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undue influence
Sadde in Pact
Permalink Mark Unread

Over the next months, Sadde works on their plan. Rose doesn't want to be actively involved with the potential new diabolists—they're bad luck—but she doesn't mind helping where she can and where it won't mess with her karma. Her mother dies in the interim, which means she inherits the title and the library—and has to return to Jacob's Bell. The people Sadde finds, befriends, and inducts are under their new Seal, rather than Solomon's, and they install some rules and measures to try to ensure the organisation won't go down a path of terribleness and destruction. It's hopeless, of course—diabolism will ensure that in sixty years' time most new members are terrible people—but at least they won't be able to actually send demons to wreak havoc on their enemies.

The idea of money starts catching on, in Montreal, and people settle on denominations (the text and symbol for the new Seal are added to them). The local branch of the Behaims in particular rather likes it, for some reason, which helps bootstrap its popularity.

And then one day...

Permalink Mark Unread

She gets a message from Malcolm. "I think I've got something that'll do it. Tested on animals, as far as possible. Ready when you are."

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So she tells everyone in Montreal—they'd been warned it'd happen, of course, and they're as ready as she can make them—and returns to Jacob's Bell.

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"Sadde! Welcome back.

You could go back to the future now, or if you'd like to join us for dinner I can explain how it works over garlic angelhair."

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"Garlic angelhair sounds delightful, if it won't be too much of an imposition."

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"Not at all."

Once the Behaims and Sadde are seated, he explains. "It took a while to find a promising method, since this isn't something people have been interested in. Eventually I tracked it down. Curses. There's a long tradition of people doing this kind of thing to their enemies. Then the trick was neutralizing it so you don't get driven insane."

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"—driven insane?"

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"The form I was able to replicate freezes people indefinitely, keeps them from aging, and keeps them conscious. It was meant for enemies, and not the polite kind.

There's a Behaim family trick for the other half. Subjectively you'd feel like the time skips past, so you wouldn't even notice anything until we break the curse. That'll be a couple days before April twenty-seventh, like you said."

Permalink Mark Unread

"Ah, and being conscious would drive them insane. ...I'm half tempted to want it anyway, sixty years thinking sounds like it would be great for plotting."

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"I'm sure it would, at first. But sixty years is a long time."

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"Yeah that was mostly a joke."

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"Good. You'll be Merlin sleeping in the cave, but it's much better than a lifetime's worth of imprisonment."

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"How poetic. Where will I be?"

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"If you mean physically, it barely matters. There's an empty bedroom in the basement; that seemed less weird than anything else. Unless you've got a preference?"

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"Well, I'm not sure it's the best of ideas for future Behaims to know who it is they got in the basement in advance of thawing me?"

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"Definitely. Could even keep you completely secret, but something would be extremely off if we involve coffins."

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"Completely? You can make me wake up without one of you having to do it?"

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"No, but a note saying "do not open until" means keeping it secret until then would be easy."

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"Ah, fair enough. I don't have preferences, then."

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Shrug. "I can see why you wouldn't. But don't like the symbolism there, so may as well avoid it."

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"Makes sense."

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"To make sure you don't experience the sixty years, I can connect you to something we use pretty regularly.

You'll be able to more or less zone out at will, in the kind of way that leaves you wondering where all the time went. It's not the most useful ability ever, but you'd be surprised how much it comes up. Except I'll leave all the safeguards off. They're meant to make sure no one gets stuck with no attention to spare at all, and impose a time limit just in case. You actually will be getting yourself stuck, at least until my successor disconnects you."

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She nods. "That sounds about reasonable, I can do all the thinking I want until I'm tired and then sleep the next sixty years."

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"I was actually going to recommend you start skipping forward first, before I attach the stasis curse. It'd probably be uncomfortable otherwise."

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"Oh? Why?"

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"Inability to move or breathe, noticeable absence of pulse and so on. It's not as if you'd get driven mad by the classic inability to scratch your nose, but the rest could be worth avoiding.

It works either way if you're sure."

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"Yeah, I'm sure."

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"All right. Ready when you are."

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And she is presently ready.

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Malcolm removes a ring from his little finger and looks at her through it. Then he does something hard to follow. "You should test the time skip first, to make sure the safeguards are deactivated right. Wouldn't want you having to concentrate on skipping forward again every few hours for decades.

It's a purely mental action. Feels a bit like you're pouring your concentration through this ring, is the best I can describe it." He sets it on a nightstand.

If her glasses were off she'd see that it's an extremely magical ring, tied to the house and all the family members and especially him. Large and gold, featuring a family crest.

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She does raise her glasses to squint at it. "If they're deactivated right won't that just make me slide the sixty years right away?"

Permalink Mark Unread

"I'll stop it after a few hours. Once you confirm you didn't experience any time passing we can do the whole thing."

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"Alright. I'd still rather not lose too much time before I'm ready, so don't let it go more than two hours?"

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"All right. You should be sitting or lying down before you start, and then two hours can happen any moment."

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She does that.

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It's not the same sensation as falling asleep. More like spacing out until the end of a boring class, except more so. She can notice her train of thought losing focus as she pours it through the ring, and just before she's entirely stopped thinking Malcolm says "welcome back." He's standing closer to the door than he was a moment ago.

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She blinks several times. "Wow. Yeah okay I see what you mean by getting stuck."

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"It worked, then?"

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"It did. I'm ready whenever you are."

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"All right, then."

He offers a jade pendant, carefully maneuvering it with pliers in gloved hands. He's not even touching the chain on this one. "It shouldn't activate until it's worn; I'm just not taking any chances. I'll reconnect you to the time slide effect as soon as it's on."

Permalink Mark Unread

"Okay."

She wears it.

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A few seconds afterward she goes stiff. Not that it feels stiff; she's exactly as relaxed as she was before. Her muscles just aren't responding anymore. The voluntarily controlled ones aren't, and the others are just as paused. She is very extremely locked in.

Malcolm re-does whatever it was with the ring. It's harder to follow this time, on account of she's halfway through a blink. "If you can signal me, something went wrong and we should redo it to make sure you don't age sixty years."

He waits for her to try, and sees nothing. "You don't actually need to be able to see the ring to start skipping forward, but it won't hurt. I can leave it here for a bit."

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Well she by definition does not respond!

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"Good luck. We'll be here when you get back."

He leaves the ring behind, and then can't think of much of a reason to stick around. It's kind of unsettling, being around someone who's doing a perfect imitation of a vacant shell.

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It must be, mustn't it.

Still can't really tell him anything.

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Definitely not.

If she wants to spend the time plotting, she's got all the time in the world.

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She does.

She thinks.

She doesn't get tired. Or hungry. Or thirsty. Or anything, really. It's... kinda claustrophobic, in a way. Not exactly, but almost. It's like she's a ghost, trapped. She needn't scream, but if she did, she'd have no mouth. She might... not hold on for as long as she thought she would. But she'll have long enough.

She thinks.

Enough time passes that she's a he. He's a he, trapped in her body. He's... dealt with dysphoria all his life, it's not that different, except getting used to the magic means he's unused to it, and coupled with the freezing effect... it is extremely unpleasant.

He thinks.

Permalink Mark Unread

They didn't leave on a TV or anything, partly because Malcolm underestimated how long Sadde planned to stay like this and partly because it's 1943. It's probably boring in addition to unpleasant, but at least nothing is urgent.

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No, nothing is.

After a very, very long time, or perhaps not that long at all, he doesn't keep track, but some time, he decides to slip some.

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It's not obviously different, except that the clock on the wall advances further between times when he decides to pay attention. (It's the Behaim house. They have clocks everywhere.)

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Eventually sixty years will have passed.

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He gets briefly dizzy, as if the world spun around him several times in different directions instantaneously. Then he's in a different room, and Laird Behaim is holding the two largest fragments of the pendant. Laird resembles his great uncle, right down to the ring, except more 2003.

"Welcome back."

Permalink Mark Unread

"—thank you. Am I gone yet? What date is it?"

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"The version that got written down said you asked to be awoken a few days in advance but we were never very specific. You vanish the day after tomorrow."

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"Ah, so you were told who I was."

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"I knew when you came from, so I'd be able to undo it at the right time. I didn't know it was you until meeting you this decade."

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"Mm, fair enough. So you've known about it since before I came?"

Permalink Mark Unread

"About the time travel, yes. And of course I had to play the part of a stranger once I did recognize you; sorry about that."

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"Hmm, that's fine, I suppose. I expect for all intents and purposes other than knowing I'd someday go back in time and be frozen in your basement we were strangers."

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"That was probably my predecessors' reasoning in not passing down the whole story. Made it easier."

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"Yeah. So, thank you and your family very much."

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"You're very welcome.

Supposedly you were going to coerce sixty years from Others; that sounds— Well, it sounds like either Malcolm didn't expect you to manage it or he had a lot of faith in your capabilities."

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"Do you have any idea of what's been going on in Montreal lately?" she asks, apparently suddenly changing the subject.

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"Montreal? It gets mentioned in the normal papers, but I haven't heard of anything out of the ordinary on the magic side."

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"Did the money thing not catch on, then?"

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"Oh. Right, you predated it. That's normal. A bit of a niche interest outside Montreal, I've only really heard of it because there's a branch of the family there, but it makes sense for a former merchant spirit's city."

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"Mmhm. It was actually my idea, so I'm a bit miffed that it didn't get to spread too far, but then again that could have conceivably been intentional on the Lord's part. Maybe."

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"Congratulations. Building much of anything that's still around in sixty years is impressive for a solo practitioner, and as far as I know it's going strong."

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"Thank you. And my point was that Malcolm was right to have faith in my capabilities."

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He cracks a smile. "Fair point. Still, it's a tall order in a very different way from the money."

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"I'll see what I can do," she says in a tone that says she's being modest.

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"Good luck." He means it, but doesn't put too much effort into sounding like he thinks it's doable.

"Oh, now that there are two of you around, are you going to need a place to lie low? You're welcome here if you do."

Permalink Mark Unread

"I think I've quite abused your family's hospitality. Thank you, but it won't be necessary."

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"Not at all; it's freely offered. In any case, welcome to the present."

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"Thank you very much. I should probably go, then."

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"All right. See you around Jacob's Bell."

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"See you."

Off she goes...

...and when she's far enough to be sure the Behaims aren't looking she makes her way to the Thorburn mansion.

Permalink Mark Unread

Rose looks exactly the same as she did last 2003. Maybe scarier now that Sadde's better informed about the kind of thing she could call down constrained only by her own good judgment.

"Sadde. You exist again?"

Permalink Mark Unread

"Indeed I do. Miss me?"

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"I'm very glad to see you made it back safely. Untested magic is risky no matter who's doing it."

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"Indeed I do. May I come in? I'd like to catch up. Or is this a bad time?"

Permalink Mark Unread

"Of course. Anything to eat or drink while we catch up?" The mansion is well stocked, but Rose doesn't know where Sadde is on the scale from "just had dinner" to "it's been sixty years." She opens the door fully. Once they're in they'll be out of view, just in case.

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"I'd welcome some tea or coffee, thank you," she says, walking in.

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Rose acquires tea for the both of them, then makes her way to one of several luxurious-looking armchairs. She moves more slowly and carefully than she did sixty years ago, but doesn't seem too hampered by it.

"Remind me how much you were there for? You founded a cabal and we got them started, but I think the last time we met neither they nor I had managed to be a net positive yet."

Permalink Mark Unread

"I was there 'til October, so yeah, no net positive yet. Has that changed?"

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"It has. I should be discretionary with details, but am confident of having been on balance a setback for the demons. The cabal...they didn't fail. They're not, collectively, good enough that I would trust them to scale up very big, which means they aren't breaking new ground, but they didn't self-destruct either."

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"—I see. I do believe I should fix that."

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"I hope you don't mean the self-destruction."

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"I mean the part where they're not good enough. Do you know why?"

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"The unavoidable part is that they don't have any history or reputation. If I tell a demon my name, it might bargain or at least listen. They don't have that yet.

The other reason is that I've been withholding some information out of suspicion they might use it. They have enemies, and have become destructive enough to try to lawyer their way out of your oath. With demons, they don't need a complete success to be dangerous."

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"—lawyer their way out—in hindsight it's obvious they would but ugh—yes I definitely need to clean that mess up."

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"They moved from Montreal in the interim. A city with inquisitors was understandably not the best permanent site, so they're in Toronto now."

Permalink Mark Unread

"Toronto doesn't have inquisitors? That's... odd. Why not?"

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"Diabolists aren't so common that every city needs dedicated opponents. Sometimes Lords call in the nearest group if they need assistance.

My understanding is that they're trying to lie low to avoid provoking anything."

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"Is that so."

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"It's fairly common, for diabolists. And relatively unobjectionable, since it means no one else has to deal with the kind of thing they might do overtly."

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"Mmhm."

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"What do you have in mind?"

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"That I'm going to make them become a decent faction with worthy goals and methods again."

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"They haven't completely lost that. Unless they've been lying, there's been the kind of problem that needs diabolists to solve it. Not just out there and unsealed, but actually in our world."

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"Oh good then I guess my work's cut out for me."

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"I mean they solved it. A mote they captured before it could mature, and extending the time on a larger threat temporarily locked away. Not to say they've definitely been net positive, but there have been positives."

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"By 'my work' I meant 'make sure they become a net positive.'"

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"In that case, yes. It's probably not too impossible, even."

Permalink Mark Unread

"How reassuring. How about yourself, you said you think you've managed to become a net positive?"

Permalink Mark Unread

"Smaller activities were sometimes more urgent, but my peak accomplishment was getting a mid-tier ancient demon to agree to the Seal of Solomon. Since the high-tier demons do things like tear down stars out of the sky, that was as far as I thought I could escalate."

Permalink Mark Unread

"Tear down stars—how does that even work they are several light-years away and they are flaming balls of gas—"

Permalink Mark Unread

"It's likely that the saying is partly metaphorical. Not that any associated literal version wouldn't also be intimidating, of course. The particular entity it's about is far beyond my ability to interfere with even when limited to its better attested feats."

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"I see. Still sounds like a problem that will need to be solved eventually, I need to find a non-horrifying means of immortality."

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"That's probably not strictly impossible, but there is a reason few people with morals ever try."

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"And what's the reason? It seems to me that at least when it comes to muggles it's just memetic acceptance."

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"That's part of it, and not only on the practitioners' part. Something like straightforward immortality would involve dealing with powerful spirits, and Others are as used to human mortality as humans are. So your potential counterparties are limited to those who are willing to go against the way things are, which sounds fine but when you're dealing with nonhuman intelligences there are vastly more ways for it to go wrong than right. It is surprisingly easy for results to be horrifying by human standards.

And that's before even getting into what the cost might be."

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"The non-horrifyingness requirement included the cost," she says. "But yes, this is a rather hostile magic system. And I still have that thing with the Behaims to deal with."

