« Back
Generated:
Post last updated:
the gods have no such feeling of justice
Tanya does Tirra
Permalink Mark Unread

When the weather is clear, the Alps seen from eight thousand feet above ground are breathtaking. Tanya doesn't even need a rebreather; these days her orb includes an oxygen-concentrating spell. War is a regrettable business, but sometimes there are little moments on patrol when you can almost forget the smell of smoke and blood and contemplate how much people would pay to go on this flight, if not for the risk of being shot at.

The world would be so much better if there were peace, but they have to fight and win a war to get to that world.

A pity that a giant rift in space suddenly opens and swallows Tanya whole before she can avoid it.

 

 

Tanya shoots out the other end frantically dodging nothing in particular and ready to shoot the moment she has a target other than the giant bloom of magic all around her.

Permalink Mark Unread

Tanya's new altitude is 2200m - Weather is now heavy rain, hot, and the terrain appears to be a coastal jungle.

There is a magic signature nearby, at 2 o'clock low- Plausibly flight and shield, but an unfamiliar configuration - distance 600m - appears flatfooted, but accelerating to gain altitude now

Permalink Mark Unread

What the hell! Tanya is of course accelerating up as fast as she can herself, but - what the hell?! Rain out of nowhere and her altimeter just jumped a thousand feet!

600 meters is medium range in a dogfight, close enough that many mages wouldn't dodge a rifle shot, and before Tanya can properly process what's going on she's sent a couple rounds on the target's current course. She doesn't know what it'd take to knock them out, so she'll have them explode in big clouds of smoke to hopefully buy her a few seconds.

Permalink Mark Unread

The Rift spat something out! This is interrupting her data collection!

She doesn't even have to react, half a dozen contingency spells activate, tingling in the diamonds in her piercings, under her skin, and mostly worn as braided cords deep under her hair. Three types of shields, a reflexive tracking spell that will try to attach to the source of the incoming magic, a distracting bundle of illusions set on the same return course, a jitterwarp that teleports her fifty feet in a random direction (restricted to open air), and active camouflage including blurring of arcane energies.

Permalink Mark Unread

A magic signature flies in at impossible speed and now it's sitting right on top of her but she can't see anything!!! 

Tanya twists and jukes frantically. Triggers an omnidirectional optical spell. It's not strong enough to kill, used like that, but maybe it'll help her find the attacker? ...it must be a new type of magic decoy, the spell isn't doing anything and it's moving with her no matter what - she doesn't know which of the other mana signatures to shoot at - is she at least getting higher than they are, she can fly higher than any enemy mage if she has to but enemy mages can't do whatever it was that made her entire battalion disappear -

Permalink Mark Unread

There's a bright flash and a loud noise around her for a moment, but just a moment. The new signature follows her unerringly and without any kind of delay.

She is getting significantly higher than the other magic signatures. In fact, they don't seem to be maneuvering at all now, that one that she shot at has gone back to hovering a few hundred meters away from the other one- The writhing, uncanny, difficult to examine storm of high-energy magic spawning dozens of signatures fading in and out in a fuzzy mass.

Permalink Mark Unread

There clearly isn't another mage stuck onto her but Tanya is really not sure what is! Hopefully if this spell could do something other than being a decoy it would have done it by now?

Normal visibility is low because of the rain. There weren't even any clouds a minute ago. This isn't a novel spell, this is - she doesn't know what it is. She can map the topography below her with the flight spell and it doesn't seem right either - it's as if she's been transported to a different place entirely, leaving her men behind? And someone was waiting for her, except - it wasn't an ambush exactly (on this end), just this mysterious spell that's unexplainably stuck to her. She'd think something's was wrong with her magic detector, making it report a bogus reading at zero distance, except she felt that spell approach her before it landed!

Attacking the other signatures is too risky when she has no backup and doesn't understand what's going on. She'll keep climbing until she's above the clouds (assuming they're at a reasonable altitude) and far enough from the other bogey. Her first priority is to orient. If she can shake pursuit (and if this spell goes away) then she can look for landmarks, or at least for somewhere it's not raining?

Permalink Mark Unread

It's a pretty stormy day down low, and clouds obscure much of the local terrain. In the distance, northeast, there is an ocean, or at least a large stretch of water. West, looks like a lot of steppe and hilly highlands. The lakes and rivers aren't ones she recognizes. South, lots of green jungle.

The unfamiliar signatures don't pursue for at least a few minutes.

Permalink Mark Unread

The closest jungle is in Africa, but if she accepts ?instantaneous transportation? from Ildoa to sub-Saharan Africa then she might as well accept that she could be anywhere at all.

She needs to find a population center with people she can ask. ...which won't fire on an unfamiliar aerial mage approaching, her orb can do short-range radio IFF and traffic control communications but she's isn't sure if compatible systems are used worldwide and it's not as if she has a civilian ID or a registered flight plan. So ideally a more rural area where she can at least check what country she's in, before approaching a big city that might have long-range magic detectors.

So: not the jungle, not the open ocean, lakes and rivers are better than steppe. Off she goes. (Will this spell slash detector malfunction go away. She'd reboot her orb but she'd be falling helplessly for a few seconds and she doesn't feel secure enough for that yet.)

Permalink Mark Unread

The weird signature will not go away!

She can approach a lake and then identify a few villages on its shores, but around that time - about seven minutes after she emerged - she might detect most of the other signatures in the distance vanishing, and then the other one ascending to a high altitude - maybe 20,000 feet? - and pursuing her at quite a fast pace, due to the lower air resistance up there.

Permalink Mark Unread

Someone has invented either a way to completely spoof her magic detector or supersonic, super-high-altitude flight. Neither bodes well in a fight.

She can't hide in time (by, e.g., landing in a city, turning her orb off and mixing with the population). She can't call on backup. She isn't going to just surrender and she doesn't even know who she'd be surrendering to...

She transmits over unencrypted radio. They can detect her anyway; maybe they'll be courteous enough to identify themselves. "Salamander 01 to incoming contact at 20,000 feet. Please identify yourself. This is Salamander 01 out of Bozen."

Permalink Mark Unread

There is no response on the radio. The other contact is clearly angling for an intercept, descending slowly once they get closer.

...And is not wearing any flight equipment visible from this distance, or any recognizable uniform. They have a long blue robe with white trim and lots of pockets, bright white hair, a long white tail, and pointed ears. None of it is flapping in the wind as it should.

Permalink Mark Unread

Mages' shields prevent the wind from affecting them and that is the only part of that makes sense!

It is presumably a visual illusion, either on a real bogie or on a decoy, except that it's a very weird illusion?? What is... the tail... supposed to accomplish?

Tanya can't stop someone with much greater speed and a higher flight ceiling from catching up with her. If that was all, she would still bet on herself in a one-on-one encounter. There are too many unknowns here and if a fight is forced on her she'll prioritize defense and not assume any direction is definitely safe when she can't entirely rely on her detection, but that doesn't mean she's all out of tricks.

She applies maximum acceleration in the opposite direction. Once she's streaking towards the bogie rather than away, she creates another cloud of smoke and emerges out of it surrounded by five visual illusions on top of magical decoys that plausibly replicate her mana signature. (And a matching illusion on herself, of course, she's not a rookie.) They keep weaving and juking as the fly, but she's generally the one on the left edge. Does the target alter course to match the real her?

Permalink Mark Unread

Actually, she pauses to study the illusions carefully. And pulls out a paper notebook to take notes.

Permalink Mark Unread

...Tanya aborts her attack. She can always start again and she doesn't necessarily want to fight.

They could be calling backup, in which case she should attack now to defeat them in detail. They can always refuse to engage or, worse, keep shooting at her from an altitude she can't reach or fight at. One-on-one, this isn't winnable if the they won't close to a dogfight and she can't find a friendly base.

Tanya could blast them with overpowered optical spells, those don't care if she's aiming up or down, but she hesitates to shoot to kill if they aren't unambiguously attacking her. They were present when she was transported here (???) and that is presumably not a coincidence, but if this was enemy action they'd have arranged a more appropriate ambush instead of calling for backup ten minutes later. Besides, who on Earth could have a computation orb supporting supersonic flight at 20,000 feet? Did she end up in a secret military testing zone run by the Unified States somewhere in South America? If she knew that for sure, she would surrender to them, and the States at least use compatible radio bands...

She turns around again and flies in search of settlement. Maybe she can get into a city and lose her trail there, high speeds and altitudes don't help with urban flight.

The illusions are too expensive to maintain forever; she has them and herself converge on a random point before dismissing them, which may or may not help obscure which one she was in case she has to use them again.

Permalink Mark Unread

Oh, okay, Sinnah will go back to following along again.

Permalink Mark Unread

She approaches a lake. This lake has three fishing villages around it, plus a larger town of perhaps a few thousand on one side. People are sorting and gutting fish. They have stone walls and wood palisades and a surrounding ring of farmland. There are a few intermittent magical signatures down there! One is coming from that warehouse on the docks every few seconds like clockwork.

Also, there are some people with bird heads and actual wings flying around, sub-1000 feet and less than fifty miles per hour. Or maybe those are just weirdly humanoid very large birds.

Permalink Mark Unread

Sinnah will try to close to shouting distance, if the otherworlder will let her.

Permalink Mark Unread

She can't very well not let her, what with how Sinnah is much faster than she is! 

...if she's willing to approach slowly and at Tanya's own altitude, then she will let her approach; if she tries intercepting her from above at high speed, Tanya will rush her again.

Permalink Mark Unread

As much as she hates wasting time, she is capable of eventually making the connection that she needs to approach in a friendly style.

Sinnah shouts some things in several unfamiliar languages. One of them... Is sooooorta a little bit like English?

Permalink Mark Unread

'Vaguely English-sounding' language is promising! Tanya has Germanian, Francois, English, Ildoan. Enough Ispagnan, Russy and Lebadonian to get by on. ...and Akinese, of course, and some very rusty Hànyǔ from her first life?

