carissa meets a tyrant
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Pala Lehali will visibly smile as she gets to watch Carissa have fun making magic items! If Carissa is willing to explain what she is doing Pala Lehali will eagerly listen and soak up some Spellcraft!

(Pala Lehali is also providing bodyguarding and supervision for Carissa, as is one of the other scary-looking angels, Murgon, who appears as a craggy statue of black stone in a plain tunic with steel wings and flaming eyes, with a broad-bladed claymore in a scabbard of scarlet leather ready to draw by his side.)

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Carissa assumes she will be supervised at least until the war with Cheliax is over, but everyone's being very polite about it. She just wishes she knew whether that meant she is still a sufficiently fluffy chinchilla and they're having a good time or whether they are building up grievances they're not allowed to take out on her. 

 

The magic items are mostly not cursed, with two exceptions, probably just as a matter of pride for the magic shop: one of the Cloaks of Resistance is impossible to remove and does not apply its bonus against efreeti and one of the Necklaces of Adaptation will strangle you if the command word is spoken. "Honestly that's very useful, by your leave I want to see if I can repair and copy it."

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"As you wish," says Lehali.

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And Duke Sikandros will sweep in, Lucan and Mendax behind him, survey the various artifacts, and nod.

"Good work, and swift. We approach Absalom."

He will hesitate a precisely-measured beat, double-check his model of Carissa, and decide that the most entertaining option is in fact - "Kneel."

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It's not that she doesn't experience a horrible jolt of terror, but that only happens because mortals are weak and useless; he said he wouldn't kill her, so he won't, so she shouldn't actually be scared. 

 

And he is entitled to her obedience and her loyalty; she traded it and she has gotten her side of the trade. If he's angry they landed off-course, or irritated she didn't catch the two cursed items through the scry in the shop, she isn't so fragile she can't bear it. 

 

She kneels and only looks a tiny bit like someone who is good at thinking of awful things that could happen to her. 

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And he will calmly take the most powerful Headband of Intelligence that she has identified for him between his armored hands, and place it ceremoniously on her head, then wrap one of the more powerful Cloaks of Resistance around her shoulders.

"Rise rewarded, Carissa Sevar."

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And all the other angels will clap.

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Because mortals are useless and terrible, the thing Carissa's brain chooses to do about being BETTER AND SMARTER is - stall out completely. 

 

what

how 

why

oh no she needs to - do something say something -

Stand up. That is the thing she was literally told to do, she can at minimum do that. 

 

- if he gave her a standard headband he could hold a good one over her for better performance - if he gave her a good one he could motivate her with the offer of occasional access to a great one -

- if he just gives her the great one, then what??? there's nothing else to give her!!!

She's smarter but not smart enough that decision makes sense. 

Except it kind of does, inside some world that's too nice to visit, too nice even to look in on for very long, some world where he - just wants her to be stronger - 

 

 

Orient yourself, Carissa, it's important. In Hell, devils are made as strong as they can be; it wouldn't serve Asmodeus for a devil to be weaker than it had the capacity to become. There's nothing heretical about it; it's not niceness. He explained that he just wanted her to have a lot to lose by disobedience, and a lot to gain by obedience. And it was cheap for him. 

"I am honored to serve you, my lord," she says, fervently but probably not an embarrassing amount of fervently. 

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"As I am honored by your service," he says. "We approach Absalom." Lucan will collect the rest of the magic items, barring a scroll of Mage's Private Sanctum, which he will hand to Carissa. "Follow," Sikandros says.

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Is that heretical? She thinks you're not supposed to be honored by things you're entitled to by right. She doesn't honor the Queen with her service, she just is a subject of the Queen. 

....she can worry about that later. Right now she can follow. 

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To the Tyrant's throne room, which is 250 square feet exactly! (And is, therefore, a little cramped; there's an antechamber in front of it with walls that can be angeled down in a hurry, if they need to expand it to impress a visitor.)

"Ward the room," he directs.

And then while she does that, he is going to begin bestowing magical items on the rest of his party! He's keeping a number of the most powerful ones for himself, but most of the rest are being distributed amongst his flunkies, with clapping as they are awarded, and in many cases specific (albeit often incomprehensible-to-Carissa) references to exactly what they're awarded for.

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Probably most of the references are to glorious victories over other nations or beings that offended the Duke. Carissa will try to keep track of who is awarded, and of what for, even if it doesn't make any sense. And she'll ward the room.

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And then Lucan can gesture her to a spot amongst the vassals, and Sikandros can award her with stuff too! In particular, a large chest of scrolls "for her clever advice in her service as guide."