Permalink Mark Unread

"Right, them. How did they manage it, did they tell you?"

Permalink Mark Unread

"They used a thing that froze someone in place while keeping them aware, typically used as a curse for revenge or to drive people nuts, and another thing that let my mind skip over the intervening time more-or-less at will, so that worked out pretty well."

Permalink Mark Unread

"I hadn't heard of the first thing. 

They let you skip time?"

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"Yeah, or at least not notice it passing."

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"That's not quite how I've heard it described, but supposedly losing focus and not being aware of where the time went is what it feels like when the Behaims pay into the family supply of time."

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"—the family supply of time?"

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"This is a bit of a secret. I know it because I used to be close with some of the Behaims, but I never did promise to keep it hidden and they don't rely on the secrecy much anyway.

They have a store of power, a well is what they call it. All family members give up some fraction of their time. Nearly all of it gets lost in the transition. The remainder gets spent on magical effects or hoarded for the future.

Old Malcolm was too much of a miser to make the offer without playing some game, but I confess this one never occurred to me."

Permalink Mark Unread

"...so I already paid him rather a lot more than he could ever possibly have normally gotten and he didn't tell me. That's the catch."

Permalink Mark Unread

"Probably. We don't know that's what he did. But yes, it would explain why he was willing to accept a promise of payment he claimed to be skeptical you could deliver."

Permalink Mark Unread

"That is incredibly clever and manipulative and I hate and respect him a little for it."

Permalink Mark Unread

"I'm more worried about the results. My plan if I ended up their opponent was always to try to bankrupt them, or at least be too expensive to be worth fighting. Now they're more powerful than anyone else in Jacob's Bell, but at least they don't know we know it."

Permalink Mark Unread

"I wonder if I'd be able to leverage some of that by having unknowingly paid it."

Permalink Mark Unread

"It would be surprising if there's no effect at all. I only have basic chronomancy texts, but I'll see what I can find."

Permalink Mark Unread

"Thank you. But I still did promise... I'm not sure how much leeway I'd get... hm..."

She looks thoughtful.

Permalink Mark Unread

"Was the promise for sixty years, or sixty years extorted from Others? You might be able to claim you paid the debt, if only because all practitioners are at least a little bit Other."

Permalink Mark Unread

"It was the second one, and I'm not sure it counts if I wasn't the one doing the extortion, or at least that could be an avenue of argument."

Permalink Mark Unread

"I think the argument favors them, but it's plausibly worth arguing. The drawback being that then they know you know about their windfall, and that if you move against them it won't be in ways they can counter by being rich."

Permalink Mark Unread

"Or I could extort some time off a demon and bet on them not wanting to take that."

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Rose stares briefly. "That is...technically an option. If you don't mind walking up to a powerful family and announcing that you're a diabolist, and also think you can successfully extort a demon."

Permalink Mark Unread

"Maybe not a demon, but something they might not want to infect their pools with. I'm not sure the argument will work, but the argument plus something like that... It feels ungrateful but on the other hand they already got a lot of power that they got off me without even telling me about it so I'm at least somewhat inclined to ignore that feeling."

Permalink Mark Unread

"Ungratefulness doesn't enter into it. They got the benefit you agreed to give them, and a contract certainly doesn't entitle them to your good will. You do have time before making a decision, since there's no deadline."

Permalink Mark Unread

"Yeah, I think my best next move is going to Toronto. ...except for my father, I wonder what I'm gonna do about that mess."

Permalink Mark Unread

"Magic-based solutions to personal messes are usually a bad idea. Now that you have a wider scale of problems and opportunities, can you just declare him irrelevant and leave him in the dust?"

Permalink Mark Unread

"I'm... not sure he would accept that, is my main concern. I wasn't thinking of using magic for this, I was just wondering how I'm going to prevent him from deciding to just come after me. He's the Laird Behaim of this town's non-practitioners, if you pay attention to that."

Permalink Mark Unread

"Some. Not as much as the people who can use politics. He'd likely be able to find out where you went from practitioners, but would have to know who to ask. Unless they volunteer the information."

Permalink Mark Unread

"Might they? Volunteer it? And I'm pretty sure he'd go on a hunt to find me, missing posters and talking to the police and all that."

Permalink Mark Unread

"Laird's day job is as a high-ranking officer; if your father talks to them it will be exactly as effective as Laird wants it to be. That is probably a good sign. Both families want you as an ally against the other and me, so they won't go out of their way to act against you unless they give up on recruitment."

Permalink Mark Unread

She sighs. "So petty."

Permalink Mark Unread

"Extremely.

It might be worth retaliating or defending yourself with magic if there's no other way out. It would be frowned upon, but that doesn't mean it would fail."

Permalink Mark Unread

"Yeah," she sighs again. "I might just vanish, leave a note, hope for the best, and prepare for the worst."

Permalink Mark Unread

"You can use the note to accuse him of wrongdoing, preferably varieties where the spirits would agree with you. That can give you an edge.

You could even say you talked to a well-informed lawyer if you don't mind risking the Behaims finding out you've been in contact with me."

Permalink Mark Unread

She raises an eyebrow at 'well-informed lawyer' but elects not to comment. "What kinds of things would the spirits find wrong in the relevant sense?"

Permalink Mark Unread

"There isn't really a line where they'd think he went too far. In an older time the head of the house had the power of life and death. You can get some of the same effect by emphasizing contemporary opinions, framing it as him going against his social role. Best of all—as in most effective, not as in better—is if he acts against you dishonestly, or punishes you for obeying the spirits' own rules."

Permalink Mark Unread

"Dishonestly like how? And wouldn't his ignorance of the rules solve that?"

Permalink Mark Unread

"The spirits haven't been paying attention to him, correct. They do listen to you. If you can accuse him of, say, claiming he wants to give you a safe home and instead driving you away from it, they'll go along with your version to at least some extent."

Permalink Mark Unread

"Of course. Well, if I can get this stupid system to work in my favour that's probably what I'll do."

Permalink Mark Unread

"I'll write ahead to the cabal and tell them to expect an ally. They'll be in a position to help you land on your feet when you arrive."

Permalink Mark Unread

"'An ally'? Not their founder?"

Permalink Mark Unread

"Depends if you want them to like you."

Permalink Mark Unread

"They don't like their founder? Really?"

Permalink Mark Unread

"I'm not saying they'd declare enmity, but they do associate your name with the reason they can't just smite people."

Permalink Mark Unread

"Did they not mostly join the group voluntarily?"

Permalink Mark Unread

"More so than most diabolists. Still, the group they joined is a bit different from the one you founded. It comes of dealing with the darker things sometimes."

Permalink Mark Unread

"Right but I mean, why would they resent being part of a group they chose to join?"

Permalink Mark Unread

"My guess is people who chafe under the rules invite others like them. Everyone accepted the tradeoff, but the name Sadde represents the part they see as the drawback. Maybe it would be otherwise if the cabal instead of the seal were named after you."

Permalink Mark Unread

"Mm. Well, the seal is the important thing. So you think the best idea is infiltrating them from below?"

Permalink Mark Unread

"Or just arriving as a friendly stranger. It doesn't have to be vertical at all."

Permalink Mark Unread

"What's the angle there, then? I do actually want to aim them in such a way that sheer momentum will keep them good, do you believe that's easier from the outside?"

Permalink Mark Unread

"I suspect it is. They have members, but are short on allies as diabolists often are. Your voice would almost stand out more as the one person willing to side with them. If you're independent they can't outvote you and should be smart enough not to ignore you."

Permalink Mark Unread

"Ah. I suppose that makes sense." She sighs. "Well. I'll work with what I have."

Permalink Mark Unread

"I think you can manage it. Straightening out diabolists is not an easy task, but their oath means the deck is as stacked in your favor as it can be."

Permalink Mark Unread

"Is there anything you could equip me with, to help with that? Objectively speaking they probably know more diabolism than I do, by now."

Permalink Mark Unread

"Are you planning to convince them by force? That will take a lot of equipping."

Permalink Mark Unread

"No, but if I had resources they actually do not that would help me buy their trust."

Permalink Mark Unread

"Something at least potentially transferrable, then. Information may be the best, so there is no need to spend it. The other obvious choice is to introduce you to an Other and suggest that it cooperate with you when summoned, but that carries significant risks.

Much of the more advanced diabolism is about cataloguing and dealing with specific demons, which is unlikely to be relevant here. Might I suggest illusions? It's not one of the fields I have sent them information on, and I suspect you would remain better than them at it even if you do."

Permalink Mark Unread

"I do so love illusions. Why do you expect I'd be better?"

Permalink Mark Unread

"Your use of glamour. If nothing else, it suggests that you are familiar enough with illusions not to accidentally emphasize the weak points or anything obvious like that, and that you have a power source with an affinity for illusion."

Permalink Mark Unread

"Yeah, sounds about right."

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She retrieves a book from a nearby shelf. Almost all the books near it have ordinary mundane titles. "The basic idea is convincing the world that what you want seen is what is there, and using some magic or other to shortcut it. There are volumes worth of how, of course."

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"Oooh," she says, making grabby hands.

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Rose frowns at the gesture while handing the book over. "Many practitioners frown on those without a single specialty. There are at least as many bad reasons for this as good, but should it come up you might wish to avoid giving a complete catalogue of what you can do."

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She takes it. "That's fair. Illusion does fit my style more than diabolism, it just happens that diabolism looks like the highest-leverage avenue for large-scale good."

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"It is the highest leverage for a lot of things. Good is not high on the list, but nor is it categorically off it."

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"Well, forestalling or outright avoiding bad is good in my books."

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"True enough. It will be an uphill battle, but demons conflate Good with Right as much as practitioners do. Using them for good is merely difficult."

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"Yeah," she says, beaming. "We'll do good. Thank you very much for—all your help."

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"You're very welcome. Good luck– is unreliable, so I'll simply say I'm sure you'll use it well."

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"Now I should find a place to stay for the next two days until the other me disappears."

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"It would probably be unwise to stay here. Did you have anything in mind when you planned to come back early?"

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"Deal with the fossilised goblin in the woods."

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"Fossilized goblin?"

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"Didn't I mention it? When I was investigating the Charybdis—" And she explains the whole situation there.

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"That oath was foolish. But yes, it definitely justifies returning early regardless of the inconvenience."

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"It was foolish but I was facing the very real prospect that I'd die right there and then, I needed any boost I could get my hands on."

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"If you make a habit of it, in only a few iterations the slight benefit will not be enough. If anyone inherits your karma the broken oath comes back to haunt them, and if not then being dead might not protect you."

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Blink. "There's an afterlife, then?"

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"I couldn't say; I've never been there. I have heard it stated directly by unrelated entities, usually as a threat."

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"And would they be punished for stating it if it was untrue but they really confidently believed it, or if it was impossible to challenge them?"

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"No to the first, yes to the second. Well spotted."

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"But the possibility is still not minuscule as it was before I figured all of this out about magic, seems to be the basic conclusion I'd already reached. Anyway, I'm gonna go ensure my oath isn't broken and in the future endeavour to be powerful enough not to need such anymore."

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"Good luck." (It's plausible for the first part, at least.)

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"Thank you."

She takes her leave and, after finding a spot to change faces so no one will recognise her, makes her way back to that terrible spot.

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That terrible spot is a mostly treeless clearing in the middle of nowhere. Her completely unjust adjective use unsurprisingly failed to hurt its lack of feelings.

The creature is there, its ring of teeth slightly smaller than she remembers it. Fossilized remains of some of its prey. No goblins, though; they haven't arrived yet.

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"...so are you sealed yet? I don't know how time works for you."

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It still doesn't talk, but it looks the same. Solomon's seal has the weight behind it to always be obvious; since the new version implies the old that probably suggests that it isn't.

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Sigh. Whatever. She wants to set up a trap here... maybe... hmm...

She'll go find Johannes.

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His demesne is as hidden as usual. But not more. She knows where the entrance is.

As long as she leaves the glasses on, the rare few occupants look like helpless humans being pursued by misshapen scary-looking and non-helpless humans. If she looks around the frames, it's mostly realistic vestiges with animal spirits filling in the cracks, being hunted by monsters. Hard to say which looks more unsettling.

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Yeah she knows about that.

"It's Sadde," she says out loud.

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Johannes doesn't find her instantaneously, but he does find her quickly. "Sadde! Welcome back." He squints briefly. "I would not have recognized you with that on."

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"Hello! If I weren't a practitioner and unable to lie I think you would not believe where I spent the last six months or so."

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"Considering that you didn't mention anything when you were here in the last definitely less than six months, sounds like a story. Why don't you come on in?"

His tower is visible if she looks toward the center of the demesne, but on the other hand, teleportation.

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"I spent them in the forties," she explains when they get there.

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"The forties as in the decade?"

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"Those, yes."

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"Impressive. How did you manage to spend six months in the wrong century?"

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So she explains about the little monster that is, in fact, still eating critters and sent her to the past and got her sealed. And then she goes on to explain about how she invented money.

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"Well. Impressive. Most of my clients aren't the type to use money, but I'll put the word out that I'm accepting it to see if they'll join in.

 

You said the Other was right where you left it?"

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"Well, yes, I'm only dealing with it in two days."

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"Right, it's just that if the Behaims said they'd keep an eye on it and make sure it didn't threaten anyone, I wouldn't expect it to be completely untouched. In their position I would have been trying to exploit it somehow."

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"Well they got at least all my time out of it, but yes."

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"That too. But it sounds like Malcolm Behaim hadn't hit upon that method of getting you back yet when he made the deal about the extortion, so it wouldn't surprise me if there was a second ulterior motive that had already occurred to him."

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"Probably, but I know very little of chronomancy."

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"There might be no way to know what they've done, short of asking."

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"I might have enough goodwill to ask."

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"If you want to let on that you suspect them. There probably isn't much that turns on it."

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"Well, I don't expect them to have wanted to keep it a secret, it's an obvious leap to make."

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"That might depend what they came up with. But it was already a good idea to assume everyone has unknown resources, so it's not as if it changes very much."

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"Yeah. And by the way—" And she explains about the oath with the goblin she needs to fulfill.

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"Well, that gamble paid off. Or will once you succeed, at least.

If you want you could even find the goblin early and challenge him directly. He fights your past self, your present self wins, and the others see you as the last one standing. Goblins respect that."

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"Which would make his challenging me the day after tomorrow him looking for revenge? Or do you just mean challenge him and make him come fight me in two days?"

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"The second. Saying "I will duel you tomorrow" is, well, traditional. And there's only the one fight where you know the outcome in advance."

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"Heh. Yeah, makes sense. I was thinking of laying a trap, there, disguising a net with glamour so I could capture the other goblins after the fight was done, perhaps leave something the leader could trip on to fall into the Charybdis' mouth so I could say to have brought him down..."