Permalink Mark Unread

Hmm. Okay.

This language has some Francois-ish words? A few are sorta recognizable at least? The rest are weird.

She seems to be asking for permission to approach, and give... Something?

Permalink Mark Unread

Can she show the something beforehand? 

Permalink Mark Unread

A small bundle of herbs and flowers wrapped in linen around the stems.

Permalink Mark Unread

She wants to give Tanya flowers? Did she end up in Hawaii or something? ...even Hawaii presumably doesn't have an aerial welcoming patrol equipped with state-of-the-art secret military orbs and illusionary fox tails.

She wants to approach her (at non combat speed), and she won't or can't explain why. Tanya honestly can't think of a reason to do that other than assassination. She will politely decline and head towards the town with the unfamiliar magical signals, while being maximally alert for any sign of the other mage attacking her or charging anything big.

But landing in a populated area with a possibly-hostile mage flying overhead is going to be very dangerous. She could do it at maximum speed with evasive maneuvers and decoys, but that would interfere with questioning people...

Can she find any written signs in the town, and thereby determine the local language or at least alphabet? She can do optical lensing to magnify anything she sees as long as she knows where to look.

Permalink Mark Unread

The written signs in town indicate that this is a character based language, not a phonetic one. Some of the characters look kinda-sorta familiar? A few signs are also labeled in a phonetic language. That one has a not-quite-Francois word for 'bank'!

...Sinnah is totally going to follow her yeah. People seem Concerned about the pair and they chatter in one of the languages Sinnah tried earlier. Some are clearing the street. Some of the people have cat ears, or fur, or wings, or similar.

She shouts something and holds out a gold coin, addressing people on the street.

Permalink Mark Unread

There are of course both Akinese and Francois people in Hawaii but that doesn't quite look like any writing she recognizes... And why would Hawaii of all places have an advanced presumably-military orb research program?

There seems to be a festival going on. And she doesn't want to cause panic. If the other mage is willing to fly low enough to talk to people on the street, Tanya can land and be... approachable? To a reasonable distance, of course, and very preferably on foot.

Permalink Mark Unread

Sinnah drops a coin and then flies off to some other part of town in response to something a passer-by said.

Permalink Mark Unread

That person over there is doing a fire juggling and swallowing show in a bikini! With occasional magic signatures as she adds more fire! That one is selling fried fish from a wooden cart. That one is sharpening knives and that one over there s busking. A few people come up to her and try to talk, but they mostly only speak one of the languages the mage tried before, which she doesn't understand at all. They don't seem afraid of her, more curious.

Looks like roughly one in four people are ""in costume"". The ""giant birds"" are wearing clothes, mostly, on closer inspection, but the going style seems to be matching one's natural coloration.

Permalink Mark Unread

Any of her soldiers would have flagged this earlier, but Tanya grew up in modern Japan and knows the best festival costumes are always a decade ahead of military capabilities, so it takes her half a minute to notice something odd about the giant birds.

...are those kites? They look so lifelike - wait. Is her magic detector malfunctioning again? Has she been strolling under a whole aerial mage parade without noticing?! Dying because the enemy glued on colorful feathers is absolutely unforgivable!!! It would not only lose the army a fine officer but make them laughingstock of the continent!

She rapidly takes off with decoys going several ways. She's going to circle around the fliers and then approach them from above and make sure one way or another what she's dealing with. If they drop the pretense of being limited to wing-flapping speeds she - won't attack first but she will get out of dodge as fast as she can while the superfast mage is on the ground.

Permalink Mark Unread

If she's going to spawn tons of decoys and then maneuver around and approach from above they might feel kind of - threatened about that, given her general attitude here? Responses vary. Some decide to land. Some yell at her angrily in their unknown language. One of them tries to get above her, still at muscle-power speeds.

(The magic signature that's attached to her is still there. The magic signature that corresponds to the Very Fast mage is still there, down in town, her active baffle long since expired.)

Permalink Mark Unread

So they are mages and her detector is broken, but also - no military aerial mage, when alarmed by an unknown possibly-hostile mage approaching, would respond in those ways. And no country that she knows of has that many civilian aerial mages, because the orbs are expensive (and mostly still classified) and most of the countries that have advanced orbs are at war and conscripting any mages who can fly. ...well, the Unified States are probably not conscripting all mages yet, and a bunch of rich kids who happened to be born mages could buy orbs and learn to fly (slowly and clumsily) and then go to a tropical island festival where they, additionally, learned how to operate very realistic-looking wings? Or the wings are illusions, because her detector is broken and it's detecting some things but clearly not all of them, but - 

- for the same people to have a flight orb enormously superior to any fielded in the Great War, keep it secret from the international press, and then openly use it where they think no-one would see them -

- and not to realize what a military mage appearing means for their scheme, even if they don't recognize her uniform, or else to be completely unable to deal with her appearance, and also for none of them to know any civilized languages (which rules out the Unified States anyway) -

None of this makes any sense!

Permalink Mark Unread

What else could even be happening? She's seen some of it with her own eyes. She... admittedly hasn't seen the other mage fly at twenty thousand feet with her own eyes, that was the faulty detector. 

This started with a completely unexplained... hole in the air... that appeared suddenly and disappeared after she passed through. It was magical, unless that was her detector breaking (but to break her detector it would probably need to be magical anyway). Everyone else around her vanished and the terrain changed and there was sudden rain (and the other mage appeared). 

Are magical portals a thing? Why would that be a thing? Tanya has never heard of it! And that doesn't explain where she ended up, unless this is yet another world, which - Tanya feels like you can explain any observation by saying 'actually, I've suddenly been transported to another world, which differs from my own in precisely those details I don't understand'. But the fact remains she has no other explanation, so...

She gives up on circling overhead and looks for the most central and official-looking part of town. She's going to land again and try to find someone who understands her, or a halfway-comprehensible sign or something, and then she'll make them a big illusion of the globe and try to ask with gestures where they are on it.

Permalink Mark Unread

At this point the town is getting a little bit riled up about her. There are people with medieval weapons - swords and spears and bow and arrow and crossbow - assembling. There are a good deal more magic signatures popping off, scattered around the town.

If she lands near the 'Bancue', a woman will eventually come out, stare at the globe for a few seconds, and then hold open the door to the interior of the place and point to a large wall map, with a huge inland sea carving a nearly straight line from northwest to southeast through a continent that otherwise looks sort of like North America, if you squint. It also has a big canyon running down the center of the continent, almost as if it and the inland sea were radiating from something up north.

Permalink Mark Unread

...that's not anywhere on Earth unless that's not a continent but an island. It could be a pair of small-ish islands somewhere, she can't read the scale.

People probably do still use non-gunpowder weapons in parts of the world, just not the parts with developed flight and assorted other magical abilities. Or it could be part of the festival. Tanya isn't feeling very optimistic about it being part of the festival.

Permalink Mark Unread

The Very Fast mage's magic signature is approaching again. From ground level, and not alarmingly fast. Is she gonna run?

Permalink Mark Unread

...Tanya really doesn't see where there is to run to. She clearly can't shake her pursuit in this town just by powering down her orb and going down some streets at random. She'll step out of the Bancue and be extremely on alert and let the mage with the tail (costume???) approach her.

Permalink Mark Unread

"Can you understand me now?"

She's not speaking Germanian. It's just... Comprehensible anyway.

Permalink Mark Unread

It's what now? Did Tanya mishear?

"I can. I am - very confused as to what's going on. And I apologize for trespassing in your airspace, it was entirely unintentional on my part" and only a sorry excuse for an aerial mage would ever need to say that. "Could you tell me where I am, please?"

Permalink Mark Unread

"You're an otherworlder who popped out of a rift - those are known to temporarily connect other planets to Tirra with portals in a not very controllable way - on the planet Tirra, in the region known as Great Sea or sometimes the Northern Confederation though it's not actually very northern, specifically in the Coffee March, which is a protectorate of the Semaj commonalities which in turn is under influence of the City of Iron. We don't have airspace rules for the most part. -Well, 'we'. I'm an independent mage and inventor, I don't speak for the government. Can you teach me your style of performing magic?"

Permalink Mark Unread

That's a lot to take in and it confirms Tanya's worst suspicions but, also, she is definitely not speaking Germanian! Her brain is insisting she is speaking a language Tanya has never heard before and also that Tanya understands what she's saying. Except for how she can't speak it herself or even repeat the sounds Sinnah is making, she isn't even sure how they divide into words, but when she hears Sinnah (and nobody else) speaking it she somehow understands her perfectly???

This is a bizarre experience. It's much more convincing than some wings and tails as evidence that Tanya is indeed in a new world. It's also terrifying because she has absolutely no idea what is or isn't possible anymore.

"...I could try? I don't have any of the tools that would be useful to start with, people can't start out doing the exact thing I'm doing" - that is, synchronizing to an advanced dual-core orb that Tanya is not about to give up - "and I'm not a magic engineer and don't know how to build them, but I could give you an overview and see if it fits in your - theory of how magic works - and then maybe we could reconstruct the missing pieces together." That is almost certainly a wildly ambitious over-promise but she did say 'maybe'. "Our theory of how magic works doesn't explain how you could possibly be doing - whatever you're doing that lets me understand you - but mostly in the sense that I don't know how anything could do that, magic or not. I'm not a scientist, though. I am Lt. Colonel Tanya von Degurechaff, aerial mage in the Imperial Germanian Army. Of the planet Earth." 

"I have never heard of such a 'rift' on my world before and I expect I would have if they were at all common. Do they - connect to the same planets repeatedly, on this world? Can they be manipulated to do so?"

Permalink Mark Unread

"I would really really enjoy comparative magic studies amd exercises regardless of how well you expect it to work!!"

