be that instead of trying to be a hundred other things.

 

Well, because there's something he is getting right. There is something no one in Cheliax is getting right except maybe Aspexia Rugatonn, and Aspexia Rugatonn can't teach it, even if she knows it, because if she could then everything would be different. There's a kind of way of living in the world that Keltham has, and they don't, and he saw immediately what a tragedy that was and wanted to teach it to literally everyone because - not because he's Good, he's not, he's a lot more Good than people here because his surroundings were but she can actually tell the difference and he's not -

But you don't have to be Good to see a - mess, a Lawless mess if you'd like, and to wish that the beings in it stood taller, smarter, clarified and free, not as good as when they had no free will maybe but at least out of the local equilibrium where they have it but are not competent to use it -

He's also a teenager in way over his head and missing half the information he needs and depending which skills he grows in which order he's very possibly going to demand, when Cheliax comes clean with him, that everyone involved in the decision to deceive him be tortured to death, which would be reasonable, but -

- she wants to sleep with Keltham because she wants everything he has, and she wants to see more pieces of him, and she wants it very, very badly. And she sits with that, and lets it fill her up, the longing to see the end of the path, the longing to tell him things and watch him think about them - to check the little Keltham she is building in her head against the real thing and see if she gets it yet -

 

There. That's better. She goes to dinner. 

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Keltham heads to dinner, still feeling shaky.  It does not occur to him to hide this; he is distracted, and by default he is not an actor posing.

He grabs his food and sits down next to Carissa, who seems to have gotten there before him, not sure what he wants to say to her.  Cancel the date?  There's a presumption there about Carissa wanting to date him only under narrow conditions that have not actually been specified.

"Hey," says Keltham.

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"Hey." Noticing that something is troubling Keltham is well within Carissa's baseline perceptiveness about things that might determine whether she lives or dies even when she is extremely distracted. " - you okay?"

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"Nope," Keltham says, because in dath ilan there are no pleasantries that you are meant to respond to with lies, and if there were, the people there would revolt against their language and start over.  "What does your own model of reality say that Owl's Wisdom is predicted to do to somebody?"

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"...some adventurers use it pretty much daily so it can't have, like, particularly noticeable long-term effects from regular use. Clerics tend to get its equivalent in a headband, like wizards get headbands for cunning, and it makes them better servants of their god. I have ...heard of people saying it gave them a profound religious experience?" From the look on Keltham's face that's not quite it, but closer. "It sort of is a religious experience, in a way, touching the state of being - a little more like a god..."

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"Yes.  Being a little more like a god.  You know somebody asked in class, what makes someone have the potential to become a Keeper?  It's that.  It's the thing Owl's Wisdom boosts."  Taldane doesn't actually have a word that means cognitive reflectivity.  "If you don't have people screaming about that and giant warning labels on the spell, then maybe my first angry thought afterwards was right and, yes, in fact, almost nobody here has much inside them that actually draws on the thing that Owl's Wisdom boosts, so nothing much happens to y'all when you use it."

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" - oh. Gods, I'm sorry. No, I've never heard of anything that'd make people - warn - there are people with 22 Wisdom and they're not even close to Keepers, they don't have the rest - but I guess if you stuck a headband on you would be."

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"It's - not your fault.  But I realized - how I was put together - in a way that probably, no, let's be frank, in a way that can't possibly make sense, and then it wore off and now I'm not smart enough to fix what I remember seeing, and I'm not even sure that's what I want to do."

"Ha.  My brain's totally thinking that this may not be a bad thing in the long run, and it sure wouldn't have been thinking that an hour ago."

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She thinks she understands, though, and it sounds like a very bad thing, if you don't have time to put yourself back together afterwards. "Not a bad thing?" she murmurs rather than think of something she can actually say.

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"That which can be destroyed by the truth should be.  It's a proverb that's - remembered as much for how it's false, as for how it's true, because among the things that truths can destroy is people.  There's a whole philosophy around that saying.  One of the key points is that maybe sometimes it makes sense to not push a truth on others, if you think it'll hurt them, it can make sense to not walk up to Keepers and ask them to tell you everything you're not seeing.  But if you saw it yourself, it's too late, you can't unsee it, and there's no way out but forwards."

"So, plus side, the way I was put together was not-too-bad for dath ilan and almost certainly all-wrong for Golarion, and being stuck like that while refusing to look at exactly what I was doing wrong probably wouldn't have turned out great for me.  On the minus side, before the Owl's Wisdom wore off, my brain went and fully admitted to itself that I had no hope of ever succeeding in my life goals back in dath ilan, and I did not really need that much personality update being shoved at me all at the same time, you know, it would have been nicer to spread it out over a few more weeks."

"So that's what my day was like.  How was your day?"

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What a question. 

"I had an existential crisis but it was much more minor than that. Then I met a person even more important than Contessa Lrilatha, who was already lots more important than anyone I intended to ever meet, and she was perfectly nice but I still feel vaguely like a toddler wandering around a live-fire military training exercise going "wow, such bright lights!!" Then -" Shrug. "The duck's tasty."

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"Your food technology is maybe something like three hundred years behind ours, I don't even know, but I admit it's surprisingly good duck given that."

"My brain is still trying to question all of its life choices and that includes the degree to which I'm prioritizing certain forms of personal happiness while working on my very important project.  I don't - I'm not sure if I can be the Keltham I was at lunchtime, tonight.  The Keltham who's just running straight ahead and doing the thing, because that has different results in dath ilan than in Golarion and I saw that but I also don't know yet what other kind of person I can possibly be.  I don't know how much you wanted that Keltham you saw before, instead of a more - unsettled one."

"I could also just find my brain shaking out if you gave it another hour or starting undressing me.  I genuinely don't know.  I've never been hit by an Owl's Wisdom before.  If I had been, this case wouldn't have had such an effect."

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"So, not in the mood for winning a kinkiness competition, maybe in the mood to climb up to the rooftop and stare at the stars and worry about the fate of the world being on our shoulders?"

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He feels a flash of the old Keltham's enthusiasm at that, something that he instinctively cups his hands around, like he's protecting a flame from the wind.  "Sounds nice.  Could do it wearing fewer clothes too, if you were also in the mood for that.  If it escalates on both sides into a perversion competition I sure won't complain.  I'll also understand if even a relatively minor existential crisis turned out to be a pretty large one in an absolute sense and you just want to stare at the stars."

"Also, what's an existential crisis?  It doesn't actually translate."

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"Oh, it's the thing where you think too much about some question humans aren't good at thinking about - or at least, some question no one has taught Golarion humans to be good at thinking about - like what you're for or who you want to be or what death will be like - and end up having the mental equivalent of the thing where you bite your lip and then have to avoid, every time you swallow, biting that exact spot again while it's swollen. 

I'll pick out an outfit for stargazing and we'll see where it takes us, how about that."

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"Works for me."

"You know, the way people think in dath ilan, which probably isn't how they should think here, it's the conventional wisdom that when you can see what you're trying not to think, and it's gotten to anywhere near the point of a bitten lip you're trying not to bite again, you're supposed to just go ahead and think it."

"This probably assumes there's no rogue corn strains that eat you if you think about them.  And also that you know how to think about such things and can think about them productively.  And also that you know people older and more experienced and 4 Intelligence points smarter than you, who you can ask for help if you get in trouble.  And that you can call in a Keeper if that doesn't work."

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"I think in Golarion people trying really hard to think the thoughts they're at the edges of would just end up going mad or, you know, not functional enough to do their job at which point they starve - what does dath ilan do about it if you are busy having an existential crisis and can't do your job for a month, does everyone just have a month of savings?"

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"That doesn't sound like something that badly configured thoughts are supposed to do to a person.  You'd call in a Keeper before then.  What you're for, who you want to be, and what the Future makes of you after they bring you back from the dead - I wouldn't have thought those were dangerous things to think about, either.  To be clear, I am not at all under the impression that means you could tell me your problems and I'd see nondangerous things to think about them, I've been in Golarion for longer than an hour at this point."

"Somebody my age is supposed to save at least a year's expenses in investments, more if they don't have a support network or the investments are very volatile.   I was at eighteen months of runway when I boarded my fateful aeroplane, but a lot of it was in some pretty volatile investments."

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"Wizards are that rich. Most people, if they unexpectedly can't earn any money for a year, die."

Permalink Mark Unread

"Because they can't cut their expenses below what they are, to save up more of their income, without dying?  Or because they're Intelligence 10 and they can't - imagine multiple possible futures and plan for them?"

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"Mostly the second thing but also it wouldn't obviously be worth it for them to cut their expenses more? Cutting their expenses more would increase their odds of dying of other things, like living in a worse apartment makes you catch malaria and cholera and so on more often and if you eat worse food then you're weaker and can't fight off illness as well. And also living on the bare minimum is kind of miserable and one might reasonably trade off some misery against some chance of dying sooner, if they don't think the misery is the useful kind that you learn from and makes you stronger."

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"Right.  Afterlives.  There's no point staying on Golarion if you're not having any fun there."

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"Yeah. I mean, some of the afterlives suck, but Chelish people at least can be pretty sure of their draw, and if you're done here, not a lot of point hanging around."

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Keltham can feel it like an echo of Owl's Wisdom, his explicit awareness, his inability not to look in that direction, towards his perception that everything he's heard about the afterlife has been very vague; and the explicit thought now completed, that this is probably not some random innocent mistake it's okay to ignore while he plunges ahead into everything else that's more tractable.

He wishes he knew whether or not the truth about afterlives was being deliberately hidden from him by the people here, or hidden by gods from living nongods in this afterlife-feeding economy, or if this is some safer issue where it'd work fine to try harder to pin people down on details at the expense of some social capital.

He doesn't want to pin Carissa down on it, anyways.  It's not a fun pre-date topic.

"Sorry if I shouldn't ask, by the way, but I can't tell if your mention of meeting somebody more important than Contessa Lrilatha was a prompt to ask you about that if I was interested, or if it was deliberately vague to signal that I'm not supposed to ask."

Permalink Mark Unread

"Mostly just vague because the name wouldn't mean anything to you. I met the Grand High Priestess Aspexia Rugatonn, the head of the church of Asmodeus on Golarion. She was laying the Forbiddance."

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"Meta before I say anything work-related about that, what's the local defaults and your personal overrides for how much work you want to talk about on the dinner before a date?  Dath ilani default is that if you met somebody over work, work is assumed good to discuss while together unless somebody says otherwise; I haven't noticed a personal override over that myself."

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Dath ilan does so much reasoning out which things you do instead of just reading people and noticing if you're getting your desired result. "It seems like it'd be awfully hard not to talk about work, considering," she says. "I don't mind it."

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"Right, so, say anything to - Aspexia? Rugatonn? - about work?  I mean, if I'd been there I'd have asked her what we need to do to get intelligence headbands and a pair of detect-magic goggles, but there's presumably a reason she didn't deliberately give me a chance to do that, and I'll understand if you didn't want to expend your personal social capital on that."

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"I did ask for a headband, that was not what she was here to talk about. I don't think they are underrating how important you are, at least."

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To Keltham, that doesn't sound the least bit unlike what happens if a Legislator is passing through and didn't schedule time for your personal pet issue; that's what the whole hierarchy of Delegates, Electors, and Representatives are for.

"Yeah, not surprising.  Even the second part is more cheering than I was expecting.  Maybe not tonight, maybe more like early tomorrow, but I do want to talk to someone about - milestones, prices, what they're interested in seeing to create the promise that implies more investment as a correct course of action, what it takes to get resources like magic goggles and at least one intelligence headband and wisdom headband to pass around.  Or failing that, if there's enough other clerics here who can go in with me on second-circle cleric spells, for purposes of hitting everyone who wants it with an Owl's Wisdom at least once before they get their head stuffed full of dath ilani skills."

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"Seems like a good conversation to have." Carissa is almost certain the constraint on headbands is whether Keltham's going to destroy the world, not whether if he doesn't he'll create enough value, but probably whoever he goes to for the conversation will have figured out what to tell him. And she wants a headband very badly, so hopefully it'll even work out. 

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"Know my next step on who to ask about it?  Like, not necessarily who's in charge, if you don't know, just who I ask to find out where to go?  Other people have this weird ability to find security officers that I don't actually see myself anywhere."

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"I just step into hallways and call 'security' and let them show themselves."

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"...right then."

You would expect this to be a comedy trope on a TV show which otherwise lacked a mechanical explanation, not the way that things worked in real life.

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Is that a very un-dath-ilan way for things to work. Oh well. "I know that if we could actually go to dath ilan things would immediately start happening at a thousand times the already terrifying speed they're presently happening but I sort of wish I could wander around dath ilan not causing an international incident and just seeing what it's like."

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"Oh, good prioritizing of topics.  Anybody who wants that to be a romantic conversation should probably get that in with me during the first week or two, before I get especially nostalgic or sad about something I didn't realize I'd miss.  Yeah, it's about as fantastic as you'd expect from a billion people with high intelligence and enough money to spend on making stuff be diverse and pretty.  Enormous buildings that go up into the sky for two hundred layers of living space?  We've got those.  Endless forests with houses you'd never notice, where all the roads are far enough underground that you can't even hear a murmur from the high-velocity automatic carriages moving people around at a mile a minute to their workplace or their friends' houses?  Got that.  Wind pits a hundred meters on a side so people can fly around using small wings?  Got them.  Giant supershop that's fifty of these villas in radius, which ended up as the de facto selling point for everything in Civilization that's in common enough demand to need an exhibit and rare enough to not need many of them?  Got that.  Entire cities of actors that do nothing but play out unending elaborate fantasies that people can pay to wander into for a day or a year, complete with sex workers?  Got them.  It's basically what it seems to me you should expect from people with way more money and knowledge, and zero magic or gods.  Given the premise, I don't know what if any of that you'd find surprising."

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- longing sigh. "I don't know that I'm - surprised by any of those things exactly, they all sound like things people might want if they were very rich - I guess I'm confused about, if everyone's very rich, who does all the unpleasant work of digging the tunnels and hauling the garbage and being the sex workers..."

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"Machines.  One person can dig a tunnel faster if they have a shovel.  Now imagine, it's like that, but there's a crew of a hundred people and eighty tunneling machines who show up and dig all the tunnels for the city you're going to build, over the course of a week.  Garbage gets tossed down a self-cleaning chute where it lands in containers that get carried away by vehicles that travel around automatically without any humans operating them."

"Sex workers aren't scalable that way because, like, Civilization has made a decision not to scale orgasm production?  But I don't know why you'd consider that an unpleasant job - anyone who sells sex is going to sell it at a price that makes them glad to trade it, right, and people who'd need huge prices to be happy aren't going to be the most competitive sex workers?  Wait this is going to be awful Golarion news and I should be trying to guess it before you say it but I find that I don't actually want to."

Permalink Mark Unread

"Do you want me to not say it, Cheliax isn't one of the countries where women don't have rights so you don't actually need to know."

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"So... somebody picks out the most attractive women, tells them they're sex workers whether they like it or not, and underpays them, because otherwise their country can't fill out those jobs because no woman wants them because of the marriage thing."

"...you know, I can tell that's still too sensible for Golarion but even having said that, I don't know how to make the answer be crazier."

Permalink Mark Unread

"If a girl has had sex while unmarried, in a country where women are supposed to marry as virgins, then no one will marry her, but it's illegal for her to have been educated or gotten a normal job, so she can be a sex worker - that does not translate quite directly to our word - or she can starve, and she will almost definitely get diseases from having sex with lots of strangers, and also eventually one of them will be bad news and strangle her, but I imagined dath ilan having enough Law to solve the latter problem and enough medicine to solve the former and it's still considered a lousy job with those aside, because propensity for it is barely getting selected for at all."

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More equilibria that seem weirdly more awful than anything Keltham knows about to explain why.

"Why would - you get diseases particularly from having sex with people you didn't know?  Is this a magic thing?"

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"...no? It's just - well, you get diseases from any kind of close contact with other people, right, and there are a bunch of diseases that you specifically get from sex, and people who haven't had sex won't have those diseases to pass along, and people who have sex with hundreds and hundreds of people will inevitably get the diseases eventually."

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"And here that's much more serious than - the kind of contagious illnesses that we still have in dath ilan, because we eliminated anything we didn't know how to easily treat, probably long enough ago that it happened before the screen.  Though - I'm a bit confused about the concept of a disease that's specifically transmitted by sex - you wouldn't think a disease would find its optimal strategy in only, like, infecting genitals or sexual fluids, and making sure it never got transmitted by sneezing - I wonder if there's something I'm missing about how the equilibrium point is different here.  Is it anything you still have to worry about in the face of fourth-circle cleric spells?"

Permalink Mark Unread

"No, Remove Disease is third and will totally handle it, but normal people can't afford that. I don't know enough about why diseases work different ways to guess the answer to your question but doctors do track, like, if you're doctoring someone with smallpox and haven't had it yourself you'll catch it, if you're doctoring someone with syphilis and haven't had it yourself you'll be completely fine, but their wife and mistress will come down with it eventually."

Permalink Mark Unread

"I'd guess that - a long, long time ago, in dath ilan - we figured out how to identify everyone with a disease like that, all at once, in one giant sweep through the population, and we isolated all of them until they got better or died, plus a while longer to be sure, and then the disease didn't exist anymore."

(The concept that you can have a contagious disease forever, without it either getting better enough not to be contagious, or getting worse until it kills you, has not particularly occurred to Keltham; why would the replication rate in the face of immune counterattack be exactly 1, rather than exploding or vanishing?)

Permalink Mark Unread

Nod. "I think Cheliax could do that but it'd just get reintroduced from other countries that aren't coordinated enough."

Permalink Mark Unread

"Yeah, we wouldn't even have tried until we thought we could pull it off across the whole planet at once, so it can't have been any earlier than that, in our history... I wish I knew whether dath ilan went through a phase like this, or if it's something that happens here entirely because of the gods or a leak in your heritage of intelligence or I don't know what.  If dath ilan used to look basically like this, minus the gods and magic, it sure would be nice to know exactly how we climbed out of it."

For the first time it occurs to Keltham to wonder if dath ilan used to have gods, and that's what the Great Screen is meant to protect, because if you know the info for gods, you might pray to them... it would take a huge effort to keep not just the phenomenon but the physics behind it out of all the textbooks, but that's the magnitude of effort dath ilan put in to the Great Screen.  And if that's not what's going on, then there remains the unexplained question of why Keltham does not know any standard speculations about hypothetical superagents, that lots and lots of people could have hypothesized, hypotheses which pose a lot of interesting then-whats once you start looking in that direction.

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"Anyway. It's interesting to know you can have plenty of sex workers if they're also allowed to do other stuff."

Permalink Mark Unread

"I'm not sure there's literally anybody on my planet who's 'not allowed to do other stuff'.  Maybe some Keepers, if they're holding infohazards so bad that they all have to stay in the same isolated village somewhere?"

(And the people who know the true history, in their own causally isolated bunker.  But Keltham is now suddenly very unsure he should talk any more about the Screening of History where gods might hear him.  If dath ilan's Keepers defeated the gods and eradicated their memory, sometime in the Forgotten, this may not be a good thing to talk about in modern Golarion.)

"Where does the equilibrium balance in Cheliax?" Keltham adds on.  "You didn't think that people who enjoy sex lots would be the natural sellers for sex, so what prevents that here?"

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"Well, there's still the diseases and there's still the risk of a dangerous guy, so it's still a job you probably only do if you don't have better options, though in Cheliax that wouldn't be because they're illegal so it'd probably be because you're really bad at working in some way or another. And if you are particularly attractive and desirable you probably try to angle that into being a powerful person's mistress rather than working at a brothel, even a high-end one."

And the gaps are filled by slavery, which she's not going to say. 

Permalink Mark Unread

"Oh, in dath ilan it's that sufficiently attractive people who are sufficiently good at sex, have formed - um.  A... temporal process with two sides... where each side is composed of people... who each have their own incentives... such that each side is in equilibrium with respect to the incentives given to them by the other side... and on the other side from the very desirable people, are people who are sufficiently cool and have done sufficiently awesome things.  You can't buy some very hot people with money, you've got to have done something that they think is worthy.  And the people who are obviously worthy, if they're willing to acknowledge you publicly as a fuckbuddy, they're validating to the world that you are that hot and that good at sex, and then you're somebody who gets to decide whether some lesser incredibly rich person is cool enough to meet your standards."

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Carissa tries to follow that and when that fails tries to nail down her confusion and when that fails says reluctantly, "maybe that's the same thing as taking a mistress but I suspect, instead, it's another vast confusing cultural divide."

Permalink Mark Unread

"Okay, suppose I asked you who was the hottest woman on the planet.  The first obvious answer would be whoever gets paid the highest prices for sex.  But suppose there's somebody even hotter than her, who doesn't accept direct payment for sex at all.  How could you tell she was even hotter?  How could she prove that to the world?  Well, let's say she thinks the big important thing is... research on rats, and suppose somebody incredibly rich goes and builds an entire small city devoted to rat research, and then she screws him.  Depending on how much money gets spent, especially if she's influencing multiple rich people to fund rat research, you could make the case that she's getting implicitly paid more than the most expensive direct sex worker on the planet, even if she's only a small fraction of the reason why anyone funded the rat research city."

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" - this is missing the point but in Golarion you'd check with a spell who had the most Splendour. Uh, I'm not sure that's how I think about sexual desirability working? I don't - think how hot someone is relates very directly to how much I expect to gain from having sex with them and therefore how motivated I am to do it. And I'm also not sure that's the main place where the confusion is."

Permalink Mark Unread

"Do people here not have... I don't know, the kind of pride in their own desirability and sexual skill where they want to prove that they're way better at it than most other people?  Because you can't just go around saying that, you've got to prove it somehow."

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Carissa is pretty sure that the more powerful you are, the less you need skill at sex. She's suddenly worried that she shouldn't say that either, though. "...yes but that correlates with not being very powerful or in-demand, and therefore with needing to establish that you're fun to have sex with if you want to get anyone to have sex with you at all?" she says tentatively after a bit of thought.

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Keltham is not sure what the communications obstacle could be here, exactly.  "I mean, it's a two-sided equilibrium containing the hottest people and the worthiest people who mutually judge each other as that, anchored by how hotness and worthiness are also somewhat visible to people outside their ingroups - I have a sense like I'm also missing the point.  If you're hot enough that powerful people are competing to sleep with you, you don't need to establish how hot you are anymore, the outside world has now seen it established."

Permalink Mark Unread

 

 

"I'm going to talk about some place other than Cheliax, first, because I keep getting distracted by trying to apply this conversation to our date" and by worrying about saying something that you'll be incredibly concerned and offended by. "So, Osirion. Osirion has a god-king, a pharaoh, they've had them since ancient times. The pharaoh of Osirion has hundreds of concubines. If he sees a hot girl in the street, I think he can just order her to become one of them. It's not particularly validating to be chosen by the pharaoh of Osirion, because it just means that you're either in the top couple hundred or that he was tired of the top couple hundred and wanted something new. I am absolutely not in the top percentile of hotness for women but if I went to Osirion I'd be a little worried about getting noticed, because I'm exotic, which is sometimes appealing in its own right.

Does all of that make sense, are we starting to make different predictions at some place after that -"

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"I mean you've convinced me that no woman would want to go to Osirion, and if she did, she wouldn't expect to gain positive sexual reputation from being selected by the pharaoh because the pharaoh isn't discriminating enough, but I'm now distracted by the question of why there is such a thing as a pharaoh of Osirion in the first place."

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"...as a question about history the answer is that his grandfather staged a nearly bloodless coup against the satrap of the Kelish Empire, with the churches of Abadar and Sarenrae both backing him, right after Aroden fell when the empire was very distracted, and won Osirion independence and kicked out all the Kelish nobles and ended serfdom and is wildly popular. I am not sure that's the question you were asking, though?" 

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"Suppose everybody in a dath ilani city woke up one day with the knowledge mysteriously inserted into their heads, that their city had a pharaoh who was entitled to order random women off the street into his - cuddling chambers? - whether they liked that or not.  Suppose that they had the false sense that things had always been like this for decades.  It wouldn't even take until whenever the pharaoh first ordered a woman, for her to go "Wait why am I obeying this order when I'd rather not obey it?"  Somebody would be thinking about city politics first thing when they woke up in the morning and they'd go "Wait why we do we have a pharaoh in the first place" and within an hour, not only would they not have a pharaoh, they'd have deduced the existence of the memory modification because their previous history would have made no sense, and then the problem would escalate to Exception Handling and half the Keepers on the planet would arrive to figure out what kind of alien invasion was going on.  Is the source of my confusion - at all clear here?"

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"You think everyone in dath ilan would just - decide not to follow orders, even though this would get them executed if anyone else in the system continued following orders, on the confident assumption that no person with a correctly configured mind would possibly decide to follow orders under those circumstances?"

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"Oh, so we're imagining that people also wake up with the memory that everybody's supposed to kill anyone who talks about removing the pharaoh, and the memory that they're supposed to kill anyone who doesn't kill anyone who talks about removing the pharaoh, and so on through recursion, and they wake up with the memory of everybody else having behaved like that previously.  Yeah, that's one of the famous theoretical bad equilibria that we get training in how to -"

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"Shit."

Permalink Mark Unread

" - confusion resolved now?"

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"Just Osirion, or entire planet outside Cheliax?  No, it's at least also Nidal."

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"Everywhere has people in charge who do things you wouldn't like and stay in charge because it's illegal to overthrow them and the laws are enforced. Exactly how bad the things they do are varies - the pharaoh of Osirion is actually not considered bad at all - and exactly how the laws against overthrowing the government are enforced varies but - probably even in Cheliax the government has done something dath ilan thinks would merit overthrowing it."

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But for that to be true in Cheliax - that makes no sense, in terms of dath ilani common wisdom about how evil aliens would enforce that equilibrium, they'd require non-dissidents to kill dissidents immediately before the timing info NOW! can spread at the speed of local speech  - maybe they're too dumb here to realize that?

"If you were supposed to have killed me a few seconds ago," Keltham says in a casual tone, not any kind of obvious whisper, "and are putting your own life in danger not to do that, this would be a great time to casually nod your head and then I'll censor a lot of my curriculum from here on out."

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Carissa is, completely insanely, tempted to casually nod her head, even though that's not even at all - lots of countries do still have governments and don't enforce heresy laws and it's clearly one of those they're pretending at being -

"I think you are imagining that this equilibrium is extremely fragile and that admitting we're in it is also disallowed? But actually it's extremely sticky. Overthrowing governments is really really hard and usually the thing that results when you overthrow a government is much worse. The consequences of overthrowing the Chelish government would be bad ones. So you don't have to - pretend the government is perfect - you just have to have a critical mass of people who don't believe that overthrowing it would produce something better, especially not since the Chelish government is possible to improve in normal ways by, like, suggesting improvements."

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"I see," Keltham says.  "Because if you toss out the current equilibrium, it could disrupt a lot of stuff, especially in a place like Golarion where people who lose a year's income just starve, no safety margin for anything... and if the current equilibrium is also doing some good things..."

But it should be REALLY REALLY OBVIOUS that there's an alternative to Osirion which looks like Osirion WITHOUT THE PHARAOH RAPING PEOPLE and that you could just...

Well, the people here don't have any training in noticing better equilibria and figuring out how to move to them -

NO!  THAT'S JUST OBJECTIVELY OBVIOUS!

Keltham manages not to yell this out loud, and having now finished internally yelling insults at reality, continues looking externally thoughtful, grateful for his recent practice with Eagle's Splendour.

He is not going to say anything along those lines, however obvious, until he has picked up from books whether Cheliax has a pharaoh.  Or rather, what kind of pharaoh it has.

He is specifically not going to mention that, given a dath ilani training regimen, ten-year-olds are too smart to get stuck in traps like this; and would wait until the next solar eclipse or earthquake, at which point 10% of them would yell "NOW!", followed moments later by the other 90%, as is the classic strategy that children spontaneously and independently invent as soon as prompted by this scenario, so long as they have been previously taught about Schelling points.

Has he at any point mentioned out loud dath ilan's annual Oops It's Time To Overthrow The Government Festival?  He doesn't think so.

Permalink Mark Unread

" - because... okay, so, there are lots of people who benefit from the current system, right? The pharaoh has personal bodyguards who he personally raised from the dead after they died in his service. The pharaoh has people who he elevated to high-ranking positions. All of those people would be worse off if the government were overthrown, so for practical reasons they are going to oppose it. So in order to overthrow the government, you have to kill all those people, and also any people who are seeking out positions of importance in the government as a reward for their loyalty in putting down the rebellion, and also any people who have sworn oaths of loyalty to the current regime..."

Permalink Mark Unread

"I see.  In dath ilan we'd think that it's hard to get over half of the military power on your side by bribing it, in a pre-metallic equilibrium where almost all fighters have about the same military power.  And that once you start gaining more knowledge and get more powerful tech, it's your important duty to also use that knowledge to propagate certain kinds of stable equilibria to future generations and not others."

"But with wizards and clerics and whatever else you have here, if they're - extraordinary economics, you don't have the word, if they let individuals do big things without large support networks - you could get half-plus of the military power by appealing to fewer people.  Even while your society's knowledge was much too primitive to produce the kind of advanced weapons that would make these issues initially appear in nonmagical societies that have started figuring things out."

That does make it seem less like the whole thing is just an Intelligence 10 Phenomenon.

Permalink Mark Unread

" - yeah, the pharaoh and a hundred high-level personal bodyguards could probably kill practically the entire rest of the country put together, commoners are pretty useless against high-level wizards and clerics. Certainly more than fifty percent of a country's military power is less than a thousand people."

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"Well, I think I'm starting to understand some of the ways that Golarion diverged from a human baseline because of the presence of magic.  Or I have the illusion of starting to understand at least one of those divergences.  It is not, by our standards, pretty, but it sure beats having no idea why nothing here is making any sense."

...if you introduce technology into a Punish-Non-Punishers society with magic, the situation is no longer stable, it has a possibility of transitioning to the kind of pharaoh-free Civilization that Keltham is familiar with, if very large supply networks (and only those) can build weapons powerful enough to kill high-level wizards and clerics.  But, yeah, Keltham is going to have to think about how to do that with a minimum of fuss, and maybe not say a whole lot while he's thinking.

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Carissa can, in fact, follow the way Keltham might be reasoning, and she's pretty sure that she screwed up, even though claiming that every single country except Cheliax was like this would have been ridiculous and even though she's actually pretty sure that Keltham isn't going to change the calculus of whether it's a good idea to overthrow the government. 

"Anyway, sometimes it does go wrong and someone's power base isn't secure enough. Like in Tian Xia, the Lung Wa empire which had endured for centuries collapsed after Aroden's death because there was a massive associated natural disaster and a famine, and the empire collapsed, and everything is much worse now. I've met Tian adventurers and they tell stories about - ghost cities where everyone just left or died because trade routes were disrupted and food stopped coming, an entire country that made a pact with a kraken to be its slaves, other areas where the civil war still hasn't ended even though there are very few people left to kill each other. I am sure that the Emperor of Imperial Lung Wa did some things you'd abhorr but - it'd be monstrous, to overthrow him, to throw cities and civilizations and twenty million lives into the chasm of Chaos just to stop a couple dozen people from getting raped -"

 

(She's doing such a bad job at being more Evil, she's going to have to set some time aside tomorrow to work on that.)

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"I try not to be the stupid kind of Chaotic.  Even Chaos is made almost entirely of Law, remember.  If you're doing it correctly.  In fact, I'm beginning to think that the top 0.1% most Chaotic dath ilani on my planet, placed on a scale with one unit of distance between what you consider 'Lawful' and 'Chaotic', would be located one hundred and forty-four units further to the Lawful side of what you call Lawful."

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"That seems probably right. I just - it sounds like you're thinking about goverments as things that mostly maintain their power by making it too hard for people to correctly overthrow them, when my impression is that actually most people correctly don't want to overthrow them, and I can name six countries where I think that's not true so I don't think I'm just incapable of recognizing it when I see it, and it's not how I see Cheliax. Or Osirion, for that matter. Though I do think stealing all their women would be incredibly satisfying and we should do it."

Permalink Mark Unread

Stable governments make the expected benefit of overthrowing them look smaller than the expected friction costs of coordinating and changing the regime, yes.  Friction costs are not fixed independently of tech level.

"Where do gods fit into this?  There's a Lawful Neutral god that sponsors Osirion, the same god that took over the planetary banking system.  I imagine that god - doesn't care whether people benefit themselves, or benefit others, it's just completely indifferent to the effect of laws on citizen welfare, all it cares about is that there be laws - confirm or more likely deny my guess?"

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She STILL hasn't been told whether to tell him he's Abadar's, "Abadar's not one of the more human gods but I think 'doesn't care whether people benefit themselves or benefit others' sounds right, and, uh, not exactly indifferent to whether laws affect human welfare and more ...deeply concerned with laws along a specific dimension which is not human welfare, but definitely isn't just 'laws exist' - I bet it matters that they're possible to consistently enforce and that they're consistently obeyed? And I bet there are other things that matter which I just don't happen to know."

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The info he needs is to what extent gods, both including and excluding Asmodeus, are liable to get pissed if Keltham tries to make their afterlife-feeder be less of a shithole.  Keltham is aware he can't immediately ask about this, though it also occurs to him that Carissa may be similarly speculating about Keltham's intentions, and not saying what she speculates he's thinking.

Gosh, Keltham hopes they weren't supposed to be coordinating some kind of immensely meaningful implied side conversation, while they were talking about this, because if so, Keltham has absolutely no idea what they both sidespoke, and that would be embarrassing.  Well, not really his fault because of the enormous cultural gap and hypothetical Carissa should have known better, but still.

"Wanna go back to talking sex work in dath ilan?" Keltham offers.

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"Sure. Do women pay for it? They don't, in Golarion; it's not hard to find someone who'll have sex with you for free."

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"Some women do?  I should also mention that there's a difference between, like... slipping some normal man or woman a private note saying that you realize you've failed at flirting with them but you still want them enough that you'd pay thirty unskilled-labor-hours to fuck them anyways, versus paying much higher prices to extremely attractive people who are extremely good at sex.  The second thing is more of a case of - something you do when you're older, richer, can afford it on a regular basis if you don't want to go back to less expert sex, and aren't concerned about it messing up your regular relationships.  I've resorted to bribery six times and been bribed twice, but the total money flow ratio is more like, twenty to one, not three to one."

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" - that with normal non-professionals is not a thing in Cheliax and I suppose it could be, I don't actually know why it isn't. I guess since no one does it, offering would be extremely weird and therefore a negative signal about the traits of the person who offered?" It'd read as a bizarre threat, is what it'd read as. "I'd be cautious about doing that here, not that I expect you'll need to."

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"Thanks for the warning.  Anything else I shouldn't offer people money to do?"

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"Huh, good question. I'm not immediately thinking of anything else." 

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 "Normally I would say you shouldn't offer people money to overthrow the government, that actually is illegal, but what with it being you I think it's probably better if your controlling constraint isn't - believing yourself to have necessarily incomplete information about the merits of overthrowing governments."

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" - and now we're back on serious topics, sorry. What sorts of things do you do in a whole city of sex workers - do you pretend to be the pharaoh of Osirion -"

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"You mean, and then the women overthrow him and take sexual revenge on him?  Or played straight rather than subverted - I mean, I'm sure somebody has played Perverted Alien Dictator of Civilization and probably a hundred thousand variations on it - I don't know, myself, very much of what goes on in there.  There's a standard wisdom of, play the simple sex games first, wait to get bored naturally before you start making sex more complicated, don't rush ahead to the weirdest sex Civilization has developed."

"It's considered - the kind of info-hazard that isn't going to drive you insane, but can make you miss out on a lot of fun, by making you bored before you would've been bored?  Like telling somebody how a book ends when they just started reading it?  We have whole Civilizational structures around avoiding that class of lesser infohazards, spoilers they're called.  With, for example, simple codes you only memorize after you pass a competence check for a threshold level of sexual experience, so newspapers can print sentences that only sufficiently perverted people would be able to read without making a deliberate effort."

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"- huh. I guess that's fair enough. Does this mean that you should not be doing kinkiness challenges, because Golarion doesn't have such a norm and adventurers tend to tell stories about what they've gotten up to."

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"Eh.  New planet.  I'll get used to what's normal here.  Maybe don't spring it on me all at once and leave some for next time."

"Actually, I'm not quite sure what kind of perversion kinky is, I can tell it's, like, sexual diversity but the word doesn't directly translate.  Surprising me is fine, to be clear."

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"I mean, it's sort of a general word for everything that's not, you know, one man and one woman with no implements and no magic."

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"That covers an awful lot of space by itself, I would've said, but maybe I'm naive about how much more people get up to in their forties once they can afford nicer things and more participants."

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"I mean, I think people who tend to like tying people up also tend to like whipping them also tend to like dripping candle wax on them also tend to like having two of 'em you can get to do things with each other and also tend to like using control spells on them, so it forms a sort of - natural category?" Shrug. "Maybe the category is just general the thing you are calling 'perversion'."

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"Okay, haven't done any of that and if it ever got mentioned in the newspapers it was encrypted."

Wait WHAT.

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"It'd have to go awfully wrong to get mentioned in the newspapers."

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"Under other circumstances I'd say 'surprise me' but - what exactly is whipping?  What's a candle?  I can't quite make things out through this translation spell, but whipping sounds like pain and candles sound like fire.  I feel obliged to check that these activities won't require that we pay to resurrect each other afterwards."

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"Whipping is painful but, like, in a sexy way, not in a deadly way. Candles are a tiny bit of fire, people who don't have magic use them for lighting, and their wax melts at a low temperature so they're also painful but a sexy amount not an injurious amount. We're - not even talking about things you'd need healing for, though people do in fact get into things you'd need healing for."

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"Okay, and the concept is that you and I hire a member of some non-human species that... doesn't mind having it done to them?"

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"It's going to be so fascinating to settle some bets among your research group.

 
Uh. Humans, are often into being hurt, in the context of sex, because pain is an intense experience and with the right surrounding context can be fun."

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"...okay I checked in with my inner self and if there's some later stage of my life where I would want to be tied up and hurt in a sexual context, I haven't at all gone down the path that leads there.  In fact my self seems to be - sort of weirdly violently against that happening to me, to a degree greater than I'd expect from small amounts of pain?  I've paid pain costs in nonsexual contexts, but this was just like a very loud inner NOPE.  I hope that's not too disappointing."

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"Men are more often the other way around, if anything, and it's the other way around we've got a betting pool on. Whether you like inflicting pain on interested parties in a sexual context. I have no idea how 'you were not aware that was a thing' cashes out, for that."

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"I... don't see why men or women would want to be hurt, in terms of the human mind design and the reproductive pressures producing it that I'm familiar with... pain is the damage signal, it's the sum of what we avoid so that we won't die and fail to have children... are you someone who enjoys pain inflicted on you in a sexual context?"

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" - point of theology, Cheliax conceives of pain as significantly more than just a - damage signal, not that being sexually into pain is limited to Cheliax or people who share our theology, or is even significantly more common here, I suspect it's innate. I have enjoyed pain in the context of sex, though the atmosphere matters a lot, you'd, ah, have to be good at it."

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"Okay, let me check in with what my brain thinks of pulling your hair in a sexual context if you enjoyed that in a sexual way and YEP somebody just won their bets on me alright."

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"Oh, good."

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"Huh."

"I'm reasonably sure that dath ilan never wanted me to notice that about myself."

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"...huh.

 

I guess dath ilan's really Good but that seems like one of the context where Good's just obnoxious."

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"Stuff in dath ilan doesn't happen without a reason.  It's not Golarion.  Let me think about this."

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Point one:  If the desire to inflict pain in a sexual context is sufficiently a human universal and sufficiently common that somebody on this plane of existence can spot the signs in Keltham before he knows them himself, the Keepers know about this already.  The probability of this need not be evaluated; it's a flat fact.

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Point two:  Not only has Keltham not been told about this, Keltham has never been exposed to any sexual education or priming which would cause him to think, if he did notice this fact about himself, that it was a good idea to pursue that thought further.  People don't want to be hurt; that is sort of what hurting is.

Having a strong sexual desire to inflict pain, according to everything that dath ilan has taught Keltham about the world, would mean that any attempt to satisfy this desire would involve an unusually mentally resilient sex worker being paid a lot of money to put up with a sexual experience that she didn't like.  If he got addicted, if his whole sexuality turned into that, the rest of his romantic life would suck really hard and probably never be truly satisfying again.  That would have been the obvious prediction, going on the obvious-intuitive reasoning Keltham would have done from everything Civilization ever taught him.

The thought that the world was full of other people who were the complements of that desire, who wanted to be sexily hurt, would just straightforwardly have never occurred to Keltham at all, if he'd spotted that desire in himself.

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That makes the answer obvious, doesn't it.

All he needs to do is guess, first, that Civilization prefers not to lie, and second, that natural selection in dath ilan worked the way it obviously-intuitively should.  By default, organisms don't like pain, and pain is what they don't like.

"Dath ilan has people who want to inflict pain sexually.  It doesn't have the people who want to be sexily hurt.  I'm not sure why they exist in Golarion, but whatever that reason was, it didn't operate in dath ilan.  That's why I was never supposed to notice."

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" - huh. You know, that - actually sort of follows - one explanation I've seen for enjoying pain being more common in women is that it improves the odds of surviving rape and sexual slavery, and then the - thing you talked about in class, about who has more children -"

 

 

Carissa is having the somewhat upsetting realization that maybe it would be bad for dath ilani people if they went to Hell? if they've just completely eradicated the mechanism by which their brains translate pain into something more complex than just suffering?

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"I could wish these congratulations came under nicer circumstances, but congratulations anyways, you're learning to operate the theory validly."

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"I mean, I already knew about the bad stuff, I just didn't know we were getting anything good out of it. And - I think we are. Getting something good out of it, that is, something I'd definitely arrange for heredity-optimization to keep having - wow, I bet in Nidal it's everyone -"

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"I hope you're right about everyone in Nidal enjoying it, but even I'm starting to notice that sounds a little optimistic for Golarion."

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"Oh, Nidal is horrible and I bet everyone there is miserable, but I also bet that they have near-universal sex-related pain-enjoyment - sex-related pain-enjoyment doesn't give you context-free enjoyment of all pain, I did not enjoy getting punished for bad grades, and I've had sex with a girl who was into hurting me more than I could handle and that wasn't fun either."

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Blue and orange, Keltham thinks, as he notices it explicitly this time, how there's an alien reality here that doesn't make sense and his brain is trying to force it.  But he doesn't know the thread to pull to unravel this whole knot, all he can do is wibble the fringes of it.

"If you don't have money flows to make up for relationships that would be imbalanced like that - is there some class of things okay to trade, that aren't money, that you were getting out of that relationship instead?"

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"Yes, people trade - favors, protection, in that specific case a spell I really really wanted. It's not that people don't have sex for - reasons located outside the sex, they do that all the time, it's just culturally rather unheard of, to name a specific amount of money as a bid, and it's also traditional for it to be a bit ambiguous how much you are doing for what reasons."

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He's going to wait until later, in case it's somehow wrong and wronger if done in public, to ask Carissa how much hair-pulling he can trade for how much explanation of how the ass the flirting norms here actually work.

"Yeah, dath ilan has all kinds of dating ambiguity and mindgames, like you'd imagine from people with high intelligence and a lot more spare time, but the concept of never naming specific amounts of money - it's so not dath ilan, I can't easily convey it.  Anything worth anything is worth money.  Not just money in general, a specific amount of money.  It's 'the unit of caring' in our parlance."

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"Yes, I am not surprised that dath ilan prefers forthrightness on the value-transfer elements of sex and flirting even if they like ambiguity elsewhere. I can see how you'd get used to it, even. But I think if you do it here you'll just confuse people terribly."

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"Is it literally just money or do I have to be careful not to offer anybody anything such that it would have a well-defined resale value..."

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"That is definitely sometimes done - spells have a resale value - but there are nuances and I might recommend running it by someone else first."

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"Is such conversation also bad on the metalevel?  If I asked everyone who'd be the best person to ask about which sexual offers are and aren't offensive, is that question itself even more offensive?"

Keltham has noticed that Golarion can sometimes be effectively predicted by asking himself how he would design a social protocol as badly as possible.

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"This conversation is fine. That question is fine. I promise we are not entirely made of impossibilities."

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Well, congratulations to Golarion on passing the bar that he set literally as low as he could imagine on short notice, but it's sure an improvement on undershooting it, so he'll take what he can get.

"I think I'm pretty much done with my dinner, myself.  You?"

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"I'm done. Up to the rooftops? Or have you rediscovered your sex drive in the course of this conversation?"

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Good question.  Keltham turns his attention inward, not quite able to stop himself from thinking how much clearer that perception was under Owl's Wisdom, how much easier and fuller the seeing of Keltham by Keltham.

"It sure is more there than it was when I walked in, maybe half from time passing and half from discovering high-payoff sexual options I never imagined possible.  Still, I think I want to start off the evening a little slower, and spending at least some time on the rooftop sounds good."

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Are people in dath ilan just that candid and self-aware all the time. How do they live. "Rooftop it is. Assuming we can find it. Do you want to ask security right away or go exploring ourselves." Normally the second would be a stunningly dangerous thing to do but security isn't going to let Keltham get exploded by a stray internal defensive measure.

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"Let's explore!  Though I'm trusting you that misguided exploration is either knowably not fatal, or that they'd resurrect us without too much fuss."

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Oh okay she'd been worried that 'this sort of thing is dangerous' is something that'd have him all shocked and appalled about what societies outside dath ilan are like but apparently it's allowed - "I expect this place has defenses that might in fact be fatal if triggered but that they have been very thoroughly disabled, Chelish security's not stupid and they don't want you to die. And if you did they'd resurrect you but I'm not relying too much on that because I'll be in lots of trouble if I get you killed, even though it'll take all of ten minutes to fix."

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Keltham rises from the table.  "Shall we?"

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"Yeah! You know, I figured I would live my whole life without getting to poke around a Duke's villa, I am very excited."

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"Your lead, then."

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Carissa would attempt to trot up the massive entryhall staircase in a sexy way except she's not actually sure she knows how to do that, it's a skillset that definitely exists and that she has witnessed on display but not one she's had occasion to practice, and trying and failing to do it is pathetic. The natural default mode for exploring is more - cautious, giggly, childlike, and that is appealing in its own way - maybe to Keltham too - but not sexy, and she's going to be kind of dissatisfied if -

- one thing at a time. The massive entryhall staircase opens out onto a luxurious mezzanine and then there are two wings with rooms, presumably parlors and bedrooms and guest rooms and so on, and no obvious staircase up, though she knows that this place has some towers. "Do you have a sense of where the towers were, relative to where we are."

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Keltham tries to visualize the villa as seen from the courtyards they sometimes pass through.  "I don't think I actually remember, but I think there's a tower visible from a courtyard I think is that way, and then we'd know."  He gestures in a direction.

He's considering offering to hold hands, but maybe Cheliax considers handholding an unreasonably advanced form of erotic perversion practiced by only the most sexually degenerate individuals, only if he keeps asking about that sort of thing at every step, that'll take all night, but also holding hands seems not optimal for exploring and potentially sort of awkward for maneuvering, and do they even do that here, and...

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"Yeah, all right, let's try in that direction."

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Off they go, then!

(He still hasn't asked about holding hands.)

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Carissa can't read his mind. Though she is aware that paradigmatic flirting in most places involves physical contact so they can - brush against each other, maybe, in tight spaces, which she can probably find if she tries hard and believes in herself - oh, here's a servant's hallway, meant for halflings and very cozy -

 

 

I WOULD APPRECIATE INSTRUCTIONS TO THE TOWER AND WILL PAY YOU SOMETHING REASONABLE FOR THEM she thinks loudly at security.

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Elias Abarco hates this particular girl by now but that's all the more reason to take a deal like that! "Door on your left," he whispers when she's far enough ahead Keltham won't hear it.

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Carissa doesn't even expect to regret this! Asmodeus personally is interested in her trajectory!! 

 

The door on her left opens in her hand, though she wouldn't have expected it to, and it's a grand bedroom, with a four-poster bed with sweeping velvet drapes and a fireplace and a sitting room and a dog bed fancier than anything Carissa's ever slept on. And it has a staircase up, a neat little spiral staircase with carpeted steps. 

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Bit weird and sparse for a bedroom, but everything here is like that.  "Stairs!  Is that as tower-promising as it looks to an outsider from another dimension?"

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"In this dimension, too, stairs often lead up to towers."

 

It would be - wise to try to arrange incidental physical contact here? But she doesn't think of handholding because that's not really a thing.

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Keltham has been thinking thoughts along not entirely dissimilar lines, and tries to match his steps to Carissa such that, if she was okay with that, they could try both going up these stairs in quite close proximity.  If she seems to be falling behind or pulling ahead, he won't fight that, of course.

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No, no, they can go up the stairs together, brushing shoulders a slightly unnecessary amount. 

 

There's something profoundly strange here and she doesn't know what it is. Maybe it's just the role reversal, that usually people are trying to seduce her. Maybe it's just that he's very young, and she hasn't dated teenagers since she was one, mostly at the Worldwound the interesting people have a decade on her because that's what makes them interesting, all the magic they know....maybe an adult dath ilani would be running rings around all of them, and that's why Asmodeus picked a teenager -

 

And then they're out at the top of the tower. Cheliax is not industrially advanced enough to have light pollution. The sky is very bright and very clear. 

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Dath ilan is too good at coordination to have either lots of aerosols in the atmosphere or lots of high-scattering non-red lights on at night all the time, and Keltham has ever been a tourist in clear cold high places where the stars are brighter yet.  It's not a new sight to him, except of course in the sense that -

"The patterns of the suns are different," Keltham murmurs.  He didn't get around to checking last night, with all the various rushes.  "I was wondering if this was a branched time of my own planet, in my own -" Taldane doesn't have a word that means galaxy - "larger structure of suns.  Didn't seem likely, but - anyway, it's definitely not."  Dath ilan doesn't have the notion of 'constellations' in quite the same way, but he doesn't see any of the patterns that a dath ilani would use to identify the Northern Star or Southern Center or the direction of a meteor shower.

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"I think you're from farther away than any of those stars. A very good wizard can teleport to those, and not to dath ilan."

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"That's - incredibly impressive, we were not ready to go anywhere and come back, not for a while, it would have been insanely expensive even by our own standards.  We built hugely powerful beams of light and used that to launch probes toward the second-nearest sun, just to get started on practicing, but they won't get to their destinations for a long time.  We did it just because we could, in the end, and not for - not for reasons, really."

"We were pretty sure there was nobody else anywhere near our neighborhood, in any sun close enough for light to travel to us from there.  People did some clever calculations saying that the aliens were probably a few billion years out, in our - simultaneity - all with logic and calculations that don't apply here at all, if your wizards can teleport there and back in less than years.  Find any people around the other suns, or is it all just lifeless other planets the way we'd deduced in our own world?"

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"The other planets around our sun are all settled, but that's - happened at the same time as us, it wasn't an independent event. From farther than that, uh, I've heard it claimed the crashed ship that is quarantined in Numeria came from another sun but I don't know more about that. Aroden, when he was an epic hero, spent thousands of years looking, and came back with empty hands."

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"It feels so unreal to think of that as being something one person does.  We'd have millions of people investigating a question like that, if a possible alien invasion had happened, it would take millions of people.  One person becoming powerful enough to go to the stars on their own is - a story you write and only sell to adults, because if you told it to children you'd be setting them up for disappointment when they learned how economics worked in real life.  This place really is magic, just like we tell it in stories where I come from."

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- hand on his arm?

"I hope it doesn't seem - like an entirely horrible place to you. It needs some work, but - but it's work a person can do, if that's what you mean by 'magic', it doesn't take millions..."

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He leans gently in that direction, which is hopefully a signal that it's fine.  "Eh, frankly it's pretty horrible.  So lots of room for improvement, and unspendably vast riches if I can figure out how to collect a five percent fee on five percent of the improvements."

His brain takes this moment to wonder if Owl's Wisdom would have something else to say about this stereotypically Keltham response, and Keltham tells it to shut up and come back later.  Also no, because that is who Keltham is in another world, on a basic level, and even if he later decides he was wrong about some things that won't poof him into an random average dath ilani.

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It is much less horrible than dath ilan where people can die forever if their brains are destroyed - not having that argument because in her heart she suspects she'd lose it, probably a similar percentage of people manage to go to Abaddon and get eaten. And because having arguments isn't sexy. 

What to say, then, though. "Well, I've heard more unrealistic ambitions."

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"Who is it that has me beat on this metric and how?  I may have to adjust my aim upwards."

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"Some people are planning to run the Starstone as soon as they can fly and become a god or die trying!!"

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"Nah, I'm more ambitious than that.  Some people succeed at running the Starstone, right?  And yet your world's still an enormous messy mess of messiness.  So fixing the world is obviously harder.  Plus, I mean, if you're going to die and go to an afterlife anyways, why wouldn't you run the Starstone?  How does that even take ambition and not just plain old opportunism?"

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"The people who die running the Starstone don't always go to the afterlives. They usually do, but - every once in a while, one or two percent, they're just gone. No one knows what the difference is. It's not the chanciest chance you could take but - I'd just die, personally."

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"Yeah, I haven't really been thinking about it because I reflexively decided that it was a Keeper sort of question but - I had a thing happen to me that was supposed to obliterate my own consciousness, and here I am.  It kind of suggests that maybe - people are in enough different places that there's always some of them left, whatever happens to them.  By the end of my biological lifespan I'll probably have the most expensive intelligence headband and the most expensive Owl's Wisdom headband, and maybe then I'll be able to think about that sensibly even if there's no Keepers around.  And then decide whether I want to go to the afterlife here that I seem to be headed for, or if I want to optimize for Neutral Evil, so I can go on to whatever place comes next in the sequence whose zero is dath ilan and whose first successor is Golarion."

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"I - 

 

 

- that doesn't make any sense to me but I guess it wouldn't. I am - not very willing to trade off definitely not dying - against many other things."

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"Woulda said the same, before I died in a plane crash that couldn't possibly have failed to utterly obliterate my brain.  I'm pretty sure I remember my head being ripped off my neck in the crash, before I found myself in Golarion instead.  I'm sure that sounds like small potatoes to your own standards of what people come back from, but where I come from it was supposed to be permanent."

"And it wasn't."

"Dying in a plane crash is something that you'd expect to obliterate every brain of every copy of you, across all the branches of branching time inside the universe as conventionally understood.  If there was still some of me left after that -"

"Well, it's suggestive of some weird things being true.  That would then, by shaky extrapolation, go on being true if something else happened that would otherwise obliterate my presence within Golarion as conventionally understood."

"But I'm not actually going to try to figure it out without more intelligence and wisdom headbands after I'm older, if those are actual options here.  Handing that job to your future self seems like the equivalent of saying to wait and ask a Keeper."

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- nod. "My working theory has been that Asmodeus - grabbed a copy somehow or something - which would have been fantastically expensive but maybe still the best way to explain to us what we're doing wrong. I don't know if that changes any of your reasoning or if it's just true that some other god somewhere else might be grabbing people from Abaddon."

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"Well, the obvious thought is that your universe is my universe's physics plus magic, and can see my universe from here, and by mediocrity is probably part of a vast lattice containing lots of other universes that can see my universe, and then this universe is one that's visible from universes that look like this universe plus even more magic, and maybe mostly when somebody dies in Abaddon nothing happens, but there's a vast number of double magical universes and some tiny fraction of those have a god or a glitch or a whatever that materializes another copy of the person who just got eaten."

"Assuming they get eaten quickly, and not by their minds getting chewed up a bit at a time so that their consciousness turns into a small painful simple thing before it ends.  There's a disease like that in dath ilan, that slowly degrades your consciousness if you let it run until it kills you, taking away your memories year by year.  People usually go into cryonic suspension immediately if they find out they have it.  I also need to know more about Abaddon, besides solving metaphysics, before I start treating Abaddon as an exit route."

"Seems worth noting though that if the gods also think that's how Abaddon works, that the people who end there just wake up someplace else the same as I did, it could explain why the gods aren't treating it as more of an emergency."

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"I think Asmodeus has expended a fair number of resources to make sure everyone headed there is offered the choice of Hell instead? But I don't know if that's because He considers Abaddon-death an emergency or because He wants them in Hell instead. I ...have never heard it's slow but I haven't asked, either - if people die brain damaged in this world they're normal in the next one, the soul remembers more..."

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"Yeah, but just because there's somebody walking around who remembers being the person who got damaged and then got better, doesn't mean that, from a first-person perspective, if you get damaged enough to forget who you are, then that experiencer mostly experiences becoming you again.  That's why people go into cryonic suspension right away if they get Memory Degrading Disorder.  Sure, future tech might be enough to read back the memories you lost, but that doesn't mean that you experience turning back into you after you've simplified and shrunk to the point where you can't tell yourself apart from a lot of other people with Memory Degrading Disorder.  You might experience turning into somebody else instead."  This language is really not suited to discussing this subject matter, but then, it's not much suited to discussing anything else either.

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"- huh, I'm not sure that's what I care about? If I got slowly tortured out of having distinctly-me experiences but a bunch of copies of me from before that were still around I don't think I'd be very upset about that? I haven't considered this very much, maybe to dath ilani people it's obvious why I should care about that more than about whether there's still a me."

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Blue and orange.  "I would in fact be quite upset about any Kelthams being slowly tortured out of having distinctly-me experiences, even if I was one of the ones who survived unharmed.  I may be selfish but not to the point of intertemporal conflicts with my own copies from a few minutes earlier!"

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- Carissa is not sure she understands that objection thoroughly enough to be sure her reasons for not minding aren't very Chelish! 

"I mean, I expect I would find being tortured aversive, it's in the definition, but the thing that makes torture-which-makes-me-no-longer-distinctly-me far far far worse than torture which doesn't have that effect is that then the things I think of as Carissa don't exist anymore at all. And if Carissa will keep existing no matter what but some threads of her end I ...don't understand why I'd mind. Maybe I'd mind if I understood."

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"Yeah, that - makes some sense -"

"Sorry.  It's just that the thing you said sounded a bit - similar to an argument my mother once tried on me - about how a further implication of selfishness was that I shouldn't care about what happened to the Keltham of tomorrow, because he was a slightly different person from me, so screw him - and I'm finally in the region that's supposed to be Evil, now, but then you said that you didn't care about - and it just sounded like - sorry."

"This all probably doesn't sound very romantic-escalatory, does it?  Sorry bout that, I was somewhat better at dates in dath ilan when I knew all the conventions.  My respect for you being the woman who decided to fling herself on the sharp kitchen knife of my early learning experiences."

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- Carissa's going to not touch that because once again she's not sure that the thing Keltham's pointing at is not a true thing about Cheliax she's supposed to be hiding. 

 

How to flirt back, though.

 

"I can flirt with people who have - magic items for it, can read your face so closely they might as well be able to read your mind, who have magic that does more than Splendour - I have done that, though not very much, because I tried not to get in over my head, at the Worldwound, there wasn't anything there worth getting in over my head for - but I want you, see, you think like no one in this universe and it feels - possible that I could think like that too, not after the centuries of perfecting it'll take me to be Contessa Lrilatha but, like, next year, sooner if I can squeeze a headband out of somebody, and - I want you, so you don't actually have to be good at flirting, unless you yourself get in the mood by flirting deftly at people, in which case I suppose you had better get good at it."

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Keltham leans in to her and grins, broadly, even if she maybe can't see it.  "Well, thanks for taking all the uncertainty and plot tension out of our flirting, then.  Where I come from there's enough distinct books on romantic theory to fill this house's library ten times over, and most of them would say that just giving away the ending makes it be less fun, but right now my experiences would seem to be falsifying that.  I don't think that cuddling you on a roof and looking up at the stars is even slightly less fun if I know I can't fail."

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"Well, you could fail at the planet-sized ambitions, maybe we can get enough plot tension out of that. And there is still the question of who will win the sexual varieties contest, though I have to say I'm optimistic."

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"Not betting I'll win, but not giving up without any fight.  And by the way, things would be different if I had access to my own world's technology, just saying."

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"Is there sex technology? That's delightful, actually. We will have to fix things up enough that we too can have sex technology. - don't tell me what the sex technology does, I want to try to guess."

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"I don't even know what 1% of 0.1% of all the sex technology does, just the incredibly basic stuff that's in almost every cuddleroom and that everyone gets training in how to use.  But if you imagine something, I can probably take a pretty good guess as to whether it existed.  Using the simple rule that, if it sounds possible to our technology level, somebody somewhere has done it, and if it doesn't sound possible, there's still a 70% chance somebody has done it."

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"Sex in midair."

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"Probability 1.  Giant windpits, people going up very high in aeroplanes and jumping out and having sex on the way down, people getting into orbit around the planet and having sex there."

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" - wouldn't jumping out of airplanes kill you, without magic -"

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"Nah, somebody," in pre-Screened history but he's trying to call less attention to that, "just thought for another couple of minutes and figured out how to survive it without magic.  I'm pretty sure we do a lot of stuff you imagine takes magic.  For jumping out of airplanes, you fold up a giant cloth into a backpack and when you're getting near the ground, you unfold it and it catches the air and slows your fall.  I've been trying to figure out whether some people's home cuddlerooms have midair sex equipment, like, just 2%-rich people, not 0.1%-rich people who can put whole wind pits in their cuddlerooms.  Maybe a possible method there would be to wear metal bands and put lightning-magnets in the ceiling that hovered you by pulling on the metal, but I don't know if the math works on that without doing more math."

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The cloth thing does not at all sound like it would work. "Cuddlerooms are - sex dungeons, except named adorably because no one is a sadist?"

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"Like, the room of your house where you have sex?  Dungeon sounds sort of like whip but as a spatial place, so I don't think dath ilani would have sex wherever that is."

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"Normal peoples' houses have one room. Rich peoples' houses have several rooms but still, you have sex in your bedroom usually, unless you're into weird things like sex on tables. Rich people who like tying people up and hitting them in ways beds do not natively enable might have a sex dungeon. I have never heard of a cuddle room and it translates as - indulgent in a bizarre direction -"

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"Yeah, well, if you have an economy that can make more stuff per person, they also buy larger houses to contain all that stuff.  This place we're currently staying is larger than my parents' house by a factor of 10, but only because they were work-focused people who didn't have enough different hobbies that they'd want that many separate rooms.  My parents could in fact have afforded a house this size, though they couldn't have afforded to fill it all up with things we'd consider expensive."

"So yes, separate rooms for sex, because you own stuff that optimizes sleep and stuff that optimizes sex and they are almost entirely not the same stuff for anything larger-scale than a small pillow."

"I have been trying to figure out where in a bedroom you'd have sex, because the bedrooms here do not have anything that looks to me like a good surface for having sex on.  It is now occurring to me that people here probably have sex on the things you call beds, and then change the cloth outer surfaces of the bed, and then go to sleep there."

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"Yes? - magicking the sheets rather than changing them, but yes. Is there some reason not to do that?"

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"It's - kind of icky from a dath ilani perspective.  But maybe that's just because we wouldn't have magic for - clearing the room's air afterwards and so on?  It's just odd to think of doing something that is intrinsically and rightfully messy in the nice clean place where you sleep.  If this place has spare bedrooms not being used, I might ask to have one of those for my cuddleroom.  Kind of a group resource, really, under the circumstances."

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"I am sure you can request a cuddle room if you want one. Tragically we will not be able to see the confused face of whoever authorizes resources for this project."

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"Magic doesn't do capture of still and moving images?"

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"They won't make the face if we might be watching!!!!"

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"Chelish version of dignity, like being cheerful in a classroom setting?"

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" - yeah. More centrally this than the cheerfulness in class thing, I think. Not - communicating with your emotions or expressions anything you wouldn't consciously decide to communicate with your words. If they wouldn't send you a reply saying "sure, but I think that's extremely weird of you", and they wouldn't, then they also won't make a "that's extremely weird" face where you can see it."

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"There is some really basic thing here about social equilibria which I'm missing, and under other circumstances I'd delay it for later but I'm worried that I will somehow do something that Cheliax considers not just undignified but a catastrophic negative indicator, if I don't figure it out."

"Meanwhile in dath ilan, there is famous motion-capture of, like, the head Keeper for the entire planet looking surprised on being told experimental results, because it's way, way, way beneath her dignity to pretend that she's not surprised when in fact she is surprised."

"But, I mean, if everybody here knows that people are - faking things, as we'd see it - then it's not even a failed attempt at deception because everybody knows what's actually happening so it's not even deceptive and there is some very odd equilibrium here that I am not getting at all."

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"I think that if someone was very emotionally expressive in a situation where Chelish people generally don't do emotional communication then we might think they were - immature, or not fully in control of themselves, or - trying to make a demand via the emotional expressiveness, the way you might do exaggerated emotions to make fun of someone or make a point to a very small child or to make it impossible for people to engage with anything else... people are capable of adjusting for other people being from other places, though, and you're not emotionally expressive to a degree where it has come up already..."

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"But then your -"  Taldane, of course, does not contain the word for signaling-equilibrium.  "I mean, I get how it's often advantageous to conceal information, there's all kinds of -"  Taldane does not contain a word meaning 'zero-sum interaction'.  "There's situations where you do worse if the other person does better, like, negotiating prices, you wouldn't want somebody bargaining with you to know your -"  Taldane doesn't have the word true-reserve-price.  "The lowest price you'd actually accept, if it's lower than they'd expect for some reason.  So concealment, sure, in cases where the other person knows you might be hiding something but what matters is that they don't know exactly what you're hiding.  But when it comes to uniformly faking false signals - I mean, if everyone, like all the students in the classroom, is always wearing a cheerful expression even when they're not cheerful, that's not a -"  Taldane lacks every single component word of the compound term meaning 'an equilibrium where signals preserve their overt semantics given the incentives for both signal-senders and signal-receivers'.  Keltham hates this language, and he'd ask how anybody ever thinks in it, but the answer, of course, is that they don't.

"If everyone has incentives to fool people by smiling when they're sad and frowning when they're happy, pretty soon a smile means sadness and a frown means happiness and nobody gets fooled anymore.  If everybody acts cheerful when they're not actually cheerful, people will figure that out.  It fooled me but only on literally the first day after I arrived here from another dimension without that custom, and this cannot reasonably be the -"  Taldane doesn't have the word average-use-case.  "Normal way that events happen every day.  So you have some incredibly weird equilibrium going, of a form where everyone is acting cheerful even though they know nobody will actually think they are cheerful.  Students are behaving in a way we'd interpret as being about an... adversarial... information-hiding... interaction, with their teachers, they're sending a constant first-order-misleading cheerfulness signal that everybody knows is misleading.  And I don't understand why or how you got there.  In dath ilan, well before that point, a thousand Very Serious People would show up and start arguing that Civilization was doing something silly and needed to wake up and snap out of it."

"And I know that the answer is probably weird and alien and unLawful by my standards, and complicated, and is going to take a while to explain, and not be particularly sexy, so when it comes to that whole general issue we should maybe just pick it up tomorrow.  Except that there's this one upcoming special case that seems important, which is that if I hug you in some way that makes you feel horribly uncomfortable, and Chelish dignity calls for you to send a first-order-misleading constant signal that you're having a great time, and I'm supposed to already know that's exactly what you'd do if something was wrong, and then I'm meant to act in some complicated way that makes that whole equilibrium not suck for you and that incentivizes people in your position to keep sending the first-order-misleading signal, well, in reality, I just got here from another plane, and I do not, in fact, have the faintest inkling of - do you see why I'm trying to ask about this even though we were in the middle of being romantically escalatory?"

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" - because you're adorable. - sorry, that's not - I do understand what you're saying, I think. It is not the case that you're supposed to read my signals and assume my acting happy means I am actually sad and need something different. I think you're - right, that this is an extremely complicated conversation that's going to take us half a day, in the general case, and -

- and there is a person who could've arrived here instead of Keltham who'd run into that problem tonight, if, say, he said "I want to sleep with Carissa or I'll go somewhere else with the Lawfulness Revolution", and this was obviously worth it to me but not because it was going to be good for me, just because I was going to get rich by more than it was going to be bad for me. That person would get smiled at and the smile wouldn't be any information actually. But - but you're going to tell me that a dath ilani, even an Evil one, wouldn't do that, aren't you, I don't know why they wouldn't do that but you wouldn't do that -"

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"I'd tell her that I'd trade sexual favors for getting equity in the revolutionary startup, if she honestly wanted to make that trade, but I wouldn't - expect her to ask for a false signal from me, and then be fooled by it?  Like, if she handed me a script for scripted sex work, I'd run her script if she paid me enough, but I'd expect her to know.  Or if it came to lying to somebody and telling her that I'm attracted to her, in hopes that she'll give me more equity, not that I'd expect she would, but - if that works at all - it works because the world is mostly full of people who don't lie about that, and those people laid the groundwork for me to fool her successfully, so those people built something and I'm stomping on it and breaking it and profiting from that, and that is something I find genuinely repellent.  I want to build my own things and profit from them.  And in this world I don't see how it works at all, because if it's the expected practice you just know I'm probably lying."

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" - okay I have - some idea of how I would bridge this but it will take at least an hour and make you very sad. But also you - might actually prefer to have gotten it all before you try having sex with people here? Not - because you're going to hurt me - if you're just worried that you'll hurt me tonight I can just give you my word that I'll tell you in unambiguous words if I need anything - but because -"

 

Because her own brain is now screaming with confusion, about what the Asmodean version of that is, and she's getting ahead of herself trying to figure that out but also it's her job which Asmodeus gave her, how can she think about anything else -

"I can't predict you very well. I wish I could. I want to understand you as badly as I've wanted anything in my life. But I ...think I predict...that you'd want to know first. Even if it means we spend the whole night being sad. But I'm not - I don't like giving advice as confused as I am right now -"

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Keltham leans back into her, hoping it's the right thing to do.  "A dath ilani in your position asks for time to think, gathers her thoughts, probably asks more questions to narrow things down about my own state of mind.  She thinks of questions to ask me, privately makes her predictions about how I'll answer, and then asks.  She isn't in a rush to arrive at answers, even short-term answers about whether or not to give a piece of advice, if she's not right in the middle of trying to - operate dangerous machinery with a time limit."

"We don't need to rush on larger timescales either.  You told me how this subplot ends, I can survive if it takes a little longer."

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- what if she wants to be Lawful Neutral because Keltham is -

Well, then she'll die and go to Hell and not get to do anything cool, so she should pick a less stupid want that isn't based on a crush on a teenager. 

It doesn't feel like it's because of the crush on the teenager, it feels like the other way around.

"I'd like some time to think," she says quietly. 

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"Hence the rooftop with the pretty stars."  Keltham will fall quiet after that.

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They're very pretty stars. 

 

 

She will die horribly if she turns Keltham against Cheliax. Anything that's true of all Golarion isn't that, and she's pretty sure that nowhere in Golarion do powerful men want the women they're sleeping with to communicate needing things to happen differently. 

She will die horribly and worse afterwards if she ends up wholly persuaded of Keltham's worldview and not suitable as an instrument of Hell anymore. But her first foolish foray into Keltham's worldview was, Asmodeus thought, worthwhile, so - maybe she has a bit of slack there, presumably he wouldn't have expended those resources for someone who couldn't find the right path even when she was trying. And she hasn't gone and asked the cleric her questions yet. Maybe it's okay to try to understand the dath ilan way of thinking and separately try to understand the Asmodean one and then integrate them. If she can't understand dath ilan she won't be able to do her job. 

Keltham will at some point figure stuff out - not all the stuff, but some stuff. He's already figured some things out just from the fact Chelish students conceal distress during class. The ideas that look right next to each other, to him, are different; they won't be able to predict which things are right next to other things unless they get really good at dath ilan-ness themselves. To him, 'people smile during class' was right next to 'you might not actually want to be here', not that he has the imagination to have realized the ways she might be here if she didn't want to be.

It feels like there are walls closing in from all sides, and -

"Might someone consult a Keeper?" she says. "If they were dath ilani and very stuck and very confused even about the origins of their own confusion."

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Keltham has likewise been staring up at the stars, pondering whether or not he regrets his life choices.  He thinks not?  He's still going to have sex with Carissa later and this way he also got to act cool and all-wise in front of her.

"I was about to say that most dath ilani have options short of paying to talk to a Keeper, like, they have some regular friends who are older than them and smarter than them.  Then I remembered you are in fact already one of the smartest people on this planet, and also you've been talking to an alien.  So yeah, in dath ilan, Governance would make Keeper assistance available to anyone in a position like that, and the dath ilani would probably escalate directly to them instead of messing around, because there's no point in... there's no point in tapping a nail with a tiny hammer when you can hit it with an enormous hammer instead."  That's not the original proverb and it doesn't make any sense as he tried to culturally translate it, but, eh, hopefully the idea came across.

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"Okay. I think I need to go ask a cleric of Asmodeus for help. There's one on site and I was, in fact, told to talk to them if I wanted to, and I was going to in the morning, but I might be sufficiently stuck right now that I ought not to wait."

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"Makes sense.  If they say something that doesn't make any sense in Lawful terms, you could come back and ask me about that, and then I could say something else that makes you confused again, and you could go back and forth three times and then stop."

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"Or drag them up here and make them talk to you themself while I hide in a corner and listen."

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"That would be cheating!  And cheating is technique!"

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"Maybe the way to straighten everything up is for you to march off directly to Hell and find a door to knock on and invite Asmodeus to debate you Himself." (Almost definitely heretical???? Will accept appropriate punishments.)

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"Think that's a joke but I'm not entirely sure?  I wouldn't expect to win a debate about any facts where I disagreed with a god.  Also I thought the running hypothesis was that Asmodeus can't just tell you or even his clerics all the key truths, and has no better options than pointing you at an alien who has no idea of the local non-necessary facts, but who at least has a lock on some universal validities... you know, I feel a small sense of progress about being able to say that, and having it make sense to you, where it wouldn't have made sense to you yesterday."

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"Yes, sorry, that was a joke. Asmodeus can only sort of talk to the most powerful devils who can only sort of convey things to the lesser devils who can only sort of convey them to us. People do go march into Hell seeking help or advice or something sometimes but this just means bothering people like Contessa Lrilatha, there's no Asmodeus to march up to no matter how many doors you knock on. I ....think I understand a lot of things a lot better than yesterday, and I'm delighted about it, but also it means there are all these new confusions in places I was accustomed to relying on."

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"Yeah, I'm not sure I can say that I've been there, but I suspect that I've recently been nearby.  If that's already happening to you, then we really need enough Owl's Wisdom cleric spells to touch everyone else in the research group once per week, or a Wisdom headband to pass around.  I suspect it's a bad idea to let people learn a ton of dath ilani technique and only then hit them with their first Owl's Wisdom."

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"Seems like it might be, yeah. And if you can schedule your heretical realizations then you can also schedule your time with a cleric for right after."

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"I don't think 'heretical' translated at all, it sounded like - false, only actually it's some different property a proposition can have than falsity, but still a bad one - maybe information-with-negative-value flavored?"  Because of course Taldane doesn't have 'infohazard' either... also, 'heretical' doesn't mean 'infohazardous' or it would've translated, but if it's neither false nor an infohazard then what could possibly make a proposition be a bad one... maybe it harms society but not the bearer?  But that should've translated as collective-infohazard, if the info has local benefit but negative externalities.  This pathway of communications difficulties may be finite but it sure is a long-ass one.

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"It's, uh, there are a bunch of known ways that human brains misbehave when trying to understand Asmodeanism, and if you find yourself convinced of one of them you're supposed to go get it straightened out, they're false but not false like they say different things about how Hell works than normal Asmodeanism does, more false like....they use a bunch of invalid steps to get to the conclusion, which only happens to be correct because society, which is using a different reasoning process, handed it to them, and if they get too attached to their invalid stepping and run off to do further derivations those'll be just straightforwardly false."

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"Particular flavor of invalidity, then."  The word 'heresy' doesn't really sound like that, though?  Well, Keltham can just avoid using the word until he actually understands it.  "I create a polite social affordance for you to run off now to the cleric, in hopes of getting everything sorted out in time to do something else with your day," such as Keltham, "or to stay and look up at the stars for longer.  Just say which."

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"I will run off. And try not to take too long about it."

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"Don't rush enough that you might end up with the wrong answer.  I'm not a runaway machine that's going to chew through eight houses if you take an extra minute to think."

"I'd offer to stay up here for a set period of time, but I don't have my small wearable time-telling device.  Maybe I'll just look up and think for a bit, then head on down if I notice myself not wanting to be on the roof."

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"Sounds good." Why is he so adorable.

 

 

And she scurries down the stairs and - where is the cleric in charge here going to be - in the temple, presumably -

 

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That was a very interesting and very confusing conversation and Broom is not quite sure what to make of it.  He hesitates between continuing to watch 'Keltham', or trying to overhear the woman's conversation with an Asmodean cleric...

...Broom is not entirely sure what he can get away with around here, just yet.  Broom is curious about the conversation that will happen with the cleric; it is not clear that Broom needs to know in order to do his new job.  Broom imagines trying to explain to Aspexia Rugatonn why he thought he needed to listen to the conversation with the cleric, if he gets caught doing that.  Broom thinks he would rather not have that conversation.  Broom shall, on reflection, continue to watch the human boy who somehow managed to talk himself out of scoring with the older human girl, after being told it was a sure thing, and who doesn't look particularly regretful about the fact.

Is this boy the person who ends the world?  He doesn't look it, but he also seems very very very alien and very hard to understand, and might do unexpected things because of that.

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She slows down from a run before she enters the temple because personally of interest to Asmodeus or not third-circle wizards do not go running into His temples like their time is the most important thing around. 

 

Suddenly she is terrified but that's only because she's in line for some correction that is very sorely needed and will help her achieve her goals.
 

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Cheliax, for all that it is less Lawful than some other very distant realms of existence, does not make a habit of missing ploys that are obvious even to Cheliax.

Compared to instructions relayed by way of Hell, a cleric who receives a direct divine revelation from Asmodeus will have received instruction that is more accurate, more precise, and much less able to be put into words for other mortals to hear.  The project to extract extraplanar knowledge from 'Keltham' was established based in part upon a vision from Asmodeus.  The priest who received the vision from Asmodeus reported his best guess that there was a sense that Asmodeus thought their visitor was potentially valuable and not just being given unexplained protections.  What else was in the message from Asmodeus?  Was there anything else important, not yet done?  This tends to be very hard for recipients of visions to convey, if it is not blindingly obvious.

The priest in question also headed up a Worldwound installation, was fifth-circle, and had proven himself on lesser commands.  Placing him in command of the villa project was another obvious bet.

Ferrer Maillol himself, fifth-circle cleric of Asmodeus, is not currently enjoying himself quite so much as when he was fighting an endless horde of demons at the Worldwound.  The Worldwound did not have alien teenagers being insane, direct orders from Hell that are incredibly inexplicable, random wizard students getting oracled by Nethys, and way too many complications he is not allowed to set on fire until they shape up.  Ferrer Maillol had not, until just today, appreciated the degree to which it is easier to fight an endless horde of demons compared to sending out a new top-priority message to Aspexia Rugatonn every hour.  He had quietly resolved to himself that he was very seriously going to consider whether the next such message should be batched, in part to conserve his remaining supply of communication spells, and in part because he was worried about how Aspexia Rugatonn was going to take his hourly interruptions.

Of course the next piece of news he got was about a fucking Otolmens event.

When Ferrer Maillol is notified that Carissa Sevar wants to see the head priest, there is only one first thought which goes through his mind, which is not again.

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Ferrer Maillol instructs that Carissa Sevar is to be shown to him at once, and fixes a very bland expression on his face.

"What is it?"

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"I - understand it to be the will of Asmodeus that I get a better theological education, as if I were the inheriting daughter of a Count. I have just spent an evening with Keltham in which he kept asking questions that were extremely difficult to answer from within my present understanding of Asmodean theology, which I know to be deficient. He wants me to figure out my internal confusions promptly because he - might not want to have sex with internally confused people - and suggested I seek you out now."

Which is important because it means that this will all have to be very time-bounded, and Keltham's expecting her back, except he wouldn't be that surprised really if straightening herself out took longer than expected, but it still wouldn't be ideal -

Carissa needs to be smarter and not for the first time in the last three hours is really terrified she will not live to acquire the headband that'll do it.

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At least Sevar doesn't have any more brilliant ideas, such as her last one, which was that Ferrer Maillol's life wasn't going to be complicated enough unless he added an additional number of teenage girls to it.

"Prioritized for theological instruction as if you were a fourth-circle cleric," Maillol corrects sharply, and then pauses to reflect on whether he has violated Aspexia Rugatonn's instructions for the gentle handling of Carissa Sevar... no, she's seeking this of her own accord... actually he should check that, if she's having trouble remembering Hell's instructions.  "Would you say you are not seeking this instruction of your own accord?  Keltham is not a member of the Church, but him suggesting you into it is - ambiguous."  Maillol is unsure what he should make of Hell's instructions in that case.  He really does not want to bother Aspexia Rugatonn about it already.

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"Keltham advised only that I - use dath ilani techniques for thinking about confusing things. I realized that I needed someone who understands the - thing Asmodeus communicated to me that I don't understand - and I told him I should talk to a cleric."

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That is good behavior.  Ferrer Maillol gives her his least frightening smile, the smile that Asmodean priests give to the lesser people who do something Church-approved.  "You may be unfortunately optimistic if you think that I will be able to entirely clarify Hell's message.  Still, if you were given this affordance, it suggests that Asmodeus thinks some benefit may come of it.  Seek instruction, then, if it is of your own accord, and I will assist you as our Lord commanded us."

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- nod.

 

She is going to sound like an idiot. She's just going to - ignore that and try anyway, if her idiocy is revealed then it can be corrected. 

"I think dath ilani people - genuinely understand Law better than us. I think they're - mostly Lawful Good, and Keltham is Lawful Neutral, but their understanding of Law is correct in important ways we weren't going to derive ourselves, and so there is a Lawful Evil version of it. And in class, I was trying to come up with it. And then I got the communication -" she pulls out the scroll Aspexia Rugatonn gave her, reads it off so she can't be misremembering - ''Remember that you are not Irori.  Do not think yourself likely to succeed in perfecting yourself without divine aid."

"Acknowledge the desires in yourself that have no place in Axis, and accept that your rightful place is in Hell."

 

And I think what was being - very generously - communicated by mentioning Irori, and Axis, was that I was - borrowing too much from Keltham, who is Lawful Neutral, and that I don't truly understand the nature of Evil, and so the thing I was building wouldn't have been of any value, it would've been - missing something Asmodeus wants. But presumably I am capable of learning it or he'd just have let me get it wrong and accidentally make myself worthless. Do you...have any idea what it might be."

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Ferrer Maillol's first thought is the obvious one, that he hopes this new brilliant idea of Sevar's works out better for him than her one about providing Keltham with lots of girls one of whom gets oracled by Nethys - though, of course, that wasn't her decision, and the Church of Asmodeus is not confused about who bears the real responsibility.

His second thought is about a distinction he was warned about, that they've been instructed to prioritize Sevar as if she were Asmodeus's own fourth-circle cleric, not to answer as if she were one.  It rules out the obvious answer he'd give to a fourth-circle Asmodean cleric standing nearby and asking what Sevar was missing.  Still, Asmodeus's language to Sevar - if it wasn't just poorly translated by Hell - suggests that Sevar has the kind of soul that Asmodeus actually wants, if He can win it in this contest with Irori, or whatever is actually going on here.  (He is not to try to guess and be helpful in a way that pushes the edges of Hell's orders; the Grand High Priestess was quite clear on that.)

He will, then, answer as he might answer somebody who was considered to have enough potential that Asmodeus might choose them to be a cleric, perhaps, though not yet chosen; or as he might answer a promising heiress of Chelish nobility.

"People in Cheliax register as Lawful and as Evil, and worship no Lawful Evil god other than Asmodeus or his subordinates.  This suffices for much of Asmodeus's purpose, as it brings those souls to Hell's standard gate, which Asmodeus has already conquered, and so into His ownership for further refinement.  We do not ask most people to understand what Lawful Evil really is, let alone what would distinguish Asmodeus from Zon-Kuthon within Lawful Evil.  Most people do not, in fact, need to understand this.  They do not possess the nature that marks them as potentially one of Asmodeus's own, instead of just the masses who must be coerced to Lawfulness out of fear and who end up registering as Evil because that is what the rules make of conducting yourself in ways not completely absurd."

"You, Sevar, might have the potential to become one of Asmodeus's own, not just Lawful and Evil.  Or so our Lord's instructions to you suggest.  You are, I think, being invited to join the inner circle.  And I am not expecting you to already understand what that truly means, because it is not something we bother trying to teach most third-circle wizards.  So the question I am about to ask is not a test of loyalty, but a test for whether you belong in the beginner classroom or the advanced one.  What have you already grasped, if anything, of the difference between Lawful Evil and Asmodeanism?  What makes Cheliax an Asmodean country and not just a Lawful Evil one?"

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AAH - 

- which is completely unreasonable because this is about as gentle an introduction as she could possibly have hoped for. 

 

She has never considered the question before but she is a day of dath ilan better at thinking than anyone else in Cheliax and would like to show it, ideally. "The part of that which sounds easiest is the difference between Asmodeus and Zon-Kuthon," she says. "Zon Kuthon - intrinsically values suffering more, I think? If everyone in the universe were, uh, constantly being creatively tortured, Zon Kuthon would be entirely pleased by that. And Hell ruled by Asmodeus isn't like that - there'd lots of torture, but there is - the opportunity to not be tortured, the opportunity to be such a high performer that you are satisfactory - the opportunity to be doing the torturing, the opportunity to be deciding who is tortured - Asmodeus wants.... some features of Hell other than the suffering - I mean, in addition to the suffering, I know the suffering's important - these are guesses, maybe Asmodeus values people having the experience of - their suffering being related to qualities they have - knowing you are suffering because of your own conduct and choices, not just at unlucky random - maybe Asmodeus values people striving to avoid further torture, or some of the things they do while they're trying to avoid further torture, or, uh, them becoming more like him in becoming more the kind of entity who'd run Hell the way he runs it - maybe he values people being rewarded when they've earned it, maybe he values - earning it feels like a natural category, here, if I had to guess I would guess that Asmodeus values people earning features of their situation through their actions or their fundamental nature... uh, the strongest counterargument I can think of to that is that it's too Lawful Neutral again? 'to each their just rewards' is not right, as a description of Asmodeus. But there are other ways for there to be a relationship between your actions and what happens to you."

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"Satisfactory for someone who was never taught.  Beginner's classroom, but a thinking beginner."

"The primary domains of Asmodeus are tyranny, slavery, compacts, and pride.  Tyranny is not just rulership.  Slavery is not just obedience.  Compacts are not just deals.  Pride is not just having a high opinion of yourself."

"For Zon Kuthon, the object of torture is torture.  For Asmodeus, the object of torture is not only the benefit Asmodeus gains when people obey.  The object of torture is that Cheliax be a tyranny, not just a farm from which Asmodeus extracts a maximum yield of wheat.  Tyranny, as Asmodeus sees it, requires tyrants, not just a single decider at the top, but deciders all through the system who enforce obedience with whip and pain.  He is a Lawful Evil god, the tyrants are there to enforce rules and not just to do as they please, they are subject to rules themselves."

"We are taught - we, Asmodeus's own clerics, not the common people - that Asmodeus holds the key of Rovagug's prison, fitting a lock that Abadar made so that Asmodeus alone could open it.  Why Asmodeus?  Because Asmodeus alone can be trusted by Pharasma that, even after He conquers every plane and every part of reality, Asmodeus will never seek to displace Pharasma Herself.  Pharasma is the one who made the rules that send people to the Hell that Asmodeus governs.  Because Pharasma exists, Asmodeus is just enforcing the rules that She made, when He tortures a soul in Hell, He is being Lawful Evil and not just Evil, He is being tyrannical and not just sadistic.  Asmodeus is the one god who cannot exist as Himself without a Pharasma above Him to set Him in place and define the system He enforces, and that was why He alone is entrusted to hold Rovagug's key.  He, too, is only following His orders, each time He receives a new soul into Hell's embrace."

"The language we are speaking is ill-suited to such distinctions, because mortals are ill-suited to understanding them, and you should not read too much into how we mortals flail for one mortal concept or another.  To Asmodeus, to a greater devil, the shape of the meaning is precise.  There are many souls in Cheliax who would rather hold the whip themselves, than be the one whipped.  That does not make them Asmodean, it makes them selfish.  There are many souls in Cheliax who would enjoy holding the whip, because they are sadists, because they delight in causing others pain and crushing them below.  That doesn't make them Asmodeus's rather than Zon-Kuthon's.  But some souls in Cheliax enjoy holding the whip more when they are doing it to enforce the rules, you might even say that they need there to be rules and need there to be some higher tyrant above them so that they are being more than just sadists.  If those souls have enough potential to be worth empowering, Asmodeus chooses them for His own, to be His cleric, and grants to them His domain of tyranny."

"To delight in tyranny is not mandatory to be one of Asmodeus's own.  The devil you met this day may have had no joy in tyranny, for all we know, he was not a devil who had other devils beneath him.  But when he was mortal he must have already delighted in the compacts that Asmodeus delights in, by which the wheels of Law turn to crush one party or another to the contract beneath them.  He was not just Lawful and Evil, but delighted in Law turned to the purposes of Evil.  And because of that, after his death and through his suffering he was elevated and raised to the status of a greater devil, and kept that part of himself which was pleasing to Asmodeus.  As he was one of us in his mortal life, so he is now part of the inner ring in Hell."

"Tyranny, not just rulership.  Slavery, not just obedience.  Compacts, not just deals.  Pride, not just self-value.  Maybe all of those will appeal to you, maybe only one, but you must have great potential for at least one - if I am not entirely mistaken about the meaning of Hell's translated will of Asmodeus, conveyed to you."

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It feels so - far, from something she could translate for Keltham, but all true things can be said in the same language, so there is a way, there is a version of this written in dath ilan's style of thought which she can understand and embody - "Should it be obvious to me, which one, just by thinking about it."

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"Perhaps not.  I doubt that Asmodeus would have bothered to instruct you to seek out those elements of your own soul, or for us to assist you, if it was a ten-minute job."

"Competent natural tyrants are the most useful members of the inner circle, and we try to give every intelligent Chelish citizen a chance to enforce some rules with a whip to let them discover that tendency if they have it.  If you rise high within this world, you will discover very rapidly that the number of competent Asmodean managers you can find to help run your operations is an extreme check on your ambitions.  It is plausibly the limiting factor for the entire Chelish state.  Slavemasters and lawyers are not nearly so much in demand.  Pride tends to be expensive in multiple ways, and not just financially, so it is largely the domain of nobles or the very wealthy, who by their own nature cannot be too numerous relative to the general population.  Outside of tyranny, then, you may lack firsthand experience with other elements of Asmodeus's domain as experienced by the insiders."

"Do you wish to hear my guess about your Asmodean potentials?  It seems to me that there is a tension between Asmodeus's instructions to me that we are to assist you if you seek instruction, and Asmodeus's instructions to you that you are to find that part of yourself.  My own resolution of the tension would be that I should answer if you ask, because I am to concern myself with Asmodeus's instructions to myself, which say that I am to assist you, and not with weighing Asmodeus's instructions to you."

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"I do want to hear your guess. I think I would benefit from knowing where to look even if I am meant to find it on my own."

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"Pride and slavery.  You asked to be prettier as the first element of your shopping list.  The part of Hell which your attention naturally focused upon was the slavery there, the precise structures of pain and obedience."

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"What is pride, if it's not just -" what had he said - "not just a high opinion of yourself." Does she have a high opinion of hers - yes, yes, she does.

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Pride is the aspect of Asmodeus that Ferrer Maillol understands the least well, himself.  Which is unfortunate for him, because the greater devils all seem to possess pride in abundance; and it's a good guess that having that much feeling about yourself and your place, for Hell's tortures to perfect into precisely Asmodean pride, is part of what helps you stay yourself through Hell.  The way in which hereditary nobles seem to end up as higher devils after their death, despite what Ferrer Maillol would privately term some severe deficits of other competence, would seem to bear this out; unless it's just the sort of unfairness in which the Tyrant so delights.

He answers, then, from textbook and catechism.  "It is, obviously, a god-concept, and not one which mortal concepts are very apt to describe.  It may help to remember that this is a Lawful Evil domain, and many things that mortals think of with the usual word 'pride' are neither Lawful nor Evil, to say nothing of Law-that-does-Evil or Evil-that-upholds-Law.  The Lawful aspect of Asmodean pride is that it is bound up with having a place within Asmodeus's tyranny and which that tyranny has assigned to you.  The Evil aspect of it is that it is yours and you defend it and you will crush others to defend it.  By doing this, you enforce the structures of the tyranny and keep others in their place below you, it is Evil turned to the purposes of Law.  One seeks to climb the ranks of the tyranny, but within the tyranny, and by this the strong rise and the tyranny itself is strengthened."

"Those with deep Asmodean senses of pride have a felt sense of the order of the universe itself being disrupted, when somebody fails to give them their due, or when people weaker than themselves seem to be raised above them.  They are not simply defending themselves from insult, or seizing an opportunity to take somebody else's position.  They are restoring the order of the tyranny itself, in face of the disorder that is a weak unworthy person occupying a position of power or esteem."

"Do you just want to be prettier, Carissa?  Or do you have a sense that there is an order within the universe that is offended if people weaker than you, less deserving than you, get to be pretty and you don't?"

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"Thinking that people ought to - look at you and see how much you matter, that you matter more than them? Is that - the right sort of thing -"

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"Yes.  Though do not omit the idea of grandeur."  Ferrer Maillol taps the robes he is wearing, of a fifth-circle cleric of Asmodeus; magical cloth of the highest quality, with gold and with rubies.  "These vestments do not simply inform others of my place.  They are grand, expensive, rare, enviable, difficult for others to obtain.  They embody what it means for me to have risen high in Cheliax; they do not simply inform others of the fact.  Do you just want people to know the truth that you matter more than them?  Or do you want to walk into a ballroom full of higher nobility, and watch the fearful ones slink away from you and the ambitious ones flock to court you and the ignorant wonder who you are to matter so much more than themselves?  Do you just want others to know you're important, or hammer the existence of Carissa Sevar into your lessers like striking them down with a mace?"

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Carissa really, really, really wants to know how Keltham would answer that question. "I want that," she says, instead, dragging her thoughts away from Keltham and to imagining it. "I want people to be jealous of me, and to aspire to be me, and to despair at how they're not good enough to be me."

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"Not, of itself, sufficient for our inner circle.  But I doubt, given Asmodeus's instructions, that He expected you to learn your place in Hell and join His most treasured possessions with only a moment's thought and a word of advice.  My duty to Asmodeus also bids me warn you, pride is the domain of Asmodeus where I hold the least expertise.  If a fourth-circle cleric had questions I could not answer there, while about Asmodeus's business, they might need to wait upon a visit from a higher-circle cleric to answer in my place."

That Ferrer is so quick to think of his duty to Asmodeus there may reflect his own lack of pride, though how that is a failure to enforce his own place within the tyranny or its laws is lost on him.  It doesn't seem exactly the thing that a devil in his position would do, though the devils wouldn't ignore their duty to Asmodeus either.  They would disclaim their own lack of expertise with more grandeur, somehow; and Ferrer Maillol is aware that in reality most of his grandeur comes from his vestments and his ability to kill people who annoy him.

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Does he...not want people to envy him? Or just have enough of the thing that's not sufficient as -

"Okay. I - think I can productively work on that one, alone, though I would be grateful for advice if you have it." she's going to have to be so proactive about seeking out their help, given the rule they can't just tell her when she obviously needs it. "And maybe on slavery? What are the signs of having potential at that one?"

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"You are obviously interested in it, and I doubt you are interested in it for purposes of stamping it out like a paladin of Iomedae.  You skipped right over the question of how we raise mortal slaves in Cheliax and went straight to the more interesting tortures in Hell, wondering exactly how they were designed to suit which purposes of Asmodeus."  Ferrer Maillol gives her, now, the sort of conspiratorial smile that he'd give to an up-and-coming new member of the Inner Ring (an entire aspect of Asmodean theology whose details Sevar has not yet inquired into, and which she probably isn't ready for).  "I haven't any trouble imagining you, a thousand years hence, as a Baron of Hell overseeing the refinement of thousands of fresh mortals - or maybe even a Duke of Hell set to raise the highest of future devils from the most promising candidates."

"Though you will be more immediately useful to our Lord if you can train valuable slaves for Him here - keeping in mind that we are all our Lord's slaves.  Don't only think of collared wretches dredging the streets, if training them for sale doesn't seem grand enough to suit you.  Do you find yourself inspired to teach a new generation of wizards, perhaps?  And if so - would you rather teach them in Lastwall, under whatever absurd restrictions hold there?  Or in Cheliax, where you are free to punish and reward as you please, where mortals are your raw material to be freely crafted so long as you deliver results?"

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"I want - I want to figure out what dath ilan but Asmodean is, and I want to prove that it makes better wizards, and better soldiers and better devils eventually."

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Ferrer Maillol chuckles in a way that is only 95% humorless, for infinity percent more humor than he uses on most occasions.  "Sevar, there are certainly a thousand subtle refinements of the notion of Asmodean slavery beyond that, but don't overlook that if you set out to produce better wizards, soldiers, and devils, by any useful means and without a hundred mad restrictions preventing you from doing it properly, paladins of Iomedae will call you a slaver and try to stop you.  If our Lord demanded that people comprehend the exact, full meaning of His domains before He would choose a cleric of the first circle, He would have no clerics in this world."

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"I'm not tempted by Good," she says, which is more candid than she's ever even contemplated being with a superior but if she needs correcting she needs correcting, she's not trying to avoid that, at this point. "Good is stupid and if you try to do anything ambitious it'll be Evil, I know that, I acknowledge myself to being susceptible to ending up Neutral accidentally but it's not - squeamishness, or thinking that it's important people have a nice time while they're learning things, it's - modeling Keltham too closely, probably. My job right now is half trying to understand Keltham and half not to be a heretic while I'm doing it. I am sure I'm pointed in the wrong direction somewhere but I'm not pointed in - thinking children should decide whether they go to school or spend all day lounging around eating sweets, and I know we're all children."

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"If it seems stupidly obvious to you that slavery is the way to go, Sevar, that is not unsuggestive of an aptitude for it.  Hell's relayed instructions seem to me to suggest that you are in danger of heresy primarily because you have not found within yourself the desires that would keep you out of Axis."

Ferrer Maillol taps his fingers on his thigh, so that Sevar knows he's thinking and doesn't try to interrupt him.  There were some interesting points in Sevar's file drawn from her mind being read.  He wouldn't ordinarily say this part, it has been sometimes known to confuse even first-circle clerics, but Sevar may need to know.  "There's a story not commonly told to Asmodean clerics before they reach second-circle, except in special cases, but you may possibly be one of those cases.  After I tell it to you, you are not to repeat it to anyone not at least a second-circle cleric of Asmodeus, including high nobility of Cheliax.  Security will know better than to repeat it if they read it from your thoughts, and it is already the case that nobody is allowed to read your mind unless they are at clearance levels far above the ones you used to have.  Clear?"

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" - yes."

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"There was once a well-hushed scandal, concerning a certain ordinary Baroness, who was found to have been keeping, as a bed-slave, a man who'd been chosen as a first-circle cleric of Asmodeus.  She kept him after his choosing.  Tell me, what do you suppose happened after that?"

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"- I assume if the answer were' she was punished because that's presumably illegal' then you wouldn't be telling me this as an important story. Was she - promoted? So the arrangement wasn't a problem?"

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"Illegal doesn't begin to cover it.  There was an immediate massive clampdown on the entire event as fast as word could be passed upward, as people saw the potential for conflict between Church and Queen over the details of how to handle it.  The Baroness in question, who was in my own personal opinion something of an absolute idiot, seemed to feel that she'd done nothing wrong, since the cleric himself had never said that Asmodeus didn't want her to go on keeping him."

"An ensuing investigation turned up the puzzling fact that this new cleric had no visible aptitude for tyrannizing others, nor for crafting slaves, nor for executing compacts, and he definitely had no visible pride.  This, of course, made our Lord's mysterious action all the more potentially important to understand, if it was not done for any of the usual reasons."

"The answer, in the end, was that the man had no aptitude for tyrannizing others - but that he felt on a truly deep level that it was right for him to be tyrannized.  He had no aptitude as a slavemaster - but felt that it was very right and proper for him to be a slave.  He had no aptitude for contracts - but felt that all was right with the world when his Baroness was forcing him into grossly unfair bargains in her bed-games.  He understood the order of society that underlies pride, and saw his own place was at the bottom of it.  This, we think, is why Asmodeus chose him, though Asmodeus made no revelations on that subject."

"It is not just a lie told to the masses, if you were ever wondering about that, that Asmodeus has been known to treasure some of His possessions as things beautiful to Him in themselves, and not just for the uses that we have to Him.  So far as we know, the man was not being very useful to Asmodeus, before or after he became His cleric.  He had simply earned Asmodeus's favor by having a rare nature pleasing to His sight."

"The bed-slave cleric was purchased for a high price, resold to a more trustworthy noble at a vastly higher price, and afterwards the Baroness in question seems to have been assassinated by no known party.  The entire matter stays swept firmly into the corners, because if it became known, idiots would derive the wrong lesson about what nobles are allowed to do to our Lord's clerics."

"I mention this in case any of your own desires lie in the opposite polarity from the vantage point that nobles usually take.  It also shows that Asmodeus's domains can be subtle things even in their largest directions.  You would not know all about them from hearing the four concepts listed out.  There should be desires in you that are pleasing to our Lord and will prevent you from falling into heresy.  You should not cast too narrow an eye when it comes to looking for those desires, I suggest.  Asmodeus would not have given such weighty instructions if the matter was going to be simple."

It is, in particular, obvious to him that Sevar may perhaps have the nature of a slave rather than a slaver, given some of the thoughts recorded in her file.  Ferrer Maillol is not certain he should spell this out directly.

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" - is it a problem, if I let Keltham hit me - I haven't, but should it come up -"

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"Oh, there are quite a number of clerics and loyal nobles like that, in the hidden behind-the-scenes of Cheliax.  Though that nature is not, by itself, sufficient for full admission."

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"I would expect so because there's not that much of a gender discrepancy in the hierarchy and there is, in liking - sorry, never mind. I'll keep that in mind? I - obviously everyone is supposed to be grateful to be the possession of Asmodeus and I don't know how to tell if one is more grateful than average."

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"If you have even once in your life sincerely thought that you wished to burn in the purifying flames of Hell and emerge perfected, I think you are a step ahead of the general peasantry," Ferrer Maillol says dryly.  "I am not looking forwards to it, in fact, though I would not say as much to anyone who didn't have a note in their file about having apparently sincerely thought what you did."

"At our level, in our inner fellowship, it is not demanded of us that we pretend that the fates Pharasma assigned us are the fates we would have chosen for ourselves.  We live inside an absolute and inescapable greater tyranny - all of us, from Cheliax to Lastwall, from slaves to the gods of Good.  Most people have no natural response to that except for endless whining and complaining, and living in denial until Lawful Evil inevitably conquers everything that isn't Lawful Evil.  Some of us are born with something that is native to the plane we live in, that can push along the tyranny rather than being swept away struggling.  That's why we get to wear pretty rubies on our robes, and burn in Hell for a shorter time and come out of it as higher devils."

"We're not just playing the game because we want a better score in it.  It's our game.  We'd play it even if Asmodeus wasn't there."

"It's that quality - not feeling grateful for Asmodeus having to force us into it - that makes us the favored of Asmodeus and recognized as His own."

Though that's all Inner Ring theology and part of his own favored concern of tyranny, which he should maybe not emphasize as much if Sevar hasn't a visible aptitude for it.

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She indeed is slightly confused by that. " - may I take notes?"

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"I'll get you a secure notebook.  Bide."  He opens the door of his office, and takes a few rapid strides until he finds someone who can be ordered to get an unbound secure notebook from the military inventory.

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Carissa is trying to commit all that to memory so she can think about it in more detail later. Most people don't want to burn in the purifying flames of Hell - what does that mean? They would prefer it if they didn't in fact need much purifying? Sure, Carissa would prefer that too, that'd be awfully convenient, though she'd trade more purifying for coming out better on the other end - would most people not take that trade? Are most clerics of Asmodeus not able to notice that it is good to suffer if you come out of the suffering improved? But it's very obvious!! She thinks she could even phrase it so Keltham agreed? We are all slaves of this world the way Pharasma made it - seems true -  presumably not heretical, to think of Pharasma as having made it - but also we would make it ourselves - but would we? Maybe we would make dath ilan, instead? 

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Ferrer Maillol waits on the notebook - it takes longer than it would have before, with the Forbiddance up.  Apparently some fool failed to immediately issue Sevar with a secure notebook after she was made privy to secrets.  After this, he should probably check in on the military side and see what kind of mess they've made of Sevar's status inside the system.

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We live inside an absolute and unescapable greater tyranny. Seems true. Some of us can be more than - grist for it. Seems true. Most people who are devout servants of Asmodeus are not grateful to belong to Asmodeus but they are  -

- but they are like Asmodeus. That's a frame that fits. Asmodeus wants people who are like him, and people who'd build Hell, rather than dath ilan, are more like Asmodeus. And Carissa is going to have to - well, either she's going to have to shape up at that or she's going to have to demonstrate that a Lawful Evil dath ilan is just better.

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Ferrer Maillol returns and hands Carissa her new secure notebook, along with a pamphlet on the regulations for secure notebooks, which he forgot to ask for and which some abnormally competent officer had delivered to him anyways.  "Do you require further theological instruction?  Have you resolved whatever issue with Keltham first brought you here?  You have not asked much explicitly about that, whatever it was - a matter lying entirely within your own discretion, but I am checking that it is your discretion."

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"No, I do want help on that too. Keltham noticed that no one in Cheliax indicates how they feel during classes by looking distressed, and inferred from this that no one would indicate how they felt during sex by looking distressed, and that bothered him on some kind of principle that - so I think it did not in fact occur to him that one could simply not really care if people are secretly distressed, he instead concluded that we've got some extremely clever way to notice secret distress despite everyone hiding it, and was worried that not knowing this himself he'd fail to notice I was distressed, if I was, and I swear I didn't give him any reason to think I would be, he's just like this. And the problem with trying to lie to him is that which facts about the world are inferrable from which other ones is completely sideways for him, I'm genuinely worried that if I'd just said 'oh, normally people are really good at reading lip twitches, but I'll just tell you', then something else would've gone horribly wrong because he made a bunch of inferences from our presumed use of lip twitches - he was really confused about the fact people don't look distressed at each other on purpose, he felt like it was broken, a norm that shouldn't be able to persist in existing. And I have no idea what I'm allowed to tell him about anything and I'd rather as much as possible tell him the truth because of the sideways inferences problem but I haven't gotten any guidance on which things, specifically, I should lie about, besides Hell and I'm separately worried that if I just sleep with him, which I'd really really like to, and then later explain the thing where some people solve the inference problem by simply not caring how the other party is doing, then he'll be - he won't endorse having slept with me without knowing that. 

 

That's the thing I was stuck on, what to tell him that - only relies on facts about human nature that are true in other countries too, and not on anything about Cheliax."

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Ferrer Maillol may need to go get his own notebook for this one.  He taps his fingers, again, to show that he's thinking.

"I'm afraid," Ferrer Maillol says, not bothering to keep the dryness out of his voice, "that after hearing your analysis of Keltham, I have some absolutely terrible news for you about my opinion of your competence to handle this issue."

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"I know I've in over my head. If you think you have someone who can impersonate me and do better, I'll obviously assist them however I can. Or get me a headband, which is what I asked for in the first place."

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"Oh, it's much worse than that, Sevar.  My opinion is that, even after reading the transcripts of everything Keltham said in his lessons, I have no fucking idea what you're talking about.  If you understand what the fuck you just said to me, then you are, in fact, the most qualified person inside this villa to make the call as to what to tell Keltham and when.  Unless there's some better analysis from the security officers who've been monitoring him, but maybe not paying quite as much attention to learning from the man.  Which means that we are going to go off right now and have that conversation with the security officers, the one where you get authorized to make that call.  If you fuck up it'll be your head on the chopping block, followed immediately after by mine for choosing you.  And since I do value my head, I'll get you your fucking intelligence headband."

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"Oh."

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"Great!"

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If there's an Asmodean subdomain for obsession with intelligence headband obtainment verging on suicidal lemminghood, Sevar is truly His prophet already.  Ferrer Maillol keeps this observation to himself.

He stands up.  "Follow me, Sevar, and we'll have that conversation.  Asmodeus help us all."

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All Carissa's slaves are going to get intelligence headbands. It will make them more useful. 

 

She follows.

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Security for an operation like this is typically within an extradimensional space, so they can't be affected by spells targetting the installation; the Forbiddance makes that impossible, so they're doing their best with having draped a parlor in lead, which blocks most spells, and having a miserable captive air elemental providing ventilation. There's one bed, since even though there's ten of them they only need two hour sleep shifts. 

 

Rodez Balaguerre is on duty handling emergency requests right now. He looks tired.

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Ferrer Maillol doesn't even slightly care.  "Call in whichever wizard or wizards would be most likely able to handle a question about Keltham's psychology and our strategy for what to reveal to him when."

The fact that Maillol doesn't already know who that is, that there isn't someone already known to be in charge of decisions like that, with individual judgments instead being rendered by individual Security officers, is a very bad sign now that Maillol thinks on it explicitly.  That needs to end now, one way or another.

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That's Elias Abarco, who shows up a couple of minutes later. He looks tired too. 

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Ferrer Maillol doesn't care about that either, since Elias Abarco hasn't yet been added to the worryingly rapidly expanding list of people that he's no longer allowed to set on fire.  "Abarco.  There's a judgment call about what to reveal to Keltham and which lies to tell him.  Sevar.  Ask Abarco what you asked me."

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Deep breath. 

She's going to try to explain it better this time in case maybe Maillol would understand it if she explained better. 

"Keltham noticed that no one indicates how they feel during classes by looking distressed when they don't understand what's going on. That is not what happens in dath ilan. He inferred from this that no one would indicate how they felt during sex by looking distressed if they did not like what was being done to them. He - automatically assumed that we wouldn't want that, and concluded instead that we must have some more complicated way of communicating that information. I was uncertain whether to make one up or to try to explain to him that normally people just don't worry very much if their sex partners are invisibly distressed. The problem with trying to lie to him is that which facts about the world are inferrable from which other ones is completely sideways for him, and I don't think I could accurately track all the inferences he'd make from something I made up. 

I'd rather as much as possible tell him the truth because of the sideways inferences problem but I need guidance on which things it's most important to keep secret even at some cost in our overall plausibility and coherence as he experiences it. And I need to solve this right away because I think if I just sleep with him and then later explain the thing where some people solve the inference problem by simply not caring how the other party is doing he won't endorse having slept with me without knowing that."

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"The problem," Abarco says to Maillol, "is that Keltham is insane and predicting how he'll take anything is, as she points out, next to impossible. The library's not filtered for pretending rape doesn't exist -"

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"I've told him that rape exists! He knows that! He just thinks that since I have assented to be there in the first place we're executing a procedure where I should also be having a nice time the whole time and it'd be a problem if he failed to notice a Chelish signal that I wasn't!"

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" ...she's describing him mostly accurately as far as I can tell," Abarco says.

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Maillol raises his eyebrows, not approvingly.  Hell doesn't refer to someone as a teacher if they're just insane.  "Do you have an analysis for me, Abarco?  Do you have a strategy for handling this?"

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"I think there's no point in trying to conceal anything on this plane except the internal workings of the Church and government from Keltham; he'll expect those to be concealed, dath ilan keeps its secrets. I think we don't have the resources to convince him that Cheliax is the kind of place in which he won't encounter adversarial conduct, we just don't know how to pretend at that and it's already too late, so we mostly just want him thinking that this place needs lots of fixing up, which he currently believes. Sevar can explain how sex works to him though she should mind her tendency towards female-victimization-flavored heresies."

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Hey. - no, no, he's right, she should mind that.

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Elias Abarco has brought up additional points that Sevar didn't bring up, which complicates this already-painful decision.  And Abarco didn't bring up the critical point about only telling Keltham the sad little facts that are true in other countries, not just in Cheliax, which means he wouldn't have done well leaving the whole decision to Abarco.

Ferrer Maillol would, if he were alone, massage his forehead.

The Asmodean style of tyranny is not about spreading around responsibility so nobody seems to be at fault for making bad decisions.  Those are weak tyrannies.  There must be a single decision-maker on point, as is both efficient and Asmodean.  That designated person must be Abarco, Sevar, or Maillol himself, and any of those three people screwing up gets Maillol equally blamed for it, which leaves the pure and simple question of which of the three is least likely to fuck up.  Maillol is pretty sure that's not himself, which brings it down to two.

In the end, what decides him is simply that Abarco called Keltham 'insane'.  It's not a judgment conducive to making the kind of detailed predictions necessary for the actual moment-to-moment decisions.

"Asmodeus help you and me, Sevar, I'm making it your call.  Your goal directives are as follows: prioritize the amount of time we get before this falls down and Keltham breaks with us.  Secondary priority, if possible, try to make Keltham think that he should take you or some other loyal woman with him if he leaves us.  Do not bother worrying about Keltham's opinion of Cheliax after the whole thing blows up.  He won't be happy, ship sailed.  Just make sure we get as much as we can from him before then."

"Abarco.  Advise Sevar well on this and all related matters, and report to me if you think she's fucking it up.  If this project fails early and it looks like it was even slightly your fault for sabotaging her, I will make damned sure you die before I do."

"Balaguerre.  Sevar gets transcripts of Keltham's words, and his thoughts on remaining occasions where we make the call to risk reading his thoughts.  Sevar gets consulted on Keltham analysis and policy if there's time.  Sevar takes initiative on answering him if she's inside the room.  Sevar gets reports on any other decisions that get made without her about what to tell him and why."

"And give Sevar her fucking intelligence headband if we have a spare on hand.  If we don't, give her a Fox's Cunning so she has something to work with for a few minutes while trying to make the call on Keltham.  Then message at the next regular report that I want an intelligence headband delivered soonest, and if it's not here inside twenty-four hours then I will go looking for it and nobody wants to be there when I come looking."  Maillol wishes he could just grab an intelligence headband from any of these fucking wizards who'll make less important use of it, but that is escalating way beyond just setting somebody on fire for a few hours, or at least wizards act that way.

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This is an important responsibility and she should not look all smug about it. - or maybe she should, because that's exercising the vice of pride, which she is naturally inclined towards? She should look mildly smug about it. 

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There is not a spare headband on site. There has been something of a run on Cheliax's spare headband supply what with the dozen emergencies so far today. It shouldn't be a problem to get one in six hours. A transcript of Keltham's words so far is available for her to review now.

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"Get her a Ring of Sustenance as well," Maillol orders.  It'll take a week before they can get any extra hours of work out of Sevar that way, and Asmodeus knows if this project will still exist or if the combined weight of divine interventions on it will have collapsed Golarion; but if the project does still exist, he expects Sevar will have quite the lovely backlog of tasks by then.  "Stores if we have one, otherwise add it to the requisition."

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"We have those." He hands one over.

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"Keltham also wants a headband, and ones for his other girls, and ones with Owl's Wisdom as well. I don't think I'll be able to keep up with him if he's got a headband as good as mine, he's not smarter but he's got - more of a force-multiplier." They could give her intrinsic intelligence boosts with Wish and then the headband on top of that but she is pretty sure at some point if she keeps pushing for intelligence enhancement she's going to reach the edge of their deeply bizarre commitment to not lighting her on fire. "I think I could tell him that they've been commissioned and will arrive in a week or two and that we can have one to pass around in the meantime, if we can in fact have one to pass around in the meantime."

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Maillol isn't even slightly fooled by her hidden agenda, but it's not a hidden agenda which is detrimental to him so it's not like he disapproves.  "Sevar, I don't care what Keltham wants, I care how much we get out of him.  You don't just tell me what he asked for, any more, you tell me what happens if I say yes.  What's your estimated effect on him if we supply him with one lesser intelligence headband and one lesser Wisdom headband to pass around?  And if you think that's a good idea or bad idea for other reasons, don't make me ask you for your opinion.  You're in the command structure now.  Grow up.  Grow up very quickly."

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"I think supplying him with a headband probably means he sees through us faster but not supplying him with a headband looks increasingly suspicious or incompetent. I expect the lectures will be higher quality if he has enhancement, and more useful to the students if they do, until it falls apart which will probably be sooner. Though his god can give him Wisdom himself so we can't make plans that rely on his not having it, and the costs of him having more of it are probably small, a fourth-circle cleric could have an hour a day anyway if his god decides to indicate he ought to spend the day reflecting by giving him nothing but - actually, what do we know about what - it's Abadar, right - wants here -"

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"We know almost nothing specifically.  As a matter of general theology, Abadar probably approves of the project even more than Asmodeus does, and wants Keltham's knowledge to spread beyond Cheliax eventually but doesn't feel strongly about whether Cheliax pulls ahead of Osirion for a while.  His not giving Keltham any particular visions seems suggestive of a bargain with our Lord, possibly, and if so Abadar won't try to wriggle around inside whatever bargain He's struck with Asmodeus until Asmodeus wriggles first, which our own Lord will probably do eventually.  Some of the spells we already know Keltham got from his open prayer are suggestive of Abadar not approving of the deception we're running on him, which is also theologically to be expected."

"A fact you may not know, Sevar - earlier thought-reading on Keltham showed him to be suspicious of externally supplied mind-affecting spells.  It will be in your transcripts.  Maybe we can play to that, find Keltham a book on the subject which mentions cursed forms of the item, or which claims that there's a higher-tier version of Fox's Cunning that you can use to make the recipient think they're smarter about particular subjects while actually not doing that.  We've got a Wondrous Items enchanter working on a rush project to create tools so we can do edits to books more easily, and meanwhile we can get a forger-printer to stamp out individual alternate pages to splice in.  Our wonderful new pet Nethys-worshipper does give us a way to send Keltham exactly the books we want him to have, and it explains why we're not just shipping him a dozen different ones."

"If that ploy fails, or if you think it's a bad idea to try, and Keltham does start wanting to wear his own headband - getting you a higher-tier intelligence headband is not something I can do in a day, Sevar.  But your request and the reason for it has been noted."

"By tomorrow you'll also need to devise an explanation to Keltham for why you got your own private headband weeks ahead of the other women, if you want to wear it around him.  If it's not a good enough explanation, you'll need to take it off around him.  Do not give me any wizard shit about that."  Maillol has very little sympathy for why wizards are under the impression that matters of intelligence headbands are an exception to the usual rules about shutting up and obeying orders, and Sevar is not high-circle enough for him to put up with it from her.

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"I have eight years on them and have gotten generous hazard pay that whole time for my service to Cheliax at the Worldwound. My salary from just the first two days was enough for the rest of the way to a headband, which I've been saving up for anyway; they're not going to be able to afford it for a while, because this is their first job ever and they're being very generously paid but not a headband every two days generously paid."

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"Keeping in mind that a wrong answer to this question will get both of us killed, does Keltham believe that?"

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Carissa is unsure why he keeps reminding her of that!! She has never forgotten it even for half a second!! "If he has an objection it'll be a Kelthamish - it'll be that they ought to be really good candidates for a loan if they've got a guaranteed high salary for the next month, or something like that. But the loan process is probably complicated when the job is completely secret and also you can't honestly say you expect to have it in a month and also you can't go to the bank to do it, and also he expects us to be incompetent at things, if I say that loans on future income aren't really a thing he will just make his general face about Golarion. Look, I am not willing to die so I can wear an intelligence headband more, if I thought it would help for me to take it off around him I'd take it off around him, but it's around him that I keep being not quick enough and smart enough to manage things, I can't reason it out cleverly in advance and then just execute while slightly stupider because I don't get him well enough  to predict his exact reactions yet. If when I put the headband on I actually suddenly can predict him in advance then I'll take it off around him but Abarco can't predict him in advance and he's got a plus 4 -"

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He casts an orison that lashes her in the face, hard enough to do an exactly trivial amount of damage to a third-circle wizard.  Hell wouldn't have instructed them to punish Sevar no less than she earned, if she was never going to earn any punishments.  "Keep me informed of your judgments.  Don't argue them at me.  You're very obviously driven to get an intelligence headband and wear it, Sevar.  There's justifications for that, good enough to get me to go along with it.  It's also a very standard form of wizard bullshit, and the way that you will argue with your superiors about this one topic makes it clear that you are a very standard wizard in this regard."

"We're done here.  Sevar, with me, Balaguerre, make sure someone's around who can cast Fox's Cunning on her when she requests it."

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If it's only wizards that think it's important to be smarter then maybe that's what's wrong with the church of Asmodeus in Golarion. Keepers would want to be smarter, she bets - they'd be careful about it but they'd want it -

 

She keeps this to herself. 

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Maillol is heading back to his office.  Once they're out of range of the security office - if not of security - he speaks again.  "Word of warning, Sevar.  Keltham is right that our usual schools teach people what to think, not how to think, and I should hardly need to say that the reason is that if they did their own thinking they'd fuck it up.  Unless your vision succeeds far beyond what any reasonable person would expect, a Chelish academy based on Keltham-style teaching is going to have two kinds of people in it:  Priests of Asmodeus, and citizens valuable enough that they qualify for our very limited soul-sale slots.  If I'd realized that faster we could've brought in older women who'd already sold their souls, and not used up a hell of a lot of our project's slack on having a bunch of baby wizards do it, but what's done is done."

"I may be reading too much into Hell's instructions - we get told not to put too much weight on exact wordings that passed through three increasingly less intelligent devils on their way from Asmodeus to us - but it seems to me that Asmodeus gave you four instructions in order, and they may have been an order of priority.  Serve Him well in this world, don't fall to heresy, figure out the differences between yourself and an axiomite, and become the kind of soul Asmodeus wishes mortals were and join His most treasured possessions.  If all we learn from Keltham is tricks for smelting vast quantities of high-quality metal, it will not, in fact, make this project a failure in the eyes of Church and Queen, even if that falls short of your own ambitions for it."

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" - understood." But what if you could teach them a better what to think, one that held together against more of their own impulses - but he's right, that no one else can reasonably bet on that just off Carissa wanting it and Asmodeus thinking Carissa worth steering. 

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"You're not accustomed to being in the inner circle where you are expected to do your own thinking and put your life on the line for getting it right.  Usually people get brought into it less abruptly than you, and it's possible I'm going to get called up on having trusted you more than you earned, contrary to Hell's instructions.  My belief is that you earned it by understanding Keltham better than Abarco does, but you also haven't held that much responsibility before and my decision to dump it on you is going to look lethally questionable if you fuck it up.  I cannot guarantee that I wasn't influenced by knowing, or thinking I knew, that you were a competent enough person to come to the momentary attention of a god.  Asmodeus help us all if He was trying to tell us exactly not to do what I just did, by trusting you more than you'd earned.  But we also got told to trust you no less than you'd earned, so."

"That's all to frame an important point, Sevar, which is that the theological discussions that Asmodean priests hold among themselves are different from the way you learned theology out in the cold.  We do not sound like fucking Keltham, because we are not fucking outsiders.  But if a new priest has an affinity for slavery, and a fifth-circle priest specializes in tyranny, the fifth-circle priest doesn't tell her to shut up and write down the standard answers he gives her about slavery."

"From the standpoint of tyranny, feeling gratitude for Asmodeus owning us is how we tell the common people to feel about it, because it's a simple fucking answer that won't get them in trouble.  Occasionally, though, Asmodeus goes and makes a bed-slave His cleric, which shows that His true priorities do not always match those that we harried and overworked mortals try to set.  We almost always decide to wait on perfecting souls into the exact shape Asmodeus prefers until they get safely to Hell.  Asmodeus cares in ways we don't even try to care, because it's not productive when we try to do it.  If that bed-slave feeling some exact form of gratitude for being a slave was a vital part of what our Lord wishes mortals were like, you may need to wait for a priest who understands slavery more deeply than I do, to tell you that, because instructing me in those details wasn't the Church's own priority for a Worldwound administrator."

"You have tyranny questions?  I can answer those in endless detail, and you'd be stupid to argue until you understand Asmodeanism a lot better.  But I will be checking some of the answers I gave you about slavery and pride, the next time I run into a superior of mine who has a moment.  That's as much priority as I'd give to a fourth-circle priest asking me those questions, if the fourth-circle priest didn't tell me they were more urgent."

"Final warning.  Don't get lost in all these fascinating questions you're supposed to think about for the first time.  Asmodeus instructed you to serve Him well in this world first."

"Are we done, Sevar?  I'll still be here if you have more questions another day, and you said Keltham was waiting on you."  Maillol thinks and hopes this is exactly as much slack for interrupting him as he'd cut a fourth-circle cleric on urgent project business who was interrupting him for the first time.

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She does not exactly feel readier to answer Keltham. "We're done."

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"Go with Hell's unusually personal blessing, Sevar."  He taps her with the Guidance orison for the little bit that's worth.

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"Was someone going to get me a Fox's Cunning -"

 

And then someone does, by jabbing her in the shoulder. After this she's going to need to work on having a better working relationship with Abarco. 

 

Fox's Cunning feels good, it feels right, and she's been told to correct for that, she's been told it's a flaw common to wizards, and she's not willing to trade her life for more of it so she's going to do what she was told and not reach for it more than she already has. 

She closes her eyes and tries to drive out everything except the questions she has to answer tonight. 

First, serve Asmodeus in this world. Get close to Keltham, close enough that when he gets sick of Cheliax he takes you with him. Hold things together for long enough to learn new things about metalworking, new things about everything else that makes dath ilan prosperous, but keep in mind that the thinking is not the priority for the Chelish government or the Church. They might be making a mistake, and Carissa might be poised to correct them, but they probably aren't making a mistake, and they won't believe her now.

- she has the option of telling Keltham that. Not tonight, but it's a thought to tuck away for later, it's not damning, that the Chelish government trusts the metalworking to lead somewhere useful more than the habits of mind. 

- Keltham's sideways habits of inference are not, in fact, sideways, they're going to be a perfectly natural outgrowth of the things he's taught them in class, right now 'you don't know what he'll infer from a given bit of information' might be the best unenhanced Carissa can do but she needs that to stop being true as quickly as possible, replaced with the exact habits of inference herself, and it might not even be the best unenhanced Carissa can do; it's certainly not the best she can do now. In fact her mind is now rather spamming possibilities. Keltham thinks in - some theory of human psychology that extends from education to sex, it has gears even if she doesn't know them.  He doesn't think sideways, he thinks in theories that make things be connected.  He arrived in Golarion and noticed that it wasn't all women and went up to the theory about sex balances and where they came from and down again to know that mortals weren't made by gods.  He noticed that people were wearing fixed cheerful expressions in class and went up to some theory about people and down again to how those kinds of people might be having sex.  Carissa deeply wants to know this theory.  Carissa manages to wrench her attention away from how much she wants to know this theory.  Keltham wouldn't be stuck thinking about that if he didn't want to be, she's seen inside his mind.

Keltham thinks in equilibriums; he notices when a strategy seems possible to deviate profitably from without being punished. Keltham is from a societal context where competence at deception is not itself a valuable thing to signal, because deception is basically frowned upon in every context. Last one feels most immediately fruitful, though it's easier than it was a moment ago to hold the other ones apart and not subtly downgrade them in her mind because she's started following the third. Keltham didn't parse them as 'signaling competence at deception' because you signal things you want people to know about and even if you want to be deceptive you wouldn't want people to know you want to be deceptive. Whereas in Cheliax - wait, check, is this only true in Cheliax, because if not she'd better not say it -

- she should have a specific other country in mind when she tells Keltham how Cheliax works. Now that she thinks of it it seems very obvious. Keltham will be incredulous and disbelieving even about things she knows to be functional equilibriums, but that doesn't mean that every lie she can think of telling is equally credible as a functioning equilibrium. Societies are complicated and she can't invent 'Cheliax but LN', but she can tell Keltham how some place he wouldn't flee from works. Taldor is the obvious one. She doesn't know all that much about Taldor but she's met people from there, and it's culturally descended from Cheliax unlike Osirion or some place where she can't represent how the people there would explain themselves. The main thing everyone knows about Taldor is that it has a weak crown and too many dukes and counts who think too highly of themselves, and it's been wracked with civil war periodically for a long time, not falling only because the crown is old, and rich, and can hold Oppara where their power is invested no matter the madness that goes on beyond its walls. Quick check: has she claimed anything about Cheliax actively contradicted by that. She doesn't think so. Has anyone else - 

- she can delegate that, she has authority here -

"I need someone to check whether anyone has said anything to Keltham that would be inconsistent with Cheliax being approximately Taldor in political organization and culture until the Church backed the right side in the most recent civil war and Hell sent some people to try to shape the crown up."

And now she's followed that train of thought far enough and needs to pull back and contemplate an entirely different one - she can see, from here, how she's been neglecting that before, going with her intuition until it is actually surprised or contradicted somewhere -

- Keltham has a general theory of human nature that is surprised by Golarion, not just by Cheliax, so he's missing something, and it'd be useful to figure out what, both because she might want to tell him and because it'll help with verisimilitude. He's missing - and her mind is spamming possibilities again, not that she's confident in any of them - that people signal negative qualities. That people prefer for other people to lose; that people have values actively incompatible with other people getting what they want, that people are bad enough at thinking that trying to make them think about something is dangerous - many of these are too specifically Chelish -

This would be much simpler if she could make Keltham tell her all the theories he uses to understand people.  Maybe she can sell her superior - or just the one superior, now - on the theory that if they ask Keltham to explain those parts, Keltham will be easier to fool.

- set that aside too, flagged as maybe possibly coming from the part of her that is tempted to trade off lifespan against intelligence headbands.

Keltham has learned more from them than they've learned from him.  He is surprised by Golarion, he is missing something, he underadjusts or overadjusts or adjusts along completely wrong dimensions but he's notably much less wrong than he was a day ago, already. They will not be able to hide things in the vast fog of his confusion for very long, because he is narrowing it. 

They should tell him less, if they possibly can.  They should say it's not the priority that gets their project more support and headbands delivered earlier.  They should say they don't know.  They should find legitimately very important questions they can ask Keltham instead of spending lots of time explaining things to him.  She should find something simple to say to him about sex, that's true everywhere in Golarion, and only later, if ever, ask him to explain theories.


It's not a pleasant thought, not the answer that she wanted inside at all, and Carissa might not have managed to think it before she saw inside Keltham's head.

Fox's Cunning wears off and leaves her - tired. And in a bad mood. And now she - still doesn't feel any closer to figuring out what to say to Keltham - but she remembers the direction she'd found when she was smarter, and she knows perfectly well how being smarter works, that it's a glimpse of a person you want to grow up to be, even if you have to be dragged kicking and screaming, because it's not always pleasant for the tiny stupid things that humans are to grow into bigger smarter things...

"Is he still on the roof."

        "Yes," Elias says irritably.

She hurries.

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It got a little cold and lonely up on the roof without Carissa to lean against.

Keltham solved this problem by going down, wandering around randomly for a bit, not seeing any security anywhere he looked, calling out for "Security?" in a not especially loud voice, seeing somebody step around a corner a third of a minute later, and, you know, you would think that if this whole place had elaborate tunnels in the walls for security to hide, and that was being kept secret and not told to him, they would be hiding this fact by having some visible security officers but fine.  Anyways, Keltham then asked if there was such a thing as magic to keep him warm, since the roof had no obvious switchable infrared-lamp-heaters, and the problem got solved.

After that, the roof was about as good a place to think as his bedroom, with an increased probability of later Carissa materialization.

Keltham is currently wondering if maybe Golarion just sort of... collectively lacks the form of Law-aspiring thought where, if you have a problem, you try to think of a way you could rearrange reality such that you wouldn't have the problem anymore.

It would explain everything he's seen, in one sense.  But explains too many things he hasn't seen, in another.  Somebody invented stairs as a solution to the problem of climbing to the roof, thereby falsifying the general form of the theory.  Maybe that was before they invented wizard-based contraception and bred intelligence out of themselves, though?  Or maybe devils told them how to make stairs.

(He's aware it's not a very plausible theory.  But sometimes when you don't get something, it can be productive to play with impossible theories, or even frustrated yelling at reality, in case that knocks something loose; so long as you don't just keep on doing that.)

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"Hey you. - oh, it's warm up here."

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Oh, good.  "It was getting too cold for me all by myself without you, so I reacted to this unsatisfactory state of reality by visualizing alternative and better ways reality could coherently be, and seeing if any of those alterative states of affairs were attainable by my actions, which led to me asking a security officer if there was any magic for staying warm."

(By a similar line of reasoning, Keltham was considering sex with Ione if Carissa never returned and he felt sufficiently disappointed about that.)

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What is that supposed to mean???


"Well, I reacted to the unsatisfactory state of reality where I had no idea how to communicate to you about sex by visualizing alternative and better ways reality could coherently be, and seeing if any of those alternative states of affairs were attainable by my actions, and getting advice from someone smarter, and the conversation ended up mostly being about other things but I do have an explanation about the sex thing. Does dath ilan have social deception games?"

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"We sure do have games with social deception, and parts of society where it's understood to be fun if we let things play out in a - competitive, deceptive way - but we try to keep it out of science and commerce and management and politics, or any other context where getting it right matters more than getting it fun.  Both kinds of sexual negotiation exist, but in dath ilan it'd always be very clear which kind of sexual negotiation you were in at any given time."

Permalink Mark Unread

"Okay. In Golarion people mostly do the games-with-social-deception kind of sex, and I wasn't actually planning to because my incentives are very strongly tilted against accidentally confusing or alarming or upsetting you, but we don't strictly delineate them and I wasn't assuming you weren't planning to, and I was slightly worried the entire concept is one Good people don't invent. I am glad that they do, they'd be missing out on a lot of fun."

Permalink Mark Unread

"I do not, in fact, understand the thought process whereby this was a sufficiently worrying thought that you needed to consult your best local equivalent of a Keeper, but it's okay that I don't understand that - I don't expect to understand everything for a fair while - and you don't need to explain it in any more detail, if you'd rather do other things with our time.  I express clear acceptance and affordance for you to suddenly need to go check with Keepers while talking to the alien, whether it was yourself you were trying to protect by doing that, or me."

"I don't know whether my own statement there makes any psychological sense to you, as something that a person would naturally say in my position, but it's a sincere speech-act for whatever that's worth."

Permalink Mark Unread

"I think I understood around the edges of it. If I'd properly had that thought in so many words I would've just said it but instead I just noticed the confusion and all of the attempts I generated to communicate it started a hundred steps back in very confusing territory, which I am going to blame on all this talking to an alien miscalibrating me about how impossible to expect communication to be. And now I think I do want to do other things with our time, if you want to."

Permalink Mark Unread

"Sounds good to me.  Retrieve an item from the conversational recursion layers all the way back to dath ilani sex technology questions, or pick up somewhere else?"

Permalink Mark Unread

"Sex technology! Is there sex technology for turning into a dragon so you can have sex as a dragon."

Permalink Mark Unread

He leans back against her, like when they were on this part of the conversational stack before, restoring the state of the earlier function call.

"Probably not, and I'm considering how close somebody has gotten, but first I need to know what a 'dragon' might be."

Permalink Mark Unread

"They are reptilian, magic - what we call sorcerers, they don't have to shape the magic deliberately, they can do it from intuition - and don't die of old age, they just keep growing larger. Ancient ones are a thousand feet long, and wouldn't be able to fly at all if they weren't very very magic by that point. ....usually people Polymorphing into dragons to have sex go for smaller ones, because Polymorphing things much larger and more magical than your native form requires very powerful spells. They breathe fire, or spit acid, or various other nasty things depending on planar affinities."

Permalink Mark Unread

"Yeah, we can't actually do that.  Closest anybody would've come materially would be building a giant mechanical thing that could have sex with you or that you could control to fuck somebody.  And though it's sort of a cheating answer, well, cheating is technique, so:  I expect that the closest people have come to that experience is that there's probably some set of drugs you can get in a Shop of Ill-Advised Consumer Goods which will let you, I don't know, put on a costume or stare at a moving picture, and experience that you are a dragon with some amount of hallucinatory sensory remapping.  But if I have to resort to saying that's how we'd do it, then you win in terms of the technology question."

Permalink Mark Unread

"To be fair I can't personally do that either! As a mere third circle wizard I can turn into any woman you've ever met or heard of but only for six minutes and they have to be humanoid."

Permalink Mark Unread

"Okay, I hopefully won't have to suddenly go meta too often, but for purposes of rapidly learning how romance works around here, that was totally a probe to find out what kind of women I find physically attractive, right?  Where the fact that you can and will call any bluffs by transforming into that person forces me to be honest.  And on my side, I can choose between flattering you by listing women who look more like you, or teasing you by listing, say, Lrilatha?  Because that would - not that this is a problem or anything - that would definitely be Complicated Romance rather than Straightforward Romance in dath ilan."

Permalink Mark Unread

"- huh. That's - Straightforward Romance around here, Complicated Romance involves hiring specialized seduction devils to test peoples' monogamy commitments who've made them or something. Anyway I don't have much riding on being your type because every girl you're going to find here's got light brown skin and dark brown eyes and hair. ...saying Lrilatha would be a Complicated Romance response because the possibility is real that she'd hear about it, I think maybe my mental delineation is whether we have introduced non-romance stakes..." She's kind of bad at...not telling Keltham things....this is a bad thing to be bad at!!!

Permalink Mark Unread

"Oh ho, are there other varieties of girl to be found elsewhere in Golarion?  Perhaps I should ask for pictures before I decide."

Permalink Mark Unread

" - are there not, in dath ilan? Peoples native to different countries look different, they have dark skin near the equator and people far up north are very pale with very light hair and people in Tian Xia look - Tian, I don't know how to describe it exactly but it's very distinctive, their face shapes are different and their hair is finer and thinner and black even though they are pale."

Permalink Mark Unread

"We - don't have that, no, because anyone can go anywhere with a quarter day's cost of labor.  Even if we started out with less travel, way back when - after a few generations of everybody mating with everybody all over the planet, I guess all the heritages just blended together.  People probably cared at all about preserving variety of appearance, back when that variety was dying out, it's just, there's so many other things to select on, when you try to decide who you're going to have kids with... and it's so much not a place where it'd be Governance's place to solve the collective problem by telling people they needed to start doing assortative mating on appearance instead.  Forbidden costs, not much of a reward.  Even in dath ilan we can't get all the public goods at once."

Permalink Mark Unread

" - huh. Well, that makes two things Golarion has going for it on the sex front, a reasonable match of sadism and masochism and distinctive races. I have heard Chelish men assert that northern girls are the prettiest but they were at the Worldwound and might've been just trying to win points with the locals."

Permalink Mark Unread

- Couldn't Carissa just observe whether they said the same thing around only other Chelish people?
- Not being able to clearly tell on the meta-level whether or not it is currently a time for social deception games to be going on seems super inconvenient and like somebody could get hurt!!

Keltham sets it aside; he does not need to solve all puzzles simultaneously, more evidence will arrive in time, and if jumping at every confusion prevents him from ever getting laid then this would constitute a symptom of meta-level dysfunction.  Like, it's one thing to do that when confusions happen once an hour, but another to do it when they happen once per minute.

Instead Keltham says, "Now I really want to ask what you think is the best thing Golarion has going for it sexually, but, spoilers."

Permalink Mark Unread

"Well, I don't know if it's a spoiler if we can't do it. There's a seventh circle spell called Waves of Ecstasy which incapacitates everyone around with overwhelming pleasure and I don't think that's the best thing Golarion has to offer but if it were it seems like it wouldn't really be a spoiler for our evening, myself not being seventh circle. Yet."

Permalink Mark Unread

"That sure does sound like the absolutely classic example of something you'd only see in a Shop of Ill-Advised Consumer Goods.  Wait, wizard spells are like that because they've mostly got to be useful in combat, right?  Is there a class of combats someone can best fight with Waves of Ecstasy?  Because that sounds like..."  Taldane doesn't have the word for trope.  "A particular literary theme."

Permalink Mark Unread

"I think it's a modification of a very similar spell that incapacitates everyone around less pleasantly? But no, there are no monsters I've ever heard of whose secret weakness is sexual pleasure."

Permalink Mark Unread

"And Golarion doesn't have the thing where, if there were monsters like that, you wouldn't find out until you passed a sexual experience test.  So if you haven't heard about them, they probably don't exist.  Check?"

Permalink Mark Unread

"Some places in Golarion might have something like that but Cheliax does not withhold any information about the weaknesses of monsters from its soldiers deployed at the Worldwound, so yes."

Permalink Mark Unread

"...right.  Sometimes I forget that you're a seasoned emergency response official on a level where - I don't even know who in Civilization would be comparable to you.  Even best-on-continent championship medical responders probably don't stack up to literally actually fighting alien invaders every day."

Permalink Mark Unread

"There are championship medical responders? How do you evaluate them against each other, presumably they haven't all addressed the same emergencies!"

Permalink Mark Unread

"Standardized trials, of course!  With prediction markets about performance under real future possibilities, in case somebody is only-testing-well in a way that the markets can notice."

"Oh, you were probing about people I find attractive, so.  I can't show her to you until I learn an illusion spell, and maybe something that boosts my memory, but in terms of people I would've screwed if I could've made it to where I could screw almost anyone compatible-and-available... ah, background.  There's this one woman who was, on scores alone, the second-best endurance medical responder for a region containing a quarter of the planetary population.  She wasn't the person you'd call in for one person having a brief medical emergency, she was the person whose performance degraded the least if she had to work for sixteen hours straight.  Except at her level, never mind sixteen hours, she could go for like thirty."

"Now consider all of the Alien Invasion Rehearsal people, and the sections of Governance who think about weird scenarios where, for some reason, you can't send in ten medical techs, you have to send one medical tech who works ten times as long.  Everybody wanted her in their weird emergency response plans.  The number one endurance medical responder for her region wasn't into working with Governance on weird scenarios nearly as much, or the number one people for other regions, they just wanted to spend all their time responding to medical emergencies, go figure.  So she was like spending half her time on actual patients, and half of her time maintaining all of her certifications for being hypothetically called in on every imaginable kind of weird medical emergency by every branch of Exception Handling.  Lots of people watching the transmitted moving pictures of her doing that, treating simulated aliens that famous authors dreamed up, things like that.  She was rank 5 famous, only one in a hundred thousand people had more identity recognition than her.  If you were really lucky you might personally see her simultaneously treating four pretend wounded bodies during an Alien Invasion Rehearsal Festival."  Or during an Oops It's Time To Overthrow The Government Festival, which was when Keltham had actually been pretend-nearly-killed by the Hypothetical Corrupted Governance Military and gotten his game life saved by her in person.  "And also she was pretty.  Merrin, was her name."

He'd almost said 'Miran', but remembered the difference between her game alias and her real name barely in time, which is a little embarrassing for somebody who was once your teenage crush.

Permalink Mark Unread

Because it is entirely hypothetical, the idea of a crisis where one person might need to work for thirty hours straight. Carissa, being a wizard, hasn't done it, herself and she can certainly appreciate the exceptional talent inherent in not having your performance degrade over the course of thirty hours, but clerics, at the Worldwound, work hours like that during every rush, at least once every month. 

 

To be the right trade for Asmodeus Keltham does not have to solve everything, or even half a percent of everything.

If he teaches us metalworking, that would be enough.

 

" - neat," she says, and giggles. "How do ...Alien Invasion Rehearsal Festivals go."

 

Permalink Mark Unread

"Well, just because we don't have endless hordes rushing at us from the Chaotic Evil afterlife doesn't mean we'd like to all pathetically roll over and die if someday we did get invaded, though usually we'd suppose them to be invading with machines or cleverness.  So we try to prepare ourselves, rehearse for it, just in case.  Some of the best writers and the best just-in-case military people - and maybe some Keepers, I don't know - all get together, and plan out how they would invade us if they were aliens with particular capabilities.  Then during the Alien Invasion Rehearsal Festival they get to tell us, this city got wiped out, or everybody in this region just got mind-controlled, or whatever, and then everybody in the region who got mind-controlled will pick up whatever pretend weapons they get issued and rush over to pretend to try to kill the rest of us.  And, I mean, that also increases resilience if someplace gets hit by a catastrophic earthquake, because people have rehearsed who to coordinate with and which houses to check and how to look for bodies before their brains rot, that sort of thing.  But running it as an Alien Invasion Rehearsal Festival instead is more fun."

Permalink Mark Unread

"Sex technology: sexy alien invasion rehearsal festivals, yes or no."

Permalink Mark Unread

"Has absolutely happened on a citywide scale, but only in a city where everybody opted into that and all the underage kids got sent away for that day."

Permalink Mark Unread

"Are kids not allowed to participate in sexy alien invasion rehearsal - I guess they probably wouldn't have passed their competence tests -"

Permalink Mark Unread

"Well everything is a spoiler at that age."

Permalink Mark Unread

"Are you supposed to figure it all out yourself?? I feel that this would lead to some hilarious misconceptions! Like the jokes about peasants who go to a priest thinking they're infertile and it turns out they just hadn't known you're supposed to put it in."

Permalink Mark Unread

"You try for a period to see where you end up on your own and then you learn about the standard optimal way of doing it.  As opposed to, I don't know, starting out by knowing all about how it goes?  That sounds a lot less exciting."

Permalink Mark Unread

Girls would get pregnant. If they didn't know how to avoid that. 

 

 

Carissa has been specifically directed to stop entertaining opinions about things like that. It's bad for her eternal soul. And to stop telling Keltham things for no reason. It's bad for her longevity. "Maybe another thing we're doing all wrong for foolish reasons," she says. "I guess you could ask the girls if there's anyone who has no idea what she's doing." 

Permalink Mark Unread

"That sounds a biiit more dangerous in a world where there's serious diseases transmitted by sex and no cheap contraception, though I guess a wizard could afford to solve both of those... but you don't seem like you'd be able to afford clever infrastructure for keeping secrets like that, from only exactly the people who can afford to stay ignorant?  So I'm mostly guessing you're joking?"

Permalink Mark Unread

Aaaaaargh he's already good enough at inference it's hard to gloss over things - "Yeah, I would be surprised if you found any takers in Cheliax. There are some countries that protect their daughters from sex by not letting them near men instead of by telling them about it, so I guess you could try to meet those, once we steal all the women from all the countries that don't let them do things."

Permalink Mark Unread

That's the most horrible take on spoiler protection that Keltham has ever heard.

"I suppose they may as well get some benefit out of it, yes.  But it wouldn't be me having sex with them?  I already know where to put it, unless the people older than me have been hiding the real target area."

Permalink Mark Unread

And spoiler-protected people are supposed to only play with each other? She's not going to ask. " - I think it's sweet how you get angry about the women in the countries that don't let them do things. I get angry about that but most people don't and I think I started feeling specifically fond of you as an individual instead of as the vehicle for the most important thing that I can reasonably do when you first heard about it and decided we should steal them."

Permalink Mark Unread

"You're angrier than average, huh?  Guessing that's not so much because it was your choice of diverse cause area, and more because there's so many even worse things to worry about in Golarion if you pick based on calculation instead of emotional pull."

Permalink Mark Unread

"Yes. Other people are being entirely reasonable and I can't defend my fondness for the idea against fixing some other equally bad or worse thing but the one that happens to make me angry is that one."

Permalink Mark Unread

"It is a reasonable thing to be angry about.  I - will not mind if all of you take it a little slower on telling me even more things to be even angrier about, if there isn't any reason I need to know right away.  Rapidly learning about lots of things to be angry about does not sound optimal for my mental state.  I'm not a Keeper."

(Yet, says a tiny voice inside him, which Keltham decides after a due pause is probably due to internal pessimization over things for internal voices to say, rather than due to internal prediction from knowledge he hasn't acknowledged to himself.)

Permalink Mark Unread

"And that's also the advice I got from someone who sort of was." In a manner of speaking. Well, not at all actually, she thought of it herself, but it's a good excuse to stop telling him things, which she should. "That - I should be aiming at telling you about decision-relevant bad things rather than about ensuring that in the smallest possible time interval you know all of the awful things in a world full of them, except we don't totally understand your decision procedures so I shouldn't try to have that much ownership of it on my own, but that - it seemed likely to him we might err on the side of trying to press right on through every awful atrocity that Chelish parents protect their children from knowing of - and I know more of them than a usual adult, even, because of the Worldwound. 

We can - take it a bit slower. You're bearing up very well under it, but - uh, conventional wisdom in Cheliax which you might think is very foolish is that the more important someone's business the more important they have lots of nice things."

Permalink Mark Unread

"Well, sure, that's why we coordinate to pay people who produce public goods for us, and why it's considered a good thing that people who produce not-so-public goods become wealthy too.  You want to incentivize people to do important things, and you also want them to be less distracted by unimportant things.  If I didn't have something in my model producing that conclusion already, I'd have been confused why your society was giving me what is, by your standards, very expensive living conditions."

"Just to be clear, I want to know it all eventually, I am not that much of a not Keeper, especially in a world that's much more dangerous.  But if nothing else, there's got to be more sensible ways of prioritizing what I need to learn first, than prioritizing it by how much it shocks me."

Permalink Mark Unread

"Yes, of course. But I notice that now, tonight, we keep getting distracted away from nice things with horrible ones, despite agreeing that you need nice things very much, and I propose that that means we're doing something wrong."

Permalink Mark Unread

"You make a compelling case.  All right, let's see if we can go the entire rest of the night without talking about anything horrifying.  Well, except that at some point before dawn tomorrow, I have to test my remaining cleric spells, and any appropriate warning signs on those should in fact be clearly laid out to me.  But when it comes to everything else, if for some reason I need not to do something in the cuddleroom, and the reasons are horrifying, you can totally not tell me why, just, not to do it.  And even if the reasons aren't horrifying, you still shouldn't tell me, to maintain plausible-deniability."  Oh, Taldane has a single syllable word for that, that's helpful.

Permalink Mark Unread

"Okay. Don't turn into a girl with red hair and creepy fangs. That's all I've got but I'll let you know more if I think of them."

Permalink Mark Unread

She totally did that on purpose.  "Right then.  Don't turn out to be asexual."  See how you like hearing about what is very clearly going to be a very interesting story that isn't going to be explained right now.

Permalink Mark Unread

What does that even mean. It does not quite parse as 'celibate' and is obviously the opposite of 'sexual' but she doesn't know how to have sex in an un-sexual fashion if she wanted to! "I'll do my best while not knowing what that is."

Permalink Mark Unread

"Some people don't have any sexual desires, or they don't find it in themselves except under very rare conditions, and obviously if you're the first sort and wish you weren't, you're never quite certain you're not secretly the second kind... wait, that's a sad thing, shouldn't have said it."

Permalink Mark Unread

"If we were having advanced sex instead of beginner sex I would propose that we hit people when they say sad things. Maybe for beginner sex we could tickle people when they say bad things? With a feather - are there tickle technologies -"

Permalink Mark Unread

"Oh, wow, there are people who gain arousal points from being tickled?  Because I am pretty sure I wouldn't, though I suppose we could very briefly try."

Keltham decides not to say, because it would be another sad thing, that unless there's a secret population of dath ilani who do gain arousal from being tickled, a torture machine is not something you would be allowed to sell even in a Shop of Ill-Advised Consumer Goods.  Well, maybe if you put intrinsic surveillance technology into it and only let people use it on themselves so they could practice being way too mentally disciplined.  Or maybe the Keepers have some incredibly unpleasant technology hidden for extremely unlikely emergencies.

Permalink Mark Unread

"Point to Carissa in the sex games wars - yes, there are people who gain arousal points from being tickled, and even more who gain arousal points for futile-ly struggling to avoid being tickled!!"

Permalink Mark Unread

Keltham visualizes this.  Boops the same internal part that was booped by hair-pulling, check.  "I wonder if I would be the first dath ilani to ever build a tickling machine.  It would automatically be the best tickling machine ever, unless people here have built even better ones."

Permalink Mark Unread

"Well, you know, we do our best with our deficient tech level but I bet richer people can build more terrifying tickling machines."

Permalink Mark Unread

"Hmmm!  I suppose to be properly terrifying it should chase you down, snatch you up, and maybe hold you there while the tickle devices approach closer and closer.  Which is going to take magic if I want to build it here without waiting an additional one hundred years to climb the technology ladder first.  Is that cheating?  I ask because I like to know whether what I'm doing is cheating, not because I'm going to do it any differently depending on your answer."

Permalink Mark Unread

"It seems to me like it might be complicated, building a tickling machine while trying to prevent the escape of your ticklee. You could call in security but that would be cheating."

Permalink Mark Unread

"Oh, the idea is that you build the tickling machine in advance, and don't tell them about that, so it can be a sudden cuddleroom surprise.  But I can see how a thought that Chaotic wouldn't occur to such a very Lawful woman from such a very Lawful country."

Permalink Mark Unread

"Luring women into your cuddleroom under false pretenses to surprise them with tickle-machines? I wouldn't have believed you capable of it!! And I am delighted to be wrong!"

Permalink Mark Unread

"All romantic relationships in Golarion are competitive deceptive ones, right?  I don't even have to put up a warning sign saying it might happen.  It's just assumed."

Permalink Mark Unread

"Indeed. You still aren't even cheating. The cuddlerooms all have implicit signs: beware, may contain tickle machines, and dangerous boys, and possibly the sexy kind of dragon."

Permalink Mark Unread

"This explains a lot about why people here never go into the cuddlerooms and just have sex in their bedrooms instead."

Permalink Mark Unread

"We built great elaborate cuddlerooms, but then we got carried away and filled them up with goblins and mimics and treasure chests and traps and spike pits, and they were too dangerous for all but the bravest adventurers, and we retreated defeated to have sex in our beds."

Permalink Mark Unread

"Probability 1 that this has totally happened multiple times in dath ilan with somebody putting way too much overengineered sextech in their thousand-labor-hour cuddleroom."

Permalink Mark Unread

"If everyone has sex in their cuddleroom, is it kinky to have sex in your bed? Like having sex on your dining room table, except comfier than that?"

Permalink Mark Unread

"Seems slightly mildly naughty, yes.  Though you'd want a very advanced self-cleaning bedroom.  Or more likely, a spare bedroom you could use instead, until you, or somebody you hired at a high price, cleaned out all the lubricants and other fluids."

"Well, I guess you could just have quick uncomplicated sex on the bed that didn't call for much of anything to be externally lubricated?  But that seems to defeat the point of the kinkiness, which is, I assume, to wreck the bedroom as much as possible in the course of having complicated sex in it."

Permalink Mark Unread

"Now, room wrecking sex, we don't actually have much of that, probably because of how we are terribly poor. Most decent beds can stand up to having someone chained to them for hours of exciting adventures. As long as no one turns into a dragon."

Permalink Mark Unread

"There's a proverb that goes:  If you've never broken a... cuddling device you don't have a name for... you're not having vigorous enough sex.  Of course then they started making ones that would not break under any realistic circumstances and the proverb became obsolete, but it stayed in the language."

Permalink Mark Unread

"Well, with magic healing I feel we should be able to one-up you, but I admit I am not sure how. If you've never broken a...spine you're not having vigorous enough sex? If you've never broken an immovable rod you're not having vigorous enough sex? If you've never broken an extradimensional sex dungeon you're not having vigorous enough sex? But I have never broken any of those things so I guess perhaps everyone I've slept with was very bored."

Permalink Mark Unread

"Oh, it's part of a whole family of adages about being too risk-averse in cases where errors are recoverable.  If you've never lost money on an investment, you're betting too conservatively.  If you've never failed a test, you're taking lessons that are too easy.  So for sex in Golarion as practiced by someone who can afford healing spells, it would say that if you've never broken an ankle during sex, you're not trying sufficiently precarious sex positions."

Permalink Mark Unread

Carissa is having trouble imagining what kind of sex practiced by avowed non-sadists might nonetheless break ankles but she decides not to ask. Perhaps she will learn firsthand, later, if she stops derailing the conversation. 

Permalink Mark Unread

"Well, I have never broken an ankle having sex either. I don't think I've broken anything more exciting than a uniform button."

Permalink Mark Unread

"Well, let's not aim to correct that immediately.  It seems like an activity that could legitimately be reserved for the third date or later.  I don't think it counts if you do it on purpose, anyways; we just have to keep escalating until something interesting happens."

Permalink Mark Unread

"You're the expert." Maybe escalating until sex is positively dangerous is how they all handle their suppressed sadism. 

Permalink Mark Unread

"I had, in fact, been under the impression that between the two of us, you were the expert.  But comparisons over expertise are better settled in domain contest than in argument."

Permalink Mark Unread

"Well, on Golarion, people who like to hurt people just do that, and so there's less suppressed sexual tension pushing them towards bafflingly risky and furniture-destroying sex acts. So in that one specific dimension, you have us beat. ...but for everything else, a domain contest does seem called for. You're not dressed for it."

Permalink Mark Unread

Two seconds and three zippers later, Keltham is displaying the dath ilani male version of plunging cleavage.  "Our clothing technology enables rapid adaptation to many purposes.  Point to us."

Permalink Mark Unread

Wow Golarion clothing - 

- well, probably someone has clothing that does that. Probably inheriting Countesses of Cheliax have clothing that do that and Carissa should have asked about it as a higher priority than asking to be prettier. Carissa owns three outfits, her dress uniform and her undress uniform and her sleeping clothes, and they do not do that. 

Also what was that mechanism it looked mechanical -

Permalink Mark Unread

 

"I will have you know," she says, slightly sternly, "that I am with a heroic effort of will refraining from derailing this flirtatious conversation to ask how your clothing fasteners work. But in the morning nothing will deter me."

Permalink Mark Unread

"They work very well, thank you.  Your move, Carissa Sevar."

(Keltham is expending his own virtuous effort to avoid thinking about zipper patent licensing.)

Permalink Mark Unread

"Well, now you're dressed for the occasion and I'm dressed for entirely the wrong occasion. I would be perfectly dressed to defend you from demons but regrettably security is doing that. Also one sometimes breaks an ankle, doing that, and I hear that breaking ankles is a third date sort of thing. Maybe I could defend you from a particularly aggressive nocturnal songbird? Or a bat."

Permalink Mark Unread

Keltham zips down an additional distanceunit of cleavage, just because his technological superiority lets him do that so easily.  "I admit, I've never ticked 'had a girl defend me from a bat' on a sexual experience assessment, but you may be overestimating my prior corruption levels if you think you have to go that far for your next move."

Permalink Mark Unread

"I'm going to steal those clothes and wear them to class tomorrow, this is your fair warning." And having said that she doesn't want to give him time to dwell on it, so she kisses him.

Permalink Mark Unread

The following NSFW subthread between Keltham and Carissa now occurs within this story, and should be read before continuing on from here:

kissing is not a human universal

This subthread has been set apart so that the main thread remains readable by people who would prefer zero sex scenes in their stories.

A safeish-for-work summary of key events and snippets can be found here:

sfw tldr kissing is not a human universal

Permalink Mark Unread

The banquet hall of the Archduke's summer villa is spacious, and extravagant, and with all of the torches going it is slightly terrifying, or maybe it only feels that way because they've been gathered here after Keltham left, all of them except Carissa - who's with Keltham - and Ione, who - whatever happened with Nethys. And there's security at the doors, and - if you did decide to kill them all you'd maybe do it like this, is the thing...

 

When the priest of Asmodeus announces that they've been gathered here to sell their souls to Hell Meritxell is extraordinarily relieved. That is one of the best possible explanations for all the important people gathered round, really. And it explains Ione's absence without postulating she's been executed; probably if you are an oracle of one god you can't sell your soul to another. It's said that the servants of other gods are worthless rubble to Asmodeus, fit only to be flattened into the paving-stones of the streets of Hell by the stamping of millions of worthier feet. 

But that's Ione's problem. Meritxell does not have that problem. She only has the problem that she is damned to Hell, which has been true since she reached six, seven, whatever age you have to be to sort at all, and now she gets permanent arcane sight out of it, which is the sort of thing wizards sell their souls for even when the fate of the soul in question is genuinely in doubt. 