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He nods. "Beating the leader is mandatory, since you're forsworn otherwise. The trap is a good idea too. If you've just beaten their leader they'd probably be too cowed to attack, but you may as well have a backup plan."

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"I wonder if I'll be able to seal them."

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"If you're scary enough, maybe. You aren't up against very complex opponents."

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"I'll see what I can do."

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"Are you going to need to stay here in the meantime? You're welcome to, if you need to avoid anyone spotting two of you."

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"Well I can remain in a different face for a bit but yeah I would still be thankful for a place to sleep."

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"Oh, of course. 

It'll give you a chance to try to sell some powerful Others on the idea of money, too."

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"'Some powerful Others'?"

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"There are a lot of those here. Some might be more receptive to the idea than others."

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She grins. "Alright. I think I'm gonna go lay down my trap and find that goblin first, though. Do you know where I could find a net?"

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"Hardware store? It's not exactly what you're looking for, but some people use nets to keep out birds or deer.

I could conjure one but there's no guarantee it'd keep existing when you leave my demesne."

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"Yeah, Hardware store sounds good enough, thank you. I'll go take care of that."

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Nod. "Good luck. The pests aren't going to know what hit them, are they."

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She smirks. "They're not."

Before anything, she goes to the hardware store and acquires a net. Then she returns to the spot with the Charybdis and scouts the area.

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It looks like it's supposed to. No one watching, with the possible exception of her very distracted past self, and she can make out where the fight's audience was/will be watching from. (That location is most everywhere; she was pretty surrounded before. But at least it's identifiably most everywhere.)

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Her past self isn't around right now. Good. She got a large enough net for "most everywhere" in the clearing and starts setting it up.

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She won't be able to get a single contiguous net around the entire crowd; some of them will be opposite the monster from others. But she really only needs enough to convince the remainder not to swarm her.

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Sure, that works. After it's all set up she starts covering it in a thin layer of blood to disguise it.

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Glamour has a tendency to fade into mundanity if left alone. She'll have to keep the net in mind so she doesn't come back to find it turned into ordinary ground while she wasn't looking.

But the disguise certainly works.

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Yup. She'll check it again later, before the showdown.

Now where the heck is she going to find a goblin? Perhaps there's open sewers somewhere, or a dumpster.

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She doesn't know how much they tend to move around. But she does know the direction they came from two days from now, and that might get her close enough to follow her nose. Unfortunately.

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Delightful.

She returns to her old face, confident no human will come here, and strides confidently forward.

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Goblins are not very noticeable. The median goblin is smaller than knee-high on a human, plus they blend in. If there are any they aren't obvious. Until an improbable glob of mud splats down from above. That's probably one of them.

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"I'm here to challenge your leader," she declares, dodging the glob.

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High-pitched jeering.

But it's high-pitched jeering leading in a particular direction, if she can manage to follow while they move through tree branches.

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Yeah she can her body got super cool after she made it her implement.

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And it's not like it should be humanly impossible to follow anyway. (Though they were hoping she'd run headlong into a tree at least once.)

Eventually she comes upon a small crowd of goblins watching two large ones beat each other up. Apparently this is a thing that happens. The larger combatant is her prophesied opponent, so chances are he's going to win. From the shouts, he's also a relative newcomer.

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Oh that's interesting. She folds her arms and watches, smirking.

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Those two are concentrating on each other, but their audience thinks she's interesting. In several different senses, all of them unsavory.

Eventually the larger goblin gets the smaller in a stranglehold, and the loser struggles long enough to raise doubts about whether goblins need to breathe before conceding. It morphs into a familiar-looking club, which the winner brandishes. At Sadde.

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She giggles. "That was marvelous! You must be quite powerful." Her smile turns wicked. "But I'm more."

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The small goblin she followed spreads the word that it's a challenge. The leader grins wickedly, and when he does it his mouth cracks wide and reveals more teeth. "Sounds like what you're saying is I get to grind you into the dust. Or even tell my new minions to do it."

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"Too chicken to face me yourself, huh?"

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He charges, howling about what unappetizing things he's going to do to Sadde once he wins. Even the goblins who bet against him earlier are on his side this time.

The charge is slowed by the fact that he literally just came from a fight, and he's not used to this weapon yet. Still dangerous.

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"Not now," she says, rolling her eyes and dodging. "Don't you know anything? In two days, at the clearing with the circle of rocks that way." She points. "Bring however many minions you want, but I fight you first."

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He grabs at her. It's not a very solid grip, but unpleasantly slimy. "Why would I let you go?"

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"You don't have a choice. I'm not getting captured now, and you're going to appear there in two days. Morning. You've just fought and won, you're weak and you want to secure your power." She slips away from his grasp and kicks him, simultaneously skipping away in a direction she can bolt from if needed. "I'll see you on the battlefield."

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"I'm not weak. But I'll be stronger. Enjoy your last two days in one piece."

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She salutes with the non-disgusting hand and leaves, at a jog.

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They don't pursue.

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When she's far enough away she changes her face again and then finds somewhere to wash off the slime and it's still not enough so she gets to Johannes' demesne and: "I need a shower please tell me you have one."

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"Yes, of course. You visited the goblins, then?"

He starts walking toward his tower, then catches on about the urgency and the space shifts around them and deposits them in front of a bathroom door.

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"I did," she tells the walls, and gratefully starts having a very thorough shower. "He'll be there in two days. I just need to make sure I have everything set up then."

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"It is fairly stacked in your favor already. Much more so than beating the charybdis was."

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"Yeah. And I got myself a book on glamour and illusions, too, I'll probably read some of that over the next couple of days," she says, rinsing her illusion off herself. "And compose a letter to my father to explain why I'm running away from home. By the way I'm running away from home, I'm quite over living under his roof after spending six months as a practitioner in the forties."

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"Good choice. Are you running away to anywhere, or just anywhere that isn't here?"

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"I was thinking Toronto."

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"I'm not very familiar with what practitioner society looks like there. The Lord of the city is an Incarnation of conquest, so you might want to avoid getting on his bad side."

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She nods. "Is there anything in particular I should do because he's an Incarnation of conquest specifically?"

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"I couldn't say. Make sure not to give him any reason to think something of yours belongs to him, because he will take it, and try not to make anything sound like a competition. Even that is mostly guesswork."

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"—I do have to give him some form of gift, when I get there. That sounds like it might be, ah, thorny. With an Incarnation of conquest."

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"Oh, that's fine. Then you aren't expecting to get it back anyway. And it is normal etiquette, so he won't want to subvert it very much any more than you would."

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"Might he not want me to somehow submit or something, as a gift? Or make a show of not wanting to give him the gift so he can take it anyway, or something like that."

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"Maybe he'd prefer that? If so, safer to just act like normal and make sure not to use phrases like "at your service." Even if he prefers taking things, he can't expect you to play along unprompted."

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"I suppose you're right."

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"Keep in mind I'm speculating. If you get there and you think something else is a better idea, you'll probably be better informed by then."

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"Mmhm. We'll see when I get there. Also can I say I have missed having signal on my phone it's so great—"

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"Welcome back to civilization."

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"Thank you!"

She finishes showering.

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When she's done, Johannes is fairly easy to find and has come up with a list of clients currently in the park who might be willing to hear her out on the money thing. Relatively speaking. He notes that they usually stay for a while on the scale of days, so if she wants to try suggesting it there's no hurry.

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Yeah she might try that.

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Some of them sound potentially unsavory. A headless horseman. A faerie from one of the winter courts. A Djinn. It's not a very long list; this demesne caters primarily to Others who remember the old days, and the older Others rarely have use for money.

None of the occupants will harm a practitioner in here, but Johannes offers to accompany Sadde if she thinks it would help anything.

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She doesn't think it'll help, actually; they'll probably respect her more if she goes alone.

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Seems plausible. Preferences on what order?

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The fae sounds like a good one to start.

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Her area of Johannes' demesne is in a shopping mall, or at least the weird reflection of one. Inside, stores turn into caves and escalators into winding paths. It's just generally a lot harder to keep track of a destination than any competent building designer would want it to be.

Up what seems to be a non-integer number of floors, there's a cave marked by a tree bearing a single enormous fruit with one proportionately sized bite taken out of it. There. It's unoccupied at the moment, except by a handful of vestiges dancing and not looking very happy about it. Not all of them are still standing.

The person she's looking for arrives soon after Sadde steps on a twig. She's ugly, is the first and most obvious sight. Could not be any more wizened and warped if she had appearance-altering magic and centuries of experience. She declines to give her name, but says that Sadde may call her Gwyll.

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"It is an honour to meet you, Gwyll. I am called Sadde."

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"An honor? Perhaps. Meeting you is at the least a curiosity, Sadde. You came here looking for me, a rare trait among those who find me."

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"Yes. I have... an offer, and it's one I don't expect many would take but I honestly believe it will better the lives of those who take it in the majority of the time."

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"The same could be said of quite a few interesting gambles."

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"That's true. Mine's... less of a gamble, more of a custom of sorts? Non-practitioners don't really barter anymore—I apologise if I give offence, but I don't know how much contact to expect you to have with non-practitioner society and history."

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"More than some. I am a gatekeeper of sorts. If you imagine a lone traveler with little familiarity with any one place, I know around the amount that they did."

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She nods. "Non-practitioners trade in money, so they don't get disadvantages by trade. I—some sixty years ago—invented a magical equivalent. I believe everyone, practitioner and Other alike, can benefit from its use."

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"And you're here to offer me some in hopes that I join your society of merchants?"

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"Well my hope is that the entirety of society adopts it. I think late history shows that everyone gets richer when this transition happens."

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"When I make a transaction between equals, it is nearly always with other faerie. You suggest introducing currency, and you may well be correct about it being more efficient. But it is also more mundane, and more boring."

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"Hmm, when's trading with other faerie the most interesting?"

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"When it is part of a long game, or when both parties believe themselves to be getting the better end of the deal, or when it serves multiple ends simultaneously."

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"And if you trade with other faerie, for being a gatekeeper, you will very, very often know much more than they do about exactly how much currency's actually worth, will you not?"

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"It would be worth whatever others believe it worth, child, that is how faerie courts work. You're suggesting that it might be worth more in one place than another. But ferrying between them would be a profit, not a challenge or a game."

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"You obviously know more about faerie courts than I do," she says, inclining their head, "but they do have value for themselves—namely, what the Lord of Montreal will redeem in power for them. And they're a complicating factor, a new resource for your competitions—gambling works a lot better when the losses are as tangible as this, instead of just a strike to what the spirits fancy as worth."

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"But what if we prefer it that way? A strike does not need to be any lighter for being ill-defined, and anything becoming too predictable could defeat the purpose."

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So even if she convinces her, she has no reason to announce that she has been convinced. Got it.

"I understand," she says, conceding defeat. "I shall stop wasting your time, then." She reaches inside her bag for a few coins and offers her them. "For your trouble. Regardless of whether you'll use them or not, they have some value, and are, anyway, pretty."

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They are pretty. Probably not up to faerie standards or to whatever Gwyll's unorthodox aesthetic sense is, but very neatly designed. The faerie squints and frowns at the motto spiraling around the side showing the diagram that represents Sadde's seal.

"Thank you. I'll consider myself well compensated for the time and trouble.

And allow me to offer you a gift as well. It fits the theme, when the pretty young wanderer with the mysteriously long past meets a crone in the wilderness and treats her well." She reaches into her own purse—no wait, that is a pot—and removes a piece of a branch with no green and three pine cones. "If you find yourself needing it, break one off and throw it to the ground. The first will create dense woods, the second an impassable maze, and the third will call me. If I am nearby I will help if I can."

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She accepts it. "Thank you very much." And with that, she leaves.

Now, who's next on her list?

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The Dullahan, a headless horseman type who mostly just runs around hunting, and a djinn named Eblis who can be found in the reflected version of the market district. The first dislikes being seen while on his errands, if that applies in here, so she might have to be careful finding him if she wants him to listen.

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She can probably walk around his usual hunting spots talking to herself about the advantages of money, then.

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The screams give a pretty good indication of what direction he's in, but they also mean he's not paying much attention to economics.

Once they quiet down and a horse walks up to her and a low voice says it's fine; she can look. He's in a black cloak, his horse is black with sparks flashing from its nostrils, and he's carrying a whip made of a spine. Probably human. His head is twice the size of a normal person's, and it's currently secured in front of his left stirrup.

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She... is not quite sure what her pitch should be, here. She'll try the basic and go from there, see what sticks.

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He has no goods to sell and only the one service. But he'll consider selling it next time he's around Montreal.

That counts as a success, right?

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Sure, why not.

Next?

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While she's on her way, some vestiges furtively move away from where the horseman was last seen. They're talking to each other. No one's watching them, though, unless Sadde counts.

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Talking to each other? How cute. She'll follow them discreetly for a bit.

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It's very realistic. A pair of children, sneaking away from the monster, talking in low voices about which way they think will get them out of here.

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...yeah. It is quite realistic, isn't it. Anyone else liable to spot her or them that she can notice?

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They might spot her, but otherwise anyone present is being even stealthier.

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Then she'll follow them around for a bit longer before moving on to her next, ah, customer.

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They speculate a bit about who was the person who managed to stall the horseman and how she did it. No guesses good enough to be worth trying.

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...

Okay she really doesn't want to think about it now, there's nothing she can immediately do, and she'll—go to her next customer.

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The Djinn looks to have set up a dukedom of his own. He is a tall, brown-skinned man with glowing eyes, and has filled the area corresponding to the Jacob's Bell market district with some very incongruous architecture. It's populated by other humanoids of the same general description, with varying amounts of fire in their eyes and smoke around their edges, but not so heavily populated that she can't just walk in and ask to see Eblis.

He isn't interested in the money. Says he predates both this god and his city, and he has little use for a currency backed by the word of a newcomer. Others in his court do take notice.

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And if she tries to explain fiat currency, making analogies with the way magic trading works and how the spirits' "beliefs" shape it all...?

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He understands how it's supposed to work; he just also thinks it's not for him. If he wanted that he could have set up his own.

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That's fair.

Anyone else?

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A handful. Some of the ones who look the most human, and a few who look the least. They say they'd be willing to do some genie-ing for that form of payment if they ever happen to be around that Lord's territory, and maybe eventually they'll go out of their way to stop by.

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Success, then.

Other Others?

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Those were the only ones Johannes pegged as likely to listen to this. Unless she wants to ask around randomly.

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Yeah nah, this should be enough for now.

Is... Johannes available?

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He's off playing arbiter or possibly arranging a chain of deals for some clients, but he gets back soon after she does.

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"Hello again. That was... more successful than I'd expected, but less than I'd hoped."

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"Any unambiguous agreements? The faerie or the Djinn could potentially boost demand just by themselves."

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"Not really. Some of the Djinn other than Eblis were interested enough to say they'd give it a try but not the man himself."