Permalink Mark Unread

"-Ahem. I'm Sinnah. Rifts can sometimes be induced to open to the same place again, and sometimes do so naturally, but this is mostly the more stable ones. I do at least have extensive recordings of the rift you emerged from since I was in the area and noticed conditions were ripe for one. It was a very unstable one. I don't have my rift related reference books on me since I was travelling for a different reason and don't carry a library with me."

Permalink Mark Unread

"It is good to make your acquaintance, Sinnah. I would be happy to teach you what I can about magic in exchange for you checking if I could go back to my world and facilitating it, or else advising me on who to talk to. Or if it turns out to be impossible, advising me on - what I could do in this world." People with clear desires that Tanya can supply are excellent and to be cherished and not let go of. Except - "is there some local authority that I need to check in with, as a new arrival?"

Permalink Mark Unread

"I usually don't bother with that kind of thing, personally."

Permalink Mark Unread

"...but there are authorities of some kind who would want me to do that? Or a law that says I should?"

Permalink Mark Unread

Sigh.

"Yes. You'll want the same magic I just had cast on me so they can understand you. There's probably a Baron around here somewhere."

Permalink Mark Unread

"...is there some reason you think I shouldn't follow the local law and cooperate with the authorities?" Or is she just an eccentric who 'doesn't bother with it' because the law has no reason to take offense at her.

Permalink Mark Unread

"You're clearly powerful enough to not really bother if you don't want the benefits of being well regarded by the bureaucracy, and I am very impatient to learn magic, and people are prejudiced against kitsunes sometimes, but I can see I'm losing this argument. I paid three silver ecu for this spell- Actually I can just tag you with the herbs now that I can explain they're a conduit for my stupid idiosyncratic analysis resistant language spell, if you want that. It imparts temporary language knowledge."

Permalink Mark Unread

'Powerful enough not to bother with the rules' and 'not being well regarded by the bureaucracy' are anathema to everything Tanya stands for!!!! (This is probably visible on her face.)

"I understand your impatience and I don't want to take any unnecessary detours, but I do think it is important to follow rules that are set for everyone's benefit. Especially if one is personally powerful enough not to." (Oops.) "If your spell has no other effects then yes, I would appreciate that." A spell for imparting knowledge makes no sense, which is the amount of sense of the existing situation anyway. "I hope this won't take long and I do intend to work with you once my - legal situation is settled. ...perhaps with your assistance the process might be faster?" Unless Sinnah is in fact not on good terms with the local bureaucracy, which would be worth finding out. "I don't really know what to expect; that's part of why I think it makes sense to have a process, to make sure everyone is on the same page."

Permalink Mark Unread

"The most lawful expected thing to do if you were trying to cooperate given what has happened already would be... Go to whoever the local Baron and militia captain are and introduce yourself and apologize for alarming them and answer any not horribly intrusive questions they have next. You could also probably get an identification card with the travellers' guild. The guild is a structured way for young people to satisfy wanderlust without excessive risk, which over time becaume a de facto foundation stone of the bureaucracy. Cards tend to get tied to travel histories, bank accounts, and work histories."

Permalink Mark Unread

That sounds like a very reasonable procedure and Tanya will proceed to do just that!

Permalink Mark Unread

The local baron is another bird person, who seems rather exasperated by the whole affair. Of course he wouldn't want to take up too much of an otherworlder and a famous wizard - who invented the world's best flight spell! -'s time. Surely they have more important things to do than linger overmuch in his humble town. It would be really regrettable if there were more misunderstandings or even an incident before they concluded their business and left. Hint hint nudge nudge go be someone else's problem please, couched in the politest possible tones.

And the local branch of the travellers' guild is perfectly willing to fill out a form and issue her a metal plated card with a unique numerical ID on it. It's a reassuringly bureaucratic process, even if the paperwork is just two pages long it's at least woodcut-stamped instead of handwritten.

Permalink Mark Unread

See, doesn't that feel better?

(Their bureaucracy does not seem adequate to the challenge of random towns sometimes serving as impromptu immigration offices, but that's not Tanya's problem.)

She is apologetic and will do her best not to cause any more misunderstandings now that her own is resolved. And now she is ready to leave. ...does Sinnah propose to leave somewhere far? They can talk on the way if they fly slowly enough that wind isn't a problem, or they can fly at (Tanya's) top speed to whereever they're going.

Permalink Mark Unread

"I want to learn your magic. I have a small workshop in the City of Glass five hundred and fifty miles away and a large one in the Duchy of Roses two thousand six hundred miles away. What do you want to do?"

Permalink Mark Unread

"I want to learn whether it's possible for me to go back to my world and what that would take. I want to learn about this world in order to - orient myself to it, figure out what I can or should do once I'm done teaching you what I can and have exhausted avenues for going back, including I assume ways to earn money. I should learn a local language but I won't make much progress in a few days so it can wait until the other questions are more settled. ...I assume I will want more things once I know what there is to want, here."

Permalink Mark Unread

"I can fly at five hundred miles an hour comfortably, somewhat over six hundred if I push it but it's inefficient. I don't mind spending several hours flying to your farther base if you prefer to stay there for the next while." Hopefully her shiny new ID is still valid there?

Permalink Mark Unread

"Going back through the rift or trying to reactivate it is a scale of months or years research project. City of Glass is better for orienting you, probably. It's, well, a city. More services, including information services. There's a famous museum and stuff. I don't need the high-end workshop for initial questions and discussion anyway."

Permalink Mark Unread

Tanya has a perfect excuse for staying off the frontlines until the war is over and all she can think about is how her men will make it without her how little she knows about theoretical magic.

They can be at their destination in seventy minutes.

Permalink Mark Unread

The land very quickly transitions from jungle to densely cultivated farmland. There are towns. Then they're at the city. It's a premodern city! Bits of urban sprawl attempt to extend past the traditional huge stone walls. Lots of glass is in use in the architecture. Most of the buildings inside are four to six stories high, mostly brick and glass. Near the center of the city is a monument and manor district including a startlingly modern-style all glass exterior tower, twenty four stories and near indistinguishable from a modern skyscraper. There are even a few radio transmissions coming from the city!

Sinnah pauses at low altitude outside the gates, it having been expressed to her earlier by someone who can actually back it up that they'd confiscate her workshop if she too flagrantly flouts air safety.

"Air traffic rules are in effect in the city proper. A max speed restriction of eighty miles per hour. And, see the roof markers every few hundred feet? Blue and red ones? They mark preferred air travel lanes, blue on the left and red on the right. The lanes aren't strictly enforced but they do reduce maneuvering and make decent landmarks."

Permalink Mark Unread

That's more modern than median Germanian small city! Glass skyscrapers! Radio! Air traffic control!!!

Tania was worried when the local magistrate turned out to be a 'Baron' (she's still not clear on whether and how those two qualities are related) who just, wanted the interplanetary visitor to please go away and stop bothering him (???!), but clearly that was a small rural town the likes of which can, indeed, be found all over even the most modern country.

Tania will be a very diligent student of air traffic rules. ...is there air traffic other than the bird-people? Those didn't seem likely to go much faster than eighty miles per hour anyway.

Permalink Mark Unread

Well, skyscraper. Singular.

There are a few flying carriages, and some people without wings flying using the same magic signature as Sinnah, and occasionally something slightly more exotic, but mostly it's bird people, yep. Quite a few at the sub 200 foot altitude band. Sinnah stays high, 1000 or so, and heads for a district about halfway to the center from the edge of the city before descending and landing on a garden'd roof.

(...There's a lot of magic in use here in the city. It's a constant rain of magic signatures. The ratio of magic users must be quite high, or maybe it's just the population density?)

Permalink Mark Unread

Either they have a much higher ratio of mages than Earth, or many mages have chosen to come here. Maybe this is a university city and the skyscraper is a magic research institute.

Flying carriages are a civilian technology, which is good considering the alternatives. They may have also invented the airplane but that's not useful for transportation in a city, and helicopters are much harder to build and also too noisy.

Tanya does her best to record distinct spell signatures in her orb but she has no idea how to label almost any of them and they're sometimes hard for her orb to tell apart.

Permalink Mark Unread

She heads to a roof access door and opens it with a physical key and goes down the stairs.

"I have the fourth floor of this building. It's all magic workshops for rent, but they have good grounding, so any miscast effects should be unlikely and very mild. I need to transfer the signature recordings of the rift to permanent storage before we can get started. It's time consuming but not difficult so I can answer questions in the meantime."

Permalink Mark Unread

"'Miscast chances' don't sound like anything my kind of magic does," Tanya remarks. "I will elaborate later; I don't want to assume we always mean the same thing about magic even when we use the same words."

For now Tanya has a lot of general questions. What are the most important / impactful / load-bearing / recently-growing technologies in this world? This includes both mundane technology and magic (energy, food production, transportation, communications, medicine, key natural resources, etc.) and social technologies (laws, legal entities, property and contracts, politics and governance, economics, businesses and investment). What are the major polities and how important are they compared to more local sub-organizations? What are the biggest dead-weight losses (e.g. war) and what stops them from being resolved? What do most people do for a living, and what do they need to do to survive and lead comfortable and socially encouraged lives? What are the biggest conflicts or controversies or lawful (e.g. political) struggles about?

A world that semi-regularly receives travelers with the technology of other worlds ought to be very advanced, and maybe this one is just in ways that aren't obvious to Tanya.

Permalink Mark Unread

The thing about Sinnah is that she is very interested in MAGIC and not very interested in other things. But she can share some generalities. The big problem is that there are lots and lots of very dangerous monsters outside of relatively small 'clear zones'. Regular visits from otherworlders do share useful knowledge, both technological and social- There's the printing press otherworlder, the steelmaking otherworlder, the sailing otherworlder, the banking otherworlder, the casino otherworlder- But there are only so many resources available in areas that will not spawn monsters to kill you, and most people don't want to maybe be killed by monsters, so mining or logging outside of well protected zones is not very incentivized even by higher resource costs. Recycling is king, and resource extraction is the biggest pain point.