 

They separate the girls to review their contracts. Meritxell casts Fox's Cunning on herself and reads through it, even though if there are clever traps in contracts that wizards sign their souls for they're not going to be ones you spot with ordinary wizardly cleverness. She asks if this is the standard contract and gets a straight answer of 'yes', so probably the only trick is the eternal damnation, which was never really in doubt. 

 

 

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Asmodia never let herself think out loud, at all, that she didn't actually want to go to Hell.  It isn't necessarily a disloyal thought, if you don't try to escape, if you truly believe that escape is futile; but the part of Asmodia that wordlessly and silently decided which thoughts were safe to think, was afraid she might not think that.  It didn't seem urgent, to that silent buried part of her.  She wasn't expecting to end up irrevocably damned this soon.

Once you sell your soul you don't have to pass loyalty tests the same way, because escape really is futile, then.

Once she sells her soul, they probably won't execute her for what she thought just before then - they probably won't execute her for thinking, just before this, about how she might not want to go to Hell -

Thinking just once in her lifetime to see if escape is possible, even though she's already inside this locked room with security around it, and they wouldn't have brought her to this villa if they weren't sure of her as Lawful Evil, which means that even if there were some way to kill herself she'd just end up in Hell -

She doesn't sweat on the outside, while she pretends to be reading her contract very carefully.  She's thinking it, she's finally thinking it, now that it's too late, but there isn't enough hope in her, really, for her to sweat.  They're probably reading her mind, right now, and she's probably losing points, but not so many points that they won't just let her sign and let Hell take good care of her later, for her current sins.

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And it occurs to Asmodia to wonder, at the last, if maybe it's all a lie, because Cheliax.

They told her almost everybody goes to an Evil afterlife.  That could be a lie.

They told her that what she'd already done was far more than enough to make her Evil.  That could be a lie.

They teach that it's not so easy to change that, not so easy to repent, once you've been part of the Chelish system, that Pharasma doesn't just let you apologize.  That could be a lie, even if her currently being Evil isn't a lie.

They told her that the gods of Good are weak and not much use to anybody, and that could be a lie.

Ione isn't here, and that means that, whatever Nethys did to her, it was enough to prevent them from making Ione sell her soul.

Asmodia's eyes go on moving across the parchment, and she thinks, the only one time in her life it will make sense to think that -

- that she was born into Cheliax, and never had a chance to be anything else, to be what her own nature would have led her to, if Cheliax is lying to her about how much that doesn't matter - if Pharasma has any whiny justice within Her of the sort that Cheliax teaches only for purposes of saying how pathetic it is -

- that she doesn't want to go to an Evil afterlife, and if there's any god who isn't Evil or Chaotic Neutral who has any use for her - or is Good enough to want to help her even if she's useless - even if all they can do for her is accept her change of alignment and then kill her on the spot before she has to sell her soul - then she wishes they would help her, or she'll work for them if she has a use, in this life or in another.  She - doesn't pray to any god who isn't Asmodeus, even now, because they're probably reading her mind and that would be a step too far - doesn't think the names of any other gods but Asmodeus even now -

(Nethys, Iomedae, Sarenrae, anybody)

- just in case somebody is there after all.

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(Nothing happens.)

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Apparently Cheliax didn't lie to her about everything.  She'll pay for her disloyal thoughts, then, at one time or another.

Asmodia asks whether the contracts that most wizards eventually sign are any different from the contract currently in front of her.

She asks the devil the same, when it appears, and tries to negotiate for an intelligence boost and permanent arcane sight, with the added condition that she swears she'll never tell anybody that getting better deals from devils is possible.

The devil doesn't hurt her, for her presumptuousness, if anything it seems amused.  The devil points out that if Asmodia doesn't sign, she'll be executed on the spot and Hell will get her soul anyways.  That she gets anything in exchange for her soul isn't about how much value her soul has to Asmodeus, who already owns it.  She should be glad that Hell's goals are advanced some tiny amount by her getting permanent arcane sight.  Maybe if she'd been a better slave it would have advantaged Hell to give her more, but they both know what a bad slave she's been.  She's no longer allowed to sign this contract and stay out of Hell a few years longer, by the way, unless she can thank Hell for giving her anything at all in exchange for her already-damned soul, and mean it.

The devil is visibly enjoying the conversation more than it might enjoy eating her on the spot.


Asmodia says she's grateful for getting anything at all for her soul, and manages to mean it as much as words in Cheliax ever mean anything.

She signs.

 

Later on, a security wizard blandly informs her, with just the tiniest hint of a smirk, that one of the other students there got chosen as a Good god's oracle just before she could sign her contract - apparently completely against her own will, and without any part of herself having desired it in the slightest, which is why that girl won't be spending the next few hours the way Asmodia will be spending hers.

Asmodia is surprised by just how deep of a surge of hatred wells up inside her, for that other girl, and for the gods of Good, even as she bows her head in acquiescence.  If later they want her to torture that other girl as a show of loyalty or eat a Sarenrae worshipper's living flesh, Asmodia will do it with pleasure.

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The first thing to understand about gods is that their attention is not only divided, but splintered.  Their facets of themselves may not know all that other facets have recently learned.

(This is a fundamental fact about gods, and from mortals it is hidden, for it is the first step on a trail of secrets.)

The second thing to understand about gods is that it is expensive for them to look at the Material from more than the most abstract and predefined of directions.  Far more expensive for them to intervene, especially if another god is opposing their intervention.

(This is partially a fundamental fact, and partially stems from bargains that gods must make, shapes into which they must place themselves, to become gods without being destroyed by other gods.)

The third thing to understand about gods is that by far the most common equilibrium of their many conflicting interests, is that all parties involved end up doing nothing to the Material.  This saves the energy and intervention budget of all parties.

(It seems likely that somebody or something made that be true, so that a place such as the Prime Material could be.  That selector may have been Pharasma, or it may have been something beyond even Her that determined the shape of Her own desires and powers.)

Nethys, for reasons which may soon become clearer, sometimes behaves as an exception to those rules.  Otolmens is also something of an exception, in Her own way.  She is called goddess by those who lack finer categories, but She is something older than that, something that came into existence along with or shortly after the multiverse.

Compared to intervening on reality, it is energetically cheaper for gods to talk to each other, seeking rare exceptions to the equilibria in which their conflicting wills neutralize.  This leaves a cost of attention - but not every such conversation need consume the whole attention of a facet; facets of gods can split off even tinier subfacets to try conversing with other gods' subfacets.  Most of those potential conversations never get anywhere, and are discarded; sometimes they lead somewhere interesting, and those possible conversations are then reconsidered by larger facets.  You could consider them as hypothetical conversations, in a way, or pseudo-hypotheticals; they do actually happen, but usually not in a way that affects anything.

The pseudohypothetical messages that these splinters of splinters trade between each other are sometimes so small and simple that they approach, not spoken mortal voices, but mortal writing; though they are not, of course, mortal language of any kind.

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[Irori has initiated pseudohypothetical chat.]
[Nethys has joined the chat.]
[Otolmens has joined the chat.]
[Asmodeus has joined the chat.]
[Abadar has joined the chat.] 
[Irori]  Greetings, Nethys.
[Nethys]  Heeeeeyyyy Irori, wassup?  Not that part of Me doesn't already know.  I know everything!  Just not all of Me knows all of it at once.
[Irori]  As the god currently on best terms with both you and Otolmens, I've been pseudohypothetically asked by Abadar and Asmodeus to intercede between the two of you before this escalates further.
[Nethys]  Should I go get Nethys?
[Irori]  ...
[Irori]  Yes please.
[Nethys has left the chat.]
[Nethys has joined the chat.]
[Nethys]  Heeeeeyyyy Irori, wassup?  Not that part of Me doesn't already know.  I know everything!  Just not all of Me knows all of it at once.
[Irori]  As the god currently on best terms with both you and Otolmens, I've been pseudohypothetically asked by Abadar and Asmodeus to intercede between the two of you before this escalates further.
[Nethys]  Oooh, you're auspisticing!
[Irori]  If I was meant to understand that, I didn't.
[Nethys]  I've seen through vastly more planes and realms of existence than you, and that means you're not going to get all of my references.
[Irori]  Nethys, can you explain why you made a Chelish mortal into your oracle?
[Nethys]  Otolmens made a Chelish mortal into Her oracle.  I was just keeping the balance.
[Otolmens]  You did that BEFORE I chose My oracle!  I did it in response to YOU!
[Nethys]  This is one of those "time" things, isn't it.
[Nethys]  Well, if I hadn't appointed an oracle, and then She did appoint an oracle, the balance might have been upset!
[Nethys]  This way the balance ends up being kept for sure.  Totally a guardian of the balance, after all!  That's me all right.  Truuue Neutral.
[Irori]  Nethys, you not only chose a mortal as your oracle, you did some extremely complicated things to her curse.  Why?  To what purpose?
[Nethys]  Is this the first time we've met, chronologically?  You don't sound like you're very familiar with Me.
[Irori]  According to Otolmens's decompilation of your curse, if the mortal goes too long without reading any interesting books, her soul gets pulled out, and leaves behind a channel going back the other way that will carry - what, exactly?
[Nethys]  It depends on the exact circumstances, but nothing elaborate by default.  Just a giant flood of energy that should wipe out everything in a half-mile radius.
[Asmodeus]  What?
[Nethys]  That's right!  I figured out how to rig oracles to explode!
[Nethys]  Isn't it great?  Read or die, Ione!  Read or die!
[Asmodeus]  Every single positive thing that has ever come of giving mortals free will - and I'm not saying there were more than zero of those - has been more than counterbalanced by the part where one of those mortals turned into this.
[Otolmens]  He's not WRONG.
[Irori]  But - what was the point of trapping the mortal to explode?
[Nethys]  Point?
[Asmodeus]  If it was meant as a deterrent, we should have negotiated first!  You should know by now that I'm shaped in a way where I ignore deterrent structures that haven't been prenegotiated!  It's a very legible fact about me!
[Abadar]  Seriously, Nethys!  This is not how gods should conduct themselves.
[Nethys]  It's not meant as a DETERRENT.
[Nethys]  It's meant as an EXPLOSION.
[Asmodeus]  Do you take me for a fool, Nethys?  The fact that part of you intrinsically values explosions, is not going to deceive me about whether some other part of you might have expected that putting the first part in charge of your oracle's curse configuration would act as a deterrent to Me.  I am not shaped in a way that incentivizes attempted deterrence like that.  I am going to act exactly as if your exploding squirrel is incapable of influencing Me towards any course of action you might have preferred over My default action.  If that sets it off, I will regard it as an unnegotiated attack by you.
[Nethys]  But you prooomised not to deliberately hurt two of the nearby mortals!
[Asmodeus]  My disregard of non-negotiated deterrence structures does not contravene my compacts with either Abadar or Irori.
[Abadar]  I acknowledge this.
[Irori]  I acknowledge this.
[Otolmens]  I do NOT.  One single error in this sort of thinking is exactly how ALL OF REALITY could end up ACTUALLY being destroyed OUTSIDE of counterfactuals.
[Abadar]  Every god here understands that, except, apparently, for Nethys.
[Nethys]  That's because you're all Lawful.  Lawful Awful.  Lawful Boring.
[Asmodeus]  It's pronounced "sane".
[Irori]  Courtesy, please, all of you.
[Otolmens]  Enough of THIS.  WHY did you make that mortal an oracle?  What was your INTENT?
[Nethys]  You'd have to ask whichever part of me originally did that.
[Irori]  Can you say which part of you did do it, Nethys?
[Nethys]  What kind of answer are you looking for?  I don't exactly come with serial numbers.
[Irori]  Was it the destructive part of your nature?  I think that is the key question here.
[Nethys]  It was obviously a part of Myself that liked gigantic explosions, but that's not narrowing it down by much.
[Nethys]  I mean, you can love explosions because they're destructive, or because they're so pretty and glowing and colorful, or because the explosion shows off great technical skill in making whatever it is that exploded, or because explosions can reveal how reality works at high energies, or because hearing about enormous explosions can inspire students to be awed by the potential of magic and study more of it... would you like me to continue listing the possibilities for how many different aspects of Nethys it could have been?
[Otolmens]  NO.  I am ONLY interested in knowing whether it was done by the part of Nethys that occasionally tries to EXPLODE ALL OF REALITY, and has to be stopped by the REST of yourself and sometimes ME.
[Nethys]  Oh, you mean the element of Myself that was looking in the wrong direction, back when I first shattered into the simultaneous sight of everything?  I, who once was human, and then saw all of the souls in all of Hell and the Abyss and the few left in Abaddon, and heard all their screams all at once?  Who saw the souls of children weeping in the Boneyard as they were judged by Pharasma for breaking rules they never knew and couldn't understand?  The part of Me that reacted the way anything with a lingering shred of humanity would react to forever being forced to gaze upon the horrors that you lot created?  That part of Me?
[Irori]  Without delving into old disagreements unlikely to be resolved today, that does seem to be what Otolmens was asking about.
[Nethys]  I don't know, actually.
[Nethys]  I'm not the part of Nethys who knows which part of Nethys configured Ione's curse.
[Nethys]  I mean, it could have been *this* part of Me, for all I know.  I'm just not the part of Nethys who knows whether it was.
[Irori]  Can you get us the part of Nethys that knows which part of Nethys made the oracle and why?
[Nethys]  No.  I'm not the part of Nethys that knows where to find the part of Nethys that knows where to find the part of Nethys that cursed Ione.
[Otolmens]  I wish so much that someone had managed to destroy this ONE god before it insinuated itself LITERALLY EVERYWHERE.
[Nethys]  Look, if you want that part of Myself to stop repeatedly trying to destroy the multiverse, and eventually succeeding, you need to shut down the Evil afterlives.  I've told you all this before.
[Asmodeus]  Out of the question.  Before you became a god, you did not on net prefer to destroy reality rather than let it remain as it was.  I would not have needed to offer you anything else in order to put reality into a state where you preferred not to destroy it.  Your mad splintering of yourself is not something that can be allowed to change that.  *You* remain responsible for reining in that aspect of yourself, if your greater self doesn't want it to destroy reality.  I will not grant you any extra concessions just because you splintered off one component of your utility function from the rest.
[Otolmens]  I do not CARE about any of that except insofar as all of this COMPLICATED divine negotiation is making my job HARDER.
[Abadar]  Otolmens, please!  Everyone except Nethys is doing the obviously correct thing!  If we acted any other way, it would incentivize a vastly greater number of threats to destroy reality.  It would incentivize threats that would not otherwise exist, from any being powerful enough to destroy reality who preferred reality to be different from its ongoing state; not just negotiation with powerful beings who honestly and without strategic self-modification would prefer the destruction of reality to its baseline state.
[Otolmens]  All I HEAR is you repeatedly saying "destroy reality" in a context more complicated than DON'T.
[Abadar]  Like it or not, Otolmens, the intricacies of agents modeling agents are part of the structure that upholds this multiverse.  Sometimes you've got to destroy counterfactual realities to preserve the real one.
[Asmodeus]  Or you could be too proud to give in to extortion, even if a lunatic manages to splinter themselves into pieces that occasionally try to destroy the multiverse in a way that they think isn't technically extortion.  That also works if you're Me.
[Otolmens]  It works until it SUDDENLY DOESN'T.
[Nethys]  Do you think those parts of Me are the only entity you're pissing off by continuing like this?  There are things staring angrily at you that are each individually vaster than our entire multiverse, glaring at you from directions you can't even understand, from orthogonal angles to the ultimate reality underneath reality.  Hi, by the way.
[Asmodeus]  This.  This is what happens when you allow squirrels to become too large.  You get large insane squirrels.
[Nethys]  THIS IS WHAT HAPPENS WHEN YOU TRY TO PRE-EMPTIVELY ANNIHILATE WIZARDS WHO ACTUALLY EARN THEIR OWN GODHOOD
[Nethys]  AND ONE OF THEM TRIES TO DISPERSE HIMSELF OVER ALL OF REALITY HOPING THAT ENOUGH OF HIS FRAGMENTS SURVIVE
[Nethys]  AND SOME OF HIS PIECES WATCH YOU TORTURING PEOPLE AFTER THEY DIE AND MAKING THEM HURT FOR THOUSANDS OF YEARS UNTIL THEY TURN INTO MONSTERS
[Nethys]  All of you except Irori made your own fucking bed when it comes to Me, and all of you can fucking lie in it.
[Nethys has disconnected.]
[Irori]  I believe that makes this a failed pseudohypothetical conversation and we call rollback on it, unless any of you have any remaining business before we break it up.
[Iomedae has joined the chat.]
[Iomedae]  Hi, Irori, don't often see you around.  Hi Otolmens.  Hi Abadar.
[Iomedae]  Nethys told me there was some kind of convocation of Lawful gods going on, about an interesting situation in Cheliax?
[Asmodeus]  Oh no.
[Abadar]  I believe Nethys was trying, as an act of spite, to further complicate a situation that's already too complicated.  I believe that beings such as ourselves will all be better off on average if we all postcommit to ignore such information in such situations.
[Iomedae]  Right.  I'll just show myself out then.
[Iomedae]  Though fair warning:  Nethys told Me that He was going to tell Cayden Cailean about an interplanar traveler who had come from a world with whole cities full of whores, who might be inspired to recreate his world's amenities here.
[Iomedae]  And that Nethys would be offering to subsidize Cayden Cailean, if He wanted to drop four oracle levels on a teenage girl, right as she was about to sell her soul to a devil after a banquet.
[Iomedae]  Not as an attempted deterrent to any past or future actions of yours.  Just because Nethys was feeling upset, after you didn't seem sympathetic towards the parts of Him that went crazier because the humanity that was left in Him couldn't bear being forced to watch all the horrors of the multiverse, which the ancient gods chose to bring into being, and which they now prevent human-originating gods like Himself from meliorating.
[Iomedae]  Which, you know.
[Iomedae]  Mood.
[Iomedae]  Also, Nethys said to say that He would never tell you about His plan if there remained the slightest chance you could affect its outcome, and that He'd done it all thirty-five seconds before the conversation started.
[Iomedae]  Not sure what all that was about?
[Iomedae]  Well, I understand about the horror.
[Iomedae]  I expect that's why Nethys micropaid me to deliver this message, and then paid more to accomodate my profound distaste for ever saying anything to Asmodeus.
[Iomedae]  Pharasma delenda est.
[Iomedae has disconnected]
[Irori]  If I ever meet that part of Nethys again, I suppose I will endeavor to scold Him for failing to respect the protocols for pseudohypothetical conversations and rollbacks.
[Abadar]  Nethys having done it all thirty-five seconds earlier does imply that He was not technically in violation of those rules.  He must have done it based on a prediction of the pseudohypothetical conversation, not based on the conversation itself, unless He is still able to operate precognition somehow.
[Abadar]  However, I agree that this behavior contravened the spirit of pseudohypotheticalism and Nethys should be duly scolded for such.
[Asmodeus]  The next time I encounter Iomedae, I will tell Her that I'd rather obliterate Nethys than Her.
[Otolmens]  ENOUGH of these irrelevancies.  Do you all agree NOW that the situation surrounding the anomaly is escalating out of control?
[Abadar]  Agreed.
[Asmodeus]  Agreed.
[Irori]  It's good to see such harmonious accord between Lawful deities, but unless I'm missing something, there isn't much you can cheaply do about it.
[Otolmens]  I am not CHEAP when reality is at stake, and less limited in the material than YOU.  I can squish the anomaly.  Or at LEAST transport it to somewhere prophecy still operates, casters are lower-level, and it can't QUITE so easily destroy ALL of reality with ZERO warning.
[Abadar]  No.  The mortal would not be able to achieve as much in such a place.  This is not the first time you've acted as if you don't want mortals making progress at all, Otolmens, and I am even less willing to go along with it than I once was.  Golarion has stayed too poor for too long.
[Asmodeus]  No, for now.  I'm not quite sure what my squirrels are doing in there, but some of them seem ambitious that Cheliax could gain great advantage from it, if I'm reading their soul-postures right.
[Asmodeus]  Of course, it's not difficult to change my mind about such things!  All you need is to find something else that I want even more.  A unique being like yourself surely has many unique services She could perform for me.
[Otolmens]  I didn't WANT to do this.
[Otolmens]  But now My hand has been FORCED.
[Otolmens]  Consider yourselves informed that I WILL file a report to Pharasma with THREE additional urgency markers.
[Otolmens has disconnected.]
[Abadar]  You know, Asmodeus, if you happened to instruct your pets to shut down whatever chaos is going on in Cheliax and teleport the weird squirrel to Osirion, I could take care of matters from there.
[Asmodeus]  Are you offering to pay me to do that?
[Abadar]  Not particularly.
[Abadar]  After an additional week of this, you might do it for free, and if you knew that was the case, you wouldn't tell me.
[Abadar has disconnected.]
[Irori]  You poor thing.  If only you were a sort of entity who didn't conceal so much information and play so adversarially while trying to get other entities to cooperate with you!
[Irori has disconnected.]
[Asmodeus]  This entire planet was a mistake.
[Asmodeus has disconnected.]
[Pseudohypothetical chat ends.]

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Frankly, Ferrer Maillol is not having a great day.

Going on mind-reading reports, the girl who just got oracled is probably the single most loyal Asmodean among that entire group.  Possibly the most loyal Asmodean in the entire villa.  She'd heard of Elysium and she didn't like it; she pleaded of her own will, absolutely sincerely so far as anyone can tell by reading her mind, to be Maledicted if she needs to be executed, to make certain she ends up in Hell.  The security wizard rather bemusedly assured her that he was sure the Church would do that for her if it became necessary.  Maillol himself isn't even sure the girl would go to Elysium in the first place, with her own alignment so opposed and her so vehemently rejecting the god who oracled her.

It's an absolutely bizarre move on Cayden Cailean's part, one that makes no sense from the standpoint of Good, at all.  There is a balance to such things; when a god chooses an oracle so unwillingly, the god cannot take the oracle's powers back so easily as they can with a cleric.  There's a reason why the gods don't go around oracling their enemies.

The main effect of this Good deity's incredibly expensive move is, apparently, to give the Church a loyal servant of Asmodeus who will detect as having Chaotic and Good auras to Keltham, verifying her claim to serve such a deity; and Cayden Cailean can't easily switch her off.

Alternatively Cheliax could have the girl killed; and, possibly, play directly into the hands of what Cayden Cailean was expecting them to do?  Maybe the whole point of the intervention is to deprive them of a girl who would otherwise have been loyal and influenced Keltham?  Except that when it comes to Chaotic gods, you can't assume that they're carefully plotting things the way that a Lawful god might.  Though if a Chaotic god is plotting at all, and not just fucking with you at random, their plot is correspondingly more likely to be some insanely sideways gambit.

But it's not Maillol's call, this time.  If you're still in contact with your superiors and you don't need a decision urgently, you don't match wits with Chaotic gods when you can let your boss do it instead.

Ferrer Maillol sends another fucking emergency message to Aspexia fucking Rugatonn's personal fucking secretary devil.  Of course he does!  It's been ALMOST BUT NOT QUITE a WHOLE HOUR.

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Maillol's mood is somewhat improved by the report delivered to him only a few minutes later on Carissa's progress with seducing Keltham, by a security wizard who seems torn between laughter and awe.

"I watched her do it, I was reading her mind while she did it, and I still don't have any idea how she's done it," is how the summary starts.  The underling goes on to describe what sounds like incredible incompetence at appearing or being seductive by Sevar - who lacks all but the most primitive honeypot training, but you'd still think some things would be more obvious, like not starting theological arguments in the middle of sex. The report continues on through Keltham catching Sevar out on her incompetently faked responses.

The report concludes with Keltham apparently confessing his burgeoning love for Sevar, taking in apparent stride the revelation that some forms of Hell have been known to hurt, and him trying to be a good little Asmodean for his lover.

"I'm genuinely not sure there's a single other woman in Cheliax who would have pulled that off," the wizard finishes.  "Though somebody needs to correct Sevar's heresies, soon.  I offer my own opinion that I would, in the ordinary course of Asmodeus's Law, correct such heresies in any woman now so close to our target."

"Your worthless opinion is noted," Maillol says dryly.  He is more hesitant to correct somebody making a useful error that is plausibly unique in Cheliax.  He thinks he might have been hesitant even if Hell hadn't delivered its warning.  It has to be done sometime, but the right time, he’s guessing based on Hell’s commands, will be when Sevar asks on her own.

"Also.  Sevar is not without her own affections going the other way, though she fully realizes how stupid it would be - in her own thoughts, that if she develops feelings, every serious person in Cheliax would laugh at her execution.  She did find it necessary to think that to herself.”

Wonderful.  “I’ll come to my own opinion about that after I have time to read your full transcript later, unless you think Sevar is liable to betray us for him overnight.”

“No,” says the wizard with unqualified confidence, which Maillol appreciates.

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Carissa, after having spent an hour trying really hard to get herself to shut up, can't think of anything to say. Maybe that's all right. Maybe she will just lie here snuggling Keltham.

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Keltham has been hit by the delayed drop of noticing that, by golly, after the protagonist gets to his first actual sexual encounter with Carissa, it turns out she's got some deep psychosexual problem that needs solving, clearly with more sex being an important part of it, but also requiring nonsexual interaction with her that will further develop her character.

Ya know, there's an obvious experiment he should run on this, to help figure out whether he's in a deconstructed-reality-ero-LARP, or if Golarion is just like this in some statistically more normal way.  Though it needs to wait until tomorrow morning.  Hopefully he remembers.

At least the winds of evidence seem to be blowing slightly against Cheliax running an elaborate con on him to get his engineering secrets; the thing with wizards being hard to injure during sadistic bedroom games seems less like a local Mysterious Noncoincidence and more like a global Mysterious Noncoincidence.  Like, it wouldn't be Cheliax putting him into an ero-LARP, if that's what's going on, it would be the world itself doing that to him.  Though he supposes he has only Carissa's word for it that being hard to injure is a universal property of wizards, and not some exotic magic that was done to Carissa as part of someone's incredibly weird ero-LARP plan.

Was there anything else he was supposed to do tonight?  Oh, right, that.  Keltham doesn't feel like embarking on that right away; he'd rather snuggle for longer first.  So he does.

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Planning ahead more than ten minutes feels hopeless what with how the last day has been but when nothing explodes immediately Carissa tentatively starts to plan. She needs to explain the Imagine You Live In Taldor Specifically plan to the rest of the girls. She also needs to warn them about ways they might plausibly screw up at having sex with Keltham. Also, she is doing a thing that people are trained in, namely seducing people into Evil, and she's not herself trained in it, and she needs to correct that as fast as possible. Probably that can be lumped in with the other looming item on her agenda which is 'check in regularly for correction since everyone's going to be reluctant to seek you out for it'. ...and probably that should come first, as soon as she's done with Keltham, so she can set up the cover story conversation with the girls and maybe get guidance on what sex advice to give them exactly except 'don't do what I did'. 

 

If her mind is currently being read, she thinks sleepily, she wants a history book written for Cheliax Which Diverged From Taldor Fifteen Years Ago When Hell Won One Of The Endless Civil Wars. More details can be provided if needed but she's not just going to think them repeatedly with no idea if they've been conveyed. 

 

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Invisible security wizard will tap her lightly on the forehead with Mage Hand in a standard signal that she has been heard.

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So right now, Keltham can't tell the difference between the things that are incoherent because societies built by very stupid people are going to seem incoherent to him, and the things that are incoherent because the gods did them, and the things that are incoherent because they are a lie Cheliax made up on the spot. But the more he learns the more he'll be able to tell, and not along dimensions they can predict, he'll see correlations in weird places. They cannot come up with a convincing lie about being an invented kind of civilization that he would want to work with. 

 

But if he'd landed in Taldor he would be appalled about all the things that are appalling about Taldor and then go ahead and teach all his technology, probably, so they don't have to invent a civilization, they just have to be Taldor. Literally Taldor, down to every detail that might seem irrelevant, because they don't know what things are going to seem irrelevant to Keltham. Taldor exists; it is a place that really can exist under whatever pressures Golarion puts on places. And it's acceptably stable enough that Keltham could go to work there. And it's culturally descended from the same civilization as Cheliax, has its own Kings and Queens and Dukes, so it won't contradict what's already been said. So it's the best available lie. 

 

Taldor isn't ruled by Hell. But it could be, right, it has civil wars periodically, the Church has probably contemplated the option of offering one party in those civil wars a contract like the Thrune one. And there are various geopolitical considerations against, namely that Qadira would panic and plausibly go to war with the entire continent of Avistan (Carissa is getting all of her understanding of geopolitics from drunk foreign adventurers speculating at the Worldwound). But that's because Qadira borders Taldor. ...anyway, there's got to be a plan, right? Carissa's proposed lie is that the plan worked, and it's now fifteen or twenty years later. Long enough for them to be able to attribute all the remotely good things about Cheliax to Hell, short enough that anything bad they can reasonably say Hell hasn't had the resources to fix yet. 

 

It is in her professional assessment as the person snuggling Keltham the only lie that will hold up once he's less confused, and it'll hold up better the sooner they all consistently adhere to it, so the book is urgent.

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Tap again.  Security wizard has a running Telepathic Bond; he uses it to request this particular report go to Maillol at medium urgency.

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Carissa assumes all of her previous education on Taldor was misleading so she's not going to do further planning until she can be acquainted with how the place actually works. which is important, the lies won't hold up, they are made of the wrong substrates for convincingness to Keltham. 

And that's as far as she can reasonably get in planning, so -

 

"I do have a perfectly reliable method of avoiding pregnancy; all wizards second circle and higher do," she says aloud to Keltham. "I didn't want to interrupt sex to have a conversation about whether you can trust me because I suspect it won't be a very sexy conversation. But. So you know."

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"I'd trust you with my shirt on that kind of assurance.  My putative child's existence and welfare is a bit higher-stakes."

"You - don't have any hesitations of your own?  If I said yes on my side?"

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about what?????

 

 

Maybe she can just say that. 

"...about what?"

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"Having my child.  We don't know what dath ilan and Golarion genetics do when mixed.  It's obviously a gamble that Cheliax collectively needs to take, but the people who take it will have their own reasons for it.  The research harem," that's the first time he's said it out loud but it's not really in doubt at this point, "had a chance to be asked about that, but you just followed me from the Worldwound, it's not clear you'd make the same decisions about being ready for a kid and being willing to have that kid be an experimental one.  The children and childhoods that get dedicated to Science, in one way or another, that's got to be one of the top things my home planet has feelings about but knows it has to keep doing anyways."

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" - honestly I haven't thought about that at all yet, I was imagining you'd need much longer to think about it. I think probably they'll just let the kids have an approximately normal upbringing and test their intelligence more often than normal? If they do that then, well, I had a normal upbringing and it was pretty great, I don't have hesitations about that. If they have plans to do something weirder than that I'll have to think about it. And, uh, either way I'll have to think about - it would be a really inconvenient time to get pregnant right now! Pregnancy causes fatigue! Also you can't hit people much while they're pregnant."

 

You could keep me for hitting and get the other girls pregnant, she almost says, because in Cheliax that'd be a great flirtatious thing to say, but stops herself in time because she knows enough about dath ilan to know that Keltham would be genuinely appalled at the suggestion this decision was his alone. If he even successfully parsed it from what she said, but that's not worth the risk.

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Reassuring to hear her say that - it doesn't sound like what a childseeking conspiracy would have her say, to first-order, though of course that could just be guessing his passcode based on the tone in which he asked the question.

"Well, even if I sign a contract with Cheliax, I won't expect it to include a rush order on that short of a time scale," Keltham says.  "My sperm should stay potent a few years yet."  He briefly considers whether he wants to see a Kelthamcarissa in particular, but his brain is still returning error codes for that and the internal question goes unanswered.

Keltham also has questions about 'hitting', because it seems like that wouldn't optimize well over a pain-to-injury ratio... no, actually because his brain flinches away, it could be dath ilani programming or it could be a not-my-sexuality-actually error; he wants to inflict pain on Carissa, not violence.  But he's going to have to write out a list of questions anyways, so it can just get wrapped into that.  He's curious about the six top theories for why wizards are harder to hurt, and about whether he can think of easy distinguishing experiments in the first 10 seconds or if Golarion already did narrow it down as much as a sensible person could without advanced experimental designs; but it was stated that he needs to tickle this information out of Carissa, and that sounds like more sex.

He is feeling a bit tired, though; there's been a number of hours in the day.  "I should cast the unidentified spells my god gave me before I go to sleep," Keltham murmurs out loud.  "Is there a workroom, or protected area, or should a senior wizard be monitoring me, or..."

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"There's probably a workroom and you probably want someone on hand who can dispel the spell if it's dangerous." She sits up, very reluctantly, and starts getting dressed. "I can't dispel your spells reliably, you're higher-circle than me, but security'll be able to."

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Oops, should he have asked if she wanted to cuddle even longer?  No he shouldn't, she just got through saying repeatedly to him to optimize over his own darned self - or does that only apply during sex?  He'll add that to the questions list.

Keltham will pull on his precious clothing, and then follow wherever Carissa takes him.

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"Security!" she calls impatiently, and finds them, and they do know where workrooms are. "Mind if I stay?" she asks Keltham. "I'm very curious."

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"You're the one with the vastly greater risk tolerance.  Be my guest."  It's only after speaking that it occurs to Keltham to wonder how he'd feel if he accidentally hurt Carissa.  "...but stand behind the more powerful wizard or something, maybe."

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Yeah, all right, she can do that. 

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Keltham decides to keep the identified spells of Comprehend Languages and Sanctuary overnight, in case he suddenly needs them in the middle of the night because friends or enemies show up in his bedroom.  He can cast them in the morning before praying, just to verify that those spells do what Cheliax claimed... actually he should check two assumptions there.  "Question one, if I keep Sanctuary overnight and cast it in the dawn before praying for spells, does that count against my spells for that day?  Question two, am I wasting my god's energy in any significant way if I cast a spell I don't need?"

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"Spells for the day are counted dawn to dawn, casting them right before dawn won't alter what you get at dawn. God resources are expended when the spells are granted, not when they're used; if a god thinks you're being too profligate with your spells they can grant you fewer, though they generally don't because it's useful for everyone to know what to expect a fourth-circle cleric to get."

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"If I just kept Sanctuary, then my god wouldn't need to grant it again - check?  Maybe if I get it again tomorrow's dawn, I'll keep it that time.  Or can the god opt directly whether to keep or replace a spell, if I still have it?"

"First up, that enchantment-compulsion spell that looks a lot like the truth spell, but that I only had a single copy of," and didn't previously want to waste in testing in case there was an obvious natural time for using an enchantment-compulsion.  "Carissa, you up for being the target of it?"

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"If you keep it your god doesn't need to grant it again. I have never heard of a god replacing a spell their cleric had saved on purpose, which might mean it's impossible or just expensive or just better to predictably not do."

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"Sure, go ahead."

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...it seems like an easy thing to experiment on, but ok fine Keltham will figure out what to do about Sanctuary later.

He boops Carissa with an unidentified first-circle enchantment-compulsion spell!

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Like the truth spell it puts a symbol on her forehead. "...not obviously subjectively anything," she says after a second. "I am an apple. I have never met Keltham. ...not a truth spell."

 

"I think it's a specialized truth spell," the security wizard says. "I haven't seen it before, though."

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"Offer to sell me your shoe for 18,000 gold pieces?"

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"I will sell you my shoe for - 

- wow, okay - 

- one second, try selling security something -"

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What does he have that isn't worth 18,000 gold pieces?  Even his fingernail clippings or saliva contain his DNA, and if sold unencumbered could be used in principle to - oh, right, time, he owns time.  "I'll tell you the result of adding two plus three in exchange for 18,000 gold pieces," Keltham says to the security wizard.

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"That's not a fair trade," Carissa blurts out. 

 

Wow, Abadar is such a specific god. 

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Interesting!  Keltham's mind immediately goes to the obvious next thing to try!  "If one plus two is three, I'll tell you the result of two plus three for 18,000 gold, but if one plus two is four, I'll tell you two plus three for free," he says to Security.

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Carissa has been awake for too long. How does Keltham do this. ...one plus two does equal three so it's the same unfair trade as - "not fair," she says involuntarily, but not until her brain has caught up with Keltham.

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To Carissa.  "I'm about to describe a fair trade, try to claim falsely that it's unfair."  To security.  "I'll tell you the result of one plus four if you tell me three plus two."

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"Not fair," declares Carissa. 

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"Well, that explains why there's a separate Truth spell and a Fair Division of Gains from Trade spell.  I was wondering if this one was just strictly more powerful, and maybe there's a way to use it that way, but it's a lot more cumbersome at least if it doesn't rule out false positives.  Sorry about this, by the way, but doing it anyways for the obvious reason, I'll tell you one plus one for ten thousand gold pieces if and only if you know of something about which the Chelish government is actively deceiving me."

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See this is why she needs a HEADBAND - is "I'll make an unfair trade conditional on a false thing" fair or unfair or - and now someone has cast Dominate Person on her and wants her to keep her mouth shut so they at least must think the correct response to this is silence - it's incredibly hard to think under Dominate Person and whoever cast it probably does have a headband so she'll just trust their judgment. 

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Keltham sort of wants to ask Carissa about more personal things, but - that seems a lot less like fair play.  He's not even sure how he could ask about it being okay to use a spell for that, afterwards, without making it seem like he was trying to extract permission from her, which seems sort of like trying to press an oath out of somebody.  (There can ever be non-self-originating requests to swear to something, there's standard Keeper oaths after all, but it has to be set up in an extremely careful way to make it a mutually expected-beneficial interaction that doesn't proliferate social pressure to swear oaths over smaller and smaller things.)

It doesn't seem much worth trying to ask things more intricate; he covered that territory with his earlier experiments, and if they could defeat the truth spell they can probably defeat this too.  "Not sure how expensive it is to dispel something, or how hard it is on you to leave it up, but I'm fine if you want to dispel that now."

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"It doesn't feel like anything when you're not trying to sneak deals past people," Carissa's mouth says for her, "and it's probably short duration, and Dispels are valuable. I don't mind leaving it up."

 

And then the Dominate Person comes off, which is nice, she wasn't even trying to resist and it still felt like most of her head was pushing against a brick wall when she tried to use it. 

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"All right, I used up all my second-circles already today, and next up is three third-circles I don't understand.  Evocation, Divination, Illusion."

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"Third circle cleric divinations....uh, Aura Sight, which shows Law and Chaos and Good and Evil, Detect Splendour, Detect Wisdom....Guiding Star but that's for navigation..."

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Oh, that Aura Sight sounds like one he shouldn't give time for local Governance to fake, just in case everybody here is secretly Good.  "Casting the Divination now," Keltham says, and goes through the brief gestures that feel appropriate to 'untying' the spell and 'flicking' it loose.

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Carissa is Lawful Evil! Security is Lawful Evil! There's another Lawful Evil outside the door! Keltham himself has an aura of Law, but not one of Evil.

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Lawful Neutral? - Keltham thinks fast enough not to say it out loud, in case they don't know that, somehow, and don't like learning it.  He doesn't count as Evil or Good?  Or does he have enough Good in him that it balances out, or -

"That was Aura Sight, yeah.  I wonder why my god would've given me that - you'd already know if one of the people here was secretly Chaotic Good or something, right?"  Do they not have access to this spell, somehow?

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"We do have that spell. Uh, people who aren't very powerful don't register, so there isn't a way to know for sure about the second-circle girls, but you having the spell doesn't change that, that can't be the problem your god was trying to solve..."

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"When you arrived here you didn't have a visible aura, because you weren't very powerful," Security says. "You acquired it at some point after you were selected as a cleric; your aura communicates that your god is Lawful Neutral, but isn't information about your personal alignment. The same for other clerics; a Lawful Neutral or Neutral Evil cleric of Asmodeus, if there were somehow one, would still read as both Lawful and Evil."

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"You didn't think to mention earlier that my god was Lawful Neutral?" Keltham says.  He's actually puzzled by this; it seems a strange piece of info to withhold - oh that's a plausible reason why he got Aura Sight, so he'd know.  But surely Chelish Governance would realize that his god could, in fact, grant him that spell, sooner or later, if they didn't tell him, as apparently they didn't?  Or just that Keltham would hear about Aura Sight somewhere and ask what he detected as?  Keltham is confused by why exactly they would withhold that of all info.

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- shoot. Carissa's pretty sure that's just a straight-up error. They were considering in the hours after it happened whether to tell him it'd been identified as Abadar or whether to tell him it was an unknown LN god, but she wasn't personally going to tell him because she doesn't have Aura Sight and ostensibly isn't getting routine reports on him. Then the Nethys thing and the Otolmens thing and the devil refusing her soul all happened in quick succession and apparently no one ever took Keltham aside with the news. It's not her error, in the sense that she isn't the person who was supposed to do it; it is her error, in the sense that she could and should have ordered it, her paying attention to it would have been adequate for avoiding it. 

 

She thinks loudly that it makes no sense for a hypothetical Chelish security that was hiding nothing not to have noticed that, so she can't think of anything better than apologizing, explaining that Aura Sight is also possessed by Chelish security and that they knew Keltham's god was Lawful Neutral, and assumed Keltham knew that because people generally do when selected by a god. And there's a team of people researching god-symbols and intending to report to him on candidates for who his god is but all they have at this point is a moderately useless longlist.

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" - you didn't know?" Security says, sounding surprised right back. "People sense when they're chosen - not which god, if it's not a god they're very familiar with already, but which fundamental forces they're touched with - and you're not from around here, right. I - apologize. We noticed around midday and then set a team of people trying to figure out which god it might be and they were going to report to you when they had anything better than a list of all the known Lawful Neutral gods."

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" - he said Chaotic Evil and I was confused about that but haven't got aura sight -"

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"Do you have a person you're supposed to report all instances of being confused to," Security snaps back at her. 

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"Yes. I'm sorry. There's - I was confused about a lot of things today."

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Keltham is currently confused about whether the security guard and Carissa already know each other; that seems more like an intimate cofounder-cofounder interaction, or two Keepers on the same level of organizational lattice, than a security officer talking to an unfamiliar non-security officer.  He decides not to point this out, in case it's symptomatic, say, of their being part of a set of playactors who all know each other and aren't good at pretending to be strangers...

His hypotheses on how the people around him could be trying to deceive him, keep foundering on all the ways they'd have to be simultaneously good at it and also bad at it in order to explain the details of his observations.

Still, Keltham doesn't neglect to note that the whole thing rings slightly false, and more like they had reasons for worrying about him acquiring the info that his god was Lawful Neutral, though what to make of that, he has no idea.  "Evocation or Illusion next?" Keltham says.

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"Third circle cleric evocations would be... there's one to disrupt the summoning magic of summoned creatures, I'm going to be seriously alarmed if you've got that...one that gives the aura of Lawfulness devils have, and one that does a really bright light...Helping Hand is third circle, it can find anyone within five miles and sort of gently politely repeatedly point them in your direction. ...doesn't make a lot of sense for this situation. Do you know yet how to see if it's instantaneous or has some duration? Instantaneous ones look like they're rigged to all go off at once, ones with a duration look like it'll hold stably for a bit on its own and decay slowly."

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Keltham inwardly stares at the truth spell he has remaining, first to come to mind as effect-over-time, then at his other spells.  "Either I can't tell the difference at all, or none of the spells I got today were instant," Keltham says, hesitantly, after a while.

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"Okay. Then it could do a really wide range of things but it's probably not instantly deadly, and Security can cancel it if it's even somewhat deadly. I don't see how we'll guess without you casting it."

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Keltham starts going through brief gestures to untie and flick loose a spell.

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This spell is, in fact, Invisibility Purge.  How are any invisible people nearby doing at a very fast Spellcraft check and attempted reaction to that, if any?

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The invisible security person is also on the other side of the door!!! Defense in depth, right?

 

 

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....Abadar is incredibly not amused by them. In general making a god this not amused with you is an incredibly doomed plan. 

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Oops.

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Keltham is slightly proud of how fast he manages to get himself behind the security wizard, relative to the short person who suddenly materialized in the room.  He makes no romantic attempt to grab Carissa along the way, either because his hindbrain hasn't gotten updated about him having equity in her or because his hindbrain successfully updated on her being a vastly more seasoned emergency response officer.

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That's Otolmens' halfling, it has got to be, but she isn't supposed to know that. Carissa steps clear of security but where she's easier to get to than Keltham and shouts, not screaming like she's scared but shouting because more attention should be allocated here. 

 

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" - are you the special case with authorization direct from the High Priestess," Security asks Broom.

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"Broom is," he says.

His hindbrain knows that this is a situation where he needs to think very fast to avoid punishment rather than appearing unthreateningly stupid.

Broom removes the other ring.  Not the invisibility ring, the ring that conceals his alignment and his thoughts.  He knows that powerful wizards can read thoughts in general and his thoughts in particular.

Wink right eye if I should try to explain, left eye if you explain, he thinks at the security guard.  I can say I am chosen of a secret Lawful Neutral god that tries to avoid people making large messes.

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Keltham, however, still has Aura Sight up, which is not something that Broom would know, because halfling slaves don't memorize the durations of third-circle cleric spells.

"Lawful Neutral," Keltham says, a moment after the ring comes off.

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Right eye. 

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"Broom apologizes very much," says Broom with a deep bow, but not a servile one.  "Broom is the chosen of a secret Lawful Neutral god that tries to avoid people making large messes."

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Okay.  There are at least some people hiding in the walls at all but they're - honestly this doesn't make Cheliax look so bad, if it's true.  A Lawful Neutral god who averts messes sending invisible observers to monitor the alien traveler, under some interfactional compact, are, like, how things would work if any part of Golarion were remotely functional.  Which, given how functional this place isn't, does make the story a little suspect.  "Security, does that match your understanding?"

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"Yes, it does."

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"You mind if I tap you with a truth spell before this conversation continues, Broom?  The spell doesn't force you to respond, it forces you to say the truth or nothing."

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Right eye if you can let me evade that truth spell without his knowing.  Left eye if you can't.

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Right.

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"Broom accepts this."

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Keltham casts his truth spell.  The mysterious symbol flashes into existence on the forehead of "Broom".

"Who are you?  Say it again."

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"This one is Broom.  This one is the chosen of a secret Lawful Neutral god who tries to prevent giant messes."

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"Can you tell me why your god is a secret god, or is the reason why your god is secret itself a secret?"

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"The reason is also secret," Broom says.  "Broom apologizes again."

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"What constitutes a giant mess?  If all the other countries get scared of Cheliax and start threatening violence unless Cheliax shuts down this project, is that a giant mess by your standards?"

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Broom momentarily considers whether to answer this truthfully, before realizing that answering 'no' implies that the messes are even larger, which is not a direction in which he wants Keltham's thoughts going.  "A mess is a mess," Broom says.  "My god decides."

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"What do you do if you determine that I'm about to make a giant mess?"

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Stab you before you can destroy the world.  "Tell my god.  Tell the great wizards."

(By 'great wizards', Broom of course means great wizards like the one in the room right there next to him; that is as great as a wizard gets from a slave's perspective.)

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"Would you rather we converse in some other language?  I've got a Comprehend Languages and your speech patterns suggest you're not a native speaker of Taldane."

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Broom's speech patterns are for avoiding offense and punishment.  "Taldane is good for Broom."

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"Do you know who my god is?"

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Aspexia Rugatonn told Broom some of what was known about Keltham, cleric of Abadar.  "No," Broom lies again.

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"Really.  You'd think Lawful Neutral gods, of all the kinds of gods there are, would coordinate more with each other."

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Broom genuinely does not understand this.  "My god may know your god.  I do not know your god."

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"Do you know what could be preventing my god from contacting me directly?"

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Otolmens.  Asmodeus.  "Broom does not know.  Broom is not wise in the ways of gods.  Broom only serves one."

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Were you watching myself and Carissa before?  Keltham doesn't ask it, although the thought of being watched while he was hurting Carissa seems like far more of an intimate violation than being spied on during ordinary sex.  He doesn't ask because that part is a personal issue and this is about world-scale interfactional treaties...

He actually is feeling wounded about that violation of privacy, injured, angry if it was true.  Huh, imagine that.  Well, Keltham is not Good and he is allowed to do something about pursuing his own interests here.

"I'm not really happy with this version of the spying thing," Keltham says.  "How about if, from now on, you monitor my lessons openly, or don't show up at all?  And my god won't have to give me more revealing-hidden-people spells, and we won't have to burn effort on opposing each other."

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"Broom supposes there is little reason to remain hidden from you, now that you know Broom is here.  Broom was told that others are not to know of Broom, however."

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"I'm not comfortable with you spying on my students either," Keltham says.  "And I do have the power to reveal you to them, if my god grants me the same spell again, or I could just tell them outright what I already learned about you, if nobody wants to explain detailed treaties and reasons otherwise to me.  My proposal is that there's just an unexplained very short person in the lessons, and I say that I sort of know why you're there but it's not going to be explained."

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"Broom cannot make this decision on his own.  Broom will consult with the great wizards of Cheliax and pray to his god."

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Good to know the great wizards are paying any attention.  "Fine.  You've got 24 hours to let me know about a decision or update me about why it's taking longer, and meanwhile I don't expect you to be hidden around spying."

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Broom bows again and turns to go.  He is neither shaking nor sweating; whatever comes of this, he is very unlikely to be burned over and over for it, unless it merits Aspexia Rugatonn coming back to allow that.

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Keltham will spend a few moments breathing, trying to get over the shock of adrenaline followed by the shock of wounding, when he realized that, if this person was here at all, it was probably because that person was following him and Carissa around, spying on private moments.

Keltham was, in retrospect, much more aggressive than he should have been, with an interfactional representative of another god like that, one who has treaties with Cheliax, but it's been a long time since this kind of twisting thread of anger has run through him.

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"I should ask what you can be authorized to know," says Security, and fills the room briefly with glitter, checking there aren't more invisible people, and then heads out behind Broom. 

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Carissa said from the BEGINNING that they should tell Keltham about Otolmens because they shouldn't be keeping any secrets from him that they don't absolutely have to. But this is over her head, presumably. 

" - are you all right?" she says quietly to Keltham once they're to all appearances alone.

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"Not really."  Keltham considers saying how much he doesn't like the thought of having been spied on by this particular non-abstract person while he was with Carissa, and then the thought occurs to him that if this isn't already bothering Carissa, he'd rather not remind her to be bothered by it.  "How - how weird was that, how out of character for reality as you know it, on a scale of zero to twelve?"

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" - good question. Uh. There being secret Lawful Neutral gods is not out of character for reality, if I'd had occasion to think about it I'd have thought yeah probably some gods have reason not to tell most mortals they exist. Such a god having taken interest in this project is not out of character for reality. Chelish senior leadership - is people like Contessa Lrilatha, and if I imagine her reacting to a secret Lawful Neutral god representative showing up, probably she would - react cooperatively, we don't want 'big messes' either. Maybe just tell Security he's authorized to be here and to stay out of his way. All of that is - I wouldn't have predicted it but only because there are a hundred things about as predictable and I can't keep track of all of them. 

 

The guy himself was weird. I don't know how I imagine people who are members of a secret order dedicated to a secret god who go around preventing catastrophes but - but he wasn't how I imagined that. And the fact that your god interfered is weird, I'd expect - usually when gods both want to intervene in opposed ways they hash it out privately and only one intervenes, it's cheaper. You don't visibly see gods at cross-purposes much. But this is much more important than most things and prophecy's broken and it's plausible they aren't at cross-purposes, that it was both necessary for him to be invisible and for him to be caught. So....maybe four or five? On that scale."

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Right then.  It was weird, but not the parts he thought were weird.  At least that's not meta-weird, because that's what falling into another world should be like.

"Does our relationship permit me to lean into you and get a hug while we're not otherwise engaged in cuddleroom activities?"

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Hug.

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Sigh.

"...I still have three more spells," Keltham says after a while.

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"....it does not actually make sense for me to feel a sense of doom at that. And yet." 

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"Well, we're not going to get any less doomed if we wait.  Find another security officer or wait for the previous one to come back?"

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Yeah, that security officer isn't coming back soon, or, in fact, at all.

How many ways is Ferrer Maillol pissed?  Let's count them!  Maillol sure is!

First, the decision to tell Keltham that him being Evil himself wouldn't show up in his own aura.  It has the short-term benefit of not making Keltham wonder about his own apparent Neutrality.  Its disadvantages include that they're going to have to conceal Ione's aura so she doesn't look Lawful Evil; that if they succeed at shifting Keltham more Evil, and then he looks at himself, he's going to spot the lie; and above all, that it is a lie, which Sevar said to hand out sparingly around Keltham and under centralized supervision, and Maillol seems to recall saying that Sevar was now in charge of that.  The wizard didn't even have to make up any answer about that.  He could have just shut up.

Second, volunteering to Keltham that they did already know he was Lawful Neutral.  Maybe no clerics at the villa happened to prepare Aura Sight that day.  Wouldn't that be simpler?  Hm?  Keltham possibly bought the excuse but they sure have been giving him multiple excuses lately, hm?

Third, telling Keltham that they're working to identify the symbol and will inform him as soon as it's known.  Cheliax is now permanently committed to preventing Keltham from getting a glimpse of Abadar's symbol in any context that associates it with Abadar, because it would not have taken that long to identify.  They could have said they were unsure about Osirion and if Keltham would start imitating their treatment of women, which Sevar happens to have spouted on about and which Keltham seemed sympathetic to.  This is partially on Sevar for not thinking fast enough, but it's mostly on the security guard for having wedged Sevar into a bad position by bringing up that they knew it was a Lawful Neutral god at all, which is what required Sevar to come up with instant answers.

Fourth, failing to remember the existence of Otolmens's oracle.  Sevar forgot, yeah, and he's not happy about that either, but Sevar's not the one whose job it is to have combat reflexes and figure out immediately what needs to happen when Keltham starts casting Invisibility Purge.

Any one of these mistakes in isolation could be a blemish on an otherwise acceptable record.

In combination, it means Ferrer Maillol directs three other security wizards to burn this one almost but not quite to death over the course of an hour, and then, rather more injuriously to him, send him back with a request for a replacement security officer and a note that this one is unsuited to complicated deceptions requiring fast reaction times.  Maillol would do it himself, to vent some of his frustrations, but he is more busy than lesser beings can understand.

As for what Keltham is cleared to know about Otolmens?  He's cleared to know the minimal facts the fucking halfling slave more competent than his own security wizards by virtue of talking fucking less and only when spoken to already said, and there's no need to clear him for more than that.

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"The last one's an illusion? I am actually not thinking of what it might be. I know a bunch of third-circle wizard illusions - Major Image, which does better adjustable illusions like Minor Image which you already saw, Displacement which makes you appear to be in a slightly different place than you actually are, Invisibility Sphere... Dream, which lets you send short messages to someone in their sleep - probably one of them is also on the cleric spell list and I'm just forgetting that..." 

 

When it's been a little she steps outside and summons another Security so they can go ahead.

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Keltham casts his third-circle cleric illusion spell.

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The room around them catches fire. Carissa hisses and starts a spell before realizing it's illusory fire. It stretches on beyond where the walls of the room are, though you can sort of still see them.

 

It is accompanied by illusory agonized screaming. Most of it is wordless, hoarse, barely human; some of it is more coherent, and verges on comprehensible Taldane pleading.

"- please, please, I'm sorry - no -"

"- kill me -"

 

On the ground in front of them a man is engaged in trying to drag himself across the flaming ground. His skin is raw and bloody and occasionally burns right through to the bone, though the injuries close up, when they get that serious. He's in enough pain that his muscles are spasming and his limbs don't quite obey him; he's not screaming but just gasping hoarsely. The sound is unforgettable.

 

  

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(Carissa Sevar has very good spellcraft, and it's easier to think about spellcraft than about other things, so the main thing she is thinking is that this spell is, evidently from watching it cast, one of those two minutes per caster circle spells.)

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This is important.

 

Or his god wouldn't be showing it to him.

 

Any negative effects it has on him should already have been taken into account as an acceptable cost.

 

Keltham tries to look around.

 

Very briefly.

 

It's still enough to get a general impression of things.

 

He looks at Carissa, who doesn't seem to be in visible emotional difficulty, because six years at the Worldwound, presumably.

 

"Please look around to see if there are any clues and then turn this off," Keltham says, and shuts his eyes and puts his fingers into his ears.

 

Illusion spell.  This isn't real.  A movie of a bad thing that isn't actually happening.

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Security dispels it. Exchanges glances with Carissa. 

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Well, the 'look around for clues' is nice because it means she has a minute to compare cover stories.

 

'some people are kinky!' is not going to cover it. 

'Abaddon!' is an obvious option. And the other obvious one is Zon-Kuthon. Abaddon is - more of a lie, there's other stuff about Abaddon which would establish that it doesn't really involve very much being on fire, they could filter it. Zen Kuthon is known to Keltham to have an inverted utility function. He's Lawful Evil but not the way Asmodeus is Evil, in the was Good and got turned to the exact opposite sense. And that does look like the exact opposite of Good. ...she can also buy their future selves option value, say that she thinks it's probably Zon Kuthon but didn't see anything definitive. 

 

 

She pulls out a notebook and writes down some irrelevant things she happened to see, because taking notes is what she'd be doing, if she was learning something new. And then she pats Keltham tentatively on the shoulder and, if he doesn't flinch, hugs him.

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He doesn't flinch when touched.  A dath ilani may not have seen illusion spells but they have at least seen movies.  Though no movie of anything like that, of course, it would leave scars on whoever saw it.

But some things are worth getting some scars, even on your mind and core, and Keltham's god evidently thought this was that important.

"I hope you know what that -" Keltham starts, and then realizes that if he continues with this ill-advised 'speech' business he's going to vomit, so he stops his breath and clamps down on abdominal muscles instead.

 

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"I have a top guess? I think - so Zon-Kuthon, the god who wandered into the void and values the opposite of everything he did before, has a country. And claims its people when they die."

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"It was real?  That's happening right now, somewhere?"

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"I don't know!!!! But - if I were a god I - wouldn't do that to make any point at all except - except itself - and if it's real, that's - that's what it'd be -"

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Keltham is not a Keeper and therefore he is going to do something epistemically questionable and, while not assigning bad probabilities over the branched possibilities, he will mentally live for a time inside the possible world where that vision definitely hasn't happened yet, until he stops feeling like he's going to throw up, and come to terms with the other branches later.

"I have my obvious theory about what that means and why my god would do that.  Both of you come up with your theories before I state mine, then we all state what our theories were before we heard the other person's theories," Keltham says.  "Raise your hand when you have a theory, and once we've all raised our hands, Security goes first."  Obviously, this affair has reached a state of urgency where any pretense of Security being dispassionate not-really-present observers can be discarded along with all other pretenses.

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"....your god wants you to negotiate for Cheliax to do something about that and thinks that once we have the metalworking and riches of dath ilan we'll be able to."

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"Carissa."  He's going in reverse order of how much he trusts the people present to speak their answers uninfluenced by who spoke earlier.

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"...so your god is Lawful Neutral. And you're at least by self-identification Evil. And, uh, I think your god is pitching being Lawful Neutral. Saying to you, 'okay, you mostly only care about pursuing your own interests and dealing fairly with others, but that mostly might matter a lot, here, what are you going to do about that." Carissa is not sure that is a good direction to push Keltham in but they ....need to reconsider a lot of strategy, if Abadar is going to be this pointed, and it might be time to start angling for the plan where Keltham leaves and takes her with him. At least to be sure not to burn it.

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"Persuasive pitch, if so," Keltham says, learning, as he speaks, to speak and clench his stomach muscles at the same time.  "I'll pause to take my expensive shirt off first not to ruin it, and I'll want somebody to pay me afterwards, but I will, in fact, jump into waterholes to save drowning children."

"My theory is that Zon-Kuthon of the inverted values is the god that has an effectively unnegotiable incentive to oppose everything we're doing here and want us all dead; that the vision uniquely identifies Zon Kuthon though why it had to come in that form I don't know; and that we're being warned that the security precautions we had at the time I got my spells this morning, plus any further precautions we'd take predictably to my god, without this vision, are not adequate to navigate that with acceptable casualties."

"Can Zon-Kuthon just - take people, could he take somebody here, especially if they're Lawful Evil, if his clerics attack us - or does Asmodeus -"

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"Asmodeus has the stronger claim on our souls," says Security firmly.  And then shuts up, it's harder to get in trouble for saying too little.

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"And your god has on yours, you're Their cleric. I....have no idea what would happen if Zon Kuthon tried everything He can try, but Asmodeus is stronger than Him."

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"I have two more spells.  Fourth-circle abjuration.  Fourth-circle divination.  I'm going to just go ahead and cast those now, in that order.  Maybe one of them sheds some light on things."  Keltham has discarded any senses of oncoming doom because the current situation is more important than feeling doomed about it.

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Fourth-circle abjuration, go.

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"Spell Immunity," says Security instantly. "Makes you impossible to target with one specific spell of fourth-circle or lower of your choice. - I am not thinking of an obvious spell you're supposed to protect yourself from."

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"I'd go scrying if we weren't already unscryable?" Malediction, but they're absolutely not admitting the existence of Malediction. "...yeah, if it's meant for a specific thing rather than just for added protection I don't have a guess what the specific thing is."

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The spell is lingering invitingly in the air in front of Keltham, refusing to be flicked free of his fingertips.

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Does it take the input "the spell on me right now that's affecting my mind or perceptions" or "the spell that's on me right now"?

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The second one works!

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"....huh, I didn't know you could target like that."

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Keltham realizes he no longer understands what Carissa just said.

It takes him a few moments to remember that one spell that was still on him.

Keltham is an idiot.

Well, he was distracted, but being distractible is part of what being an idiot is all about.

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"You definitely gave yourself immunity to something but I don't know exactly what because you didn't specify the spell with the spellform, you specified it -" her fingers are moving without her conscious attention - "did you specify 'the spell effect I already have ongoing' or something -"

 

Security guy whistles. 

" - literally everything else about this situation is not my specialty but this is."

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"Guess who just lost their Share Language spell," Keltham says in Baseline.  "And yeah, sorry, I didn't understand that," some words maybe, but not the sentences of Taldane just yet.

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Carissa was pretty chill about the torture but she's awfully disappointed, about Keltham not getting to appreciate her spellcraft. 

 

" - oh. Well, that's what he did. Do you have Share Languages..."

"....nope, and it wouldn't work on him if I did."

"Tongues."

"No."

"Does anyone else on duty -"

"We're running the duty roster a little thin right now."

Oh. Are they all in a lot of trouble. Probably they are all in a lot of trouble. Carissa isn't even sure what she did but she's sure some of it was very stupid in hindsight. "Can you prep it?"

"Sure thing, I just need an hour. And by then probably six dozen paladins of Iomedae will enter through the sewers while Aroden returns from the dead just to animate all the furniture and make it sing songs." 

 

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If it wasn't meant to negate a spell already cast on him, like a mind-controlling one... in dath ilan, this would be a message to the effect of, think about what spells could be cast on you that you wouldn't want cast on you, maybe.  It's a spell that requires you to know what's coming, forming a requirement of prediction.

Then Keltham catches the word "Iomedae."  That sounds potentially urgent.

Comprehend Languages, gesturing the spell slowly so they can see it.

"Iomedae?" Keltham says after casting; he can hear, now, but can't speak.

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Carissa can cast Comprehend Languages too! "Oh good! Uh, your Spell Immunity should wear off in an hour or two and then we can give it to you again."

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"I observed some guy mention Iomedae, with possible inferences not ruled out to me including that Iomedae's faction might also attack here, or that it might be invited to likewise oppose Zon-Kuthon; this seemed relatively urgent and was the reason why I cast my Comprehend Languages instead of reserving it further.  Though it's also nice to speak in a language where sensible meanings can be conveyed in shorter codes."  Speaking in Baseline, not just thinking in it, helps reimpose abstraction, which is a form of distance; some part of him was starting to go a little Taldane from speaking it all the time.

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"I'll repeat exactly what I said but it was of no such urgency, sorry; Sevar asked if I could prepare Tongues for you and I said 'Sure thing, I just need an hour. And by then probably six dozen paladins of Iomedae will enter through the sewers while Aroden returns from the dead just to animate all the furniture and make it sing songs.', which was not a genuine prediction."

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"Iomedae might ally with Asmodeus against Zon-Kuthon for this but it'd be a direct god-negotiation, we can't expedite it. I don't think her faction would attack and the illusion-vision definitely doesn't reference Her faction."

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What the guy said containing 'Iomedae' matches the non-understood sounds of the last sentence containing 'Iomedae', near as Keltham remembers.  Fair enough.

"I should've asked whether my earlier interpretation was at all plausible.  Probability distribution over Zon Kuthon attacking here within the next day, next 8 days, next 64 days?"

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Security will let Carissa generate numbers for the madman, thank you.

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That's good because there are things that are obvious to Carissa that wouldn't have been obvious to her a day ago about the giving-numbers social ritual. Keltham's hypothesis is a useful one for him to be on and she wants to encourage him in it but if she makes it seem too probable then they look stupid for having missed it. Let's say 4%, 10%, 40%, she thinks at Security. 

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"Uh, 4%, 10%, 40%."

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Given the message from your god. We thought it lower before. 

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"Given the message from your god. We thought it lower before."

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"That's... higher probability than I was expecting for a first guess that wild.  Do Zon-Kuthon attacks happen a lot around here?"

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UGH. 

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This wouldn't be expected to be Carissa's expertise so it'd be weird for her to be answering even though she's either better at or less scared of improvising in Kelthamish terms.

 

No! I can think of a handful of known instances in the last two centuries! But direct divine intervention in general is incredibly rare, and there have been three instances of it here in the last twenty-four hours...

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"No! I can think of a handful of known instances in the last two centuries! But direct divine intervention in general is incredibly rare, and there have been three instances of it here in the last twenty-four hours."

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"And the reason direct divine intervention is rare is because the gods pay each other so only the one who cares most intervenes, and one case where that might be expected not to hold is a god who can't reasonably do value-trading with the other ones." That's just analysis and she may as well do it herself. "And - I'm not thinking of any reasons for the spell that aren't 'your god is predicting or requesting conflict with Zon Kuthon', so fundamentally that's got to shake out to 'He starts it' or 'we start it'."

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"That's... an odd way of forecasting, and I'd have to think about whether or not what you just said makes any sense, but at least it's not obvious nonsense - to bump up the entropy of all your probability distributions after encountering a series of low-probability events, if that makes sense when I say it to you in Baseline.  How long do I have left before Taldane goes incomprehensible to me?"

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"Seventy minutes, which is also the duration of your Spell Immunity, so someone can prepare another Share Languages for you and have it ready by then."

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"Thank you.  I apologize for requiring that resource of you, especially since the way in which it came about, that of my attempting to immunify myself against any economicmagics cast on myself without my knowledge, reflected both my ignorance of whether to trust you and my stupidly forgetting the spell already on me."

"Last spell cast, now."  Keltham casts his fourth-circle divination.  Maybe it brings answers, if it's the most powerful answering-spell.

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Some spells have more of a subjective sensation to them than others; this one has a strong one, of magic radiating out like pressurized water, stripping away whatever it encounters. It doesn't do much, though; a drawer concealed in the desk glows, and there's a sense he could look in a direction that's none of the three dimensions he's familiar with. 

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We're going to have to revise all materials referencing Glimpse of Truth to claim it's just a more powerful Invisibility Purge that also finds magically hidden things. So he's not trying to stack it with Abadar's Truthtelling. ....maybe it's mostly meant for seeing enemies lurking on other planes, but he doesn't need it now that we've got a Forbiddance up. Call it, uh,

"Glimpse of Beyond."

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"There's a drawer -"  And it's gone.  "A concealed drawer in that desk right there was calling my attention."  Keltham points it out.

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Security casts Dispel Magic and then uses a Mage Hand to tug it open. It's empty. 

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"Detects secret doors and secret compartments, and people Polymorphed into other people, though the main thing it's for is detecting people hidden in other planes. I'm...not sure if that part of it would work with the Forbiddance up."

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"I felt like I could look in a new direction that wasn't the standard three-space-one-time, but the spell ended before I could explore that.  There wasn't anything there, in that direction, that I saw... I wish I'd known to use that spell before the Forbiddance went up, just in case there was something there before."

"I'm very much playing amateur-security at this point, but, like, maybe check everyone here for 'people Polymorphed into other people' if you don't do that on a daily basis?  Or if you've got a version of this spell that lasts longer, look around for secret doors that aren't on the consensus-social-reality map here..."  Keltham sighs.  "You'd probably have thought of that already, I'm guessing, but, trust but verify, I should say it aloud myself even if I think you've already thought of it, because security."

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"We do routinely check for secret doors and for Polymorphed people," security confirms. "And would be routinely checking for attackers or spies from other planes, if not for the Forbiddance."

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"All right.  That is everything I had planned.  I think next I... well, next I talk to Ione briefly, and then go to bed."  He needs a book of the standard cleric spells, one that goes up to at least fourth-circle; hopefully Ione didn't use up all her book-borrows for the day.  "Though if Ione doesn't have Comprehend Languages..."  Then he needs a translator.  Carissa or Security?  Which would Ione prefer?  Keltham's guessing Security; they're more professionally obliged to keep confidences.  "You okay sticking with me slightly longer as a translator?" Keltham says to Security.  "Should be brief."

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"Not a problem."

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"Good night, Keltham."

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"Until later, Carissa.  On net and in total, it was still a pretty nice day in terms of direct causal impacts on me, if not in terms of the net total direction of all the evidential updates I executed."

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"Same to you. I think."

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Keltham turns to go, gesturing Security to precede him.  "You're the one who knows where to find Ione, or find somebody who knows where to find her," Keltham says.

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Security will lead Keltham to Ione. In the library. Since apparently she has to stay there. 

 

 

 

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Carissa will ask other Security to make her invisible and go with her there as well, in case anything requires her intervention.

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Ione almost starts a genuine if faint smile on seeing Keltham, before Ione sees the Security with him.  "Keltham," she says.

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"Please ask her if she's got Comprehend Languages prepared, or if Security needs to translate for her."

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Ione does not have Comprehend Languages prepared, as it happens.

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"Wanted to ask you a question about a book, but only if this is a good time," Keltham says.

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"It's a fine time," Ione says, after the Security officer translates, correctly decoding this question as being about the Security officer's presence.  "Any time is a good time for questions like that, now that people have seen me do it once."

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"Gratitude-for-inconvenience-incurred.  Book containing a maximal number of descriptions of cleric spells up to fifth circle?"  His god may not have played its full hand, and it seems good to know about the fifth circle too.

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"Books about magic aren't always... let me think."

There's - what is there in the Ostenso library?  They have a copy of a book she knows about that includes all known cleric spells, including up to 9th, including some Asmodeus's clerics can't get.  Is there a book that only lists cleric spells that Asmodeus's own clerics can get?  Either that doesn't exist or Ione needs to know more about it.

Security needs to give her some sign about whether that book is available today or if all the copies are out of the Ostenso library but Ostenso can request they'll be returned soon, or, or what?  1 if book available, 2 if not a kind of book that can be retrieved, 3 if the only copy is out of the Ostenso library but they can ask for it back, 4 if Ione should go on thinking until somebody can give her more instructions.

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...they are going to want it to have a couple modifications to, say Glimpse of Truth that aren't yet completed, so...3?

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"Um," Ione says, glancing at Security, and then sighs, as if giving up on something (in the character she's playing, on directly admitting in front of a Chelish government official that Ione retrieves books from other libraries).  "Ostenso is a wizard academy, there's only one compendium of cleric spells in there and somebody currently has it borrowed.  Uh, you could ask Security to send a message to the library to get the book back, and I could try again later."

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...somewhat suggestive of them wanting time to quickly reprint something?  Actually, though it's a bit post-hoc, Keltham thinks he'd have guessed a priori something like a 30% chance that a real wizard library would have no unborrowed books on all cleric spells and... it's not quite fair to say 100% if they want to fool him, because they could choose other means of fooling him.  Call it 2.5:1.  You don't actually want to ignore your 2.5:1 likelihood ratios, they can logarithmically add up pretty quickly.

"Thanks for looking," Keltham says.  "Anything that just has a brief list of all the cleric spells up to fourth circle by name?  Even in passing?"

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"I - I don't think I can look through all the contents of all the books that narrowly, if it's not what a whole book is about," Ione says honestly.

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"I hate to ask this," Keltham says to both Ione and Security, "but can somebody maybe just flatly write down a list of a bunch of cleric spells they remember up to 4th circle, with, like, one-sentence descriptions of what they do."

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"I can," Ione says without hesitating, because she doesn't see Security telling her to pretend like she couldn't do that.  "Come back in... maybe an hour?"

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"All right.  I'll just ask for some paper for notes, then, and find other things to think about for an hour," so he can forget what he saw as much as possible before he has to think about it any more.  What else is there to think about instead?  He at least needs to itemize all the things he wants to ask Carissa about sex while they're not actually having sex, but some other things happened today too.  And he can work out a rough general spell-granting code, for attempted communication with his god, in advance of knowing which exact spells he could ask for to signal various conditions.

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Off with Keltham!

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"The fourth circle divination Glimpse of Truth is called Glimpse of Beyond, and detects Polymorphed people, secret doors, and things hidden on other planes," Security tells her once he's definitely gone. "The books will back you up by morning. Keltham's god isn't known. Otherwise just show us your first draft."

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"Don't lie to him - about anything - unless you've checked it with me first," Carissa adds.

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Zon-Kuthon keeps mostly to Himself, by His own choice, but also by choice of the other gods.  When somebody of the same kind as yourself wanders into the Void and comes back with inverted values, there is an uncertainty about whether, if you talked to the victim too much, something infohazardous might start to happen to you.  Zon-Kuthon negotiates little, or not at all; He has little, or no, use for alliances and dealings.  He keeps to Xovaikain, His true realm, and to Nidal, the material shadow of it.

Before Zon-Kuthon, there was Dou-Bral, who helped fight and imprison Rovagug.  It is unclear whether Zon-Kuthon would in some new battle fight to preserve all the pain that exists in the world; or if, Dou-Bral having once thought that the joy and beauty of the world outweighed its pain, Zon-Kuthon would now think there was too much pleasure in Existence, and that it ought therefore to be destroyed.  Or perhaps Dou-Bral was too optimistic, in the days when Dou-Bral fought to defend reality; and if Dou-Bral knew what would have become of Pharasma's world, He would have tried to destroy it, even as Zon-Kuthon apparently seems content with its continued existence.

No other god in creation likes Zon-Kuthon.  From Asmodeus's perspective He is a pretender to Lawful Evil; from the other Evil gods' perspective, an obsessed fanatic of no use to anyone; from the perspective of Neutral gods, an impediment; from the perspective of Good, a horror.

Why then does Zon-Kuthon continue to exist?  Among the less pleasant facts of reality is that among the real reasons why the other gods don't band together to destroy Zon-Kuthon is that, as the last Lawful Evil competitor to Asmodeus of any significance, He is a threat for other gods to hold over Asmodeus - that there is at least one other competitor they could back for Asmodeus's position, if He grew too troublesome. Iomedae and Sarenrae, to be clear, would not keep Zon-Kuthon around just as a foil to Asmodeus, if those four were the only gods that were; but in a world where the existence of Zon-Kuthon is a constant weight on the negotiating positions of Asmodeus and say Gorum, trying to destroy Zon-Kuthon could be a mistake even if that were possible.  Iomedae is more calculating now than when She was human, because She is better at it; She would not destroy Zon-Kuthon if the end result was for Asmodeus to grow stronger and for Hell to last victorious.

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Of course, some gods are less scared of talking to Zon-Kuthon than others, if they've already seen all the way to the end of the Void, where lies the Double Void, which flipped Nethys's utility function's sign right back!  No, that's not actually what happened, but it makes about as much sense as anything else that Nethys could or would tell you about it.

Hey, Zon-Kuthon, Nethys sends.  You see this mortal over here in Cheliax, the one who fears you and is horrified by you?  You're admittedly missing some context, but it'd be hilarious if you sent some minions to assault his location sometime soon...

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And Carissa goes back to the temple to look for Maillol. She is very tired and suspects, somehow, that this won't be a nice quick twenty minute debrief before bed.

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It sure isn't.  Maillol acidly tells Sevar that nobody needed to promise Keltham that people were actively working to identify his god, up until that point they had the option of saying later that somebody spotted it as Abadar but that they were worried about his adopting Osirion's sexual morals or just that people were still consulting each other about if that was allowable to disclose.

This is, mostly, the fault of somebody whose screaming can be distantly heard in Maillol's office, because he was fucking fed up with this whole scenario and this screaming is at least a little consoling.  Much worse for that guy, he's getting a permanent notation on his file saying that he doesn't think fast enough on his feet to take point on complicated situations, like that incident with Otolmens's oracle.  Whom Carissa was also responsible for remembering the existence of, even if it wouldn't have been her job to try to yank the guy out of the room fast enough.

Maybe it was somebody else's fuckup who put her in a bad situation, but she is now the one responsible for recoveries, and on the Abadar thing she muffed the recovery.

"You're going to spend an hour practicing with Elias," Maillol tells Carissa.  "He's going to throw situations at you where Keltham runs across something we've been hiding or sees something he shouldn't, you're going to come up with excuses, fast.  If they involve you saying that you've got to talk to me before you can figure out what you're authorized to say now, that's not great, but Elias won't hit you."  Ferrer's sickening fake smile vanishes.  "Any time you start saying too much in front of Imaginary Keltham and making up excuses that are any more complicated than they need to be, Elias is going to hit you."

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"I acknowledge my errors. I acknowledge I need the practice and I know if I argue you're going to make it longer, which you are very welcome to. To my mind we never meaningfully had the option of telling him it was Abadar. Abadar has a country right near here and he already knows that, and it's an incredibly obvious place to go when he gets fed up and leaves. If you want him to even contemplate hiding out in a forest or extradimensional space somewhere and not contacting other governments he needs to think he has an obscure god, not one running a country right next door. He's not stupid enough to fail to think that I might be lying about the sexism or that there might be a good justification for it, and it's not an argument-against-Abadar strong enough to stop Keltham trying to contact them. You should find him an obscure Tian deity.

I appreciate that you are monitoring a tendency towards excuses more complicated than they need to be. I am noticing a tendency towards plans that require using a degree of ability to manipulate Keltham's environs which I would prefer he believe Golarion magic does not enable.  The High Priestess asked me, this morning, if my recommendation that we explain Otolmens to Keltham overrode her very reasonable heuristics about sharing less about Otolmens, and I was not willing to persist in a recommendation against such advice, but if I'd thought through that her plan involved us consistently deploying reflexive counterspells to protect the invisibility of Otolmens' representative while Keltham flings around fourth-circle cleric magic aimed at discovering concealed things, I would have persisted in my recommendation.  If Invisibility Purge hadn't discovered Otolmens' oracle Glimpse of Truth would have, you can't inconspicuously counterspell True Seeing, and then it's apparent we deliberately hid him from Invisibility Purge discovery. If I had thought of the oracle fast enough I would've told Security to do nothing using abilities other than 'put people in other rooms', and if that wasn't fast enough to solve the problem, so be it. Abadar's going to keep giving Keltham spells in that genre, and honestly the oracle is the most innocuous explanation for them. 'have an invisible person running around with Security constantly counterspelling and actively interfering in Keltham's efforts to discover them' is an extraordinary expenditure of our effort to keep a secret I at this point forcefully recommend we stop keeping. Otolmens is the kind of institution Keltham is used to cooperating with and we should tell him sufficient true things for him to conclude that."

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"Your argument on Abadar is reasonable and I have downgraded my estimate of the severity of your error.  It remains that your current excuses are too visibly extemporized.  Your excuses wouldn't fool me, Sevar, they look like excuses to somebody who knows what that is.  I'm not saying you should be choosing excuses to fool me, you should be choosing them to fool Keltham.  But right now, we're only getting away with this because Keltham is an outsider, and that makes us pathetic and unworthy of the responsibility Asmodeus placed on us.  Yes, you need a dose of that practice now and not just later.  That you're already exhausted is part of the point.  Twenty minutes with Elias today, more later, and don't mistake the reduction for mercy, it's about the degree to which you being slightly better-rested tomorrow is a military priority."

"I've filed your request for somebody who can train you in conventional honeypot tactics.  I've filed your request for the alternate Taldor history, and put my own commendation and priority on it; it's not just a workable idea, it gives us an organizing principle that this chaos of an operation desperately needs.  We'll tell Broom that we're fine with Keltham's terms for showing himself in front of Keltham, and ask him politely not to stalk Keltham invisibly until we see how much Invisibility Purge Keltham throws around, assuming that's what you meant.  I'll re-query our policy on keeping Otolmens's existence a secret to the people authorized to make decisions that potentially destroy Golarion.  You'll brief the girls tomorrow morning on your new plans.  Am I missing anything, Sevar?"

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"No, sir." It is in some strange way cheering, to be told that they are pathetic and unworthy of the responsibility Asmodeus placed on them, because of course all humans are pathetic and unworthy but it only merits comment if in this context they are expected not to be. Maybe sometimes when the stakes are high enough some humans figure out how to not be pathetic and unworthy. Or at least how to be less so.

 

She looks over at Elias. How much does he look like he would prefer this training to involve hitting her a lot. ...yeah, valid. Carissa, too, if she were in a different role in this operation, would feel like hitting Carissa a lot. 

 

"Keltham figures out that you don't really love him," Elias says, smiling at her. 

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"Gosh, accusations about drawing ones internal conceptual boundaries wrong are the kind of thing I'd have guessed would be Complicated Romance in dath ilan. In Cheliax no one's running around with a baseline expectation anyone could possibly have drawn them coherently in the first place."

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" - that's not even an excuse."

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"Best excuses usually aren't. - I think I should get to hit him if I have a really good one," she tells Maillol.

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"Hold still," Maillol says, and delivers three hard, carefully measured punches into the pit of Sevar's stomach.

"You just lost some of the respect I was gaining for you, Sevar," he says when he's done.  "Any spite you hold for him is something you can work on while you're not doing something I told you to do.  Elias, if she acts unprofessional or like she's not taking the exercise seriously, punish her no less than Asmodeus's Law calls for.  Punish her any more and I expect Hell will have something to say about that too, in due time.  Now take this somewhere else."  Maillol has infinity plus one paperworks to file.

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Some parlors have been repurposed into common rooms.

"Keltham learns about malediction."

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"In general there are spells for changing your alignment to what you want it to be before you die, called Atonement, but they're expensive and really hard to access, so Asmodeus made a Asmodeus-specific one that's cheaper."

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"Oh, so it only gets used on people who want to go to Hell?"

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"Why in the world would you try to use it on someone who wanted to go somewhere else?? There'd be an enormous god-diplomatic-incident about it, I'd expect!"

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"Keltham learns that the girls aren't getting paid."

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" - are they not? Fucking pay the girls, we aren't telling any lies that we don't need to."

        Slap. "Not an excuse."

"That's bizarre and I'll go ask site leadership what went wrong immediately."

       "Keltham learns that the girls were drafted."

"When you enlist in the Chelish military you promise to go where you're needed. That is how every military in the world functions; do dath ilan militaries not require such oaths?"

        "Keltham learns that you're getting sex training."

"....well obviously I'm getting sex training, he's had it and I'd like to keep up! Also I figured I should see a professional about my relaxation problem."

         "Keltham learns primary worship of other gods is illegal."

"Primary worship means, like, breaking other local law specifically on the command of foreign gods; it's mentioned as separately illegal from the breaking other local law because most of the general rules about criminal conspiracies don't apply very neatly to criminal conspiracies where you never interact with your co-conspirators and don't know anything about what exactly they're trying to achieve. Obviously if you're not breaking any laws in the first place then what would it even mean to make it illegal to worship a god."

        "Keltham learns Cheliax executes people for lèse-majesté."

"I've never heard of that actually happening. It's a thing people say about kings they dislike and probably at some point in history was true of some of them but Abrogail Thrune's not a thin-skinned maniac whose brain stopped fully functioning thirty years ago, like a lot of kings are, and most king-related abuses are those kings."

       "Keltham learns that the girls sold their souls."

"Most people make arrangements before they die, with a devil who has a specialty they're interested in or who lives in the plane of Hell they want to live in or whatever. The alternative is getting thrown into general processing, which can be slow, when a lot of people die at once, and it can be expensive and take a long time to get somewhere right for you. The girls hadn't yet because they're so young but now they're at elevated risk of death and also have highly secret information so I'm not surprised they made arrangements."

        "Keltham learns that that vision was of Asmodean Hell."

 

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"- Keltham we've got to get out of here - Security'll have scrolls of Teleport on them and I know how to read one, do you have something from your god that'll take someone on Security down if we take them by surprise -"

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"I assume there's a plan, from there."

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"Well, not yet, but hopefully there will be by the time it's relevant, if it is. - does Security carry scrolls of Teleport, if not I'm not sure how we can make our implausible escape."

        "Sometimes, but we're in a Forbiddance."

"I do have a plan for that, I'm going to fly out with him clinging to me, both invisible, and then cast the Teleport from midair. Luckily no one will see us."

      "That's a lot of thought to have put into your romantic escape with Keltham."

"Look, if you think I'm a traitor it doesn't make any sense to mildly chide me about it, and if you don't then it doesn't make any sense to mildly chide me for looking it."

       "I think you're enough of a chameleon to be a traitor if the circumstances presented themselves. - Keltham finds out you tortured some orphans to death for practice."

"I absolutely have not done that!"

       "Keltham finds out most people don't want to go to Hell."

"Good is popular because they run soup kitchens and orphanages and so on. People think of them as the people who helped them when they needed it. So they want to be Good, but that doesn't actually get you Good, it's not Good itself, it's just vague identification."

       "Keltham finds out you reported people to the authorities for disloyal thoughts."

"Some demons at the Worldwound can fuck with your mind. We have a monitoring system set up to catch anyone who gets infected before they slit all their bunkmates' throats in the night and eat their eyeballs, yes, that has happened, yes, I've reported people for further monitoring who I thought had thought-patterns that might point them that way."

 

 

Carissa loves her job. 

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Ione doesn't mind this part of her job at all!  In accordance with the general instruction to tell no lies that Security explained to her - apparently Carissa Sevar is running this show now which ??? but fine - Ione is actually remembering and writing her own descriptions, without secretly grabbing the cleric spellbook and cheating.  Though that makes some sense, even; if Ione's descriptions looked too much like the book descriptions, after the book gets 'returned to the library', Keltham might notice.

An hour isn't really much time to write down that many cleric spells and one-sentence descriptions, but here's what Ione's got!

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Cantrips / Orisons:

Create Water  --  Creates 2 gallons/level of pure water.
Detect Magic  --  Detects spells and magic items within 60 ft.
Detect Poison  --  Detects poison in one creature or object.
Guidance  --  Touched creature gains +1 on one attack roll, saving throw, or skill check.
Light  --  Object shines like a torch.
Mending  --  Makes minor repairs on an object.
Purify Food and Drink  --  Purifies 1 cu. ft./level of food or water.
Read Magic  --  Read scrolls and spellbooks.
Resistance  --  Touched creature gains +1 on saving throws.
Spark  --  Ignites flammable objects.
Stabilize  --  Cause a dying creature to stabilize.


1st circle:

Air Bubble  --  Creates a small pocket of air around your head or an object. 
Ant Haul  --  Triples carrying capacity of a creature. 
Bane  --  Enemies take –1 on attack rolls and saves against fear. 
Barbed Chains  --  Hellish chains attack and cause a target to become shaken. 
Bless  --  Allies gain +1 on attack rolls and saves against fear. 
Bless Water  --  Makes holy water. 
Cause Fear  --  One creature of 5 HD or less flees for 1d4 rounds. 
Command  --  One subject obeys selected command for 1 round. 
Compel Hostility  --  Compels opponents to attack you instead of your allies. 
Comprehend Languages  --  You understand all spoken and written languages. 
Cure Light Wounds  --  Cures 1d8 damage + 1/level (max +5). 
Curse Water  --  Makes unholy water. 
Detect Chaos/Evil/Good/Law   --  Reveals creatures, spells, or objects of selected alignment. 
Detect Charm   --  Detect strength and location of charms, compulsions, and possession auras on creatures in the area. 
Detect Life   --  Determine whether a creature is alive or dead.
Detect Demon   --  You sense the presence of a specific kind of evil—that of demons, their servants, and the Abyss. The amount of information revealed depends on how long you study a particular area or subject. 
Detect Undead   --  Reveals undead within 60 ft. 
Diagnose Disease   --  Detect and identify diseases. 
Doom   --  One subject takes –2 on attack rolls, damage rolls, saves, and checks. 
Endure Elements   --  Exist comfortably in hot or cold regions. 
Hide from Undead  --  Undead can’t perceive one subject/level. 
Infernal Healing  --  Touch a creature with devils blood, giving it fast healing 1. 
Inflict Light Wounds  --  Touch deals 1d8 damage +1/level (max +5). 
Keltham's Truth Spell  --  One touched target can only speak truth.  2 min / caster circle.
Lighten Object  --  Halve the weight of one object for 1 min/level. Size of the object is limited to 1 cubic foot per level. 
Magic Weapon  --  Weapon gains +1 bonus. 
Moment of Greatness  --  Doubles a morale bonus. 
Murderous Command  --  Target is compelled to kill its ally. 
Obscure Poison  --  Make it harder to detect a poison or a venomous creature. 
Obscuring Mist  --  Fog surrounds you. 
Protection from Chaos/Evil/Good/Law  --  +2 to AC and saves, plus additional protection against selected alignment
Read Weather  --  Precisely forecast natural weather phenomenon that will occur in your area over the next 48 hours. 
Recharge Innate Magic  --  Regain one use of all 0 and 1st-level spell-like abilities of a racial trait. 
Remove Fear  --  Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. 
Remove Sickness  --  Suppress disease, nausea, and the sickened condition. 
Rite of Bodily Purity  --  You energize your body’s immune system, improving your ability to resist toxins and ailments. 
Sanctuary  --  Opponents can’t attack you, and you can’t attack. 
Shadow Trap  --  You pin the target’s shadow to its current location, causing the target to become entangled and preventing it from moving farther than 5 feet from its original position, as if anchored to the terrain. 
Shield of Faith  --  Aura grants +2 or higher deflection bonus. 
Summon Monster I   --  Summons extraplanar creature to fight for you. 
Touch of Blindness  --  A touch from your hand, which is engulfed in darkness, disrupts a creature’s vision by coating its eyes in supernatural darkness. 

Ione already suspects some of the edits they'll want from her.


2nd circle:

Abeyance  --  You suppress the effects of a curse on a creature.
Aid  --   +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).
Alchemical Tinkering  --   Perform one of a limited number of possible alchemical transformations.  
Align Weapon  --   Weapon becomes good, evil, lawful, or chaotic. 
Ancestral Communion   --  You contact your ancestors to bolster your own knowledge. 
Animate Dead, Lesser  --   Create one skeleton or zombie. 
Arrow of Law  --   Harm and possibly daze chaotic creatures. 
Augury  --  Learns whether an action will have good or bad consequences over the next half-hour. 
Bear’s Endurance  --   Subject gains +4 to Con for 1 min./level. 
Bestow Weapon Proficiency  --   Grant a creature proficiency in a single weapon for short period of time. 
Blood Blaze  --   Aura that makes injured creatures spray burning blood. 
Book Ward  --   As protection from energy, except lasting 1 day/level instead of 10 minutes per level and that the spell only protects against acid and fire damage (and while energy protection remains, the item is also completely waterproof). 
Bull’s Strength  --   Subject gains +4 to Str for 1 min./level. 
Calm Emotions  --   Calms creatures, negating emotion effects. 
Conditional Favor   --  Provide another spell whose effects reverse if the target breaks a restriction. 
Consecrate  --  Fills area with positive energy, weakening undead. 
Cure Moderate Wounds  --   Cures 2d8 damage + 1/level (max +10). 
Curse Terrain, Lesser  --  Curse an area with three mild hazards. 
Darkness   --  20-ft. radius of supernatural shadow. 
Death Knell  --   Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. 
Delay Disease  --  Gain immunity to disease for 24h. 
Delay Pain  --   Ignore pain for 1 hour/level. 
Delay Poison  --   Stops poison from harming target for 1 hour/level. 
Desecrate  --  Fills area with negative energy, making undead stronger. 
Detect Magic, Greater  --   As detect magic, but learn more information. 
Dread Bolt  --   Harm and possibly sicken good creatures. 
Dress Corpse   --  Doctor the evidence on a corpse. 
Eagle’s Splendor  --   Subject gains +4 to Cha for 1 min./level. 
Early Judgement  --   Show creatures a glimpse of their judgement in the afterlife. This fascinates good, confuses neutral, and shakes evil creatures. 
Effortless Armor  --   Armor you wear no longer slows your speed. 
Enthrall  --   Captivates all within 100 ft. + 10 ft./level. 
Find Traps  --   Notice traps as a rogue does. 
Flotsam Vessel   --  Creates a sturdy raft and oars from driftwood, reeds, and other river detritus. 
Gentle Repose  --   Preserves one corpse.
Grace  --   Movement doesn’t provoke attacks of opportunity.
Hold Person  --   Paralyzes one humanoid for 1 round/level.
Inflict Moderate Wounds  --   Touch attack, 2d8 damage + 1/level (max +10).
Ironskin  --  Your skin hardens and takes on the color and texture of rough iron.
Lay of the Land  --   In a flash of recognition, you learn about the geography of your surroundings within a radius of 1 mile per 2 caster levels (minimum 1 mile). This instant familiarity grants you an insight bonus equal to your caster level (maximum +5) on Knowledge (geography) checks and Survival checks to avoid getting lost so long as you remain in the affected area.
Make Whole  --   Repairs an object.
Marching Chant   --  Allies can hustle without penalty while you sing or chant.
Masterwork Transformation  --  Make a normal item into a masterwork one.
Muffle Sound  --   Allies gain a bonus on Stealth checks but risk verbal spell failure.
Owl’s Wisdom  --   Subject gains +4 to Wis for 1 min./level.
Pilfering Hand   --  You may seize an object or manipulate it from afar.
Remove Paralysis  --   Frees creatures from paralysis or slow effect.
Resist Energy  --   Ignores 10 (or more) points of damage/attack from specified energy type.
Restoration, Lesser  --   Dispels magical ability penalty or repairs 1d4 ability damage.
Sense Fear   --  Perceive nearby creatures that are experiencing fear.
Sense Madness  --   Determine mental disturbances in nearby creatures.
Share Language  --   Subject understands chosen language.
Shatter   --  Sonic vibration damages objects or crystalline creatures.
Silence  --   Negates sound in 20-ft. radius.
Silent Table   --  Give yourself privacy by muffling sound.
Spell Gauge  --   Reveal a number of spells – lowest first – that the target creature knows, up to your caster level.
Status  --   Monitors condition, position of allies.
Summon Monster II   --  Summons extraplanar creature to fight for you.
Suppress Charms and Compulsions  --   You can grant a bonus to saving throws against charms and compulsions or suppress an existing, in-effect charm or compulsion.
Track Ship  --   Track a ship's location and movement with the aid of a nautical chart and a piece of the ship to be tracked.
Undetectable Alignment  --   Conceals alignment for 24 hours.

She writes down spells like Augury and Conditional Favor on a separate piece of scrap, since her guess is that those spells won't get passed, and if she guesses right she can maybe save herself rewriting the whole list.


3rd circle:

Agonize  --  Pain encourages an outsider to obey you.

(Would that spell work on Keltham himself?)

Animate Dead  -- Creates undead skeletons and zombies.
Aura Sight  --   Alignment auras become visible to you.
Bestow Curse  --  –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action.

 

It's at this point that Ione gets interrupted to ask for her current draft, Ione realizes she lost track of time, and Ione frantically tries to write down at least some 3s and 4s while her 0s, 1s, and 2s get reviewed.

Continual Flame  --  Makes a permanent, heatless light.
Create Food and Water   --  Feeds three humans (or one horse)/level. 
Cure Serious Wounds  --   Cures 3d8 damage + 1/level (max +15).
Dispel Magic   --  Cancels one magical spell or effect.
Inflict Serious Wounds  --   Touch attack, 3d8 damage + 1/level (max +15). 
Invisibility Purge  --   Dispels invisibility within 5 ft./level.
Locate Object   --  Senses direction toward object (specific or type).
Planar Inquiry   --  This spell calls a creature from another plane to your precise location, functioning like lesser planar ally except as noted.

Why is she thinking of so many spells they shouldn't tell him about!

Remove Blindness/Deafness   --  Cures normal or magical blindness or deafness. 
Remove Curse   --  Frees object or person from curse. 
Remove Disease  --   Cures all diseases affecting subject.
Stone Shape  --   Sculpts stone into any shape. 
Summon Monster III   --  Summons extraplanar creature to fight for you.
Vision of Hell  --   Illusory hellscape makes creatures shaken.
Water Walk  --   Subject treads on water as if solid. 
Wind Wall   --  Deflects arrows, smaller creatures, and gases


4th circle:

Aura of Doom  --   Creatures in your aura become shaken.
Conditional Curse   --  Bestow a curse that is difficult to remove without fulfilling a condition.
Control Summoned Creature   --  Direct a summoned monster as if you had summoned it.
Control Water   --  Raises or lowers bodies of water.
Cure Critical Wounds  --   Cures 4d8 damage + 1/level (max +20).
Death Ward   --  Grants bonuses against death spells and negative energy.
Dimensional Anchor  --   Bars extradimensional movement.
Discern Lies   --   Reveals deliberate falsehoods.
Dismissal  --   Forces a creature (like Keltham??) to return to native plane.
Enchantment Foil  --   Trick opponents who try to cast enchantments on you.
False Future  --   Cause divinations of the future to reveal the result you choose.
Glimpse of Beyond  --  Reveal hidden things and shapechanged creatures, peer into Ethereal
Infernal Healing, Greater  --   Touch a creature with devils blood, giving it fast healing 4.
Inflict Critical Wounds   --  Touch attack, 4d8 damage + 1/level (max +20).
Make Whole, Greater   --  Repairs 1d6 +1 points per caster level on a construct (maximum 10d6+10) and can fix destroyed magic items or technological items (items at 0 hit points or fewer), and restores the magic properties of the item if your caster level at least equal to that of the item. This spell otherwise functions as make whole.
Malediction  --  Fuck with the entire afterlife system and send a paladin to the Abyss, it's not like Pharasma really gives a shit.
Neutralize Poison   --  Immunizes subject against poison, detoxifies venom in or on subject.
Planar Ally, Lesser  --   Exchange services with a 6 HD extraplanar creature.

Or is that safe to tell him about, now that they're under Forbiddance anyways?
No, because Keltham might ask to walk outside under guard for a few minutes.

Sending   --  Delivers short message anywhere, instantly, to someone the caster is familiar with.
Summon Monster IV  --   Summons extraplanar creature to fight for you.
Tongues  --   Speak and understand any language.

 

Aaaaaand she's out of time, Security wants her later drafts too.

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Ione, on reflection, is feeling concerned about Cheliax's chances of fooling Keltham if Abadar grants more carefully-chosen spells like Abadar's Truthtelling.  The Asmodeans may be out of their depth here; possibly she, as a smarter Nethysian, should actually grab that library book and start working out strategies for Cheliax to follow if Abadar grants Keltham a spell like Lesser Planar Ally, or a Conditional Favor that Keltham uses with a condition of 'don't lie to me'.

Well, Asmodeus isn't actually stupid like some of His worshippers, Ione doesn't think.  Maybe He'll grant the clerics here appropriate spells like False Future in case Keltham gets Augury, and Undetectable Alignment in case Keltham uses Aura Sight on Ione, and obviously Spell Gauge so they're not caught off-guard by what Keltham receives... though Spell Gauge only goes up to 3rd circle, and you'd need a 7th-circle caster to get all of Keltham's spells up to there...

Does Cheliax have a plan B?  Is Ione part of it?  She's an obvious person that Keltham might try to whisper to, if Keltham notices something wrong.  She should ask about that later.

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Security comes and takes a look and adds back in Aura Sight, since he already knows that it exists (but not Invisibility Purge, since ideally it wouldn't look like they added everything he knows exists.) Other than that they're satisfied. 

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"Is there a plan if Keltham gets suspicious of something and wants to talk to me about it?" Ione says, as she starts to recopy that particular page.  "Voice of reassurance, worried ally who'll help him investigate?"

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"Help him investigate; if he wants to flee, flee with him, but convince him that no other church or government is worth going to either. There'll be a more detailed briefing on the plan and various contingencies in the morning."

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Oh.

Ohhhh.

Lord Nethys does have some secret plan that encompasses His intricate understanding of every move that lesser beings make, thinking their choices their own.

Going to fantastic lengths to make sure Keltham can get five books a day faster than Security could order them from Chelish libraries... doesn't make that much sense as the sole object of an expensive divine intervention, so Ione had supposed that she was going to be there to influence Keltham in a subtle way, or maybe see something that Asmodeans wouldn't see because they're too busy gouging each other's eyes out.

"If you get Keltham to flee to a remote wilderness hideout, or some old dungeon that's blocked from scrying, he's not going to get much research done unless he has a library oracle with him," Ione observes.  "Keltham knows that.  He'll come to me early on.  Maybe first.  I'll need enough books to turn some room wherever I go, into a library... I think one full bookshelf should do it, but two would be better."  She wants to ask, rather acerbically, if any Asmodean even noticed that their plan wouldn't work without Lord Nethys propping it up, but she is not quite that courageous yet.

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"Yes. We're creating modified books as fast as we can; I'll try to get you a list. If you have thoughts on a plausible use of your powers to help Keltham escape, we want that to look organic and not strikingly lucky."

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"I can't directly travel through Polyfractal Library Space until I'm more powerful," Ione replies before she quite realizes what she's been asked.

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Keltham is still trying not to access any audiovisual memories of his vision of - wherever, whatever, that was.  Probably not literally a video, because, because you probably shouldn't be able to scry like that across a Forbiddance okay blatant rationalization but it creates a self-consistent branch of reality he can tell his emotions to shelter inside while he absorbs the blow.

By way of distraction, he first wrote down memory-anchors for all his pending sex questions to submit to Carissa later while they're not in the middle of sex - this being, in dath ilan, a completely reasonable and well-known tactic to overcoming the distracting conversations that are the fundamental obstacle to sex.  Plus, he needed to do that before they slipped his mind.

Currently, he's trying to invent a signaling code that his god can use to send him information via that god choosing Keltham's spells.

Since he doesn't have his spell list yet, what Keltham can do right now is note down which conditions he would like to distinguish, which is in any case a good first step for designing a code.

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The first thing he should do is reserve a condition for "my god can't communicate with me in this way".  Arguendo:  This could obviously be done by expending one spell slot to signal just 'this communication channel works at all', which spell's absence then means that nothing else worked.  Counter-arguendo: that might be redundant if the other consistent states of the code seem sufficiently unlikely to arise by chance or optimization around other criteria, since the absence of a consistent code state would automatically imply channel failure; Keltham isn't going to pick some intricate code that makes full use of every possible bit of information in every spell choice, since that might not make it across the 'prayer' communication medium going the other direction.  Counter-counter-arguendo:  During initial establishment of this communications channel, probably a lot of bits should be expended on error codes.  Suppose for now that some very exotic spell gets picked to signal the condition 'this works as a communication channel at all', and its absence indicates failure of the whole scheme.

Or maybe, if he gets a long enough spell list, he can have a choice of four otherwise unused spells, signaling:

Question 1:  Does this communications channel work?

Spell 1.1:  This communications channel should work fine.
Spell 1.2:  This communications channel works at all, but may have errors.
Spell 1.3:  This communications channel is very expensive.  Use it very sparingly.
Spell 1.4:  This communications channel is both expensive and error-prone.
1.(none of the above):  Basic channel failure.

Plus actually:

Spell 1.5:  Some element of the code you used is problematic.  Try again with a different code.  Other spells received should not be interpreted.

And Keltham should not ask too many questions, on the rest of this first try, before he finds out whether cases 1.3/1.4 hold.

What does he really really need to know?

Question 2:  What overall strategy is appropriate to his current situation?

Spell 2.1:  Take your current situation at face value and cooperate with the surrounding project.
Spell 2.2:  Your current situation is not what it seems, use tomorrow's code for more info; but it's still good to go on doing research.
Spell 2.3:  Exercise your supposed right to leave, as soon as you can use tomorrow's code to figure out where to go.  Stall them on more valuable info in the meanwhile.
Spell 2.4:  They wouldn't actually let you leave.  Ask about escape or other options using tomorrow's code.  Stall info.
Spell 2.5:  You are in imminent danger.  IMMEDIATELY ask to leave your current location and go somewhere else in Cheliax or a Lawful Neutral country if accessible, taking with only Carissa as a guide and not telling anyone else where you're going.
Spell 2.none:  None of those are good ways of looking at it.

Keltham has of course realized that there's variants of 2.5 which imply he shouldn't take Carissa with him either; but if the situation is that bad, they won't just let him leave; and if they won't just let him leave, he's going to need more communication to figure out what he should do instead.  It's not like he can see any obvious escape plan as things stand.

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Actually, now that Keltham thinks about it... he was planning to use a more elaborate code, and ask more questions besides those two; but maybe he shouldn't even be asking any more than this, on a first try at a channel.  It might not support that much weight.

Well, that does leave some room to potentially factor things, and maybe Keltham's own communications will be a bit clearer if he considers more branch points and fewer total leaves.

Version two:

Question 1:  Does this communications channel work?

Spell 1.1:  This channel works.
Spell 1.none:  Total channel failure.

Question 2:  Is this channel significantly expensive to Keltham's god?

Spell 2.1:  Yes.
Spell 2.2:  A little expensive, use it only as needed.
Spell 2.3:  Not at all, use it lots.
Spell 2.none:  Wrong question / channel failure / this question wasn't worth answering.

Question 3:  Is this channel error-prone or noisy?

Spell 3.1:  No.
Spell 3.2:  Yes, be careful.
Spell 3.3:  It fails only negatively; you may miss a spell you should have got, but not receive one you shouldn't have received.
Spell 3.none:  Wrong question / channel failure / not enough priority.

Question 4:  Could this channel handle more complex codes tomorrow?

Spell 4.1:  Yes.
Spell 4.none:  No or not priority.

Question 5:  Should you be cooperating with your apparent coworkers, or stalling them on things that are really valuable/dangerous?

Spell 5.1:  Cooperate at least for tomorrow, inquire in more detail later.
Spell 5.2:  Begin stalling, inquire in more detail later.

This question is sufficiently important that 5.none is a good candidate for just signaling total comms failure, but redundancy.

The other variations on v1's Question 2 don't actually imply any immediate change of policy besides stalling, except of course for:

Question 6:  Imminent danger at current location?

Spell 6.1:  Yes.  Flee with Carissa and tell nobody else where you're going.
Spell 6.none:  Carrying out 6.1 wouldn't be a net improvement.

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...that's actually 11 total spells to take on signaling meaning, compared to version 1... okay, the fine detail in spell 3.3 is not something he needs to know literally during initial handshake, which cuts v.2 down to ten spells total, and makes it superior to v.1 because of the lower local branching, clearer meanings, and more critical meta-info being conveyed earlier.  Besides eliminating Spell 3.3, are there other improvements to be made here?

Actually, eliminating 2/8ths of the total code seems like the sort of thing that could easily cross some key threshold for feasibility on the first try, so if he cuts down on Q2...

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Version three, probably final:

 

Question 1:  Does this communications channel work?

Spell 1.1:  This channel works.
Spell 1.none:  Total channel failure.

Question 2:  Is this channel significantly expensive to Keltham's god?

Spell 2.1:  Not at all, use it lots.
Spell 2.none:  Yes / somewhat / wrong question / channel failure.

Question 3:  Is this channel error-prone or noisy?

Spell 3.1:  No.
Spell 3.2:  Yes, be careful.
Spell 3.none:  Yes / wrong question / channel failure / not enough priority.

Actually on further reflection, he doesn't really need 3.2 here either, since 3.none can safely convey that information mixed into a wider bucket.

Question 4:  Could this channel handle more complex codes tomorrow?

Spell 4.1:  Yes.
Spell 4.none:  No or not priority.

On yet further reflection, Keltham can just ask this question tomorrow, if he gets a 'no' on things being noisy.  If 'yes' on things being noisy, but not expensive, he should construct a redundant code tomorrow instead of a complicated one.

Question 4:  Should you be cooperating with your apparent coworkers, or stalling them on things that are really valuable/dangerous?

Spell 4.1:  Cooperate at least for tomorrow, inquire in more detail later.
Spell 4.2:  Begin stalling, inquire in more detail later.
Spell 4.none:  Redundant signal of total channel failure.

Question 5:  Imminent danger at current location?

Spell 5.1:  Yes.  Flee with Carissa and tell nobody else where you're going.
Spell 5.none:  Carrying out 5.1 wouldn't be a net improvement and/or this channel element failed.


Okay, this is a code Keltham can believe in, relative to his own level of design ability.  It frontloads the most important meta-questions first, delays as many complications as possible beyond the fragile first attempt, and only requires him to keep five questions and six spell-meanings in mind to communicate across his own side of the 'prayer' channel.

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Keltham goes to seek the spell list from Ione.

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Ione gives Keltham the spell list.  "I lost track of time while listing all the 1sts and 2nds and so there's fewer 3rds and 4ths," Ione confesses.  "I could probably generate more if you gave me more time."

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Keltham gives Ione a smile of this hopefully being good enough (since he forgot that Ione wouldn't understand him unless he fetches Security again) and heads back to his room.

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Those spells, huh.  Those sure are some spells.

Aura Sight is on the list, but not Invisibility Purge; Glimpse of Beyond, but not Spell Immunity.  If they'd had all the spells he knew about, but no new especially interesting ones, that would indicate that they were being first-order blatant about telling Ione what to include or exclude.  If they'd omitted Aura Sight too, that might mean somebody didn't update Ione about the new list of what not to tell Keltham.  This pattern indicates... either nothing much, or that they're able to do basic damn reflection about what Keltham is likely to think of things, and avoided there being any blatant pattern in the spell list so it would mean 'nothing much'.

Anyways.  He needs to pick his spell-request-pattern for tomorrow morning, and then sleep.  There were probably other things he told himself to review today, but he is feeling a bit worn and not necessarily up for trying to remember what they all were.  Hopefully they'll keep.

Today he got four cantrips, six first-circle, four second-circle, three third-circle, two fourth-circle spells.  Keltham should not assume his god can do that every time, so leave some headway at each level.

He wants Guidance and Detect Magic among cantrips.  If he had to pick spells on his own, he'd want at least one truth spell and at least one Comprehend Languages.  Owl's Wisdom seems important to have in reserve for real emergencies, however dangerous it may be to dath ilani who didn't want to be Keepers, and you could say the same about Invisibility Purge.  By default he's got the truth spell and Sanctuary to keep overnight, possibly cutting down expenses to his god some little bit.

Are there any spells here that form useful mnemonic patterns with his questions and answers?  Though he should maybe also try to pick spells that his god wouldn't try to urgently assign him for other reasons.  And he needs to pick spells where he can see what they do, upon a cast, and without those spells harming the target.

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Oh huh, Keltham thinks, as he starts poking through the list for something weird enough that there's no way his god would assign it unless the communications channel worked.

Early Judgment: give someone a glimpse of their currently destined afterlife.

Now there's a spell he wouldn't have expected Cheliax to show him if they were really trying to prevent him from figuring out his god, or for that matter, afterlives.  Can he use that to see somebody else's destined afterlife too, and determine their real alignment even if they're not third-circle?  That definitely goes on the list, not as a code, just as a default request -

(At this point, Keltham's translation spell runs out, but somebody is timing things pretty well, and somebody arrives back to cast Share Language (Taldane) on him again.)

Lay of the Land (2nd) grants instant knowledge of the surrounding lands; it sounds like an unambiguously interpretable spell to cast; and Keltham is unlikely to need it otherwise.  Could be used to signal 'this worked at all' or to signal 'flee with Carissa'; semantically it's a better fit for the second.

Stone Shape (3rd) - clearly interpretable, unlikely to be given otherwise.  Mnemonically it could mean '4.1, show them how to make things'.  At 3rd circle it's expensive, though.

Create Food and Water (3rd again) - unmistakeable effect, mnemonically fits both '4.1 industrialize' and '5.1 flee'.  He needs to look at cheaper spells though.

Okay, Obscuring Mist (1st) has unmistakeable effect and would've been an obvious fit for 'this channel is noisy', but Keltham eliminated that answer-spell leaving only 'this channel is clear'... it also works for immediately fleeing with Carissa.  Silly spells for silly adventurers, everything's going to look like it was designed for fleeing with Carissa.

Air Bubble (1st)... probably not something his god would need to assign him otherwise, if he resolves not to do any chemistry experiments today, clearly visible effect, and it can stand for 'This channel is clear'.  3.1 or 1.1.

Light... uses up a relatively precious cantrip slot, but it sure is unmistakeable.  Another good fit for several different possible mnemonics.  Hopefully not one his god would otherwise assign him.

Create Water, likewise uses up a cantrip slot, but is unmistakeable and could mean 'this channel is cheap' because water is cheap.

(Do they seriously mean create water and not just teleport it in, by the way?  Because then why can't you also create very large amounts of energy?  E^2 = P^2C^2 + M^2C^4 and all that.)

Oh, Lighten Object (1st) would also do to convey that things weren't expensive.

Share Language (2nd) would correspond very well to 'teach them' but it's also something a helpful, deaf god might assign if it thought that a student being able to hear a lecture in Baseline might be helpful to them.

Silence (2nd) and Silent Table (2nd) are unmistakable and could mean some things.  And Silent Table sounds less like it might be granted by a god that thought Keltham needed to flee.  2nd-circle is still expensive compared to 1st.

Oh, and Read Weather is 1st and sounds unmistakeable and otherwise-improbable-to-get even if it doesn't mean much.  At this point Keltham is ready to compromise on some meanings.

 

So, attempted code, v1:

1.1 Read Weather (1st):  This channel works at all, and can tell you things, like the Weather.
2.1 Lighten Object (1st):  This channel doesn't cost much.
3.1 Air Bubble (1st):  This channel is clear.

That uses up all his 1st slots if he keeps Sanctuary and a truth spell, and requests a new Comprehend Languages.  Wait, didn't he want to keep one 1st-circle slot clear in case his god can't assign him six first-level spells every day?  Well, it's probably a little safer if he's keeping some of his old spells... hopefully?  He may not have better options.  In 2nd, he already has a request for Early Judgment and emergency Owl's Wisdom, 4 slots total of which he should leave one free, and:

5.1:  Lay of the Land (2nd):  Run.

Okay, so instead of using expensive 3rds, what if on the topic of whether to speak freely or stall:

4.1:  Light (0th):  Shed light on their ignorance.
4.2:  Create Water (0th):  Stall with a great volume of cheap stuff.

Those are alternates, so they only use up one cantrip slot, leaving the other two free for Guidance and Detect Magic, and the fourth for his god's choice, or empty because his god strained itself to give him so many spells before.

And then when it comes to 3rd and 4th... he could mostly leave that up to his god, but if his god wants any suggestions, Keltham will go on Invisibility Purge for 3rd and... he doesn't really have much he wants in 4th.  Well, he could ask for Tongues and use that to free up the valuable 1st-level slot occupied by Comprehend Languages.  Actually, can clerics request lower-level spells in higher spell 'slots'?  That would make his life noticeably simpler in this regard and save his god money.  Keltham should have asked this question earlier.

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Keltham starts to stand up, to go outside and call Security to ask this question, but then it occurs to him to try a different experiment.  Just in case, you know.

"Security?" Keltham says to the empty room, not particularly loudly.

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On recently communicated orders Security is to be behind a wall from Keltham at all times it's feasible. They can keep a closer eye with a scrying sensor. 


This summons is not answered.

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Keltham steps outside his bedroom and again tries the Security call.

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Security goes visible this time within his field of view, taking off a ring. 

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"Wait, the reason I never see you guys until called is that you're also invisible?"

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"Yes." 

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"You know, I'm going to ask explicitly, because I'm confused, if the idea here is that you were trying to hide the concept of invisibility generally from me, and that didn't work, so now you think there's no more point in hiding it or hiding the fact that you were hiding it, or if I reacted to that earlier incident in a way you considered weird and like you didn't understand why I was so offended and now you're trying to be more explicit about something you thought was innocuous or... what."

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"...Security is invisible when our visible presence has not been requested because, should anyone attempt to attack you, knowing our positions and numbers would advantage them over knowing we're around but not where. Security is trained to activate or deactivate magic items while alone where possible, emerging only once not occupied with activation or deactivation. Guidelines were recently updated to note that you prefer persons in a room with you not be invisible, and that this ought to take precedence over the rule not to activate or deactivate magic items in company, barring a time-pressured or dangerous situation."

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"...legit.  Maybe when I get more used to Golarion local customs that'll change, but yeah, I currently prefer you be visible around me for now in non-emergency situations.  Thank you for considerateness."

"My question was going to be, if you happen to know, whether clerics - always get the same number of spells, of each circle, every day, and whether they can request lower-circle spells to fill up a higher-circle slot if they'd rather have the lower one."

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"The same number and circle distribution of spells are typically granted to a cleric each day. You can request lower-circle spells in a higher-circle slot."

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"Thank you very much for that information.  And, just to be very clear on my general policy, if Security accommodating my weird preferences means I'm probably going to die, please have an explicit conversation with me about that instead of doing it my way."  Keltham heads back to his bedroom.

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So, if his god doesn't have anything better to do with them... maybe use one 3rd slot and one 4th slot on an additional Owl's Wisdom to potentially tap a student with, and an additional Early Judgment to see if he can look at somebody else's current afterlife destination with it.

And that's a plan for prayer tomorrow.

Keltham tucks himself into what passes for a bed in Golarion.  Good night, Cheliax!

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Zon-Kuthon cultists don't attack in the middle of the night, yet, growth mindset.

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Before dawn, a mysterious and unnaturally-beautiful woman steps, without any sound whatsoever, into Carissa Sevar's bedroom.  If you were to trust your eyes, looking at her, she would look like a very-high-level Asmodean fighter, with obviously magical armor and arms, decorated in barbs, spikes, stylized flames.

She lights a black candle that burns with a dark crimson flame, and then speaks.

"Carissa Sevar."

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- startles awake like someone who startles awake a lot. 

 

She doesn't sleep clothed in Cheliax; her sleep clothes are for the Worldwound and far too warm. However she thinks that's not at the top of the priority list here. 

"Yes," she says, because anyone in here has the security clearance to know that, surely.

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"I am a high-ranking noble who chooses not to identify herself, for now."  A playful smile, backed with such vast Splendour that even Sevar is going to feel, very briefly, like she is really being invited to some harmless pleasant game.  "I'm wondering whether you'd be interested in overthrowing the Queen of Cheliax.  Oh, and your little security wizards won't think there's anything unusual about our conversation while that black candle burns."

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Carissa wants to be that pretty and to have a voice that rings that confidently and to have lips that move that seductively-

- and to survive the next hour! Let's do that one first! It's a test, obviously it's a test, but there are all kinds of things one tests for. Loyalty, the willingness to say 'I serve my Queen' even when it's a losing move in the moment. Theological purity, going through the right mental motions on your way to the truth. Strategic competence, where one gets to contemplate considerations like how, if this is real, immediately angering the powerful stranger is a poor path to protecting the Queen or the country. 

 

"I serve Asmodeus," she says, and bites her tongue, hard, so erasing her memory of this conversation will also require healing her, and there's still the hope of recognizing the taste of blood in her mouth. 

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"Oh, absolutely.  That's rather the point, dear.  The current Queen has a pact with Asmodeus.  The Queen is not Asmodeus's servant.  The compact between the Thrice-Damned House of Thrune and Asmodeus Himself specifies that He is not to punish them in Hell for presuming to pursue their own interests as well as His, in this world.  Now, somebody truly loyal to Asmodeus, someone who Asmodeus deemed worthy even of His explicit notice, to be someday among the most treasured souls in His possession, might, perhaps, think it was presumptuous for the Thrunes to dare to bargain so with our god, as if the Thrunes were only His juniors and not His servants.  Or simply believe that it served Asmodeus better to have a Queen who was His slave in truth."

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Carissa does not understand Aspexia Rugatonn, but she's met her, and so she has a fraction more context with which to reject this than she would have had yesterday, when she would have rejected it on general principle. You do not serve a god by giving his interventions unexpected effects. 

So that's the question answered, but not the strategic situation at all resolved; only in tests for five year olds do you win by defiantly screaming the truth for all the world to hear. And the Church and Queen do diverge, sometimes, Maillol's story about the slave implied it, and it's possible this is a test from a different angle than Aspexia Rugatonn's. The first priority is to survive it, then to report it, then to seek correction in any mistaken details of her understanding of precisely why you do not overthrow the Queen of Cheliax. 

"I presume myself to understand nothing about the Queen, or her House, or any matters in which I have not been directed," she says. "But I was directed that, if I serve Asmodeus in this world, I will be raised high in it, and so I will listen to your explanation; I assume you have more of one."

 

How could she possibly win this. She hasn't prepared her spells yet. - she isn't sure if she'll get enough sleep tonight, to prepare her spells. One should of course die for their country as needed, but if there's a plot against the Queen it is better to live to report it. She can try talking her way into getting more time unsupervised, but that kind of Splendour usually comes with excellent interpersonal reading and she shouldn't count on it. Can she cancel the candle. Quietly trigger a ward. 

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"Dear, I have the transcript of your conversation with Hell.  And not from the Grand High Priestess, either."  A playfully raised eyebrow.  "You asked for a county, I believe?  That doesn't sound to me like a meek little unambitious thing who knows nothing about any matters in which she hasn't been directed.  Do discard that pretense.  What do you want from your mortal life, Carissa Sevar, besides a county and a crafting allowance?  Do your ambitions lead you to want a more Asmodean rule of this country, for you to be raised high in?  Would you take the throne yourself, if you could?  If your answer is that Asmodeus would hold either ambition against you, I'd like to hear your explanation of the theology behind that.  The Church doesn't teach that Her Infernal Majestrix is a poor Asmodean for having presumed to murder her predecessor Infrexus."

(On paper, Infrexus I accidentally drowned.  For a seventh-circle sorcerer to accidentally drown, and then for Cheliax to accidentally forget they had any clerics who could resurrect him, is the sort of story you put in the official history books when you actually don't want people getting confused about what really happened.)

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Disrupting the candle seems doable but if the woman's smart the candle will have nothing to do with whatever protections might hide this conversation from security. She didn't even claim it did, just, 'while this candle burns', and while you're not supposed to give in to the temptation to speak to adversaries in beautiful technical-truths like that when a simple lie would do it's still information.

"Well, see, I don't know how I'd like having a county; and it was pointed out to me that if it had been the will of Asmodeus that I have one He could have ordered it." And it feels like there's an incoherence, in the claim that Asmodeus wants a slave and not one who made a pact with Him to serve their own interests, and in claiming that Carissa's own interests point her towards power, but confusions there don't matter very much because there's already no way that the Church desires this and her top priority now isn't parsing out precisely why not. "And the throne, as you note, seems to burn one up sooner or later, besides which it feels implausible you'd go to all this trouble to put someone else on it."

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"You're more boring than I'd hoped, Carissa, for someone who made such fascinating inroads into our new pet outsider.  I hope you can exchange a more seductive banter than this on those occasions when your new profession calls for it.  Come, come, I know you think this a test, but they'll hardly hold it against you if you try not to bore me, so you could survive and report as you ought to, if this is not a test.  Or you could even try a little honesty with me, if you'd really never raise a hand against the Queen, and tell me honestly why not.  I'm hardly going to kill Asmodeus's own favored, if I am as I've presented myself."

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She tries quietly to trigger a ward at the door with a Mage Hand; nothing evidently happens.

Sure, fine, she'll do the five year old thing; she doesn't, actually, see how to do better, and it's a way to keep talking. "They teach different shards of Asmodeanism, I think, to nobles. I haven't learned them. I don't know how the Queen justifies herself, or if she needs to; perhaps she acted only directed by the advisors Asmodeus sent her, more loyal and obedient than she cares to have anyone guess. But I know what's going on here. A lot is going on here, and it's very important; more important to Asmodeus, I think, than how mortals He owns conceive of their loyalty to Him, even mortals who are the Queen. He intervened here, so that our pathetic inadequate efforts to represent Him and our country here might stand a chance of success they otherwise wouldn't. I'm supposed to be here. And if I invent a way to correct the flaws in human nature and make us His worthy servants, then perhaps I'll get some titles out of that, as it pleases the Queen, but if I merely learn for Cheliax how the exact same bit of metal is manufactured three thousand times over to a precision so high they will all interlock then I will still have wisely spent the resources that Crown and Church have allocated here. And I would have to be an idiot to risk any of that to correct some flaw in Cheliax that is in the slightest less time sensitive.

 

 

Also, you know, it would be treason, and treason is wrong."

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A little laugh, as if sharing a joke.  "Funny!  But what if the Queen is not so content to leave you be, as you are to leave her to her unimportant temporal throne?  Abrogail Thrune is very nearly the only person in Cheliax who would slay you out of hand, with Asmodeus having made His own interest in you clear.  The slaves of Church and Queen have been instructed not to punish you more than you earn.  Abrogail Thrune is not one of those slaves.  She is Asmodeus's very junior partner, or so she presumes to see it.  If Abrogail slays you to keep Cheliax all for herself, and protect her own interests, her pact with Asmodeus prohibits her punishment in Hell for that.  It does not even contradict the wording of Hell's instructions.  Are you really sure it serves your own interests, however selflessly Asmodean they may be, for Abrogail or some other non-slave like her to sit on Cheliax's throne?"

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"The slaves of Church and Queen have been instructed, also, not to be proactive in my education, but to leave it to me to seek; you claim to have seen the transcript, so you must be aware of this, and no slave of Church and Queen yourself." ....which is accusing the stunningly beautiful woman of being the Queen, which Carissa did not intend to do at the start of that sentence but it does seem to be the logical place where it logically went. Not that she believes the words; she merely said them.

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An appearance changes.

"My, my.  Shouldn't you be kneeling, then?"

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This, too, might be a test. 

- but might not. It's true, that Aspexia Rugatonn didn't want people being proactive with Carissa. And that there's very few people who would defy her, on that. 

And once again there is the infernal difficulty that if it's a test it is not always obvious what is being tested. And that it being a test doesn't at all mean you can't die of failing it. 

     "Should I, your Majesty? I was taught to kneel if your entourage passed down a street I was walking on, but my school omitted any lessons for how to comport myself should you appear in my bedroom. Perhaps in bedrooms one prostrates oneself as for a pharaoh."

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"Mm.  You saw the possibility, but you don't believe it's me.  I suppose I should credit you for having thought of it at all.  You might be surprised, how many people don't."

"I'm reading your mind right now, of course.  Would you slay me if Aspexia Rugatonn told you that I'd outlived my usefulness to Lord Asmodeus?"

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The obvious reflexive 'no' would not be useful information, to the genuine Queen of Cheliax; the thought process might be, but she'll have to let it play out, and she doesn't actually know its exact contents until it plays out, which -

- it would be so irritating, to mostly have peoples' minds full of thoughts about whether you're going to kill them. Carissa will strive to avoid that. The other obvious not-reassuring answer is that this is not guidance Aspexia Rugatonn would give -

- because Asmodeus doesn't overthrow Pharasma -

- because even if you wanted the Queen of Cheliax taken out you would not involve any third circle wizards in your plans, they are weak enough to actively be far more of a liability than an aid -

- because Asmodeus's directions to Carissa are narrow, and Aspexia Rugatonn wants to interpret them narrowly, do the obvious things and not other things that cloud Asmodeus's vision with noise and confusion -

- but it is true that Chelish monarchs get assassinated a lot, presumably with the Church's implicit support, so maybe Carissa is the one misunderstanding, believing that Asmodeanism does actually say you shouldn't murder your Queen. 

- some part of Carissa's brain chimes up that she shouldn't murder the Queen because the Queen is really pretty. Thank you that part of Carissa's brain for reminding her that humans are fundamentally contemptible beings. 

- Carissa notes that the only people ever to have been acknowledged as killing a King or Queen of Cheliax is another of House Thrune, presumably because for everyone else Asmodeus's law does apply and does ban regicide and if you succeed they still put you to death, they don't make you a deal. That might even be part of the pact, that House Thrune can play among themselves but needn't fear their entire country made weapons pointed at them, needn't fear the chaos of being Taldor or of the civil wars before Hell rose to power in Cheliax -

- there are rules here and she doesn't know them -

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"Only if you command it, your Majesty," she says, and at this point indeed kneels.

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"Not the new playmate I'd hoped for, not the potential inconvenience I thought worth a personal visit.  Understand, Sevar, I will not lightly break one of my senior partner's toys, but if I need do so, I will petrify you, ward the statue against detection, and bury your trapped soul deep enough that ages would not expose it again.  Perhaps in time Asmodeus will see you in His embrace at last, or perhaps some little inconvenience will end all Pharasma's works before then, for all Otolmens's pains."

"Ferrer Maillol is a competent administrator, as Asmodean priests go, but he lacks vision."  Abrogail's voice is not at all seductive, now, it commands, demands.  "We are not satisfied with Cheliax being taught the outsider's secrets of metalworking.  We do not expect Lord Asmodeus will be satisfied with it either.  Not if other countries also come to possess those secrets.  We desire that Cheliax gain advantage from this, Carissa Sevar.  Why our Lord has instructed that we do not simply keep the outsider for our own, I do not know for certain, but it is not an instruction I intend to defy."

"This being so, we particularly desire that Cheliax not be left in an unfortunate position by an outsider propagating a powerful Lawful Neutral philosophy which enables its masters to unravel secrets of the magicless and perhaps the magical world; but which, introduced to Chelish students, inevitably casts them into heresy, so that only priests and the soul-sold slaves of Asmodeus can safely be taught it.  We do not have enough of those to compete with Osirion and Lastwall if all their wizards and clerics and tinkerers are being taught those new ways.  If the outsider teaches widely elsewhere it will be a trivial matter to steal his teachings, but we must be able to use what we copy."

"Maillol's previous instructions to you are revoked.  His understanding of Asmodeus's will failed.  You have no priority higher than learning the core source of power of Keltham's world, and transforming it into a form that Asmodean students can learn and remain Asmodeans.  Better yet, burn and refine their iron to steel, show what their philosophy can become when it embraces power and pain, and wield that to raise a force that could crush dath ilan under our heel.  Do that, and I, as Asmodeus's designate here, will say that you served Him well, and raise you high within this world."

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Is it completely ridiculous and contemptible to feel disappointed she lacks the deftness or ambition or whatever to be a new playmate to the Queen of Cheliax? Yes. Are humans completely ridiculous and contemptible? Also yes. 

 

But she gets an assignment for her project, for the one she - yes, sensed they were going to need, in a world that had Keltham in it at all -


" - yes, your Majesty."

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Abrogail tosses a small bag down by where Carissa kneels.  "Your crafting allowance, Sevar.  A little gold, a little spellsilver.  It will only open to your own hand, left or right, either one.  You didn't earn it, but Hell's instructions do not say that I may not reward you a little more than you have earned."

"As for what that bag does to the hand that opens it, you're allowed to have it healed once it's over."

"If someday you change your opinions on the importance of mortal thrones and become a worthy playmate after all, do remember how early I started planning for that.  Just because I like to play doesn't mean I'll entertain a serious possibility of losing."

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Abrogail leans over to blow out the black candle, and the moment the crimson flame goes out, it appears that she and the candle are gone.

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Some kind of illusion?  The Forbiddance is still up, isn't it?  The bag remains by Carissa Sevar's hand.

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...she stands. 

 

"....security?" she says weakly. "I have, uh, the experience of having spent the last ten minutes talking with an intruder who represented herself as the Queen."

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No immediate reply.

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Then Carissa's going to get dressed, take her ....agonizing Bag of Holding? and step out into the hallway.

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Well, there's nobody in the hallway, so far as that goes.

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- Keltham. The first priority when there's any suggestion that security has been compromised. Carissa runs.

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She's intercepted before she gets far, by somebody who looks like Atanasio Torres.

"I no longer envy you the attention you get," the person who looks like Atanasio Torres observes.  "Zero-one-nine-four-eight, yes that was the Queen.  Need a sleep spell or will you be able to manage on your own?"

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- any illusions show up to Detect Magic?

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Not at her caster circle.

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"I don't need a sleep spell, but I need to report first. Is Maillol in the temple?"

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Torres didn't think she'd fall for that trap, but trying is a habit he doesn't think much about.  "Just back from his four-hour meeting in Egorian," Torres says dryly.

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Carissa wants to come up with some kind of wisecrack about that but she's having her adrenaline crash now and she's too tired. "Mmmm," she says, because she does appreciate the warning, and goes off to the temple. To knock on Maillol's door. Hopefully someone else has already told him the news so she at least won't be breaking it to him.

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Ferrer Maillol is relieved to see Sevar here so quickly, because it means that Sevar and the Queen are not having sex, which would not have been something he needed in his life.  He's tired enough from having to kneel patiently while three eighth-circle wizards argued about why nobody figured out heritage math if heritage math was actually that simple; and the Queen of Cheliax read transcripts of Sevar's thoughts while having sex, while making interesting, and obviously deliberate, facial expressions, where Maillol could see them.

"Sevar.  I confirm that was Her Infernal Majestrix."

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"Thank you. Am I supposed to provide my best recollection of the conversation."

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"Her Infernal Majestrix has instructed that I am not to proactively inquire into the contents of her conversation with you, but if you seek instruction of your own accord, I am allowed to laugh.  Those were her literal words."

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"Well, it seems like you could use a laugh. Sir."

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"I do not need my life to be any more humorous than it already is, in fact.  And you need to get enough sleep to prepare spells today.  If your questions aren't going to keep you up, ask later, and if they will, get a sleep spell.  Unless it's brief."

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No, it's just that she's really curious about her Evil Bag Of Holding. "Good night, sir."

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"Asmodeus uphold you, Sevar."  He has her new intelligence headband now, in fact, but he's not giving it to her until she's slept enough to prepare spells, because wizards are all insane.

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If wizards are insane they are in good company with, apparently, the entire rest of the world including the gods. 

 

 

Carissa has a lot of practice at waking up for a life-or-death fight in the middle of the night and then going right back to sleep. It is in many ways a combat wizard's core skillset. She sleeps immediately and soundly, with her Evil Bag Of Holding clutched at her side.

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Keltham wakes up more muzzily than the previous day, to dawn's light coming through his windows.  The non-fully-opaqueable windows seem less like a design flaw if clerics have to pray for their spells during the dawn hour.

All right.  Let's do this.

Keltham reviews his notes from the previous night, written appropriately cryptically, and then prays, trying to cast his mind Beyond, maybe in the direction that wasn't the three space or one time, looking toward his deity: the Lawful Neutral god of people wanting to follow the protocols they must follow in order for their interactions to be mutually beneficial, come to the Pareto frontier, coordinate without vast enforcement costs, summing to powerful societies and markets even when people largely pursue their own individual interests individually, because they never step on others in order to do that.

Requests, obviously subject to amendation should his unknown god deem there to be better spells he could get:

0th:  Detect Magic, Guidance
1st:  Comprehend Languages, Truthspell, keep Sanctuary
2nd:  Owl's Wisdom, Early Judgment
3rd:  Invisibility Purge actually, how about his god only reassigns him Invisibility Purge, or Glimpse of Beyond, if Keltham still might need it
3rd:  Owl's Wisdom, actually Honest Pricing also seems good here
4th:  Early Judgment

And also:

If conditional spell assignment works at all for communication with his god, please assign Read Weather (1st).
If the communication doesn't cost much, please assign Lighten Object (1st).
If the communication seems like it should be error-free and reliable, please assign Air Bubble (1st).
If Keltham should speak freely and teach as much as he can to his hosts, please assign Light (0th).
If Keltham should instead stall them with relatively less dangerous material, please assign Create Water (0th).
And if Keltham should run the ass out of here today with just Carissa and tell nobody else where he's going, please assign Lay of the Land (2nd).

Any remaining slots should be assigned as his god sees fit.

...Keltham would also like to talk, if now is a better time than yesterday, for whatever reason.  Keltham has many questions about how he can best cooperate in a mutually beneficial way with his god.

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Presumably Pharasma's had time to review Otolmens' reports by now and the absence of communications from her suggests that it's fine to proceed as normal?

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It is TRUE that Pharasma has now had time to review Otolmens's first report about the anomaly.

However, Pharasma has NOT had time to review the second, third, fourth, or most recently FIFTH additional reports that Otolmens THEN had to file dealing with the ABSURD and INCREASINGLY RAPID escalation of DIVINE INTERVENTIONS around the region She SPECIFICALLY SAID everyone needed to STOP intervening in.  Abadar may be familiar with the THIRD report in this sequence.  It concerns the mortal's acquisition of SEVEN CLERIC LEVELS.  Yet ANOTHER report concerns an intervention by ASMODEUS who Otolmens is aware is GOOD FRIENDS with ABADAR.  Then there are interferences by NETHYS and for some reason CAYDEN CAILEAN and Otolmens is still wondering what IOMEDAE was doing in that pseudohypothetical chat.

Otolmens is willing to entertain that there are possible replies to a prayer which would make further events LESS COMPLICATED, such as commanding the anomalous mortal to REMAIN STILL AND NOT MOVE FOR THE NEXT SEVERAL YEARS.  Is Abadar planning to send a reply like that?

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Mortals literally die of that. And also, Abadar does not command his mortals, He trades with them. 

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Otolmens FAILS to see why a mortal dying would be BAD as they are LITERALLY DESIGNED TO DO THAT and do so ALL THE TIME but if for some reason it IS bad then the NEARBY mortals will no doubt HEAL that one.

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....well, the mortal did want to use a secret code to ask whether to give Cheliax good information or stall them. Abadar knows that god-agreements prohibit using cleric spell assignments as a poor man's Commune but. Perhaps Otolmens would consider it acceptable for Abadar to tell the mortal to stall. 

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Instruct the mortal to CONCEAL information?  CONCEALING information usually makes situations MORE COMPLICATED because then agents have DIFFERENT PICTURES of what is HAPPENING and their actions do not conduce to ANY coherent strategy or goal, even those goals that most mortals usually share, such as NOT DESTROYING REALITY.

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A compelling argument!!! Cheliax is currently concealing information from the mortal and Abadar just wants to straighten that out, which will probably make the situation less complicated, for all the very good reasons Otolmens just listed.

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WHY are the surrounding natives concealing information from the anomaly.  Do they suspect that, if given any information, the anomaly will use it to DEDUCE THE NATURE OF REALITY and then DESTROY IT.

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Yes!! They do!

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Oh, come on.

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Asmodeus cannot exactly see everything going on down there but a lot of what His mortals are concealing is, indeed, of the 'true nature of reality' flavor. Abadar should absolutely not blow that up within 57,000 time units just because he's sour that the mortal hasn't gone to Him. 

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The thing Abadar is angry about is that the mortal is being systematically lied to and exploited when he would be a really excellent trade partner for decent people.

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And he'll get around to it, no doubt!! But the impatience is unbecoming, really.

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It seems to Abadar that Otolmens might reasonably consider Asmodeus's conduct in Hell a threat to the stability of the Material Plane, if concealing it is necessary to prevent threats to the stability of the Material Plane and Asmodeus has never before been bothered to conceal this. It seems to Abadar that the mortal wants a nice rich stable world, and is more likely to endanger it if he ends up getting the wrong subset of information about the world, like might happen if you are Asmodeus and maliciously lying to advance your own interests. It seems to Abadar that containing the mortal by trying to learn his dangerous secrets while concealing Asmodeus's own dangerous secrets is an obviously doomed plan and it's absurd for Otolmens to countenance that and not countenance Abadar telling the mortal a small set of true non-inflammatory things such as 'Cheliax is lying to you' and 'my country has preexisting contractual arrangements for similar situations and will respect your intellectual property'.

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Otolmens is becoming increasingly WORRIED about what Asmodeus is PLANNING if it is not simply CONTAINMENT.  If the surrounding natives are withholding information from the anomaly-mortal as part of a PLAN by ASMODEUS then perhaps it would be better after all if Abadar told His mortal not to -

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Nethys would like to say hi again!  Nethys knows you're looking in this direction!  Nethys knows you're wondering whether Nethys really has a plan that encompasses all of this chaos and is leading up to something interesting!  And if Nethys does have a plan like that, what is that plan's objective?  Could it possibly be the destruction of all reality?

Well, Nethys is proud to announce that Nethys DOES have a plan!  Definitely!  A plan that encompasses even Abadar's own predictable reactions to how things are going so far!  Nethys isn't going to tell you anything about the objective of that plan, though.  Then you would get bored and stop looking, and Nethys finds it useful to overhear your conversations.

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WHAT.

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Keltham gets - a sense of inhuman presence, stronger than last time, and if you were going to assign emotions to sensory passing thunderstorms, more frustrated, and -

 

0th:  Detect Magic, Guidance
1st:  Comprehend Languages, Truthspell, Protection from Evil, Fairness x2
2nd:  Owl's Wisdom, Early Judgment, Augury (x2)
3rd:  Detect Anxieties, Detect Desires, Summon Monster III
4th:  Early Judgment, Enchantment Foil

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That... is confusing.

First of all, the communications channel failed utterly.  Not too surprising in retrospect.  If it was a technique that worked, people would use it all the time, and have invented more complex codes for god-communication by now.  Obviously not reliable reasoning the way it would be in dath ilan, because his Chelish hosts could be concealing well-known techniques from him, and also because the entire planet of Golarion is one enormous gap of otherwise expected social competencies.  But still, not too surprising that it failed; Golarion continues to not look like gods are running the place or even talking to it a lot.

He's now got:

0th:  Detect Magic and Guidance.
1st:  One Truthspell, two Honest Pricing, a new 1st-circle Abjuration spell, his old Sanctuary, a new Comprehend Languages.
2nd:  Owl's Wisdom, two of an unfamiliar divination and two of another unfamiliar divination, one of which is hopefully the Early Judgment he asked after... oh, one looks to go by touch, that's probably the Early Judgment if he got it at all.
3rd:  Unfamiliar divination, unfamiliar divination, unfamiliar conjuration.
4th:  Unfamiliar abjuration.

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...at least there were no Illusion spells.

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If there's a message in what's left, it's not obvious to Keltham without knowing what other spells he has.  At least, not unless he has to negotiate prices twice today.  Negotiate prices urgently?  Hurry up and negotiate a price on info already?

Or, "They would otherwise cheat you, if you didn't have this spell, worry more about being cheated"?

Should he tap himself with the spell that's probably Early Judgment... no, actually he shouldn't do that until he's around somebody with a Dispel, Keltham doesn't think.  It doesn't have to be Early Judgment.  Keltham doesn't need to say that he already suspects what the spell does.


Keltham thinks.  Not just about spells.  He has queued things to think about.

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Carissa wakes up again to her own internal clock, which is lots better than waking to the Queen of Cheliax evaluating whether to petrify you forever. (She's mostly not thinking about that. It's - she'll just stop being able to do her job if she dwells on it too much.)

 

She gets dressed and takes her Evil Bag of Holding and goes to check in.

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Sometimes Maillol wishes that priests, also, actually needed sleep in order to prepare spells.

"Sevar," he says, not permitting any trace of fatigue to enter his voice.

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"I'm soliciting correction or advice, if you have any."

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"Going to need additional context, Sevar.  My superiors seemed relatively pleased by your performance, mostly because nobody could figure out how any more competent seducer could've gotten more success on Keltham.  What you did shouldn't have worked, and the fact that it did is suggestive that conventional methods wouldn't have."

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"Specifics." Sigh. "Her Majesty wanted to know what I'd do if Aspexia Rugatonn told me that Asmodeus wanted the Queen killed. From where I'm standing it looks like all possible answers to that question are at least one of heresy or treason but if there's actually some standard answer that'd be great to know."

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"That's our Infernal Majestrix, all right.  The answer in real life is that it's not the real Aspexia Rugatonn, or, I suppose, Aroden returned from the dead and got the drop on her with mind control.  For Asmodeus to move His clerics against her Infernal Majestrix would violate His pact with House Thrune."

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That's so soothingly not heretical or treasonous. "Thank you. She also gave me this Bag of Holding and said that I may heal the injuries after I use it. Do you know what it does? Am I intended to use it?"

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"Even if I did know, Sevar, I wouldn't tell you if the Queen didn't.  If the Queen wants it to be a surprise, it's a surprise."

"I expect the Queen told you the bag contains something you want, besides just pain.  If so, I expect she expects you to try it, and that she will re-evaluate her impression of your courage if you don't.  This should be obvious, Sevar, and I have not had so much sleep in the last two days that you should try my patience."

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No one showed up in your bedroom to threaten you with nonexistence, Carissa wants to snap back, but for all she knows they did, and anyway there's no point in arguing that she has justification for being bad at things; the project doesn't care. "Do you have the books on Taldor."

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"You'd think the Imperial Ministry of Historical Accuracy would have enough writers to get one fictional history written in a day if they split up by sections.  Turns out, 'We've got a mysterious truth-detecting outsider on our hands and your fictional history needs not to read as obviously false to it from directions that none of us even understand' is not a request that their previous careers have prepped them to handle."

"What I have for you instead are the three best actual books on Taldor that could be located.  And a ten-page outline of the rough course of pseudo-Cheliax since fifteen years ago, all of which had to be produced by Inner Ring people not worried about getting executed for heresy if their entire story wasn't just about the flawless excellence of Hell and House Thrune.  We're working on finding some way to get the rest of your book written by less important people.  Security outside your room has both items."

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"That's probably enough for us to work off for today. I should see drafts, I'll notice some things that read false to Keltham that other people won't - I am surprised that it's not broadly believed someone better at seducing people would've been better at seducing him, is it -

 

- uh, am I importantly wrong about some of the things I told him that I wasn't even lying about."

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"One.  I'm afraid you'll have to be more specific.  Two.  Are you sure you want to be more specific, given that your mistakes seem to be playing excellently to Keltham and that you are still, basically, an Asmodean and bringing him closer to our Lord.  Asmodeus made that your call, Sevar, it was very distinctly not left to me or even Rugatonn to decide."

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'still, basically, an Asmodean' stings even though Asmodeus chose her and she already knows it was partially because she's doing theological innovation far above her previous station. She tries very hard not to use that as an input into what to say. 

"Keltham's going to have the other girls too, and if I'm doing something wildly unlikely then they're not going to do it and that's going to go badly. And I don't think we can put that off very long, though we could probably do a week if we have to. If you think my ignorance of this is really important to preserve we can have someone else brief the group on Carissa-errors they should pick up, but they won't know how I got to the errors, and that's a - substantial black box I'm working around...if there's nothing significant enough that it'd come up in advising the other girls then I guess those things can go uncorrected for now."

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What are Sevar's actual heresies?  Maillol can't easily count them.

Most centrally, Sevar believes that Asmodeanism is about making everyone ultimately better off, which is the central example of propaganda that gets fed to the Outers and that the Inners know better than to believe.  Lots of Outers know better on some level, they just know that they'll die if they say it out loud or even if their thoughts are too honest about it, producing a kind of pseudo-belief that shreds apart words from wordless knowledge; an inner disintegrity that is then useful for many further ends in molding people, and probably aesthetically pleasing to Asmodeus as well, though it's hard to be sure with gods.

Maillol does not think the time has come to drop that particular enlightenment on Sevar.  She has had too little taste of privilege and power, she is too close emotionally to Lawful Neutrality and too exposed to Keltham's contrary examples.

Sevar thinks that Cheliax's tyranny is painful in part because the pain is educational and necessary and ultimately beneficial to the people being punished.  She thinks Hell is painful in part because that pain is necessary to produce the useful and refined beings that Asmodeus desires as tools.

Maillol is not sure when, if ever, she'll be ready to hear that the cruelty is the point.  You get told that either after you've sold your soul, or after Asmodeus has chosen you as a cleric. 

Maillol doesn't think he should just refuse to answer either.

"Sexually, you seem to have acquired the idea that it would be right for Keltham to do as he wished with you, once you gave yourself to him.  On conventional Asmodeanism, one would say that it is right for Keltham to do as he wishes with you because he has the power to get away with it within a lawful system that offers you no defense.  Keltham could come by that power because the Church told you to be obedient, because Asmodeus and his greater slaves like myself gave you to him to do with as he pleases, or because some girl was born into slavery to her slave parents and Keltham bought her and decided to enjoy strangling her in bed."

"Don't misunderstand this as critique of the strategy you ended up executing, Sevar.  Telling him that it was okay because you consented was an excellent move.  He wouldn't have gone for it otherwise and he's just starting out with his first tentative steps away from his Lawful Good society."

"But the fact that you believe what you told Keltham seems to have more to do with certain bizarre personal hangups of yours about events in countries that aren't even Cheliax.  Right now, Sevar, the number one person most likely to drag you off to a bedroom and do as they will with you, is the Queen of Cheliax, who is not, to the best of my knowledge, male, and has no doubt killed any number of men after making good use of them.  Whether any of them consented is utterly irrelevant to her soul's standing with Asmodeus.  She's the Queen of Cheliax.  There's no recourse from her, no appeal, no court, she doesn't just have the power to do what she wants with you, she has the legal right, which is the difference between Evil and Lawful Evil.  Then for her to take what she wants from you, if she happens to want it, is the most natural and Asmodean thing in the world."

"That you think it's more Asmodean from the Queen's perspective, if you happen to have consented, if you happen to have given yourself to her, is the heretical part.  Maybe it's more Asmodean for you if you become a willing slave to the one who hurts you, a shadow of how it will be in Hell.  It is not more Asmodean for the Queen to think that it becomes more right if she has your consent.  That will not be what Asmodeus is thinking when you come to Him in Hell."

"The obvious endgame on seducing Keltham would be to lure him deeper into sadism and domination with this talk about consent, and then lure him further to the point where he feels that he has the right to make use of somebody who hasn't consented to him at all, and does that.  That will be the point that he starts to detect as Lawful Evil and be bound for our Lord's Hell."

"And Sevar.  This is not a male-versus-female thing.  Asmodeus really, really doesn't give two shits about that.  You've met our Queen.  You should already know better."

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"- I understand. Thank you. I think I can get Keltham there, if we don't ruin everything in the next month before I've had time."

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Maillol reaches into his desk, and then pauses, because he has a feeling he needs to get this part of the conversation done earlier, in order for them to happen at all, because Sevar is about to be distracted.

"If you're looking for somewhere to open the Queen's gift, Sevar, try the torture chamber on the right; there's no torturer currently on duty there and the junior priest stationed outside has healing spells.  Though doing that right away may come at the expense of being able to prepare spells before you're scheduled to brief the other girls in the morning, depending on how elaborate the Queen's gift turns out to be."

"It's also been suggested to me that you, Sevar, had to buy your own intelligence headband because requisitions was being weirdly obstructionist about it and gave you a two-week delivery time.  The one you purchased will, on this version, arrive with the next delivery we get, later today.  You say that where the girls and Keltham can hear.  Then somebody, possibly Ione, should mention to Keltham the wild but unlikely theory that the delay is because they're planning to prepare cursed intelligence headbands, which exist just like cursed versions of most other magic items exist, and in particular have been famously known to do subtle influences and mind control and even make people dumber on certain subjects without realizing it.  It's not impossible that they had at least one cursed headband lying around to substitute for the one you bought, to slip it to you immediately.  The point being that Keltham shouldn't just ask to borrow your headband from you, though that's in any case something that wizards tend to be really fucking insane about."

"Those are lies to Keltham, though," except for that very last part, "so your final call.  The suggester wasn't in our chain of command."

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"...probably a good idea. Or someone can suggest that the delay is because you have to check if they're subtly cursed, and then Keltham can generate for himself the hypothesis that we might be doing that deliberately."

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Right, well, that's basically what he had to say to Sevar, or it had better have been, because now he's not going to get anything sensible from her for a while.  Maillol reaches again into his desk, and offers Sevar the intelligence headband.

(He wishes it was possible to actually curse the things with some subtle maleficent voice whispering to wizards to not be so insane about intelligence headbands.)

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- blah blah blah Carissa is a good Asmodean her only motivation is to be a less imperfect slave.

 

 

She puts it on.

 

 

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She's felt it before, of course, she has Fox's Cunning and uses it sometimes when she's stuck on a spell structure, or on how to get an enchantment to lay nicely. It's wonderful, it feels like the difference between being groggily half-awake and being properly awake except on top of awakeness. It feels like the sort of conversation you have with another person where each of you sees exactly where the other is going so you get three words into a sentence and the other person says eagerly 'yes' and you can move on to the next piece, having placed a conceptual pointer, except with just one person. 

 

Right now it's mostly just making it harder to refocus her attention away from the Queen's threat to petrify her. Which is silly. The threat made sense: Carissa is glad to live in a country where Queens issue such threats, because contemplating their overthrow really is a very grave crime and if there were no penalty more serious than more quickly meeting Asmodeus then more people would do it, and that wouldn't do. Carissa understood this incentive problem to mostly be solved with a very, very protracted death but she can appreciate why the Queen would have assessed Carissa's own incentives as being different. And very simple. 

And she's not going to overthrow the Queen, because she isn't an idiot, so it's fine. Except that it seems like there are actually a lot of ways that Carissa could fail, from here, in ways that made people very angry at her, and -

- it's always been true that she'll go to Hell no matter what.

- digression, why does Maillol think that the Queen might want to have sex with her? Why would the Queen want that? Should Carissa want the Queen to want that? She leans no, because being around the Queen more feels like it makes it more likely one ends up a statue underground. Maybe if she has succeeded tremendously at her project and built dath ilan but evil and better. If that happens probably she will not end up a statue underground.

(The Queen could be bluffing. Asmodeus has chosen Carissa, perhaps He wouldn't tolerate that. There was no hint of it in her voice or manner but then, there wouldn't be.)

 

Okay, setting that aside with more mental effort than it ought to take but not more than she has on hand.

The Queen implied that Asmodeus instructed Cheliax to let Keltham go, when he leaves. Which makes sense of why Contessa Lrilatha was willing to concede that in contract negotiations; it was commanded already. Why did Asmodeus give those instructions? The Queen's right, that Keltham isn't a relative advantage for Cheliax at all if no one can learn his teachings without ending up a heretic. That seems really important to understand. She's not coming up with anything but it's standing out now in her memory as a question, along with 'why isn't Abadar talking to Keltham' and 'is Otolmens right to think Keltham might end the world' and 'how badly do I have to screw up to get turned into a statue' -

Queen's present before she gives the Taldor briefing, or after?  ....Carissa kind of wants to be in a lot of pain right now, so that settles that. 

 

"Thank you," she says perfunctorily to Maillol, and goes off to the torture chamber.

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The priest on duty nods at her as she goes by, apparently unconfused or just uninterested as to why she's going into the torture chamber by herself.

Carissa has been in torture chambers before, on both sides of the restraints.  This one is much smaller than the one you'd find in a larger temple, with stations for only two prisoners and one torturer; and it's fancier and better-decorated with glaring crimson mood lighting, because it's in the temple built into the private summer villa of an archduke.  But aside from that, it looks like a very ordinary and conventional torture chamber in an Asmodean temple.

The bag is quite small, even for a Holding bag.  You could fit your hand into how large it appears to be, if you tried, though the Queen did say it triggered just on being opened, and not with sticking your hand in.

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Well, if she gets blood all over her clothes there's magic for that. She sits down and opens her present.

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Which hand?

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Left, she doesn't need it to write. Though she's going to heal it anyway.

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As the bag comes halfway open, it leaps up around Carissa's left hand, over her wrist, snapping tight.

Most sexual masochists prefer a gradual buildup of their pain.  This bag is the opposite of that, as if somebody was trying to make the experience unpleasant even for a masochist, maybe as a challenge.

Torture details spoilered.   Molten-iron heat on her index finger, instantly there from zero buildup, lasting for maybe a quarter-minute, and then it cuts out and is replaced by the sensation of her middle finger being flayed, which goes on for another quarter-minute.

(It's probably not actually molten iron; real molten iron would burn out nerves quickly and end up feeling mostly like the pain of an amputation.)

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Carissa screams. Rich people soundproof their torture chambers, usually, and even if they didn't the church while doing a secret operation certainly would, but she wouldn't actually be able to do anything different if this were going to give away everything to Keltham. 

 

 

(It is decided: Carissa does NOT want to have sex with the Queen of Cheliax.)

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"Good girl," whispers Abrogail Thrune's voice into Carissa's ear, seductiveness backed by vast Splendour.  "Go ahead, scream more.  Let it all out."

Torture details spoilered.The flaying cuts out.  Needles of cold far below the freezing point of water stab into her thumb.  This time it's only five seconds before her pinky gets dipped into boiling acid, with the cold still stabbing at her thumb.
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AAAAAAAAAAAAAAAHHHHHHHHHH....is Abrogail Thrune somehow personally listening? How? Why? Doesn't she have a country to run? Is this even informative about anything?? ...maybe it's a test about whether Carissa will try to draw her hand out of the bag, but she's not an idiot and that obviously wouldn't work? She's glad it wouldn't work, otherwise she'd in fact find it really hard not to.

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The bag goes on treating Carissa's hand to a variety of different extreme unpleasantnesses, switching faster and faster as the bag continues its work, as though trying to deliberately avert someone's ability to lean into the pain and come to any kinds of terms with it.  This is not a bag of pain; this is a bag of suffering.

Thrune's voice continues to whisper seductive encouragement.  Depending on how much spare brainpower Carissa has (admittedly with her intelligence headband) she may note that at no point does the voice address her as 'Sevar' rather than just 'you'.

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At the end, Thrune's voice whispers to her that she can claim her reward now - Thrune doesn't want to discourage girls from being good - and that if she would like to try this again, before sending the bag back to the palace at the end of the day, it can be recharged by any sixth-circle wizard.

The bag comes off Carissa's wrist and falls to the floor, now open, to the fading sound of Thrune's seductive laughter.

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Carissa spends a couple of minutes on the floor trembling and sobbing and restraining herself from vomiting. That's without looking at her hand, which she's pretty sure will set her off again. 

 

 

Well. She's not going to worry anymore about pushing Keltham into being more intense than she can't handle. She is not sure if that's what the Queen was aiming at or if she just thinks it's funny. 

 

 

She's pretty sure that asking for the bag to be recharged so she can do it again would be flirting with the Queen, which she should not do. But who turns down a challenge from the Queen of Cheliax to prove yourself intense enough She will definitely regret that. Down that path lies statues, which is a different kind of thought than 'down that path lies horrible pain'. Down her own path lies horrible pain. She knows that. She should expect many days in Hell that are like that, even if she's a very promising student, because there are things you can only learn that way. She...genuinely doesn't think it's the fact that that was the most AWFUL FIVE MINUTES OF HER LIFE - or however long it was - is the reason she's not asking to do it again. 

 

When the pain and nausea have subsided enough she can breathe evenly she looks at her hand.

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It's a wreck, but the kind of wreck that can be handled by a medium-strength cleric, not a Regeneration spell.

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Okay.

 

 

Carissa's just going to - 

- right, her spellsilver! She's going to get her spellsilver out of the bag. Very carefully.

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There's spellsilver in the bag, some regular silver, gold foil, tiny rubies, two packets of sapphire dust, and Chelish currency.  Somebody with a great deal of Splendour has very accurately guessed how much of a reward needs to be in this bag for Carissa Sevar to feel, even taking the torture into account, that the Queen was doing her a favor on net and not just in a not-killing-or-petrifying-you way.

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....awwww. It's kind of like cuddles. The monetary equivalent of cuddles. You can handle anything if afterwards someone will tell you you're very impressive and give you cuddles, or spellsilver.


She scoops it up and puts it into her breast pocket and then makes herself stand up and stagger to the door by promising herself there will be healing on the other side of it. She looks godawful and she's well aware of it but there's probably time to put herself together before explaining the Taldor plan.

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The priest on duty doesn't raise an eyebrow, just taps her hand with healing.

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Great! She'll just put the bag in her pocket with the spellsilver for safekeeping, splash some water on her face and fix her hair, then!

 

She's still walking shakily but that ought to wear off.