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"I was toying with the idea of inviting the priests to set up a satellite temple here. Could increase their reach a lot and benefit me the obvious way. But it sounds like it wouldn't be worth sacrificing secrecy yet."

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"That's fair. Do you have plans for when you want to do that? Sacrifice secrecy, that is."

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"Once I'm confident I'd look unassailable. And in case the local players decide to try to oust me right away, I'd rather be actually unassailable. I was expecting to have to build my customer base and stockpile resources for another few years."

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"That's fair. Say, I was curious, what are vestiges exactly, again? I ran into some, they're kinda unsettling."

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"They're images or echoes. They're most similar to ghosts, except vestiges are duplicating more than a single experience and don't strictly have to be based on a real person. Very uncanny valley, but not dangerous."

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"And they're not... people?"

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"They're more like recordings of what that person would think or do."

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That does not sound like it's that different from an actual person.

She is not powerful enough to take Johannes on.

"Oh, that makes sense," she says, not missing a beat. "Well, I think I'm gonna go study some glamour."

Permalink Mark Unread

"Not a specialty of mine, unfortunately. Good luck."

Permalink Mark Unread

"Thanks!"

And she does that for the next two days, with a couple of pauses to go check on her traps and make sure they haven't become soil.

Permalink Mark Unread

And a few minutes before the fated hour he is nearby, waiting and watching.

Permalink Mark Unread

It took a bit of extra glamour to disguise smell, since some goblins identify people that way, but now that he has a source of systematic information on illusions he's warned about that in advance.

The goblins arrive when they should and take his past self by surprise.

Permalink Mark Unread

...wow even with all the disgusting his past self is pretty hot. That's quite something to watch.

He sees himself use the sympathetic trick with the rock, then the glamour with the Swiss Army Knife. The goblin breaks it and his past self tries to stab him—

—his present self pulls on a little hidden bit of rope, the goblin trips on it, that's the oath satisfied, right?—

Permalink Mark Unread

While he's doing it he feels a rush of energy. It's less on the scale of superhuman powers than getting a second wind thanks to a really cool soundtrack, but evidently the oath thinks he was acting toward completing it. And he did in fact bring the goblin down in multiple senses. So probably.

Permalink Mark Unread

Awesome! He gets some bottled water on his face to clean off the glamour and then replace it, then he waits for the moment when he's eaten—

Permalink Mark Unread

The two combatants stumble into the circle. It contracts around them, one of the rocks making contact with the goblin. Both of them disappear in the eyeblink it takes for the circle to close.

Permalink Mark Unread

And he pulls on the rope that will cause the net to capture the remaining goblins and steps out of hiding, a self-satisfied smirk on his face.

"Oh no whatever could have happened here."

Permalink Mark Unread

He gets...most of them. Some are outside the coverage area, and some of the really small ones slip through.

Mostly they're just cursing at him and occasionally scrambling against each other trying to get out. That part's messy.

Permalink Mark Unread

"It looks like I won, I think," he says casually, never minding the escapees. "Or does anyone else want to try their luck?"

He pulls some more on the rope, causing most of the goblins to get even more tangled up as they try to get out.

Permalink Mark Unread

Also pressing them together. Some of the ones in the lower layers aren't happy about it.

One of the escapees yells from behind him, in a surprisingly audible voice, "Hey Shitcrumb! Easy—"

Permalink Mark Unread

Honestly. He's had two whole days to set this up. He did not buy just the one net. He did not limit his plans to "capture half the goblins, hope the others run, ???, profit." He may, arguably, be pretty daft, but not that daft.

The glasses he's currently wearing aren't his enchanted glasses.

There's rope everywhere.

He kicks the tree to his right, causing a rock to drop. Said rock is heavy enough to pull several lengths of rope all around, near the ground, and when they go taut there's barely enough free space for a small child to walk without tripping or getting their feet tangled up.

Satisfied with his network (heh), he lets go of that first rope and pulls another one, which is connected to a net that was hanging from the trees in the direction he predicted most of the goblins would run towards—directly away from him at a spot where the first net couldn't reach.

"I'm just getting started," he says in a bored tone, looking over his shoulder.

Permalink Mark Unread

That much rope would impede him more than them. If they were in much of a position to do anything much about it.

At this point they're pretty much all trapped for now. Goblins are stronger than they look and occasionally cleverer. Some of them are having some success pulling it apart; the pests the nets were designed for rarely try that.

But the goblin behind him has been thoroughly snarled and doesn't answer back. Most of the ones he didn't get the first time did go the obvious way. He had enough of an information advantage that it'd almost be surprising if anything didn't go off without a hitch.

Permalink Mark Unread

"I think we're done here," he drawls. "Oh, and by the way, the hooks keeping these nets and ropes together? All metal. Someone worked pretty hard on them, I believe. Quite refined work. Good luck disentangling them."

And so he carefully starts walking away from this little goblin-nightmare, using both his enhanced dexterity and practice.

Permalink Mark Unread

This is much less bad than most of them expected. The nightmare of goblins is collectively happy to see him go, and resumes trying to widen the gaps.

Permalink Mark Unread

He returns to Johannes' demesne, confident they'll take a long while to get sufficiently free to run away, whistling a merry tune.

Permalink Mark Unread

"You look happy. The plan worked?"

Permalink Mark Unread

"Yep! And I thought of trying to coerce the oath out of them but honestly there were enough of them there that before I got anywhere with that some would get free and give me trouble. And I definitely wouldn't be able to run very fast in the mess of traps I made there."

Permalink Mark Unread

"Goblins wouldn't have had the most secondary effects anyway.

So that's case closed, you win? Even if the Behaims try something with the time-traveling Other it won't directly be your problem."

Permalink Mark Unread

"Yeah, that's it, so all that's left is getting my stuff, leaving the letter, and going to Toronto."

Permalink Mark Unread

"Do you want help with any of that? I could teleport you in while your father's not looking so you don't have to deal with him..."

Permalink Mark Unread

"I can just show up when he's at work and my stepmother's busy and my half-siblings are in school," she shrugs. "But thank you for the offer."

Permalink Mark Unread

"Of course.

Well, good luck in Toronto, and you're always welcome back here."

Permalink Mark Unread

"I'll text you when I get there."

And off she goes. She gets all her stuff and leaves the note, and uses subtle glamour to escape her stepmother's notice. Before getting on a bus, however, she goes to visit Rose again.

Permalink Mark Unread

She lets her in. "Hello again. You're on your way out?"

Permalink Mark Unread

"I am, yeah. Discharged my oath earlier today, it was really quite awesome, but now I'm ready to scramble."

Permalink Mark Unread

"Congratulations. Do try not to get in the same position again, but I'm glad you managed to escape."

Permalink Mark Unread

"I'll try. Say, before I leave, I was wondering if you had any idea whether vestiges and ghosts are people."

Permalink Mark Unread

"How much do you know about them? I could start with a description of what they are or skip to the philosophical, whichever is useful."

Permalink Mark Unread

"The description might be most useful, I perhaps have a definition of 'person' different than that of other practitioners."

Permalink Mark Unread

"Ghosts are impressions of an event the world thinks is memorable. Most often, this is a violent death. A car crash, for instance, might leave a ghost shaped like the experience of dying of blood loss. It will reach to its environment with a short script, replaying whatever it thought or said at the moment that its current environment is most similar to. You can get it to change its actions by reminding it of a different point in the script if you know the chain of events.

A vestige is similar in some ways, but with a much larger corpus to draw from. At the extreme, you can think of a ghost that acts based on the original's entire life. They are also artificially created, while very few practitioners manufacture ghosts. They are more capable of change or complexity and can be more corporeal, but they degrade faster. It takes constant input to maintain them on the scale of months, and eventually they fall apart regardless."

Permalink Mark Unread

"...oh."

 

 

"Do ghosts retain memories of previous iterations of their loops?"

Permalink Mark Unread

"No. Vestiges can, or else they're in a long enough loop that it's hard to distinguish."

Permalink Mark Unread

"Okay. So Vestiges are probably people."

Permalink Mark Unread

"At most it means some are. At the other extreme a vestige might be even less than a ghost, no more than a moving picture."

Permalink Mark Unread

"I'm not sure how a moving picture that acts exactly like a person would in any situation is different than that person."

Permalink Mark Unread

"In a single situation. A painting that can remember and ask riddles and respond to correct answers, but not anything else, or even a celebrity's book cover showing a few seconds' worth of charming smile."

Permalink Mark Unread

"I thought Vestiges could react to all situations presented to them?"

Permalink Mark Unread

"A sufficiently complex one can. I don't know of any practitioners who would want to make such a book cover, but if they did then creating a vestige would be one way to accomplish it."

Permalink Mark Unread

She nods. "Okay, that's... better, then, I guess."

Permalink Mark Unread

"Why the sudden interest?"

Permalink Mark Unread

"I brought a bunch of books with me from the forties that I hadn't read yet, and I read about them." Both things are, independently, exactly true. "The books I got didn't have enough for me to really—figure out whether I should be worried—so I got worried anyway."

Permalink Mark Unread

"There would probably be little to do about it regardless. Vestiges are rare and ghosts almost always naturally occurring."

Permalink Mark Unread

She nods. "Yeah that's more reassuring." She rubs the back of her neck. "This whole system needs an intelligent designer revamping it."

Permalink Mark Unread

"Anything that managed to put itself in that position might not make things better."

Permalink Mark Unread

"That's part of what needs to be changed!"

Permalink Mark Unread

"Oh, you meant an intelligent and also well-intentioned designer." Rose smiles. "In that case I agree it would benefit."

Permalink Mark Unread

"Yes I do. Well, I actually mean me. But it doesn't necessarily have to be me."

Permalink Mark Unread

"You or most other humans would be an improvement. I could say I hope you succeed, but there's really nothing to attempt and try to succeed at."

Permalink Mark Unread

"Yet."

Permalink Mark Unread

"Or probably ever, but there's no harm in keeping your eyes open."

Permalink Mark Unread

"Yeah." She sighs. "Well. I should go catch a bus, then. Thank you very much for everything."

Permalink Mark Unread

"You're welcome. I wish you success in Toronto, for whatever that's worth."

Permalink Mark Unread

"Thank you."

And off she goes.

Permalink Mark Unread

While she's on her way, someone finds her. He's wearing a teenager's face, an angular one with dark hair and a half-smile that anyone can tell at a glance looks permanently fixed. He has the same inhumanly good-looking theme as the faerie from the council.

"Running away, are you?"

Permalink Mark Unread

"You will notice I am in fact walking."

Permalink Mark Unread

"Figure of speech. But the luggage is a giveaway. Want a hand?"

Permalink Mark Unread

"No, thank you."

Permalink Mark Unread

"Suit yourself. I'm Padraic, by the way. Usually Patrick when I look like this."

Permalink Mark Unread

"I know. And you know who I am."

Permalink Mark Unread

"I do. I'd like to make a request, one I don't think you'd mind accepting. Seeing as you're running away, may I have your permission to match your face and act in your name? It'd help throw off any pursuers you might have, make them think you're still here."

Permalink Mark Unread

She laughs. "After I left a note to my father telling him I was leaving? Not to mention the part where you're faerie and decided to ask me something like that? I don't mean to be rude but I don't think so."

Permalink Mark Unread

He's unfazed by having his face laughed in. "You didn't tell him where you were leaving to, I hope. And it might be worth noting that I can look like you regardless; asking simply seemed polite." His face becomes a mirror of hers, briefly.

Permalink Mark Unread

"But if you're asking that means you gain something. The obvious thing you gain is of course that I cannot claim to not have endorsed anything you did while pretending to be me, whereas if I don't give you permission that's trivial. And I can, of course, preemptively tell people here about it so they'll know what to expect—the Behaims in particular already know I'm going. And you clearly know more reasons than I do why this would be a terrible idea."

Permalink Mark Unread

He shrugs. "I would be happy to amend it to your permission to answer to your name, which I emphatically do not need. And yes, you can tell who you like, though it would be somewhat self-defeating if that included your father."

Permalink Mark Unread

"Why, exactly, do you want this?"

Permalink Mark Unread

"I want to impersonate you because operating multiple identities is interesting. So many different characters to play. I don't know how much you've heard about the fae, but boredom is a life-threatening condition for us and I'm exiled to here."

Permalink Mark Unread

"Is that your only motive?"

Permalink Mark Unread

At that he looks deeply offended. "What kind of amateur only has a single motive for anything? But it's my overriding motive, yes."

Permalink Mark Unread

"Uh huh. Why me in particular?"

Permalink Mark Unread

"The circumstances make it more likely you wouldn't object if you found out later. Also it's been a while since I've played a character that didn't have a consistent gender attached; it'd be novel. Humans are so flat about it that they even stuck one on Padraic. But I probably don't need to complain about that to you."

Permalink Mark Unread

"Well, but several people here already do in fact know I'm going to Toronto."

Permalink Mark Unread

"One family you mentioned. Do you want to tell me who else or should I be watching for reactions?"

Permalink Mark Unread

"You will recall I have not yet given you any permissions. You're not being very convincing, have you even done any research?"

Permalink Mark Unread

"I'm going to decline to answer that, except to say that you might not have been as secretive as you think. Do you really want me to say who you've been associating with in public?"

Permalink Mark Unread

"That's not what I mean. I don't strenuously object to any of my associations being found by any other persons, but I just mean that you could have tailored your pitch better. Like, say, if you wanted to use my face to bring about world peace or something."

Permalink Mark Unread

"That is beyond my ambitions at present. If disguising how far away you ran isn't enough, since I did say only amateurs have singular motives, it'll also serve to remind the locals and the spirits of your perspective on various matters. Most obviously gender. And it should go without saying that I'll cooperate with your code of conduct whenever I'm pretending to be you."

Permalink Mark Unread

"Oh? What is my code of conduct?"

Permalink Mark Unread

"You think innocents are people just as much as the oldest families! It's adorable, is what it is, but definitely unique. I'd go about extending that to what practitioners call Others; that seems in character for you.

I would get in fewer fights than the real you. Not compromising on that one, I'm afraid."

Permalink Mark Unread

"Oh I'm all for getting in fewer fights, mine have all been directly or indirectly caused by other people trying to get in fights with me. But I still have very little reason to believe I wouldn't regret giving you such permission. You're way older than me, way more used to this game than me, and I'm having a hard time imagining there's anything you could tell me that would convince me my best option isn't just not playing."

Permalink Mark Unread

"I've given you several minor reasons to be in favor, and at face value the value of permission to use your face is fairly negligible. You're suspecting I have a plot that you'd regret?"

Permalink Mark Unread

"Of course. Or that you'll come up with one on the fly if it seems interesting."

Permalink Mark Unread

"I have no intention of doing any such thing. If a promise is your price, that seems...inelegant, but not ineffective."