The Light Gods are working on clearing more land, slowly, it's a magical process that she has some speculations on. Most Tirran magic can't interact with miasma directly but kitsunes can detect it, and she eventually managed to invent a wizardry spell that replicates this sense to an extent, at least to the point of providing a signal when in the presence of severe miasma that can be expressed as an amount of force and push a scale. Here is her miasma-o-meter, she is proud of it. It doesn't measure the - for lack of a better word - activation energy of miasma though. Killing the monsters and having them respawn and killing them again gradually drains the miasma of energy, resulting in fewer respawns, but does not seem to actually clear the miasma. You will keep getting monsters one or two at a time. You need priestesses and people living in the area receiving proper funerary rites for permanent clearance. Something about the Great Wheel of Reincarnation is responsible for efficient miasma clearing, according to her sources, which are annoyingly tight-lipped.

(Saving off the data looks like a lot of fussing with quartz crystals and a device made of quartz crystals linked by silver wires.)

Permalink Mark Unread

Ugh. Religion. Tanya is going to focus on the actionable parts.

Can Sinnah say more about these monsters? What makes them dangerous, what are the best tactics for dealing with them? What protects the safe zones, is that the same as clearing the miasma and then parking priestesses there? Are the people being buried important or can there just not be any people there apart from the priestesses? Do the priestesses actually do anything or do they just need to be there? What's the bottleneck on ordaining more of them? Where does the miasma come from, if they clear the whole world is the job done or will it come back any time they leave a place without a priestess?

...Can she say more about the reincarnation?

Permalink Mark Unread

Monsters most commonly take the form of black blobs of hate that imitate various animal forms and attack without much in the way of tactics. Occasionally crude ambushes or traps. Universally hostile. There are also undead, magical animals which are only hostile as often as animals usually are, and the very rare magically powerful and intelligent black blob type monster. Those are the worst. A smart enemy with unknown abilities is a pain. General tactics mostly involve attacking at range and holing up in defensive strong points with good walls and battlements.

"Or so it is said: When people die on Tirra, their intangible souls linger until given proper rites. Then the Light Gods cleanse them of the world's impurity before allowing them to be reborn in the world as a baby. With meditation, one can recover faint memories of one's past lives. Sense impressions and flickers of episodic memory. Kitsunes remember more, being direct creations of the goddess Tamamo and a slightly different category of being."

Permalink Mark Unread

That sounds like an enemy Tanya's style of magic is suited to fighting! If they're stopped by walls, does that mean they can't fly and don't have strong ranged attacks or are the walls reinforced with magic? Tanya would very much appreciate it if her sharing magic technology with this world resulted in people outgunning black blobs of hate and reclaiming wildernesses, and not in people outgunning each other. Does this world not tend to have many or large wars?

Are the reincarnated memories... real? If someone remembers details of being a completely unremarkable person on the other side of the world someone could go over there and check if the details are accurate, and eventually you ought to have enough evidence to reach a firm conclusion. 'Or so it is said.'

What is up with kitsunes, being personally (?) reincarnated by a specific Being sounds... fraught.

Permalink Mark Unread

She's going to start ignoring the questions that aren't directly about magic. Some of the monsters can fly! Some have ranged attacks of their own! Not as well as someone with Sinnah's Fly up, or, apparently, whatever Tanya is doing. What is she doing?

Permalink Mark Unread

How fast or high up can they fly? At what range can they attack and how? Are they detectably magic when flying or otherwise, can they mask this and/or mask themselves visually with illusions, can they detect other people's magic and target it and at what range and do magic decoys or visual illusions work to confuse them? Tanya has a professional interest in this sort of thing.

Is Sinnah is done with her work, should Tanya start explaining what she does when she flies?

Permalink Mark Unread

They have birdperson-tier flight and attack with projectiles that are not, technically, but may be usefully modeled as, corrosive projectiles somewhere between a fired arrow and a bullet. They detect people with vision, hearing, smell, and a magical sense that she believes involves sensing emotions; Remaining utterly calm can help you hide.

Yep, she's done saving off all the data that can be saved. Now, M A G I C.

Permalink Mark Unread

Tanya had a little time during their flight to consider her approach to teaching magic. To put it bluntly, she is in no way qualified, and she states so forthrightly and up-front. She is not a researcher and does not even know the theory behind modern magic applications. She is not an orb engineer or even a qualified technician. The only orbs she has on hand are extremely complicated ones that a novice couldn't use anyway, and incorrect use can damage the orb. She doesn't have access to any of the tools and implements used to evaluate candidate mages or to teach introductory classes on applied magic.

On the other hand, Sinnah is a magic researcher who has studied the magical traditions of multiple worlds. If Tanya presents her with the facts as she knows them, there is at least a nonzero chance Sinnah will be able to derive something useful. So Tanya shouldn't stick to what she remembers of how she was taught magic, and she doesn't have to restrict herself to actually useful applications of magic (let alone military ones). She just needs to give Sinnah a leg up and hope she and the other local researchers will be able to rederive the rest, even if they don't end up with the exact spells in Tanya's orb.

So, with that in mind: a brief overview of magic as Tanya knows it.

Permalink Mark Unread

Some people (humans) are born mages. It's hereditary but not perfectly so. Mages produce mana; in fact they can't stop themselves from producing mana, which is how you can find mage children and train them. All mages can sense mana; a mage-doctor identifies mage children in a routine physical exam at age seven or eight.

When you have mana, you can mentally use it to produce various effects, and this is called magic. However, magic used natively is both very weak and very difficult to direct in a precise fashion. The useful direct applications of magic are all on the order of heating a cup of tea. That is why people through the ages have tried to find ways to make magic more useful. Various traditions arose over time, some of which eventually led to modern sciences, such as alchemy. Implements and spells were developed which interacted with the actual magic to produce useful physical effects. However, while these approaches could create powerful effects, they were still very difficult to make safe and reproducible. The use of magic depends enormously on the exact physical conditions the spell is being cast in; alchemists could boil a lot of water, but they could not catalyze chemical reactions without exploding or melting their apparatus every two weeks.

The first computation orb was invented just a century ago and it revolutionized the field of applied magic. Computation orbs are casting implements in the 'orb and scepter' tradition which, in addition to being orbs, contain mechanical calculators (miniature clockwork) which can perform rapid calculations to adjust the spell being cast. This allows casting enormously complex spells (such as flight) whose formulae would take humans whole minutes to recalculate mentally for each passing moment.

Casting a spell using a computation orb involves manipulating the orb's structure with magic to make it produce the desired physical effect (such as thrust), and learning how to manipulate the flow of magic - in a way that does not always directly map to physical qualities - to achieve the desired results (such as thrust applied to a particular object in a particular direction). And then, practicing with that particular orb and spell until it becomes completely second nature, on the level of muscle reflexes, so that you consciously think not of spells but of flying. And then doing that for another twenty or thirty spells, and learning to cast many of them simultaneously while keeping track of everything around you, on a chaotic aerial battlefield where enemy mages will kill you if you make the slightest error.

Luckily, Sinnah will not be training with the orb today! She will instead practice with the 'scepter' implement, namely, Tanya's rifle. (It is technically a semi-automatic submachine gun but the term persists.) The rifle incorporates a linear casting implement which can apply one of several predetermined effects to a bullet just as it's being fired. Because the effects only need to vary alone one or two dimensions each (for example, a timed fuse) and a rifle's barrel is a fairly static environment, this casting implement does not itself need to perform computations; the mage performs auxiliary computations using the orb to produce just one or two numbers which can be (mentally) fed into the spell being cast via the rifle. 

The important part is that these spells are designed to be safe to use on the rifle without a bullet! (You wouldn't want it to break because you didn't notice you ran out of ammunition.) Sinnah can try to feed her mana into it to trigger the fairly simple preset spell and Tanya can tell her what she's doing wrong. And then, hopefully, Sinnah will have the concept of casting through implements to produce much bigger and more complex physical effects, and they can try building from there.

Permalink Mark Unread

This is really interesting and Sinnah would like to point a lot of different magical instruments at Tanya and then at herself while attempting the same mental motions. When questions about how it actually works don't reveal a keen understanding of the underlying mechanics, just how to use various tools, she starts muttering about what shape of underlying reality produces this set of constraints and not some other one...

Sinnah doesn't pick up manipulating her mana, if she can, within two hours; She's reasonably sure she ought to be able to, because she learned all the local types of magic, but she did not learn any of them in two hours. 

A mechanical alarm clock goes off at that time.

"-Oh. I was planning to go recharge around now. That's what the alarm is for. I forgot about that because of new magic. Does it seem reasonable to spend two hours of effort on the rift problem in exchange for the two hours of foreign magic study that just passed? You might want to talk to a priestess about the rifts, I'm fairly sure the assistance of one or more gods would make it a lot easier. You'll need spending money, I'll also pay you for foreign magic study and slash or as an interest free loan. I mostly consider money as a means to an end: Learning interesting magic."

Permalink Mark Unread

Tanya can also try to teach her to boil a cup of water without an implement, but this is traditionally considered much harder to learn; casting implements are meant to make the correct mental motion obvious, you just need to correctly target the thing you're trying to affect, whereas if you target a cup of water there are many things you could potentially do to it, and most will be too weak to notice.

The one-to-one trade sounds reasonable except that Sinnah thinks the rift problem is likely to take years and Tanya does not expect to be able to usefully teach her magic for years, or even months. Is there a way for Tanya to interest Sinnah in the problem for its own sake? If Sinnah succeeds in contacting Earth, Tanya can introduce her to bona fide magic theorists and engineers who definitely know a lot more than Tanya does! She will also be able to buy various kinds of casting implements and schematics for some of them, and some spell formulae, and possibly rent the use of some of those which are trade secrets.