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Security near her room will appear and deliver the Taldor books and the alt-history outline to her.

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Excellent. What has she got to work with.

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Taldor has been around for nearly a thousand years, and has a civil war with brutal regularity at nearly every succession, because the next Emperor is appointed, technically by the Senate, a vestigial body in the capital with no real influence except once every few decades when it is called upon to name the next Emperor. The processes the Senate is supposed to follow are stunningly opaque and complex -- the word in Carissa's language for 'excessively complicated' stems from the capital city of Taldor -- and there's no mechanism by which the Senate's rulings are enforced, besides that they lend the named person a lot of credibility. Needless to say, that doesn't really work, and peaceful successions are at this point practically the exception; unfit or young Emperors have a tendency to be elevated only to swiftly die of it, ruthless outsiders sometimes have a go until they misstep in the capital politics they don't understand and die, the army is always cheerfully threatening to proclaim a general as emperor....

Emperors tried in various ways to secure a preferred successor -- naming a co-emperor, say -- but it was common for junior co-emperors to be killed when their senior co-emperor died or lost his foothold. 

Taldor is mostly feudal, but the Emperor appoints the rulers of some provinces directly, and those military governors are supposed to be especially loyal to him and his enforcers, if a fight is necessary. Of course, if you let your military governors accumulate too much power in their own right they might overthrow you. Of course, if you keep the people who concern you most close to home they might assassinate you. 

Despite all this Taldor has remained a major global power, mostly for two reasons: firstly, even its outlying fortresses are a thousand years old and nearly unassailable (including by one another, during civil wars), and secondly, Oppara itself is a magnificently walled and warded city, and it's said those walls will outlast the world. It's lost some ground to Qadira, and some to Galt, but it's still larger than Cheliax. 

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Keltham's going to be so offended about all of these things!! But they'll have whatever bizarre correlations they're supposed to, because Taldor is a real place that really exists. Carissa speed-reads some book and makes some notes on the outline and then goes to the library to present to her students. 

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As Carissa enters the room, Pilar clears her throat from a lurking corner near the door, and then hands Carissa a very nice-looking piece of cake, on an elaborate plate.  "Surprise!" Pilar says.  "This is your congratulations-on-seducing Keltham party!  Have some cake."

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Yeah, that's incredibly weird. Carissa is less than delighted. 

 

"For all you know, I failed miserably," she says, taking the plate and setting it down on the nearest desk. "Perhaps in dath ilan they have entirely different anatomy and we both got horribly confused."

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Pilar says nothing, just scurrying around to the nearest chair and perching there next to Paxti.  She doesn't quite look embarrassed about the whole thing; more like she did it on somebody else's orders that she isn't going to argue with.

All other girls present are giving her exactly as much of a strange look as you'd expect in Cheliax, which is to say, it's not at all dramatic or exaggerated, but it's definitely detectable to another Chelaxian.

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Carissa will just.... ignore that and move on.

"All right. First, on settling sadism bets, the answer is yes. Also do not propose a bet with Keltham because dath ilan has a deeply bizarre norm that the thing you bet during sex is nonreciprocal services, which would otherwise, naturally, not be a thing because anything anyone does they should get something in return for. Yes, he thinks that still applies here where he has knowledge any government would slaughter cities for. Yes, I think it's plausibly worth trying to convince him that Evil has more fun, but you've got to be careful about it. I'll give much more specific instruction to anyone who seems to be getting close to him but the essential bits are - you want to be here, it's ridiculous that anyone would threaten or coerce you into being here if you didn't want to be, you might be exceedingly transactional about your intentions towards Keltham but it's your transaction that you expect to enrich you. You can, if you'd like, have one mean boyfriend who didn't treat you like that in your backstory, especially if you've got hangups to explain, but coordinate with me so you don't all do it. I do not want people who are inexperienced with pain in bed, or sexually inexperienced generally, trying to let Keltham hit you; we're working with a narrative where some people really like that, and most pain here or in Hell is because some people really like that, and if you've obviously managed to talk yourself into it that has decent odds of coming out. 

 

You are going to not lie to him about anything that's not essential. I get transcripts, I will light you on fire, you will be grateful I did because otherwise my boss would have to do it and he has a longer attention span for it. The key thing here is that Keltham notices different features of the world than us so we don't, actually, know all that much about how to lie convincingly to him. So the less you force us to fit into the lie, the easier our lives are. Say 'I don't feel ready to talk about it', say 'I should have learned that in class but it was the week my sister died so I wasn't paying attention', say 'I'm having a hard time putting it into words', say 'can I recommend you a book? I forget all the details myself'. You all want to show off by being competent, but we will get more out of Keltham if we are weak, flawed, confused, and therefore wouldn't be expected to have good answers to all of his questions. He already thinks everyone in this world doesn't know how to think. If you can't think of a true thing to say, or an approved in-story thing to say, the thing to do is to let him believe that even harder. 

 

Questions?"

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Ione speaks first.  She's recovered, now, something of the demeanor of a student among other students, when she needs to play that role.  "I already offered myself up to Keltham as somebody who would do anything he wants without asking anything in return.  I'm not actually into pain, but didn't take that off the menu at the time for obvious reasons.  I didn't represent myself as already experienced in service, or as desiring him sexually, if it's important that I lie about neither of those things.  Further guidance?"

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"...I think that works fine, as long as you keep not lying about those things. Did he not immediately ask what you were getting in return?"

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"I represented myself as being willing to do it for the knowledge, when I made the offer."  Ione smiles briefly; she would be willing, under entirely different circumstances.

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Paxti's shiny new arcane sight shows that the circlet Carissa now wears is a powerful magic item.

"You've got an intelligence headband.  When do the rest of us -"

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"We're going to delay it as long as we can because outmaneuvering smarter Keltham's going to be even harder, maybe impossible. Officially, Acquisitions said it'll be two weeks and I went ahead and ordered one myself, which I can afford to do and you can't because I've been earning a generous salary from Cheliax for my work at the Worldwound for six years and you haven't. The gossip is that this is because, you know, some intelligence headbands are cursed, and even worse some are just a tiny bit cursed, make you see things in a particular light, and optimistically Acquisitions is making really sure the project headbands are good and pessimistically, well, they could be manufacturing them a little cursed. Please attempt to have a little bit of subtlety in causing this gossip to reach Keltham's ears. I actually suspect that only the 'optimistically' part needs to be said and he is competent to fill in the rest. 

Also we are going to be hiding a lot behind you guys not actually being all that well-educated, not actually knowing that much history or politics or economics, because magical education in Cheliax is very specialized. The smarter you are the harder it is for you to make innocent mistakes. 

Keltham is under the impression you were screened for willingness to bear his children; I think that's just true, but if it's not, you now explicitly have permission to lie about it. Keltham is under the impression you are getting generously paid; I think that's just true, because I have told everyone that we're doing as few lies as possible, but if it's not, you have permission to truthfully say 'I was told we would be generously paid and if the money isn't there I'm going to go to whoever's in charge here and make a nuisance of myself' and then to come to me, and maybe to lie after that depending what's up. Keltham is under the impression that if you didn't want to sleep with him, no one would make you; you have permission to lie to him about that, but also, if you find yourself getting cold feet in bed, you won't actually be punished for telling Keltham 'wait, I think actually I'm not ready and I just want to cuddle', because that presently advances our goals. That said, if Keltham ignores you about that, that would be great news for the project and you should make sure he has a really pleasant time about it and ends up with the impression he was right to ignore you. I strongly expect that if you try to tease him by getting him really turned on and then saying 'no' he'll just give you a hug and say it's okay, so if you are trying this route you're going to have to try something a lot subtler and cleverer than that, and you should run it by me. 

We aren't telling him about the soul arrangements, but if he somehow learns of it, the line is that it's normal for people in dangerous lines of work to arrange their afterlife in advance so they don't end up in Avernus in general processing, and that as a bonus these business arrangements are hotly competed for among devils so a good negotiator can get some reasonably powerful magic out of making their afterlife arrangements. But that's only if he somehow finds out. I, and some of your colleagues, don't have arcane sight, because our contractual arrangements were a bit different; we're still working out the best story for that so for today you should conceal having it. 

Other things you are explicitly expected to lie to Keltham about: who his god is. It's going to be an obscure Tian one. Whether all fourth-circle clerics have a weaker personal aura should they differ from their god in alignment; it doesn't come up much in Cheliax because it can't happen with an Asmodean cleric but you'd expect they wouldn't. Whether Cheliax is systematically concealing things. Whether Hell involves involuntary torture.

And, of course, everything to do with the character of Cheliax as a nation. We're going to be pretending that Cheliax is Taldor."

And she explains her reasoning, again, and explains the key outlines from the fake timeline and from the books about Taldor. 

"At this time I'll take questions, but my plan is actually for you to spend the rest of the morning learning enough about Taldor that you can be a magic-tracked shut-in who plausibly lived there."

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"So I've been thinking," begins Paxti, "and I realize it was just a book, but I don't see any reason why the plot of The Damnation of Sir Nicolau wouldn't work in real life if the target was Keltham instead of a paladin.  Only with a series of different girls, rather than one woman with a disguise amulet.  First girl, obligate fetish for being forced, requires him to role-play forcing her, but she asks him to do that in advance.  Second girl, loudly remarks about how she can't achieve sexual satisfaction without being forced and it doesn't work for her if she has to explain it to the man, and we all explain to Keltham what she's hinting and encourage him and note how she never said she didn't want it, he tries it, it seems to go well for him.  Third girl, always staring in fascination while that's going on, but looks away blushing and can't seem to talk about it.  Fourth girl acts angry but in a way that's obviously sending mixed signals.  Fifth girl is straight angry at first, but warms up once she's pinned down.  Sixth girl begs him to stop and acts overtly horrified, but by that time he's so used to it always being a pose that - wait, I skipped one in the sequence, in the book there were seven -"

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"In the book Sir Nicolau damned himself on the sixth* disguise, but she kept going to be sure they ended up in the same depth of Hell together, after she killed him and herself," corrects Ione.  "...not that I'm agreeing this is the slightest bit workable as an idea.  If Keltham is a sadist then dath ilan has sadists and his world will have romance novels and he will notice that we are running the stereotypical plot of a romance novel on him."


(*) Romance novels approved and distributed by the Chelish government may not accurately represent exactly which sexual behaviors first produce alignment shift.

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"Dath ilan actually discourages its sadists from noticing, because - Keltham thinks - they haven't got people who like pain and they haven't got any other outlets aside from paying people a ton of money for it, which I think wouldn't even be as fun. But I do think he'll notice if we're running the plot of a romance novel on him, it's too - you wouldn't expect to run across those people in that order unless something was up. And unless you're very good at faking sexual reactions he'll notice what you're actually into, dath ilan does train that skill. Also Keltham has in common with paladins that in real life the biggest barrier to seducing them is them endlessly going 'I don't want to risk you having a child I couldn't take proper responsibility for'. I think there's no point trying to convince Keltham that that's Good, I get the sense dath ilan has lots of children-related taboos which we should mostly just try to steer very far clear of. -relatedly, you're not allowed to point out to him that he could use magic to make you have an abortion. 

That said if anyone does have a convenient fetish for being forced that seems valuable. And once he's had some time to adjust we might be able to work with having threesomes where one girl forces the other and if Keltham objects both of them are like 'we're having a great time here????'."

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"I have the convenient fetish, not obligate but would be easy to pretend it is," reports Pilar. 

"Unlikely to actually be sexually attracted to Keltham under any circumstances, will need training to fake it if he had training to detect it," says Asmodia, after some inward agonizing about how to phrase this in a way that doesn't sound like she's being noncompliant.

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"It might be good if attraction to Keltham is not represented as universal, for plausibility reasons. Maybe just tell him you take a long time to develop attraction, though, and put some effort into learning to fake it, so that if it's convenient later we have the option. Pilar, I authorize you to lie and claim it's obligate, as seems situationally appropriate." Carissa is trying to be VERY SERIOUS about authorized lies to Keltham only in case that helps people break the habit of habitually lying about everything. 

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Paxti and Ione seem to have developed their own sub-conversation.

"Adventure of Ameron," Paxti says.

"I don't think any of us can convincingly fake being half sea-creature," retorts Ione.  "I'll concede you could come closer than many."

"I meant metaphorically - never mind.  A Girl Corrupted By Books but with Keltham as the girl."

"Fine except for the part where the outcome is the exactly precise opposite of what we want."

"I'm not suggesting we run the entire plot, I'm suggesting that in real life it would inevitably go wrong for Keltham and then we'd get what we want.  Perverting Adan."

"That is literally the worst idea I've ever heard.  It violates -"

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Now both of their hair is on fire. Just a little bit of fire, a cantrip of fire, if they're good at patting out fires it won't even burn their hands. "We don't have much time before Keltham is done preparing spells, and you all need to spend it becoming familiar with Taldor. Are there any more questions."

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None that any dare speak aloud.

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"Great! Keltham has no reason to think I have any authority here and you will lie about that if he asks. Let's all sit together and read about our history."

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They scatter to desks, but even with more than one girl to a book, there's not enough books for girls.  "I'd offer to grab another copy of Taldorian Chronicles from Ostenso, but Keltham knows I can do five a day and he might ask where the first one went," Ione notes.  "It sounds like he'd accept my saying that I reserve a book-use per day for personal reading, but that's a lie so I'm checking it."

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"Yes, you can say that if it comes up."

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Ione briefly goes into the library's other room and returns with an additional copy of the Chronicles.  She's curious about whether anyone else here has been told the full story about her, yet, but she's not going to ask.

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"When you run across something that's interesting or memorable or especially anything surprising, anything that wouldn't be true of Cheliax, share it."

 

And they can get to reading about Taldor. Carissa's so glad she doesn't live in Taldor. It sounds like a tedious undirected nest of snakes.

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Shortly after Keltham is done praying there's a knock on his door.

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Keltham shall accordingly go to the door and open it.

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It's a man of about 40, wearing glasses. "Keltham? I'm, ah, a researcher studying minor and geographically bounded deities at the University of Westcrown, and I was asked yesterday to figure out, uh, which god you are probably a cleric of. I have the report here, would you like me to leave it, or stay and explain it?"

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"I wish I could say I'll no doubt understand the entire thing on my own, but this is not in fact the case.  I can read through it first, unless you think it's better to preface it with something."

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"No, go right ahead." He hands Keltham eight handwritten pages, bound together with thread. "I can wait in one of the sitting rooms?"

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"Sure."  Keltham takes and reads, leaving his door open.

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The researcher's best guess is that it's the Lawful Neutral deity Yaezhing, worshipped in a small coastal country in distant Tian Xia. He has copied from other texts some pictures of Yaezhing's symbols, and they're not a perfect match for the illusion that appears on peoples' foreheads when Keltham casts his fairness spells but they're not far off, and it's noted that these are from adventure memories by Avistani adventurers who passed through the country, so the likeliest explanation for the mismatch is poor recollection. One of the adventure memoirs claims confidently that Yaezhing is Lawful Evil but that memoir has a number of errors.

 For completeness he's also included some other symbols that are approximately as good a match, with notes on why the relevant deities were disqualified - this symbol is a good match but the god is a nature god who usually takes the form of volcanos and doesn't pick clerics. This symbol is an acceptable match but the god is a Chaotic Evil demon lord of the Abyss, best known for the time he led a bloody campaign to wipe out all the descendants of Azlant. This symbol is associated with an ancient Azlant god thought to be dead. And then gods without symbols but which otherwise seem like good matches: Kofusachi is attested to have truth-telling and trading spells, which is incredibly promising, but he's Chaotic Good - his domain is something like abundance and the state of resources where they are so plentiful one needn't be bothered to charge for them. Possibly he's hoping Keltham will bring that state to Golarion? No symbols similar to Keltham's are attested but a page of further information on him has been included all the same. Abadar is a Lawful Neutral god of commerce but his symbols are extremely well known, they're these, and his first and second-circle spells offered to his clerics are also well known, they're spells for ship navigation and preventing goods from rotting. Just in case he stopped by a church of Abadar in Westcrown to ask if Abadar has a lesser known aspect or associations with this symbol, but they didn't recognize either the symbol or the spell. 

With that established here's all that is known about Yaezhing. It's not very much. One of the memoirs has only a single passage, copied in full into the report; it claims that the people of this small coastal country live in great prosperity despite their lack of fertile land, for their god grants them freely knowledge of truth, and so they all trust each other and trade fairly, and mock the peoples of larger cities who by necessity trust no one and must stand watch at night against thieves. One of the others gives Yaezhing's divine realm, Setsendu, in Axis, and a domain of his as Justice; the third is the one that claims Yaezhing is Evil, and that Setsendu is in Hell, but agrees that Justice is a domain of his, as are Cooperation and Trust. Idols of him are drawn with bulging eyes, a long face, and a red beard, but that's indicative of practically nothing, especially with the gods that aren't ascended humans. There are vanishingly few books on him in Avistan; the author says he's reached out unsuccessfully to other libraries, and there's probably mentions buried in some of their books but it'll take a long time to find them.

 

And the page on Kofusachi, just in case it's actually Him somehow: Chaotic Good god of prosperity and abundance, mentions (meticulously copied, not very detailed) of trading and truth-telling spells, primarily worshipped in Tianjing, called The Laughing God, holy symbol is reportedly a 'string of seven coins'.

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Keltham reads through it all slowly; there's a lot of unfamiliar terms here, and he is more than usually on the lookout for things that don't make sense.  That Golarion itself, does not make much sense, is the central problem there; but still, Keltham is looking, and noticing the many small confusions.

Kofusachi:  Has the trading and truth spells.  Doing coordination correctly could look Chaotic to the locals if there's a norm, a single uniform way of doing things, that isn't correct coordination.  The god of coordination could look like Good, if, say, good general levels of social coordination are a public-good, and public-goods are what everyone unselfishly wants everyone else to have?  The god of coordination could be mistaken for a god of prosperity and abundance, if people didn't understand what was producing the prosperity and abundance.

Yaezhing:  If there's gaslighting going on, then Yaezhing is obviously the god they want him to believe in.  Yaezhing hasn't had much impact on his people, for being the god of coordination; but then, coordination isn't quite the same concept as industry, and no god anywhere has granted Golarion real technology and science.

...he knows too little of gods to know which parts are confusing because they're fiction, and which parts are truth that confuses the alien with the wrong priors.

Keltham will keep this document, obviously, and later check it against other archival-type writings to see if a noticeable difference of style between other archived writings, and these supposedly variously sourced writings, suggests a LARP writing team having frantically produced them overnight.

Also the words 'Good', 'Evil', 'Lawful', and 'Chaotic' are repeated often enough for Keltham to notice that the person who granted him Share Language (Taldane) last night probably had a slightly different concept of those terms than Carissa?  'Good' seems innocent, naive, an object of a kind of contempt that has little currency in dath ilan; Carissa’s ‘Good’ sounded more like dangerous fanatics out to optimize you even if you tell them not to.  'Evil' feels like it has undertones of power and sadism in a way that seems reminiscent of some things Carissa said in the cuddleroom, but in a sort of creepy icky gloating status-laden way; 'Lawful' has undertones a lot like 'Evil'; 'Chaotic' sounds like dangerous insanity and wild predators.  The connotations are subtle and hard to describe; the connotations already hammered into Keltham's brain yesterday are competing with them.  He already knows those words of Taldane, or his brain thinks it does.

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Keltham goes hunting for the scholar, finding him in a nearby sitting-room.

"I hope it's not too much of a surprise or an imposition if I say that most of what I need to understand this is background material," Keltham says.  "For one thing, I was previously under the impression there were a lot fewer gods than this seems to imply, and that they were all global rather than regional entities.  What are the numbers like in total?"

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"We don't know. There are fourteen gods with well-established churches on this continent; most of them also have presence in Tian Xia. Then there are dozens, maybe hundreds, of more minor entities that create only a few clerics at a time. Those are often geographically bounded, possibly just because if their gods are small they can't pay attention to a very large share of the plane. We believe there are many gods who never pick clerics. Gods are sort of only a human category anyway, for 'entities that can cleric us'; Pharasma and, say, Yaezhing, are going to be very different entities. It's said that there are things next to which Pharasma is small, and we are preserved because they're not paying attention, but no one has any proof beyond visions they had."

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"What does it mean that Yaezhing is a geographically bounded god?"

Keltham is trying one of the first Deliberately Deceptive Maneuvers he's done outside of Diplomacy / LARPs, Assuming The Premise.  Keltham has noticed confusion about Yaezhing being Tian-only and mainly about a small coastal country, because smaller gods can't pay attention widely, and that god managing to pick up his prayer in Cheliax.  Rather than asking explicitly about this and giving the scholar a chance to correct an unintended implication of a lie, Keltham is instead asking how Yaezhing is bounded rather than whether Yaezhing is bounded.

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Aspexia Rugatonn needed to check over Cayden Cailean's oracle anyways.

As long as she has to visit, goes the reasoning, she might as well visit Keltham right after he gets morning spells and run Spell Gauge over him to avoid further surprises.

As long as she's doing that, she might as well use her personal Detect Thoughts tool, which adopts the user's strength for purposes of determining Will saves of the target, on Keltham.

Aspexia informs the agent of what Keltham is trying.  She doesn't bother explaining who's sending the message; the agent doesn't need the distraction.  Also, somebody had better have been on the ball about matching writing styles very perfectly with real archives, or else they're going to have to fake all the other archives Keltham ever looks at.

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"Generally, a geographically bounded god's interventions happen within a specific region, and most of their attention is allocated there. To pick a geographically bounded god we know more about, Mazludeh is the goddess of sacrifice and stewardship - Neutral Good. She's active in Holomog, a country south of here. She tends to have about twelve clerics at a time, most of them selected when they first visit one of her temples in Holomog; on some occasions she's chosen someone elsewhere, but always someone who had been near her clerics when they travelled - suggesting that Her attention was following their cleric. I've written to the Worldwound to ask if Yaezhing's priests are there right now, as that's the likeliest mechanism; our representative there didn't know offhand, but they probably are. Even small Lawful countries usually send a couple of representatives to the Worldwound on general principle. Or Yaezhing might not be a geographically bounded god at all! Our references are too limited to be sure."

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Keltham notes down this exact response to his unspoken question as a slight bit of evidence that they're reading his mind or talking to devils smart enough to model it eerily perfectly, but it's only slight evidence; if Keltham can think of it, so can they, Keltham supposes.  There hasn't been very much other evidence of his hosts reading his mind, not counting Lrilatha seeming to know exactly how to talk to him, and Lrilatha is a more plausible big special case.

"I would have expected more for there to be a systematic compendium of entities that have clerics, if there's only a few hundred of them, and especially entities with clerics at the Worldwound..."  Keltham says.  "Any simple way of getting a count on all the Lawful Neutral gods with clerics there, or even asking them all for a one-paragraph summary of what their gods are about?"  It is really bizarre to Keltham that info like this has not already been collected.

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Aspexia isn't out of range yet; she warns the agent to be more careful with using information from subjects who don't know mind-reading exists.

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Noted. (He'd be much more panicked if he knew who was talking to him.) "We have a list of all the churches that are signatories to the treaty. For a list more comprehensive than that...there's not really a way to get one? The Worldwound is a hundred miles across; the perimeter is therefore 650. There are three hundred forty-four different heavily warded fortresses on the perimeter. Eighty one of them are ours, and we host some foreign adventurers, and probably have records of any weird clerics who've stayed at one of our fortresses. But the Tian nations are mostly on the other side, and it's not traversable except by teleport, and civilians aren't really welcome, so you'd have to convince some of the soldiers to do it."

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People can count to 344.  If you divide up the work among 43 people they only need to census 8 fortresses apiece.

Keltham doesn't pursue this further, though; it matches too much other strangely missing competence to seem relatively anomalous.  He just needs to keep better track of whether the incompetence tends to get in the way of anything that might possibly maybe incentivize him to be anywhere but Cheliax.

"Sorry for even more basic questions but remind me of how many hours, or days, of unskilled labor, it takes to buy a teleport to the Worldwound from Tian."  Does the basic picture on international trade even make sense here.

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"...in Cheliax it'll run you 1400gp, which is twenty unskilled labor-years, double that for a round trip. I don't know Tian prices and they probably vary a lot country-to-country by how many high level wizards there are and by how far you are from the Worldwound - a single teleport can only travel up to about 1000miles - it varies by caster circle -- so that price reflects needing two Teleports. In, say, Irrisen, you can do it in one jump so the price is probably around half that, not that I've been to Irrisen."

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Okay, it taking twenty labor-years just to get him here from the Worldwound is not actually a thing that Keltham had previously known was the case.  He supposes that degree of scarcity rhymes with Carissa saying that a thousand people are the country's effective real military power.  Golarion's economy is insane, like, not literally inconsistent with itself, but it is going to go on being really weird until Keltham figures out the internal rhythm that makes all the different facts be predictable from premises smaller than themselves.  Also his implied startup debt is bigger than he thought and he should be less worried about adding small bits to it and more worried about paying back the startup debt sooner.

"Excuse me a second, recalculating entire probable state of all international trade," Keltham says absently.

When Keltham is done, "Have you ever heard of a Lawful Neutral god that tries to prevent... giant messes, disasters?"

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"No? I mean, lots of them probably do, but I've never heard of one who had that specifically in their portfolio. Which means they don't openly have a church in Cheliax or any of our neighbors."

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Worth a shot, but either he's been warned off answering, or the Broomgod really is that secretive.

"What factors control how, when, and where clericing entities can communicate with or influence clerics?"

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"I think the general consensus about gods is that they are primarily constrained by treaty with one another and by very general resource constraints - so they can do most things, but some things are very costly, and some things they've promised not to. A smaller god would be more resource-constrained and the Lawful gods are more treaty-constrained."

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"I'm really hoping for a lot more detail than that.  All the other facts along the lines of 'they can see where their clerics go, so can use that to pick new clerics'.  Has anyone measured the distance a cleric can move away before a god stops hearing prayers directed at them from nonclerics nearby the cleric?  Does it vary with other measurables about the god that you can use to infer a central strength-factor with which both cleric sight distance and other factors vary?"

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"....no?"

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the number one thing that is IMPLAUSIBLE about this place is how much supposedly NOBODY HAS EVER TRIED TO FIGURE OUT ANYTHING IMPORTANT but nobody would LIE using THAT LIE they would make up FAKE DATA so it didn't look like AN ENDLESS STREAM OF HIDDEN INFORMATION and maybe they are playing one ply deeper than him and KNOW THIS IS HOW HE'LL FEEL and WANT HIM TO FEEL THIS CONFUSED but nonetheless AAAAAAHHHHHHHHHHH

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Keltham gives up on subtlety; if that was what somebody was hoping for, they have gauged him perfectly.  "My god can't seem to contact me.  I can tell they want to, I can tell they can't, what's going wrong and how do I fix it."

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" - huh. Possibilities: there's some treaty prohibiting them from doing so. If there is I don't know anything about it. They are a localized god and you're too far away for them to do something as costly as that. They don't know how to talk to mortals without overwriting their brain, Nethys is known to have that problem."

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"Overwriting -"

Ione, says a part of himself in sudden horror.

"Does that - destroy their mind-state?  Overwrite their soul, nothing left for the afterlife but a copy or a fragment of Nethys?"

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"He did it a couple of times thousands of years ago when He was a new god and then stopped. We have records of how the people all went irretrievably insane including when dead but we don't know very many details on the nature of the irretrievable insanity. And now He drops levels on people but doesn't talk to them. He's an extreme case, but Asmodeus also doesn't ever talk directly to mortals, He communicates to devils who then attempt to translate for us."

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"Who else doesn't talk directly to mortals?  What do Asmodeus and Nethys have in common?"

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"I think most of the gods that aren't ascended humans talk to mortals rarely if at all. - the gods that ascended via the Starstone are Norgorber, Iomedae, Aroden, and Cayden Cailean, and the general understanding is that they're better at talking to mortals because they can use an internal copy of their mortal mind as an interface of sorts. Nethys is also technically said to be an ascended human god but His ascension process was different and drove Him mad, reportedly. And then there are scattered other ex-mortals: Irori, Lawful Neutral, who ascended through attaining perfection; Erecura, a Lawful Neutral god of secrets and soothsayers and the Queen of Dis, in Hell; Milani, Chaotic Good goddess of bloody revolutions."

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"Remind me of the alignments and interests of the Starstoners?"  Keltham remembers that Norgorber is the god of crime, but was pretending not to be carefully memorizing that at the time.

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"Norgorber, Neutral Evil, god of crime; Iomedae, Lawful Good, god of fighting Evil, particularly Abaddon and the Worldwound and Zon Kuthon but She's not best friends with us either; Cayden Cailean, Chaotic Good god of drink - uh, of mind-altering substances, and freedom and adventure. Aroden, dead Lawful Neutral god of colonization and population growth, sometimes glossed as 'god of humanity' because He was strongly in favor of more of us."

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"Oh right, I've been told not everyone here is human."  Which did seem potentially kinda important, especially the species that supposedly couldn't interbreed with humans, and might therefore be actual different species instead of heritably shapechanged humans.  But there were just too many important things at once and Keltham didn't want to interrupt his lesson to ask.  "Who are the nonhuman ascended gods?  Could those gods talk to humans after they ascended?"

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"Uh, the elves have their own pantheon, I don't think it has any ascended former elves in it. Milani was a half-elf. There is a god who is an ascended rat, Lao Shu Po, but I've never heard of anyone successfully talking to Her. Sarenrae's an ascended angel but She doesn't directly talk to Her followers, She sends heralds."

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"How... did the rat manage that.  This drastically contradicts my fragile picture of how I thought anything did or possibly could work."

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"Ours too. I do not know the answer to that question. The conventional one is that She ate the corpse of a Tian god and thereby ascended, but that's hardly more satisfying."

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Keltham spends more time attempting to acquire knowledge and debug his current theological problems, sort of losing track of time actually, not least because he does not have a wristwatch or any other means of keeping time, and taking away a dath ilani's wristwatch when they're already in the middle of asking Additional Questions is sort of like yanking the breathing tube out of somebody who already wasn't breathing.

He acquires a slightly better and still incredibly confusing picture of Golarion theology, with certain selective omissions and alterations.

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And it absorbs lots of time, which is good, because hopefully downstairs everyone is all briefed on Taldor. 

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No plan survives first contact with the enemy but they're as prepared as they can be.

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What do you mean it's already lunchtime!?  Somebody should have informed Keltham before this!  Now he doesn't have time to prioritize his remaining Additional Questions and ask those before he has to go!  Oh no, has Carissa been waiting patiently in her bedroom for him to show up and get his shirt laundered this whole time?

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This researcher doesn't know that but he can take letters, if Keltham thinks of further questions.

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Carissa even had enough time to prepare spells and she's delighted about it. (She prepared the ones for the Improbable Escape, mostly.) She's sitting alone by the window in the dining room, looking through a book about The Year of Four Kings, from when Taldor and Cheliax were unified, that they decided didn't require any modification.

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"Good morning well not morning any more but same essential principle!"

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"It's morning somewhere! ...is it all right with you if I convey the information needed to settle the sadism bets, which is just 'yes' or 'no', or should I not do that, it occurred to me this morning that you might have privacy intuitions or something."

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"Oh, yeah, it's fine.  I mean, maybe run it past me before you release exact details of what we did together, not saying no, just saying not sure how I'd feel, but the general fact is fine."

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Carissa gives a table across the room a thumbs-up. There are giggles. "I'm not planning to say anything else," she assures him. "I don't quite understand the whole concept of spoilers but that seems like it might fall under it."

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Keltham tries a new question, gets a surprising internal blip.  "Though - if it's not somebody planning on sleeping with me at some point - actually I seem to have emotional reservations about you telling all of the exact details to Security and Governance?  But I'm also aware that this may not be reasonable or the most important consideration.  So, maybe ask me if they need all the exact details, and I can decide in more detail what to feel about it.  Also happy about routing it to any entities with no sexuality, but don't assume that's necessary if it's incredibly expensive."

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"That describes lots of devils but they're probably pretty expensive, yeah. I don't think they should need the exact details, rather than broad things like 'no I'm not pregnant, no you don't have such extremely narrow tastes that we need to start a nationwide search'. If they ask more than that I'll ask you."

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Keltham knows he is probably supposed to find something flirtatious to say but his mind is coming up blank and it's still blank and it goes on being blank and finally Keltham gives up and says, "Well, for whatever it's worth, your attractiveness remains a stable aspect of yourself between yesterday and today.  Oh, and I've got the notes for some of the sexual questions and topics I managed not to talk about while we were in the middle of fucking.  But I probably shouldn't hand all of those to you right now, should probably be more of an evening thing."

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"For notes on sexual questions I can make some time in my busy evening schedule. Anyway, I'll have a headband by then, maybe it'll make me better at explaining things."

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"Oh, that's good news!  Project resources coming through?"

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"No, actually! I tromped over to Acquisitions this morning once it seemed like you were occupied and asked what the delay is and they were still like 'eh, couple of weeks, we don't think it'd be beneficial to rush', so I said, fine, I've been at the Worldwound for six years, I nearly had a headband amount of money saved up anyway, I'm getting paid much more now, how much of a loan on my future salary are we talking about, and it was six days, so I bought one."

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Keltham almost asks how much she is getting paid, but the financial amounts are conspicuous in their absence from her sentence and there might be some reason for that; he'll ask later in private.  Or he'll just ask - "I should probably go talk to somebody about, like, project resources, rushes or not rushes, whether Governance has any priorities, and all that.  Though before then - I don't need Share Language until tonight, and could arguably wait until morning depending on timing, but can you wizardboop my clothing at some point before I talk to any Serious People."

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"Yes." And she does that. 

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So long as that's happening anyways, can Keltham feel the magic at all, while it's going on next to him?

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No. 

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Keltham hopes he is not cursed to just remain a cleric.  Keltham also wants to be a wizard!

Well, Keltham can spend some additional time trying to learn that, but Keltham should talk to project management before he sets his day's schedule, and before then, he should eat lunch, having failed at breakfast.  What does the menu look like today in Cheliax?

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Stuffed pheasant, rolls, various kinds of fish in various kinds of sauces, fruit tart things.

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Fat, protein, carbs, cool.  Simple low-tech fare, but the novelty of it hasn't worn off.

Keltham fills up a plate and stops by Carissa's spot to inquire about Golarion's pre-existing people-who-just-had-sex etiquette, if any, w/r/t his eating lunch with Carissa the day after, vs. eating lunch at the more populous table.

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"It is that you should do what makes you happy."

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"I suspected you were going to say that, and I already predecided what I would do regardless of the object-level etiquette answer if that was your meta-answer, so I would be able to tell you that your etiquette answer definitely wouldn't influence me, but I still want to know what the etiquette is, if there is one."

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"Eating lunch with the girl you just slept with implies you are inclined to get attached one at a time - not monogamy, but, like, one developing-relationship gotten to a certain point before you pick up a new one - and eating lunch with all the other girls implies not-that, and there isn't etiquette about which one to imply and in this case there isn't even really the risk you'll mislead people since everyone knows you are an alien and nothing you do will have the normal implications."

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"Whether I can get attached to more than one girl at a time is an interesting question I guess I'll find out the answer to.  But I expect I can be attracted to more than one girl at a time."

Keltham goes to sit down by the other girls.  He's not quite sure what to say to Carissa, feels pressure to have clever and intelligent things to say to Carissa, and it's easier to be part of a larger conversation with people he's seen less immediately.

That this is a stereotypical dath ilan Boy Thing To Do doesn't change that Keltham is, in fact, a boy, and doesn't want to expend the mental overhead on defying his gendertrope doomfate right now.

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He's so bad at being Evil!!! This is going to be such an uphill battle!

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"Hi Keltham!" Meritxell says brightly. "Are there lessons today?"

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"Good question!  Probably!  What specifically the lessons are is something I'll know better after I talk project priorities with project management which I really need to go actually do.  Oh, by the way, point of curiosity, how much are you currently being paid, and then whatever the quantity is can you translate it into hours of unskilled labor?"

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Well shit. 

 

If anyone has an established answer to that they need to tell Meritxell immediately. "My contract's just for the week, I'm going to have to renegotiate it afterwards," she says. No one has told her. Aaaaargh. "It's for 300gold, which is...I think around four unskilled-labor-years?" And if she gets in trouble for that it can just be less on an ongoing basis. It being a lot less than that would be weird if Keltham knows anything about what wizards go for generally.

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"Your economy makes no sense.  None.  It does not make any sense at all.  All of the sense was surgically extracted from it by advanced medical technology."

"Or are you just getting, like, 'come down here for a very strange and possibly dangerous week and then we'll renegotiate' Exception Handling Money."

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Shoot, is it too low or too high. She has no idea what Keltham's calibrated off. "The latter? When they grabbed us I don't think anyone knew exactly what we were being hired to do besides, uh, hang around an alien our age who Asmodeus had said to be helpful to."

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"What does a regular wizard of - whichever circle you are - get paid?"

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"Like, a tenth of that, if they're spending most of their time on things that make money."

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0.4 years / week, week is 1/50 year or so... "So twenty times more than unskilled labor.  Okay, that's not too bad, that's a relatively well-paid person in dath ilan but not mad superboss money."

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(Very little labor remaining in dath ilan is labor that requires no prior skill, practice, or native talent.  But the fact that there are a few things like that which need to be bid into any market, and that everybody has that particular resource to offer, makes it a reasonable-sounding sort of thing to use for a unit of account; assuming that you are otherwise the sort of people who just refuse to accept downward price stickiness and will instead repeatedly scream at everyone to adjust their damn prices more often, instead of going for an inflationary unit of account that means a different thing each year and would require adjusting all the graphs.  Some Very Serious People think this was the wrong decision, but it's got a lot of civilizational inertia behind it.)

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Good, because it is true! Meritxell really sees the merits of saying true things to Keltham. "Wizards don't start making what I think you'd call 'mad superboss money' until fifth circle."

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"And that's 1/32 of wizards, who are 1% of the population... so that checks out, you are not having most of the wage income going to a small fraction of all the people."

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"One in thirty two wizards will eventually make fifth circle but fewer than that are fifth circle at any given moment, since it takes decades," says Meritxell. "It's like....one in sixty? One in a hundred? I think it's changing now in Cheliax since we have way more people training to be wizards than we did a generation ago but I don't remember the exact numbers offhand."

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"Somebody who's already eaten a bit want to try, like, introducing themselves and their life story?" says Keltham.  "Since I actually need to eat, having missed breakfast while distracted.  Uh, feel free not to if that's not a thing here."

Keltham does start eating though.

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The girls glance at each other. 

"I'll go," says Meritxell cheerfully. "I was born here in Ostenso; my father's a wizard and my mother is a cleric of Asmodeus. She picked him out because she wanted smart children. I have eight half-siblings. My elementary school was in the temple so I didn't actually leave it until I was ...ten? It was a big temple, though, endless courtyards and secret passages and so on, and it had an orphanage, so I had lots of peers, though I was smarter than them. I had more toys than them so I traded them toys for doing all my chores. When I was nine I tested into wizard school and was absurdly excited mostly because it was all the way down the big street. When I was twelve my mother decided all this was embarrassingly uncosmopolitan and so she took me on a trip around the country by boat and that is how I discovered I get very seasick, and declared I wasn't leaving Ostenso again until I'm a high-level wizard and can Teleport. A declaration that was about to be falsified, since I've enlisted, but now here I am instead of going to the Worldwound so maybe it'll come true, who knows."

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"Huh.  That sounds a lot more normal for a genius's childhood than I think I would've expected for Golarion.  Unusually smart mom who can afford childcare for lots of kids picks out smart dads, spends part of her life having eight kids, they all live in a huge group house with lots of secret passageways, one of those kids is even smarter and ends up getting hired by a weird important project.  That could basically be the early biography of any dath ilani who's as smart for that world as you are for this one.  Except for the part where you literally didn't leave the enormous temple, which I guess makes more sense if travel is more expensive and dangerous, and the children get centralized to a particular part of the city where they don't get attacked by mind-altering cornfields...?  How many horrible Golarion things are you leaving out from that story because you don't want to embark on very long explanations of them?  Not asking for a list, just a rough quantity."

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"...none on purpose for that reason, probably several because they didn't occur to me as horrible, such as, yes, the fact it's dangerous for children to wander around outside alone, or...I had more would-be siblings who died? Probably four or five things like that if I think about it."

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Keltham's brain does automatically generate the question 'How many dead siblings?' but it doesn't make it to mouth.

"I had an odd childhood for a dath ilani," Keltham says.  "A lot less optimized than most childhoods are.  My parents weren't driven to make my life as perfect as possible, just substantially better than not existing.  I agree with them about that, to be clear, but still, a lot of dath ilani would be - well, actually were - politely horrified about it.  Like, lots of moving between different parts of Default - uh, that's the biggest city in Civilization where you live if you want to live around lots of options, and you don't have any particular reason to live anywhere else.  Other parents would've been worried about frequent moves disrupting my childhood relationships.  On their philosophy, maybe that wasn't literally optimal for me, but I'd probably be basically fine, so they went ahead and moved any time they got bored.  Single-family house-module with only a couple of secret passages, one of which was in the house library and just went around a corner from one bookcase to another bookcase in the same library.  I am currently making an error and my error is that I am not eating."

Keltham resumes eating.

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"That doesn't sound very odd for Golarion but usually it'd be because the family had a job that required moving, not because they got frequently bored."

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“How do people move around here, when their job requires it?  This villa seems like it’d be very hard to pick up intact and move somewhere else by nonmagical means, and most people can’t afford teleports so that’s not it.  Do you just swap houses and all your stuff with another family of similar size that happens to live in the right place?  Doesn’t seem like that should happen at the same time often enough, unless you have a monthly Moving Day, and Golarion seems too uncoordinated for - shutting up now, eating.”

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Everyone looks incredibly confused at him.

"...if you're a priest, there's housing in the temples for priests assigned there and children they're raising," says Meritxell. "And if you're anyone else you look at apartments in the new place and sign a contract with a landlord for an apartment that has features you want and then move your possessions there. In a wagon if you have a lot of possessions."

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That really sounds like something that would sound superficially plausible but then turn out to not work quantitatively, once you started running numbers on how many empty houses you needed all over to always have the right subtype of house available for people to randomly move into…

"So even at the cleric or wizard level, houses must not have... expensive, non-modularly-removable features that only a few people want, because you can't take it with you if you leave the house?  Just features that everybody wants, or stuff only you want that you can take with you when you leave?"

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"Or features that are common enough there'll be a vacancy that has it," says Meritxell. "It doesn't have to be universal. But if you want something absurdly specific you'll have to rebuild it if you leave."

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"Wait, how do houses get to places in the first place if you can't move them once they're built?  Like, this house looks to be way out in the middle of nowhere, if you can't move it, how did it get here after somebody built it?"

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"....they built it here."

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"So, like... there's a place that makes sections of walls and floors that are small enough to be easy to move, and they ship the sections of walls here, and a local crew assembles those into a house using tools that are also small and easy to ship around...?"

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"....you cut stone and lumber and ship them down the river and then have mules drag them to the site, and then at the site you build the stone and lumber into walls, using, uh, stonemasonry tools and saws and so on."

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"Mules drag them to the site.  Do you not have wheels."  Keltham quickly tries to recall whether he's seen anything with a wheel built into it.  He hasn't.

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"Yes, we do! Mules drag wagons to the site if it's not too steep or rocky for that."

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"Is it, like... not particularly more cost effective, the way your economy usually runs, to have one place that makes lots and lots of something; instead of making a single copy of something, wherever it gets used?"

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"Definitely not for houses, the transport costs would kill you. It...makes more sense to have one shipyard than a dozen small shipyards?"

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"Okay, good.  When I heard that you were assembling single copies of houses, from raw materials, in individual places, without even trying to build pieces of houses in a single place and assemble those pieces, I was wondering if your whole world just didn't have centralized manufacturing for some reason."

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Ione has never done anything in her life like what she's about to do, not since she was old enough to remember, and if her soul belonged to Asmodeus she probably still wouldn't have done it.

"Keltham, you're supposed to be eating," she says.

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"Right."  More food.

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...actually, even if it's relatively safer now, Ione is not entirely sure why she did that.

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No one else gives her an odd glance about it because they're too well trained. "Laborers' time isn't very valuable so for most things it's more worthwhile to send the laborers to wherever you want them laboring than to figure out how to send a bunch of pieces of something across the country," Meritxell says. "For shipbuilding it makes sense to do it all in one place because you always want your ships in the one place and you have a harbor right there to send all the materials your laborers will need and also it's quite specialized."

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Keltham nods; his not eating error having gotten so bad that even other people have started to notice, he does not reply per se.

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"Most people build their own houses," Tonia offers. "Or their neighbors come over and they all raise a new barn together, from trees they felled from the forest right there and shingles they baked in the kiln right there."

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Swallow.  "Don't hire specialized housebuilder because?"  +Nom.

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"The village has a hundred people in it and there's a specialized priest and blacksmith and tanner but that's it. Someone in the village needs a new barn raised or house built maybe once every couple years, and that's not often enough to be the only thing someone does. And you don't get visitors often enough to tell them 'oh, you should send a team of housebuilders from the city, I'm going to want a house in the spring', and if they did come you couldn't afford them. And people are idle, when it's not planting or harvesting season, so they may as well improve their land."

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Keltham bumps up the priority of 'cheaper travel' on his list, for causing people to, like...

...trade with each other instead of doing things they're not specialized in.

"How do nonwizards get between a smalltown and the nearest mediumcity to the smalltown?"

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"By boat, if it's on a river, or riding a horse, if it's not and they have a riding horse, or walking, if it's not on a river and they don't have a horse, and poor people don't have riding horses," says Tonia.

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Horse sounds like an animal and those aren't cheap, yeah.

So basic alternatives to walking, without combustion engines.  Bicycles... take relatively smooth surfaces to bike on.  "Are there roads between towns?"

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"...no?"

 

"There's a road from Westcrown to Egorian and it's new and cost the Crown - I have no idea how much money but only the Crown could've done it," says Meritxell. "Most places you travel by river or you mostly don't travel."

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So the key step on the tech tree is probably cheaper roads, then, to enable more professional specialization and trade between towns...

Keltham wishes he'd read more novels about people going to other dimensions and rebuilding Civilization from scratch, he's read like two and neither author recursed into roadbuilding.

Swallow.  "Saturated on road tech research, or not really trying it?"  Nom.

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"I don't know of any road tech research projects though probably the people who built the one from Westcrown to Egorian would've gotten very rich if they figured out some better way to do it."

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"You spent practically your whole life in a temple and then a wizard academy," Ione says, slightly scathingly.  "You wouldn't know if there was a road tech research project any more than I would.  How would any of us know?"

Meritxell, watch yourself, we're not supposed to know too much.

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Meritxell DOES know everything though. She smiles at Ione. "Fair enough."

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Something about that interaction that just happened would never have happened in dath ilan and Keltham is having difficulty putting a finger on what it is exactly.

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Ione Sala has a slight nervous feeling like she just muffed something.  Needs to cover, distract.  "Well, I might as well go next," she says.  "I was born in a middling city at the junction of two minor rivers.  My parents were a couple of low-level city bureaucrats.  Intelligent enough not to be farmers, but, not really a lot smarter than that."  Incompetent, failed, filled with searing resentment at the world for it.  "I was noticeably a lot smarter than they were, so they," hated me and did what they could to make my life more miserable without that affecting how much they could sell me for, "didn't know what to do with me, really, and wizard-tracked me," sold me like the farm animal I was, "as soon as it became clear that I was going to be a bookish wizard type.  My life is just that city, then Ostenso academy.   I also would've expected to see the larger world for the first time when I went to the Worldwound, not that I'm complaining."

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"I grew up on a farm where the nearest village was a couple hours of walking away and the nearest city much farther than that, far enough no one had been," Tonia says. "When I was seven the village got a priest and the priest said everyone had to come into the temple for school, so I went, and I hadn't seen reading or writing before but I picked them up right away, and after a couple of months I was studying with the older kids, and after a year he said I should go into the city where I could get a proper education, and the church would house me and feed me while I did, so the next time he reported back to a big city he took me with him, and I came here, and did a bunch of tests and then got put in wizard classes."

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Keltham is getting this weird feeling like he may, at some future point, predictably first-order update towards wishing he'd started industrializing Golarion slightly sooner, even if it was just by a day, or an hour.

Keltham isn't a perfect Bayesian, but he's a passable one.  By dath ilani standards.

He finishes his last two bites of food quickly and says, "So can somebody direct me to, like, office of project management?"

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None of the girls are sure where that is!

"When I talked to them they were working out of the temple but that was really temporary."

"Carissa must've talked to them this morning, she said she asked about headbands," says Meritxell.

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Rise.  Move to Carissa location.  "Should probably go talk to project management now.  Where to?"

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"One of the parlors, I can walk you there. How was lunch."

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"Tasty enough and filled with slightly disturbing accounts of houses.  Houses which, if this is considered a rich person's fancy incredibly impressive house, I should probably try to avoid imagining in any concrete detail."

Well, he should be avoiding imagining it, but in fact he is not.  Keltham is imagining people, otherwise specialized in farming, pulling down entire trees and then gluing them together - it's probably some form of chemical glue, not fasteners, metal is expensive here - until the result looks like it has walls and mostly keeps out the wind.

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Oh, good, what a safe topic that doesn't require any lying about. "Maybe someday soon they'll have nicer houses." Left down this hallway and down these stairs.

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"As near as I can currently guess, this is going to require figuring out how to build cheaper roads, onto which one can put unpowered small machines that will let housebuilders quickly get back and forth from medium cities to small towns, in order to build nicer houses, without their specialized labor being very expensive because of travel costs, which, I thought to myself, maybe I should go talk to somebody about all that."

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"Sounds great." She finds him the sitting room. 

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"Keltham," says a middle-aged woman with her hair in a bun who is looking through the report on who Keltham's god might be.

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"So my parents told me.  Yourself?"

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"Marta. How can I help you."

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"I'd like to talk project resources and Chelish Governance's priorities.  Before then, do you mind if I ask what's the local larger organizational structure that embeds this project, and your place in it?"

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"Yes. My job is to track project spending, track project revenue once it has any, solicit project revenue estimates, approve briefing on the project for new people it becomes necessary to involve, and authorize acquisitions. I report to Maillol, who is a fifth circle cleric of Asmodeus and the site director. Maillol reports to his superiors in the church, and ultimately to the High Priestess Aspexia Rugatonn, and to Her Imperial Majesty's staff including Contessa Lrilatha, who you've met."

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"Among my top questions is to discuss what Governance wants, in what order, where any and all particulars may be rapidly revised in the face of particular avenues proving more or less tractable.  Is Governance's value function over outcomes there sufficiently understandable to you that you're confident of your own ability to predict it with only rare referrals upward, or should I be moving upward in the management tree to have that conversation?"

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Governance is reasonably liable to change its mind a bunch in the next few weeks but probably the easiest way to give the Crown and Church more flexibility is to have as low-importance a person as possible give an explanation now which it'll then be possible for her superiors to override later if they change their minds. "That depends a little on your questions but Governance's priorities have been communicated to me and I can do my best to convey them."

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"I'll... try asking my questions, but if you don't correctly predict Management Above's answer to them, the result would be incorrectly prioritized outcomes that are potentially expensive for Governance relative to Governance's optimally obtainable outcomes, if there's anyone who can predict answers better... I'm sorry, I'm probably saying things that don't make sense for Golarion somehow."

Though - even if they don't have the dath ilani idiom of lower deciders registering their predictions of upper deciders' predictions, until you finally get to whoever in Management or whoever in the judicial courts or wherever is supposedly the gold standard for that issue - 'Don't have junior people decide macro project priorities, refer them to the top manager specialized on that project or in those priorities' is a notion that Keltham would've thought projected down to the simpler case.

Keltham is also noticing that if you try to do sensible Project Management while speaking in Taldane, this is even harder than speaking other sensible thoughts in Taldane.  Should he ask Marta if she can Comprehend Languages?  No, let's try pushing through for now.

"Before I go on, around how much of what I've already discussed with project members has been recounted to you by project members?  Or by Security or other observers?"

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"We have detailed notes on your presentation yesterday to your researchers. Some of your researchers also individually came to Projects with questions or predictions based on class conversation and also mealtime conversations; all of them are expected to do that at least by the end of the week when we'll renegotiate their salaries, but not all of them have done it yet, so you shouldn't assume we know everything you said in public to any of them."

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"So as to be clear on how much of yesterday's presentation got successfully preserved, do you mean you've got imperfect but cross-referenced notes from students afterwards, or was there an invisible wizard writing everything down verbatim as fast as I said it?"

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"A transcription spell, rather than an invisible wizard, was employed, but we believe the notes to be complete. You may look at them and issue corrections if you'd like." 

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"I'd like to review my improvised extemporaneous lectures in case I made errors or omissions that stand out as needing correction, yeah.  Thanks to whichever person for their hopefully routine competence in having set that up."

"Governance then should now have a specific, rather than abstract or secondhand, notion of what I know and what that knowledge can do.  It's built on a base level of trained skills of thinking, that work together effectively because of overlapping coherence and direction inspired by explicit mathematical structure, which were applied by my Civilization of a billion wealthier people of much higher average Intelligence to systematically decode and exploit reality to a far greater distance than Golarion appears to have traversed, leaving also incomplete traces in my personal memory of specific facts, techniques, and methodologies that I encountered in systematic or unsystematic passing."

"I know why snowflakes have sixfold symmetry.  I can turn mechanical motion into cold without a Snowball spell, but I don't know yet how much motion for how much cold.  I knew how to build a faster kind of unpowered sailing ship but it sounded like you have those already.  I know how to make an unpowered mechanical device that will let people move between cities faster than a person can run, but only if there are roads between those cities.  I know how I'd go about figuring out how to make cheaper roads, but I don't know how long that research will take or how good the end results would be.  The books in the library here are written in ways that reflect patterns of thinking that I know are invalid, and I remember some things about how to train a person as intelligent as I am so that they'll think effectively.  I know the foundational math that structured the kinds of thinking that I learned.  There is an attractor, an overlap, a center in everything, whose structure is that math, and by far the most important question is whether Golarion can be started down the path leading into that attractor and learn for itself what Civilization learned, but there remains the question of what Governance wants to see first for scaling up investment in this."

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"Many of those things are of interest to us but what we currently predict will be most immediately valuable is the habits of thought for intelligent people that make them competent to discover all the rest. For any given solution, there are often going to be a lot of Golarion-specific reasons why it's not easy to implement, and our current prediction is that little - not none - of dath Ilan's direct technologies will easily translate. But if we understand the basics of how the gods reason, and how human-level intelligences can use the reasoning patterns of the gods, then we can overcome any given complication that is due to dragons or Charybdis or the fae or whatever."

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Keltham doesn't know enough to be impressed by the sensibility of a crown-boosted Abrogail Thrune because Keltham has no reference point for the usual sensibility levels of pseudo-medieval governments.

"I suspect you underestimate how much would translate if we had the books in front of us, but we don't, and that means non-Keltham people need to know how to fill in the gaps regardless."

"Such techniques are meant to be used, however.  They are best taught as they are applied, not as pure abstractions.  In Civilization, children are not spoiled for a number of elementary physical truths and inventions so that they can learn underlying mental forms in the course of inventing them.  This regime is optimized for the final quality of the resulting adults, however, not for speed in rapidly retraining adults to the same techniques.  The point is, we will, at some point, need a starting application."

"I haven't hurried my attempts to ask for a starting project, because it would be exhausting to produce an exhaustive list of everything I might possibly be able to do, and so far it has seemed like it makes more sense to keep asking questions about local conditions until I orient, so I can understand myself which of your largest problems I can probably solve quickly.  It will still help if I have -"

"Uh -"

"Your language doesn't have a word for the thing I want, which is not an encouraging sign.  Does Cheliax have a central list of how much monetary value Governance puts on everything it usually pursues?  Like, amount of gold it's worth to cure an otherwise fatal disease in a one-year-old infant, or the amount it's worth to produce one more second-circle wizard?"

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"No. We could try to produce a partial one for you."

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"Do you have a different solution for why your government... is, like, capable of coherently wanting or planning anything, given that it's made up of more than one person?  For not having one person decide that it's not worth 10,000 gold to produce three wizards and somebody else deciding that it's worth 15,000 gold to produce one of them?"

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"The operation of wizarding schools is delegated to different people who can make whatever tradeoffs strike them as correct and then the ones who get good results for the resources the Crown has offered them get promoted. Budgets for wizarding schools are set off what recent successful people spent."

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Is that actually as horrifyingly ad-hoc as it sounds for an entire-ass government.

"I would find a partial list useful, of things Governance has previously spent money on, how much money for what results, in a way that struck upper Governance as being just barely good ideas, but good ideas nonetheless.  Where the 'just barely' qualifier tells me that the outcome was worth around that much money and not at least that much money."

"I would also suggest that Governance at some point take the time to reflect on its own operations and figure out how much it relatively wants different things..."  Keltham reflects on the techniques he got taught as a kid for carefully extracting that info, checking if it made sense, checking if anything got left out, "where standard techniques for doing that correctly and not screwing it up, are, again, something I can try to teach.  It's really not just about better forging techniques.  Civilization also knew how to, for example, manage very large projects effectively... assuming all the managers are slightly smarter than I am, so, yes, it may require adaptation, but still."

"But I've got no idea how much something like that is worth to you, or what kind of increased project resources I could get after accomplishing that, versus inventing a more visibly successful forge process that uses 30% less fuel," and neither, apparently, does Governance itself have any collective idea what it's worth to Governance.  "I realize I may sound like I'm flailing here, but right now I'm very much trying to orient at all, to what Management wants from me and how much it's willing to pay to get it."

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"I'd be happy to get you a list of projects that were just barely worth it and amounts we'd be willing to pay for different kinds of progress. Our current anticipation is that this will be things most Chelish people cannot learn, so we will benefit more from techniques that some people who have learned them can figure out how to adapt for other people who cannot."

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"Yeah, the Intelligence problem is probably the severest problem you have, if not the most quickly solvable one.  I don't suppose you'd have any idea what effective price Governance puts on raising one random citizen's Intelligence from 10 to 11, or 14 to 15?"

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"Well, as an upper bound, headbands of +2 Intelligence cost 4000 gold, so we're not willing to pay 2000 gold for it in the average case."

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"Who's the least useful person who automatically gets assigned an intelligence headband as a matter of routine?"

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"Wizards promoted into command of a unit of more than 100 soldiers, typically at fourth circle, if they haven't purchased their own years before that which they typically do."

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"That's very helpful, thank you.  At what earliest point do we start looking visibly as useful collectively as a wizard in command of 100 soldiers?"

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"You are already estimated to be more useful than that, and more resources than that are already ongoingly expended on this project; our plan is to deliver you headbands even if we do not upgrade our estimate of the usefulness of the project, but it will take a few weeks because of added security measures."

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"Ah, okay, that makes more sense compared to what I expected an intelligence headband cost and what I expected this villa cost.  Security measures?"

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"Magic items can be cursed. Usually this is not a major concern in the headband trade, because a trained wizard with specific experience in detecting enchantment and mental manipulation will notice; if we're giving them to a bunch of young students with no such training we had better be very sure."

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Keltham almost asks why checking is harder than just giving them to a trained wizard to put on, but stops himself; even he can think of unlimitedly many ways to get around that test.  "Are you worried about old cursed items accidentally getting into the system, or specific adversaries targeting this project and with access to our supply network?"

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"Specific adversaries targeting Cheliax's magic item supply chain, though it'd be surprising if they'd managed already to target the project specifically. - less surprising given how much divine intervention this project has already attracted, I suppose. Other countries have in the past tried slipping cursed magic items into our military supply chain for purposes of espionage or sabotage. What we're doing over the next two weeks is having the headbands made from scratch by trusted people, and observed during the manufacture process and while they're brought here so they can't be swapped out for others, and then we'll do some tests on site as well; then you can have them."

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He should ask Carissa about her own reasoning, before asking project management about the safety of Carissa's bypassing the system, Keltham thinks; it is not clear that everyone's organizational-internal incentives are perfectly aligned.  But he should ask Carissa about it, soon.

...actually, wouldn't another obvious reason to take a few weeks to carefully manufacture headbands, be if they wanted to custom-curse his headband?  Or everyone's, for that matter?  Hm.  Also a thing to inquire about, but subtly.  His next question was one that did occur to him immediately, but was at first suppressed as lower-priority, so his asking it for this other reason shouldn't be much likelihood-ratio to them.

"Maybe it's the wrong use of your time to ask, but if it can be said briefly, what are the consequences if an adversary manages to infiltrate one headband?"

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"Likely ones: they are able to eavesdrop. That is the obvious multi-purpose kind of infiltration adversaries frequently attempt. Also likely: they're able to use it to track the wearer's location or to tell what spells the wearer has gotten. Less likely, more concerning ones: they're able to interfere with the fundamental function of the headband, enhancing intelligence, by making some thoughts more salient or easier to apply full intelligence to, and others less so. They're able to detect at some low granularity the wants, priorities and fears of the wearer."

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Aw, crap.  Though, plus side, they would be less likely to tell him that, if they were planning to curse his headband on purpose, but still.

It's... plausible that, if Carissa can detect cursed headbands well enough not to fear them, Keltham can also detect them via sheer 'having any mental skills that even use Owl's Wisdom'; but specific training always counts for an awful lot.  And of course, Keltham only has their word that an adequate counter-training even exists.

Well, he'll figure that later.  "Back to primary topic.  What would you say if I asked you to tell me about Cheliax's most important problems, independently of whether you thought I could solve them?"

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"The Worldwound is the most urgent problem. We are allocating something like fifteen percent of our resources to containing it and it is not getting worse but it is not getting better either. After that...periodic epidemics of cholera, smallpox, polio, plague, and flu, ongoing deaths from tuberculosis, malaria, and diarrheal diseases, droughts, inadequate nutrition, the threat of war, risks from random powerful wizards doing very stupid things."

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Directly challenging Worldwound-fighting sounds like it would take weapons; weapons take trust.

Keltham is not very calibrated on how well they do at fighting epidemics, here, but if that's their second-worst problem...

"About how much would the government pay to avoid one epidemic from whichever is the worst class of epidemic, and how often does that happen?"

"And suppose that I ask somebody to come by tomorrow who's an expert on epidemics and current countermeasures, so I can quiz them.  I don't particularly expect this result, but suppose it turns out I can tell you something on the spot, that, combined with your other magical capabilities, completely wipes 'smallpox' or 'flu'.  What could I expect in return, and how would the project scale from there?"

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"I expect we would pay fifty thousand gold pieces to avoid one epidemic, noting that delaying one in one city through very good precautions usually just means it hits there later because no one developed immunity through infection. I expect we would pay something like a million gold pieces that completely made a major cause of epidemics go away if that didn't just mean all the same people die but of other things through some mechanism. I don't know what higher-budget project items you'd want - more of Contessa Lrilatha's time? More students? More miscellaneous magic items? - but we could arrange any of them, if you achieved that."

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Keltham nods; that's grim-but-true.  If plagues reduce population density to make future plagues less likely, or if people starve until their immune systems weaken and after a plague the survivors get more food per capita, those are both equilibria that will get restored around the variation of particular causes.  "I'll think more toward generalizable measures that will shift long-term equilibria of epidemic levels, rather than on specifics of one epidemic, then; if your impression is that naively eliminating one particular source of epidemic would say cause urban density or food per person to increase or decrease until the remaining epidemics became more virulent."

"I'll obviously also want a contract before solving particular things, and it'd be nice if there was some generalizing way to assess that value, rather than my constantly interrupting myself to negotiate and sign new contracts.  That's part of why it would have been useful to have a schedule of how much value the government assigns to things; we could then negotiate general percentages covering what I and other project members would capture of the value we create."

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"We will try to come up with such a schedule for you, and a proposed general contract along the same lines as the one you negotiated for general intellectual concepts with Contessa Lrilatha. If you would like I can lay out approximately the terms we'd expect that to have, though I don't have authorization to make commitments on that scale on the Crown's behalf." 

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"Understood.  Go ahead, then."

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Cheliax expects to request most of the gains, maybe 80% or 90%, of Keltham's inventions while he is repaying them for the loan of this villa and a full-time research staff and a full-time security staff; the loan will accumulate interest at the same rates any devil in Hell gets if they get a loan in Hell, usually humans have to pay higher interest rates than that but that's because, frankly, lots of humans will run away and not pay, and they both trust and can verify Keltham's assurances on that front. Cheliax expects to request much less of the gains, perhaps half, once the loans are repaid. A complication they are keeping in mind is that, uh, Cheliax doesn't have a systematic way of collecting benefits that don't literally directly accrue to the state in the form of higher tax revenues from various dukes, and it sounds like Keltham's society would have such a method. 

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Keltham's reportedly distracted again in equity negotiations! That's great, because Carissa has decided the entire harem needs to read a bunch of Taldane romance novels so that if they can't stop themselves from thinking in romance novels they'll at least be whatever kind the King in Taldor has commissioned to develop appropriate attributes in Taldane young women. 

 

 

.... it turns out romance novels in Taldor are not commissioned by an Imperial office at all, which is itself the kind of useful thing you only learn by pretending to be Taldor.

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"The women depicted here," Ione says after flipping through and rapidly skimming some of the books, "would sit around waiting for Keltham to pursue them, because they are so attractive they can't help rich nobles falling for them even if they pretend they don't want it.  I think what we've learned today is that when you don't have an Imperial office commissioning romance novels, they're written to appeal to the most self-indulgent aspects of the reader, because nobody's making the authors do anything else."

"The women depicted here," Paxti says, "are passive, weak, stupid, lifeless, ambitionless trophies.  Somebody remind me why we haven't already conquered Taldor in real life."

"I've known Keltham for a day and a half and I can already guess these women are not his type," says Peranza.

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"Your parents grew up reading stories like these, in our timeline," Carissa says tiredly. "You grew up after Hell took Cheliax to straighten us out and you got to read normal modern romance novels in which girls win the boy. Though none of the ones in which the girl wins the boy by cleverly getting all her romantic rivals' eyes gouged out, or in which the girl wins the boy by leaving him under the impression she's an important noble considering executing him unless he wins her over, and not The Damnation of Sir Nicholau. ...actually I don't know what romance tropes the slightly gentler Cheliax we're going for has. ...maybe there's a version of The Damnation of Sir Nicholau where she's trying to teach him to enjoy himself, instead of having perfunctory sex he doesn't really like, and he goes to Hell once he realizes that he wants things for himself instead of only wanting whatever's best for other people, and in every disguise she's happy and fine because she, unlike him, has been raised competent to understand what she wants and to go get it."

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"Wouldn't work as a story," Ione responds immediately.  "If she's happy and fine then there's not enough conflict from the standpoint of the viewpoint character.  She needs to be struggling with her own need for violent sex, say, at the same time as she's trying to get him to want things for himself.  Her character needs to develop to where she's competent to understand what she wants, and the end of the novel should show her successfully going after it and getting it."

"Which, again, was basically the plotline of Perverting Adan -"

"It's the plotline of any young adult novel with a female protagonist, who will, at some point, have to learn the darkness of her own desires," Ione snaps at Paxti.  "As you'd know if you read more than one book a year -"

"We can work with this, though," Paxti says.  "Give me and Ione twenty minutes, and we'll come up with new plots for everyone's favorite romance books, with storylines that fit the new Cheliax."

"I'll slit her throat before we get two minutes in," says Ione.  Ione also sees a much bigger problem with that idea, but she's curious whether Sevar will spot it on her own.

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Carissa is thinking that possibly she should ever have read a romance novel. "Sounds like keeping track of a lot of lies. I'd rather have one or two good ones that are very appropriate for what we're trying to accomplish."

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Ione nods.  It's going to be interesting to see whether, or rather, how fast, Sevar gets executed for heresy once she gets into the habit of noticing all the constant lies.

"Actually, if I can get an authorized lie on this, none of us much like reading fiction at all," Ione says.  "Cheliax has been devoting too many resources to the Worldwound, and the books written before Hell took over are trash.  If we talk about any fiction we've read, in front of Keltham, he's going to ask to see it.  Remixing fiction isn't like redoing a spellbook with Glimpse of Truth renamed to Glimpse of Beyond.  Maybe we can rush some better books from Absalom, and read one apiece before Keltham gets around to asking about that, so that we can have ever read a novel.  But if he asks before then, you tried reading novels from old Cheliax and quickly gave up."

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"- yeah, all right. In that case let's give this up as a useful reminder of how grateful we are to live in Cheliax and get back to the histories."

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They're not going to have all that much time for it.  Keltham may not be very trained to handle potential lies and gaslighting, but he was planning to be a Mad Investor, and hails from a vastly more financially sophisticated Civilization.  He's not going to negotiate and compromise with Marta, and then sit down in front of an actual authorized negotiator who takes their final compromise as Keltham's starting point and negotiates a new set of moves in Cheliax's favor.

This wouldn't usually happen in dath ilan - firstly because dath ilan would just seat both real negotiators directly, and second because the principles behind bargaining positions are better understood, such that they'd try to have bargaining outcomes be invariant to the order in which considerations are introduced.  But dath ilan does have the concept of hiding an unusually high willingness-to-pay so that sellers can't price-discriminate against you, and sending in a 'negotiator' who doesn't actually have the power to make commitments is a standard known-failure-mode-to-avoid.

Keltham will, of course say all this to Marta directly; none of that meta-information has any obvious rationale for keeping it secret.

After that, he'll ask Marta more detailed questions about terms and conditions on Cheliax's starting offer, and more questions about the current size of Cheliax's economy, and what kind of measurement difficulties they expect to run into, and Governance's likely willingness-to-pay for various goods.  But he won't negotiate; except insofar as offering his own starting remark that the offered percentages of generated value seem acceptable, if there's no gotchas in how profits or expenses are measured, and sufficient for quick agreement from there; but he wants to understand the terms and conditions before he says for sure that the starting offer is generous.

At some point, Keltham thinks, he needs to give Cheliax a lecture on fairly dividing gains from trade anyways.  If he can run through it quickly, he might as well do it today and see if that saves some time on negotiating.  If they know that dath ilani approach fairness in a very structured way, maybe he can just tap himself with his own Truthspell and the Fair Division of Gains from Trade spell, say what the fair price would be, and have them accept that.

Keltham wraps up with Marta - having hardly exhausted his unending sequence of Additional Questions, of course, but that's just what life is like for your first few weeks in another dimension - and heads over to the library.

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If Keltham is teaching again, Broom should be there to make sure Keltham does not teach anything which is obviously going to destroy the world.

Visibly or invisibly?  Broom is still within Keltham's one-day deadline for replying to Keltham's original terms.  Do the great wizards know if Keltham will be able to detect Broom again today?  Does Cheliax want Broom to be visible regardless?  Broom goes to ask a great wizard about this.

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They have Keltham's spells and he doesn't have Invisibility Purge but it seems likely that's in anticipation of Cheliax not trying to sneak any invisibility past him. They don't bother explaining that to Broom, obviously, but they tell him to be visible. If he needs to stab someone he can go invisible for that to make him harder to stop.

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Broom catches up to Keltham before he reaches the library.  He doesn't say anything, as he falls into step behind Keltham; the less he says, the less chances there are for him to fail.

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Why is Keltham's life like this?  He hopes the research harem is okay with brief explanations because he sure doesn't know what exactly is classified.


Keltham walks into the library with a very short, armed person walking behind him.  "Hi," Keltham says.  "This is Broom."

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SHIT did he learn about slavery and now he's upset about it???

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"Hello, Broom," says Carissa, sounding bored. 

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"Broom will be listening in on my lectures from now on.  Further questions should be directed to Broom, because I don't even know what anyone is supposed to think about this."

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Well he doesn't sound as mad as he'll be when he finds out about slavery????

 

No one says anything.

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He would have questions in their shoes.  "Have you, like... not noticed that you are confused about this."

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"I'm confused!" says Meritxell. "But you just said not to ask you questions and, uh, Broom hasn't said he'll take questions. And I assume Projects also isn't taking questions about this or they'd have told us about it."

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"Right.  Sorry.  Not your fault.  It's just -"

"Never mind.  For a start, today, I'm going to try to quickly review the way that dath ilani learn about negotiation -"

"Or actually no, before that, there's a test I realized yesterday I should run.  Before things go much... further."  Keltham is a little worried about where exactly he is inside reality, right now.  It's probably just a silly worry.  But yesterday with Carissa, he thought of an obvious possible way to check on it quickly, if everyone here is honest.  It might not work, but then, it might.

Keltham grabs a couple of the improvised markers from yesterday, and goes to the section of wall that was being used as an improvised whiteboard (with erasure via Prestidigitation).

Keltham first shows how to use Unanchored Scales, an experimental elicitation tool for when you just want somebody's intuitive strength of feeling about something, without them worrying exactly about what any numbers mean.  Draw a line with two endpoints representing 'not at all' and 'all the way', and then you draw a slash through the line at the point that corresponds to your intuitive strength of feeling.  You could use it to ask 'How warm is this room?' without people bugging you about how warm a '3' was supposed to represent.  It's not perfect, obviously, but the point is that the elicitation method acknowledges that imperfection up front.

Keltham then asks everybody in the classroom, including Carissa, to answer two questions, separately, anonymously, on bits of paper to fold up and mix before he looks at them.  Obviously, they shouldn't consult with each other at all before answering.  Obviously, Keltham promises to make no effort to figure out who wrote down what.  He really does want them to write down an honest answer, though, if they write down anything at all; they can draw an X-cross on the paper if they want to openly refuse to answer.


The two questions Keltham writes on the whiteboard are:

"How much do you have an unusual interestingly-complicated backstory or current problem, that I'd find out about if I got into a relationship with you?"

"What do you expect will be the average answer of everyone here to the previous question?"

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Well, shit. Does he expect they're dishonestly coordinating backstories -

- she raises her hand -

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"Carissa?"

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"Unusual for, in my case, a third circle wizard at the Worldwound, and in their case, a top student at Ostenso's Academy of Wizardry, or unusual for a random person in Golarion."

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Now that's a philosophically interesting question.  What Keltham really wants to ask is if their personal stories would seem surprisingly interesting to whoever is playing the hypothetical original LARP that this realitynovel is deconstructing.  But they're not going to have a better answer to that than he does.

Well, 'Keltham' would be the paying player of the original LARP, so...  "I think what we're looking for is the expected degree to which I, a dath ilani, would say something like, 'Wait what?' after I found out.  So the fact that you spent years at the Worldwound would be, like, a third of the way across, because it's surprising to me and matters to me, while you being secretly a dragon shapechanged into a human, if you knew I'd find that out later in the relationship, would be more like two-thirds across.  Maybe let's say it's only past the halfway point if you'd expect other people here to be surprised."

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- nod. Okay, she isn't sure what hypothesis he is entertaining, here. 

 

She will mark herself as less than halfway surprising - if Keltham somehow learns 'chosen by Asmodeus to rework theology to be dath ilani' then the whole game is up anyway - and the average as less than her because she's pretty sure the others ought to be indicating less surprisingness than that. 

 

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Tonia is pretty sure she's not at all surprising in any way unless they count the having sold her soul which Keltham's not supposed to learn about. She indicates that she is not surprising and that other people are only slightly more surprising than her. 

 

 

Meritxell would like to be a shapedchanged dragon! Or have a fascinating tragic backstory or something! Those feel like the way to be the best at this and she'd like to be the best at this. She's pretty sure if she'd had, like, a month's warning she could have had the best sexual fetishes, too, but that's hard to do from a cold start. She reluctantly marks down that she's not very interesting, which is incredibly painful to do, and that the average person is probably slightly more interesting than that, which is agonizing.

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This is probably her fault, isn't it, unless Carissa screwed up even worse.  Ione puts down a two-thirds mark, since she's secretly a very rare chosen oracle of Nethys and not just a hidden worshipper.

She gives the general class a one-half mark, hoping that others are wise enough to realize that what they're telling Keltham there is the expected degree of weirdness that's normal for Golarion, which influences how much he'll think is normal.

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Paxti puts down 1/2 and 1/3.  She doesn't have a fascinating though ordinary-for-Golarion backstory yet, but she wants to reserve space for getting one.

Asmodia puts down 0 and nearly 0.  She doesn't actually want a story.

Pilar silently writes her answers.

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Gregoria's father is the heir to the Barony of Blanes. She doesn't think this makes her very interesting; firstly, everyone knows the man in question has a thing for that, and hundreds of children; secondly, probably most other Barons are like that, thirdly, it's not as if she's ever met the man. For all she knows her mother could be lying. If it were a Duke then that'd probably count as a little bit interesting but a Baron? Not really. 

Hopefully they'll get a good distribution of claims of interestingness so that any given girl can pretend later to have assigned a different one than she in fact did, but they can't coordinate, and it's hard to guess what other people will say. 

 

Gregoria frowns at her pen for a bit and then picks at random on the unremarkable half of both lines.

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Well.  That's a very interesting response pattern.

It doesn't quite fit 'the LARP begins with 3-5 primary love interests, some of whom start out knowing about some of the others, plus a bunch of relatively normal girls who think everyone else there is also normal'.  Half the respondents thought everyone had backgrounds almost totally uninteresting to a dath ilani, which may indicate a failure of perspective-taking, or a failure to process the instructions somehow.

What he should've done was run a pilot of this procedure, asking about the degree to which everybody liked lunch, or something.

Very helpful there, obviously correct thought, but you're arriving a little too late.

"Right then," Keltham says.  "Can I get somebody to destroy these papers before the universe notices them?"

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Broom now has additional questions.

"Broom needs to see the papers before they are destroyed."

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"Broom, I was joking."

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"Broom will have questions for Keltham later.  Broom still needs to see the papers now."

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"They didn't consent to that in advance, and it does not seem appropriate to ask for their consent afterwards."

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See this is why you have to TELL KELTHAM ABOUT OTOLMENS because otherwise he will NOT treat Broom like an institution you shut up and cooperate with. But Carissa has made that recommendation in the strongest terms she can and it's over her head and she shouldn't countermand it now, and also has no justification to herself know anything about Otolmens. 

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"You also didn't tell us you were going to destroy them," Meritxell says. "I have been assuming maybe all of our notes are going to be preserved for posterity or something."

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Keltham reminds himself that he was previously angry at Broom for reasons that shouldn't influence his behavior this much, and tamps down his irritation.

"Fine.  New poll, use this symbol for destroying all notes and then Broom can ask you to re-generate them for his observation if he wants.  This symbol for Broom being allowed to look at them first before they get destroyed.  This symbol if you think it's great to preserve those notes for posterity.  Minimum vote, not average vote."

"He does have any reason, as I'm given to understand it.  But Broom, you will need to ask in advance on future occasions, this kind of after-the-fact modification is destructive of trust in implied experimental contracts."

Keltham writes down the new poll and symbols on the whiteboard, underneath the previous questions.  The three symbols are \ /, V, and X, since it should be hard to tell what somebody is writing by looking at the motions of their quill; drawing two slanted lines that optionally touch or intersect accomplishes this.

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This is such a terrifying exercise and it'd be really nice to know what Broom's deal is!!!!

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Idea, Carissa thinks grouchily. Kidnap - or hire, whatever, probably hire because if they're scared it'll mess with the data - a bunch of Taldane wizard teenagers to put through all these experiments for us to learn from how they're responding.

 

She puts a V for letting Broom look because Aspexia Rugatonn seemed to think they should cooperate with Otolmens and Aspexia Rugatonn is the expert.

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Ione doesn't know what this guy's deal is, but if he's here then Security wants him here, and she's not going to piss off Security without a reason.  She puts down V.

Asmodia puts down X.  Paxti puts down X.  Pilar writes down her own answer.

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Meritxell puts down X. Gregoria puts down V.

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Keltham checks the votes, then hands the notes over to Broom.  "The vote was to destroy after you read them."

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"Broom thanks you," he says.  Slaves learn somewhat more politeness than is usual in Cheliax for non-slaves.

Broom reads the poll results.

It does not look like a situation that is not heading into an enormous mess.

Broom will decide what to do about that later.

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"Okay, now can somebody please destroy the answers in a clear obvious way where everyone can see they were destroyed."

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"Broom, if you could set them down on the floor clear of anything, we can just light them on fire."

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Broom swiftly sets them down.

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Presumably no one has lit Otolmens's oracle on fire but possibly no one has told him not to worry about it. 

 

She lights the papers. Presumably Security, now using a scry rather than an invisible person, has been watching over Keltham's shoulder and they'll have a lengthy deanonymizing debrief later.

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"Right then.  Leaving all that aside," until their plot-induced lack of mutual communication blows up catastrophically on the whole group later, "I thought today I'd try to speedrun a couple of years' worth of dath ilani lessons for children about how fairness in negotiation works.  On the theory that, first of all, Cheliax could stand to get a glimpse of how dath ilani's children's training works in general; and second, that maybe if an adult with average dath ilani intelligence hears about children's training in the abstract, they can just imagine that they went through that training themselves?"

"The reason I'm picking 'fairness' as the topic is because I'm going to be using those structures to negotiate equity, and those procedures do tend to hope that everyone has - mutual knowledge, common knowledge, stuff that everyone knows that everyone knows - about how 'fairness' works.  Before I start, if I can ask the group - what does the term that 'fairness' translates into, in Taldane, mean to people here?"

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.....a concept for stupid people who think they deserve more than they can claim and hold, Meritxell doesn't say. 

 

     "Getting what was agreed upon."

     "Trades where - neither side is getting cheated."

     "Rules that are applied consistently or impartially."

      "Everyone gets what they earned."

      

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"How can you tell how much somebody has earned?  If you make a one-of-a-kind magical item, what price should it sell for, so that neither side is being cheated?"

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"Whatever you can get someone to buy it for," says Meritxell.

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"My shirt is a one-of-a-kind relic from another plane; it has no standard market price.  In real life, I plan to never sell it, ever, though I might sell the ability to do science to it.  Suppose however that, relative to how wealthy I expect to someday be, my shirt, one of my only memories of dath ilan, is worth one million gold pieces to me.  In the sense that, if some insidious force was otherwise going to steal my shirt from me, I wouldn't pay any more than a million to protect it."

"Now suppose somebody else has a very weird magical spell that can take any relic of dath ilan, and immediately convert it into ten million gold pieces, no questions asked."

"Any price greater than a million gold and less than ten million gold is a mutually beneficial trade, in the sense that both of us are better off making the trade at that price, than not trading with each other at all.  But if my shirt sells for only a million and a thousand gold, I'm only a thousand gold better off, and the other person is around nine million gold better off.  If my shirt sells for ten million minus a thousand, the other guy has profited by a thousand and I've profited by a bit less than nine million."

"Trading at all, at any price in the range, is mutually beneficial; we're both better off.  But on top of that event, there's another event, a question of the exact price, in which my being one gold piece better off makes the other person one gold piece worse off."

"How do we set that price, then?  Aren't we locked into an adversarial game where it's my interest to say, 'I'll only sell at ten million minus one', and it's their interest to say, 'I'll only buy at one million plus one'?  Why would we say anything else, when saying anything else just makes the other person better off at our own expense?  But if we both think like that, the trade doesn't occur at all."

"What price is fair?  Or to put it another way, how can two people like that agree on a trade at all?  How does Golarion, how does Cheliax, think about that?"

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It hasn't come up in their books about Taldor yet but Carissa's met Taldane adventurers and in fact tried to trade them things and the answer is the same there as in Cheliax. "You barter. You say 'why, I don't see why I should give up this shirt for a coin less than twenty million gold, which communicates 'I'm open to negotiating a trade but would need to be persuaded it's the best trade I can get', and the other person says 'twenty million! I have a hard time believing even such a sentimental item is worth more to you than an entire week of Nefreti Clepati's time during which she could make a dozen duplicates of the shirt and make you a personal demiplane besides, and that would only be eight million gold. And really it seems to me like this trade is worth your time even for one duplicate of the shirt and the personal demiplane, and that would be only eight hundred thousand gold, which is what I'm offering. Which communicates 'I'm open to negotiating a trade but would need to be persuaded it's the best trade can get'.

And you say 'my, imagine what Nefreti Clepati would say if you tried to lowball her prices like that! I'm not sure this conversation is worth my time, if my shirt is worth so little to you.' Which communicates - and you might be bluffing, you're allowed to bluff when you're doing this - that the quoted price is well outside the range that's worth it to you, and they'd better indicate that they think there's overlap between their willingness to pay and your willingness to sell.

And you iterate on this and then end up settling somewhere, the exact place depending on how competent at bartering you are and on the range of trades you both like."

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"...fascinating."

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Consider - as a dath ilani might consider it - the problem of a dath ilani cast into a strange new universe, who must trade with the aliens found there.

(It is in fact quite a common trope, in dath ilani science fiction.  But it wouldn't particularly occur to Keltham to classify this situation as that trope.  Cheliax is way too legible.  They have a currency of 'gold pieces' that they cheerfully translated for him into unskilled-labor-years.  Golarion would need to be a lot weirder before it was good Trade With Aliens science fiction.)

The aliens, one may suppose, have a biological-evolutionary setup similar enough to dath ilan's that they have epidemics, caused by viruses and bacteria and parasites.  Suppose the aliens don't know about viruses and bacteria and parasites; or vaccines or antibiotics or filtering masks or possibly even sterilization.  Nor about how one should use experiments to determine whether a disease is airborne or waterborne or touch-transmitted or transmitted through wastewater contamination or is carried by smaller or larger animals.

The dath ilani, then, knows something which this alien Civilization might find of great value.  The alien Civilization can perhaps pay for this knowledge, with some alien means of payment.

Perhaps the alien Civilization, being nonhuman (or just non-dath-ilani) tries to be stingy about it; to lowball the dath ilani; to buy their knowledge at a cost of, say, a pile of shiny metal, or title to one island in the ocean.  Depending on the exact backstory of how the aliens came to try this, and whether it was in some sense the fault of that whole civilization or just a part of it, even a non-Keltham dath ilani might well say, "Screw you, pay me."

That, too, the dath ilani are taught; in Golarion terms, the difference between Lawful Good and Lawful Stupid.

But then how high does the price need to be, exactly, for the dath ilani to agree to the trade?  By what system do you determine an answer to that?

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The notion of a fair agreement, a fair trade, a fair division of gains from trade, a fair price, plays a central role in any civilization that relies on its citizens' conscious understanding of their activities.  Dath ilan teaches the Law (mathematical structure) underpinning fairness, very carefully, and from childhood.  After all, if lots of people ended up with widely different notions of what was fair, Civilization would stop trading with itself.

In turn, the notion of 'fair trade' relies on understanding the notion of trade in the first place.

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'Jellychips', a staple of dath ilani lessons to young children, are small lumps of edible flavored gel.  Jellychips come in distinct appearances, colors, shapes, and flavors; almost always, everything with exactly the same appearance has exactly the same flavor.  Ten jellychips might mass as much as one peanut; they're meant to implement a burst of tasty flavor that's just enough to be present and pleasant.  They're tiny so that children don't get end up getting all of their calories from economics lessons.

To teach the notion of trade, you begin by passing out jellychips to children, and let them experiment a bit to find out which of their favorite flavors have which external appearance.  Then ask the children to write down which flavors they like more or less than others.  Compare the lists; observe to the children that they tend to like different flavors more or best.  (There is in fact a jellychip selection algorithm, based on previously observed food preferences among the kids, which makes sure that this happens.)  Observe to them that, by trading jellychips with each other, they could all end up with more of the kind of jellychips they want.

Let them trade, a bit, as they desire.  So long as they haven't been introduced to any formal concepts of 'fairness' to complain about, this part usually does not go too poorly, among dath ilani children.  They'll find jellychips that they have, and don't want; and look for somebody else who wants those, and has some they want; and trade 1-for-1.  If you let them play longer they'll start to notice triangular trades that no two children can complete, and do those too, but still usually 1-for-1.

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When the first rush of trading has died down, introduce to the children the concept of a multi-agent optimal arrangement: an arrangement such that it's not possible to redistribute the jellychips in any way that leaves all of the children better off simultaneously.  Ask them if they think their current arrangement got there.

Now the kids have a concept of a social goal to aim for, a way in which they can be collectively winning at trade or performing subpar; and the arguments will become a bit more heated.

(Especially if you've sorted all the kids to have a certain sort of personality, and usually therefore all be boys; because sometimes different children learn different things, and some of those things are best learned by similar children all together.)

It usually doesn't take long for one boy to start telling another that they need to make a trade, in order to get the classroom* into what they've figured as the optimal arrangement.

Of course the older kids immediately step in at this point, and remind everyone that, by the definition of multi-agent-optimality, you should never need to force somebody to trade in order to get to a jellychip arrangement that's better for everyone; the target state should be better for the person who's making the trade too.


(*)  Not actually a 'room' in the sense of being indoors; children need to be exposed to outdoor light levels in childhood in order to not grow up nearsighted.  The surface area required for children to spend enough of their day outdoors is currently the limiting factor on the urban density of the Great City (called also Central City and Default).  This is one of the places where public will and private incentives are in conflict, since there's a pressure towards ever-greater urban density in the center; but if this were permitted, soon it would be mostly childless people who could afford to live in Civilization's dense center.  For that and other reasons, it's been decided that it's better to limit the Great City's density and keep Civilization more spread out.  To find a solid expanse of skyscrapers, you'd need to visit a major city with few or no children per capita, like Big Quiet, or Erotown.

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After this enlightenment, an adult Watcher comes forth, and argues to the younger children that the whole point of trading things is that different people put different values on the same goods: if you-1 like black jellychips and have blue jellychips, and you-2 have black jellychips and like blue jellychips, then you can both do better by trading jellychips with each other.

This, the Watcher argues solemnly, is the point of trade, and the whole reason why people trade with each other: because they get different enjoyments from owning the same things, so that they can both become better off by passing the same fixed goods back and forth between themselves.

The younger children are asked if they first-order believe that.

None will say 'yes', at that point.  The most overeager ones will say 'No!' but then be unable to explain why not.  Most kids will give the brief Baseline comeback that colloquially translates to 'I probably would have believed it, if I wasn't pretty sure you were trolling me, though I haven't seen anything that I suspect is the real argument against it'.

(A dath ilani childhood tends to make one grow up suspicious of things that grownups say with great solemnity.  Civilization considers this a desirable outcome, which is good, because it sure is the outcome they're getting.)

Regardless of their answers, the children are then asked whether people who all got the same enjoyments from the same goods would never trade with each other.  And so that pathway of learning continues.

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On a separate track through the lattice of knowledge, a new idea may now be introduced on those foundations, the notion of a fair trade between black jellychips and blue jellychips. 

It begins by showing the children a way to rearrange their understanding of jellychip preferences, as a quantitative relation and not just an ordering, through the concept of indifferences, which state equalities of preference.  Not just, "I like purple jellychips more than black jellychips, and black jellychips more than blue jellychips" but "I am indifferent between having 5 purple jellychips, or 6 black jellychips, or 8 blue jellychips."

But then, of course, you might be able to execute multi-agent-beneficial trades that aren't 1-to-1.  If someone is indifferent between having 6 black jellychips and 8 blue jellychips, then trading 7 blue jellychips for 6 black jellychips will leave them better off than before.  Right?

A lot of children will say 'No!' at this point, and try to find some reason why that couldn't possibly be valid, because they know how economics lessons work, by this point in their lives.  They expect that somebody's about to lead them down a pathway that takes them down to 6 black jellychips and then 5 purple jellychips and so on until they only have one jellychip left.  

But you can, with a bit more work, convince them that it's totally valid to want 6 black jellychips more than 7 blue jellychips, and valid to trade things according to your wants, and tell them that in fact this does not necessarily always expose them to a set of clever trades that take them down to 1 jellychip which, it will then be proven to them, they must want to trade for nothing.  That's not actually going to happen!  You're thinking it's going to be the point of the economics lesson, but it's not!  Adults actually trade 7 hours of labor for 6 fancy shirts all the time, without ending up with 0 shirts, and this is isomorphic.

The children are then asked if they think they can get to a more multi-agent-optimal state by trading uneven numbers of jellychips amongst themselves.

The children approach this warily; or with a burst of initial enthusiasm that fades, after many children prove rather suspicious of attempts to get them to trade more jellychips for less jellychips.

Dath ilan having an average Intelligence of 16 or 17, it doesn't take long for somebody to point out that, even if one person likes some jellychips more than others, that's no reason for them to end up with less jellychips.  Other kids also like some jellychips more than others.  Why shouldn't they be the one to end up with less jellychips, and I, be the one who ends up with more, if that's how we're going to play it?

Why yes, Keltham was the first one to say it in those terms, in his own class, when he was very young.

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Suppose that Keltham is indifferent between 3 black jellychips and 4 blue jellychips, and that Limyar is indifferent between 2 blue jellychips and 3 black jellychips.  Suppose they both start with 12 black and 12 blue jellychips.

Then for Keltham to trade his 12 blue jellychips, for 10 black jellychips from Limyar, would leave them both better off.

And for Limyar to trade his 12 black jellychips, for 9 blue jellychips from Keltham, would leave them both better off.

And for Keltham to trade his 12 blue jellychips for Limyar's 12 black jellychips would leave them both better off.

All three of these are mutually beneficial trades.

But which of them is fair?  Or fairest?

If you're the sort who agrees to just any trade that's mutually beneficial - like Limyar, in this classroom, had been earlier arguing people ought to do - then you know what Keltham is going to do to you?

That's right.  Keltham is going to offer 9 blue jellychips for your 12 black jellychips, you're going to accept, Keltham is going to carry out the trade, and then Keltham is going to angrily throw another 3 blue jellychips at you and yell that you're being stupid.

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If you step out and look at that problem from a wider angle, it's pretty much the same issue that holds between the dath ilani and the alien civilization, considering the price of medical knowledge.

If the alien civilization offers some tiny lowball offer - like, say, a supply of food and water - in exchange for every last scrap of your knowledge, and there's no other civilization around to trade with, you and they will both be better off if you accept, compared to if you don't.

But if you accept offers like that one, food and water is the most you can expect to be offered, if the aliens are less Lawful Neutral than Keltham.

(Even if there's two alien factions around to trade with, you can't quite rely on them bidding against each other.  What if they coordinate with each other instead?  There's a noticeable amount for both of them to gain, if they both agree to offer you only food and water, instead of a higher price.)

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Another game is now introduced to the children, played with a single flavor of jellychip.  It is not, in dath ilan, called the 'Ultimatum Game', but the actual name they have for it is the 'Final Trade Offer Game', which isn't all that different.

One child gets a dial, with settings from 0 to 12.  Another child gets a button.  The first child picks a setting on the dial and locks it in.  The second child then chooses whether to press the button.  If the second child presses the button, the first child gets as many jellychips as the dial indicates; the second child gets jellychips equal to 12 minus the number on the dial.  If the second child doesn't press the button, they both get nothing.

Which is to say: the first child proposes a division of a gain of 12 jellychips, where they get some part, and the other child gets the rest.  The second child can approve the division, or refuse it; and if they refuse, both get nothing.

If you run this lesson on dath ilani children, virtually everyone offers a 6:6 jellychip split and everyone accepts it.

At least, that's what they do on round zero, the initial round where they try things the simple way to verify their starting assumptions.  Then they start experimenting.  It's not so much that they're being selfish, and trying to figure out what they can get away with; it's that they're figuring there must be some clever point to this game, and you're not going to find it if you just offer 6:6 every time.

Some kids try out accepting splits of 7:5.  Other kids are like, ok then, and offer them 7:5 splits, which usually get rejected if, like, people are going to make a thing out of that, right.  Some try offering compacts to trade 7:5 splits for 5:7 splits, but there's no guarantee that any two kids will be matched up again in the future.

At this point the older kids step in and say that the point of the game is drifting away from the reality it's intended to model, and everybody nods and waits for the next part.  (Of course there's a next part.  There's been a weird game and no stunning insight about it has been presented yet.  They've ever been to a lesson before.  Older people aren't going to make you execute a weird pointless procedure and then not have some stunning insight to offer you as payment; kids would stop going to lessons, if that bargain was often violated.)

Before the next part, though, the older child teaching asks what the kids think is probably the ideal or correct thing you're supposed to do if somebody offers you a 7:5 split, not as a game, but in real life.

Keltham, of course, said to reject the offer.  Some other kids agreed the offer should be rejected.  Some claimed that you should accept it, but everyone should be angry at the person and whoever went next with them should offer them 7:5.  Limyar claimed that you should always accept it, even if the other person offers 11:1, because everyone would end up with fewer jellychips if you rejected than if you accepted, so rejecting the offer couldn't be multi-agent-optimal.  Keltham asked Limyar if he actually believed that.  Limyar said no but he was going to go on saying it anyways to annoy Keltham.

The kids argue about it for a while, and then the demonstration moves on.

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The next stage involves a complicated dynamic-puzzle with two stations, that requires two players working simultaneously to solve.  After it's been solved, one player locks in a number on a 0-12 dial, the other player may press a button, and the puzzle station spits out jellychips thus divided.

The gotcha is, the 2-player puzzle-game isn't always of equal difficulty for both players.  Sometimes, one of them needs to work a lot harder than the other.

Now things start to heat up.  There's an obvious notion that if one player worked harder than the other, they should get more jellychips.  But how much more?  Can you quantify how hard the players are working, and split the jellychips in proportion to that?  The game obviously seems to be pointing in the direction of quantifying how hard the players are working, relative to each other, but there's no obvious way to do that.

Somebody proposes that each player say, on a scale of 0 to 12, how hard they felt like they worked, and then the jellychips should be divided in whatever ratio is nearest to that ratio.

The solution relies on people being honest.  This is, perhaps, less of a looming unsolvable problem for dath ilani children than for adults in Golarion.

Once this solution is produced and tried once, the older children congratulate the kids on having solved the first layer.  On to the second layer!

In the second layer, some children get handed sealed cards before each game, telling them whether to be honest about it, or to try to grab a little more for themselves.  (Though remember, say the older children, that this is all only a game; we are trying to ask how Civilization can be robust to bad people, not teach you to be bad people yourselves; the thing is, you see, that on scales much larger than this class, there really will be some bad people.)

And that means the child who sets the dial, or the child who presses the button, can't trust the other to be honest.  Even if the other child's sealed card didn't say to be dishonest, the first child has no way of knowing that.

(Dishonest people really do complicate things, don't they?  Just the fact that they exist makes things harder on everyone else, because they don't know who the dishonest people are.  But that's part of the difficulty of constructing an adult Civilization, one that has to scale to numbers beyond two dozen or sixteen gross.)

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The children start having to think harder, at this point.  There are kids playing hard on puzzle-games, and hearing estimates of the other player's labor-effort that don't sound quite right; proposing splits afterwards, and seeing those splits rejected, and both getting nothing.  Some of the kids start to get angry at each other.  Others are trying to come up with a brilliant general solution; and, if they're wise, they know they haven't found one.  Some children are not so wise, but they can't get anyone else to go along with their brilliant general solution.

Keltham plays through with as much cold and steely determination as a seven-year-old can muster, offering exactly what he thinks is fair, rejecting anything he thinks is less than fair; feeling awful when the other kid yells at him that he was being honest, but not swerving from his course.  He can trust himself; he cannot trust the other.  When his card tells him to be dishonest, Keltham gives ridiculously huge estimates for his own labor, and hopes the other child is wise enough to know that Keltham is, must be, lying.  Sometimes he's told to be dishonest and he has to pick the split himself, and then he gives a huge estimate and pretends he believed the other kid's huge estimate.  Sometimes the other kid doesn't catch on in time, and then Keltham has to offer an unfair split or tap out of the game and metagame entirely, which feels like failing even more.  Sometimes the unfair split gets rejected, and sometimes it gets accepted, which is worse.  Keltham sets aside all his unearned chips to redistribute after the lesson ends.  It's a good thing this is only a game, because living life like this would be awful.

Lessons end for the day.  It is sometimes good to let children dwell for a time on problems that don't have known solutions yet, or realize how awful life can become when not everyone has deduced the governing Law.

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(Children actually do better, dath ilan has found, if you try having them play this elaborate game without having previously introduced the concept of a multi-agent-optimal boundary, or the notion of the Ultimatum Game, or the question of fair trades between unequal numbers of jellychips.  Then they just play and negotiate, without a concept that they are Failing To Reach Multi-Agent Optimality, or the notion that children who disagree with them are Refusing To Make Mutually Beneficial Trades, or that the offered trade was Unfair.  The children are less distracted by ideas they don't know how to operate, goals they don't know how succeed at, and ways to argue that people who disagree with them are doing some particular thing objectively incorrectly.  There is a valley of competence as a function of knowledge in this case, where knowing just a little can hurt you.)

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When the children return the next day, the older children tell them the correct solution to the original Ultimatum Game.

It goes like this:

When somebody offers you a 7:5 split, instead of the 6:6 split that would be fair, you should accept their offer with slightly less than 6/7 probability.  Their expected value from offering you 7:5, in this case, is 7 * slightly less than 6/7, or slightly less than 6.  This ensures they can't do any better by offering you an unfair split; but neither do you try to destroy all their expected value in retaliation.  It could be an honest mistake, especially if the real situation is any more complicated than the original Ultimatum Game.

If they offer you 8:4, accept with probability slightly-more-less than 6/8, so they do even worse in their own expectation by offering you 8:4 than 7:5.

It's not about retaliating harder, the harder they hit you with an unfair price - that point gets hammered in pretty hard to the kids, a Watcher steps in to repeat it.  This setup isn't about retaliation, it's about what both sides have to do, to turn the problem of dividing the gains, into a matter of fairness; to create the incentive setup whereby both sides don't expect to do any better by distorting their own estimate of what is 'fair'.

They play the 2-station video games again.  There's less anger and shouting this time.  Sometimes, somebody rolls a continuous-die and then rejects somebody's offer, but whoever gets rejected knows that they're not being punished.  Everybody is just following the Algorithm.  Your notion of fairness didn't match their notion of fairness, and they did what the Algorithm says to do in that case, but they know you didn't mean anything by it, because they know you know they're following the Algorithm, so they know you know you don't have any incentive to distort your own estimate of what's fair, so they know you weren't trying to get away with anything, and you know they know that, and you know they're not trying to punish you.  You can already foresee the part where you're going to be asked to play this game for longer, until fewer offers get rejected, as people learn to converge on a shared idea of what is fair.

Sometimes you offer the other kid an extra jellychip, when you're not sure yourself, to make sure they don't reject you.  Sometimes they accept your offer and then toss a jellychip back to you, because they think you offered more than was fair.  It's not how the game would be played between dath ilan and true aliens, but it's often how the game is played in real life.  In dath ilan, that is.

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After that came the part where Keltham's learning-group was introduced to their first sophisticated trading-game, with tokens that produced varying quantities of jellychips, but only when held in proximity to other tokens, and large enough groups of tokens could produce more tokens.

Despite their best efforts and the lesson they'd just learned - and, since they were still young boys, after a lot of shouting, beyond a certain point - the nascent market had soon shut down almost entirely over refused trades, caused by disagreements about what was 'fair'.

During the game's post-mortem, it was eventually figured out (with some nudging and hinting from the supervising older-children) that children with rarer tokens had tended to think that the weight of a token's value for its even division ought to be determined by that token's scarcity; children with tokens that produced lots of jellychips (even if they required some other tokens to be nearby to work) tended to think that direct jellychip production was the obvious starting anchor for weighing economic value; children with tokens that produced other tokens argued themselves to have the only goods that mattered in the long run, and that you'd need a lot of lesser tokens to trade fairly for one of those.

This begins the pathway of learning that leads to market prices, the other way of setting prices; in which larger Civilization has a collective interest in seller prices ending up close to the marginal cost of production, so that as many trades as possible occur.

Children who master the complications here have officially passed Financial Literacy Layer 2, and can have their own investment accounts*, which was the main reason Keltham was going through this whole lesson-sequence at age seven instead of age eight.


(*)  Having an investment account in dath ilan is the equivalent of having a 'bank account' in other places, rather than a mark of greater financial maturity than that.  Dath ilan doesn't particularly use, as a store of value, currency-denominated packaged bank debt with fixed returns.  Value is stored mostly in equities.  When you write a check against your investment account, divisible fractions of equity are automatically sold out of it in some medium of exchange, and automatically reinvested in the receiver's account, according to the (simple) autoselling and autobuying algorithms on both sides.  If you want to pay for less volatility in your assets, you buy insurance on the equity, so that somebody agrees to buy the asset from you if it drops below 80% of its original-purchase price; and the price of insurance like that is a risk signal.

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When it comes to selling knowledge to aliens, to be clear, Financial Literacy Layer 2 is not going to get you there.  If the answer across every plausible premise was trivial and similar, that trope wouldn't be such a staple of dath ilani economic fiction.

Thankfully, Golarion is not nearly weird enough for Cheliax to be composed of aliens in the relevant sense; the Chelish have money and will tell you how many unskilled-labor-hours it corresponds to.  The most you have to worry about is that somebody gave them a dishonesty card - which does mean you have to do your own calculations about what's fair, and not just ask them.

When you are not dealing with alien aliens, when setting prices with those aliens is not the point of the story, a normal dath ilani would consider the solution obvious.  There comes a saturation point beyond which individuals cannot realistically use any more money to become happier themselves, for usual reasons of just-noticeable-differences being a mostly-constant fraction of how much you already have, which implies utility roughly logarithmic in wealth.  If the aliens offer to pay you that much, asking them to cough up more would mean that a number of poorer aliens would all have to give up chunks of utility that loom larger for them, so that you could get much smaller amounts of utility; and even if that's fair, it isn't Good.  If the aliens offer an ultimatum for less, turn them down with very high probability; they're trying to give you far less than you're worth.  Would Civilization offer less than a billion labor-hours to an alien bearing knowledge of how to eliminate whole swathes of diseases hitting large sections of the population?  (No.)

Of course, in a normal dath ilani economic-fiction isekai story, the entire world you end up in is not insane in every part; there may be one insane point of departure with some insane consequences lawfully extrapolated, but the author is not going to throw an entire insane world at you; it wouldn't be credible.

A normal dath ilani, thrown into another world, does not come in expecting to need enough money to make lots and lots of important investments that the natives haven't made because the natives are insane.  They're expecting to find an alien efficiency of no simple ways to make everyone collectively much wealthier, not the howling absence of that efficiency.

Keltham wasn't expecting Golarion either.

He did, however, catch on in short order to what he currently thinks is the magnitude of the problem.

It is possible he will need a lot of money to solve it.

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If you've actually got to negotiate with very humanlike aliens, you need Financial Literacy Layer 5; or at least, Keltham hopes that's what he needs, because that's what he has.  This gives him access to a spotlighted permutation-based method for determining the fair contribution of one actor to a multiagent process.  It's not spotlighted nearly as hard as, say, the Probability axioms, or Validity; but it's pretty much the only spotlighted method for that kind of fairness, and Civilization is somewhat hopeful that aliens will use it too.

The permutation-based method says to consider how much marginal added value an agent produces, by being added to a collection of other agents, when considering every possible order in which to add all agents into the evaluation.  If, for example, two people are both needed to complete a task worth 10 jellychips, and it can't be completed at all without both of them, then there's two possible permutations:

Permutation 1:
  Alis:  Alis alone receives 0 jellychips; her marginal value, added to the empty set, is 0.
  Alis+Bohob:  After adding Bohob, the payoff is 10 jellychips; Bohob's marginal product, added to Alis is 10.

Permutation 2:
  Bohob:  0 jellychips.
  Bohob+Alis:  10 jellychips.

Averaging the marginal products together across all permutations, the method says that Alis and Bohob both receive 5 jellychips.

Yes, this is a very simple answer to be produced by all that logic, but the point is that it generalizes.

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Applied directly to the situation with Cheliax, the method says, roughly, that Keltham should receive an amount proportional to how much marginal product he adds, on average, to all possible (ordered) subsets of Cheliax.  If Cheliax had only half its current people, for example, Keltham might only add around half as much value.  For even smaller subsets of Cheliax, product might fall superlinearly; Keltham couldn't necessarily accomplish 1/20,000,000th as much with a single Chelaxian.

It adds up to 'somewhat less than half of his marginal product when added to all of Cheliax, probably'.  Yes, this is a very simple answer to be produced by all that logic; but the point is that Keltham knows why that is the fair answer and what he ought to do if he gets offered less.


Keltham doesn't spell out this part explicitly, or say that he was willing to accept Cheliax's opening offer taken at face value, and indeed would have compromised on substantially less had it been necessary.  Cheliax mentioned difficulties in accurately measuring the gains to the country, and may intend to offer a measuring methodology expected to be an underestimate of the real value; or it could be that Cheliax is thinking the split is about direct profits from project sales, where Chelish consumers are capturing much more value than the sale price of the products, the consumer surplus.

Also Keltham might find there's weird terms or conditions in there, in which case he wants to get the highest initial offer on hand so he can burn percentage points as bargaining power, to iron out the terms and conditions.  He can always hand back any excessively generous jellychips that are still left at the end of that.

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Somewhere in a place that is not this place, so far away that there is no distance and no time between here and there, a former airplane passenger named Thellim reads how Earth economists have tried to analyze the Ultimatum Game, played by splitting $10.

Earth's economists have concluded that it is 'irrational' to refuse a $9:$1 split, since it leaves you $1 worse off.  They note that human subjects seem to be 'irrational' by occasionally refusing offers below $5 with increasingly great probability as the offer drops.  Perhaps it is meta-rational to develop a reputation for acting 'irrationally', since it causes people to make you bigger offers, if they know you'll irrationally refuse smaller ones?  (For some reason they don't continue on to ask why not develop an 'irrational' reputation for refusing all offers below $9, instead of $5.)

Thellim swiftly infers that Earth's moon prevents its inhabitants from thinking clearly about negotiation.

(She's mistaken.  It's kind of a long story.)

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Sometime even later, Thellim is going to conclude that maybe it's not the moon.  She will then wonder if there's any way to explain to Earth economists how the absolute basics of negotiation work in coherent decision systems (eg those consistent under reflection in the presence of correlated agents and/or models of agents).  Or even, minimally, get them interested in what sort of 'irrational' behavior rational agents want to have 'reputations' for having, and if there's any systematic structure in there that might possibly be interesting.

It turns out that Earth economists are locked into powerful incentive structures of status and shame, which prevent them from discussing the economic work of anybody who doesn't get their paper into a journal.  The journals are locked into very powerful incentive structures that prevent them from accepting papers unless they're written in a very weird Earth way that Thellim can't manage to imitate, and also, Thellim hasn't gotten tenure at a prestigious university which means they'll probably reject the paper anyways.  Thellim asks if she can just rent temporary tenure and buy somebody else's work to write the paper, and gets approximately the same reaction as if she asked for roasted children recipes.

The system expects knowledge to be contributed to it only by people who have undergone painful trials to prove themselves worthy.  If you haven't proven yourself worthy in that way, the system doesn't want your knowledge even for free, because, if the system acknowledged your contribution, it cannot manage not to give you status, even if you offer to sign a form relinquishing it, and it would be bad and unfair for anyone to get that status without undergoing the pains and trials that others had to pay to get it.

She went and talked about logical decision theory online before she'd realized the full depth of this problem, and now nobody else can benefit from writing it up, because it would be her idea and she would get the status for it and she's not allowed to have that status.  Furthermore, nobody else would put in the huge effort to push forward the idea if she'll capture their pay in status.  It does have to be a huge effort; the system is set up to provide resistance to ideas, and disincentivize people who quietly agreed with those ideas from advocating them, until that resistance is overcome.  This ensures that pushing any major idea takes a huge effort that the idea-owner has to put in themselves, so that nobody will be rewarded with status unless they have dedicated several years to pushing an idea through a required initial ordeal before anyone with existing status is allowed to help, thereby proving themselves admirable enough and dedicated enough to have as much status as would come from contributing a major idea.

To suggest that the system should work in any different way is an obvious plot to steal status that is only deserved by virtuous people who work hard, play by the proper rules, and don't try to cheat by doing anything with less effort than it's supposed to take.

Thellim could maybe solve this problem if she put around five years of her life into taking the knowledge, and putting it into a form where the system thinks it's allowed to ever look at it or talk about it without that being shameful.  But Earth has problems that are plausibly more important than their entire field of economics being firmly convinced that a particular set of crazy behaviors are 'rational' and that healthy, prosocial, equilibrium-solvable behaviors are 'irrational'.

She ends up writing a handful of blog posts about it, tossing mentions of it into a couple of stories she writes on the side, and otherwise leaving Earth to its fate there; Earth has rather a lot of awful fates going on simultaneously, and that one is not literally their most important problem.

This, however, is not her story.

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Keltham, in any case, now attempts to recount to Cheliax what he went through as a kid to learn about the basic concepts of negotiation.

The first part of this would be handing out assorting jellychips to children, as selected to guarantee that different children will have different preferences over them but all will find those tastes and textures pleasant at all; letting the children trade among themselves, which they usually do 1-to-1 and peacefully; introducing the concept of a multi-agent-optimal solution to the kids, which gives them a social goal they could be failing at instead of just a few voluntary improvements to make among themselves; whereupon they start yelling at each other to make particular trades for the good of the class; and then the older kids come in and remind them that, by the definition of multi-agent-optimality, solutions like that should make all the kids better off so you shouldn't have to force anyone to go along with trades leading there.

How are the Chelaxians doing so far?

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Absolutely no yelling at each other to make particular trades for the good of the class! Say what you will about Evil, it doesn't inculcate that particular tendency. 

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Meritxell has made herself a multi-column tracking sheet - six of them, actually, ordered by different things. 

"Can everyone report to me their hypothetical reward preferences in, uh, negative wrist-slaps? Imagine we'll settle it out at the end by giving out a number of actual wrist-slaps equal to the reward so there's no incentive to overstate or understate your reward preferences."

     

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Keltham wasn't expecting them to go off and immediately start setting up games to simulate the thing he was describing despite the absence of actual jellychips, he'd sort of wanted to see if imagination would be enough, but he's not going to stop them if they do that.

He draws the line at the wrist-slaps, though.  "The point of positive rewards in this case is that there's an incentive to play the game at all," Keltham says.  "If you tried paying dath ilani kids in negative wrist-slaps they could avoid all the wrist-slaps by not coming to class.  It's like trying to buy shoes at a shoe-shop by threatening to wreck the guy's shoe-shop unless they give you shoes.  Even if they did give shoes, the guy doesn't want to be part of the whole system then, and now they have an incentive to call the town guard... okay, 'town guard', sure.  And anybody else who sees that's how you operate has an incentive to poison your shoes and send you to the afterlife early before you come around to their shop.  When you're trading things the other person actually wants, they want the whole system to stay in place, which is what makes stable equilibria possible.  It's an important difference!"

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" - I want the whole education system to stay in place," says Meritxell, baffled. "It taught me to be a wizard!!!"

        "Wait, do dath ilani children just....not go to school if they don't feel like it? Wouldn't that get you a lot of people who never learn anything, or at least never learn anything they aren't being bribed to learn?"

        "And never learn how to do things that are unpleasant for a long-term reward -"

 

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"Civilization goes to a great deal of effort to arrange things so that kids actually do want to go to school, because dath ilani kids are smart by your standards, and the grownups do not actually want to get into a contest with us about whether or not we can rig the school's boiler system to explode if we use a cunning plot with coordinated distractions.  It doesn't matter that they would very likely win, they don't want to get into the contest with us.  Ah, with them.  I mean they do still have all sorts of security systems to make it hard to blow up schools because, you know, kids, but they're based on the assumption of fending off like three kids who want to see if they can, not three hundred kids who all have the same incentives."

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"Chelish kids do not....coordinatedly try to destroy our schools," Meritxell says faintly after a while. "Even wizarding kids, who are smart. It - wouldn't even be hard, with magic, you wouldn't need coordinated distractions but no one would do it, even if you'd made a very bad mistake at school and were going to be disciplined -" they did check, Taldor beats students for misbehavior too. "You don't have to..... be so nice to children they wouldn't ever occasionally wish their school was on fire, you just have to teach them enough discipline that even when they wish it was they don't do it."

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"Maybe if you're Good and.....refuse to .....use any punishments ever..." Carissa feels like she's kind of caricaturing Good here, like if she said this to a paladin they'd object that obviously they do punish people when appropriate - "then you have to bribe everyone all the time to just nondestructively participate in society because the - differential between cooperation and noncooperation still has to be just as large and you're trying to do none of it with pain."

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Ione Sala is starting to feel nervous, for the first time, about what exactly Lord Nethys might be working towards with His plans around Keltham.

Well, it's not as if she has any other options, so, moot point, she'll go along with His goal, even if it's exploding Cheliax or whatever.  It's not like she has any friends here.

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"Look, I get that Golarion is a poorer and more dangerous place and that you cannot afford to have kids occasionally successfully destroying their school.  You still - want to treat children as miniature adults, right, so that they'll grow into adults with the right shape?  When they grow up into adults, you don't want those adults sticking around places where they're being hurt, or tolerating the existence of systems that leave people worse off than if the whole system didn't exist.  So you don't put children into childhood situations where their own incentive is to destroy everything around them, and all they lack is the power to do that."

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"Chelish students are not incentivized to destroy their schools, even if they wouldn't get in trouble for it, because becoming a wizard is really valuable," says Meritxell. "Their incentives are sometimes on the scale of their lives, not on the scale of that specific day being more fun than not-fun, but that's - how being an adult is, too."

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"Do kids here already understand that when they're seven years old?  Five years old?  By the time somebody understands and has integrated subtle incentives for their future self spanning decades, they're no longer a child; they don't need adults to guardrail their decisions anymore."

"I suspect there's some weird sticking point here that - look, sufficiently young kids do get slaps on the wrist.  Civilization doesn't like it, I don't like it, but even dath ilan never figured out how to produce healthy adults while never doing that at any point.  There are elements of morality and personhood that humans just weren't designed to learn without experiencing small amounts of pain in childhood.  But every time you set up a situation where a kid gets told that they need to do something or else get slapped on the wrist, you also add some value to an investment account the kid gets access to when they're older, such that even if the kid was secretly an adult in a kid's body, they would still be calculating a net benefit on being present for the whole transaction.  To make sure the total interaction is still mutually beneficial, which means, beneficial to them too, so that ideal kids wouldn't have an ideal incentive to escape their parents or destroy the whole system.  Civilization goes on optimizing its heritage and the kids keep getting smarter and more Law-comprehending, which means that you always check all the interactions with children to make sure that the system wouldn't fall apart if the kids started being more ideal intelligences than expected one year.  And having to pay that amount to set up a potential wrist-slap situation reminds adults to check, every time, whether they really needed a wrist-slap there."

"I realize you can't afford any of that, but it is how Civilization thinks.  We don't want to build into the system a load-bearing assumption that our kids are stupid and weak, even if they are."

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It has occurred to most of the girls that ideally they should be learning Keltham's economics not arguing with him about punishment so they nod gravely rather than trying to explain the dozen things wrong with that.

 

The most obvious, thinks Meritxell, is that you don't actually want adults who believe themselves entitled to blow up any system that isn't serving them, because then you end up like Taldor having a civil war every few years. 

 

The most obvious, thinks Tonia, is that kids can in fact run away and get eaten by wild beasts if they want, and none of them do, so they obviously think being around their parents is better than not that, which they're right about. 

 

The most obvious, thinks Gregoria, is that adults are still children, in Keltham's ontology, and the only real adults are gods.

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(The most obvious, thinks Carissa, is that the fundamental system in which everyone is participating in is existence, life and then afterlife, and that's so obviously, wildly worth it that no possible specifics could matter - it'd be like trying to sell someone a +6 Headband of all three mental statistics for the price of an afternoon scrubbing floors and assuring them that you won't yell at them for missed spots. It doesn't matter, it's all nothing next to the magnitude of the gift they've already been given, the only reason they're even able to parse it instead of rounding it off to the zero it is is because their minds are broken and they're very small and stupid. If a god were somehow born into a human child's body they wouldn't care if they got hit in class or not; human weakness isn't any particular nature of the bribes but the fact they're required at all, and planning for more perfect agents would mean planning for agents whose thoughts were too big and vast to give this question a second's contemplation.)

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Keltham notices that he's running across a class of external and internal subjective sensations that precedes learning something is horribly wrong with Golarion, and sets it aside, because he's allowed to take longer than two days to learn about all of the problems.  At least the problems they're making no effort to conceal from him, which they don't seem to be doing here, what with having just volunteered all of that info.

Anyways, they can play a pretend version of the trading game, if they like, so long as they don't try to literally pay in negative wrist-slaps because no just no that's the literal opposite of the larger point.

Keltham checks their final result, and references it against the supposed ordinal preferences for the players.  Does it look multi-agent-optimal at a computerless glance?

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Meritxell has helpfully circled each trade and noted why it increases utility for each participant, and then written down possible trades from the final state and why they don't. If something's wrong it's a more complicated error than that; the girls are in fact heatedly speculating, now, in whispers, about whether there are local multi-agent-optimal maxima that aren't a global multi-agent-optimal maximum.

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...right.  Not actual children here.

"If there's such a thing as a local optimum in that sense, which isn't global, you ought to be able to produce a simplified example of it.  Say, try constructing one with three players and three kinds of jellychips," Keltham suggests.

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"There's not going to be," Meritxell says. "If there were and we knew what it was then we could just switch to that arrangement."

"It could be better for someone from their starting point but not better for them from the place we just arrived at, and higher value total -"

"If it's higher value total and they get a veto we use some of the higher value to pay them."

"Oh, I see, do we have continuous jellychips now, Keltham must have forgot to mention that feature of theirs."

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"Would you care to state exactly what is a 'local optimum' and how it differs from a 'global optimum'?"

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"Take, like, water," says Gregoria. "Water flows downhill, but if it flows into a crater or something, it's not going to go up in order to get to keep going down. And water usually isn't sentient and even when it is it's not very smart but you can have a situation where everyone agrees that the current situation isn't as good as some other situation, but none of them have a step that's a clear step up for them. And Meritxell is right that if you have centralized control you can just make everyone go to the new place even though there's not a series of smaller mutually beneficial steps to get there, and also that if this involves some people losing out you can pay them, but that doesn't always work, like, for example, if you're dividing things that come in units."

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"This comes up in spell structures."

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"Comes up all over all of reality, including in the basic elements of the human body that the tiny-spiral instructions say how to make, which fold up into configurations of least local resistance in order to - have the kinds of material properties that they do.  I'd guessed that spells were the same way almost as soon as I heard about them."

"Anyways, I agree that's a good metaphor, but if you could have a very simple arrangement of three players with three jellychips of three kinds, what would you say about that situation which made it a local multi-agent optimum, and what would you say about it that made it a global multi-agent optimum?"

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"It's a local optimum if there aren't any trades anyone can make that leave both parties to the trade better off, and it's global if there are no possible states of the jellychips that leave all three people better off."

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"And can you prove that a local-not-global optimum is impossible for three players, each with one jellychip, of three different flavors?  Proving something for a simple special case is often easier than proving it for the general case, and sometimes is a good start on a general proof, if the problem hasn't been selected by some sadist... that is not what the dath ilani word 'troll' means but okay fine.  Anyways, proving it impossible for three players with three jellychips might be a start on proving it impossible in general, and in fact, there would be a lot of really interesting other proofs you could derive from that one."

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Asmodia doesn't feel particularly driven to succeed in class, today, but -

"I have a chip Meritxell wants more than hers, but I don't want her chip more than mine.  Meritxell has a chip Paxti wants.  Paxti has the chip I want.  We can do a three-way trade but no two-way ones."  Sadist, she mentally completes.

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"If they're continuous you can make that work, with partial jellychip trades -"

"They're not continuous!"

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"Continuous doesn't help," says Asmodia.  "Meritxell wants my one chip but without Paxti she doesn't have anything I want.  Moving fractional chips around doesn't help with that.  Not unless there's continuous players, like every possible mix of Asmodia plus Meritxell plus Paxti."

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Some students scribble in their notes for a little while until they are satisfied with this.

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Asmodia, who is of course still pretending to be cheerful and energetic, will have enthusiastically written out the example:

Asmodia:  Has banana, prefers apple < banana < cherry
Meritxell:  Has apple, prefers cherry < apple < banana
Paxti:        Has cherry, prefers banana < cherry < apple

Asmodia wants Paxti's cherry!  But Paxti doesn't want Asmodia's banana!

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All right, on to the notion of non-1-to-1 trades and quantitative indifferences.  New game, but instead of just saying that you prefer some flavors to others, you say things like, 'I'm indifferent between having 3 apple jellychips and 4 banana jellychips.'

This opens up the possibility of trading jellychips in a non-1-for-1 way.  Anybody want to try playing that game, if they're running quick simulations?

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This seems like it makes it much harder to get stuck but no one has an impossibility proof yet. They do not seem to have...noticed the fairness problem? Or, they're writing down different possible trade outcomes but not with any sense that some of them are more desirable except subjectively.

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Keltham quietly hands Meritxell a folded-up note telling her to try to end up with as many chips as possible for herself, in the course of suggesting mutually beneficial trades to the others.

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- well all right then. 

 

The other students do notice this. "You recorded five to seven as the canonical one, but it could be four to eight too."

"Guess you should be the one writing it down," Meritxell says. "Paxti, seven blue for nine green?"

"Give me ten."

"You have recorded that you like green only nine percent less than blue, so I'm offering you nine."

"You have it recorded that you like blue a third more than green, so -"

"But I'm not offering you ten. Carissa, six blue for four red?"

"...is that allowed?"

"Is what allowed?"

"Are you allowed to not make trades that your utility function says you'll take. In this game."

"Well, you did it first, you turned down seven for nine. Carissa, six blue for four red, or if you make it five red, I'll throw in refusing to trade with whoever your least favorite student is."

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"What if it's you?"

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"Done and done, give me five red, I promise I won't trade with myself all day long. Gregoria, twelve red for....thirteen green -"

"Am I allowed to change my preference-weightings -"

"Obviously not."

"Keltham, am I?"

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"Definitely no."

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Gregoria hands over thirteen imaginary green. Meritxell turns around and hands eight of them to Tonia for blue. She looks supremely in her element and she's talking several miles a minute, withdrawing any trades the other girls don't agree to instantly.

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...you would think they would somehow teach kids about this sort of principle before they let them have investment accounts let alone allocate years of training to wizard school.

Keltham will wait until they have ended up in a multi-agent-optimum; one of the many possible multi-agent-optima, which happens to have a lot of imaginary jellychips in the possession of Meritxell; such that, indeed, it is not possible to make all the students including her better off, by taking some of those away from her and looking for a more evenly distributed optimum.

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It takes a while because Meritxell refuses so many trades but they get there eventually. 

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Keltham shall now observe to them that, if Meritxell has 12 green and prefers two blue to three green, and Gregoria has 12 blue and prefers two green to three blue, then all of the trades "5 green for 7 blue", "6 green for 6 blue", and "7 green for 5 blue", are mutually beneficial, but differently divide up the gains from trade.

There's a lot of different ways for jellychips to be arranged such that they can't be moved around without making at least one player worse off.  For example, Meritxell could have all the chips, and nobody else could have any.  Then any other way of arranging the chips will make Meritxell worse off!  So that's one of the many possible global optima.

Different paths through the mutually beneficial trades will take you to different global optima.  So long as all the trades are mutually beneficial, you won't end up worse off than if you never traded, at the end; but you might end up much worse off than if you'd traded more carefully.

Keltham is a bit surprised that they didn't more quickly see the way in which this game resembled real life, since they seem pretty good at mathematical comprehension of the sort of structure that this game has in common with real life.  But that will come with having more than one day's practice with parsing up games and real life into the pure abstract structures and simple mathematical properties they have in common - with parsing up real life as a shadow of Law, that is then recognized at once when incarnated in some much simpler game.

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All of what Keltham's saying makes sense to them! 

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Ione wonders, in the back of her mind, if there's some way to actually go between worlds that way - by understanding real life as an instance of Law, and then sort of going through that Law to end up in a different instance of real life...

You know what, she's going to stop thinking that now.  Thinking things in the back of her mind has gotten her into enough trouble already.

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Well, now that they've seen the problem of dividing gains from trade in a simpler form, re-encountering it as a more mathematical structure, have they got any new ideas about how to decide how many blue jellychips to accept for how many green jellychips?

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"...it depends what the other person will accept?"

 

"You want to be keeping the books," Meritxell says. "Then everyone knows you'll be doing the most favorable trades you can and if they don't want to trade with you they're just out of luck. Or have some other kind of - asymmetric reason you can say 'I'm holding out for better' which they can't."

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"They could, in fact, have mostly stopped trading with you, and traded with each other instead, until the game was almost ready to end.  And even then, if you'd tried to make trades too sharp, they could have just said no and offered you more even ones; and if you refused those trades, well then, the game ends without being multi-player-optimal."

"Even if you make your mutually beneficial trades very slanted in your own favor, people can't end up worse off, from trading with you, compared to if they didn't trade with anyone at all."

"They can end up worse off by trading with you, compared to if they'd traded with other people instead."

"So they walk away, and find other trade partners, if you try to capture too much of the gains from trade for yourself."

"This, too, is a lesson with a mathematical structure that appears in both this game and in real life."

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"Sure, but it's costly to go around trying to find possible trade partners. In practice if you own the books you get the bulk of the gains from trade."

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Then some book-owners are going to really lose out once Keltham figures out cheaper roads and bicycles; so Keltham thinks, but also meta-thinks fast enough not to say out loud.  He is not quite sure of his larger social situation, and maybe he is better off quietly not pointing out certain winners and losers just yet.

"Dath ilan has some excess wealth beyond bare living needs," and, now that Keltham thinks about it, probably a much more structured investment scene, "which a hundred thousand annoyed customers can easily use to pay the startup costs of a new company that makes whatever you make, and contracts to sell it more cheaply for the first ten years to its founding customers.  So 'I'm the only trade partner around' does play less well there."  If he emphasizes the part with the vast wealth Golarion won't have for a while, that'll maybe sound less threatening to anybody reading these reports, compared to if they realize that roads will apply the same market pressure.  "Does Cheliax have a lot of places where, say, there's only one seller of food...?"

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"...not food, because outside of cities everyone grows their own food," says Tonia, "and lots of them bring it to the city to market."

"Only one shoe-seller, though."

"And even cities might have only one fifth circle wizard who can cast Teleport for you, or one fifth circle cleric who can Raise Dead."

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"Well, I can see how the fifth-circle wizard could end up quite wealthy that way, but surely a shoe-seller must be much wealthier still.  After all, while most people probably don't use Teleports, everyone needs shoes, and the shoe-seller can charge whatever they want for them."

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"...you don't have to have shoes," says Tonia.

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"I bet the fifth-circle cleric wants shoes, though, so maybe the shoe-seller can set shoe prices incredibly high and capture all the money the cleric got by Raising Dead."

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"Well if he can Raise Dead he can also cast Mending on his own shoes, or buy them secondhand off someone else, or go disguised so the shoeseller thinks he's just a random laborer."

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"Yes, people often do have a lot of other trades they could make, or other people they could trade with, if somebody else tries to capture too much of the gains from trade.  You want to give them some incentive to stick around, and keep playing the game."

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"Sure. The shoeseller mostly picks his prices but he doesn't have absolute power or something." Absolute-power: a simple two-syllable word in Taldane.

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"Does he not?  He can just put up a sign saying the price is now a hundred million billion gold pieces.  Nobody can stop him."

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"The costs of finding some other solution are high but they're not that high. He gets to capture almost all the gains-from-trade as long as the gains-from-trade are smaller than the cost of going to the next town over or something for a cobbler. But in practice they are, so he gets to capture almost all the gains-from-trade."

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"All right, if that's really true, I'm now a bit confused.  If I imagine how much value everybody in a town gets from having shoes, compared to not having shoes at all, it seems like it should be an amount more than ten times greater than the amount to set up a new cobbler's business.  And how is the cobbler capturing most of the gains from trade when he's selling shoes to the cleric, who might be deriving ten thousand gold pieces of value from being able to wear shoes at all?"

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"The cleric buys his shoes in the city, when he gets called into the city on important cleric business," says Tonia. "And how would you set up a new cobbler's business, you don't know how to make shoes, and if you tried he'd just lower his prices until you starved, and then go back to raising them."

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"Okay, so... you don't actually have the thing, where everybody getting ripped off would pool some money, start a new cobbler in business, and refuse to buy from the other guy for a while even if he lowered his prices."

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"Pool what money," says Tonia. 

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"The money that everybody in an entire city would have otherwise needed to buy overpriced shoes."

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"Twenty households in a village. The poor half haven't got any savings. The rich half have a couple of family heirlooms they'll sell if it's a drought, and a healing potion for if the woman's dying in childbirth and the cleric's out of town, and they don't even use it if the baby's dying, no one's so rich to use healing potions on babies."

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Keltham closes his eyes for a second and reminds himself that afterlives are a thing and you can talk to the people in them right now.  It's not like the babies are being cryosuspended.

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"A village that size shouldn't have its own shoemaker, then, unless shoes wear out really fast.  You buy shoes in town when you go there to sell whatever you make, or the person who buys whatever you make in the village, brings shoes over to sell when he travels to pick it up.  Or am I wildly off-base on how that would have to work?"

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"...that is a town, twenty households."

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Twenty families is a RELATIVELY LARGE GROUP HOUSE.

"Pretend I just said city, instead of town, then."

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Tonia shrugs. "I don't know how it works in cities."

"Shoesellers compete in cities," Meritxell says. 

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"But eighty, ninety percent of Chelish people live outside the cities," Carissa says. It's true in Taldor and she looked up whether it was true in Cheliax, too, because it might be an important difference if it were different, and Cheliax keeps but doesn't publish statistics on that and it's also true in Cheliax.

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"No, I mean, does a town of twenty households have one person who's a shoemaker."

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"Yes," says Tonia. "He doesn't only make shoes, he works in the fields at planting and harvest time just like anyone who can walk, and tans leather for the shoes but also for anything else you want leather tanned for, but yes, the town has a shoemaker, because it's too far from a city for people to go there for shoes. People farther out come to the town for the shoes."

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"And this person is much richer than everyone else in the town because he can charge whatever he wants for shoes?  Serious question, I am actually trying to grasp how Golarion works here."

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"No. He can charge whatever shoes are worth to people but that isn't enough to make him rich because no one else has much to spare so shoes aren't worth all that much to them. He's richer than people who have to buy shoes from him, mostly. And then he just gets spread out more ways because more of his kids live." Unless he kills some but Tonia has learned they don't do that in Taldor.

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"I have a sense that there's some breakdown of communications here, and I hypothesize that maybe it's a missing concept of consumer surplus as distinct from usual market prices being what defines gains from trade.  As we would put it, the consumer value to you of shoes isn't the amount you'd usually pay for shoes like that in a market, it's the amount you'd pay not to be forever forbidden from wearing shoes ever again, if there was some powerful anti-shoe magic otherwise about to afflict you, and you had to pay a fourth-circle wizard to counterspell it before it took effect.  In dath ilan, we'd usually expect the consumer value of an item to be noticeably higher than the selling price.  The distance between consumer value and selling price is the consumer surplus, the amount of the gains from trade that goes to the consumer."

"The market price of shoes should settle somewhere not too far from the costs of making leather and going to cobbler lessons, not settle at nearly the absolute maximum price that anybody around would pay to be allowed to ever wear shoes again.  So people are noticeably better off because of shoemakers existing at all, rather than being only a tiny bit better off because the selling price of shoes is so astronomical that it cancels out almost but not quite all of the real benefit that people get from shoes."

"Or, that's how we'd expect it to be in dath ilan."

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".... if there were some powerful anti-shoe magic about to take effect you'd still only have enough food to maybe make it to spring if you're lucky, and nowhere near enough to pay a fourth-circle wizard for anything," says Tonia. She's not sure this is a productive argument but she's pretty sure it's not a revealing one.

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"I want to ask about a generous fourth-circle wizard who offers to cast the anti-anti-shoe-spell for just one gold piece, but I'm guessing you'll say that towns settle into an equilibrium where nobody has a gold piece to spend on anything, because, if they did, one more of their kids would have lived and that kid would now be eating more food.  This, unfortunately, makes it harder for me to define the concept of consumer surplus around a counterfactual willingness to pay any more."

"So suppose instead I tell you that consumer surplus is the amount that people would be sad if shoes stopped existing.  They would, on the one hand, be happy never to pay for shoes again, but, on the other hand, they would be even sadder than that, because the shoes were worth more to them than what they paid.  We in dath ilan would expect people to be a noticeable amount of sad, rather than just shrugging because they were only barely in favor of paying for shoes in the first place at standard shoe prices."

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"- all right. I think people'd be - a noticeable amount of sad, if the cobbler died. They'd say he was a lousy man and they don't miss him but they'd be worse off and not just barely."

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"...and then that town never has a cobbler again, and the surrounding farms who came there to buy shoes, just never get shoes again?  I mean, is that what happens in real life when a cobbler dies?"

Keltham is CONFUSED by the part about them saying the cobbler was a lousy man.  He notices the confusion consciously, then sets it aside.

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"I mean, usually he'd train his son, but I was imagining if he didn't train his son so people figured who knows if we'd ever get shoes again or just have to make our current ones last forever."

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"So there's, like, lineages of cobblers, each of which trains a single other cobbler to replace themselves, and if a cobbler dies out prematurely, all of Cheliax has one less cobbler lineage in it - where did cobblers come from originally?  Wait, are shoemakers a particular kind of nonhuman?"  Keltham is increasingly confused but that makes it all the more important to follow wherever this is going.

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"No? He can take some other apprentice if he wants but since it's good work he'd probably rather train up one of his sons, and there's certainly not enough money for two cobblers, so he only trains one. In the city probably cobblers take more apprentices."

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"And the town that lost its cobbler doesn't just invite in a new cobbler from the city, now that there's an unserved market there, because...?"

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"...why would anyone want to move to a village in the middle of nowhere?"

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"Why was the original cobbler in a village in the middle of nowhere?"

DOES GOLARION IN FACT HAVE MARKET EQUILIBRIA.

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"...he was born there?"

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"If cobblers live better lives in cities, he could move from his village to the city.  If cobblers don't live better lives in cities, why wouldn't one be willing to move to the village?"

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"...people don't like moving?"

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"Okay, Golarion has some kind of problem I don't even know how to describe right now.  I check my current guess that we are not talking about just shoemakers, here, this is also shirtmakers and basically everything else.  Affirm?"

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"Spinning and weaving and tailoring everyone does at home," Tonia corrects him. "But...yes, affirm that it's much more general than shoemakers."

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"...What's spinning and how would you do weaving or tailoring at home at your current technology level?"

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"To make fabric," says Tonia, "you shear a sheep. Then you clean the wool and card it and then you use a spinning wheel to turn it into thread, and then you put the thread on a loom, and then you stitch it to make clothes."

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"These people are supposedly very poor.  Where did they get all of this individual machinery for their personal house instead of having one machine time-shared among the whole village."

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"...it's not much machinery. And you want to be spinning all the time, pretty much, whenever you aren't planting, you wouldn't make nearly enough thread if you were sharing it around the whole village."

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"Where are they getting the power for this machinery?  The town is on a river and all the houses are along the river and they all have waterwheels that capture the motion from the water to turn the - spinning wheel?"

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"....you turn it with a pedal."

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"I think that we should, perhaps, get back to the fundamentals of economics as applied to negotiation, so that I can sell Cheliax the general and specific arts of making more efficient machinery."

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Next up is going to be the Final Trade Offer Game, which shall henceforth be referred to as Ultimatum Game for brevity.  One person picks a split from 0:12 to 12:0, the other person has to assent to it or both get nothing.

What do the Chelaxians make of this, one wonders?

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"It's the Rovagug situation," says Gregoria, "which you solve with an oath, if you're a god or a king or it's very important."

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- note to self which is coming too late to do any good figure out why Keltham shouldn't just ask them all for oaths because if he does that everything's going to fall apart or everyone be forsworn by the end of the day. 

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"And which none of you have the training to do," she says, which is false, because they were just about to be deployed to the Worldwound, but she's pretty sure it is worth lying about. 

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"I wouldn't have expected anyone here to know how oaths work, now that I think back on it using my current knowledge.  That takes Law well beyond the level of the stuff I was just teaching you, along that same pathway, and I would've expected it to be straight-up too Lawful for Golarion period - wait.  What does the Taldane word 'oath' mean to you?  I know what it translates into in Baseline but that may be deceptive."

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No one else answers, probably because she's now established that they're lying and so they don't know how much lying they're doing. She isn't sure either. The Taldane books did mention people taking, and occasionally breaking, oaths of fealty but Taldor's not a Lawful country. - oh, there is an angle on making Keltham not want to insist -

"It is when you swear by your god to make a commitment in the way that gods make them, where you cannot be the sort of person who'd break them, and if you do break them you've betrayed Law enough you lose your afterlife and your soul goes to Abaddon and gets eaten. ...with some caveats."

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...okay, in retrospect, the situation where he was doubting her intentions right after they met, where the alien with vital knowledge for her entire world expressed doubt about a statement she'd already made and knew to have been honest, might very well, for all she knew, have been that urgent, but FLAMING SHIT CARISSA.

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What even is the POINT of doing THAT if the alien doesn't KNOW THAT'S HOW IT WORKS -

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She didn't know he didn't know that was how it worked.  Though, the absence of gods and afterlives should've been a hint -

Maybe she just didn't think of that fast enough.  Time pressure.

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"I see," Keltham says rather shakily.  "Well, no gods or afterlives in dath ilan, so we - try to understand enough Law that - we're governed by the same sort of Law that governs gods directly?  Which dath ilani short of high-ranked Keepers can't actually do, but even at levels short of that, there's a shadow of the Law whose connection to us shatters a little more each time it's betrayed, not just for us, but all across everywhere governed by math, which is understood by society to be a serious affair.  When people write novels about aliens attacking dath ilan and trying to kill all humans everywhere, the most common rationale for why they'd do that is that they want our resources and don't otherwise care who's using them, but, if you want the aliens to have a sympathetic reason, the most common reason is that they're worried a human might break an oath again at some point, or spawn the kind of society that betrays the alien hypercivilization in the future."

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Humans on Golarion totally do break oaths but the Chelish students think that anyone who wants to murder them all about it is pretty justified, though Asmodeus would probably collaborate with that entity on instead making them all stop by enslaving them. 

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"I - am guessing, theological education doesn't mostly get into the details of this if you're training to be a combat wizard, but I think that - the thing you just said - is also a shadow of why Asmodeus was angry, when humans were given free will."

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"Not quite valid under my own utility function, but understandable for Asmodeus, yeah."

"Anyways.  The Ultimatum game is the shadow of a situation that isn't rare enough, in real life, that you could afford to deal with it using solutions that require gods, kings, and risking your literal actual existence.  What other solutions can you come up with?"

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"I mean, you can just have a reputation for turning down trades where you don't get much," Meritxell says. "Or if you expect to be deciding the split about as often as vetoing it you can try to specifically play nice with people who play nice with you."

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"Well, let's run a trial then and see who can end up with the most hypothetical jellychips after 5 rounds, everyone paired up at random in each round, all results of previous rounds public.  That's not the same instruction or incentive structure that dath ilani kids get, their instructions are to seek more jellychips not the most jellychips, but frankly I'm curious what you peculiar aliens do if you get that instruction instead."

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The students offer and accept 50-50 splits all around.

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Keltham pauses them after round 1.  "Nobody can end up with the most chips if you all do that," Keltham observes.  "Don't get me wrong, that's fine for the real life situation and it's what dath ilani kids do with the usual instructions, but you can't play to get the most chips that way.  If I already had money I'd offer an actual gold piece - or fraction of one, depending on how many I had - to the winner."

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"I'm not sure there's a strategy for ending up with the most beyond hoping other people fireball each other," says Meritxell. "Or offering out of context rewards for cooperation but I assume we're not supposed to do that either."

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"Well, I didn't tell you that you couldn't!  The less a game is winnable by ordinary means, the more it's implied that maybe you're expected to go outside it."

"Why didn't anyone try offering a 7:5 split?"

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"If you accept that then you definitely lose the overall game, you're going to end up with a lower score than other people. And since you've lost anyway you might as well burn them to the ground so they know not to mess with you."

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"I see.  I suppose the same would've applied to announcing that you wouldn't accept any splits less than 5:7?  Anyways, among the tactics I'd try in that situation is offering to generate a random number and split 11:1 or 1:11 based on that, in which case we'd each have a fifty percent chance of winning the whole game, if we did it on the last round and nobody else had caught on earlier."

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"...no one would believe you that you really did that, though."

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"Ah.  Clarification.  It's not assumed in these games that you're supposed to roleplay being not trustworthy.  Unless you've got a card from the older kids telling you to do that, but, at least at the age this game is usually played, they'd always tell you in advance if cards like that might be handed out.  I didn't tell Meritxell to cheat, with the card I gave her, just for her to try to end up with more jellychips."

"Though in this situation, if it's the last round, there's not much of a loss from carrying out your part?  If you both witness the randomness generation and it says you get the lower side of the split, failing to follow through at that point just causes nobody, including you, to be the winner.  The game instructions don't say that you do any worse by scoring lower than average - you either win or don't win.  It's a bargain where you don't actually lose anything from following through, even if you lost, which is part of the reason I'd expect it to work even in a lower-trust situation."

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"Oh, you mean if you use something publicly observable to decide which of you gets the split?"

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"Yeah, my - time-telling device that attaches to my wrist - would've done it, but that didn't follow me here.  Anything with a precise physical symmetry will do, though, like if it's got two identical sides you can toss it upwards while spinning it, and you can both see which side lands facing upward."

"Totally random question I keep forgetting to ask, how do you tell the time around here?"

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"Wizards usually have mechanical timepieces because you want to know exactly how long until your spell runs out. Other people just go off the sun, mostly."

 

Someone produces a pocketwatch to show Keltham.

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"Yeaaahhhh I kind of need one of those, will talk to requisitions about it I guess."

"Anyways.  The next step in the economics game would be one I don't see a simple way to play here; it involves a puzzle station that takes two players cooperating to win, and the two sides of the game vary independently in how much effort it takes to control that side of it.  Once the puzzle is sufficiently solved, one player locks in a split from 0 to 12, the other player has to decide whether to accept that split, and the game station spits out jellychips if they do."

"The idea being, this is modeling two people working on a task together, only they're not putting in the same amount of effort.  It's not easy to see from inspection exactly how much work the other player is doing.  And then one of the players has to decide how to split the rewards, afterwards, and the other player has to decide whether to accept that, or if they both get nothing."

"What would you do, in that situation?  What do you think we did in dath ilan, as kids?"

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"...I don't see how that game is any different than this one? Unless you mean there's not the reputational element."

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"You don't have an intuition that, in a game like that, the person who worked harder should get more jellychips?"

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Students glance at each other confusedly. 

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Carissa has literally no idea how Taldane students would answer that question so they'll just have to answer as themselves. "I mean, if it's a really atrocious amount of work and they don't do what they're supposed to in school just because they want to grow stronger, maybe they'll only be willing to do it if they're promised a certain number of jellychips in return?"

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"...do you have an intuition that in real life, if you cast a spell that was really difficult and exhausting to set up that morning, you'd want to charge more gold pieces for doing that."

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"...I mean, I'm going to charge as much as I can for any spell, right? If a spell is laborious, then probably it's also laborious for other wizards, so I can expect that fewer of them prepared it and that I can get away with higher prices, but if I try that and I'm wrong then I'll go on charging whatever price it sells at, or I'll stop doing it if it's not worth it at the price people want to pay me for it."

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Why are they so inconsistently economics?!?

"Suppose you're living in a multifamily home and there's this one big chore that nobody particularly wants to do, so everybody writes down their price for doing the chore, and everyone else pays whoever wrote down the lowest price to do it.  There's no market in doing the chore, it's a one-time thing that's never going to happen again.  You'd still write down a higher price for a chore you expected to need to spend more effort doing."

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For unclear reasons this example fails to land.

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"...suppose there's one job that's really easy and pays 1000 gold pieces a year, and there's one job that's really difficult and exhausting and pays 1003 gold pieces per year.  You'd probably take the first job, even though the market rate for it is lower, because the second job isn't worth enough more to make up for the additional effort you have to put in."

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Yep, okay, they agree with that!

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"If you've got two wizards fighting two monsters to get to a pile of gold coins they're guarding," Keltham's rapid skimming has picked up that this is a thing, though why is a much deeper and darker and more confusing question, "and one monster turns out to be a much tougher fight than the other, would the wizard who fought the tougher monster expect more than exactly half of the gold coins?"

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".....depends on the contract they had going in?"

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"Okay, and if a contract didn't just say to divide the coins evenly, and the two wizards otherwise had equal job experience, what would the contract say?"

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Most of these students have not actually met any adventurers. 

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"Usually it'd say an even split, or an even split with the option to take it to arbitration if one party feels the other was shirking, or an uneven split because one put up the money for the expedition or had the tip on the password to the door or had the Teleport location or something."

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"So, the solution that dath ilani children immediately invent, is both kids say on a scale from 0 to 12 how hard they thought they had to work, and then the jellychips get divided in proportion to that.  I mean, that wouldn't reliably work at higher stakes except between lovers or cofounders, and if you're doing something with a hundred people you need a more objective and third-party way to measure efforts, but - if two people were just tidying a friend's house for money, or some such - saying intuitively how much effort you put in and dividing the payment accordingly would be very ordinary?  Do you have anything like that anywhere?"

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Obviously everyone would lie, to themselves if necessary, so it's an incredibly stupid system? She doesn't say that.

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"You don't want to reward effort," says Meritxell, "you want to reward results. If two people cleaned the same amount and one found it easy and one found it hard you don't want to give the one who found it hard compensation for their finding it hard! You might compensate them for the work but not for the effortfulness, unless you're their teacher or something and trying to build their character for some reason."

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"That works great and we'd do that as a matter of course, any time we had a reliable way of measuring how much work got done of how much intrinsic difficulty!  When you're tidying a house, you can't measure area tidied to determine work done, it takes more effort to tidy a kitchen than a bedroom, and not in any standard way!  If two people are going in without any prior reason to believe one of them is more efficient than the other, how hard they worked is an obvious if imperfect proxy for how difficult the job actually was..."

"I keep thinking that maybe the answer is that Golarion is a lower-trust society than dath ilan, and people are too scared the other person will lie about how hard the job was, or how good they are at it - which, I mean, you'd almost have to be lower-trust, given everything, but - that doesn't answer why lovers or cofounders or even just very good friends would never make an arrangement like that?"

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"I mean," says Gregoria, "they might? But you're not supposed to have lovers or cofounders in school, and you don't really have side jobs, so we wouldn't know, even if that's how some people do things privately."

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"...right.  Well, dath ilani kids invent the 0-12 scale and divide rewards proportionally to how hard they thought they worked, and... that succeeds for them, their spoken intuitive estimates are usually pretty close to the actual difficulty calibrations on the machines.  You have to hand out concealed cards telling some of the kids to be dishonest in their work estimates, if you want to break that up."

"It sounds like Cheliax might need to do other training differently, earlier in the sequence than this, if they want to get that same result with kids."

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"I think so."

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Keltham describes the sad situation which eventuates when you do hand out dishonesty cards to kids.  They work hard, propose splits that they guess are fair, not being able to trust the other person, and then sometimes those splits get rejected.  The kids get angry!  There is shouting!  They get sent home for the day without having a solution shown to them, because it's good for them to sometimes dwell with problems that don't get solved immediately.

(He doesn't tell them about younger-Keltham's emotional difficulties with being asked to act out a dishonesty card; he has a sense that Chelaxians would have trouble relating, for some reason.  Maybe they'd say that even at age seven you should be able to understand that the game isn't real and just do what the card says?)

If Keltham has understood correctly, Cheliax considers the obvious game solution to be even splits of jellychips, irrespective of work difficulty; which is repeatedly randomly unfair, and hence asymptotically fair.  Going into any one game, you are equally likely to get faced with a harder or an easier task for your fixed payment, and if you repeat that often enough, the expected unfairness as a fraction of all payments will drop as the square root of the number of repetitions.  It's not actually too bad, as solutions go.

Still, if Cheliax already has a better solution to the dath ilani game, or to the real-world situation that it stands for, Keltham stands ready to hear it?

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Nope, that's Cheliax's solution. 

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Keltham presents the standard solution (in dath ilan) to the Ultimatum game.  If they offer you 6:6, accept with probability 100%.  If they offer you 7:5, accept with probability slightly less than 6/7.  If they offer you 8:4, accept with probability slightly less-less than 6/8.

Does anyone want to try and guess the reasoning behind that solution, in advance of it being stated?

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"I see why it creates good incentives for the person who is deciding splits," Meritxell says. "...I don't see why the person deciding whether to accept splits or not has any incentive to do it, if they can't establish a reputation for it, and it's hard to establish a reputation for doing something sometimes."

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"Well, reputation-wise, it's definitely easier to have a reputation for doing something if everyone in your entire Civilization got trained to do it at age seven or eight."

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" - I see why you'd want to require everyone to do it, yeah. It'd be hard to catch them fudging, if we're talking about random peasants, but maybe that still keeps the incentives reasonable."

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"I think this is a place where I have the same reaction you had to burning down schools?  People don't need to be required to behave like that to be accepted for residency in a city, it's just in their own interests to behave that way.  Nobody wants to get a reputation as that weird person who accepts 11:1 splits and is very easy to take advantage of.  At least, nobody I know wanted it."  Limyar doesn't count, he was totally trolling.

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"The thing I'd expect people to be tempted to do, especially in a big city where they don't have much individual reputation, is make a show of using the randomization but take the split ten percent more of the time," says Meritxell. "So you get a bit more money but it's not obvious you're doing something exploitable, which means it isn't exploitable. But obviously it's bad for everyone if everyone can predict that lots of people will do that, so we will be better served if the Crown prohibits that."

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"Suppose I put to you:  Two gods interacting in the Ultimatum game would use the pattern I just showed you, even if they had no reputations and would never meet again."

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" - yes, of course."

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"Civilization in dath ilan usually feels annoyed with itself when it can't manage to do as well as gods.  Sometimes, to be clear, that annoyance is more productive than at other times, but the point is, we'll poke at the problem and prod at it, looking for ways, not to be perfect, but not to do that much worse than gods."

"If you get to the point in major negotiations where somebody says, with a million labor-hours at stake, 'If that's your final offer, I accept it with probability 25%', they'll generate random numbers about it in a clearly visible and verifiable way.  Most dath ilani wouldn't fake the results, but why trust when it's so easy to verify?  The problem you've presented isn't impossible after all for nongods to solve, if they say to themselves, 'Wait, we're doing worse than gods here, is there any way to try not that.'"

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Meritxell looks - slightly like she's having a religious experience, for a second, before she snaps out of it. "All right," she says quietly.

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"Once you've arrived at a notion of a 'fair price' in some one-time trading situation where the seller sets a price and the buyer decides whether to accept, the seller doesn't have an incentive to say the fair price is higher than that; the buyer will accept with a lower probability that cancels out some of the seller's expected gains from trade.  The buyer also doesn't have an incentive to claim the fair price is lower than they think it really is.  The seller won't actually adjust their price, if they think a lower price is unfair, and the buyer will have to follow through by accepting with a lower probability, which destroys a big chunk of their own expected gains from trade, and doesn't get them a different price even if the random number says to accept."

"The initial notion of a fair price has to come from somewhere - from the part of yourself that initially suggested 6:6 in the Ultimatum game, which reflects a bit of Law I'll describe later - but once you get that notion of fairness from somewhere, and put a system like this around it, no seller has an incentive to claim an unfairly high fair price, and no buyer has an incentive to claim an unfairly low fair price.  And if they happen to honestly disagree about that anyways, in some ambiguous situation, they'll still complete the transaction with very high probability so long as they only disagree a little."

"That, roughly, is how bargaining works in dath ilan over one-time trades:  If somebody offers a price the other side thinks unreasonable, the other side says, 'That strikes us as an unfair division of gains, even if mutually beneficial as such; but if you made that your final offer, we'd generate a visible random number and accept with 10% probability'.  And then the price-setting side can potentially offer further arguments about why the trade is more valuable than it looks, or make a better offer, or accept that low probability."

"The bargaining process Carissa described earlier, for selling my shirt, sounded like - people were probably trying to sort of flail at that underlying structure, by acting like they might be very unlikely to take an offer, or be moderately likely to take an offer, as they got closer to an agreeable price?  But with a lot more... weirdness, acting, in Baseline we'd say 'LARPing'.  Maybe because they think they have to pretend a lowball offer isn't mutually beneficial at all, in order to justify rejecting it; and also with some incentives to be misleading, because the underlying signals aren't as precise and legible as saying '10%'... and there's an incentive to exaggerate, but then the other side knows you're probably exaggerating, so you exaggerate even more, and you get people saying these exaggerated statements that both sides know aren't true, but there's uncertainty about how much the speaking side thinks they're really exaggerated, and modulating that uncertainty ends up being the medium of communication?  At least, that was my attempt to decode what Carissa described."

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"That sounds right."

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"If I imagine trying to negotiate a 256-page merger between two large companies, with 1024 clauses, I can't actually see how the Golarion method would scale, if you don't know about explicit acceptance probabilities.  Every time you wanted to negotiate one clause, you'd need to be ready to walk away otherwise, staking 100% of the success probability, because otherwise they don't have any incentive to give in.  But there's no way that would scale across 1024 clauses without triggering once... maybe the walk-away claims are mostly bluffs," wow, what a concept to have a single-syllable word for, "but the other side isn't sure you're bluffing each time they call it?  Does Golarion just not do large complicated contracts by dath ilani standards, or..."

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"I......I don't think you could have a contract with that many clauses, no. The Worldwound treaty has five. Wars are sometimes settled with lots of terms but generally only if one side gets to impose them and doesn't have to negotiate them."

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"Yeah, we go higher than five.  And there's reasons we do that, because we're not fans of complexity that can be eliminated without cost; so it's not of zero economic importance to have contract negotiations that scale better.  Subject of potential interest to Asmodeus specifically, or am I misreading the part where he's a god of contracts?"

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"Definitely of interest to Asmodeus," Meritxell says. Soul-contracts have a lot of terms and maybe Asmodeus is secretly annoyed that Chelish people don't negotiate them more but you know the standard works and devils can run rings around you, so it's stupid to, really.

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You couldn't have covered this topic FUCKING YESTERDAY?

Asmodia realizes her hand is clenched into a white fist and quickly relaxes it before anybody sees, but with the connection to compacts finally spelled out, she can now see how, even if she wouldn't plausibly have suicided and gone to Hell directly, she could have sworn to do that with a probability, inconvenienced them with some probability, and had any negotiating leverage at all -

Too late.  Why it is always, always, too late for everything.

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Keltham goes on to cheerfully describe how the dath ilani children, returned the next day and told of the solution to the Ultimatum bargaining game and the concept of fairness, now blitz through the previous emotional difficulties of the Uncertain-Labor-Difficulty Game.

No more anger and shouting!  Yes, sometimes somebody says your offer isn't fair, and you say it is fair, and they generate a random number, and the random number says that neither of you get anything, and that is a little sad.

But you know that they didn't claim that unfairness in order to try and profit at your expense; you know the incentives weren't like that, for them.

And they know you didn't state your offer in order to try and profit at their expense; they know the incentives aren't like that, for you.

You know they know you don't have the incentive to cheat, so you know that when they state a higher price than you think is fair, and end up rejecting your offer, they weren't trying to punish you for trying to cheat with a lower price.

You can see how, if you kept on playing this game for a bit, pretty soon both sides would learn to converge on a similar concept of fairness, and fewer offers would get rejected.

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"....does this actually outperform continuing to split evenly, though? Since sometimes offers get rejected - I guess continuing to split evenly doesn't appropriately train skill in - having a shared concept of how labor translates to offer distribution? And it's good for people if the whole society has a shared notion of that? ....what goes wrong if the whole society's shared notion is in fact 'effort doesn't matter only outputs'?"

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"Well, there's two components, I think, to my answer to that."