Permalink Mark Unread

"You could form such intention later," she points out, "or have temporarily altered your own preferences about it, or be able to do it in the future, or have arranged for someone else to do it..."

Permalink Mark Unread

He rolls his eyes. "That's the point of a promise. I can guarantee otherwise, if you convince me it's preferable to not having asked first."

Permalink Mark Unread

"You could also accidentally or deliberately fail to form an accurate model of what I'd regret," she continues, "or word the promise with a loophole I won't notice due to aforementioned lack of experience."

Permalink Mark Unread

"I could. You can suggest a phrasing if you like. Point stands; my alternative is to not ask and operate under the assumption you've already told everyone you thought to."

Permalink Mark Unread

"What would you do in my position, using your best current model of me and the information I'm working under?"

Permalink Mark Unread

"If I were in your position, I'd try to misrepresent myself to the handsome and devastatingly intelligent faerie to see if I can get him to act out of character.

You won't, but if I'm to use both my model of you and of what you know then I don't see how that differs from a prediction."

Permalink Mark Unread

"I don't have a good enough model of you to guess what would be out of character beyond some obvious generalities that probably won't happen here.

"Have you heard of my Seal?"

Permalink Mark Unread

"From the capitalization I assume you don't mean you have a pet?"

Permalink Mark Unread

"I do not mean that."

Permalink Mark Unread

"Then please, carry on." He looks genuinely delighted at the prospect of exposition.

Permalink Mark Unread

"So it seems I am more secretive than you think. Did you know I spent my very loose definition of holidays in the forties?"

Exposition does not seem to be happening.

Permalink Mark Unread

"Impressive. And what did you spend the loosely defined holidays on? The longest I've ever been in the forties is a few years at a time, myself."

Permalink Mark Unread

"Now that would be telling. How old are you, Padraic?"

Permalink Mark Unread

"Hundreds of years, perhaps into the thousands. I never did like counting dates."

Permalink Mark Unread

"And you've never broken a promise in all those years?"

Permalink Mark Unread

"I'm still here. It's no accomplishment to only make promises I can keep; that is a bare minimum."

Permalink Mark Unread

"That was not an answer."

Permalink Mark Unread

"Yes it was. Or if not, the fact that I said it was is."

Permalink Mark Unread

"There is, then, perhaps a promise you can make that would convince me, inelegant as you may find this method."

Permalink Mark Unread

"I'll consider it."

Permalink Mark Unread

"First, no shenanigans with your beliefs about me or your own intentions regarding this. You should not change your model of me in any way you expect to make it less accurate nor change your expectations to cause the same outcome, and if you do change your model of me it should be by methods you expect will make it more accurate. And then there's the Seal which I'm under..." And she describes it, the most complicated version of it. "Though I would eventually prefer everyone to be under this as opposed to Solomon's, you won't really act like me unless you have that constraint in mind while you do."

Permalink Mark Unread

His smile stays fixed at "half-", but he practically radiates enjoyment at the complex harebrained plot.

"Well, that certainly has implications.
I accept your terms about lack of shenanigans, and will attempt to act consistently with that goal of yours whenever I'm wearing your likeness. If you think that's fair, of course."

Permalink Mark Unread

"The 'no shenanigans' term was actually just an example; if you can think of ways I would have phrased that term had I more information and were I smarter, of course that's how I would act and revise my own restrictions, so the term I'd actually want you to agree to there is the strongest version of it you can make it that keeps the spirit of it alive. As for the Seal... it would be kind of fun to try to trick other fae into accepting it, wouldn't it? Anyway, some information you may or may not have: if I don't wear these glasses, given to me by the Duchamps, I can only see the spirit world, and the Behaims were the ones who sent me back to the present. Do keep these debts in mind. If you accept this strengthened version of the no shenanigans clause and to act under the Seal while wearing my likeness and only do things I would approve of were I fully informed then, according to everything we've discussed about self-alterations and models... you have my permission."

Permalink Mark Unread

"Deal.

I am not exactly on speaking terms with the fae, and they are adept at recognizing others through glamour. Lesser opponents, perhaps."

Permalink Mark Unread

"Oh it was just a thought. And here's the bus station."

Permalink Mark Unread

"Excellent narrative timing on both our parts.

I wish you luck and adventure at your destination, for however long you're there."

Permalink Mark Unread

"At least on my part it was planned. And thank you."

Permalink Mark Unread

"You're very welcome."

He leaves, smiling and almost audibly plotting.

Permalink Mark Unread

And she soon gets on the bus.

Permalink Mark Unread

It is a bus ride. Not much happens. When she reaches Toronto, events continue not happening; she didn't trigger anything by stepping in.

Permalink Mark Unread

Oh good. First of all she'll secure a place to stay.

Permalink Mark Unread

Easily said and done. The 1940s boardinghouse has fallen out of style, but its more modern replacements aren't in short supply.

Permalink Mark Unread

And after that she can take Rose's instructions to find her wayward child.

Permalink Mark Unread

The cabal can be found hanging around at a no-name convenience store near the boundary of town. One behind the counter, some at a table near the front. Their numbers don't match the roster Rose gave Sadde, so there are probably others elsewhere.

Permalink Mark Unread

"Good evening," she says to the one behind the counter.

Permalink Mark Unread

"Hi." He squints. "Welcome to Toronto."

Permalink Mark Unread

"Thank you. I believe Rose must have mentioned me?"

Permalink Mark Unread

Nod. "She did. Light on details, that's normal for her; just said to expect an ally. If you were anyone else we'd be in trouble, but we're well out of most practitioners' way."

Permalink Mark Unread

"In trouble?"

Permalink Mark Unread

"We're mostly off the radar. Someone coming here would mean they have better radar."

Permalink Mark Unread

"I see. And what've you been up to, lately?"

Permalink Mark Unread

"Depends how far we can trust you, really. Rose says you're an ally, but that can cover an awful lot."

Permalink Mark Unread

"I want to see you thrive, do not want you to be caught by anyone who would interfere negatively in your job, and really really want demons gone."

Permalink Mark Unread

"Thrive is a vague term, but noted.

We captured and bound a potential future demon, and are running maintenance on someone else's binding of a full one while we try to think of something permanent. Turns out there aren't actually very many loose demons running around, who knew. Other than that, we've been...establishing relationships with some Others. Peripheral ones from around here and summonable ones."

Permalink Mark Unread

"Rose said you were a group of diabolists who were focused more on getting the things bound or banished than on screwing the world over for temporary gain and karma damage, so that's the sort of thing I'm here for and what I mean by thrive."

Permalink Mark Unread

"Yeah, we have to minimize collateral damage whenever possible. Wish more people did that.

We could use the help on the ongoing problem, possibly. There isn't actually a plan yet, but we've got time."

Permalink Mark Unread

"Ongoing problem being that demon you need a permanent binding on?"

Permalink Mark Unread

"Yep. We don't know much about it, and can't safely find out more. Want to hear what we can tell you?"

Permalink Mark Unread

"Yes."

Permalink Mark Unread

He leaves from behind the counter and sits at the table with the others, gesturing toward an empty chair.

"It's a minor demon of the first choir. Darkness. In its case, retroactive deletion.

It's in an, ah, extremely abandoned factory. The binding is growing things around the walls and a lot of graffiti. Creation to oppose its destruction. None of that is permanent enough, so we add in more art and make sure it isn't decaying too much of what's there. The demon itself is either anywhere dark enough or everywhere dark enough. All we ever saw was limbs and mouths appearing out of shadow; can't say if it was creating them or hiding them or teleporting them or what. Its main bulk is in the basement, but we only went far enough to glance down.

When we tried going in, well, we don't remember any casualties. We wouldn't. There are just things that don't add up. How did we light the torches in the first place if we noticed a lack of matches later, why do we all think it deletes all memory of things it eats if none of us knows where we got that from, that kind of thing. So probably we lost at least one member, and it means we probably come out knowing less if we go in."

Permalink Mark Unread

"...hooooooly shit. Okay, when you say it's anywhere dark enough, is demolishing the ceiling and letting sunlight through not a good idea? Or would it just escape in the evening?"

Permalink Mark Unread

"Haven't ruled that out. The main downside is it'd probably demolish the walls too, and we're using those to keep it contained. Secondary one is we're not positive how much shadow it needs to hide in, so some piece of it might be able to get out if we're not real careful about taking care of debris."

Permalink Mark Unread

"Yeah. And I suppose asking what you have tried would be impossible to answer. Do you know just how thorough the erasure is? Like, if I wrote something here then got caught would the writing disappear, too?"

Permalink Mark Unread

"We must have had a lighter, and when it ate that our fires didn't go out. So it's not absolute."

Another diabolist objects, "But we wouldn't have gone in there with only firelight, and we don't have receipts for loads of halogen lamps or obvious gaps in anyone's bank account. I think it can do writing."

Permalink Mark Unread

"Okay. We should probably favour remote strategies, anyway. How long has the demon been there? What do you know that has been tried?"

Permalink Mark Unread

"It's vulnerable to light and heat. We disintegrated a lot of appendages and probably did at least scratch the main body."

Permalink Mark Unread

"Spotlights?"

Permalink Mark Unread

"We'll have everything we can get around the outside, but there are only so many windows and we need to get to the basement anyway. Spotlights might not be the most portable."

Permalink Mark Unread

"Hmm. What if we surround the building with circular LEDs and walk in through the door with spotlights on wheels?"

Permalink Mark Unread

"We get laughed at by any practitioners who see us doing it, but it could work. If they make lights that big. But it's already trapped in the building; it wouldn't need to cross the light to get us once we're in."

Permalink Mark Unread

"No but that solves the window problem, and if we have good enough spotlights..."

Permalink Mark Unread

"The word "enough" is doing a lot of the work there, but yes. A solution would probably involve enough light to flood the area."

Permalink Mark Unread

"Would that actually kill the demon?"

Permalink Mark Unread

"No. Unless we get really lucky. It'd just give us a chance to set up something tighter than the whole building."

Permalink Mark Unread

"If we completely flooded the place with light, though, where would it go?"

Permalink Mark Unread

"Our shadows, some alcove it hollowed out, maybe just wherever's the least bright... I don't actually know. We've never gotten a good view of it but that doesn't mean any situation where the whole thing's visible would kill it."

Permalink Mark Unread

"And do we have anything that could seal it—for good?"

Permalink Mark Unread

"Best shot is the same but better. It has weaknesses; we just need it locked down tight enough that it's defeated instead of trapped."

Permalink Mark Unread

"What happens if we surround its current bindings with tighter ones?"

Permalink Mark Unread

"It gets even more stuck in the same place. Wouldn't hurt, isn't a solution."

Permalink Mark Unread

"Would it make it easier to take it on later, though? Or harder? And what did you mean by lock it down tight enough, if not binding it?"

Permalink Mark Unread

"We narrow down where it is, and capture it in an object or something. Or at least a smaller area. We want it to think it's on the ropes enough to talk surrender."

Permalink Mark Unread

She nods. "Alright, this is complicated. I'll need to take notes to think about it later, can probably not fix that right now."

Permalink Mark Unread

"Sure. The factory has been there for years, and that was before we got involved."

Permalink Mark Unread

"In the meantime, I don't suppose you can help with the more mundane side of moving?—also the less mundane one where I should bring the Lord a gift."

Permalink Mark Unread

"Yeah, Rose told us to expect that first part. We can get you a job too if you aren't worried about career ambitions. The gift is mostly just symbolic."

Permalink Mark Unread

"'Mostly'?"

Permalink Mark Unread

"I'm sure he'd rather have something useful than not, but it's just a way of saying you're here and acknowledging his Lordship. Most of us don't want to tell the official Toronto community we're here. I think the last person who did ended up offering a painting of a glorious battle or something dumb like that. He took it, and he doesn't even care for art."

Permalink Mark Unread

"Is he completely unaware of you?"

Permalink Mark Unread

"Doesn't know there's a cabal of scary diabolists; has met some members. 'S why we mostly can't claim demesnes— that, he'd notice."

Permalink Mark Unread

"Yeah, fair enough. Have you actually done much undetected diabolism here?"

Permalink Mark Unread

"Some summonings. A few successes at extracting promises—just the regular seal, though; did Rose tell you about the other one?"

Permalink Mark Unread

"Oh yes. It sounds very elegant."

Permalink Mark Unread

"That's one word. Invasive would be another. I'd go with sticky."

Permalink Mark Unread

"You don't like it, I take it?"

Permalink Mark Unread

"I get how someone might have wanted it this way. But having actually lived under it, it's the reason we're cowering out here."

Permalink Mark Unread

"—really? How does it keep you here?"

Permalink Mark Unread

"We could be a force to be reckoned with. Like Rose is. She's got a doomsday device and can imply she might use it without ever having to follow through. We couldn't follow through, so we can't get any use out of implying things."

Permalink Mark Unread

"Doesn't the oath allow this kind of thing for self-defence and defence of others? And there's the loophole where you can harm someone in order to coerce them to take the oath, too."

Permalink Mark Unread

"Yeah, yeah. And most sides would even be easy to provoke. Still can't just announce hey look we're scary. I could see it working for people who aren't diabolists, but we are."

Permalink Mark Unread

"Well, you could announce you're scary, because by dint of being diabolists you are. The oath is rather careful about extraneous damage, though, so no doomsday devices..."

Permalink Mark Unread

"Which rules out actually using the firepower unless they're pretty much at the gates. We'd be bluffing the whole time."

Permalink Mark Unread

"Do most people know about the oath, though?"

Permalink Mark Unread

"Of course not. And they'd be really unlikely to guess, which would be great if it mattered whether they find out why we're bluffing."

Permalink Mark Unread

"But then they needn't find out that you're bluffing."

Permalink Mark Unread

"In theory. We've weighed the risks a lot, and it never seemed like a good bet to count on them not gambling against the conspicuous lack of demons."

Permalink Mark Unread

"Well there is a demon in that one warehouse, and given the maintenance work you've been doing it doesn't seem inaccurate to say you've bound it."

Permalink Mark Unread

"Sure. Not well enough yet to threaten anyone, so still a bluff."

Permalink Mark Unread

"Right, but like you said, the problem with a bluff is that people might be more inclined to call it given an absence of demons, which wouldn't be the case with this actual demon."

Permalink Mark Unread

"If we had to make the gamble, yes. That would make things much more plausible. But if you make major plays while sworn to only have half a plan, counting on opponents to not call your bluff won't get you very far."

Permalink Mark Unread

"I know, I'm just saying that avenue isn't completely closed to you, now. Regardless, I'm not sure being a force to be reckoned with is a desirable goal in and of itself, and you can conversely swear that your diabolism limits itself to trying to bind and banish as many demons as possible without the personal gains associated with destructive diabolism."

Permalink Mark Unread

"Yeah, maybe. Most of us are still in favor of keeping our heads down until we've got more options."

Permalink Mark Unread

"That's reasonable."