"I don't know anything about these priestesses except that they're needed to make the miasma go away." And that they're priestesses, which is its own kind of metaphorical miasma. "In fact I'm not clear if you understand yourself how that works? Regardless, how would they be able to help, are the rifts related to the miasma in some way? And how could I interest them in helping? Besides money." Tanya is very grateful for the interest-free loan but will of course not spend any significant sums before she has figured out her own future earning potential.

Permalink Mark Unread

"Priestesses can perform rituals which call down miracles. They are subtle, but definitely real. The most basic ones include disinfection, repelling monsters, and enhanced empathy. It is the one branch of magic I'm not very good at since I only have mild affinity for a few of the gods. Money tends to be interesting to priestesses. As does the chance to do good works."

Permalink Mark Unread

Of course they're subtle! Probably only the pure in faith can see them. Lacking empathy is a sin and no-one would say they still lack it after a priestess blesses them to have some more. And if they're still infected or eaten by monsters they must have been extra sinful and it was the will of god. ...of the gods, here. 

They may or may not practice their own branch of magic, and there may even be a being or beings empowering them with it, but enhanced empathy? As a spell, and with a lasting effect? It is to laugh...

...or not. Wasn't there research on neurotransmitters in charge of friendliness and happiness and stuff like that, back in her first world? Tanya isn't at all clear on how the magically-induced stimulants of Earth-2 relate to the psychoactive drugs of Earth-1, but it is disturbingly plausible for someone to have invented a spell that produces the right chemicals directly in someone's brain adversarially. With enough knowledge - or with enough unethical experimentation - almost anything might be possible!!! Making someone treat you as a friend or fall in love with you (or conversely become paranoic or something) might be only the tip of the iceberg, here! Tanya has a healthy respect for the things which science says are at all possible, even if they have never been done in practice before and even if it would be extremely inconvenient if they were.

She doesn't want to offend or annoy Sinnah but she has to make some things clear. "I don't want any magic to affect my mind, and I won't go near people if there's even a very small chance they might do that." And if someone tries casting unfamiliar magic on her without her approval, she will retreat at seven gees and also kill them dead.

Permalink Mark Unread

"..........So, there's a problem with that. Known defenses against mind affecting magic are all reactive, not proactive or passive. I've spent some time on the subject and the best I came up with is a triggered casting of Mind Purge built into an artifact- That being a classification of unusually complex magical devices in local parlance, not the other meaning of expensive historical treasure."

Permalink Mark Unread

"Is nonconsensual mind-affecting magic common here?" If it's at all possible and useful it would be extremely hard to prevent proliferation, and widespread use would itself not just break laws but affect how law-abiding people are, it would unravel the social contract - "in what situations would I be at risk, who are the likely offenders and what would they try to do?" Tanya still processing the enormity of this. She'd know if this happened because she'd sense the magic - unless there is magic that takes effect outside her body and influences her with, what, pheromones - nobody has cast any magic very close to her except Sinnah and she is in her magical research laboratory and - she was happily helping her, is she normally this helpful, this turns out to be a really hard question to answer?!

...Tanya speeds up.

Permalink Mark Unread

Oh shit. 

She twists her tail in the right way to pull a chain which sets the reactiveness levels on her shields to high, mostly reflexively.

"It's not common. It's not entirely unheard of, however, and relative rarity may depend on one's definition of 'mind affecting'. A hearty meal affects the mind, and so does pain, for example. The most likely thing to affect you would be miscasts. Failed magic casting in the Tirran wizardry style tended to have injurious and lethal results long ago due to being random releases of energy, until someone whose name is forgotten or possibly the light gods created a self-perpetuating magical field that absorbs miscasted magic and converts it to less harmful effects, mostly temporary physical arousal or hyperactivity. -It's a work of sheer genius and art and I hope to one day have a full understanding of it, but regardless. It is considered quite rude to cast strong magic where a potential miscast could affect many people. The other likely things will be group or location based blessings, the charm ability some kitsunes have, bardic style wild gifts or witchcraft produced items, and the abilities of Cryptids - the most intelligent and dangerous sort of monster. Do you want to go buy a casting of Mind Purge from someone I can't possibly be in cahoots with. It'll be expensive."

Permalink Mark Unread

Tanya has only Sinnah's word for what Mind Purge does (in fact she doesn't have even that yet) or for who she could be in cahoots with here in her city, or that the language spell Tanya would be using to talk to those people is working correctly and cannot, for example, modify some things Tanya says and hears if Sinnah wants it to. 

Some degree of trust is required to function in society. Sinnah could poisoned her through entirely nonmagical means; if a spell can induce 'empathy' then so can a chemical. It is not rational to respond to Sinnah mentioning a novel danger by suspecting her of being that danger. But how should Tanya calibrate her level of trust towards strangers in a completely new world with unknown dangers and unfamiliar social structures?

Tanya can't read minds, she can only talk to people. If she flies around quickly and asks a lot of random people in different cities and they all agree on something, without giving them a way to coordinate, they might be mistaken but they won't be lying. But would random people really know about what spells can do? Would she trust an informal poll subject to church propaganda about the abilities of 'empathy magic' over the word of a professional magic researcher? Not if she had any trust in the expert, which is rather the problem here! Sinnah might have biases and misconceptions about the local church, but random strangers aren't going to be any better. Tanya could... go back to that Baron, she supposes, or find the local equivalent, but if the authorities were going to tell strangers 'don't trust Sinnah, she enchants people' then they'd have arrested her already! 

 

"I have no specific reason to mistrust you, or to trust any particular person's word over yours. Including about what Mind Purge does, or that that's what I'm buying. So I am going to trust you," because a society where a respected (?) person whom she met at random (??) immediately plots to enslave Tanya with an 'altruism spell' is not a society where she can function regardless.

"Of course physical effects affect the mind! This 'altruism magic' and the other things you mentioned are a novel attack vector for me, and I need to learn how to defend against them. The danger is my mind being subverted, not whether the means is a spell. Categorical defense or immunity is rarely possible, against any attack, but there must be defense strategies that make successful attacks rare? If I have to make it a rule not to let any unfamiliar magic target me I won't be able to go out in public!"

Permalink Mark Unread

"Altriuism magic? What's that supposed to be? The light god blessings? I suppose you could phrase it like that... My strategy is optimized against kitsune charm, bardic gift, and cryptid mental effects. A combination of detection and triggered Mind Purge. It uses a past watch of average mental states over the last week and then identifies significant deviations from that standard and adjusts the mind to remove them, though that is painfully oversimplified. It's really more like five simultaneous processes given the safeties... Could perhaps optimize it to reduce the rare short term memory loss side effect..." She starts drifting towards a blackboard.

Permalink Mark Unread

That sounds very complicated and also the side effect is concerning, if not nearly as much as the problem being solved! "Could you give me an overview first of - who can, and who or when is likely to do any of these; how they could be recognized, other than me learning to recognize the spell signature; what the range or other restrictions are; whether they're at all legal or, uh, accepted by society, should I model them as something other than a deliberate act of hostility no better than firing a gun at me? And - how common they are and what do other people do about it, since they do not have your custom reactive spell? I am very grateful for the implied offer to share it, I'm just still trying to correctly understand the scope and nature of the threat. How many people are going around having been unconsensually mentally modified, and in what circumstances?"

Permalink Mark Unread

"Monster mental magic is too variable to easily categorize. That's half of what makes Cryptids so dangerous, the unknown. Kitsune charm is instant, range about a thousand feet, lasts hours to days, makes you interested in the kitsune. Pretty sketchy. Lands differently on different people. Yeah, if you think a kitsune charmed you it's really valid to be mad. Maybe even to try to kill 'em. Some of my conspecifics are real bitches... Hmm... The whole loop rests on Zhuji's gestalt pattern... But what if..."

She is sketching out a flow diagram on the blackboard now.

Permalink Mark Unread

Wait. "You are a kitsune? Could you please explain what that means?"

Permalink Mark Unread

Siiiigh. She is still staring at the blackboard, but no longer writing things on it.

"It means I have all of the standard kitsune traits and a set of nonstandard kitsune traits. The most relevant universal ones being that I was made this way by Goddess Tamamo (probably from a human soul but really the shape of the soul is mostly the same no matter what body it's in) at some point in the past, that I can cross into the spirit world which is an abstract pseudo-alternate dimension supported by magic, that I don't age or scar or accumulate chronic damage from most things, will reincarnate with more of my memories intact than usual faster than usual, that I can natively sense monsters, that sex is a magical power source for me, that I can transform into a fox but neither fox nor humanoid body is quite physically real. Charm is a nonstandard trait. Not every kitsune has it."

Permalink Mark Unread

She conspicuously didn't deny having the 'nonstandard' charm trait. Tanya sympathizes; there's no need to say unpleasant things out loud. She is intimately familiar with reincarnated into the wrong kind of body by a self-proclaimed god!

"I'm very sorry that happened to you," she says and means it. "I have - some knowledge of beings calling themselves gods which control the cycle of reincarnation." At least she is now in a world where she can apparently admit that out loud and not be laughed out of the room! "I did not mean to pry."

Permalink Mark Unread

"Harsh feelings about your body and soul having stuff you didn't approve of grafted to it, while entirely valid and justified, are something I do not find useful. I have discarded them and am living my best life as a magic researcher and wandering spellcaster. I have a friend who is closer to your viewpoint on that front - the reason I made my mind purge defense was actually for her, one that I don't have to personally maintain every day is staggeringly expensive because of all the diamonds and it's not even ready but it was going to be a gift- Anyway, that's only very questionably relevant, you might like her was the thought."

Permalink Mark Unread

Tanya nods. This is an attitude she can whole-heartedly get behind.