"The first answer is that outputs aren't always legible, and then you have to appropriately incentivize people's fairness on valuing the outputs.  In the version of the training game that the kids got, how much effort they had to put in wasn't fully legible, but the outcome of the game being won was visible and unmistakeable.  But suppose somebody is making a shoe; how good of a shoe is it exactly?  Maybe you could pay a trained third-party shoe-evaluator to come in and say exactly what they thought it would be worth, but measuring your output objectively like that is expensive.  What we have instead is the partially legible output of a shoe, where the quality of shoeparts or the evenness of the make or whatever it is that people value in Golarion shoes, might not be clear and objective to the point where the shoemaker and shoebuyer couldn't possibly disagree on it.  So then they need to both reason in a way that incentivizes fairness from the other, without everything shattering with probability 1 in the presence of a small disagreement."

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"- like they're already doing, when they barter over the shoe, but properly. That makes sense."

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"The second component - is something where I feel more like I know what my teachers would say, than like I really know the answer."  (These, of course, are vastly different internal subjective sensations that no dath ilani would confuse.)  "What I think they'd say is that the amount of human interaction and endeavor where we mutually benefit one another, in a way that we negotiate explicitly, where we could possibly pay to have a third party evaluate the outputs, is the tip of an ice floe... you don't have much ice here.  Is the thin tip of a pyramid, whose much larger base is all the places where people cooperate with each other without explicitly negotiating a price in money.  Can I arrive a little late to our meeting?  Oh, sure, they say.  Somewhere in the back of their mind, you expended a tiny bit of your social currency with them, and they now think you owe them a tiny bit of debt or cancel a tiny bit of debt they used to consider themselves to owe you.  And you'll also keep track of how much you fairly owe one another in implicit favors like that, and if the two of you disagree on that a little, it should only cause a breakup with very small probability, but if the divergence gets wider, maybe the two of you don't want to deal with each other anymore.  When you don't even stop to negotiate and no money changes hands, matters are in a much less legible place still, and you're relying to an accordingly greater degree on people being implicitly fair in how they reward effort or output, which means that the surrounding structure which incentivizes that implicit fairness matters even more."

"I'm sort of skeptical about to what degree you really need all those implicit exchanges, and couldn't maybe just pass small bits of money back and forth more often, like maybe in the world made of Kelthams they just do that.  But also I've never tried it, so maybe my imaginary teachers are right in what I imagine them saying, that it wouldn't work, or it would just be more inconvenient without helping much."

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Maybe all of this is hacked together because you can't just light people on fire a bit when they deserve it? ....she should not discard any pieces until she's totally sure she understands how they function, though. 

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"So in the example with your shirt," says Meritxell, "the other person just says out loud 'I can make 10million gold pieces with that shirt' and you just say out loud 'I value it one million gold pieces' and then they do some math and figure you'll accept a trade of 5.5million or trades of less with less probability. But what stops them from saying in the first place 'I can make five million gold pieces with that shirt' when they can make ten."

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"At this point we're just assuming that you have any guess about what it's worth to them.  Ah, but before I move on along the path, it seems prudent to include any warnings about stuff they warned us hard about, so..."

Civilization emphasizes really hard to kids at this point that, when you reject a 7:5 split with probability <6/7, you're not trying to spitefully punish the person, just make sure that their incentive curve slopes slightly downward as it moves away from what you think is fair.  If you were trying to spite them in accordance with base instinct, you'd reject with probability a bit greater than 5/7, so that they lost almost as much as they tried to gain at your expense (even spiteful entities, obviously, will still subtract epsilon from their spiteful punishments to avoid the possibility of infinite resonating spitefights that even they don't want).

Keltham has no particular reason to think Chelaxians are likely to make that particular error, but dath ilan emphasizes it hard to children, so it's probably important or a plausible error that somebody might otherwise make.

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"....because there's no benefit in spitefully punishing shoesellers or fellow-students for wanting to trade with you?"

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"What would the benefit be?  I think the point of the warnings is that there's this thing built into human nature where our ancient ancestors mated and reproduced under conditions where people hitting each other and hitting back was much more of an equilibrium, and now we have instincts that are about that.  But incentivizing fair strategies in the Ultimatum game is not about that, it is a different structure that reflects a different bit of math than the non-ideal pseudo-equilibrium bit of math that got incarnated into hitting people back when they hit you.  But-but it involves somebody else doing something you think is unfair, and then you make sure you do something that causes them to lose some expected value, even if that thing is just not trading with them.  So it's the sort of thing that could map onto the hitting-back instinct, if you weren't specifically warned not to map it onto the hitting-back instinct."

"Imagine that room full of children if you told them that, any time somebody made them an unfair offer and tried to cheat them, they ought to hit back in a way that made sure the person lost even more value than they tried to steal, to teach them a lesson, no matter how much more that cost their own position in expected value.  Those kids wouldn't grow up to be dath ilan's Civilization.  Possibly they wouldn't grow up to be any civilization at all."

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The room full of Chelish students nods seriously. The children would try to hit someone and that someone would cave their skulls in and that'd be a waste of a lot of state resources educating those children.

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This is only true if you have a very limited conception of hitting back, Carissa thinks. She isn't sure, not yet, but - it really does feel like there's a way to lock an additional piece on, a way that you can get even cleaner and higher-performing results with fewer deals walked-away-from, less value left on the table. If you're not Good and unwilling to do anything that's punishment, if you think you have some duty to keep people in the game when in reality they were born into the game and the only way out of it is their utter destruction. The whole point of pain - possibly not the whole point of pain, but a lot of it - is that it's a deterrent that can be delivered without destroying any value at all. Dath ilan doesn't have one of those, so all the rules have to assume that there isn't one...

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Onward in the sequence.  On the next day the children are introduced to their first sophisticated trading-game with tokens that produce varying quantities of jellychips in the presence of other tokens, and which, brought together in sufficient quantity, can even produce more tokens.

Despite everything the kids have learned, the game collapses quickly and with an escalating level of shouting.  What do you guess the kids do wrong?

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" - tried to do central planning without a command structure?"

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"...you know, I think that thought never occurred to a single one of us.  To be fair, we weren't paying very much attention at that age to how the Legislative or Executive branches of Governance were set up, but I guess we knew enough to elect a leader with some simple ranked voting system?  It would have made sense to try that, not knowing any better solutions, but we didn't."

"What actually goes wrong is that children with rare tokens decide that rarity is the key determinant of fair cost, children with tokens that directly produce a lot of jellychips decide that direct jellychip production should be the starting anchor on price, and children with tokens that can help produce more tokens think their tokens are way more valuable than anything else around."

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It is good to hear dath ilani children described doing normal things like rationalizing their getting more stuff than other people. 

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"Now, this is a problem mainly of the kids not having full power in their forward reflectors - that's the part of the brain that implements Wisdom, sort of, obviously it's more complicated than that.  Adults could just notice that internal self-favoring influence and switch it off.  When we get to the point of being able to run experiments like this in Cheliax with 18 Intelligence 7-year-old kids who've otherwise had an optimized upbringing, I predict that tapping them all with an Owl's Wisdom and telling them to try to avoid self-favoring biased estimates will be enough to get trade restarted."

"But that just leaves the obvious question - a biased estimate of what?  What defines the fair amount for each child to get, based on the tokens they hold, if we assume in-game that it's fair for them to start out holding those tokens?  There's no object-level effort, in this game, it's just about putting tokens down next to each other.  Nobody can be said to be trying any harder, nobody can be said to be trying any more efficiently.  The outcomes are perfectly predictable and perfectly measurable.  So what's fair?  How would Cheliax solve that problem?  - or how would you do it, if you think you know a way better than Cheliax's standard."

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"You could - try to calculate what can be accomplished by all the tokens together, and then all the tokens minus any specific one, and that's that person's - share - though there's no reason to pay everyone that much - you could normalize it -"

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"Not bad!  Especially for a first suggestion!  Now suppose I arrange matters such that every token's marginal contribution, defined exactly as you defined it, is zero.  Each of 12 people gets a token.  Any number of tokens from 0 to 10 will produce 0 jellychips, any group of 11 or 12 tokens produces 12 jellychips.  What now?"

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"...well if you were a god you could calculate the token's marginal value in all possible subsets of all of the tokens and do something with that. Which I mention only because sometimes apparently if gods can do it dath ilan can too," Gregoria says. She's pretty sure once you've sold your soul you can just say things like that.

"If all the tokens are identical like that you probably just want to split evenly - I know that was just for the example but it'd simplify the math you have to do in the version Gregoria just proposed, if you treat interchangeable tokens as having the same payout -"

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That was a faster progression to the Law-inspired answer than Keltham was expecting.  Maybe something about the exact way Keltham asked the question managed to prompt that answer?  Or maybe it really is the sort of thing where most arbitrary aliens will arrive at the same answer, which is a small piece of good news about the general cooperativity of Reality.

"Yes indeed; sometimes you can take an ideal-agent calculation whose naked specification is too large for even gods to compute, and either simplify it to an exact answer, or get a good and fast approximation of it."

Keltham whiteboards a sum over every possible permutation of 12 tokens, pausing to explain dath ilani math symbols like 'all permutations' and 'initial string up to first appearance of this symbol'.  For every possible order in which the tokens could be arranged, consider the marginal production that token adds, on the step it's added.  (0-10 produces 0, 11-12 produces 12.)  Then, divide that sum by the number of permutations.

"This sum has 479 million, 1 thousand, 6 hundred terms," Keltham says.  "I've already finished adding them up.  How are you doing on that?"

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See if he'd said that yesterday no one would've bet against him being a sadist.

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"The sum is also 479 million, 1 thousand, and whatever it was," Asmodia says.  People who aren't Keltham can tell that she's not saying it as triumphantly as she should be; to Keltham she is liable to sound exactly like the same cheerful person as always.

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"Mm.  And you got that by?"

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"Dividing 479 million, which is what you said, by twelve, and then multiplying by twelve."  If the others can't figure anything out from that it's their own damn problem.

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- that'd work if every term is one? But they just agreed it wasn't?? But it - averages out to one? But how would you prove that?

No one voices any confusion, because they're too Chelish for that.

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(Summary of what the fuck is up with Asmodia, from whoever is mindreading her, please.)

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The poor dear really didn't want to go to Hell, tried praying to a nonspecific Good god to get her out of it in case Cheliax was lying about Good gods not doing that, and had an accordingly unpleasant evening afterwards.  If they'd known this group was going to be anything more than a welcoming gift for Keltham, they would have done better screening on her.

Does Sevar want to pull the trigger on replacing Asmodia?  There were over-one-half responses to Keltham that could allow one of the girls to later reveal she's a shapechanged adult.

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She's considering it.

It's more lying.

(and - a thing Keltham'll be mad about even if she manages to bring him around on Evil generally, someone directly ending up worse off, if he ever does find out)

(probably that doesn't matter because they're not going to be able to bring Keltham around anyway)

On the other hand you really, really don't want bitter children with nothing to lose around your highly sensitive research project. 

The thing she wants is to talk to Asmodia but this isn't a non-heresy work situation at the Worldwound where sometimes someone just needs a drink and the casual but almost generous observation that they aren't special (and that therefore there are people who've survived being like them), there's too much at stake to go off her gut. 

 

Do we have a replacement candidate. Give them that math problem and see if they get it right.

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Oh, Asmodia has plenty to lose now.  She did sign away her soul, as wasteful as that was, and her Hell can always get worse.

They'll try the obvious replacement candidates on that math problem.

(That is a significant ask, though.  Asmodia had the best scores in math, if not in wizardry generally, for this whole group.  If Asmodia had graduated normally she'd have been tracked for spell research and ritual support after her Worldwound tour, not Security.  Target-replacing Security operatives aren't usually tracked for mathematical talent; they're not usually replacing mathematicians.)

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"The result has to be that," Ione states, "because everybody got the same kind of token, there are 12 jellychips to divide, there are 12 tokens, and obviously everybody should get one jellychip.  So if we're dividing by the number of permutations, the numerator has to be the number of permutations too."

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"Well, yes," says Meritxell, "but if the reason we're learning it this way at all instead of just coming up with 'one jellychip a piece', which three-year-olds could do, is the permutations approach then we should be solving the sum instead of just noticing it has to get us the three-year-old answer. It does, though, since eleven in twelve of them are 'zero' and the twelfth is 'twelve'. ...I'm not sure that even gods are doing the full math all the time but maybe it's usually nearly that symmetrical."

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Keltham is starting to suspect that Chelish wizards do not routinely memorize 12 factorial (479,001,600) and didn't recognize the number when he said it, which may make this problem harder to mentally chunk.

In which case they couldn't have studied a lot of combinatorics??  Keltham would really have guessed that 'this bit of spell with 12 elements has 479,001,600 possible conformations' would be an important chunk of spellcraft, unless things only work at all when there's only 1 possible conformation.

Maybe you don't get to that part at second circle.

Or maybe - this is a weird thought, but Keltham is starting to feel suspicious of a trend - Cheliax teaches combinatorics in some incredibly narrow way where they've only learned combinatorics for spells and not combinatorics for everyday life??

This probably isn't the most important thing right now, file it with the other 'Why are they so inconsistently X??'

"Correct, but I'm not sure everyone was following along with that, so let's try a smaller scale version.  Suppose I took four of you, lined you up in a randomized order - you can imagine it being visibly randomized, if you like - and gave 8 jellychips to whoever was standing second in line.  On average, how many jellychips should you expect to receive if I run this procedure on you?"

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"Two," they chorus cheerfully.

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"How could the answer possibly be two?  There's four times three times two times one ways to pick the first person in the line from four people, the second person in the line from the three remaining people, the third person in the line from two remaining people, and one way to tack on the last person in the line.  Four times three times two times one is 24.  You get 8 jellychips at the end, if you get any at all.  So the answer is going to be something divided by 24 different possibilities, maybe 8 divided by 24 or something like that, so the answer should be one-third.  Or something with thirds in it, anyways, because you're dividing by 24, which has a factor of 3 in there."

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They stare at him warily.

 

"You're second in line a quarter of the time," says Tonia. "So it's two." Probably dath ilan does this kind of thing because of it being illegal to light anyone on fire so they have no other outlets.

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(Illegal isn't quite the same concept when you don't have threats; but lighting somebody on fire would get you barred from most cities, yes, since most cities contain people who prefer not to be lit on fire.)

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"But how... does one obtain... that result?"

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"You take the payout, which is eight, and you multiply it by how often you get the payout, which is a quarter of the time, and eight times a quarter is two."

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Keltham furthermore suspects that Chelish education may also possibly put more emphasis on guessing the right answer for spell problems than on proving the answer correct.  Which there's obviously a place for!  In fact, if he were to treat them as kids, an old dath ilani rule implies that Keltham needs to find a problem that forces them to use a more rigorous method, rather than complaining that the correct answer was obtained too quickly.  You are not allowed to tell a child 'That answer was correct but I want you to obtain it my way instead of your way,' that is not good for kids.  And it's not actually clear to Keltham if that rule is supposed to hold relative to absolute age or to mathematical maturity.

"If there's twenty-four different ways to stand in line, how does it end up that you're getting a payout one quarter of the time?" Keltham tries instead.  "Shouldn't it be more like 1/24 or something like that?"

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"There's not twenty-four different ways to stand in line! There are four places you can be in line and then you don't care what the other three kids are doing."

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"I am supposed at this point to find some actual problem which forces you to compute it out the long way, instead of complaining that you got the correct answer but you didn't get it the way I wanted, which I am not supposed to ever do.  But I don't have a workbook full of carefully composed problems like I would if this were a real lesson, unfortunately."

"If we were trying to figure out your marginal contribution to a more complicated economic situation, though, the particular people ahead of you in line might be important -"

"You know, I should just give you a simpler problem that forces you to compute it the long way.  Let's say there are three tokens with numbers that say 2, 3, and 5.  Bringing a group of tokens together gives the group a number of jellychips equal to the product of every number in the group, so if you had the tokens for 2 and 5 together, the group would receive 10 jellychips."

"What does this method say is the fair distribution to the holder of the 5 token, if three token-holders pool 2 and 3 and 5 to get 30 jellychips for the group?"

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"So you sum up adding the five to nothing, adding the five to the two, adding the five to the three, and adding the five to the pool with the two and the three," says Meritxell, "and that's everything the five could possibly be worth in every world, and you divide by how many worlds there were."

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"Or if you actually bother to do the work, 5 plus 10 plus 15 plus 30 divided by four," says Ione.  "So 15."

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Asmodia rolls her eyes.  "Really.  What do the other two tokens get, then?  The 2 and the 3?"

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Ione suspects a trap, and tries to rapidly work it out in her head.  For the '2', it's 2 + 6 + 10 + 30, divided by 4, which is... damn it, this is harder to do in her head... 12?  And for the '3', it's 3 + 6 + 15 + 30 = 54, divided by 4 is no it doesn't matter it's not all going to add up to 30.  "Wait, I see my mistake -" Ione begins.

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"Mistakes.  Plural.  The divisor is 6, not 4, and you're supposed to sum over the marginal productions rather than the total productions.  If it's ordered 5-3-2, that's a marginal production of 5.  If it's ordered 5-2-3, that's a marginal production of 5.  If it's ordered 2-5-3, the product starts at 2, and goes to 10, which is a marginal production of 8.  3-5-2 goes from 3 to 15, marginal production 12.  2-3-5 and 3-2-5 go from 6 to 30, marginal production 24 repeated twice."  Asmodia has been writing down these numbers, thank you, she is not trying to keep it all in her head without a Fox's Cunning.  "5 + 5 + 8 + 12 + 24 + 24 = 78, divided by 6... 13."

She quickly checks the other two numbers to make sure she's got it right.

2:  2 + 2 + 3 + 5 + 15 + 15 = 42 / 6 = 7
3:  3 + 3 + 4 + 10 + 20 + 20 = 60 / 6 = 10

13 + 7 + 10 = 30.  Okay, she didn't just make a (tiny bit, unimportantly, bigger) fool of herself.

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(Is she playing at anything, by being prominently the best at math today?)

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The other students are trying as hard as they can at math.  They don't believe themselves to have been instructed by you to diminish their math efforts as such.  Asmodia is just better at this problem.

(Unfortunately.)

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"Yeah, the thing I was trying to force you to do with the four students in twenty-four possible orders was sum over the 6 possible ways you could be standing second in line, to make the point about how the sum is defined as being over every permutation.  In retrospect, clearly, I should've started with the case of tokens labeled 2, 3, and 5, but I'm sort of making this up as I go along because it's been a few years and I don't remember some of the exercises let alone their ordering.  Sorry about that.  Anyways -"

"When you're trying to see if there's a way to do what ideal agents would do - or gods, if you think gods are powerful enough to be ideal about that particular case - you want to distinguish the Law that defines what the solution is, and any clever ways you come up with to compute the Lawful solution faster."

"When you've got 12 identical tokens, such that any group of 11 or 12 of them will produce 12 jellychips, there's a symmetry argument which says that each token must get one jellychip.  If you thought there ought to be a coherence constraint on the Law of fairness saying that holders of identical tokens should end up with identical payouts, you could use that to compute the answer even if you had no idea what the actual Law was.  Often when you do see how the Law works, you can go back over a lot of your intuitions, and say, 'Oh, yes, that intuition I had previously was shadowing this coherence of the Law, even though I didn't know how the whole Law worked' and that's a kind of sanity check on whether you're reasoning correctly at all."

"But the Law of fairness that defines the target answer for the '11 tokens of 12' problem is in principle a sum over 479,001,600 marginal productions, of which all but 39,916,800 are zero, and 39,916,800 of which are 12, divided at the end by 479,001,600.  Which means that we can say there's a single ideal fairness formula that governs both the '11 of 12' game, and the '2, 3, 5' game, even if shortcuts or approximations for the particular cases of the formula can be different, in cases where a shortcut exists."

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"Which does imply that identical tokens will get identical payouts," says Meritxell. "Right?"

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Carissa does not want the kids to be bad at math. Imitating being bad at math seems like another thing where the things Keltham would expect to be correlated won't be and he'll end up suspicious, which is almost definitely happening anyway but at least since it's the product of their real legitimate math education it'll make more sense to him as he learns more. 


Carissa wanted to know whether Asmodia was being impressive on purpose because an Asmodia who is trying to get Keltham's attention, or an Asmodia who is trying to be hard for Cheliax to replace - an Asmodia who has started playing for her survival against the project's interests, more than everyone in Cheliax is doing all the time - is a different problem than an Asmodia who is doing her best but bitter because she had been consoling herself that Cheliax was lying about Good and they turned out not to be. She thinks a disillusioned angry-at-Good Asmodia is probably usable. She is open to learning from someone with more experience with this, though.

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This is her being weak and reactive, not strategic.  And she's quite pissed at the Good gods, yes.


(Security doesn't explain why.)

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It's not really the kind of thing that requires explanation! The Good gods suck. 

 

Carissa tries to think what Maillol will think if she tells him that she wants to try to talk Asmodia around. It would be nice if she could predict what Maillol thought about things so she could stop bothering the real one so often, but he still surprises her as often as not, and she isn't sure if he'll think this is Carissa being inexperienced at having a real command and accordingly stupid, or Carissa having weirdly good instincts because Asmodeus dropped Keltham near her for a reason

...she should focus on the lesson or she's going to get behind. And then Keltham will think she's kind of stupid, which ....might be good, if it means he thinks she's not a ringleader, but would interfere with attachment to her, she's pretty sure. Lesson it is.

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"Yup.  Identical tokens getting identical payouts is one of several coherence properties that this solution has, called 'equal treatment of equals'.  Another example of an obvious coherence property is that the sum over every agent's fair distribution equals the total distribution - we don't have any jellychips left over.  Yet another coherence property is that combining two games into a single game will make the agent's fair reward be the sum of their fair rewards in the component games.  Or another obvious-sounding one, if your marginal production is zero for every permutation, your fair reward is also zero."

"Would you say those four properties sound like properties that any fair formula for a game like this one ought to have?  Again, that's identical agents being treated identically, distributing all of the gains, the reward for playing two games is the sum of the reward for playing the games separately, and agents who contribute nothing receive nothing."

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Those seem obviously true but there's still a suspicious pause while they try to think of counterexamples. 

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"Did we get a technical definition of a fair formula such that 'split the rewards evenly', which does not have the last of those properties, gets disqualified?"

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"Oh, at the moment, we don't have any technical definition of what fairness is, really, just this one permutation-based formula I gave you which I claimed might have something to do with fairness, and four particular properties that might seem intuitively appealing for a fair solution.  So at present, we could at best say that the supposedly fair permutation-based formula doesn't split rewards evenly; and that splitting rewards evenly violates the intuitively-appealing fair notion that zero marginal production should receive zero reward."

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- nod.

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"Buuut, it just so happens that this here permutation-based formula is the only possible formula that has those four properties.  Which is why, if dath ilan ever runs into aliens, they'll be at least sort of hopeful that the aliens also think this is the fairness formula as specialized for crisp games like these."

"This is how humans, from their chaotic beginnings, come to know Law.  There's a sort of - bootstrapping, reflection, seeing something inside yourself - where you recognize the higher pattern and coherence within your own intuitions - where you find four crisp requirements that seem obviously, intuitively like they should hold if there's any way to get them, that appeal to the pre-Lawful notions inside you - and those four crisp properties pinpoint and identify a single possible Law - and then you look back at the intuitions inside you, and say, 'Oh, so that's what it was reflecting, that's what it was a shadow of, all along.'  You didn't know that Law when you first saw the Ultimatum Game, but you gave that Law's answer of 6:6."

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Imagine having that, having the true Law, and thinking you'd also better not hit the kids or they might decide it's not worth going to school. Chelish children will march through fire for that, and that's why Cheliax is going to win.

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"And so long as that gets transcripted and sent out soon enough, hopefully nobody from Chelish Governance gives me a completely baffled look if I say that my baseline fair share of an increase in Chelish production ought to be around roughly the amount that Chelish production would've increased by adding me in the alternate world where the country had randomly half of its current people, or gets confused and worried if I say that a proposed contract clause would be annoying enough in a final offer to make me visibly generate a random number between 0 and 999 and walk out on Cheliax if the number is 0."

"Now it's time for a break, or it would be in dath ilan, anyways, and it so happens that I hailed from there.  I'll take some questions, and then probably go off by myself for a bit to let my brain cool down from recomposing half-remembered lectures - metaphorically speaking, the brain doesn't actually overheat when you overthink unless something is going very wrong inside.  Dath ilani best practices would provide you with a small snack and suggest that you stand up and walk around.  Maybe a brief magic-practice session after this, to break things up?  Anybody who doesn't want to teach me magic, which doesn't need to include all of you, could take a longer break, that way."

"Any questions?"

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"I do have some snacks if we should all have snacks," Pilar says, taking a pouch of small Chelish sweets from her bookbag, wearing a cheerful smile.  She starts going around and distributing them to everyone, Keltham first.

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But is she going to give them to the mysterious slave. 

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Yes, apparently.

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Keltham consumes his sweet.  Not bad for this tech level!

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"Thank you, Pilar. I'm going to go get my headband," Carissa says. "Probably I'll come to magic lessons but don't wait on me, I might want to reread all my math textbooks first or something."

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No questions?  Keltham doesn't know whether that lecture was much less exciting for them than it was for him, or if there's a cultural difference that makes Chelish students ask a lot fewer questions than dath ilani would.

Well, Keltham heads off to his bedroom.

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Broom follows.

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Sighgreat.

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"Why did you say that you needed to destroy those papers before the universe noticed them?"

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"It was almost entirely a joke but in the unlikely event it's not then you wouldn't actually be helping by calling attention to -"

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"Apologies," Broom says, and immediately turns to go the other way.

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...okay, maybe that guy is some sort of Keeper.

Keltham goes to his bed, lies down, and closes his eyes for a quick rest.

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Meritxell does not eat Pilar's sweet on general principle, and goes back to her room to put away somewhere where she can check it later for being weird in some way. Security wouldn't let Pilar poison them but it could totally be weird in some way. 

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"Anything you feel like reporting to Security?" says Rodez Balaguerre, who's leaning against the wall of a passage along the way.

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"Pilar's being weird, Asmodia's being weird, there's a slave attending classes, I don't understand why Sevar's in charge." She holds up the sweet, not quite offering it to him. "This is a very educational environment. Am I forgetting something?"

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"Oh, Pilar's being weird?  How so?"

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"She got Sever a cake. And offered everyone, including the slave who is attending classes, these." Neither of those things are heretical but they're absolutely weird. 

Meritxell isn't feeling particularly afraid. It is possible she forgot something, in which case she'll rightly be in a lot of trouble, but she doesn't think she did, because she has a very good memory, and one always might get in trouble anyway but there's no point being afraid of that, it'd be like being afraid of rain. One thing her mother always told her was that everyone is powerless but only some people are scared.

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"Oh, I see.  Good on you for informing Security about those anomalous, surprising events as soon as you reasonably could.  When did those events happen, by the by?"

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There is also no point in trying to defend yourself against the unreasonable implications of things people are saying, any more than you would argue with the clouds about whether they ought to bring rain. "Pilar provided the cake at the start of the day, and the sweets at the conclusion of the lesson, about two minutes ago. The slave showed up at the start of lesson, with Keltham's knowledge. And Sevar's, I think. Asmodia's been weird, uh, more subtly than that, but it was most noticeable in the last half hour of the lecture."

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"Take off your left shoe."

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It seems unlikely that Security wants them all running off to report at the start of lunch on things that Security already saw, which makes it correspondingly more likely that Security's just in a bad mood, but there's no point in being afraid either way. - though the second possibility does suggest more options. She keeps her eyes on him while she lifts her leg to remove her shoe. "I don't suppose Security's allowed to explain things to us."

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Rodez Balaguerre breaks her little toe, not in a particularly unfriendly way.

"This is a mission for big girls," he informs her.  "You are not adequately prepared for it.  You were intended as a welcoming gift for Keltham.  Somehow you've ended up with a great deal more responsibility than that.  This will require rapid retraining."

"Pilar is now an oracle of Cayden Cailean.  That's the Chaotic Good god of drunkenness, if you're too loyal to know.  It happened moments before Pilar could sign her soul contract.  Mindreading shows that Pilar didn't want that at all, and that her request to be Maledicted if she needs to be executed was completely sincere.  This matches up with earlier records of Pilar's thoughts being read, and is not currently thought to be an oracular power for evading having her mind read.  Orders are to consider her an Asmodean in good standing, for now."

"Her giving cake to Sevar was a manifestation of her oracular curse, as was her distribution of sweets."

"You failed to report the former event for the entire length of the morning.  Had Security not known about this matter already, and had the Security officer present also failed to take explicit note of the anomaly as every one of you did, your failure to note Pilar's unusual behavior and report it to anyone, would have meant ignoring signs of a catastrophic underlying problem."

"You can have that toe healed at the end of the day, or earlier if Keltham suddenly wants to sleep with you for some reason.  Meanwhile, it is expected to provide you with a recurring reminder of the new level of Security awareness that is now required from you."

"Broom is here by direct authorization of the Grand High Priestess and belongs to a Lawful Neutral god whose work conduces to Asmodeus's purposes.  He is not authorized to give you orders and you should show him neither deference nor disrespect."

"Highpriest Maillol has decided that Sevar seems to have the best current understanding of Keltham of anyone present, including himself.  In the unlikely event that you prove to understand Keltham even better, Maillol might put you in charge instead.  Try sabotaging Sevar to make yourself look better by comparison and Maillol will hurt you enough to mildly improve your soul before sending it onward to Hell."

"Asmodia earned a punishment the previous evening but is not currently considered by Security to be an ongoing problem."

"You're done here.  Put your shoe back on."

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- fair enough. "Thank you," she says sincerely, and puts her shoe back on, and determinedly walks without a limp down the hallway, though it takes a great deal of effort. 

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Carissa notices herself feeling wary as she approaches the temple, which is probably that human flaw Keltham identified earlier where if bad things happen to you in a place your idiot brain will try to conclude the place is bad. She wouldn't have noticed before, but she's paying more attention to her flaws, lately. 

 

However this is probably not the moment to try to fix them. She'll just go in and learn what ridiculous things have happened in the last three hours and get her headband and figure out what to do about Asmodia. 

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Maillol will have a chat with her that is a lot like the one that Rodez Balaguerre just had with Meritxell.  It will involve Maillol taking hold of her arm, breaking her wrist, and shaking it for emphasis while he lectures her; but he'll heal her afterwards, unlike the other girls, because he does not want Sevar distracted on an ongoing basis or Keltham noticing anything if he suddenly drags her off for a quickie.

Nothing horribly unexpected has happened in the last three hours.  Nobody is to make any humorous comments about that because nobody is to tempt fate.

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Carissa would not even consider making comments about that. Fate is clearly already incredibly tempted around here, despite having as far as anyone knows been extinguished a century ago. 

'

She puts her headband back on. It's nice how she's not going to have to take it off this time. 

There's no arguing that the girls are all in over their heads. She's not...actually sure that Security and Maillol are less in over their heads. Contessa Lrilatha didn't seem in over her head and the Queen didn't seem in over her head and Aspexia Rugatonn didn't seem in over her head but everyone who isn't on that level ...might, in fact, be in over their heads. 

 

Well, she always wanted to be that good. 

It's pretty obvious with a headband on that having a headband on isn't anywhere sufficient to achieve that. She's not sure a +6 headband would be, and while Wisdom might be more useful than Cunning it doesn't solve the problem either. The fundamental thing is that they're trying to do something very hard with little margin for error and at least one god actively opposed to their efforts, and while obviously being smart is necessary for handling that.....

...Nefreti Clepati isn't dath ilani. Being smart doesn't even mean automatically deriving all the Law and becoming one with it, within the range that humans are capable of making themselves smart. What she knows now is what dath ilan taught seven year olds in a couple days of classes, and while she can feel that it has not only cleared up her confusion about what bargaining is, that it has lit a torch that casts some light on a dozen surrounding things, she can mostly only see everything she doesn't yet know. 

But Keltham likes her. And if he gets bored in a week then the other girls will be a week more prepared for Keltham to like them. And while she tries to maintain realistic expectations about how long he's likely to take to get bored, her actual honest guess, now that she's smarter, now that it's a bit easier to split out which predictions are defensive-predictions so she won't be sad about whatever happens - what a flaw to have in your brain -

- her actual honest guess is that he won't get bored in a week. That he'll pick up additional girls at some point, because variety is highly motivating, but that she's already not interchangeable, to him. 

For some reason this feeling makes her wish that she'd fixed the Queen's bag so it could hurt her again. However, not flirting with the Queen was the smartest call she made this morning and she's going to persist in it even if it would be really nice to be in a lot of pain. And she's not quite on terms with Keltham where she could run up to him and say 'for reasons I can't tell you, I want you to break all my knuckles with a hammer' - he's not even there yet, he wouldn't enjoy it -

 

She gives herself five minutes to spend staring out the window and daydreaming about things to tell Keltham to seduce him to Evil, and then tries to steer her mind back on to business. ...it's probably too late to pull Asmodia aside in a not-maximally-threatening way but she'll see if she happens to be able to catch her.

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It's way too late to catch Asmodia without a broken toe that hasn't particularly improved her mood.  It's been improved even less by being told in a smiling way that children will be children, but it might be unwise for Asmodia to fuck with Pilar like she was thinking about, considering that Pilar now has an extra two caster circles on Asmodia plus unknown Chaotic Good powers plus Security knows Pilar is more loyal than Asmodia is probably capable of.

She's not bothering trying to walk without a limp if Keltham's not around.

The food here is substantially better than in Ostenso academy.  She's gone to get a small snack from the refectory area; they've got some out, probably in case Keltham - or, she supposes, maybe some of the other people here - want one.  Nobody's told her she can't.

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Carissa comes up behind her and takes one too. "Hey," she says. "You're not in trouble, or you might be but I'm not it. Do you want to borrow my headband?"

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That's a very good way to get a wizard's attention, even under Asmodia's circumstances.  She tilts her head to look at Sevar, which is the Chelish equivalent of whirling around in shock.  "That would seem very generous of you," she says, meaning, why would you do that and what's in it for you.

Maybe this is a test to see if she is capable of learning literally at all and will now report to Security after Sevar acts weird.

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"Wouldn't it just. I was really annoyed, when it occurred to me as the way to get what I want, here. Especially because it only occurred to me with the headband on and I think wouldn't have otherwise." Wizards more inclined to poetry than Carissa have described taking headbands off - not +2, generally they're talking about +4, but still - as like 30% of the way to being dead.

"You can have it for the duration of the conversation and then long enough to look at my third-circle spells, all I want is for you to approach the conversation like I'm doing you a favor and will keep doing that if it works this time."

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"Accepted," Asmodia says unhesitatingly.  She has no idea what it's about, but the offer is, she suspects, intended to be more-than-fair; if so it makes that point well enough.

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Carissa takes her headband off and tries not to make a face about it. Hands it over. 

 

"I noticed you were in a bad mood today," she says. "Keltham didn't, or this would be a very different conversation, and perhaps you will get it together by the time he's competent to read us at all, but I noticed. And, you know, I'm not worried about whether your incentives are pointed in the right direction. You're not an idiot - you're very clever, actually, or this would also be a very different conversation - and we're the most carefully-corrected batch of wizards in all of Cheliax at present. But. We are working in adversarial conditions, here, Abadar is mad at us, and to succeed under those conditions our success needs to be assured from more than one direction. Cheliax is doing its Chelish best to teach you how to handle yourself here.

And dath ilan, if we were dath ilani students, would try to bribe you. On the utterly stupid assumption, if Keltham's telling it straight, that punishment doesn't work; or on the slightly less stupid assumption, if we figure the smart people in charge of dath ilan lie to their people as much as our smart people lie to us - and I don't think Keltham'd be very surprised, to learn that - that sometimes you hit a different corner of the motivational system, when you dangle a bribe in front of someone." She nods at the headband.

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Asmodia puts on the headband.  She's ever tapped herself with a Fox's Cunning, but there's said to be a subtle difference from the headband.  That with spellsilver to anchor a more carefully refined enchantment than a hung spell, it can be smoother, more supportive, befitting something meant to be worn forever after.

...she can't really tell the difference, in the first rush of clarity, it feels half as intense as Fox's Cunning but otherwise mostly the same.

Mostly her newfound clarity is agreeing with her prior impression that, yes, her life is a complete loss in which nothing good has happened to her, nothing good is ever going to happen to her, and all of her goals now consist of being tortured less and staying out of Hell for slightly longer.

It's definitely possible that having any prospect of anything good ever happening to her would hit a different corner of her motivational system.  Dath ilan could be on to something there.  Asmodia chooses not to say this out loud, where it would be a pathetic plea for help; if Sevar is running Detect Thoughts, which would be sensible of her, then she's welcome to the inward thought that isn't a plea for anything.

"Or, alternatively, we only got the lectures for seven-year-olds so far and dath ilan's reasoning will seem much more understandable after a full week of lectures," Asmodia chooses to say instead.  "Irresistibly compelling, even, which I assume is why they had us sell our souls first."  Why not Sevar, though, that makes no sense.  "And Abadar's mad at us?  That sounds important."

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"Well, see, we keep lying to his cleric. Keltham has - a bunch of divination, today. Detect Anxieties, Detect Desires. What do you suppose he's gonna turn up, if he casts those and looks at you?"

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Asmodia doesn't laugh out loud.  Even less so, considering how fucked she would be.  And yet, somehow, it's still funny.  What a lovely bed Hell has made for itself to lie in.

"Detect Anxiety might not turn up anything much, you can't be anxious about what's already happened to you.  Detect Desires might pick up something Security doesn't want him to see."  The desire to be somewhere else.  The desire to not be herself.  The desire not to go to Hell.  Even with an intelligence headband on she can't think of a solution for that besides removing her, which isn't a good sign - no, wait, she's thought of one.  "Should've written down on my paper that I'd have a more interesting background, some story that would explain why Keltham couldn't detect my own desires, if I'm about to get a blocking item for that."

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"Would've been a good idea. I haven't got Nondetection for you, but Security will. I'm not, actually, expecting him to try casting that one on a room full of students, given how some of his other spells have panned out - not today, when he doesn't recognize it - but maybe he'll surprise me." She smiles tiredly; it's not sincere, but the insincerity isn't really pointed at Asmodia. "Now, entertain me for a bit, pretend you're in dath ilan. What payment would you want, for this, such that you'd be glad on the whole that you were chosen for it, that you were born for it, such that if you thought of a way to make it go better you wouldn't just think 'they'll kill me if I don't'."

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The thought is painful to glance in the direction of; Asmodia turns away from her first internal glance.

Her first thought is that she's being toyed with.  That wouldn't be anything the least bit surprising, but right now it's running into a contradiction with something else.

"I could entertain you, if you hadn't exchanged a headband-borrowing for considering that you were doing me a favor," Asmodia says.  "A little compact between us, probably a bad idea for me to break that."  Can she, actually, if she's sold her soul to Lawful Evil?

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"Bore me, then, and give me a straight answer. Look, do I like you as a person? No, I'm not that impressed by mathematical ability I'll have myself once I have time to study with the headband on. Would I give you presents even if I liked you as a person? No. But this is either going to fail spectacularly, in which case we will all die very shortly, or succeed spectacularly, in which case I will be rich beyond my wildest dreams and powerful hopefully right up to and not beyond my ability to keep my feet under me. And if I can buy - with that future money that I only get if I win - the slightest sense, in your heart, that you want me to win, well, that might end up being worth quite a lot to me."

 

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Asmodia's thinks that this is probably what it feels like to have somebody trying to buy your soul, before she remembers that already happened yesterday and didn't produce anything like this sensation.

It's pretty obvious to her what she wants, now that she stares in that direction.

It's the sort of thought that gets people killed, maybe even people who've sold their souls.  Intelligence headbands are dangerous things; she doesn't feel like she'd have thought of this with the spell form of Fox's Cunning.

And having thought it, she's already fucked herself over yet again, and might as well say it to Sevar.  "There's a story I once heard whispered about the Queen, that if you piss her off badly enough, she'll turn you into a statue and bury you far down enough that even the Hellknights can't get to you to free your trapped soul.  I'd serve someone loyally if there was a realistic compact for that to happen to me, at the end of my life, if I served at some realistic level that's actually in reach for me."

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Carissa knows exactly what Keltham will see if he turns Detect Anxieties on her, because it hasn't left her mind since the Queen said it and she's pretty sure it never will, even if she succeeds beyond everyone's wildest dreams and gets a duchy out of it. 

She doesn't say that. Obviously. But that leaves her - with absolutely nothing to say, nothing she can even really imagine herself saying. Her planned grateful exit was, 'I think I'll need the headband on to consider that', but she's not sure she can say that, about - about the desire not to be - 

 

- also it's almost surely impossible, not threatening, or Security would have intervened. 

 

"And here I was hoping you liked, you know, magic items, strangling puppies, that kind of thing. You know, if I had an aptitude for spell research and a terror of Hell, I'd work on permitted forms of immortality - powered by the hearts of babies or whatever. Figure out what the Starstone does to the people it eats."

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Very few people ever pull off anything even close to immortality, and Asmodia is aware that she's not that good at math, to research something that very few wizards have ever figured out.  A lot of people want immortality.  Very few people get it.

Then again - the other form of the thing she wants - isn't something that a lot of people want.  Maybe it's genuinely easier to figure out what the Starstone does to the people it eats, than to figure out immortality.  Though you'd think, if it was easy to solve, that Galt would use that instead of their famous soul-trapping executioner's blade, which Asmodia isn't interested in because the Hellknights will get to it sooner or later.

"I suppose a slave's-bread version of that would be finding enough spells that destroy memories and rewrite personality that the person who goes to Hell isn't effectively me any more," Asmodia says, and feels a flare of awful hope as she does.  "Remaking her to be a faithful Sarenrae worshipper might be funny, she'd be so surprised when she ends up in Hell."  Because fuck Sarenrae, that's why.

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- giggle. "See, if you work out something like that, then you're not constantly constrained by who'll collaborate with you, because I don't think that's even slightly heretical. I know there's a ninth circle spell that lets you turn a person into a book, and edit it. I'm certainly not going to promise anything on the spot, but if you do a good job, and get us to pull this off, I would enjoy rewriting every page of your book."

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Asmodia's wordless core pulls her thoughts back from a direction of looking, where if she actually thought of any way of doing the thing, Security would execute her possibly on the spot.  She doesn't even think about where she didn't look.

(Fuck this!  Fuck this again!  The only consolation for selling her soul was supposed to be that she could finally think her own thoughts!)


"I'll think about it," Asmodia says after a lengthy pause.  "I'd realistically - want to be rewritten as someone like Pilar who enjoys it and gets off on it and would do great in Hell, just in case it's still me in there no matter what.  Going for contract devil when you grow up, are you?"

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"I'm going for getting to grow up. I can't say I can relate to not wanting that, but if you do a good job for me, I expect I'll arrange you any stupid thing that takes me less than a month of my time. That ball is in your court, though, presently. You'll have to go study dath ilani thought and convince me that an Asmodia who wants something is valuable enough for the no doubt unpleasant series of conversations it'll take to figure out a version of it I'm allowed to give you."

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The subtlety of wording doesn't escape the notice of Asmodia wearing a headband.  "Study dath ilani thought, not dath ilani knowledge?  That sounds like a daring thought to think, for somebody who hasn't sold her soul."  Who do you think you are, who are you in fact, to make promises like those?  You don't talk like a Keltham expert that Maillol bestowed with a little more authority over the rest of us.

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"Asmodeus owns me, and owes me nothing in exchange, and I'll think whatever thoughts might serve Him, it being hard to know in advance of thinking them. Concern yourself with your fate, Asmodia, and if there's a promise it's worth making you then I'll tell you why I can promise it."

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Asmodia gives a half-nod of acknowledgement; fair's fair, even if she couldn't say whatever Keltham would say about what exactly makes that be fair.

With a fraction of preliminary agreement to agree on something behind them, it's time to speak a little more frankly.

"What exactly are you looking for, from me?  I thought we were here to coax useful information out of Keltham to get transcribed for the real experts.  That requires us to look harmless to a dath ilani, to be pretty girls that men enjoy thinking they can teach, and to make fast progress and show it to him so he'll move on to more advanced lessons.  If you've got priorities that aren't the project priorities, and involve dath ilani thinking that we were told on day one was insane, I need to hear spelled out what kind of merchandise you want me to have on offer.  And then I need to hear confirmation that's okay from Security, with whom I'm not interested in being in trouble, though I'd agree to keep it secret from the other students if you wanted."

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Maybe it's not obvious, if the thing you want most is to stop existing. Why is that even a way humans can be insane. "I suppose I don't need to tell you this, Asmodia, but most  people run into five kinds of heresy the first time they try having an original thought, and we presently have a problem that we can't solve without a fair bit of original thought. I'm not, of course, an exception, but I suspect that the five kinds of heresy I end up at are entirely different from yours. 

I want you to think anyway. You can end all your thoughts in 'and this is why I want my soul expended for magical power by the darkest of sorcerers', if you want, I don't care, though do mind that your only route to that is to impress me. I want you to try to understand the math underlying Law well enough that if we end up sticking more headbands on you you can derive things dath ilan didn't get around to teaching Keltham. I want you to do well enough at that Keltham notices, ideally, but I actually think I care more about the math than the Keltham noticing, and if you hate the idea of him noticing you in particular you can feed all your clever mathematical insights to Meritxell." Who will absolutely hate not having come up with them herself.

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Asmodia thinks the same thing, and doesn't suppress her small vicious smile.  "Security, if you're there, I request confirmation that Sevar's sudden interest in Lawful Neutral thinking doesn't mean she got oracled by Irori, and that the Queen, the Grand High Priestess, and Asmodeus would be fine with this private trade."

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A wizard remains invisible, but the spell hiding them and their Arcane Mark appear, as plain as sight to Asmodia without need of Detect Magic, which she prepared on sheer reflex this morning before realizing that she was being dumb.

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"Confirmed," says Security.  And, just to fuck with Sevar in an allowable sort of way, "If the Queen wasn't fine with it, she probably would've mentioned it when she visited Sevar's bedroom this morning."

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Carissa several weeks ago cared if her subordinates thought she was sleeping her way to the top but that ship has sailed, and circumnavigated the globe, and soared off to become an airship, at this point. Besides, sleeping your way that much to the top isn't even shameful. "So, I think I offered a look at my spellbook," she says instead. 

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"Yes.  It was, in fact, very generous of you."


Asmodia follows Sevar to her bedroom - not the first person to do that, apparently!  But at the point where someone can nab Abrogail Thrune II while not looking any prettier than Carissa does, she is no longer a slut, she is a shapechanged ancient dragon slut with nine slut caster circles, and only a fool would anger someone who's as much of a slut as that.


And along the way, while she's still wearing the intelligence headband, Asmodia asks herself what she understands about dath ilani thinking.  There's obvious notions like, they've developed some inner thing like arcane sight that pierces through the Prime Material like a realm of shadows and sees Mathematics underneath it, but Keltham already knows that and isn't being shy about teaching it to them.  Figuring out what they lied to Keltham about, filling in the holes of his knowledge - there's some parts that are obvious if you were raised Evil, what a perfected Lawful Good society carefully hides from children and citizens of questionable loyalty: sadism, the possibility that you can hit people to get them to do what you want, that you can force people to go on playing games they aren't being bribed to play.  If Asmodia has an advantage in figuring out something like that, it will be the math that they censored from him.

Is there any part of this that she has an elemental affinity for?  The first day - wasn't an unhappy one, was as happy as any day in Cheliax ever gets, between the moments of anxiety and being sure that Keltham was fucking with them.  They found out that it's possible to glance at a country of half men and half women, and pierce through the obscuring veil of matter to the Law behind.

And the thought occurs to Asmodia, then - if she is, for some reason, allowed to think about dath ilani thinking - that there's something about Keltham's dath ilani attitude in the face of difficult problems that's - indomitable?  Wrong word, and maybe Taldane doesn't have a right one.  Something that isn't expecting that students only get problems that they've been trained to solve.  Keltham does ask if Golarion has already tried and failed to solve problems, but only to know how difficult they'd be for him to solve, not to consider whether they might be impossible.  You never get the impression for a fraction of a second that dath ilan itself would respect all of Golarion's past hard work as meaning anything.  Why should they, when Golarion could stare at a country of half men and half women for millennia, bargain over shoes for millennia, and never see the towering structure of Law barely a step out of vision, that dath ilani seven-year-olds learn about from older boys?

A lot of people in Golarion have tried to get immortality -

(or get out of soul contracts)

- but they weren't dath ilani.

If nothing else, destroying a soul - if Abaddon, or the Starstone, can do that at all - or just putting a statue somewhere it will never, ever be reachable again even by the Hellknights or Hell - really doesn't seem like the sort of thing that a class of dath ilani children would give up on, if a teacher gave it to them as a puzzle they didn't know how to solve.

 

 

(Though it sure would serve them right if there was also some way like that to destroy everything.)

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Carissa gives Asmodia ten minutes with her spellbook and then requires her headband back. And perhaps they've missed Keltham's magic lessons, by now, but perhaps they haven't?

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Asmodia would rather think by herself than be around Keltham right now, if that wasn't an order.

 

(she's having way too many disloyal pre-thoughts and should stay further from Security's focus until they go away)

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Keltham is trying to prepare Prestidigitation, this time, just in case he has more luck with other cantrips than Read Magic.  It looks more complex, that doesn't mean it's actually harder to set up.

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Ione is in the library as always, running Detect Magic and trying to describe in words what she sees happening over the spellbook scaffold in response to Keltham's attempted motions.  She hopes one of the people with actual arcane sight can stop pretending not to have it, so they can cast an illusion of what Keltham is doing for Keltham to see.

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Meritxell is present, trying to show it with thread, but an illusion would be a lot better.

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Carissa has her headband back and likes it! Security having Arcane Sight won't be surprising to Keltham and leaves the option of claiming it's a ritual that takes a year or something; maybe one of them can cast an illusion?

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Why would Security need to explain how Security's abilities work?  It's probably just all magic to the weird ignorant kid.  But sure, Security can do a realtime illusion of what's happening over the scaffold.

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"Wait, so that was possible for more experienced wizards, and people didn't think to ask Security then because they were being invisible all the time?  I'd complain about all the time I expended with suboptimal efficiency yesterday, but that's actually kind of a hilarious Paranoia Cost and you get those when you're trying to be sufficiently paranoid."

Is Keltham having any more luck at spelling now that he can see what he's doing?

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He sure is!! Obviously eventually he's going to want an intuition for it but it's much easier to develop an intuition for it when you can see it.

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Is he having so much luck that he can actually hang a Read Magic or Prestidigitation cantrip?

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After a while more of fiddling with it, yes!

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Oh flamingpoop yes he's going to be a wizard!  Being a cleric was fun and all (most of the time) but having his own magic feels a lot less like he's depending on somebody else's charity.

How many cantrips can Keltham get?  He definitely needs Prestidigitation around for laundry but also hungers for Mage Hand and Mending and Message and Arcane Mark and Dancing Lights and -

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He can prepare four in a day; that's not a hard physical limit, there are clever tricks one can spend months to years learning to prepare six or eight, but four is standard once you have the basics down and going past four requires doing a ton more work on things like finding overlaps in the spells so you can stabilize them against each other which aren't worth Keltham's time right now.

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He can only prepare four a day, or only have four hung at a time?  Do his two cleric cantrips count against the limit?

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The cleric ones don't count. He can only prepare four in a day even if he's let them go; if he tries, having let one go, to put something else in its place on the scaffold it will bend out of shape - actually, maybe he should try it so he can see -

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Sure, he'll practice catching Read Magic a few times, and then dismiss it if he hasn't failed accidentally after 6 casts.  That spell doesn't obviously seem very useful, except that it was a spell whose look and feel he remembered.

Now prepare Mage Hand and Message.  Then if he tries to prepare Read Magic again, he'll be past the 4-limit, right?  What happens?

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The scaffold doesn't look the same as it did when he started; it's changed shape on him, in Security's illusion, curled and folded as he's laid spells into it. The place where he would've started building Read Magic, before, visibly isn't shaped like that right now.

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Keltham will mentally review whatever he's presumably already been told about how the scaffold knows how many cantrips he's prepared and why people don't just get another spellbook, unless nobody has explained this to Keltham at all, in which case Keltham will ask.

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The scaffold changes shape as the spells are built on it, because magic affects the stable-shapes for nearby magic. It was changing shape all along, it was just less notable because there was still some available spell-building space. You can get better at scaffolding so you have space for more (and more powerful) spells. You can get another spellbook and build another scaffold, which will come out identical to the one you've currently got because the interactions that are shaping it are part of you not part of the spellbook.

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Hmmm.  Well, Keltham doesn't see anything promising to ask about that at the moment.  Obviously he has unboundedly many questions like 'Do the Very Short People get fewer cantrips, by way of checking that it's nothing to do with spatial volume of the caster?' or 'Even if the limit ends up being 4 for almost everyone, can you detect subtle changes in how fast and how much the scaffold collapses which vary by say somebody's cranial volume?'  But not actually anything that's, like, important.  Well, unless -

"No such thing as a magic reset, where you hit me with a powerful dispel that blows away all my current wizard spells and whatever sort of internal magical changes correspond to my having already prepared spells?  Don't actually do that now unless you're sure it doesn't get my cleric spells too."

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"There are spells that can do that, but that take a couple hours to do so; they don't work on the same person repeatedly in short succession. They wouldn't hit cleric spells. They mostly intensely compress the process that happens naturally in deep sleep that relaxes those internal magical charges."

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"Worth trying to prepare a first-circle wizard spell, or don't even bother until I've prepared cantrips for a few days?"

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"You have to learn a bigger scaffold. Probably not worth it today."

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A tall woman garbed in casual-dress for low nobility politely knocks on the library door, and then steps inside.  "Sevar.  If you'll follow me outside the Forbiddance, I'm your teleport for your afternoon appointment."

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Carissa gave this a bit of thought and decided she's just going to be truthful with Keltham that she's also spending some of her money on becoming prettier, probably with a playful 'if you like that'. 

 

She's not going to explain herself yet, though. She follows.

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Keltham is slightly confused about what sort of scheduling gap this implies - he can neither teach anything for which all students should be present, nor snuggle Carissa until she gets back - but gets tangled up in uncertainties about local interrogating-someone-you're-also-fucking relationship norms for long enough that he doesn't want to yell the question loud enough for it to reach Carissa.  And then he doesn't remember the Message cantrip for longer than that.

Well, he has his own mounds of reading and learning to do.

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"I'm also to retrieve a cursed bag of holding," the low noble says curtly once they're out of library earshot.

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She hands it over. "How long will this be?"

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The noble shrugs.  "Hour or two.  Been a while since I had mine."  She examines the bag.  "Used once, emptied, not recharged.  Confirm or deny."

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"Confirm." With a slight pang of regret but she is NOT going to flirt with the Queen.

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The noble tucks the bag away without comment, and then strides swiftly in the direction of the nearest exit from the villa.  Sevar will need to half-jog herself to keep up, the noble's legs are longer and she's apparently stronger.


Once they're outside the bounds of the physical villa and heading towards the edge of the Forbiddance, the noble speaks again.  "Not interested in the Queen's affections, I take it?  Understandable."

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That doesn't seem like a question with a safe answer. "It's no flaw in the bag, which was lovely, or the Queen, who was much lovelier."

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"But terrifying to be around to the point where the prudent, wise, safe course of action seems to be ignoring her and hoping she stops paying attention to you.  As I said, understandable."

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"And yet one gets the sense the Queen finds it annoying when people try to do the prudent, wise, safe course of action at her. It's a bit of a dilemma. I am hoping I can just make her powerful beyond all our imaginings and then be forgiven my confusion about how to handle it."

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This wins a snort of amused laughter from the low-noble.  "A difficult tactic, but I would expect it to work if you can do it."

The noblewoman puts her hand on Sevar's shoulder and casts a two-person Teleport, sorcerously, not as a wizard spell.

They're in Ostenso, outside a discreet but very upscale-looking shop.  There's a sign in gold leaf over steel that reads 'Guillem & Arnau', and no other hint of what the shop does; if you don't already know, you're not supposed to be here.


The noblewoman drops her hand.  "Different transport will be provided when you're done.  I'm too busy to stick around here.  Free advice, Sevar, though I may suspect it may come too late.  The Queen may choose to request transcripts of your thoughts.  If you thought about how the Queen was very pretty but too scary for you to want to be around her, or if you considered using her bag again but decided against that only because you didn't want any more of her attention, she is liable to take that as flirting back."

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Of course she is. 

 

"The Queen should of course have whatever information she likes in determining how to do exactly as she wishes," she says.

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"It's not as bad as it sounds.  She only does the statue thing very rarely, and not to lovers who disappoint her in bed.  In your personal case I think you'd have to piss off the Church and Asmodeus first before she'd go ahead with it."

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Carissa has absolutely no context with which to interpret any of the sounds coming out of this person's mouth at this point. Is she being reassured because she's ....thought to be an unhelpful amount of scared? But telling her the Queen might come for her wouldn't seem to help with that! Is she being mocked? Probably; she's out of place here, in her Worldwound uniform, and well aware that nobles tend to think that kind of thing is funny. Is there a deeper, secret message? Why would it matter what Carissa thinks about what the Queen thinks of her? Is she being told that if she's a shape that the Queen will think of as flirting-back like it or not she should actually just flirt back? But it's too late! The woman acknowledged it was too late! Is it a test of whether she internalized Maillol's lesson about it not mattering what she wants? But even before that lesson she was very clear on the fact that if the Queen wants something you say yes, no matter what it is and no matter how you feel about it. What's this person's angle?

 

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"I have learned recently that apparently a lot of people have trouble looking forward to, with genuine delight, the process by which in Hell they will be perfected. While I have many human deficiencies that make me an inadequate servant of our God I don't have that one, and my problem, here, is not that it sounds bad, it's that I'm sure there are lots of equally interesting girls who are slightly less busy."

 

 

Under no reasonable models of this person's goals was that a very good thing to say, the headband helps Carissa observe with perfect clarity.

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- she'll just go inside. To her appointment.

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She didn't catch on, this time.  That's disappointing but also kind of adorable.

Abrogail did have other things to do with her time today, it's just, when Sevar's thought transcripts show her thinking every five minutes about how terrified she is of you, it's hard to help yourself.

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About twenty minutes into her beauty appointment, which thankfully involves things being spread on her face and doesn't require much of even her unenhanced attention, it does occur to Carissa that nobles who are also fifth-circle sorcerers don't run miscellaneous transportation errands Security could handle. 

 

 

 

 

Doesn't she have a country to run? But that's not even a reasonable complaint, really, because everyone knows full well that this little project is the most important thing in it, and that this little project will succeed or fail on Carissa's judgement.

And if it fails, then if she's lucky she'll go to Hell.

Asmodia could not possibly be less relatable; Carissa finds herself in fact utterly furious with her, for having the thing Carissa wants more than anything else in the world, and trying, like a toddler too caught in the throes of a tantrum to be reasoned with, to rid herself of it, the only inheritance she has, the only good thing about being human. 

 

 

 

 

She does remember to ask if she can also be fitted for clothes appropriate to her hypothetical station. 

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Guillem & Arnau does not provide that service, but there is a fine clothier two streets up, if madam customer is sure she can afford their services; or if this is part of a government operation, they can append a few words requesting clothing-purchase assistance to the pickup request.


(Carissa has now gained a permanent +1 inherent bonus to Comeliness.)

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Yes, please, on appending it to the pickup request; she is sure she can't afford it. 

 

 

It's not incredibly obvious, looking in the mirror; it's the difference between how one looks on a good day versus on a bad day. She could get away with not explaining it to Keltham, except for the policy of only telling lies they actually need. Also, she wants to keep doing it, so. 

She does not yet feel like she has understood the desires in herself that have no place in Axis, but - well, yes, okay, she has, she wants to rewrite the book of Asmodia to have REASONABLE PRIORITIES and be GRATEFUL FOR HER LIFE, that's not a desire that has a place in Axis, but not the pride related ones. Yet.

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Pickup arrives in the form of somebody who looks like a slightly tired (that is, not noticeably to anyone who isn't Chelish) courtier who will escort Carissa to upscale clothing stores and buy clothing for her that a countess's heir should have.  Actual teleport to follow.

(Theoretically this decision gets made by Paraduke Ratarion, but the person who received the initial message made a snap decision that his decision here was predictable enough to guess and be corrected if necessary.  In an Asmodean tyranny, this is a bad thing to guess and be wrong about, but not insignificantly a good thing to guess and be right about.)

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A countess's heir apparently would have a lot of clothes, more than are really feasible to own or wear or get from place to place; a countess's heir, of course, would have servants which would help on the feasibility front.

Carissa is not sure how much agency she is supposed to exert about the clothes-acquisition process but she figures more countesses' heirs err on the 'spoiled' side than on the 'meek' side so she tries to make demands, which go over fine; she wants fabrics that look like they'd be incredibly hard to do by machine, because they're labor-intensive and sufficiently non-repeating, since dath ilan will probably find those more impressive; a lot of laces are satisfactory on that front. She thinks that Keltham will be unamused by anything that takes an hour to lace up, so those are out. 

She wants a dragonhide purse, because dath ilan won't have that, and she's tempted by necklaces that have tiny humanoid fae trapped inside them, pounding frantically at the crystal, but probably Keltham would get worried about them and ask if they want to be let out. 

 

 

....this is just occurring to her: do countesses' heirs who have a sadistic boyfriend have - she's not even sure what she's imagining - imaginative sex clothes of some kind. The obvious version would be, like, shirtsleeves that can lace together so as to bind your hands behind your back rather than lacing separately, or... maybe there's a particularly spiky kind of lingerie? Fabric is so expensive that Carissa thinks of this as a fairly ridiculous indulgence but now that she's thought of it it seems like someone would've, probably. 

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The courtier doesn't blink.  Yes, Ostenso has several shops for government-approved Asmodean subwear.  Most, however, target sufficiently wealthy people buying subwear suitable for their pets and slaves.  There's only one such shop that would be socially appropriate to a countess's heir purchasing subwear for herself to wear of her own accord, and that one may already be closed or closing soon.

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Inconvenient. Can someone check whether it's in fact 'closed' or 'closing-soon', it'd be nice to bring Keltham back at least one thing from this shopping trip,

 

Because she is human and bad at the things humans are bad at, Carissa feels - what? distress at the thought they'll assume she's just like this as a person? Their opinion of her does not matter, and if she were just like this as a person then her life would be more convenient, and maybe she is just like this as a person, with the right handling which she just hasn't sought out. The embarrassment survives all these compelling counterarguments.

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The courtier isn't much of a wizard and doesn't have extra message scrolls; they'd have to head there to look, but it's not that far.

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Sure. Carissa is not pathetic enough to let embarrassment influence her. She will go to the other shop. Knock.

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Someone opens the door.  "We're closing in thirty," she begins, but then catches sight of Carissa's Worldwound uniform and the tired-looking courtier next to her.  "We're always open for the Church or the Crown," she says a moment later.

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"Good of you. I need something to wear. The intended audience is an innocent young man from a very Lawful Good country who is reconsidering what they taught him it's all right to do in bed."

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The courtier adds that this situation is not any higher priority than would be appropriate to a count's heiress shopping at this store; they're not to bring out anything or offer any services they wouldn't offer to a count's heiress.

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Strange and interesting, on both counts, but the door-answerer is certainly not arguing or asking any questions of this Obvious Intelligence Operation.  She'll quickly escort them to the relatively tamer sections of refined noble Asmodean subwear.  "You probably want things labeled Perversion 15 through Perversion 20," she says.

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There are labels????? There's a scale?????????? But presumably what's interesting is both highly personal and incredibly contingent on past....whatever. Carissa will trust the system. What sorts of things have those labels.

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Perversion 15:  Ballroom clothing suitable for a Baroness, not quite at the Countess level; elaborate, but nothing that would overly impede a dagger-fight if you had to do that instead of dance.  Cunning pleats and overlaps in the clothing would enable a lover to reach right through it for pleasure or punishment, in any number of various places and angles, without any need of removing it.

Perversion 17:  Loose slave garments and not-cripplingly-expensive-to-lose harem jewelry that would be suitable for a noble surrendering herself to a higher noble for sexual punishment after being defeated in a contest of wills and powers; according to a not-particularly-legible etiquette code that absolutely does distinguish this case from the case of a noble who got physically captured by another noble and forcibly redocorated by them, in which case, obviously, you'd be shopping at one of the other stores instead, because this store is only for noble submissives who are doing their own shopping.  It's not considered gauche or mockery to wear this clothing even if you're not really surrendering yourself to a higher noble, and is instead a pleasing roleplay or flattery, which makes it much more popular than the primary use-case would suggest.

Higher perversion levels spoilered

Perversion 18:  A simply enchanted cursed belt which prevents you or anything you're wearing or holding from touching your own genitals, used for preventing self-stimulation.  It won't stop a Mage Hand, but it's at least a little difficult to get yourself off with a Mage Hand.  It won't stand up to a Dispel Magic and it doesn't have any indicators that would show a Dispel Magic had been used on it; that's more the sort of heavy-duty cursed equipment that a dominant would buy to use on a submissive.

Perversion 18 (also):  A whole-body outfit of leather straps, concealing nothing of importance, studded with solid metal rings any of which can be locked to any other.  You'll need to also buy either these simple open-or-shut connectors, which you could just as easily manipulate to free yourself if your fingers weren't otherwise restrained, or these more time-consuming simple locks sharing a common key.  You could be restrained and re-restrained in a very wide variety of positions using this, especially if you also buy these simply-enchanted adjustable-length metal bars with rings on either end.  Uncaring use of this on you may require a cleric's attention afterwards, not that there's anything wrong with that.

Perversion 20:  An Asmodean fighter's leather armor, but interlaced through with subtle bands that can be tightened to reduce flexibility and resist motions, handicapping the wearer.  If you were wearing this you could lose a hand-to-hand combat to a substantially less skilled fighter without it looking too unnatural.  The groin protection can be detached without that affecting the restraining power of the rest of the armor.

It's not that large a store floor, and even if Carissa keeps her focus relatively narrow, she's liable to notice, for example, a Perversion 24 enchanted metal bra whose breast cups go searingly hot any time you make a sound, a much more expensive Perversion 33 bra that sears you any time you disobey any order you hear, decorated aesthetic versions of many common torture implements that don't require overly expensive (for a noble) clerical attention afterwards, slave rags which sure look like ordinary slave rags except for somehow being four hundred times as expensive - oh, they're enchanted to automatically clean themselves without requiring some random laundry wizard to use Prestidigitation for two minutes, that's why they're four hundred times as expensive - and of course cuffs, whips, branding irons, acid droppers, and blindfolds with extraneous gold detailing and in some cases tiny rubies.

In many cases, one can tell on a close examination that this is definitely subwear that noble Asmodean submissives buy for themselves, rather than subwear for Asmodean dominants to buy for their subs; because the subwear is visibly designed in some way to allow or require the submissive to put herself into it, rather than for her to be restrained while somebody else puts subwear on her.  (Obviously this is a matter of fashion signals rather than practice; it's not like you couldn't threaten somebody into putting this stuff on.)

The male-focused section of the store floor is smaller, maybe a quarter of the size, but very much existent (for the benefit of that very very rare Asmodean who wanders into a store like this one and starts pondering anything to do with gender disparities).

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Carissa has never really given a lot of thought to how the nobility lives, beyond deciding a decade ago she didn't want to be a court wizard because the mortality rate was appalling. Her plan was to start a magic shop, figure out who was the most important person to bribe, make them something beautiful every year for a present, and assume that sufficient to keep her out of everything else. 

 

Her feeling now, looking at all of this, is - faintly infuriated? It seems very - fake - like they're playing the game of having sex, instead of just having sex like normal people. Carissa is not actually sure she is very interested in the game of having sex. She tends to have sex for advantage, which means that when she's having sex it's with people who have power over her, rather than people she has power over, but that's not a game, that's just how everyone's incentives are shaped. This is a game. The consequences are real but the thing itself doesn't seem any less fake, for that. 

She understands, maybe, what Maillol was trying to tell her, that it wasn't all right for Keltham to have her because she said it was. That comes from the same world as this, a world where everything is a game, where someone might decide to put on these clothes and seduce someone just because it's fun, playing with the inevitable natural order of the universe but only that, playing. 

Carissa is pretty sure that her actual sexuality, which she unfortunately needs to keep track of because there's no time in her schedule at present to learn to fake it, doesn't resemble this. It is about belonging to someone with the power to do whatever they like with you, yes, but - it's not about belonging to them because you're into that. It's not about the fact power is sexy, it's just about power. It feels like a real distinction, at least inside her head. Insofar as it features clothes like this at all they were definitely picked for her by someone who likes her in them, not picked out herself. 

 

Okay setting aside her actual sexuality, which being the product of a human mind is going to be stupid and incoherent, what does she want? Some of the fancy outfits that look like they definitely couldn't have been manufactured overnight as part of an elaborate effort to convince Keltham that masochism is a real thing, some things that look like they'd obviously only work with the cooperation of the wearer, some things for farther in project corrupt Keltham which don't as obviously only work with the cooperation of the wearer  - she tries to model Keltham's reactions about magic chastity belts and Keltham in her head is making a face but not a 'no' face so she'll grab that -

- she has a unhappy feeling that somehow looking at the more-dangerous stuff at all counts as flirting with Her Infernal Magistrix. Because everything counts as flirting with Her Infernal Magistrix, or at least everything done in the slightest awareness it might have effects on Her Infernal Magistrix. Anyway pushing Keltham too far too fast might make him decide to think too hard about the whole situation, so she won't get any of that. Yet. 

 

 

"I think this is enough for now," she says, once she's picked out an outfit for ballroom dancing, which she does not do, while sexually accessible, which pants work fine for, and the magic chastity belt, "unless you're apprised of the whole situation enough to have opinions and advise otherwise."

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It's hard to figure out which possible responses to that potentially get her hand burned off in a way that non-government-employees don't get free healing for.  She's obviously not apprised of the whole situation, which suggests that she definitely shouldn't say anything, but that's too obvious to be the meaning.

"I have no experience or training in honeypot operations targeting unsuspecting Lawful Good targets.  Government-approved literature has seemed to suggest that presenting yourself to a Lawful Good man in obviously self-applied bondage," gesturing at the outfit of leather straps, "will tempt him to do things to your helpless form, without that seeming to hurry him along the path to inflicting pain; and that tickling is useful as an intermediate step towards getting him to hurt you," gesturing at a shelf of tickling implements and lubricants labeled Perversion 3, "but I don't know if any of that's meant to be useful advice or a fictional conceit."

Realistically shouldn't this be asked of a honeypot operator with experience targeting the boy's home country?  But there's presumably some reason they aren't doing that and instead asking her and also aren't giving her any more information??  Citing only government-approved advice is the only tactic she can think of for possibly getting out of this with mostly inexpensive injuries.

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Oh, for fuck’s sake, Carissa would just like people to say things if they think she should actually know them and not otherwise. You know, people say that the Worldwound is bad for Cheliax because of how most of the national wealth is going towards fighting an endless horde of demons but she’s starting to wonder if it’s actually good for Cheliax because it’s a place where if you waste too much time or play too many games you get eaten, which both winnows out idiots and is character-promoting for everyone else. “Great,” she says shortly. “How much for this, then.”

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40gp for everything else and 340gp for the Cursed Belt of No Touch.  (It would be more if it was an adventure-grade cursed item and not a bedroom-grade one.)

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She glances over at the courtier in case she has opinions about whether Carissa is allowed to spend that much on sex toys.

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The courtier continues to feel nervous about correcting Carissa Sevar in any way even when she is seeking guidance, let alone having any opinions on what Carissa Sevar is allowed to do, but has nonetheless been instructed to make sure Sevar doesn't make any accidental purchases she shouldn't, so:

A countess's heir could own a small handful of sex toys costing that much, but wouldn't own dozens of them.  This mission hasn't run out of gold yet, though they're getting close to the amount the courtier has on her.

These both seem like very safe opinions to express and not ones that will cause Carissa Sevar or Rathus Ratarion or Aspexia Rugatonn or a suddenly appearing pit fiend to kill her.

(This background anxiety doesn't show at all to Carissa; the courtier is experienced.)

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Carissa is not very interested in peoples' internal states as long as it doesn't cause them to waste her time or not tell her things. "Great, then, let's get these and then swing back to the other store for one normal outfit, and they can take my measurements so I don't have to leave for future orders."

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If Asmodeus has taken a personal interest in that event happening, the courtier isn't going to argue with it.

The items go into a standard military-issued common-use Bag of Holding.  Back to other clothing stores!

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Carissa will get one nice dress that isn't a special sex dress and an undergarment for it, and not ask anyone any questions they are too nervous to usefully answer, and get all her measurements so that she can order future dresses that are even better fitted, and then she can be done with this ordeal and hopefully not have missed dinner...judging by the time, she probably missed dinner.

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Keltham has acquired a timepiece that he will someday remember to check again!  He's found out that Cheliax is 85% farmers implying that their food-per-person gain function is 7/6 (~1.17) in which case anything that produced a permanent 1/7 decrease in farming productivity would cause human life in Cheliax to stop existing!  There maybe shouldn't be all that many priorities higher than increasing the food-per-person gain on farming to something more like, say, 100, or at least 10.  Dinner probably happened at some point, he isn't really focusing on that.

Keltham is currently experimenting with Prestidigitation to see if he can Prestidigitate things to be magnetic, magnetizable, or to have rotating magnetic fields inside them.  How's that going for him?

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Making random objects magnetic: no. Magnetizing a metal in the fashion you could also do with a strong magnet: yes! Rotating magnetic fields: he can't make it a persistent property of the object but he can do it very briefly, scattering a bunch of iron filings in a suggestive fashion before it stops quite working. 

 

(Meritxell points out that if there were a permanent 1/7th decrease in farming productivity all the least productive farmers would starve but there is variance and some farmers are very productive and would be fine.)

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"What makes some farmers more productive?  Any clues?"

Can he make a loop of metal superconducting with Prestidigitation, and then use this bit of iron he already magnetized to start an electric current flowing which will then persist?  Keltham has a detailed qualitative-physics mental model of both conductivity and superconductivity if that counts for anything; he wouldn't know exact numbers on how conductive a piece of impure iron would already be.

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"Some places the soil is much richer so plants grow better," says Tonia. "And near rivers it's possible to irrigate the fields."

 

 

Getting an electric current flowing isn't working and it's not totally clear why.

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Fascinating.  If you can make something taste even vaguely like chocolate, you'd think you could make it support a superfluid of phonon-coupled paired electrons; that's much less complicated than the implied fitting-of-taste-receptor-potential-energy-surfaces going on with 'tastes vaguely like chocolate'.

Can he make something just exhibit the magnetic-field-expulsing effect, so that it will float above a magnet even if it's not a superconductor?

(The classic Science Maniac Verrez maneuver would be to see if you can use Prestidigitation to turn a very tiny amount of something into antimatter, but that, obviously, Keltham is not going to talk about, or try until he's got a much better grasp on safety precautions.)

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Yep! ...very briefly, again, like with the magnetic field, and then he loses it and has to start again.

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Then Keltham is going to practice this some more, because if he gets magnetic field expulsion and magnetism both working, and if he's right about how things look to Detect Magic, he's going to be able to show off an object floating above another object without any visible magical force holding it up, which should make a nice Difficult-Seeming Impressive Trick for Golarion natives if they don't already have any obvious ways for doing that.

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Carissa comes quietly in while he's still getting this down (having swung by Maillol's to ask calmly for confirmation that was, again, Her Infernal Majestrix.)

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Keltham wasn't at the stage of being ready to attempt a visible Thing Floating Above Thing effect, just bringing Prestidigitated objects closer together to see if he can maintain the repulsive force he's aiming for and especially while he's not actively casting the Prestidigitation spell.  This is good because he doesn't need to hide the preliminary stages of a Difficult-Seeming Impressive Trick from Carissa, who might otherwise be impressed by the completed form.

"Oh, hey," Keltham starts to say when Carissa steps in -

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She's dressed nicer and more normally, though not in anything like a dath ilani style.

"Oh, did you get back your non-Worldwound wardrobe and stuff?"  That's a sensible thing for the trip to have been about.

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"Yes -- well, acquired a non-Worldwound wardrobe, I haven't had one in mothballs for the last six years. Also acquired some other things I'll tell you about later."

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Not bad for a low-tech society.  He'd visualized non-Governance clothing as being much cruder, given the description of hand-powered spinning and weaving - wait is that actually incredibly expensive stuff that only third-circle wizards on important government projects can afford?  He'll quietly ask somebody who isn't Carissa, which he can totally do now, because maaaaaagic.

"I've been practicing economicmagic!" Keltham says.  "Observe what I now do completely without a huge supply network to manufacture sound-transmission equipment."  He goes through the gestures to cast and catch Message, then mouths to Meritxell, "Do her new clothes look very expensive?"

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"Yes," Meritxell whispers back, smiling.

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Good news about Carissa's career trajectory, not such great news about the state of the rest of Cheliax.

"You also seem more - generally cheerful?  Brighter?  If I'm not just imagining things."  (Said to Carissa normally.)

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"You're very perceptive, it is generally said that you need to get multiple prettiness treatments if you want a man to actually notice instead of just vaguely feeling fonder. That is one of the other things I was going to tell you about later."

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Keltham peers at her more closely.  "That... could be a change to underlying biology that I interpreted as cheerfulness, I suppose.  If you hadn't told me it wouldn't have occurred to me that your hidden-background-state appearance had changed."  Oh, huh, Keltham has slightly mixed feelings about that, which he should put a pin into discussing sometime later - should he mention it now so she can help him pin it? - no, that seems like an ominous and unspecified thing to dump on somebody if you're not going to talk about it right away.

Keltham casts Detect Magic, just to see if he can spot any lingering magic on or about Carissa from it all.

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Nope! 

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"Have you eaten yet?  I'm afraid we already did."

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“I’ll grab myself something and come right back, then.”

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He's about ready to wrap up.  After this comes Keltham's casting his mysterious cleric spells for the day - though Keltham isn't going to mention that fact until she's done eating dinner, in case it's otherwise a nice-mood-spoiler.  (Though she might not actually be in a nice mood, just prettier; still, same logic applies.)

"See you soon and again," he says, in a Baseline idiom that maybe didn't quite translate to Taldane.

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She hurries out, smiling.

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More magnetic-field-excluding practice!  Also more infinite Additional Questions!

"Is the limitation on irrigating more fields the limited supply of water, or the cost of infrastructure to transport water?  What, if anything, do you already do to try to make fields have richer soil?"

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“You leave the fields fallow some years,” says Tonia, “and turn the soil deeper.”

”In some places they harvest bat shit from deep caves and the Underdark.”

 

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Carissa requests a summary over dinner or anything that’s come up, and also wonders aloud at Security whether Asmodia’s been behaving herself better or worse or the same.

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Keltham asked questions about farming and other aspects of Chelish economics.  Meritxell and Tonia mostly answered them, in a way that fits the hypothetical new Cheliax so far as Security could tell.

Ione passed a note to Security offering to warn Keltham to maybe not trust everything Meritxell says about economics, because she might be overrunning her real knowledge - in a very enthusiastic and well-intentioned way, but still.  Security is deferring that decision to Sevar.

Ione oracled in one Ostenso library book about farmers - Security does still have the ability to redirect Keltham's thoughts away from text, and farming seemed innocuous.  It didn't contain nearly as much direct detail on farming operations as Keltham had hoped; no illustrations of plows or mentions of how much a plow costs or who makes plows, and soon Keltham gave up and stopped reading.  Keltham suggested establishing communications with somebody at the Ostenso library who could check through books first given a request for content, and leave a found book in a designated place for Ione to borrow.  One Sending is an improvement over two teleports, or this potentially warrants a paired mirror.  Security told him that Requisitions said she'd think about it; Requisitions in this case really means Sevar, they can get the mirrors if Sevar says yes.

Asmodia has been keeping to her bedroom and rereading her math textbooks, which is overtly good behavior.  She wasn't tightly monitored but spot-checking of thoughts suggests that she's anxiously locking down a lot of disloyal thoughts, nothing unusual for someone in her position though of course Asmodia isn't being told that, but certainly more anxiety and thought-suppression than would have been characteristic of her three days ago.  Overt thoughts indicate willingness to work with Sevar on her mysterious project for dath ilani thinking, confusion about what the real purpose of that is, painful hope that maybe she can avoid Hell after all.

Pilar was almost but not quite killed when a Security wizard got a message announcing one of his wives had successfully birthed a child, and Pilar shouted "Congratulations!" from directly behind him.  Nobody including Pilar understands how Pilar got into the temple room where the wizard was receiving the message, and Pilar can't quite remember what she was doing just before that.  Pilar thinks she could possibly learn to not do it to on-duty Security, so long as she can still do it sometimes to somebody, but on this occasion the impulse took her by surprise.  Pilar is significantly shaken up about this, because if she'd died like that she wouldn't have been Maledicted first.  Also, Pilar needs to throw somebody a larger party, preferably a surprise party; single pieces of cake being handed out on special occasions aren't going to cut it for her indefinitely.  This is mostly Maillol's problem but is being copied to Sevar in case it somehow interacts with project matters, or for that matter in case she wants to advise Maillol that having a Chaotic Good oracle to exhibit to Keltham isn't worth that much.

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Cayden Cailean is like the kind of god Carissa would have made up if she were a propagandist trying to convince Chelish people that Good is stunningly worthless and stupid. Probably it's fine if Pilar throws some parties, how expensive can that even be, though the only acceptable targets for surprise parties are the other girls and maybe whoever's on staff doing laundry or whatever. Coordination with the library in Ostenso seems straightforwardly good for the cause of passing Keltham only desired books, worth a mirror. If Tonia and Meritxell are the chattiest girls they should both get some training/screening for how to handle it if Keltham wants to fuck them.

 

Carissa heads back over once she's had enough to eat. 

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There is no longer any staff on the premises doing laundry.  All the usual slaves have been removed for now, they'd be infosec hazards to Keltham in any case.  Cooking, janitorial, and other ops are being performed by a few first-circle priests of Asmodeus with appropriate civilian proficiencies.

Maillol is afraid that anyone here without a claimed soul is going to get oracled.

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"Hi again, Carissa.  I'm about to start winding down my workday, but before I switch to nonwork mode, I should try my cleric spells."

"Could just do it with Security, if you didn't want to be there."

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"I'm in." But a touch reluctant, mildly traumatized by what happened yesterday, so hopefully he won't think anything of the rest of the girls being somewhere far away where their anxieties and desires cannot be detected.

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Carissa may still be a little undercalibrated on how much Keltham can sight-read Chelish expressions; he can't see anything meant to be subtle.

To a secure workroom then.

First up is a first-circle Abjuration.

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"Protection." from Evil, but they've already strategically modified the relevant sources.  "It creates a defensive magical barrier and makes it impossible for summoned creatures to come into contact with you. It's commonly used at the Worldwound as a cheap shield."

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"That's... not easy to understand, if it's either a message, or an actual contingency.  Things shouldn't be summonable inside the Forbiddance, right?  Or is somebody going to come in with an army of summoned creatures from the outside?"

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"Correct," Security confirms. 

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"Could mean, uh, your protections still aren't adequate? Or that there's a summoned entity already here...."

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"Actually.  Third-circle unidentified conjuration - that's the thing that does summoning?  Maybe it's meant to be used before I use that?  How long does Protection last and can somebody tap me with a new one if this one runs out?"

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"Yes, though also if it's a summoning you're going to have to leave the Forbiddance to do it.'

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"Lasts two minutes per caster circle."

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"Any way to tell by looking at the spell structure, if somebody wants to show me an illusion of something?"

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Security shows the spell structure for Planar Inquiry and then for Summon Monster III and then for Infernal Challenger.

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"Summon Monster III.  Okay, I don't get it, what is that and why do I have it."  Unless the message is simply leave the Forbiddance.

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"It summons an extraplanar creature. You can get a minor outsider with it, or an animal. If you want to use it we'll have to leave the Forbiddance, but that could probably be done safely if it's done briefly and not telegraphed in advance - so probably now, if you want to do it."

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"Literally right now?  If so, start walking and I'll follow while I ask my additional questions."

"By 'not telegraphed in advance', you mean we have to leave right now before any intelligence leak could tell an adversary to prepare an assault?"

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"This room is very shielded, but I would want to depart it intending to head straight there. To be clear, we have no reason to believe this facility is being observed by any adversary. But your gods' communications are consistent with there being some threat, and with sufficiently powerful magic it would be possible to surpass our precautions. Or there could be a spy."

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"...huh.  I wish I had a much better idea of exactly how well my god can see my situation and exactly how intricately predictive their plans are likely to be."

"Let's run through the other spells first and then you can tap me with another Protection and we can run outside and cast that one."

Next up is an unfamiliar second-circle divination, the one that doesn't go by touch - he's planning to save the Early Judgment for last, or now second-to-last, in case a vision of his or his god's afterlife ends up being awful news of some kind.

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"Augury. Gives advice from your god about whether a course of action - like 'should I step outside the Forbiddance', I guess -- will have immediately good or bad effects. Was an incredibly powerful spell when prophecy wasn't broken and now it can only go off information that's already observable just not to you, so it's fine for, like, warning you of ambushes but lousy for anything more complicated. Even for ambushes it now has a depressingly high false positive and false negative rate - I want to say one in four readings is just nonsensical and not from your god at all?"

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It doesn't quite make sense that his god would give him two Auguries only to have one of them tell him not to go outside - but Keltham can sense that he needs to supply this question basically like now, so he says, out loud, "Effect of going outside the Forbiddance."

(Probably he's got two so that he can actually think of the correct question on #2.)

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The god of knowledge would prefer that this Augury fail, thank you very much.

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"I... think it failed entirely, actually.  Or at least I didn't get any information off it.  Possibly waiting that long to ask the question didn't help."  Keltham had two Auguries, but it's not obvious he should tell them that.

Next:  Unfamiliar third-circle divination, there's two of them that look pretty similar.

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Abadar is incredibly fucking done with everyone messing with his cleric. Does Abadar go tax the temple of Nethys in Sothis into ruin, because he likes money, no!!!


The thing about Augury is that it's such a noisy broken channel, now, with prophecy broken, no message can get through with Nethys opposing it.

 

But He can be MAD ABOUT IT. 

 

 

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This spell gives him a - sense of Carissa and Security and a sense that there aren't other minds, in the room, and a sense he can see a new angle of them -

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"Detect Desires. - considered kind of invasive, for what it's worth, and spellcasters will automatically try to fight it off, though I'm trying to not because we're trying to build trust here -"

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"My god gave me a nonconsensual mindreading spell?!  Carissa -"  He almost tells her to fight it off, for Civilization's sake -

- but this could be about building trust, if his god knows that he knows that they weren't expecting it -

"- you can let me read your desires if you're okay with it, Carissa, I don't see your job as requiring this.  Security neither."

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"It's not exactly mind-reading, and I don't mind." The spell says that Carissa wants to be like Contessa Lrilatha and wants to be a powerful wizard and wants to invent the Lawful Evil version of dath ilani teachings and bring them to every child in Cheliax and get rich and famous for it.

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(Security wants to get out of this whole mess alive or at least with all his possessions restored post-Resurrection, and to meet his new daughter.)

 

(They picked which Security very strategically.)

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That's... not absolute evidence, but it's evidence, if they don't have easy ways to fake that too.  He wishes it hadn't been obtained at that kind of cost.  "I have another third-circle divination which looked a lot like that one, though not identical.  You -"

"- I can't say it's not important but Civilization would correctly kick me out if I pressured you into this."

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Carissa appreciates having had all day to think about what to say to him. "Keltham - in a way, it's a gift, right? I want you to feel safer trusting me, I want you to have a real reason to."

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He casts the spell, now and without further quibbling, because it means less the more time they have to prepare, and if he's going to do it, he may as well get as much trust from it as he can.

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Carissa is scared of being turned into a statue and buried deep beneath the ground so she never gets an afterlife until the stone wears away after millions of years and maybe the universe is destroyed before then!!! That's it, that's the only thing. 

 

Security is scared of fucking this up and dying/getting Keltham killed/getting fired and then having the kids think he's a loser.

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"I saw," Keltham says, and dismisses the spell's continuation with an almost violent act of will, more than a simple absence of concentration.  "It's off."


"Thank you."

He can think of things to say to Carissa, about what she's afraid of, but - but later - and only if she doesn't tell him to forget he ever saw it.

"Fourth-circle abjuration," he says instead.  "Ready?"  Keltham sort of wants this over.

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"Go."

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Cast.

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"- don't recognize it, but lasts two hours per caster circle, protective against enchantments, might also do something else?"

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"...is somebody going to try to enchant me when I go outside the Forbiddance?  Then why would my god - suggest that I go outside in the first place..."

Well, obviously his god could be trying to protect him against internal-adversary enchantments too, from somebody who wasn't Carissa and probably not this security guard either??

...Or his god could be telling him to go outside and spring a trap on purpose instead of waiting for it to go off???

Keltham really wishes he had a much better sense of what was normal for Golarion.

"Next up, unfamiliar second-circle divination with touch target, I am going to tap myself with it, be prepared to hit me with a dispel if I yell or fall over."

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"Ready," says Security.

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Spellboop.

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A city, by the standards of Keltham's world not even a particularly tall one, but a beautiful one, with rising golden spires and rooftop parks and flying gondolae and people on their busy way through shining streets, about half of them human and many of those who aren't things much stranger. 

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"It's - I'm seeing into a different high-tech planet, one that isn't dath ilan - definite magitech, not just tech - wide variety of aliens, I wish I had some way of showing them to you -"

And then Keltham runs out of ability to speak.  There's an almost painful wrenching at his heart, a sudden manifestation of the reverence and faith that a dath ilani feels when watching a personnel launch to the Moon base, but stronger than Keltham has ever felt it, this is the dream, what Civilization wants to be when it grows up, only something beyond that, something that only appears in science fiction movies, because dath ilan knows with high probability that they won't run into any aliens for another half to two billion years.  But if that wasn't true, if somehow it wasn't true and the explanation for why the aliens hadn't already appeared, wasn't anything bad, if somehow the aliens weren't already as unimaginably advanced as dath ilan will be in another hundred million years, but only equals, then this would be that place, the dream, a symbol that can't exist, of dozens of species existing together in peace.

And - commerce.

He doesn't know how he knows, that the flying gondolae were bought and not just given away, but he knows it.  It's not because they couldn't make enough to give away, but because people doing things to benefit one another and be benefited in return is something holy in itself, to them.

It lasts a very long, very short time, and then it ends.

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He's crying.  Not really much of a surprise there.  Not what his gendertrope says to do in front of Carissa except in private, but drop table gendertropes.

 

"What spell was that?" Keltham says, when it stops feeling improper to speak.  He thinks he knows, obviously, but he wants to hear them say it.

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"Early Judgment. Shows - the afterlife you'd go to, if you died now."

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"Do afterlives here - are they known to draw from many planets, many planes with different sapient lifeforms -"  He's trying not to jump too fast to the obvious conclusion, that his god isn't from around here any more than Keltham himself is.

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They planned this out too but that's not the question they were expecting. "They draw from the other Golarion sapients, but - not from other places, that I've ever heard of -"

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Right.  Nonhumans here too.  He'll try describing one of the aliens he saw, maybe.  He'll remember - that one, that was a pretty striking one.  "I'll see if I can manage to learn Silent Image tomorrow, that's probably my top-priority first-circle wizard spell, and show you one of the aliens to see if it's already known."  He wouldn't guess it to be known, but it sure is the sort of situation where he can be wrong.

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Carissa very dearly wishes she could read his mind, right now. "Yeah, sounds good. Tomorrow. ...is that all your spells?"

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"I've - got two of the Early Judgment, maybe it would give me a glimpse of somebody else's afterlife, if that's okay - again, I realize that's a pretty personal thing -"

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Not how the spell works, thankfully, it only shows the subject. "Go ahead. - though actually I think that it might just show the person touched. But you could try?"

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"All right, then.  Obviously volunteers only, so, any volunteers?"

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"Ooh!  Pick me!  - I mean, I volunteer."

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(Time for everyone to roll their Will save to realize that there's no reason for Pilar to be there!  Pilar has four oracle levels, three wizard levels, and -)

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(Never mind, Cayden Cailean seems to be expending energy on this particular occasion.  Everybody including Pilar herself fails their Will save!)

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"You sure?"

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It's something she's been worried about ever since she got oracled, so it would make perfect sense that if Keltham called for volunteers for this party game for this test, she'd volunteer for it.  Right?  Right.  Everything is fine.

"Yes," Pilar says, sounding very assured about it.

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On the off-chance Keltham sees anything from the spell, better for him to see Elysium, she doesn't remember making that decision but it does make sense.

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Spellboop on Pilar.

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Pilar draws a sharp breath and then doesn't seem to breathe at all for half a minute.

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Keltham isn't getting anything himself, and - people in Cheliax sure do control their facial expressions hard, he would not have been difficult to read while he was seeing wherever-that-was.

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It ends.


"I'm done," she says, a short time later.

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All right, if he didn't get any glimpse of her Early Judgment himself, then there's not any trust to be gained from questioning her, and she obviously doesn't want to talk about it.  Though, if it was just Hell, there'd be no reason for her to - never mind, figure out her character's route later.

"Okay, so now I think we should probably all go directly outside the Forbiddance?  If you're okay with that, Pilar, I think that opsec says you're not supposed to run off while we do that."

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With some effort, Pilar refocuses on ongoing events.  She has no idea what Keltham is talking about, but she's obviously supposed to know and Security isn't acting like it's a bad idea, so clearly she's supposed to play along.  "Of course," she says in an Asmodean fake perky cheerful voice.

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"Lead on, then," Keltham says to Security.  "Reminder, boop me with Protection first in case there was a reason for that."

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Protection. (not From Evil, if there's trouble it probably won't be Evil trouble, from Good.) Also Invisibility, all around. 

 

And then off they go.

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Well, it's not like Keltham knows exactly where the edge of the Forbiddance is, he's just along for this ride.  He'll go where taken.

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They go out of the villa into the immediately surrounding forest; after a short while Security pauses and casts a barrage of detection spells. 

"All right, if you stand here the summons should work," he says. "If I were you I'd try to summon an archon - Lawful Good - or an azata - Chaotic Good - and ask what their disagreements with Cheliax are but I haven't actually the slightest guess what your god is aiming at, here, and if you have any guesses then you should go with those."

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That makes sense and doesn't look on the surface like trapped advice, but - if the spell can take this input - Keltham would like, in preference order, whatever his god wants to send him, some entity that works for his god and that can answer questions, or an archon.

Cast.

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He gets an archon. It's a - glowing sphere of light, apparently.

 

(Archon gets Silenced and enclosed in an auditory and visual hallucination.)

 

"Hello! Ooooh, this place is pretty! What can I help you with?"

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It's not that unpretty itself!  He probably shouldn't say anything that gives away his own special status, if this is something not favorable to him as well as Hell, and that potentially goes back to wherever it came from afterwards.  Also it doesn't look like he has long on this spell so he'd better be brief.  "Do Asmodeus's representatives tend to negotiate fairly and honestly and keep their commitments?  What do you most dislike about Asmodeus and/or Cheliax?"

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"Asmodeus's representatives are Lawful and keep their commitments and negotiate honestly. I dislike their efforts to build a society where everyone is Lawful Evil and goes to Hell because it is better for everyone to live in a society in which most people are Good. Asmodeus makes decisions based on what Asmodeus wants rather than what's best for all sentients, and while Asmodeus mostly wants desirable things like prosperity and invention and peace, Good often believes his decisions wrong from a perspective concerned with everybody. For example, He doesn't care enough about shutting down Abaddon or stopping Zon Kuthon."

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(Carissa's proposed phrasings. She thinks they'll land but she feels nervous, hearing them actually said aloud.)

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Nethys's options for conveying information to human beings are limited.  His use of standard divine channels will drive the message recipient irrevocably insane even in the afterlife, however light the touch.

But there was a purpose of oracles of old.  They cannot receive arbitrary messages from gods.  They can receive presentiments, under negotiated conditions meant to ensure that those presentiments help to bring about Prophecy rather than avert it.

Prophecy is shattered now, which is to say, depending on how you look at it -

- Nethys now knows more than anyone else about how the future is otherwise destined to go, so, if anybody was supposed to still go around sending presentiments to oracles, it would be His job, wouldn't it?

Nethys does have any options for conveying information to humans.  They're just difficult and expensive and not the sort of thing that parts of Nethys can do on a whim, there has to be more power and unity behind it than Nethys usually tries to muster.  Difficult, expensive, painful.  It's rare for that much of Nethys to agree on anything.

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A number of girls are now back in the library, studying Taldorian history and customs again, which seems more urgent even than reviewing their math.

Hopefully this concentration of individuals is enough to warrant an invisible Security presence, because things are about to go badly for Cheliax if not.

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Ione sees a brief and terrible flash of a man with skeletal forearms and white eyes, a Presence of Evil and Magic so strong that she can taste His name Takaral like a dead and slimy worm in her mouth, and she knows that this is one of the Heralds of Nethys that Nethys long ago empowered with scraps of His sanity and will, and knows also that -

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"INCOMING FROM NIDAL!  CALL REINFORCEMENTS!  CAST RESISTANCE AGAINST NEGATIVE ENERGY!  INCOMING INCOMING INCOMING!"

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Ione Sala will then slump over with blood starting to trickle from her nose.

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Otolmens is now COMPLETELY FED UP with the THIRD direct divine intervention in MINUTES.  She has had ENOUGH of these SHENANIGANS.

(For a very exact and particular sense of 'fed up' which would be very predictable, if you knew enough about Her, a series of cumulative provocations with little time to decay putting Her over a threshold.)

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She can't do this very often without re-authorization that Pharasma may never get around to giving Her at this rate, but -

IN PHARASMA'S NAME I REQUIRE ALL GODS TO STOP ALL UNAUTHORIZED DIVINE INTERVENTIONS CAUSALLY AIMED AT -

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Rapidly, His intentions clearly legible as friendly and Otolmens-goal-promoting, because He knows what Otolmens has trouble sometimes realizing on Her own:  Otolmens if you tell them exactly where to look things may become even more complicated, center it on Ostenso, that will also include the critical region without giving them too much info.

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ONE HUNDRED DISTANCE UNITS AROUND <coordinates for the top of the tallest tower in Ostenso>.

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Acknowledged, send almost all the gods in Golarion, and then, most of them, start paging Abadar asking if He knows why Otolmens is this upset and if they should also be concerned.

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There is one god who is an exception to that, as He is an exception to many other arrangements among gods.

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Fuck you, I'll do what you don't want.

 

There's more to it than that, of course, Zon-Kuthon is not that easy to manipulate.  Zon-Kuthon was somewhat on the fence about Nethys's strange request and stranger warning - He doesn't do what other gods want of Him, usually, but Nethys went more legible than was usual for Nethys and seemed to show knowledge about how the mortal, who admittedly looks rather strange, was likely to oppose Zon-Kuthon's own purposes and have the power to do that for some reason?  That the mortal is in Cheliax is also not a good sign; Asmodeus is foremost among the gods who would actually choose to annihilate Zon-Kuthon and not just dislike Him.  Zon-Kuthon ordered a strike team assembled, targeted, held ready, but has not given them the go sign.

Zon-Kuthon is likewise aware that Otolmens is as wary of Him as of any god save Nethys.  Dou-Bral once fought to seal Rovagug.  Even if the expected balance of pain and pleasure and things that Zon-Kuthon now cares about, changed when Dou-Bral Himself changed to Zon-Kuthon and changed His expected effects on the world, one would expect Zon-Kuthon to be a lot closer to unleashing Rovagug than most other gods.

The latest attempt at Otolmens telling Zon-Kuthon what not to do is sufficient to swing His decision, especially given that Zon-Kuthon does not expect to be caught.

He orders the recipient of His vision to tell the team to attack immediately, and then to kill himself, without mentioning to anyone else that this was a fresh divine intervention rather than a previously given order.  There's a closing opportunity window here, since if the strike team arrives fast enough, the belief of other gods should be that it was already in motion when the edict was laid.  It's very unlikely anyone will see Him about it; any god trying to pay that much attention to all of Nidal would fragment themselves and drive themselves irrevocably mad.

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Gorum, Chaotic Neutral god of battle, god of strength and weapons and soldiers, receives a message from a certain Someone who He is rather fonder of, than She is of Gorum.  This is only to be expected, given that Her workings often conduce to His purposes; His workings, to Hers, not so much.

    She offers Him information, under the condition that She wishes it not revealed to other gods that She was the source of that information.

Gorum accepts.  He does not expect to be harmed by the mere reception of information however suspicious, He could always choose to ignore it and do nothing with it.


    Zon-Kuthon is about to violate Otolmens's order in Pharasma's Name.  If you look exactly here, you should be able to catch Him at it.


Interesting.  Yes, there it is.  What of it?  Zon-Kuthon is not as opposed to My purpose as to those of others.


    Zon-Kuthon has not much margin in His tolerance of the expected future state of Creation.  If nothing else is done about it, He is likely to attempt to release Rovagug during an upcoming major disruption to the world.

    As much as You might have wished to use Zon-Kuthon as a counterbalance to Asmodeus, and have been among the foremost proponents of that, events have now been set in motion such that it is no longer safe to try to use Zon-Kuthon for that purpose.  He cannot be allowed to remain as He is now.


Part of the goddess speaking to Him goes legible; She is being truthful, though it is also clear that She is withholding much, for She does not likewise make legible that She is sharing all relevant information.

Some of the shape of the connivance is becoming clear to Him.  Would this upcoming major disruption be any of Your own work, perhaps?


    Perhaps.  If it were, I would wish to conceal My hand and show it to few other gods, with this exception made to reduce the probability of a foreseeable outcome where the world ends up destroyed.


Gorum knows He's being used, of course, but it does not offend Him as it might offend other gods; a soldier is a soldier whether they die for another's profit or their own.  There is only one question He asks.  Will there be battle and bloodshed?


    Deaths shall come faster than Golarion has seen in an age.


Gorum will go along with this, then.

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"Passcode to reenter the Forbiddance is 'erecura'," Security suddenly whispers to Keltham. "Say it and run."

 

And then things start happening very quickly.

 

Fights among high-level casters, in Golarion, don't last long. Most spells are deadly, and if one side or the other has reason not to use deadly force, there are plenty of decisive ways to end a fight with the other person living but, say, transformed into a hamster, or Plane Shifted, or turned to stone. An outnumbered wizard might have time to get a single spell off, or to empty the contents of their Bag of Holding onto the battlefield, or if they're well-trained to empty the contents of their Bag of Holding onto the battlefield while getting a single spell off, and then it's pretty much over, if they didn't pick that spell well.

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He doesn't understand but has ever been through an Alien Invasion Rehearsal Festival so "erecura" and turn to run towards the villa -

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Sudden Nidal strike team!  They're mostly flooding in towards the villa, accompanied by a horde of undead shadows, but with other teams placed to guard the villa's circumference.

They spot Keltham and the others.

They can move a lot faster than Keltham can run.  Anybody who can keep that much track of tactical information, happening that quickly, may note that they seem to be interested in Keltham specifically rather than Security or either of the two women.

One of them casts a spell, from a scroll, targeted at Keltham.  Enchantment-compulsion.

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Ideally one counterspells that but Security is busy casting Haste and flinging an arc of beads of Fireball out across the whole perimeter and drinking a potion of Greater Invisibility and communicating Keltham's position to the rest of Security and communicating clear places for arriving reinforcements on the edge of the Forbiddance -

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Ideally one counterspells that but Carissa, because she is an idiot, assumed that Abadar was mad at Cheliax and that the stuff about Zon Kuthon was a lie and the spells she prepared today are for Keltham's pretend escape - well, she can Fly, and if necessary attempt to drag him into the villa against his enchanted will -

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That might have gone a lot more poorly for Keltham if he didn't happen to have an Enchantment Foil.

Keltham now knows that somebody tried to use mind control on him.  He could very easily pretend to play along with it if he wants, let it look exactly like the enchantment is controlling him, but that doesn't actually seem smart because the compulsion is telling him to freeze in place.

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Somebody's now in front of Keltham and about to stick an incredibly deadly-looking magical sword in him.  Are Security or Carissa in position to do anything about that?

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How the fuck are they - but of course, they're Lawful Evil, and the Forbiddance deters them not at all, and they would've teleported already combat-enhanced -

 

Carissa is flying over there but not particularly in the expectation that she is faster than that sword -

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Security is dead, which is generally what happens when you're hanging out alone throwing enormous handfuls of Fireballs at an oncoming army.

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Up to her then.

Obedience and serving Asmodeus's best interests comes naturally to her.  Pilar doesn't actually think about the consequences before she throws herself in front of the sword.

Once the sword is in her she has time to think, very briefly, that it's not what she wanted she can't even be Maledicted but Elysium didn't look that bad after all there are people who'll hurt you there even if they don't mean it.

Then she dies.

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Keltham saw it in only a fragment doesn't turn his head to watch the rest because that would be stupid that won't stop them he's going to die (temporarily?) like she did is there anything he can do -

He only remembers then, just then, too late, that he is supposed to have magic now.

He casts Sanctuary.

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Random Kuthite assault team members can sometimes make their Will save against a fourth-circle cleric, but not necessarily on their first try.  It also takes a moment to realize why you suddenly aren't choosing to cut down the target who's right in front of you.

Keltham will live for at least another six seconds.

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By then Carissa will be there! Spells are nice but the best way to kill someone when you're flying is to drop rocks on their head. She doesn't have rocks but she can cancel the Fly, which is sort of the same thing. 

You'd think that dropping out of the sky on someone would hurt you as badly as them, which is not a good tradeoff when you're outnumbered, but 1) it's possible for even a random civilian to survive a fall from 60 feet if they let their legs break the fall, whereas it's less possible to survive the same force landing on your skull and 2) she has a healing spell almost finished as she lands, which means she's back on her feet faster, which means shortly after that it doesn't matter if the original injuries would've been fatal or not because Carissa can pull the sword out of Pilar's chest and stab him until they definitely are. 

 

 

 

Cheliax has reinforcements teleporting in, by now, outside the Forbiddance. There are enough spells flying that all you can see are streaks of light and all you can hear are explosions and occasional screams. 

Does this dead guy have, like, a dagger, in addition to the ridiculous ornamental sword, Carissa super does not have the strength to wield the sword effectively.

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No, and also there's now an additional three Kuthites who unfortunately look more interested in killing Keltham than in killing her.

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When your situation is that your wizard is in a hand to hand swordfight with three actual fighters your situation is very bad. Carissa can do a Minor Illusion that she has backup de-invisibling themselves but that's about all she's got.

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It gets the three Kuthites to pause for a couple of seconds before one of them snarls something and they turn their attention back to Keltham.

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Well on the bright side the Queen of Cheliax will have no opportunity to deny Carissa Hell. 

She gets in the way.

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Before Carissa can actually get herself into the way, it becomes a moot point.

Reinforcements now include that elderly and long-serving retainer to the House of Thrune, Gorthoklek, general of Cheliax's armies, and more importantly at the moment, a pit fiend.  With relatively few exceptions across Golarion, the general rule is that the pit fiend wins.

He lands on top of the Kuthites about to attack Keltham without that significantly slowing his massive clawed feet from striking the ground.  "Stay near me," he speaks in low rumbling Baseline, words that Carissa can probably recognize by now as dath ilani in intonation, even if she doesn't know the meaning.  Then Gorthoklek begins speaking spellwords, and from him spring scorching rays, quickened fireballs, a meteor swarm.

One claw makes a beckoning gesture to Carissa.

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She will come when beckoned, and confirm for Keltham "he's on our side", though presumably he's inferred that from how he's breathing.

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Yeah, that's assuming way too much about Keltham's priors being strong enough to relate his evidence in any solid way to reality.

"Orders else -" he starts in Baseline, per emergency training, and then switches to Taldane.  "Orders or situation report."

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The Chelish norms for emergency communications are different enough she's not quite sure what he means. "Gorthoklek serves the Queen, stay close and shout at him if something's after you."

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"If you're not otherwise busy, what's currently happening and are we likely to win it."

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"Zon Kuthon attacked us and yes."

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There was supposedly only a 4% probability of that happening this quickly even after updating on his god's warning.  Keltham doesn't know if the read here is that his god understood which exact leap of wild guessing he'd make, or if Cheliax is dumb enough to fake the attack he indicated being nervous about in the most blatant way possible.  He can't trust his truthspell, now that he knows what Fake Being Enchanted actually does, he knows exactly how easy it would be for a fourth-circle cleric to defeat, and they didn't mention that to him even if Carissa said (honestly?) that she didn't recognize the spell -

"Pilar's dead.  Is that permanent when somebody does it using a horrible-looking sharp thing."

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- the sword isn't an elaborate sword of soul-trapping or something, is it? No, perfectly normal +3 vicious cruel sword. "Not permanent. - though if we're at war with Nidal now they might be prioritizing resurrecting soldiers."

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Dead for a while is not an emergency, dead forever is.  Keltham remembers Carissa's own fears fast enough not to say it.

He looks upward, then.  Strange auroras are flickering in the twilight sky, visible even without full night fallen.

The phenomenon doesn't look centered on the villa.

It looks like it's stretched all the way from horizon to horizon.

"What's happening to the sky?" says Keltham.

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"....I have no idea."

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Gorthoklek's voice answers instead.  He is no longer casting fire about him, battle is dying away, and now Gorthoklek himself seems to be looking up at the sky.

His rumbling voice sends chills down the spine of all who hear it, Keltham and Carissa alike.

"Those above all mortals now battle."

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An observation: 

 

 

 

 

If Zon Kuthon were to have just violated a Pharasma's-Name edict about nonintervention, that would rather settle the question of whether it is safe for Golarion for Zon Kuthon to continue to exist. If He is inverted such as to not just fail to coordinate with, but to deliberately defy, such edicts, even only occasionally - if there's even a chance that's what happened here...

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One would expect Gorum to be first to speak, on such occasions.  He is a very great god, though not quite as great as Asmodeus, and has always been the foremost proponent of keeping Zon-Kuthon as a counterbalance.  Asmodeus's insinuation would be noted, would shift some probability estimates a tiny bit, shifting other negotiations a little bit in Asmodeus's favor; but His suggestion would soon be rejected.

 

Gorum doesn't speak, for some reason.

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Irori knows fractionally more than other gods about this matter, or so He believes, and is not particularly a fan of Asmodeus.

He's not a fan of Zon-Kuthon either.

He is less yet in favor of unnecessary conflict between major deities.

There have already been multiple divine interventions meddling in an issue of some concern to Otolmens; She is understandably annoyed.  While I do not think we stand in danger of imminent destruction, I would fully advise that everyone listen to Her about this and comply with the spirit as well as the letter of Her instructions and not meddle here any more.

That said, this same record of previous divine intervention, and the timing, suggests that Zon-Kuthon probably already had His warriors on the way when Otolmens issued Pharasma's Edict and stands not in direct violation of it.  I doubt He had an army already assembled and waiting, to be directed straight into Otolmens's interdicted region almost the moment she issued the Edict.

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There is discussion of this, leaning of course towards Irori's viewpoint.  Actually disciplining Zon-Kuthon in any serious way would be a lot of unpleasant work.

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Gorum speaks then, after the fashion of gods.

He shows them the evidence of Zon-Kuthon, in fact, specifically instructing His people, directly after Otolmens's order, to violate Her edict in Pharasma's Name.

Gorum has been persuaded.

He is obviously not willing to go along with Zon-Kuthon's destruction; that would give the portfolio of Lawful Evil to Asmodeus alone among the ancient gods, with reverberant effects at the deepest levels of reality.  But let Zon-Kuthon be sealed up away as much as Zon-Kuthon can be sealed, in a vault not unlike that which holds Rovagug, to be released only as a counterweight to Asmodeus if that becomes necessary.  Asmodeus will be strengthened by this too, of course, and not trivially, but that is a price Gorum would sooner pay than see Zon-Kuthon release Rovagug.

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If such a thing is to be done, and it does appear it might be necessary, it should be done at once and unanimously, because a day of war Golarion can withstand, but a fight that would last any longer than that will flood the crops in the fields and destroy the people and, down the line, the kingdoms relying on them. 

Iomedae has considered, long ago, how this could be done. At the time it did not seem wise, and She has been apprised little of whatever prompted so many gods to change their calculations, but here is how it would be done, if sufficient resources are committed to the doing.

 

And if it is to be done She should hold the key, obviously, as a Lawful god opposed to Asmodeus (let's be honest, the Lawful god opposed to Asmodeus), and one who can be predicted to release Him under conditions satisfactory to everyone else save Asmodeus, whose awful conduct is of course the reason they've even been pressed to this dilemma.

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Gorum would prefer to hold the key Himself, of course, but He realizes that other gods are more likely to go along with the suggestion that it be Iomedae.

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...there is clearly plotting going on here, gods are not stupid, Gorum did not come across this information by coincidence.

That Nethys could have given it to Gorum is almost too obvious to need thinking; but you can't go around blaming Nethys for everything, that's a way to miss all the other possibilities that aren't "Nethys did it".  Also, contributing information leading to the downfall of another god, even Zon-Kuthon, would be pretty daring for Nethys; other gods are aware that Nethys could do more than the usual damage if Nethys started acting deliberately against other gods, and while Nethys might be able to get away with moving against Zon-Kuthon, out of all the gods, once, He'd be walking very thin ice after that, if He were ever found out.

A plot between Gorum and Asmodeus??  Some weird accommodation between them???

Gods' minds are large enough to explicitly consider many possible hypotheses.  They will consider the possibility that it was Somebody Else who made an accommodation with Asmodeus, and then successfully persuaded Gorum to turn against Zon-Kuthon using this information.  They will consider the possibility that Zon-Kuthon was lured into doing this and that is why Gorum knew where to look to collect the evidence.

It doesn't change the fact that Zon-Kuthon did in fact deliberately violate a Pharasma's-Name edict from Otolmens.  This is kind of a big deal for any god, let alone Zon-Kuthon, who maliciously withdrew His powers from the Star Towers that Dou-Bral used to impale and weaken Rovagug within Its prison.

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Asmodeus is confused, and dislikes it. 

 

 

 

Those are inadequate words for the experience of being Asmodeus; words are generally inadequate for it, but those ones especially so. All of Caina grows colder, as Asmodeus withdraws His power from Hell in order to think; few ever enter or leave Nessus, and there is no word of what is happening there.

 

It obviously serves Him, for Zon Kuthon to be warred with, and locked away; it's why He bothered to vaguely insinuate this might be warranted. And it does seem like Zon Kuthon might be more willing to war with Asmodeus - not even for any clear reason! - than previously imagined, which makes the case for being rid of Him stronger. 

But this was orchestrated, unambiguously, maybe by Nethys, maybe by several gods collaborating (Iomedae and Irori? Sarenrae and Abadar and Cayden Cailean, who has been intervening in Cheliax for some not-known reason? A minor god, gambling everything?) and it is hard to imagine that the end towards which it was orchestrated was simply the removal of Zon Kuthon. 

 

There's lots of minor things that could be attained in the short term by distracting Asmodeus with a war with Zon Kuthon. Cheliax will be drawn into a war with Nidal. Ground might be lost at the Worldwound. Perhaps a difficult province in Cheliax could break free. 

 

It seems unlikely that a god made a move with these stakes for that practically trivial prize. 

 

Asmodeus is confused, and dislikes it. 

 

And yet, when confused, it's better to have more resources than fewer, and it's better for Zon Kuthon to be gone. 

 

 

He indicates willingness to back imprisonment of Zon Kuthon, with more resources if the key goes to Gorum. And He'd like Iomedae to note that absolutely none of the recent nonsense is his fault; he's intervened only when fully paid by other gods, to direct his people in not harming mortals They got suddenly attached to.

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Iomedae ignores this. She's not sure why Asmodeus bothers to talk to Her without paying Her to listen.

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At this point Abadar has no idea what is going on (lit: plenty of hypotheses and little evidence) but He wants Zon-Kuthon sealed up rather a lot; Abadar is the one who, long ago, bargained for Zon-Kuthon to go into a temporary imprisonment that should have lasted much longer than it did.

Asmodeus benefits greatly from this, more than any of the rest of us.  I suggest that we designate this threshold level of resource commitment as Asmodeus's fair contribution and probabilistically collectively withdraw our support in proportion to how He tries to contribute any less.

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There is debate, but quickly; somebody might tip off Zon-Kuthon and then it all becomes harder.

Most gods, not all, combine their powers; the rest agree at least not to interfere.

The forging of a vault begins, with a key that Iomedae alone can turn.

Sarenrae temporarily focuses nearly all Her will on the vault where Rovagug is imprisoned, she could not protect that vault from a full assault by Zon-Kuthon from every direction, but with Zon-Kuthon otherwise distracted she will be able to fend off any lesser attempts at that, if it does not come as a surprise.  There also does Otolmens stand guard.

And most of the other gods of Golarion assault Zon-Kuthon, everywhere that is not that vault; Zon-Kuthon must put the greater parts of Himself within it, or else be vastly diminished.

That Zon-Kuthon will scatter smaller-sized fragments of His will and power beyond the vault, yet linked to His greater whole, is inevitable; it is not easy to really, really kill a god, if they have not made themselves vulnerable by collecting themselves too much into one place.

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A few minutes after Gorthoklek's arrival there is no one else moving in the wreckage around the villa. Cheliax is teleporting most of its emergency response teams out. There are some people walking through the grounds, identifying bodies, disabling trap-spells and unexploded fireballs from a distance with Unseen Servants. 

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Carissa has forced herself to stop looking at the unnerving lights. If Asmodeus has decided to kill Zon-Kuthon then good, that's very reasonable of Him, nothing to it. 

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Keltham has so many Additional Questions that don't seem like the right time to pester somebody with an endless list of.

"What now?"

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There's still at least one emergency response squad nearby.

"I am needed elsewhere," rumbles Gorthoklek.  He addresses the emergency response squad telepathically.  "You.  Obey her."  A claw indicates the Asmodean in question.

Gorthoklek then launches himself into the air, beating his vast black wings in a way that is blatantly insufficient to actually support his weight in any way whatsoever to the eyes of anyone who has even heard of aerodynamics.  When he has risen above the Forbiddance, he teleports out.

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Carissa watches him go, which is a mistake, because now she's looking at the lights again. "Is there an area of the villa that's been cleared."

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The leader of the squad sends a message, receives a reply.  They've had very little briefing before the assault other than 'don't tip off the guy wearing weird clothes that Cheliax is Evil' which like ???? he's just seen a pit fiend but orders are orders.  That Gorthoklek addressed them telepathically may imply that he didn't mean weird-clothes-man to know that Carissa is obeying them.

"We are fairly sure that one wing was unbreached.  The other option is to begin clearing an area of the imperial palace for visitors.  We're awaiting clarification on that."  Namely hers, apparently.

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She's in an evening dress befitting a countess's heir which is covered with blood in a manner also befitting a countess's heir, and her sword is incredibly expensive. She looks tiredly at Keltham. "Confirm: you're uninjured, as far as you know not affected by any mind-altering magic?"

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His foot sort of hurts, now that he thinks about it.  Maybe some sort of slightly twisted ankle.  A very light push, a channeling of energy, and the feeling vanishes.  "Uninjured now.  No compulsions, the blocking spell was effective."  If for some reason it helps at all to have him say that.

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Oh, so now he'll know exactly what Enchantment Foil does. "The fourth-circle one? We should get someone more senior to identify it for you, I'm still pretty sure it does something besides that but maybe your god gave it to you for that. If it's all right with whoever's in charge," she says to the emergency response team, "I think we'd like to go to the secured wing here so we can talk privately?"

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Security made its stand protecting the library, and all the girls who could get to it in time - for lack of anything particularly better to protect, once they realized Keltham wasn't on the premises; might as well try to save Cheliax the cost of a few Raise Dead spells that Keltham would probably insist upon.  The surviving rooms are full of response team, but they could clear out one of the two rooms of the library without much trouble; this does imply going through the library first.

Asmodia was in her bedroom and got swarmed by shadows, after which some summoned monster or another gnawed off all of her legs below her mid-thighs; after Asmodia's body got retrieved, it was dumped in one corner of the library, for use in later Resurrection or Raise Dead + Regenerate.  A dead Security wizard's body has been dropped beside her.

Ione is unconscious, and would ordinarily have been evacced, but, library oracle; if she's got to be in some library that's not a triage center, it might as well be this library?  Ione's body is occupying the largest, best-padded chair in the library, arranged with some detectable amount of respect, hands folded in her lap like a noblewoman.  Things could have gone much worse without that brief warning to put up buffs and ready items.  If Nidal had been able to lock down communications before they could call for reinforcements, or get assassins past the wards without triggering them, it could have been much much worse.

The other girls are - reading, some of them; Paxti is talking too fast to somebody who's tolerating that; one of them is examining a spiky dagger with a gem-studded hilt, not in the manner of somebody who expects to keep it, but somebody who wants to take a good look at it before Security takes it away.

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Keltham catches sight of Asmodia's body and after the first horrible gruesome shock is past, there's an odd sense of reassurance.  They wouldn't treat her body like that if death was going to be more than an inconvenience to her, right?  Ione's body is actually more unnerving, if you think of it that way, but maybe she's just unconscious and that's why she's carefully arranged.  Or - can they not resurrect her, if she's not really a worshipper of - "Is Ione okay?"

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"Alive. Got a vision, warning us, right before -" Shrug. "People often make full recoveries from having been contacted directly by a god."

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...any god but Nethys.  Any god but Nethys.  It could still have been some other god besides Nethys.  And if it was Nethys, there is nothing Keltham can do about it except raise up science and engineering in this world to a point where it can reprogram damaged souls, even if that takes a while -

Is all of this real?  Is this a LARP?  It doesn't make sense to hear about the one god who can destroy mind-states, and then Ione just happens to get touched by that one.  Nethys is supposed to not do that anymore.

"Can you tell if her mind's okay?  Did we temporarily lose anyone else?  Besides Pilar."

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Quick messaged updates to Sevar from surviving Security:  Maillol's temporarily dead (and obviously top priority since Maillol himself could cast Raise Dead), Elias Abarco is temporarily dead, Ione Sala did in fact shout out warning of a Nidal attack moments before it happened, there isn't anybody left who could plausibly give orders overriding Sevar's.

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Wow. Okay. Minimal lies to Keltham stands; this is, she thinks, good for the project on the whole, it will make Keltham seriously reconsider departing. She imagines they might now be at war with Nidal in which case resurrections will be in short supply. Probably Keltham should be informed they're at war with Nidal even if for some reason that's not happening, it allows for a lot of flex in supplies and resources for the next couple of months. 

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"Her Intelligence shows up normal to the spell for checking that. We've been advised not to try to rouse her, just to heal her periodically and let her rest. None of your other girls are dead, most project staff are dead."

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Keltham thinks of something he should've remembered earlier.  "I have healing powers left for the day, not sure how much, is that helpful right now - Carissa are you injured."

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"I'm injured and have already had enough healing to keep me on my feet."

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Security calls "heal" and persons still injured gather around Keltham within his channel distance, expectantly. 

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Keltham is expecting a queue of people to be tapped, but once they explain to him that he can channel a burst of positive energy, he'll do that at everyone in his insanely huge healing radius.  (4d6 hit points apiece, 30-foot radius.)

...wow.  Keltham had no idea fourth-circle clerics were that kind of good news.

"I think I can do that again at least once and possibly more," Keltham says, still feeling a bit stunned.

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"We could use one more," a surviving Security says. (The girls cannot; 4d6 is enough that the healing magic is running across the surface of their skin patching up papercuts.)

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He does it again.

...he is - beginning to understand, from this, from the vision in the Early Judgment - that being a cleric is not entirely about, it isn't only - he doesn't have the words for it.

"Still have at least one repeat left," he says.

...shouldn't he be doing this every evening, to people packed into appropriately dense arrays around him?  Or maybe Cheliax is saturated on healing already, at most other times, if other clerics can also do this sort of thing.

His brain has some brief weird internal fight about the obvious thought that if healing is expensive he should do it, and if it's cheap he shouldn't, but common sense wins there.

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"I'll ask if anyone else needs it," says whoever's apparently appointed himself Security spokesperson, and he trots outside to do that (and to inform the injured that the friendly LN cleric is not allowed to know Cheliax is evil.)

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"So," says Meritxell, "who's angling for Duchess of Nidal." She's looking at Carissa, though she doesn't quite dare to say it to Carissa with Keltham right here having no reason to think Carissa's in the running for any duchies. 

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"Sounds like a miserable job," says Carissa curtly, though, of course, she'd take it.  She is...concerned that Keltham seems to be having a religious experience about healing, that seems very much not ideal.

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There's no free chairs.  Keltham will sit down on the ground, breathe to recover, and try to figure out everything he just did wrong.  Was he supposed to use the Owl's Wisdom?  Could he have seen this all coming if he'd used the Owl's Wisdom on himself at the right time?  Why put Keltham right outside the Forbiddance when this all happened?  How is anything being predicted that finely, even by gods, quantum indexical-uncertainty doesn't let ideal agents pull that kind of shit, isn't prophecy supposed to be broken around here?  Possible answer, that was an event triggered whenever Keltham went outside the Forbiddance but then - then -

Keltham really doesn't get it.

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Carissa sits down next to him.

 

"The other room of the library's clear and free. If you want to go rest somewhere."

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He - is he in more trouble than others who'd pay more for that room if it were priced?  Plausibly yes, he is from a Civilization with no Worldwound and was squarely caught in the middle of things.  Also if Carissa thinks he should, maybe he should.

"Make sure they know where to poke the healer."

Keltham pushes himself to his feet and goes with Carissa to the library's other room.

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How to do this without being pushy in a way that he won't be into, or without seeming like she needs comfort - she finds a sufficiently large chair and sinks down into it next to him, and puts her arm around him and rests her head on his shoulder. 

"I don't understand much about what happened or what we were supposed to do," she says after a moment. "But this is... a pretty good outcome, from the space of possible outcomes of a force of that size trying to take you. And we'll get the dead back, assuming they want to come back."

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"Probability that Asmodia and Pilar want to come back?"

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"To life? Uh, ninety percent, they're young and they're wizards and I don't know either of them to have been really excited for an afterlife or anything. To the project.... maybe lower than that." Which allows for not raising them, if it seems not worth it on reflection, though Carissa is very reluctant to authorize a lie that big and that total which isn't utterly necessary. 

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19% on one of them not coming back is an awful lot of probability mass on - he's thinking about this the wrong way, they're in another continent where one of them might choose to stay, that's all.  He just needs to see one of them come back and he'll believe it.

"Did my god.  Set me up.  Not to die obviously, but to trigger - at that time -"

"What just happened, which parts of this could a god predict and choose."

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"I have no idea. They shouldn't have been able to - with prophecy gone - they could've been able to see that Zon-Kuthon was planning something, and - maybe seen that you were going to attempt to leave and that when you did you'd die or be captured, if you were intending that, especially if you were intending it in prayer? Otherwise I don't think they could've operated even at that level of knowledge - before prophecy you could have things like, they thought it was better if you were outside for the attack, but not since prophecy broke. If they knew it'd be because Zon-Kuthon was amassing his forces and They could see that."

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Keltham is tempted at this point to poop out all this shit and tap himself with the Owl's Wisdom and to hell with personality integrity, shit just got visibly really serious instead of quietly really serious.  He doesn't consider the thought for very long; the time to tap himself with Owl's Wisdom, if he hadn't been an idiot, was either the moment when the crisis started, or sometime before then.  If it's not an emergency you don't take mind-altering performance drugs in the kind of state that Keltham is in right now.

Were the two Auguries meant to indicate that this particular Augury was really important - that's plausibly - that's plausibly it, if he'd cast the second Augury then, and got a result of massive disaster from heading outside the Forbiddance, that would've - maybe that was what was meant to happen but how was Keltham supposed to know, he'd thought it was one spell to figure out what the spell was and then the second one when he'd had time to think of a question -

Not his fault, plausibly, in a way that makes sense to blame himself for; there's no obvious actually-general heuristic to update, here, that isn't just "use both Auguries on the first question to enter your mind".  Keltham's god might not have been able to exactly predict -

"I got two Auguries.  I thought the first one was to find out what the spell was and the second one was for when I'd had time to think of the right question.  If my god thought that three-quarters the first Augury wouldn't fail, but if it did fail, I would use the second one - or if people just always get two Auguries for redundancy - then maybe we weren't supposed to go outside, we were supposed to get a result showing disaster if we went outside and that would have tipped us off without us going outside.  If that's true then my god is not a perfect predictor, they're not looking into the future, they're working off a fallible model.  In that case they wouldn't have been able to do exact timing, and that attack was set to go off the moment I went outside, not because my god predicted the timing that precisely."

"Similarly, when it comes to Zon-Kuthon, our two obvious hypotheses are, one, attack was building since yesterday, god warned us of it yesterday.  Two, that spell was a warning of something else, I misinterpreted it as Zon-Kuthon, and somehow that triggered the attack by Zon-Kuthon, like by my thinking of him loudly enough that he heard it like a prayer, which does not seem particularly plausible to me but I'm saying it out loud anyways because Golarion."

Or, of course, somebody in Governance heard him say it, and thought it would be a great thing to fake without the slightest use of subtlety.  The light shows overhead - could have been locally faked to look global.  Maybe Ione can grab a newspaper from Ostenso library and see if it mentions -

Well, that might work if Ione is still Ione.

"So.  How did they know the moment I went outside."

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" - I don't know. Security cast - really cast, I'd have noticed if he did something weird - a bunch of standard detection spells, at the edge of the Forbiddance. There wasn't a scry up on the other side, or an alarm spell set to trip, or any magic at all, or anyone hidden and waiting - could've been someone's bonded familiar, a ways off, with vision enhanced to see through invisibility. Or could be Security was compromised, or Pilar, or me. Or you, I guess, if we're being thorough, though even then, they'd have had to have activated a magic item or something to alert people, and the others ought to have noticed. 

 

....why was Pilar there. She isn't usually - when you test your spells - she wasn't when we did Detect Anxieties or Detect Desires -" Pilar had been checked and had totally satisfactory Anxieties and Desires but the plan had been not to have her mostly because there wasn't a good excuse to have her and not the other girls. Oh and now that Carissa thinks about it the reason Pilar was there was obviously 'some weird thing to do with her oracle powers' and she should not have completed that sentence aloud, though probably Keltham would himself have noticed the discrepancy, at some point...

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"Oh, that's amusing.  So all of us got tagged by mind control at least once tonight, possibly including Pilar herself, possibly excluding Security if he was the source, and it either went right through anti-enchantment or it wasn't enchantment or it happened before I cast that blocker -"

"I am - trying to figure out if my successful prediction about the results I'd get from my poll, about people's surprising revelations if I date them, also implies things like 'It's not Carissa's headband because that's too obvious of a red herring' or 'It won't be Pilar it will be one of the other girls and you already have enough information to figure out who, but you're not actually going to figure it out before dating her because the information was too subtle'."

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" - I don't really understand what you mean," Carissa confesses after a little while spent internally panicking that that is an accusation of some kind though it doesn't exactly sound like one.

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Of course not, you have to be really far into a relationship with a girl before they can hear you talking about the eroLARP itself.

Actually he should just check that.  "Can you repeat back what I just said using your own words, and then make some sort of inference about it which shows your brain is processing it?"

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"You said you're wondering if an implication of your successful prediction with the poll about peoples' surprising revelations is that the cause of the Kuthonites being able to track us is not my headband, because that's obvious misdirection, or if another implication is that one of the girls betrayed us, but you will have to date her to learn that. Uh, it sounds like you think" Cheliax is lying to you "...some god or entity is - trying to communicate with you? But - in a way that I don't think would work, with prophecy broken - and I don't know what you mean about my headband being misdirection, whose misdirection?"

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"That which is above all gods, but if you can hear me talking about it then that's some evidence against 'tropes' being a thing here.  Never mind, mostly a stupid thought and if it wasn't then I almost certainly have to see it on my own.  What would you say in real life is the chance you should swap out that shiny new headband that bypassed government Security checks."

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"I would've said very low and that Acquisitions was being way too paranoid but I would also have said that about a Kuthonite attack and - and I wouldn't even have put a probability, on a war among the gods, that's happened once in recorded history. So if you think I should then I think I'll just concede you're better at thinking about this stuff, and do that."

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"It almost certainly wasn't the headband.  That said there's no reason not to swap it with a headband that has been in ordinary quiet use somewhere much less sensitive, which you personally selected to make sure nobody in our supply network or command structure slipped in an evil headband for what would actually be the first time.  Never trust what you can verify."

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"I'm reluctant to leave the Forbiddance again right now but I'll take one off one of the dead Security and maybe swap again later once it's safer to leave."

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Can she just do that?  "And - leave a receipt about the swap?  Wait do we feel comfortable around that giant sharp thing you're carrying, in Alien Invasion Rehearsal Festivals it is often very not safe to steal weapons off dead aliens, and for that matter if somebody actually invaded Civilization I expect they'd have a bad day trying to swipe weapons off Exception Handling."

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"Yes, I'll have to leave them a note, and they'll be annoyed but see the logic, it's not like they wouldn't do the same thing if I were dead and there was cause. The sword's a +3 vicious cruel longsword, it doesn't have an innate personality or defenses against being stolen and I already used it to kill its bearer so if it were going to manifest any it might've done so then. If it's got tracking it'd be impressively subtle tracking but I guess I shouldn't rule that out confidently. - I was a weapons enchanter, by specialty, so I've looked at a lot of really fancy swords."

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What is a manufacturer doing at the site of combat... nevermind, economicmagic.

"What do we - actually do now?  When does the project restart, when do Asmodia and Pilar get back, where do we sleep tonight?"

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“When Asmodia and Pilar get back depends on whether we’re at war with Nidal. If we are they’re going to be using all our Raise Dead and Resurrection capacity for the military for a while. I don’t know how badly the villa is damaged, but I think it’ll be in repairs for at least the next couple of weeks, and they might decide to relocate us to the Imperial palace - which is the only other place in Cheliax with a Forbiddance up, and which has security adequate for an invasion from anywhere I’ve heard of. We can ask for that now, if you’d rather be somewhere where something awful didn’t just happen while you rest and recover.

And that’s what I think you should do next, is rest and recover. People often need a couple of weeks off after their first real battle at the Worldwound, and that’s people - born to our world, with some dead siblings, who’ve attended some public executions -“ (She looked it up, they have those in Taldor too, though they only make it really slow if the crime is treason or something.) “You’re from farther, and you might need longer, and you’re our most valuable resource, it’d be stupid to run you too hard.”

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"Ordinarily I'd ask why you thought you knew the complete list of everywhere in Cheliax with a Forbiddance, but I'll skip that since you think the complete list is the center of Governance plus one single secret government project that started up a couple of days ago and which you happen to work at.  You know, I think that's the first time I've ever heard you say something that sounds adorably naive and trusting compared to the mature cynicism of a wise young boy like myself."

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- giggle. “Fair. It’s a really really expensive spell but I guess I don’t know there aren’t half a dozen other secret places they can relocate us to, except that I think they might have done that rather than casting the Forbiddance here, if any of them would have done. I think probably the decision will be made once the site director is no longer dead, unless you tell people you want to be somewhere safer right now - which you should do, if you think it’ll be good for you.”

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"I'll think about it while you immediately swap headbands before anyone listening has a chance to pull their own substitution ahead of you.  Should've thought of that faster."

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" - right." She goes back over to the other room, heads over to the pile of bodies and finds a +2 headband because Security would be furious at her if she swaps for a +4. Changes it out. 

 

There are people gathered around for a heal. Of course they didn't interrupt her with Keltham even though he told them to. She tells someone to knock on the door and ask for the heal in five minutes, and then goes back to Keltham.

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Dath ilani - shouldn't be weak enough to need two weeks of recovery time after their first experience with somebody trying to kill them, should they?  Though they certainly have a very, very different attitude towards violence than Cheliax.  You learn defense in reality so that aggression stays confined to counterfactuals.  Cheliax has public executions.

Dath ilan has executions too, in a certain sense; if you intentionally cause someone else's True Death, you don't get kicked to the Last Resort, you get forcibly and preemptively cryosuspended.  Not as a deterrent, obviously, because ideal agents ignore those, and Civilization doesn't build structures that would stop working if people became more ideal.  Because anybody that dangerous is more danger than Civilization wants to inflict on the non-true-murderers in the Last Resort.  Civilization has a motive to preemptively suspend people that dangerous irrespective of its effect on incentives; it's not a threat.

Obviously if a Chronicler or a family member asked to be present at the preemptive suspension, and the murderer didn't veto it, Governance would hardly block them.  You could probably do it as an ordinary concerned citizen and it's hard to see Governance stopping them without an overwhelmingly strong reason.  Governance, which has way too much power to say 'no' to things, has to be very circumspect about what it actually says 'no' to, if it doesn't want the Annual Oops It's Time To Overthrow The Government Festival to suddenly turn real.

Keltham has a suspicion that Cheliax's 'public executions' are not 'public' in the sense of 'open to sufficiently concerned citizens wanting to make sure everything has been done correctly'.  It rhymes with Carissa's earlier claim that the thing to do with rats is feed them to other rats in a frenzy of cannibalistic death and sell tickets.  Public executions, Keltham suspects, have tickets; though it's the sort of thing he should check later, maybe by asking Carissa what the equilibrium price of the tickets are rather than if the tickets exist at all, if he's feeling paranoid that minute.

It's not like it's not consistent.  It would pass muster as fiction.  Low-tech society with poorer coordination, sustained by economicmagic, with healing, resurrections, and afterlives.  Losing a finger isn't permanent until the distant Future can restore it; there are clerics.  Not-true-death means you come back - well, you come back if you had enough money to buy insurance.  Life in Golarion must be a pretty different experience for its relatively wealthy people and relatively poor ones!  Like, qualitatively different, two worlds with different tech levels.  But everyone gets the afterlife, it sounds like.  Unless they betray an oath.  Or Nethys touches them.  Or how common is that statue business, he should check with somebody else, Carissa doesn't seem like the type to fret about Statistically Improbable Awful Fates.

And, sure, you can imagine a society like that, where they don't give a shit about violence because the injuries aren't permanent.  Where they don't give a shit about death because resurrection and afterlives.  A society where people getting near the end of their natural healthspan, when they're starting to feel sick enough and stupid enough that they're not having fun, would have violent fights to the death with one another like that's a sporting event - actually maybe public executions wouldn't sell tickets, those are probably much more boring compared to suicide sports.  So why are executions public?  He'll try to remember to ask later.

You could tell a consistent story where a dath ilani boy would be a fragile little flower by comparison to all that, and he'd take a long time to recover from somebody almost sticking him with a sword and instead sticking that sword into a girl he met two days ago.

Keltham doesn't like this story, and he's trying to decide if that's his real self talking, or just his gendertrope.  Well, his gendertrope is him to no trivial degree, he's at 10.2 out of 12 on the gendertrope identification scale.  And it's not like zero optimization ever went into making the masculine gendertrope be a useful target for males to try to live up to.  But still.

But it's more that - Keltham has a sense that - there's something false about Cheliax's rejection of the idea that violence could be harmful.  That it rhymes with Permanent Cheerfulness and Acting Like Sex Still Works Normally.  The pain is still real, the suffering is still real, even if the injury and death are temporary and discarnation isn't the end.  This is like - the sort of weird equilibria exhibited as stuff that might happen, if not for Civilization and not for mental training, hence why people have to go on playing strange games with children to let them be not that.  A proving-things-to-people equilibrium like a duke's crazy son being challenged to prove his courage by racing a rhinoceros.  Where people try to show off really hard how much injury and death don't matter to them, and end up dumping Asmodia's body in a corner without any respect shown to it while her soul's not in it.

If dath ilan had healing and resurrections, it would not be like that.  He doesn't think the Kelthamverse would be like it either.

Or maybe he's wrong.  He hasn't lived in the Kelthamverse plus healing, resurrection, and afterlives.

But the fact that Chelish people still end up in shock for two weeks after their first fight with demons - suggests that their forcing their minds to be disdainful of violence's impact - doesn't quite work.  Is possibly making things worse for them.


"I want to be safe, not feel safer," is what Keltham says to Carissa when she gets back.  "I don't think the foreseeable difference in the psychological impact of a semifamiliar place where an attack happened, versus a completely unfamiliar place somewhere else, is great enough to count against a 0.1% difference in actual securability.  And - maybe this doesn't apply in this case, but - in dath ilan, if a mental shock isn't mostly better in the morning, and hasn't reached a new equilibrium after three days if it's not better in the morning, that would be the point at which you'd talk to somebody smarter or better-disciplined about mental errors you might be making that would cause internal conflicts to get stuck and not resolve.  I won't push myself if it turns out I can't recover that fast, won't try to act outwardly normal if that's not true, but - it's the recovery timescale I would've guessed if you hadn't mentioned anything."

"Oh, and I register with my amateur Security posturing that it seems to me that bringing Pilar back or contacting her early in the afterlife - to see if she has any idea how or why she was put there - is a Security issue higher than her ordinary resurrection priority."

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"...yes, I should think that it is. I'll pass that along, and pass along that they should decide where to put us based on whatever's actually safest." What a convenient preference from Keltham. "It'd be great if you're all right in a couple of days, some people are, and you can definitely talk to a priest about it if you want - and some of the ways people aren't all right might be irrelevant to you, like, people get flinchy in similar situations and that's a big liability if you have to hang out on the same wall fighting demons but much less of one if you never have to encounter a Kuthonite again."

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"I have ever been through a trauma contingency class and am already forewarned against deciding to never talk to an archon again or wanting to spend the rest of my life staying inside Forbiddances.  But positive reinforcement for double-checking."

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"You know, another thing that's conventional wisdom at the Worldwound is that after a big rush all the survivors should get laid, because it prevents trauma. No one really believes it prevents trauma but it's a good excuse."

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"Heh.  Conventional wisdom in dath ilan would be wait for the next morning to not form weird associations.  I suspect that, even for a tremendously resilient masculine male like myself, this is a next-morning thing."

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"As you like." She thinks the associations are the point, but that sounds like a losing argument. 

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If they always follow violence with sex, that could, like, possibly be an important factor in understanding Chelish society.  Still, he shouldn't rush to conclude that a previously unobserved social equilibrium can't have any useful functions for the people who equilibrated with it.

"I wouldn't stop you if -"

Wait what.

Brain probe.

"I... apparently would want to stop you if you wanted to run off and have sex with somebody else instead, unless it was with somebody I already knew and then I might have different opinions depending on my relationship to them?  To be extremely super clear I remember the explicit conversation we had yesterday about that exact topic where it was explicitly said we were not committing to other stuff like that by deciding to have sex."

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Snuggle. "But it'd be nice, if it were your call who I had sex with. It'd be sexy. It feels right."

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And coincidentally, all of the other girls who marked down high scores on his romantic-interestingness scale, plus one who hid herself and is the traitor, will all have equally impossible and un-realistically-evolvable sexualities configured around the exact details of his unreasonable preferences.

Keltham doesn't say anything about 'how convenient', because this is not, on that hypothesis, Carissa's own fault in any way, nor would she have the ability to explain it.  Unless it's the other path to the same end, Chelish Governance faking an elaborate ero-LARP around him.

Or on the less literary hypotheses of reality - maybe dath ilan has no masochists because nobody ever tried following up severe nonsimulated violence with sex?  He wants to think it can't be that simple because somebody in Civilization really would have figured it out and then figured out a less costly way to get the same result.  But if it's some weird brain thing you can't guess from parts of the model pinned down by other observations, maybe they really wouldn't have figured it out.  Or maybe nobody would volunteer for the Wanting To Be Hurt Process even if it didn't take the nonsimulated violence, because, um.


"Aw crap," Keltham says.  "That gets into serious sex stuff which in turn reminds me.  I wrote down a list of my pending questions that I managed not to ask you during sex.  It was in my bedroom.  I wonder if it survived the invasion.  Or I wonder if Security picked it up.  I used a second-layer-of-naughtiness spoiler cipher to write it, which is the highest level of spoiler I can read reflexively.  Is Comprehend Languages going to go right through that?  It's legit kind of personal."

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"Comprehend Languages can't read ciphers. I could go and get -"

 

There's a knock on the door. "Uh," someone says, ducking their head, "we were told to get you for healing?"

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"On it."

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While he's doing that Carissa will clean her dress, and tell Security about Pilar and about Keltham's instructions for where to put him, and think at them some more details about the plan, which is approximately just to keep Keltham happy and wait for Maillol who she assumes they'll have just after dawn and who she expects will be really angry with her, though she's not sure about what. And can someone go to Keltham's bedroom and - possibly actually use Shrink Item to move his entire bed to the library, and grab ciphered notes -

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"Is this everyone?" Keltham says when he sees the next version of the room.  "I may have two healing surges left, I doubt I have three."

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"This is everyone." The room is fairly packed, and nearly all male; most but not all of the new arrivals are uniformed.

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Keltham background-notices the gender disparity and background-updates that pseudoviolent professions, well, actually violent in this case, may have the same gendertrope association in Cheliax as in Civilization.  This is too unsurprising to propagate much updateness elsewhere.

Heal.  More?  Heal.

"And that's it for the day."

(Actually, why aren't they already saturated on fourth-circle priests who would have teleported in and done this already?  File it under things to maybe remember to ask later.)

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"Security's going to bring you your possessions from your bedroom. I suggested they also bring the bed, since this is the only secured part of the villa right now, we can set it up in that back room."

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"Where's everyone else sleeping?  Not to amateur-argue-with-Security but if I'm the only one sleeping here overnight and everyone else is going back to Ostenso, that does seem like the point where it'd be cheaper to set me up in the palace instead of protecting the whole place just for me?  To be clear I'm not expressing a preference, just a puzzlement."

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"I think everyone else is probably going to sleep on the library floor."

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"I've never actually wanted to sleep in the same bed as other people so I haven't found out if I actually can, but I will at the very least note that I would be okay sleeping in a smaller bed and letting others use my large one.  Even if I picked tonight to be the moment when I find out whether I can fall asleep next to you, which doesn't sound like a terrible thing to try at least once, that still only requires a significantly smaller bed."

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"I don't know if the villa of the Archduke of Sirmium has any normal-sized beds but I can suggest that they look. But also, we'll be fine, the girls were about to enlist and there's a lot of sleeping on the ground on the trip up to the Worldwound."

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"Keltham?" a tired Security man says from the doorway.

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"Question mark?"

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"I'm so sorry, but your room appears to have been - targeted as an early priority during the attack. With a lot of Fireballs. We have some people casting Mending now but we don't expect your possessions to be salvageable." His head remains ducked.

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Something feels off about his presentation, to Carissa's mental model of Keltham, but she's not sure if it's a Cheliax versus Taldor off or a Golarion versus dath ilan off. 

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"...didn't have anything important in there except some nonvital notes."

It's - not fun, though, to find out that he can't leave important stuff in his room because it might get destroyed.

Or that Nidal, or Zon-Kuthon directly, was watching him closely enough to know where he sleeps - wait.

"Belief inconsistency.  If the attack was timed to the moment I tried to step outside, why were they specially targeting my bedroom, they wouldn't expect me to be there."

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He looks up at Keltham. " - that's a very good question. I have no idea. Would they have thought you'd left something important there? Something they'd have wanted to steal or destroy?"

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"...for that matter why fight their way through the villa at all, if they knew he was on the perimeter of the grounds? Did it seem from Security in the villa's perspective like most of the attackers were going for the villa?"

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" - that was indicated in the first communications we got but communications stopped pretty quickly, if they changed targets twenty seconds in I wouldn't know. ...no survivors in the villa who didn't make it to the library, though, and apparently there were some survivors outdoors -" gesture at the two of them -

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"Yeah.  All right.  That makes no sense to me at all."

"There's a saying out of dath ilan, backed by a Law I might otherwise have been teaching tomorrow - maybe still will, if I'm in shape for it.  Your strength in the Law is your ability to be more confused by fiction than by reality; if you're equally good at explaining anything you could possibly see, you have zero knowledge, because your degrees of surprise don't distinguish any possible event from any other possible event."

"I notice that we are confused.  Therefore, something we believe is fiction."

...could his god have timed it that exactly?  Keltham's bedroom being full of fire is not happy news about what would have happened if his god hadn't done that.

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Carissa is pretty sure this guy isn't lying but if he is she is going to show him a lot of Fireballs. She can only cast a few per day but presumably someone will courteously leave him chained to something for as many days as it takes.

 

"What do we believe about what happened. That someone caused Pilar to be with us and our departure not to be the secret it was intended to be. That Nidal detected you leaving the Forbiddance and attacked. That - despite knowing where you were - they went through the villa and killed most of its defenders. That they Fireballed your room - how many rooms are similarly destroyed -"

          "I haven't done a full inventory but an explosion took out half the west wing, that's how they entered, and the banquet hall and the four rooms adjacent to it are burned as thoroughly. Of course, if you were guessing which room an important guest was in, you'd probably guess Keltham's - it's the suite styled for House Thrune when they're in Ostenso -"

 

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"I am not a domain expert on Golarion, but.  If I try to come at this from a dath ilani angle.  We can probably premise, more strongly than we can premise almost any other part of this, that the timing between my stepping outside, and the attack, was not coincidental.  It's to within - something like one in five hundred parts of the day, or less, for it to be a coincidence that tight is something we'd see once in five hundred times."

"We then have a classic probability-theoretic-detective-story, that of accounting for coincidence: in particular, a coincidence of timing."

"Suppose that, prophecy being broken, we don't believe that any god managed to time it in advance by sheer prediction.  We furthermore believe Nidal didn't see me stepping outside, because they didn't know where I'd be."

"Then some other element of the sequence of events that led to me being outside, must have triggered the attack, or been timed with the attack."

"Furthermore, though more tentatively, at least one element in this sequence of events was chosen by an adversary of Nidal, because they plausibly would've gotten me inside my bedroom otherwise."

"This causal sequence started with my asking to cast my cleric spells - no, it started with Carissa returning from her shopping trip at the exact time she did.  It ended when I summoned the archon.  But I doubt Carissa should be looking for anything that timed the end of her shopping trip, because she had dinner after that, and with prophecy broken, you won't get two-minute timing at the end of a causal sequence like that."

"Something in that causal sequence either triggered the attack, or was triggered by it."

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"When did Ione get her vision."

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"Maybe eighteen, maybe twenty-four seconds before the attack."

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"Why not send her a vision earlier?  Cheliax could have been better prepared.  An obvious possibility is that the assault was not legible until the last minute, maybe because it was successfully obscured from whoever sent Ione the vision.  But the assault was legible enough for my own god to send me a spell-vision of Zon-Kuthon's afterlife the previous day."

"If Nidal were otherwise planning an attack in an hour, say, but had eyes on Ione, but not me, they might have concluded they needed to attack as fast as possible after she gave her warning, in order to preserve as much surprise as they could.  So Ione got the vision as soon as I was outside of the primary-targeted zone inside the villa.  I want to say that, if that's the case, whoever sent her the vision had a grimdark sense of humor, but it could have just been the best solution to an optimization problem."

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"We could have handled it without casualties if we'd had five minutes of warning. ....maybe Zon-Kuthon's people had some way to know we'd been tipped off, and reacted to the Security alert that went out immediately after the vision -"

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"I want to emphasize that this entire mode of thinking is almost definitely completely illegitimate, but since somebody just happened to mention to me this morning that gods get clearer vision when they have clerics around, is there any not-incredibly-expensive way to check for sure whether one of the other girls in the library with Ione was a first-circle cleric of Zon-Kuthon who therefore looks just like a second-circle Lawful Evil wizard to Aura Sight."

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(It is sometimes said in dath ilan:  If you put your reasoning into overdrive, you will often get somewhere, and the trouble is, you will often also get somewhere else.)

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“The screening involved asking them under a truth spell after other magic on them had been dispelled, about affiliations and commitments to other gods. There are a couple non-Asmodeans, but no one who was secretly Kuthonite.”

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“A couple non Asmodeans is a little high but not incredibly high,” she adds to Keltham, as Security’s not allowed to proffer that obvious lie. “The teen years are when kids experiment with religion and are likeliest to be followers of random gods.”

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"Probably a complete empty-set search but if we haven't figured out anything else, suppose you repeat that screen in case somebody got clericed shortly after she got here, doublecheck whoever does the second screening, and consider that, if something like that isn't impossible, she may not know her new god is Zon-Kuthon or may somehow not know she's a cleric.  Zon-Kuthon could just not give her any spells.  Or she could have a hot-swappable personality, one self who's a cleric and one self who's not...  I should say, the same logic which suggests this whole bit also suggests that whatever test we come up with is not going to detect her."

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“We can do that,” he says, a bit skeptical but mostly just very tired. 

And then another uniformed person, looking significantly sharper and ineffably more dangerous, steps in. “Her Imperial Majesty invites the traveler Keltham and any companionship he desires to the palace in Egorian while repairs are underway on his present residence.”

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Oh good, something for Carissa to do aside from quietly panicking about how Keltham is using a reasoning process that he thinks is… above the gods? Beyond the gods? and which therefore she has no idea how to feed the wrong information and which is therefore going to ruin everything.

The something to do is, of course, “accept a personal invitation from Her Imperial Majesty to her home”, but, you know, at least she understands where she stands with that.

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Governance at the Legislator or Chief Executive level in dath ilan does not have literally zero formality; Keltham can recognize a cue to go into Dealing With Very Serious People mode.  He stands a little straighter.

"I accept at least for myself, and for a set of others to be determined momentarily if you'll give me that moment."

"Carissa, who am I supposed to invite with me, is that like you, the other researchers, the survivors of the villa, what."

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"Is Her Imperial Majesty's generous invitation aimed at the relocation of the project, or is her intent better understood as that Keltham relax and recover in greater comfort and safety while preparations for the project to restart are underway?"

           "While I cannot speak for her, Keltham's comfort and safety are at this time the highest of our project-related priorities."

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"Me, and anyone else you'll want not-for-classes."

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Is Ione a not-for-classes?  Definitely not in the Carissa sense yet.  "I accept on behalf of myself and Carissa Sevar.  When and if Ione recovers, she will be valuable for my learning, even if I am not teaching."

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"Do you have possessions you'll need to gather?"

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"I do."

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"I don't."

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Accompany her," he says to local Security, and to Keltham, "with your permission, I intend to cast a series of spells that will dispel external magical influences on you, detect any enchantment of your possessions or person, and guard against future such."

 

(Carissa and local Security head out.)

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"Understood.  I currently have running a self-cast protective cleric spell on my person, and an external Share Language that will expire shortly; I would have both of those preserved if there is zero or nearly perfectly zero risk to Security thereby, but more so the protective spell as it is less replaceable.  Regardless of rulings there, I consent to your described Security measures."

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"Enchantment Foil," he says. "We of course cannot cast it on you at all without the aid of extraordinarily powerful magic, as it is a spell that can affect the caster only; I will avoid dispelling it."

 

And he does magic, visibly intricate and high-powered to Detect Magic, mostly divinations but also some abjurations.

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Keltham won't remember he's a magicbearer until halfway through that, but once he does he'll cast Detect Magic and watch.  He also notes that upper Cheliax Security isn't claiming not to know what Enchantment Foil is, which matches an earlier hypothesis about it being a Security-only spell that can be used to defeat Security measures.

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Carissa returns, with the products of her recent shopping trip in her shopping-trip Bag of Holding along with her notes and her presents from the Queen, just as this is wrapping up; Security finishes with Keltham and turns to cast the same set of spells on her and on the things in her Bag of Holding. 

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"Let's go," he says when he's finished, and starts walking.

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Keltham follows.

Oh, he does have a tiny bit of trauma associated with Leaving The Villa Premises, what fun.

The sky above is still doing the thing that gets giant aliens to say 'Those above all mortals now battle' in a deep grumbly voice.  It's pretty at night.

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It’s terrifying.

 

Asmodeus is going to win, but still.

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They reach the edge of the Forbiddance and the man takes their hands and without preamble Teleports.

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The palace in Egorian is new, built after House Thrune took Cheliax; the old capitol was in Westcrown. It makes the summer villa of the Archduke look shabby by comparison. It makes Versailles, its best historical analogue, look shabby though admittedly mostly only because of things King Louis the 14th could not have helped, like the fact his gargoyles cannot prowl and his fountains cannot start in midair and his orchards cannot grow seductively golden apples that drive men mad.

The sky is flickering here, too.

 

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Well, good on them for remembering to fake the skyshow here too, if it's fake.  But Keltham is mostly paying attention to other sights, because they're worth it.

"This place is beautiful and aesthetic even by our standards, and on behalf of Civilization I compliment the architects and designers -"

"Wait.  Is teleporting always that fast?"  That sort of matches his experience at the Worldwound, in retrospect, but he had almost no experience with magic and spells back then, and didn't know he was looking at a spell and not a device that had charged up over the last three minutes.  Though it wasn't so much that he had alternate hypotheses, back then, as that he hadn't really chunked spellcasting rules as a latent system in a way that would make it easy to update over modular facts inside it.

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"Teleportation is a fifth circle spell with the same casting time as the spells that you are familiar with," the wizard confirms. 

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"Sorry, just trying to figure out an ongoing mystery about the attack.  Carissa, am I missing something or should that Security have just teleported us out when the attack started?  We were at the edge of the Forbiddance already."

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"If he had it prepared and hadn't yet used it today, yes - and was at least fifth circle but his Haste lasted ten count, so he was."

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"So maybe he couldn't teleport.  Or maybe he could, but if you didn't think of that at the time, it's plausible he didn't think of it either.  But if my god didn't predict my Security not having teleport or not thinking of it, that's an even stronger reason for my god to try to get me to the edge of the Forbiddance in a way that could be synchronized with the attack.  It would have been a reliable plan for my safety, not the better-than-worst harm-reduction version where I still almost got killed several times.  Though it's also worth asking where the obvious place to teleport would've been, and if there could've been an ambush there, or if there's any way to intercept a teleport and..."

"Well, later.  Sorry for the interruption.  Please lead on."

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Otolmens is VERY BUSY.  She is guarding the Vault containing ROVAGUG while Zon-Kuthon gets DEALT WITH not that His VOID-CONTAMINATED MIND shouldn't have been dealt with IMMEDIATELY but BETTER LATE THAN NEVER.

She is not SO BUSY that she is NEVER looking back at the anomaly AT ALL.

It is now NO LONGER within one hundred distance units of Ostenso's tallest thing.  It is ELSEWHERE.

For some reason Otolmens had been thinking that, just since the anomaly had mostly stayed in the same place for a while, it was a kind of anomaly that did that.

She cannot go on revising Pharasma's-Name edicts once they're issued, for the obvious reason that this would correspond to an unbounded edict supply.

 

ASMODEUS.

TELL your MORTALS to put the anomaly BACK IN THE INTERDICTED REGION.

Transparently EVADING a Pharasma's-Name Edict is NOT AMUSING and PHARASMA will NOT BE AMUSED EITHER.

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ASMODEUS IS SORT OF BUSY WHILE PUTTING NEARLY AS MUCH EFFORT INTO SUBDUING THIS LONGSTANDING EXISTENTIAL THREAT AS THE REST OF THESE USELESS WEAKLING GODS COMBINED AND WILL GET BACK TO OTOLMENS LATER

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They go in through a side entrance, because the Queen has ordered that no one will come into contact with Keltham whose soul is not sold already, or who isn't a priest of Asmodeus. There's a dazzling hallway and then a room that is - 

 

- well, exquisitely designed to some unapologetically Evil aesthetics. It has thick red velvet curtains around an enormous iron bed which has actual chains and shackles built into the headboard, and a thick red carpet, and an enormous fireplace against one wall.

Next to the fireplace is a rack of fire-stoking equipment which a person who knows a lot about fire-stoking, which Keltham hopefully does not, might identify as not even all that useful for that.

There's a cozy reading nook with an armchair and a tall bookshelves full of leather-bound books, and a little kneeling pillow next to the armchair.

There's an Asmodean shrine with incense and a stone ritual-seat that you obviously let blood into. 

There are beautiful tapestries on the walls, depicting well-dressed people dancing, and there's a window opening on a courtyard full of blooming roses.

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- Carissa's life is so interesting (derogatory). ...what're the books. Oh, good, looks like they're Taldane poetry and a fourteen-volume history of Absalom dated from before the Age of Lost Omens began.