Permalink Mark Unread

"Well. Good luck with the Lord and all."

Permalink Mark Unread

"Thank you."

Permalink Mark Unread

Sadde's new allies can help with setting up the mundane side. Moving in. Job at the convenience store. (Which it turns out is operating by cheating. A few well-placed magically noticeable signs point passersby to a nearby competitor that could plausibly have had practitioners before it went out of business.) She'll be free to focus on the practice as long as she's here.

Permalink Mark Unread

And then he should schedule an audience with the Lord.

Permalink Mark Unread

He's easy to find. There isn't a council meeting coming up or he could just introduce himself there, but there'll be a few other participants who like to think of themselves as important, involved types. Not in so many words, of course.

Permalink Mark Unread

No, not in so many words. He walks over to (what is presumably) the Lord's demesne.

Permalink Mark Unread

From the outside, it's a building. Dignified but unremarkable.

Two men are flanking the doors. They're dressed more for warmth than for show; no uniforms here. But they radiate suspicion, if not quite reaching hostility. They look Sadde up and down. "Any weapons? If so, leave it out here."

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"I carry no weapons," he says.

Permalink Mark Unread

The speaker doesn't bother nodding.

"Anything you leave past this door stays there, and you should watch your step with the Sight on the way up."

Permalink Mark Unread

He takes his glasses off.

Permalink Mark Unread

The inside of the building looks...poorly decorated. Each individual object is perfectly unobjectionable, but nothing fits together. Their spirit world counterparts are stranger. No connections to anything. Owners, settings, concepts. Everything is just there, stranded. If there were an unpaired sock in this place it would probably be completely cut off from the matching one.

A flicker catches his eye. Humanoid. A very faded ghost, depicting a serious gash. It reaches for a sword on the mantelpiece and never quite makes it, then repeats its three-second echo. After seeing that, there are more like it. Each is seeking something in here, but they'll never make it. All the connections are one-way.

Permalink Mark Unread

...what happens if he just gives them the stuff?

He expects nothing good, and he's convinced they're not people, so he'll try to just ignore the creepiness.

Permalink Mark Unread

It's easily ignored. More decoration or trophy case than obstacle.

The staircase is more like a pile. Weapons litter the area: an antique sword biting into the stone rail, shell casings still smelling of gunpowder, a skull with its jaw hanging around a staff that got thrust through. On the way up, the walls get progressively more damaged until they're gone and he's standing in a snow-covered field. A cold red sun fills a quarter of the night sky. 

Permalink Mark Unread

Oooh cool aesthetic, he approves.

He tries to look appropriately subdued as he walks along.

Permalink Mark Unread

It's also cold. Or warm. Enough to be uncomfortable in either direction with little middle ground, and if carefully balanced enough it might even be both.

 

Conquest is a huge man in a bright red coat, sitting on a stone. Or at least he looks humanoid. His old-fashioned rifle has a bayonet that could pass for a small sword, and his beard with waxed mustache is legitimately impressive. He could pass for a larger-than-life image of a British soldier from two centuries ago, if not for the inhuman eyes like a painting and the surprisingly plural number of belts. He's holding two chains, which trail off to collars around the necks of captives.

"The only seat is the ground," he says, "and you have not offended me. You may stand."

Permalink Mark Unread

He does, and raises his eyes to Conquest. "Greetings, my Lord."

Permalink Mark Unread

"Allow me to make some introductions. Isadora, Phix's daughter." Nothing changes, but one area becomes more salient. And the person there is attention-getting on her own. From the waist up Isadora is a massively proportioned human woman, covered by nothing but her own strategically dangling hair. Less visible in Conquest's poorly lit domain is that from the waist down she is an enormous black cat. Extremely well-defined pouncing muscles drive home just how scary cats would be if they weren't usually tiny. Her wings—of course she has wings—are equally black.

"The Elder Sister of the Sisters of the Torch." Unlike Isadora, who would stand out anywhere, the Elder Sister is anonymous. White mask, ornate burgundy robe with one sleeve longer than the other, and a glowing ring on one finger.

"The Shepherd." He looks shrouded in dark, almost ghostly clothing. He holds a crook in his hand, matching the name.

"Matthew Attwell." A tall blond man with an absent, almost dead expression behind his round glasses.

"And the Queen's Man." He looks even more ordinary than Attwell, not at all like someone who would have a professional pseudonym.

Each of the people involved greets Sadde, with the exception of the Shepherd, who nods. Each of them are on stones or stumps forming makeshift seats, or in the Sphinx's case loafing on a wide slab of rock. "The High Drunk of Dionysius is not attending, nor the Astrologer, and I saw no need to bring the Eye of the Storm," Conquest finishes.

Permalink Mark Unread

"It is an honour to meet all of you." And he's so very curious about them.

Permalink Mark Unread

If they weren't at least willing to meet the new practitioner, they didn't have to show up.

"And who are you, entering my city?"

Permalink Mark Unread

"I'm called Sam, from Jacob's Bell." He lowers his head and reaches into a bag. "I bring an offering." He grabs a beautifully decorated vial. "Fae blood."

Permalink Mark Unread

"Blood and Conquest. I see." There has been the smell of blood occasionally, staining some of the weapons downstairs. "Taken from a defeated foe?"

Permalink Mark Unread

...ohhhh. That makes sense, yes. He should have thought of that. Well, too late.

"Freely given," he admits, "to another, and passed on to me."

Permalink Mark Unread

"Then what is it to me? Is anyone lessened by its absence, or subjugated by its taking?"

Permalink Mark Unread

"By its absence? No. By its taking? Not directly. No one was lessened by this being here. But this—and I—would not be here had it never been used to lessen another."

Permalink Mark Unread

"Many things can be used against another. Few things are of Conquest.

Look at what I keep here. Ghosts of men killed with their own weapons. Captives staying by force. I have a particularly stubborn spirit of fire that wants nothing more than to learn and translate languages, and rather than allow that when it might be useful to me I keep it imprisoned and bodiless until it submits. If there is no Conquest in this gift then it is worthless to me."

Permalink Mark Unread

...the Lord of Montreal didn't seem to care this much about his gifts. Wonder why.

"I did not merely mean this was used against another," he says, thinking on his feet. "Is there not more to Conquest than that which has been Conquered? I believe there is." He looks at Conquest in the eye. "I declare this gift of Conquest, for it has been used to Conquer. For it is a tool of Conquest, and has ever been my ally. For I have used this—in a myriad ways, most very unorthodox—to subjugate and destroy others, to make them submit to oaths even more stringent than that of Solomon. This has been my source of power, and with this power I have taken down a Charybdis and bound it so it is now harmless. You are Conquest, my Lord, and of Conquest, because you are that which Conquers." He raises his vial higher. "This is that which Conquers, at least in my hands."

Permalink Mark Unread

"And when you put it to a different use it is decoration instead. A conqueror you may be. But it is not conquest you offer. It is not a Lord's place to refuse a token, but know that it has bought you no good will."


Some of the other practitioners are looking around awkwardly. The Sphinx at least is listening to Sadde's argument with interest. The Queen's Man speaks up to Sadde. "Fae blood? Sources of glamour can replenish, if cared for the right way," (Conquest's already annoyed eyes narrow, and the Sphinx looks at the interruption with disapproval.) "and if that means what I think it means—"

Permalink Mark Unread

"The holy water trick," he says, quickly taking the offered way out (and internally rolling his eyes). "Mix the original fae blood with blood from animals I've killed, and the new blood has the same qualities as the fae blood did."

Permalink Mark Unread

"So when you say willingly given fae blood you mean forcibly taken from helpless beasts." He's noticeably less displeased at the interrupting practitioner, having moved all the way back up to ignoring him. "And that if any future Conquest sheds blood it strengthens it as well as me. Now that is of Conquest."

Permalink Mark Unread

He has to physically restrain himself from rolling his eyes so hard they make a noise. Instead, he inclines his head in acknowledgement. "That is true, my Lord."

Permalink Mark Unread

If Conquest notices the not quite audible eye rolling, he doesn't visibly care. "Then I receive the gift, and accept your presence until you give me reason to do otherwise. And the floor is open."

The Sphinx's voice cuts through the dimly lit space. "I'll begin. Who are you, Sam?"

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"I am a practitioner who wishes to better the world."

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Isadora has a relaxed smile, but her feline body is completely still. Tense.

"A safe answer. Not even very debatable. But there are plenty who could say it, often contradictory. Is your "better" better than mine?"

Permalink Mark Unread

"The point of my better is that it's meant to be better for everyone in it, not just me. So I'd want to find a better that's at least as good as your better is, for you."

Permalink Mark Unread

"A dangerous thing to tell a predator."

"You don't actually have to answer," the Queen's Man interjects. "Direct questions from a sphinx can be dangerous."

 

Permalink Mark Unread

"I thank you for your advice," he tells the Queen's Man. "And I'm not yet convinced," he continues, looking at the Sphinx, "that it is impossible to create a world where predator and prey are both fulfilled."

Permalink Mark Unread

"Do you expect to convince the prey that it isn't?"

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He shrugs. "I don't care much for the natural order of things. I care for fulfilment and the flourishing of all sapients. That may be too lofty a goal, and perhaps an impossible one, but it's one I wish to at least approximate."

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"What would you do," asks the Sphinx, "if confronted with a sapient being whose flourishing is the maintenance of the balance?"

Permalink Mark Unread

He purses his lips and doesn't answer.

Permalink Mark Unread

"Let's change the subject before you end up eating our newcomer," the man with the glasses says. He gives Isadora an apparently genuine smile. She looks only slightly annoyed with him, but relaxes some of her pouncing muscles. "What brings you to Toronto, Sam?"

Permalink Mark Unread

"I have an unawakened, abusive father. I did not wish to share a town with him anymore."

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Matthew's face hardens. "I can understand that. If he comes after you, remember you're more dangerous than he is now."

Permalink Mark Unread

"Yeah. I... expect he'll try to come, but hopefully I have taken enough steps to prevent him from doing so."

Permalink Mark Unread

Nod. There's a bit of an awkward silence, featuring Conquest radiating a sense that Sadde should have chosen a different solution. To break it, the Elder Sister asks "What are your goals while here? Ambitions?"

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Conquest can think whatever he likes, he's an embodiment of an outdated concept.

"I want to make things better. I dislike the status quo, but I know most changes make things worse, and I don't know yet what the best ah strategy is for that. I don't like Solomon's Seal, I think it doesn't dare enough, it's not good enough, but it's woven deeply into the tapestry of reality right now and I'd like to do something about that."

Permalink Mark Unread

"I'm sure you've thought through reasons why upsetting that is a terrible idea," Matthew says, but Isadora picks up where he left off. "That tapestry predates Suleiman. If you manage to call the tradition behind mankind's current best protection into question, that by itself need not upset the balance."

Permalink Mark Unread

"Could you elaborate, ma'am?"

Permalink Mark Unread

"If you act outside a practitioner's role, knowingly and consistently, you probably die." Her paws are crossed while she casually talks about doom. "The existing Seal gets much of its strength from its inevitability. Any sufficiently old being is most likely Sealed, and there are no competing options. Regardless, any wrongs you cause by weakening that tradition are wrongs against your own kind. Not against reality itself. Guardians of the karmic balance such as myself will have little reason to kill you over it."

Permalink Mark Unread

"I see. But I did say I think the Seal is not good enough, not that it's not good. I'm pretty sure any acceptable alternative would need to subsume it."

Permalink Mark Unread

Since the Sphinx doesn't consider it her business, Matthew tries again. "Imagine you're arguing to a jury. You say 'my client didn't kill that man, and if he did it was justified.' Maybe you even have great evidence for both. But the jury doesn't hear it that way. You'd have shot yourself in the foot. You need to pick a narrative, because 'either of these but definitely at least one' just isn't convincing.

And here you're talking about convincing a world's worth of not especially astute jurors. You've probably thought this through, at least you better have, but Isadora's right. If it looked like you had a chance of getting anywhere, it wouldn't be her you need to worry about. It'd be the forward-thinking practitioners. I know we aren't fully protected. I'm the guy the Lord sends to deal with malicious Others; I know. But if we're clinging to a barely-adequate expectation, I'm not about to mess with the expectation."

Permalink Mark Unread

"That's not what I meant by 'subsume.' I was thinking more along the lines of 'there is in fact footage of my client in that puppy shelter at the time of the crime.' I do not need to state out loud that my client did not kill that man, because that statement is implied by my other, stronger statement."

Permalink Mark Unread

"No part of that is wrong. But if your video shows your client surrounded by kittens, and you're saying that he was either at the puppy shelter or in the puppy shelter's kitten room, then we have probably ruined the metaphor. Point is, it's a step down from it being assumed that he was definitely at the puppy shelter. Being a stronger statement doesn't necessarily make it more credible."

"Animal metaphors aside, does this have any near-term effects? It all seems very academic. No one's making global changes on short notice from here." The Elder Sister has the voice of a young woman, despite her title. Her face is still too masked to guess by looking.

Permalink Mark Unread

"I'm confused about what you mean by adding these 'eithers' to the metaphor, but anyway, yeah, at this point it's mostly academic, and I'm just an extremely arrogant and idealistic teenager."

Permalink Mark Unread

"So if it's a problem, it's not ours. No objection from me." No one contradicts her, though Matthew and the Queen's Man look hesitant.

The latter changes the subject. "You said you fought a Charybdis. I try to keep an eye on what important Others are in play, and have no idea what you're referring to. Is it better known by a different name?"

Permalink Mark Unread

"It... might be, but I think it's just extremely rare—the Behaims thought they were mythical, and they're chronomancers. That's relevant because the Charybdis is apparently an Other that experiences time differently, its future being our past or maybe something more sideways than that."

Permalink Mark Unread

"The Behaims here wouldn't know much either way, but if you mean the Jacob's Bell ones then that makes sense.

Time complications. And a mythological name, too. It's old?"

Permalink Mark Unread

"I'm not totally sure it makes sense to call it old, or young, or anything like that. For all I know it was born tomorrow. But it will probably exist for a long time into the past still."

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"Most things that have been around that much time," he nods toward the Sphinx, "have agreed to the Seal of Solomon. Nearly everything. It would be one thing if your quest were against goblins and bogeymen, but you shouldn't have been able to start a fight with that at all."

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"It was not Sealed at the time," he explains, "and it started the fight. By trying to eat me. But I did manage to Seal it. I'm just not sure if that will only count for the past and it will remain unSealed for the rest of the future or what."

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He looks at Sadde, half skeptically, but doesn't challenge him on Seal. "Then are you planning to chase down mostly goblins and bogeymen? You can't gain much traction if you're that limited, but not many Others like the one you found aren't Sealed."

Permalink Mark Unread

"I don't really have many plans, I'm still mostly in the 'learn lots of things about lots of things' stage of things, I don't know yet where I'll have the leverage do the most, ah, good."

