"... I see. Thank you."
He'd assumed he'd bring in ten people. He was thinking of which ten. He was counting names, trying to imagine who he'd sacrifice.
Then he realized they'd recover their memories after the story was over, and then he realized what it meant.
"In that case, I would like to make two lists of people to reincarnate into the world, one recovering their memories - after the story is done, no doubt - and one not. These lists will be very long. For now, though..."
He shoves the chair back and stands.
"Let me then give the second draft - break in if any of this is a problem. Elaborate silver hair, elf, space opera, high magic, as we discussed; royal princess, noble prodigy, hero's daughter, servitude, free Maid, Admirer, AI. Bad For Her, Good For You, the Rich Heiress as an Equal Friend, Magical Prodigy, Unearthly Insight; the Flaws are Dark Secret, Save the World, and, yes, In Character."
Spins, turns, begins pacing; no matter how long the strides he takes, the room is large enough to accommodate him.
"Let us begin with the Star Kingdom of Villarosa, or whatever name the design team chooses for it." He flashes her a grim smile. "Founded around five hundred years ago, or so the story goes, by refugees from a destroyed civilization sharing their secrets with the nascent civilizations they met, bringing world after world into harmony and unison together. These are, of course, the 'space elves,' and the people they rule over are largely humans or humanoid aliens lacking tremendously plot-interesting abilities. They have a feudal hierarchy - since it is demanded - ruling over a great many worlds with a combined population of a trillion or trillions; most of this population is de facto autonomous, living under its own laws, paying negotiated tribute to regional and planetary lords who possess military spaceships and supernatural powers, and the duties of protecting their people from interstellar threats and assuring them representation at the royal court."
Pace, pace, pace.
"Average life, for those people on the ground, is very good; scientific progress is not exceptional, thanks to limits on social mobility, but the average person's life is very good, thanks to immense total societal wealth. There are socially valuable jobs doing useful and productive work, planetary and system-wide internets, good matchmaking for entertainment and relationships, and overall all the opportunities required to live happy lives, such that the vast majority of the population is enormously more comfortable with their lives than on Earth, strongly preferring living to not living. Average lifespan is about ninety; average intelligence has a much narrower band than for people on my Earth, with what Earth would call average intelligence being considered 'unintelligent' here, but the upper reaches of the population being in roughly the same place - the range that would catch as large a fraction of Earthlings as fall between 60-140 IQ on Earth would find a populace averaging 100-140, by Earth's standards." Doesn't have to deal with idiots, check; hasn't just superintelligenced himself out of relevance, check.
"The nobility is defined by their ownership of spaceships, and their elven blood, and by the opportunities for advancement found in the fleets of the royalty and the high aristocracy that maintain order in the Star Kingdom and defend it against its foes, and by their psychic powers - I would prefer that name to 'magic' for it to avoid straining genre," he adds, "though of course it is the same meaning. At the peak of is the feudal hierarchy Elves; immortal under pleasant or ideal circumstances, they wither and age as swiftly as humans in unpleasant or unhappy circumstances, but can recover their youth if restored to better conditions." So he won't condemn himself to slavery for ten eternities if he loses. "They are - what does it say? 'More intelligent, swift, strong, magically powerful, attractive than humans'? Just so. They are cross-fertile with humans, though the children are recognizably human except that they might possess psychic powers; once those powers were only found amongst the elves, among whom they are universal, but five hundred years is nearly twenty human generations, and though the less elven blood the less chance of developing powers, with any blood there is some chance. Elves take only one elven spouse at a time but may have multiple human consorts, usually though not always sequentially. Most of the aristocracy is descended, therefore, from one of about two hundred initial Elven colonists, with careful choosing of spouses and consorts from amongst the nobility and the upper levels of the common people to avoid intermarriages. Elves come of age at the same time humans do, and master skills at the same speed if they wish to train, though some prefer to avoid doing so; the elder elves can therefore extraordinarily formidable, though very few technological developments have come of them - a new paradigm advances over the bodies of its detractors, after all, and few elves have an interest in science."
(He's almost growing younger, as he speaks; wrapped up in his monologue. The spell he is weaving is a thousand distractions, hidden weapons for him to wield against his enemies disguised amid profuse building details, thorns in a garden of roses.)
"Psychic powers are stronger based on - a random element of talent at birth, on trained skill, on intelligence, at the tutors you've had. Their peak is the royal family, which possesses rare techniques, one-hundred-percent elven blood, and the best tutors," and in fact their peak is him - elf+silver hair+magical prodigy+Being The Titanium Tyrant is every modifier he could find to stack, "but they are present throughout the nobility and are, indeed, considered evidence that commoners who possess them should be admitted to the nobility, through marriage, adoption, or occasional merit scholarships into a royal or aristocratic fleet. Psychic abilities are carried out through mental motions without required physical motions, though untrained psychics may use them to help them focus, and include very weak precognition, telekinesis, shielding yourself or others from harm, creating heat or lightning or kinetic energy, enhancing physical abilities and detecting but not reading minds, though non-artificially-intelligent computers can be communicated with - and, indeed, this is one of the major uses of the powers; to cause ships and their pilots to effectively synchronize, producing a more effective stellar combatant than any non-psychic-crewed ship. All of these, of course, scale with power. At the absolute highest levels, a psychic can read or send emotions, teleport long distances, instill compulsions - of which the most famous is a servitude compulsion used only very rarely in history, only by the royal family, and only on infamous but extremely-skilled rebels, to tell the truth, support the compeller's cause, and not oppose their will - and very occasionally receive long-distance visions of the future, these being of the Fated future if there is one or otherwise of events as likely, and otherwise possible - but difficult - to oppose. Imposing compulsions requires overwhelming the psychic defenses of the target, and minds have a signature that is possible but difficult to disguise, and possible to recognize if seen again, though not to tie to physical features."
"There is an afterlife. It is reincarnation, it is well-known to exist, and it is merit-based, according to total-sum utilitarianism, with the best lives awarded to those who have done the best job of contributing to the flourishing of all entities capable of feeling joy, this flourishing being summed according to every conscious act done throughout that "soul"'s consciousness, in any lifetime. After each life, your joys in that life are counted as paid to you as reward, your suffering in that life is counted to you as owed to be repaid in future lives, along with the good you have done as owed to you and the evil you have done as charged against your credit, and the score of all your previous existences is then updated with the score of this one. (This afterlife is, of course, used in propaganda by the existing nobility to justify their own power; they have, after all, received their position as rewards for their goodness.) Additional powers, strategically-useful memories from past lives, and good fortune will strike those whose karma is positive (again, by utilitarian standards); poor fortune will seek to discharge negative karma. To the extent that the system is intelligent it attempts to steer all lives towards having net-positive impact, but it has little power to do that since it will always put justice above encouragement."
And, since everyone's lives are good, they'll deserve good lives, producing more good lives to deserve more lives, all of which he is ethically responsible for as the creator of this universe, causing him to have an insanely-high, constantly-rising karmic score that ensures he will have the best life possible every generation he is born, admittedly subject to his Fate.
"Does all this work, as a world? Should I go on - to the Royal Family, and the Dark Secret, and the threat the world must be saved from, my enemy - and myself?"