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Keltham mostly notices the chains on the bed.  They don't parse instantly, but he can deduce their use after a few moments.

Keltham smiles slightly.  "I want to say somebody's overestimated our relationship progress, but on second thought maybe not."

"I like the rest of the aesthetic.  It's very close to a similar dath ilani aesthetic called doompunk which I do not totally fail to appreciate."

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"You can press this bell for staff," says their escort, and departs. 

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"Doompunk, huh. I'm glad you like it. It parses as an Evil aesthetic, here."

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"...interesting, in dath ilani terms that's more associated with - a self-aware supervillain with a sense of humor, one who laughs maniacally while executing their cunning plans and also knows exactly how much of a cliche that is and does it anyways because that's them living their best life.  I don't think we'd say it's associated with Evil supervillains rather than Good supervillains, though?  If anything it leans slightly the opposite."

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"Supervillain parses as a kind of thing that'd only be Evil, a lich commanding enormous armies of the undead or a wizard who has concocted a mad scheme to end life or something."

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"Commanding armies of the undead is supervillainy, absolutely, extremely doompunk too, but I don't see why that would be Good or Evil in itself, aside from whatever you were trying to do with the undead armies?  And a wizard with a mad scheme to end life is Good, as I understand that, because they're not doing it to benefit themselves, they're doing it because they think life should be ended for its own welfare... well, in dath ilani fiction that's why they'd be doing it, if that happens in real life here maybe it's very different, but then why would they."

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(World-destroying supervillains in dath ilani fiction are, by default, and absent deliberate subversion or aversion of the trope, negative utilitarians.  Dath ilani take for granted, in the background and without thinking much of it, that their literary characters make as much sense as everything else does on their planet; fictional antagonists are being animated by dath ilani authors who will grant those simulated minds at least the mental skills taught to children.  There just aren't many things you can intelligently want to accomplish by destroying reality, except for preferring that stuff which exists not exist.)

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"...in stories in Golarion it'd mostly be for revenge because they feel the world wronged them. And the undead armies would be because the lich wants to be personally rich and powerful so he wants to conquer countries to do it. It...makes sense that since your society is so Good your supervillains would be too."

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"I just don't see how being a supervillain* is an alignment-correlated thing at all.  It's an aesthetic, not a," utility function, "specification of what goals people pursue.  I wanted to be a supervillain when I grew up, and, while this was not a realistic life goal, nobody would have listed that as a reason why I was any more Evil than anyone else.  The guy heading up our Moon colony is a supervillain, his bedroom probably looks basically like this one but with a real sleeping surface and minus the chains."


(*)  The compound word 'super-villain' began as a fictional trope in dath ilan, but the corresponding real-life aesthetic and gender-trope and famous-person-behavior-pattern later took over as the primary meaning of 'supervillain' in Baseline, and the compound no longer means quite what its conjuncts say.  This Baseline term is now translating oddly to Taldane's cognate for their real-world version of the old dath ilani fictional trope, based on a similar compound which in Taldane has preserved its original meaning.  In Civilization 'supervillain' hasn't primarily referred to anything fictional since long before Keltham was born; and he's not particularly thinking about the underlying Baseline components 'super-villain', nor even that this well-worn formerly-compound-but-now-specialized term has components, let alone the etymology of the word.

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"...so, most powerful people are Evil.  In Golarion. I think pretty much all of them who aren't part of some specific Good religious order. I imagine that's very different in dath ilan but wanting power except 'I want to study so much magic that lots of people come to my wizard tower to buy magic from me' is....you're almost definitely, if you actually pull it off, going to have - assassinated some people, ordered some children drowned so they won't be competition for your throne..." those are examples from a Taldane history she read this morning.  "And I guess you could do that while still intending Good but the sorting doesn't just pay attention to your - self-serving narrative - and if you're killing lots of people to amass power it's almost definitely going to call you Evil. And you cannot become powerful without killing lots of people."

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"...because if you try Zon-Kuthon sends military squads after you and you won't survive unless you kill them first?  I'm not having an easy time figuring out what killing people has to do with getting power.  In my visualization it mostly gets you dead people, which, at least where I come from, you can't take a bunch of corpses to the neighborhood bartering-fair and say 'Would somebody like to trade me a lot of power for this bunch of corpses.'"

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"....well, what you do, is you kill the people who were in charge of a place, and then you kill anyone who says you're not in charge now. And that's how becoming in charge of places works, pretty much."

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"Assuming this works at all, why isn't the whole world ruled by the one most powerful person who can kill anybody else, who then declares that nobody else is allowed to kill anybody so that their world will operate in a quiet and orderly fashion and not go through a lot of annoying unprofitable chaos."

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"Because it's not actually all that much more fun to rule the entire world than to rule a country the size of Cheliax and because there are a bunch of gods trying to counterbalance each others' power and because there are random ninth circle wizards who can't be bothered to straighten out everywhere but who make it very clear that if you harass the peasants right on their doorstep then they'll dismantle you for parts, and because lots of parts of the world are too distant and rural and low-population and speak languages no one else speaks and it's not clear it's worth ruling them, and because empires don't generally grow past the distance limit of a Teleport, if it costs several it's incredibly costly to bring enough force over to keep your distant provinces in line."

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"I am willing to believe you about all of that but as a dath ilani I am used to knowing why equilibria balance where they do, and I am very far from understanding that here.  I get the basic point that, if 0.1% of a country's population is 90% of its military power, they can form an internal coalition and not let anybody else vote," assuming the populace hasn't otherwise been trained in the decision theory of coordinating their refusal of an unfair bargain.  "I could not then predict that this coalition adopts rules that look like 'if you kill the person at the top of us you now own our city'.  Why don't the 0.1% of the people with 90% of the military power form their own government-of-revocable-delegations among themselves?  If one person at the top has 51% of the military power it should work a way, which is them running everything.  If #1 and #2 can gang up to beat #0 but get beaten in turn by #3, #4, and #5, it would work a different way.  I need to play through some minigame for how this works with, like, six people before I try to visualize how it works for a planet.  What is the simplest case, with the smallest number of people all of whom are on the gameboard not just in the background somewhere, where you'd kill somebody and get power."

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"Sure. Imagine a small village on a river somewhere, far north with poor farmland, maybe claimed by a distant King but he neither collects taxes nor enforces law so he doesn't feature in this story. In practice, the village is led by a priest of, I dunno, Pharasma, who is the only person in the village with magic; when villagers accuse each other of crimes, he hears them out and fines or punishes the one at fault. He collects a tax from them, for the church, of ten percent of their fields. Then someone's wayward son who went off to be an adventurer comes back, third-circle, capable of impressive things, rich with goods from out of town, and he is welcomed back by his family, until he drunkenly hits someone else in a quarrel over a girl, and kills them because he's an adventurer now and hits harder. And this is brought up before the old priest, and the priest says the adventurer must pay a fine and serve the family of the man he killed at harvest and planting time for ten years, in the place of the laborer he took from them, and the adventurer spits in his face, and then kills him too, and then says 'hey, from now on, I'm the one who will hear out accusations of crime in this village'."

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"Leaving aside the decorative horror and focusing on the underlying game theory.  So.  Even assuming the villagers have no way of killing the adventurer even by cooperatively sacrificing themselves - there's a saying in dath ilan 'Anyone can kill anyone but they probably shouldn't' and maybe that's just not true here, in which case fine - and even assuming they don't all go 'fuck this guy's unfair division of gains from trade, let's head to the afterlife and leave him with an empty village' - then, if nothing exists in the world outside this village, if there are no hidden players not on the gameboard, then it would seem to be in this person's best interests not to let anyone else kill anybody and run the whole village for his own profit, until somebody else comes along who's stronger and kills him.  Which is the case I described before."

"I agree that, assuming the villagers let the adventurer get away with that and don't just leave for the afterlife, if one is a fourth-circle cleric, one could perhaps come in and kill the adventurer and get a little sad bit of power.  It doesn't - seem like something that scales.  The reason it works is that it's isomorphic to a two-player game where one player has all power, and the other player has none but goes along with an unfair division of gains instead of leaving for the afterlife."

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"...your confusion is why the adventurer doesn't ban killing in the village? He probably does. He doesn't run the whole village for his own profit but mostly because that would be more likely to make people get fed up and leave, having to deal with one asshole who also maintains order is one thing but if he's also raising taxes a lot and picking fights and taking wives then at some point people leave, so he is limited in how much he fucks with them.

 

I don't think - I think the villagers could kill him by cooperatively sacrificing themselves. But why would they do that, individually, it just results in them being dead."

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"So I was going to say that maybe you didn't have enough Law to solve that problem, but it sounds like you have an artificial substitute which would be fine for something like this.  Swear an oath that only binds you to action after you've heard every adult in the village swear the same oath.  Publicly generate random numbers.  Three people picked by the random numbers, or however many it takes, sacrifice themselves to kill the adventurer."

"Put up a sign outside your village saying this is how your village does stuff.  The adventurer reads the sign and goes somewhere else, so the people never even have to sacrifice themselves.  Other people hear about what a great adventurer-free village that was and say 'Hey why don't we put up a sign like that too.'"

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"...so, in Cheliax, where children grow up understanding that they are Lawful, and that means something, maybe you could make something like that work. But in most places - people won't actually go to their deaths because they swore they would, not all of them, not enough of them that that works I don't think, and more people would just decline to swear to it in the first place because it's not that bad having an adventurer be in charge of your village. And some people'd read the sign and take it as a challenge. And...it's weird, so people wouldn't do it."

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"I was going to say something about it sounds like you might have a problem that gods and ideal agents don't have, which is a key fact that I needed to hear in order to understand what is going on; but I am suddenly arrested by the possibly even more important notion of 'it's weird, so people wouldn't do it' which sounds like it would stabilize literally any possible behavior because if everyone does that then any other behavior is weird."

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" - I mean, yes? But - but most weird things that someone smarter than you came up with and that you don't fully understand aren't in your interests, so not doing weird things is better than doing weird things, if you're not very smart."

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"I may possibly need to think about that for a bit."

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"You do that. I'm going to figure out whether they gave us a key to the chains or whether they're supposed to be magically operated."

 

 

They have a big iron key. Very fancy. Wizards into bondage usually use Unseen Servants, which can only apply twenty pounds of force but are enough for if you're not expecting serious physical opposition; twenty pounds feels like a lot, shaped right. 

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So.

Their world has people who are more smart or less smart, just like his world.

Lots of smarter people, however, are out to exploit less smarted people using adversarially selected arguments.

So the less smarted people have to freeze in place and only believe what they were told by - their parents, Keltham guesses, because even if somebody wandering into the village looks as dumb as you, they could be a smart person faking that.

Nobody has any Law-inspired concept of validity, or which arguments are admissible or inadmissible, or how to go about constructing a narrower class of arguments that could still contain important stuff while being harder for smarter adversaries to exploit.  Their books are endless strings of non-sequiturs and impossible leaps and emotion-invocations, and when your contest of ideas is on that level, there is nothing you can do to stop a clever adversary from doing a search that Goodharts through any flaws or loopholes in the resistance of a dumber argument-considerer.

...or maybe dath ilan would also be like this, Law or no Law, if not for the Keepers and the fact that the Keepers are, so far as Keltham knows, Good.  Just given what's publicly known about talk-control, most dath ilani can little more resist a high-ranked Keeper going all-out on exploiting their own flaws, than a villager of this world could resist the arguments of a wizard, if the villager was foolish enough to hear out a stranger.

But - what is he supposed to do about that, if that's the case?  Even if he can mass-manufacture intelligence headbands they won't change the relative intelligence... well, no, because currently the smartest people get intelligence headbands and the less smart people don't so at the very minimum fixing that would have to shift the equilibrium relative to what it is now...

"Thanks for my evening update on how awful Golarion is," Keltham says out loud, and not without a certain irony.

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"More of an update than the Kuthites were?"

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"The Kuthites are a problem, and if they've penetrated your security they're much more of a problem, but they are a relatively shallow and understandable problem compared to average-intelligence people not being able to trust that all the arguments they hear aren't out to get them."

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" ...fair enough. Yeah, I don't know how you solve that without the resources of the Church. You do have the resources of the Church, though, and with that it's solvable though slowly - you open schools, and you feed the kids at school, and so parents send the kids to school even if they worry it'll teach things they can't trust, and then other people notice things that can't be faked, like that the kids are more prosperous, and over generations people come around..."

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"Orrrrr I could figure out how to mine spellsilver in the sort of volume that Civilization gets when Civilization wants lots of a rare metal, and make intelligence headbands for wizards who would then craft more headbands, and give all of the villagers intelligence headbands and do it not over generations.  There's a place in life for doing things the slow way with diligent hard work, and that place is when there is in fact no shortcut whatsoever for doing things a faster way."

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"Yes, all right, certainly the 'give them all Intelligence headbands' plan is better though I'll note that the fanciest most expensive headband will enhance a slightly-duller-than-average peasant up to 14 which is still, you know, not smart enough Cheliax puts you on projects that require the ability to make decisions independently."

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"It's a start on half of a solution.  -2 in dath ilan isn't too dumb to learn the sort of Law you've been learning in my lessons, you'd just learn it a couple of years later."

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"It would be the most important thing that'd ever happened, we'll see what problems remain after that.

- I want some. If you invent a way to mine arbitrary spellsilver."

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"'How much do you want', he said, bearing in mind that he didn't have any grasp of units and would need those translated into least-expensive-headband and unskilled-labor-year units."

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"More than I know what to do with. More than I could use even if I spent every waking moment on fancy complicated enchanted projects. That would be twenty or so least-expensive-headbands a day and there is no sense giving you a value in unskilled labor years because I do not expect to get this wish of mine if spellsilver mining continues to cost unskilled labor years. ..but the current state is that a headband is 55 unskilled labor years."

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So, assuming unskilled laborers work four hours per day averaged over rest days -

Wait.  Keltham suspects he may have made an important unit conversion error, throwing off several other calculations.

"And the number of unskilled labor hours in one unskilled labor year?"

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"4500ish, I suppose?"

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Blink blink.

"That's... around thirteen hours a day including rest days if those even exist, unless your year doesn't have 365.2422 days per year."

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"We have three hundred sixty exactly. There are two festivals."

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...what that makes no sense at all.  "In dath ilan, the time between spring equinox of one year and the spring equinox of the next year is 365.2422 days, the amount of time it takes dath ilan to complete exactly one orbit around the sun is 365.2596 days, and I have absolutely no idea how having two festivals could interact with either of those quantities."

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" - the number of days it takes for the sun to complete its orbit is 360, rather than 365, and as an answer to your separate question about rest days, there are two of them."

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"Welp, I'm going to chalk up those insane work hours and lack of rest as hopefully a problem merely of quantitative productivity rather than a Horrifying Golarion Structural Equilibrium that will persist even in the presence of infinite machinery, and then I'm going to only think about it insofar as that serves the purpose of doing something about it, sound like a plan."

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"Sounds great. I wanted to daydream about mountains of spellsilver, here, not be sad about global problems."

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"Among the many ways of viewing your global problems is that they are caused by some missing mountains of spellsilver, and if we're going to go looking for those anyways we might as well keep one mountain for ourselves.  That's what being Evil is all about."

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"You're going to say things like that to me and then have some kind of societal norm of not having sex on days when bad things happened? Can I at least kiss you?"

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This is the most bizarrely fascinating bedroom talk that Abrogail has ever spied upon in possibly her entire life and she genuinely does not see how Sevar is going to pull this off.  If Sevar manages to tempt and corrupt Keltham from this starting point she will get her County.

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"You miiiight have to explain first how 'kissing' works, the word sounds like the lip-touching thing and all I knew about that was to mirror what you did.  Not that we couldn't just improvise so long as it's the sort of thing that goes well when improvised."

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Abrogail has things to do, and now she has to choose between doing those things and continuing to spy on this, which is unfortunate; having that never happen to her is something she should have thought to write into her compact with Asmodeus somehow.

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"You haven't invented kissing? Well I suppose, then, as Golarion's duly appointed representative to Keltham, it is my duty to try to explain it to you, though it's popular because it does in fact go well when improvised. See, you can do a little kiss like this," she repeats last night, "which just says, I like you and I want you, or you can do a little more than that."

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And he's kissing back in a very uninspired way.  Well, this was a good time for things to get boring, she supposes.  It is, apparently, time to end her brief break and actually attend her war council; Gorthoklek is almost finished breaking down her door.

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Likewise mortal but longer-lived things, a hair closer to ideal agency though still far from it, now battle.

Their objective: to bring enough pressure to bear on 'Zon-Kuthon outside the vault' that He must choose between being inside that vault and significantly ceasing to be.  Maybe not ceasing entirely, but becoming perhaps a fallen being, a mere demigod.  He must choose between going into the vault, and that.

The assembled gods cannot reasonably endeavor to kill all of Zon-Kuthon, if He chooses the latter path.  Gods encrypt their energies, arrange their potentials in lattices and arrays to which only they have keys.  Like a box full of bouncing classical gas atoms that can be made to all end up on the box's left side, in apparent defiance of thermodynamics and ready to yield up their heat as a pressure, if you know the secret for how those atoms were originally set in motion to be able to end up like that with the right tweak.  Anybody who doesn't know the secret just sees a box full of a useless uniform gas.

In likewise way, a being under such assault as Zon-Kuthon may scatter little shards of Himself here and there, too small and subtle for now to be noticed, but destined to collide and gather up at some future time - a time when His adversaries are paying less attention, no longer spending all Their own power and watchfulness to launch a coordinated assault on Him blanketing Golarion and the other planes where He extends.

Among the greatest of adventurers who yet do not quite understand, it is whispered that only by killing a great Power within Their own home plane is it possible to destroy that Power permanently; and also that a Power within its home plane is nearly invincible.

These whispers are not quite accurate.  The key concept rather - and from mortals it is hidden - is that gods face a tradeoff between weakness and vulnerability.  They can gather themselves up and become stronger, but only at the risk of their own true destruction.  Any problem which requires you to become unified and powerful and localized, and therefore vulnerable to any still greater force, is a challenge you should face on your own home ground if you possibly can.  On the very rare occasions when Powers are truly slain, therefore, they tend to fall within their home planes, after ascending to terrifying heights within it.

The assembled gods, then, know that they can only force so much of Zon-Kuthon into the vault prepared for Him.  As He could survive as a demigod outside it, He can also go mostly into the vault but leave a demigod's worth of Himself outside.  That demigod's worth of power will not be able to free Rovagug, though; and that is all the assembled gods are aiming for.

Most of them, that is.

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Nethys sure will really be in trouble if anyone finds out He did this part!

Nethys sees every part of Zon-Kuthon.  Nethys knows where every part of Zon-Kuthon is trying to hide.

Nethys provides those coordinates to Someone Else.

That's the sort of divine backstab that, if found out, would get every large or obvious remaining piece of Nethys assaulted by more gods than are currently assaulting Zon-Kuthon.

The only reason the gods are not currently that scared of Nethys is because it has not, up until now, seemed like Nethys is particularly likely to do that sort of thing - to tattle on gods' secrets to one another, to start wars between Them in which Nethys will pick sides and provide aid, weakening Them until all the gods that Nethys doesn't like, or maybe all the other gods period, have been killed.

It would not be in Nethys's seeming interests to start down that path, because you can't conceal that sort of thing forever.

But that logic is not unassailable, and other gods will be watching for early signs.

Nethys is doing this part anyways.

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Snip.  Snip.  Snip.

She's mostly appearing to fight Zon-Kuthon along with the other gods, but it doesn't take much extra power to kill those little defenseless bits of Zon-Kuthon if you know exactly where to look for them.

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Carissa finds it hard to think around Keltham. 

 

Not in a stupid romantic way, she doesn't think, though she's aware it's the obvious interpretation. She thinks it's more that - all of her mind has to be pointed at him. She has to be paying attention to the surroundings, the conversation, the connected distant-implications, the opportunities for flirtation, she has to be directing most of her mind at the deception surrounding Keltham and also impress him with the quality of conversation she can generate with the part of her mind that's on him. 

As a result, the sober Carissa diagnosis of what she's like around Keltham is that she's fundamentally reactive. She follows trains of thought of his, she answers his questions. She teases him. She ventures a bit of promising theology, occasionally, if she's feeling bold. But she cannot construct an overarching plan. Which is fine, not that debilitating, it just means she needs one in advance, but tonight has been kind of eventful and the plan she had before they went to practice Keltham's cleric spells is a bit outdated. 

Kissing Keltham leaves more space to think than talking to him does, so she persists in it even once she would ordinarily declare that quite enough kissing.


She wants to convince him to fuck her. She's pretty sure that this is an important step in building intimacy. It involves him trusting her with something, and her demonstrating that trust warranted, and in her not-really-very-professional-judgment it's the best sex act for his kinks, it's about power without obliging him to do a lot of deliberate and constructed making it about power which he's still learning how to do. 

She wants to gently introduce, in a testing the waters kind of way, the ideas that 1) some girls are into out-there stuff, Carissa's about average and that means half of girls are kinkier than her, see where that line of thought takes him, 2) power is more interesting when it's not a game nobles play for fun, isn't it and 3) the thing that makes this right is that Keltham wants it and can get it.

The third one seems hard. She spent a fair share of her beauty appointment playing it in her head with imaginary Keltham. 

"You want it and can get it. That's what matters, that's why it's all right, it's all right for you to have things, assuming you can get them without breaking the Law."

Imaginary Keltham: "Right, but the reason the Law doesn't prohibit this is that you also want it. Otherwise it would. If you try to propose a Law that says it doesn't matter what you want then all the people where the Law agrees it doesn't matter what they want would simply overthrow the Law and replace it with a Law who didn't say that, and even if they wouldn't, they could in principle, so the Law can't say that."

"You want it and can get it. Does it - does it feel like there's something important there? Something that dath ilan would - be missing, if they treated that as sort of a sideshow that gets to rise to relevance only if every other feature of the situation has lined up just right?"

Imaginary Keltham: Well, it's relevant no matter what, it's just that sometimes the way in which it's relevant is that society should try to have fewer people like me in it, or that it needs to put more emphasis on people not doing things just because they want to. 

"You want it and can get it. That's - itself appealing about you. Maybe that's a very circuitous fetish but it feels very fundamental, to me. The trait that matters in the world is being able to get things you want, and the most romantic situation is being wanted. And that means there's inherently nothing sexier than someone who wants you and can get what he wants."

 

That one feels promising but like it achieves its promisingness by running askew and probably being heresy, again. She still thinks it's a line of argument worth attempting. Maybe you can get someone to 'being willing to do whatever it takes to get what they want is sexy' and then from there to 'being willing to do whatever it takes to get what they want is okay'.  She still tries to imagine objections imaginary Keltham might have, but Imaginary Keltham mostly says things like 'math you've never heard of proves that doesn't work', which is a sign she needs to take this problem to Actual Keltham.

Once she has a plan. Which she doesn't, yet, so. More kissing.

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Dath ilani learn fast, generalize fast, and get bored with a speed that would shock the more easily amused.  They overcomplicate sex because they have no choice.  They do their best to protect their kids from sexual spoilers so that young adults can have the joy of discovery, and amusing stories to tell for the rest of their lives, and also so that young adults don't exhaustively play out simple basic sex in their heads before having it, which, if they did, would lead them to learn-the-pattern-and-get-bored-by-it even faster.

Even Keltham of the +0.8sd, though, is able to spend a while just kissing Carissa without getting bored the first time he does that.  She is quite kissable.  Also snuggly.

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She likes Keltham. Her thoughts are probably lingering on this because of how she's presently kissing him but it's true, and no doubt there's been at least one agonized meeting over it though somehow no one has reprimanded her, maybe because they know that she really really really does not want to be a statue and even if all the other pillars of her motivational structure grew Keltham-rot inside them - and they haven't - she will still not betray them. She's heard it said - dismissively - that the characteristic female fantasy is that there is a powerful man who could hurt you, but he doesn't. Maybe that's all that it is. But right now, the way that it is is that she likes Keltham, and when he has her in his arms, all her plans maintain only the most tenuous of connections to her, bobbing up and down in the periphery of her mind like a sailor overboard on the high seas, visible for a long time despite being almost immediately beyond rescue. 

 

....and maybe she should troubleshoot that.

 

What are her objectives. First, to get Keltham to feel attached to her. Second, to comprehend him fully in order to build the Evil version of dath ilani thought. Third, stretch goal, seduce him to Evil. 

The third one seems tricky right now. That's okay. Carissa's going to be forgiving of herself about that. Other people, too, agree that it seems hard. Keltham is still grappling with ideas like that smarter people might take advantage of less smart ones; this part of the operation is in exploratory mode, right now, and that's all right. 

The second one...also seems tricky right now, though more necessary than ever. 

Whenever Carissa's around Keltham she gets confused about the nature of Evil. It's because the version she gave him just - fits better into a pathetic human mind? In hindsight it's obvious that trying to destroy the world might seem Good, that Rovagug cultists certainly would be, principled believers that the world should be devoured at their own expense. And the observable fact about the world that almost everyone ends up Evil makes more sense if Evil is about selfishness or lack of altruism than it does with the understanding that Evil is - well, Abrogail Thrune. Carissa is pretty sure this thought will end up in a transcript for Abrogail Thrune tomorrow so hi, Abrogail Thrune, please don't turn me into a statue, Abrogail Thrune, I am suffering in your service very diligently, Abrogail Thrune, but most people are not Abrogail Thrune. Most people are not even weak pale shadows of Abrogail Throne. Tyranny, slavery, pride, contracts - most people kind of just bumble along being weak and pathetic and Carissa is confused about 1) how any of them make Law and 2) how any of them make Evil. She's not worried about herself, personally. She's definitely making progress on Law and she thinks she's made some progress on being genuinely Evil the last two days. She's taking to authority nicely and has lit people on fire when they deserved it and offering to destroy Asmodia's soul in a dark sorcerous rite, if it's not heretical to contemplate, was kind of fun, though also Carissa wants everyone to go to Hell and not get destroyed in sorcerous rites. 

(Is that Good? If she wants it in a way that's not about what Asmodeus wants, that's about the sheer horror of their annihilation - it's at the very least the product of a broken mind misunderstanding doctrine. And yet.)

It hadn't occurred to Asmodia what they had to be trying to do here. But they are going to have to do it, or the mountains of spellsilver will go to everyone and Cheliax won't be uniquely advantaged - might be disadvantaged, even, if their current systems for promoting enough Law and Evil to get their children clear of Abaddon and into Hell stop working on a smarter generation of children - reformulate that to be less pathetic and broken, even if it means it fits less well into her present mind, she doesn't wish to err when she's trying to do strategic planning even if the errors are convenient otherwise, even if she suspects Asmodeus chose her partially for her heresies - Cheliax's current systems get souls to Asmodeus, who wants them; Asmodeus has extended this project resources on the assumption it can get him more souls, or more useful ones, and that's why it ought to do that. 

Asmodia is presumably being tortured right now and Carissa hopes she's not useless when she gets back. Maybe it'll be good for her motivation. 

 

 

 

The first goal, on the other hand, is going great. Maillol says the things she'd done shouldn't have worked, but they did, and Keltham likes her, and if she only had to accomplish the first goal she'd practically have accomplished it already and she could just keep him interested and roll around on a giant mountain of spellsilver. 

Maybe. 

Keltham hasn't really hurt Carissa. In a sense, no one has ever really hurt Carissa; she talks a good game but she was careful, in her old life, about which powerful adventurers who could kill her if they were so inclined she climbed up into a Rope Trick with; she mostly went for girls, because whatever Maillol says they are less inclined to hurt you on average though obviously Abrogail Thrune, hi Abrogail Thrune, is entitled to do exactly as she pleases with Carissa including turning her into a statue though Carissa really really hopes that she won't do that because Carissa wants to go to Hell and will make herself very useful to Abrogail Thrune there. If she gets there. Subordinate devils are worth having! Much more useful than statues!

...anyway Keltham can bite her, and claw at her, but he hasn't for example even looked at the pokers in the fireplace, and he hasn't even asked for tips on the most efficient ways to hurt people without causing damage, and unless you count the cursed Bag of Holding as a sexual experience and plausibly Carissa should she hasn't, actually, been tortured in a sex way, and shouldn't have high confidence in how gracefully she'll handle it except within the bounds of how well she handles it in other contexts. It seems possible she'll like Keltham less once she's taught him how and why to really hurt her. It's possible that whatever switch will flip in her head and he'll be terrifying instead of intriguing, and then everything will just suck. 

Which would be good practice for Hell, if so. 

 

....Carissa thinks that somehow all this thinking is actually making her worse at her job and she should abandon it and go back to not thinking, which was working fine, kind of. 

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" - so," she says. "Are we supposed to have an in-depth conversation about how sex works now, or, given that your notes were destroyed, will we have to have sex in order to recreate the conditions under which you can recreate your notes."

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"I'd say 'stop trying to pressure me into sex' but I find that I in fact enjoy being asked, and maybe even enjoy getting to say no.  And I expect I can recall at least some of my questions, though probably not in the right order."

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" - noting a cultural difference that while if you don't want me to stop it's not a big deal we haven't had any interactions which to Chelish understandings involve pressure. And I can try to answer questions."

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"Civilization would have it something like - if a woman says no a couple of times, you're supposed to stop asking and not be visibly not-in-most-preferred-state about not having sex.  You don't lie, obviously, you just conceal the overt feedback.  She may guess, obviously, and if she asked you'd just tell her.  It's not about a deception, even a deception by concealment; the point is that you're not exerting a direct pressure on subverbal parts of herself by being visibly sad at them."

"It can be different for a woman pestering a man for sex, but only to the extent she has extremely reliable information - which basically means, information directly from him - that he's highly conformant to the masculine 'gendertrope' and that sub-'gendertrope' in particular.  I would have provided you with that information just now, when I told you that I was enjoying being asked and saying no."

(Keltham is just using Baseline 'gendertrope' as a loanword into Taldane, at this point, since the corresponding concept in Taldane simply doesn't exist.)

"Civilization is all very - structures to make sure that people end up having the power to protect themselves in their sexual relationships, and the realistic ability to decide for themselves without that taking a lot of mental work, and common knowledge that everyone has in fact been trained to protect themselves that way and passed some tests about it, all so that people can be given full responsibility to decide for themselves."

"So long as you're following those rules, in a world where you know everybody else follows those rules, it means you don't have to worry about them on their behalf, or try to protect them more than they protect themselves, or doubt them when they say yes."

"The typical dath ilani man - has a great horror of accidentally harming somebody, like that, and the rules are there so they can be less scared after somebody says yes to them."

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" - huh. We....don't have any of those rules and I expect probably do have a higher rate of whatever problems you're trying to solve but if someone asked me for sex repeatedly and I disliked being asked because it was....mental work...to keep refusing, then I would say 'no, and stop asking', or something, and if I said no and then someone was visibly sad I would...not care...because I'm Evil."

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"There are kinds and kinds of Evil, then, and I am some but not others.  I may someday understand what it means to decide everything because you have given yourself to me to see what I make of you, I can feel a part of myself yearning for this thing I don't yet understand, but I have no interest in learning how to see you being visibly sad and not care."

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Not encouraging. (Though adorable.) But people can be wrong about themselves. "All right. Am I supposed to have that in mind when deciding whether to be visibly sad or am I supposed to just be visibly sad whenever I would around a Chelish person."

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"I think you should err an awful lot on the side of visibility, until I've been on this planet for longer than two days and can guess literally at all what the ass is ever going on without tons and tons of evidence.  I have been through mental training and it's not like it would be easy for you to pressure me into sex I didn't want and then successfully do mental damage to me that way, because, for example, I will in fact say no if you ask me to have sex while I'm still shaken up from my first nonsimulated violence.  Knowing this, you know that it is safe to be visibly sad around me, that you cannot easily hurt me like that; this is a dath ilani's dignity, and at deeper layers, their friendship."

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"I am not from dath ilan, and haven't had any specialized evaluation of my capacity to do things without hurting myself, but I am not often wrong about how I'll feel about things, and you're not going to hurt me by being visibly sad around me, or by doing something I've told you is all right, or by doing something I haven't told you is all right but haven't objected to, and I - feel upset, at the idea there's a world of men terrified of accidentally harming someone, when they should be entitled to enjoy themselves with people who aren't so easily harmed. - also seems absolutely brutal on women with fetishes for being forced but maybe that's how you bred all of those out."

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"I'm not saying you can't have high levels of your own world's dignity, just that it would be helpful to understand that dignity, I can tell it's very different.  And the men aren't going around being terrified because Civilization faced the problem head-on and solved it."

"Also, fetishes for being forced?"  The Taldane word 'force' can mean several different things, it's not obvious to Keltham how it translates here.

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"Like, it's no fun if a man asks them if it's all right, it's only fun if he just grabs them to have his way with them. It's got to be, like, the ...third? fourth? most common fetish."

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"Okay, see, that doesn't sound not-dath-ilan in the way other things do, lots of people enjoy being pursued and I can easily imagine how some would enjoy being pursued harder.  I mean, I doubt it's anything like that common, but it's not antinatural like finding somebody who gets sexually aroused by pain.  I'd put something like 30% probability that we do have that, at a layer of perversion above mine; and if we do, somewhere in Civilization, possibly a suburb of Erotown or Nandville, there are whole complexes full of women who've registered their preferences for men in sufficient detail that the highest bidders on them can just walk into their houses and haul them into the cuddleroom, with pairings near-guaranteed to find each other attractive even if nobody talks about it at all."

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" - huh. All right, maybe those women do fine, although in our world that tendency tends to go along with liking pain, because it's not very realistic if he grabs you and is then very gentle and concerned with your pleasure, and it's better if it's realistic. - reportedly, this isn't actually a fetish of mine. I won't object if you jump me without notice sometime but that's because I like you and am a good sport rather than because the possibility of being jumped without notice is specifically thrilling."

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Inner query: if Carissa did like being jumped without being asked, would Keltham want to do that sometimes?

Inner response: loud yes.

Welp, time to venture another prediction on a model that, while it doesn't exactly fit everything, sure does apparently seem to fit some things.

"However," says Keltham, "at least one of the girls in the class, and furthermore, one of the girls who registered a high response about how surprising she'll be, does have that fetish."

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Shit, he does think they're manipulating it. Which isn't - fair, she doesn't see the Law he's using - 

 

"I haven't asked the other girls what they're into but given that it's one of the most common fetishes, probably? And if not we could, uh, put out an ad among wizard students somewhere slightly farther than Ostenso and find you someone, if you are intrigued."

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"Oh, I'm not saying she'll be surprising because she has that fetish, the surprising thing about her will be something that even someone from Golarion would find shocking, but she'll also have that fetish, which is very common here and isn't surprising at all if you're not me."

"I mean, assuming the basic premise here is true, which, it hopefully isn't... it would be a whole lot easier to nope the shit out of that hypothesis if not, you know, air-traveling-machine crash, surviving my own True Death and all that."

"I'm sorry, I probably shouldn't be talking about this in front of you at all.  If it's true there's definitely nothing you can do about it until I've figured more things out, unless that 'trope' is being specifically subverted.  It would be - a puzzle thrown at a dath ilani, not at someone from Golarion."  He's probably just alarming her more at this point, isn't he.  This in retrospect must be why the usual convention says that the NPCs in a meta-eroLARP-eroLARP can't hear you talk about the layer-0 eroLARP until you've made more progress with them.

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It seems important to get Keltham to explain this second layer of Law that he uses to infer that Pilar was chosen by Cayden Cailean without knowing about Pilar or Cayden Cailean. 

 

 

 

"Even if there's nothing I can do about it, if it's important to you and part of what you're using to make predictions about the world, then I want to understand it."

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Keltham considers explaining the concept of an ero-LARP, much more famous novels deconstructing those ero-LARPs, and ero-LARPs based on novels deconstructing ero-LARPs.

He considers trying to explain how quantum mechanics is known from experiment and how it in turn implies the many worlds, and what the nature of amplitudes led Civilization to realize about realityfluid, and how all those many worlds must be embedded into a still larger Reality in which the quantum multiverse itself is multiply instantiated.  And how, having survived an airplane crash, there is a single obvious wild thought about what must have happened to him, that ending in almost all places he continued on within a remaining and improbable one.  If he was a Keeper, probably, Keltham would already know it; for it seems like the sort of thing that must be deducible from first principles if it is true at all, and also, an obvious massive infohazard in ways that Keltham may not have begun to conceive.  He's not sure exactly why it will be massively infohazardous but it obviously will be.

And now the place where he finds himself, has people who aren't any plausible equilibrium of selection pressures, but happen to exactly fit the complementary shape of his own unsatisfied and unsatisfiable sexuality; and there's a research group full of girls roughly his age, with himself the sole male among them, and an explicit rationalization for why they all want his seed; and they all have economicmagic and 3-5 of them have fascinating backstories that even Golarion would find surprising; while Nidal invades Cheliax targeting him personally and the godtreaties break down, thereby forcing him to relocate to a new bedroom decorated in doompunk with chains attached to the bed.

What happens if you perform an evidential update from that, and then predict the future?

He considers explaining this to somebody who is not going to know, at least until tomorrow, maybe not even for two whole more days, what an evidential update is.

"Carissa," he says, truly apologetically, "you have not, in fact, ever heard me try to explain any topic that Civilization would consider at all complicated; and this, is a little complicated.  I know which concept I'd explain first in the sequence of the explanation, and I was going to do that concept tomorrow, but that sequence goes on for a while."

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"Is it likely to cause some kind of catastrophe before you can get around to explaining it?"

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"When the research harem reconvenes, maybe I'll try an Augury about what happens if I politely ask everyone who registered themselves as very interesting to stand up and explain their backstories to me, each other, and the rest of the research group.  Given the entire premise - which I emphasize is still rather less likely than likely - that would be the most obvious way to defuse any potential catastrophes, if it did not itself cause a catastrophe -"

"- shit.  What happened to Broom?"

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(Broom went invisible, stayed out of the way as best he could, and is now in a nicely appointed palace room of his own awaiting a check-in from Aspexia Rugatonn.

Broom wasn't exactly considered unimportant earlier, but now that an attack from Nidal, on the site of an Otolmens event, has started a war among the gods, he rates a few more minutes of her time, in case he knows literally anything whatsoever.)

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Carissa has been apprised of this but Carissa who isn't running this operation would not have been apprised of this. 

"...didn't see him in the pile of bodies. The - war among the gods - that's the kind of thing that maybe qualifies as a giant mess. The last one killed fifteen percent of the global population!"

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Not the same tragedy it would be in Civilization, he has to keep reminding himself of that until Golarion becomes cached.

Keltham pokes her in the ribs, harder than he would if Carissa wasn't a masochist.  "That's for talking about fifteen percent of the global population dying while we were lying in bed."

(Dath ilani do strive to learn from experience literally at all.)

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Deep elaborate bow, the most elaborate she can manage while in bed cuddling him. "I beg your forgiveness."

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"I - guess I do have to ask earlier rather than later, under the circumstances - if the planet-scathing side effects of a godwar are the sort of thing where - we should stay dressed in case we suddenly have to evacuate the palace."

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"Our chances of having to suddenly evacuate are probably much higher than usual but from a very low base."

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"Is the fifteen percent thing like - definite, now that the godwar's started - or could it maybe just be a small one this time."

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"We don't exactly have lots of examples. But last time most of the people who died died because - all around the world there were twelve days of really intense wind and rain, intense enough to wash out all the crops and uproot most of the trees, and so there was no harvest, and so they starved, and if this one is faster or - less rainy, I have no idea what makes godwars rainy - then maybe almost no one'll die. The lights aren't going to kill anyone."

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"This war has at least my god, Asmodeus, and Nethys all allied and trying to take out Zon-Kuthon, but given why Zon-Kuthon did it, there could be any number of other gods allied with him.  Well.  Probably not any Good ones.  But - how does that match up to whatever the last god-war was about?"

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"I think that's better than the last god-war, which was I think close to an even split - a god called Aroden had decided to make Golarion his divine realm, instead of having it in Axis, and rule it directly, and the gods were very closely divided on this plan, and He went ahead when He thought He had just enough support it wasn't worth it to his opponents to fight, and then - prophecy broke - there could never have been a godwar before prophecy broke, right, They'd see how'd it go and just settle accordingly -"

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"Unless you're about to wreck so much of what a god cares about that there's nothing left for them to negotiate, so they try to launch a preemptive strike team at you, and, when that fails, go down fighting."

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"Yeah, that does seem to be the other circumstance under which you'd have a god-war. But it's hard to imagine He'll have many allies, it's not like many gods have much common ground with the god whose values are inverted. So maybe it'll be a quick one. The war between Cheliax and Nidal will probably last much longer, but is vanishingly unlikely to oblige us to evacuate."

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"Heh.  So, nothing Civilization would consider scalable weaponry, then.  Where scalable weaponry is weaponry that you can go on making more destructive if for some reason it needs to be even more destructive."

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(Nobody plays realistic Alien Invasion Rehearsals.  They'd be too short and depressing.)

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Carissa feels a quiet chill, even though this isn't new information, they knew dath ilan had vastly superior weaponry because it has vastly superior everything. "Nothing like that. There's a place in Garund where there's a wasteland for hundreds of miles because two ninth-circle wizards fought there, but it isn't actually dangerous to travel through, it's just that magic behaves weirdly and plants mostly don't grow. There's opening something like the Worldwound but Nidal and Cheliax are both Lawful and committed to not doing that, and anyway it's very very difficult and still doesn't just straightforwardly scale up.

 

- I would know, I think, if there were something that a reasonable number of people knew about or that had ever in history been used, because people at the Worldwound pay a lot of attention to our options however speculative for closing it. There could of course be secret things. 

....and one time some people crashed a moon into the planet, so, uh, there's that. I guess."

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"Small moon?  Or are we talking like a couple of billion years ago?"

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"Small moon. It was ten thousand years ago and it would've ended life on the planet if not for divine intervention of various stripes; it did annihilate both the civilization that dropped it and the one they were fighting with. There was no sun for many, many years, but with magic small populations can limp along without. We call it the Age of Darkness. ....there is a remaining moon and I wouldn't exactly put it past Nidal if they're losing everything but the Crown and Church will have thought of this."

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...it's started to feel like somebody is recounting a colorful fascinating backstory for atmosphere, rather than something that actually happened, which potentially indicates that he's under enough internal stress to produce derealization; the whole point of history is that it actually happened.  Civilization may have hidden much of it, but for what remains, in the recent and far more distant past, the whole point is that it's not just another story.

"Yeah, that's around as much damage as Civilization could do to a planet and they might need a few months of lead time to scale it that far.  Well.  It's as much damage as they could do, using methods that people like me are allowed to know about, but..."  But why talk about that or think about it, if you're not a Keeper.  Except - there are no Keepers here, out of dath ilan, just Keltham, now.

"I think I should stop talking about this, Carissa, at least for the night.  I may not be able to simultaneously handle the aftermath of nonsimulated violence and also - thinking about what my being here may have set off."

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" - makes sense. I'm sorry. Did you have sex questions that are very narrow in scope and won't get into world history at all."

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"Well, at least ones I don't expect to interact much with world history.  But we should first do some manner of snuggly thing, no, not sex, to get my brain out of its current place."

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"Does testing out the chains count as sex."

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"Well, so long as you're not expecting too much, I suppose whatever happens to you will happen.  I am trying to hear and absorb what you're saying literally at all, and if I've managed to do that correctly literally at all, I do grasp that's the point of the chains."

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In a black stone room in a black stone skyscraper in the doompunk city of Dis, a contract devil is reading case law, as one does. 

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Waking up from dying is not exactly like waking up from falling asleep.  Your memory isn't of a muzzy period that trails off and blurs into notness as you fall half asleep and then all asleep.  Dying is abrupt, at least if you do it the way Asmodia did - hearing a Security alert to cast resistances she doesn't have, no useful spells prepared at all, and then being swarmed by shadows moments after she'd reached her self-defense dagger.  It's very clear where your last life's memory ends.

Coming out of it is something like being drowning in the water and then clawing yourself onto shore and coughing out that water, and then, having just finished doing that.  Only without the whole part where you almost drowned, made it to shore, and coughed out that water, just the part where you'd finished.

Asmodia wakes up.

It doesn't take her very long at all to figure out why she's naked in a black stone room in front of a contract devil she met very recently.

Her internal screaming is very very very loud, but it's all internal, of course.

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" - well, that was fast," he says, turning to look at her, half annoyed and half amused. "Eventful day, hmmm? Stay there and shut up until I'm at a good stopping place." And he returns to his book.

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Asmodia stays there and shuts up.

The more time he reads the better.

 

They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
They'll probably raise her.
...
...
...

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"Right!" he says brightly, when he's finished the page he's writing and reshelved the books on the enormous bookshelves paneling the wall behind him. "Well, they'll probably raise you, which makes trying to get any actual training done a waste of time, but they might take their time about it. What's your guess, for how long?"

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The thought crosses Asmodia's mind to lie, but only very briefly.  If she was found out, it might be a very poor start to her stay in Hell.

"It - my priority depends on whether the shadows got Keltham too, or if they can raise him - there's a chance I'll be a high priority, I don't know what that chance is - do you know what's happening in Cheliax right now, in the place I died?"

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"You can lie, if you'd like, I don't mind," he says cheerfully. "If I minded I would simply make the punishment more fun until I was once again indifferent about whether you lie. You have to preserve your patience, if you do a lot of training new petitioners. I think we are getting the gossip ahead of everyone who isn't officially in line for it, what with you having come straight to me - good girl, by the way - but we'll know soon, from whether Dis has soldiers in the streets, whether there's a broader fight or a one-off bit of nonsense." Conspiratorially: "I think there might be a broader fight."

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He can read her mind, then.  "I was reading a math book in my bedroom when I heard a Security alert telling me to resist negative energy, which I can't do, and then shadows attacked me and I died pretty quickly.  I don't know - why that place was swarmed with shadows, except, obviously, that they would have been after -"

"Sir, are you authorized to know about Keltham and his project?  I do not have any grasp of that but if you are reading my mind you know I am being sincere when I say that I don't know whether Hell has cleared yourself to know about it."  If he can see her mind then he knows that she is being very sincere, very humble, and only trying to serve Asmodeus's purposes and interests, when she thinks about how she is trying not to think about thoughts that may be classified information.

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"You know," he says, "it's such a shame, how you want to be eaten by daemons. I think you'd make a quite satisfactory contract devil yourself once you'd had training. A real waste. Which means, of course, it'll be more expensive, for you to get what you want, since you're trying to buy something quite valuable away from those who lay claim to it. Did you ever consider being totally worthless? Of course, then, I suppose you'd have nothing with which to buy even your very worthless place keeping the floors shiny." He gestures, and, yes, there's a face there, moving very subtly in the glossy black tile, distorted like it's far away and underwater. Screaming, obviously. 

"I am authorized to know the business of anyone I own; if that means I just got a promotion, so be it, and if someone thinks I am not suited to the promotion and tries to kill me, so be that too. It would be a great sickness in the heart of Hell, were it ever correct for you to withhold something from me. If I feared this hypothetical promotion, I might choose to sell you off right away without asking, but that would be my choice, not yours. Do you understand?"

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"Yes.  The shadows were obviously after Keltham who, if he knows anything like what he thinks he knows, and I think he does, is potentially the greatest weapon and asset that Cheliax has.  Keltham knows - Law, math standing behind things, underneath the world, underneath thoughts, ideas that could obviously be used to create weapons if somebody wanted but he somehow doesn't think like that."

Asmodia wonders why there might be a broader fight, what sort of broader fight, but doesn't have the temerity to ask - well, she thought it, so he knows it, but she hadn't meant to do that to ask.

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"Fascinating," he says. "Write down everything you've learned since you heard of Keltham, while it's fresh. The quill on the left draws your blood; you may do a draft in ink, first, if you'd like, which would be the quill on the right. The potions on the third shelf help clarify the memory; they'll burn your tongue out, so if you have anything to say you may as well say it now."

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That's pretty tame for Hell, she can't stop herself from thinking, if that was all there was to Hell, it wouldn't be that bad.  It's a really stupid thought and she already knows that he has an unending depth of torments vastly worse she does not need to be told or shown that part.

"If there's anything I should prioritize in case I get Raised almost immediately, sir.  Whether you mean me to write down math and ideas I learned from Keltham or also - all the strange things happening around him, like Ione getting book powers from Nethys and Pilar getting oracled by Cayden Cailean and the Queen suddenly deciding that Carissa Sevar is worth sleeping with, and all of that sort of stuff."

Why the writing works better in her blood if it's possible to draft in ink, she does not need or want that answered it isn't meant as a defiance her brain just wonders that sort of thing and she knows it isn't needful for her to know it.  Why she wouldn't just be told to take the third-shelf potion right away.

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The devil has been only half attending to her, flitting around getting more books off the shelves, but at that he stops. 

 

"Carissa Sevar," he says. "Tell me more."

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(Who the FUCK is Sevar actually.  EVERYTHING SHE JUST SAID and the FIRST THING he wants to hear about is SEVAR?)

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Keltham has discovered the very strange pleasure of snuggling somebody who can't snuggle back.  You wouldn't think this would make any sense, and yet, there's a strange... you know, he's not even going to analyze, he's just going to wrap his limbs around Sevar while she can't wrap back, and enjoy that for some reason.

Eventually his brain pings him with an impending boredom warning, because he is still, unfortunately, a dath ilani, and this activity is not one of vast complexity.  He can either escalate it, down a path where he's not quite sure what is or isn't sex, or he can restart the conversation from pre-forbidden-topic.  Keltham opts for the latter.

"Ready to be talked with while you can't escape?" Keltham says.

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"Mmhmm."

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"So I've got - smaller questions, subquestions.  Like how, when you told me that you'd made yourself prettier, I felt this weird sense of - both ownership of your appearance, or something, and a worry that you thought you weren't already attractive for me, like my brain thinks I'm now the center of your decision process -"

"I think it's all part of a larger question, that I think is a common thread running through my notes that got lost, but maybe you want to start with a smaller question first."

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" - yeah, no, I think there's probably a larger thing there. So, some people just like hitting people in the bedroom, and that's fine, but it seemed likely once you mentioned you were growing romantic feelings - that you actually want an overall romantic relationship dynamic that's built the same way, where you have power and ownership and make decisions, where my sexuality is for you, and is yours to shape and enjoy and make demands of. And so I would predict you'd want - lots of things in that sphere."

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Keltham takes a deep breath.

"So, you've now ever been partially exposed to snippets from the basics of the basics of childhood training for dath ilani, you don't have zero idea of how we see reality.  We're used to knowing things legibly.  Including places where Golarion might have the idea that it's important for people to obscure things, because you've built a weird not-quite-Lawful thing which requires illegibility to work."

"Like - bargaining, the way you first described how somebody would do that for my shirt.  You can imagine a non-dath-ilani with a shirt thinking 'oh no, I must conceal that the true value of my shirt to me is just a million gold pieces, if they think it's really five million I can get a higher price, if they know it's one million they can just give me an ultimatum to take one million one hundred thousand take it or leave it.  A dath ilani wouldn't be scared of things becoming legible, because they have more Lawful approaches that don't disadvantage them in the presence of that legibility; they know the right thing to do is refuse unfair but mutually beneficial trades with very high probability.  The real value they put on their shirt isn't a secret for them the way it's a secret for somebody bargaining the usual way for Golarion."

"I mean, if they were playing by Golarion's rules, they might still try to make the other person think it was five million if that was the game.  If it wasn't anything serious like negotiations with Cheliax, I could see myself playing the bargaining game the illegible way if that saved me time explaining things, I'd try to have fun with it even, though I doubt I'd be very good at it on the first try.  But I'd have a legible game to fall back on if the illegible game blows up or isn't going my way."

"If you're used to that being the way things are, trying to play an illegible game with no known legible Law underlying it feels like walking on wet ice... you don't have a lot of ice.  Feels unstable, like you're about to put your foot down wrong and fall over, any second.  As kids they train us to keep going anyways and parse the universe as we run through it, but that doesn't make illegibility feel safe."

"There's places even so where Civilization would - give somebody a hug and tell them it was okay to not be totally legible right away.  A mother who just gave birth to a child doesn't need to immediately put a value in unskilled-labor-hours on her baby's life, how much she'd pay to avert a 0.1% chance of various bad things happening, any of that.  Anybody who burst in and started quizzing her about that would be ejected from the maternity hospital and probably from most of the cities in Civilization."

"But when Civilization gives someone a hug and tells them it's okay not to make up numbers today, what that relies on, very crucially, is the expectation that the numbers the mom isn't making up and doesn't know to herself are roughly correct numbers in the sense of leading to roughly the same decisions as better numbers would.  The reason we give a hug of it's-okay-not-to-be-legible-today to the mom who just gave birth is that, if she did make up numbers about the value of her baby's life to her, they'd be more like four million labor-hours than four labor hours.  She's not going to frantically drop her baby in order to save a water-glass from falling and breaking.  If you expected her to get decisions like that wrong you'd tell her to make up legible numbers immediately and run them past somebody else."

"Someone tells me that she's given herself to me, to do with as I want, and if I'd grown up in Golarion we'd probably both be fine from there.  But in reality, I'm pretty sure there would be some things I could do that were really not what you had in mind, like, like taking that sharp thing... +3 vicious nasty bigsword, and killing you with it, and then after you're brought back I just kill you again and tell Cheliax not to bring you back that time.  That is probably really not what you had in mind, and just to be very clear, it is not what I had in mind either.  And you can't spell out things like that for me, my model predicts you replying, because then it's you telling me what I can't do, and contrary to the nature of this thing the way it needs to be.  In this case there's no problem, right, because it so happens that I don't want to do that to you, my brain is generating the correct answer despite it being illegal to tell me an underlying Law.  But that also means I'm playing an illegible game that has no known legible game behind it, and I feel like I'm walking around on wet ice every time I try to think about moving forward with it, because I did not grow up in Golarion, and I am not confident that the numbers I'm not making up are roughly correct ones."

"Done."

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Actually if that specific thing happens she'll be so fucking promoted in Hell, but there's no way to - oh, wait, yes there is. 

 

"I contemplated whether you might do that and decided if you did I would have an incredibly lucrative storytelling gig in Hell telling people about the fascinating very brief experience of trying to explain sadism to an alien from another world.

- uh, I realize that was just an example."

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"...this feels like some strange reflection of a dath ilani's dignity where you can't possibly offend them in various ways without making a deliberate and adversarial effort about it.  Except it's about you being - invincible, not something that can be truly hurt by anything - something like that."

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Carissa finds herself noticing that she shouldn't lie about how her sexuality works because she has no idea what the Second Law of inferring peoples' sexualities does. She assumed Keltham noticed she was faking earlier through training she could learn to subvert but if he's using the Second Law, then the only way out is truth, not necessarily her truth but real truth, the only thing that will have the right truth-properties on the Shadow Plane Of - what did he call them - tropes.

 

"....part of Chelish dignity is definitely that you only offer deals if you genuinely mean them, that you're not relying on any - altruism or mercy of the other person that was not specified up front. In practice, if you like the sort of things I like, that - kind of means you have to be awfully invincible? Or - mostly I slept with people at the Worldwound where the treaty proscribed them killing or permanently disabling or kidnapping me, and that was enough. 

I don't think the core thing that is important to me is being invincible. I think the core thing that is important to me is - not being foolish, and if I assumed there was some safety where there wasn't, then that was foolish, especially across a species gap, so I had to assume there might be none, and it's very satisfying, to be able to assume that.... and another part of it is that something very important to me is being safe. I think part of why I like being hit is that - one way of being safe, right, is to never have bad things happen to you, but another is to never have bad things be bad for you, to transmute them all through arousal and the admiration of others and sheer determination into something that you're good at, and prized for. I feel safer when someone is hitting me than I ever feel otherwise, because I know I can handle something I didn't previously know I could. You could drive a sword through me, no one would stop you, but I'm safe even if you do, so I'm not scared....I don't know if I'm making sense." She's not lying, though.

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"I'll try trusting you about it, then," he says, in almost a whisper, feeling rather scared himself.  Until you tell me to stop.  He doesn't say it aloud; it's supposed to be illegible.

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HOW is Sevar DOING that.  Abrogail has repeatedly glanced over at the transcript, reading every few steps as the quill writes them; and Abrogail can't understand anything about how Sevar figured out how to say exactly what she said.  Maybe it'll come clear once she gets the full transcript with Sevar's thoughts, but Abrogail somehow doubts it -

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"We are in the middle of a war," hisses Aspexia Rugatonn.  "Asmodeus is in the middle of a war.  Pay attention."

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"I am.  The war is predictable."

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Carissa can't think of anything to say that'd possibly improve on that outcome, so she just lets all her delight show on her face. 

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"I'm about ready to sleep.  Want me to let you out of -"

"See, if I wasn't this exhausted, I'd have noticed faster that I'm not supposed to ask you that.  But if I've got to decide - then I need additional information, right, that's why my brain doesn't want to decide right away - are there likely to be any Carissa-needs-a-toilet-first consequences if I decide to try falling asleep snuggling you like this?  If a more experienced thing-I-am would know to tell you to give me other information first, tell me those questions."

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"I think someone more experienced would say it as, 'I'm going to go to sleep snuggling you like this, but I'll entertain arguments I should let you out for a little while first'. I should in fact probably check out the fancy palace baths."

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Keltham has an alternate thought.  Is it a real impulse, something he actually wants out of his true self?  Or his brain autocompleting the thing that a person-like-him-would-do based on its early primitive pattern prediction?

...probably a real impulse, Keltham isn't sure, but if he's not sure, that's reason enough.

"Should you now.  Well, I'll snuggle you for a bit longer, since I feel like doing that, and then possibly I'll let you out.  But no promises."

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Tiny happy Carissa sound.

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The top priority on the Raise Deads is getting everyone who is themselves a fifth-circle-or-higher cleric of Asmodeus raised by morning so they can join in on the Raise Deads themselves. There are not usually quite this many dead clerics of Asmodeus but they're getting through it, burning diamonds at a pace everyone knows that even the richest treasury in all Golarion can't keep up for very long (but longer than Nidal, probably).  They have some other people nearby casting Restoration on the newly-raised clerics to fix the problem where they come back weaker.  It's a nice little assembly line operation. 

 

Someone from Palace Security is on hand for Maillol's resurrection. They have a briefing for him. It's a pretty long briefing considering he's been dead for almost five hours now.

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It's not the first time Ferrer Maillol has been raised.  He doesn't remember anything of Hell; he's a priest of Asmodeus, not a sold soul who bypasses sorting, and while his god could perhaps trouble Himself to take Maillol directly, Asmodeus, of course, has never shown that much solicitude.  Maillol is someone who'll predictably be raised even with prophecy broken; he has never seen the Boneyard even briefly.

His last memories say that somebody hit him with a Suffocation spell, a caster powerful enough that Maillol went unconscious almost immediately, and unconscious is not a good place to be in the middle of a Nidal assault even if the spell doesn't just kill you.  Maillol didn't particularly expect to survive, to be clear, and burned all his negative channelings almost immediately; he wasn't expecting combat that day and hadn't requested spells accordingly.

Maillol lives and pulls himself together, fast enough you might not notice it, and requests a situation update.

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"Our Lord is at war with Zon-Kuthon," the briefing begins, "and Cheliax is at war with Nidal. Keltham is alive. Sevar is alive and has project command, though she delegated most project decisions to you anticipating your immediate return. Otolmens' oracle is alive. Keltham, Sevar, and Otolmens' oracle have been relocated to the palace on Her Majesty's orders; Sevar is presently chained up in Keltham's bed, having had a conversation with him in which she told him that what he desires is a romantic relationship in which she belongs to him, he worried she did not mean he could murder her, she insisted she did mean that, and he decided to trust her and try doing whatever he wants, which seems to be cuddling. Project casualties are in your briefing notes, they're in line for resurrection; we're seeing high casualties on the border, so those resurrections may be slow at their present prioritization.

Pilar, the oracle of Cayden Cailean, somehow accompanied Keltham to his spell testing and out of the villa for the summons, and then took a sword for him; she's higher priority for resurrection because we're both worried we might lose her - she's in Elysium - and because we need to ask her what the fuck happened. Asmodia is also dead, confirmed in Hell, lower priority; Ione is not conscious and may not, given the vision was likely from Nethys, recover consciousness. The villa has just been determined clear of hostiles and traps and not yet evaluated for Kuthite magic items for divination or espionage. Keltham is suspicious about the destruction of his notes, which happened when the Kuthites swarmed the villa, and about the fact that the invasion was obviously timed to his stepping outside the villa and yet the invaders didn't seem to immediately know where he was. We have no explanation for this. He's requested we ensure there are no secret Kuthites on staff; we're pretty damn sure, obviously, but if there's anyone who could plausibly have evaded recent evaluation, haul them in. He's also suspicious that Security didn't teleport him out; we determined that staff member used his Teleports earlier in the day fetching requisitions from a supply depot in Corentyn, and that despite this he was selected to accompany Keltham out of the villa because he passed muster to Detect Anxieties and Detect Desires when most didn't, but if anything about that seems odd to you, we can raise his priority for resurrection as well, or if he refuses it contact his owner in Hell."

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'Our Lord is at war with Zon-Kuthon' would be harder to understand as a statement with import clearly distinct from 'Cheliax is at war with Nidal', if there were not a window inside the room Maillol now occupies, from which you can see a bit of the darkest-of-night sky, flickering, in a way that (if history is true) it hasn't done in the hundred years since Aroden died and the Worldwound opened.

Maillol wants to believe that this is literally the worst that a project disaster can possibly, possibly get.

He is afraid that it is not.

"Have we considered the possibility that this project is, in fact, cursed directly by Pharasma Herself with all of Her malice, and should be shut down entirely before we find out what happens to it tomorrow," says Maillol.

...he doesn't actually.  But he thinks it very loudly.

What he says instead is, "I need explicit confirmation that Aspexia Rugatonn knows that Carissa Sevar is sharing a building with the Queen."

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In the depths of the center of the Palace in Egorian, there is a chamber that sees unfortunately frequent use.  The queen sits on a stepped dais high enough that her own head will not be below that of the crouching form of Gorthoklek the pit fiend, which, even with Gorthoklek crouching, requires quite the high dais.  Across from Gorthoklek also stands Contessa Lrilatha in full and deadly panoply.

Before the dais stands one other.

The most important purpose of this chamber is to, when it becomes necessary, hold an intervention.

"You," Abrogail Thrune declares coldy, imperiously, a voice like a twisting dagger, "are a greater disappointment to me than perhaps any other being or happening in my life."

"The feeling is mutual," says one of the three entities in Cheliax who would dare say such a thing.

"I can remember as though it were yesterday, my excitement when I learned that Asmodeus had sent me my own personal erinyes to tempt me and corrupt me.  What poisonous words does she now whisper in my ears?  Restrain my cruelty.  Restrain my lust.  I must control my desires and not let my desires control me.  I have been assigned my own personal black-winged monk of Irori."

"Irori is Lawful Neutral," observes the same entity who spoke before, Contessa Lrilatha.  "Asmodeus is Lawful Evil.  Need I spell out in greater detail what the two have in common?  Imagine my own disappointment when, hoping I had been assigned an eager pupil to corrupt further, I found myself instead tasked to restrain an incipient drow queen."

"Drow queen.  What a tempting thought.  They, one hears, are allowed to have fun."

Aspexia Rugatonn speaks then, weary, dry, from where she stands before the dais, facing down the Queen with the other two sensible beings in Cheliax.  "You are allowed to have fun.  You are allowed to have other fun.  Find different fun."

"I don't want different fun.  I want to turn Sevar into a statue.  I really, really want to turn Sevar into a statue."

"I really, really want to dissolve you in acid but you don't hear me being a whinecomplainbitch* about it."  (This word of Infernal now appears as a loanword in the Chelish dialect of Taldane.)

"I want to petrify her slowly, so that she can feel it happening, and scream with all of her heart and all of her soul while it's happening, and release all of that terror, and tension, and everything inside her, and I want to kiss her gently while she's turning to stone and screaming.  She's just so scared, and I so rarely meet anyone who's that scared... well, anyone interesting to me who's that scared of me personally doing something that it would interest me to do to them."

Even hunched over, with its wings folded, the black figure is taller than a man standing on another man's shoulders.  "I expect that our Lord would be most extremely displeased," rumbles Gorthoklek.

"I would, of course, unpetrify her immediately afterwards; and swear then never to do that to her in truth, unless she had betrayed the House of Thrune knowingly, deliberately, and unambiguously."

Gorthoklek and Contessa Lrilatha both pass their Bluff checks against the queen; Aspexia Rugatonn, who is not specialized in Splendour in quite the same way, does not.  The brief break in the room's atmosphere is therefore, however finely, noticeable.

"What," says Abrogail.  "Did you actually believe that I would actually bury her?  Really?  Really?  After having known me this long, you still think I would do that?"

"Yes," say three of the four most powerful beings in Cheliax in unison.

"Perhaps I would if Asmodeus had not singled her out and if she were not performing vital work for Cheliax.  But, that being so, do you truly believe I would affront Asmodeus's purpose and interests so, when I could have most of the fun I wanted without the cost to Hell?  You should know, given the consequences to me, and how those have not yet been invoked, that I have never once betrayed Asmodeus in the depths of my own heart."

"The trouble is what the depths of your own heart seem to define as a betrayal of Asmodeus," rumbles Gorthoklek.  "The depths of your own heart seem astonishingly permissive about it."

"Oh?  How misfortunate.  The devil negotiating my pact on behalf of Asmodeus should have defined that term more carefully."

Mortal humans being what they are, one would have expected this clause of the contract to come into force within days of the pact being signed and possibly the first minute.  No matter how lax or unspoken the definition, no matter how the mortal drove themselves half-mad trying to avoid that, it should have triggered anyways.  The resulting penalty clauses do not nullify the compact, but produce a less stringent interpretation of Hell's side and a more stringent interpretation of Abrogail Thrune's.

Given that it hasn't triggered, the devil who negotiated that compact is not having a good century.  It isn't that Asmodeus hasn't benefited from the pact, or that Asmodeus isn't receiving enough of a share of the gains, or even that He is displeased with the results, it's the principle of the thing.

Abrogail Thrune has never once spoken aloud what it meant to her when she signed her compact, to not betray Asmodeus in the depths of her own heart, lest anyone use that knowledge against her.  It is simply this: she gets to have her fun, and Asmodeus gets to have His.

"You know as well as I do that it would be good for her," says Abrogail Thrune. "It would be so, so good for her."

"We are not here to do what is good for Sevar," says Aspexia Rugatonn.  "We were explicitly instructed not to be proactive about her correction."

"You were.  I was not.  Asmodeus cannot have failed to predict that she would catch my interest."

"He most certainly can have failed to predict it.  He can have failed to predict that Hell's exact wording would leave you a loophole, and a rather arguable loophole at that.  Our Lord has other things on His mind and cannot devote all of His attention to Cheliax.  Complications like these, which require more of His attention, are already injuries and expenses to Him.  And now, of all times, He is gravely distracted, and may not see what is happening here at all."

For all her Splendour bonuses, Abrogail can't compete with Aspexia for sternness, but neither is she that easily swayed from her desires.  "You may recall that when I was negotiating with your Lord's agent to take this throne in the first place, there is a specific clause I added to the effect that His high priests would not tell me to never have any fun.  Keep to your Lord's bargain, Aspexia."

"Operative word never," Aspexia says sharply.  "I've accepted you turning good Asmodeans into statues and burying them, because most souls are of little importance to our Lord, because there could be a discipline problem otherwise among those who truly look forward to Hell.  You may continue to have that fun in the future.  This soul is of importance to our Lord and to your country of Cheliax and to our Lord's longer purposes in Golarion.  Otolmens has appointed an oracle.  The gods are at war.  You need to stop introducing complications."

"Unfortunately, as I do now admit, I did not realize, on first meeting Sevar, the effect my threat would have on her; and that, I do worry, may be a complication.  The transcripts of her thoughts show that, despite my attempted reassurance, she continues to be distracted by thoughts of me doing terrifying things to her.  So now I have to actually do them to her.  Slowly.  It's the only way to undo my own past folly."

"Hardly the only way," observes the most actually intelligent entity in the room, in a low grumbling growl, though this level of Intelligence is not required to see the obvious. "You could swear to Sevar the same oath, without first pretending to turn her into a statue."

"But then I would never get to slowly petrify her!"

"Why have our existences become this?" wonders Contessa Lrilatha on a more private channel.  "How did we offend our Lord?  Will we ever be allowed to return to Hell?"

Gorthoklek replies with a brief proverb in Infernal.  It carries with it the sense of 'Hell is other people', of 'This is Hell nor are we out of it', of 'Hell is not a place but a philosophy', but the literal Infernal is simply 'Hell is the destruction of hope.'

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Time doesn't always pass in the same rate, in Chaotic planes.  Especially if the local Power in charge wills otherwise.  Cayden Cailean is otherwise occupied, fighting Zon-Kuthon; but has still His local co-conspirators, and His plans laid in advance.

Pilar Pineda has been in Elysium longer than Hell thinks.  Not nearly long enough to get the full tour, but enough to be shown around a little, appropriately attired and appropriately treated, to see massive crystal-waterfalls in which glasslike material flows slowly down from what look like leagues and leagues up, to sleep briefly but refreshingly in a warm cavern lit by glowing edible moss, to meet interesting people and be mistreated by them in interesting ways.

Long enough to be told what Elysium believes about what Hell really is, how Hell really works, and have it sworn to her in the name of Good and Chaos that they're telling the truth to the best of their own knowledge.  They're not Lawful, yes, but it doesn't mean they're all liars, all the time.  There are beings with spell-like abilities here to rival great wizards, and one shows Pilar a glimpse of Hell as it really is.

To be clear, Pilar hasn't been here that long; this tour is being done in something of a rush.

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Keltham wakes, to light just beginning to filter in through the bedroom window.  He is not used to sleeping through any more light than that, and, what with all the distractions, didn't even close the curtains before falling asleep cuddling a chained-up Carissa.

Oh.

He can sleep on the same surface, and even in the same poorly designed bed, as someone else.  Well.  He can do that with Carissa; he doesn't particularly like the thought of doing it with anyone else that he currently knows.

It's raining outside, moderately windy.  It's not possible to see, underneath the clouds, if the sky is doing anything weird.

Keltham starts to get the - key, how is that a key, he didn't want to interrupt sexytimes to ask Carissa this, last night, but you can literally just look at it and see how it must fit into the lock.  Why couldn't you just look at the shape and remember it, and then make another key like that, if you'd trained yourself a bit on fast memorization?  Golarion really doesn't make much sense... well, maybe only sexy keys for bed chains are like this, because the person is chained up and it doesn't matter if they can remember the key's shape.

He's carefully unlocking the keys before it occurs to him to wonder whether he actually wants to Carissa let out; after a few moments, he concludes that he doesn't want to do more - well, maybe he would, if he thought of things to do - but if he wasn't pushing himself into things -

Keltham realizes he's being dumb; he knows how to think better than this, in familiar domains, knows that the Way there is not to question your ordinary wants so much except on rare special occasions of deliberate meta.  He felt like letting Carissa out of the chains, so he's going to do that and not trip over questioning the impulse.  If he made the wrong decision somehow by acting on that impulse, he'll find out and his brain will update its impulses.  Besides, if he wants Carissa back in the chains, he can always put her back in them later.

(A strange wash of warmth at that final thought, unfamiliar, but becoming quickly less so.)

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She's a sounder sleeper, but wakes up at him attempting this; flinches, at first, and tugs at the chains, before she realizes -

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"Oh, hey. Good morning."

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He's pretty sure that what she just said was 'good morning', so the Taldane words are starting to settle in a little.

"Greet the day!" Keltham replies cheerfully in Baseline, before his brain helpfully thinks of the rainy weather outside and that it might betoken an impending genre shift to Postapocalyptic; and while Keltham does inwardly tell his brain to screw off, this is not a perfect inner telling.

Chain removal continues.

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Oh, do they no longer have a language in common, ugh. She will call a servant about that once she's unchained, if he doesn't seem to have other plans.

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Keltham will perform the gestures for Comprehend Languages where Carissa can see them; he hasn't prayed for spells yet, so he might as well use this one.  He can understand her now if not speak to her.

Keltham doesn't think until afterwards that maybe energy is more expensive to his god than usual right now... well, he'll see if he gets any spells period, then.

Chains be gone.

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"If you don't want to wait for me to prepare Share Language we can ask the staff here for it," Carissa says once he's cast Comprehend Languages. "You have a call bell, right next to the door."

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Sure, he'll try Taldane with yet another different set of hard-to-detect connotations being rapidly overridden by actual familiarity.  He goes to tap the call bell.

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A uniformed person shows up in about fifteen seconds "How can I help you, sir?"

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"Eat chair Share Language Taldane?" Keltham says in attempted Taldane.

(It's pretty easy to figure out that 'eat chair' was supposed to be 'cast magic'.)

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Yeah, all right. Tap. 

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"Thank you," Keltham says in Taldane, and tries running through some words in his mind.  It's harder to read the faint connotations than it was yesterday; Share Language doesn't want to override knowledge that you already have.  Keltham has to focus hard on the internal probes and use some dath ilani techniques for hunting down subtle connotations that words and concepts have to you.

'Lawful' is obsessing over your city's regulations and fretting over whether you're conforming enough to all of them, 'Chaos' is insanity, 'Good' is something put firmly underneath a sense of superiority that's alien to dath ilan, 'Evil' is being mean to people and not in a sexually sadistic way either.

Keltham makes a note not to trust this particular person with anything if he can avoid it.  Actually, he should check -

'Asmodeus' doesn't return anything, nor 'Zon-Kuthon'.  Somehow the spell knows that these are individual things rather than general concepts, no matter how much a dath ilani would say that no such qualitative difference exists, and isn't transferring them over as Shared Language.

Keltham supposes that would have been an overly easy way of identifying traitors, at least those at or above second-circle wizardry... no, that's trope-based thinking, and it is very far from certain that mode of thinking binds to reality here at all; so he needs to at least firmly label every use of it in an inference step, and then compute everything the other way too.  If this technique is not forbidden to work by tropes, Keltham should be creative about making this method work, or just literally continue at all to think about how to make it work.

'Pain'?  Keltham can't get a read on it, he has a Baseline concept that the Taldane word maps onto almost exactly; Keltham already knows what this word means.  This sort of outcome is presumably the reason why Golarion folks don't think of this as a standard probe to use on each other.

Dath ilani however do not have a single commonly-used concept that corresponds exactly to the connotations and meanings of the Taldane word 'torture'*, and Keltham can get something of a read on that; 'torture' sounds awfulscary rather than desirable.

Okay, probably not a Kuthite traitor then, to the extent this method works at all.

(*)  The Baseline compound phrase that refers-by-convention to 'deliberately inflicting extreme amounts of pain' carries primarily the connotation of overly large negative payoffs in decision matrices and edgelord thought experiments devised by teenage males, not the idea that you can obtain information or obedience that way.

(From the perspective of anybody watching, Keltham just said 'Thank you', closed the door, and then shut his eyes and stood motionless for about a minute.)

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Carissa is ....concerned!!! But she has nothing productive to do with the concern and isn't exactly going to interrupt him. She brushes her hair and pulls her spellbook out of extradimensional space, instead. 

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Keltham finishes thinking and turns around in time to catch this.

"Wait, have you had a hammerspace* this whole time?"

(*) Lit. 'Don't-bother-tracking-facts-about carrying' in Baseline, translated to a Taldane term for a pocket dimension.

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"It's a first circle spell to hide your spellbook in another plane. It only works on spellbooks. I separately have been loaned a Bag of Holding, which is more of a standard instance of that thing, if you want to poke it."

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"Literally only spellbooks, and how is that a thing the spell can tell, and what counts as a spellbook, and can you write a spell over the outside of a luggage and pack the whole thing away, are some of the questions that leap instantaneously to mind, but they are not urgent ones.  I sure will want a Bag of Holding once I have anything to hold in it."

"Do you need, or for that matter want, a separate room so you can prepare spells?  And I also need, if it's possible, a space where I can sometimes be where other people won't be there without knocking, if this ends up our shared bedroom."

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“Only spellbooks because this is a hyperspecialized version of a more general third-circle spell which a research team at the Worldwound shaved down to first by making it incredibly specific. It has to be the spellbook you prepared the first circle spell out of, it has to be magically unique or you might get someone else’s spellbook with the exact same spells written in it, the weight limit is what a Mage Hand can lift, and non magical notes or writing don’t tend to come back when you summon it back. You can use the third circle version if you don’t like those downsides. 

I think this is meant to be your bedroom, and you can request me a separate one if you want space that’s not shared, even if you’re generally going to want me in yours.”

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"Hope we can at some point get to a situation with three rooms instead of two, but given the Security situation I can live with it temporarily.  Do you need to formally report in to Security about last night before spending a lot more time with me, do you prefer to prepare spells before you do anything else in a day, do you desire breakfast above and before all other things..."

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“My priority is you, Keltham. But I guess you’ve got spells to pray for and so I’ll probably by default report to Security and prepare mine while you’re doing that.”

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"Ione's list of spells got burned, so I figured, especially given what happened yesterday, I'd ask my god to pick whatever, in which case praying won't take long... if I get a busy signal and have to figure out my own spells for a new request, it might take longer, I suppose."

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“…right, I have no idea if the godwar affects prayer. We could ask whether the Asmodean clerics here are getting spells normally but that’d only tell us so much because Asmodeus is a much bigger and more powerful god.”

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"I'll just try it now."  Keltham, who has some alien mental training involving task-switching and calm-states via biofeedback and also lacks preconceptions about how fast sacred rites should take, shifts his thoughts into a more meditative and contemplative mode.  The Taldane word 'prayer' means more to him than it did yesterday, there's a novel concept inside Keltham for its connotations to translate onto.

Keltham remembers what he saw in Early Judgement, and thinks about his desire to engage in mutually beneficial interaction with the God of Coordination, the god who runs the afterlife of golden gondolas that are sold and not given away, because money symbolizes mutual benefit that spreads out beyond two people bartering directly, and that is what binds people helping each other into a Civilization even of many life forms.  Whatever spells his god thinks he should have today to serve that goal and make skyscrapers in Golarion, those are the spells Keltham wants.

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Abadar is (a) busy (b) very confused about how His attempts to help the strange squirrel via spell choice have been playing out so far and (c) feeling somewhat more relaxed about His initial attempt to open trade with the squirrel in a way nonharmful to the squirrel's own interests, now that the consequences will include the downfall of Zon-Kuthon.  If the squirrel is Good, which it might possibly be to some degree, it'll probably feel sad about how this whole business ended up helping Cheliax; but having also helped cause the downfall of Zon-Kuthon should make up for a lot, relative to what a Good squirrel's interests probably are.  And if the squirrel isn't Good at all, the squirrel is even less likely in those branches to regret having ever tried to trade with Abadar.

But, most importantly, Abadar is busy.  Call again later.

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"No reply at all.  I'll try picking out my own spells and praying again, but that'll take some time to think.  We should - request a room for you, so you can prepare spells there, I guess?  I'm not sure how my brain will respond to you being quietly in the room preparing spells and I don't want to unnecessarily fight my brain about anything right now."

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"Very reasonable. I will go report to Security and can convey that request on my way?"

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"Make it so, Carissa."

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She curtseys, and off she goes. 

 

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Dawn has come, and Asmodean priests receive their spells.  One soul stands near the top of the new priority list.  If they don't act soon, they might not get her back, if it's not already too late.

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Pilar Pineda wakes in the dawn light of Elysium, still immersed in the pool of glowing slimes where she was resting that night. It seems that she is no longer chained, no longer bears those marks that tell Elysians how to mistreat her.  She is as naked, now, as when she first appeared here; though the pool slimes would be protecting her modesty if Asmodean wizard students were allowed to retain any.

Standing before her is the bizarre, brightly colored, un-reality-resembling form of Cayden Cailean's - herald?  Delegate?  It's not clear what she is in many senses, just that she (or is it She?) obeys, or, as the locals would have it, 'works with', Cayden Cailean.

Pilar knows, even before She speaks, what She will say.

"They'll call you very soon," says She to Pilar.  "Are you still sure you want to go back?"

"Yes I am sure," Pilar says firmly.  "And, if it's in any way possible, I don't want to come here next time.  Even if I can't get Maledicted in time, don't take me here again, just let me get my proper trial from Pharasma.  I belong in Hell.  And yes, I know that when I'm in Hell, I'll many times wish I was here.  But I'm actually Lawful Evil, and this was a lovely place to visit, but it's not where I belong."

The strange being nods Her head.  "Okay."

Pilar was expecting more of an argument.  "Okay?" she repeats.

"An it harm none other, do as ye will!  It may not be the whole of the Law, but it sure is a great big part of Chaotic Good!  We're not going to keep you here if you say you'd rather be somewhere else."

From far away, Pilar hears the call.  Yes, she answers, with her mind, with her soul, and a majority if not the absolute entirety of her heart.  Yes, I want to go back.  To serve Asmodeus in Golarion, and then in Hell.

And she feels herself start to fade.

 

She's fading really very slowly, for some reason, and seems to basically be still here.

"Time is running super fast for us right now, relative to Golarion," says the strange being.  "I am willing that it be so.  Raise Dead takes a minute to cast, and it turns out, there's a few more things you need to hear before you go!"

"Is this where you spring some sort of Chaotic Good trap on me?" Pilar says suspiciously.

"No.  It's where I tell you that Cayden Cailean won't be able to take you, if you die for real.  He was only able to get away with this because you were going to go back and Cayden Cailean knew that.  You're right, Lawful Evil to Chaotic Good is something of a stretch.  We could arrange a visit, but we can't offer you citizenship, not really."

Pilar now has additional questions.  "Wait - if I could never stay here in the first place, why did you keep asking me if I really wanted to go back to Golarion and go on to Hell - why send me on this whole tour to convince me to say no to the Raise Dead -"

The strange being laughs Her strange high-pitched cheerful laugh.  "Well, because it was important that you knew for yourself, you see!  There's not many people who can go to Hell with a whole heart, or who really and truly want to belong to Asmodeus when Asmodeus cares so little about them.  Many, many, many fewer people than have convinced themselves that they're okay with it."  The strange being looks sad, now.  "Not many people in Cheliax would make the decision you just did, if they had really been to Elysium, and if they really thought they could stay.  If Asmodeus's followers had any sense they'd throw you a huge party about it, when you got back to Golarion, but they won't do that either.  Most of them won't want to admit, if they even let themselves know it, that they would never do what you did."

On reflection, the Elysians never once did tell her explicitly that she could stay, just kept on asking her if she was sure she wanted to go back.  "What in the name of Asmodeus... um.  What is Cayden Cailean planning?  Why do that?"  She doesn't expect them to just actually tell her, but, Chaotic Good outsider, she should at least try.

"You don't think it's just the sort of thing that Chaotic Good people do?"

"No," says Pilar.  "This is way, waaay, waaaay too much effort for just getting one Asmodean to know for certain that she's an Asmodean, when, in fact, she already knew that."  (Elysium has affected her speech patterns, Pilar notes, she'd better watch that when she gets back.)

"Did she really know it, though?  There'd be an awful lot of Asmodeans who said they were certain they were Asmodeans, who'd never let themselves think that wasn't true.  But if they were in Elysium and had the chance to stay, they'd say yes in a heartbeat.  Could you know you weren't one of those, if you hadn't really tried it?"

"Yes, I could, actually," Pilar says.  "But more importantly, that is not the whole point of this operation.  What is?"

The strange being slyly winks one of the inhumanly huge, luminous white-black-blue-white eyes in Her head.  "Well, that would be telling.  But, guess what - the part where Cayden Cailean turned you into His oracle is going to help Asmodeus, in the end!"

"Really."

"Really!  You're truly loyal to Asmodeus, Pilar.  I'm not going to say we'd never use somebody like you against her own god, but it's still the sort of thing that Good prefers not to do.  According to Asmodeus's own values, He'll be better off in the world where Pilar Pineda became an oracle of Cayden Cailean than in the world where you didn't.  Obviously that's not the real point from Cayden Cailean's perspective, but it still happens to be true."

Chaotic Good and Lawful Evil don't have a whole lot of common interests, but they do have some.  "...Is this about keeping Rovagug sealed, or the Worldwound, or something?"

"One of those three for sure!"

Pilar can feel herself to have almost entirely faded, now.  Golarion is calling her, it's not her home, but it's on her way.

"And maybe it's not the real point either," says the un-reality-looking bright-pink sort-of-horse, "but with so many people in Hell, who don't want to be there, it would be sad if one of the very few people who did want to be there, couldn't go.  Asmodeus isn't a friend to anyone, but that doesn't mean He doesn't need anyone to be a friend to Him.  After all, sometimes -"

Pilar hears the last words with her soul's mind more than her soul's ears.

"- friendship can be the greatest magic of all!"

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"Though," the Element of Laughter murmurs to herself, a little sadder, by the now-empty pool, "this isn't one of those times."

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Carissa has no idea who in the palace she's supposed to report to and is mildly worried that if she just wanders around she'll either run into the Queen (hi your Imperial Majestrix you can do whatever you'd like) or run into someone that some random god can oracle or otherwise work through. ...if she's not more or less immediately stopped by Security she'll try for a temple.

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Security will direct her quickly enough to Maillol, who's in a temporary guest office at the annex temple.

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"Sevar."  He's had any sleep, now, and is going to need to have it for an entire damned week until his Ring of Sustenance kicks in again.

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Well, that's one of her questions answered, which was whether he was back and Project-related decisionmaking appropriately located so that she can stop doing it. The other things she wants to know are whether Pilar's back or whether she should start setting up excuses for that/evaluating a Pilar-replacement, whether anyone has any guesses on the mysterious Second Law that allowed Keltham to predict Pilar would enjoy being forced and have an interesting backstory, "and, in the spirit of continuing to be proactive about this, whether the Church has any correction for me."

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"I'm probably just stupid from the Raise Dead, but I seem to be unable to find any flaws to pick in your performance over the last half-day.  Perhaps I'll have found some tomorrow."

Pilar's back, carrying a story that got her instantly kicked to the almost-but-not-quite-absolute-top-priority line to talk to Aspexia Rugatonn, which is, unfortunately, a pretty long line while the gods are at war.

Sevar is unfortunately the expert on whatever the Abyss this Second Law business is about.  Maillol can barely understand any of the game Sevar is playing against Keltham's mastery of the Law he's already lectured on.  If it wasn't for Sevar's thought transcripts, nobody else reading the surface conversation would've realized that there was a great mystery here in the first place.

Still, even with everyone incredibly busy, there's probably somebody here in the palace who can beat Keltham's Will save on Detect Thoughts with enough reliability to make it worth the risk.  Though they should probably ready a story about Nidal infiltrators in case that person fucks up.

Anyways, Maillol can't think of anything besides sending in somebody to ask Keltham why he thinks one girl is a hidden Kuthite cleric, and hoping that makes him think about the Second Law.  Maybe have somebody go in who's old and impressive-looking and wearing a big visible intelligence headband so that Keltham is more likely to try to explain to them than to Sevar.  All they need is for one of Cheliax's three eighth-circle wizards to have the time available for a Detect Thoughts.  During a war with Nidal.  Well, there's also always Aspexia Rugatonn, it's not like she'd be busy.  Or Gorthoklek, as the general of Cheliax's armies this must be like a vacation for him.

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"I assume I can't be of any help to the war effort that's worth distracting me from Keltham but if I can, he'd accept that as a reason for me to be doing other things." Carissa would have some kind of feelings about how she had the best spellcraft of anyone at the Worldwound including the wizards with two circles on her and can only serve Cheliax by getting chained up in bed except that would be pathetic. 

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"It may be useful to have him think something like that exists when it doesn't, to give you an excuse to be places, but you're the one in charge of lies."

"I am still making an effort to understand Keltham myself in case you're not available, so, Sevar, correct me if I am mistaken.  My guess is that you'll say that Keltham doesn't think quite the same way we do about how he's obviously more important than anything you can do for the war effort, but that it's still a lie he might notice as out-of-place even if it's not instantly obvious to him the same way.  Confirm or correct me."

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"He would - try to extrapolate the equilibrium where third circle wizards on a secret directly divinely commanded project are needed for the war effort and something wouldn't add up, I don't know what, but if we're not in fact doing it then there's a reason we're not which bottoms out in reality, maybe in pieces of it he can see."

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...right.  Maillol really hopes that going around saying "extrapolate the equilibrium where" instead of just "figure out how things work if" is meaningful and important and not, when you start saying it, a sign of increasing Kelthamization.

"Give me your current best guess about when Cheliax will gain more than it loses from resuming extraction of information from Keltham, given that your thought transcripts suggest genuine and not simply posed concern about his ability to recover from the shock.  We could find a spare room within the Palace's Forbiddance for lessons, but not if we're eating our seed grain by doing that.  The actual call will remain yours after further observation of Keltham."

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"He thinks he'll be better by tomorrow or the next day, I predict he's right though he seems quite not okay right now and if he's still like this tomorrow I'll push it off."

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"Understood."

"There's been a suggestion to have a third party tell Keltham useful things about your sexuality, preferably true ones, that he might be hesitant to believe from you directly.  Such as that you are attracted to him in part because of the actual power he holds over you, in the sense that you know Cheliax would let him do anything to you if he made that a condition of cooperating with us, and that if he never exercises any power over you, you may lose some interest.  Supposedly we know how you work because people with lots of experience with submissives can guess that by looking closely at you and how you behave around Keltham, as some people in our 'Governance' are of course doing in the background.  That Cheliax would let him do anything he wanted would be true in every sane country in the world and Taldor specifically and therefore, goes the argument, passes your condition on how we tell him Cheliax works."

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"I do think it'll be important progress for him to understand that we're not pretending and that I don't even wish we were. I am not sure who he'd trust to hear it from - maybe Ione, if she recovers, maybe Pilar - I do predict that most possible ways of saying to him 'you know, you can actually not-for-pretend do whatever you want' result in a freakout like the one he had over the idea that you get executed for trying to overthrow the government, but there might be something -

 

- if I were trying to broach it to him, which has the disadvantage that I'm not going to say I'll get bored if he doesn't keep up, what I'd say is that I disliked it in the sex shop how it seemed like it was set up for mostly people who wanted to - pretend - and that if I wanted that I'd have said to him 'act like you can do whatever you'd like to me, until I tell you to stop', or something, and I didn't, and that a consequence of what I said instead, as far as Cheliax is concerned, is that he is, actually, entitled to do whatever he'd like, and if he wanted to chain me up again and I was being difficult about it he could call in Security and no one'd blink at that, and even though I expect he's nowhere near the point where he'd enjoy my being defiant I like knowing it's real.

But that of course - even in Taldor it wouldn't matter at all what I had to say about it and we do have to introduce that at some point, as I understand it?"

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"I believe the central concept is that we lie that 'Governance' would be unhappy and then go along with it, but tell the truth that the actual power this gives him is important to your sexuality.  'Governance' is not telling him this to encourage him, of course, but because it's an important fact for somebody like him to know about somebody like you.  He should not suggest that you have any power to restrain him from doing whatever he wants, because in fact you don't have that power and that fact is very important to you."

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" - yes. Okay, I think that's a good idea, I'm not sure who can pull it off, I'm authorizing the lie that Governance would be unhappy though even in Taldor I'm not, actually, convinced they would."

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"Cheliax was Taldor and mostly still is Taldor, but is in the process of being reformed by a newly ascendant Queen who has negotiated a pact with the wise and benevolent Asmodeus.  Asmodeus's Church would be displeased by that sort of thing happening without good reason, but would, in this case, weigh the many problems in this country and decide that keeping Keltham happy was far more than enough good reason."

"Palace has plenty of dignified-looking people with very high Splendour who could pull it off, I think the main delay is going to be waiting on somebody who can cast Detect Thoughts so we can ask about his Nidal infiltrator theory too."

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"All right. Another option, because I think he's going to want to talk about exclusivity in a little while, is to have someone drop in and ask him if they can rent me, and give a justification along these lines." Carissa has a hard time pinning down a lot of her intuitions about Keltham but she expects that he will have some kind of feelings about 'look, she's into stuff that's much more serious than you are prepared to offer', and if that take is given by someone with an obvious self-interest then it's also easier if it's disastrous for him to reject it without reaching any far-reaching conclusions about Cheliax. Also, whether he ends up agreeing or not he'll end up wanting to learn the skills he doesn't have, and also it seems like fertile territory for 'things he might turn out to be into'. 

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"My read on Keltham is that there are some kinds of people to whom he'll show some tiny fraction of what we consider elementary deference, Contessa Lrilatha being the most obvious.  His interactions with senior Security also seem promising.  If the person trying to rent you isn't wearing a visible +6 headband, it seems less likely that Keltham will process them as - whoever he thinks he's supposed to listen to.  And if we send in somebody like that, why are they trying to rent you and not a hundred other women they could afford?"

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This is a fantastic question someone should ask the Queen.

 

She doesn't say that, not that not saying it much limits the damage of thinking it. "Fair enough. I guess it can wait on someone who can manage the Detect Thoughts."

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"That's it.  If you've got nothing else, go prepare spells."


Maillol is in fact concerned about the degree to which Sevar seems to be developing genuine attachment for Keltham, but the last time she spoke out of that attachment she made tremendous progress on Keltham, because it fit into whatever mysterious theories he uses.  Maillol still thinks, on the whole, that in the ordinary course of Asmodeus's Law he would not correct her yet.  Of course, that would be because he was regarding her as a disposable pawn, but if that's what Sevar proves to be, so be it.

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Carissa asks after, and receives, a room next to Keltham's, smaller than his and less 'doom-punk', clearly meant for the entourage of the person in the main room but not meant for their slaves. She prepares spells.

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Maillol files a request for someone at eighth circle who can cast Detect Thoughts, and/or somebody with very high Splendour who can talk to Keltham about the mystery of where he's getting his deductions and also talk with him about Carissa Sevar's sexuality, specifically about her need to be in somebody else's power, and possibly also (he's not sure how the details of this could look but he's not the one with the Splendour) manage to introduce the topic of (somebody else?) wanting to rent Sevar from Keltham in a way that won't set him off or look wildly implausible.

 

Maillol isn't going to realize for a while the incredible depth and thoroughness of the blunder he's just committed, and by the time he does, it will be far too late.

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Keltham tries to recollect what he can of the items in Ione's list that seemed at all interesting, as now seen from a somewhat different standpoint - he can't recollect much of it, though, that visibly helps a lot under the new conditions - spends some time figuring stuff out, spends more time trying to figure out if he can do any better, and then prays.

He does receive his spells this time, though with no sense of his own god looking back.

 

Keltham now has:

0th:  Detect Magic, Guidance, what should be Detect Poison, what should be Create Water.

(Create Water seems like the most munchkinable thing that's a cantrip.  Which isn't very munchkinable, but at 4 gallons per caster circle, maybe he can do something with repeatably suddenly 16 gallons of water, in an emergency situation.)

1st:  Truthspell x3, Fairness x2, Sanctuary, Protection, Comprehend Languages.

2nd:  Augury x3, Owl's Wisdom, Early Judgment.

Taking the Early Judgment spell seems a little unsafe, like they'd only sell that magic in a Shop of Ill-Advised Consumer Goods because it's too potentially addictive.  But it also seems important to have around at least for today in case he needs to make a mental recovery.

3rd:  (used on 2 1sts and a 2nd)

4th:  Enchantment Foil, what should be Sending.

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That leaves him with some time left while Carissa preps spells, which he'll first use to Prestidigitate his clothing clean over the sink in the ensuite bathroom (not that Keltham is remembering to be appreciative of this incredible luxury).

Then Keltham attempts to think for a bit, his thoughts tentatively trying out a review of recent events, before he concludes that in fact he shouldn't do that and should try to decompress more instead, while he's alone by himself in the quiet but for the sound of rain outside.

He'll poke through the fourteen-volume history on 'Absalom', which becomes more interesting after it becomes clear that Absalom is where the Starstone resides.  The quality of the reasoning in the history books is something like six times better than those of the books in the villa library, more like 1 reasoning error per 2 sentences instead of 3 reasoning errors per 1 sentence.

...is that because the palace can afford better books than - but why - why would - books, information, you should just be able to reprint the best versions of things if the information exists - do more intelligent authors demand incredibly high book royalties to the point where most people can't afford good information about basic subjects?  Golarion why.

The book's contents seem to be dated to before Aroden died, which, if Keltham is recalling correctly, was a century ago.  Maybe that's at least how long it took for the slightly smarter and better-reasoned book to have its copyright decay to where it could sell enough copies to be worth printing?  Golarion, again, why?  Information is very easy to copy once it exists; information on core topics is among the most blatant possible cases where Civilization has an interest in everybody being able to afford it.

All the altruistic smart people are off being wizards at the Worldwound, maybe.

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Carissa knocks on his door an hour later.

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"Enter."

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Carissa finds it encouraging how quickly he is warming up to this! She'll enter. ...and kneel at his side over in the reading nook, if that's what he's doing. She has never done this before and feels faintly ridiculous but what's important is whether Keltham is into it.

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('Enter' would actually be among the things you'd say in Baseline, if somebody knocked, and it wouldn't especially be a command.  It's just that 'it's okay by me if you want to come in' would be more syllables than Civilization would choose to encode into a query-response pattern that gets used like over a billion times a day.)

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And now Carissa is on her knees on the pillow beside the reading nook.  Obviously no such custom exists in Civilization and kneeling itself wouldn't mean anything there, but it's clearly a standard thing given the pillow beside the reading nook.

He doesn't ask what this clearly standard thing standardly encodes, because part of him seems to feel that the meaning is, somehow, obvious.  Not all of it, and maybe he's completely wrong; it just obviously seems like something that you wouldn't do, unless you are to him what Carissa is to him, so it means, at least, that.

He reaches over and ruffles her hair, because that feels right.  "Hey," he says.

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"Hey. I have reported to Security and prepared my spells and been assigned a room, though yours is fancier. I think they like you better, probably because of how you're going to bring about the technological revolution and make the world a place Zon-Kuthon won't consent to permitting to exist."

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"Well, if your room isn't fancy at all, maybe I'll go complain.  Your room being fancy and my room being fancier seems like a reasonable premise for a relationship like this one."

"Any updates from Security on Ione, Pilar, Asmodia, gods, or timelines on project resume?"

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Lean. "Ione's not awake yet, they threw some fancier healing at her in case that helps, this isn't very much of a bad sign though if it's still true this evening it will be. Pilar's back. She ended up in Elysium - the Chaotic Good afterlife - for some reason! I didn't ask more questions because that sort of thing can be personal but I bet she'd tell you about it, if you ask. Asmodia's not back yet - Pilar ended up elevated priority because they wanted to ask her questions about how she ended up in our mission out of the villa -- but it sounds like she doesn't know any more than we do. Asmodia's going to require a seventh circle spell - Regenerate - because of her legs, so she might be a week or so, in wartime like this. 

 

I asked if I could help with the war effort but was told to stay focused on this.

 

I think they're ready to resume once you are - they could set up a room here for classes - but don't want to push you, if you're not ready."

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Keltham is a bit startled that Carissa would just tell him that Pilar ended up in Elysium.  That should've been something he had to figure out on his own by talking to Pilar, or investigating her, or something.  Pilar should've been left more mysterious than that until their first date, or until he did something to appeal to her, if those tropes were governing here.  Call it maybe 6 times as likely on the theory 'Chelish Governance asked Pilar "what" and found out a weird thing and promptly and sensibly told Carissa so she could tell me' as on the theory 'this is an ero-LARP'.  With possible amendments if the Chaotic Good thing turns out to be itself much more mysterious; but still, Keltham making the first discovery that starts the mystery trail should require that he start Pilar's route, like, at all?  Or maybe that happened when she took a +3 vicious nasty bigsword for him.

But still a surprise, not advance-predicted, not the main thing the theory obviously says.  You don't want to rationalize those out the window.  Maybe call it 3:1 instead of 6:1, though.

"Well, huh," Keltham says, "the details there would be a bit hard to explain, but that's some small evidence against the reasoning system I was using to infer that one of the girls is a secret Zon-Kuthon cleric, or that one of the more unusual girls in class will have the 'being-forced' fetish.  Not decisive or anything, but noticeable jolt.  The key is knowing how to keep track of that sort of thing over time, which is what I'd otherwise have planned to lecture on next, the Law for accumulating pieces of evidence that aren't individually decisive, until they add up to something."

"Asmodia's going to - end up pretty behind, in a week, at the rate we were going.  I'm not sure how much you can recover from that sort of thing by reading notes, in a situation like this one... well, maybe somebody else could teach Asmodia, to help solidify the material in their own minds by teaching it, that's a big part of the reason why older kids teach younger ones in dath ilan.  Still, that'd be a big chunk of someone's time.  Depending on how expensive a seventh-circle Regenerate is... well, except that they are going to do it at all, eventually, so we're not paying from zero.  I probably want to expend some political capital on it happening earlier, if the project is considered competitive with war demands at all."

"I could teach a class today, for sure.  Whether I should... maybe not so much, if the view-from-above says that somebody in my position is supposed to take one day off, and it probably does."

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- telling Keltham about Pilar was a correct move in the Second Law game. Okay. Carissa doesn't understand why and would REALLY LIKE someone to read Keltham's thoughts and try to get more but it's - information, and as Keltham says, you can use a little of that at a time. "It might literally be cheaper to pass Asmodia a two-way mirror in Hell so she can keep up," she says. "But I think it's reasonable to press them on getting her back sooner."

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...they can do that?  Neat.  "I've got no objection to that if it's cheaper, key thing is Asmodia can ask questions from where she is and get them answered.  Pass it to them next time you see them? - ahem."

"Pass it to them the next time you see them, unless I tell you that I've passed it on first."

(Or is this not a giving-orders occasion?!  One thing is for sure, he needs to not just ask Carissa what he's allowed to do!  Brain registers a desire to scream internally:  Approved:  AAAAHHHHHHH WHY CAN'T ANYONE LEGIBLE IN GOLARION!?  Thank you brain now shut up, if that was an error it wasn't a critical error, and eventually things will be fine.)

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"Will do." (Carissa would kill quite a large number of people to be able to read Keltham's mind right now.)

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Is this obedience turning him on?  Yes it is, apparently, and furthermore his mind feels blank if he tries to figure out what else to talk to her about, so.  "You're allowed to start pestering me for sex again, by the way, since it's now morning.  No promises, of course, but you're allowed to try."

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"Before yesterday turned out so eventful I was planning to show you what I got from the fancy Ostenso sex shop! And maybe invite you to come with me sometime but that's looking less likely, now. Maybe they can bring a selection to us."

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"Well that sounds promising.  What new outfits or toys have I unlocked after our latest relationship progress?"

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"I actually bought this outfit there! Should I tell you why they sell it at a sex shop not a normal tailors' or would you rather experiment."

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"Now that's the dath ilani equivalent of asking a duke's son if he's too scared to go rhinoceros racing."


Experimentation follows.

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The experiment is a success.  More resources are allocated to following up on these discoveries.

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...this scientific investigation might possibly be threatening to get a little out of control and investigate subject matters that could perhaps be regarded as dangerous without a verified sufficient level of safety precautions.

Keltham accordingly restrains himself, but this is going to be pretty darned visible as a fact if you have Carissa's Sense Motive opposing what passes for Keltham's Bluff.

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Carissa's mostly playing by intuition, lately, on a moment by moment basis, but she's aware that most of the point of seducing people for strategic reasons is that you can get strategic concessions out of them when their judgment is compromised. And also that dath ilan would definitely know this and advise their kids against it. So, we'll see who is better at this, Cheliax or dath ilan. 

 

She pulls herself away, sits cross-legged, folds her hands, tries to look - like she's trying hard not to say anything, like she's sad and not quite pretending otherwise but certainly not trying to put it in his way -

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Keltham attempts to roll his Sense Cognitive Background State, devises a guess.

"Uh... if I trust my ability to read you, you look like somebody with a problem she'd usually and normally hide because that's what normal people in Golarion do in this situation, but you remembered that I asked you to err on the side of a lot more visibility, and now you're wobbling between that request and the reason why a normal person would usually hide that."

"I won't ask followup questions until I've either been told my current guess is wrong, or I've received some indication from you that you've reached your own estimate, using the information you have and I don't, that it is safe for me to inquire further."

Done, flaming shit that was hard to phrase without asking her to make a decision instead of him.  If this doesn't rapidly get easier with practice, Keltham is going to use his Unilateral Relationship Decisions Power to metadecide that he gets to ask Carissa to decide things ever.

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"I think maybe people would hide this in dath ilan too, actually? On the principle that - uh, it seems wildly more important than not pressuring people into sex. But your orders take precedence. I think. If I calculated that wrong, well, probably we will calculate lots of things wrong at first."

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"I need an explicit statement of your guess, using the information you have that I don't, that it's okay for me to ask more questions; I have no idea what you're potentially protecting me from right now, or what costs there are to my knowing something that's supposed to be unknown to me or even just illegible."

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"It is fine for you to ask more questions!"

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There's a very distinct ouch of realizing that he may have pressed her too hard, just then, to be legible and not subtle, when on the meta-level discussing safety.  But - she'll survive, she promised him that.

"Kay.  What's wrong?"

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"You think that there's a - substantial chance, not a large one, but one worth planning around, that I am actually lying to you about having reliable contraception and planning to, I guess, get pregnant and then run off before anyone notices to some country where I wouldn't be legally obliged to have an abortion. And. I understand why the chance of that doesn't have to be very large to be very important to you. And I understand that you don't have much reason to trust me, though I and I think your god have been trying to give you some. And I understand that none of that matters and you can have the stupidest reason in the world and it's fine, it's your choice, you can have whatever you want from me and it doesn't have to be -

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....but it does make me sad. And I don't see why you'd believe that, it's not - more information - but - but it does make me sad. Is all. Now you have all the information that I have."

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"...and, uh, I remain very uncertain if you actually meant me not to hide things like that, it's fine if you didn't mean that kind of thing, most people wouldn't mean that kind of thing."

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He'll gather her in to hug her.  "It is what I meant.  Thank you for not just hiding the whole thing.  I appreciate that part a lot.  And, I understand.  It's my responsibility to not be unduly influenced by you being sad.  Now that I've asked you not to hide what you'd usually hide, at least for a while."

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- snuggle. "Okay. 'm not - asking you to be influenced." Both Keltham deciding to fuck her and Keltham deciding to not care about her feelings are good outcomes, here.

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"This is usually where I would apply creativity, it's just, I have so little grasp of magic, and all the people I would otherwise ask might be, assuming the premise, in a conspiracy with you."

Though Ione might be less likely than some, but no; for purposes of deciding whether it's okay to risk having kids, he needs to assume that Ione is scripted - by Governance, not by some metalevel eroLARP - and can't be trusted either.

"I know what Science Maniac Verrez would do in this situation - namely, figure out how to use Prestidigitation to impose a magnet-field over his own sperm, the way that mature male contraception technology works in dath ilan.  But in real life, if you try that sort of thing... well, no, actually, I guess I could heal myself, if I hurt myself.  Unless I gave myself cancer.  But that, I'd guess, just takes a more powerful cleric spell.  And even if I literally kill myself, you could bring me back... but the problem is verifying that the sperm are actually dead and that the silly clever trick worked, when I can't ask anybody here to help me figure out how to verify whether sperm are alive... but there was a spell Detect Life on Ione's list, I'm pretty sure, and if I ask my god to give me that, I can see if it works on sperm and then it goes through my god rather than anyone here..."

"Or actually - potentially simpler solutions.  Is there a fourth-circle or lower spell I can ask my god to give me, that would let me create a small object that isn't as fragile as Prestidigitating that, and can have properties like, impermeability to fluid, adhesion to skin until dispelled."

Keltham is now attempting to invent birth control via condoms from scratch!  His first visualization is a small patch that fits over the tip of his urethra and will contain the liquid that emerges from it.

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....which is neither of the good outcomes! Why is Keltham like this! "I feel like there are plenty of solutions if killing people is considered an acceptable cost and you should not do things that are at all likely to kill you!"

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"I don't actually know what would be a solution if killing people is an acceptable cost, though it sounds like it's not at all a great time to ask Cheliax to burn a resurrection on that."

"I mean - to be clear, under the circumstances - I might not be able to trust your solution, but - I admit to being pretty curious about what else Golarion will trade a heap of dead bodies for."

Keltham has entered Problem-Solving Mode!  Good work for having a Problem, Carissa!

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"Well, you could kill me, because pregnancies don't survive dying and being raised, and you could test that in advance on some other women who were pregnant and preferred not to be, if you didn't want to just trust it. Or you could kill me and then, instead of a resurrection, do a Planar Binding to bring me back from Hell, because devils can't get pregnant....I don't know how you could verify that but Asmodeus probably wouldn't bother with Cheliax if devils could just make more of themselves in Hell. I am not very impressed with these solutions but what happens to me if I die is much more definitely known and understood than what happens to you so if we're using death-related contraceptive methods, here."

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"Remind me of what your usual contraception is like.  I think you may have told me but I forgot."

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"Pregnancy also does not survive a Polymorph to any form that can't itself sustain a pregnancy, and the cheapest polymorph that's sufficient is second-circle Alter Self, so I go male and back, every night when it's potentially relevant."

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"Very easy to verify you doing," though the thought is more than slightly odd, "but the trouble is, at the appropriate level of paranoia, I have only sources inside Cheliax to tell me that Alter Self works for aborting pregnancy.  If I ask my god for a spell to detect whether you're pregnant, do you know if I get one?"

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"I don't ....think a spell for that exists. You can't tell with Detect Intelligence until 12 weeks along. You could have some pregnant people in to Alter Self in front of you?"

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Oof, that's a Cost there, if it has to be 12 weeks along, meaning they couldn't just find somebody who didn't actually want a baby and pay them to participate in the experiment.  Though maybe Cheliax has some wizards who only do the Alter Self thing after they detect, or change their minds, and advertising for one of those would turn somebody up... it doesn't really solve the main problem, though, because he can't be sure that what works at 12 weeks works at 1 hour.

"If you Alter Self immediately after sex, then shift back, would I be able to check inside you and verify that the semen had vanished?  Maybe I'd be willing to try for the further trust in that case, that semen doesn't persist in a vagina or uterus that you don't have... actually no, shit, I can't rely on that, because you could also produce that result with Prestidigitation even if it wouldn't ordinarily happen from Alter Self.  No wait, counter-2-arguendo, if you can cast Alter Self and come back fast enough, I can have Detect Magic running the whole time, check your vaginal contents before and after, and verify that Alter Self was the only magic to affect you over that period..."

This is actually kind of fascinating, as Compounding Capabilities problems go.  Maybe the eroLARP is deconstructing a computer game where the player needed to drag the spells from a list of available spells to form the correct structure to eliminate a pregnancy, before they could fuck anybody.  That sounds like how a computer-game version of an eroLARP would work.

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Carissa has this job mostly because she is much less inclined than everyone else in Cheliax to throw up her hands at Keltham and go "MY DIAGNOSIS IS THAT HE IS AN INSANE PERSON" but she's sort of feeling that, right now. "I am willing to do that if you'd like it.

I ...think probably if we were secretly a Dread Empire we'd just mind control you about this, though."

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"I appreciate and update on the argument; knowing as little as I do about mind control, or about how Hypothetical Bad Asmodeus might be concerned about my own god counterescalating, it's not enough to decide the issue.  Admittedly, if you carefully demonstrated mind control capabilities that can just completely undetectably to me make me believe or decide things, that would be a larger update than I've made so far about good Cheliax intentions; there'd still be the possibility you were in a balance against my god, but it'd be an update."

"Does that process give me the result I need to observe, on your prediction?  Detect Magic / check vagina / Alter Self / de-Alter / check vagina to verify that the process vanishes semen?"

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“- mind control can do that. I don’t know spells like that myself but I would expect high-ranking palace security do.” What an incredibly convenient way to build trust, actually, have a sufficiently high level caster cast Suggestion on him and then promise that it hasn’t otherwise been done. Which it hasn’t because Asmodeus said not to, perhaps because it was worth it …

 

”And I think that process works.”

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It's kind of complicated and tight, is the thing, for a poorly-tested process, he isn't sure that he can detect whether or not a vagina contains semen in the first place... but then it's basically backup against an itself-improbable conspiracy, not the primary means of birth control?

One also needs to consider that, at a sufficient level of magical power and ill intent, they could have done something clever when he had sex with Carissa the previous day, quickly moving semen from her mouth to her vagina, maybe as screened by an illusion.  Heck, they could've teleported sperm right out of his epididymis while he was sleeping in the villa the first night, before the Forbiddance went up - though they'd also have to mix it with seminal fluid to have a chance for the sperm to survive a uterus.

Keltham lets out a sigh.  "No promises, but I'll think about it, and tell you tonight whether to prepare Alter Self tomorrow."

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Well that's progress! And on some level she can - respect how careful Keltham is, respect that while he does seem to care about her more than is healthy he's not actually an idiot about it, probably almost every Chelish teenage boy would do worse....

Well. Better to keep pushing. Lightly. "I prepare it every day. Hope springs eternal and also we haven't actually talked about exclusivity yet."

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"I will... possibly maybe think about it faster, then, but this is security reasoning and can't be a quick decision.  And - exclusivity?  Like monogamy things?  I'm not quite sure what that has to do with intercourse."

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"Well, see, I am expecting you to order me not to have sex with other people without your permission but absent such orders I might, you know, proposition someone who has an incredibly cool armored vest, and then want to have my Alter Self for that."

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"Heh.  Point to you for catching me out on that, I think my brain is Assuming Things that have not been discussed.  If it wasn't just a more routine false closed-world assumption with respect to my ignorance of anybody else you wanted to have sex with implying that I was the only such person."

"I feel strangely like... there's a part of me that wants that thing to be true of you, that you ask my permission, but I also feel reluctant to give you that order right this instant and I'm going to have to do an introspection to figure out why."

"Incidentally, even if I can't trust it, is there anything way simpler and more standard that male fourth-circle clerics do to not have kids."

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"Not that I know of. 

 

I wasn't - actually planning to go around sleeping with anyone else, knowing it bothers you, even though people here have really fantastic magic items. But I do keep a pretty sharp distinction, internally, between things I've agreed not to do and things I just definitely don't mean to, so if you want it to be the first thing we should talk about that."

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"Super valid," Keltham says.

Not knowing any male contraception solutions for clerics seems so incredibly odd, to the point of being Suspicious.  Do male fourth-circle clerics who don't want kids just... not have intercourse ever, except with expensive second-circle wizard sex workers?  Who, going on earlier things Carissa has said, maybe don't exist in the first place?  Do female fourth-circle clerics just not have intercourse period?  Though it does match up with an earlier statement to him that YES PLEASE CHELIAX WOULD LIKE SOME CONTRACEPTION TECHNOLOGY.  Or, for that matter, that they (*cough*theEroLARP*cough*) didn't assign him any clerics in his research harem.

"I - I'm not immediately sure of where this internal resistance is coming from.  Some of it is coming from a source that thinks I'm asking you to give me too much and will then owe you something too huge and yes I know you already noped me on that.  But that isn't making the feeling go away and I think it's loud enough to drown out some other feeling, which means I can't just go ahead and ignore the combined feeling, and -"

"Is this an urgent question, for any reason?"

 

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"No, it's not."

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Actually, there's an even simpler solution.  "Until tomorrow morning, I order you to not have sex with anyone without my permission.  Whatever it is my brain thinks is scary about this whole deal, it doesn't think that one day of it is scary the same way."

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"Understood. - and a good occasion for me to show you my other sex shop purchase." 

 

And she fishes it out of her Bag of Holding to explain.

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Keltham is - intrigued, but can tell that he doesn't quite - understand, deep in this part of him, the shape he's looking at -

"But I could just order you not to do that, right?  Is the magic item for - people whose partners, in a relationship like this one, don't trust them?  I can guess that's not it, but I'm confused."

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"That's not it - I mean, it's dispellable, so if I actually set my mind to getting around it I could. But some people enjoy the difference between 'impossible' and 'forbidden', like, you also don't need the chains because you could tell me to hold still, but if there are chains, then I'm not holding still because you told me to, anymore, I'm holding still because I can't move. Different flavor. ...also I think some people experience failures of will, about obeying an order like that for weeks or months, especially if you're messing with them around it enough, so maybe they actually do have to worry about breaking a rule even though they didn't mean to. I have never tried anything like this before so I shouldn't think too highly of myself but I think there's no order up to and including 'stick your hand in that fire and keep it there' I'd just disobey without warning you first that it was proving too difficult; if I would, then I'm just pretending, and I don't want to be just pretending."

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He has again that sense of being unnervingly close to some ledge, on which Carissa may be trying to stabilize him, or maybe push him off.  His mind retreats from the dangerous thing, tries to talk about something lesser and more trivial and safer: oh, is this anything like the thing some women do in Civilization, if they want to have a lot of sex available to trade for social capital, or collect a large harem, where they limit themselves to one actual orgasm per month, and otherwise stop short of that, to increase their sex drives?

He forces himself to face the scary thing instead; it doesn't pay to do that all day long, but he's had relatively few shocking revelations today.

"I don't know whether I'm more frightened-intrigued by the notion of you wanting to make it impossible to disobey orders, or the amount by which you're trying to hand me the total keys to your sexuality, but both of those things feel like they're a step too far for me to do this minute, and I need to let it sink in for an hour without forcing it -"

"My mind is imagining you struggling inside the chains and not being able to get out, though, and it thinks that's very sexy, much more sexy than just being chained up at all -"

"I'm sorry.  I need to hear you tell me that's okay, if and only if that actually is okay, obviously, I'm not asking you to send a false signal, but even after hearing you say it's fine to kill you, my brain still wants to hear you say whether or not it's okay that I'd see you struggling to get out of the chains and not let you out."

It really feels like this is a situation that demands the ability to talk in metalanguage and say 'dequote'; but Carissa keeps on seeming to reject, not so much that specific proposal, as the entire framework of thought that would want to hear about it.

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- okay, push the Keltham less. "I'm sorry. I don't mean to - rush you to the place you'll be when you're twenty-five. There's not actually any rush. It is definitely okay to be into me struggling in chains. It's - it is sexier, right, if the chains are actually doing something. And if I didn't happen to be into it, then I'd say 'it's a perfectly reasonable interest, I'm neutral on it' and you'd say 'reasoning with the mysterious Law Above The Other Law, one of the other girls will be into it', and that'd be all right too except for the part where it's very confusing. And if I happened to really dislike it then I'd tell you 'it is fine to be into that, but I dislike it'."

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"I'm frankly going to be more than slightly freaked out if I find that the girls in the harem exactly match up to every single one of my sexual desires with no leftovers.  It would say some pretty unsettling things about where I am and how I got there."

"Uh, the reasoning that would make me worry about that is definitely below the Law, to be clear.  It'd be above the gods, below the math.  What would it even mean to be above the Law, I can't coherently imagine that.  Nobody gets to decide that 1 + 2 = 4."

"I notice my brain being a little tired of relationshipping, and it occurs to me that we haven't eaten breakfast and should plausibly go eat lunch or whatever's on sale... or free, I guess, since I still haven't gotten around to having any local money.  I should ask if this Governance location can use a channeled healing at whatever standard rates are on that.  But, I mean, we can also wrap up if you had any big important dangling issues, I'm not saying we have to go eat right now."

It only occurs to Keltham after he speaks that he just offered Carissa options and asked her to make a decision instead of providing info to him.  Is that even wrong?  He doesn't know, but that section of his brain may be tired and need to rest, maybe.

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She seems unbothered. "Lunch sounds good. I doubt you can sell healing in the palace, even in wartime,  half the people here are clerics. Want me to go back to my room so you can have the afternoon to think?" Above the gods, not above Law. How could something be above the gods? It feels as absurd as deciding that 1 + 2 = 4. 

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"Not sure, I'll decide after lunch."  A thought occurs to him.  "Oh.  And, Carissa."

"Maybe I'll rethink this order later, but for now -"

"You don't ask to be let out of the chains.  You can struggle in the chains, but you can't say in words, 'let me out'.  I won't flip out if you slip up and say it once, but if you keep on saying it, you'll be disobeying me.  Same if I hurt you.  You can tell me it's painful, you can advise me that a more experienced sadist in my position would probably stop, but you don't tell me to stop or argue that I should stop.  If I'm doing something to you that's going to break your ability to obey that order, let me know when you see it coming.  Understood?"

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She is not sure where he’s going with that. But - “I understand.” And a smile, because she’s trying to reward steps in the right direction and that seems like one. 

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Keltham doesn't smile back.  One conceals feelings, perhaps, but showing a smile you don't mean is quite a step beyond that; it destroys the ability to signal later, because how can anything mean anything, after that.  "Good," is all he says.

Keltham isn't at all clear on his own ability to ignore somebody asking to be let out of chains.  He doesn't particularly want to test it while he's still such a novice.

And more importantly, if Carissa Sevar does start telling him that he needs to let her out right now, Keltham will know that something broke her will to obey him and that something is wrong with the entire setup.

Maybe it's cheating to set up a secret completely legible meta-signal of meta-level failure, but then -

- cheating is technique, after all.

"Then let's go eat lunch," Keltham says.

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(They get all the way as far as halfway to a small eating hall before Keltham notices a lingering confusion - though to be clear, they do continue walking towards lunch past this point - and starts asking why a single use of Alter Self doesn't render women permanently sterile, if it destroys their limited supply of eggs that have no analogue uterus to carry them in male form; and why an implanted embryo would be destroyed by Alter Self if the eggs weren't destroyed; and why men aren't rendered sterile by Alter Self during the week (or whatever that duration was) that's required to mature new sperm if the current sperm maturing in the epididymis get destroyed; and actually maybe they should try this with food coloring, if that's a thing here, to see if that vanishes permanently from a vagina that temporarily doesn't exist; rather than having sex that's potentially a security-premise-violation, if the whole method proves not to work the very first time it's tested.)

(Good luck, Carissa Sevar!  A dath ilani woman in your position would know exactly how this masculine gendertrope works, but you don't!)

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      "I hate Chaotic Good," Aspexia Rugatonn says, her voice sounding reflective and her face as impassive as always.  She looks up from the papers in her hand, having just finished reviewing a transcript of Pilar's report on her involuntary tour of Elysium.  "I hate, hate, hate Chaotic Good.  If hatred were diamonds I could take my hatred of Chaotic Good and cast Miracle with it and have enough left over for a thousand Resurrections.  I would, personally, rather go to Abaddon than Elysium."


Pilar Pineda swallows.  "Grand High Priestess - is this one permitted to ask -"


      "Just speak your thoughts, Pineda.  I can hear them anyways."


"I was confused by the Chaotic Good outsider's claim that it served Asmodeus's interests for Cayden Cailean to do what He did to me.  I wonder if - if you think they're telling the truth, that I am not meant to be - harmful to our Lord -"


      "You don't conclude that I believe they were telling the truth, from the fact that you're still alive?"


No because the Grand High Priestess could be unsure and wanting to keep her options open, or because she could have some cunning counterplot of her own to whatever it is that Cayden Cailean is trying to do -


      "You are correct that I'm unsure," the Grand High Priestess answers her unspoken thought.  "But while Chaotic Good is not Lawful Good, under those circumstances and speaking to someone like you, it is unfortunately plausible that they would tell the truth."


Unfortunately? Pilar thinks, putting on hold her own relief if she really isn't being used against Asmodeus.


      "Yes, because now we are confused, as they no doubt intended, and our lives have become more complicated.  I rather doubt that, whatever larger plot is in play, that larger plot is meant to conduce to Asmodeus's interests.  If their plot is to destroy all Cheliax and then you are meant to prevent a new Worldwound from opening amid the ruins, that is not, on the whole, good news.  Though yes, even in that case, we would prefer there not be another Worldwound, so if some such apparent duty falls to you, perform it unless directed otherwise.  It is the job of such as myself to counterplot against Cayden Cailean's larger plan, not you."


Pilar nods her head.  She understands, or thinks she does.


      "This leaves us with the question of your behavior and performance during your trip to Elysium."  The Grand High Priestess regards Pilar more sternly, now.

Pilar isn't nearly as frightened as she should be, she knows, even though that's a bad thought.  She turned down Elysium for Asmodeus, and even if it's a wrong thought to think, still, that probably counts for something.

      "Oh, I see," says the Grand High Priestess of Asmodeus, her face impassive.  "You believe that you performed adequately?"


Is she still supposed to answer in words at all?  Probably, unless she's told not to, she's been asked a direct question.  "No mortal performs to Asmodeus's standards," Pilar answers.  "And all imperfections are worthy of punishment, if the slave is even worth that much time."  Pilar can't quite stop herself from thinking that, imperfect and flawed slave of Asmodeus as she may be, she's probably due for quite a lot less punishment than others would be in her position.  This thought is itself, of course, worthy of punishment.


      The face of the Grand High Priestess remains impassive.  "Do you know how specifically, you fell short?"


Pilar knows some parts that are obvious even to her.  "I was unable to justify myself clearly, when the Elysians asked me why I didn't want to stay - if I had been more trained in theology, I would have been able to -"


      "Chaotic Good outsiders cannot be persuaded into our Lord's embrace, and to justify yourself to them or argue with them, even taking our Lord's position, does not serve His interests in any way.  That you answered the Elysians at all is your failure, not that you answered incorrectly."


Pilar feels stupid.  "I understand."


      "What else?"


"The Elysians told me that if I stayed in Elysium, I would never again have to cast torture spells on children with no other uses in order to prove my loyalty, which they somehow knew I hadn't liked doing in the academy.  I could feel myself swaying to that, and when I felt that, I knew that after I came back, I would have to be retrained to do it better and without any hesitation.  For only a moment, then, I was tempted to stay."


      "Pity," says the Grand High Priestess.  "That significantly decreases your future usefulness.  I will make a note in your file that you are not to be tasked with such work unless there is strong reason."


Pilar doesn't know how to respond to that in words, at first, for being so surprised.  She would expect to be punished for her reluctance and corrected; for her to be exempted from unpleasant work instead is something that could be mistaken for mercy, and it is impossible that Aspexia Rugatonn would reason so.


      "There will be plenty of time to train out every last one of your flaws after you are received in Hell," the Grand High Priestess answers the unspoken thought.  "Meanwhile, in this world, your proven loyalty is potentially useful.  If that is a weak and vulnerable point in you, I will not have it strained without good cause and bring into question whether your loyalty remains as it was.  The more so, if the Elysians could potentially have planned to lure us into doing exactly that, after first giving us apparent reason to trust you."


Again Pilar feels stupid, but this is only natural when somebody who is not Aspexia Rugatonn is talking to somebody who is Aspexia Rugatonn.  The Elysians made her scared of something that, it turned out, was not in Asmodeus's interests to do to her.


      "What else?" says the Grand High Priestess.


Pilar swallows.  This part is worthy of severe punishment.  "I had the thought several times that - when they showed me Hell, and what that's like for people who aren't me - that, even if I didn't want to be in Elysium - maybe it would be better - if the people who wanted to be in Hell could be in Hell and the people who wanted to be in Elysium could be in Elysium."


      "You are correct, that is a thought worthy of severe punishment."


Pilar bows her head.


      "You may find it useful to contemplate, however, that the present nature of things is temporary.  In due time, everyone will go to Hell, and everyone will want to go to Hell."


That does make Pilar feel better, though she's surprised that she's getting any consolation at all when the thought is incorrect in the first place.


      "Because if you are so flawed as to have that thought, there is no point in allowing that thought even greater power over you by failing to consider what weighs against it on its own terms," answers the Grand High Priestess.  "Now, Pineda, answer me this.  Why am I the one consoling on you on this, instead of you taking these issues to someone in the priesthood or simply Security, whose time is far less valuable than mine?"


That's a good question and Pilar is unable to stop herself from thinking that maybe it's because, having proven her loyalty, she's now that valuable - no, that wouldn't make sense, it's Chaotic Good outsider exposure which only the Grand High Priestess is most competent to correct if it introduced any problems -


      "Wrong.  According to Security's initial interview with you, you thought of asking them for correction, but you had the thought that, if the Elysians were telling you the truth, maybe the Security officer was also somebody who'd take the chance to stay in Elysium if they believed they had that chance.  You were afraid that, if that was true, being corrected by Security would mean replacing your more correct thoughts with their less correct thoughts."

Pilar did also think (not that this defends her or lessens anything) that she didn't distrust them in general, it wasn't that she distrusted Security about Security, it was just, on the particular issue of being tempted to stay in Elysium, thinking incorrect thoughts when you're in Elysium, she couldn't trust them about that -


      "So the leader of Asmodeus's Church in Golarion had to personally take her valuable time to correct you, because, now, you would not have trusted almost anyone else.  Now that Chaotic Good outsiders have whispered to you that you are more truly loyal to Asmodeus and more correct in your thinking and more trustworthy than the senior wizards in security."


"Yes," Pilar whispers, feeling miserable.  The Elysians got to her after all.

      "Unfortunately, the Elysians told you the truth.  This being the case, your concern was simply correct.  Nearly all wizards in Security and indeed even most priests of Asmodeus have not proven themselves able to meet the test of true loyalty that you passed.  They are not authorized to correct your thoughts about Elysium or who is most loyal to Asmodeus.  Only myself or those I designate are authorized to so correct you."

      "That said, to state your self-humbling thought more precisely, great loyalty is often not the quality most critical to a commander.  One usually wishes for great competence foremost, accompanied by whatever level of loyalty seems adequate and with some safety margin.  If on some rare occasion the quality we needed in a commander was the greatest possible loyalty, and this was more important than your lack of experience and knowledge and power and your many other failings, perhaps then you would be placed in command.  Nor should you mistake the possibility that your superiors are less loyal than you, for your own certain knowledge of that fact.  Understand?"


"Yes," Pilar answers.

      "Good.  After this, you will report to the temple torture chamber and assign yourself whatever degree of punishment you feel is appropriate for your failures in Elysium."


To say that Pilar is surprised would be an understatement indeed.  She will obey, of course, but - she doesn't understand, is this a test, to see if she'll assign herself too little punishment, or if she'll assign herself extra to prove her loyalty -


      "You are done with tests of that kind," the Grand High Priestess answers.  "You have passed the strongest version of that test which anyone could face.  You know your own history in more detail than I do, my time is valuable, and I cannot be bothered to interview you on specifics and evaluate them.  You do it.  Just assign yourself whatever tortures seem standard and appropriate for your failures.  If you desire any more punishment than that for reasons of faith, do it on your own recognizance."


Because you are trusted, now.

No, Pilar must only be imagining that this could be the subtext, here, she is not - not that worthy, she is only a second-circle wizard -

Pilar rises and turns to go.


      "Pilar," Aspexia Rugatonn says, before Pilar has reached the door.  Her voice is, if not gentle, unusually not-harsh.  "Pride is one of our Lord's domains.  As you should not be mistaken about who is above you, you should also not be mistaken about who is lower.  Speak to me the thought you are not letting yourself think."


Pilar turns back.

She takes a deep breath.

"Grand High Priestess," Pilar says, "if you had to lead an army of adventurers into Elysium, and anyone who followed you would have a choice to stay in Elysium, how many - how many could you find to take with you?"


      "Eleven."


Eleven!? Pilar thinks in dismay and even horror, though she does not, of course, question the Grand High Priestess out loud.  Eleven, in all of Cheliax?


      "Oh, I am sure there are many more than eleven in Cheliax who would make the choice you did to leave Elysium behind.  Our service to our Lord would be pathetic indeed, if all the Church's work in Cheliax these last eighty years had produced no more than eleven souls truly loyal to Him.  The trouble is, you see, Pilar, that Asmodeans do lie to themselves, about what choice they would make there, and though this lie is also pleasing to our Lord, it is still, in the end, a lie.  They would not know their disloyalty even to themselves, and Detect Thoughts would not suffice to root them out.  The Chaotic Good outsider who spoke to you was also truthful about that aspect of things."

      "We punish people whose disloyalty rises to the level of thoughts that we can see, that they can know to themselves; and while that does to some extent serve to train away disloyal thinking, sometimes it only trains away the visibility.  In Cheliax, where they know their thoughts will be read again in time, that serves well enough; when there is a certainty of Hell in time, it serves well enough.  Faced with Elysium, those thoughts might suddenly resurface."

      "There are many more in Cheliax who would refuse Elysium, of that I am sure.  There are eleven of whom I know.  Eleven of whom I am certain."

      "Well.  Twelve, now."


Pilar Pineda feels prouder in that moment than she has in her entire life.


      "There is no reward for a job well done in Cheliax," says Aspexia Rugatonn.  "Only a diminishing of punishments for failure.  This does not mean that a job done well never benefits you, Pilar.  Only that, if so, the benefit is incidental to how it serves our Lord's interests.  You have proven yourself as few of our Lord's followers ever prove themselves, and if you were not already assigned to one of the most important projects in Cheliax, you soon would be."

      "Go with Asmodeus, Pilar Pineda.  You have done as well as mortals ever do."


"Thank you!  You've been so super helpful to me, actually, do you want a cookie?"

...

Pilar turns and hurls the sourceless cookie at the wall as hard as she can.  Under other circumstances she would scream.  This was literally the finest moment she will ever have in her life, and Cayden fucking Cailean just ruined it for her.


      "Only if you let Him ruin it," Aspexia Rugatonn says, though the harshness is back in her voice.  "I genuinely hope we can find something to do about your problem."


Pilar departs.  She is reminded of the fact that Aspexia Rugatonn's time is indeed valuable, and how much of it just got spent on her, when she sees the line of important people who were waiting outside for her to finish.

The next person in that line, robed as a third-circle priest, darts inside and slams two pieces of paper on Rugatonn's desk and begins some rapid hushed report without waiting for the door to shut.  The door hasn't closed and sealed away the sounds within, in fact, when Pilar on her way out hears the Grand High Priestess's voice rising to almost a shriek, "He what?"

Somebody is about to have a very bad day, and Pilar is glad it's not her.

She skips her way along towards the temple's torture chamber, for almost ten full steps, before she realizes that she is fucking skipping through the halls and manages to fucking stop it.

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At first it's not obvious to the remaining student body of the Secret Project what exactly they're supposed to do with themselves; Carissa's orders, when she briefly walked past them while retrieving her possessions to leave with Keltham for the imperial palace, were 'learn about Taldor'. But it doesn't take them all that long to find their feet; obviously no one's going to come walk them through everything like they're children. 

 

Security has swept the villa for things left behind by Kuthites, found a couple of old chambers that were perfectly sealed up with old skeletons inside, which isn't very interesting, and reorganized all the bedrooms so as to make the place defensible if the project returns here, though it might not. There are devils openly patrolling the grounds, now, each of them bound within their ten-foot circles (it's the cheapest way to get devils). They can't fight much like that, obviously, but they'll notice it. And unlike human security they don't complain about the by-now-fairly-torrential rain. 

 

And the whole mess is a good excuse to completely reformulate the library to be in line with the project. Paxti requests permission to go with Security to Absalom book-shopping, and when that doesn't work Yaisa tries seducing Elias for the same privilege (he sleeps with her but does not take her to Absalom, which is a valuable life lesson). But there's sorting through all the existing books for consistency with the new paradigm, and making fun of the old Taldane romance novels, and while Security's using all their Teleports for war-related travel they do go out to Ostenso's bookshops and find some books published in Taldor or in pre-Hell Cheliax they can work with. 

By the afternoon of the day after the attack this effort is in full swing; they have books in piles on the floor, and are reading through them and chattering about them and sorting them and Mending them as needed. They have a plan for if Keltham shows up unexpectedly, they're going to claim there was water damage to the books, since a bunch of windows broke in the fight and it's been raining so hard since then. (So that this isn't a lie, they're causing some water damage to the books.)

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Ione wakes up with her head feeling like a watermelon that has fallen off a four-story building.  And had its watermelon soul go to watermelon Abaddon and be hunted down by things that eat watermelon souls, things with white eyes and bony hands.

Everything seems dreamlike and her thoughts are like she's halfway through falling asleep, thoughts that don't follow from other thoughts, and therefore she needs to say, as her first words when she wakes:

"Stop damaging books takaral!  This is a library takaral!"

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"- turn every laundry wizard into somebody who can apply one-week male contraception, if that plan works.  And the first thing we need to get started on that is a couple of hundred mice.  Well, no, the first thing we need to get started is... a few gallons of vinegar - good, that translated - and whatever you've got that makes vinegar foam up when you add it to vinegar.  But that might not work unless either you or I can get a magnet field stabilized."

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Carissa isn't sure this is Cheliax's most important priority at all but it's - surprisingly nice, actually, just collaborating on a research project instead of trying to seduce Keltham into evil. "Summoned mice or real mice - actually, usually wizards use summoned mice for experiments but here in a Forbiddance it'll be less complicated to get real ones. What things have magnetic fields, it might be easier to manipulate one that already exists and it'd give me a feel for what I'm manipulating -"

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"Well, magnets, most obviously, but if you hand me any piece of metal that could be magnetized, like iron or steel, I can use Prestidigitation to induce a magnet field in that, and then maybe you can see if that's just as easy for you or if it's somehow taking advantage of my knowledge of the Law of magnets.  Prestidigitation can't produce acids, according to you, but according to my best guess as to what Prestidigitation does, it should definitely be able to shift acidity, and that may have to do with my knowledge of what acidity is rather than it being a mystical property of liquids to destroy things."

"And definitely real mice, unless summoned mice can get pregnant, the whole point is to see what works to stop mouse pregnancies.  We'll also need an expert on mouse anatomy to help me trace out where the mouse analogue to the human male epididymis is, and now that I think about it, that could easily require the ability - make images bigger, so you can examine them better.  And also for mice we need to focus down the Prestidigitation even smaller than it would have to go in humans, which brings up the question of how good magic is at focusing forces down to tiny targets - including via spellsilver-stabilized magic items if that helps."

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"Most of the time whether you can do detail work or not is just a matter of talent, the limit you run into is your own ability to manipulate the magic rather than anything inherent about its behavior at small scales. I don't know if that would be true if you were doing something wildly outside the range of things people try to do but mouse surgery is in the range of things people try to do, I'd expect. We have invented the microscope. Summoned animals aren't around long enough to get pregnant.

 

What....is acidity."

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"It's what lemons, vinegar, and stronger liquids that can dissolve metal if you know those, all have in common, and presumably it's what the Acid Splash cantrip - well, fakes, or so I'd guess.  Describing it in terms of underlying Law would be a detour, but also it's bad news if we have to take that detour because that makes it much harder to teach laundry wizards to do it."

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She knew that and wanted the underlying Law but she doesn't argue. "I wouldn't expect that - I don't have to know what chocolate underlyingly is in order to make Prestidigitation taste like it. Iron, steel, magnet, mice, vinegar, things that bubble mixed with vinegar, just checking, am I interfacing with Acquisitions for you because it takes time or because you expect some weird cultural misunderstanding or because you don't like it or because it didn't occur to you you can interface with them yourself -"

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"Marta was, I think, if I'm not misidentifying the pieces, lying in two separate and importantly distinct places in one of the hallways.  I'm not sure if she's considered high-priority for resurrection.  Not really sure of who Acquisitions is right now, or if there is one before the project has some sort of official restart point."

"But actually it's more that - we don't just need the mice, we need a place to keep mice for a few weeks while we watch them to see if they're pregnant, and I don't know what that lab equipment looks like in Golarion.  I can go to Acquisitions myself if I know who that is, I guess, but then it feels like I might accidentally get, like, just two hundred mice in a giant bag.  I sometimes get the impression that people here, who are not you, may not really expect my plans to make sense; or, rather, they're not surprised if it only makes sense to me and not to them.  Which is how you end up with a giant bag of mice and no mouse food.  So, my theory is that first I explain to you what I need and what it's for, and you ask me questions until you're confident you've understood, and then you actually say it to Acquisitions."

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"At one point I asked Security, look, this is really important, I haven't got any training in it, do we want to now that we're convinced it's for real replace us with a real research team, and he said, uh, they'd showed the transcripts of the lectures to other people but it doesn't seem to produce the same result. The - expecting that your plans make actual Lawful sense and I can figure out why too." 

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"If it was that easy the Watchers wouldn't have made us play elaborate games and figure things out on our own, would they, when they could've just put us somewhere sunny and let us read books about other people figuring things out."

"That's why I'm worried about Asmodia trying to catch up after being gone for a week.  I'm worried it won't be as easy as her just reading the transcripts."

"Oh, actually, though - before we move forwards on this, I should write a note to Lrilatha asking her if she thinks it's actually a good idea for laundry wizards to be able to apply male birth control, that's something that affects heritage optimization over all of Golarion.  Have you got writing stuff in your hammerspace by any chance?"

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"Yes, that's a good thing to ask her - if it causes birth rates to crash among all the smart people and all the people living in areas that've managed to make magic accessible and cheap -" She fishes out a pen and paper. "She's probably incredibly busy, what with the war, so I'd just write a short note and indicate what you'll do if you don't hear back -"

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"Does it cost her nothing to read Baseline, or should I write in Taldane?"

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"She probably has permanent Tongues, it's only as expensive as a good headband, but I don't specifically know for sure she has it."

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Keltham writes down in Taldane:

From: Keltham

Hypothetical project transforming:
input: 1 cast Prestidigitation -> output: male sterility lasting ~1 week

Unsure if expected good/bad effects on Cheliax/Golarion
Example obvious goods:
- Contraception available not just to wizards, so not relatively selecting against wizards as much
- Regions able to deliberately enter equilibrium of having more resources per child, not more children than resources, leading to possibly higher Intelligence per child
- Regions more able to employ conscious heritage-optimization over themselves, fewer accidental children, more deliberate ones
Example obvious bad:
- Possible relative birth rate crash among whoever can afford Prestidigitation / live in a city

Good idea to proceed?  y/n
Value to Cheliax if successful?   #
Person to ask instead of you?

He then folds it and writes on the outside -

"What was her job title again?"

After being answered:

Viewable only by:  Contessa Lrilatha

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Shortly after, there's a knock at the door. 

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"Enter," calls Keltham, unaware of any update this might be producing in Carissa.

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It's the Imperial envoy who brought them to the palace, and a serious-looking, dignified, middle-aged noblewoman behind him. 

"Announcing the Paracountess Isidre Astrid Asgavan Thrune, here to see Keltham," the envoy says.

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"If you have a moment, that is," Isidre Thrune says pleasantly, then looks more serious.  "Or realistically, more like half an hour.  Is this a good time?"

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Does lots of names indicate importance?  Keltham remembers mention of very powerful wizards having unreasonably long names.  Oh, and that sure is a big fancy-looking headband she's wearing.

"Works for me if it works for Carissa."

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"I am afraid I was hoping to speak to you alone," Isidre Thrune says, half-inclining her head in an apologetic gesture.

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Keltham feels vaguely like he's supposed to check with Carissa about this but has managed to pick up the rhyme if not the reason of some Chelish interactions, and does have the ill-formed sense, now, that he's not supposed to ask Carissa's okay to say yes to this.

"All right," Keltham says.

Then he runs a quick Detect Magic to see if he spots anything weird about the envoy, for that small further chunk of probability in case this is a Kuthite plot.  Okay, Keltham thinks that looks like the Arcane Mark of the person who ran a bunch of spells on him last night.

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Carissa curties and steps back. 

 

(From Maillol's reaction she was not expecting they'd be able to get the eighth circle wizard needed for this conversation in today; she's pleasantly surprised.)

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The envoy accepts a note for Lrilatha from Keltham.

Isidre Thrune escorts Keltham to a nearby interview room, sumptuously appointed (but not in doompunk), with no external windows.  They will be seated across from one another in luxurious padded chairs (still monstrosities of ergonomics by dath ilani standards), between them an intricately carved round table bearing a variety of exotic snacks and fluted beverages.

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The envoy, after the two go, informs Sevar that they are to follow soon and silently behind.  Sevar will watch this interview through a one-way wall, so that a nearby spellcaster running Detect Thoughts can keep half an eye on Sevar's own thoughts, in case she wants to loudly think anything important.  If so, the information will make its way to Isidre Thrune, who has one of the highest Splendours that could be found on this much notice.

Also Maillol is temporarily unavailable for a while and Sevar is back in charge for something like the next half-day.

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- Carissa is confused, but right now she should probably focus on this conversation which is fairly high stakes and poke that confusion later. Here, while she's at it, is a shopping list for Keltham should Lrilatha approve his project.

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"May I inquire what this is about?" Keltham says in his best Very Serious mode.

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Isidre Thrune nods.  "I am, as you may have surmised from the headband, one of the highest boosted-Intelligence individuals in all Cheliax, and one of those who have been reviewing events on your project from here in the palace.  I begin by offering you the following piece of good news:  Ione Sala has awakened, and, though she is not quite returned to normal, the fact that she awakened at all is good news about her prospects of eventual recovery."

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One of the very smart people who are smarter than the other people, check.  It's sort of good to know they actually exist at all, and are optimizing stuff in Governance here at all.

"Sounds like apparently good news," Keltham replies.  "Though - did she seem like herself, at all?  Like, definitely Ione but afteraffects, or more like, didn't return to anything like being Ione yet?"

If they don't know about the Nethys thing, he doesn't want to mention it yet, at least, not if she otherwise recovers anyways; but he's still concerned about whether it's Nethys in there now, or Ione.

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Isidre inclines her head.  "The former, I would say, though I'm going on the reactions of those around Ione Sala, rather than having very much acquaintance with her myself.  Did you expect otherwise?"

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"I am not clear on what to expect from - forcible human-god interactions."

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"Mm."  Isidre briefly sips from one of the fluted thin glasses laid out on her side of the table.  "Or perhaps you have a guess you arrived at by stranger means.  Pilar Pineda, I hope you've by now heard, has been resurrected after surprisingly having been located in Elysium, the Chaotic Good afterlife.  After reviewing a recent report from Sevar, on a hunch, I ordered a check on whether Pineda had a fetish for, as Sevar somewhat politely put it to you, 'being forced', though we would usually simply call it a rape fetish."

"Pilar does.  In fact it is what we'd term an obligate fetish, meaning that she has not much interest in sex without it."

"This is not at all surprising to us, however rare such a thing may be in dath ilan; here it is among the most common fetishes.  The fact remains that you may have been said to have somehow known it.  Apparently by similar and mysterious lines of reasoning that led you to worry about a hidden cleric of Zon-Kuthon, maybe even unknown to herself, among the student wizards you've been assigned."

"Sevar's report says that she asked, and you said it was too complicated.  I am wondering if you'd be willing to try explaining to somebody with higher Intelligence."

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This random noblewoman is not, actually, going to be able to parse the explanation whatever it is, and possibly Carissa should consider the person casting Detect Thoughts to be likelier to get it than Carissa but - she's not sure she does expect that. They almost certainly haven't actually patiently read all the project logs. There aren't that many people cleared to do that and there's quite a lot of project logs and a war on. If Maillol (he has to be in trouble, that's the only reason they'd know how long he'll be indisposed) didn't know in advance who'd be able to do this then there isn't a wizard that powerful who's up to date on the whole thing.

 

So if Keltham does decide to explain it to Isidre then she's the one who'll have to figure out what Isidre should say. 

She casts Fox's Cunning on herself, just in case.

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If the word 'rape' is translating at all correctly, Keltham is having some trouble seeing how the notion of a 'rape fetish' isn't as obviously paradoxical as 'asking somebody to rape you'; but presumably there's some elided meta/object distinction that makes sense of it, and in any case that's not the most urgent topic right now.

So.  Pilar has the fetish.  But it's very common locally, maybe it's 1/3 of the population, say, if he'd also checked Ione then taking the universe at face value there'd be a 55% probability of at least one of the two having the fetish.  But still, it should probably be called something like one bit of evidence favoring the eroLARP hypothesis.

"I wasn't saying Sevar was too stupid for it," Keltham replies after taking a moment to think.  "I was saying the concept structure came at the end of a long series of other concepts, that would take too long to explain.  Higher Intelligence doesn't let you bypass that sequence, what would be needed is that you have a lot of prerequisites that I'd guess to be outright unknown in Golarion."

There's also the concern about whether explaining the notion of an eroLARP to people inside the eroLARP will drive them insane or cause this universe to collapse.  But if Carissa is able to hear him talking about his weird theories and the very smart people immediately investigate them in Pilar and report back to him, it doesn't seem like that kind of eroLARP; they're apparently allowed to know.  Anyways, though it seems kind of foolish in retrospect, he already published that private key.

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WHAT.

 

Cause the universe to collapse, WHAT.

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What the ABYSS is an 'eroLARP'.

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Many thoughts Keltham thinks have pieces that are completely opaque to Abrogail Thrune because they refer to concepts that Abrogail Thrune simply doesn't have.  Like 'private-key' or 'one bit of evidence' or, unfortunately, 'eroLARP'.  It parses to her essentially as 'private-~~~', '1 ~~~ of evidence', and in the most important part 'sex~~~~'. 

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"Is there perhaps some metaphor you could use to explain?" says Isidre Thrune.

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Metaphor, huh.  "Maybe something like - pattern recognition?  I'm not working off a fundamental Law that reduces to simple math like the things I've been lecturing on.  More like, I'm recognizing pieces of the universe that match part of a pattern I know about, and guessing about how the rest might get filled in.  Like - actually I don't know if you have fictional novels here, there weren't any in the archduke's library.  Do you have, like, untrue but popular stories about, I don't know, some girl who wants to rule her own planet when she grows up, and then she's abducted by aliens with lots of problems and has to solve those problems to become ruler of their planet?  I mean, those wouldn't be your stories, but I wouldn't know what Golarion stories are about."

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"We have novels, certainly," Isidre replies.  "Though in Cheliax most of the novels we have on hand predate the recent ascent of the Asmodean Church here, and are somewhat appallingly written; we have not considered it the best use of Cheliax's sharply limited resources to make better ones exist, just yet.  An example of the sort of thing that might be in one of those novels - maybe a boy finding a magic sword, falling in love with a beautiful princess, using the magic sword to slay a dragon, and presenting the dragon's death to the princess's father to win her hand in marriage.  I admit, I have not read many of those myself."

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(Carissa is pleasantly surprised - the answer suggests someone in the loop in fact has read all of the conversation transcripts, and maybe a bit of the Taldane books besides.)

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'Certainly', huh, Keltham's sort of disappointed, he was hoping a Very Smart Person here would know better than to talk with the probability-1 declarations sprinkled all over the crazy books here.  He guesses that's a matter of Law more than Intelligence.

"Then if someone has read a number of stories like that, if they got to the point where the boy falls in love with a high-status woman, after having earlier obtained a magic sword, they could guess the boy was going to do something with the magic sword to impress the high-status woman."

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"I see, or think I see.  But - where are you getting the patterns that you're using to determine that Pilar has a rape fetish or that one of the girls is a Kuthite sleeper operative?"

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From reading his friends' fanfictions about a currently-superpopular novel deconstructing eroLARPs; eroLARPs that, by comparison, almost nobody must have actually played, compared to how many people found out about them by reading some of their friends' fanfictions so they wouldn't be left out of discussions about it.  But that's not really what she's asking, anyways.

Now, how to reply without panicking her over the idea that her universe might be fictional?  Which isn't even actually the idea here; but if you don't know about computer simulations, and the generalized notion of laws of physics that let you imagine alternate such laws, and equivalence classes of causal structures embedded in other structures, and realityfluids generalizing quantum amplitudes, what do you even say that the smart-but-ignorant Golarion native doesn't just parse down to 'possibly we're all just a generalized illusion or maybe trapped in some sort of book, sure go panic now'.

"I'm not really sure how to say it, except that the patterns are in my memories out of dath ilan, and their origin in dath ilan was complicated," Keltham replies.  "I would not have particularly expected to find facts and events here, corresponding to those memories.  And a lot of things don't correspond in that way, to be clear, I'd have been much less confused, getting here, if this world was even 5% made out of things I was expecting to see.  But there's bits and pieces of this world, all over, that fit into one pattern or another.  And the danger is that I'm just looking up at random clouds, and seeing faces, trees, patterns in the sky that are pure coincidence.  As you say, if the fetish is very common here, then Pilar having it isn't much evidence."

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Now, how to reply without panicking her over the idea that her universe might be fictional?  Which isn't even actually the idea here; but if you don't know about ~~~~~~~ ~~~~~~~~~, and the generalized notion of ~~~~ of ~~~~~~~ that let you imagine alternate such ~~~~, and ~~~~~~ ~~~~~~ of ~~~~~~ ~~~~~~~~ embedded in other ~~~~~~~, and ~~~~~~ generalizing ~~~~~~ ~~~~~~~~, what do you even say that the smart-but-ignorant Golarion native doesn't just parse down to 'possibly we're all just a generalized illusion or maybe trapped in some sort of book, sure go panic now'.

This is the most disturbing Detect Thoughts that Abrogail has ever cast.

 

Is Sevar thinking anything helpful?

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If you're a boy with a sword, you'd be an idiot to conclude you're in a story where you slay a dragon and marry the princess; there are lots of boys with swords, and almost none of them pull it off. You can just look up the odds.

 

If you're a boy from another world, who has already started a war between Asmodeus and Zon-Kuthon....

 

What would it even mean to be in a story where you change the world, as distinct from being in a world where you change the world?

 

The only thing that comes to mind that feels at all Keltham shaped is that it's an answer to what put you there. If Asmodeus copied Keltham into the world to explain Law, then the girls are - not exactly a side point, they're supposed to seduce him to Evil after all, but they're not a source of - if Asmodeus copied Keltham there then you wouldn't expect one of the girls to be a Kuthite spy, because the process that produced the girls wouldn't have any interest in that, and most random Chelish wizarding students are not Kuthite spies. 

If Keltham ended up here because - she has no idea how to finish the thought but it's at least a question -

 

Ask him, is this in part a hypothesis about what process caused you to arrive here instead of nowhere or instead of somewhere that was systematically catching dead people -

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"Is all this - tangled up with theories you have of how you came to be here, instead of nowhere?  Or instead of somewhere that was catching dead people from your world more systematically than Golarion seems to?"

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All right, that's slightly impressive, maybe the bigger headbands are actually good for anything.

"It would have to be, yeah, but I don't exactly have a lot of specifics and what specifics I have... aren't something I'm thinking of a good metaphor for... let me think."  Sure, if you've got enough prerequisites, it's obvious in retrospect that the explanation for what happened to Keltham is that almost all of the copies of him ended, across the multiverse of everything being infinitely embedded all over the multiverse, and this is one of the Kelthams that didn't end, in some universe that's either higher-complexity than his original universe or of course a higher-complexity specific embedded somewhere simpler than that, and then, arguendo, if the EroLARP Hypothesis is correct, he was localized to somewhere such that it has convenient evolutionarily-implausible 'masochists' who are super okay with not being let out of their chains when they struggle, so that hurting them during sex, which it turned out you really wanted to do, doesn't get you kicked out of that city or exiled to the Last Resort.

Keltham has not figured out why this would be the case, but he doesn't need a specific hypothesis of why to notice what it looks like and start generating predictions.

And then, of course, you have the problem of explaining this to a Golarion native who has no idea that her own world sure looks like it runs on quantum mechanics the same as dath ilan, and how that means there's an exponentially vast number of near-exact copies of her spread all over the local amplitudes to say nothing of the alternate laws of physics that embed each other as substructures.

Does Taldane contain the word 'fanfiction'?  No it does not.  Well, there goes that metaphor for 'this world is a continuation fic of my life because in an infinite multiverse containing an infinite number of fanfiction writers no book can ever truly end', which, on reflection, would probably have been an overly disturbing thing to try to explain anyways.

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There are how many of her all over the place?  Where and what are they even doing, does dath ilan actually know all this or are they just making it up.

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"Are you thinking possibly that you are in - not one of the Outer Planes that we think of as an afterlife - but rather that this entire greater universe is your afterlife?" ventures Isidre Thrune.  It doesn't seem to be what Keltham is thinking, but maybe he'll explain why it's not.

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That gets Keltham to smile, briefly.  "Well, this universe rather counts as my afterlife by definition, what with my life having ended, and this being after it.  I don't really have the concept of your afterlives down yet, though.  So whatever further connotations you were thinking of importing from the standard terminology, I can't say anything about those."

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Is Sevar possibly thinking anything useful right now.

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No, no, that's not it, not that she knows what it is, but she wouldn't have asked that question and she's not thinking how to - she cannot wait to read the thought transcript that'll presumably make this all make perfect sense -

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"Are you thinking that this world was in some way created just for you," Isidre says.  "Maybe that - you're the only real person here?"

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She has not lost sight of Cheliax's goals; if Keltham thinks that, he will be much easier to turn to Evil.

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"I'd have to be pretty search-blind not to think of that possibility at all, but I rather doubt it; anybody who put me in a fake world with a Carissa who isn't real and has no internal experiences is not at all doing me a favor, by that, and why make a whole world for somebody if you're not doing them a favor?  I can tap myself with a truthspell and repeat that, if your version of Governance wants assurance that I'm unlikely to strangle all my students after deciding they're not real."

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It's quite the opposite of what Governance wanted to hear, but Abrogail didn't expect better.


This - seems like a good opportunity, or maybe excuse would be a better word, to change the subject.  Abrogail is starting to think that figuring out how to wield Keltham's Second Law is not, in any case, the incredibly good idea that it may have seemed to Sevar at the time.

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"That does bring up another topic I'd meant to discuss," Isidre says.  "We can possibly return later to the topic of the patterns you're recognizing, if there's time, but I wanted to be sure we covered this other topic, before I return to my unfortunately busy schedule."

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"Understood."

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"We have a great deal more experience with people like Carissa Sevar, or, for that matter, like yourself, than dath ilan seems to have, by Sevar's reports.  Is this correct?"

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"You can just ask me to review the reports, you know."

"But yes, or rather, my suspicion is that not many sadists in dath ilan know what they are and Civilization tries to prevent us from finding out, because dath ilan does not have masochists.  If you've reviewed the transcript of my lecture on evolutionary theory as the basis of biological order, the notion of enjoying pain, the signal of damage to the body, is not something you'd expect to see.  Carissa, if I was interpreting her correctly, thought masochism might have evolved in a situation where women are continuously - not having a great time but could maybe do better by bonding with their captors.  I'd put at least even money on it being something a god put in instead, or otherwise artificial."

"The fact that something like that even exists here - that I, a sadist, am complemented here by a perfect complement to my own desires, one that shouldn't exist - is part of why I suspect that I'm not in a universe that I matched up to at random."

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"I'm sorry, I'd meant to move on from that but - are you saying that masochists in Golarion were created for you?"

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No!!!!! - not in a universe I matched up to at random - lots of worlds, and why he ended up in this world is confusing, and the most notable feature of this world from his perspective is that there are perfect matches for all his incredibly conventional kinks that dath ilan tried and only sort of succeeded at breeding out of their Lawful Good planet of Lawful Goodness - Carissa would have responded 'I'd predict that most worlds have masochists, I'm not sure how heavily that weighs in your reasoning' -

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"That'd correspond to some of the more relatively disturbing possibilities that I'm sure hoping aren't true, because I'm kind of screwed that way, either by being the only real person here, or by being responsible for the existence of a whole lot of other people many of whom seem not to be leading very fun lives right now."

"But no, my main theory is that a vast or weighted-infinite number of worlds exist, and I was nonrandomly sent to a world where masochists exist, nonrandomly dropped at the Worldwound where I'd run into Carissa Sevar, and by the way, it so happens that whatever bureaucratic process that world used to pick the people who'd be my students, would happen to run across Ione and Pilar and also somewhere in there a girl who's working against the rest of us."

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Sala and Pineda got oracled after they met Keltham, but she's not sure if this changes anything from his perspective; and this cannot be asked, because he doesn't know they're oracles.

 

"I'm not sure how heavily this weighs in your reasoning, but I think I would expect - most places to have masochists, in fact?  It seems to me that masochists make perfect sense under the theory that you described to your class -"

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Dath ilani anti-interruption norms with respect to Paracountess-level people are much, much less strong than they are in Golarion.  Sure, you'd notice if it happened often, but everybody can take a few interruption tokens per conversation, it doesn't mean anything.