Permalink Mark Unread

"No presently relevant objections, then." He looks at Matthew, then turns to the Lord. "I won't speak against him." Neither does anyone else, some looking more certain about it than others.

Permalink Mark Unread

Is that what this was. He'd been wondering. He smiles pleasantly at them.

Permalink Mark Unread

"And I would overrule you if you did." The pronoun doesn't specify whether Conquest is speaking only to the nonthreatening-looking Queen's Man or to everyone including, say, the Sphinx.

"You are welcome here, Sam, and may force whatever Others you can to accept a civilized place in the way of things, even with the other promises you plan to wrest from them."

Permalink Mark Unread

"I thank you, my Lord," he says, inclining his head a bit.

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He smiles at the "my Lord" part. Practitioners knowing the meaning of a civilized place: best thing. Second-best. Third. It's up there.

The Queen's Man asks, "May I talk with you privately?" "Not here," Conquest rumbles.

Permalink Mark Unread

"Absolutely. Lead the way."

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He does, taking care on the way down the stairs. Picks his way past the last splintered step and then what looks like a flame in a jar marks the floor becoming safe again. Once they're through the ghost-and-trophy room and out the door, he stops concentrating and they head to the nearest ordinary coffee shop.

"Your description of the Seal of Solomon sounded oddly familiar. Is the plan you mentioned original to you?"

Permalink Mark Unread

"It's not." It was Johannes' idea, after all. "Familiar how?"

Permalink Mark Unread

He reaches into his pocket and fiddles with a wallet. He takes out a small-denomination bill with the name and former likeness of the historical figure currently Lord of Montreal. The reverse side is even more familiar.

"It's not exactly well-known, but I try to stay broadly informed. Does the name 'Sadde' mean anything to you?" (Apparently not too broadly informed. He pronounces it with a short "a" and long "e.")

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He smiles. "It does. It's a shame it's not well-known, but I'm not so sure making it more well-known is the best thing I could be doing right now, either, in spite of agreeing pretty completely with that plan. Both plans, I should say."

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He nods. "It did seem designed for force rather than persuasion. How did you hear about that plan?"

Permalink Mark Unread

"I know the person who came up with the Seal idea personally, although they've asked me not to talk too much about them."

Permalink Mark Unread

"Fair enough."

(The money has been around for a long time, but whoever wrote the Seal clearly thinks of many Others as people and Sam agrees with them and some of them are immortal...)

"I didn't want to bring this up around the others because while probably no one there would take matters into their own hands, I don't really want them associating your idea with the money. And because I wanted to ask. The, the self-perpetuating escape clause, mentioned releasing Others or practitioners if they agree to take the Seal. Even though practitioners would have little ability to inflict it on most Others anyway. So, speculation. Are there practitioners behind this who aren't bound by Solomon's bargain?"

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"The person behind this is very much under Solomon's Seal, and they believe as I do, that it's not... good enough."

Permalink Mark Unread

"Oh, right, the first person behind it would have to be just because everyone is. Any subsequent practitioners behind it, I should have asked."

Permalink Mark Unread

"...isn't the Seal of Solomon baked into the awakening ritual, though? How would any other practitioners not have it?"

Permalink Mark Unread

"I don't know, to be honest. But non-practitioners can get karma scores sometimes, so the spirits aren't completely deaf to them. I'd be surprised if there isn't any other way to become a practitioner.

And you did say you'd fought something that should have had plenty of time to run across Solomon's Seal, even if that time hasn't happened yet. Unsealed could mean more than one thing."

Permalink Mark Unread

"Yeah, but that was, like, an Other that messes with time, I'm not sure how the rules apply to it. I'd be pretty surprised to hear about other awakening rituals, though," other than the ones I know anyway, "it sounds like things tend to reach a sort of stable point with this magic system and if there were others either they'd be forgotten or, like, just as well known? I'm not sure. And what other thing would 'unsealed' mean?"

Permalink Mark Unread

"Not bound by the new one.

You're right about the equilibrium being stable. Other rituals—I suppose it would have to be a ritual, wouldn't it—are very much in the realm of "probably possible" rather than "well attested.""

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"I... confess I don't actually know if it would necessarily be a ritual or what, most of my magic knowledge is about illusions and I'm not even very sure how the ritual works and which particular part of it does the 'agreeing to be Sealed' thing, it's all so symbolic, so I'll probably believe whatever you say about it."

Permalink Mark Unread

"Oh, I'm speculating rather a lot. Not even very productively, if you say all the practitioners involved awakened the usual way."

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He shrugs. "I mean, I suppose it's not impossible, if what you say is true? But the only person behind this Seal idea I've met is the one who came up with it" because he's never technically met himself "and they are under Solomon. Er, would that be particularly bad? I hadn't given this Seal much thought under the light of what a practitioner not under Solomon would be able to do with it" for a certain value of much "—can I look at the phrasing again?"

Permalink Mark Unread

He hands him the bill. "It'd be bad for reasons not especially related to the content. This one would be better to have started out with, I agree."

Permalink Mark Unread

He reads it as if he didn't have it memorised. "So you mean, like, the bad part would be that practitioners not under Solomon's Seal would upset the status quo?"

Permalink Mark Unread

"They'd weaken it, at least. Not having exceptions matters.
If the freemen-on-the-land had any credibility, their independence wouldn't cost the Canadian government any power. They would cost it some of its legitimacy. And back on the outside of the metaphor, all the power comes from legitimacy."

Permalink Mark Unread

"How about global optimisation, though? I mean, when you're optimising something and you get stuck on a local optimum, the only way to achieve a better optimum is by going through a bunch of places that are worse then either place."

Permalink Mark Unread

"Could be. That sounds more like a justification after the fact than a reason, but if there's a concrete enough plan for the in between stages maybe it would work out."

Permalink Mark Unread

"I mean, this is a general observation for any large-scale changes in social structures, yeah? Like, I don't think the period around the French Revolution was the funnest of all for everyone but I think it's hard to deny that democracy worked out better for them in the end. This sort of pattern isn't exclusive to magic."

Permalink Mark Unread

"No, it's not. That's true. And if there had been only one successful government in history, which we knew to be propping itself up by being the universal status quo, I'd be much more worried about those sovereign citizens."

Permalink Mark Unread

"Yes, but this is less strong evidence than it would be if magic didn't work the way it does. The fact that this status quo has lasted as long as it has is not particularly strong evidence that it's the best at anything when the whole system is rigged to produce winners that take it all and to give an overwhelming advantage to first arrivals."

Permalink Mark Unread

"Oh, it's not the best. But the game being rigged doesn't mean we should flip the table.

If all the practitioners behind this awakened the usual way, how are you going about spreading the improved version?"

Permalink Mark Unread

"I can in fact defend myself, under Solomon's Seal, and the Charybdis literally tried to eat me. But I haven't actually really done much with this oath, other than that—I think it's a good idea but like I said I'm not yet sure where my best bets lie. As for how the people working more actively on this are doing it, that's amongst the things I wanted to figure out."

Permalink Mark Unread

"You don't know how they're doing it? Because if you're not creating exceptions the existing status quo, then each individual step is just one more Other with claws blunted. Hard to get far, but I can wish you luck with the small steps.

If you, or they, are creating exceptions then the tradeoff is a small risk of eventual catastrophe."

Permalink Mark Unread

"Well. I at least am not." He hasn't awakened a new person in sixty years, even. "I might ask the person behind it what they know but they're actually pretty hands-off with the plan, as far as I know."

Permalink Mark Unread

"You aren't likely to get much opposition, despite Matthew's warnings to the contrary. Not that anyone's concerns are wrong, but it's safely academic and not a priority. Even if you were going so far as to poke holes in Solomon's Seal, it's an abstract harm that few practitioners would put themselves at risk about."

Permalink Mark Unread

"I expect any holes still there would have been poked already and shored up by tradition, no?"

Permalink Mark Unread

"And the practitioners smoothed over and forgotten, yes."

Permalink Mark Unread

"Yeah, from what I know of this new Seal's mastermind they wouldn't have bet on it if they thought that was a productive avenue of investment."

Permalink Mark Unread

"They wouldn't have bet on their own success?"

Permalink Mark Unread

"If they had a surer way to achieve their current goals? No."

Permalink Mark Unread

"There aren't many people who'd take a course where failing to achieve anything is the best plausible outcome, even without surer options."

Permalink Mark Unread

"I should perhaps change the subject lest I reveal too much about them. Tell me, who's the Queen?"

Permalink Mark Unread

"Elizabeth.

The title is because I serve a spirit of patriotism. I'm Paul if you prefer an actual name, Paul Chandler. There are a lot of pseudonyms going around, but the Sisters are the only ones to even play at trying to stay anonymous."

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"And who are they?"

Permalink Mark Unread

"Sisters of the Torch. You met their Elder today. They're a college group, though obviously also more than that, and they make actual use of the practice even less than I do."

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"I get the impression making use of it is actually pretty rare. What's their thing?"

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"They are mostly a sorority, secondarily pyromancers. The Torch in their name is an intermediate fire elemental that they keep happy in exchange for power when they need it."

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"What a peculiar hobby. And they are more influential here than the Behaims?"

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"Certainly. The Behaims are barely a presence here. The Sisters are looked down on more than they probably deserve, but they do at least always send a representative to the council."

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"How about the Sphinx?"

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"Isadora is a professor of ethics at one of the local universities. She recruits promising undergraduates and inducts them into the practice. She's also very powerful—you're extremely lucky she considered you not her problem."

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"—ethics. And she eats people."

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"She knows ethics very well; she just also has her own."

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"That's very much a cop-out."

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"It's the obvious defense of her position teaching it.

She's very fair, in the specialized sense that we all know and I take it you disapprove of. I don't think she'd claim to be ethical by contemporary standards."

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"I'm not a moral realist but I still sort of take the position that anyone whose morality isn't mine is just wrong about it." He shrugs. "I'd still like to build a paradise where everyone's happy so maybe we could hook her to VR or something in this imaginary far-future utopia where she gets lots of NPCs trying to answer her direct questions."

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He cracks a smile. "Think she'd be happy with that?"

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"I'm not sure what my position is on utility monsters but I don't think she is one, if this solution manages to save one or more people's lives it's still probably a strict improvement from a global perspective. Maybe some people will like to be eaten."

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"Good luck with that one. They'll be in high demand, with all the predators around."

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He laughs. "Thank you."

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"And thanks for informing me on whether someone's messing with the Seal of Solomon.

I'm not very directly powerful here, but if you need exposition some time let me know."

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"—oh, yeah, since we're on that topic, what's Matthew's deal?"

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"His family line serves the Lord of the city. I imagine it's not a pleasant job. I do know some of how it came about, but that's not really mine to volunteer."

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"So it's not, like, public knowledge. Gotcha."

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"Right. He's one of Conquest's trouble-shooters. Sometimes literally.

The other practitioner, the Shepherd, he's a bit of a hermit. Works with ghosts and seldom socializes with the living. He's also taken a vow of silence and won't speak outside of rituals, at least that's what I assume. He hasn't exactly explained."

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"Conquest also mentioned other people, like the Astrologer..."

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Nod. "What Diana does isn't really very well understood by anyone except her and her predecessors. It involves computers remotely triggering lights to form constellations spread across the city. There definitely are rules, more so than most of the practice, even, but I couldn't say what they are.

The High Drunk is Jeremy Meath, priest of Dionysius. He's married to a Duchamp, but you might know her from Jacob's Bell because they've been separated for years.

The Eye of the Storm isn't a practitioner. It's a fire elemental, fire as in disaster not fire as in heat or light. It takes orders from Conquest for one reason or another, and is more a weapon than an agent."

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"—I kinda want to meet this Diana person. Using computers for magic sounds cool."

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"She'd be happy to explain it, but always starts with a warning that everyone else finds it tedious. I didn't last far into the explanation when I asked."

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"I'm a nerd, I can take it."

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He smiles again. "She says the same."

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"Where do I find her?"

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"I've got people's contact information written down somewhere..."

He pulls out a relatively new-model personal digital assistant, pokes at it a few times, and then reads off email and literal addresses.

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He writes them down and thanks him.

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He's happy to help. (After all, geeking out about complicated magic is a much better pastime than ambiguously undermining the fabric of society.)

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It's more fun anyway.

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"I'll see you around, then. And do let me know if there's any information I can help with."

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"You're very kind," he says rather than "I will."

Now, introductions made, time to email an Astrologer:

Hello! I'm Sam and I'm new in town. I met Paul today and he mentioned you're basically a computer wizard and that sounded interesting. Want to grab some coffee and nerd at me?

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Hi! Calling me a computer wizard is a bit generous. Computer-assisted practitioner at most. Moon Bean in Kensington Market? Paul probably also warned you that it bores most people out of their skulls, but if you're prepared for that I'd be all in favor.
And welcome to Toronto!

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He thanks her and they decide on a time and at that time he is there.

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The Astrologer is surprisingly young. Early twenties, it looks like. When she arrives she squints around the room and then walks straight to Sadde. "Are you Sam?"

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He grins. "Observant, aren't you? I should presume you're Diana?"

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"Oh, you could do the same if you look.

Diana Thompson. A pleasure to meet you."

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"The pleasure is all mine. I don't actually know this place..."

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"I just meant that practitioners tend to stand out.

What brings you to Toronto?"

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"And I meant to imply I don't know what to order," he says, gesturing at the counter with his head and smiling. "And I'm running away from home."

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"That explains not using a last name, then. Are you going to be all right by yourself on the normal world side of things?"

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"Yeah, I got that covered, thanks. Got a job and all."

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"Good. This world's dangerous; having to navigate that one too can't make it easier.

The tea here is good, to answer your question." She orders a black variety.

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He'll get some tea, too, then.

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It's not exactly private, but no one's paying attention. They can be reasonably confident no one's listening in. "So, what did you want to know about the astrology?"

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"Well, Paul didn't know enough about it to really give me any concrete, specific questions, I'm just generally curious about what it is and does."

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"It's themed around mirroring arrangements of stars on earth. What it can do varies based on what's in the sky and which of the lights scattered around the city can turn on without being drowned out. A good example would be summoning a construct of a constellation, effective as long as the original is in the sky. That's what the computers are for, is keeping track of what's in the sky for how long and activating the lights. Spirits don't play well with new technology; it's nothing more recent than a light bulb being used for the actual magic part."

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"A construct of a constellation?"

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"A construct shaped like a ram or bull or hunter. I don't really have a lot of uses for that, especially since it can only happen at specific times and places; it's just the clearest example."

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"What other things can it do?"

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"There's a long list, and it's fairly disjointed. Flood an area, for instance, or mess with air pressure, find directions. Some teleportation.

It probably sounds impressive if we start from capabilities instead of methods. It took generations to set up; I just inherited it."

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"Well, I'm interested in all of it, I think. Paul said it was terribly boring and we haven't gotten to that part yet."