"I agree entirely. In my case the being in question let my keep my memories, which does not normally happen on my world, to let me be aware of his 'punishment' in placing me in a poor situation. There is no reason to keep feeling sorry for myself, because, as with you, he has not succeeded." Fuck you, Being X, you don't get to control my life, which means you don't get to make me keep feeling bad about myself. Being able to casually talk about this feels so liberating. "...I think you wanted to work on a technical problem for a while? If so, don't let me distract you." Tanya doesn't feel urgently pressured to find a way to escape mind control anymore, now that she knows she's in the company of someone who probably hates it as much as she does and for the same reasons.

Permalink Mark Unread

"-No, I'm getting low on internal energy*, I was going to go fix that. Now I'm wondering if you can learn Tirran style wizardry. But, later. We should plan when to meet again."

 

'Qi', an oddly familiar word, but with different connotations.

Permalink Mark Unread

"If we're staying here for a while, I should sync to the local timezone and not sleep yet. When do you expect to be back? And could you recommend me someone to talk to, or some books to read, to learn more about this world in the meanwhile?"

Permalink Mark Unread

"This place isn't really suitable for long-term habitation by two people. I don't have a kitchen. I'll probably be back by six bells. That's a couple hours before sunset. You're free to read any books in here you can physically access without breaking anything, but they are about magic, not general knowledge. Going to travellers' houses and paying a consulting fee for general information might be a good plan. That's a standard service they offer. Many libraries offer research assistance for a fee as well."

Permalink Mark Unread

"Are there books or guides oriented to people from other worlds? - I assume not but since you've ever had such visitors before, I thought I might as well ask. Lacking that, I'll ask for general overviews. ...Would it be problematic to tell people I'm from another world, if it comes up and I can't explain something any other way?"

Permalink Mark Unread

"People believe that people who go into adventures or business with otherworlders tend to do well. This may have annoying or beneficial social effects due to the perceived incentives. I'm not you and have never pretended to be an otherworlder so I'm not entirely sure if this is problematic or not."

Permalink Mark Unread

"That doesn't sound problematic to me but maybe I'll learn from experience. Can you give me some spending money for now?" Being paid for being a teacher is great and Tanya will need to draw up a more careful agreement (money in hand versus rift research, if she can even afford meaningful amounts of the latter) but she gets the sense that Sinnah would rather do that when they reconvene.

Permalink Mark Unread

Sure, here's whatever her hand in a certain pocket turns out. This turns out to be five gold coins and eight silver ones.

"Five sol eight ecu. My consulting casting rate is two sol an hour but I massively overcharge so people don't bother me unless it's really critical and discount for interesting problems. I'd say a more reasonable specialist respected teaching role's pay would be... Two to four ecu an hour?"

Permalink Mark Unread

Oh, so they are negotiating now? Tanya mentally comes to attention. "I am not familiar with prices here," she says apologetically, "so if you don't mind, I will trust to your judgement of what would be a fair price for the first few days until I have oriented enough to agree to a longer-term contract. If, that is, you estimate that it will take a long time for you to learn all you can about my style of magic."

It's possible that Sinnah will learn all she can from Tanya over the next few days and she should be pricing this as a package deal, but it seems unlikely and if it does happen, Tanya can probably sell the same knowledge to other people. ...unless Sinnah republishes it first in an article oriented towards locals. Tanya shouldn't give away her most important economic asset on her first day in a new world! It may be the case that neither of them has a good estimate of how long it would take, in which case they should set a floor price. Tanya can raise those things when she comes back; figuring out the approximate cost of life shouldn't take her that long.

"Should I use this time to look for lodgings as well? I'm not sure what the - threat model is here. Do you think there is a serious danger of someone hearing about a new traveler from another world with novel magic and trying to charm or kidnap me in my sleep?"

Permalink Mark Unread

"I'm not that strict about the money, but sure. Four ecu an hour. Any extra you take from me now can be an advance or an interest free loan, I'm not going to write up a contract about it. I don't care if you sleep here - though I only have one bed - or elsewhere. I have all sorts of wards on the walls and doors and windows so it might be safer but it's also my space and that might be annoying for one or both of us. Risk of someone trying charm... Gut feeling says about one in a hundred if you make a big splash. Of kidnapping, about the same, probably. Maybe one in fifty. I've been under charm to test mind purge and the subjective experience was that the charmer was very interesting, very pretty, and attention-grabbing. Have you ever listened to a really good concert or similar, or gotten into a flow state about work? Gotten lost in a book? The subjective experience was a bit like that, but for intimacy - talking or carnal - with them. Very moment to moment compelling and easy. It wasn't impossible to think around and I could notice when I had been charmed even when they did not specifically warn me ahead of time, but perhaps only because I was keenly aware of the possibility."

Permalink Mark Unread

"That sounds frankly terrifying." Tanya does not want a one in a hundred chance of that! A one in a hundred chance kills you in two to three months! "I don't know if I have or will make a big splash; I certainly don't want to, but anyone can see I'm a foreigner and any mage can see that I'm using some novel magic." (Which she isn't turning off; that would make her almost defenseless even when she's not sleeping, and every mage in town could have sensed her flying in earlier.) There's no sense in advertising herself, but anyone who wants to will be able to track her down.

Tanya is very grateful for people like Sinnah who volunteered to be mentally infected in order to develop defenses against it."

"Do you think I would be able to sense this as magic being used on me? My magic detection locates magical effects in space, but I don't know if the local mind-affecting spells would apply magic directly to my brain or - do something else. I could tell that your language magic earlier affected me. And yes, I would appreciate sleeping here at least for a night or two, if you don't mind. I am sorry to impose but - I don't know how to defend myself yet, when I'm sleeping." 'Yet' is very optimistic but hopefully there's some solution to be found? 

Permalink Mark Unread

"...I am unsure. Judging by how you react to things I think your magical detection is better along some dimensions than mine, but I cannot detect charm as magic even with tools, my defensive artifact detects the effects of charm upon the brain, among other things."

Permalink Mark Unread

"Then I certainly should not rely on being able to detect it. ...if there's an opportunity to observe this 'charm', like the experiments you mentioned earlier, I would appreciate that. For now I'll have to trust that no-one will try to assault me in broad daylight, and come back at six."

Permalink Mark Unread

"It'd be a moderate pain to arrange. I'll inquire. See you at six."

To the door with them both?

This is a nicer neighborhood. More green spaces, more space in general. Seems like a fairly quiet street but there are still a few dozen people visible going about daily life.

Permalink Mark Unread

Tanya walks (not flies) at a civilian pace and tries to relax in this perfectly pleasant neighborhood where a mind-controlling kitsune is only lurking behind every hundredth tree!

She wants to:

1. Find a clock, ideally one with a second hand or other fine-time-division she can time her orb's clock against, and figure out what the local time is and when it will be six. And whether the 'bells' are literal like churches on Earth.

2. Find a map of the city with public landmarks, and identify libraries and other places where she might be able to ask for guidance. Sinnah mentioned 'travelers' houses' do this (they might also be lodging houses?) 

3. Observe how people react to her when she doesn't fly in but still looks foreign. Observe the patterns of magic on display in her detector range (or just close to her, if that's too many).

Permalink Mark Unread

There are few clocks around; They're more the Theme of another Walled City and thus somewhat unfashionable, but they're too useful to entirely neglect. They tend to be made out of very artful glass facing ranging from clean and simple to baroque and gaudy. The seconds are very slightly (~1%) longer, but they use a 24-hour day and 60-second minute and 60-minute hour!

Travellers' houses turn out to be a messy combination of general information services, odd job listings, bureaucratic engine handling notaries and verifications of various sorts as well as immigration services. They all have a big city map with a big 'you are here'. Landmarks include the various districts (Noble, market, university, sunrise, terrace, glass, avian, and dumps), the museum of glass, the gōng's palace (which is also the central bureaucracy), the great greenhouses, the military district, Red Tower, the Eye of Erius (a temple of some sort), and the Way of Balance monastery.

People seem perfectly at ease with a foreigner, in most of the districts, especially the most well-off ones. Lots and lots of spells are going off all the time. The most common ones seem to be a bunch of useful wizard cantrip-equivalents; Disturb Dust, Weld Metal, Ignite, Apprentice's Oil, Condense Water, Chill/Heat, etc. There are also a few consistent signatures varying in magnitude for people manipulating rocks, air, water, fire, and lightning by what seems to be intuition or instinct. There are also a lot of wildly variable spell signatures that correspond to people doing domestic magic, mostly cleaning.

Permalink Mark Unread

Those are quite encouraging sights! Decorated clocks and museums indicate a government (or private benefactors) both rich enough to afford them and civically inclined enough to build them (instead of, say, giant statues of themselves). Standardized bureaucracy with enough uptake to require multiple bureaus in a small city means city services have good reach and uptake. There is sensibly a military district (she should maybe ask Sinnah about the local military, are they currently fighting anyone or likely to do so?) Even the slightly longer days are close enough to be comfortable.

Magic being widely available for civilian purposes is obviously excellent, but Tanya's hindbrain believes deep down that so many signatures must mean she is on the battlefield and she can't stop being slightly on edge. At least none of them are moving quickly. She doesn't know what they all do yet but there is a clear majority of standardized ones that she'll record and label later. Eventually she'll be able to learn they're not dangerous and relax. ...no, she probably won't be able to relax as long as mind-control magic exists, but being on civilization's side against means she can navigate a dangerous environment with perfect aplomb and an appearance of calm.

(Sinnah said she'd be within her rights to respond with lethal force to any use of nonconsensual mind-control magic and Tanya trusts her implicitly because that is such an obviously rational coordination point for everyone to agree on. She can't recognize mind-control magic yet, but she has a clear goal now.)