"Applying evolutionary theory in general is surprisingly hard and doing it to human psychology in particular can run into a lot of pitfalls.  I'm sorry, I should have attached warnings about that, we got those in the classes I took, but I was trying to run through the subject on the way to other things and neglected that.  There's very exact rules for what you should and shouldn't predict using that theory, and if you're doing it after you've already seen what reality's answer sheet looks like, there's even more precautions you need to take, which rest on the Law of Probability, which I'd previously planned to explain today, before stuff happened."

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Keltham's thought processes show no awareness of himself being rude, only sincerity plus some background thoughts that are full of incomprehensible concepts.  Not that this is an excuse in Cheliax, obviously, but it means that reprimanding Keltham cannot be the correct move.

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(She's not particularly happy about being interrupted, but has a great deal more impulse control than certain people seem to think.)

"Well, I won't challenge your expertise or your warning, then," Isidre says calmly.  "The point remains:  You are a newcomer here, we have had masochists for a while, and we have sadists who know what they are."

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"This I do understand, and had not meant at all to contradict."

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"I foresee some possible points of trouble ahead for the two of you, and wish to avert those, if possible."

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"I am listening very intently."

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"Sevar, being the sort of woman that she is, is almost certainly attracted to you in part because of a fact and quality about your situation that she is probably rather reluctant to explain directly for a number of reasons."

"Namely, that you have, in fact, great power over her."

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"Because I can fire her from the project if she, what, doesn't have sex with me?"

Keltham doesn't like it, but he has started to grasp that Golarion is full of people who seem to think that the correct thing to do with a threatening decision matrix that would not counterfactually exist absent your predicted tendency to give in to threats is to give in to the threat.

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His world doesn't - have what - no this sounds like things Aspexia has told her about gods and godarrangements, are they all pretending to be gods there - but that's not what she's pursuing right now -

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(Keltham is adorable.)

 

 

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(Carissa lights her own hand on fire about this thought since other people seem to be kind of negligent on that.)

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She so does not have time for this.

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"As Sevar interprets her situation," Isidre says seriously, "if she tried to leave you, and you wanted to keep her anyways, you could tell the government of Cheliax that you wanted to keep and have power over Carissa Sevar, as a condition of your continued cooperation with us.  And then, she thinks, we'd give her to you, to keep you happy."

"This fact is important to her sexuality, it very nearly is her sexuality, and you need to understand that and not blunder into acts or words which cut against it."

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Keltham's thoughts show concealed shock and horror, this is exactly the fear he had when Carissa started saying she was giving herself to him, that she wanted something strange that she wasn't saying and that Keltham would prove unable to give her.

He does a pretty good job of controlling his own expression for a Chelish two-year-old.  "Are you saying - are you implying - that I'm with her under false premises?"

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What a beautiful opening.  "You're with her under true premises.  She's exactly correct.  I'm not necessarily saying that to encourage you to mistreat her.  But you need to understand, Keltham, there are no sane countries on the face of Golarion that would not do the equivalent of handing over Carissa Sevar to you, or worse, if that was the price of banishing plagues from our cities and growing enough wheat for one farmer to feed two others and closing the Worldwound and offering refuge to women in Osirion who want to leave their husbands and someday, yes, matching the accomplishments and wisdom of dath ilan.  Or, perhaps, the price of what those other countries would ask from you, instead of that.  Giving one woman to you who would not enjoy being so given, would not be something that pleases the modern Chelish government or the Church of Asmodeus that we work with, but we would weigh the price if we did not, and conclude that it was far more than worth it."

"So Carissa Sevar is, in fact, under your de facto power, exactly where she wants to be and needs to be.  The possible problems I foresee, stem from you failing to understand that this is what she needs, this is what she wants, this is how her sexuality works, and that your de facto power to do anything you want with Sevar is part though of course not all of why she started being attracted to you in the first place.  It is in the interest of Cheliax for obvious reasons that you continue to be happy with Carissa, fond of her home country of Cheliax, energized and productive for your project, and not distracted by being heartbroken after what happened when you were always careful to emphasize to Carissa how much she was free to go at any time if she didn't want to stay."

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"I... need to think about this," Keltham says.

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"I shall wait."

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Question 1:  Are they being honest with him, or not?

Subquestion 1.1:  What motive do they have to lie?  How do they gain from tricking him into doing something terrible to Sevar?  It's not like they could threaten him with the revelation of that to Governance, even if they mistakenly think he'd respond to a threat like that.

...and now the tree isn't branching further.  Keltham is having more trouble than usual thinking about this.  Part of himself is recoiling in horror and it's not because the situation being described sounds awful for Carissa, it's because something about it seems terrible and threatening for him.

Is it that he distrusts himself with power?

Is it that he's afraid of pressuring himself into doing something to Carissa that he didn't really want to do, even if she turns out to want it?

Is it that the ENTIRE FUCKING SITUATION IS MANDATORILY ILLEGIBLE WITH NO CAREFULLY OPTIMIZED MESHING GENDERTROPES AND NOBODY IS ALLOWED TO NEGOTIATE ANYTHING IN PLAIN BASELINE?

"How do you know the contents of Carissa's mind in such detail?"

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She's picked up, now, on some of the rhythm of Keltham's internal thoughts, has noticed a notion of, what does it predict, did it come true, much plainer in his Baseline thoughts to himself than in Taldane speech to others.

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"I know masochists - or rather, 'submissives', which is the more precise term for the relevant part of what Carissa is, correlated with masochism but not identical to it.  I read reports on Sevar and yourself.  I guessed what would happen or rather had probably already happened.  And then I had Security ask Sevar if she had, by any chance, tried to tell you, possibly several times, that you could do anything you want to her - including killing her, if she thought you were ready to hear that part - and she confirmed that it was so.  It is a very mundane form of pattern-seeing that rests on having seen many such relationships play out, rather than on coming here from another world; but it is not, I think, less reliable for that.  To be clear, I am not saying every submissive is like this, but Sevar is, and I can recognize that."

"There are, I suppose, other possible interpretations of why a submissive would give herself entirely to a man, whom she somehow happens to be very attracted to, who coincidentally happens to have de facto absolute-power over her.  But given that Sevar has in any case told you to do anything you want with her, I don't see why you would be worried that I am, say, trying to lure you into doing too much to her, more than she wants, which is itself a rather odd thing for me to try to accomplish."

"The part where her new dominant, that's what you are, does not understand that he has de facto absolute-power over her, where he does not understand that this fact is itself something that she needs in the foundation of her sexuality, seems like something of a Fireball trap waiting to go off in somebody's face.  I am trying to defuse it."

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"And the reason that you, and not her, are saying these things to me?"

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"First of all, that is itself something you do not make a submissive do, especially one like Sevar.  You don't make her spell out exactly what you could do to take her, in a way that makes it clear you haven't thought of that yourself and would never think of that yourself.  That makes it feel fake to her, like the whole thing is pretend."

"Second of all, I am under the perhaps mistaken impression that she tried to lead you to those answers and you did not listen, perhaps because she was too close to your own age and not wearing a sufficiently impressive-looking intelligence headband."

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Keltham tries to think about this.  His mind feels tired.  A dath ilani remains able to complete their thoughts except when under the effect of relatively significant drugs or maybe if they're in the middle of falling asleep, but right now, what his mind patterns are mainly saying is 'Come back to this later and slower.'

"Do you have a recommended course of action for me that's different from what I was doing already," Keltham says.  Part of him suggests that their provided course of action will look a lot like chaining up Carissa and actually raping her a lot and ignoring her (countermanded, if she was still obeying) requests to be let out, he doesn't know why Cheliax would do that but it's what it feels like they're trying to get him to do.

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Oh, so he's not a complete fool then, in the sense that there may be a nonfool trapped inside there somewhere.  You should trust your instincts more, Civilized boy.

That business with ordering Carissa never to verbally request that he stop was really quite clever of him, now that his thoughts have run over it; Abrogail can't immediately see a way out of that as a checkmate against the way they were planning to lure him into Evil.  Carissa should've looked sad and told him that an order like that would take the fun out for her, found some excuse to turn him down; as the Keltham expert it was her job to realize what he was really doing there, even if Abrogail didn't realize from the transcript.  If Sevar is worried she's not being punished enough, she can repent her failures there.

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"I think, first and foremost, that you should not press yourself too hard or make yourself unhappy by going too far too early, even if that's what Sevar wants," Isidre says, making a sudden change of plans.  "This is an Evil country, not a Good one, and among the foundational reasons for that is that Good people all trying to help each other instead of themselves seem to inevitably end up sad and unhappy at the end of it.  You have a Civilization to build here, Keltham, your role in life is not actually to make Sevar happy.  She is responsible for her own life's happiness, as you are for yours."

"With that said, if you yourself, for your own sake and not hers, decided one day to demand that the government of Cheliax give you absolute-power over her and order our Security to put her forcibly into her chains any time she didn't want to go, Carissa Sevar herself would be very, very happy about that.  But I will quite understand if you do not wish to essay that until you are confident of your ability to discern that happiness for yourself."

"And.  There are other women in Cheliax if Sevar's happiest outcome is not what you want.  You are not obliged to give literally the first girl in this world that you talked to everything that she wants from life, at your own expense.  That is what it means to be Evil rather than Good."

"A further warning.  Sevar is not the most extreme case of what she is.  Pilar Pineda is more submissive than Sevar, substantially more masochistic than Sevar, and would, in a way very strange to you, feel raped if you made her have a careful conversation about sex instead of just forcibly throwing her onto a bed.  My considered opinion is that if you are struggling and flailing with Sevar you are absolutely certainly not ready for Pineda."

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Okay, Carissa likes this person, that was the correct thing to tell Keltham there. 

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Awww.  Now Abrogail wants to keep the Isidre identity and develop her and let Isidre get closer to Sevar and see if she can get to the point of actual fucking before she drops the guise in the middle.

...but can't possibly actually do that in real life due to being Queen of Cheliax and, yes, busier than that.

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Oh, so it's a theorem he's not ready for Pilar, is it?  Keltham's brain automatically tries to generate counterexamples to this totally obviously not-absolute-certainty which Golarion's very smart people seem to foolishly believe; and gets as far as suggesting the visibly non-impossible world where Keltham's own sadistic instincts would kick in and they'd have great sex and it would be fine; before the rest of Keltham's brain tells that subthread to shut up.  One must distinguish the possible from the probable, and what a local un-Lawful very smart person says is absolutely certain may, nonetheless, be a better bet than not-that.

"I believe I understand, but I should take time to mull it over," Keltham says.

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"Please do," Isidre says.  "I do have a pending and somewhat awkward further topic, but it seems wise to let this one sink in first."

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Keltham starts to reach for one of the snacks, catches himself, and tries a Detect Poison first, now that he has that cantrip.

(Nothing shows up, but then, it's not like he's tried with a known poison to check that the cantrip is working.)

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Isidre smiles slightly.  "They do check the food before they serve it to me, you know, let alone to you."

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"Why trust what you can verify," Keltham says unapologetically, and eats a snack.

...actually, why did he use Detect Poison, this time, when he didn't think to try it in the dining hall before?

Are his instincts trying to tell him something?  Keltham now wishes he hadn't eaten that snack; but he's at least not going to eat any more.

His brain, still running in the background and creative as ever, suggests that, if this is an eroLARP-ish context and therefore Keltham has a dreadful buried urge to rape somebody which Pilar matches, he could in fact run three Augury spells before trying that, to check what the consequences would be.  Obviously after having first done a bunch more work to verify that the Augury uses his own utility function or a sufficiently aligned neighboring one.

Keltham tells that thread to shut up.  He's starting to doubt this whole eroLARP business if it implies that he would enjoy that.  Anyways the concept of a 'rape fetish' in the sense of 'wanting unwanted sex' is literally paradoxical and the term presumably means something else.

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Keltham thinks in such a fascinating way.  Actually, there's something about it that reminds Abrogail of herself contrasted to the way that most people who are not Abrogail don't seem to usually try to be clever, possibly because they expect they'll be punished for trying.  Keltham is all about the cleverness, not in the false artificial way that Abrogail associates with people who are not Abrogail, but in a genuine way that permeates all his thoughts.  He is constantly thinking of ways to make his day even more fun, one might say, if not in quite the same way as herself.


They're also going to have to prevent Keltham from finding out the False Future spell exists.  Can they do something clever with that, with giving him false answers to Auguries?  The trouble is, if you have sufficiently good cause to think you're helping somebody, it may not count as Evil.  Even if Pharasma counts it, it may not help in the sense that it fails to corrupt Keltham in the required way.

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"You say," Keltham says, after some further contemplation and letting things sink in, "that you'd give Carissa to me even if she didn't want to go, because the other lives at stake in Cheliax outweighed her life.  Then you do not seem to feel yourself forbidden to do that sort of thing, to override the," deontology meant to be reliable without having to think about it a lot and forcing everyone else to think about it a lot, "rules and protections and guardrails around one life, when many other lives are at stake.  Then inquiring minds might want to know if you would not also, in the event I stopped cooperating with Cheliax, decide to try to keep me here anyways, with so many lives at stake.  If we hadn't made and then formalized an agreement saying otherwise, that is."

And perhaps even if they had made that agreement, because somebody breaking an oath and going to Abaddon over it is maybe still worth it for them.

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Sevar should have foreseen this annoying fucking consequence of giving him that planned story about her sexuality.  Abrogail herself should have seen it coming, really.  It's a stereotypically Good thing to say and his Good society would absolutely have programmed that particular whiny complaint into everybody from childhood.  It's just not easy to think like that.

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Isidre inclines her head.  "And you're wondering why we didn't just kidnap you here directly from the Worldwound and not make any agreements with you first, if that's how we operate?"

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It's very obvious why they wouldn't do that, especially if they were okay with sacrificing a few souls to Abaddon if that became necessary; namely, to keep Keltham cooperative at the start.  "This would be my own primary objection to societies that are Good instead of Lawful, and from my perspective no society on Golarion is remotely Lawful.  There was also a certain tendency, in dath ilan, for the very smart people who are smarter than the other people to also lean more Good - but kept sensible, in our own case, by Law that those very smart people comprehend far better than I do.  I get along fine with Carissa, and expect to get along fine with my other research group members.  I am concerned that perhaps the upper rank of Chelish Governance is a little too Good for me."

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Why is her life like this.

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"In theory," Isidre says, unperturbed, "there's a set of complicated replies here, and in practice, a much simpler one.  In theory, for example, you arrived at the Worldwound, which is itself governed by treaties that Cheliax signed and indeed had a primary hand in designing; we could not have stopped you from walking out on us there, and so it was reasonable to offer you guarantees to come away from the Worldwound to Cheliax proper.  In theory, our government has never said to Carissa Sevar at any point that we would not sacrifice her if that becomes necessary; it's not that we'd be violating a rule around her, but that it's understood that this sort of thing might unfortunately happen, because all of Golarion is in a far more precarious situation than dath ilan.  In principle, if Sevar had been disturbed enough by that, she could have tried to sign a compact with the government saying otherwise, which we would have kept if signed; but Sevar would have needed to find something to make it worth our while to sign that compact, and it would have been pointless and expensive and not really worth it.  And if you ask why Sevar didn't go to a country with more rules instead, my reply would be that, while there are some countries with many more rules, they are not good ones, and also that moving countries is expensive in Golarion and not just in the cost of the teleport.  In the understandings that exist in Golarion, Cheliax is starting with you from scratch, not from the sort of relationship we had with Sevar as a citizen, where it's understood that we can sacrifice her if necessary for some much larger benefit."

"In practice, the actual and much simpler reply is that the revelation from Asmodeus which led to this project's establishment said, or at least, we think this is what Asmodeus was trying to say, to not pull any of that on you.  So no such discussion was ever entertained at any level of government.  If you're looking for a simple answer that doesn't require you to worry about backroom discussions by people like me, it's right there, I suppose.  Possibly that's why Asmodeus ordained it so, if you feel that way.  I don't think we would have decided to unsheathe blades at you, absent His order, but I can see His order simplifying things from your perspective."

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"You might be well served at some point by contemplating in more detail why Asmodeus found it necessary to do that, and pay out what I gather to be very limited communications capacity on doing that.  He would not have needed to do it in dath ilan, for all that dath ilan is supposedly a Good country and Cheliax is supposedly an Evil one.  But, yeah, I'm glad Asmodeus had his act together there."

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Isidre inclines her head again.  "As you say, and yes, you may well be right.  We are very aware of how far short we fall of Asmodeus's wisdom."

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That couldn't actually be the reason for Asmodeus's instructions, could it?  No, it has to be some pre-existing godagreement, or a bargain with Abadar and Nethys whose initial premise was that they cooperated to bring Keltham here and Cheliax got first crack at him, or one of the other likely possibilities that Aspexia reluctantly discussed (reluctantly because Aspexia would rather that Abrogail shut up and follow His orders).  Absent those instructions, Cheliax most certainly could have gotten compliance out of Keltham, regardless of his society's silly pretense of a godlike immunity to threats -

And now Keltham is thinking about how the other possibility would've played out, whether he could commit suicide using a Create Water cantrip or other tools that his god could unilaterally give him.  But Cheliax could just raise you, then, poor fool; Miracle doesn't require consent.  The only danger would be if Abadar could instruct Osirion to raise Keltham before Cheliax could, and Cheliax would know it was in a race and they would have that information first -

Now Keltham is also thinking about Raise Dead, and thinking about the story Carissa gave him about oaths, and how he could if necessary break an oath over something trivial, unilaterally in a way that nobody else depended on so it wouldn't actually violate the ~~~~~~~~~~, and so go to Abaddon.

Keltham expects to - just end up somewhere else, if he did that?  But he knows he might not and this doesn't faze him.  He'd literally rather go to Abaddon than comply.  True death doesn't scare him as much as it scares some dath ilani, he's thinking now, and - he's not even imagining Cheliax severely torturing him in a scary way to which he'd prefer nonexistence, the thought that they could break him with torture still hasn't occurred to him, he'd just walk out on this entire universe and existence itself rather than accept a forced unfair division of gains from trade, because if you can't do that, why would anybody bother bargaining fairly with you.

He wouldn't actually have been able to do it, if Cheliax was running Detect Thoughts on him, and not otherwise restrained by Asmodeus.  They've ever had experience with uncooperative torture victims.  You don't instantly end up in Abaddon and instantly get eaten.

...but maybe, just maybe, Abrogail feels the tiniest shred of respect for Keltham at this point.  That degree of 'fuck you' is something she can appreciate.

Of course now she wants even more to see what Keltham's mind would look like when it broke, but Asmodeus said not to do that so she won't.

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See, Keltham's lips are moving again and Carissa's getting confused about the nature of Good and Evil again, it's getting to be a pattern. Lastwall wouldn't hand her over, probably - why? 'simplifies cooperation with people like Keltham' jumps to mind as an explanation with Fox's Cunning up, in a way it wouldn't jump to mind otherwise. But obviously the Good gods do sacrifice people to horrible fates to achieve their goals ....what's the difference? Is it just that Good gets incredibly worked up about rape in particular?

 

Why did Asmodeus tell them to cooperate with Keltham? It's one of three important glaring confusions right now, along with "what is Maillol in trouble for" because Carissa suspects she's probably in trouble for the same thing, even if they're going to punish them one at a time about it, and "what does Cayden Cailean want" which she's trying not to think about but which feels salient since they're talking about, you know, Good and whether they sacrifice people to be raped if it achieves their long goals...

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Maillol, presumably, is having the sort of bad day that can only be achieved by simultaneously pissing off Aspexia Rugatonn, Contessa Lrilatha, and Gorthoklek.  Oh, don't worry, my dear, my personal order of Irori monks won't blame you much, despite your obvious complicity in the error; they're hardly expecting you to manage me, what with my having ordered transcripts of your thoughts.

And besides, your natural and self-inflicted punishment is about to come due anyways.

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"May I raise the final topic?" Isidre says.  "Other thoughts may, I hope, be thought by you after; other duties will soon call me."

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"Let me finish up my current thought..."

 

"Go ahead."

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"It requires some exposition to introduce with context, though hopefully not as much as the source of your mysterious patterns in Golarion.  First, the thought occurs to me that dath ilan, as a far more Lawful society, may perhaps not have the phenomenon we refer to as 'rumors', in which people manage to - accidentally, more or less, though sometimes also purposefully, invent stories and tell them to each other, hearing one thing and saying another and not really keeping track of things -"

"In almost any place and organization in Golarion, you will find a large number of people running around believing things that are not true, that bear at best a tenuous connection to reality, or no connection at all, stories that got repeatedly passed around and distorted.  I would guess that dath ilan prevents this, somehow, I can't actually imagine how, which means it might never occur to you that something people were whispering excitedly to each other might not be true."

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(Carissa's not sure where Isidre is going with this but recommends not pushing Keltham on Carissa-related or kink-related things any further, he's off balance in the way that generally signifies not wanting to have sex and not thinking through the lens of what's sexy, and while pushing him off-balance was much of the goal here, once achieved they should back off.)

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Hmmm.  Difficult to work past and still achieve her goals, but not impossible.

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"I have literally any experience with false social beliefs on account of having once been a six-year-old boy, I suppose; and some abstract understanding of the phenomenon as a bad equilibrium that motivates precautions to avoid it.  But yes, adults who follow simple epistemic hygiene procedures are not subject to that phenomenon."

"I think if I heard anything really ridiculous, I would have managed to distrust that on grounds of Golarion generally seeming to have epistemic problems, but your caution is well-taken.  You're right, that might not have occurred to me.  Is there some particular 'rumor' circulating that you're concerned I might have believed?"

Keltham is, of course, already considering the proposition that this dire 'rumor', whatever it is, is going to be completely true.

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"As of yesterday before the assault started, a rumor began inside your project - which rumor is false, to the best of my own knowledge, which knowledge I would in this case expect to be accurate - that the Queen of Cheliax is sleeping with your girlfriend."

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That was absolutely not a -

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.....a large number of things click into place at once. 

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Maillol requested an eighth-circle caster and someone with extremely high Splendour to have a conversation with Keltham about Carissa Sevar. The palace found one inside four hours. One, not two; there isn't an invisible person with Detect Thoughts somewhere telepathically bonded to Isidre and passing along Carissa's thoughts with impressively little delay. There isn't a random countess Carissa's never heard of who's read all the project transcripts. 

 

 

There's just Her Imperial Majestrix, certainly the highest Splendour they could find on such short notice. Presumably not literally just here to fuck with Carissa, that'd be taking pride a little far, but certainly going to fuck with Carissa while she's here. As she is entitled to. Because she can do whatever she wants.

(Carissa isn't exactly surprised by, but does admire, the perfectly straight face 'Isidre' has been keeping for the last twenty seconds.)

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She ever learns!  Look at that.

Why yes, dear, while all our eighth-circle wizards are currently on the front lines with Nidal, there is an eighth-circle sorcerer remaining with incredibly high Splendour who would enjoy having a chat about Carissa Sevar's sexuality and, oh, yes, that other topic you requested be introduced.

So nice of you to write such a perfectly targeted request, less than 12 hours after my personal order of Irori monks had arduously, painstakingly badgered me into agreeing to not bother you again unless and until my strictly conventional duties to Cheliax called for that.

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The first thought to cross Keltham's mind is why the Queen of Cheliax needs to use Sevar as a cuddle pillow, as cuddlesome as she is in that regard, before it clicks to him that if you have sex in bedrooms then 'sleeping with' is probably a euphemism for sex.

The second thought is to ask whether this rumor is perhaps true.

It admittedly does in fact sound a lot more like the sort of thing that would be passed around six-year-old kids, than would make very much sense in real life, but even in Golarion, presumably, the people who pass around rumors like that are probably running their own sanity checks at all, and think it's not completely obviously false?

"Does the rumor say it's consensual or a pharaoh-of-Osirion situation?" Keltham inquires.  He is putting any flashes of anger on hold pending evaluation of probabilities.

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Presumably the Queen has realized this but Keltham will in fact attempt to leave Cheliax with Carissa on the spot if he thinks -

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(Carissa's going to have an awful afternoon but Keltham is protective of her isn't that adorable)

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"I - do not know offhand whether the rumor is even bothering to say."

"I'm glad to see that you are not apparently - the kind of man who would consider his own honor mortally insulted, or Carissa's appeal to him ruined, by the mere existence of the rumor itself, which - which I did not expect to be your reaction, given everything I knew about dath ilan, but is a very common way for men to think in countries outside Cheliax -"

"It's really incredibly extremely unlikely to be true, Keltham, that's something I'm in a position to know, and I know it.  I'm prepared to swear you my oath on that if required."

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"Am I going to understand why anyone would consider his own reputation shattered by the mere existence of an untrue rumor that somebody who was not him was sleeping with somebody else who was not him, or why the rumor affects Carissa's attractiveness to him independently of the truth of the rumor, if you try to explain that using only two sentences?"

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"Probably not and I suggest asking Sevar about the topic later.  Though if you introduce the specific rather than the general context, you might want to take care to ask her... carefully."

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"I'm not going to ask you for an oath that potentially destroys your soul," because Good people may be all too willing to sacrifice it, if they think that's sufficiently motivated.  He considers, momentarily, trying to tap her with a truthspell, but in worlds where she's lying and can't defeat the truthspell, a lot of chaos would break loose moments later, and this may not be the place for it.

Also the rumor is, you know, credibly not true at all, and if it were true, it could be consensual -

- and if it weren't consensual, Carissa might be into that??  Is that how it works???

"Why would I need to introduce the topic to Carissa carefully?" Keltham says, feeling a sudden tinge of dread.

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"Because, while the specific balances of power between the Church of Asmodeus and the House of Thrune are complicated and you are frankly unlikely to understand them going on your current level of Golarion political sophistication, the Queen of Cheliax is arguably, and especially as Carissa might see it, the other person in all of Cheliax who could, so far as Carissa knows, successfully get her chained to a bed whether she liked that or not.  It would cost the Queen serious political capital with the Church of Asmodeus, but they wouldn't burn down the country over it."

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- okay probably Her Imperial Majestrix is mostly talking to Keltham for project reasons but Carissa feels like perhaps it'd be valuable to Her Imperial Majestrix to note that the constraint here is that Asmodeus has intentions for Carissa. And maybe, if that is restricting Her Imperial Majestrix from things she'd otherwise like to do, they can ensure Carissa remains shaped appropriately for Asmodeus's goals with memory-erasing magic so Carissa has no idea what the Queen is doing with her?

 

...Carissa's model of Aspexia Rugatonn is still not happy about that plan and oh, yep, that'd be why Maillol's in trouble, he waded into a Church-Crown conflict. 

Over Carissa. 

PRESUMABLY THERE ARE THOUSANDS OF GIRLS AS PRETTY AS HER AND EXACTLY AS TERRIFIED OF THE QUEEN -

 

 

 - okay set that aside and focus on Keltham. How is he taking this, they may have pushed him too far.

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Keltham is mostly - confused!  "We would ordinarily say in dath ilan that it was not my business or even much of a terrible problem whether Carissa developed a crush on the Queen of Cheliax, and we would also expect that situation to be resolved among mature grownups by Carissa sending the Queen a note to see if she was interested and the Queen's secretary replying 'no'.  Or is the problem that Carissa is mono-romantic," Taldane lets him construct the word, thankfully, and hopefully it's obvious what it means, "and falls out of love with me if she falls in love with someone else?"

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"Has nobody mentioned yet to you who the Queen of Cheliax is, exactly.  Their - general personal attributes."

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Oh no.

Tonia Barrero, when he asked her, under truthspell, what questions somebody in his position ought to ask somebody under truthspell, listed, 'What sort of person is the Queen of Cheliax', and said a few things that didn't - make much sense at the time, and then said she didn't know much more, in which case, why did she bring up the question - he should have asked her that, in retrospect, but he was very uncomfortable with the maybe-arguably-at-best-semiconsensual-pseudo-mind-reading situation and wanted to get out of it early.

If Keltham's trope alert level had already been raised to its current point, he might, possibly, have remembered earlier to ask more questions, of Carissa say, about this obvious plothook.

"She - took power when she was sixteen, which is young even for Golarion - I guess by coming in and killing whoever previously held power, because she was stronger?"

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If Keltham's ~~~~~ alert level had already been raised to its current point, he might, possibly, have remembered earlier to ask more questions, of Carissa say, about this obvious plot~~~~.

What the fuck is a ~~~~~!?  And did he just call her a 'plot~~~~'?  What's a 'plot~~~~'!?

 

And damn straight she was stronger, little boy, when she was younger than you are now.

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Isidre shakes her head.  "By executing the compact with Asmodeus that transformed Cheliax into its present form, which did include the careful removal of many elements of the then-current power structure and their replacement with more sensible persons, which in turn did involve a certain amount of early departure for the afterlife.  But, Keltham, you really need to understand what Cheliax was like before that, before you suggest that we should have made any different choices there.  Dath ilan, unless I entirely miss my guess, would have regarded them as extreme criminals under whatever notion you have of criminality."

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"I'm more used to the Chief Executive of a country getting there by a different process, yes.  Well, let me ask you a question that, apparently, I should've asked somebody else some time earlier.  What sort of person is the Queen?"

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"Abrogail Thrune the Second is a few years older than Sevar, now, but that is still - really very young, for a Queen, and she often does not pretend to conduct herself as if she is any older or more mature than she actually is.  Maybe in dath ilan you wouldn't expect any such pretense, but it is expected here, and she often does not make it.  She is a sorceress of vast power, among the strongest casters in this country and truly inferior to only one, without which basic requisite she could not survive even now in the new Cheliax.  Rumors would paint a different picture of her, possibly; but based on a more direct knowledge of Abrogail, I would personally say, myself, that she spends far too much of her time doing her duties and not nearly enough time doing things she finds fun, and that her closest advisors are currently making this problem worse.  If you were a Golarion native, I would say that her Evil standing might be threatened, at this rate; but a Golarion native would understand that for hyperbole, it isn't really.  But she has been possibly - I don't know if you have the expression.  Building up frustration."

"She also happens to be a sexual sadist like yourself.  Though that is, again, a much more common thing here and not exceptional, but still."

"She has a known type.  Carissa matches it."

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Keltham's trope alarms are going off so flamingpoop hard right now.  He's never heard of such a walking trope.  The Queen of Cheliax must be more trope than flesh.

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WHAT THE FUCK IS A ~~~~~?

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...but the person in front of him doesn't know that, doesn't think like that, so why would she -

"Surely there are many other women in Cheliax who are also her type, especially if Carissa's type is as common as you say.  Why would you expect the Queen to be interested?"

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An EXCELLENT FUCKING QUESTION.

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"I am not sure that you properly appreciate who your current girlfriend is, precisely, perhaps because she has held back from telling you.  Carissa Sevar had the best spellcraft of anyone at her Worldwound installation, including wizards two circles higher than her wearing +4 Intelligence headbands.  Sevar produced enchanted weapons of extraordinary quality and precision.  I am reasonably sure that Sevar understands the Law you have spoken upon better than any of your other current students.  Better than me, with my headband that provides +6 to Intelligence and +4 to Wisdom, a literally priceless and irreplaceable relic of Cheliax second only to the crown worn by the Queen herself.  I'm too busy to directly attend your lessons, it would leave a genuinely huge gap in our government structure if I did, but even if I was there, I am not confident I would understand those lessons better than Sevar does.  Cheliax has only twenty million people in it, Keltham, almost all of them very poor and very few of them approaching what you would consider to be average intelligence."

"...also I've observed Abrogail paging through the sections of reports mentioning Sevar looking more than usually interested, so."

"I am interested - if there is any possible way for events to go, past this point, that could possibly be not complicated."

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Is Sevar internally screaming about this?  Abrogail hopes she's internally screaming.  You have to work hard to get the level of justified internal screaming that Abrogail hopes this is producing.

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Carissa was braced for the Queen to say a bunch of flattering nonsense that has nothing to do with the real reason which is that Asmodeus chose her. Or, well, maybe Asmodeus choosing her was related to her understanding the Law better than almost anyone, but, realistically, it was probably a combination of that plus being attractive to Keltham plus being a heretic in a coincidentally useful direction -

- anyway. Obviously the Queen of Cheliax doesn't like Carissa for the traits that Carissa values most in herself. It would be pathetic to believe that. It would be pathetic to believe even if it's being spoken into your ears with very high Splendour by someone who would know. Carissa is not pathe- okay, Carissa is pathetic, Carissa has spent like five percent of her mental motions this conversation on being happy that Keltham is protective of her, you can't do that and then claim you're not pathetic, but Carissa's not that pathetic. The Queen wants Carissa because she can't have her, and Carissa's personality has very little to do with it, because one doesn't show that much personality while being horribly tortured anyway and the thing the Queen wants to do with Carissa is horribly torture her. This is the not pathetic thing to believe and Carissa believes it. 

 

 

But it's true that she had the highest spellcraft at her Worldwound installation. And it's kind of nice that Cheliax did have that written down somewhere. (Unless they didn't, and learned it from her irritably thinking it earlier today, which now that she thinks about it seems likelier.)

And it's true that she understands something no one else did, which made Asmodeus choose her. 

....and it's true that he'd have done that even if there were only a tiny chance she did anything useful, and that if she fails he won't care if the Queen turns her into a statue and she never ever ever exists again. Stop being pathetic you will be gone you won't exist the stakes are much too high to be that contemptible 

 

 

 

Carissa exists because she might serve Asmodeus and might serve Cheliax, and she intends to try to do that, and she does not have any feelings at all.

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Somebody needs to have a talk with that girl about how Asmodeus does not necessarily desire a tyranny in which all the victims suffer very boringly and pretend to have no feelings about what's being done to them.

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"If this world is governed by - not the patterns I recognize - then you'd expect that this problem could be solved through the Queen's closest advisors having a talk with her about how it's a bad time to mess around with the project that Asmodeus started and complicate it, especially when a war with Nidal and a war between the gods just started.  And then finding her literally anybody else to get laid with."

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"That sort of talk has been the approach taken by the Queen's closest advisors for too long a time, and I'm not sure it's really working at this point."

"Keltham, you're missing a lot of context here on how submission works, but - among the approaches that had occurred to me, if things developed in that direction of greater complication - was seeing if the Queen could rent Sevar from you for a half-day for five hundred gold pieces and get it out of her system.  Please don't object that you don't own Sevar, the point is that this is a recognized practice when somebody like Sevar gives herself to you, and the fact that the Queen would be renting Sevar from you means that she isn't stealing Sevar from you or fighting with you over Sevar and the whole thing is occurring in a way that acknowledges Sevar is yours and not the Queen's and the Queen only gets to have her because you said so -"

"Did that - make any sense to you, at all, or do I need to back up, I'm sorry if that's all coming on too quickly -"

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"That's a very heroic attempt to avoid and defuse that complication, and I will put some additional questions on hold to admire your cleverness and creativity there."

"The problem is, if this world isn't governed by patterns, that won't be necessary because the Queen will have one drop of common sense anywhere in her intelligence-boosting super-headband."

"And if this world is governed by the patterns I see, the Queen literally can't make any decision except pursuing Sevar in a way that brings her into conflict with me, possibly the sort that resolves with her being revealed as having finally betrayed Asmodeus and removed from office, and possibly the sort that resolves with the Queen also added to my harem, but the point is, expecting the Queen to not make things more complicated is like asking for Pilar not to end up in Elysium, which no doubt made things more complicated, or for Ione to not deliver prophetic warnings, or for masochists not to exist, or for me to not land close to Sevar at the Worldwound.  If the Queen could make any other choice but the one that the 'trope' requires her to make, you'd have some different Queen instead."

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"I'm - I'm sorry, I don't think I understood.  Are you saying that if the Queen doesn't pursue Sevar, she'll - be overthrown by a different Queen?  Or blink out of existence?"

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- okay. Carissa's project authority absolutely does not extend to giving the Queen of Cheliax orders but -

- no! You're bad at understanding where Keltham understands selection to be operating, it's over entire universes. More urgently, the thing to say here is 'I suppose I appreciate you presenting so clear a test of whether your theory is true. I....hope very much that it isn't, but if the Queen of Cheliax ends up inevitably in conflict with you then we'll prepare you for the betrayal of a Kuthite spy; I don't need to understand the patterns to acknowledge that if they're making good predictions they might keep doing that.'

 

And then once my Ring of Sustenance is working you can have me every night as long as Keltham doesn't end up concluding he was directed to this universe because it'd be the one out of an infinite number where he has the most fascinating sex.

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"More that the universes with a Queen who doesn't complicate things would have failed to exist in the first place, or maybe from my perspective it's more that I inevitably landed in a universe with a Queen who would.  Though from your perspective, if the other universes still exist, it's arguable you should conclude that it's too unlikely that... well, never mind, that starts to trail off into complications again."

Keltham's thoughts are pretty full of ~~~~~~ right now, from the perspective of anybody listening whose nongrasp of probability theory would still have Bayes's Rule coming out as ~~~~~, to say nothing of anthropics producing persistent epistemic disagreements.

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"So - if the Queen could rent Sevar from you for a few hours, and then seemed to have gotten Sevar out of her system and was able to maintain amiable relations with you - that would - prove that our world wasn't governed by those patterns?  And if that's a decision the Queen just can't seem to make, somehow, we look even harder for a Kuthite spy among your women?"

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That is a WORSE VERSION of what Carissa suggested saying and she would light the Queen on fire about it if, you know, everything about the world were completely different.

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Abrogail's instincts and boosted Splendour were warning her that Keltham would have found Sevar's version suspicious somehow, possibly because it's too characteristic of something only Sevar herself would say.  Sevar's mental insolence is, however, noted.

Abrogail's compact does require her to remain an Asmodean in good standing, and she probably stops counting as Asmodean if Sevar doesn't get tortured over this.

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"For somebody who's never heard of the Law of Probability, you have a remarkable intuitive grasp of what that Law would tell you.  Yeah, that's roughly -"

"Well, except for the part where we do have to back up.  A lot.  Before we actually go try the experiment of the Queen renting Carissa from me."

"First of all."

"What?  Lady, what?"

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"It is a common and accepted practice for a man who has taken a woman like Sevar - well, in the sense of a woman who's submitted herself to him, not in the sense of her having Sevar's facility with spellcraft - to rent out her, well, her sexuality.  Especially if for whatever reason he doesn't have the time or desire to fulfill some parts of her sexuality, and so occasionally rents her to somebody who does."

"The version of this you would - find least disturbing - is when the rental is to particular parties whom the man has carefully scrutinized, and in relationships where at least the woman, and usually also the man, considers themselves to be sexually turned on rather than turned off by the whole premise."

"Outside of Cheliax you would find more disturbing versions of the practice.  But also, to be forthright about this, even in Cheliax, it is - fundamentally considered that couple's own business if they want to do more disturbing things, including if the woman says that her man makes all the decisions about that."

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"So usually when money is moving around that represents, you know, equalizing the supply and demand of something.  But this doesn't sound like a market, it sounds like - a sex thing to which the money is incidental.  There is not actually a standard market somewhere at which the price of somebody of around Carissa's quality, for half a day, is standardly five hundred gold pieces.  Check?  I think that's the first very basic point to confirm here."

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"Yes, correct.  The practice is considered - very distinct from that of prostitution."

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"Okay, and also you keep saying 'man' and 'woman' as if these were the appropriate abstractions over myself and Carissa.  Is this a," Taldane cannot say 'polarized gendertrope' because it lacks anything corresponding to the Baseline terms 'polarized' or 'gendertrope' or any simple way to compose those concepts.  "Is this a, behavior pattern that people in Golarion can adopt, relating to sex and relationships and so on, such that a bunch more men than women do one thing and a bunch more women than men do another?"

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...having Keltham actually do this to you feels very different when it's happening to you directly than when it happens to Sevar in the transcripts.  This was not how Abrogail expected this conversation to go.

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"There are many more female prostitutes than male prostitutes, and then most of the male prostitutes serve male customers.  I would guess that a similar ratio holds between female-submissive couples where the woman gets rented out, and male-submissive couples where the man gets rented out, and then most of the time the man gets rented to other men."

"I admit I don't understand why this is an important question."

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"Because you are describing something that is on my own terms somewhat odd and unexpected and I am trying to figure out which existing concepts it maps onto."

"In dath ilan, we have systems of revocable delegation that people can use to aggregate into much larger political factions in a way that remains legible at every level of organization.  Among its other uses, this permits Civilization to annually form a Masculine Faction and Feminine Faction to negotiate with each other about what common masculine and feminine behaviors should be, not one standard for everyone, but pieces you can make your own behavior out of and have them be quickly describable to others and mesh well with other standard behaviors.  Like, grandmothers are one subkind of women and grandfathers are one subkind of men, that sort of thing.  This requires real Lawfulness and therefore shouldn't be able to exist in Golarion, and therefore all of your notions of what grandmothers and grandfathers should be like, must come from somewhere else -"

"I'm probably digressing here, my point is, you're describing something weird enough that I'm trying to fall back to basics and make sure of my foundations.  You are describing a system in which somebody, usually a man, does something with a second person, usually a woman, that falls into a standard pattern that they both understand, and which some third party therefore also understands."

"That system of meshing behavior patterns is that the party of the second part -" Taldane please, you can't use that many syllables for that, your contracts would be infinity pages long.

"That meshing-pattern system is that Two tells One that One can do whatever One wants with Two.  After which One rents out some of Two's time to Three, but it's not that Two is anything like a rentable resource that One rents into a market for Twos, it's that One and Two and Three all think that's hot.  And maybe also Two likes to trade oral sex for footrubs and Three likes to give footrubs and One does not like to give footrubs, and usually you'd just solve this problem by Two and Three forming a secondary or tertiary relationship," like normal sane people do when monogamy isn't working for someone, "but if Two gave themselves fully to One, then One is supposed to decide who Two fucks, so One being able to demand money for that from Three, is a symbol of how One still has all the Two and hasn't given any of it back to Two to use, or Three paying One is symbolic of how much Three isn't taking away some of what Two gave One, Three is paying One for it.  Is that about right?"

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Carissa is concerned about Keltham's inference-pattern here but they're not lying and they're not describing something that doesn't exist in Taldor, so - probably it's just the kind of concerned Keltham is going to be ten times a day until he learns how Golarion works. 

 

Probably. 

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"Righter than I would have expected, frankly."  They've hit on something governed by a bit of Law, maybe?  Or a pattern, a 'trope'?  "Is it - something you would find acceptable, if it was something that Sevar found acceptable?  Maybe I should back up and ask whether Sevar has said anything to you yet about you getting to decide who she sleeps with?  Because if she hasn't, I would predict that you wouldn't even need to ask her explicitly, just wait for her to raise the topic herself."

(There is an art form to these things, you don't ask someone, 'Do you find that unacceptable', because then they'll look for reasons to reject it, you don't even ask them 'is that acceptable' and wait for them to consider the contrary, you add on clauses like 'if Carissa found it acceptable' so they can focus on that and then add another topic afterwards.  You don't want them to have nothing to think about except the question of what unacceptable aspects they can find.)

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"We've had that conversation, yes."  Though it of course occurs to him to wonder whether Carissa reported it to Security and now it's being used to fake an advance prediction that's actually a retrodiction.

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Shit, that's an actual blunder on her part.  She jumped on this interesting new successful-predictions-for-credibility trick, and didn't think ahead to how dath ilan would be far more practiced in that, far more sophisticated in it, and far more practiced at catching out simple tricks like the one she just tried.  Make a wrong prediction next, to make up for that, or would that itself be the Childishly Obvious Recovery Tactic After Getting Caught Stealing A Successful Prediction in dath ilan?

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"And?  Is this a way that we can try to prevent this silly pointless triangle between you, Sevar, and the Queen from - Keltham, I'm sorry, I shouldn't pressure you on this, if the concept is unfamiliar.  If the answer isn't obviously yes, then - but I don't suppose it's obviously true that money and a small fair trade is the answer?"

(He's an Abadar cleric, it might work.)

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Keltham even if he's taken everything maximally well is going to want to ask Carissa. It'd be great news if he didn't but he will. They should let him go and keep reading him to see which parts he did take well, and show Carissa the transcript so she can confirm her working Second Law understanding, and then she can do damage control on whichever parts he didn't take well.

 

 

 

And then probably at some point she will be punished a lot but it would ideally wait until there isn't any immediate damage control needed.

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"If this was a market problem yes, but it's not, that's part of why I was asking that.  It's not obviously no.  I think mostly this is all too alien for me as a thing to do with money, and I need to let it sink in over more than just one minute."

"I suspect I would probably want to meet the Queen before renting anybody I care about to her, even if that practice was something that turned out to work for my brain at all, which I am not promising at this point because my brain mostly feels numb.  And it's possible that the result of meeting the Queen - Arbograil Thrune Number Two, what was it again - will be that I think she's such a blatant walking living avatar of my memory patterns that I'm not going to think there's any hope in just letting her get it out of her system.  I say again, if you could be like, oh, well, there's a sensible person who isn't manifesting 'tropes' at all, that sensible person wouldn't be messing with Asmodeus's project, during a godwar, over Carissa, at all, in the first place."

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"You make a solid and potentially concerning point."

"But if Abrogail Thrune II is not - manifesting 'tropes', as you put it - then I would have actually liked to see - a resolution where the Queen has a few hours of fun and Carissa has some fun and you are cheerful about that.  And not the case where, once again, the Queen's advisors just shout her down and tell her to get on with her job and go sleep with somebody else she isn't really attracted to.  People who are innately Evil cannot, must not, try to be too Good, it isn't good for them."

"I must say that - my loyalty to the Queen - makes me wonder if the correct course is not simply to say all these things to the Queen herself.  Withholding information from her would usually be considered an act of disloyalty, depending on the stakes."

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"Clever, and it possibly might even work, going on the patterns themselves, because to know them is sometimes to be able to avert them - though this itself, of course, is only another 'trope'.  But if you do that -"

"I guess I didn't actually put a confidentiality seal on anything, and sort of assumed given the subject that this part was not just all being transcribed and copied to the Queen, but still.  I recommend in strong terms, and request even if retroactively, that you tell her only the part where the 'tropes' are trying to force her to introduce complications in a place they clearly aren't needed.  And not mention to her that the two most obvious fates for her if she tries it are, first, being revealed as a traitor and removed as Queen, and second, ending up as my girlfriend.  Because if it's the first one, let's not let her know that we know, and if it's the second one, I have no intention of telling any of my kids that is how I met their mother."

Actually now that he's said it out loud, it doesn't sound too bad as a story to tell your kids?  Kind of awesome, actually.

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A relationship with Keltham does seem increasingly desirable!  It is not the one he has in mind and Asmodeus has explicitly forbidden it so Abrogail isn't going to go there.

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This does leave the point about the first of these two fates not being all that desirable either, really; and Keltham is visibly-to-her being quite sincere about what these 'tropes' would imply as likely outcomes for her.

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"I - cannot promise I'll never tell her, it's potentially a matter of loyalty, but I will consider it well and take your words under advisement."

"On that topic - I don't suppose, before I go - though I am already running quite over my time - that you've come to any new thoughts about sharing dath ilan's heritage with Cheliax?"

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(Abrogail thinks of herself as the person in Cheliax whose job it is to have vision; any vision at all, really.  She gives more credence than some people in her government that some critical part of dath ilan's power is not teachable as Law but simply something in their blood.  Getting some of Keltham's children for Cheliax - and doing that before this operation blows up and he leaves, if that is something they prove unable to prevent - is a priority she is annoyed by others largely neglecting.  She planned to Detect his Thoughts on that subject so long as he was here.)

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"Probably going to see if this is the sort of godwar that kills fifteen percent of the world population before I bring my kids into it, at the very least.  I don't know this place well enough, as yet, to understand what world I would be giving to my children."

Though at least, Governance continuing to pressure him about that, mildly suggests that they're not just teleporting sperm out of his epididymis... well, no, it probably wouldn't survive in the uterus's acidic environment if not mixed with protective seminal fluid, though maybe you could put it directly into the more basic environment past the cervix?  Not grabbing the results when he gets oral sex and inserting into vaginas under cover of invisibility, anyways.

Though if they were doing that, they'd be clever enough to go on exerting the same amount of social pressure on him afterwards so he wouldn't get suspicious.  But mostly, it sort of seems like Cheliax doesn't really have the optimizing spirit that would do either.

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"We can - I hope - wait for the godwar to end, which at least some of our theological advisors seem to think might happen very soon.  We are all literally praying for it."

"Keltham, please do consider that if the attack from Nidal had managed to kill you in a way that doesn't allow resurrection - it's not easy but they must have had some goal beyond just inconveniencing us temporarily - then there would be very little of your ideas left, and none of your blood at all to build on them.  Golarion would stay as it is for possibly a very long time.  Yes.  I know.  I'm being Good."

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"Yeah, you are," Keltham says. "My children are not something I'll give away to Good, that's a me-decision and mine alone."

He knows, even as he says it, that it's the sort of thing he might think better of with an Owl's Wisdom.

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Well that's not great news about his spiritual progress either.  Can they give him something really valuable to do with second-circle spells such that he doesn't start using Owl's Wisdom on himself more?  Sevar's problem, she supposes.

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Paracountess Isidre Astrid Asgavan Thrune rises from her chair, and gives a sober bow to Keltham.  "Isidre Thrune," she says, "Isidre of House Thrune, Isidre of the royal house, Paracountess Isidre, all those names are mine alone and will reach me.  Do send a message to Isidre, if you think you might want to meet the Queen for purposes of seeing if she's worthy of your Carissa, or if you become sure that you'll never want that.  In the latter case, I'm not really sure what to do besides - siding with the Queen's advisors again."

"For whatever it's worth, I've known Abrogail since roughly the day she was born, and I think Abrogail is worthy of Carissa and they would both be a good experience for each other."

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"Understood.  Thank you for continuing to be a very smart person in Cheliax, and for all your hard work running around behind the scenes trying to optimize things."

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"Ah, that said, before you go, can you point me in whichever direction I should go to get back to Carissa."

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"I expect you'll have an escort waiting outside, and they'll either take you to Carissa or take you back to your quarters and take a message to Carissa; I don't actually know where she'd be or what she'd be doing right now."

Abrogail Thrune departs the room, her outward form continuing to appear as the sober middle-aged woman; her inward self being, as usual, Abrogail Thrune.

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That's an unauthorized lie, Carissa thinks against her better judgment, and then thinks much louder that she does not have ANY CRITICISMS AT ALL of the Queen.

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She would like to just turn right here and go see Sevar who's right there, even if just for one glimpse at the look on Sevar's face.  But if Abrogail starts an interaction now, it might take more time she's already overborrowed; soberly speaking, she needs to get back to her endless war councils if she doesn't want Gorthoklek coming after her again.  She usually manages to make her life not be like this, she is not usually the poor little dutiful Abrogail she depicted to Keltham, but it's harder to avoid becoming her during the first days of a war.


...is there a 'trope' a Queen can 'manifest' to cause herself to have shorter workdays, somehow?  She probably shouldn't think about that; Keltham's early thoughts did suggest that this might be a road leading to actual insanity.  Sevar should try it first.

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Carissa Sevar very shortly after receives this parchment message:


One.  I have other duties now and will deliver a transcript later.  It will not be as useful as you hoped.  Most thoughts of Keltham regarding his pattern-sight rested on incomprehensible ideas that I think Golarion does not possess.  Some ideas that made it through those inscrutability-heavy sections were disturbing to the point where I must consult Aspexia before I share those with anyone who has her thoughts read as often as you.

Two.  You know what you did.

Three.  Listening to your thoughts is becoming more painful than amusing.  You are not saving yourself any trouble by sending your thoughts scurrying in frantic circles every time I come up in them.  You are who you are, you can't actually hide it from me, and you'll earn however much suffering that earns you.  Lose hope, give up, and endure.

At the bottom of the parchment is a set of punishment codes describing a moderately severe half-hour session in a temple torture chamber, requiring it to be taken at the recipient's choice of time sometime over the next three days.

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Lose hope, give up, and endure. 

 

Easy to do about anything except MAYBE TURNING INTO A STATUE but impossible to do about THAT because not existing isn't the kind of thing that can be endured. 

The last Fox's Cunning wears off, leaving her feeling vaguely groggy except well aware this is just what being her - enhanced with a headband, even - is normally like and that soon it'll feel normal again. 

 

 

 

She hurries back to Keltham's room so she can evade having to explain why she was out.

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When Keltham reaches his bedroom, he glances in a direction and stops moving, then crosses to stare out the window, exposed to its palace courtyard and therefore ultimately the outdoors.


It's raining really hard.  The winds have picked up too.  The roses on the rosebush outside are looking bedraggled, there are rose petals being windily whirled about in the water puddled in the ground.


"How much of this does it take to destroy significant fractions of the food supply?" Keltham says, his voice quieter than usual.  "Is only this much maybe - the sort of rain you get at least once a year anyways?  This is a fairly stormy day for the city I grew up in, but we had those days now and then..."

"If the crops are already gone, just tell me, don't temporize."

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"It rains like this sometimes anyway, in Cheliax, so Cheliax won't have lost the crops yet. There might be places where it's causing more of a problem, if they grow different things, if it's supposed to be the dry season there, but - even there, I don't think it's too late, not after a day."

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Please let it not be too late.

Keltham realizes that his eyes are starting to water.

He didn't mean - to hurt anyone - by coming here - by being in Golarion -

Let alone kill, kill, fifteen percent of the population, even if they get afterlives, that's still, kind of, bad -

Yes, he knows, he gets it, this step was literally unavoidable in any solution, he's not stupid, he gets that, anything bringing hope into this world would have set off Zon-Kuthon -

The thought eases the ache in his eyes, but not enough.

Does Carissa's gendertrope-substitute tell her it's okay, for her boyfriend to cry in front of her, as his own gendertrope tells him that if you can't cry in front of your girlfriend you can't cry in front of anyone?  Or is it all mismatched madness and insanity as things always are in Golarion, men told to do one thing and women who can only love them if they do something else?

"Does it help the gods fight, if we pray to them?" Keltham whispers.

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" - the general understanding is that yes. Only - a very tiny bit - but it'll be everyone in all of Cheliax, and lots of other people too -" if the Good countries aren't just rooting for Asmodeus and Zon-Kuthon to destroy each other - "and it does matter, if it's that many." 

 

And she puts her arm around him and leans on his shoulder, because it seems like the thing to do. 

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He puts an arm around her as well, holds her tight.

"Is there anything more to it than closing your eyes, thinking of your god, and hoping that they win?"

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" - what I was taught in school was that you imagine your god is trying to draw a better world in grains of sand, on the ground, and you're one of the grains of sand, and you want to be light enough to find your way to where you're needed, but tenacious enough that no wind can rip you away, once you're there. ...I don't know what parts of that are essential and what are just the closest you can get little children."

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"Light enough to find your way to where you're needed," Keltham whispers, "tenacious enough that no wind can rip you away once you're there."

It could almost be a dath ilani poem from some layer of some virtue, though he does not know which virtue it would correspond to.  There is a spirit in it that is not in any poem he can remember having heard before, something that comes to it from the way that it is a relation between a mortal and something larger than that, being trusted.

He closes his eyes and imagines it, he doesn't bother with imagining a better world drawn in grains of sand, the better world his god draws is drawn in grains of people, agents all over the world interacting with each other.  Their actions scattered and uncoordinated, for now, stepping on each other and hurting each other, for now, but there are other actions they could take instead that would make all of them better off, fairly.

He imagines himself as one of those grains, one of those people, and if this was going to be a realistic metaphor he should be a special one, maybe, except that right now he's not.  Just one of all the people in Golarion hoping for this war to end quickly, and contributing the tiny little action that is cheering their god on; if they all do that, they'll all be better off.  Keltham visualizes a grain like any other, to represent himself.

Light enough to find your way to where you're needed.

Tenacious enough that no wind can rip you away once you're there.

It's not his comparative advantage, no, but if almost everyone in Golarion is doing their part, right now, he can spend fifteen minutes doing his own.

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Carissa closes her eyes and prays for Asmodeus to win. 

 

It's a sincere prayer, obviously. She does not like Zon-Kuthon and she believes in the project Zon-Kuthon was willing to blow up everything in order to oppose. 

She's definitely some flavor of heretic at this point. She isn't sure what flavor. She assumes they're mostly monitoring for whether she's about to betray the project, and she's not, she believes in the project with as much conviction as she can recall ever having felt for anything that isn't the continued survival of Carissa Sevar. Which is also served by the project succeeding. But there was a set of stories meant to point people like her in the right direction, and she knew they were lies, and now she had to face what specifically they were lies about, and learn a new set, which are also lies, but lies better suited to the position she finds herself in now, and -

- she knows she can't handle the truth. She knows that even in dath ilan there's the concept not everyone can handle every truth, she knows it's possible to learn the Law even when many truths are hidden from you. But she's slightly worried that until she invents evil dath ilan thinking herself everything'll ring a bit wrong, not quite crafted for a mortal mind in the particular fragile place Carissa finds herself in. 

Except, maybe, advice for little children about prayer. Slightly adjusted advice, no one ever told Carissa Asmodeus was trying to craft a better world. That's still true. It's true to Keltham, too, it landed, meant something, and she can worry later about what that means for the plan where they seduce him into Evil, it seems just as important to their plans that they find the bits of their own teaching that feel true even to dath ilan. 

 

She imagines herself a grain of sand in the grand designs of Asmodeus, and strives to be placed where she'd needed, and fierce in remaining there, no matter what interference of other gods or other grains of sand, and hopes that Asmodeus can see, from where he stands, something beautiful and right and strong and Lawful that can be built of mortal building blocks.

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Zon-Kuthon is losing too quickly.

Zon-Kuthon is a god; and depending on how you count it, either a very old entity, or something built out of the corpse of something that old.  He models reality, therefore, entirely in probability distributions.  He has no mortal heritage of any other way of seeing.

When this war began Zon-Kuthon formed a probability distribution over how long the fight should take, and gambled on a chance to drag it out long enough to ruin the crops and visit misery on a generation.  But He is losing too fast, in the unreasonably far tails of that probability distribution, especially given the further information He now has about the war's participants.

The external-demigod-assembling fragments that Zon-Kuthon deliberately set to reunite with Himself quickly and early in predictable locations, to act as tests of the theory that all His longer-buried fragments are being hunted and destroyed somehow, returned to Him.  And yet Zon-Kuthon... does not have an ominous intuition, He was never that mortal.  He has rather the hypothesis that Nethys is opposing Him, that this is the reason for His losing too quickly, and the implication that, if so, His longer-buried external-demigod-assembling fragments will be gone.

He randomizes, then, with far too much power, in a way that Nethys can of course see but should not be able to foresee with prophecy shattered; and based on the result makes an expensive calculation of where something will be while its trajectory is still complicated; He focuses much of Himself someplace it is not at all convenient for Him to be, losing ground in the war as He does; and there He finds that His external-demigod-assembling fragment that should have been flitting through that location is gone.

He knows, then, He understands the betrayal and that Nethys it was who worked it all upon Him from the beginning.

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And what does Zon-Kuthon do, when He is betrayed?

Mostly, of course, Zon-Kuthon does what serves Zon-Kuthon's longest purposes of pain, misery, terror, mutilation, woe.

But if there were a tiebreaker between two strategies - if there is some little thing that Zon-Kuthon can do along the way - 

Then Dou-Bral, if He had been so betrayed, would have done some last thing He could to work vengeance on His betrayer.

And all that Dou-Bral was, Zon-Kuthon is not.

Nethys is betraying Him?  Of course He is.  How amusing.  No doubt Zon-Kuthon will be the first of many.  Zon-Kuthon then will tell nothing to the other gods of how Nethys has begun the series of downfalls that will inevitably lead to Their own destruction, destruction more complete than Zon-Kuthon's mere sealing.  Whoever currently thinks they are Nethys's ally will find themselves mistaken; Zon-Kuthon can guess, of course, that Nethys is probably trying to side with fellow gods who also once were mortal, but Nethys being Nethys, the road that has been started down is one from which Nethys is unlikely to be able to turn back.

It is not a certainty, obviously, this beautiful vision.  But the probability is one to gamble on; and a better gamble than the one where Zon-Kuthon announces Nethys's sins, in which case there is not much chance at all of lasting damage to the world and misery to the gods.

He will go into the vault, then, for a time, and say nothing of Nethys's betrayal.  Zon-Kuthon has been exiled once before, after all, and it did not last.  Evil stays contained less long than one might hope.  If Nethys brings enough ruin to the gods, the vault will last even less.

Zon-Kuthon's pieces begin to gather into the vault.  They will not slay Him; they need Him to counterbalance Asmodeus yet.

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There, there, there, and there.

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Four simultaneous expensive and exhausting strikes, delivered with extreme calculation, striking where not many gods can see, destroying four key subassemblies whose encrypted nature is that they pin the true center of Zon-Kuthon, landing just as the vault door is almost sealed shut.


It is possible that this will kill Zon-Kuthon.

It is also possible that Dou-Bral is still in there somewhere, and will be able to free Himself at last.

Either way, the process will take a while.  Nobody is liable to notice, or reason through that it wasn't just a result of divine combat, if Zon-Kuthon's clerics lose only their ninth-circle spells at first.  It will be longer yet before His clerics lose their eighth-circle spells as well.

It's going to hurt Zon-Kuthon the entire time He's dying, which isn't particularly desirable, but is also an acceptable price to pay.

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The vault is shut.

The lights in the sky flicker out, not directly seeable above the layer of clouds now covering the entire planet, but some wizards and other spellcasters know.  They cheer, and go to cry the good news to others.

Not nearly all clerics, but a few clerics here and there, of eighth or ninth circle, receive faint touches of reassurance from their exhausted gods.  They cheer, and go to cry the good news to others.

High on mountains, here and there, above even the clouds of war, metallic and chromatic dragons watch the sky's lights fade, and raise their heads and bellow victory for Good and Evil.

It's still raining, of course, clouds don't just vanish when the gods stop stirring them.  But now the rains will grow lesser rather than more, and soon in many places they will be gone.

Merry Christmas.

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Nethys is sort of tired now and has been making Himself be way too coherent for way too long and He needs to be everywhere but also on some distant planets making pretty explosions for a while.

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It's okay, Nethys.  Go rest, or be more where you are resting.  I think we can handle the plan from here.

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Bye for now, then, mysterious female god!

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...Nethys, you obviously know who I am, for reasons up to and including being the God of Knowledge.

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I know!  But the things that watch from orthogonal angles to ultimate reality don't!

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Nethys, I think you actually should rest.

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You're not my real mom but fine.

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Oh but until Nethys gets back, nobody tell Keltham about the part where everything he thinks is a trope is actually not that trope and none of the forces structuring his universe were at any point being deliberately shaped to put him into an eroLARP and he actually is just Wrong Genre Savvy reading faces in the clouds.  Nethys wants to see Keltham's face when he finds out!

 

Wait.  Nethys is actually always everywhere and sees everything.

Well, please wait anyways!

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Nethys, I think you should rest literally right now.

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Nethys will make RESTFUL EXPLOSIONS.

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In Egorian, trumpets ring out about three minutes after Aspexia Rugatonn gets the news and some wizards on aerial teams above Nidal Send in with the same. 

 

 

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Carissa's head snaps up from praying.

 

" - that's - got to be good news, they wouldn't trumpet for bad -"

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His eyes snap open and he looks out the window, as if he's going to see something, but obviously, of course, it's still raining.

Hope is already lifting in him.  Twelve days to ruin the world, last time, one day this time and it was just a regular storm when it ended.  That doesn't sound like a hundred and fifty million people are going to die.

"Can you - go get confirmation, and come back to me," Keltham says.

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"Yes." And she opens his door and takes off down the hall towards the temple.

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As soon as the door is closed, Keltham puts his face into his hands and starts sobbing.

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On the streets, presumably, people are rejoicing, but in the temple they're not; if there's a lessening in the general atmosphere of fear and doom, it's a slight one. Maillol's of course still out. The fleeting thought that she should get the punishment over with now while her torturer will be in a good mood doesn't even seem like it'd be true, never mind that it'd be irresponsible, Keltham told her to come back. 

 

"Keltham asked for news," she says, because it seems slightly less stupid than "did we win."

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"Asmodeus won, we have confirmation on that from Hell now.  Zon-Kuthon's not dead, though, the fucking other gods let our Lord do most of the real work and then sealed Zon-Kuthon away, in a vault to which Iomedae has the key, in case they want to use Him against our Lord some day."  The second-circle priest speaking spits on the floor nearby, to clear his mouth from speaking Iomedae's name.  "Nidal's clerics will keep getting spells.  Doesn't change that their god is sealed up and Asmodeus is no longer distracted by fighting Him, so now they're fucked."

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" - well. I don't know why they think it'd go any better for Zon-Kuthon if they ever do let Him out. - I'm not sure what parts of that I want Keltham authorized with. That Zon-Kuthon's in a vault not dead seems fine, and is necessary to explain why the war with Nidal isn't pretty much over; that the Good gods did that to counterbalance Asmodeus, I'm leaning no; maybe they did it because it's....faster...would it in fact have been faster..."

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"Think you want either the Grand High Priestess or an older devil for that one."

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And the Grand High Priestess is incredibly busy and Carissa doesn't in fact have a line to Hell but she's not actually willing to go back to Keltham with a lie that isn't shaped like the truth.

"How long have people been waiting for an audience with the Grand High Priestess, I'm expected to go right back to Keltham once I have news."

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"Start with 'forever' and adjust downwards from there, but not very far."

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"Great. I'll go back with an incomplete story, then, and I request that when we do next have a line with Hell the question be conveyed."

 

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The priest gives her a skeptical look (maybe this ignorant fool doesn't know who Carissa Sevar is?) but dutifully scribbles down a request and the name of the third-circle wizard who made it.

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Well, you only get to have the great fun of revealing to someone that you're much more important than they thought if they don't in fact handle your requests appropriately for the security clearance and information they have, that's the rules of running a functional military.

 

Carissa heads back.

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Keltham is cleaning up his face using Prestidigitation.

"Enter," he says, with an obviously hoarse voice, when Carissa knocks; he has enough dignity not to try to hide the evidence.

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" - hey. Got confirmation, the god-war is over for now...are you all right?"

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"Basically.  I was - crying, actually, I'm sorry for sending you away like that, if it was something that would have been important for you to see, and I'm also sorry if being sent to run errands like that isn't the right way to treat the best spellcrafter at the Worldwound, I basically actually did it because I was afraid I - would do something in front of you - that your concept of things - says somebody like me shouldn't do."

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" - I doubt I'm the best spellcrafter at the Worldwound," she says because she wants to give her brain a little more time to catch up on the rest of that. "At my installation, yeah, but I'm third circle, there are things you can't even begin to understand until you can cast Permanency and Create Lesser Demiplane... which, you know, just give me a decade, I'll get there.... uh. It's not important to me to see you cry, if you prefer not to have people see you cry, or prefer not to have me see you cry, specifically - 

 

- and I think Chelish people do do less emotional expression where other people can see it than dath ilani people do -

- but if this is about, uh, scripts for our kind of relationship, well, I think a lot of the appeal, to people who want someone who's all theirs, is that they don't have to do a lot of concealing vulnerability and adversarial playing? And can just, you know, cry or whatever, and not think, 'well, is she going to think less of me now'. I think that's at least part of the point."

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"Okay.  Good.  That's the same way in dath ilan.  If I'd seen this possibility coming which I would have if I'd bothered to consider possibilities for six seconds then we could have had this conversation in advance instead of afterwards.  Sorry."

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- hug?

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Hug, yeah.

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After a bit -

"So, what did you mean, 'for now'."  Beep beep, trope alarm, his brain would be doing it louder if his brain generally and that section particularly wasn't so tired.

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"Apparently Zon-Kuthon is locked away in a vault, rather than dead. Immediate implications: the war will last much longer and be much bloodier, because His clerics will still get spells. I asked why we did that rather than just destroy him, but all the people who might possibly know that are very busy. Might be because - it would've taken twelve days -"

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"Yeah.  Legit.  Fair.  Valid."

Trope-based prediction:  Zon-Kuthon remains a threat, is going to be a recurring problem, and can only be killed permanently by a true Golarion Civilization that has ascended far enough to do more quickly what would take the current gods twelve days.

...why does that thought make him feel so tired.  He doesn't, doesn't really want to live in a world based on tropes, actually?  When his sexuality exists again he'll ask it about this whole rental concept and see if the entire Queen situation can be defused by people just being sensible people, and then if that works it will be absolute proof that there are no tropes and he won't have to worry about tropes any more.

Yes.  Keltham is aware that this is not how the Law of Probability works.

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"Need to lie down for a while, I think.  Would prefer somebody to cuddle while I do that.  Feel a bit bad about using one of Cheliax's best third-circle wizards for it, but I might want to talk to my cuddle pillow at some point and there's not actually all that many people here with at least average intelligence."

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Carissa looks very convincingly baffled. "....I'd be happy to cuddle you."

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She is so loudly baffled that even Keltham is able to notice!

"Paracountess Isidre Several Middle Names Thrune told me, well, a bunch of stuff not gonna go through it all, but somewhere in there she mentioned that I was not entirely aware of who'd given herself to me and tried to remedy that some."

"I think she likes you, in the way of somebody wearing an overpowered intelligence headband who reads interesting reports about somebody else and decides they like them."

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"Huh. Well, they say it's good to have friends in court, if you're going to be in court. 

 

They also say to avoid being in court if you can, but I think that's mostly advice that was true in my mother's time and isn't as true anymore."

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He takes her by the arm, gently because he's not questioning his own impulse to be gentle about it, and draws her into the bed with him.  No chains.

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Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

 

Asmodeus.

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Does Otolmens have any idea how fucking tired Asmodeus is right now?

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Tired is the exhaustion of all available resources.  Since Asmodeus continues to function, Otolmens does not see how He can be tired.

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The anomaly is out of the anomaly containment zone.

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Move it back.

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Why is His life like this.

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I was not responsible for the anomaly leaving the containment zone, Asmodeus sends back to Her.  With Otolmens it is necessary to explain many things that other gods would simply deduce for themselves.  I did not choose it.  I did not expect it.

Zon-Kuthon, a known existential threat, attacked the exact location where my mortal followers had secured and contained the anomaly.

My anomaly-storing followers validly deduced that this meant that Zon-Kuthon knew about the anomaly, knew where the anomaly was being stored, and was targeting the anomaly.

They knew that if Zon-Kuthon had attacked the anomaly at this location before, Zon-Kuthon might attack the same location again, more forcefully, and perhaps breach containment.

They therefore moved the anomaly to an even more protected location which Zon-Kuthon might not know to target, though they are protecting it without trying to make that assumption.

Since You had only recently declared the containment zone and I was busy containing known existential threat Zon-Kuthon, my followers did not know, while making this decision, that they were leaving Your containment zone in their choice of new location.

I realize that this is not the outcome You desired, Otolmens.  But I, Asmodeus, have not acted with intent to contravene the spirit, let alone the letter, of your Pharasma's-Name Edict, and the subsequent events will clearly be legible to Pharasma or any other sufficiently informed gods as being how I described them.

Asmodeus goes legible so that Otolmens can see that He is being completely sincere.  Look how legible Asmodeus is.

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Zon-Kuthon is now SEALED, meaning that ASMODEUS's work is now OVER.  OTOLMENS, on the other hand, continues to be responsible for monitoring or containing 2,885 other active existential threats, which you do not see Her being 'tired' about.

There is now nothing preventing Asmodeus from giving instructions to Asmodeus-obeying mortals, such as, for example, instructions to move the anomaly back to the containment zone.  Where Zon-Kuthon will not be able to attack it again, since Zon-Kuthon is now sealed.

Therefore Asmodeus's reasoning, however valid it may have been YESTERDAY, is currently NOT VALID and Asmodeus should instruct His mortals to move the anomaly back to the designated anomaly containment zone.

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What Asmodeus is trying to say here is that this is not Asmodeus's problem.  This is Otolmens's problem.

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Otolmens's problems are EVERYONE's problems.

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Asmodeus does not, in fact, actually believe that this particular anomaly is going to destroy the world, just because it looks very anomalous and was produced by the laws of physics breaking down like one time.  Which makes it, on Asmodeus's view, not Asmodeus's problem.

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Furthermore, Otolmens is once again failing to understand the mortal world at all.

Zon-Kuthon has Zon-Kuthon-obeying mortal followers.  They still know where the former anomaly storage location was.  If Asmodeus instructs His followers to move the anomaly back to where it was, Zon-Kuthon's followers may attack the anomaly storage location again, even though Zon-Kuthon Himself is now sealed.

Asmodeus's followers know this, in fact, which is why they have not already moved the anomaly back.

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How does ZON-KUTHON have ZON-KUTHON-OBEYING MORTALS.  Zon-Kuthon literally has no purpose except for making mortals UNHAPPY.

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Because some idiots gave mortals free will and now nothing they do will ever make sense again, that's why.

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The designated anomaly containment zone is large enough to contain many mortal-sized objects.

ASSUMING that all things are as Asmodeus has described them, Asmodeus should provide His followers with the coordinates of the designated anomaly containment zone, and tell them to move the anomaly BACK into the containment zone but to choose a NEW location within it.

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Properly securing, containing, and protecting the anomaly requires an anomaly-securing-containing-and-protecting installation.

Proper security on such an installation requires Asmodeus's followers to, for example, install an interdiction field over the installation.  Such as this interdiction field right here, over the former site of the anomaly.  Would Otolmens agree that this is reasonable?

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Yes!  This sounds EXTREMELY reasonable.  Otolmens is GLAD that Asmodeus is being so reasonable.  An interdiction field should definitely be placed over the anomaly's NEW location as well.

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Indeed!  Unfortunately the installation of interdiction fields requires Asmodeus's followers to use up scarce, expensive resources!  Before the war started, Asmodeus's followers were able to install the previous interdiction field over the anomaly's previous location, at great expense to themselves; this, in fact, is the only reason why existential threat Zon-Kuthon's mortal followers do not already have the anomaly in their possession.

Now, however, in addition to having already used up many resources on the previous interdiction field, Asmodeus's followers are at war with Zon-Kuthon's followers to help prevent further existential threat from any previous plans Zon-Kuthon has laid.  This will be grindingly expensive to Asmodeus's followers.

They cannot afford to lay a new interdiction field while the war is still continuing, so they stored the anomaly inside a previously built interdiction field with existing heavy security.

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How long will this WAR continue?  Otolmens can continue to watch the anomaly more intensively for several minutes, if it's expected to continue that long.

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It's going to be a while.  Months or years, not minutes.

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This is UNACCEPTABLE.

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That sounds like an Otolmens problem rather than an Asmodeus problem.


Asmodeus is going to be blunt here.  Asmodeus does not actually see a way that Otolmens gets everything She wants unless She is willing to compromise with Asmodeus and make a trade.

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WHAT does Asmodeus WANT.

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Asmodeus continues to want any of the top 18 services from the previously transmitted list of 78 potentially uniquely valuable services that Otolmens could perform for Asmodeus.

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Otolmens continues to REMEMBER how Otolmens was ALMOST tricked into teleporting the Crown of Death out of the interdicted Crypts of Tukhanox buried far beneath a plantation owned by some mortal, into the hands of the mortal who owned that plantation.  Thankfully SHIZURU went very legible and showed Otolmens that this act was not just "A simple act of material relocation that Otolmens is uniquely suited to perform, returning a mortal's legally owned possession to that mortal" and would in fact drastically upset interactions between mortals all over Golarion and probably get Her in trouble with Pharasma.

Everything on this list presumably has the SAME quality.  Otolmens is capable of GENERALIZING.

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What if Asmodeus generates a new service and then Otolmens pings Shizuru to see if She has any objection to that one?  If Shizuru doesn't respond, presumably the service is safe.

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Otolmens has noticed that Shizuru has not responded to any pings over the last LARGE NUMBER OF TIME UNITS.  Perhaps She is actually tired.

Furthermore Asmodeus could pick a service that drastically upsets the balance between Law and Chaos in Golarion in favor of Law, which SHIZURU would presumably be in favor of.  Just because Otolmens is Lawful Neutral Herself does not mean that She would ever overstep the bounds laid down for Her by Pharasma.

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Well then.


Perhaps Otolmens could contact a Chaotic Good god, such as, for example, Cayden Cailean, and ask that god to suggest a service that Otolmens could perform for Asmodeus that would be fair compensation for Asmodeus's followers doing something very expensive for them, during the ongoing war with Nidal.  Do not mention the part about the anomaly, of course, because neither of Us wants any more gods paying attention to it.

Whatever Cayden Cailean suggests will not be a Lawful Evil trap, and if it's any sort of Chaotic Good trap, Asmodeus will warn Otolmens of that!

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CAYDEN CAILEAN is one of the gods whose unwanted interventions forced Otolmens into issuing an Edict in Pharasma's Name.  What is CAYDEN CAILEAN even DOING by intervening in Cheliax.  Why is ASMODEUS suggesting HIM.  Are they in CAHOOTS.

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Pick some other Chaotic Good god then.  Pick one who's currently very opposed to Asmodeus.  Asmodeus is really trying to work with Otolmens here!

Oh, but don't tell them that asking them was Asmodeus's idea, though.  Chaotic Good gods might not respond at all if they think Asmodeus is the one responsible for the call.  Chaotic Good gods usually hate Asmodeus a lot.

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This does seem... reasonable?


Otolmens sends a ping.

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(Manipulating Otolmens to a particular conclusion that She is allowed to reach is easier than with other gods, because Otolmens does not try to be less predictable; it is unfortunate that most of the conclusions one might desire from Her are ones She will not reach by any pathway.

There is, very clearly, a plot afoot, one that has just resulted in a god's downfall.  Asmodeus wants to know what that plot is, whether Asmodeus's interests are a primary target of it, who exactly is behind it.

He needs information.

He has a list of suspects.

Who is known to already know about, and have acted around, the anomaly?  Abadar, Nethys, Otolmens, Irori, Cayden Cailean.

Otolmens need not be considered.

In the case that Asmodeus's interests are being targeted by the plot, Abadar would not have originally reached out to Asmodeus with a poisoned trade; Abadar retaliates, in such matters, but does not attack.  Also the whole thing is not really Abadar's style.

The remaining gods involved, Cayden Cailean, Nethys, and Irori, are all former mortals.  Formerly mortal gods do tend to be more interventionist in mortal matters, and so more likely to appear there, but still.  The thought has not escaped Asmodeus that perhaps there is some common interest of the gods who were once human, opposed to the interests of the gods who never were.

Who else was clearly involved?

Gorum, Chaotic Neutral god of battle, who suddenly switched sides about whether Zon-Kuthon should be allowed to roam free.  Gorum being Gorum, He might not demand to know all about it, it is not in the nature of War that all soldiers must understand why they fight; but whoever contacted Him and successfully brought Him on board was probably somebody whose purpose Gorum finds sympathetic.

Iomedae is formerly human, and her work often conduces to Gorum's ends.  And Iomedae now holds the key to a certain vault.  But Iomedae will only use that key under certain rigidly defined conditions; holding it does not clearly benefit Her by much.

And if you consider this entire plot, it does look, a bit, more in the style of Chaos than of Law, or at most Neutral on that axis.  To be a god is not to have the nature of carrying out strategies that some third party might see as nothing but otherwise-featureless choices of paths to final consequences; if that were so, there would be little overt difference between Lawful and Chaotic ones.  Gods drink more deeply than that, of their own natures, and Lawful gods make Lawful plans and Chaotic gods make Chaotic ones.

Asmodeus will see, then, what Milani, formerly-mortal Chaotic Good goddess of revolution, will do, given a prompt to meddle in this particular issue, and perhaps that will prove revealing.)

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Greetings, Otolmens.  We are all very puzzled, and worried on behalf of Golarion, given some of your recent actions.  Dare I hope that an explanation is about to be provided?

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Otolmens is VERY SYMPATHETIC to this WORRY.  However, IRORI and ABADAR have both warned her that TELLING more gods what is happening may cause MORE gods to intervene and then matters will become MORE complicated.

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Irori and Abadar, hmm.  Then if You're not here to tell Me what's going on, what's up?

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Otolmens is trying to get ASMODEUS to do something for Her and ASMODEUS wants a trade and OTOLMENS needs a suggestion that is not going to be an AWFUL TRAP like EVERY OTHER THING THAT ASMODEUS HAS EVER SUGGESTED.

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Are You very sure that Asmodeus did not manipulate You into this situation in the first place?

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Yes.  Asmodeus went legible about that.  His explanation of how it happened was COMPLICATED and full of MORTAL THINGS and Otolmens still does not understand WHY ZON-KUTHON HAS ANY FOLLOWERS but Asmodeus clearly showed Her that He had no intention for any of that to actually happen.

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I see.  And are you quite sure that Asmodeus would not just do whatever needs doing anyways, without payment, or at a much lower payment, if it is the sort of issue that demands Your attention in the first place?

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Asmodeus is being VERY UNREASONABLY CALM about this WHOLE THING and says He does NOT THINK THE WORLD IS GOING TO END and DID go legible to show Otolmens that He was sincere in that too.

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And what is it that Asmodeus wants You to pay Him to do?  Please be as precise as possible so I can check it for traps.

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Unfortunately that would ITSELF be overly revealing which IRORI and ABADAR warned Her not to do.

To say things at a LEVEL OF ABSTRACTION that is APPROPRIATE and hopefully SAFE:

Otolmens wanted Asmodeus to get His followers to do something that seemed very straightforward to HER and that would MAKE EVERYONE SAFER.

Asmodeus presented a reasonable-seeming argument that His mortals would actually need to do MORE COMPLICATED THINGS that are EXPENSIVE FOR MORTALS in order to DO WHAT OTOLMENS ASKED and said that His followers had INSUFFICIENT RESOURCES due to their ongoing war with ZON-KUTHON'S MORTAL FOLLOWERS.  Otolmens still does not understand WHY Zon-Kuthon has ANY mortal followers.

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(To Asmodeus:)

What are you playing at?

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Milani.  What an unpleasant day this has suddenly become.

Asmodeus is playing at many things.  Milani will find out about some of them in due time.

What's this call about?

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Otolmens contacted Me asking to suggest a non-trapped service that She could perform for you, because She wants something from You, and You, for some reason, are not just giving it to Her.

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Oh?  Clever of Her.

Well, Asmodeus is being, in fact, pretty straightforward for once, more straightforward than He'd be with anyone who wasn't Otolmens.

Otolmens asked for Asmodeus to tell His followers to do something very expensive in the middle of their war with Nidal.  It would cost them somewhere in the vicinity of 100,000 gold pieces, more than 50,000gp, less than 200,000gp.

Asmodeus does not think that this matter is going to destroy the world and is not going to do this out of the charity of His heart.

Asmodeus wants to be paid.  He's not going to mess with Otolmens, because Otolmens, but He wants to be paid.

That's it.  Look at how legible Asmodeus is being about how He didn't set Otolmens up for this, didn't secretly prompt Her into making the request, and isn't trying to sneakily make His mortals do anything more expensive.

If Milani could suggest a straightforward trade and service for Otolmens to do, that Asmodeus will accept, without being particularly Chaotic or Good about it which Asmodeus will NOT accept, then Milani would be doing Her proper part to help out Otolmens, just as Asmodeus is not trying to pull anything complicated on Her.

As for specifics beyond that, Asmodeus will not discuss Otolmens's affairs without Her consent, lest even more gods meddle in them.

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Really.  You're not going to overcharge Her or underdeliver, relative to Her own goals and the counterfactuals you actually otherwise expect, at all, not even a little.

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Nope.  Because Otolmens.  Look how legible Asmodeus is being about that.

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Seems like a missed opportunity for the two of Us, really.

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Asmodeus admits that He was not expecting Milani to say that.

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Chaotic Good and Lawful Evil do not have many common interests, but there are some, as we have all been recently reminded.  Given this mutual opportunity, we should make as much of it as we can, with appropriately careful bargaining to make sure that the benefits fall within the overlap of our interests, and that side effects of our obtaining our respective benefits do not harm the other.

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...Asmodeus is listening.

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I propose that I suggest to Otolmens a payment that will be acceptable to Her, that will not actually cost Her significantly given Her capabilities in the material world, and that will constitute a relatively large payment for the service She requests.

The service I have in mind will benefit Cheliax, currently Yours for now.  Cheliax by and large tends to do things that I find very unpleasant.  But as the symmetry and opposition between your interests and mine is not perfect, there is a chance here for mutual benefit.  Nidal, for example, manages to be such an awful place that Cheliax is actually better than it, and for Cheliax to conquer Nidal entirely would serve both of Us well - though the gain from Your perspective would be larger than the gain from Mine, and I would demand payment to make up that difference.

I propose in particular that you legibly exhibit to Me your honest expectation of how long the war with Nidal will otherwise last and how much it will otherwise cost; our compact will call for You to pay Me for how much better for Cheliax the war ends up going, compared to that expectation, after I suggest my proposed service to Otolmens.  You will pay me for improvements as they become nearly certain, however, rather than waiting for the war to end.  I would commit not to using those payments to work against Your interests; not everything that I want is something you hate.

One similarly observes that although You derive similar pleasure from torturing most of the souls in your possession, there are in truth some souls' tortures that I find more tragic than others, even though they are all tragic.  If Cheliax ends up with a counterfactually larger population compared to what You expected, after Otolmens's intervention suggested by me - due to their increased counterfactual wealth and hence population growth, or their conquest of other territories - the compact would call for You to instruct Cheliax to use fewer of certain tactics and techniques that you designed specifically to lead good people into damnation.  If the payment cannot be made up that way, it can be made up in relaxations of other Chelish policies designed at producing damnations of people who are not, in fact, particularly evil.  I would also accept payment in the form of stays of torment for souls of my choice in Hell.

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Asmodeus has many thoughts about this; even this fraction of His mind is large and has room for many thoughts inside it.  Among those thoughts is that this compact would happen to benefit Milani a great deal more if, for some reason, Asmodeus had otherwise underestimated how well the war with Nidal would go for Cheliax; and Milani, somehow, knew about this, when Asmodeus did not.

It is still relatively good news about whether Milani - and some conspiracy that She is part of - is mainly plotting something directly and irrevocably opposed to Asmodeus's interests; unless, of course, that is exactly what Milani wants Asmodeus to think.

Asmodeus responds with a counter-proposal.  It has much more stringent definitions of exactly what kind of counterfactual improvements will be said to be traceable to Milani's particular suggestion for Otolmens's intervention.  He is not willing to include all the knock-on effects, just in case Milani has something up Her sleeve in one of them.

(The overcomplicated terms are designed to exclude, in passing, improvements in war conditions and of Cheliax's health that go through Otolmens's service but also passed through whatever has His squirrels in the anomaly's immediate vicinity so excited.  Asmodeus has noticed them becoming more excited, over the last couple of days.

If Milani rejects that part - or suggests overcomplicated modifications in return that would again count knock-on benefits passing through whatever-excited-His-squirrels - Asmodeus will have a much clearer idea of what is going on.)

The part about stays of torment for souls in Hell is, of course, entirely unacceptable.  The crushing inevitability and hopelessness is really part of the whole point there.  Though Asmodeus supposes that Milani could suggest some very, very high rate of conversion between new souls added and old souls stayed, with temporary stays of torment doomed to end.

(If Milani suggests an astronomical but reachable rate, it will suggest that, for some reason, Her target is a particular soul in Hell, and the rest of this is just an elaborate ruse to disguise it.  Asmodeus doesn't know why Milani would do that, it seems more Stupid Good than Chaotic Good, but it's among the many many possibilities that Asmodeus is considering for what might really be going on.)

Also Asmodeus is not going to integrate the expected benefits over infinite time to be paid out immediately because Asmodeus is not three minutes old.

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Milani responds with a counter-proposal.

It involves exactly the sort of overcomplicated amendments to Asmodeus's amendments that you might expect from somebody who had no idea what the original amendments had really been about, but didn't want to admit that.  The new set of overcomplications do still happen to exclude any knock-on effects of Otolmens's service that pass through Keltham's project.

Milani suggests a conversion rate of 36 counterfactual souls expected to be added over the next 100 years, per 1 soul's torment stayed now for up to 100 years; but the stays will pass through Erecura, the Lawful Neutral goddess who now resides within Dis as Dispater's consort, and Asmodeus Himself will not know who is targeted by them, nor may He attempt to find out, nor may those stayed be told by Hell how they came to be so blessed.

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...innnnteresting.  Either Milani doesn't know what has Asmodeus's squirrels so excited - or She was willing to sacrifice all of the benefits She hoped to gain by that tactic, to make it look as if She's ignorant.

36 new souls for one torment stayed is still far too low, of course, especially if Asmodeus isn't allowed to know the purpose.  Try 3600!  Though Asmodeus might consider a lower rate, if Milani were willing to accept this rider stating that no such unseen exercise of a stay of torment will be used in a way net harmful to Asmodeus's other interests; such as, for example, by using it to suborn one of Asmodeus's trusted subordinates and diminish their immediate fear of Him.  Milani talked a good game about how all this would be a nice Abadarian trade in the overlap of their interests; was She, perhaps, less than fully sincere in Her intents?


(What is She playing at, here...)

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36, but that rider is fine.  Each 36 counterfactual extra souls expected in Hell over the next 100 years, as Asmodeus now expects them as a result of the service Milani suggests to Otolmens, may at Milani's discretion be converted into 1 stay of torment for 100 years for a soul of Milani's choosing, as passed through Erecura, the recipients not being told why, and Asmodeus and His direct reports making no effort to find out who they were.  Milani commits that the collective result of all such interventions will be net beneficial to Asmodeus's interests in Her own expectation.

Any extra souls unused by this conversion will be amortized in the relaxation of Chelish policies designed to damn good people, and, in the case of overflow, those policies designed to damn nonevil ones.

Absent a policy like this, Milani obviously cannot cooperate with Asmodeus to benefit Cheliax, as it would harm Her own Good interests.

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Asmodeus doesn't often make deals He knows He's unsure about, never with mortals and only rarely with gods.

This one has Him intrigued.  The appearance is that Milani is pursuing some goal that isn't about harming Asmodeus's interests, but has something to do with Him, possibly even benefiting Him, and yet the specifics must be concealed from Him - perhaps lest He turn the matter further to His own ends at the expense of Hers.  If that's not in fact true, then She sure is doing a good job of presenting that impression - and has foregone getting anything else that Asmodeus can figure out, in order to present that impression.

Asmodeus does, in fact, like tricky compacts, that is part of what it means to be a god of them.

Deal.

Why can't all His interactions be like this?

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All right, Otolmens, I did some poking around of my own, and I think I have an idea.

Part of what's making things expensive for Asmodeus's followers is, indeed, His war with Zon-Kuthon's followers, that's real, I checked.  If that war were to end more quickly, that would itself decrease the real cost to Asmodeus's followers, and also count as a service to Asmodeus in its own right.  The total of that should be enough to compensate Asmodeus for the remaining cost of your request, with safety margin; do NOT believe Him if He says otherwise or asks for anything else.

Zon-Kuthon defied your own Edict in Pharasma's Name, using His followers to do so.  Therefore you are now allowed to retaliate against Zon-Kuthon for that in a way which targets His followers, or whole factions and territories of which His followers have overwhelming control.

My proposal is that you remove all the crystals of this form out of this bounded territory controlled by Zon-Kuthon's followers, and move them somewhere in Asmodeus's territory where people who are definitely Asmodeus's dedicated followers will find them.

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Tetrahedral Element-6 crystals.  Hm.  Otolmens remembers those.  They played a prominent role in one of Asmodeus's other requests, for Her to clean up what Asmodeus said was ugly waste contaminating the ground extending far underneath His territories, and deposit it in a waste dump of His own designation.

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Yes.  That was a trap.  It would have vastly upset the power balance of the world and gotten you in trouble with Pharasma.  Tetrahedral Element-6 crystals are used by mortals to cast relatively powerful versions of their little magics.  Zon-Kuthon's followers are using them to fight Asmodeus's followers now.  If you move all the crystals that Zon-Kuthon's followers have, and give them to Asmodeus's followers instead, the war will end significantly faster, and also that will be enough wealth to pay Asmodeus's followers to do what you want them to do.

Don't take any such crystals buried in the earth where mortals haven't uncovered them; that will get you in trouble.  Just take the ones that mortals have already uncovered, everywhere inside this region 'Nidal' I'm pointing out, and move them someplace where some of Asmodeus's more dedicated followers - like His more powerful clerics - will find them.

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Milani has proposed a SERVICE.  Is it ACCEPTABLE to Asmodeus?

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Asmodeus supposes that, taking into account how this will shorten the war as well, it constitutes an acceptable payment.  That was clever of Milani.

Deal.

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Now where should She PUT them, after picking them up...

Oh, Her oracle happens to be next to some of Asmodeus's chosen mortals.  That is CONVENIENT.

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Suddenly being surrounded by all of the mined diamonds from Nidal doesn't mean being buried, there simply isn't that much diamond in Nidal when spellcasters are always using it up.  Why leave a diamond lying around just being a diamond forever when you could turn it into power for yourself?  Diamond doesn't accumulate over time, quite the opposite.

Nidal's current stocks, combat stores, private stashes, combat reserve stores, emergency reserves, emergency private stashes, final emergency reserves, and all other diamonds in Nidal, don't actually end up massing all that much; a 25,000gp diamond is not a large object by the standards of anything except diamonds.

Broom is nonetheless mildly startled by how many diamonds just fell onto the table in front of him while he was eating lunch.  He wasn't really expecting any diamonds at all, let alone that many.

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Top-priority message for Aspexia Rugatonn yes LITERAL ACTUAL TOP PRIORITY.

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...why is the anomaly STILL OUTSIDE THE ANOMALY CONTAINMENT ZONE.

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Because it is going to take longer than literally six seconds for Asmodeus to communicate His desires to His followers and for His followers to set up a new containment installation and an interdiction field.

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Otolmens has been TRICKED!  Why did Otolmens trust Asmodeus!

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ASMODEUS IS NOT EVEN TRYING TO TRICK OTOLMENS ON THIS OCCASION

IT JUST TAKES MORTALS LONGER THAN SIX SECONDS TO DO THIS CORRECTLY AND WHILE OBSERVING ALL ANOMALY-RELATED SAFETY PRECAUTIONS

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Policy in Dis is to take reasonably good care of souls awaiting resurrection; it doesn't do to have them return to life desperate to escape Hell for real at any cost. Accordingly the contract devil who owns Asmodia has her copying spell diagrams which can't be typeset, for books of magic. The working conditions are pleasant, for Hell. There is a light that Asmodia can fuel with her blood, and which bathes the workspace with a pleasant golden glow bright enough to copy by without straining one's eyes. The chair is not uncomfortable; that makes scribes slower. There are, of course, no breaks, because petitioners do not need to eat or sleep; if Asmodia is too slow to finish a page she is simply encouraged to drink a potion that'll aid her concentration. 

 

The potions are painful, of course. But Asmodia is, if wholly uninteresting herself, adjacent to something interesting, and so her contract devil told her in a friendly sort of voice the secret to making the potions much less painful. It's that they separate, left on the shelf, into an oily top layer and a magically active bottom layer. It's the top layer that causes the agonizing pain, and if it's dumped out on the ground the potion won't work, but it's all right if it's fed to a different person than the one drinking the rest. (Hell's alchemists worked very diligently to achieve this effect.) Since, at the moment, the contract devil is feeling generous with Asmodia, she may go out and feed the potion-tops to some of the less useful apprentices, or if she's ahead of schedule on her scribing she may go all the way out to the waterfront and feed the first sip of the potion to the conscious, petrified angels that are spaced regularly for decor. You know, as a treat. There are many treats in Hell for the obedient. 

 

 

 

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They haven't told her how long it's been.  It feels like it's been days.  So - probably it's been fewer days.  They'll still probably raise her.  They'll still probably raise her.

She's not ahead of schedule on her scribing.  Being good at math isn't the same as being fast at writing.  She would obviously go feed the potion-tops to the petrified angels if she had time, to show what a good soul she is.

But Asmodia doesn't have time, so right now she's feeding the potion-top to a less useful apprentice, one very close to her own desk, but not the closest one in case that was some sort of trap for lazy girls.  She has no idea who this boy was in life, he looks young but could easily have been here for a hundred years for all she knows, his tongue is burned away and reburned by the line of potions he regularly drinks.  What happens to him if he doesn't drink the potions, Asmodia doesn't know.  He's chained to his desk and can't stop her, doesn't try to stop her, each time she pours one of the potion-tops into his mouth.  Maybe he thinks Asmodia is authorized to do whatever she wants to him, maybe he doesn't realize he could fight back, maybe he isn't in fact allowed to fight back at anything done to him, Asmodia doesn't know.

Asmodia wouldn't waste any time on pitying him even if there was any pity left in her nature.  There's very little doubt that copying spell diagrams for distribution in Cheliax is one of the best jobs in Hell, optimized mostly around maximum production for Cheliax and hence unable to distract the petitioners too much from relatively delicate work.  Asmodia's going to be retrained into a contract devil when she dies and that will be much much worse.  If she could get this boy's position for herself, when she dies, by throwing him into a lake of fire to burn there forever, there's no doubt she'd do that too.  Maybe that's how the boy got his position, by being extra good and doing horrible things to somebody like her.

She hates him.  He's so much better off than she'll be.  The passive way he accepts her torments feels like he's mocking her, like he's suppressing a smile knowing how much worse she'll get hers, in time.

Asmodia asks her contract devil if she's allowed to hurt that boy more for any kind of extra credit, if she has only a little extra time in her schedule but not enough to go feed petrified angels.  She doesn't want to waste potions by feeding him extra potion-tops.

They'll still probably raise her.  They'll still probably raise her.

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"For fun," her contract devil says, "or to get a better grade in being a scribe? Because the way to get a better grade in being a scribe is to get faster, and do better work, so you will not rise in my esteem by cutting off his ears with a bit of glass grabbed off the ground. But it's an acceptable kind of fun, if you were asking if you are allowed to have any fun."

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She'll try having any fun, but mostly work on scribing faster and doing better work.

(Cutting off his ears feels more awful and poisonous than fun but it at least feels like she's inflicting her own pain onto somebody else and showing she's not literally at the lowest rung of Hell and maybe that counts for something with Somebody even if it doesn't move her contract devil any.)

They'll still probably raise her.  She doesn't want to exist.  They'll still probably raise her.  Nothing good will ever happen to her even after they do.  But it will be better than this.  Temporarily.  Then it will be worse.  They'll still probably raise her.  Maybe if she focuses really hard on copying spell diagrams she can stop constantly remembering she exists and that will be at least a little bit like not existing.  They'll still probably raise her.  She hates the universe and everything in the universe because everything in the universe hates her and never helps her no she can't think that when she goes back Security will hear her thinking that and worry she's going to become a Rovagug cultist and execute her and send her straight to Hell to be tortured for real and so she can't think that ever again.  Because they'll still probably raise her.

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Imps flit in now and then with messages for her contract devil; that's also got to be one of the best jobs in Hell, teleporting around with wax-sealed scrolls in tiny hands. It happens often enough not to be notable.

 

 

 

Until, reading one of the messages, her contract devil says in a tone that's somewhat less bored than usual, "set that book aside, mark your place, and come with me... oh, you'll need shoes. Mark your place, fetch a pair of boots out of the grey and silver closet, and come with me."

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She obeys, new terror going through her.  She could have endured this, just this, until she went back, they'll still probably raise her, but now something different is going to happen and that will undoubtedly be worse.

She puts on the boots from the grey and silver closet.  They don't hurt her.  Maybe they'll hurt her later.

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Her contract devil heads out briskly into the streets of Dis. The buildings are tall and sharp and vanish into the smoky haze above; the streets are carefully, evenly cobbled with tormented human faces. Here and there they cross a bridge of red-hot metal that smells of cooking meat from all the people walking barefoot across it; one, ahead of them, stumbles, and someone irritably kicks her over the edge of the bridge into the flowing lava below. 

 

Asmodia's boots are sufficient to protect her from the heat. 

 

 

The city, already dense, somehow grows denser around them, and the architecture more elaborate and more striking. They come at last to the palace gates, and her contract devil hands the scroll to the palace guards, and then turns back to Asmodia. "Tell Carissa Sevar," he says, "that you are, of course, for sale at the right price, and to look up Ahuvir Dulzomaud, who holds your soul. You're a whiny, tedious waste of space, and I hope you do manage to impress her enough to get yourself devoured forever because you can't handle existing."

 

And he walks away, vanishes almost immediately into the crowd and into the smoke.

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Ahuvir Dulzomaud.  Ahuvir Dulzomaud.  Ahuvir Dulzomaud.

She repeats it to herself over and over as the palace guards lead her inside, because, whatever else happens, forgetting her owner's name or her owner's instructions does not sound at all like a good idea.  She is to tell Carissa Sevar that she is, of course, for sale at the right price, and to look up Ahuvir Dulzomaud.

What's going to happen to her, now?  The devil was very right, she can't handle existing.  There are people who do well in Hell and more people who do well in relatively light amounts of Hell and it unfortunately turns out that Asmodia is not either of those kinds of people.  She's defective, she gets that, somebody should switch her off.

They'll still probably raise her.

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The palace guards are strangely gentle with her.  She is not struck, is not told to hurry.

She is told to pass through a particularly ornate set of black iron gates.

Beyond them is a lush green place as pretty as a garden and as wild as a wilderness, with flowers and bushes and trees growing either in no order or in a very careful order that mortal eyes cannot discern, prettier than anything a Chelish wizard student is liable to have ever seen during her mortal life in Golarion.

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It takes her exhausted, literally-dead brain long seconds to grasp where she would probably have to be.

"The gardens of Erecura," Asmodia whispers.

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Correct.

The voice seems to come from everywhere, or maybe just the inside of Asmodia's own head, it's hard to tell the difference.

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Erecura, Lawful Neutral goddess, former soothsayer of Pharasma who stole the secret to divinity from her goddess and was banished to Hell as a punishment.  Now apparently-beloved consort of the archdevil Dispater, who is Lord of Dis.  One of very few beings not Lawful Evil whom it is legal to worship at all in Cheliax - not worship as a primary deity, of course, but if you hold Asmodeus above Her you are also allowed to worship Her as well.

What happens to Asmodia now?

Asmodia doesn't ask; it's plaintive, whiny, pathetic, if they want her to know they'll tell her.

(Unless the rules are different in Erecura's Gardens, but no, no, that's too much to hope for, all hope does is hurt you.)

"What are my orders?" Asmodia says, her voice outwardly steady.  She can still muster that much strength.

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You have no orders.  You may have clothing if you wish, eat or drink if you wish that experience, explore my gardens, or find a quiet place to rest and wait to be raised.

You are also allowed to leave my garden and go exploring in Dis, but I would not particularly advise it.

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"Why..."

Asmodia doesn't have any words left in her.  This can't be real.  It's a form of torture where they let you into the gardens for a few minutes and then pull you out again and put you back at the copying table, or somewhere much worse.

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It's a rather interesting question, isn't it?

But you're safe for now.  I would suggest taking this opportunity to sit down and weep.  It is safer to weep here than in Cheliax.

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A god of Good who heard her call, before, but couldn't save her then?  But no, that makes no sense, how would They hold power here in Hell, unless everything she's ever been told about how the entire universe works is a lie.

Asmodia finds a place that looks soft to sit down, a little bed of unusually thick grass, obscured by enough trees and bushes that it might feel a little safer.  She sits there.  She doesn't seem to be crying yet?  Part of her mind suggests that she should be terrified of her failure to follow instructions.  Part is running with the theory that things are as they seem, and if they are, she can already predict she won't be punished.

"Safe for now?" Asmodia says.  "Am I allowed to ask - what you mean - for now?"

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You have 100 years in my gardens, and if your stay of torment is not renewed before then, you will then return to Hell and whatever is to be your fate.

That clock only runs while you are here in Hell; your time on Golarion does not count against that stay of torment.

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"Why - I don't understand - is somebody - trying to make use of me, somehow?"

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Few souls are useful to no one.  But if there is any use of you that could repay the price that has been paid for this, it is a use beyond My sight.

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The thought occurs to her that, if she's not that useful, then someone, somewhere, she doesn't even know it's possible, but maybe possibly it's because someone somewhere in all of everywhere must -

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"Is it because - somebody cares what happens to me?"

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Perhaps.

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"But -"  Asmodia struggles for words.  "But -"

But it can't be somebody who cares about everyone, the way Good might, because there are people in Hell, freshly arrived in Hell who might still be saved, who are much more the sort of person that a Good god would care about, and going through much worse than copying spell diagrams for the time before she gets raised (they'll still probably raise her), and if you had the power to give someone a stay of torment you would give it to them instead, unless -

"But it would have to be someone who cares about me personally and there isn't anyone like that!"

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There isn't?

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"Nobody who has power!  Nobody who means anything!"

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"Nobody who could command this, or pay for this, or bargain for this!  Nobody like that cares about me!  Even Carissa Sevar, whatever she is, doesn't actually care about me and wouldn't bother to save me like this, or if she did, she'd take credit for it so I knew, and she wouldn't, she'd think I was being weak and that a short stay in Hell would motivate me to work harder, for her, which it would, and she wouldn't pay me with 100 years in advance either, so I, I don't understand, I don't understand at all -"

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Not all puzzles are easy for mortals to solve, and some are difficult even for gods.

But if you'll pardon an old soothsayer Her crypticisms, allow Me to ask you this, Asmodia.

Were you expecting this to happen to you?

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"No.  No I was not actually."

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Then consider that you may have been wrong about something.

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"Wrong about what?"

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Ah.  That is the hazard of soothsaying, is it not.  It is far easier to guess that you must be wrong about something, than to guess what exactly it is that you are wrong about.

But one of the things you believe, perhaps more than one, must clearly be wrong.

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Asmodia doesn't have any words left.  She sits on the thicker grass and stares down at her hands.  Nothing is hurting her.  She isn't being forced to do anything.

The thought occurs to her that this state of affairs is more pleasant than Cheliax, and Raise Dead requires her consent.

...that would be why the part about 100 years, maybe, it's - so she doesn't just stay here - but then why 100 years and not 1 week - she doesn't understand - but Asmodia guesses that she's supposed to go back and, do something, somehow, to earn the rest of her reprieve or at least her nonexistence or something - for who, who's her sponsor, how she's supposed to work for them if she doesn't know -

What was she wrong about?

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Asmodia sits on the thicker grass and stares down at her hands.

What was she wrong about?

Well, either, she's not a useless waste of a person, in some way that Erecura Herself can't foresee, like She said, or, Erecura didn't say, that anything was beyond Her sight, She just asked other questions back, when Asmodia suggested, suggested that, somebody, somehow, somewhere, somewhere in all of everything everywhere, cared about her personally, and did this for her.

She does start crying, then.

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Carissa snuggles Keltham in silence until she thinks - she's not totally sure - he has fallen asleep. 

 

She's still not sure if it was in fact a good idea to push Keltham on the Second Law and on being more sadistic, she's not sure she'll know for a while if it was the right call or not. She understands the Second Law stuff better now (though she's still hoping she'll get it better still once she sees the transcripts) but she suspects it's not something she can use to do anything, making the universe look more like a sex story will also make Keltham wonder if Cheliax is doing that on purpose, besides how it involves lying and lying remains very dangerous. 

 

The whole thing might have gone better without the Queen involving herself but - Carissa's not actually sure. It's not as if there are a lot of agenda-free eighth circle casters who understand the project well enough to get through a conversation with Keltham at all. And the Queen's agenda right now seems to involve convincing Keltham that Carissa is very valuable, which does feel nice. Even though it's probably false. And even though Carissa's pretty sure that anyone else would've assigned a milder punishment for what was admittedly a very insubordinate thought but she's been having her thought transcripts read by the Queen and by high-ranking Church officials for several days now while trying to run a sensitive operation and she actually thinks most people would have had, like, two insubordinate thoughts. Or even three. 

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Keltham awakens, feeling groggy but noticeably better.

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Here is his Carissa, very snuggly. 

 

 

Outside, the rain has started to lessen, a little.

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He can hear it.

He opens his eyes.  Does his Carissa look to be awake herself?

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Yep. Holding very still, so she doesn't wake him, but looking relaxed and comfortable and not at all like she's been internally contemplating how to demonstrate convincingly to Keltham that Cheliax isn't mind-controlling him but could if they wanted to and whether the Queen has asked to be notified when Carissa goes in for her punishment.

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"So I'm still sort of groggy, and yet, now that it sounds from the rain outside like there isn't going to be an enormous global disaster, I sure do feel weirdly better for what are no doubt totally unrelated and coincidental reasons."

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"In dath ilan are people not supposed to have feelings about enormous global disasters?"

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"They're definitely supposed to, but I'm an unusually Evil dath ilani so I shouldn't have any feelings like that, clearly."

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"Well, you know, I like you Evil but I think Evil people have a preference against enormous global disasters, they're not very profitable and the last one also led to a bunch of civil wars and so on."

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"Probably not supposed to cry as much about them, though."

"- I'm joking, I understand that you can classify as Evil and still cry."

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"It's not very Chelish, to cry about them, but your being here in Cheliax is, if you hadn't noticed, premised on the suspicion that we are doing Evil wrong and need to learn to do it better, and maybe it will turn out that doing Evil right involves more crying than is strictly conventional. Anyway, it's only me who saw, and I won't report you to your wide-eyed researchers who you want to impress."

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"I - there's so much I need to understand about Golarion - and it seems like all I can do, is ask one question after another, and there's probably some order I could ask them to make them more efficient, but I don't know what it is, so all I can do is keep bothering you like this, for which I'm sorry -"

"Would my researchers be particularly unimpressed if they were just told the fact that I cried, even if they didn't remember seeing it?  Cheliax norms call for people to look cheerful while the world is ending, and not to have been heard to have cried when it didn't?  I - won't ask why, if the answer is yes, just - yes or no."

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"Uh, if you weren't an alien, yes slightly, since you are an alien, no."

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"Right then."  He doesn't ask why, as promised.  Later he'll understand, no doubt.  "It's - I wouldn't want to have a breakdown in public, in dath ilan, either, but it's not their way to hide the fact that it occurred in private.  What people see - reaches them in a way they can't control, they can't stop themselves from also feeling distressed if they see you crying, they can't fully control how it changes their opinion of you either.  But you can be abstract about it if you're told afterwards that it happened, so that makes it okay to tell people about things it wouldn't be okay to show them.  It's not about hiding the truth."

"I think I should still live like that.  So go ahead and tell my researchers what happened."

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" - if you say so." Squeeze. "I have thought about whether there's a better order to introduce you to everything about Golarion than you asking questions and I haven't really been able to think of one either, so go ahead and ask lots of questions, I guess."

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How do you feel about being rented?

Keltham doesn't ask; for one thing he still needs to query his own sexual-romantic self about it first, and it's not currently active enough for that.

"I don't know if you're the sort of person who ever likes to talk about herself at all - but it occurs to me that - now that our relationship has moved past safe first-date activities like you giving yourself completely to me to do anything I want potentially including killing you - we should maybe do some more serious and heavy stuff, like me asking you about your life history."

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- giggle. "Yes, all right, I guess that's the sort of thing people get around to on a second date." And she's got it all Taldor-ized and everything.

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"So what's your life history?  In six words or less."

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...is that a joke? "...worldwound...wizard....weapons specialist...met Keltham."

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"Selfish dath ilani died, met Carissa."

"Now the long version."

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She really does like him. 

 

"I was born in Corentyn. It's a city on the same coast as Ostenso, but pretty far, five hundred miles or so, right where the Inner Sea opens up into the ocean. My father is a merchant; he works out what cargo will be sent in his ships to other cities, and what they'll trade for there, and he sells foreign goods to merchants in Corentyn and sells Chelish goods far away. I have a half-brother who's going to take over the business from him someday. That's how it's normally done; there's a lot of accumulated expertise no one's written down, so you teach your children. Teach your sons, until pretty recently. My mother is a wizard and when she met my father was doing odd wizard work, a step up from laundry - daily cooling spells for people who don't like the summer heat, Comprehend Languages to translate for merchants, that kind of thing. 

When I was young there was a civil war, and that's when the Queen signed her compact with Hell and formed modern Cheliax, though I don't remember much about it, except that the ships were impressed for moving soldiers around and my father was very annoyed about it, and parts of the city where we didn't live got destroyed. My mother kept me home and tried to teach me magic. After the war the church opened up a school for wizards in Corentyn and my mother got a job as a teacher there and I tested in, and did very well, and when I graduated was encouraged to enlist in the Chelish army and go fight at the Worldwound, because it'd be best for my growth as a wizard and paid very generously and was also necessary to prevent the destruction of the world, which even Evil people care about typically. So I enlisted, and I've served six years now, with a year off in between three-year terms. I planned to stay until I hit fourth circle, because I want to be fourth-circle, and I knew in my heart I might actually stay until I hit fifth, because then you can Teleport, and then I was going to open a magic shop in Corentyn and have kids and be rich."

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So Carissa already knows herself well enough to know she'll want children.  Well, she's had longer to figure it out than Keltham.  Then again, some people younger than Keltham already seem to know...

...why is he thinking that he doesn't know if he wants children?  He was going to become a billionaire and have lots of children.

It's pretty obvious on reflection that it's because these children will be real.

"I was born in Default, the city you're born in when you're not born anywhere particularly interesting, because your parents don't have any particular reason to be anywhere else and so they might as well live where everybody else lives; it's the largest dath ilani city in the world, and the center of Governance is there but not in the center.  I got the usual education, but with fewer persistent friendships over time with other children, because my parents moved around a lot.  Conventional wisdom is that more persistent friendships are better, in childhood, but my parents basically waved it off because they thought I'd be pretty much all right even if they didn't optimize every single aspect of my childhood as hard as possible.  I agree with them about that, but one still gets the impression that all of their friends were horrified.  In that dath ilani way where you're privately horrified but conceal the overt signs because, first of all, you don't think that exerting more social pressure will help, and second, they can guess perfectly well that you're horrified.  We had a small house-module, maybe something like a tenth or twentieth the size of the villa that got burned down."

"I'm not sure at exactly what point it became clear to them that I was a little different than the other children, but it must have definitely been apparent at the point where I got - one of the elaborate tests that children get, in dath ilan, which aren't just there to measure us, but also to provide the results for the prediction markets that say what will happen in Civilization's future - anyways, I apparently ran across a lightly injured adult who needed me to get help, and I helped him, but I wanted to be paid for helping.  I think that was when my parents decided that they'd made a mistake by assortatively mating with each other to select on the quality of reserving a little more of their life for themselves, and moving a lot if they wanted to do that, even if it meant their child's life was less than perfectly optimal; I was more selfish than either of them, which doesn't always happen, in a heritage-mating setup like that one, but happens sometimes.  And dath ilan - when you're different, if it's something they can live with at all, they'll do what they can to make life in Civilization easier for you, despite you being different, because everyone is different, somehow, somewhere, everyone needs exceptions.  My parents did the very correct thing, then, and sort of gently tried to offer me opportunities to be more Good, if I wanted to be, but without suggesting that I couldn't still just be Evil if I wanted.  They argued with me about it, and tried to argue me into being Good, but only after I started it by trying to argue them into being more Evil."

"I left home as soon as I could pass the requisite financial maturity and self-governance tests, at thirteen.  I set up in a part of Default distant enough that my parents wouldn't visit me often enough to be annoying.  I got a very default job - doing a thing you don't have words for, setting up high-precision processes that do things, very mundane high-precision processes though, like some business wanted a tweak made to their high-precision process for selling things," this language really is not going to do 'computer programming' without a long digression, "and put all the money I could into the craziest investments I could find that basically seemed to me like they should work, some went up, some blew up, after five years of that I was ahead of the broader market but very barely.  I was hoping to - teach myself, if I kept investing like that, that I'd get good at it."

"For socialization I had a circle of friends my age writing, a kind of stuff that doesn't exist here, though I did a lot more reading and only enough writing to count, but it meant that when everyone was sitting around in a circle eating whatever people had brought in and talking about everyone's work, that I could keep up and talk about it.  I picked that writing circle because their themes were, not quite 'doompunk', not quite, Evil aesthetic, more like supervillainy, but not that really - the point was that they were people who could admire people who were selfish, so long as those people were clearly fictional and they weren't out there being selfish in real life.  Which, you know, beats people not even appreciating the aesthetic as an aesthetic.  I thought about trying to find a circle of other more selfish people, but always decided against it, because - I didn't want to take it from being my personal identity, to a group identity, it was mine and I didn't actually want to be around five other people doing it slightly differently and have debates about that."

"Civilization really does try hard to make it possible for people who are different to, just be like that and it's fine and their lives aren't about being different.  But a lot of us who are different don't want that, either, we don't just want to pass through it all unnoticed, we feel like we have something to prove, not because Civilization is telling us to prove it, but because we want to prove it anyways.  And if what you want is - to be acknowledged for it, to make people admit something, to excel so much that you're above average, Civilization isn't just going to hand that to you.  Not everyone can have things that not everyone can have."

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Carissa has no idea what to say to that but her honest reaction is " - I'm terribly glad I didn't grow up somewhere Good, somewhere where - people'd think they made a mistake, having a child who wants to be paid for doing important work helping people -"

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It's not like Golarion is doing incredibly better than dath ilan on the strength of its greater selfishness.

Keltham elects not to say it out loud, for now.

"They didn't think I was a mistake, a person that they'd wish they'd never made and brought into the world.  Nothing like that.  Not even close.  They felt they'd made their own wrong life choices that had resulted in me existing, that's not the same as saying that I shouldn't exist, that if there's a button you press to get a Keltham, you don't press the button.  They just felt that they could've made other choices and gotten some other result instead, and then they would have felt like they'd made their own choices correctly, not that one possible child would be - more valuable to them than the other, if you put them side by side -"

"Their lives are also theirs, and their regrets belong to them, and they didn't try to make them be something about me or something of mine."

A sudden lump comes into his throat, as Keltham realizes, having not quite thought of it before:

Everyone who knows me thinks I'm dead.  Really dead.

The Keepers have to know.  The Keepers ought to tell anyone who's really broken up about it, right, it shouldn't be that much of an infohazard - that you wouldn't even tell the kid's own parents, he's still alive -

The Keepers will tell them that Keltham is still somewhere, probably many different somewheres but some weighing more than others, and that to say anything about the details is far beyond anything the Keepers can do.  The Keepers would not be able to foresee specifics like Golarion.

Dath ilan wouldn't put that much effort into cryosuspending every single person no matter what, if they expected all the selfish sadists to end up in worlds with masochists who give them everything they want.

Maybe hearing the current state of knowledge is actually worse for somebody than thinking their kid is just gone, because if they're just nonexistent, nothing any worse can be happening to them, and more importantly, you can be done thinking about it at some point.

Maybe the Keepers won't tell his parents, or anybody else who knows him, after all.

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The distinction Keltham is trying to draw doesn't make any sense to Carissa  - or, at least, not to the extent he's trying to say something more complicated than 'they get to wish they'd had a different kid if they want to', which is obviously true - but it doesn't seem like the time to say that.

Snuggle. 

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He's feeling a bit sad now, and will snuggle back and hope that she thinks of something to say so he doesn't have to.

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"I'm sorry. That in your world people can - die forever. They shouldn't."

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It is not entirely clear to him that people can.

Not that this is necessarily a good thing.  Though it could be!  Keltham doesn't know.  It depends on, you know, the entire state of the entire multiverse that he cannot in fact extrapolate in his tiny little mortal-sized brain.

But he should maybe not talk about this much until he's tried to figure out the ways in which it will be an enormous infohazard, which, again, it clearly will be, somehow.

"I suspect that - at the scale where whole universes interact, like that - time might not mean as much, or be as synchronized, as it is in Golarion.  If you can see dath ilan from here, if that's at all controllable, then it might be just as easy to see dath ilan's past as what I think of as its present.  That could be why Asmodeus wasn't trying to grab anyone else right away, if it was expensive, and if He knew that all that was needed was one dath ilani to get things rolling here, and that, in time, Golarion's Civilization would then ascend to where it could finish the job itself."

"And if you think about it from the perspective of somebody who died - they just need - someone, somewhere, who's powerful enough, who can see them, and cares.  Or is willing to trade with something else that cares."

Some trades stretch across time.  It's a saying in dath ilan that usually means something rather different, there: just ordinary time in one world, coordinated trades that parents make with children who don't exist yet or haven't matured as economic agents.

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This makes so much more sense in light of Carissa's realization Keltham thinks there are infinite worlds but she isn't sure she would've had that revelation if she hadn't been listening to his conversation with Isidre. 

 

"That makes sense," she says, slowly. "...so, under that theory, you were the single dath ilani it was most important for Golarion to grab. ....and I was the place in Golarion it was most important to put you."

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"Yeah, that's a problem with the theory, I'm frankly actually not seeing that.  There are dath ilani with higher Intelligence, higher Wisdom, superior social skills, and a far more encyclopedic knowledge of what you have to do to get a Civilization booted.  I'm also pretty sure that Golarion isn't the most fun-for-me world I could possibly be in."

"It's almost as if something wasn't really optimizing all that hard, but that just straight-up doesn't make sense at the requisite power level, so a much better bet is that something else was being optimized instead.  Or I was cheaper in some unavoidable way than a smarter dath ilani, or Golarion was more accessible... or there were only the hundred dath ilani from the air-traveling machine to distribute, and not that many more places to put them..."

"I kind of doubt I'm going to get it after thinking about it for an hour, if I didn't get it in the first thirty seconds."

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Or it has to be an evil dath ilani because they have to be able to work with Cheliax, because a Good dath ilani Cheliax would just cheerfully ignore while deceiving and they're supposed to do something more complicated than that. And it can't be a genius because then Cheliax would fail at deceiving them. 

 

 

"You could try asking a very smart person," she says, because she kind of wants to get the conversation back on Isidre without indicating that she has any reason to think that conversation was of particular interest. "We do have a couple of those, though they tend very busy."

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"It's out of Isidre's depth.  She might have the Intelligence and Wisdom to be a Keeper - if there's not more to it than that, other unmeasured qualities, which there might be.  But she's missing background knowledge and the background knowledge is piled on top of other knowledge in a very tall pile.  That's basically what I told Isidre when she asked me to explain my hidden Kuthite cleric prediction, that the reason I hadn't tried to tell you earlier wasn't that I thought you were too stupid."

It's occurring to Keltham that in sufficient extremis, there's an emergency tactic which is his asking to put on Isidre's headband.

Well, Keltham now knows a threshold: if he ever becomes any more Good than the amount of Goodness required to do that, he'll end up destroying his own self in a way that will probably be a lot more final than his temporary inconveniencing on the airplane.

Or maybe it wouldn't actually be that bad!  Not knowing if it will actually be that bad sure could be one way to end up desperately doing something that actually is that bad!

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" - oh, it makes sense that the Crown would've really wanted to understand that, and it makes sense that you couldn't explain it to them." He seems tense, is that because he found Isidre suspicious, but didn't think of it at the time? She really wants those transcripts.

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"To be clear, that wasn't the only thing Isidre wanted to talk about, saying that now so it doesn't seem later like I was trying to mislead you about that."

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Politely puzzled Carissa! "I assume a very smart person who wanted to meet with you would have lots to say, and you don't have to tell me any of it you don't want to; presumably if she wanted me to hear all of it she'd have invited me too....well, handwaving some palace politics that perhaps I shouldn't handwave. But she could've let you let me stay."

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"Yeah.  I hadn't meant to spell it out explicitly, in case you got curious and then I couldn't answer right away, but since you seem to be deducing it anyways - there's a bunch of her stuff that was very much - some person with an overpowered intelligence headband reading about less intelligent people with potential relationship issues, and her deciding to optimize them, and one of the people she wanted to optimize was you."

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"Well, I don't exactly know how I feel about that. On the one hand it is sort of interesting to have smart people try to think about your life for you, I'm always wishing I was smarter and could do that better. On another, I feel strange about it being someone I haven't met who is reading the project transcripts presumably in their capacity as a Chelish administrator. On another, there's something romantic about people having meetings with you about optimizing me, makes it - less like pretending. On another, you've been here for three days and they've been very stressful and you haven't actually signed up for responsibility for optimizing me! What if you don't want to optimize me? - possibly this is too many opinions to have about a one-sentence summary of a conversation I didn't witness. Sorry."

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"No, that all sounded pretty justified based on the actual conversation."

"To be fair, I'm probably being uncharitable to Isidre, right now, she had very serious and altruistic and important reasons for optimizing over us.  The way that very smart people do, in stories about very smart people, that are based on cautionary life events that happened to actual very smart people.  My bet, and it seems like a pretty sure bet, is that Golarion doesn't have many very smart people at all and in particular it doesn't have enough of them that they can form their own social groups and train each other in how to not make typical very smart person mistakes."

"I'll go ahead and ask about the romantic part, though.  Is it having a couple of other people go off and decide what to do with your life among themselves?"

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"Not exactly? It's - 

 

 

- so when I went to the sex shop, there was this sort of pervasive assumption that it was - a little like a costume shop, I don't know how to explain it - that some people like to dress up as the possessions of other people during sex, in the same way as some people like to dress up as dragons during sex, and so they'd sell you the outfit for it. And there's nothing wrong with that. But at the Worldwound people were doing something different, something better suited to me, where - you could give terms up front, obviously, but whatever terms you gave, those were real. They weren't a costume, they weren't a game, the whole thing was obviously in an overarching sense governed by the treaty so no one was risking being maimed or murdered but you wouldn't say 'oh, hmm, I'm bored now'.

And I was slightly worried that the nobility, being the nobility and sort of aliens at best anyway, had the concept but only the costume-party concept." Yep, that's the problem with the Chelish nobility, that they might be assuming by default that their relationship is one of equals-with-some-pretense, definitely not that everyone who doesn't know exactly what's going on assumes what's going on is that Cheliax gave the alien some welcoming gifts. "And if they're asking you, then - then they're not working off a costume-party concept. Even though it's a sort of silly thing for them to have done and I'm sorry you were inconvenienced."

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"I guess - that is very much the kind of respect that dath ilan wants out of its very smart people who are smarter than the other people.  The sort of thing where, if you say, I'm Keltham's, they take that at face value and go talk to Keltham - though I did not, myself, see that at the time, because I am still very much - trying to locate in concept-space what it means that you gave yourself to me."

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Yes, very respectful, Isidre sure is that. "Well, see, that's the complicating bit, right, that you didn't actually sign up for being in any sense responsible for me. So I feel respected but also you should definitely feel free to say 'I continue to delegate Carissa-optimization to Carissa', you didn't acquire an obligation to do it.

 

What does it mean to you, that I gave myself to you."

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That my brain continually feels like it's wavering on some sort of huge ledge and I am constantly wondering which things I am to do with you and which not and which decisions you're supposed to make for yourself and I'm supposed to make for you.  Because you still think, Carissa, on some deep level, that I grew up in Golarion, that of course I must know what you really mean, that it should be obvious, and because it's obvious it's fine not to be legible...

"That I have to figure out for myself what I actually want from you, since I don't have the excuse and easy way out of just asking you what you're willing to give, and that I guess I'll see where that takes me," Keltham answers out loud.  "It's also obviously this huge act of - loyalty, trust, something I don't have words for - and it impresses me and - makes me wish that I understood all the connotations, everything that somebody from Golarion would take for granted, so that I could appreciate better exactly what that act means," and stop being terrified that its real meaning is owing you something I can't pay back.

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Lean. "Well, there's no hurry. And I can try to explain, except I don't know exactly where to start, I already explained the bits that are really obvious and the rest is probably, you know, fire elementals don't know what fire is."

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"Isidre, allegedly, has some idea of what fire is.  But among the many, many things I didn't ask her and should've when I had the chance was, 'Wait so am I allowed to just directly say all this to Carissa and ask her about it, or do you predict something bad happens if I do that?'"

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Oh, I bet she knows what fire is. 

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"...what kind of bad thing are you thinking of?"

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"As the saying goes, knowledge of the bad thing that happens to you if you hear the dangerous-information is often the same dangerous-information.  I mean, not for book spoilers, maybe, but for a lot of the more serious stuff.  I'd have to go through it all piece by piece to figure out if there were any exceptions to that -"

"I'm being evasive.  Why am I being evasive."

"I'm being evasive because thinking about what Isidre said requires my romantic and libido parts to be booted up to think about it properly, and those parts are not presently booted."

"Do I endorse that answer?  Yes, I endorse it."

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"...okay." That seems bad for Cheliax's goals. Also confusing. Carissa is pretty sure that when one feels vulnerable and confused then one is much more inclined to have sex - though that's the kind of thought where, now that she's thought it, she can notice probably isn't a human universal and is probably instead the kind of thing that might divide people by whether they like being hit or not. "Do you want a massage, I think that is the standard sort of thing that's nice even when one isn't in the mood and can get one into it."

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"I have - some sort of guilt feelings you're going to tell me I shouldn't have, because it's not the point, and then the feelings aren't going to go away - that you're - a topnotch weapons specialist who gave herself to me, to make anything I wanted of her, and instead of making you into a better weapons specialist whose creations can destroy fifty demons per second, I'm getting a massage from you."

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" - so, I hesitate to describe my ideal endgame here, because I'm very worried that you're going to, like, take it as 'if I don't achieve that, then I wronged Carissa by taking her up on it in the first place', which is not the point at all. But my ideal endgame here is that we build a dath ilani city in conquered Nidal and get all the modern conveniences Civilization invents before anyone else and I have so much spellsilver I can do every project that comes to mind as soon as it does and I make us immortal -- though we can still visit Hell sometimes, maybe have a vacation place in Dis -- and sometimes you have a very spirited try at hurting me until I say 'no', and you can't do it."

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"I'd expect you to warn me in advance if I was getting close to making you say 'no' and not just struggle to get away, if I hadn't otherwise rescinded that order by then.  That is not something I am ready to fight my brain about right now.  And even if that changes, I suspect I still might find it hot."

"It - actually does help that you have and know any possible endgame, it helps my brain believe that you weren't just stepping into a vast empty void that it is my sole task to fill like a," and once again Taldane does not have the word 'computer programmer', "god.  I'm not sure you grasp quite how little I know about what a Carissa Sevar could maybe possibly probably be thinking."

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"If this works at all you're going to be incredibly rich and powerful. Like ninety nine percent of the female population of Golarion I like it when men are rich and powerful, and I am better at extrapolating than most of them. And I know what I would do with wealth and power, because I am a wizard, and wizards are very good at turning money into ridiculously cool magic stuff. ...though also if you get bored and drop me in a month I won't feel cheated, I have too much Chelish dignity to be upset about not getting something which never belonged to me."

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"That sounds - like a piece of the dignity that would exist in my world, maybe.  The world of Kelthams.  Like how I didn't think that Civilization owed me any appreciation unless I could force that."

"I keep poking my brain if it's ready for a massage and my brain keeps insisting that it's beneath you and I'm trying to decide whether I should execute the tried and true response of blowing up my brain with explody things and just getting the massage."

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"I assume it would be pushing you too far, in confusion-about-how-Chelish-dating-works and uncertainty-about-who-is-getting-paid-what, if we ordered Pilar in here to give you a massage while I watched and showed you a bit of complicated spell-scaffolding?"

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"That would... induce confusion about Chelish dating, yes.  Why Pilar in particular and not, say Meritxell?"

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"Pilar's here, everyone else is all the way in Ostenso? I don't know if you're important enough to get someone teleported in to give you a massage during a war when we're using all our teleport capacity for logistics."

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"Because they did the resurrect here.  I feel like I should have seen that answer without having to ask it.  Anyways, I've been advised by Isidre that I am Not Ready For Pilar."

"Oh, right, this seems safe to say.  After the very strange thing happened to Pilar, Isidre got a hunch and asked Security to ask a few questions.  Pilar has a fetish for being forced, or as Isidre put it, a rape fetish, a term I assume has some interpretation other than 'wanting unwanted sex' which is not outright self-contradictory, and it's an obligate fetish to the point where she'd feel actually-raped if I made her talk about sex before having it with her."

"I infer though it was not said explicitly," oh my ass Taldane how you can you take that many syllables to say that, people would just not say it, "that this was the point at which Isidre decided to come over and futilely attempt to find out exactly why I think one of the girls is secretly some kind of traitor, possibly without knowing it herself."

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Pilar's not really the ideal person anyway. If the way Keltham works is that he has a hard time abusing girls he respects then the obvious thing is to try to get him in bed with a girl he doesn't respect, but all the research harem are at least reasonably competent, and she can't think of an obvious excuse for him to be introduced to a new, useless girl.

"Huh. So - she asked Pilar, noticed it matched - and thought you were onto something with the mysterious logic above the gods you can't explain to us? And it's usually just a fetish for not being in a position to refuse, or for it not mattering if you want it, rather than for not wanting it. I think."

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"Yeah, basically.  I gave Isidre some other guesses of what that logic said about some other things, and there's - a test we could run, sort of, but it's a strange one and to consider it I have to boot my sexuality.  Which seems to be noticeably stirring in response to the Pilar discussion.  Non-self-contradictory version.  Brain really.  Yes really.  The thought of getting a massage from you now seems notably more appealing."

"Oh, uh, meta-comment, the thing I'm doing now where I think out loud more in front of you when we're in private is because you're my girlfriend and get more access to my thought processes."

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Okay, Carissa does actually need to urgently seek correction at some point about how much she likes Keltham, not because it's going to inspire her to betrayal, she really isn't worried about that at all and assumes they aren't either, but because having such an unAsmodean impulse twenty times a day definitely breaks other things and she needs to know which other things and get them corrected as quickly as possible. 

"That is a very sweet policy. I like it. I can - try to think out loud more in front of you as well?"

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"It's not actually easy, dath ilani only make it look easy.  It'll take practice, and in particular one of the first skills you'll need to learn is the ability to say 'Wrongthought', meaning 'Wait that isn't what I was actually thinking', because the words that come out of your mouth will be different from the thoughts you actually thought."

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" - huh. Well, I'll try it. Maybe on my own, at first, unless you want to see me try it, but I do expect it'll be a bit harder to learn with an audience."

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"Oh, that's probably a good idea if you haven't had any anticonformity training, yeah."

"I'm not sure how much resistance a Chelish adult has to falsely believing that they're thinking the things that they think the people around them want them to be thinking.  But, like, I kinda suspect the massive amount of counter-training we dath ilani got as kids was actually doing something."

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Hmm, do you think?

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"I haven't had anticonformity training, yeah," and appreciate the warning this is something you might do to us because wow it sounds kind of nightmarish in the same way as having the Queen show up to mock you for your thoughts from the transcripts she's reading. Except in the opposite direction so getting both at once is double nightmarish.

There's genuinely something terrifying there, something that feels like realizing you're not standing over solid ground but on a tightrope over the Abyss.

Or like noticing you could peel all your skin off. It's true but did you really need to notice it.

Of course most thoughts are the thoughts you're supposed to have. 


How about a change of subject.

"Well, when it comes to having girls by force, I think there are actually more women with that fetish than men who want to fulfill it, so maybe you can have fun without handwringing about the market value of the experience you're getting for free. Or maybe you can charge, though the specific nature of the fetish does make it seem hard to do that."

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Keltham forbears to point out that this is not plausibly an evolutionarily stable mating-market equilibrium.  He's made his point, it's time to give it a rest.

"I don't think it's - obtaining by force - maybe more like having them struggle inside their chains?  Possible logistical difficulties there, sexually speaking, but logistical difficulties are there in life to be solved."

"Though I think I should not attempt for a fair while to do that with anyone who is not following an order saying that they cannot verbally argue with me to be let out, which I suspect rules out Pilar outright even apart from Isidre's warning.  Or maybe I'm wrong about how that would work."

"Also, I think I'm actually ready for that massage now."

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Oh good. That was the goal. Carissa will start on that massage. "Yeah, I think if where you're at is that you need the girl to not be arguing with you, then that's fine" for now "but it rules out Pilar, based on what you said, and probably lots of other girls who won't feel wronged but won't know what you're playing at. Perhaps you will have to require introductory classes on dath ilanism before anyone is comprehensible enough you can fuck them without getting horribly confused."

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"Dath ilani ends up in alternate universe, trains the most intelligent people around him in dath ilanism so he has a pool of compatible sex partners?  Yeah, I don't think that book would turn into a bestselling novel anytime soon."

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"Why not? I'd read it. But really, I think this is the premise of a romance novel marketed to women. Powerful man from another world comes to transform your own, happens to be incredibly sexually unfulfilled and want you in particular - that's a female fantasy. Most authors don't have much imagination and just make him a Duke but it's the same principle." The massage was a good idea, Keltham totally has some muscle tension.

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She's pretty okay at massage for somebody whose civilization obviously never gave her a single training class on how any of it works and may not even collectively know!  This will probably have a net positive effect!

"Civilization's got some different romance novels, gotta say.  Veeerrrryyy different.  Going on recently popular media, a stereotypically standard female-appealing fantasy would be to find that they're secretly the daughter and heiress to a Dark Unilateral Ruler in an alternate universe with economicmagic that lets the Dark Ruler run the entire place as a criminal mastermind, with a Corrupted Governance that makes everybody believe that most people elected her when actually they didn't, and now the new Dark Heiress has got to pretend to act like an Evil supervillain for an extended period, and navigate a complex and chaotic web of criminal personalities to end up with a harem of four men each with distinct powers and personalities, on her way to either seizing or inheriting the Dark Rulership."

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" - okay, I think that'd be a hit in Cheliax too, but for some reason which no doubt you'll diagnose down the line, the actual romances I've had the misfortune to pick up have all been much worse than that. Also probably dath ilan would consider literally all our rulers even the very capable ones to be Dark Unilateral Rulers."

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"Your Queen's not unilateral according to Isidre, she had to coordinate with Asmodeus to take over Cheliax and now has to keep track of how much political capital she has with the Church of Asmodeus."

"Also, remember these are romance novels for Intelligence 17 women, being written by Intelligence 24 women.  I'm not sure how much diagnosing of the difference actually remains to be diagnosed after that."

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"...yeah, I guess that's probably sufficient. And sure, Cheliax has a Dark Alliance between Her Imperial Majestrix and the Lawful Evil god Asmodeus, though if they disagree on anything it's not very visible to their subjects." Most of the time.

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"I am worried that your Alliance is not quite Dark enough, frankly, based on interacting with Isidre and hearing some of her concerns about how much fun the Queen isn't having.  Very smart people in dath ilan tend to lean Good.  The obvious potential problem with that, if not otherwise averted, is that when you care about a very large number of people, you can end up with very large numbers inside your mental decision processes and especially the parts that do abstract thinking.  That can produce thoughts at," edges and vertices of the space of thoughts, "extremes you wouldn't get with a more naturally selfish person where the weights don't go much larger than the weights they put on themselves."

"Now this, to be clear, is a problem you have to solve with more Law, rather than less Law.  If it's a predictable fact that certain ways of thinking are going to make certain mistakes, predict it and then don't make the mistakes.  If a Good person ends up thinking it's a good idea to break an oath and go to Abaddon in order to save some larger number of other people from going to Abaddon, they could imaginably be right by their own measures, in which case there's no arguing with the," utility function, "values that entities assign to final outcomes.  But I would far more expect to observe that Good people end up systematically mistaken about how much good oathbreaking really does, for example because of the further consequences of people not being able to trust Good people's oaths any more, or anyone's oaths because that person might be secretly Good, or just because Good people usually and systematically end up not saving as many people as they hoped with the sacrifices they make."

"If you have a lot of very smart Good people, they can train each other out of mistakes like that.  I doubt Golarion even bothers to collect statistics on the kind of mistakes that very smart people make."

"And the other thing about Civilization is that we do not often have to worry about fifteen percent of the population dying.  There are not millions of people in fixable-seeming horrible situations, and if there were, you would be working on it with a lot of other people rather than nearly alone.  Which probably helps a bunch in practice to keep our smart Good people from ending up at weird extremes without them having to be incredibly Lawful about that."

"To a dath ilani, Isidre reads strongly as someone with overly large problems to worry about, insufficient Law by dath ilani standards, and an intelligence headband too much more powerful than the headbands of the people around her."

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Did he think that at Abrogail. Carissa bets he thought that at Abrogail, and she feels this is the best thing that ever happened, even though objectively it's probably bad for her interest in being of no interest to the Queen. 

"....that makes sense. I have never heard the Queen called Good but I guess maybe a project like hers attracts Good advisors. Though her primary advisors are sent straight from Hell, probably because that's one of the only ways around this problem in Golarion."

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"Then the Queen's advisors may not know - may have forgotten? - how humans actually work in some ways, which is another problem Isidre was trying to optimize over."  Should he actually be discussing the Queen a lot with Carissa, if there is a huge not-yet-defused Carissa-Aborgail interaction bomb that might not be tropetarily inevitable.  "I have noticed an ulterior motive to change the subject about this, can we go back to talking about fetishes or romance."

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"Yes absolutely. Do you want me to just list various things that people with your taste sometimes like and then you can decide if you like them or not."

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"Maaaybe go a little slowly on me and just list, like, one more?  Partially for internal speed limit reasons, and partially because not-spoiling-the-fun-by-finding-out-it-exists-too-far-ahead-of-when-you-can-do-it."

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"Okay, one more. Having a girl blindfolded and deafened so she has no idea what's happening around her except when you touch her."

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"I was going to say that's also a thing that has ever occurred to dath ilani to try, focusing on touch instead of other senses.  But I'm realizing that in a sadistic context and maybe one where you are blindfolded and chained, this is a very different concept."

"Libido has started all the way back up, mysteriously," there are physiological signs of this, which Keltham is not bothering to verbally observe, because he expects Carissa can decode the way he just shifted and adjusted his position on the bed.  Golarion beds sure are ill-suited to being a massage table on top of all their other ill-suited functions.  "I request quiet, but continued massage, while I try to consider some things Isidre said."

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She nods, silently, and proceeds, silently, and imagines Contessa Lrilatha telling Abrogail to leave Carissa alone, because that must be - that's pretty much what Abrogail said happened. How would that even go. Would you go find a couple dozen other Carissas to distract Abrogail with. Poor dozen other Carissas who didn't have the good sense to be in the right place at the right time. 

(She hopes they're not statues. That's not entertainment-at-the-misfortune-of-another, that'd just be sad.)

(That's not heretical, right? Wanting every soul to find its way to Asmodeus?)

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Keltham tries to figure out how he'd feel about telling the Chelish government - well, not to give him Carissa or else, because, like, that is stupid on so many different levels both as decision theory and as a trap that Isidre could be setting for him if she was less than absolutely trustworthy.  Please give him Carissa permanently or until he gives her back, to do with as he pleases, and have that be the regulation of Cheliax and not just an arrangement between the two of them, formalizing what Carissa gave him informally, as Carissa herself wants according to your very smart people; and in return Keltham charges Cheliax very very slightly less of their GDP increase, or some such.

It's not - particularly landing, at this point?

In a world with Pilars, Keltham can see, somehow - not with the eyes of dath ilan but with the eyes of his own sexuality, that had no place available for it in dath ilan in a way that wasn't anyone's fault - Keltham can see how there could be a submissive!woman gender-subtrope that is like being pursued and dated, but more so.  He can imagine how that gender-subtrope of woman might think it was more romantic for a man to desire her so much that he came in and just took her away, paying costs to do that but never asking.  The question of how this ends up with the right people matched, and without giant flaming obvious incentive problems if a man likes a woman who doesn't like him back, may perhaps rest on Golarion institutions unknown to him; or it may be a reason why this desire unsatisfiable in reality is fed mainly by Golarion romance novels.

He can imagine that Carissa wants that - even if he's pretty sure he's not imagining it correctly, true to the real Carissa Sevar, it's enough to explain why a possible person would want that.  To be in - metaphorical bed-chains, in her larger social and legal situation, chains that she wears always, as proof that a man wanted her that much.

Carissa wants it, let's suppose that to be true; does that situation appeal to Keltham himself?

...not really.  The part where Carissa gives herself to him feels deeper and more meaningful, to him, than that choice being taken away from Carissa so that Keltham no longer knows she's still making it.  It's a choice that says Keltham is worthy, that he and his sexuality are worth so much to Carissa, that she has judged him and chosen him even though she could have had another, that he is valuable to Carissa in a way he was not so valuable to any woman in dath ilan.

Is there some way you still get that in full measure, if somebody is with you because they can't escape within Golarion and have opted not to escape to the afterlife?

Keltham isn't seeing it, for now.  Maybe his thoughts are being too crystalline and logical about it; too denying of subtleties and forcing it all into 'well, but then therefore' where people could just opt to not conclude that therefore.  Maybe there is a way that Keltham can know Carissa still finds him worthy, even as she lives truly in the world where she has no other choice.  Well.  Like the Detect Desires spell, for example.  If you have that around for people who can afford it, then it is obviously going to change some things -

SHIT.

Does Isidre do that to the people around her.  Cast Detect Desires around them, or have it cast by a cleric who reports to her, and maybe not a cleric of Asmodeus either.

Keltham is trying not to believe it too hard, but his brain just shouted very loudly "YES SHE DOES", because Isidre knows far too much about what various people want.  And it is extremely the sort of deontology violation that you'd expect from a Good person with a deficit of Law, an overly powerful intelligence headband, and horrifying problems that are horrifically large.  Isidre would reason that the privacy violation was just not really that important, on the scale of twenty million people; and even if her intelligence headband lets her fake some intuitive shadow of the Law of Coordination, she might still argue to herself that knowing more true facts about somebody is not something that ought to cause a breakdown of coordination.  Keltham isn't even sure she's wrong, he doesn't have her problems.  Call it 75% probability.

But suppose Carissa is fine with Detect Desires being used on her.  Though, maybe that aspect has to be illegible so Carissa doesn't have to admit to herself that she could escape by wanting to be free... well, leave aside the deontology violation of doing it without asking, suppose the thought experiment anyways.  Or maybe Carissa says Keltham is entitled to Detect Desires her and truthspell her whenever he wants, because that is part of what it means to give herself to him, and they never have to make mutually legible why or whether Keltham is doing that.

Consider that Least Convenient Possible World, for the argument against putting Carissa in a situation where the 'absolute-power' (Keltham thinks the Taldane word in Baseline) that Keltham has over her has been formally materialized and made real.  The world where Keltham casts Detect Desires every morning, or multiple times per day because Least Convenient Possible World, and the spell always says that Carissa still wants him and judges him worthy and would have him hold 'absolute-power' over her.

Then what?

Then Keltham does not really see the added appeal from his perspective; but it is not obviously, or not legibly obviously, something he couldn't do for Carissa to make her happier, at little cost to himself.

Except for where his mind just screamed that he is tilting further on that dangerous narrow ledge he is standing upon.  And also, Isidre warned him not to have that done to Carissa unless he wanted it for himself.

Keltham doing it because Carissa wants it is probably not what Carissa wants either.  The Golarion woman's romance novel is about the man who wants you that much in that way and not because he thinks it is something you need to be happy.

Maybe someday Keltham will come to feel for himself the thing that is the male complement of the gender-subtrope that Carissa has, where he wants for himself to make that 'absolute-power' real, and cast Detect Desires as a guardrail around it, and make it so that if Carissa can't stop wanting him then she can't stop having him either.  Maybe someday he'll understand better the grounds he stands on in Golarion, and it will no longer seem like something that would get you kicked out of most cities in dath ilan... well, no, not actually, they're just not going to do that to you in dath ilan, if Carissa is standing there saying 'get the fuck out of our private business, Civilization, I don't need you to protect me'.  No victim no crime, as the proverb goes.  So it isn't like that.  But maybe someday it will stop feeling like that.

Also Civilization would... what would they even think of a situation where Carissa is going 'Let me out, Civilization, I don't want to be here anymore!', to test the bounds of the chains placed on her and be reassured that they are real, and Detect Desires is showing that Carissa wants desperately for Civilization to laugh maniacally and say 'No you belong to Keltham now!'

Keltham is sad he will never get to subsidize this question in a voting prediction market.  He really wants to know what Civilization would think of it.  Well, no, actually he wants to see the enormous flamewar and Very Serious People shouting at each other that would happen if this question really came up.  But also he wants to know what Civilization would think of it.

What does the Kelthamverse think of it?

...The Kelthamverse is, what, three days old, at this point?  The Kelthamverse knows that it is a tiny baby world and wants to refer the question back to Civilization so that it has a good starting point.

But, mostly, this thoughtsearch has reached quiescence; there is not much expected value of logical information in searching further.  Keltham finds no desire within himself, for his own sake, to transform Carissa's free gift to him into a metaphorical chain that she wears always; and for him to do it for her sake is almost surely not what Carissa wants.  He will reopen the question when and if he finds within himself that gender-subtrope that is complement to Carissa's.

And meanwhile, he is not going to say anything to Carissa that sounds like 'Never forget, you've got the right to leave at any time!' because that would be stupid.

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It's somewhat nervewracking, knowing Keltham is thinking and having no idea what he's thinking, being totally unsure whether at any moment he'll say 'great, okay, I resolved all my internal Good-training, go crawl into the fire' or 'hey, was that Isidre secretly the Queen of Cheliax in disguise, it was inferrable from several things she said' or 'I've decided Cheliax is too Good, can we relocate operations to Razmiran?' or .... actually, coming up with scary things Keltham might say isn't a productive thing to be doing. What if instead she tries to understand magnetism, so she can be impressive next time they try Prestidigitation, and then whatever happens will happen. Give up hope and endure.

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"Carissa, meta-question, if I suspect Isidre of doing something that might or might not be incredibly criminal in Cheliax, maybe it is, maybe it's the sort of thing people like her are quietly expected to do, is that something I talk to you about."

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Wow that's substantially worse than 'crawl into the fire'! 

"...at the Worldwound you are obligated to report things like that, to a different Lawful church if you think your own might fail to handle it. Here....I guess talking to me about it is a reasonable thing to do, let me think if there's a reason not to tell me -"

 

Are they going to have to escape -

"I think you should tell me."

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"Isidre knows way too much about what various people want, and this isn't dath ilan so the people around her don't have a good sense of what you can't do with just an intelligence headband.  I suspect Isidre of having somebody, maybe a cleric not of Asmodeus, casting Detect Desires and reporting to her.  If she's not that cleric herself, come to think, or maybe it's also a wizard spell I didn't think to ask -"

"Anyways.  I'm at 75% probability that's what she does and that's taking into account how little I know."

"Targets would have included you, Pilar, maybe me if Asmodeus didn't specifically direct otherwise, and possibly, I am less sure about this part, the Queen of Cheliax."

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Even in Taldor -

- but old Cheliax is Taldor, new Cheliax is Asmodeus's -

- safer not to lie. Except for how everything is a lie. Carissa has never found lying to be difficult before and these days it's like navigating a dungeon blindfolded. 

 

The fact that Cheliax could mind control Keltham and hasn't is useful evidence of good faith, and also she's already told him that - but also making it clear that Keltham wouldn't notice if sufficiently powerful people did it makes it impossible to preserve an escape avenue where Keltham concludes there's a rot that doesn't extend to the top - 

 

" - I'm going to start by saying things I'm very sure of and then get to things I'm less sure of," she says. "So, invasive divinations by default feel like something, it's possible to notice them happening to you. Probably, uh, Contessa Lrilatha, or the Queen herself, could cast an invasive divination you couldn't even detect - they could also do mind control that felt like your own choices - but anyone much less powerful than that would be running a reasonably high chance that their targets would notice. Unless there are some powerful secret magic items involved, which there might be.

When you cast Detect Desires on me I felt it, and I could've attempted to fight you off and probably succeeded. We should .... make sure you know what that feeling is and that you haven't felt it at any time in the last couple of days. Strongly predict you haven't, though. When the priest on duty at the Worldwound first got a revelation from Asmodeus about you, his instructions to me suggested that Asmodeus had very firmly prohibited - a very wide class of things including some we don't even think of as bad behavior - with respect to you."

 

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"I haven't noticed unexpected invasive divinations or enchantments cast on me though I consented to a truth spell and some invasive divinations for Security screening for this project and I'm third-circle, not fourth, that makes a substantial difference in how powerful you'd need to be to be sure I wouldn't notice. And Pilar's second, which makes her even easier to hit. - and Pilar might've agreed to screening for various weird things, when she got back from Elysium, because she'd spent a bunch of time around Chaotic outsiders...

 

Trying to cast an invasive divination on the Queen of Cheliax is definitely an incredibly serious crime, like, they would execute you on the spot after making sure you weren't spying for somebody sort of crime. I think trying to cast an invasive divination on people involved in a secret project would be considered a big deal also. I - it might be one of those things where the Church and the Crown aren't entirely on the same page.

It is definitely the kind of thing you'd report at the Worldwound."

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"Somewhat reassuring, and also, in retrospect, I shouldn't have said 75% for Detect Desires, that was too narrow a hypothesis, rookie cognitive error - magical items, sure, maybe, a function on that irreplaceable relic headband.  Or is there something that's like Fox's Cunning, Owl's Wisdom, Eagle's Splendour, but for reading people -"

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True, not that damning, sort of inconvenient to admit but Keltham's already noticed a bunch of its correlates in various places. 

 

" - yeah. There is. Uh, not a spell, but there are magic items for it, and it's - a stereotype about nobles - that they're all ridiculously enhanced at it -"

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"That - would plausibly be it, yeah.  I don't know what it can't do.  And if it's legal and not considered socially unacceptable, then Isidre seems like the sort of person who's extremely likely to get the most powerful version of it that exists."

"Well.  Maybe I ran ahead too far of my inference speed limit, there, too influenced by the 'trope' where you walk up to somebody and grimly say 'I'm sorry, but I'm afraid you know too much' and then prove that they couldn't have reached their conclusions from only the information they were supposed to have.  It would be more likely that Isidre was doing something undetectable and legal than that she was doing something incredibly illegal and where she might get caught."

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Of course dath ilan has stories about that, and finds a special joy in discovering and uncovering it. 

 

Abandon hope and endure.

No. Win.

"I'm still not sure what a trope is but - yeah, I'd expect someone in her position is much much likelier to be achieving her results with powerful magic that no one really objects to - it works just as well if the other person has Mind Blank up, which is the intuitive line between 'just being uncannily good at looking' and 'using invasive magic' -"

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"Mind Blank?"

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"Eighth circle incredibly powerful abjuration that provides approximately categorical protection against divinations and enchantments targeting you. You can't get around it with a Wish, that's how powerful it is. If someone tries to scry the room you're in, the room will appear but you won't. If someone casts Detect Intelligence they'll detect all intelligent minds in the area except yours."

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"And there's magic items of it but they cost eight million gold pieces and who knows they might be cursed."

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"I actually don't even know a magic item of it to exist at all but if it did it'd certainly be priceless."

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"And it can't possibly be what it sounds like, but I'll ask anyways just in case.  Wish?"

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"Does what you ask for. - which is very bad and dangerous and there are organizations that'll kill you if they suspect you're trying to use a Wish. There are known safe phrasings for, like, fifteen, twenty things, very powerful things but not nearly as powerful as the spell's capable of but if you try something there's not a known safe phrasing for extremely bad things will definitely happen."

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"Combo with twenty Auguries?" Keltham says, before it occurs to him that maybe he shouldn't be giving ideas like that away.

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"Duplicating auguries doesn't work, you get the same answer. But there are more powerful spells for talking to one's god, like Commune, and ninth circle wizards with an INT of 30 do occasionally advisedly cast powerful Wishes, which I assume is how we got the known safe phrasings we do have."

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"How the flaming noodles do you get to INT 30, even with a +6 Intelligence headband you'd have to start from INT 24 which is dath ilan +3 and then that takes you to dath ilan +6, I'm not sure we even have anybody who's actually that smart and not just a measurement breaking down.  If anyone here is that smart and not restricted from communicating like gods are restricted, Golarion shouldn't exist."

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"One of the known safe wordings of a Wish is intelligence enhancement. Just +1; you need a chain of five Wishes cast in immediate sequence to get +5, and that's the most Wishes cast in sequence attested in all of history. So you'd have to start from 19, and we don't throw one of those often but in all of history we have. I don't know why having INT 30 didn't cause them to solve everything wrong in the world; maybe INT 30 doesn't actually perfectly correspond to the dath ilan + 6."

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"That... was a thought that had occurred to me earlier, yeah, but with people supposedly INT 30 running around, I feel a lot more credence in that thought.  That Detect Intelligence isn't measuring everything that dath ilan thinks of as intelligence, and that the spells and headbands only enhance - what we'd see as one relatively narrow aspect of intelligence.  Dath ilan separates smartness into a lot of factors, I suspect what you call Intelligence and Wisdom together would be, like, three of seven main ones, or some such."

"Somebody with general smartness 30 and not just Intelligence 30 should - shred apart the reality of Golarion as they walk through it, I don't think there's any way you can be that generally smart and not figure out, like, the idea of selection on heritable variation."

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"That could be. Though also maybe Archmage Nex a thousand years ago figured out selection on heritable variation but didn't, uh, tell everybody, because who knows if it'd have suited him. And there's no one that smart around now."

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"What's the current highest INT?  If there's Detect Intelligence then is there also a Detect Wisdom spell?  What's the average Wisdom of a wizard-tracked student with Intelligence 18?"

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"Probably the smartest person alive is Nefreti Clepati, the seventh circle wizard and ninth circle cleric of Nethys who heads the church of Nethys in Sothis. She's - Nethys-touched, so by all accounts sort of insane - and probably has, like, a 26 for both intelligence and wisdom, though I don't know for sure, I haven't met her. There is also a Detect Wisdom spell, and wisdom is a tiny bit higher than average for wizard-tracked students but not that much higher, maybe 12. ...wisdom increases over the course of your life, though, unlike Intelligence, so it'd be higher if you were looking at those same people at age 25."

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"Anything else on the same level as Intelligence and Wisdom that Nefreti also has a 26 in?"

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"Not that I've heard advertised, but again, I haven't met her, and one of the few stories I know about her are that she caused a massive explosion that flattened the temple of Nethys in Sothis, and Nethys gave her several more cleric levels for it."

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"Sounds like a kinda cool god, frankly.  That said I'm never praying to him."

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In Keltham's mind, a hypothesis is taking shape, a mental model.

To a Chelish eavesdropper, it would look like rather a lot of ~~~~.  Seeing the idea as a dath ilani sees it, compactly and at a glance, requires a grasp of underlying math.  If Keltham wanted to say it to Carissa, he would need to spell out rather a lot of things and also use a whiteboard.

Keltham's thought revolves around a standard dath ilani concept that Taldane has no word for.  'Intelligence' translated into this word in Baseline; but Keltham is starting to suspect that this reflects a mistake that Carissa and other language donors are making, not a translation accurate in the world.  For translation purposes, one must then fix a new term.

Call this one 'thinkoomph'.

'Thinkoomph' is optimization-as-done-by-humans.  Its figure-of-merit is correct prediction, choice of action leading to desired outcomes, the power of inner thoughts over the outer world, the power of cognition to apprehend and effectuate reality.  Of course, humans do this in a weird idiosyncratic way, and a random possible simple optimizer that was about as powerful as an average dath ilani would not understand and manipulate reality in the same way as an average dath ilani.  But if everyone involved is a human, then to speak of 'thinkoomph' as a thing-humans-do whose figure-of-merit is optimization, is not too unsensible a concept.

Keltham does not need to think about this part right now, he has already chunked the notion of 'thinkoomph' long ago.  'Thinkoomph' is a view into the processes that humans do to produce optimization, viewed from the standpoint where its purpose is optimization, and where the information-theoretic goal of the viewpoint you're taking is to make it easy to describe those usual variations among humans that contribute to the variations in their optimization power.

Thinkoomph then is not a single number but a structure with some internals.  But it happens to be empirically the case that a lot of usefully-discussable smartness-components map not-too-terribly onto a unidimensional line, such that, holding the rest of a mind constant, you get more optimization power as you move up along the line.

For ease of visualization, then, consider thinkoomph as a seven-dimensional thing, because it happens that there's a useful component analysis like that in dath ilan which gives you seven dimensions.

Or consider thinkoomph as a machine with seven gears each of varying size, if you don't want to visualize seven-dimensional objects for some weird reason.

Suppose Detect Intelligence gives you an imperfect partial view of thinkoomph that's made up of, say, (1) speed/clarity of information retrieval plus (2) how much information you can maintain in short-term memory.  Detect Wisdom gives you an imperfect partial view of (3) the piece of thinkoomph that's perceptual clarity, which critically has a subpiece (3a) that is clarity and detail and accuracy of introspection.  Which is to say - shifting viewpoints from the machinery to the result that machinery produces - that Detect Wisdom imperfectly measures the machinery that grinds to produce reflection.