(He will also award his vassals with somewhat fancier items than he was giving previously, for reasons of not giving away to the hypothetical scrier that his team had them.)

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This is all very lovely and it's weird how she hates it and would much rather have been scolded for some minor mistake and then hurt until everyone was satisfied she wouldn't make it again. 

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....though those are some extremely cool scrolls. 

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And then it's time to angel away a few of the walls and haul in some electronics, dispatch most of his team to various defensive roles (in groups, of course, so someone can check for mind control) and turn this into an operations room! (Since they only had one scroll of Mage's Private Sanctum and Carissa can't cast it until tomorrow.)

"Our plan," he says to Carissa, as the towering castle approaches the isle of Absalom, "is to send out disguised scouts into the city of Absalom under your Scrying and mine own tracking methods, there to investigate the city and survey the situation amongst the powers of the world here in Absalom, whilst I investigate by my own means." Which means spy cameras everywhere.

He tilts his armored head. "Assuming Absalom does not deign to speak with us first."

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"Absalom's not a proper tyranny, my lord, it might not be clear who'd authorize speaking to you."

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"Then the plan will proceed without them," he says.

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"Any news on the wizard who might or might not be invading?" Mavelar Merseigor asks over afternoon tea, of his familiar, which is a parrot (chosen long ago when he was a young wizard student because it could talk before he became powerful enough to communicate telepathically with it.)

        "Lots! Most of it lies, though," Perry (he also named it when he was a young wizard student) says cheerfully back. "It's Aroden returning, it's Nex returning, it's Geb returning, it's Tar-Baphon returning..."

"People have no imagination. They're convinced anything that impresses them personally can only be done by a figure from legend. Lazy, ignorant fools. You should peck their eyes out."

       "That's how we got kicked out of the Rotting Plank, Mav."

"Well, don't do it when the waitress is watching. What else have you got."

        "Some people think it might be Razmir, ready to try godhood for real."

"The castle's not tacky enough."

         "Or Nefreti Clepati, up to something incomprehensible."

"The castle's too tacky. It's meant to look impressive, instead of impressing you incidentally because something that far from human managed to remember how our physics work at all and sometimes even abided by them."

         "You were drunk that time we visited the Temple of the All-Seeing Eye, boss. It doesn't freak most people out that badly."

"I was not freaked out - ahem. other news?"

         "The Primarch has called for the heroes of Absalom to come to the city's defense, should it be necessary -"

"Yeah, yeah, no way am I sitting this one out. Opportunities to hit eighth circle don't waltz in on a flying silver platter every day. But I doubt they're here for a fight."

         "Glad to hear it, Mav."

"So you should fly out there and ask what they do want."

         "Or maybe you should fly out there and ask what they do want."

"Fair enough. Shall we draw straws for it?"

        "You'll cheat."

"So will you."

        "You'll cheat more. Send an apprentice."

"Now, that's just mean."

          "Hey, opportunities to hit fourth circle don't show up every day on a flying silver platter."

 

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(A terrified, flying scrawny teenage boy is thus the first representative of Absalom to approach the flying castle that is maybe going to invade.)

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The scrawny, flying teenage boy can observe that the castle's surface is pocked with looming Gothic archways, all of which are sealed with massive slabs of stone. (Actually a thin stone surface over osmium-cored steel, but we can forget that.)

Except one, which sliiides open when he approaches.

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Well he's not dead yet so that's good news! All not being dead is good news!

 

 

He flies for the open archway.

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The castle, as he comes near, is clearly rumbling as it moves! Just to make things worse.

The entrance is decorated with extensive arches, strange runes in an unknown language, and there's a constant breeze inside, 

There are two gigantic (actually, Large, and not by much, but in close proximity...) guards inside! The one on the apprentice's left is red-skinned and flat-faced, with sweeping horns, enormous muscles covered in molded plate armor in red and black, and a long, curved, razor-edged sword sheathed behind his left hip. The one on the right looks like a humanoid panther in scales of overlapping lamellar, with a slit eyes and a fanged maw, bearing a dao by her side. Both have color-coordinated wings, miscellaneous low-to-mid level magic items, and are wearing surcoats quartered between personal arms (an oni-mask in black on gold, and white crossed spears on red) and Duke Sikandros's black ring on red.

In Taldane, with a Chelish accent, the one on the left will say, "Duke Sikandros welcomes you, messenger of Absalom."

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Wow this is EVEN WORSE than he was expecting in every respect other than how he STILL ISN'T DEAD. 

"Duke Sikandros," he repeats aloud because otherwise he is totally going to forget the name. "Duke Sikandros."

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"State your name, mortal," the guard continues, "and that which you serve."

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