Tanya would like to sample some local food, Sinnah warned her that her lab doesn't have a kitchen so she presumably shouldn't bring in food and Tanya ought to learn what local cuisine she likes or at least tolerates. And then to talk to Information Services (do they provide paid guides?) about, hmm, the major industries - food, transportation, materials and manufacture, communications, defense, construction - and social services and contract law and rights of the worker and such. Pretend to be from very far away but on this planet, try to politely demur saying where from exactly, clarify that she is definitely only interested in a high-level overview based on entirely public information and isn't any kind of spy. This is very likely an implausible story, since a planet with widespread (even if slow) flight and also powerful individual supersonic mages ought to have little variation in regionally available technology and information, but it's cheap enough to try. Although if they ask to see her registration up front she'll have to show them the plaque that says she's an otherworlder.

Permalink Mark Unread

In terms of food, the first six food-having places she encounters are:

A road stall selling baozi and flatbread dishes.

A restaurant advertising traditional roasted meat and rice - 'Ten Plates'.

A general store that has a bunch of groceries in it.

A bakery-cafe selling lots of bread, in whole loves or smaller pieces, some of it fancy or pastry-like. The coffee is kind of a sideline or afterthought.

A road stall selling fried vegetable dishes and soups (expensive, but partial refund if you return the bowl and utensil).

A restaurant decorated in a much more - Francois? Not quite, but it's reminiscent - style, advertising Western-style dishes like pasta, fried potatoes, and meatballs.

Permalink Mark Unread

A very pleasant selection! She'll try the dishes of the road stalls, and sample some fruit. 'Ten plates' might not be literally that but probably wouldn't leave room to try other food, and she's had enough of Francois (and more importantly Germanian) food for a lifetime.

...they have coffee?!

Permalink Mark Unread

Tanya wants that coffee!!! It doesn't matter if it's badly made, as long as they have the bean and the method there are sure to be other shops doing a better job! As long as it's real coffee it's bound to be better than the ersatz stuff they got on the Eastern front last year! Can she have a look at their beans (whole or pre-ground) and coffee-making apparatus? She'll even buy one of their pastries!

Permalink Mark Unread

(The stir fry and baozi are good as far as street food goes. The fruit is unfamiliar in exact variety but it's hard to go too wrong with fruit. It's a bit less sweet, overall. Notably, meat is fairly pricey anywhere she looks.)

(Oh, the coffee? They don't make it here. They buy it already brewed in this big steel can, from this place a few blocks away, in exchange for some fancy pastries to sell at the coffee place. A win-win deal. They'll give her directions to the place!)

Permalink Mark Unread

Tanya will thank them (by buying a pastry, as is polite, even if she doesn't particularly like its look) and proceed to the indicated coordinates address! 

This place has NO WAR and YES COFFEE. So far it looks like a great place to be.

Permalink Mark Unread

The coffee place is just a teensy bit protective of the details of their methods but show her the beans, and the grinder. It's definitely coffee. They have sugars and creams and so on, too.

A big cup is 5 large copper; That's pretty expensive, about the same as a meal in the nice restaurant. But not absurdly, massively expensive, at least.

Permalink Mark Unread

Excellent! Tanya will take a cup with cream and two sugar and compliment them and ask if the beans are grown nearby or have to be imported from another continent. She reassures them she is not at all trying to steal their business secrets (obviously they don't need to tell her anything like that), she is simply a traveler from distant lands who is delighted to finally find a new barista.

Nondecimal denominations are a Commonwealth abomination and Tanya has to mentally convert everything to a 120-base silver standard. Gold coins are 2400s, a 'large copper' is a 10 and a 'small copper' is a 1. This monetary unit doesn't even have a name! This would normally be annoying but right now it doesn't matter because she has COFFEE and, much more importantly, she has a COFFEE SUPPLY. And motivation to become a high earner to be able to afford it daily! Well, there are certainly worse goals in life and this one will do for a start while she readjusts to civilian life. Maybe she can help facilitate coffee bean shipping, if the problem is that they have to import them like Germania does.

Permalink Mark Unread

(Sure, it has a name. 120 of it is an ecu, which means that a small copper is 1/120 of an ecu.)

They import it from around a thousand miles south, near the southernmost inhabited parts of the Scar Sea, from a few different suppliers. Crops that don't grow locally are always expensive, because none of the big agricultural magic groups like sending skilled staff to monster-infested lands without crazy high danger pay so it's mostly natural growth.

Permalink Mark Unread

(That's not a name, that's a description. Having more than one unit of currency is in Tanya's opinion an unforced error.)

This is bad news, because she can't help with harvesting like she can with transport and prices are presumably high everywhere around the world. But it's also good news that workers can demand (and get) appropriately high hazard pay despite international competition! (Tanya didn't know harvesting coffee requires highly skilled workers but she didn't specifically know it doesn't.) A real change can only come from cultivated coffee grown on safe farms, and she's not exactly in a position to drive that industry, so she'll settle for being a high earner and paying the market price for! her! morning COFFEE!

Tanya will thank the staff again and express her hope to return and then proceed happily to the nearest information services point. While being on the lookout for sudden mind control but, like, happily so!

...she checks if her new mood is a result of mind control and concludes that according to Sinnah's description is isn't because it's not focused on a person. She will ask Sinnah later if there are charm spells that make you attracted to a product being sold but antagonizing a (powerful mage) customer just to sell them one (1) expensive coffee really doesn't seem worth anyone's time.

So: information services!

Permalink Mark Unread

There are travellers' houses at major intersections, if she's going for one of those. Merchant offices and the like are fairly common too.

Permalink Mark Unread

Tanya heads to the nearest one she can find, and after taking in the city map she has questions and can pay for someone's time in answering them or directing her to the appropriate books.

Permalink Mark Unread

The Travellers' House does indeed offer information services standard. You can read the Travel Almanac for three small copper, or hire one of the clerks to answer questions for eight small copper an hour.

Permalink Mark Unread

She'll skim the almanac overview first, sure, and then presumably pay for an hour and maybe more than one if the first one is productive.

To begin with: what are the major industries, locally and nationally, and their related products and imports and exports? Largest in terms of workers employed, average pay, and general proportion of the economy.

In particular, how many people work in agriculture, or would need to work in it if large amounts of food weren't imported (Tanya doesn't know if they are)? This is often a good proxy to start with, or it would be if she were back on Earth.

Permalink Mark Unread

Locally, the biggest industries are farming (using a variety of magic by expensive enchanted objects and specialists to very efficiently grow crops and lumber on small land areas), artisanry of various types (especially glass working), the recycling industry to remediate waste into usable materials (they still import a lot of things, but raw material is not that much less expensive than finished products, so the pressure to recycle is strong), and magical synthesis of useful materials, most especially cooking oil, the spell for which became popularly known around 20 years ago. (He makes a joke about how you get sick of the taste of fried things if you're eating cheaply.) Also, if she's interested in high pay, creating magic scrolls and enchanted objects is definitely the highest-paying general industrial category. Many artisans and industries use enchanted tools for their work, and scrolls or wands are very handy for things like emergency response...

...Uh, for some reason most of the local universities of magic have a culture of working for money being 'beneath them', he recommends saying you want to learn about the high art of magic if you apply, not that you want to make money. There was rioting and a big brawl between the students of several sunrise district trade schools and the Great Peak Magic Academy that had to be broken up by the city guard, a couple years ago.

The food situation is a bit strange - fried bread is the cheapest thing one could possibly survive on, since grains grow well under intensive farming and Apprentice Oil is something reasonably bright people can and do learn to do reliably in six months at a trade school. But obviously people want variety, and all their vitamins and minerals, so there's still economic pressure to grow other things. Most of the food that gets imported is exotics and luxuries, like mangoes, oranges, coffee, tea, or spices. Her info guy doesn't have extensive reference material handy but figures maybe half of all people in the region work in agriculture or food processing at some remove? That's for everyone directly under the purview of the City of Glass, who live within fifty miles or so, not counting any allied provinces or colonies.

Permalink Mark Unread

A sophisticated and (at least somewhat?) industrialized economy, based on magic developed farther than on Earth. People can reliably learn to use magic without being born mages! Food staples are cheap, local and secure! Tanya likes this place more and more, but she doesn't know yet how she fits into it once the lessons with Sinnah run out. She might be able to work security in a colony, but the point is not to keep risking her life for money! Also, her orb will break down sooner or later without proper maintenance. 

How does transportation work, for bulk goods as well as for people who can't fly? Do they have efficient land or air transport? Are their ships powered and not at the mercy of the winds?

Permalink Mark Unread

The options in ascending order of cost for a person to travel are walking alone, joining a caravan or other passenger coach service, a slow boat, a sorcerer-powered boat, a flying carriage. Cargo options are similar except bulk slow boat trade is cheapest and overland carriage or courier service is fairly pricey.

Permalink Mark Unread

So they do have powered ships. (And powered land travel?) Are these sorcerers the kind anyone can learn to become, enabling traffic to scale to match demand? Also, do they have communications faster than the speed of travel?

Permalink Mark Unread

Scholarship does not agree on if anyone can become a sorcerer. Strong intuitive sorcery runs in families, sometimes people who seriously try end up training it up to a useful level even if they has no detectable original talent. Maybe one in twenty? That's a guess, she could inquire at a monastery - that being the local institution of sorcery training. There are many anecdotes and little reliable data on who succeeds and who fails. Land travel power is generally powered by animals, sometimes by magic directly applying torque to things. The Steelmaking Otherworlder tried to introduce steam engines but they were too ruinously expensive at the time and still aren't really competitive with magic propulsion.

There are a few semaphore networks in places where that makes sense (mostly up and down the Scar Sea coast). There is a clever arrangement of scheduled remote scrying that can get messages thousands of miles away once a day, but it's expensive to sign up to. There are communication spells, which generally require the caster to be familiar with a specific targeted individual and fail silently. He has heard a rumor of an instantaneous communication system using from old Tirran Empire artifacts run by certain merchant houses, and a different one shared among most major lords of Atsos intended to send out alerts and calls to action about especially dangerous monsters, but is not familiar with the details.