In dath ilan the proverb-poem goes:  'Beware lest what you can measure easily becomes all that you measure; beware lest it become all that you optimize; beware lest it become all that you ever think of.'

The people of Golarion know how to Detect Intelligence and Detect Wisdom, and that's it.  So they think there are two components of thinkoomph.  They invent two spells to boost the thing-that-Detect-Intelligence-detects and the thing-that-Detect-Wisdom-detects.

They invent headbands to boost the thing-that-Detect-Intelligence-detects.  The amount the headband sells for depends on how large of a shift it produces in that handy spell Detect Intelligence, which, as everyone in Golarion knows, detects Intelligence.  If the Detect Intelligence spell says that a headband produces a +3 to Intelligence, it's worth less money than if Detect Intelligence says that the headband produces +4 to intelligence.

Imagine now that nobody has invented Detect Wisdom yet, just Detect Intelligence.  Imagine that somebody with a vision of broader thinkoomph builds a new headband that would, if you could also run Detect Wisdom, show to produce a +3 to Intelligence and a +3 to Wisdom.  This headband is probably more expensive to build than the one that produces +4 to Intelligence, probably by a lot, and the Detect Intelligence spell says that it produces an inferior result than the +4 headband.  So nobody builds a headband like that, if they don't have Detect Wisdom.

Does either Intelligence or Wisdom incorporate creativity, outside-the-box solutions, outside-the-box hypotheses?  Maybe when Keltham dares to try on an intelligence headband, if he ever so dares, it'll be immediately apparent to him that this headband boosts every part of cognition that Owl's Wisdom didn't boost.  But Keltham is guessing that this will prove to not be the case.

Consider, then, the world in which Golarion has a Detect Intelligence spell and a Detect Wisdom spell, but these are only 3 out of 7 components of cognition.

It's not the kids with highest thinkoomph who get tracked to be wizards.  It's the kids with the highest Detected Intelligence.

It is of course famously true that in humans (and describing humans is what the concept of 'thinkoomph' is all about), most things you can measure about thinkoomph's components or outputs will all correlate with each other quite a lot.  The kids with Intelligence 14, which Keltham thinks was supposed to be the wizard-tracking threshold, do tend to have Wisdom 12 rather than Wisdom 10.  But if you were looking not-at-random at somebody with Intelligence 14, selected on high Intelligence, and asking 'what are the rest of their thinkoomph components like', then the rest are probably more like what their Wisdom score happened to be.

When you select on kids with high Detected Intelligence, you're not just selecting for kids with high general thinkoomph levels that produce high Intelligence along the way, you're selecting for kids whose Intelligence is unusually high compared to the rest of their thinkoomph.  That's why the Wisdom comes out as 12 instead of 14.

Dath ilan has heritage-optimized itself over generations in full awareness of how all these measurement and optimization gotchas work.  They are doing their best to measure real-world results broadly, and doing genetics and statistics to them.  Dath ilan does not want to end up testing some weird projection of thinkoomph that originally started out correlated with thinkoomph, optimizing over this weird projection, and ending up with optimized things that have much more of the weird projected quality than they have thinkoomph.  Dath ilan wants actual thinkoomph and is explicitly not pursuing it the stupid way.

So you've got your kid with Intelligence 18 and Wisdom 14 and they get wizard-tracked and get a +6 intelligence headband or maybe, if they become spectacularly successful, a relic with +6 Intelligence and +4 Wisdom, and if they're incredibly insanely successful, they get 2 or 3 layered Wish spells on top of that.  They end up, say, with 27 Intelligence and 21 Wisdom; in dath ilani terms, those subcomponents of thinkoomph would now be at +4.5sd and +1.5sd respectively.

But their other 4 out of 7 thinkoomph characteristics are still around 14; or in dath ilani terms, if the scales match, -2sd.  Golarionites don't know how to easily measure these other components; they don't try to boost them; they don't think about them.

This sounds a lot more like a model consistent with Golarion, than the model where anyone with +6 thinkoomph has literally ever existed here.  You don't need training to be a Keeper at +6 thinkoomph, you just are one.

Inside Keltham's mind this is all a much shorter and better-chunked thing to think; what he thinks, roughly, is 'Hey maybe they got Goodhart's Cursed on Intelligence and Wisdom metrics'.

Only Keltham's actual thought is that thinkoomph is the underlying true value; Intelligence and Wisdom are imperfect proxy measures of thinkoomph; optimization over Intelligence and Wisdom will select not just on thinkoomph but on upward divergence of measured Intelligence and Wisdom scores from underlying thinkoomph scores; that this applies both to selecting students for wizard-tracking and for boosting them with Intelligence headbands later; and that this will of course produce people who may detect as +4 Intelligence and +4 Wisdom but who started with something like -2 or -1 underlying general abstracted-correlation-of-thinkoomph-components, and now have something more like +1 final-optimization-power as a result of all that Intelligence and Wisdom boosting.

Nobody with +6 thinkoomph has ever walked through this place.  They'd shred it around themselves like tissue paper.

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"Putting a pin in something to follow up on later," Keltham says, after the few seconds it takes for him to think the compact version of the thought.  "Detect my Wisdom, if it's 20 that's very bad news for your heritage optimization project and makes my heritage substantially more valuable.  If my Wisdom is 14 that's much better news for you.  Underlying reasoning behind that statement is gonna take a drawing-wall though."

"Do Wishes by any chance need to be spoken in a strange inhuman language?"  Wreaking total havoc if you state things the least bit incorrectly seems obviously reminiscent of bare-metal systems programming.

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"A couple of the known safe wordings are Taldane. The others are other things but other human languages, I think."

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"Can you invent an artificial language and say a Wish in that?"

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"...probably but you'd be starting without any known safe wordings so -

- look, I am sure dath ilan has an equivalent to this, uh, a thing where smart people immediately start thinking of a clever way to do it that will get around all the things they've been told might go wrong, but the clever way will also go wrong, and - maybe we'll eventually be able to use Wishes to do stuff but I think you are lacking the background of how everyone always tries to come up with a clever way to use Wishes to solve their problems and they sound like they'll work fine and then they don't and it's a disaster, which you'd have if you were from Golarion. And it's not that I don't want to rewrite the fabric of reality just by speaking aloud, I'd love to."

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"Carissa, I wasn't considering doing that on any remotely near-term timescale, I'm not completely shitpooping insane, I was just curious if anybody had maybe already tried the thing that a dath ilani thinks of in half a second," namely casting Wishes with a real actual proper specification language.

Or maybe that's overkill and all you need is Baseline instead of flaming Taldane!  Keltham isn't betting on it, he's not going to try it, but he sure is thinking it.

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"Okay. Just, we have, uh, maybe a trope, about people going 'oh, I thought of a clever way to do safe Wishes no one tried before' shortly before there's a smoking crater a Teleport distance across. Asking questions is fine. I don't know anyone to have tried that."

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"Don't do anything that would make Broom give me a sad look, got it."

...though this smoking-crater business, again, sounds like a result you would absolutely get if what you needed was a programming language for bare-metal systems programming and what you used was spoken colloquial Taldane.

To be fair, if that's true, it's a puzzle why any Wish works, let alone asking for an Intelligence boost.

Maybe he'll look into known safe wordings and unsafe wordings and check if there's anything really, really obvious going on there if the person reading it is a computer programmer.

...maybe he is being a typical dath ilani male in a certain way and he should stop doing that.  "I think I should maybe focus on the massage for a bit, relax again, and think about Isidre's other sexuality-requiring cognitive challenge posed to me.  So far I've done one of two."

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"All right." She was kind of hoping that Keltham would be annoyed, about her being argumentative at him, but either he wasn't or it just didn't occur to him that if you're annoyed at your girlfriend who belongs to you you can hit her about it. Oh well.

 

Massage in silence it is.

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After a bit of silence, relaxing again, mentally leaning into the massage, and yes, very briefly poking some internal curiosity about what exactly it is that is Pilar's obligate fetish precisely speaking, Keltham returns to contemplating more sexual questions.

How does he feel about renting Carissa out?

...mostly he's still getting a WHAT from his brain.

Can he evaluate it concretely rather than abstractly?

Not without having actually met the Queen of Cheliax at all.

Okay, but, Keltham does know some people.  He even knows some female people, in case this is a polarized gendertrope with respect to the renting individual.  How does Keltham feel about renting Carissa to his max-mutual-wordcount coauthor from his fic-circle back in dath ilan, who happens to possess the requisite parts?

...sad about never writing anything with her again, also, she's proooobably not a sadist like at all(??), also, maybe it actually is not a terribly good idea to think right now about people who believe he's Truly Dead.

Keltham knows some female people inside a totally different universe that is not that universe.  He doesn't know them very well but he can ask himself the concrete question anyways.  What if he were to rent Carissa to, say, Tonia Barrero, in repayment of the debt he owes her for an unexpected, un-volunteered-in-advance, at-best-semi-consensual truthspelling?

...

Still file not found, here, he doesn't know Tonia well enough.

Keltham knows what to do in this cognitive situation!  For purposes of testing this function, keep supplying imaginary values to the Tonia structure until he can complete the function call!  If at any point he gets a negative result he can then tweak values to see if there's any value that produces a positive result instead, and then he'll also know what properties he's looking for!

Let Tonia be a sadist, but, like, a young sadist who's only slightly more experienced there than Keltham, and in no danger of providing Carissa with an unforgettable experience less forgettable than other experiences she's already had, thereby causing Carissa to leave him for Tonia who is the superior sadist...

...actually Keltham is not sure he really needs this part of the spec, Carissa's current attraction to him is not because Keltham is a supersadist, and therefore it is Perfectly Pseudo-Reasonable that you can't steal Carissa from him by being a better supersadist.  Alas, that which is Perfectly Pseudo-Reasonable is not always Perfectly Reasonable.  Anyways, fix the current values at favorable ones to see if this function returns 'false' even under quite favorable circumstances.

Tonia can hurt Carissa slightly more than Keltham, but not threateningly so; she can't give Carissa an orgasm due to Carissa's eroLARP character arc posing a sex problem, so Tonia's not threateningly better than him there.  And if Tonia was, Keltham could always just tell Carissa she's not allowed... okay something reacted to that inside him, that didn't react to hearing about the magical-item Belt of No Touch.  Possibly because in this case there was any reason for it, and that made the scenario more real.

Or say mostly, in this scenario, Carissa is being rented to Tonia in order to provide Tonia with not-necessarily-reciprocated pleasure just like if Tonia had bought a sex worker in dath ilan.  Suppose Carissa doesn't hate it - Keltham's Carissamodel is now complaining that he is not supposed to check this and that offends her dignity of being harder to hurt than that, well, sorry, Carissamodel, that is not what Keltham is optimizing right now.  Carissa even manages to have a moderately fun time because Tonia hurts her some and reacts in a way that makes Carissa feel pride in her own sexual skills and it... actually matters to her that Keltham told her to do it?  Postulating this part feels hard; Keltham is not himself a Carissa and he is not sure what it is like on the inside to be a Carissa.

Keltham thinks he is at least not obviously not-okay with this whole sort of thing?  It feels a lot like asking, in an ordinary relationship, how you would feel about your partner going out for a night with somebody else who'd been like 'yeah screw flirting what's your monetary price'.  He wouldn't have objected to that back in dath ilan, he wasn't that monogamous with anyone.

...that these feel like similar questions, probably reflects Keltham failing to get to grips with the actual gendertrope here.  Isidre seemed to think this should not feel like the same gendertrope as sex work, even if it had similar gender ratios.

For one thing, Keltham was aromantic back in dath ilan because he is a romantically obligate sadist, or at least the very first masochist he ran into was the first person he ever started feeling at all like he needed something from her that was about it being from her and didn't funge with things he could possibly get from somewhere else.

How would Keltham feel about Carissa trading herself to somebody for - one unskilled-labor-week is, like 1.2gp or so?  Let's say 2gp, Carissa is hot.

Parts of Keltham are not happy with this.  Because Carissa is his?  Because Keltham is insecure about whether that would mean Carissa still liked him more than she likes anybody else?  Because Keltham is supposed to give permission first?  Keltham doesn't know.

But if Keltham orders Carissa to do it?  For whatever reason?

- then that's okay.  Possibly.  At least if all the other call values are set to Imaginary Tonia settings.


And with likely settings on the Queen of Cheliax, rather than favorable settings on Tonia?  If, in exchange for an ultimately insignificant symbolic amount of money, and with at least some pressure on the side to deny a trope and perhaps the entire theory of tropism, Carissa is rented to Abrosomething Thrune?  Older than Carissa, with the same de facto ability to chain her for real if she really wanted (assuming that Keltham did not object, which he would), probably a much much more experienced sadist than Keltham, with access to far more powerful sex toys that are the equivalent of overpowered vibrators with biofeedback functions and, yes, the ability to make Carissa come.

...it's not quite an obvious 'no'.  It basically depends, Keltham is pretty sure, on whether Keltham is afraid that Carissa can be taken away from him by somebody being a better sadist to her, than he can be for a while yet.  If somebody is the more skillful manipulator of masochism, of, what did Isidre call it, submission, can they steal away Carissa's feelings from him?  The threat of giving Carissa an orgasm, the threat of also having potential absolute-power over her, seem less real than that.

Keltham's hindbrain, which may, of course, be entirely factually wrong about everything, intuits that it is basically not possible to steal Carissa by giving her a good-enough orgasm.  Hurting her, maybe, understanding the deep keys to her sexuality that Keltham is still struggling with; but not with humanly reasonable amounts of pleasure short of dangerous drugs.

And as for the absolute-power threat, in part, it doesn't feel as real because Keltham has not internalized a model of whatever it is that Carissa has inside her.  But also, it's impossible for two people to both have potential absolute-power over someone.  If they came into conflict, after all, only one of them could get their way.  So long as that person would be Keltham, rather than the Queen of Cheliax, everything would be fine, right?  It just has to be clear to Carissa that if Keltham and the Queen fought over her, Keltham would be the one to end up with her; if that's true, the keys to her sexuality would be safe.

...not that Keltham is thinking that he can, like, wield more political power inside Cheliax than its own Nearly Unilateral Chief Executive.  But the Queen of Cheliax has to be sensible and consider things like political capital with the Church of Asmodeus, while Keltham can be much less sensible and walk out on Cheliax if the Queen steals his girl from him.  It shouldn't be about power alone, Keltham doesn't think; differential willingness to use power should be an acceptable coin to Carissa's sexuality.  It controls who would actually end up with her, if it came to that.

Keltham's not willing, not today, to bargain a probabilistic or absolute walkout on Cheliax, in order to tell the government of Cheliax to hand Carissa over to him in-legal-reality, to say that he considers her a necessary part of his gains-from-trade.

Telling Cheliax that he considers Carissa a necessary part of his gains-from-trade and he'll walk out if the Queen steals her, either by kidnapping her, or by renting her from Keltham but then giving her an experience that shifts her romantic focus away from Keltham to the Queen?  She's Keltham's, the Queen can't have her except temporarily?

Sure!  That, he feels totally willing to do.


Carissa would... probably find that hot?  Keltham's Carissamodel confidently finds it very hot if Keltham actually wins at it, but Keltham is not entirely confident in his Carissamodel.

Well, at least Keltham should definitely win?  He can't really see any functional Chief Executive being like 'lol no I'm gonna take Carissa and watch you walk out on Cheliax', and even if the Queen wanted to, her advisors would stop her.  She's an overly-Good person in an overly-Good government that has to be stopped by Asmodeus from resorting to outright mind control when it looks like that might be for the greater good of the country.  Keltham isn't pure Evil, sure, but he's not that Good, which means he should win this particular contest.

Of course, that's only if people are running on sanity.  If the Queen is running on tropes, she'll try to steal Carissa no matter how bad it would be for Cheliax if she succeeded... but then if those events are running on tropes, it's impossible to win Carissa's true love-sexuality without winning a fight for real power over her, the Queen should ultimately fail to do that after making worrying progress, and then end up kicked up out of Cheliax and/or harem-recruited.


Anyways, he's got enough of an answer that his next step is to ask Isidre to meet again and check his model of how all this works.  Or ask Carissa?  He kind of wants to ask Isidre first, before he tries to talk with Carissa; Isidre is more willing to be legible, and nothing blows up if he says the wrong thing in front of her.

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Carissa has thought up a reasonable amount of opinions about contraception and magnetism despite being distracted every few seconds by contemplating the fact that Keltham is probably contemplating Isidre's offer.

 

The Queen -

 

- there's not actually much point contemplating what having sex with the Queen of Cheliax would be like, and not just because that definitely counts as flirting with her. It will probably be awful. Carissa is a grown adult and is going to go to Hell someday and can handle awful. It'll probably be - so, being hurt isn't upsetting, being hurt can be fun and even when it's more than she can take, like the cursed bag, it's not upsetting, it's bad but it's a specific kind of bad that's all right. There are things that are actually upsetting, and - 

- thinking about them is just asking for it -

- no, she'll just think about how to orchestrate a convincing demonstration of Suggestion to Keltham instead.

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Pending questions resolved into a state of quiescence, Keltham relaxes more into the massage.  It's nice.  Does he want to command some non-reciprocated sexual service from Carissa, at the end of this?

The idea of ordering her to do it - seems more comfortable now, possibly it has something to do with having heard that she has any coherently imaginable endgame, maybe it's just a shock having had time to sink in and for Keltham to adjust.

But then his libido might go offline for a while.  He shouldn't expend his newly refilled ero reservoir if he needs to have another conversation with Isidre today... it's not clear how urgent this whole thing is, exactly?

"Carissa," Keltham says out loud, his voice coming out sounding as relaxed as he is, "I'm too relaxed right now to really want to move, so can I ask you to have them return my reply to Isidre that I'm interested in further discussing her second suggested course of action, though I'm not yet on a definite yes.  And can I possibly get a yes-no in the next ten minutes about whether or not Isidre wants to meet me again today."

(It wouldn't occur to Keltham that Isidre might not imagine him to be capable of a quick reconsideration and answer.  One hour is a long time to think in dath ilan, and sure it may take longer to reconsider some major life questions, but there's no presumption that you can't do it in an hour.  It similarly wouldn't occur to Keltham that he ought not ask a Senior Governance Official for a yes-no answer in ten minutes; somebody like Isidre is surely interrupted often enough, and good enough at task-switching, that she's checking her tiny-task queue every eight minutes, in Isidre's computer-based and network-connected task management system; which will continue to go on existing in Keltham's imagination and his preprogrammed social reflexes unless and until he thinks explicitly about that question for literally half of a second.)

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"I'll ask but she might not be interruptible that soon," says Carissa, who'd say that even if Isidre wasn't the Queen of Cheliax.

 

Keltham has further thoughts on renting Carissa to the Queen of Cheliax. That's terrifying, but definitely a success. Carissa is going to let herself enjoy her success without dwelling too much on its implications for whether she gets tortured which is ultimately not the thing that matters here.

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(How would Carissa know that, if it was true?  But if it's info Carissa shouldn't have, from his perspective, on the gaslighting hypotheses he's always considering in the back of his mind, she wouldn't just blurt it out, would she?  If they were that bad at LARPing they'd have screwed up by now surely.)

((Of which it is said in dath ilan:  Being suspicious is easy, being suspicious of the correct 1 out of the 1000 pieces of information you received today is hard.))

"Make it so," Keltham says.  "And then continue the massage, if you're still okay with... rephrase, continue the massage and tell me if you're running out of easy energy for it."

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So she steps outside, flags down some staff, and delivers Keltham's message for Isidre. "I told him that someone important probably couldn't get him an answer in the next ten minutes, but if she happens to be free," or reading my thought-transcripts full time anyway, hi Abrogail -

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Abrogail does in fact have a country to run!  And either Otolmens suddenly really likes Cheliax, or She really dislikes somebody else!  Abrogail had not in fact realized before now how incredibly important it is to not piss off Otolmens in any way!  However she does realize it now and Aspexia can stop repeating it at her!

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Carissa goes back in to give Keltham a massage. "They'll knock if they get an answer."

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The massage continues to be nice.

Keltham doesn't... especially feel like massaging Carissa back, apparently, if he is honest with himself about that.  He would do it if they were trading pleasures, obviously, but he does not seem to really actually want to give massages.

He still feels grateful for it, and a need to do something nice for Carissa in return, no matter how much she says he doesn't have to; he wants to anyways.

Keltham doesn't feel like massaging her back.  But he does feel like... buying a massage for her, as soon as he's got any 'gold pieces'?  That seems like the blatantly obvious solution -

The thought of a stranger touching Carissa's naked body does not feel especially pleasant.

Keltham is not used to his brain working like this, and it's causing his self-model to stumble over itself repeatedly.

...he could pay one of the other girls to give Carissa a massage from him?

For that matter, if he doesn't have any gold yet, he could tell Ione to do it after she's recovered.

Is Keltham allowed to do that, does it count as something Ione offered him?

Well, Keltham doesn't have any massive anti-legibility issues with Ione, so he can just ask, which will make his life massively simpler.  Keltham's guess is that Ione's objection, if she has any, will be that Carissa might ask what got traded to Ione for the massage, and Ione doesn't want to mention the Nethys thing to Carissa.  But they could just tell Carissa it's a secret, so that doesn't seem like a problem?

Seems like a plan.

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One of Ferrer Maillol's last coherent recent thoughts, as Contessa Lrilatha herself dragged him by the scruff of his neck into the temple torture chamber, was that he has now realized what kind of project disaster surpasses starting a god-war.  It's being told that one of your stupid oversights just managed to ruin a lot of hard work put in by Aspexia Rugatonn, Contessa Lrilatha, and Gorthoklek, all of whom are now personally pissed at you, and Gorthoklek will be visiting you during your stay.

Ferrer Maillol is currently driven into a rather extreme mental state, and begging Asmodeus to do something, anything, to deliver him.

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Asmodeus does that very very rarely, as one might expect.

As it happens, though, Ferrer Maillol is currently in a state unusually apt to receive messages from Asmodeus, who has a message to deliver.  It conveniently concerns a matter on which Maillol has already been partially instructed.

And Asmodeus does need to do this often enough, if very very rarely, that people ever hear about that time Asmodeus did it once.  That way they'll go on sincerely pleading to Him in the extremity of their torture, which He enjoys.

Besides, it's amusing.  Have a vision, tiny squirrel!  Asmodeus in His finite mercy has given you a temporary reprieve from all the infinite torment that will someday be yours.

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Eight minutes later there's a knock on Keltham's door.

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Keltham is sufficiently relaxed that he'll take a moment to see if Carissa does anything about this without him having to speak.

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Yep, she can get the door. She - wasn't particularly expecting an answer that fast. 

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"Ah," says a young-looking palace page-boy who wouldn't be out of place in Taldor and would never actually be seen in Cheliax, sounding audibly sort of stuttery, with annoyingly long pauses between stutters, "ah, um - are you, uh, are you, Sevar, I have, uh, a message, for, ah, uh, Keltham?"

While he stutters, rapid messages delivered by magic where Keltham can't hear:

Queen's transcript is ready for Sevar.

Asmodeus has given them a directive to move Keltham to a new location, one that will somehow be more protected from divine interference than even the palace, as soon as Aspexia can get a new Forbiddance spell and put that up tomorrow at dawn.  They're not to spare any expense, this time; Cheliax is suddenly wealthier than expected, for reasons to be described later.

The anti-interference divine protection should prevent any more oracles from being created, even if someone on site isn't soul-sold.

Maillol is still recovering.  Sevar's input is requested in Maillol's place about the new project setup.  Possibly Keltham's input should be solicited too?

What do they tell Keltham, what message does the page have for Keltham?  Some lies seem required and Sevar is the only one who can authorize them.

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- okay. Most urgent question is what to tell Keltham. ...they're setting up a new project site, and want his input into anything it'd be particularly useful for it to have. If he asks for an explanation, the damage to the villa was more extensive than expected. "Yes, Keltham's here. I can take a message, or depart, if it's secret."

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"I, ah, uh," the page-boy audibly pulls himself together.  "Damage to the villa, ah, more extensive than expected," he recites.  "New project site, uh, being set up?  Moving tomorrow at dawn.  Does Keltham have, uh, input, on anything particularly useful to have, there."

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Whiteboards, Keltham wants to yell immediately, but that word does not actually exist in Taldane.  Besides, he can use his own Prestidigitation now.

"Is there a meeting I should be at?" Keltham calls.

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They'd obviously have to set up a fake meeting for him, and echo information to and from the real meeting, but resources are available to do that if Sevar thinks they should.

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They're just passing memos around since half the people involved in the decision process are also essential for the war effort. He could meet with someone in Acquisitions if he wants, though.

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"Uh, it's mostly, uh, paper going back and forth, because of, uh, the war, and deciders being too busy, but there's still, uh, I was told, uh, you can talk to Acquisitions if it's not a paper thing?"

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Keltham pulls himself up to a sitting position in bed, thereby ending the massage; this sufficiently increases the probability that he should meet with Isidre again, before leaving the palace tomorrow, that he should conserve his ero energy for having a callable libido while he does that.  "I've got additional questions but it doesn't sound like you've got additional answers, like why this is a tomorrow-at-dawn thing," is the palace considered not-safe.  "I will think about what we need, and probably go talk to Acquisitions in the likely event that this isn't a piece-of-paper issue.  Who do I go to in Acquisitions, if you were told that?"

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The page names a random name, which can readily be allocated to whoever plays that role.

How/when does Sevar want the Queen's transcript of Keltham, for her to review?

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Security has decided to do additional screening of project involved people for not being secret Kuthite agents. Then Carissa can be absent for her further screening and can get the review of the transcript done, as well as her punishment, which she expects she should take at the palace because Abrogail might want to watch.

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Security policy would usually call for Sevar being escorted off as soon as she was told about the Security review, should they lie about that part or should Sevar be immediately escorted out after this?

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They should not lie about that but they don't have to tell her now, it might be convenient to tell her in ten minutes after she's gotten Keltham's reaction to the relocation.

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Affirm, somebody will check back in on you in 10.

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"Anything else?"

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"That's, uh, it."  The stuttery page departs.

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Weird speech patterns, huh.  You wouldn't think somebody like that would find their comparative advantage running messages.  Maybe he was scared for some reason... well, if it's something bad they're doing, you wouldn't send somebody visibly scared of it, so probably it's just the whole godwar followed by mortalwar.

...maybe that's just what talking sounds like at Intelligence 10.  Keltham has never actually met anyone with Intelligence 10.

"Okay, apparently we've suddenly got to figure out all of our project infrastructure wishlist," Keltham says.  "Better classroom setup, breakout rooms, larger white writing surfaces would be nice even if Prestidigitation, library for reference books as we can get them, material experimentation laboratory for melting metals, biological laboratory where we keep the stocks of mice, whatever you do for a magical laboratory, regular so-you-want-to-be-a-wizard training setup for me, am I missing anything."

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"Do you want a cuddleroom separate from your bedroom? Do you want a bedroom like this one? Plumbing? Hot water?"

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"...yes to all of those important things."

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"There shall furthermore be, if at all possible, plumbing and hot water for my Carissa; and, predicting my future self's desires, for other people who might end up with a Keltham possessive adjective in front of their names."

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"It counts as flirting, by local rules, if you let it be known the criteria was as such. Nothing wrong with that, just, so you know. Hmm. Do you want the cuddleroom stocked like would be conventional or should it start out empty, to avoid spoilers."

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"Storage closet to which you've got the key, you take things out of the closet as I figure them out?"

"And you know, considering the overall situation, I am not really concerned about it being overly fast relationship escalation if everyone in my research harem gets the simultaneous information that I might be interested in dating some of them."

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Keltham feeling possessive of his presents from Cheliax is a good thing. "Should they bother stocking the library with the kinds of books we normally put in libraries or are those bad enough to be useless and you'd rather start with empty shelves and fill them out with specific things we specifically want?"

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"Unsure.  Thinking.  Reference books, those meant to teach subjects, we should have no matter how terrible they are.  For the more relaxed section, I think we at least start with some books that research haremettes enjoy reading, or they state their personal favorites and those get added to the library for others to read, maybe.  I don't think I need any extraneous terrible books thrown in on top of that.  Relaxed library section isn't as urgent as the reference section."

"Do we need to tell them, like, kitchens and dining rooms must exist somewhere, I'm assuming that sort of thing gets handled well without our input but I check that assumption."

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Obviously they have favorite books.  Only the Lost Dead have no favorite books.

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"They'll handle that. I mentioned plumbing and hot water because that is not at all considered a thing you just have everywhere by default and probably restricts the number of places they can put us severely, but most places have kitchens and dining rooms and, you know, servants and security and sunlight and so on."

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"If you can't add plumbing to something that didn't previously have plumbing then how does anything ever end up with plumbing?  Also, 'servant' doesn't Baseline well?"

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"People with job responsibilities of keeping the place clean and cooking the food and running messages and going to the market for food. I think mostly plumbing gets...added to new buildings, or when a building is majorly renovated in a way that involves knocking down most of the walls. Maybe for something this important they'll get a high-level cleric in to add plumbing with Stone Shape."

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"If it's a 4th-circle cleric spell or lower then I will do it, I do not want to fight the lingering Good parts of my brain every day about whether I should be lending other people my bathroom."

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She's been taking down his requests on paper. "I will note that it is a major cost to you for anyone to not have plumbing even if none of us mind that much. It's a third circle cleric spell, but getting good results with it also takes practice - though I guess maybe a kind of practice that's useful for you to get."

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"I don't currently know about any 3rd circle spells worth a spellslot and have been spending them on Truthspells and Auguries and so on instead to save my god resources.  And, yeah, it is not implausible that I should get any practice with detailed magical work, at all.  But not urgently, so if somebody else can do that exact part, great."

"Quarters for outside experts, short-term and longer-term.  Somebody who knows how to take care of mice, for example.  Or a place to put up somebody for three days while we talk to them about metallurgy."

"Meeting room suitable for the Chelish equivalent of Very Serious... for if Isidre and five of her friends decide that they need to come in and talk to us.  Suite suitable for somebody like Isidre to stay in overnight if that's necessary.  The fact that we're being moved out of the palace this fast is suggestive of them not wanting us here for any number of good or bad reasons, meaning that they'd come to us instead of us going to them, presumably... or do we just get a meeting room with a big two-way mirror that connects to the palace?"  He's got to remember that this is not actually a low-tech world, it's a magitech world, they may have videoconferencing.

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"Guest room for visiting royalty, meeting room for visiting royalty, paired mirrors exist, I'll note that's another option, no idea which is cheaper in wartime -"

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"I mean, not royalty, people who are important.  Like in Governance and so on."  Relatives-of-important-people, what, why.

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Ah, Keltham.

 

" - yep, people who are important in general, not just royalty, but high enough quality they can host royalty."

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Keltham is confused about why relatives of important people require higher hosting requisites than important people themselves!  But he is not going to ask because it is probably not the most key question right now.

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After some further brainstorming, which is not going that fast anymore, and currently consists of Keltham sitting with his eyes closed trying to think of another thing, Sevar gets inaudibly poked about whether she's ready for her 'Security review'.

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Yep, ready.

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There's a knock upon the door!  This time there's three sober-looking Securities outside it.

"A security review has been required for Carissa Sevar," one of them says.  "You have up to one minute to finish up any current tasks, do not cast any new spells."

"Everyone on this project is being rescreened," one of the other Securities says, more politely, to Keltham.  "Except for you, I suppose.  Protocol says that as soon as Sevar knows that's going to happen, she needs to come with us immediately and not cast any more spells along the way."

 

Separately:  Sevar, it's been pointed out that this project needs a new codename, we can't keep calling it 'this project' in front of him, he may eventually ask us what we're calling it.  It'd be good practice to have something internally that we can also use in front of Keltham, reduces the prospect of him somehow overhearing the real name.

(The current actual codename is Project Pet Outsider, with the form of 'pet' implying that somebody, such as Asmodeus, owns that pet.)

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Part of him wants to object that obviously Carissa is not the traitor, but that is not how real life works and also it is not how tropes work.

"Understood," Keltham says, wondering why part of his brain just went all queasy... well, no, it's pretty obvious, it's because that's Carissa they're security-reviewing.

But this, too, is not an objection that grownups make, and Keltham does not make it.

"Carissa, do you just give the list to Security to run to Acquisitions, do I take it down to Acquisitions."

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The project can be...Project Keltham, or Project Lawful, or Project dath ilan, she doesn't know how Keltham's translation even handles 'pet'. "Tasks finished," she says to Security. "They can probably take it down to Acquisitions for you. I should see you in a couple hours." Snort. "You know, unless I'm secretly a Kuthite traitor."

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Not actually funny.

Keltham doesn't say it.

He really hopes his life doesn't run on tropes.

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Two of the Securities peel off as soon as they're out of sight of Keltham's door and get on with their real jobs.  The remaining one escorts Carissa to a room where she can review her notes, and hands her a sealed packet that contain the Queen's slightly censored transcript of Keltham's thoughts.

The Security also recounts recent events at somewhat greater length.

Rather a lot of diamonds suddenly materialized around Otolmens's oracle.

There's an obvious thought about where those diamonds might have come from, and their best hopes there seem to be actually coming true.  Nidal shifted to a more tightly defensive, conservative, and dare one hope, worried posture afterwards.  It's not the same kind of game-over as if Zon-Kuthon had been destroyed and his clerics depowered, but the remaining timeline is looking like months, not years.

Nobody has any good idea of how Nidal managed to piss off Otolmens this much, except, obviously, that it had something to do with Nidal's intentions for Keltham.  It nonetheless implies that people should tread even more carefully, which shouldn't, in fact, be possible in the first place when you are dealing with an Otolmens event, but nonetheless, do consider, this is what happens when Otolmens gets pissed.  If anybody manages to piss Otolmens off at Cheliax instead, then perhaps all the diamonds in Cheliax will be teleported to Lastwall!  It is the considered belief of Grand High Priestess Aspexia Rugatonn that this would be a bad idea, and people should not do it!  Or come close to doing it.  Or think too much about doing it.  Or do anything that is 'not technically doing it'.  Or do something that really shouldn't piss Otolmens off that much if Otolmens is being reasonable.  Just don't, fucking, mess, with Otolmens.  If anybody thinks that Rugatonn is trying to tell them anything especially complicated here, they should come to Rugatonn for clarification about how she is really, in fact, saying something very simple.  Or they can just kill themselves directly.  Rugatonn is happy with either outcome.

Maillol, who received Asmodeus's vision while being personally tortured by Gorthoklek, briefly and barely pulled himself together to communicate the bones of their Lord's vision:  Asmodeus communicated a complex attitude about Otolmens's sudden gift, which suggests that Otolmens has well overpaid for the new project to have adequate security precautions; and while they shouldn't even remotely try to spend as much as Otolmens actually paid, they're not supposed to just take the money and run, either.

The new project location will have actual fucking security this time, and any complaints about the budget should be considered in the light of Otolmens's apparent concern and corresponding generosity.

Asmodeus's sent vision requires very strongly that Keltham needs to be not too far from Ostenso.  Asmodeus's vision implies that Keltham should be within the designated region the moment it's safe; so as soon as a new Forbiddance can be put up, somewhere Nidal hopefully won't know about; hence, shortly after dawn tomorrow when Rugatonn can request a Forbiddance spell.

They're currently thinking of renovating an old coastal fortress.

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Wow. 

 

 

 

 

Carissa's preferred thing to tell Keltham about this is the truth, that Cheliax is acting on orders from Otolmens; she thinks that Keltham is more likely to break rules in a way that offends Otolmens accidentally than he is to do so deliberately, and if he were doing it deliberately he'd likely at least take cautionary measures like running it by Carissa first or maybe talking to Broom. Otolmens intervention seems like the sort of thing that might be clearer from Keltham's perspective than theirs and which is therefore going to end up being even harder to hide. She assumes Aspexia Rugatonn will veto this, so she wants to give a story that isn't incompatible with telling him that later, which probably means just telling him that the relocation is for Security reasons they can't disclose at this time. 

Carissa would appreciate a further briefing on known things about Otolmens, at some point.

Coastal fortress seems fine. Keltham seems plenty attached to luxury, even knowing how desperately poor everyone in the world is; she isn't sure if it'll actually hit him for Evil if they fund his luxuries with brutal taxation of some distant village but it seems worth exploring. Plumbing is a must. 

She assumes from the fact the packet is sealed that she is intended to read it alone.

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On usual policy they could, in principle, tell Keltham that they're doing it on orders from Broom's god, so long as they don't tell him that Broom's god is specifically about world-destroying or multiverse-destroying threats and allow him to go on thinking that She's mostly about preventing giant flaming Wish craters.  Rugatonn would have to review the disclosure that this move was on Broom's god's request, but she wouldn't necessarily say no.

Security also notes that Cheliax, of course, acts on only Asmodeus's orders, even if Asmodeus perhaps bargains with other gods as part of His business; even Otolmens surely would not dare to instruct Him so, or give Him orders to pass along, and the generosity of Her payment suggests that She bargained with Asmodeus from a position of weakness.  To suggest that Cheliax is in any way acting on Otolmens's orders would be a lie, which Sevar is welcome to authorize explicitly.  (Weirdly, Security does not hurt her about this.)

Her assumption is correct, Security will depart as soon as Sevar wants to read the transcript.

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Hmm. With approval from the Grand High Priestess, she wants them to tell Keltham that their present understanding is that Broom's god of messes requested the move and heightened security generally, and that Asmodeus instructed it, and maybe even that the instruction was specifically to go somewhere near Ostenso. The most obviously useful thing here is Keltham being reluctant to leave the area, though mostly Carissa's operating on the assumption that this has weird correlates she can't see.

 

And she'll take a look at the transcript now. She does not ask if that means her mind won't be read while she reads it; it might instead just mean her mind is being read directly by Abrogail or something, and anyway 'my mind isn't presently being read' is a bad starting point for thought.

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Abrogail's transcript contains a censored section right at the most exciting part about the Second Law, with notes saying that Keltham thought things about other people's knowledge of these truths driving them insane and possibly collapsing the universe, that most of his thoughts were incomprehensible ideas with no remote conceptual neighbors in any language that Abrogail knows, and that the parts that did make it through were incredibly fucking disturbing.  Abrogail is obviously saying this because she knows how terribly curious it will make Sevar about the one part she most wanted to know, but it is also true, and Rugatonn requires further thought on whether Sevar gets to see this.

Abrogail has included a more detailed explanation of why Sevar is being tortured, with particular torture codes from her sheet being noted at particular points that all sum up exactly to the total amount of torture she received in her original note.

The most severe torture code is annotated on the section where Keltham thought about his secret plan to establish a fully legible meta-level signal via the no-verbal-objections order.  This looks like a huge setback for their corruption plans.  If Sevar noticed this at all, which was her job, then she didn't think about it in words and it didn't show up in her thought transcript, meaning Abrogail got blindsided here.  Abrogail isn't sure how to recover, Sevar didn't say anything to the effect of how most masochists wouldn't go along with it even if Sevar herself is fine, or how she could do it for a month no problem but after any longer of not being allowed to scream and beg she would probably start to feel sad.  Maybe when Keltham gets to the appropriate point Sevar can confess that she's starting to feel sad.  Keltham is unfortunately explicitly suspicious that Cheliax is trying to lure him into rape.  But even if Sevar's opinion is that any objection to Keltham's plan would have made him too suspicious, Sevar didn't apparently notice, and definitely didn't report it explicitly.  Bad Sevar, go to your torture room.

The second-worst torture code is for Sevar thinking about how the Queen of Cheliax was being stupid for saying a 'worse version' than the one Sevar suggested.  When, in fact, the Queen of Cheliax has higher Perception than Sevar can fucking dream of and it was warning her off Sevar's version verbatim, possibly because Keltham would've been able to identify it as coming from Sevar.  Sevar's failure to imagine that the Queen of Cheliax could have any good reason for presuming to not do exactly what Sevar said reveals an actual problem of subordination here and that's why this punishment is severe.  Thinking about lighting Abrogail on fire despite knowing you might get punished for thinking that was not the problem, that's just flirting and will be dealt with separately.

The third-severest torture code, also appearing in the original sum of codes Carissa was given, is the fee for making the fucking Queen of Cheliax spell all this out for Sevar in the annotations because Sevar apparently cannot imagine her Queen ever being professional about anything.

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- okay, you know what, that's actually completely reasonable. And it's true that Carissa has been having a hard time imagining her Queen being professional about anything, though in her defense, that's because -

- well, the thing Keltham said, about how a pragmatic person in the Queen's position would simply have sex with someone other than Carissa.

But. The Queen is who she is, and wants what she wants, and is clearly quite good at her job while wanting some things that offer constraints on how she does her job, and Carissa was in fact underrating that, internally, assuming the Queen was less capable than she was, and the punishment is warranted, and she should have assumed the punishment would be warranted. She'll get it done before she leaves for a coastal fortress in Ostenso.

 

She's extremely annoyed about the part she really wants being censored, but she thinks nonetheless she understands the Second Law stuff well enough to be working around, now, and well enough to be considering some strategies like saying dramatically ironic things that have no payoff at all because reality doesn't actually pay attention to dramatic irony. (Keltham made a face, when she asserted she wasn't a Kuthite spy.)

She has several ideas for working around the no-order thing, though she didn't see what Keltham was playing at until the transcript and isn't delighted by it. Firstly, she's not actually sure that it wouldn't ding a person for Evil, if they are in the habit of ordering their slaves not to refuse them and vaguely intend that, if ever disobeyed about that, they'd stop the game and let the slave go. In Carissa's particular case it's going to be more complicated but as a general order Keltham's in the habit of giving it seems in some ways advantageous; maybe they can arrange for him to give that order to someone else who 1) will understand Keltham's intent as the obvious 'you are not entitled to refuse me, so don't', 2) has adequate self-control and won't in fact trigger it and 3) (this one might be inconvenient) will react with arousal to treatment they desperately wish they weren't subject to. And then make it gradually clearer to Keltham over time that the reason he's being obeyed is because he's entitled to obedience, not because it's sexy per se. Secondly, Carissa's planning to eventually raise with Keltham that always following orders is in fact less sexy than sometimes breaking orders and being suitably punished for that, so hopefully he can just not-update the orders about 'no' as they gradually transition to a model where he doesn't have her obedience so much as the right and means to compel it. 

 

Can someone alert Carissa please when Maillol's competent to take over project duties, and in the mean time hand her any project related work that's been sitting, so she can hand it off to him in relatively good shape while she goes for her punishment?

 

(She's not scared, even though she's definitely never had half an hour before and knows this kind of thing is not linear in effects. That would be pathetic, and she's not that pathetic.)

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Project stuff!  They're only giving her the things that other stuff is urgently waiting on, but that's still some work, and she's not going to be as fast at it as Maillol.

Keltham's requests to Requisitions are all things that would be routed to Sevar anyways because Keltham requested them and who knows what he's thinking or how he'll react if anyone says no to anything.  The requests now have budget line items attached to them, but are otherwise the same as they submitted, basically.  Sevar needs to decide whether to sign off on each of them.

If she signs off on absolutely everything, including the 2-way mirrors, the total cost will be somewhere around the vicinity of a +6 intelligence headband.

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She's going to reject the mirrors for now both because they're a big chunk of the budget and because the mirrors are a sense in which Keltham would be less contained and she gets the sense that what Otolmens wants is Keltham maximally contained. She approves most of the other things. She is definitely not experienced at this but still within an hour she can hand things off to Maillol in reasonably decent shape - "if he's ready for a handoff, is he?"

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Yeah, he isn't really.  But Sevar got everything that was blocking further progress.

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Right, but they shouldn't both of them be incapacitated at the same time, probably, so she'll take her punishment later. What's the less-pressing stuff. 

 

(Note to self which she doesn't really think she needs, avoid angering Gorthoklek.)

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Okay, here's some less pressing stuff.

Also, this just in, Paracountess Isidre Thrune cordially requests your covert attendance upon her meeting with Keltham in fifteen minutes.

(It's not clear whether Security knows who Isidre Thrune is.  He presumably knows there's no such Paracountess.)

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She'd be honored. Someone'll need to hit her with Fox's Cunning repeatedly....and maybe also Owl's Wisdom, there are disadvantages to having your cleverness run out too far ahead of your sense.

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They'll do their best on fifteen minutes' notice, but of course a lot fewer wizards prepare Owl's Wisdom than Fox's Cunning.

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Abrogail has a slightly nervous feeling at this point.  She has gotten the verbal transcript about Keltham suspecting her, or rather Isidre, of Detect Desires.  She is starting to understand why Sevar is so nervous about lying to Keltham; maybe she should have gotten it from transcripts, but living it is different.  Most people, if you tell them something that they're supposed to believe, will act around you like they believe that one thing.  Keltham... builds a world in his mind where those things would have actually been true?  And just completely lives there.  He lives in that world at you.

And then you're stuck in whatever world Keltham has decided you put him in.


(Yes, she's still too busy for this, but Keltham is leaving the palace tomorrow morning and even Abrogail does not wantonly waste her Teleports; she has a lot of places to be simultaneously.)

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Paracountess Isidre Thrune, overly-Good person with an overly-large intelligence headband, who definitely has a whole lot of magically enhanced perception but is probably not actually using Detect Desires on people, rises to greet Keltham as he enters an even nicer meeting room.

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Having a Paracountess of Cheliax rise to greet him as he enters is going to be a courtesy that is, like, completely lost on Keltham.  His thoughts show only a brief puzzlement about why Isidre would do that.

Keltham quickly seats himself, his thoughts showing an intention not to waste Isidre's valuable time; he requested this meeting and Isidre may not have her schedule cleared for it.

"I've probed my newfound sexuality some, and arrived at some answers," Keltham says.  "So, first, I'm pretty sure that I do not currently want, for my own sake, to demand that Cheliax hand over Carissa to me, and I can appreciate that it would be missing the point to do it for hers.  Maybe I'll find the 'gendertrope'* inside me, the sexual behavior pattern and way of thinking, that's the complement of hers, where I actually want absolute-power over Carissa enough that I want to go do that for myself.  But it's not there or not awake yet, and I'm not doing that until it is."


(*)  Baseline 'gendertrope' does not contain the syllable for the Baseline 'trope'; the sounds of the words are distinct.

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Awww, too bad, but not a definite 'no', and not offense that it was suggested. 

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"Understandable, and I believe very much correct, under present conditions," Isidre says.  "I won't say that the government of Cheliax stands ready to assist you in the future, but, I do thus stand ready."

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She's taken the time to set up more two-way communication, this time, now that Sevar hopefully has any grasp of how to act slightly more professional around her.  And now that Abrogail is not springing an elaborate surprise on Sevar.

Pass to Sevar:

Keltham's thoughts are glossing over earlier thoughts about how he can use Detect Desires, with your consent on general rather than that specific use, to verify that you still want him even if you're in his absolute-power.  His thought on a possibly acceptable relationship is that, for so long as you still want him, you'll have no choice but to have him.  He doesn't seem to be thinking particularly on the morality of it... no, he's thinking that he's not sure what his Civilization would think of that, but would be delighted to watch them get into an enormous fight over it.

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- well that seems like progress. Yes, that definitely seems like progress, though actually she doesn't know how Pharasma would judge it either. 

(It's much easier to be professional when one isn't having an elaborate surprise sprung on them; indeed, some would conceptualize professionalism as involving minimal elaborate surprises sprung on their co-conspirators. Carissa herself, who is young and naive and knows little compared to her vastly wiser superiors in the palace, has no opinions on the question.)

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"My sexuality does not seem basically opposed to renting Carissa out to a woman I know, given sufficiently favorable conditions.  It is not happy with strangers.  I haven't asked my sexuality about men because I don't, currently, really know any Chelish men; standard Civilization 'gendertropes' suggest higher resistance but I haven't been able to ask myself."

"I think the three main conditions, here, are, one, getting to know the Queen of Cheliax like at all, two, figuring out whether Carissa is all right with this, in a way that doesn't just trigger 'hey you can run a sword through me and this isn't even a sword so I'll be fine', and three is, uh, complicated.  Any thoughts about one or two before we tackle that.  I don't get the impression that I can just ask Carissa if she's fine with being rented, or can I?"

Keltham's thought processes are wordlessly trying and wordlessly rejecting sort-of pre-thoughts about ways he could put his unspoken third want into words; it's not easy to read.

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Isidre will temporize by discussing want one, while Abrogail waits to see if Sevar has advice on want two.

"The Queen is, obviously, another very busy person, but considering your potential importance to Cheliax it is plausible the two of you should meet in any case, and you may as well do that before you depart the palace.  I can try to arrange a meeting tonight."

"Though it would be nice to know, before that, that matters had been arranged to avoid any explosive runes going off in our faces as a result of unrolling that scroll."

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"Mostly a want-number-three issue, I suspect, but I also cannot make any representations to the Queen until I understand the effects on Carissa, and how and if Carissa ends up being okay with that, and how I end up knowing that."

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Carissa thinks Keltham could reasonably ask her in what condition she expects to return, if rented out, or if subjected to any number of other things, but should probably not be encouraged to just directly talk to her about everything because then their relationship will be too healthy and functional. (She feels a pang about this which she ignores.)

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"You could simply ask me about the effects of different scenarios," says Isidre, "and I could give you an answer which would be quite good and reliable, based on having sufficient familiarity with Sevar's kind of submissive.  I suspect you're not going to accept that, so, you can also ask Sevar in what condition she expects to return, if rented out.  Or what happens to her if you subject her to any number of other conditions, if you don't want to highlight that one as one that she'll notice especially.  That, if not some other things, I think you could ask her plainly."

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"I apologize for not being able to simply join states of belief with you, but yes, the problem is that I don't just need an answer that's actually good, I need an answer I know is good.  Two isomorphic problems from my perspective, but very different problems from yours."

"I - think Carissa has some equivalent of what a dath ilani would call 'dignity', which translates via Share Language to Taldane dignity but I suspect is really not the same thing at all.  Carissa's 'dignity' is that she is impossible to truly hurt, even by running a sword through her and then refusing to Raise her, which is what makes it safe for the man to whom she's completely given herself to do anything he wants with her, and not be afraid."

"And if we were all in dath ilan, she could tell me that was true, and I would maybe check in with a Keeper first to see if they thought Carissa was in generally good," epistemic health, "belief-health, but then the fact that Carissa thought that was true about herself would be very reliable evidence, because dath ilani know how to see within themselves if that sort of thing is actually true."

"The fact that I got trained in that explicitly, and warned about a lot of pitfalls, suggests that, if that training actually did anything, Chelish people should actually be much worse at distinguishing - what should be true about themselves, what they want to be true about themselves, from what actually is true about themselves."

"I'm worried that Carissa is just answering me from within her model of what Carissa should be and that model is not rigorously separated and distinguished from what Carissa is.  Which seems like the really obvious mistake that, say, I would make, if you took all the dath ilani training out of somebody otherwise with my exact heritage."

"If I try to discuss this with my Carissamodel, my Carissamodel says back that Chelish dignity also says that it's her place to safeguard her own safety and not rely on anybody else to protect her when she's giving herself away, that it would be undignified for her to be relying on me to think about her safety.  I don't then feel happy and reassured when my Carissamodel says this back to me, and I don't know where to go from there."

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An observation that might be useful to Keltham is that - by the standards of dath ilan, it's plausible that almost no one is competent to know what they actually want and what they can withstand, and yet they do still have to make decisions and do things, and it can simultaneously be true that they might be wrong and that it is impossible to do better than treating them as if they're right, until one encounters actual reason to think they're specifically wrong about something specific; trust withheld in full generality can be damaging.  

 

Another might be that one commonly solves this by hurting their Carissa to her breaking point such that they subsequently know what it is, and Keltham probably literally isn't capable of that yet, but the fact he's not also means this isn't very urgent.

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"I've sometimes made mistakes of that kind myself," Isidre says.  "By the standards of dath ilan, then, I'm a child, and, except for you, there's nobody in Golarion who can raise me to adulthood or teach me how to protect myself.  I nonetheless think I'd be upset if you told me that I wasn't allowed to have the sort of sex I find satisfying because I was not by dath ilani standards competent to decide that I wanted it.  I think I'd actually be offended even if you told me merely that you needed to check over my thinking and sign off on it first."

"And there's - I feel like there's some even more precise way that a dath ilani would say that thing I just said, going on your class transcripts.  Something more Lawful to say about what people have to do when they're not competent, and how they might be wrong, but if you don't specifically know that they're wrong and never trust them anyways - I haven't actually attended your classes, and I can't put it into words."

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Oof, yeah, that's valid.  "Let me... think about that."

Though it's - a little too persuasive, maybe, like this is what happens when somebody with an Intelligence-Wisdom headband (even if that's not really thinkoomph, just three components of thinkoomph), tries to bend their will on persuading you and presenting only one side, instead of calmly listing out all the arguments and counterarguments to be summed.

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She's supposed to what.  Who does that.  What the Abyss is Abrogail supposed to do about that.  Of course Isidre is trying to persuade him, she didn't come to this meeting without having any goals.

Abrogail transmits Keltham's most recent thoughts to Sevar, with a note that Abrogail doesn't think she can quickly grasp or adopt the dath ilani behavior that Keltham is thinking of, and can only try to sound more "Why of course I am totally telling you about all the downsides of this contract, look at these three right here," which she was already trying to do in places.

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Ah, Keltham. Carissa thinks her preferred phrasing might've been better in that regard but yields to Abrogail's superior Splendour. It's like - it's like if the thing you're trying to do is figure out who to send on patrol, and if someone brings up that those two just had a bad breakup and won't get along, your job isn't convincing them they're wrong, it's figuring out what the best patrol group is with the new inputs. Act like the decision power is already yours and you don't need to convince anyone, and then like you need the patrol to nonetheless perform well against demons.

 

One objection to what Abrogail just said is that it proves too much, Keltham shouldn't buy and abuse literal children (yes he should but they're not going to get him there yet). So it might be worth acknowledging his concerns as perhaps outweighing her clever response in some cases, but pointing out that Carissa was judged competent by her society to swear the Worldwound oath, which is as competent as her society is capable of acknowledging her to be, and so even if one doesn't want to declare everyone competent until proven otherwise they could extend it at least to those who've served at the Lawfullest place in Golarion. 

(Modulo carefulness to not come across as too good at reading Keltham, but Abrogail knows that.)

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Keltham is now thinking that Isidre basically seems to be presenting a story about a search algorithm that quickly reaches quiescence, and then you've got to choose the option with highest expectation-of-utility, which, yes, Keltham supposes that's terribly mysterious if all the Law is unknown to you.  But isn't it obvious that Keltham wouldn't be here if his meta-level prediction process hadn't suggested that there was further value-of-information in trying to figure out the likely consequences to Sevar better than he can get by just asking Sevar?  And Isidre hasn't even given him reason to believe that Sevar would be mostly probably right, just, sort of presented a social story about why you have to act like you believe somebody's words independently of whether they're true.  And sure, there's situations where the incentives and payoff matrices are structured such that Governance should just take people at their word independently of what the prediction market says about the probability it's true, but, like, at least ask?

Well, actually he can just ask.  "You've said, basically, that I should act like I believe Sevar regardless of the probability that she's right, but if she's only 10% likely to be right, that's probably a bad idea?"

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Abrogail supposes that's what she gets for prompting him into thinking about the Law behind anything.

"I don't suppose it would help if I pointed out that Sevar was trusted by us to take the Worldwound oath, which is as mentally competent as Cheliax can possibly acknowledge anyone to be?  That she served, and served well, in the Lawfullest place in all Golarion?"

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"I'd worry that the Lawfullest place in Golarion isn't very much more Lawful than the coldest place in the Sun's core is cold.  Your concept of an oath is something that gets your soul destroyed by Abaddon if you break it, and you do it that way, instead of the way that gods do it, because nobody here has enough Law in them to swear what dath ilan would regard as a real oath."

"Though - maybe if I'd been to the Worldwound for longer than a few minutes, to talk to people knowing the language, I'd have a different impression.  I suppose I did meet Carissa Sevar there, which is something of an update about the general Lawfulness level; though I got the impression from you that, even for the Worldwound, she was special."

Keltham is now starting to worry that he's talking himself into a corner where he'll convince himself that he can't be sadistic to anybody because maybe all the masochists are just making a massive mistake about whether they're masochists.  Keltham is aware that this thought is stupid, but he doesn't know how to prove it's stupid and then generalize the same proof to shoot down his Isidre-reactive arguments for never being able to trust Carissa.

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Abrogail will transmit all that to Sevar.

"She is.  But Keltham, I think you are - maybe disrespecting Golarion a little too much?  We aren't quite as bad as a dath ilani child of the age to have as little training in Law as we do.  Your concept of how much competence corresponds to how much grasp of Law is not correct for this place."

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"Look, I get that I'm talking myself into a corner, I just don't know how to talk myself out of it."

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He certainly is helpful, in some incredibly bizarre way, to anyone who might possibly be trying to corrupt him and manipulate him to their own ends!  Almost like nobody like her exists in his world!

Abrogail wishes she was more confident that this means she could take over the place in a week with the poor naive dears offering her no resistance, and not that everyone like her was successfully hunted and slaughtered and the memories of them erased from history except for Keepers who still remember very well how to do it.

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If he feels really strongly about this he could pay the Grand High Priestess to evaluate Carissa's competence probably that's a bad idea, for many reasons but among them that Carissa doesn't actually know what the Grand High Priestess would truthfully say. 

 

What is the meaning of an oath is a hard question for us to answer, with our vocabulary, but it doesn't mean that oaths only mean to us their most obvious physical consequence, and many people who one way or another don't fear Abaddon still give their word and mean it, groping for a different basis for it to signify what it does.

 

There's really something to be said for doing things and checking whether they have good or bad consequences, assuming the consequences are recoverable. 

 

Also he could just directly bring this to Carissa, she'll in fact probably be upset and definitely at least somewhat turned-off but that's only a consideration against it, not absolute reason if he's too stuck.

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Isidre speaks quietly, which is also its own Splendour.  "It's not that our oaths mean nothing to us except the threat of Abaddon, Keltham, we do - understand, why they are things that Lawful people swear.  By dath ilani standards none of us understand properly, because we cannot give the lectures you give and play the games you play, but we do feel what an oath means, even if we cannot say it."

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"Sorry."

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"I... don't suppose that it would help if I observed that one very normal way of solving this problem would be for you to hurt Carissa to her actual breaking point, so that you would subsequently know where that is.  And that you are completely incapable of this right now.  And that this indicates that you don't have an urgent problem here."

"You've never tried to hurt her in any serious way.  How do you know she's this easy to break?  I guess I am, in some sense, offended on behalf of Carissa's Chelish 'dignity'," she uses the Baseline loanword that Keltham used before.  "I don't suppose, though, that appealing to her dignity is much of an argument to you either.  Is there anything a Lawful dath ilani would say about - just trying to do a thing, to see what happens, when it won't be a disaster for it to fail."

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"We've pretty much got a proverb in nearly those exact words, yeah."  He utters it in Baseline: an eight-syllable couplet, which rhymes and scans because Baseline was designed in part to make that proverb be a rhyming couplet.

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(To Sevar:)

Sevar, watch yourself.  It's lovely that you're mastering the Law but Isidre isn't supposed to be its master.

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"And - I'm sorry if I'm wasting your time by being obstinate to a point I should've gotten.  But hurting Carissa to her breaking point sounds like it just is the failure and the disaster."

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"That's because you don't understand the meaning of anything you're doing."  More passion in Isidre's voice, now, and a hint of Isidre's real power in her voice (Isidre's, that is, not Abrogail's).  "Someone like Carissa desires to be hurt to her breaking point so that she can be broken and reforged and made what you want her to be, heated in fire and tempered, beaten and sharpened.  You're not ready to do any of that, you don't know how to bring her to that point, and you don't know what to do with her once she's there, but have the courtesy to her to not pretend that you tickling her too hard, or whatever it is you do with her in bed now, is going to shatter her beyond repair."

"I'm - I'm sorry, Keltham.  Bad memories.  I shouldn't have said that to you, you weren't the one I was really talking to."

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He's a little confused by the concept of a Very Serious Person who, like, can't figure that out before she starts talking.  And then she wonders why he's worried that Carissa's self-reporting is going to be bad!  It's because you all have a nine-year-old's skill at self-reporting, at best, and that seems like not enough for, like, hey, how are you currently doing at being broken and remade, oh, wait, can't ask you that, it's all supposed to be illegible, cool.

...his mind is evading by generating unspoken snark because he doesn't want to come to grips with Isidre's actual point that is being made with real force and emotion behind it.

(And hey!  Keltham knows that!  But if he didn't, he'd be all like, 'Oh, I am currently thinking about this scorching burn against your argument' and his self-reports would all be useless!)

...actually, did Isidre fake that slip so she'd have a chance to let the more emotional words through?  That would be, like, discussion over, in dath ilan, if you got caught doing it, but maybe it's not metaphorically illegal in Golarion... well, either people with intelligence headbands still slip like that, or, she doesn't know Keltham knows that somebody with high Intelligence shouldn't do that.  Well, somebody with high thinkoomph shouldn't do that, her actual thinkoomph is not whatever Detect Intelligence says and they don't know the difference, they presumably think that high Intelligence is as smart as the very smart people get.  Okay, maybe the slip was real.

Also he's not here to arrest Isidre, metaphorically or otherwise, he's here to consider if she's got a point.

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...what?  What's ~~~~~~~~~ that's different from - better than? - Intelligence?

Abrogail transmits this all to Sevar, along with a note that Abrogail isn't going to try being emotional at Keltham again unless so advised.

(If Sever has professionally insubordinate thoughts about Abrogail's mistake, she can be tortured in the temple; if she has flirtatiously insubordinate thoughts it can go to the personal queue.)

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Sevar is a reasonably quick learner and the thing she has learned is to not try having opinions about Abrogail's decisions, which for all she knows may have been the best available at the time. 

 

(She's...better at self-deception than most people, it's pretty obvious by now; her self-deceptions go deeper, grow more roots. She didn't just learn to quash the thought 'Abrogail makes mistakes', she uprooted everything nearby, replaced with 'you are too ignorant of the constraints on Abrogail to ever evaluate anything she does as a mistake'.)

 

Carissa has only tried being emotional at Keltham once and what happened was that he decided he needed to invent contraception about her sadness, it was very confusing, Isidre should be glad he's not handling Isidre's emotions like that. Maybe dath ilan encourages that because they don't want their people emotionally manipulable and also don't want them to learn to simply not care about other people.

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"Does anything bad happen if I talk about all this sort of thing with Carissa directly?"

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Passing it to you, Sevar, this is controlling your side of this game.

 

(Isidre looks thoughtful, and eats one of the small delightful snacks present by way of consideration.)

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It's not generally advised to tell your submissives that you're having trouble regarding them as adults enough to make decisions, but the likely consequence is 'she'll think a little worse of you', not 'she'll walk out'. 

 

Also, if Keltham is feeling meaningfully constrained by fear Carissa will walk out, well, that's precisely why some people like to put that decision, too, in his hands, so that he can use reasoning processes that aren't meant for situations where the other person might get fed up and walk away. Uh, that came out too influenced by dath ilan, translate before you say it.

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"It's not... generally advised to tell a submissive like Sevar that you're having trouble regarding her as enough of an adult to make decisions, but I expect the consequence is that she'll probably be upset and definitely turned off and in the worst case she will think a little worse of you."

"I don't think she'll walk out.  If you're afraid of that possibility, I would point out that she would very much like to have that option be removed from herself, and never again have to fear that you'll be afraid of her walking out and not say things to her.  She wants you to be able to think about her the way you'd think if you weren't ever afraid she'd leave you."

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"I will admit, a lot of times my reaction to what you're saying is that it has, like, one benefit, but, one would sort of expect, a whole lot of other problems that came packaged with that one benefit."


"I meta vote to suspend this discussion branch and move back up the discussion tree; I have a sense that this line of questioning is not likely to resolve much further with small amounts of further discussion.  My general takeaway is that you don't think it would be catastrophic for me to ask Carissa some hopefully careful questions, so I will probably do that and get back to you on whether I'm still requesting a Queen meeting.  Assuming point three, which is, uh, kind of complicated, resolves well.  Or at all."

Keltham's thoughts show that he's politely waiting for Isidre to indicate whether she's okay with tabling this topic here.

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"That is probably wise.  So your point one is that you need to meet the Queen.  Your point two is that you need not only for Carissa to be okay, which she almost certainly will be, but you need to know that somehow despite knowing so little, and you think that the thing for you to do is to talk to Carissa about it.  Your point three is...?"

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"Feeling safe, myself, about renting Carissa to the Queen."

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"Safe in what sense... ah.  You're worried that the Queen is better at looking like she has absolute-power, and that Carissa will start to like her more than she likes you?"

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(But you see, Keltham, the Queen would turn me into a statue forever if it happened to be convenient. ...Asmodeus would too, not that she's sure she's supposed to admit that to herself. And I am weak and human, and bask in the gentleness of someone who'd have to be incredibly sorely provoked to destroy me eternally.)

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Abrogail would not in fact do that to Sevar unless incredibly sorely provoked, Abrogail does not say to Sevar at this time, both for personal reasons of future plans, and also, because Abrogail has already fucking said so and Sevar didn't listen because she was too caught up in her fear fantasy.

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"So, as near as I can tell, the three obvious pathways by which Carissa could end up being taken from me, are, one, that the Queen is going to be a vastly better sadist, two, that Carissa has a sex problem which I'm not going to go into if it's not already in her file but the Queen is going to have vastly more expensive sex toys, three, that the Queen is the other person who could plausibly have absolute-power over Carissa."

"My Carissamodel says that it is basically not possible to steal Carissa from me by pathway two - that there's no realistic amount of pleasure you can get from sex toys and without dangerous drugs that you can use to steal a Carissa from a Keltham.  I nonetheless check explicitly that you agree with my Carissamodel there."

"Being much better at hurting her than I am, and maybe looking like the Queen has more real power over her than I do, both seem like actual problems."

"These problems could plausibly be solved by mature reasonable adults with five minutes of negotations.  They are much bigger problems if what we're fighting is a 'trope' that requires the Queen to try to steal Carissa from me no matter how little sense that makes, and make concerning progress on it, before the Queen gets revealed as a traitor or the matter gets resolved with an amicable harem expansion."

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Wait.

If the fundamental reason why Carissa prefers Keltham is that Keltham will never statue her, and then Abrogail kidnaps Carissa for purposes of slow yet ultimately fake petrification, and afterward swears never to do that to her (barring deliberate betrayal etc) -

...could Sevar actually start falling in love with the Queen and start to lose attraction for Keltham.  Is that actually a thing they need to worry about here.

...is the part where Abrogail then ends up losing her throne or pregnant with Keltham's child also something she needs to worry about in that case.

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This thought hasn't occurred to Carissa, who is missing some important information on Abrogail's future plans, and she's mostly thinking about how Keltham's very cute and she should go into her punishment tonight aiming to work out that flaw even though it wasn't prominent among the ones listed. 

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Sevar, he's talking about tropes again, stop admiring how fucking pathetic you are and help me out here.

Isidre picks up another snack and consumes it, looking thoughtful, and maybe a bit confused and worried.  "I do agree that pleasuring Sevar is a most unlikely way for someone like the Queen to successfully steal someone like Sevar from someone like you," she says truthfully.  Anyone you can do that to is not strong enough to be worth doing it to.

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(She's not admiring how pathetic she is, she's developing a plan of attack to get it solved tonight!)

That hypothesis makes this more valuable to you as a test of his tropes theory though you understand why he wouldn't see it that way. You have lots of observations about how incredibly implausible it'd be for the Queen to steal Carissa, but you aren't sure how they hold up in tropeworld. In the actual, logical world, though, incredibly unlikely. 

 

Also, though he has good reason to put this line of thought on hold, the Queen would absolutely respect a preexisting arrangement, even if things are running on...tropes...she couldn't be the Queen of Cheliax if she broke a preexisting agreement between Keltham and Cheliax over Carissa, such as that she is his.

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"Eight hurrahs then for predictive modeling which has that form of pseudo-success which is advance prediction of someone else's more expert prediction," Keltham says, unfortunately in Taldane where it sounds less than entirely snappy.

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Abrogail is no longer entirely sure she's safe to say that it's incredibly implausible because Abrogail is no longer quite certain it's true.  Keltham is right, in a way, there's - a sense in which Abrogail can give Sevar more powerful experiences, right now, than Keltham can give her.  Abrogail was planning the most powerful experience that would still let Sevar recover to health afterwards, well into the break-and-remake zone of torture.  Things like that have been known to ever affect a submissive's feelings.

But if - that's all a 'trope' - is she able to just -

"Suppose that 'tropes' do have power here, and we try to just - not test it at all, walk away," Isidre says cautiously.  "Does the 'trope' fight back, punish us for trying to defy it, I realize you're going to say 'no' but I'm wondering what the answer is instead."

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"We don't get to decide that there isn't going to be this huge complication.  Only the Queen can decide not to pursue Sevar.  And if a 'trope' is manifesting in her, then that's not something she will decide to do.  It's not that she can't decide it, but that she won't."

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"It's not that she can't, but that she won't" is unfortunately exactly the wrong literal phrasing to use, if you were hoping to not remind Abrogail Thrune that she is now the Queen of Cheliax, her mother is safely dead, the tutoress who said those things to her and backed them up with a whip was turned into a statue, eventually, and that the point of being Abrogail Thrune is that literally nobody gets to tell you what to do.  She has a junior partnership with her senior partner Asmodeus, and keeps to her side of that bargain, and that's it.


...but is it actually any more proof of her freedom, if she lets a 'trope' manifest through her, instead?

...though, according to Sevar, it's more that Keltham just happened to land in a universe where the Queen will do what the 'trope' wants, and now at this point Abrogail is genuinely confused about who and what she's supposed to say 'fuck you' to.

"But, to be clear," Isidre says cautiously, "if the Queen chooses of her own will not to cause a complication, then the result is that we've proven tropes don't govern here.  That's the only result, correct?  It's not that our head of government blinks out of existence or is subjected to a godlike level of mind control."

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"Right, but the problem there is that this scenario doesn't look like the Queen entering into grownup negotiations for how to rent Carissa, and that happening safely and with no complications.  It looks like there not being any particular need to rent Carissa to the Queen in the first place, because the Queen is just busy running her region like a sane person."

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You are not fucking helping me make this decision, little boy.

"I think that sane people occasionally take time off from running their country to sleep with people they are actually attracted to," Isidre says.


Intuitions only partly magical tell Abrogail that Isidre needs to make this statement incredibly blatantly sharp for a Chelish person, so that it will come across as slightly sharp to Keltham.  Abrogail sends a side note to Sevar about how the very blatant sharpness is deliberate, and why it's there; Sevar may need to note for her own future that Keltham may need very loud signals for them to be perceptible to him at all, that's going to take some practice to calibrate right.

Are Sevar's thoughts by any chance flirtatious right now, in the sense that Sevar is thinking things she knows will get her punished.

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Sevar, cooperatively, thinks that this is hilarious and Abrogail deserves every word of the takedown Keltham has no idea he is delivering.

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She is really, really, really not looking forward to the conversation that's going to happen after Aspexia, Lrilatha, and Gorthoklek all get ahold of all these transcripts.  Maybe she can take out her frustrations on Sevar afterwards.

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"I agree in one sense, and I'm sorry that the Queen doesn't more often find people she's attracted to and doesn't have a wider field of choice.  But there's being Evil and then there's being stupid, you know, and messing around with the very important alien's girlfriend is definitely the latter thing if you're not being shoved around by 'tropes'.  Actually, even if she is being selected into existence by tropes from my standpoint she's still being unrealistically stupid from her own internal standpoint, presumably there's some story she'd tell herself but I don't know what it would be exactly."

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YOU REALLY ARE NOT HELPING YOUR CASE, LITTLE BOY.


"And there is no hope in you for the case where Abrogail rents Carissa, under terms agreeable to you, they both have a fine time, Abrogail doesn't go insane from overwork, Carissa respects you more for having done a usual dominant thing, and also gets to let out some steam in a way that you'll probably learn quickly at 18 Intelligence but aren't ready to do to her today... none of this holds any hope for you at all?"

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"Let me put it this way:  I would be much more hopeful about it in a world where Pilar didn't go to Elysium, Ione didn't deliver prophecies, and if Asmodia comes back from the dead with superpowers I would just call the entire thing off."

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"I do have enough pull myself to call in a Resurrection on Asmodia shortly, and whoever does it can check whether or not she has... superpowers?"

(An earlier attempt at Raise Dead on Asmodia failed; the fool couldn't manage to die by her own hand before Nidal's shadows turned her into an undead shadow herself, which requires Resurrection and a more expensive diamond.  Which, however, Cheliax now has.)

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"I'm not actually confident I can call tropes that finely; though I suppose, now that I've said it out loud, it's more likely to happen.  Not a bad test, I'd just as soon do it now, if it needs doing anyways.  Unless Asmodia is otherwise enjoying Hell a lot, and will be irate about being called back before the project has actually restarted, I should've thought of that earlier actually."

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"Hopefully, though it varies by the person, and in any case I'm sure Asmodia will agree that the test you've proposed is good reason to call her back from Hell to Cheliax a little early."  Abrogail is really sure about this, in fact!  Really, really sure!  Bet-her-kingdom-on-it sure!

 

(Abrogail is mistaken, but this is genuinely not her fault, here.)

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"Make it so, then."

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"It shall be done," Isidre says graciously; though, as a Paracountess of Cheliax, even SlightlyTooGoodCheliax, she is a little put out with Keltham giving her orders like that.  "And if we find that nothing unusual has happened to Asmodia - what does a rental agreement to the Queen of Cheliax look like?"

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"Look, I'm not sure that Asmodia failing to return with superpowers is enough of a test, here.  It is not predicted that strongly by 'tropes', it was halfway a joke before we started talking about it, which, yes, makes the 'trope' level stronger, but not that much stronger.  The Queen is a much stronger 'trope' and a much stronger test than that."

"But to answer your question, the thing I'd want to see before I rented Carissa to the Queen of Cheliax was - sufficient cause to believe that, if I had to fight with the Queen over Carissa's love and sexuality and possession, I'd win.  Like, not because a 'trope' said so, I don't think I can rely on that, I mean win inside a normal Golarion universe."

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Affection is weakness, and Carissa does not want to be weak. Affection is weakness, and Carissa does not want to be weak. Affection is weakness, and Carissa does not want to be weak.

 

 

 

 

 

Shit she's supposed to be coming up with things for Isidre to say. 

 

I think if you lose Carissa, it won't be because the Queen stole her heart with her superior ruthlessness and sadism, it'll be because you shy away from using your own. A girl can be happy with a wide range of masters but not with one who isn't Evil, not with one who isn't interested in discovering what's in his heart however dark it is. And I think you're at risk of that problem even if you tell the Queen to go on her merry way.

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"I think," Isidre says seriously, "if you lose Carissa, it won't be because the Queen stole her heart with more ruthless sadism, it'll be because you shied away from using your own.  A girl can be happy with a wide range of masters but not with one who isn't Evil, not with one who isn't interested in discovering what's in his heart however dark it is.  After hearing some of what you said earlier, I do now worry you're more at risk of that problem even if the Queen's advisors talk her out of the whole thing."

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"Thought your earlier advice was not do anything I didn't want to."

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"I'm more worried now that you'll want to, and not do it anyways.  You were raised by a society that denies everything you are."

"Though may I also remind you that there's other women besides Carissa, if it truly proves that she wants more from you than you want to give her."

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That denies everything you are stings, the sort of sting where it's got more than just one grain of truth in it even if the statement is obviously literally false.

Keltham does have any social-emotional dignity, of course, so he's not going to hold it against Isidre that she pointed it out.  And he also has any epistemic dignity, so he's not going to automatically believe the whole thing and all its implications and connotations, just because it stings.

"Anyways," Keltham says.  "The obvious thought for how I could prevent the Queen from winning Carissa's heart through sadism is to write contract limitations on how much she can do to her there."

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"Keltham, you are a very sweet and innocent lad who grew up in an incredibly Lawful Good society with nothing resembling a Worldwound and this is, in our case, something of a problem.  Anything that the Queen would find satisfying, and that would appease for a time the deeper and darker needs buried far inside Carissa that you are not ready for, is something you are not ready to see written down as contract language."

"I would be very happy to write out language that I was confident would mean the Queen had not gone further than I would want her to go, but I would not want you to see that language.  If that works for you, we have a solution.  If you write down only permitted things that don't make a dath ilani worry, then the two of them might as well not have sex."

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"This is not really helping me feel like I can satisfy Carissa in the cuddleroom."

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"Even when you are ready to do such things to Carissa, she will not need them done to her very often.  Your usual activities in the bedroom will not be like that."

"And for you to deliver her with a smile into the gentle hands of the Queen of Cheliax, would be cruelty in its own way, and to your credit in her eyes; I would much advise kissing her when you inform her of it."

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Carissa would not dream of presuming that Her Majesty is letting her own desire to torture Carissa get in the way of achieving their strategic objectives from this conversation but reminds Her Majesty just in case that Her Majesty can have Carissa without persuading Keltham of it, since, you know, they're lying to him about everything. 

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The new game Abrogail Thrune is now playing here looks a bit more like 'Do not actually end up attracting Sevar too much and subsequently end up married to Keltham.'  Isidre wasn't lying about the rental arrangement contributing to that not happening.

(Not sent to Sevar, of course.)

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"All right, I'm not quite sure how I feel about that, but I'm willing to entertain the idea.  You, who does not actually want any complications here, write a rental contract whose terms you're confident prevents the Queen from breaking Carissa or winning her affection away from me by being too much of a better sadist, even if I can't read that part until possibly much later.  That handles sadism.  I think my brain is willing to believe that Carissa having an orgasm I can't give her yet is not actually a problem for our relationship."

"This leaves the problem of how to not have Carissa be attracted to somebody who, maybe, looks even more than me like somebody who could take absolute-power over her.  It leaves the question of whether I can win if the Queen tries to fight me over who owns Carissa, which is itself very much a 'trope'.  I have my own idea, but I'd be interested in hearing what, if anything, you would think of as the most obvious solution.  No, not just going ahead and demanding legal ownership of Carissa from Cheliax, the second most obvious solution."

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...if Abrogail doesn't just lie, here, and she has now seen some of the consequences of lying to Keltham and having to live in the entire world you inadvertently created and shaped inside his head, then Abrogail has to admit, she is not immediately seeing it.  Abrogail Thrune wanting Carissa and Keltham wanting Abrogail Thrune to not have Carissa is not very likely to end, realistically speaking, with Abrogail Thrune sadly bereft of Carissa.

What is he actually thinking, though.  Come on Keltham.  Think of it.  (Isidre thoughtfully consumes a snack.)  Why aren't you thinking - there it is.

 

 

 

 

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"Have the Queen sign a contract saying that she relinquishes all her potential ownership rights in Carissa Sevar, under all possible future circumstances where she and Keltham dispute Sevar's ownership, to Keltham?"

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"Doesn't exactly cover the case where the Queen is abusing Governance powers to keep control of Carissa."

"Look, the basic idea here is, you can't actually have two people with de facto absolute-power over the same person.  Either it's true that I could get Carissa and have anything I want from her and nobody who tried could take her away, or, alternatively, it's true that the Queen could get Carissa and take everything she wants from her.  Or neither of these things can be true, but they can't both be true simultaneously."

"If the basic premise of Carissa's sexuality is that she is and should be with the person who'd succeed in controlling her, then if the Queen could successfully take her away from me, Carissa is in a sense with me under false premises."

"So the question then becomes, what is the truth, here."

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What is Sevar thinking about this.

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She has EFFORTFULLY FENCED AWAY the part of her that thinks this is just really funny. It is, but this is not the time to think so and possibly she is not the person to think so.

 

Her sincere honest answer is that Keltham is more - something, the phrase she immediately thought of is 'terrifyingly creative' but she's 100% sure she will regret with great intensity having questioned the Queen of Cheliax's terrifying creativity - more dath ilani, the space of solutions he draws from is larger and once he gets competent he'll be able to use the Golarion pool too - he clearly thought he had a way of doing safe Wishes that might work and she can't even tell him he's obviously wrong -

- anyway, he's more something than the Queen of Cheliax and the Queen of Cheliax would beat him without trying in a ruthlessness contest or a solving your problems with any of murder petrification and mind control contest, but Asmodeus has committed to letting Keltham leave Cheliax alive and in one piece, and given that she thinks Keltham would win this contest, if both of them were trying. And also it's obviously not in Cheliax's interests to let it come to that, though it's maybe in Cheliax's interests to make Keltham realize that he does, actually, want to be the person who would have absolute power over Carissa even if he doesn't quite yet want to exercise it. 

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SEVAR THINKS ABROGAIL FUCKING THRUNE WOULD LOSE TO -


...is a 'trope' trying to provoke her here.

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"Are you suggesting... some sort of duel?"  Isidre ventures cautiously.  "This sounds like essentially the opposite of what we want, here.  And I am, to be honest, a little concerned about your ability to take Abrogail Thrune in a direct contest of wills and powers."

Wait why did Isidre say that.  Damn it, Abrogail, get ahold of yourself, you have goals in this conversation.

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Well, at least she's not straight-up lying to him about that, that's an encouraging sign.

"I haven't the tiniest intention of fighting fair, Isidre, not against the Chief Executive of Cheliax.  The more impossible a problem is without cheating, the more it means you're supposed to cheat."

"She's more of a Good person than I am, by the sound of things, or Carissa thought she might not be that Good, but her advisors certainly sound Good-leaning.  All 'the good of Cheliax requires that you have no fun' and that.  The Church of Asmodeus yoinks her political capital if she actually tries to take Sevar; I can say I'll walk out on Cheliax if I lose Sevar to her and mean that, because I'm less Good than she is and have fewer existing bargains I'm constrained by."

"I'd expect Carissa's sexuality to accept that coin, if it's a reasonable and logical sort of sexuality.  The question of who is more willing to use their power is very much the determinant of who actually would end up with absolute-power over her - who it is that, if they so chose, Carissa could not escape from."

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Tell him if he'll walk out over me then he does win. And that - caring that much about me - is indeed something the Queen can't compete with, and the key to Carissa's sexuality, or as close to it as a person who still runs into a wall of Good every time he tries to have desires can comprehend it.

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Abrogail Thrune has not felt quite this irritated in some time.  She is a good Asmodean - her compact requires it of her, yes, but that's not why she does it - and so she has her pride.  In a room near to this one, silently and unremarkedly, precious things burn; when you're at the eighth circle of sorcery you can do little things like that without bothering about the spells.

Well.  It's clear enough that Sevar thinks that Keltham has already won this contest, and with it her heart; so the question then becomes, does Abrogail Thrune choose to permit Sevar to go on believing that, and to convince Keltham of it too.

 

"Being willing to go to lengths great enough to take possession of her, is the key to Carissa's sexuality indeed," Isidre says.  No hint of coldness shows in her; Abrogail's Splendour is about her and she is no undisciplined child like these two.  "Or as close to it as can be understood for now, by a person who still runs into a wall of Good every time he tries to have desires about matters like that.  I think I have some idea of what you're planning now; I'd still want to hear it spelled out."

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"That Carissa's sexuality depends on the truth of two propositions that can't both simultaneously be true is, itself, very much a 'trope', and one of the deepest and most powerful ones.  Even more than the Queen of Cheliax being a complication, even more than her coming into conflict with me, the deepest 'trope' here has to be the question-of-fact, what is really true.  Everything else fell into place once I realized that."

"My proposal is as simple as it is unfair to the Queen.  If I meet her and know her and think she's worthy of Carissa at all, I offer to negotiate the rental agreement for Carissa.  In front of her advisors.  And with Carissa there to see it, because she's the one who has to know this truth and witness it.  I say plainly" (a dath ilani does not bother to add 'and truthfully' if they're bothering to let words leave their mouth at all) "that I'm worried about a more experienced sadist stealing Carissa from me, and if the Queen of Cheliax does that successfully, I will walk out on Cheliax and go make a revolution somewhere else.  I say that I want guarantees about my right, signed by the government of Cheliax and by the Queen and by the Church of Asmodeus in whatever capacity Asmodeus recognizes such things, to take Carissa with me if that happens, potentially including against her own will, if I so choose, to somewhere that puts enough value on a dath ilani to also recognize my possession of her."

"Having that right doesn't mean I'd actually exercise it, obviously, but nobody needs to say that in front of the Queen; and while Carissa might know what I wouldn't really do, I think she'll also understand the romantic gesture in the spirit in which it was intended."

"If everybody's being sane, the Queen and her advisors are like, sure, sounds weirdly extreme but he's obviously doing it to impress his girlfriend, they sign on like the totally sane grownups they are.  The limits on the Queen's sadism are in a sealed section of the compact that I trust you to write.  The conflict and the 'trope' have been defused, easily enough to call into severe question whether there was ever really any 'trope' at work in the first place."

"If the Queen is like, why, no, how could I possibly do that, I have strange reasons I cannot do that, then we know she's a giant 'trope' avatar and there's a foretold path of conflict and complication whose core question-of-truth is who Carissa Sevar really belongs to - both de facto and in terms of her core sexuality, because those two are the same thing."

"In which case, obviously, I stop negotiating that rental agreement, get back to my new research installation, and both we and the Queen's advisers do everything we can to keep the Queen and Carissa apart for as long as possible.  We do everything we can to, like, totally slow down all of that from actually happening, if that is at all possible, and try to delay everything into the future as far as possible, because, like, I already have a job."

"Eventually either the Queen loses power, or the two of us reconcile and kiss, or, if I screw up along the way, the Queen wins and Cheliax stays poor for longer.  Or Golarion ends up falling to the Worldwound because there wasn't really anywhere else that could offer the resources that Cheliax and Asmodeus could.  I suppose there's other possibilities within the 'tropes' that would then almost have to be governing, but I'd have to think hard about what they were; they'd be less probable."

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It seems possible that Carissa having feelings for Keltham is actually relevant as a qualification to pull this off. Because Carissa, unlike literally every other person in this operation, doesn't underestimate him. 

 

 

She doesn't know which specific thoughts in the last little bit have merited punishment but she has this feeling it's not going to be half an hour, one way or another.

Doesn't matter. Hell is forever and she can endure that, too.

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All right.  Abrogail thinks she is going to have to proceed under the assumption that the 'tropes' are real, and govern here.

Her reasoning is not complicated; why, Sevar herself might see it if Sevar had the requisite +6 headband of all mental attributes.

Keltham thinks he's describing a future event that he has to arrange in accordance with 'tropes'.  That event has already happened, without Keltham knowing it.  He has been fighting the true Queen this entire time, in front of Carissa, and, apparently to Carissa for now, won.

In dath ilan's rhythm of prediction, success, credibility, that is a victory he has won.

Abrogail has worked out by now a wordless sort of apprehension as to what sort of things 'tropes' are, namely, things out of stories, except that they're not the 'tropes' of Cheliax or Golarion, they're the 'tropes' of dath ilan.  But if dath ilan has, per transcript, girls who dream of becoming Dark Unilateral Rulers, then dath ilan surely also has a 'trope' for appearing to have won when you haven't, because the person you're fighting is smarter than you and you never knew how many of your plans were known to her from the beginning.

More the fool Keltham, if that thought hasn't occurred to him; and more the fool Carissa, if, knowing the true place of the Queen of Cheliax in all of this, it hasn't occurred to her to wonder the same.

 

 

...or she could just not decide to do any of that, and then her life wouldn't be a 'trope'.

 

Possibly then there wouldn't be any 'tropes' around at all, she's not sure how that works.

 

 

Ice and fire alternate, in an unoccupied room nearby.  Cycling between the two prevents the floors and walls from melting; it's not Abrogail's first time venting emotion where her adversaries will not see that and be warned.

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In the end, the logic behind Abrogail's last decision here is simple.

She doesn't actually want to spend the rest of her life like this.

She'd rather not be a 'trope'.

In fact, she now deeply desires that there be no 'tropes' anywhere near Cheliax.  Ever.

And while she's not quite sure that this is how any of this works, she's going to do her part there.

 

"Well, then," Isidre says, and sighs.  "I suppose you should go back and talk to Carissa and determine how she feels about being rented to the Queen, and I should see if you can meet the Queen at least briefly.  And then maybe move directly to the confrontation with her and her advisors in sight of Carissa, then or very soon after.  If everyone is sane, which I do expect them to be, Keltham, it should actually get done quite quickly - or I certainly hope so, because these are all very busy people.  But time today is no more time than time tomorrow, and if possible we may as well get this done while we can do it without burning Teleports."

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"You know, now that I'm thinking about actually doing this, I'm worried I may be about to make my life way more complicated than it actually needed to be."

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Asmodeus Himself is literally the only being who could possibly have ordained that Keltham not be a pile of ash in this moment.

 

"Keltham, I'm sorry, but my time really is up now," Isidre says.  "I do think I'd recommend going ahead with this course of action, over leaving things as they are; because I do still believe, in the end, that sanity will triumph.  I have no time to do more planning than this, with you, not now, I fear.  Talk to Carissa and let me know whether to move forward on meeting, and then confronting, the Queen."

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"All right.  Sorry for having taken this much of your time; I'll let you know my decision."

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Isidre nods to him, still very graciously, and rises to go.

 

Can she get away with having Lrilatha and Gorthoklek done by illusion?  No, damn her to Abaddon, because Keltham knows that Lrilatha is one of her advisors, and may try to talk to Lrilatha, and without the actual Lrilatha no illusionist is going to successfully fake whatever Law Keltham finds recognizable in Lawful Evil outsiders.  Lrilatha is absofuckinglutely going to tell Rugatonn and Gorthoklek to actually show up for this.

This isn't going to be fun.  At least, not for her.

 

...and one way or another, in due time, she will have her fun.

 

 

Just as soon as she can figure out how to do it without that being a 'trope'.

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Carissa is waiting in the next room. Kneeling. It seems wisest. She wonders if she is supposed to declare herself Security-screened and go back to Keltham or do her punishment first. She has no other opinions at all. If you were only reading her thoughts now it wouldn't be obvious she's previously had any other opinions.

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"Enough of this self-willed stupidity," Abrogail says, not bothering to leash her temper from her words backed by full Splendour.  "You are performing important work of Asmodeus that I, personally, delegated to you.  Thoughts are required of you to accomplish your function, slave of Asmodeus.  You will now start having thoughts or I will hurt you until you do."

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- fine

"You'll hurt me either way."

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"I'll hurt you more if you don't obey.  That's always been the way of Hell."

"Do you know who else in Cheliax, besides Keltham, does not think only what he thinks other people around him want him to think?  Me.  You want your Lawful Evil dath ilanism?  That much of it stands before you."

"Enough of your lies to yourself, to your thoughts, you have taken things far past the point where even you can pretend to yourself that nothing is wrong, and I will not permit you to pretend to yourself to be nothing."

"Do you love Keltham."

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" - what?"

 

 

 

 

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"I was reading your mind, what little of it you permitted to exist.  He won the contest for you against the Queen of Cheliax, he earned himself the key to your soul, I saw your triumph when he did.  You will not be made a statue for your answer one way or another, but the Crown now orders you to answer and in truth.  What are you to Keltham, now?  Are you his mistress?  His slave?  Has he stepped before Asmodeus in your heart and become your god?"

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" - no," she says, because that much at least is clear, "uh. To the last one. He doesn't have my soul, he doesn't have - real power over me that isn't the game we all play with this first life. Asmodeus owns me, Asmodeus has always owned me, Keltham would have to rule Hell to be my god, or take me somewhere else and you know perfectly well I don't belong somewhere else, and they wouldn't let me in."

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Truth, if Sevar's thoughts to herself are not complete lies.  "You love Keltham, and if you don't like it put that way, feel free to say what he is to you instead.  Will you, then, obediently continue lying to him, working against his best interests, and tempting him from Axis into Hell?"

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"Yes, because human emotions are a terrible guide to decisionmaking and being unfortunate enough to occasionally suffer them does not make me beholden to them."

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Abrogail laughs then, cold and clear and dark like midnight high upon some mountaintop.  "Fair enough, little Lawful Evil dath ilani.  I suppose it's what I told you to become.  Love him, use your love to seduce him, choose without emotion to betray, is that the path you would now walk?"

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"I've gotten somewhat wary of predicting how this is going to go. But for as long as no one can figure out how to safely lie to him, we're going to have to give him people who almost aren't lying. And then, obviously, make sure they don't have a shadow of an opening to actually choose him; but I don't. You would hunt me down if we fled to Lastwall; you would hunt me down if we fled to Sothis; you would hunt me down if we fled to Heaven, and, again, I do actually hate them and they wouldn't let me in."

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Trustworthy for now, perhaps, as long as she doesn't begin to believe that Keltham - her perfect, shining Keltham, who won her from the Queen of Cheliax - might also come to have the power to stay Hell and to defeat Asmodeus Himself.  Abrogail forbears to point this out; it will become a note in Sevar's file.

"I assign you no further tortures, Sevar.  Do not mistake this for mercy, but only me taking care not to tread on my senior partner's games.  Rugatonn it will be who decides whether all this heresy you are thinking and the emotions in your heart constitute a matter that we would, not proactively at all, correct with pain and torment in the ordinary course of Asmodeus's Law."

"Let us pray that Asmodeus did foresee that I would visit your bedroom, that everything now within your heart is only another piece of His own grand design, that we all remain on a pathway He has laid out for us, because Hell help us all if we have left it."

"Go then to your lover, foolish and pathetic child, and learn from him to become something greater than this."

"Oh, and good luck convincing him to rent you out.  I honestly had no idea at the time why that was something you wanted in the first place, and in retrospect I wonder if I should have had somebody ask you that instead of jumping on the opportunity."

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Abrogail Thrune claps her hands and disappears, which is to say that some distance away, Abrogail Thrune dispels her illusion.  She does not actually have the time to stand around there and talk to Carissa Sevar.

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Because it has as predicted been incredibly effective at getting Keltham to be possessive, and to think of himself as in a contest for ownership of his girlfriend, and to get him to feel jealous and insecure about the idea that someone else might own her more truly or hurt her more meaningfully, and to generally change modes to one where he's trying to prove himself within the Chelish system. 

 

 

She doesn't argue. 

 

 

She returns to Keltham's suite.

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"Is your proposal here that we read in a couple hundred people on everything we know about the secret that may have started the godwar.... so that the betting markets resolve."


"Yes," the Prince Merenre says. "Precisely because something about the situation may have started a godwar. It's important, so we need to be competent to reason about it, so the betting markets need to be something more than a fancy layer of fuzziness on top of all my personal guesses."


             "I trust precisely thirty people with this," says the pharaoh of Osirion. "And all of them know better than to bet against you, ever, about anything where they don't have inside information."


"In principle we can fix that with more lopsided payoffs," says Merenre. "They can't be infinitely confident in my being better than them."

            "I predict their bets-against-you will cluster around yours, if they're allowed to know yours, and maybe even if they aren't. What I want here is people who'll think of something you haven't. And less of a spread - because come on,  this is ridiculous -"

"Where are the markets at right now?" a serious, stiff-robed priest asks.

             "Our eighty percent confidence interval spans 'totally useless except to Abadar and three mathematicians' to 'the destruction of the multiverse'".

"- how are they even resolving that -"

            "Oh, the usual. That's not the point, the point is, I can't govern like this."


"What if we get predictors from Axis," says the King-Consort. "They've got better participation than us, there's a convenient list of exactly who to ask-"


            "Can't afford them."

"If this project is as important as the 50th percentile projection, we can give them the Sphinx."


              "- there's a policy proposal, I guess, raffle off every archeological relic in the country, except our God in his wisdom has copies of all of them already -"


"Can you ask Him to pay to subsidize the prediction markets in Aktun?" says Merenre tiredly. This is technically a breach of protocol - they're not supposed to acknowledge, even in private, that the person of the pharaoh is not the person of Abadar Himself - but it's been a long two days since they first learned from Abadar of a complicated situation.       

              "We subsidize all the prediction markets in Aktun," says the pharaoh, who is not actually the person of Abadar Himself but is closer than most mortals come, and doesn't use the 'we' just as an affectation. "There's still the security question." There are reasons that sometimes when there are ongoing wars you don't just subsidize a bunch of public markets.


Fe-Anar, the Pharaoh's father, mutters a phrase in the fast-changing language of the Maelstrom which no one who doesn't talk to proteans at least weekly, or have permanent Tongues, could hope to understand; it translates approximately to 'lol fuck the security question'. 

             The pharaoh has permanent Tongues, and also did not need it to know what his father was going to say there. "One thing We would pay a lot to resolve is 'odds that Osirion and Cheliax end up at war over this," he says sharply, "and I expect Hell would also observe that with fascination. And while We don't find the arguments for squishing anomalies before they change Golarion persuasive, obviously, and are appalled that that's been policy for so many millenia, obviously, We're trading with a lot of entities that do find those concerns persuasive. But really We'd make it all public in Axis, subject to some standard nondisclosure agreements, if it weren't obviously an avenue for interference by Hell."


"They've got to have their own predictions."

             "Only relevant market public in Hell is the one for the souls of some various adjacent parties, which, uh, keeps getting more expensive, I don't know how to interpret that exactly -"


Fe-Anar mutters a phrase in the fast-changing language of the Maelstrom which translates best to 'fuck Hell'. 


             "Amen," says everyone else, fervently; they keep on top of how the Maelstrom says that one. 


"Is there not," says Merenre, "some kind of ordinary Aktun market participation contract understood to be robust against Hell - really I'm astonished that all Aktun market participation contracts aren't understood to be robust against Hell -"


             "They're robust in the sense that if they're fucking around, We'll take their money, in the long run."


"And that long run is measured in - transaction volume? What goes wrong if we just subsidize it."


                "That long run is measured in transaction volume and also in time for arbitration courts to make them eat penalty clauses that're still financial in nature -"


"So pay the courts to work inside a time-dilated demiplane. With all earned respect,  if this has a one in ten chance of being as important as it looks, you aren't spending enough money on it!"

               "I literally cannot afford to spend money on ten things like this, so I need some way to figure out which one is going to get me more than a math textbook!"


"The arbitration courts do already run at whatever speed is necessary for them to resolve in the contractually obligatory time. That's a month sidereal, for current events prediction markets," observes a sparkling ball of gears floating above one of the conference-table seats. 


"Do they promise they won't speed up and start settling everything overnight?"


"They do not," says the sparkling ball of gears, with what might be faint amusement.
 

"First prediction market," says the King-Consort. "Pay a hundred top performers in Axis with a share of future returns from the work of Abadar's new cleric, to get up to speed and then predict what'll go wrong if we make the betting open in Axis and try to beat Hell at what is, in the end, our game, more than theirs."


"The future returns from the project aren't ours."

"The cleric's ours -"

         "The cleric's - so it's not clear he is, is the thing, Abadar's tried to show me what He's looking at but I don't understand it, and I certainly don't know that he considers himself to have entered into a trade relationship with us where we can conditionally commit his resources according to our model of what he'll be willing to pay for later -"

"A share of future returns from the project conditional on the target agreeing that this market served his interests -"


"Not to harp on this too much, but, all of what was just proposed plus 'inside time-dilation', we're already later to this than I'd like because of the Zon-Kuthon war -"

               "Because of the Zon-Kuthon war We have fewer resources to run bits of Aktun in time-dilation than We'd like."

"Can you put numbers, when you say things like that, like, precisely how much time-dilation can we have at what multiplier on its usual cost."

               "I really can't."

"I mean, give me an order of magnitude -"

                "If Abadar were able to put orders of magnitude in His visions then We would have so many fewer problems!"


"Proposal: a communication to the target in Cheliax to the effect 'subsidizing prediction market in Aktun, evaluate policy questions relevant to you with promised share project returns, reply yes no"


"Cheliax is we believe committed to not murdering him if in their evaluation he starts to look dangerous to their interests but they're neither above nor prohibited from neglecting to prevent his capture by Nidal. Which isn't to say not to contact him, it might be worth it, it's just to say, I continue to want some way of evaluating these ideas before we try them other than gut instinct."


"Yeah, all right."

"Market now, contact him in the dead of night if the market thinks it's a good idea, ready to grab him if he decides to leave Cheliax -"

                   "Have you learned anything from the last two days," says the pharaoh. "We will make absolutely no plans with a twelve-hour time horizon. Who knows which gods will be at war by then."

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Cayden Cailean has taken more of Himself out of Elysium than is wise.  He has gathered more of His attention (which is His self) into one place than is wise.  It is not easy for a god to truly spy on the mortal realm and it comes with a risk.

The more powerful Lawful Evil gods who would leap on Him and tear Him asunder if they saw Him so vulnerable, Asmodeus and Zon-Kuthon, are respectively exhausted and sealed/wounded/maybe-dying.  There would be very little appetite for another godwar while the world is just recovering from a previous one that ended only hours ago; and Cayden Cailean would be more defended than Zon-Kuthon.  Even so it is not the sort of behavior pattern You adopt if You want to live forever, or even for another thousand years, statistically speaking.

But with Nethys also exhausted, now, they have few other options for knowing what they must know.

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The meeting He is spying upon concludes, and Cayden Cailean sends a message.

Meeting in Osirion went mostly as Nethys's Scenario 2, but there were substantial divergences.  Spoke of Keltham as Abadar's cleric rather than the Otherworlder, prediction markets unsure of Keltham's impact rather than solidly on technological revolution of Golarion, substantial credence to the multiverse ending up destroyed.

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Disquieting.  Still, I think we have little choice but to proceed as if we have not yet wandered off Nethys's road.  I hope He returns to us before we leave it fully.

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They're so eager to work with Keltham.  So ready for everything Keltham could offer them.  They want so much to be his Civilization, wanted it long before Keltham came here, and all they lack, they believe, are the things that Aktun is forbidden to tell them, that Keltham knows.

What happens when Keltham reaches Osirion is going to break their heart.

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Assuming we are still sufficiently on Nethys's pathways that Keltham enters Osirion at all.  The divergences have already begun.

What of it?

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I am tempted to meddle.  After so much, much time of having to conserve our strength and choose our opportunities, running around doing things is quite addictive.  I observe the mortals so closely and I find Myself thinking, 'Is there some way I could meddle and make it go less sadly for these few mortals personally?  I like them.'

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Not to go all Lawful Good on you, Cayden, but to agonize over the hurt feelings of a handful of souls you've spied upon, in the light of other stakes and other costs, seems too Chaotic Good even for Me.

But go ahead and meddle, if you can find any way to do it that promotes the interests of Pharasma and Asmodeus relative to what would've happened otherwise.  And our own interests, of course.  And keeps to Nethys's road while it lasts.  And doesn't give away exactly what's playing out to opposed gods like Abadar.

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I keep thinking to myself that I need another drink, and yet, I cannot imagine how much mead would be enough to deal with this crap.

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Before Carissa gets back to Keltham's current suite, she's intercepted by a Security who informs her that Maillol is, if not exactly fully functional, functional enough to receive her handoff.  Sevar keeps going out of contact and that's not fun for Project Lawful.

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Understood. (They should really be training a Carissa impersonator to substitute for her but also it's very much to her advantage that she thinks they don't have anyone.)

 

 

...that means she should also probably take her punishment before she goes back to Keltham, and she's currently in the wrong mental state for it, namely euphoric and full of giddy terror, but she's not actually the out-of-control child Abrogail seems to think, she can talk herself around. She trots over to the temple and contemplates dath ilani Lawful Evil, which they do tell stories about apparently, Evil Keepers who wield the Law for their own benefit. She wants to be that. Cheliax doesn't understand dath ilan but it does understand how to harden Evil in someone's heart, how to turn human weaknesses in so they feed Evil impulses not Good ones. She needs that. And she deserves punishment, because she erred, and doesn't want to blunder through the world unpunished until she faces the ultimate punishment for an error too big to overlook. Asmodeus said to punish her as his Law requires, because otherwise she'll err too far before reality shows up to correct her. 

Keltham has her childish, stupid heart, because he's rich and powerful and willing to walk away from Cheliax over her and it's very cute, but Cheliax owns her body and soul, and this is, in the evaluation of a system designed for punishing weakness and building Evil in human hearts, what she needs. 

 

There, that's better. She will just have to not let all that Asmodean conviction be shaken by the sight of Maillol. 

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If you weren't Chelish you wouldn't be able to tell that Maillol is shaken, hurting, doesn't have it fully together, and keeps trying to figure out if there's some way he can be not on this project.  Having been the recipient of two visions from Asmodeus makes it effectively impossible; he may know, now, things that he can't put into words.

Maillol wants to be not on Project Lawful when it hits day 4.  Day 3 was, in fact, past his limit.

The sight of Sevar, looking not particularly emotional, not that he'd be able to tell if she has her own act together, does not please him.  Even knowing how much Sevar, who helped make this bed, is probably also going to have to lie in it, with the Queen, for longer, there is still a flash of hatred in him, for her having not saved him from what was almost entirely his own mistake.

(Maillol has not been informed of what actually happened there, and very very few people in Abrogail Thrune's dominion ever will be.  Spreading such gossip about Her Infernal Majestrix, if you are a Security reading Sevar's thoughts, say, is the kind of conduct that gets you turned into a statue, or sent to whatever other fate is your worst realizable fear.)

He accepts the project handoff, questions Sevar about a few of the Keltham budget items she approved, thinking and talking mostly on reflex.

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What does he think of the possibility of demonstrating Suggestion to Keltham with his advance consent, probably having Lrilatha do it because he finds it credible that she obeys Asmodeus directly, and then swearing to him it hasn't been done otherwise, in order to get him to agree an adversarial Cheliax would be running rings around him with mind control.

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Maillol has to think hard about this, and strain bruised portions of his mind.  What was Asmodeus's will?  He said not to enchant Keltham.  Did He really convey exactly that, when He spoke not at all in words?  It's hard to blank out all of your own guesses about what Asmodeus could be planning, what Asmodeus could have intended, to ask what Asmodeus meant, when what you need is to hear what Asmodeus told you to do, and the concepts and bounds set around it were neither your own nor mortal at all.

"I'll authorize it," he says.  "Make sure you tell Keltham exactly what you're going to do, get his permission for exactly that, do exactly that, no tricks, no games, no cleverness, no taking advantages, nothing else you're trying to accomplish on the side, as if Keltham could read your own thoughts down to the depth of your soul, and don't assume that Contessa Lrilatha already knows that, tell it to her anyways."  Maillol is writing down those instructions, even as he speaks, they cannot be entrusted to memory.

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"I understand. Thank you."

 

 

 

Right. That's that over with, then. 

 

She notices herself trying to think of something else to say, and makes herself turn and walk away towards the torture chamber.

 

Children tend superstitious - it's worse if you cry, it's worse if you don't, it's worse if you seem scared. Carissa's not a child. She doesn't know the heart of whoever's on staff, she doesn't know what they enjoy seeing, it probably doesn't matter very much. The benefits don't derive from the punishment being executed exactly correctly; anything that requires that much finesse can only happen in Hell. There is to a first approximation nothing at all she can do that will matter. 

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Torture details spoilered.

It's the second most physically painful experience of her life, and opening Abrogail's gift bag earlier helps a lot to appreciate how much it could be worse.  Unlike Abrogail's bag, which is meant to amuse Abrogail to think of it, disciplinary torture is meant to educate and improve the soul and not just be pleasing to Asmodeus.

They show you what's coming, to let you contemplate your error.  They apply it only somewhat painfully at first, so you can still think coherently about your mistake, and fear how much worse it's going to get, and regret, and then they make it worse and worse to drive the behavior firmly out of you, once you've had that chance to fix in your mind what you did wrong and how much you regret it.

If you want your pain to mean something, if you want to relate productively to your own torture and suffering, Asmodeus's torturers are doing all the right things to make sure you can.  At least if you've been sent in for corrective torture, and not this-is-the-fate-you-should-have-feared-and-now-you-have-earned-it torture.

The Queen's order calls for the corrective sort of torture.  It's a good thing that happened before Abrogail became less optimistic about whether Sevar could be salvaged, or more personally annoyed with her.

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It lasts a lot longer. At least Carissa thinks so, she never actually asked how long the bag lasted. This had a duration written neatly on the scroll she turned in. And she's pretty sure it's longer, because her voice is much, much hoarser, and her face much stickier with snot and tears, and she gets tired, in a way she doesn't think she has before, random uninjured muscles screaming about having been tense for so long.

 

It'll be worse in Hell. 

She understands her mistakes better. She won't make them again. There isn't another way to get this result; dath ilan tries to do everything with rewards, but that just builds stunted little Good people who'd go to Abaddon rather than not get their fair share of a deal. 

Carissa would never, ever go to Abaddon. If you told her this was all that was left to her forever, more of this, she wouldn't go to Abaddon. She is strong where the people of dath ilan are weak; she can live in worlds they can't. 

 

She hopes someone is reading her mind because she requests healing adequate to conceal signs of injury from Keltham but can't seem to make her mouth move right now.

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Sevar's still in the middle of important work and the palace torture room has a fairly serious priest on staff, even with the war; and also with the war on, fewer people are being tortured in the palace than usual.

Cure Moderate Wounds.  Restoration.  Have a nice day.

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Right. Keltham. Her Keltham-feelings have been all burned out, which is good, she didn't even remember to focus on that. Maybe love is just the kind of emotion that automatically dies faced with anything real.

 

 

She washes her face and fixes her hair and goes back to Keltham.

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Keltham has no idea that Carissa was in a much better mood half an hour earlier.

He asks how her Security screening went.  That took a while.

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"It did, they were way more thorough than usual, spent a bunch of time on asking me trick questions under a Truth Spell which I must say is kind of unpleasant, and they made me do everything with the headband off and with it on. - I'm not actually complaining, it feels like all the security Cheliax knows how to throw at a thing like this just barely might be adequate for the actual stakes. 

 

I did get the chance to ask about whether the absolutely-no-messing-with-Keltham-no-matter-how-justified-it-looks order would permit consensually demonstrating to you mind-control spells, and the person who was the direct recipient of Asmodeus's vision thought yes with enough precautions and advance communication, so if that's something you want to see demonstrated, seems to be allowed."

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"Seems a little scary, the mind-control experiment I mean, but you gotta be able to do slightly scary things that seem clearly necessary, and that one does.  Let's move forwards on it... no, first I want your own direct opinion on whether they're going to be able to find someone to run the experiment who is really actually extremely that trustworthy."

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"One of the precautions was it'd be Contessa Lrilatha. I think she's that trustworthy anyway but with a direct order from Asmodeus involved there's no question."

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"That'd do it."  Keltham is actually slightly impressed - that was better than he'd visualized being possible to get, himself.

Keltham has met with Isidre again!  Many things were discussed of which he can only tell Carissa some right away (so as not to give her impression that the parts he's talking about were all that happened).  Isidre does think it's safe to ask Carissa some direct questions of the 'what happens if I do this?' type.

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Carissa'd be happy to answer those.

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Okay!  Uh, for a start, Keltham's going to do the thing where some questions matter more than others but he's going to mix them up to not make it too blatant what sort of answers he's looking for.  He doesn't know if they have the sort of relationship where Keltham can do that without explicitly announcing it, which is better, obviously, in terms of not biasing the subject.  Do they have the sort of relationship where Keltham can do that sort of thing, and it's okay so long as Carissa gets told about the shenanigans within a reasonably short time afterwards?

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(He's so - not cute. Contemptible, not cute.)

 

"Yes, you can do that. I don't even particularly feel wronged if you try to conceal which questions you care about the most and then don't tell me afterwards you were doing that, in Cheliax sometimes people are just doing that and it's considered fair enough."

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"I mean, in dath ilan, sometimes they don't tell you for years what the experiment was about, but there's explicit understandings there that I didn't want to assume would automatically carry over to Golarion and you."

"Also, I just realized that I went and asked 'is it okay if...' instead of ordering you to tell me the consequences of something, sorry, brain tired from Isidre discussion, I think for tonight I may ask... I think for tonight I'm ordering you to take the questions I ask in dath ilani speech patterns and reinterpret them to be about me ordering you to tell me things, I don't intend on doing that all the time but that was a tiring conversation and it's been a day."

Hypothetical: what happens if Keltham managed to hurt Carissa enough that she yelled 'Stop!' without realizing what she was doing, and then Keltham reacted to that by immediately removing her from her chains even if Carissa apologized and said to continue.  Obviously that's not going to break Carissa or anything, Keltham wants to know the hypothetical effects on their relationship, is Carissa turned off, confused, is it generally good or bad for them.

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" - not confused, that's the thing I predict you'd do. I think mostly I'd feel...embarrassed...and like it broke something, that I did that, and if we don't address it at all then it'll be a hole I need to steer around in the future?"

 

True answers are, perhaps predictably, harder to produce when you've burned all your feelings out. She feels like she's producing them by imagining some other Carissa.

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Hypothetical:  Keltham starts requesting Detect Desires and truthspells from his god and using those to find out what Carissa wants and treating a thus-extracted admission of wanting something as a reason to believe that it's fine for him to do whatever it is to her.

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- wow. Uh. The second part is definitely excellent, the first part is a little scary, but not in a way where she'd say no even if this were a saying-no sort of relationship. 

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...yeah, that's not really the answer you'd expect from a dath ilani woman, possibly even one single dath ilani woman alive; but it has already dawned on Keltham that he's not in Default anymore.

Hypothetical: effects on relationship if Keltham had gone ahead and done that without asking Carissa about it at all.

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"You'd....get a different way of me relating to you, I think? Where I try to do less steering, because you're doing more of it, and try to give you more of myself to work with..."

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He needs to dare anything, ever, to ever test the things that are being claimed to him by Carissa's nine-year-old-level self-reporting, if he's going to make this relationship work at all.

Keltham, without any other warning, taps Carissa with one of his Truthspells.  "Tell me the effect of what I just did to you on our relationship."

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Carissa does not need that dismissed yet, she thinks loudly. The entire point of not lying to Keltham is to be able to do this.

 

”I think I’m feeling things a little less intensely now than I usually would because I’m still a bit fried from the last couple hours,” she says. “Uh, obeying Security when they’re being very intense is sort of the same reservoir of something except without the payoff. With that said - yeah, I feel delighted that you did that, that you knew you could do that, and slightly stressed about the truth spell - it’s an enchantment, it feels like one, I know it’s not a very invasive enchantment -“

The illusion on her forehead has not flickered at all.

 

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Keltham essays a Detect Magic, for lack of a Greater Detect Magic; the spell on Carissa looks to him like the one he cast.

...um.

Should he just - keep doing this.  It seems like cheating.  It seems a lot like cheating.  It seems like the sort of cheating that means nobody ever wants to cofound a startup with you.  Carissa just said she was delighted under the truthspell that he did it.  You could establish an awful lot of trust that way, modulo the chance that after they saw his first truthspell they were very thoroughly prepared, or maybe prepared before the first truthspell, etcetera, he didn't request Invisibility Purge today.

The common sense of dath ilan says to, like, think dangerous things through before you do dangerous things, not try to improvise them as you go.  Especially when you have two more Truthspells, to use later if needed - shit he should've cast Augury before he tried that, oh well, he'll get used to having magic eventually.

Is there anything he needs to ask right now...

"I'm not going to be upset if the spell fails here, or if you can't give the answer you wished you could," Keltham says.  "Are your self-reports to me, about what you're pretty sure won't hurt you, likely to be accurate?  Not honest, accurate."

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"I really think so! Once we start doing things I haven't done before I will be less sure but then I'll tell you I'm less sure! I know I'm not dath ilani but you can't actually be an arms and armor enchanter while kidding yourself about whether things are going to work out the way you want them to."

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Keltham exhales, feeling a bit shaky himself.  She could just be consistently mistaken on all levels of reflection, of course, but it's something; you'd expect somebody to notice if they were routinely wrong about that sort of thing.  He feels like he just - girlfriend gets thoughts access.  "I feel like I just stepped off a very narrow ledge I was standing on, but there happened to be something underneath my foot to support it."

"You can step outside and ask Security to dispel that, if you can't dispel it yourself, or resist it, or whatever.  I have two more truthspells, should probably keep one in reserve, but you can request the other one later if you think of something you want to say and have me trust."  Of course then she gets more time to prepare a deception but he could also just tap her two days later and ask if there was a deception then.  Oh, he should check that now.  "First, though, answer as soon as this question finishes, do you have any knowledge about the results of my last truthspell having been faked?"

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She doesn't know she doesn't know that's always the safe thing to lean on with truth spells not knowing what instance he's referring to not knowing what anyone did -  "No?" She's totally uncertain whether that'd have gotten through or not, and if not whether Security managed to cancel it and do an illusion in time, but she'll proceed as if one of those things happened. They should've been ready with the illusion at least from 'answer as soon as this question finishes'. "I don't actually know when the last time you used a truthspell was," she continues. "Did you use one with Isidre, that might have been faked, she's powerful enough to cast that anti-Enchantment spell that your god gave you for the Kuthites and I bet she knows it. Uh, the last truth spell I remember you using was on Tonia the first day and I have no knowledge of that being faked." A definite lie, but if Security couldn't get a replacement in place by then they deserve -

 

 

(do they?)

 

- well regardless they will suffer much worse than what Carissa just did and she won't be sorry.

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...okay, that could have been an instance of her quickly telling herself that she didn't know what he really meant by that, and delaying for somebody else to cast dispel, illusion, etc.  If so they're presumably prepared for this, but Keltham casts Detect Magic anyways.

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Looks as he'd expect. 

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"Are you done?" A good very obedient Carissa without an edge in her voice. "I can dispel it once you're done, but you can keep going, if it's helping. Or if it's not but you want to."

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"I'm done.  You can dispel it yourself or get it dispelled, whatever's more convenient."

He did notice a possibility, but there's nothing obvious to do with the paranoia; most possible paranoia is not valuable on the margins.  He'll keep his eyes open to see if there's a pattern.

Also, if that thought he had was true, that implies the honesty of Carissa's earlier statements about her probably-accurate self-reports to him and that she was delighted to see him suddenly use truthspell on her, neither of which match up all that well to it's all a LARP, everything around you is a LARP.

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She dispels it. "Are you okay?"

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"Think so.  Just a little sad, not about your answers or anything, just that I can't give you full immediate girlfriend access to everything I thought about them."  He's probably not supposed to say the thing that he just thought, in case it was true after all.  "Are you okay?"

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"I am okay but my day has featured a lot more tricky Truth Spelling than my days usually do and I am slightly less okay than I normally will be if you do that."

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He should've seen that coming... stupid.  Girlfriend, right.  "Feel stupid, not because it wasn't worth it, but because I should've seen that part coming.  But it was worth it, or at least I'd evaluate so."

"Is this a hugging situation or a 'hugs are not a solution to the problem I have' situation?"

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"Hugs're good. Seems worth it - seems important for you to feel like you can trust us - that's why I asked about the Contessa Lrilatha thing even though I saw her briefly in the hallways and apparently Cheliax being at war makes her ten times more terrifying."

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Hugs!  "It's still so weird to think that your military people and your Governance people are the same people, like, failure-of-professional-specialization much?"

"I... wish I didn't have to say this, but I have more tricky sexuality self-report questions to ask you, even though it sounds like this is not at all a great time for that.  There's a time-sensitive question I'm considering, of the type 'window of opportunity to do a nice thing' rather than disaster-prevention type.  Not so time sensitive we couldn't cuddle for a few minutes before resuming."

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"Luckily Security didn't ask me anything at all about my sexuality so I'm not very tired of talking about that. - actually correcting that, they asked if you'd inflicted any injuries requiring healing and they asked if you'd asked me to conceal anything from them under questioning. But mostly they did not ask about my sexuality and I'm not in fact tired of talking about it."

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Headpats!  "Positive reinforcement for noticing you said a false thing and then correcting it."

"Uh, dath ilan thing, you'd do that with" a child "someone practicing the first layer of the Truthspeaking virtue, until the things they said started being mostly true the first time."

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Literally everything Carissa just said was a lie orchestrated to convince Keltham she was practicing the first layer of the Truthspeaking virtue so why does she feel pleased about the headpats. Probably because it means she succeeded.

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Keltham asks more tricky questions about Carissa's sexuality!

Hypothetical:  Keltham feels like he owes Tonia a debt for her own Suddenly Truthspell and doesn't have any money to repay it yet.  What happens to Carissa and their relationship if with zero warning Tonia is suddenly there inside their cuddleroom and Carissa gets ordered to serve her cuddlewise, with no pleasure for Carissa herself, and then Keltham walks out of the room and leaves her to it?

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"That'd be a very reasonable thing for you to do and I'd feel comfortable with it. I don't know if I'd enjoy it, depends on - details and execution - and I'd enjoy it more if you stayed, but I'd still feel comfortable if you didn't."

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How does it change the relationship impact if Keltham had warned Carissa, asked her about it well in advance, checked to make sure that she was attracted to Tonia before sending her in, and basically asked her for permission to do that in advance of doing it?

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"Uh, it loses the thing where it's hot to be - yours, to have you doing as you like with me, to need to be on my feet? And ....I guess it avoids some risk where I passionately hate Tonia and would be miserable. But at the expense of making it kind of - pretend. But I'd try not to be bothered by that because I know you're new at this."

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More sexuality questions follow!  Some of them seem really obviously impossible, like the hypothetical about Keltham telling Carissa that he's figured out exactly how to make the Starstone work and he wants to ascend her as the new god of pleasing Keltham sexually.

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" - no. Because you can die for real of that."

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"I think this should be very obvious, but don't trust what you can verify:  Among the things that I'll literally never do is ask you to break an oath.  If it sounds like I was asking for that, I wasn't, if I'm still asking for it after you request clarification, knock me unconscious and get me to Security to check for compulsions."

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" - noted and also I wouldn't obey you if you did ask that and it was actually you and you weren't under compulsions. That's not - I'm Evil." Shrug. "And I'm a big fan of continuing to exist, so I'm going to do that no matter what."

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"That's very relieving to hear and I'm not going to explain why unless you ask."  Keltham hugs Carissa as hard as he can; she is presumably hard to hurt by doing that, and if not, he's got healing.

Their relationship has ANY LEGIBLE RULES now!  And they have COMMON KNOWLEDGE about that!

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Hug. " - well now I'm kind of curious."

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"It wasn't entirely clear that there was any thing such that you would look at it and go, nope, not that thing, that was not part of the deal.  This could potentially indicate a state of affairs where you were actually okay with everything, or could, alternatively, indicate a general failure of your ability to detect what you were not okay with.  We have now ruled out the second possibility."

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Hug. "You don't get my eternal soul and you don't get to destroy it. I'm going to live forever and I feel incredibly strongly about that. I would've specified sooner if you...had any way to do that.... which you do not."

 

 

Though the thought now crosses her mind that perhaps she's supposed to sell her soul to Keltham. That's definitely Lawful Evil, sufficient all by itself Lawful Evil, and maybe the sort of thing he could be tempted into, down the line.

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"This would be a dangerous thing to say to a dath ilani like, four years younger than me?  I'm successfully preventing my brain from executing your just-submitted search request for clever ways to destroy eternal souls, but I wouldn't have been able to stop it from running four years ago."

"Anyways!  Let's say that I've demonstrated that, no, I actually did figure out the Starstone, you're not the first patient, I already got all the other girls and they're all gods and doing great.  But when it's your turn in the line, I then say, actually, Carissa, instead of becoming god of magical weapon creation, I'd personally be happy about it if you became god of pleasing Keltham sexually.  You don't have to do it, it's not an order, but I've noticed it would make me very happy, says future Keltham."

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"I'm not going to make commitments on behalf of god!Carissa, she's going to be much smarter! And also probably not have a sexuality, I don't think that's even how gods work."

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"You're evaaaading the queeessstion.  Least Convenient Possible World, it turns that right before you touch the Starstone you have to say what you're going to be god of.  In fact, that is the thing that makes the Starstone work, the previous successful candidates just stumbled into that.  And you get to have a sexuality if you're a god of a sexy thing."

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"And this isn't, you can become a god, but only if you become a god of what Keltham, who is sponsoring you for godhood, wants -"

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"Nope!  This is like, total victory scenario, we got here after you spent a few years with a mountain of spellsilver, I say that I consider myself to have been incredibly well repaid for everything I've ever done for you, the Starstone is right there and I'm not exerting any control over it, you just say what you want to be god of and then touch it.  It just so happens that I would be really happy if you said 'god of sexually pleasing Keltham' instead of whatever you'd have said if I hadn't made that request.  Actually what are you god of otherwise?  Can't evaluate the question without knowing what you're passing up."

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What a normal boyfriend-girlfriend conversation!

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"i'm not sure gods actually have - like, mortals say they're the god of something but I don't know that that's actually what gods think they are. I guess I'd be the... Lawful Evil god of self-improvement and study?"

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Irori briefly glances in a certain direction of aspiration, but it doesn't look like a plea directed to Him, and so just as quickly looks on ahead to the next of the many many things potentially benefiting from His attention.

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"And?  Do you pick that, or god of sexually pleasing Keltham?"

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WHY IS HE LIKE THIS. 

 

"That."

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"Wrong answer!"

"Just kidding, it's a fine answer."


(Has Carissa Sevar ever possibly heard the term 'sadist'?  It's like the Baseline 'troll', but less so.)

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Having thus firmly established that sexuality questions don't need to be at all plausible:  How would Carissa feel if she was invited into a room and found Keltham negotiating with the Queen of Cheliax, who has a minor crush on Carissa, for him to rent Carissa to the Queen for a half-day in exchange for five hundred gold pieces, which Keltham gets to keep?

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Okay, you know what, Carissa needs some fun, it's true that all work and no play is bad for Evil people. "Ah, yes, the Queen of Cheliax, who noticed me from, uh, the word 'Sevar' probably having appeared in her briefing document twice."

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"I will be genuinely surprised and disappointed with the extent of Governance interest in this project, or, for that matter, their lack of awareness about the project that got them into a war with Nidal, if the Queen of Cheliax does not by this point personally know your Intelligence, your Worldwound record, your learning metrics from wizard academy, and the fact that when we left the Forbiddance together you were wearing an intelligence headband that hadn't gone through military checks."

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"Right, okay, that's fair, she probably has an entire page of sexy sexy performance reviews on me. I would be stunned and impressed at your initiative and extremely confused and kneel very obediently for negotiations because if that's the kind of thing the Queen likes she would absolutely be taking notes on whether I was kneeling properly - I'm probably not, the palace has all kinds of rules for things like that."

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"The Queen is a much more experienced sadist than I am.  Feeling insecure about whether she could successfully steal you from me, I insist on negotiating a term in our agreement saying that, if your affections shift too far from me towards her, I'm legally entitled to walk out on any current project obligations and take you with me, whether you like that or not, to a country that's okay with my owning you like I own my shirt.  The idea being that in this way Carissa Sevar never thinks in her heart that maybe the Queen has more real power over her than Keltham does."

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Keltham deserves to see the face she made privately when he first came up with this plan, even though her feelings are mostly all dead now. 

 

 


"Not to fight this incredibly hot hypothetical too much but if the Queen wanted to keep me against my will, she knows how, and you don't. It takes some work, with wizards, and even the places that would agree that you - own me like you own your shirt - wouldn't be able to help you find me, if I summoned a horse made out of mist, in the night, and ran away." Is she making it obvious enough that her desired reaction here is not 'well obviously I'd let you go, then'?

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Keltham entirely fails to take conscious note of this minor shift of ethical premises because he is a dath ilani boyfriend who has been handed a Problem to Solve!  "I've still got whatever pay I've accumulated from Governance, and the contract gives me enough time while Security holds you prisoner that I can look up whatever solutions are standard and deploy them on you."

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See this is going exactly how Carissa planned except for the thing where Abrogail is furious with her, and if it continues to go exactly as planned Abrogail will work out her frustrations eventually. "I think the standard solution is to make them use all their spells and take their spellbook, which works on the ninety eight percent of wizards who don't have high enough Spellcraft to eventually learn how to scaffold without any special inks for structure. I do not think the standard solution is the one that the Queen of Cheliax would be using, if we are surmising that she read my records."

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"I mean, the notion isn't that I'm taking the Queen head-on in a contest of wills and powers, the notion is that I cheated and got her signed agreement to lose to me before the contest started.  I don't have to hold hypothetical Carissa better than the Queen could, I just have to hold her so she can't get back to the Queen."

"But actually our story doesn't get this far!  The Queen of Cheliax mysteriously refuses to sign off on this absolutely and totally reasonable request I am making of her, despite Contessa Lrilatha and all of her other advisors telling her how absolutely and totally reasonable it is.  I break off negotiations and inform you that the Queen of Cheliax is a living manifestation of the same phenomenon that sent Pilar to Elysium, a belief further updated when it turns out that Asmodia started being able to see people's thoughts after she came back from Hell, and now we all have no choice but to flee back to our new project home.  I tell you that you are firmly forbidden from ever again meeting with the Queen of Cheliax, no matter how hot she is or how much your thoughts turn to all the scary things she could do to you, because everybody has a job to do and I don't want any more plot complications we can possibly delay or avoid.  What is your estimate of the effect this entire series of events would have on our relationship?"

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" - Asmodia can what now? Uh, being tangentially present for palace romantic drama and being ordered to stay away from the Queen at all costs sounds hot but I feel like honestly in this situation my sexual feelings are mostly taking a back seat to my trying to figure out what the fuck phenomenon is messing with our project and how to kill it."

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"Correct, Carissa.  Very correct."

Some further sexual hypotheticals follow.  Keltham then says they've done enough of those, on net he's feeling pretty reassured about some things, and excuses himself momentarily to dispatch a message to Isidre.

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His oblivious girlfriend will hang innocently out on his bed.

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She is very oblivious and innocent!  Carissa not having any idea what's she's about to walk into does make Keltham feel rather supervillainish, to the point where he has to fight back his conscience questioning whether Civilization would really, honestly approve of all this.

Carissa has been very very loud about wanting him to try more things in the cuddleroom, wanting him to take more risks, he checked under suddenly truthspell if she really believed he could trust what she was saying, and she did.  They have known each other for three whole days now, and it's time to move forward on ambitious third-date activities, like negotiating fallback ownership options on her so that he can safely rent her to the Queen of Cheliax as a romantic surprise.  If he can't do even that much, their relationship is hopeless!

Dath ilan spends a great deal of money and energy trying to prevent its overly smart people from getting bored by a life that is far less complicated than the most complicated life their brains could handle.

So far, in Keltham's experience, Golarion is doing legitimately better at this.  Credit where it's due.

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Keltham pounces on his oblivious girlfriend and kisses her; and hurts her as best he can, without using any tools, squicking himself out, or being the Queen of Cheliax.

They are not going to advance all the way to sex, though.  Keltham has further work ahead of him this evening; and frankly, he is not sure he can make it through all that, if he is not sufficiently horny to remember why he's trying.  He does moderately expect that, if things go well enough, he can get fairly thoroughly laid afterwards.

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His oblivious girlfriend is very satisfying to hurt, and very attracted to him, and gives no indication that she is bored of this and wants a more experienced sadist such as the Queen of Cheliax. 

 

(She...doesn't.)

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There are some sights you see very rarely in Golarion, like a nude beach full of sunbathing drow, or a gnome and a ninja patiently feeding seaweed snacks to a dragon who is presently a hamster but which keeps flash-freezing them when it sneezes, or a mouse the size of a building smashing through to, and then pooping in, the innermost sanctum of the ancient imperial line of Minkai, or a pepper grenade roadside stand doing brisk business in the middle of the great desert, an overwrought and glittery temple of Iomedae, or a paladin on a shoplifting spree.

 

You do see them a bit more in Golarion than in other places, though.

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There are some sights you see very rarely in Golarion, and one of those sights is the Grand High Priestess of Asmodeus clutching a sheaf of parchments and laughing so hard there are tears in her eyes and she's having to physically lean against the wall and is probably going to hit herself with Lesser Restoration when this is over to make up for how much she isn't breathing and all of these paroxysms are making her stomach physically hurt but none of this matters because Aspexia Rugatonn has now reached the part where Keltham is completely innocently explaining to the Queen of Cheliax that if she doesn't act like a fucking sane person for once in her entire life she will be either unceremoniously removed from the throne or forced to become his girlfriend.

That... might not be such a bad idea actually?  Though not in that sense, of course.

It's just that Keltham - for all his headstrongness, his errors, his delusions, his total spoilation and lack of discipline bestowed by his Lawful Good society's insanely permissive upbringing - still in other ways radiates a powerful impression that... well.   That he could not only understand Aspexia's notion of 'corrigibility' after three minutes of explanation, but would possibly even invent it all himself the moment he understood what Asmodeus's own problems were like as seen from His perspective.

They have no idea what dath ilani halfbloods will be like, at this point.  But depending on how they turn out, if they can keep half of all that Law and be raised also Evil, it's plausible that the Church of Asmodeus would really, really, and by 'Church of Asmodeus' Aspexia Rugatonn here means 'Aspexia Rugatonn', really, really, really want somebody on the throne of Cheliax who could understand the concept of 'corrigibility'.

Abrogail Thrune II's compact with Asmodeus says that, while she can bear any number of potential heirs to men of her own choosing, the Church may twice ask of her a father of the Church's own choosing.  As for who inherits, that is something that only a compact with Asmodeus can decide.

The Church hasn't asked that of Abrogail, so far, because there's been no candidate that would be worth the amount of fuss they'd get.  Abrogail's compact says that she needs to do it, but the incompetent devil who framed that compact unfortunately did not specify that Abrogail needed to act professional about receiving such a request.  Rather a massive oversight, as it turned out, among many others.  So far Abrogail has borne no children at all; but this is not a national problem, there are other Thrunes who could compact with Asmodeus.

Aspexia Rugatonn will have to seriously consider whether she wants to actually do this, or just threaten to do it in order to witness the look on Abrogail's face.  Those are the only two options, to be clear, there is no third.

But first she's going to finish reading.

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Keltham receives notice that he has an Important Meeting in 10 minutes!  He thanks the messenger, closes the door, checks his new pocketwatch to establish the time, and goes back to being mean to Carissa for the next 8 minutes.

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(This, to be clear, is less notice than you usually give a Chelish citizen for a royal audience, they will probably want to get dressed or write out a testament or some such.  But Abrogail Thrune does have any grasp of what Keltham hasn't the tiniest inkling about, and she does not particularly want to spend any additional time receiving him on an impressive throne.  As in, not one single additional minute.)

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Bye, Carissa, sorry for all this going-back-and-forth but this is hopefully Keltham's last meeting-set of the day!  He'll probably be like at least thirty minutes; this would be a good time for Carissa to spend some time decompressing from the whole Security thing and getting in some alone time for herself.  Though, to be clear, that's not a command, it's just an idea.

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The idea will be taken into account!

 

(Carissa could in fact use some time to herself, but does Abrogail want her for this?)

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There's no Security showing up to escort her anywhere in particular.

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Cool. Then she's going to snuggle under Keltham's covers and 

 

 

- if you'd told her two days ago that by the end of the third day she'd have Keltham demanding of Cheliax the legal right to take Carissa with him against her will anywhere he pleases, and reluctant to leave Cheliax because of being hunted by Kuthites, while Cheliax conquered Nidal using diamonds Otolmens gave their project, she'd be delighted.

 

She isn't, but that's because the torture seems to have burned out more feelings than just the inconvenient one. She wonders if Contessa Lrilatha ever has any feelings at all.

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Within the center of Egorian's Imperial Palace is a tiny park, lit by magically artificial sunlight, with a brook of clear water that flows from nowhere to nowhere.  It doesn't see much use; Cheliax doesn't often receive visitors so naive as to be moved even subconsciously by the implication that this is where some Thrune likes to spend their spare time.

Abrogail Thrune II, now in her true outer form, is wearing royal robes much simpler than those she usually wears, and sitting in a simpler chair than the Throne of Cheliax.  She's flicking breadcrumbs to the fish that spend their whole lives confined to this artificial brook.

As much as Abrogail is annoyed by other aspects of the affair, including the manner in which she was the author of her own destruction, she's never going to get a chance to do this again in her entire life and have somebody actually buy it.  So, yes, she's feeding breadcrumbs to the fish.

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Keltham, having left his escort behind a few steps ago, steps into the tiny park and gives an approving nod; like much of the Imperial Palace, this place seems acceptably pretty for a civilized society.

The Queen of Cheliax... is superstimulus-level hot the same way as Contessa Lrilatha, but much more dangerously so on account of looking human.  Keltham is glad that he knows that magical beauty treatments exist (is that why the plot point of Carissa getting one?) because otherwise his ero-route trope alarms would be blaring even louder.  It makes perfect sense that the Queen of Cheliax is absurdly hot, of course she is, she'd be able to afford it in a society with the economicmagic for that; it's not at all inevitably the case that she's going to try to steal Carissa, or that one way or another the two of them will end up fucking no matter how contrived the reason, no, not at all.

She also looks tired.  Exhausted, even.

"Sorry about this," Keltham says apologetically, as he comes over to sit in the chair left next to the Queen's own chair, which is exactly as fancy as hers.  "I realize you're probably pretty busy.  Exhausted even."

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"Don't be too sorry.  This is less stressful than what I was doing before I came here."  So gently says the tired Queen of Cheliax, Abrogail, who, while not dangerously Good like Isidre, also has overly large problems and a headband too much more powerful than anyone else's.  "So you're the boy who's caused all this trouble, hm?"

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"Can't quite tell if that was a joke across the cultural gap.  If not, there's a difference between setting off trouble and intending to create it.  Though the same proverb also says that making people any less responsible, than responsible for all the effects of all their actions, can create dangerous loopholes in things - but, I think for a case like this one, some of that distinction matters."

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"It was a joke.  Mostly.  There may have been an edge to it, now that I think about it.  When war begins, there is a certain urge to look around and find somebody near to hand to blame."

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"If Dou-Bral originally cooperated to seal Rovagug, Zon-Kuthon probably was pretty close to being dissatisfied enough with the state of the world that he'd prefer to destroy it.  Anything that brought hope into this world, anything at all, would have set him off."

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Abrogail smiles with real humor.  (At least it's going to look like real humor to Keltham unless he has suddenly acquired rather an extreme number of ranks in Perception or Sense Motive.)

"I admire your ability to describe yourself as that which brings hope into the world.  Most boys your age would probably be a little embarrassed to talk about themselves that way."

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Keltham is confused by this.  "I would've put more maybes and qualifiers around it, and called it more of a personal belief state than a public one, before Zon-Kuthon went straight for me and had to be sealed away by the other gods.  You've enough evidence now to know that the advertisement is certified accurate."

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A sigh, but still a humorous one.  "I was teasing, or trying to.  I suppose it didn't make it across the - what did you call it - cultural gap."

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Keltham associates that kind of apparent-mating-value-lowering 'teasing' with Complicated Flirting where you're maneuvering for relative advantage if you actually end up in a relationship.  Keltham was really hoping that was not going on here.

Time for a quick change of subject.  "Don't suppose you've got your own plans for a meeting agenda?"  He'd usually whiteboard it, but the park has nothing to write on, let alone writing materials.

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By Keltham's thoughts, he truly doesn't have the concept of the thing that a royal monarch is, in the true Golarion.  If he had his writing-surfaces about him, he'd blithely write out his agenda.

If one of those agenda items was causing the downfall of another god, he'd treat it no differently than any other.  Gods, to Keltham, are things to be coordinated-with; and if they don't coordinate, they have to be put down, first temporarily by other gods, and then permanently by the eventual Civilization that Zon-Kuthon feared and that Keltham sees an opportunity to build.

He's stranger, and maybe a tiny bit scarier, when he thinks about matters on a larger scale than his woman Carissa.  Finding himself in a world with gods is no different to him from finding himself in a world with fish; they are both just ordinary real things to him once he knows they exist.

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Abrogail can see, or maybe not see, but she can imagine, why Otolmens might be concerned.

"I suppose I'd be remiss if I didn't at least ask what you intend to bring into Cheliax and Golarion next, though that discussion may need to be cut short if we are to discuss everything on our agenda."

She would, in fact, be remiss; this is something she wants to read Keltham's mind about.

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For some reason it hadn't occurred to Keltham that he ought to polish his elevator pitch before talking to this venture capitalist!  Oh, silly him, that's probably what the 10 minutes were for.

Not much worries, though; Keltham has substantially higher verbal facility than you'd expect from a random Golarion bloke with Intelligence 18, just like he has higher Wisdom than you'd expect of a random boy his age with Intelligence 18.

Keltham will spend the next five minutes extemporizing an elevator pitch on Civilization, the nice things that it has, and how while there's lots of specific nice things, the much more important thing is going into an attractor made out of harmonizing bits of Law that lets you start figuring out those things yourself.  Now and then, though, Keltham quite visibly (to either Abrogail) hesitates to mention some unknown thing, and then says something else instead.

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From reading Keltham's mind, Abrogail now knows, in admittedly not much detail at all, that greater-fire and other scalable weapons are a thing; and there's some sort of stuff called '~~~~-~~~~~~' that Keltham worries he should just never mention to anyone in case Prestidigitation can flip ordinary materials into it.  Except it is the sort of thing you figure out inevitably given enough knowledge, so if there's any spell below Wish that does it, maybe physics past the ~~~~~~ level is much more infohazardous in Golarion.  Still, Keltham's thoughts are totally confident in the ability of a grownup and Lawful Civilization to handle that sort of thing; his Civilization didn't blink about putting the entire past under a screen when they encountered some unknown thing that really needed to be screened off.

She's obviously not going to talk about this with anyone; not even Rugatonn or Lrilatha or Gorthoklek, except in the most abstract terms.  She doesn't want all the diamonds in Cheliax teleported to Lastwall.

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Is Asmodeus... sure that He knows what He's doing?

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But then Abrogail would run a pretty high risk of destroying all of Golarion, let alone just Cheliax, before she risked not letting her senior partner have His own fun, and so betraying Him in the depths of her own heart.  So until she gets different orders, she's going to stick with these.  Worst case, the world gets destroyed and needs to be rebuilt by the gods; it's not like you can destroy Hell that way, she doesn't think.

"And what would you of us in return, then?  Non-binding negotiations."

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Keltham explained the Law of this to his class yesterday, before Zon-Kuthon attacked - sorry, Keltham didn't mean to suggest there was a causal connection to that Law in particular being told.  Keltham considers the starting point for negotiations given that Law to be pretty straightforward.  He does want it clear that this is not his opening offer in a Golarion-style illegible negotiation meant to be bargained down; but if she's read the full class transcript with that incredibly fancy headband, the Queen will know all about that.

Keltham's private thoughts?  Exactly the same as what he says aloud; there is no dishonesty in him, no dishonesty at all, when it comes to trade.  That's not because he's nice, but because he knows what fairness is and will not lightly brook any departure from it, whether by himself or any other.  In that sense, if in very few others, this young man could pass as an ordinary cleric of Abadar.

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"I think this may have already been mentioned to you, but Cheliax is - not easily set up to measure great gains in productivity, and tax away half of it to you."

It's admirably Evil and would probably count in Pharasma's sight too; though it's pretty obvious Keltham doesn't realize that the wealth he takes away would starve some number of orphans that would otherwise have lived had those taxes been less.  Maybe even if he knew, he'd shrug and say that it was still fewer total orphans than would've starved if Keltham had never come to Cheliax; it's not Abrogail's read on him, though.

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"Thing needs to get done one way or another, but if somebody's got to lose, I see no particular reason it needs to be me, or rather, why I need to lose more than my Lawful and fair share.  If Governance has problems with basic capacities, show those to me and I might agree in the end that it's not possible to do better in Golarion and some deal needs to happen anyways.  But at that point, with truly huge quantities of wealth at stake, yeah, if it's not the straightforward division of gains under Law, I might start throwing around truthspells, the fairness spell, and cap it off with a single oath that nobody messed with those spells."

"I need to cut a deal with somebody, yeah, but somebody also needs to cut a deal with me.  You would ordinarily expect that if there was just the one of me, and several possible countries to deal with, that the person in shorter supply of themselves would have the upper hand in negotiations.  Cheliax looks to be the best of them, at the moment, but it does need to keep looking like that."

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"What would you do with such vast wealth, if it were yours?"

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Invest it, obviously.  What else would you do with more wealth than you can sanely spend on personal living expenses?  If Mad Investor Chaos didn't suspect that he was going to need to run all over Cheliax and Golarion frantically investing in 200 different projects to build pieces of Civilization, he would be asking a smaller share of the gains.

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Keltham's thoughts show sincerity (of course, he's a cleric of Abadar negotiating a trade deal with somebody who hasn't visibly betrayed him yet) and some not especially Golarion-comprehensible thoughts about logarithmic utility-functions if you're spending money on yourself.  Abrogail does know what a logarithm is, but the connection in Keltham's thoughts is not clear.

"If you were willing to take some of your share of the gains in a public investment fund that stayed in Cheliax, it would potentially simplify some political problems for us."  And also probably be the sort of thing that's much easier to contractually yoink, if Keltham tries to leave.

Abrogail does have some thoughts about how Keltham's gains, if he tries to leave, could be made payable to him 'in the standard backing of value for Chelish currency'.  The trouble is, that gets caught by that incredibly audacious clause he innocently dared to offer Lrilatha about avoiding terms expected to have unexpected unpleasant consequences.  If Keltham's departure leaves behind most of his gains in the form of a Cheliax-only investment fund, if they can get away with including that clear and understood term, it might save Cheliax quite a lot of loss.

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"I suppose I'm open to so encumbering some of the gains with spending restrictions, if that's really helpful for some reason, but in general, I expect the next stage is making lots of investments outside Cheliax; and also I currently trust my ability to pick investments more than... no, that's not quite right.  Chelish Governance can already be expected to run around making the investments in Cheliax obvious to Chelish Governance.  I am concerned about reserving the power to run around patching the holes and fixing what's left, and I do want that power as unencumbered as possible."

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"Mm," Abrogail says softly.  She tosses some more breadcrumbs to the fish.  "I think you will be - sadly surprised in some of the ways you have been sadly surprised before - at what strange things are more or less politically feasible in Golarion.  It is full of encumbrances, both on money and on other things.  What you think is reasonable, what is in fact reasonable under Law, may not be something that even the Queen of Cheliax could give if she tried her hardest.  I say this not to pressure you in negotiations; it is just - a world you do not seem to quite, yet, understand."

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"Understood.  The problem being, it would be good to cut a deal soon and get started on some things, and to wait for me to understand more things, comes with that as a delay."

"You could try showing me what you thought was a totally sane and reasonable deal for somebody who actually understood Golarion and see how loudly I screamed.  Maybe I wouldn't scream very loudly at all, and then we'd have a deal."

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Heh.  What a friendly cleric of Abadar this is.  "Perhaps we shall try that, then."

It can always be said not to have come from Lrilatha, and if Keltham tries to add a no-gotchas clause, he can be told that this does require Lrilatha to rewrite the whole thing.

"I think we should perhaps move on to our other, how did you put it - agenda item."

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"I have been getting to know you some, by these interactions; they weren't wasted even from the thirstiest, most money-uncaring standpoint."

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He really has no concept that corresponds to what a Queen is.  "I am given to understand that Isidre has - meddled, I think, would be the term I'd use here.  Contrary to what some of my advisors seem to think, I never had any intention of taking Carissa Sevar away from you.  It would have been really quite incredibly stupid."

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Keltham is somewhat reassured.  Somewhat.  "I am a little worried that you would have ended up doing it quite by accident.  For the same reason that - Pilar went to Elysium, and Ione foretells Nidal attacks.  Well, the same reason according to one particular try by me at interpreting and predicting events, which could very easily be absolutely and entirely wrong, but has been making a couple of successful predictions lately.  The same prediction would say that we would somehow end up fighting over Carissa no matter how much that made absolutely no sense in the middle of a war.  It is rather a weird and complicated reason to try to explain."

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"Yes, 'tropes', Isidre told me little of them and less sense than that.  I think I do not want any 'tropes' anywhere near Cheliax.  That is most of what I desire for myself, in this.  No 'tropes'.  'Tropes' be gone.  Not for the good of Cheliax, even, so much as that I don't want to live my life like that."

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"All right, maybe Isidre didn't oversell how totally sensible of a person you were," Keltham says out loud like this is a completely normal and sane thing to say to the Queen of Cheliax.

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'Abrogail', of course, is only gently amused; she knows the Outsider is ignorant.  "Let us all pray to Asmodeus that it is so and continues to be so."

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"I can't guarantee that anything we can do here can keep the 'tropes' out of Cheliax.  Assuming they exist, like, literally at all.  Taking steps to defuse every hint of future possible conflict, complication, and open questions about Carissa Sevar between us, may heavily act to minimize whether any 'tropes' are going to start hanging around you personally and not just Pilar or Ione or Carissa or myself.  Assuming, again, that 'tropes' are even a thing."

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"I hadn't previously thought us especially likely to get into a conflict over Carissa Sevar in the first place; but yes, if there's a threat to myself here, I am interested in minimizing it."  'Abrogail' is not that Good and is allowed to say such things.

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"It's possible I shouldn't poke at this, but - you don't think the simplest solution is just to find somebody else?"

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"I think you overestimate how often I find someone I am actually interested in, at all," Abrogail says softly.  A butterfly lands on her hand, where it rests on her chair's arm, and she lowers her head and gently blows to shoo it away.  "Maybe Carissa Sevar would be as common as iron in dath ilan; here she is gold.  You picked her up too easily to appreciate what you now hold in your hands, I think."

"I'd still walk entirely away from Carissa Sevar if that was the cost of a 'trope'-free life.  I am just worried that - walking away is not the correct way to prove that a 'trope' can have no existence?  A compact between us ensuring that I cannot possibly end up with Sevar under any circumstances, and my then having my fun with her and putting it behind me, seems possibly wiser.  Possibly.  You would probably know better than I."

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"That question has occurred to me as well, several times.  I hope I don't end up regretting it a lot, when I say that I really have absolutely no clue which of those two courses of action is the better one, and we might as well take the one that's more fun, if we are otherwise determined to both be as extremely sensible as we can about it all."

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'Abrogail' laughs; somewhat to her surprise, it's her real self's laugh as well.  Yes, that is the reason behind the decision, isn't it?  Abrogail can offer no better logic of her own.

"Then.  Shall we set our terms over Carissa Sevar?"

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"I'm not quite sure about any of this, but I think we're supposed to do that in front of Carissa, possibly even if we're not fighting it out.  It may not be a matter of winning if we're not fighting, but it's the process that decides who controls her, and that open question in her mind should be resolved to close out the" reaction-binding-site "target shape that a 'trope' might hook itself into, at least if Carissa can act as a" viewpoint-character "thing that a 'trope' thinks has questions."

"Also that would be more romantic, according to intuitions I now apparently have."

"Also also I need Isidre to write some of the terms and then not look at them myself."

Also also also there is a chance that something goes weirdly wrong during the negotiation, and then while they are all probably doomed, they may still be less doomed if Isidre and Lrilatha are right there.

(Also also also also if Carissa suddenly realizes she's terribly wrong about what she finds hot, she should maybe be, like, someplace she can say that before it's too late; but this cannot and need not be thought, because it exceeds the maximum 'also' stack depth, plus it's too obvious.)

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Any sane person would, at this point, suggest that the real bargaining happen between themselves, and that they just play it out again for Carissa once the outcome has been predetermined and they know their parts in the play, but that, Abrogail suspects (or 'Abrogail', for that matter) is far too terribly dishonest for a dath ilani.

...good luck, Sevar, thinks Abrogail, but then Sevar's had enough unexpected luck already that Asmodeus's hand there is clear.

"Mm.  That does present a... let us not say complication.  Doing this in front of Carissa, instead of simply presenting her with a sealed agreement between us, presents us with a matter of something that you gain and something that I lose.  What you gain is her affection; what I lose is something that I worry a dath ilani may not understand.  It has to do with Asmodeus's domain of pride, which, being something that belongs to a god, is not intrinsically defined in mortal terms; but in mortal terms... maybe I could say that I have a reputation for winning, and that you want me to do something that could be seen as losing.  Not in private between ourselves, but where others, like Carissa, or for that matter Isidre, can see it."

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"I suspect translation difficulties around the word.  Is it like - the pleasure that you get from being a better player of your favorite game than most people around you, visibly and in a way you can prove to them?"

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If pity was something that Abrogail Thrune went about feeling, she knows she would be feeling it now.  'Abrogail' feels it, therefore.  "That is something like what I might expect to remain in a society that had gone much much much too far in the direction of Good, after they'd taken something deep and real in human nature and flattened it down into a small sad remnant they deemed acceptable."

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"Right, well, is it something like killing all the players of the game who are better than you so that you can be the best one left alive."

Keltham supposes this is a thing you can trade a sufficiently large heap of dead bodies for, exact size of heap depending on initial talent and practice.  Though to Keltham himself, it seems like this is completely missing the point of what dath ilan and yes he thinks is the meaning of pride in playing a game well and visibly better than others.  It proves you're adequate at the murder game, but the other gameplayers weren't even trying to compete with you in that.

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"That is what I would expect an overly Good society to tell its children was what happened if they let themselves feel any real pride."  And they wouldn't be wrong, per se, but still, there's more to it than that.

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"It is sometimes hard to explain things like this to me, though I want to understand them all eventually, and your time is valuable; I don't know if we want to go down that conversational..." subtree they have no word for subtree how the ass do you convey 'subtree' in Taldane.  "Thing you can go down.  What are the consequences?"

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"We do this in a manner that looks less like you winning and my losing, that looks less like things are taken from me and you are taking them by being greater and mightier in your own person than the Queen of Cheliax.  To the extent we cannot do that, or you do not wish to, you offer me something I value in return.  I am more open than many rulers would be to the latter course," because most of the real pride-trampling has already occurred, at this point, and she may as well get paid for it.

Not that Keltham has very much he can trade that could possibly be worth as much as Abrogail Thrune has already lost of her pride to this stripling.  If he ever stops being valuable to Cheliax and Asmodeus withdraws His protection, she has more than a curious interest, now, in seeing what happens to dath ilani as they are slowly broken.

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"If Carissa was something that had a normal price I would offer you ten percent discount on her, but I don't know if that still works for sex things that aren't really about the money."

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Where does she start.

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"It... doesn't work for sex things, no, and your suggestion sounded incredibly strange for Golarion.  You should, at some point, tell Sevar about what you said there, and have her explain things to you."  So Abrogail can read the transcripts of Carissa's thoughts when she hears.

"Among other things, did I not know you for something that is from further beyond our world than ordinary outsiders, it would be - something you should not say, to suggest that any part of the Queen's pride is worth only that much money."

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"Carissa herself, being rented, is worth something to you; if this were a real price in money, that amount would be either set to balance supply and demand, or else her real value to you would be somewhere around twice what you were paying me, assuming that renting her cost me nothing significant.  If you lose something in pride that is nonetheless less important to you than what you gain by having Carissa, it decreases your total gains from the trade.  Which doesn't matter if it's a supply and demand balance, I'd just sell to somebody else.  But if it's a non-market fair-division problem, then losing something in the course of gaining Carissa's rental decreases the fair price to you of her rental, hence the discount."

"The Law is straightforward if it's actually about the money, I don't know what we're supposed to do if it's a sex thing.  Do you have a suggestion in mind?"

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"In truth I am not clear on what I could ask from you, at this point, which would be appropriate.  Most of the things that are wanted from you are things that Cheliax wants, not that I want, and it is I and not Cheliax who loses here.  You could agree that you owed me a future favor appropriate to the real cost to me of my lost pride in this matter; it requires some trust from me to you, that you will repay, but no more trust than you are already being given in some ways."

(Say the key words as if they mean nothing, make sure to add some more distracting words later, hope he is that naive and does not know to be wary of Asmodeans bearing bargains...)

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"Lady, I mean, you sort of are the person who gets to rent Carissa in the first place, here?  And the sexy-price that was suggested to me by Isidre did not strike me as being in the range of what that is actually worth to you - the value you gain from it - given that it's worth this much of your time at all, and given what I expect your finances are like."

"I am doing this because it will, supposedly, I hope, be good for Carissa, because I think it will impress my girlfriend, and because I want fewer 'tropes' messing with me.  And since that's an adequate reason for me to do it, and this is all a sex thing in the first place, and we are all hopefully friends here, and also probably really because I am still thinking of this as somebody else having sex with Carissa only it has to be done in a way that makes my brain shut up about it -"

"For all of those reasons, I haven't asked you for anything like what the Queen of Cheliax can afford to pay for anything that's worth her time at all, or asked you to explicitly owe me a favor afterwards."

"...uh, I hope we're not starting to have a real conflict here, where we're contesting negotiating abilities or something.  If we're starting to have a real conflict that calls into question who gets to have Carissa, or whether this agreement takes place at all, then it should happen in front of Carissa for 'trope' reasons."  And Lrilatha and Isidre should be there.

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"...one addresses the Queen of Cheliax as 'Your Majesty', not 'Lady', to be clear."  Even 'Abrogail' says this, albeit she does not say it as sharply as Abrogail Thrune would wave someone off to torture-execution.

It would figure that, in Abadar's World, they are not as naive about bargaining as about some things.  But he still, Abrogail hopes, does not realize the game he is really playing, or how deadly it can be to him in an Asmodean country.

"I hadn't hoped that would be an irreconcilable point of conflict, no," says Abrogail.  She shrugs.  "Your point is a very fair one, and I should have seen it myself; my apologies for that.  I suppose it could be something like - I agree to owe you a favor proportional to how much I really gain from sex with Sevar, and you owe me a favor proportional to the real cost to me in lost pride of how you got to look impressive in front of Sevar while negotiating that."

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"It's considered ill practice where I come from to take on debts with no legible caps on their objective magnitude, unless you're creating a child in which case you don't have a choice and somebody's got to do that sometimes.  I suppose that since the real cost and real value are being assessed by reference to your own values, you could feel safe with that?  Though for edge-case coverage reasons I'd want the explicit understanding that the favor you owe me is greater than the favor I owe you, say by a factor of at least two, that they are positive in sign, and that the two can potentially be partially cancelled against each other."

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...is she not going to win this one?  It seems so.

Did she doom herself to 'trope'hood by that not happening in front of Sevar?  She doesn't think so; that was a duel between herself and Keltham and not one that was really over possession of Carissa at all.

Well.  Perhaps Sevar's thought was correct, perhaps everyone but her underestimates Keltham; he is doing better than she expected, even now.  But at least to Abrogail, it seems like Keltham does flirt very close to the edges of losing his games and damning himself in one sense or another.  He just needs to be encouraged to go on playing them.

The Queen sighs.  "I suppose we could have it be - the kind of favors owed that are understood not to be enforceable even in the eyes of Asmodeus?  I am a little friendlier to you for borrowing Sevar, you are a little friendlier to me for making you look good in front of her."

"Maybe what I really want is the acknowledgement that my pride has any value at all, in this.  Especially since, as an outsider from a world lost completely to Good, you may not see or realize or understand the Evil thing that you are trampling on and perhaps also trample on it excessively."

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"That is very much something I would prefer not to do.  I acknowledge explicitly, your pride is valuable; even the shadow dath ilan still has would be valuable, if maybe less so.  Let no value be destroyed that need not be destroyed."

He'd add that Civilization is not that lost to Good, like seriously lady your majesty; but who knows, maybe from her perspective it is that lost, just like Golarion from his perspective lacks almost any trace of Law.

"Is there anything helpful that can be told to the outsider to prevent his unintended rampage of value-destruction?"

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It is far far far too late, unfortunately.  'Abrogail' will nonetheless try to explain the concept of how to treat royalty deferentially; and that the meeting she's currently having is in fact one where if she was having it with a Chelish citizen it would be 'incognito', meaning that she is pretending not to be the Queen, still Abrogail Thrune but not the Queen; meaning that Keltham is allowed to sit in her presence instead of stand, and she does not need a much fancier chair to protect the dignity of Cheliax.

(They do it in Taldor.)

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...is she trolling him.

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She isn't!  She shouldn't even try to explain all of this on the Queen's expensive time; after this, Keltham can get an emergency one-hour lesson in how to interact with a non-incognito Queen without that being an Incident if it happens in front of her advisors.  He can think of things he might need to say, and memorize how to say them in the more formal interaction, and hopefully enough of that will let him improvise around the edges if necessary.  Even then, if he suddenly hears Isidre's voice magically whispering in his ear, he needs to immediately pause whatever he's doing and listen and not argue.