Permalink Mark Unread

Wonderful, another religion-bound magic that's crucial to the economy. Well, if the local sorcerers are unable or unwilling to start teaching others outside the approved monasteries, there's nothing Tanya can do about it.

It's unfortunate for Tanya's prospects that steam engines have been tried and found wanting. The interesting question is whether that's because they're worse than on Earth, or because the local magic is that much better. That's not a question Tanya can ask directly, so instead she'll ask - how many sorcerers does it take to power a ship? How big and fast are these ships? Are the sorcerer salaries a significant part of the cost of maintaining a shipping fleet? This isn't important, because if the locals have tried and failed to improve the steam engine Tanya is very unlikely to know the exact engineering details that made them work better on Earth, but it's still useful in building a general picture.

Radio, though, she definitely knows how to build a simple radio and even a simple one is better than a semaphore. (And telegraphs, but those require much more capital investment and are easy to disrupt.) It sounds like there are enough different technologies and magical traditions in use locally to solve the electricity problem one way or another; radio doesn't require that much power. There might not be much interest at first from the big investors, because they already have (expensive) instant communications across the globe on top of supersonic travel, and radio relays are cheaper than semaphores to set up but the semaphores are already in place. Ships are better served by sending magic messages to the right person than by line-of-sight radio. That leaves the mass market: people who can't afford to send messages using any of the current systems, or not enough of them, and one-to-many broadcasts. She'll need a local business partner to capture some of the gains of being the first to market with radio sets...

Question for the clerk: does this jurisdiction issue patents on technologies and are they respected internationally?

Permalink Mark Unread

It takes one strong sorcerer to power a ship, and they can move at around 30-40 knots if they're couriers or 15-18 or so if they're big cargo haulers. Sorcerer salaries are about ten times an ordinary crewman salary, or around that order of magnitude. A ship typically hires 2-4 of them and they work in shifts.

Atsos does not have very strong copyright or patent protections. Many organizations keep trade secrets and espionage can in fact get you into trouble. He thinks the Kingdom of Noten is much more pro-patent and copyright.

Permalink Mark Unread

That's impressively fast! Tanya's heat spell has enough peak output to drive a really large ship but definitely can't sustain that for hours every day, it's not even close. Do the sorcerers directly magically move something like a screw shaft or do they produce heat or electricity or another form of energy? (Tanya is guessing the former, since steam engines aren't competitive, but it's good to check. Motion is in any case easy to convert to electricity, it's building batteries that's hard.)

Sorcerer salaries being that low (i.e. a small part of the ship's total crew wages) implies reasonable supply elasticity, if only over large periods of time since it takes training and most sorcerers probably work a long-term job on a ship or factory or something. That is also good. 

A lack of patent law is the real problem here. To sell an innovation you must demonstrate it to convince the buyer; radio can be demonstrated without explaining how it works but Tanya will still need some help building it, and the details will be hard to keep secret. Contract law would work but could limit the damages she could recover... Something to consider. There are in any case many avenues she can explore and radio is just one.

Moving on! What do the local laws say about the rights of man people, of citizens vs foreigners, and of workers vs employers? Are there state social services and safety nets, or ones based on private associations, or something else? Are there labor unions and if so are they enshrined in law?

Permalink Mark Unread

Slavery is illegal in the city of glass! Even debt slavery! They are proud of it! It is not so everywhere else. There is not so much a state social service though. Your extended family is supposed to be that. Wealthy merchants and nobles often patronize promising youths, paying for their education and signing term service contracts that are not slavery because you can break them, you'll just have no career prospects and maybe be banned from most establishments associated with that noble's network. Labor unions are prohibited by law from price fixing or striking or mandating membership and are fairly toothless overall. Mostly they serve as a quality badge and education pipeline.

Permalink Mark Unread

It sounds like a reasonable balance overall, inasfar as one can get a real impression of an economic system in ten minutes. At the very least there aren't any immediately obvious problems not being handled or failures of governance.

What is the foreign relations and military situation like? Is there or has there recently been any fighting, are any neighboring states hostile to the City of Glass? She noticed a military district on the map, what does it do, is there conscription?

Permalink Mark Unread

The primary threat is monsters and that external pressure plus the Light Gods' guidance has kept inter-state conflict down to a minimum, the last 'war' was apparently about 20 years ago and consisted of a series of riots and panic over some new policies, and a few skirmishes between private guard forces being tacitly backed by the City of Silk as an 'independent army', which was soundly defeated with less than a thousand casualties total. (They're still in a lowkey simmering conflict with Silk, in that the border is closed, with the primary point of contention being what Glass calls 'debt slavery' and what Silk calls 'restitution work'). There is conscription in case of dire emergencies, of anyone who has ever accepted the free military training. It hasn't been activated in over a century.

Mostly, the army is to stand ready for such shenanigans, or just in case really dangerous monsters appear, or to go out to colonies and help clear out identified hotspots of monsters, and to create a steady pipeline of former soldiers who can be called up again if necessary.

Permalink Mark Unread

That's about the best possible answer: they (sensibly) have an army but rarely need to use it, conflicts are very small-scale, and when they did have one they won. (It takes a lot for the public line to be that a war was lost, but Tanya has no specific reason to disbelieve them right now.) The constant threat of monsters requires even otherwise very secure states to have standing armies, so it's very important to ensure that it also serves to divert any would-be warmongers to the colonies.

Can she get a bit of scale for all these intuitions? How many people live in the city, its immediate surroundings and the rest of its territory, the colonies...? (Do these capital-C Cities all have a single, economically and politically predominant city, or is it more of a naming convention?)

 

All in all, a good overview for a starting point. Tanya will come back once she has more useful questions. She needs to organize her thoughts first, before she knows what to ask or what books to look for in a library. List her goals and assets, identify any other potential low-hanging fruit besides her ideas about radio. Sinnah's office is as good a place as any to do that in. ...well, she can't get in before it's time to meet Sinnah, but she can find somewhere to sit down with a notebook.  (She'll need to buy a new, bigger notebook.)

Permalink Mark Unread

City of Glass has about three quarters of a million people. The whole region probably has on the order of a few million. The whole world, estimated, and assuming no major uncontacted peoples, on the order of 100-200 million people. The five big famous prestigious Cities are the Cities of Glass, Silk, Steel, Gems, and Tea. They are economically, politically, and culturally predominant. Some say that there's a sixth, called the City of Brass or the City of Clockwork, but most agree on just the five in the eastern region.

The politics get weird and layered fast and she doesn't really have the time right now to get a clear picture of it but the big five sort of form the nuclei of ... factions or pseudo-federations or at least aligned interest blocs of the smaller entities, whose level of independence is somewhat of an open question.

Have a lovely day, afar wanderer!

Permalink Mark Unread

It's impressive that they've achieved as much as they have despite such a small worldwide population! 

Can Tanya unproblematically buy a notebook and find somewhere to sit and think until six?

Permalink Mark Unread

Aside from it being crowded enough in the little alley park that people regularly pass her, no.

Though she does hear some sort of commotion off in the distance around five. Two people shouting, a crowd, and eventually the sound of breaking glass.

Permalink Mark Unread

...Tanya will go that way to see if her help is needed, as a responsible citizen person should. She is (in another place) military and supposed to respond to civilian violence if no police are present.

Permalink Mark Unread

She comes upon a crowd gathered around two stands in a small plaza, holding what look like... A set of glass tools? Crowbar, hammer, a saw, ladder, shovel, more. All made of glass.

The shattered culprit is one of the hammers, having broken off at the neck.

It looks like some sort of exotic contest, given how one of the people on stage is currently boasting about their side's quality.

Permalink Mark Unread

Oh good, nothing is amiss! They must have some kind of glass-shaping magic, or maybe they prepared all these in advance in which case they're very dedicated craftsmen. Tanya applauds politely and then go back to her note-taking.

Permalink Mark Unread

Tanya's notes:

- Might be possible to go back or otherwise contact Earth. Others besides Sinnah could be interested in exploring this? Disconnect between academics studying magic and the business community discouraging.

- In which case, Tanya has obligation to report back and for her conduct on Tirrah to reflect well on Germania and not to harm Germania if contact is established. (She isn't planning anything in contravention of this, other than possibly not setting reestablishing contact as her highest priority.)

- No idea how long she can usefully tutor Sinnah or be research / demonstration subject. Neither of them can estimate well, so hard to plan around. Tanya must plan pessimistically.

- Selling radio technology might work. Problem: no patents. Could move somewhere they are, but not while working with Sinnah. (Regardless, if other countries don't respect your patents you're just putting your own country's industry at a disadvantage). Not just Tanya but investors / engineers / mfg. partners can't make profit, because radio is very easy to copy. Can have radio towers under guard with trade secrets inside, can't sell to public. (If only receivers sold, transmitters might stay secret long enough to profit?) Need to consult local businessmen to evaluate.

- Need to come up with other Earth tech / knowledge to sell / invest in. Ruled out: steam engines; bulk propulsion / transport in general. ICE engines still possible. Many things to check still. What does she know well enough to reproduce? Many candidates, she needs to make a list and then vet it with more questions at the info center.

- Other than tech / business ventures, no immediately marketable personal skills squiggle except fighting monsters. Discouraging but hard to expect otherwise. Trade schools require income meanwhile.

- Should learn more but not sure what books to read...

- Expenses: hour's pay from Sinnah ~~ day's food (w. coffee). Check lodgings next. 

Permalink Mark Unread

There are lots of lodging places available, anywhere from an almost pod hotel type arrangement to a full family apartment to rent, minimum one month. She may want to narrow the search space some.

Permalink Mark Unread

Tanya isn't going to rent a room for tonight, she only wanted to know the range of prices on offer. She can also rent farther away if that's cheaper, since she can fly quickly. This will presumably take more time than she has before she has to go back to Sinnah, but the costs of capsule hotels (she has no belongings anyway) and small apartments will at least bound the range.