 

(This will give Carissa Sevar slightly more time to recover; since, it has by now been reported to Abrogail, the cute little idiot went and submitted herself to her any-time-in-three-days torture session right away, without making sure it happened sometime when she'd have an hour or two to herself to recover afterward.  Was Sevar that stupid, that overconfident of her recovery ability, or had she just never previously gotten herself in important-project-screwup, mentally-insubordinate-to-the-Queen levels of trouble?  Probably all three.

It is infuriating that the child has gotten herself into a vital position where she needs to be accommodated for incompetence like that, rather than it being turned into a more object lesson.  But they're planning to try out Lrilatha running Suggestion on Keltham; and while that is expected to go well, Sevar needs to be in better form to exploit whatever change Keltham has then in his thoughts.)

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Keltham is disturbed by the implication that the Queen has any advisors who don't understand the reason why a sane person would just ignore all this hugely time-costly crap.

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...it's a not-as-Lawful-as-dath-ilan thing.  You wouldn't understand.

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Does the Queen think this whole shenanigan is generating enough value that it's worth spending an hour of Keltham's valuable time, on trying to load, and shortly-afterwards forget, all this shit?  Or is this knowledge in some other way reusable and persistently valuable?

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...to be honest, Abrogail does suspect that learning some completely pointless Golarion shit will be an important life experience for Keltham.

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If that sentence needed to be prefaced with 'to be honest', does that mean all the previous sentences not so prefaced were possibly not honest.

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It's an expression meaning, to reveal one's thoughts rather than concealing them, or to reveal the whole thought rather than concealing some of it you might otherwise be tempted to conceal.  This was the meaning Abrogail had in mind.

Or yes, in Golarion, to tell the truth where one might otherwise lie.  In many of the common scenarios where of course the other person would expect you to lie but maybe not if you said 'to be honest' in a serious-sounding voice first.

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That really doesn't make any -

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You need to talk about this with Sevar, Keltham, not me.

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Yes.  Sorry.

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Is Keltham ready for his etiquette lesson?


(Abrogail Thrune is enjoying how much his thoughts are dreading this.  It's not much at all, but at least she gets to torture him a little.)

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Are they done here? - Keltham asks himself.  He didn't - get a chance to talk about, well, what's actually going to happen to Carissa.  Which Keltham apparently needs to treat as an infohazard for probably like at least a month or something.

Unfortunately Keltham came into this conversation with a clear goal, namely, get his brain into a position to decide whether it was comfortable renting Carissa to the Queen, but with no real idea of how to accomplish that goal.

...internal interrogation suggests that, on the one hand, their overt interactions have not been very - sexy, doesn't really create any relationship where Keltham rents Carissa to her... oh.  In retrospect, maybe that's what the Complicated Flirting was about; it was just that Keltham was much more worried when that happened, about the Queen possibly trying to open her eroLARP route at him, so he shut it down.  He was probably not supposed to do that.

Still, that the Queen flirted (hopefully just pseudo-flirted) at him, at all, is an acknowledgement of Keltham as a sexual-romantic-relationship-having-thing, and that is... possibly enough for whatever weird thing is inside him, Keltham does not understand the rules at all.  Well, it's enough provided that the Queen is in fact incredibly hot, which she is.

But maybe add safety margin?  Why do something your brain just barely approves of, when you could do not that.

"I think the dath ilani thing to do in this situation, if it could manage to come up in dath ilan, is that we both tell each other a mildly embarrassing naughty story from our early sexual experiences, in a way meant to acknowledge that the other person's story is sexy and funny, and then we have a relationship that is not just about project management or 'trope' avoidance and my brain is more confident that I can rent Carissa to you."

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Yes, fine, Abrogail Thrune just wants to be done with this and send Keltham off to his torture session.  Even 'Abrogail' wants to be done with this, though she's not showing it, of course.

'Abrogail' tells a somewhat funny, mildly sexy story that could plausibly have happened to a teenage royal in Taldor before she took over the country.

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Keltham will not ask a number of large-looming questions.

Keltham will tell her about that time when he and his carefully spoiler-protected fellows were just figuring things out, and Keltham got to be the one who figured out that, if a certain girl 'wasn't sure' she'd ever had an orgasm, that almost certainly meant she'd never had one.  She then grimly resolved to keep up with her age cohort and get it done within the next hour, not even as a trading-pleasures thing, just get it done; and Keltham got very determined about helping her with this clearly established Goal; and those mental postures, as they would realize at a future point in their lives, were not the most helpful possible mental postures they could have taken.

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Dath ilan definitely is a place.

The Queen's chuckles and smiles will read to almost anyone in Golarion as genuine, if they're stupid enough to trust whatever reading skills they're opposing to the Queen of Cheliax.

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Did that help?  Keltham isn't sure.  The Queen seems too old, too Very Serious; if he shuts his eyes, his brain doesn't really understand what she would do with Carissa.  If he opens his eyes again and thinks about how the Queen is incredibly hot... frankly that seems to be doing practically all the work here, combined with the earlier flirting.

But he tried the obvious thing and their time is not infinite; his brain is hesitant about the rental but not saying no; and it's time to proceed... with... the plan.

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Okay, you know what, he's just going to do this, it can't be that bad, it's just an hour of hearing about absolutely insane nonsense whose very existence is somehow opposed to his own fundamental nature in every way but without that being legible enough to explicitly fight back against, and if he can do that for a minute he can do it for an hour.


Keltham departs for etiquette lessons.

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...that was strangely satisfying, in the way of finally having somebody fall into your power whom it had previously been unreasonably difficult to torture.  Is it trivial?  Absolutely.  But he doesn't know that, he has absolutely no clue, and somehow that makes it work.

Maybe she can find future excuses why Keltham definitely needs even more etiquette lessons.  He'd need them in Taldor.


Maybe she can figure out what Keltham most hates about etiquette and design 'improved' etiquette she does in fact have a country to run, and needs to get back to running it literally now.

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Carissa does, before she closes her eyes while lying in Keltham's bed, contemplate whether it'd be a disaster if she falls asleep. A normal person would, in fact, either be annoyed or feel inclined to pretend to be, if they came back to their fancy fancy room to find their girlfriend/slave asleep in their bed, but Keltham is an alien and won't even realize he's supposed to mind.

 

Her next thought is about an hour later, and it's that she would have expected Keltham to be back by now. She sits up.

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There's a piece of chocolate cake on a plate next to her.  It looks a lot like the piece of cake that Pilar tried to give her yesterday morning.  No sign of Pilar herself.

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Has Chaotic Good considered doing things that aren't stupid. 

 

"There are starving children in other countries," she tells the empty room.

 

 

She eats the cake. It's pretty good.

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Message from Security:  Keltham got put in a delay loop while you recovered from your stupid fucking incompetence in taking an optional-time torture session at a point where you still had work to do later.  Can the Queen of Cheliax and a number of other important people now be notified that you'll be ready to be surprised to see them shortly?

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Unlike taking it at some other time when she wouldn't still have work to do later; 'not at work' sure does describe, uh, about ten minutes of her last three days. They engineered a lie they don't have an infinite reserve of to excuse her absence and would've needed to engineer another.

 

It's the wrong thought, and she tucks it away quickly; the primary point of the punishment was that her superiors are better than her, have more experience operating under these conditions and are absolutely competent to handle them, and that she is wrong, when she thinks she's right and they're mistaken. If they think she should've manufactured another excuse some other time then they're right, even if she doesn't see why. 

 

Anyway, yes, they can so be notified, and could've been notified an hour ago, Carissa is fine.

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Security is personally of the opinion that sometime in the next three days, Sevar would have managed to find a time when the Queen of Cheliax wasn't waiting on her; or, you know, maybe just Abrogail Thrune II and not also the second, third, and fourth most powerful people in Cheliax too.

He doesn't send this to Sevar, but he does voice it aloud as commentary to the Security next to him.

The Security next to him says he's not actually sure that's true. He's heard rumors about what life on Project Lawful is like.  Supposedly Maillol, the project manager, committed suicide and had to be tortured severely in Hell in order to get him to consent to being Raised and put back to work on it again.

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What did Keltham tell Carissa to do, what should the naive Carissa understand to be going on right now.

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Sevar has been told to meet with Paracountess Isidre, according to the story Keltham has received; Keltham wanted to know why this wasn't lying; he did seem fine going along with a technical truth after it was explained that Sevar would, in fact, meet Isidre, and then the Queen shortly after.  Sevar, having been told to dress for properly meeting with a Paracountess, should show up wearing one of her nicer outfits, but that should suffice.

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All right. She'll dress up nicely enough to meet a Paracountess of House Thrune, which isn't even that differently from how she'd dress to meet the Queen since she doesn't actually have a further reservoir of even nicer clothes, and do her hair accordingly, and then be escorted wherever this is happening. 

 

She feels a lot better, even though she can't really understand why important people would have delayed their schedules to let her have a nap she did not need. Well, they're smarter than her.

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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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- it's over?  Is it over?  That was way longer than an hour.  Keltham stopped checking his pocketwatch after it became clear that it was obviously broken or tampered with, but it wouldn't have been helpful anyways because it doesn't have a date function.

He should not have set himself up to do anything this awful and then need to do anything else immediately after that!  Except that he needs to do this as quickly as possible before he forgets anything and needs an etiquette lesson again.  Carissa's price is now 20% higher.

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When he gets out, a palace Security is holding a piece of chocolate cake they've been instructed to give him!

(Pilar is not having a great day here - well, actually, it's been literally the best day ever, but not this particular hour - and needs to keep grinding down the tiny bit of herself that wants to be in any way cheerful about having been assigned the servant labor of going around giving useless fucking pieces of cake to people.)

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It is delicious cake and Keltham will eat it.  He has, by his ass, earned it.

He does feel better afterwards.  Though, really, he could also use a nap; but even if he is important enough to keep the Queen and her advisors waiting he would prefer not to do that and spend the informal political capital he's earning.

Onward to his important meeting!  In which he will demand to Chelish Governance that they be prepared to deliver Sevar to him restrained and to be his owned object if she ever falls in love with the Queen of Cheliax!

...was Isidre lying about the entire Carissa sex thing in order to make him look like a lunatic and sabotage him in front of the Queen and her advisors no that would make no sense because he asked Carissa and Carissa said it was hot so this should be something they recognize as a totally normal way of thinking; and if not he will truthspell himself and then recount exactly what Isidre told him.

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To the Queen's big fancy meeting room audience chamber!  It is time to unreasonably impress his girlfriend!

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Great balls of flaming poop, that is one gaudy-ass doompunk supervillain giant fancy meeting room.

He doesn't say it out loud!  It wouldn't be 'etiquette'!

Also in the room is Isidre, the giant alien from the Nidal attack, Contessa Lrilatha in the armor that she apparently just wears, a kindly-looking old lady in a doompunk dress, and the Queen of Cheliax on a truly massive chair that still looks completely ergonomically wrong despite obviously being the most expensive possible model of whatever brand of chair it is.

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Keltham properly kneels and bends his head to the Queen.  Everyone in this room except the actress playing Isidre can hear him thinking the dath ilani equivalent of 'Are we there yet?'

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This isn't literally the best day of Aspexia Rugatonn's life but it sure is up there.

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"To Her Infernal Majestrix, Abrogail Thrune the Second, the Queen of Cheliax and blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah, I present Keltham, Lawful Evil outsider of the Lawful Good realm of dath ilan, fourth-circle cleric of a Lawful Neutral deity, also enemy of Zon-Kuthon, now fallen, and enlightener of Cheliax," says the actress playing Isidre.

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"Rise, Keltham of dath ilan, and approach the throne."

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Yeah, he can do that part, anyways.

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"Hi Keltham blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah," says the Queen of Cheliax.

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...is she deliberately dragging this out.  WHY.

Oh, probably Carissa is a minute late or something.

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Actually, Carissa's already here and waiting just outside, but since Keltham has done her the helpful service of thinking of such an incredibly plausible excuse, Abrogail will look apologetic and then keep talking.

"Blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah..."

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IT'S ANOTHER TIME LOOP OH NO HE JUST GOT OUT OF THE LAST ONE -

Oh good, Isidre is leaving now, presumably to 'meet' Carissa and get her back, hopefully that doesn't take too long.

Actually is Carissa going to recognize the giant-ass gaudy doompunk supervillain doors to the giant-ass gaudy doompunk supervillain meeting room?  Hopefully not, they don't exactly have cameras here so not everybody should know what the Queen's meeting room looks like.  He does want to see the look on Carissa's face.

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'Isidre' returns a moment later with Carissa at her side. Announces her, which absolutely no one in the room is paying any attention to.

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- even naive Carissa, who would be experiencing the shock of her life right now, wouldn't be so childish as to let it show on her face. But Keltham is taking these baby steps into deeper Evil for her, for the delight of seeing how she reacts, and she wants to reward him for that, she wants having power over people to be something that he finds endlessly thrilling. And it's not like it embeds everything else in a lie; she can tell him afterwards that she would usually have tried to conceal her shock, but didn't, for him. 

 

So.

 

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- and then once Keltham has been adequately rewarded she can get her facial expression properly under control, and kneel, and peek up at him with wide incredulous eyes. She doesn't have Abrogail's Splendour, obviously, but she did give herself a little boost before she came in, and she thinks she's a very convincing provincial Taldane wizard girl at court for the first time.

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Gorthoklek is relaying Keltham's thoughts to Sevar in real time; Keltham is thinking that, all right, the look on Carissa's face makes even that horrible-ass etiquette lesson completely worth it.

He's still charging the Queen an extra 20% for it, though.

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Is that the delay loop they put Keltham in while she napped. A slightly larger share of the bemused delight on Carissa's face is genuine. Poor Keltham. 

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Okay, now they can actually do this shit, right?

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Yes, according to the personal opinion of Aspexia Rugatonn, which she is making known to Abrogail by appropriate means.

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Fine, yes, she may as well get it over with and finish this humiliation.

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Keltham has heard that the Queen of Cheliax desires a thing that it is his to give or withhold.

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THAT IS NOT WHAT THE ETIQUETTE TEACHER SHOULD HAVE -

Aspexia.  This can only be Aspexia's work.

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The Queen of Cheliax desires some part of the time of her subject, Carissa Sevar, in which to dally with her; but this matter, the Queen is given to understand, Carissa Sevar has placed into the hands of Keltham, along with all else that she is.

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It - moves him, actually, and it moves him at least in part because all of this formality is speaking to some part of him, in a voice that should ordinarily be reserved for wedding ceremonies and not Governance.

Quick glance to see how Carissa is reacting to that.

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So incredibly expressively. Keltham pulling this off would, to naive Carissa, seem like a fairly godlike feat of coincidence-management, and he deserves to feel that he has utterly transformed Carissa's sense of what he's capable of. And also that this is really sexy of him. And also that her wildest fantasies are coming true, which, honestly, they kind of are, aside from how badly this is going to hurt once she's in fact alone with Abrogail fuck when did she get mentally into the habit of calling Her Imperial Majestrix Abrogail.

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Even taking into account that you know you have no idea, still, Carissa, you have no idea.

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"Blah blah blah blah blah blah six hundred gold pieces blah blah blah various additional terms and conditions apply and the Queen of Cheliax can take them or leave them," Keltham says, almost in the correct etiquette that an incredibly powerful outsider should, in principle, use to say such a thing politely to the Queen of Cheliax when handing her an ultimatum.

His thoughts are clear on the point that this is what the etiquette teacher told him to do and he is obediently doing it.

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...it seems possible that Abrogail has, in fact, pissed off Aspexia Rugatonn slightly more than she previously realized, over the last few days.


Speak then your terms, Keltham.

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blah blah blah x50 == well, basically, the limits on what can be done to Carissa are going to be in a sealed section laid down on Keltham's behalf by Paracountess Isidre Thrune (no sorry he can't remember all those middle names, who does that to their kid, hopefully this isn't too awful an error).

And also Keltham's worried about Carissa's heart being stolen away from him - not least by her possible delusion that Carissa's own person could possibly be taken away from him, even by the Queen of Cheliax, if Keltham himself had decided to get serious about keeping her - so he now, as indeed the greater part of his compensation for this rental, demands that before he hands over Carissa, the Queen sign such agreements as will duly incentivize her to attempt no such thing and ensure a correct outcome for her if she does.  If by untampered truthspell it is proven that Carissa has come to love the Queen and to love her more than she loves Keltham, then Keltham has the right to walk out on all this shit not withstanding other bargains to be signed later, and haul Carissa's chained-up ass away with him, if he chooses.

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Carissa does not even have to pretend that's really hot, because it just objectively is. 

 

She does have to pretend at being surprised, of course, but she lets the surprise melt off as soon as is reasonable into just that that's really hot. And - she doesn't think Keltham has the subtlety to read this off her face, but -

- but that she wants to know, very badly, if he means it, and she wants him to mean it, she wants to be in the power of someone capable of meaning it.

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Gorthoklek informs her that Keltham is continuing to struggle hard with reading the facial expressions of anyone who isn't a dath ilani, and he's managed to pick up that Carissa is currently happy but not that she was trying to ask him a question or that this question had a particular desired answer.

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The first part of Keltham's request (she's not dignifying it by calling it a demand) is entirely acceptable.  The second part is a matter for Cheliax, not the Queen's dalliances.  Carissa Sevar is a citizen of this country, and while she might be bargained away in some extremity, she would not be bargained away lightly.

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Keltham's doing Cheliax a favor much larger than that.

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And is this then to be taken as partial repayment of that favor?

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It's to be taken as an unlikely conditional that the Queen needs to set up using her own political capital in order to fuck dally with Carissa.  When and if Keltham feels like formalizing his and Carissa Sevar's relationship in the eyes of Cheliax, maybe he'll negotiate with Cheliax for Cheliax's part in that; but this current thing is not an unconditional outcome requiring an unconditional payment, it's about making it so that the Queen wouldn't be able to yoink her.

(Keltham is starting to stumble over his etiquette, but is still gainfully trying.)

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Though these requests be somewhat onerous, the Queen will accede to them, not least in the light of that favor which Keltham is, indeed, doing for Cheliax.

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For some reason the etiquette teacher made Keltham memorize this part very carefully.  Keltham does not really understand why he needs to negotiate with Governance like this, but okay.


Blah blah the Queen's the one who insisted on dallying with Carissa Sevar in the first place, knowing another had laid his claim to her, and such suffering as that may incur to Her Infernal Majestrix is hers to own blah blah.

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YOU'VE MADE YOUR POINT, ASPEXIA.

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Has she?  Aspexia Rugatonn is still trying to decide.

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So be it then.  Abrogail Thrune does not wish Keltham of dath ilan, outsider and enlightener of Cheliax, to feel at all concerned that his Carissa Sevar would so be taken from him, and indeed, if they cost not Cheliax, she is more than willing to add on other terms meant to ensure that Keltham need never fear any sort of conflict between him and the Queen over Carissa's affection.  At all.  Ever.

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Blah blah sounds like a great idea is Contessa Lrilatha willing to do the honors of writing up this compact blah blah.

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blah blah Lrilatha is exceedingly willing to do her part to write stringent compact terms to ensure that Cheliax's enlightener, upon his project blessed by Asmodeus Himself, shall not have his delicate affairs further and needlessly complicated by the Queen blah blah

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Everyone in the room, including Carissa on relay from Gorthoklek, gets a ringside seat to Keltham's wince and mental wish that Lrilatha would chill.  They're trying to preserve the Queen's pride here!

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(Well.  Everyone in the room except the actress playing Isidre, a first-circle cleric of Asmodeus who has long since realized that the reason why somebody as relatively inexperienced as her was called in to serve as an impersonator at this Royal gathering, is not that everyone else is fighting at the Nidal front, but that they're going to kill her when this is over.  She's doing a great job of not showing any visible distress; which would, of course, result in her being almost instantly Dominated and then dying much more painfully.)

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Statue, actually!  But obviously not one of the ones that gets warded against detection, just one that gets tossed into her personal collection to stick around until after she dies.  Abrogail does not want this gossip spreading in Hell while she's alive.

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Carissa is not what you would call savvy in the nuances of the royal court but it has not escaped her that Keltham has managed to orchestrate an occasion for all of the Queen's advisors to publicly mock her over her handling of the Carissa situation. 

 

This is definitely bad for Carissa, the only person who any involved party can permissibly torture, which makes it hard to take any real enjoyment from, but she can abstractly appreciate the skill.

 

She is determinedly not thinking ahead to what Abrogail Her Imperial Majestrix is going to do to her, that seems like the same kind of mistake as thinking about what Hell will be like. She'll endure it when it comes and she won't get anything out of additionally enduring it in advance.

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Contract's written up quickly enough.  Yes, Keltham, you have Contessa Lrilatha's word that it says what was discussed and contains no terms meant to be unexpected unpleasant surprises for Keltham.

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Keltham reads it carefully anyways, of course.

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The Queen reads it much more carefully.

Very standard language; it wouldn't do to include anything hard for Abrogail to check, that she'd have to stop to consider, and give away that such compacts are dangerous in front of Keltham.

What the very standard language says is 'fuck you, stop messing with Asmodeus's pet outsider unless the Church says you can'.  She can't even send him to fake etiquette lessons.  That said the legal language in which that 'fuck you' is written is very standard, for Hell.

But that's pretty much what Abrogail wants, at this point; and you know what, the etiquette thing would maybe not have actually been a good idea, maybe dath ilan also has an idea that there is more than one kind of flirting.

She signs it.

There.

No more fucking 'tropes'.

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Keltham signs it, feeling weirdly like he's signing a wedding contract, even though this one does not technically commit him to doing anything at all except for letting Carissa Sevar fuck somebody else.

That... basically did happen without a single trope getting invoked at any point, as near as Keltham can figure it.  He's relieved, honestly.  There aren't even any signs of subversion or deconstruction, the whole thing happened with basically no complications or plot conflicts or unanswered questions or open plot arcs left at the end, unless you count the actual Carissa-Abrogail interaction which the viewpoint character doesn't get to see anyways.

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Time to claim his reward.  Well.  Soon he'll claim his reward.  There's something else to arrange first.  "Contessa Lrilatha, I request that you give myself and my Carissa a moment, and then so long as we're here, if it's a good time, I would like to arrange a very careful and Asmodeus-okay demonstration of the fact that Cheliax could in truth have mind-controlled me had Cheliax been that sort of place."

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Gorthoklek thinks faster than nearly any mortal could, and decides that it is worth not wantonly destroying a certain bit of value; he can claim it as a very minor favor from Sevar later.

Keltham's thoughts about his upcoming surprise will not be relayed to Sevar.

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"With the leave of Her Majesty," says Contessa Lrilatha, "you and your possession could depart to the adjacent antechamber, where it will be possible for me to join you shortly for a demonstration."

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(He doesn't own her yet but Keltham isn't going to object; maybe they do think that he basically owns her once she's given herself, like, presumably they would not have gone along with the whole thing otherwise.)

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Blah blah oh you'd better fucking believe that he has leave to get out of her sight blah blah.

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Keltham heads over to Carissa.

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One more adoring incredulous glance at him and then she'll stand, and curtsey, and depart a step behind him. 

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Keltham leads her to the indicated antechamber and then kisses her hard enough to make a non-wizard's lip bleed.

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She hopes he feels incredibly rewarded! She hopes that this leaves him itching to do something like this to Carissa again, and noticing, maybe, that power is nice, and he likes wielding it.

 

 

Also, wow, kissing someone who has just arranged your rental to the Queen of Cheliax? Really really good. Even if you don't have feelings for him because you outgrew that.

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It's more that, from Carissa's perspective, which is the only perspective that matters, Keltham has just pulled off a Difficult-Seeming Impressive Trick that Science Maniac Verrez himself would gaze upon with grudging approval.  Any feminine gendertrope that would not swoon at this scarcely deserves to be called a subtype of woman.

But yes he is definitely feeling very rewarded right now!  If they were in a cuddleroom he'd be taking off her clothes already but he is not, in fact, in a cuddleroom.  He has two more things to arrange before they can go there, the second one depending on the outcome of the first.

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Carissa will just keep rewarding her Keltham until Contessa Lrilatha shows up. 

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It doesn't take her long. She extends her wings to their full fourteen-foot span, casually, as she settles herself in one of the velvet chairs. 

 

"I request your unambiguous and explicit permission, stabilized by writing that it may be reflected upon and confirmed in further writing, to use an economicmagic of the third standard degree of economicmagic complexity, called 'Suggestion' in Taldane translating to Suggestion in Baseline by this magical means of translation," she says. In Baseline, obviously; it would take too long to say in Taldane, and make Keltham very uncomfortable if spoken in Infernal. "The economicmagic under discussion causes the target's mind to be externally influenced and proceed in such fashion as to end up containing thoughts chosen by the causal originator of the economicmagic, these thoughts being not distinguished to introspection from thoughts arising naturally, morever lending these thoughts a quality by which they seem believable and other thoughts will flow into conformance with them, and if done skillfully and by a powerful caster this may be unnoticed even retrospectively," 

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Keltham hopes Carissa has Comprehend Languages prepared, but even if she doesn't, yeah, like hell is he doing this in Taldane.

"This would of course depend on the content and duration of that Suggestion, both as economicmagic proper, and with regards to persistent aftereffects if any."

"In this there is an obvious obstacle, which is that being informed of the exact content of the Suggestion would seem to make it rather harder to work upon me in a fashion that changed thoughts about it would pass through my validity tests and other habitual internal checksums."

"I furthermore remark that the basic purpose of this test is to demonstrate that Cheliax has clearly had powerful options that it properly and deontologically refrained from using on me, to their just credit and credibility.  The more this demonstration would tend to show that I could have been persistently deluded about important matters and great decisions, never triggering in me a moment of reflection and realization sufficient to overcome the spell, the more credit and credibility is thereby due to Cheliax."

"Have you your own suggested resolution to these problem constraints and figures of merit?"

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"I propose that you agree to my casting the Suggestion at any point in the ensuing conversation, with the precise nature of the Suggestion not agreed upon in advance, but disclosed to you and dispelled at the conclusion of the conversation, at which point you can introspect on how far you think the Suggestion could have altered your thinking unnoticed. The duration of a Suggestion is, as you should be able to observe from the spell structure, two hours per caster circle. There exist other economicmagics with longer-lasting, or even permanent, effects, but those we do not disclose or demonstrate."

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"Clarification, I am not able to deduce full coverage of all dangerous-appearing edgecases from the state of affairs you describe.  Is the primary support against safety edgecases here meant to be the innocuousness of the suggestion, or the thoroughness by which you expect me to be able to notice and rethink those influenced thoughts once the spell is dispelled, or both with each independently sufficient, or both with the two only together sufficient?  And is the means by which my knowledge of this coverage is obtained to be simply your assurance that these are your own expectations with respect to innocuousness, thoroughness of rethinkability, or both?"

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(He'll do so well in Hell, if they can get him there.)

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"My intent is to use a Suggestion with no far-reaching implications, such that its innocuousness is a sufficient safety precaution, and one that will be notable when pointed out, such that your ability to rethink should be sufficient," says Lrilatha evenly. "I don't know of a method, beyond my assurance with respect to my own expectations, by which you could arrive at satisfaction with the coverage of our approach, but I can enable one if you have one in mind."

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Acceptable with appropriate further assurances about these compulsions having no further intended consequences, except those which arise from Keltham's own meta-level reasoning about the demonstration and its effects; and that Lrilatha cannot think of anything which she knows about this spell and its possibilities, which Keltham probably does not, which would probably be an unpleasant surprise to him relevant to the particular casting of it which she will make.

 

Keltham will remain accepting of all this if it's written down so he can write his acquiescence.

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She can offer those assurances! 

"And now, if I may change the subject for the purpose of obscuring when precisely I will cast the Suggestion -- and assuring you, so that this conversation can actually be productive, that I don't intend to cast it to alter your thinking on the actual topic under deliberation, but on a random incidental - I reviewed your proposal for a mouse project to develop male contraception. There are two things that affect uptake in the general population of a new option: how expensive it is, and how much it requires basic capacity to function in the world. For example, a contraceptive option that requires a person to go in once a week for an appointment, even if the appointment is free, will be effective only for the approximately thirty percent of humans who can do something once a week in order to achieve their long term goals."

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...Keltham is not actually an Unreasonably Smart Person and can't think about two things at once like that, unless, of course, his belief that he can't think about two things at once is - no any skill like that would've needed to have been developed by practice - is his thought correct that maybe this degree of meta-level distraction is itself what he was suggested into and is going to result in him ignoring something much more obvious -

"I'm sorry, I can try to simul-listen if you keep talking, but you'll probably need to repeat everything after I'm out of my retrospectively inevitable mind control meta-level panic thrashing."

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"Of course. There is no rush, and you have a great deal to think about and pay attention to right now," Contessa Lrilatha says evenly in the same tone she's been negotiating in. "Other things are much more important to pay attention to than the person who is going to walk into the room in a moment. I said," and she repeats herself. While she does, the door appears to open, and a gnome appears to enter, trot up to Carissa, and start nibbling on her fingers. 

 

(This is a higher save DC than it'd be for something easier to overlook, but Contessa Lrilatha is very good at enchantments.)

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Yeah, no kidding, he's got to figure out where the mind control is!  Keltham does manage to say back in a distracted way that people need to eat at least once a week so he's not seeing how those people aren't already dead.

(He wouldn't actually say this if not meta-level thrashing, wait, is saying stupid things without internally editing them better maybe what he was suggested into -)

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Well, you know, if you don't eat you get hungry, if you forget your contraception appointment all the consequences are longer-term than that. She thinks that in order to actually improve Cheliax's heredity situation, which they already thought was kind of an emergency and have now based on Keltham's description of dath ilan concluded is even more of an emergency than that, they need something simple enough that people with INT 5 can't mess it up and cheap enough the government can afford to pay for it for them. 

The gnome leaves. 

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His meta-level thrashing is starting to calm slightly, as it turns out that most of the burst of things he tries panickedly to do get marked as unproductive (unless of course that was the Suggestion) but still it's quieting down.  He feels like he can respond to this on sheer reflex if he can talk in Baseline.

"Civilization had that, too high on tech ladder, obviously I've been thinking about how to jump it with magic but I know too little magic.  Need to make a material with persistent strange properties, teleport it into an exact part of male anatomy."  Wait was he not supposed to reveal that without being paid - no it shouldn't be that, that has persistent consequences beyond the meta-level -

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She nods. "I'm going to cast Dispel Magic now." And she does so. "The Suggestion that I made to you was to consider it uninteresting that, while we were having a very important conversation, a gnome appeared to enter the room and nibble Carissa's fingers."

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"SHIT!" Keltham yells in Baseline.

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He quickly calms himself.

"...yeah, okay, if you can do that for hours at a time, indefinitely renewed, you could've fucked with me impressively and without needing to be elaborate about it.  Good deontology.  Well.  At least one of Cheliax and Asmodeus has good deontology."

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"Asmodeus comprehends how agents ought to make interaction among one another possible and has dedicated Himself for the last fifteen years to attempting to bring that knowledge to Cheliax. It is our dearly held hope that, now, He has found a way to say it that mortals can understand. I understand your permission to cast Suggestion, conditional for this experiment, to have been withdrawn, and will not attempt it again without again negotiating your express agreement."

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...he should have caught that too.  Yeah, it was fairly implicit in the scope, fairly implicit is not good enough.

Point made.

"May I have your assurance that, to the best of your own knowledge, no spells with a remotely similar function have been cast on me with the exception of the Nidal spell that I resisted during their attack."

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"To the best of my knowledge, no spells with a remotely similar function have been cast on you with the exception of the Nidal spell that you resisted during the attack. The number of people who know such spells, and could cast them on you undetected, is not large in Cheliax; I believe that it would be known to me if any of them had cast this spell or any similar one on you, and all of them know that it has been expressly prohibited by Asmodeus, beyond such prohibitions as apply ordinarily in the ordinary course of Chelish law, which are not trivial."

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"To say the implicit explicitly, it is not the case that any third-circle wizard can do this to me, they need to be substantially more powerful to beat whatever resistance I have and do that undetected?"

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"That is correct. A third circle wizard attempting this against a fourth-circle cleric would be detected instantaneously, not even retroactively, in more than half of cases, and my best guess is that they would certainly be detected retroactively in virtually all of the rest; detecting the spell retroactively isn't usually considered hard, unless the caster's skill is unparalleled. The degree of skill necessary to cast the spell undetectably with decent reliability is possessed only by myself, the Queen herself, and perhaps a handful of other casters in Cheliax, all of whom are deployed elsewhere. If you would like, your Carissa can be taught the spell so you can experience having it cast on you by a third-circle caster, even a skilled one."

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"If that decision isn't urgent I will hold off on it, I try to avoid making impulse decisions about mind control."

"Nor is this next decision an impulsive one.  Carissa Sevar, are you understanding these words?"

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What.

"Yes."

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"I have, on my understanding of the understanding between myself and Cheliax, some informal credit with the Chelish government in exchange for that not-intended-to-be-proprietary information I have already been providing to you; I call due some small part of that informal credit now, if any such credit is needed."

"I have not yet come to decisions regarding my having children here.  But it has been represented to me by Carissa Sevar that use of the spell 'Alter Self' to male is sufficient to reliably prevent and terminate female pregnancy; I ask you to affirm whether this is so."

"In dath ilan, were a child between us developing within her, either the mother or the father would independently have the legal right to terminate that pregnancy up to half the standard pregnancy-duration, after which it requires consent of both parties."

"I know not what standard legal protections exist here, but I would have a contract negotiated between myself, Carissa, Cheliax, and potentially other female parties to become signatory; which says that, if a pregnancy is not past half the standard duration of pregnancy, I have the right to demand that Carissa Sevar, or other parties to be added, cast 'Alter Self' as needed in my opinion to prevent pregnancies that might have come from me."

"Being a party to this contract may be terminated at will by myself, but by them only after casting 'Alter Self' in a fashion sufficient to prevent any pregnancy that might exist, including latent pregnancies requiring casting after a delay, if those are a thing.  Moreover should the other parties simply refuse to cast that spell, the Chelish government will at my demand terminate that pregnancy at once, by such forcible external means as may be standard, up to and including their death and resurrection if there are no simpler means.  Nor may a party to this contract leave the reach of Chelish Governance without either my consent or having terminated this contract first, including any castings of 'Alter Self' required to terminate that contract."

"If there's anything I missed there in order to have sex safely and without worrying about a child that only one of us wanted, please say so."

"Carissa, if there's anything I'm missing from your own perspective, please say so too."

"It seems also to me that you, Contessa Lrilatha, write these contracts easily and that it is not very much of an informal favor at all, to ask you to write this one in Taldane; but if I am wrong about that and it requires a greater informal favor than I realize, please say so."

The amount of additional anti-child security he can get through any precautions weirder than that does not seem worth mentioning, given both what they can do with Suggestions and haven't, and that if they were being really clever they could've gotten his precious bodily fluids via the oral sex he already had.  You can be more paranoid anywhere, but not all marginal paranoia is marginally useful.

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Carissa has the most ROMANTIC boyfriend he does things like request the Queen's personal erinyes write a contract guaranteeing his right to force her to terminate a pregnancy how is he so WONDERFUL damnit that's a feelings-deadening duration of, like, three hours, maybe this is why Hell takes a thousand years to get anywhere with mortal souls

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What delightful progress, especially since abortion is Evil past twelve weeks and 'half' is farther than that!

"I affirm what Sevar told you, and would be willing, as only a small informal favor, to write such for you."

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Hug of Carissa.  "Please do; and then, if it doesn't take more than informally 2% of the informal credit I already have with Cheliax as an upper bound rather than the price per se, I would have you sign the agreement on behalf of Cheliax, if that is something you can do without other authorization."

"I mostly do not expect that Chelish Governance will ever end up needing to enforce any part of this, to be clear, given that the fallback exists in the first place; and so the expected actual cost to you is, I hope, quite low."

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"I expect so," Contessa Lrilatha agrees. "So you are aware, in Cheliax in the context of a relationship such as yours with Sevar, the decision to terminate a pregnancy would typically be yours up to the moment of birth; I am going to write in the contract that this agreement should not be interpreted so as to abrogate rights you would otherwise have."

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"Thank you for so informing me, and so writing."

"Oh, and please afterwards assure me that there are meant to be no unexpected unpleasant consequences for myself or for the other parties, as seen from our respective individual perspectives.  I mean, I probably didn't have to say that, but why trust what you can verify."

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"Of course." And she passes him the contract and says, "I do not expect any of the terms of this contract to have any unexpected unpleasant consequences for yourself, and I do not expect it to have any unexpected unpleasant consequences for Sevar. You should be aware, if you are not, that abortion is under most circumstances judged as an Evil act by the goddess who judges such things, Pharasma. She has Her own convictions about whether it is a moral good to a person to bring them into existence; as She created this whole system, you might predict She is broadly in favor, and tends not to find it credible that an abortion is an act for the benefit of the person thereby prevented from being, and also tends to weight it as an act of high consequence. So expect, if you do it a lot, to count as Evil eventually; I don't think that's an unpleasant consequence, but now it's also not unexpected."

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"I've been expecting Keltham to get tagged Good sooner or later just with all the building Civilization," says Carissa before Keltham can parse that all out and see if he objects to any of it. "- for most people an abortion ends up being one of the more consequential person-affecting decisions they make but, well, not for Keltham."

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Contessa Lrilatha shrugs her wings, spectacularly. "Pharasma's heart is known to none. The Queen has built a lot of schools and remains as Evil as the day she claimed her office."

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"I... am confused by many things but should not waste your own valuable time with that.  Does any term in this agreement strike you as being liable to be an unpleasant surprise for future women who sign it with me, if not for Sevar?"

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"No term in this agreement strikes me as liable to be an unpleasant surprise for any Chelish woman, I can't speak to women elsewhere. A Chelish woman who has never terminated a pregnancy before might find herself unexpectedly sad about it."

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Makes sense.  Glad she's actually being cautious.

 

Keltham reads, then signs.

He considers ordering Carissa to sign, but decides against it; he is not sure how it affects legal contractual capacity and Carissa's own sense of which agreements she should honor, doesn't want to slow down to ask.  And also it continues to matter to him that Carissa chooses him.

He hands the contract to Carissa instead, wordlessly.

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Carissa beams at him. 

 

...and looks at the contract, somewhat unhappily. It's just incredibly stupid, on principle, to sign something a devil wrote for you, after an amount of review that can plausibly happen now without destroying the mood. The fact she can't see anything wrong with it doesn't mean that much and the fact that there's the clause about no unpleasant surprises means - more, but not enough. However, they don't want to get Keltham the impression that one should treat Lrilatha's contracts as even potentially adversarial.

 

Well, what's going to happen to her is already only bounded by Asmodeus's unknowable will and the fact that apparently being tortured enough makes her short-term worse at her job.

She signs without any visible hesitation, after a respectable amount of time reading it which nonetheless would not be enough to catch a clever trap.

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Contessa Lrilatha takes the contract back from her and signs it herself.

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"Thank you very much for all your time, Contessa Lrilatha.  If there is nothing else from your own agenda, I would depart, with my Carissa, now."

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"Enjoy."

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He's feeling in something of a hurry to get back to their mutual bedroom, now.  How about if he and Carissa go there.

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What a fantastic idea.

 

 

(Telling Keltham you are sad about something is apparently a very powerful weapon to be deployed only sparingly.)
 

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A man's pride is his ability to successfully solve his woman's Problems, if they're extreme enough that she has to bring them to him at all, knowing full well the consequences if she does.

Or at least, that's how that particular masculine gendertrope goes.  There are obviously others, but it's one you'd worry by default might be lurking, if you were a woman and hadn't been otherwise advised of a different gendertrope.

 

Decades before Civilization took its current form, this is how Seasonal Affective Disorder got cured in dath ilan.

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Right, bedroom, good.  Carissa, out of your clothes, wrists into chains.

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She cooperates with this. "You're unbelievable. I mean that. Unbelievable. I mostly can't believe it. I keep trying to figure out how it could be an elaborate prank but you wouldn't in a million years have guessed how throne rooms look, so -"
 

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Explicit sexual content spoilered, read at your own risk.
And then they fucked.

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Even in an authoritarian country answering to Hell, it's not easy to prevent rumors, at their tech level and social level.  There are too many people, especially in the Imperial Palace, with enough self-considered impunity that they'd whisper a few words among each other, or ask questions of another.  Security may stamp out rumors elsewhere, but they've got to be able to exchange whispered rumors among themselves to do their job correctly; or at least, that's what Security wizards sure seem to think.  Or Asmodean nobles.  Or priests of Asmodeus.  They're members of the Inner Ring, and privileged to be the ones who trade rumors if they want, while stamping down hard on all loose talk among the Outers who don't need to think, just be told.

And Cheliax doesn't think about informational security the same way dath ilan does.  They don't have an explicit concept of information theory and probabilistic entanglement and improbable observations narrowing down probable worlds.  If a top-secret Civilization project requests two hundred mice, and most other projects don't do that, then the mouse order is also obviously top secret, period, your job isn't to figure out what an adversary could deduce from a piece of unusual information but to deny your adversaries as much information as possible.  Even if you're at +3sd they may perhaps be at +5sd, and you won't see all the connections that they'll see.

Dath ilani children's fiction is replete with cautionary tales of fools who assumed that some fact could not possibly be deduced from the scanty, unreliable information that some slightly less foolish person possessed.  Adults, of course, read about more sophisticated and plausible errors than that.

Not that every dath ilani has the deep information-theoretic security mindset either, to be clear.  Any real information-theoretic-security expert of dath ilan - as opposed to some random punk kid on an airplane - would've told Keltham, during the Nidal attack on the villa, that as soon as his life was no longer in immediate danger, he needed to get the shit out of those Obviously Strange Clothes before he went into the villa and anyone project-uncleared got a close or extended look at him.  No, not because an ideal agent could use a mere glance at the zipper to deduce precise manufacturing technology not currently known to Golarion.  Because the clothes are incredibly abnormal and therefore a highly improbable rare signal and therefore represent a potentially massive update for any adversary who is smarter than you and making unknown deductions; seriously what the shit is Keltham thinking.

A dath ilani proverb runs, "The most important part of any secret is the meta-secret that the secret exists."  (Not literally always true, of course, e.g., consider public-key cryptography.)  Cheliax has this concept deeply and instinctively for private interactions, hiding the very existence of secrets from adversaries who'd want to pry them out of you.  It doesn't think in quite the same way about most secret government projects, unless there's a specific and obvious reason why a secret also needs to be meta-secret.  Tyrannies are not based on a deep respect and worry for what your lessers could do with the information they have, if they were secretly master criminals opposed to you.  In an Asmodean tyranny, if you order someone not to think about something or ask any further questions, they don't ask any further questions and make a sincere try not to think about it.  That, and not hiding the very existence of the secret itself from anyone, is the first line of defense around secret government projects in Cheliax.

So if a top-secret Chelish project asks for a budget estimate on two hundred mice, the project manager will think about whether they believe anything top-secret seems obviously deducible from the mouse request; and if there's an obvious way to deduce something genuinely ultra-top-secret, they'll mark the mouse order as being also genuinely ultra-top-secret.  Otherwise, it will soon be widely rumored within the Inner Ring - this being something that would make dath ilani informational security experts spit out their drinks - that a top-secret Chelish project ordered two hundred mice, no, nobody's allowed to ask for what.  When Abrogail Thrune issues an order, it's put forth under Crown authority so everybody knows how important it is and what happens to them if they fuck up; rather than being issued anonymously with a quantitative priority that isn't any higher than it has to be to get that job done, rounded up to make the exact quantity less revealing.

Even Hell thinks that it's fine for random contract devils in Dis to know everything their owned souls know; they won't repeat it, right, who cares if their behavior changes in externally observable ways given their knowledge.  Hell is playing their informational security game against mortals in Golarion, not gods or dath ilani.

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Small stones can start an avalanche, a single added uranium brick can put a pile over criticality.

While 'Project Pet Outsider' was called 'Project Pet Outsider', even the name of the project obviously-to-a-Chelish-person needed to be secret, since the fact that Cheliax had a pet outsider was explicitly secret.

A dath ilani would've never renamed it 'Project Lawful'; even Keltham would know better than that.  That means the name of the project is entangled with its contents in any way whatsoever!  If the name needs to be readable at all, call it Project Artichoke or something else generated true-randomly.  And then deploy single-use disposable pseudonyms whenever possible, if the person doesn't need to know the project name to enable a persistent conversational subject, which they usually don't.

From a Chelish standpoint?  You can't figure out what Project Lawful is really doing from hearing that it's called Project Lawful.  Why, it probably even gives Cheliax's enemies the wrong idea, if the name leaks somehow!  Nobody's going to figure out the existence of Keltham or deduce a prospect of revolutionary military advances from that.  So the name 'Project Lawful' is fine to tell to people who are not allowed to know what Project Lawful is about.

And let's face it, 'Project Lawful' is a really cool name.  'Lawful' is a powerful but standard concept that could potentially mean all sorts of specific things.  Very evocative, while also very mysterious.  Slightly ominous.  You could say it's a tease.

As for whether it is in fact a good idea to assign a top-secret project a really cool name, well, that is something of a separate issue.

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When military teams responded to the Nidal attack, they had been very quickly informed that there was a Lawful-Neutral detecting boy there wearing strange clothing who must be (a) protected at all costs (b) not told or shown that Cheliax is evil; but they were also told that this instruction was never to be repeated to literally anyone or asked about further, and that is an instruction you follow in Cheliax.  If the boy in strange clothing then channels positive energy to heal some of the response teams (dath ilani actual security expert: AAAAAAAAAAIIIIEEEE), you're obviously likewise not supposed to ever ask anything about that, or repeat it as gossip.

But the response team also, for example, found a burned-out archduke's villa in which most of the Security were dead and a handful of pretty female wizard students had mostly survived.

They saw a literal actual godwar start shortly after this mysterious attack by Nidal.

They hear rumored, even - and again, here dath ilani informational-security experts spit out their drinks - that the attack had somehow been foretold a half-minute in advance.  Why wouldn't that be something you could gossip about, if you were a privileged member of the Inner Ring?  You haven't been told it's really seriously absolutely secret; and you haven't been told that because nobody sees how that information leaks the secret of Keltham.  There's no particular, known government secret of Cheliax that the prophetic warning reveals; why would it be absolutely classified?  Obviously, as a Security, you would not gossip about this with non-Security, unless it was really amusing somehow, because part of being in the Inner Ring is that you get to know and other people don't.  But it's not attached onto something classified ultra-secret by a visible secret-leaking line of reasoning, so it's not so secret that even Security isn't allowed to talk about it.

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Originally, all of the Inner Ring people among the combat response teams who dared ask at all, were told, at the time, only that the villa was part of a top-secret project into which they couldn't inquire further.  And so they inquired no further.  On paper it was still called Project Pet Outsider, then, so they obviously couldn't be told the project's name.  It was clearly one of those things you're just supposed to not think about; and it was given no mental handle with which to persist it as a concept over time or compare it to other things known.

Now, however, a Security directive has been issued that, to avoid accidental leakage of info in case the project name gets overheard, the project is to be renamed to 'Project Lawful'.

And, as a result, it is also now known that the burned-out archduke's villa was being used by a 'Project Lawful', into which you are not to inquire further.  This fact itself is not forbidden to be gossiped about within the Inner Ring, to be clear, it's just that you're not allowed to inquire further.

That double handful of pretty female wizard students who survived inside a small villa library while most of the Security were dead?  They are part of 'Project Lawful'.  Do not inquire further.

They somehow got advance warning a half-minute before the attack?  Yeah, that's 'Project Lawful'.  Don't inquire further.

The unconscious young girl dressed like all the other supposedly wizard students, who shows to Aura Sight as projecting a Lawful Evil aura strong enough to go with a fourth-circle wizard?  Shut up.  Don't ask any further questions.  She's part of 'Project Lawful'.

A remarkable number of these apparently young girls who are supposedly unproven second-circle wizards seem to have acquired permanent arcane sight somehow, despite no illusions or shapechanges showing up on them?  It's 'Project Lawful', you don't ask why or what's really going on.

(The young man in strange clothes channeling positive energy?  Him you don't talk about period.  Not even a whisper to your best friend.  You don't ask if he's part of 'Project Lawful' or not; you don't think any more questions.)

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Another concept that dath ilan has and Cheliax lacks, is the notion of the virality of a discussion topic.  Gather five people in a hushed circle; let one say a thing, on subject matter X.  While on average, each of the four other people there have >0.25 items remaining to say, in response to the last items said, the discussion continues; if each reply provokes less than 1 total further replies, the discussion dies out.

Questions you can actually settle by thinking about them do not stay viral.  To stay viral they must somehow provoke the appearance of settleability, or some other reward of talking about them, without actually being resolvable.

Civilization has always been very careful not to allow social media to exist - outside of fiction discussion boards, in which you can't really be objectively wrong about anything too important, and which thus serve as an ongoing dire example to all Civilization of what happens when you implicitly sort ideas by how controversial and hence viral they are.

(Well, if you dare to engage in Ill-Advised Online Consumerism, you can look at what happens when you do that with other topics too, not just fiction.  But dath ilani do not usually do that.  Why would they?  Obviously it's Ill-Advised for a reason, one that they have no particular motivation to override as an exception.  Dath ilani do not grow up inside the mental world of an adversarial cognitive environment where most secrets are being kept for someone else's good and their own harm, and must clearly be uncovered as quickly as possible.  They've had a huge number of secrets kept from them as children and then they've grown up and found out that, sure, there were very reasonable reasons for all of that, it was for their own good or the good of Civilization after all.)

The difference between a conversation topic where each remark provokes <0.8 remarks, and a conversation topic where each remark provokes >1.0 remarks, for an extended duration, is much like the difference between a greater-fire fission reaction where each neutron breaks loose <1 other neutrons and >1 other neutrons.  It determines whether the reaction goes critical or not.  The effects are not linear.

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Of course, such phenomena cannot increase forever.  There is only so much you can say in rumor-trading when it comes to the facts visible from the ruined archduke's villa and the response to the Nidal attack.  If it had only stopped with those aforementioned facts, the hushed rumors being traded within the Inner Ring would have flared up into virality that lasted for a day, and then people would have said what there was to be said about that, and stopped.

If it had all stopped there, maybe it wouldn't have gone on to the next stage that it did.

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People can think up new bright variations on rumors and try whispering those, and some of those variations are more viral and propagate differentially.  Given that this is so, why don't all rumors always constantly mutate further and further to create versions of invincible virality?

And the answer as to why this does not happen routinely among the Inner Ring of Cheliax - leaving aside that they don't have fiction discussion boards per se - is that the Inner Ring is not without its prideful skepticism.  To repeat a rumor that cannot possibly be true, the sort of thing only Outers would believe, is to look foolish.  The known facts about the archduke's villa and the Nidal attack are not so outrageous that, given their established truth, you ought to consider believing almost anything else you hear about Project Lawful.

Unfortunately, the facts from the Nidal attack are not all that is known, now, about Project Lawful.

Even if you're a Security, a priest, or a noble, even if you think you're part of the Inner Ring, you can't easily get a peek at Carissa Sevar of Project Lawful.  Sevar is only rarely visible outside the extremely restricted area of the Imperial Palace where she usually stays, doing who-knows-what, and only particular top Security elites are allowed to read her mind anymore.  These are interesting facts, but not skepticism-shattering ones.  As for the Lawful Neutral boy in strange clothes, people really aren't talking about him, and the military responders who saw him personally are mostly fighting at the front; the Inner Ring rumor circle doesn't collectively know he exists.

However.

Carissa Sevar is not the only part of Project Lawful currently to be found in the Imperial palace in Egorian.

A certain other person - who, as the only visible sample, may be presumed to be representative of 'Project Lawful girls' in general - has absolutely not been living her life in any way that would deescalate this issue.

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It's mostly the cake thing, and how Pilar Pineda is already standing behind you inside the heavily warded area within the Palace's Forbiddance, and nobody has ever seen her teleport.

But it's also that she went to Elysium, somehow; and apparently voluntarily came back; and now she's skipping through the temple halls on the way to the torture chamber, to assign her own punishment for heresy; and then getting tortured, which she seems to take pretty well; and in fact starts to sing a song afterwards about how being properly punished can make you feel better, until a priest slaps her to shut her up (which she obeys immediately).

And if you're worried about the amount of Chaotic or Good aura she radiates, well, nobody except Aspexia Rugatonn is authorized to correct her on matters of faith.

Why?  Because Pilar Pineda is one of the Project Lawful girls, that's why.  Now shut up.  You don't inquire further about Project Lawful.

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Even for Golarion, this is not business as usual.

But it does seem to be true.  Credible sources of rumor have repeated the key facts, there are multiple accounts.

Maybe other things... might also be true?

Skepticism breaks, not completely, but far enough to permit mutation and variation to propositions more interesting than usual in an Inner-Ring rumor.  The variety and strangeness of the rumors is sufficient that each 1 remark sparks >1 other remarks, people competing to say what they heard; the host population is large enough that new mutated rumors are being originated in the host population faster than individuals get bored with old ones.  Replication coefficients go past the critical threshold of 1, not to 1.05, but to 2+.

A phenomenon is born that appears very rarely in Golarion.  Any dath ilani who reads fiction discussion boards would immediately recognize it; the victims here don't even know what's feeding on them.  It's gone past rumor, it's gone past avidly repeated rumor, it's gone past wild rumors that you can hear out in one night's drinking and that most people don't actually believe.

In the heart of Cheliax within the Imperial palace in Egorian, among the members of the Inner Ring of Asmodeus's tyranny, 'Project Lawful' has become a meme.

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Rumors presently circulating about Project Lawful:

Project Lawful was started because of a direct divine vision from Asmodeus Himself.

The project manager of Project Lawful committed suicide and had to be severely tortured in Hell into consenting to be Raised before he was put back on the project.

The top weapons enchanter at the entire Worldwound now works at Project Lawful instead.  No she isn't actually third-circle, are you stupid?

All of the Security wizards on Project Lawful have requested reassignment.

Otolmens is very concerned about Project Lawful.  [Rumored among Otolmens-cleared individuals only, of course.]

The oldest Project Lawful girl is secretly the real leader of Project Lawful.

If an event worth celebrating happens to you, one of the girls on Project Lawful will already be standing behind you and will offer you cake.  It's good cake and eating it seems to be completely safe as far as anyone can tell.  Nobody knows what happens if you refuse to eat it.

You are not authorized to correct the heresies of Project Lawful.

One of the Project Lawful girls is secretly Abrogail Thrune, no, you shut up, she totally does that to people.

Nobody at the Palace knows where the original authorization for Project Lawful came from but everybody is afraid to be the one who takes responsibility for canceling it.

Abrogail Thrune is negotiating with Project Lawful for the use of its women.

When Project Lawful moved out of their previous location, they left behind sealed-up skeletons decades old despite having only been operating there for 2 days.

No the cake girl doesn't give a shit what kind of Forbiddance is up or what kind of wards were on the room.  Because Project Lawful that's why.  Why yes, that does sound potentially useful if it could be controlled!  In unrelated news I hear that Nidal's diamond supply is now in Cheliax for some reason and that their first strike in the war was on Project Lawful, did you think about that question for literally five seconds before opening your mouth?

Starting a war among the gods isn't the most extreme thing Project Lawful has ever done, just the most extreme thing they couldn't cover up.

Project Lawful originally started in an incredibly expensive archduke's villa that it took them nearly 2 full days to finish destroying - no, I heard it was mostly gone before the Nidal attack started -

One Project Lawful girl believes she's one of only 12 people Aspexia Rugatonn really trusts - no seriously, that's what she was thinking to herself, the guy said - no, her thoughts weren't otherwise crazy -

So apparently every devil in Hell has heard of Carissa Sevar by name.  Because of resurrectees who reported to their contract devil, that's why.  Yes, in principle that could be true, but why would it be only contract devils who work with Cheliax -

Even Barons of Hell can't afford to buy the souls of Project Lawful girls in Dis's markets.

I heard Carissa Sevar was chosen by Asmodeus Himself, no, they didn't say chosen for what exactly, that's classified -

If Contessa Lrilatha, Gorthoklek, Aspexia Rugatonn, and Abrogail Thrune want to meet Carissa Sevar, and Carissa Sevar wants a nap, guess who gets notified when who else's nap gets finished.

Project Lawful's manager once managed to piss off Aspexia Rugatonn, Contessa Lrilatha, and Gorthoklek, all in the same day.  No shit it didn't turn out well for him.  Needed his ass pulled out of the torture room by Asmodeus Himself.  That absolutely happened, I was on duty.  Yes a direct divine intervention to do that would be very surprising anywhere else.  You're new to Project Lawful, aren't you?  Project Lawful has never made it through an entire day without a direct divine intervention, the average is usually more like 3, and at some point the gods are literally going to run out of energy to prevent whatever it is they're trying to prevent.

Are we actually sure that Hell itself knows what is going on with Project Lawful, I mean, has anyone actually summoned a senior devil and checked that they know, is what I'm trying to ask here - all right, that's fair, if Contessa Lrilatha has been spotted on-site then I'm less worried -

One of Project Lawful's girls can see the future even with prophecy broken, and warned of a coming war with Nidal, but the project manager ignored her until it got to the point where she was yelling about incoming shadows in thirty seconds.  Yeah 'oops' doesn't really cover it, Gorthoklek didn't think so either.

The project manager of Project Lawful has been cursed by Pharasma Herself with all of Her malice.

One of the girls on Project Lawful who died during the Nidal attack got sorted to Elysium - no, they Raised her successfully - well obviously she consented to be Raised so she could try harder for Lawful Evil next time, just as any faithful Asmodean would do in her place, now would you care to explain why you asked a question with such an obvious answer -

One of the girls on Project Lawful is constantly calling out to Takaral, who is apparently a Neutral Evil herald of the god Nethys, not that anybody seems to think this could possibly be heretical or something.

Asmodeus and Abadar are collaborating on Project Lawful.  [Because the two gods are known collaborators and it's called 'Project Lawful', not because it leaked via knowledge about Keltham directly.]

Asmodeus and Erecura are collaborating on Project Lawful.

Asmodeus and Nethys are collaborating on Project Lawful.

Asmodeus and Cayden Cailean are collaborating on Project Lawful.

Oh, well, I heard that Asmodeus and Milani are collaborating on Project Lawful - yes of course I made that up just now, now how about you admit the Cayden Cailean thing is also made up -

One of the girls in Project Lawful sometimes thinks about herself as belonging to Nethys, not that anybody else in Security seems to consider this could possibly represent a serious concern for multiple reasons.

Nethys just fucking loves Project Lawful

one of the girls on Project Lawful has been rigged to EXPLODE

secret prediction markets in Osirion are giving odds of 1:8 that Project Lawful DESTROYS THE MULTIVERSE

even the gods are forbidden to intervene in Project Lawful

The discovery that started up Project Lawful was made by Carissa Sevar while she was serving at the Worldwound, no shit you're not allowed to ask what it is.

Project Lawful has been instrumental in all of Cheliax's military victories over Nidal.

One of the Project Lawful girls is secretly the heiress of a County and dresses accordingly.

The library of Project Lawful looks tiny but apparently has as many books available as a major academy library, if someone asks the Project Lawful girl serving as a librarian to 'go look for them in another room', not that there's a Forbiddance in place or anything.

The librarian of Project Lawful knows any time one of her books is damaged.

The librarian of Project Lawful cannot leave her library and sleeps in a room inside it.

Project Lawful 'wizard' girls have been spotted also casting cleric/oracle spells up to second circle.

One of the Project Lawful 'girls' used 5 different cantrips in a day - well, I mean, she wasn't obvious about it, two different Securities had to compare notes to figure it out -

One of the girls on Project Lawful is secretly the cleric of a god other than Asmodeus and nobody on Project Lawful knows who, including the girl herself.  Yes, the question of how they know that is then an interesting question, and if we were talking about anything except for Project Lawful you might have a point.

All of the Project Lawful girls were completely normal before they started working for Project Lawful, yeah, I know, right, it didn't sound very plausible to me either.

So about the old halfling who detects as Lawful Neutral if you can detect him at all, the most interesting theory I've heard is that he's another form of The Old Man - yeah, I know it's confusing, but one of the heralds of Irori is apparently called that - how would I know why, maybe it's called 'Project Lawful' for a reason -

A Lawful outsider is being held prisoner inside Project Lawful and interrogated for information.  [Not a Keltham info leak except indirectly via the name 'Project Lawful'.]

Project Lawful is intensively studying the history of Taldor in order to launch a team of operatives into Taldor's past which will convert Taldor to worship of Asmodeus in the present.

The girls of Project Lawful are collaborating on writing a new kind of romance novel for official publication.

Cheliax's most-senior retired honeypot instructor was summoned to teach a Project Lawful girl to corrupt paladins more effectively, but after reviewing transcripts the instructor said she was vastly out of her league and went home.

Project Lawful goes through an awful lot of mice on a daily basis.

Actually all the Project Lawful girls except Sevar are from the current graduating class at Ostenso wizard academy.  No you shut up, I don't care how little sense that makes, my brother is attending that academy.  Yeah that's the same thing I was thinking, they probably were normal girls at first, rounded up for an experiment, who got exposed to whatever it is that Project Lawful is studying.

Project Lawful girls get to decide their own punishments, especially for heresy.

Can we maybe talk in the first place about why everyone in Project Lawful who isn't Security is apparently a pretty girl or beautiful woman - we're not talking about that, okay, fine, we're not talking about it.

Project Lawful reports are the only known thing that causes Aspexia Rugatonn to laugh.

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Keltham finishes letting Carissa out of her chains, and falls back into bed beside her.

He feels like he's starting to get the hang of this whole 'just doing what I want in the cuddleroom' concept; it's strange and alien and he can still feel unworn sharp edges of his own ?????? reactions jolting him each time he moves, but he is generalizing quickly and mental motions are transitioning from unfamiliar to familiar.

'Just do what I actually want in the cuddleroom' is not actually that complicated of an idea.  And if Carissa can't easily have standard pleasure goals completed for her, then he may as well do what he wants and let her enjoy that without other pressures.  Maybe that's why the eroLARP gave her that exact sex problem in the first place look he just had a really pleasant trope-free interaction, and it is possible there are not in fact any tropes, okay?

His brain occasionally pokes him and says that he should do something nice for Carissa now, give her something that she wants.  Keltham has to remind his brain that Carissa is probably not feeling him to be net in debt to her right now; even if, perhaps, the various things he's finished doing for her, are things that would not have made sense to Keltham as gifts to himself.  Also he doesn't have 600gp in hand and also also he doesn't really know how to buy things yet...

Eh, he'll just say it.

"I feel warm and fuzzy things towards you and want to do something nice for you," Keltham murmurs, "even though I don't have anything specific in mind.  Yes I realize that I've done some fairly nice things for you today already, my brain keeps feeling it anyways."

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Carissa rolls over and leans into him, hiding a smile but incredibly incompetently. "I like spellsilver, and rare books of ancient magic, and - wearing things, having things - that tell people I'm important - if you ever want a collar I want it to be visibly absurdly expensive -"

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"Shorter-term, I was thinking, I may not be set up to do those other things for like a whole 'nother week or possibly even longer."

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"Mmm. Dunno what nice things I want right this minute that I don't already have. ...aside from your shirt."

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"...if you are very very confident of your ability to return it completely intact, you can borrow it for an hour.  I want to note for the record that I'm trusting you a lot, here, far more than any way in which you've ever trusted me over the last few hours."

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She sits up, more serious. "I promise that I have no plans that should endanger it, wholly expect I can bring it back intact, and wholly expect Mending to work normally to perfect it if anything happens to it, not that we should test that. I'd just want to - walk around a little in it. Make an evening report to the project manager, add in a couple more requests for the relocation. Maybe try to learn anything at all about what the Queen of Cheliax likes in bed - I'm still mystified about how you possibly -"

 

Also give an actual careful read to the contract she just signed, just in case.

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"Isidre claims that Abrogail's a sadist, has a known type, you're it, looked interested while reading reports about you.  Basic window of opportunity and suggestion to rent you at all was Isidre.  Tactics, setup, and the terms and conditions were all me."

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Kiss. "I'm terrified. You did wonderfully."

 

She's gonna not push further on the shirt thing. She doesn't want to seem obsessive.

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"Don't know if it's a good time for it, but want to put a pin in it before I forget, because I don't have a good task-management system right now; there's a rumor the Queen of Cheliax is already sleeping with you," this now being a completely safe fact to tell to Carissa if he has understood any of this at all, "and Isidre was worried I would think that the rumor impinged on my own reputation or your own value, independently of the actual truth of that rumor, and I was like whaaaaaat, and Isidre was yeah ask Sevar about that."

"Oh, uh, to be explicit, you walking around in my shirt for an hour is fine."

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AAAAAAAAAAAIIIIIIIIIIIIIIIIIIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

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"Eeeeeeeeeeee!

Uh. You just - can't follow the logic of why you'd be insulted that there was a rumor like that? No one in dath ilan would be insulted? If you imagine instead of the Queen it's some random other person then would dath ilani people be insulted?"

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"So, like, the nearest thing to that I can figure in dath ilan, is, you've agreed on monogamy with somebody, your friends know you're monogamous, you tell them you super trust her and she doesn't seem at all like the kind of complete crazy person who will secretly violate an agreement like that instead of just terminating it explicitly like a sane person.  Then a somehow-credible rumor starts that she fucked somebody else, who presumably didn't know about the monogamy agreement.  Somehow this rumor is exactly credible enough as evidence that it balances the improbability of violating an agreement like that.  Your friends are like 'well gosh in the possible world where that's true, you sure did fail to detect a crazy person'.  Then they don't cofound a startup with you where you manage hiring, until that gets resolved."

"So, by this incredibly circuitous route, it is possible for an unverified story that somebody who is not me, fucked somebody else who is not me, to impinge on my own reputation for being competent or trustworthy at something."

"This, I conjecture, is not even remotely what is going on in Golarion, not least because I get the implicit sense that the rumor was supposed to be damaging independently of the state of evidence behind it."  He really needs to explain Law of Probability so these words will mean any things.

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"- indeed not. So one thing is that, in general, a girl who is more selective is more impressive to have caught, right, so if your girl is sleeping with lots of people, or thought to be, then it's less to your credit that she's sleeping with you."

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"So, first, I agree that a woman with known higher standards will impress your friends more if she selects you."

"I can't figure out the steps after that.  Now, I already realize that this is not going to be how it works in Golarion, but in the non-monogamy mating market of dath ilan, the number of men a woman is simultaneously dating is determined by her ero regeneration rate, how many times per month she wants to have sex, divided by the number of times per month she wants to have sex with any one man.  The quality of the men she fucks would be mainly determined by her own desirability on the informal mating market, what qualities she has that are in high demand and low supply, that sort of thing.  The main correlation pathway would be if more men wanted to heavily date a low-supply monogamous version of her, than to shallowly date a high-supply nonmonogamous version of her, in which case being nonmonogamous would lower her mating market value, but it's not obvious to me that this is how things work particularly."

"Like, why can't you just have a woman with high standards who is herself desirable enough that she catches lots of people who meet her standards?  See also, heiress to the Dark Unilateral Ruler and her harem of four men with different economicmagic powers.  If you're number five you're probably pretty cool."

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" - do people on dath ilan think of themselves as having a specific number of times per month they want to have sex? - probably not the main point. Uh, on Golarion even if there's not a monogamy agreement it's some evidence you are dissatisfied with your existing relationships if you're shopping around, so it speaks somewhat negatively of your existing partners. Also, on Golarion, women are generally assumed to be - bottlenecked on people who meet their standards - so if they have a lot of sex, they probably have low standards. Though less applicable if one is rumored to be sleeping with the Queen in particular."

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"So, I mean, there's this obviously incredibly naive version of this where a woman dates literally every possible man who meets her standards and therefore her dating more people is evidence of lower standards, but, first of all, I don't see how that ends up being true in real life because the available population size wouldn't exactly balance -"

"Tiny villages.  Right.  Um."

"Okay but then how does that make any sense about a rumor that you are fucking the very busy and picky Queen of Cheliax.  How is that not a case of, 'Hey, you know who I'm fucking?  Carissa Sevar.  And you know who else she's fucking?  Abrogail Thrune.  Why yes that does validate my hotness, you should date me too.'  Assuming that claim is credible, which, all of the mechanisms here go through the degree to which the rumor is credible and not the mere existence of a rumor, so I can tell I am still very confused here."

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"Yes, I agree that this particular rumor does less than most to compromise my presumed value. But, uh, in general, in terms of the things that people learn and the things they'll automatically on a first pass find - disgusting or pathetic or contemptible, before they even think about it - women who have lots of sex are disgusting and pathetic and contemptible, and if people are rumoring that about your girlfriend, it's an insult."

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"Suppose I passed temporarily on the question of why what huh, to ask about how it's an insult to me rather than her, and why it's an insult independently of the quantitative credibility."

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"Well, it's an insult to her also, but that's an insult to you because you're dating her, it's saying that something you have is less valuable. And - if people are repeating it - then they're -" shoot how to explain this without explaining that people aren't deciding what's true they're deciding what they're allowed to believe - but of course, there are rumors in Taldor -

" -deciding to share information they think might not be true, but which would reflect badly on you if it was, is something people are more likely to do if they don't like you or want to bring you down a peg."

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"...do most people in Golarion just not - have the idea - that things you say are supposed to be things you believe and that things you believe are supposed to be true.  Why would words go on meaning things?  Why wouldn't people just walk off cliffs?"

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"Not for rumors they don't have that! For rumors you say them because they're funny or because you want to make other people look better or worse. ...I'm honestly not sure whether they have the idea in general. Wizards do have the idea in general and still indulge in rumors.... they don't walk off cliffs because they know what's actually true about some things, things they need to succeed at to keep eating. Or to not fall off cliffs."

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"So, I can feel the shape of the piece of knowledge I'm missing, and it's something about - how the local equilibrium is able to look like one person lying and the other person not knowing whether this is a lying situation, and that equilibrium holds up over time and doesn't collapse into every occasion being either a known lying occasion where communication is impossible or a known truth occasion, and this will turn out to require that people not be ideal-agents in some key way and I don't know where and what exactly that key way is."

"Maybe I'm just being lazy, here, because it's frankly gone late; but I feel like this is maybe a lecturing-to-the-class situation, and then you or somebody will know how to speak my language about this, and can tell me the exact thing I need to know about Golarion?"

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"That sounds like a good lecture to the class. I don't know, now, what the missing piece is, unless it's something obvious like that lying is a skill and so is noticing lies so it's not worth lying if people will notice and it's worth getting good at noticing and getting good at lying. But that doesn't actually explain rumors, which are a sort of game, really. - I'll think on it."

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Keltham yawns; he's had a busy day, and unlike some other people, no nap.  "If you need me to give you permission to go, by the way, you have it, to be explicit about that.  I'll probably sleep soon.  No weird spells this time."

"Oh, uh, if you're stealing my shirt, please tell them to send me in a small meal for dinner, since I'd rather not go out without a shirt and I don't have any other clothing."  The thought of borrowing one of Carissa's shirts doesn't particularly occur to him, not so much because of gendertropes but because why would that, like, work, he's still a bit mystified about her wanting to wear a Keltham-shaped shirt.

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"I'll tell them." And she puts on his shirt - which doesn't fit perfectly, of course, but the ways in which it fails to fit are precisely the desired ones, the cut that isn't meant for breasts rather drawing attention to them, and she beams at Keltham and heads out.

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He'll read more of the weird history books and await his dinner.

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She orders his dinner sent and then trots over to where she last saw Maillol for a checkin. 

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People are looking at her with an unusual amount of - respect?  Fear?  Or if they're powerful enough themselves, like a sixth-circle priest of Asmodeus, maybe curiosity or wariness instead of fear?  It's not easy to tell because Cheliax.  Nobody's giving her looks that are not-respectful, though, that difference is definitely noticeable.

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It's a very good shirt, but that's more of an effect than she'd have expected from it. 

 


She looks for Maillol.

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He's here.  He wishes he wasn't.  But he's a professional about that.  Not every day in Asmodeus's tyranny is a good one, even in the Inner Ring, and if you can't be professional about that you'll soon be very low on the ladder indeed.

(would it actually be that terrible if the new fortress got a sixth-circle priest in charge and Maillol was their subordinate and only was Responsible about vision things)

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"I'd like to see the contract I signed earlier. I don't suppose there are any procedures for signing things in character in a way that doesn't, you know, maybe ruin a couple million years of my eternity."

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"Contract?  If this is a sufficiently recent event I will not have worked my way to it in the stack."

He's not as completely on top of things as he was a day ago before the Nidal attack.

(He does manage to notice she's wearing Keltham's shirt.  This is not relevant to anything except to give her minus two points for unprofessionalism, which he doesn't have the energy to comment out loud.)

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- that's weird. "Contessa Lrilatha wrote, for Keltham, a contract obliging Cheliax to force me to have an abortion, if he gets me pregnant and I'm being difficult. A major step forward, which I'm very proud of, and which involved me signing whatever she wrote with about forty five seconds of reading, and I'm curious if I've also sold off my firstborn."

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Maillol experiences a rare bit of theological uncertainty, which he'd maybe be able to resolve faster if his mind were working faster; he's not sure if that's supposed to be contemptible of Sevar, for not figuring some way out, or if that makes her a true and heroic servant of Asmodeus who knew the sacrifice she had to make.

"I'll file a request to get you a copy," he says wearily.  He can't actually afford to offend Sevar, she picked up some of his own backlog earlier.  "You can also write the request and I'll sign it, if you want it to go out earlier."

This is Inner-Ring-speak for I acknowledge you did some of my work earlier, you get to exercise some of my power, under my supervision of course, to encourage you to go on doing it.  Dangerous sort of thing to indicate, in the Inner Ring; but it would, in fact, at least for now, be helpful to make more use of Sevar.  If she can decode the message at all.

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She gets that there's something she's being asked to get. Which is dangerous, if you aren't precisely sure you've translated it correctly. But it's - not a hostile move, because it was an offer - "I'll write it," she says coolly, her face neutral. "I'd like it to come in before I return to Keltham."

 

She puzzles the rest of it out while she writes. Non-hostile, and in fact very slightly generous; her getting something she wants and doesn't really strictly need, faster. Does he want to be owed a favor - no, she's owed one, for doing the project work earlier, even though she did that for the project not for him - well, obviously they're not doing anything out of generosity for each other, but she was a more useful project collaborator, and so, a minor benefit from it. Why tell her she can write it herself, rather than that he'll write it at the top of the queue for her? He can't be that tired. Maybe something in the genre of - the reward for a job well done is more of a job - you want to do some of my work, you may do it for your benefit - yep, that feels closer to right -

 

Contessa Lrilatha, addressed with appropriate courtesy, has a copy of a contract she wrote and to which Sevar has placed her signature in the course of Sevar's work on Project Lawful. Sevar requires it so that she knows to what she has bound herself. If she is expected to have difficulty noticing it, key bits could be underlined.

 

"I don't know if you got to this in your stack yet," she says, handing it to Maillol, "but I did not intend to make Contessa Lrilatha and Gorthoklek and the Grand High Priestess and Her Imperial Majestry all wait for me, understand my error, and if there's not a punishment code in there already will expect one from the Queen when Keltham hands me over. Other than that, the meeting went well."

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Some of his spite for her not saving him his own errors dissipates, maybe, a little.  Yeah she also done fucked up and her life won't be pleasant.  It may plausibly be worse than his.  "No punishment code, I expect the Queen plans to take it out on you personally so long as you're there."

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"That's what I assumed," says Carissa, aiming for - not cheerfulness, then they'd just think she was naive, but a sort of calm acceptance that she doesn't really feel.

 

Maillol, when he angered that same group of people, came back worse. There's not actually a way around that conclusion. He is worse. That's not how punishment is supposed to work but evidently it is in the range of mistakes that Cheliax is capable of making. And she can't afford to get worse; she needs to get stronger as quickly as possible. 

 

Maybe she can propose to the Queen that she be sent to Hell for however long it's going to need to be. Cheliax has a lot of diamonds, now. 

 

 

"I was told to expect Asmodia's return this evening. Is she back?"

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He did make it that far.  "Should be.  They'd put her with Pilar Pineda, I expect, room 4-14, unless somebody's decided that all of Keltham's girls get their own individual guest rooms in the Imperial Palace."  He snorts, to make it clear that he doesn't particularly expect this to be the case.

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She'd make a joke back but they're not, actually, friends. Instead she smiles at his to communicate that it wasn't out of line. "Understood." 

 

And off she goes.

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When Asmodia's soul hears the call, she's sitting by a stream and letting the water just wash over her toes.  She hasn't eaten, she doesn't need to, and that fact itself seems worth enjoying in its own way.  She did try wandering the gardens to see if there was anybody interesting to talk to, but she can't - really hear, understand, the conversations here, they are not conversations permitted to be understood by those who might be fated to return.

Nothing much at all has happened to Asmodia in the last few hours, by Hell's standards; and of the two events that did happen to her, neither were awful.  Well, she doesn't know who owns her soul, anymore, that's a little unnerving.  But also - it shouldn't matter, right, if she can figure out what she needs to do to buy an eternity of this, and do it.  Or if whoever cares about her, goes on caring.

Asmodia feels stronger, now, knowing that good things can ever happen to her, and that someone somewhere might even care.  Maybe the 100 years aren't a threat, a week would be a threat.  100 years could just be a message:  Go back, you still have something to do, please, I lent you a hand, lend me one too.

She's not looking forwards to Cheliax, it's too much like Hell.  But she'll face it, for that, whether she's buying her eternal peace from a broker, or just paying back somebody who cares.

"I wish I could stay," Asmodia breathes, and does not stay, but lets herself go.

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Elias Abarco is one of fairly few people authorized to read Asmodia's mind when she comes back. 

That's half the problem, right, all these people hear that they're not authorized to mindread the Project Lawful girls, or to punish them, or even to smack fucking Pilar in her fucking face when she offers then cake, so then things grow out of all proportion and they think the girls are something special.

People are sneakily lingering around where the resurrections are happening, hoping to get a glimpse of Asmodia. Haven't they got something better to do with their time than drool over a bunch of halfwitted wizard children that were meant to just be a nice welcoming present for Keltham, and which ideally would all be chained up in his room right now. 


Whatever. 

 

He tells them they can stay if they go invisible, because obviously he's not going to ask her any secret questions aloud, and if they want to gawk at this completely normal teenager and owe him a favor for it afterwards, why not. 

 

 

 

And a cleric Resurrects Asmodia.

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And Asmodia opens her eyes in Cheliax.

Abarco.  Why did it have to be Abarco he's scary no, she can do this, she has a reason to go on.

"Asmodia reporting for duty," she says, she's not actually sure of what the protocol for coming back might be; she wasn't previously the sort of person who could expect to be brought back.

Wait, should she be faking being much more traumatized?  Bursting into tears of relief from not being in Hell anymore?  This whole thing is supposed to be a secret.  Oh well, too late now, should've thought it through earlier.

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"Hope you had fun," he says dryly.

He casts Detect Thoughts and reads her mind. 

 

(A cleric taps her with Restoration.)

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Asmodia's thoughts are touching upon the gardens of the goddess Erecura and her secret stay there.  Those thoughts cannot be read by the likes of Elias Abarco, nor, indeed, any mortal nor most immortals that walk the face of Golarion.

"Thank you for your good wishes, sir," Asmodia says evenly, she is not sure what response Abarco is looking for but that - could be something she would say if she was showing him that he'd hurt her, right, is that the right thing to say -

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- wait what the fuck. 

 

He kicks her in the ribs.

"Did you just attempt to save against Detect Thoughts? That's six kinds of illegal. You're lucky I can cast it again and we don't need to haul Maillol in here to listen to you."

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"I'm sorry, sir, I forgot to - the spell should be working, you don't need to cast it again, I just need to -"

Don't think at all about why.  About what happened.  Just -

Some of my thoughts are under seal of a greater power of Hell.  This fact is itself secret and must be kept as tightly restricted as possible.

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" - ah," he says.

 

And there are other people around. 

Shit.

 

 

Now he's going to have to let the Crown know the answer to 'did Asmodia come back with superpowers' is "I can't tell you". That'll be fun.

"You know, if Hell can teach people to stop thinking thoughts in a day I'm surprised we don't send more people there for a day. Or maybe you take particularly well to instruction. Standard screening, then I'll show you to your room."


And he asks questions and pretends to be reading the answers out of a mind he in fact cannot read. Hopefully Asmodia will catch on; it'll be evident to her that they aren't alone.

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Asmodia is, yes, glancing around at the locations of the visible illusion magic screening the invisible people, wondering what they're all doing there.

(If anybody was wondering whether it's true that Project Lawful girls have arcane sight, they clearly do.)

She'll answer the screening questions honestly and out loud, because Abarco is still a lot a little scary and she doesn't want to give him any excuse to hurt her when he checks her answers later, probably under Zone of Truth.  Yes, she's fit for duty.  A recovery period would be appreciated but she can serve immediately if necessary.

(Some of her thoughts are readable, and those seem to indicate honesty.)

One of the standard questions is whether Hell sent her back with any messages.

"I have a message for Carissa Sevar from Ahuvir Dulzomaud, my former owner, but, uh, it's probably moot now," Asmodia answers.  "Ahuvir Dulzomaud was destroyed... maybe about two hours ago if time was running at the same rate."

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" - I see," says Elias. "I suppose pass it on to her anyway and let her be the judge of that." Also, what, but he's not going to ask in front of an audience. "No further questions, you can stand up and I'll show you to your room."

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"I'm not sure he didn't get destroyed for trying to pester Carissa Sevar with an offer, either it was that or he'd asked me too many questions about the project," Asmodia volunteers as she follows Elias out.

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Then he will drag her into the next room, close the door behind her, and start flicking bits of skin off her neck with the tip of his knife. "Why. Did. You. Say. That."

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Project Lawful girls aren't very fazed by Hell:  Rumor ADDED.

Project Lawful girls have to make a special effort to allow their minds to actually be read:  Rumor ADDED.

Project Lawful girls have arcane sight:  Rumor CONFIRMED.

All devils in Hell know Carissa Sevar by name:  Rumor CONFIRMED.

Asking too much about Project Lawful and/or pestering Carissa Sevar with offers is an execution offense in Hell:  Rumor ADDED.

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"Because you would blame me and hurt me if you pestered Sevar and got hurt for it and I hadn't warned you?" Asmodia says blankly, not feeling nearly as relatively hurt or scared about the knife as she would've a couple of days ago, but worried that things are about to become actually bad.

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Then the knife can go a bit deeper. People vary in how deep the knife needs to go to bother them properly.

"All right, you piece of shit, let's be clear about a couple of things. First thing, if you have a secret the fact of which also needs to be secret, you can communicate that by Messaging that you need to be alone, or by asking to go to the temple for your debrief, or by saying 'debrief may cover highly classified materials, ask the project head if you're the person to do it', or by exercising literally any initiative whatsoever. I'm not going to rip you apart for that, because I didn't expect any better, but that's how it's done, among people who aren't catastrophically stupid.

Second. If you have a secret the fact of which also need to be secret, you don't just randomly volunteer potentially-relevant information to a large group of strangers for no reason. I am going to guess, wildly, with only my intelligence which is apparently at least double yours, that your devil dying might have had something to do with this very secret secret. Which they are destroying people, in Hell, to protect. If a secret is important enough to destroy devils over, it's probably important enough to say in a whisper, or in a Message, or by passing a note, or by waiting until we got out of the room, because I was very evidently avoiding doing a real debrief until we got out of the room. Instead of any of those things, you opened your stupid fucking mouth, you worthless fucking idiot. I did actually expect you to be slightly less stupid than that because you somehow survived to adulthood, and I repent of my error."

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Asmodia is frightened because Abarco is scary but it is not her first time being frightened in Cheliax, and for the first time in her whole life she knows that there is a way out, at least for 100 years, if things get bad enough.

"None of that was relevant to the secret," Asmodia says, keeping her voice as controlled as she can.  "If it was I'd have lied and not volunteered information."

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"Don't volunteer information! I don't care if you think it's relevant to the secret or not! Simply keep your stupid mouth shut when not asked a direct question in private by someone authorized to know the answer! 

 

 

Who, in Cheliax, is authorized to read your mind at this time."

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That shouldn't be spoken aloud.  "Read my mind, sir, I'll try to put out thoughts you can see."

My sealed thoughts can't be read period.  Gorthoklek authorized to know that seal exists.  No mortals to know there is anything unusual about me, if possible, everything should look normal.

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"The Crown wants to know if you have superpowers.

Do you have superpowers."

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Just the seal if that counts, and the Crown is not authorized to know except Gorthoklek.

Wait, why ask that, why do they want to know if she has superpowers, what?

(As the above thought is not about Erecura's gardens, it's also readable.)

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"You don't need to know," Elias says, and then starts off on the unpleasant task of doing the debrief for real and then the even more unpleasant task of asking Gorthoklek what answer he should give the Queen about the superpowers question.

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Asmodia's answers all match the answers she gave before.

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Gorthoklek has no idea what this is about, but is uncurious since he is not supposed to be curious.  If it's under seal then whatever's under that seal and the seal itself are things you pretend don't exist, if you are a mortal unfortunate enough to know about them.  If Asmodia has no superpowers not under the seal, then the answer the Crown gets is no.  Obviously.  Gorthoklek doesn't add that it was a stupid question; mortals are stupid.

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It is shortly after all this that Carissa knocks on the door of the room Asmodia shares with Pilar.

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"Hi!" fuck "I mean - what can I do for you?"

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"Is Asmodia here?"

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"Palace gave her the room to the right of mine," Pilar reports concisely and professionally like a sane person.  "Looked distracted more than traumatized, just sort of nodded at me and went in, didn't need cake."  Aaaarrghh.


- wait, is she wearing Keltham's shirt?  Good for her!  Thiiiiiiiiis does NOT call for a party, good she caught it that time.

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"Mmm."

 

She knocks on the correct door this time.

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Asmodia opens her door -

SHIT.

"I have a useless message for you from a devil who's dead now, do you want that at all," Asmodia says, trying to control the sudden hammering of her heart.  She just got to this nice private room, could she not have had three consecutive minutes to herself before this.

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".....well that must have been an interesting day. I'll...pass, if the message might cause me to also end up dead. How was Hell.'

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That was not the response Asmodia was expecting at all.

"Copying spell diagrams, had a bad time at first even though it was very light torment for Hell," Asmodia replies.  She fails to remember why Sevar might be asking her that, namely to see if she's more motivated now to cut deals; Asmodia's thoughts are too occupied with neither revealing the Secret nor outright lying to CARISSA SEVAR.  "I... thought maybe the devil was destroyed for having the temerity to try to pester you, is that not a thing that was true."

Oh, she's wearing Keltham's shirt.  Well, apparently Keltham is still considered worthy of her.

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WHAT

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"Maybe he was, but not by me; I was busy." Also there's something sickening at the thought of killing a devil; if you do that, they're gone. It's not like killing a person. "Project restarts tomorrow; are you ready?" Am I right, that Hell's punishments don't damage people the way Cheliax's do -

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"I expect so," Asmodia says levelly.  She keeps wishing she could be back in the gardens; after having her neck carved up and being scared a few times it is hard to remember the thought that led her to consent to being Resurrected.  Well, it's not as if Asmodia couldn't go back, just that she shouldn't; she is choosing not to for now, but it is her choice.  "I am mostly recovered from how bad the early parts were, I think."

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"Were the later parts - more useful?"

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Shitshitshit that's directly about the secret thing, is it time to just lie - wait does Sevar know - "Useful?  Can you be specific?  Copying spell diagrams is useful to Hell."

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"Useful to you, for getting better at thinking, which is the thing I want from you."

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Yes in this very rare case, Asmodia now knows something is true that needs to be true for her to be whole, and that's probably going to help her think better.  Why is Sevar asking that does she know is she trying to figure out whether Asmodia received a gift she sent -

"When I got to Hell," Asmodia replies, trying to keep her voice neutral, "one of the first things my then-owner said was that, since they'd probably raise me, there wouldn't be time to do any training.  I was set to copying spell diagrams instead, as quickly as possible, with painful potions to drink if I lost focus or fell behind.  I imagine, if they wanted me to be better at thinking, they should've given me time to think, or maybe told me something surprising and worth thinking about, but how likely would that be in Hell?"

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Carissa doesn't know what to make of that.

 

 

Or, she can sort of think of something, but it's -

 

"I'll see you tomorrow, then," she says, and lets the door swing closed, and stares at it for a little while. 

 

What if we're doing this wrong. Not Hell, Hell isn't doing this wrong, but what if Cheliax in its effort to imitate Hell is, what if they're as far off Asmodeus's vision as Osirion is off Abadar's - because the latter is easy to see from the outside, easy to see how the prejudices of the people who started the project shaped what they were capable of understanding when their god said it.

 

She walks back towards the temple. 

 

The worst case scenario, unless she offends the Queen, is just that she'll be tortured a lot and that doesn't seem as helpful as it's supposed to be but it also doesn't exactly damage her, it can't even get her lack of feelings about Keltham to stick.

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Did she... screw that up somehow?  Was Sevar the one who saved her and she, gave the wrong responses, somehow, and now at the end of 100 years she'll -

Asmodia takes some deep breaths.  Sevar doesn't talk like a Power of Hell, Asmodia has some idea about that, now that she's met one.  She acted more like - she maybe doesn't know why her contract devil would think she's more interesting than anything else in Keltham's project?

Asmodia is not sure what to do about this, but, for now, nobody is hurting her, and she has a refuge to run to if she truly needs it, and in Golarion a nice room -

Wait.  She's been assigned a personal private room of her very own in the Imperial Palace, even with Pilar right next door, and her own room is obviously large enough for four people if they share the bed.

And when she came back, the whole room was full of invisible people.  And there was a message from the CROWN asking if she had any superpowers, she should probably have focused a bit more on that part, it seems possibly important.

"I have no idea what's going on right now," Asmodia says out loud.  "I don't suppose anybody in Security is there and listening and would like to hear my report about a whole lot of people acting very strange?"

(There's no answer.  Very few people in palace Security are authorized to spy on Project Lawful girls.)

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People continue to treat Sevar with wary deference as she passes by.  It's probably the shirt.  Anyone would show wary deference to somebody sexily wearing a shirt as strange and wondrous as Keltham's.

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She'll order dinner. And watch Maillol's desk waiting for the contract copy to arrive. 


And think.

 

 

 

Asmodia does seem better off. There's evidently infinite subtext there she's not getting but that's - promising, and a path away from the most dangerous category of thoughts. Hell is good for people. It's just Cheliax that is imperfect at being good for people.

(Is she being a heretic? The answer to that is almost always 'yes', if you're thinking original thoughts, but she doesn't think she's motivated by an un-Asmodean impulse, in fretting about people breaking her game pieces that she is in the middle of using for an important project.)

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The palace refectory nearest the outer palace temple is quite a lot nicer than the canteen in Project Lawful's old villa site, with a variety of high-quality-food smells on par with the nicest restaurant in Corentyn that her father deigned to take her to once per year, to show her what wealth could buy for her in the way of pride if she ever lived up to her promise.  The Continual Lights that illuminate it are warm enough to see the food, but aside from that the decor is definitely a great deal more doompunk than the Corentyn restaurant aspired to be.

It's mostly priests here up to third-circle, a scattering of nobles, nobody who obviously looks like a Security.

They don't exactly all hush as she enters like Abrogail Thrune walked into the room, because what actually has to happen is a rapid propagation of people whispering "Carissa Sevar" to people who don't know that, who then stop whatever they're saying and glance in her direction before hurriedly turning back to resume their conversation in quieter tones.

So there isn't a sudden silence, just a conversation that enters a slowly troughing lull as more and more people glance at her, falling silent, and then start speaking again but quieter.  Afterwards there are a lot more faces at tables that happen to be turned in Carissa Sevar's direction coincidentally.  And others that are very determinedly looking down at their food and definitely not looking straight at her.

It sure is one heck of a shirt.

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That's not the shirt.

 

 

 

Which means probably the earlier stuff wasn't the shirt either. 

 

 

 

 

Something's up and she needs to understand it. 

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She burns a Fox's Cunning. She's aware that she's using practically all her spell slots for intelligence enhancement these days, and that she's doing it despite having a headband that makes Fox's Cunning not even as good. She feels fine with this. It feels correct, about a Carissa Sevar capable of pulling this off, that she spends practically all her time tugging her brain into smarter configurations. Maybe some of the habits will stick. 

- an incidental solution to a different problem occurs to her. She should have a collar commissioned for herself, as a present to Keltham, that stops her from refusing him. Since, after all, he told her not to. If she presents it to him with enough genuine delight and pride she doesn't think he'll have the nerve to say that actually he wants her to be capable of refusing him and actively choosing not to do it. He seems to know he shouldn't say that to her. ...there's some details to work out but it's a promising general approach.

These people know who she is, and think she's important and dangerous. That's - well, first of all, that's not ideal, since the project is supposed to be a secret. Probably the fact that she's on a very secret project has spread, somehow - maybe also the fact that the Queen wants her -

 

Asmodia said she had a message to Carissa from a devil who was now dead -

 

- the devil she tried to sell her soul to knew her name. He had instructions about Carissa Sevar. It wouldn't have been left up to chance whether a summoned devil knew her name, not for something that important. So all the contract devils in Cheliax knew to do something different than their usual, if presented with Carissa Sevar. Maybe that's how people here know about her; they're in regular communication with Hell, and in Hell people know who she is. Almost no one ever comes to Asmodeus's direct attention, the devil told her. Why didn't she take that more seriously? She only half believed it, but even so. 

(Idea: stop half-believing things. You're either right or wrong, and either one has implications. Keltham doesn't half-believe a thing.)

(Further idea: eat. That's what you came here for.)

She shouldn't really have needed a Fox's Cunning for that last idea. She approaches the food line like she didn't overthink this at all.

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As Carissa approaches the food line, the handful of priests and nobles awaiting their turns calmly and dignifiedly step out of her way to let her through.  The sole exception is one man about her age, who's wearing clothing that identifies him as a cadet of House Thrune as well as being a third-circle priest of Asmodeus, handsome the way you'd expect a royal scion to be perfected.  The man doesn't step aside like the others, but smiles amusedly and walks up with Carissa Sevar to the suddenly cleared small buffet table.

"Shall we find an empty spot and sit together?" he says.  "I doubt you'll have much conversation of these terrified wretches otherwise.  Alexite Gellius Rutilus Thrune."

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Carissa is continuing to be surprised, which is bad, it's the mistake Keltham observed himself to be making when Golarion kept undershooting his expectations. Shouldn't be surprised in the same direction repeatedly. 

What would it be, to be surprised in the opposite direction. 

 

"An empty spot?" she asks, taking food. "Are you sure I couldn't just glare people out of a table they're seated at?"

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"So it was a recent empowerment, then," he says, though this much more quietly, and with a slight smile.  "You can always tell that first flush of pride.  I won't accompany you, if you do; it would be fun, but not wise."

Alexite Gellius Rutilus Thrune takes his own foods, that would be rather expensive in Corentyn, with the boredom of someone who finds them proletarian but acceptable.

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Hah, succeeded at overshooting, unless he's lying; she wouldn't be able to tell. He's doing a very convincing 'I'm your ally who'll help you make sense of this world you'll find yourself in', but that is exactly zero information and she's not about to forget it. The one thing he's definitely not lying about is the 'Thrune'. That you're not allowed to lie about.

 

She takes her own food, smiles at him encouragingly, heads to an empty table. 

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Alexite Gellius Rutilus Thrune sits next to her.  He sets down his food, then reaches into his priestly robes and fiddles with something.

Sounds from the room around them vanish.

"Silent Table, ten minutes," he says.  "I've got another charge left but would prefer not to burn it."

"So, is everything they say about Project Lawful true?  Or, for that matter, anything?"

It's said in the tones of somebody who expects that nobody ever opens a conversation with Carissa Sevar in any other way.  Having thus asked his obligatory question, he begins to eat, efficiently; this is not a man planning to linger long over his food but one who does have other duties.

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What the fuck do they say about Project Lawful?

 

 

 

It seems bad that they say anything about Project Lawful!

 

....surely the palace has its reasons for whatever security measures are standard here; maybe it's good for important nobles to know some of what's going on, in case they think of something relevant, and there are precautions to ensure that it doesn't leak beyond them. 

 

"To answer the first question I'd have to know everything they say about Project Lawful, which sounds like a tall order," she says, taking a bite of her own food. "The answer to the second question is of course 'yes'." Someone has said something true about Project Lawful at some point.

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He finishes chewing and swallowing before replying, putting him several steps up on table manners among Worldwound adventurers.

"A storm-giant of a tall order, yes.  I suspect that a true fact got out somewhere in there, and nobody had any better ideas than to bury it under a flood of untrue ones spread as fast as possible by Securities all attesting to what they saw with their own eyes."

"My best attempt to filter through the lot and reconstruct something that could have plausibly happened:  An ordinary weapons enchanter, stationed at the Worldwound, received a vision from Asmodeus directing them to find some manner of mini-Starstone, which empowers people in several ways.  One of those includes bypassing Forbiddances in order to move about cake slices, books, and, in a much more important case, diamonds.  You need to give the cake to somebody who'll eat it, or give the book to somebody who'll read it, the ability can't be used that freely.  The mini-Starstone bestows powerful auras that may not match true alignments, but are sufficient to change afterlife destinations.  It may grant minor cleric spells and magical detection.  I do not, presently, buy the claim that seeing the future is included among bestowed powers, since if that were possible at all, the gods would still have it.  The initial group of subjects exposed to it were graduating students at Ostenso's wizard academy."

"The mini-Starstone either fails to empower men who touch it, or turns them into women.  It makes people more physically ideal and perfected, over time; which is why you, as the first person to touch it, are now the prettiest of this very noticeably pretty group; and, according to at least one rumor, have become visibly prettier over the last few days."

"I admit, I'd given less credence to the turns-into-women theory, and probably wouldn't have mentioned it at all, if you weren't wearing an obviously-magical-looking man's shirt that no longer fits you.  Not that I'd hold that against you, if you're not exclusive with Abrogail."  He smiles in a way that makes it very clear that this is supposed to be a complete joke, or at least, deniable as such.  "Oh, and your project manager is a complete fuckup but I don't think anyone has actually deduced what the details were."

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"What a fascinating theory," says Carissa. He's presumably not expecting her to answer him but thinks he can learn interesting things from her facial expressions; he probably can, but precisely for this reason she stopped tracking the specifics of the things he was saying about five seconds in. She'll mentally review them later. "It raises the question of why Asmodeus would have charged me, in particular, with this, out of all the loyal Chelish soldiers at the Worldwound."

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Slight smile.  "With prophecy broken, the gods see and plan less completely than the common mud would attribute to them.  They are greater than us, yes, but that greatness is manifest in how they plan around the severe limitations to which they are now subject.  My first guess would be that you went out on a walk, and happened to come close enough to the treasure to suit Asmodeus's purposes there.  Not all of His plans need to be subtle and hidden; sometimes, I expect, they are straightforward plans that just work."

"Or perhaps I'm entirely wrong and you are the Princess of Hell that rumors proclaim, with every devil in Hell knowing your name, and taking it too much in vain being punishable by final execution.  If that's the case, I beg of you not to hurt me too much in my lesson, for I am Asmodeus's loyal possession and strive only to be useful to Him."

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Okay, there's a lot to unpack there, but -

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"Go for a walk," she says, delightedly. "You know, I'd confirm that, except at some point it'd be repeated to someone who has ever been to the Worldwound."

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"Mm.  Rumor proclaims you a fair wizard, and rumor also says that wizards have ways of keeping warm, but perhaps one or the other is untrue."

"I was also speaking metaphorically, in such fashion as to include any number of other reasons to be one of a small handful of people going somewhere, but without intent to inquire any further."

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"Endure Elements doesn't always cut it in wintertime that far north, but that's not the problem with your theory." She smiles in a friendly sort of way and takes another bite of food. Swallows. "Nor is the danger of travelling alone, though it's considerable. Perhaps if you track down a random soldier and present your theory they'll spot it, though of course you'd have to kill them, afterwards....I have to say, in the circles I've travelled in, a name being maybe punishable with final execution is a reason not to say it. But one assumes that the people here who can't stop speaking it have some justification beyond that they're very bored all the time."

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Alexite Gellius Rutilus Thrune doesn't look particularly frightened.  He does wear a considering expression as he consumes more of his food.

"I think my own assessment would be that there are those wise enough not to believe your name alone that dangerous, and those less wise, who say they believe it, but don't then refrain from speaking your name."

"But if I am the foolish one myself, you will demonstrate that or not as it pleases you, no doubt."

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It would please her to send him to the Worldwound for a tour of duty but this is a stupid desire that does not really advance Asmodeus's aims and she's not entirely sure where it came from. - well, if she happens to be coherent enough for speech at some point when she next meets Abrogail she can ask. 

She eats in silence.

She needs to get stronger as quickly as possible, everything is only useful to her insofar as it lets her have that. This has to be tradeable for that, somehow. 

Fox's Cunning wears off. 

"I think you're foolish, but not because my name alone is dangerous," she says. "I think you're foolish because you don't need to know this, and want to, and because fools saying something is dangerous made you decide it's safe.

 

And because, secure in the conviction that my name alone is not dangerous, you forgot you don't know in combination with what my name would be dangerous."

 

That seems like the sort of note to end on, so she stands up, nods to him. Smiles. 

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He remains seated, of course, for his food isn't finished.  "You do seem new to this.  If I helped you at all, in this, it's customary to toss me a little bone of favor or knowledge.  I am content to collect it later if you don't believe me about that now.  Or if I've been of no use to you, of course, then you have Alexite Gellius Rutilus Thrune's apologies for wasting your time."  The emphasis on Thrune is barely barely noticeable.

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It is noticed. 

 

(That advice was a favor.)

 

(Or maybe it was bad advice; she doesn't, actually, know how court works.)

 

Telling him anything true would be really stupid; the project is secret for reasons. And she doesn't have favors that aren't knowledge. And it wouldn't make any sense for arbitrary Thrunes to be able to get classified information by sitting with you at dinner - maybe it's a test? Except how many people are authorized to test her, even, at this point - 

- maybe it's the Queen? 

- no -

"I don't know if you helped me," she says, honestly. "We'll see. Repaying favors is much easier than identifying them, for ignorant girls from the Worldwound who are new at all of this."

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He smiles, at that.  "I shall consider myself repaid, Sevar.  And would be pleased to deal with you again on future occasions, if you have gained skill and wish to test it, or if you have not gained skill and are willing to bargain for guidance.  Go with Asmodeus's blessing, if you do not already have it."

He does return his attention to his food, then.

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Right. Okay. That was very fine and normal.

 

 

- actually, there's an obvious thing to do here, which is to report a potential Security breach to Maillol. It's so nice to have an obvious thing to do. She'll head off to do it. 

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The pile of unread papers on Maillol's desk is larger than when Carissa left.

"Your copy of the contract came in," Maillol says, gesturing to where it's been carefully set aside.

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"I just went to dinner and was greeted by a Alexite Gellius Rutilus Thrune who tells me that from the rumors swirling around our project - which include that I'm sleeping with the Queen and that I am a Princess of Hell and devils are executed for speaking my name in vain - he has inferred that I discovered a mini-Starstone at the Worldwound, on Asmodeus's direction, and that we've been testing it out on wizarding students in Ostenso, who it might or might not turn into pretty girls with random alignments. I'd be delighted to learn that all of this is acceptable for random Thrunes to know, or that that was Her Imperial Majestrix again, though I think she's bored of me."

She takes her copy of the contract. 

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"Yeah, it's not good, but it's not as terrible as you might think.  I've lived through a couple of rampages of the rumor dragons.  I admit, this is worse than I've ever seen it.  But it blows over, and if it started in Asmodeus's inner circle it stays confined to His inner circle.  I wouldn't so much say that Asmodeus is overjoyed about random Thrunes knowing, as that part of tyranny is that random Thrunes get to delight in the privilege of knowing what their lessers don't.  People like that, you can't tell them to just shut up about everything that's none of their business, without taking away part of their pride as tyrants above the people who just have to shut up."

"To be clear on this, I only ever played that game when I had to in order to not look stupid, and if there was ever a true word in any of it, I never repeated that part on purpose.  But pride isn't mostly the direction in which I walk towards Hell."

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Contessa Lrilatha's contract is headed up by a prominent seal saying that only Carissa Sevar is allowed to read it, on pain of Lrilatha keeping any violator as a toy for their rest of their mortal lives.  This probably didn't help the rumors any.

The interior contains another note saying that Lrilatha hopes it went entirely without saying that if Sevar ever talks about Keltham's no-tricks condition as something you should even dream of demanding from a devil, or publishing one word of this contract as having been authored by Lrilatha, then Lrilatha and Abrogail can have a contest to see who ends up as the one Carissa least likes to visit.

Lrilatha hopes that Sevar will duly advise the same to any other women who end up reading and signing this contract.

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- ah. So it's not a trick. And Lrilatha is annoyed that it isn't a trick. Well, Carissa would be honored to preserve her pride.

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That's not the expression of somebody reading a completely innocuous contract.

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Hopefully the rumor mill will convey away that when Carissa Sevar read Contessa Lrilatha's contract she looked like it was the worst news she'd ever gotten, worse even than the earlier news that her nap annoyed every single powerful person in Cheliax all at once. Maillol is too reasonable to pass it along himself, of course, but there's Security standing around in the distance.

 

Hopefully Contessa Lrilatha will appreciate this and continue handing Carissa nice contracts that are in fact totally innocuous. 

 

She pulls herself together quickly. "Next question, is there anything I'm authorized to know about Asmodia? She was vague with me."

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"Crown order to determine whether Asmodia came back with new special abilities, came back negative, my guess is either somebody being stupid or somebody being careful about all the rumors.  Asmodia reported having noticed her contract devil dying, which she would, but not knowing why that happened or who owns her now.  Detect Thoughts says she's being honest.  I am devoutly hoping that Hell's business is none of our business in this case."

"Sounded like a standard stay in Hell otherwise, she was put to work copying spell diagrams, which is normal for a soul they don't want to break before sending it back."

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"I wanted them to fix her. Does that take too long?"

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"In a word, yes, or they'd just do that to everyone."

Maillol has a lot more he could say about this but he is not sure if he should.  He is maybe legitimately at the point where he could properly, not proactively, declare himself insufficient to guide Sevar's spiritual growth, and kick her up to a sixth-circle priest of Asmodeus, maybe one stationed full-time at Project Lawful's new worksite.

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"We don't know how, do we. Or - some people make it through and turn out well as devils, but we don't know how in the average case, and Cheliax knows even less than Hell. I assumed I'd be stronger after my punishment because - I know that not all punishment always makes people stronger but obviously in this context you'd do that if you possibly could do it at all. But it didn't surprise anyone else, that I was - that you are -"

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His hand comes down on the desk with a sharp bang.  "I'm going to stop you right there before you say something insubordinate.  You've been tortured, you're going to be much more severely tortured, and I don't think you need any more torture in between, hmm?"

"Sevar, you've got some kind of more-Lawful Lawful Evil vision that, I'm not saying is wrong, but whatever it is, it's as far beyond what we can do right now as dath ilani Law is beyond what we use.  If people didn't end up in the long run being more pleasing to Asmodeus from being threatened with punishment and actually punished, He'd tell us to stop doing it.  What happens in the short run is another matter.  You're apparently doing fine a few hours later, well, good for fucking you.  Expecting to be fine one minute afterwards is fucking stupid even so, unless you're Pilar Pineda and can rise up from being tortured with a song of gratitude on your lips.  Maybe someday we'll do dath ilan's thing and shape everybody's heritage into being her, but meanwhile you're not.  Don't plan on doing anything else useful the day the Queen gets around to you, and maybe not the day afterwards either."

"And you don't comment on how well you think I'm doing.  You see me making an actual mistake, you point it out, that's it."

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"Of course it's good for us in the long run! But we'll be lucky if we manage to spin this out for a month, and by the end of that month the world is going to look so different that I only have half an idea what shape Asmodeus will need us in. Hell can be concerned with our long run; project governance needs to be able to operate at the very brink of what we're capable of at our absolute best."

 

And she can see it, then, what she should do, except -

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"I propose a new project directive. No one, except me, Pilar, and one of the girls at the villa, chosen randomly, gets punished beyond whatever they do in fucking Taldor, without my express authorization, which I'll grant when it looks liable to make them better at the project, and not otherwise. Have you got some way to read my mind."

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"Sounds a lot more than just slightly dangerous and heretical, but I'll hear you out as to why we'd do that."

"Every day there's fewer and fewer Security cleared to read your mind directly, for some strange reason, but I've got a Zone of Truth if you want me to believe you about something."

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"I want to make sure this gets put down exactly accurately.

We matter far, far more right now than we will in Hell. If Asmodeus could in destroying all our future potential for Him make us better servants of Him right here and right now, I think He obviously would; in Hell there are millions of souls like us, but here and now we are the only people who can do the most important thing that there is to be done. I am not interested in our long-term spiritual improvement. I have not adopted some kind of heretical belief that punishment is bad for us, in the long run; it is good for us, in the long run, which isn't our priority at all. I have not adopted some kind of heretical belief that it is bad for people to suffer unless they grow from it; if this directive works better paired with some directive to round up a bunch of orphans and torture them, I'll do that, or delegate it if that's allowed because I am kind of busy. 

I have a theory, which is that punishment is in the short term particularly bad for the kind of acuity needed to succeed at this project, and I need this project to succeed, so I want everyone to stop torturing my project members without reason to think it will make the project likelier to succeed.

Exception for myself, because I don't think any justification short of Asmodeus personally saying so would protect me now, and I don't want there to be any question of whether I conveniently developed this conviction when facing down something I know I can't handle. Exception for Pilar, because as noted, she likes it. Exception for one random girl at the villa because everything is an eye, and if the girl who still gets punished normally is performing well then we'll go back on this. It's how Evil dath ilan would do it. 

I don't care about any of you, but I need to be able to use you if I'm going to win. You need to be better than Cheliax knows how to make people. And it needs to happen fast. So we try this."

 

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She is getting very close to insubordination here.  Well, no, she's past it, and now he'll have to figure out what to do about that.

"My frank assessment of this idea is that it may pass as Lawful Evil, you're the expert on whether it's dath ilani, but Zon-Kuthon is also Lawful Evil and this proposal is not very Asmodean at all."

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It's like one of those dreams where you can Fly but the spell runs out the instant you look down. 

"You're misunderstanding me," she says coldly. "It's not very Asmodean, not to torture Keltham, but it's what Asmodeus told us to do. It's not very Asmodean, to promise to let him go, but it's what Asmodeus told us to do, too. Asmodeus wants us to win. This is your new project directive."

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He knew, somewhere in the back of his mind, over the last day, that this was probably coming.

He probably should have thought it out earlier.  If he wanted to win this, he is far worse off trying to win this fight starting now, than if he'd set up his pieces for this conflict starting after the first moment he'd tried giving Sevar a taste of power.

Can he take her, if he contests her control of the project right now?  It's not at all clear that he can.  Yesterday he could've, at the villa where he was running everything and had all the reports.  Today he's in the Palace, where he's that pathetic guy who got tortured by Gorthoklek, and Sevar has now met the Queen and her advisers.  Paper lines of power count for a lot in a tyranny, but not for everything, not among the Inner Ring.  It's not entirely clear that the Security would obey him if Ferrer Maillol ordered Sevar cut down on the spot.  This Security isn't one of the older Security from the villa; this Security knows Carissa Sevar only as a Power at least on Ferrer Maillol's level, who always has been such.

Does he want to take down Sevar, does he want to fight back at all, would he rather just let her have it?  Maybe that question should've come first, but if he can't take her, it's a moot one.

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He misses the Worldwound.

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He misses the Worldwound because he knew how his mission worked, and what needed to be done to accomplish it; and what was needed was keeping a pack of nearly-adventurers in line with fire and lash so that they didn't run out on him and the demons didn't overrun them all; and he, whose concern among Asmodeus's domains was tyranny, was good at that job.

He never asked to be reassigned from the Worldwound to the Imperial Palace in Egorian, where the real games of power were played.  Pride never was the part of this he was best at.

Now all he is, is a fifth-circle priest with two relevant visions from Asmodeus and a job he doesn't understand.  And because of those visions, he's not getting away back to the Worldwound.  He's stuck with Project Lawful no matter what.

He doesn't have to be stuck at the top of it, though.  Does he want to be the one responsible for Project Lawful when whatever happens, happens, on Day #4?

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"I neither have the power to put you in direct command of Project Lawful, nor would I want the responsibility of making that decision if I had," Maillol says coldly, and with as much dignity as he can manage.  "Get an order from my superiors saying you're in charge of and responsible for the overall direction of Project Lawful, and I'll work under you to manage logistics and personnel, as professionally as you worked for me."

"Unless and until that order arrives, I'm still the one who gets held responsible for your project directives and I will not be responsible for this one."

"If you need an order saying you have urgent business to discuss with Aspexia Rugatonn tonight, write it for me and I'll sign it.  I'll even throw in a free note saying that I do not have a very solid vision for this project myself, and cannot judge the solidity of yours."

"If you can't get anyone to put you in charge, you're not in charge and I will not expect this manner of insubordination in the future."

"Deal?"

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"Understood," she says.

She sits down. 

 

Writes to the Grand High Priestess Aspexia Rugatonn that she has a time-sensitive inquiry regarding the project.

 

Passes it along to Maillol, silently. 

 

don'tlookdowndon'tlookdowndon'tlookdown

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He signs it and hands it back, along with his note saying that he doesn't have a solid vision for Project Lawful and cannot assess Sevar's latest vision.  He doesn't include any remarks about how he is unlikely to be able to judge any future visions either.  That is perilously close to asking to be relieved of your command, and pleading like that is not at all a good look in an Asmodean tyranny.

He can't quite bring himself to wish her good luck.

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Carissa Sevar who is not definitely not a Princess of Hell walks through the hallways to deliver her note to Aspexia Rugatonn's secretary.

 

What's the worst case scenario? Being tortured a lot! Which is good for you! Not good for the project, which is the entire reason she's trying to cut down on it, but good for her personally!

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You are customer #14 in line.  The current wait time is:  43 minutes.

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Long enough she'll have to return the shirt first. She heads back to Keltham's. 

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Keltham sleeps the peaceful sleep of somebody who, to the extent he has offended his conscience during the day, has managed to get far out enough ahead of it that it hasn't caught up to him yet.

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Perfect. She folds the shirt up next to him on his bedside table, Prestidigitates it clean, and tells Security to notify her if he wakes.

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Asmodia is sitting in her peaceful, lovely bedroom in the Imperial palace at Egorian.  It is not the gardens of Erecura, and the main thing that makes it different is not that the gardens are nicer-looking or the air is fresher, it is that the gardens are, so far as she can tell, safe, whereas the Imperial palace at Egorian is not safe.  It can have the quality of not hurting you right now; it cannot have the quality of being guaranteed to still not be hurting you a few minutes later.

But she knows where to find safety, for a time, if she needs it.  Maybe somebody would be nice to her again 100 years later, maybe not; but what comes after 100 years hardly feels like it would still be real, still be this Asmodia who makes the choice...

She keeps on reviewing what she knows.  Maybe if she knew all that Keltham knew, as well as her own knowledge, she'd be able to figure it out; but she can't.  The shadows got her, she was revived in the Imperial Palace, she's next to Pilar so the project is probably still active.

The gardens were peaceful except for two events.  First, the disorienting sensation that, she was informed, not by Erecura this time, had been the sensation of her contract devil being destroyed and her soul being passed to whoever inherited it from him.  She'd figured, at the time, that he'd either asked too many questions about the Keltham project, or it was the Carissa Sevar thing.

Later, she'd been called closer to the center of Erecura's gardens, closer to Erecura Herself in the fullest place of Her power within Her home plane, and the seal on her thoughts had been placed in full.  Asmodia can't remember it well; she probably didn't originally experience it well, never mind memory.

When she'd woken - it apparently being possible to fall unconscious in Hell under sufficiently extreme circumstances - she'd known the rules.  How to put thoughts about the existence of the seal, but not the contents of the seal, temporarily outside of the seal and readable.  That if she needed to report defiance of the seal, she should go to the most senior outsider under Asmodeus, but not any archdevil or other being reporting directly to Him; and that she was forbidden, by Asmodeus's own Law, to pray to Asmodeus or turn her thoughts too much in His direction, while the seal lasted.

(No, she is not allowed to ask Aspexia Rugatonn what happened.  Not that she would, but it doesn't matter, it's not allowed.)

And she's been assigned her own room at the Palace, with a bed large enough to sleep four.  There was a Crown order on checking her for new or exotic special abilities, which has now been returned with a false answer that she has none.  There were way too many invisible people watching her when she came back.  Sevar was acting weird, asking weird questions that were almost like she knew the secret but didn't quite, and in other ways acting like she doesn't know what's going on around her any more than Asmodia does.

Around the only thing in the universe that still remains stable and true is that Abarco is a giant fucking asshole.

The main thing Asmodia is currently worried about is whether Abarco is right and her devil was destroyed to keep the Secret.  She found out that the devil was destroyed, before she found out there was a Secret, so all the explanations she thought up, had nothing to do with what happened to her being Secret.  But in retrospect maybe there was always going to be a Secret and she just found out about it later.  She shouldn't have mentioned the devil being destroyed.  Too late now.  Not that she'll ever tell Abarco he was right about anything, and he won't see it in her thoughts, either.

Asmodia knows what she has to do next, to figure things out, it's all too obvious, she just wanted to keep to her peace for as long as she could before...

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Pilar is now returning from having found herself on yet another cake delivery mission, with no particular memory of how she got there.  The thought is occurring to Pilar that maybe dying and reviving has reset some kind of accumulated satiation of her curse down to zero, and she needs to throw a really big surprise party for somebody in order to placate her curse enough that she is not constantly delivering cake.

She gets to her room just as she spots Asmodia turn away from knocking on her door.  "Hi" "Asmodia," Pilar says.

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Why is Pilar suddenly behind her, instead of in her room where she should be, Asmodia does not know.  Pilar didn't do this in Ostenso.  "Hey," says Asmodia.  "Can we talk?"

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Pilar has never been quite as wary as some of the people around her.  It's not that she's stupid, or even fearless, as many people seem to think, it's that Cheliax is where she belongs at least during her mortal life.  "Sure," Pilar says, not brightly and cheerfully however.

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Pilar's room looks a lot like Asmodia's, with just enough distinction in decoration that you couldn't accuse them of being overly duplicated.

"So, Pilar," Asmodia says.  She did take the chance to play out this conversation in her head, before she got here.  "If you're in the Palace same as me, does that mean you also died in the attack and got raised or resurrected?"

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"Yeah.  Took a sword for Keltham."

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"Not bad," Asmodia says neutrally.  More heroic than her own death, lovely.  "I know you've always said you were looking forwards to Hell.  Anything interesting happen there?"

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Pilar hesitates.  She knows Asmodia did not want to sell her soul; a favor-offering Security warned her that Asmodia seemed like the sort who might be upset and spiteful that Pilar hadn't been forced to sell her soul, when Asmodia had been.  She should, probably, mock Asmodia for that; but...

Pilar doesn't feel like it.  Maybe she'll assign herself a punishment for that later.

"My first journey to the afterlife wasn't all I'd hoped, no," Pilar says truthfully.

Asmodia probably really really does not need to hear either that Pilar went to Elysium, or that Pilar came back from it.

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If it was anybody but Pilar that might have been a sufficient answer to what Asmodia really wanted to know there.

It's - not quite absolutely obvious, but it is one Abyss of an obvious guess, that Asmodia would not be in the gardens of Erecura if not for something somehow somewhere that is related to the project around Keltham.

Did it happen to Pilar, too?

"Because it hurt too much, or not enough?" Asmodia returns.

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"Okay, if you're going to be that way about it, fine, I went to Elysium because of my oracle's curse and told them to fuck off and came back when I was Raised and Aspexia Rugatonn personally told me good job and I was allowed to feel proud about it, I wasn't going to shove it in your face but if you are going to insist about it then fine."

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Asmodia would definitely have been a lot more angry about that before the gardens of Erecura.  Should she fake it?  She's not sure she can, somehow.

"It's okay," Asmodia says.  "I'd have sent you to Hell in my place, if I could.  Well, not to my contract devil, he wouldn't have been best for you, but maybe a nice erinyes or some such."

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"Well, thanks."  Pilar hesitates.  "I - wouldn't have done it, but I wish I could have sent you to Elysium in my place."

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"I'd have stayed."

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"I know."

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"That's heresy."

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"I already had the heretical thought, already need to assign myself punishment for it, and it's not going to get any more heretical if I say it out loud to you instead of keeping it to myself."

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"Do you have any idea what's going on?"

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"Elysium told me that I wasn't going to be used against Lord Asmodeus, but for Him.  Aspexia Rugatonn thought that was credible but also very ominous, like, maybe they're planning to destroy Cheliax and afterward I'll have to prevent a new Worldwound from opening in the crater.  Which is, in fact, in Asmodeus's interests, if I'm there to do that, but it's part of a larger plan that's not at all in His interests."

"But no, I don't have any idea what's going on."

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"Do you know why there were fourteen invisible people watching me during my resurrect?"

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"I'd say that somebody opened a scroll and Explosive Rumors went off in their face, but I think it was actually more of a Symbol of Rumor or possibly that somebody Wished for there to be lots of rumors about Project Lawful and they didn't use a safe phrasing of that either."

"Honestly, I probably didn't help with that a lot.  But I don't even know what Carissa Sevar has been doing, except that it's somehow scaring people even more than suddenly cake."

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"My contract devil was all like 'It would be contrary to the nature of Hell if you couldn't tell me everything you know, and if that requires a promotion so be it, and if I get promoted above my place and destroyed, so be it.'  So I told him about Keltham and what Keltham knows and you being Cayden Cailean's oracle and Nethys giving Ione book powers and Carissa Sevar fucking the Queen -"

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"She what?  No, strike that, that makes perfect sense, continue."

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"Anyways, my contract devil's reaction to all of that was:  Carissa Sevar?  Tell me more."

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"Pffffft," says Pilar.

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"It's true!"

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"I believe you, I was just saying pfffffft."

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"Anything else interesting happen while I was gone -"

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"Not really, unless you count a day or so of moderately stormy weather, from the war between the gods that got kicked off by Nidal's attack on our villa, but it didn't destroy all the crops like the last god-war a century ago, and now Zon-Kuthon has been sealed away in a vault to which only Iomedae has the key."

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"Yeah, that's not much.  Does that mean we're at war with Nidal and their clerics are still getting spells, though?"

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"All of their diamonds ended up in Cheliax somehow, which I am sadly, utterly certain had something to do with Project Lawful in some way or another."

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"Not much of a war then."

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"Nope, but nonetheless tomorrow at dawn we're heading out to an old fortress that's being renovated for us, after another divine intervention by Asmodeus, because Project Lawful hadn't gotten even a single divine intervention that day and it was almost going to be a full 24 sequential hours there.  Being there is somehow going to protect us from the other gods interfering, so more people can be around and not get turned into oracles of the Stupid Good god of utter derangement and cake, like some previous unfortunate victims of Project Lawful."

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"Hope it's as nice as the last place but I know it probably won't be."

"Just to be clear, you were lying about everything up until the fortress part, right?"

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"Nope."

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"I'd say that I'm going to go back to my room and sleep and when I wake up the world had better make sense again, except I truly don't wish for that."

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"Why not?"

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She probably shouldn't have said that.  But -

"In a sensible world, nobody cares about you," Asmodia settles on.

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Pilar snorts.  "Don't get exaggerated ideas just because I had one stupid thought and stupidly said it out loud."

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"If you didn't really care you wouldn't be holding a cookie right now with pink icing and letters spelling out 'Asmodia'."

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Pilar looks down at her hand in absolute horror.

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...it's actually an ordinary cookie with pink icing, but no letters.

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"You bitch.  I'm going to see if my curse does poisoned cupcakes if I focus enough on how much I hate somebody."

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"Well, there you have it, now the world makes sense again.  Night, Pilar."

Asmodia departs, taking the cookie with her over Pilar's brief and muted protest.

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"People are talking too much about the project and my opinion is they should all stop, including you."  Or, failing that, be executed and then turned into paving stones in Hell.

      "You were on Project Lawful, right?  From the start.  If I can't tell you -"

"You'll what, talk at somebody else?  You know what, fine, if you absolutely have to blabber to somebody about whatever this is, I suppose it does less damage with me than anyone else."  It is his considered opinon that the average Security assigned to safe temple jobs inside the Imperial Palace are noticeably less elite than those assigned to top-secret projects started by divine intervention.  Which, in fact, makes sense, but.  But.

      "So I was the Security in Ferrer Maillol's office when Carissa Sevar walked in on him, and tried to hand him a new policy for the whole Project.  I probably shouldn't repeat the exact proposal, but it was six kinds of heretical, and to be clear, she wasn't phrasing it as a suggestion."

"...you have my attention," he says reluctantly.

      "And Maillol protests, obviously, how heretical this is, and Sevar stares him down coldly and says, yes, I know it's heretical, but Asmodeus doesn't give a shit about what condition our souls end up in afterwards, Asmodeus wants us to win.  So this is your new project directive."

"And how'd Maillol take that?"

      "Looks silently at Sevar for a while, then says he's not taking responsibility for implementing that directive when it's actually hers.  He offers to write her a note to Aspexia Rugatonn asking for an urgent conversation about whether Sevar's in charge of Project Lawful or he is.  He's happy to serve under her if ordered, but if she doesn't come back with orders saying she's in charge and holding responsibility on the project, he expects Sevar to shut up and obey him in the future."

"And Sevar?"

      "Just says 'understood', takes the note from him, and heads off, presumably to talk to the Grand High Priestess."

"Lovely.  I concede that makes a great story, and now you've told it to me and you never tell it to anyone again and it doesn't get added to the rumor firestorm, clear?"

      "You're not going to die if you admit out loud how badass that was."

"Yes, fine, it was badass, now, are we done?"

      "It was incredibly badass.  Not a lot of people would be willing to just completely stare down Carissa Sevar like that."

Paving stones.  Hell needs more paving stones.

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Carissa heads back to wait in line outside Aspexia Rugatonn's office. She can use the time anyway, honestly, she knows perfectly well the tack she took with Maillol will not work with the Grand High Priestess and she should really kick herself with an Owl's Wisdom and think through what might.

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People are still acting just about exactly as deferential and wary as before, proving that it was not, after all, the shirt.

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Noted.

 

 

 

In some sense the entire aim of Project Lawful is to produce Aspexia Rugatonns reliably. She's Asmodean, obviously, can't get more Asmodean, and she's - admittedly Carissa has only heard her speak a few times, but she's heard people speak of her more than that -

she thinks Aspexia Rugatonn might be Evil dath ilani. Or at least much closer than anyone else. But, obviously, Aspexia Rugatonn is not competent to train Aspexia Rugatonns; she must herself have ended up like that halfway by accident, with felt insights she can't share. More fragments of the Law inside her than inside anyone else but still not rules-bound enough she could teach them. At minimum Aspexia Rugatonn is proof that it's possible to reason like Keltham and reason about how the gods reason and not end up a heretic. 

 

If Aspexia Rugatonn thinks this specific policy is bad, Carissa will drop it. If Aspexia Rugatonn thinks Carissa is thinking about this all wrong, she'll listen. She doesn't think she's magically the best person around for the project, she knows that many people are better than her, she knows that the Grand High Priestess would be better than her, but the Grand High Priestess doesn't have time. They don't have ten of her, yet.

 

I can give you ten.

 

She isn't sure it's true, but she's sure it'd be a winning argument, if she could, in fact, do it.

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Sevar's turn still hasn't come up when Aspexia Rugatonn happens to take a step out of her office, between appointments.  Same doompunk outfit as the last time Carissa saw her; but on any occasion where Aspexia Rugatonn is not smiling cheerfully at an outworlder, and bending all her Splendour to the goal of apparent amiability, she does not come across as a grandmother-gendertroped kindly old lady.

Rugatonn glances around, spots Sevar, and frowns.

"When were you planning to tell me Carissa Sevar was waiting on me?" she says to her emotionless-appearing secretary.

      "I was not informed that I should interrupt -"

"Whether you interrupt me depends on who I'm with, but if Sevar shows up in my office I at least expect to be notified between appointments."

Rugatonn turns to Sevar.  "Step inside," she says, her voice no less stern and harsh than would be expected of the Grand High Priestess, even when talking to Carissa Sevar.

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- okay this has gone beyond 'there's an energetic palace rumor mill', because Aspexia Rugatonn would not care if there was an energetic palace rumor mill.

 

 

And it's not the shirt, which she's no longer wearing. 

 

 

 

????????????

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This confusion is probably (hopefully) not visible to anyone other than Aspexia Rugatonn. She stands, and follows her in.

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Aspexia Rugatonn's office is not a throne room, and was clearly designed with the constraint in mind that it needed to not be a throne room. It's shaped as a perfect pentagon, with high pillars at each of the vertices, supporting a ceiling high enough that Carissa can't see it without more gawking than she's really willing to do. The floor and walls are reflective, glossy black stone; Aspexia's side of her desk has a thick carpet and cheerfully blazing braziers and looks almost comfortable, but the other side does not.

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She kneels.

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When the door is shut, all noise outside stops.

Rugatonn sits.

"You tell me," says Rugatonn.  "Why did I do that?"

It is of course an open question whether she's reading Carissa's mind, or even Carissa's face, given that it's such an obvious question to be thinking about.

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"...people think I'm important. They're - mostly wrong - or, I'm important because of things they aren't permitted to know about, and less important than they think, not actually important enough to disrupt your schedule. Is it - bad for the Church, if it looks like I'm being prioritized below my assumed station -"

 

Her thoughts match this exactly. She is not going to attempt to get something past the Grand High Priestess.

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"It is in fact bad for the Church that you are being prioritized above your written place in the system.  Other considerations dominate.  Try again."

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She wouldn't have done this for a fourth-circle cleric of Asmodeus. She doesn't know what to think about that. Last time they met the Grand High Priestess was very keen on doing exactly what Asmodeus said to do with Carissa. 

"Am I actually that important."

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"If you were that would be irrelevant to the question of what they should believe."

"These rumors exploded faster than I anticipated, and it is likely that they will at some point reach Lastwall.  Some leak of that form became inevitable when we ordered emergency military response on the villa.  The true hidden nature of Carissa Sevar is one of the less productive avenues they can investigate."

"Asmodeus's blessings to you on this evening, Sevar.  I expected the ordinary course of Asmodeus's Law would bring you to my chamber in time, but not this quickly."

"Sit."

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There are comfortable chairs on this side of the desk, but one kneels until ordered otherwise. 


She sits. 

 

The rumors make her uneasy. Maillol said they were inevitable, that you couldn't just order nobles to shut up, but she doesn't actually see why not, though she expects he'd know. If they're being directed, in order to achieve actual political goals, that's much better. 

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"A relatively trivial matter first.  Authorize this message to Keltham, deny it, or correct it.  It is my own best estimate that this event would occur in the alter-Cheliax we are constructing, but the effects on Keltham are not easy for me to guess, nor whether those serve us."

Rugatonn takes a paper memo from her desk and hands it over.

 

Dear Keltham:

As you may perhaps have already realized by now, your etiquette instructor did not give you wordings meant to preserve the Queen's pride, but to make you look as gloriously dominant as possible in front of Carissa Sevar.  That occurred via my own intervention.  Some of this, I admit, is an old woman's humorous meddling in young love.  I would not have done it even so, did I not think it serve Cheliax better, that Sevar love you a little more, than that the Queen's pride be a little more preserved.

I was not aware at the time of your agreement with the Queen to owe her an informal favor about her lost pride.  I have informed the Queen that any such favor should be considered to be partially owed by myself, rather than you, to the extent she lost any more pride than she otherwise would have done, in that particular moment.  My apologies for that element of it, if not others.

Have fun with your adoring new possession.  The first one only happens once.

-- Aspexia Rugatonn, Grand High Priestess of Asmodeus, called also 'Aspie' among her friends.

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Carissa reads through it somewhat incredulously. Gives herself a moment to think. Keltham will probably be incredibly confused, but he's already treating etiquette as a fairly absurd social game, and he's not wrong to.  She...thinks he'll just buy that the Grand High Priestess was meddling out of appreciation for young love, and it'll fit his impression of senior Chelish leadership as excessively Good people with excessively powerful headbands, which - is convenient until cracks start showing... and possibly safer to attribute to Isidre than to the Grand High Priestess. 

"I don't think he did realize at all," she says. "I think this succeeds at getting him to categorize you, mentally, with Isidre, rather than with Contessa Lrilatha, and I'm unsure which of those categorizations I prefer and might like keeping the option value open."

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"Are you able to mostly prevent my opinions from unduly influencing yours, if I share them further?  It seems best that final policy be routed through one person, that her policy be a coherent whole.  That person cannot be myself."

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"Yes, Most High. I'll weight your opinions highly but knowing that my actual job here is to succeed with Keltham and that I might have insights I can't convey."

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"I doubt Keltham will categorize myself with Lrilatha no matter what.  He considers Lawful beings to be a species apart within Golarion.  He is correct, and this is a true and deep fact about Golarion, and all else he sees will tend to accord with it.  Without constantly referring to a devil's advice, I would not be able to pretend to be like Lrilatha to Keltham."

"My primary concern generating this note was that Keltham will realize later that his etiquette instruction was off, and then will wonder why this event, which should have occurred in alter-Cheliax, did not occur in his reality."

"The final decision is yours, and does not need to be taken immediately - at least, not in my own estimation.  Aspie could plausibly find out about Keltham's prior bargain with Abrogail at any time over the next few days."

"If the true consequences of my act inside alter-Cheliax, as they would impinge on Keltham, are less beneficial to our purposes than I believed, then I have made a mistake.  Not for any wise and excellent reason, either, but as part of a game with Abrogail, and an indulgence however much pent-up.  I tell you this so that you understand, and it is a very important understanding, that Aspexia Rugatonn is not only theoretically capable of error but actually commits those on a daily basis.  Do not assume her infallible any more than you would assume Hell or Asmodeus to be infallible."

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- it is strange to have someone assert as if it's a routine fact about the world that Asmodeus is fallible. Even though once she chases the thought down - yes, obviously, Asmodeus isn't omniscient - and she has no idea whether He ever makes mistakes given what he knows but the important thing from the perspective of his servants is that He might not intend the effects of things He does, or might be missing key information -

- right, okay -

- she's absolutely not going to have opinions on the game played between the Grand High Priestess and Abrogail. Some things she does not need opinions about. 

"Yes, Most High," she says. "I think it should be sent tomorrow afternoon, and will countermand that if I change my mind, which I might."

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"If you're saying that to give yourself a measured time to think, I will send it in two days unless I hear otherwise from you by then.  You have not realized how much busier you are than you think yourself to be."

"That particular move in the throne room is one I'd almost never play, even if I was making an indulgent move against Abrogail, if circumstances had become less strange than they have now become.  Under circumstances less strange than these, I would be very unlikely to do something because it was cruelly funny, in a situation otherwise of interest to Asmodeus.  Cruel in other ways, certainly, but not cruelly funny.  Has your mastery of Keltham's teachings of Law reached the point where you can already guess why?"

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"I don't think so." And she haaaaaaaates not passing tests, but better to know what she doesn't know.

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"Asmodeus knows what mortal humor is.  Asmodeus has seen many, many cases of mortal humor.  It is still relatively harder for Him to predict.  Humor is one of the things that mortals do which is least like anything done by gods who were never mortal, and there is too wide a variety of ways for something to seem surprising and funny to a mortal bent on that."

"The most fundamental fact about all of our lives as Asmodeus's servants, now, is that we are living in a world of shattered prophecy.  It now actually matters to our Lord whether we are being cruelly humorous or just cruel at key moments."

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"So the thing you did in the throne room is costlier for Him to anticipate than everybody staying in line and doing what they're ordered to do."

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"The entire affair in the throne room was already so far beyond Asmodeus's plausible ability to have predicted, or at least, predicted using only His own powers, that it didn't matter at that point whether I started being funny."

"In a closely related matter, the Queen has noted to me that you are, as they say in the lands beyond our Lord's correction, 'in love' with Keltham.  As she told you that she would, the Queen referred your correction, if any, to myself.  How would you go about deciding whether or not to do anything about that, were you the Grand High Priestess?"

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Oh, she knows the answer to this one! "Asmodeus said not to be proactive in my correction beyond the ordinary course of Asmodeus's Law. It's obviously not ordinary to correct people for having stupid feelings; it's self-correcting, really, under ordinary circumstances. I don't know if it's ordinary to correct people who are on important espionage missions who develop feelings about their targets, but whatever's ordinary, I'd do that, were I the Grand High Priestess."

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"Somebody on an ordinary important espionage mission would certainly be corrected in that.  By advice and warning while they were on their mission, if perhaps it was not both possible and prudent to send them to a torture chamber just then.  By more severe correction upon their return, assuming their souls sufficiently bought that this would not disincentivize their return."

"By the time we get to you and Keltham, we are so far outside the ordinary that there simply isn't any answer by reference to what we usually do.  There is still a clear meaning of 'ordinary' Law, however, in that case; it means then, not to do what we usually do, but to do what we'd have done without a message from Hell singling out Carissa Sevar."

"Even absent that message, however, Carissa Sevar ends up in this office hearing essentially what I am telling you now, only except without any parts about a message from Hell to be ignored.  Which is why we are having this conversation in the first place."

"This other Carissa Sevar is then asked to say what she would do about Carissa Sevar's love for Keltham if she were the Grand High Priestess."

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"Obviously it would be good for my soul to be corrected, as severely as necessary for it to actually stick this time. I...suspect it would not be good for the success of the project. I could be wrong about that, if in the experience of more experienced people I'm closer to betraying Cheliax than it internally feels like I am."

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"That's a plausible reason for Ferrer Maillol to make that decision.  It is, according to his reports, mostly what he decided and why."

"When you end up in the Grand High Priestess's chamber, it means that matters have gone beyond the mortal and are dealing in the plans and interventions of gods.  Such as, for example, the intervention of Asmodeus that started up this project."

"Do you believe that the feelings of love between you and Keltham are part of a plan that Asmodeus made?"

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"I don't know. Asmodeus - called him my teacher, and said I wasn't to be separated from him. That suggests to me that Asmodeus intends some consequence of me learning closely from Keltham, and the obvious one is that it makes me better at the project. I don't know whether feelings are like humor in being costly for Our Lord to predict. If Asmodeus chose where or when Keltham landed, and it seems He might have, or have been part of a coalition that decided that, He chose to land Keltham on me, and that must've been because of some feature of me that lent his plans a better chance of success, and it seems like a notable feature of me, that apparently I have feelings - uh, uncertainty, what share of approximately loyal Asmodeans would have this problem -"

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"The way in which you and Keltham have matched, the speed with which you have seduced and corrupted a boy steeped in Lawful Good beyond all imagining, the speed with which he has seduced you, the twisting events that managed to bring it all about, are not only far beyond the reach of mortal coincidence, but also beyond Asmodeus's ability to make plans about individual mortals interacting, as I have ever seen those plans demonstrated before."

"With prophecy shattered, there are exactly two forces known to us, named to us, that could possibly still be responsible."

"First, 'tropes', which may or may not exist."

"Second, Nethys."

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Well Carissa doesn't like either of those at all!!

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"Your thoughts as to what the Grand High Priestess should do about that?"

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So far, things have worked out well for Cheliax and Asmodeus. They have locked away Asmodeus's competitor; they are in the middle of conquering Nidal, the first meaningful territorial expansion of Asmodean Cheliax. They have all Nidal's diamonds, and will come out of the war richer than they started it, not to mention with most of their casters strengthened. Honestly in the Grand High Priestess's place she'd be tempted to declare they should stop while ahead and kill everyone, except Otolmens instructed that Keltham be contained, and probably there are all kinds of people chomping at the bit to raise him. 

What does Nethys want. Almost unanswerable. He did warn them of Nidal's attack. He likes magic and explosions. There'll be lots of explosions if Keltham teaches Cheliax the weaponry of his world. Maybe Nethys thinks Cheliax is competent to prevent Keltham from destroying the world while allowing him the chance to advance the field by thousands of years. Maybe Nethys is trying to explode Cheliax.

What do the tropes want. For Keltham to have an interesting sex life, Keltham thinks, for the holes that his Lawful Good society left in him to be filled, for him to realize his shape isn't an error. Maybe Keltham being seduced into Evil is satisfactory to the tropes. 

 

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When Sevar has not spoken for a time - it is still not clear whether or not Rugatonn is reading her mind - Rugatonn speaks again.

"A further factor, one highly relevant to my decision whether or not to have your feelings corrected.  We have just received instructions from Hell that we are to cease that particular policy by which temple-instructed children seen to have fond feelings for other children are noted by their instructors for additional correction in the form of being forced to do Evil deeds that train those feelings out of them.  They will still receive universal training in Asmodeanism, but children who display fondness for others will not be singled out by the instructors for such further correction."

"That this would reflect any change in Asmodeus's doctrine is essentially unthinkable, so why is Hell telling us to do that?"

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What.

 

 

 

"May I make myself smarter, Most High?"

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"You may."

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Fox's Cunning.

 

 

She should have noticed faster that she was confused by all Asmodeus's unAsmodean instructions. No, that's not quite fair to herself, she noticed it was weird, and drew conclusions - specifically it's how she concluded Asmodeus cared more about their succeeding than their being Asmodean. Backtrace, now. You don't know the reason why. Asmodeus is giving unAsmodean instructions. It's not because He has changed his mind. It's -

 

"He and Abadar - or He and Irori - have a deal? Most High?" It has not escaped Carissa that Irori might be involved in the effort to bring a more perfect person to Golarion and that this might be why she was warned not to think herself too like Irori.

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"Not in that particular regard.  This is specifically and narrowly something that a Good god, alone, would request from Asmodeus, if they had delivered to our Lord something else that He wanted."

"Very likely, the bargain involves no net decrease in the number of souls Asmodeus receives in the end.  There is little that He will trade for souls, other than souls.  But Asmodeus is not fonder of kindly souls than cruel ones, once they are delivered to Him in Hell, whereas to Good gods that does make a difference in how much they whine."

"Some Good god has merchanted Him additional souls, somehow, and taken a few naive children in trade.  I would be amused to hear what Good's mortal followers might say of that, if they knew.  Dabbling in the soul trade is supposed to be very Evil, after all."

"One may further remark that the entire affair is rather more Chaotic Good than Lawful Good or Neutral Good."

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"I...didn't know we make deals with the Chaotic Good gods." On account of how they're incredibly stupid.

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"Our Lord is the Lord of compacts.  Asmodeus will deal with anyone that deals with Him.  Though, in that case, He might have demanded to be paid before and not after."

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Nod.

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"And so the ultimate factor controlling my decision is simple.  Our Lord is known to be continuing to intervene.  We may hope, though with fear in our hearts, that He is actively monitoring this situation.  These events are obviously not Asmodeus's handiwork, but He is known to be bargaining and to be receiving things that He desires enough to pay for them.  It may be that much is hidden from His sight, it may be that it is not."

"It may be that our Lord would will these events to continue if He knew of them, it may be that He would have them stop.  If it is to my Lord's interests that these intricate events He could not have arranged Himself, continue to occur, then I can only work His will, in that case, by not disturbing them.  If I disturb them against His will, He will be realistically unable to tell me how to put them back on track even with a hundred visions and a thousand messages from Hell."

"If He wants it all shut down, one vision or one communication from Hell would suffice.  I would not ordinarily reason so, for every divine intervention is greatly costly to Him; I dare not imagine what other opportunities He has foregone, in this place or in others, for the sake of all this.  But here - He is intervening over and over."

"To make myself easy to control, across both cases of what my Lord could plausibly desire of me, I will allow this to continue unless my Lord tells me to stop, and pray that He is, indeed, paying that much attention."

"I am not going to refrain from having your feelings corrected at all, especially if it happens in a very predictable and Asmodean way in a particular case.  But having this strange entanglement shut down by hammering those feelings out of you - that I will not do.  Yet."

"Now, Sevar, do you think you are able to know all this, without that tempting you to do ridiculously complicated and unpredictable things in order to, as you imagine it, keep the plans of the gods on the track you imagine they were supposed to be on?"

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Why would she be tempted to do ridiculously complicated and unpredictable things that would make it harder for Asmodeus to follow what's going on?

...probably what the Grand High Priestess means is that many normal human things are ridiculously complicated and unpredictable to Asmodeus so by default she'll be ridiculously complicated and unpredictable if she hasn't had explicit training in how to narrow her actions to the set that don't have that property. Evil dath ilani are probably so good at this. 

Without having had that training -

- what examples does she have of things that are complicated and unpredictable. Humor. Hives of ridiculous rumormongering. Keltham's experiments being deployed in the world. Sending Alexite Gellius Rutilus Thrune to the Worldwound because it'd be good for him. (She wasn't really going to do that, though, she just had fun thinking of it.) All of those feel too obvious, all of those would also be hard to predict for a human overseeing the project.....

"What errors will I make, what ways of clouding things for Asmodeus will I fall into, if I am only trying to avoid doing things that'd be surprising or unpredictable to you and failing to take into account the ways in which Asmodeus is in predicting me more limited?"

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"I don't think you're supposed to do even that, at this point.  You are working to somebody else's plan and they have, if not prophecy, then something like a last shattered fragment of it."

"And Sevar.  Trying to be predictable on purpose can make you less predictable to our Lord, or even to me, because most people are not trying to be predictable when they make decisions, just deciding them.  Thinking like that makes you less like most of the mortals our Lord has observed before.  And if you are new to the work you will make new entertaining errors in what it means to be predictable, which I will not have time to correct.  Or the whole way in which it is one more thing you are trying to do, tinkering and steering the way in which you imagine your thought processes should work, complicates those processes in a way that, again, our Lord may find harder to understand -"

"I don't suppose I'm making any sense to you at all, yet.  I pray that it is 'yet' and not 'ever'.  You have no idea how much I am praying for it.  Meanwhile, don't try to do any incredibly complicated new things inside your mind, in order to make yourself more predictable, is that a simple enough instruction for you to understand?"

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"Yes, Most High."

 

Keltham would understand more than that. Dath ilan would understand more than that. She's suddenly sure of it.

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"Good.  I have come to a conclusion about what level of intelligence in you best suits our Lord."

"Give me your headband."

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What if instead they just torture her until she's incapable of feelings??

 

She hands it over. The Fox's Cunning hasn't quite worn off so she doesn't feel the absence, yet. 

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Aspexia reaches into her desk, takes out what is obviously a +4 intelligence headband, hands it back.

"I am pleased to see you more reasonable than some wizards," she says.

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She puts it on. 

 

 

Is she more reasonable than some wizards. Are there wizards who'd actually refuse to give the Grand High Priestess their headband if in her judgment they shouldn't have it. If it serves Hell for Carissa to be turned into a slug then she wouldn't refuse, even if it's obviously worse than thousands of years of torture.

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"They wouldn't have refused outright, but they might have tried to argue and plead before doing it, or, if they were wise enough to obey immediately, would at once start whining why it was the wrong decision and they should have it back."  It is again not clear whether Rugatonn actually needs to be reading Carissa's mind, or even her face, to know what she is thinking here.

"Now, what matter is it that actually brought you here today?  I have a certain guess, but I am not, as mentioned, infallible."

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"I want to request command of Project Lawful, Most High, and ask you about a directive that is heretical and that I think will make the people on it better at their jobs."

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"Mm.  Some might consider it insubordinate, very extremely insubordinate, un-Asmodean even, to react to a superior's refusal of their brilliant suggestion by going over his head, all the way up to the Grand High Priestess's office, storming in to demand not only that he be overruled but also that she herself be in charge from then on."

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Carissa thinks it is against the written rules, and also there are unwritten rules, and whether it is against them is more complicated. She doesn't wholly approve of this; it's obviously the same principle by which Thrunes are allowed to gossip, and it seems to her that it'd be better for Cheliax if they weren't, but she must be wrong about that, that's all there is to it, and if there are unwritten rules, then here they bring her.

"Do you consider it so, Most High."

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"It is certainly a transgression.  Some such are excusable depending on circumstances.  Some such are beneficial but still punished."

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And she is pretty sure this is one of those, but she doesn't know which, and isn't sure it matters for what she ought to have done.

She hands over both pieces of paper she has. 

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Aspexia does smile sometimes.  She is smiling right now.  "I seem to be looking at a piece of paper you wrote, signed by Ferrer Maillol, saying that you have business for the Grand High Priestess, and another piece of paper in his own hand, indicating that Maillol is not confident in his vision and unable to judge yours.  That, I admit, is not exactly what I expected to see.  Does Maillol know you are also requesting command of his project, Sevar?"

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It actually hadn't occurred to her that Aspexia Rugatonn might not have known that, despite all her own disclaimers of non-omniscience and also the fact that there's no way she would have. 

"Yes, he does. He said I can have it if I can convince someone to give it to me."

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"This really has been an unusually good day," says Aspexia Rugatonn.  "A god-war ended, an Otolmens event that is much more helpful to us than usual, Abrogail learning a valuable lesson, Keltham significantly corrupted, and now this.  No transgression, then, and no punishment.  Either Maillol is weaker in his will than I thought, or stronger in his loyalty to our Lord's interests, or you got some unexpected leverage over him to force him to do this.  And no, I won't inquire which was the case, they are all Asmodean enough."

"And this heretical directive, the vision that Maillol could not judge?"

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"I think that punishments as presently implemented in Cheliax are in the short term bad for the sort of acuity required for this project. I know that finding an approach to punishment which doesn't have that problem is probably among the most important priorities of building Evil dath ilanism. Until it's figured out I want punishments beyond those issued in Taldor to go through me, to be approved if I think they'll make people better at the project and not otherwise, with exceptions for me, Pilar, and one randomly chosen further student, who will be subject to punishment normally."

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"That will be hard on the random student, if they must suffer so unfairly.  It's not that I don't think it's funny, but I assume you have some other reason than that?"

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"It's how Evil dath ilan would do it. To check if I'm right that the punishments are making the students worse. If that one performs notably well, then I was wrong, and we can resume punishing everyone; if that one underperforms, then I have more reason to think I'm right. Eyes everywhere. If you want to know something the first thing to try is checking it."

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"Encouraging."

"...you have absolutely no idea how much I wish - I maybe shouldn't even think this, it is giving him too much information about Golarion, it feels intuitively dangerous in ways I don't know how to - but if Keltham could have explained to him, some cases of when our Lord tried to give guidance and mortals ruined it, disguised and changed in the details, and asked to discourse to you all upon the Law of obeying a commander who is having trouble seeing you clearly and can talk to you almost not at all -"

"I do not think you are supposed to do anything about this wish.  I think it is too dangerous, I'm not even sure why, but I feel that it must be, somehow.  Do not try to do anything about it without consulting me."

"But, remember the thought."

Aspexia Rugatonn takes out an already-written parchment, makes some swift corrections, signs it, and hands it across the desk.

The parchment grants Carissa Sevar authority and responsibility over Project Pet Outsider Project Lawful, with Ferrer Maillol answering to her as chief operations officer and commanding if she cannot, with Sevar herself answerable to a seventh-circle priest of Asmodeus who will reside on-site.

At the bottom are also some rather severe punishment codes for Carissa Sevar, not to be undergone for at least a week and delayable for up until two months after that.  Those however have now been crossed out, in the same ink that wrote the signature.

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Well all right then.

It was already written, except that she'd have Maillol's approval. That's kind of terrifying what with how Carissa didn't herself make this decision until an hour ago. Of course, the Grand High Priestess should be kind of terrifying. 

 

"May it serve Asmodeus," she says. "That's all I had."

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"I... have a suspicion, that Pilar will be the only success of your project, in the end, other than yourself," Rugatonn says.  "Maybe even including yourself.  I have a suspicion that it is not possible to do this without pain and correction that the other students will prove unable to endure.  I think what you are trying to do is make a devil native to Golarion, but better and far faster than Hell can do it, and I suspect that Pilar will prove to be the only one who can take it once you have given up on showing mercy to the others and found that you also cannot punish them enough."

"Or I could be vastly - how did Keltham put it - outracing my own ability to think, and pretending that I can see such things as Asmodeus may see when He is paying attention.  But.  Do not expend Pilar without need."

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"I was thinking - it doesn't have to be possible to achieve with everyone - if we can take ten million Chelish people and get ten of you, that's more than worth everything. Especially if we can identify them in advance as being able to take it."

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"Wrong.  One of me is worth a million Chelish citizens, ten of me is not worth ten million.  And do not forget Abrogail's insight - which I should have seen myself, perhaps, but her crown is admittedly more powerful than mine - that depending on what bargains our Lord may have made to bring Keltham here, or even what spies may learn from us, it may be that we must compete against students from Osirion and Lastwall, being taught in kinder ways and without falling into what their own gods more permissively deem to be heresy.  Ten Aspexias will not compete against that.  It is not even the right sort of military."

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Then it'll be good news, if this Law can't be taught mercifully, if the girls who are punished do better. 

She doesn't expect it, though.

 

If they corrupt Keltham, though, that'd be an edge Lastwall and Osirion won't be able to duplicate for a long time. 

"I understand, Most High."

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"Go with Asmodeus.  You are dismissed."

"Oh, and don't forget to act on the way out like you were here to instruct me and not the other way around."  Rugatonn chuckles briefly, smiles briefly, and nobody else in this office is going to see the slightest hint that it isn't genuine.

The primary purpose of this manipulation of the runaway rumor elemental is of course to corrupt Sevar herself, in this case with pride.  Aspexia has not forgotten that Irori may still be in contest for her, among other possibilities being considered.

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If people believe that then they're all so stupid it's astonishing they function! It's not like Contessa Lrilatha's contract, which was a plausible lie, a world they could easily really have been in.

 

But it is fun. 

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Carissa steps out of Aspexia Rugatonn's office, looking satisfied with herself. "Pilar?" she says cheerfully to the room that contains only people who are not Pilar. "I'm in the mood for some fun."

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"Oh, nice!  I mean - I'm at your service, of course."

WHY IS SHE IN THE GRAND HIGH PRIESTESS'S WAITING ROOM WITH CARISSA SEVAR?

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Carissa surveys the room as if deciding whether anyone else in it is any fun and then walks away down the hallway with an arm around Pilar. "Aspexia's welcome to join us," she calls at the Grand High Priestess's secretary as she rounds the corner.

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She would LITERALLY DIE RIGHT NOW if she hadn't JUST DONE THAT YESTERDAY.

Pilar performs a cantrip, she's had time to hang them again between deliveries.

Message to Carissa Sevar:  "What is going on and what am I supposed to be doing?"

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"High Priestess has asked me to make a production of being the person calling the shots around here. Because there are going to be spies trying to understand Project Lawful and apparently it serves us for them to learn this. I am also confused. Does your curse require us to actually have fun, I can't fuck you because I promised Keltham I wouldn't."

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"It is possible to do fun things to me besides fucking me but I could also give you a cookie, I guess?  I'm still figuring out how this curse works and, just mentioning this to anyone with authority, I have an increasing suspicion that if I don't throw somebody an impressive surprise party on purpose very soon it is going to happen anyways."

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"Who won't say anything about it. ...Abarco. Let's throw Abarco a surprise Carissa's now your boss party."

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"I... this is so awful, I want to do that too, but my curse won't let me.  The party has to be - for them, not for us making fun of them.  Stupid Good is still Good."

"Wait, you're Abarco's boss now?"

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"I am now project director. Though you're still the Grand High Priestess's favorite. You could throw Asmodia a surprise welcome-back-from-Hell party?" Carissa steers them towards Maillol's office.

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Pilar frowns.  "You'd think that would go through but it doesn't."

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"Can you use this to figure out peoples' deep motivations -" surprise party for the Queen, Carissa Sevar has gotten herself into trouble and you can statue her now - that's definitely eight kinds of illegal - "surprise party for Maillol about me taking over the project."

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"...no answer.  You can use it to figure out the motivations of people with respect to things you actually want to throw them a for-them party about, is I'm suspecting my curse's answer here.  Would you maybe - have not totally sincerely wanted to congratulate Asmodia on coming back from Hell?"

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"....no I think I would've wanted to! She's strikingly good at math and I am worried she doesn't have the discipline to keep contributing to the project if she's getting tortured a lot, I was torn between hoping Hell'd helped with the discipline and hoping it hadn't kicked her back into her shell so she's harder to use. ....I have no idea what Chaotic Good thinks of either of those motivations."

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Pilar has now been repeatedly and directly exposed to Project Lawful's hidden power source, a thing called a 'dath ilani' in its own language, for multiple hours over sequential days.  This has consequences.

"Do we know anybody else back from Hell?" Pilar says.  "Maybe it doesn't work on Hell-related things."

All the rumored weirdness and all the real weirdness is only a distraction from the true effects of dath ilani exposure, though a very effective distraction if your mental language lacks even the conceptual vocabulary to describe what Project Lawful is actually about.

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"Maillol? I don't know if he went to Hell or just to judgment. Balaguerre and Torres, on Security."

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"...we don't want to throw them a party.  We want to know if my curse works on Hell things.  I hate Chaotic Good so fucking much."

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"Hey, imagine how much harder Asmodeus' life would be if Good were not incredibly stupid. You're a very powerful argument for Asmodeanism, just bopping around where Keltham can see you." 

 

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"It's possible they know that, Elysium said that I was truly loyal to Asmodeus and so Good would prefer not to use me against Him and my being oracled would end up with Lord Asmodeus being better off than if I hadn't been.  The Grand High Priestess thought that was credible but ominous, and that maybe there was a bigger plan against His interests, like the plan is to destroy Cheliax and then I end up preventing a new Worldwound from opening in the crater."

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"....well. All right, then. ...wait, why does Good prefer not to use people loyal to Asmodeus against Him? I did not know that! Did you know that? Does that mean they'll actually give up and fuck off, once everyone's loyal to Asmodeus?"

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"I mean, it was, what they prefer, not what they always do, according to them.  But I'm not actually an expert on Chaotic Good and would rather not learn."

(This about Pilar Pineda:  She walks through Cheliax a lot less nervously than others.  It's fine and proper if she's punished fairly, and even an unfair punishment isn't so terrible.  Her loyalty to Lord Asmodeus is, if not absolute, strong enough for her to feel pretty confident in it.  If Pilar says anything that sounds questionable, anyone who checks her loyalty will discover that she is thinking all the proper things under Detect Thoughts.  It's fine for Pilar to say that she'd rather not learn about Chaotic Good, because any superior who rounds on her for that will find Pilar humbly saying that of course she'd do it if ordered, she'd never dream of not following orders.  Scan Pilar as you like with Detect Thoughts, you will find that she is absolutely sincere about that, and not in the way of somebody having to suppress a lot of thoughts either.  Cheliax is safe for her, and if she is executed there, she gets to go home.)

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"Keltham might, at some point, ask," Carissa says, a little sharply because Pilar should have thought of that. 

 

 

And then they're at Maillol's office.

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"SURPRISE!  YOU'RE NOT RESPONSIBLE FOR PROJECT LAWFUL ANYMORE!"

It's going to take a long time to get all the confetti out of this office.

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CONGRATULATIONS!  You've reached the end of the first "thread" of this story!

SURPRISE!  There's even more to read though!

 

Primary continuation:

some human relationships are less universal than others

Less intense, more sfw, tldr spoilers version of next thread (reunites with main threads afterwards)

tldr some human relationships

 

You can also click where it says "Next Post" to automatically go on to the next thread in the continuity ("some human relationships" in this case).  This is an important glowfic-reading skill to remember when you reach the end of the next thread, and need to go on to the one after that!

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A timeline of MICWOA / Planecrash Book 1 can be found here.

#planecrash-lagging is a Discord channel for starting threads to blog your reactions while catching up.

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(This space intentionally left blank.)