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"The how is the boring part. Lots of star charts and computer geekery. It'd be better demonstrated at my place where I can show you the equipment, but that's not strictly necessary..."

Astronomy! Outdated superstitions about stars! Long lists of gadgets and what they're used for! Occasional mentions of her own teacher, frequently with an assertion that he was much better at making this interesting. More long lists of what's in the sky when, and how it can matter on a scale of days or even hours! Origins and why the local spirits bother paying attention to city-sized diagrams! Which parts of the original practice have been modernized and how!

She's not actually very good at explaining it. Unless Sadde finds it interesting just by virtue of her own enthusiasm, in which case she is very good at explaining it.

Permalink Mark Unread

Sadde finds her enthusiasm very charming and contagious! And is smart enough to compensate for lack of explanation skill and can ask some sharp questions and follow along pretty well.

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He might have to point her back on track occasionally if she gets going on the minutiae of operating an ancient proto-computer that a predecessor hooked up and no one ever replaced. The magic side of the setup is more straightforward. (Probably by necessity, since half-sentient spirits aren't big on computer programs.)

She references capabilities in passing sometimes. Some of them sound fairly large-scale. But she evidently thinks of the results mostly in terms of how complex they are to set up and what preconditions they need, which is surprisingly uncorrelated with how useful they are. A series of coordinated flashes spanning the city over three weeks is more interesting than just matching the stars in the sky on the relevant date, regardless of which one summons a giant venomous serpent and which one heats tea.

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Well, he'll encourage her but he's definitely more interested in the more powerful things—and also the principles behind everything.

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The most basic principle is that the lights she controls are a precise enough analogy for the stars that they can invoke some attribute associated with the constellation. This is usually but not always an obvious attribute—the teleportation works by her momentarily having two locations and then resolving into the one at home base. Probably not the obvious application of a constellation about twins. The lights planted at strategic sites can give a more effective and neater result, but smaller scale is possible. (She shows off some shiny new LEDs she's gotten in the habit of wearing just in case. Getting them positioned to copy a constellation would involve drawing attention from people who wonder why the weird pose, but she assures Sadde it works.)

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That's fascinating. He's tempted.

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His eyes haven't glazed over at all. (Telling when someone is just listening to be polite is hard, but at least that one's usually a reliable sign.)

The astrology really would be better demonstrated where the equipment is, if he wants to see or try some?

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He'd love to!

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She apparently can't teleport two people—or else can't teleport right now; it's bad practice to tell people one's limitations but realistically he could probably figure it out by now anyway—so they'll have to go the long way.

The workshop/control center is a one-story building on the outskirts of the city, with a sloped roof and a lot of clutter. It's the size of a garage, and most of it is packed with computer towers or printers filled with paper with perforated edges. And books, most of them mundane astronomy and math rather than magic.

"I'm here more often than my house. I'd say sorry about all the mess, but it wouldn't actually be true. The place wouldn't be itself without it."

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He grins. "It's very charming. And fascinating. And I'm a bit miffed that spirits aren't into tech, actual computer magic would be awesome."

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"It would be! Maybe eventually they'll get used to it; clockwork is only a few centuries old and that works fine. But who knows what computers would look like by then anyway."

The tech here is very varied. Some of the screens are black and green; some of the machines are even older. Nothing from the last five years, but some of the newer pieces approach that.

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He oohs and aahs at everything.

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Based on what's in the sky right now, the simplest use would be checking the angle between two points. Or the air pressure thing. Neither sounds very useful, actually, but the sextant can help point out which areas can and can't be affected by which constellations. So, math!

It's not quite as simple as drawing a copy of the stars. It would be in the degenerate case where the relevant stars are directly above, but of course that's rarely true. She describes what she's doing as she goes, with delays for more explanation at some of the right times. One of the displays shows a map of the city with the sites of the "stars" marked; the ones that are lit up are showing a distorted form of the constellation. Which is like four stars, but still. Eventually the calculators spit out which sites to use and which lights there would come closest to the ideal position.

Diana prints off a diagram matching the earthbound version of the constellation, tapes together the sheets as needed, and points out which switches will activate the right points.

"Would you like to do the honors? There are a few minutes to spare before the sky comes closest to the best match I could set up."

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"Sure! Tell me when."

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A countdown flickers into existence, each numeral taking up a quarter of the screen. Because why not. It's not long before it hits zero.

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Flick!

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There's a few seconds' delay, then a flash. A sextant appears in the diagram. It looks mostly ordinary, except one smooth piece rather than metal joined together. Shafts of light project from its openings. If he takes off his glasses, it's too bright to look at.

"It'll last for a few hours before it fades. Until then...any two points you'd like to check an angle between?"

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He laughs. "Oh, sure, how about here and here?" he asks, pointing at two random spots.

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She consults the map for what they're looking for.

This construct doesn't seem to care that the line of sight is obstructed. After she fiddles with it, the eyepiece shows a single point at each of the correct distances away. Not very useful for spying, but it makes it trivial to compare the apparent angle.

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He giggles more. "This is amazing."

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"Isn't it? While it's here, there were a couple other measurements we should get..."

She helps Sadde use it horizontally. The sextant is oddly steady in the hands of a novice. A spotlight pointed upward from the roof of a small building makes a precisely measurable angle with the one part of a floodlight system that the field's owners can never seem to keep in working order. And so on, collecting several measurements for a small handful of installations. (For anything that looks like the Astrologer probably doesn't technically own it, she has it flash briefly and then stop. Unobjectionable ones can stay on.)

"There might be a way to use the existing lights to copy Aquarius with the right amount of foreshortening to get a few extra weeks. This is to double-check the geometry as much as to show off the computers; most of the rest will just be math."

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"Maths is fun anyway. Are there books about this? Do you have a list of everything you can do or do you just rederive it from basic principles?"

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"No books, but there are notes from the people who developed it. Um, I probably shouldn't say any exhaustive list of what has and hasn't been discovered though."

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"—yeah, that's fair. Er, I promise I have no plans to harm you or yours or use this knowledge against you, and my interest in any lacks, loopholes, weaknesses, or any other kinds of limitations of this system is strictly curiosity and interest in the system itself."

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"Pretty sure most practitioners wouldn't accept that, but it's not like I don't like talking about it anyway."

She doesn't have to dig far to find a well-worn binder full of city maps and star charts. The index pages are in her hand, but flipping through the pages shows some unfamiliar writing. Hers is a relatively small minority. It's organized by date: which stars are best positioned when. Within each month it's roughly by complexity, but the bookmarked pages are labeled as being useful.

"There is definitely more that can be done; this is just what's been developed so far."

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He drinks it up. This is fascinating and way fun.

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She's glad someone else thinks so! Most of the tricks look like more trouble than they're worth, or very powerful but only on a limited area not of their choosing somewhere in the city, or keeping the lights occupied for long periods of time. And then some of them are "summon superlatively strong construct to bash one's enemies." (That one isn't marked as useful.)

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He doesn't really think it's super useful in general, either—life's more than fighting. But his life... well.

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Diana skips over those ones more quickly than most. On to more interesting things, like a complex method of invoking any of three constellations to increase ambient temperature around flat surfaces for when you really need that paint to dry now.

Permalink Mark Unread

What a specific application!

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There are probably other applications for that! But she's only ever used it once, and the interesting part of that one is the way her mentor came up with of keeping the system self-reinforcing so the user doesn't have to update the light switches every few hours for days. Anyone earlier would have had an easier time letting their paint dry the long way around.

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Yeah doesn't sound too practically useful.

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True. It's one of the few cases where you get to do logic puzzles and say it's magic; that's the real point.

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He definitely understands that, it's super cool, and he starts suggesting other things that could possibly be done with this system.

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She gets even more excited when he does. Most of them won't end up working out, usually for either astronomical or technical reasons and occasionally magical ones. Few of his suggestions can be ruled out without diving into the process.

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Still fun to do and he kinda wants to test them even if it might take a while.

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Diana doesn't remotely care if it takes a while. The practice hasn't been this much fun since she was doing it with her mentor.

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Oh? Where is he now?

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Aaaand much less fun.

"He's gone. Conquest killed him."

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"—oh. I'm so sorry. ...why?"

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"The Drunk was making a play for the Lordship. He traded favors and used some Dionysian flavors of mind control to make sure other people's sympathies were on the right side, plus a lot of people just don't like Conquest. His line with Doug was that Toronto would be much safer for me if he won. I was barely more than a kid, I knew this world could be dangerous but it was always out there, you know? Not close to home.

They lost. Jeremy got off with a promise never to try to unseat Conquest again, but Doug had dealt him an embarrassing injury along the way. The Lord was much less forgiving. He said he'd come after me next. Doug bargained with him, so I'm safe as long as I don't oppose him. And my mentor's dead and traded away his afterlife, with his ghost in Conquest's trophy room."

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"...oh. His—ghost? I'd thought those weren't—sapient."

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"Conquest had the Shepherd by then. He said he was having him ward away whatever it is that collects people's souls. Maybe that makes sense and maybe it doesn't, but it's him, it's Doug, I'd know him anywhere."

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"I'm—oh. I'm so sorry. That's terrible."

And if he wasn't sure he was going to overthrow Conquest before now he is.

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"I don't know whether to hope it's true or not. For all I know he's better off than if he hadn't made that deal..."

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"...maybe? I'm—very confused about what the afterlife deal here is." Sigh.

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"The Shepherd might know something, but he's not talking and I'm not asking.

I'm holding out hope I can get him back somehow. Other people don't have Conquest's promise protecting them, they get by fine by not having his malice, but he doesn't seem the type to undo a deal like that."

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"What a terrible magic system this is."

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"Some of it. Some of it is fun, but we could do without a certain Incarnation."

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"Or with the slowness."

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"Slowness?"

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"Everything takes forever, everything's status quo, the spirits hate any kind of change."

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"It's all old-fashioned, yeah. If spirits followed election results instead we'd be much better off."

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Snort. "Wouldn't that be grand."

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"Maybe! But then I'd have to pay a lot more attention to politics. At least it's better than the, ah, local equivalent."

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"That's of course not the only part where it's terrible, anyway."

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"What else are you thinking of?"

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"Ghosts, vestiges, Lords and the way it's all medieval, the fact that ideas incarnate and that includes things like Conquest or, I don't know, Suffering, sapients that eat other sapients, demons..."

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"I think it's just drawing from a much wider variety of possible minds. On a scale that runs from angels to the spirit of some specific rock, humans are basically all the same. Isadora is relatively close. Human societies work by assuming you can in general rely on people to act normally, and there might be an Incarnation of Heroism but there probably isn't an Incarnation of Effective And Well-Run Bureaucracy."

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"I'm not sure I'm super happy that more possible minds exist like that. From a human perspective, most minds are horrible."

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"Most everything changes to fit what everything else is doing, so there has been a lot of human influence. It's not quite as random as that. But now we're back to change being slow."

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"Yeah. And to predation being a common thing, and the Seal of Solomon not being good enough."

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"You really are aiming high, aren't you?"

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"Aim for the moon; if you miss, you'll land in the hard vacuum and die a horrible and painful death. Something like that?"

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"A good analogy, what with there being no clear path to magicking your way to the moon either."

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"Yeah. But you definitely don't get to the moon otherwise."

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"Fair.

It sounds impossible, probably risky just because everything is dangerous, but it's your risk to take."

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"Yeah. And I don't know what the best thing I can do is, yet, but it might have something to do with that and I don't want to blind myself to all the horrible stuff just because it's the status quo and everyone says I won't succeed."

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She smiles. "I'm not saying that part."

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He grins. "Thank you."

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"Good luck with your apparently-impossible task. If you come up with a plan to make it less impossible and it looks like I can help, feel free to ask."

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"Thank you, you're very kind."

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"Any other heroic quests you're planning to embark on?"

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"I'm thinking of a couple, but they're kinda half-baked. By the way have you heard of money?"

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"...yes?"

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"What about the magical version of it?"

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"Only metaphorically. Is this an "almighty dollar" pun?"

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"No, it's a project started in Montreal a few decades ago, about creating magical currency."

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"I wouldn't use that; I'm not really making deals with other practitioners as much as some people, but it could make sense for some people.

Or are you thinking Conquest might want it? If I could just buy Doug's ghost back..."

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"I'm really confident Conquest would hate it on principle. I just think it's in general a good idea and want to spread the word."

Permalink Mark Unread

"Good point. I could see him taking tribute, but selling his prizes maybe not."

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"Yeah. He'd probably hoard it if he managed to steal a lot of it from his enemies."

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"Probably. Well, hopefully the money catches on anyway."

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"It's at least a thing that improves everyone's life without really rocking the boat too much." He reaches inside his pocket for a few bills and offers them to her.

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She examines them. "Who all accepts these?"

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"The Lord of Montreal redeems them for direct power but I think most people aren't too willing to go to Montreal so it's limited anywhere other than there."

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"Anyone who can be talked into it, then." She saw the picture on the front, but when the Lord of Montreal was mortal he was obscure enough not to be instantly recognizable four centuries later. She turns it over. "This looks a lot like what you were saying about the Seal of Solomon."

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"Does it. What a coincidence."

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"It's not a coincidence, is it."

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"Stranger things have happened."

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"Do you have a way to get from here to there, or is it a utopian thing?"

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"Utopian thing?"

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"Oh, plotting out and designing how a better world could work, with no expectation that it's necessarily possible to build let alone that anyone would try."

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"Oh. Well, the people who came up with this Seal probably have something in mind."

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"Hopefully. And spreading the word shouldn't hurt."

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"Specifically in the case of money, it should help."

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"It should. Where did you get it? Handing it out just for the chance to spread the word only makes sense if, you're either very rich in this currency or are a salesman for them."

Permalink Mark Unread

"Salesman might be closer to it but not quite. Investor, maybe?"

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"I hadn't pegged you for the type with a lot of capital."

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"Something between those two, then. I'm not getting paid for my time, but I also didn't buy in or anything like that. It's a bit more complicated."

Permalink Mark Unread

"Okay. Well, thank you for the sample and if I spend it it'll almost certainly be in a way that helps it spread."

Permalink Mark Unread

"Thank you!"

Permalink Mark Unread

"Let me know if there's anything I can help with. Information, magic where it's safe, or even just a place to stay."

Permalink Mark Unread

"Hmm, actually I'm a bit curious about how exactly Incarnations work."

Permalink Mark Unread

"Got a particular one in mind, I assume?

Comparisons to gods are exaggerations, but Incarnations can be powerful. The drawback is they can’t natively have any thoughts that aren’t whatever they’re an incarnation of. You may have noticed Conquest isn’t rampaging until destroyed even though restraint isn’t his thing. That’s because Incarnations use a series of human hosts. They keep them relevant, give them a place in the human world.

Conquest draws on whatever idea of what it means to conquer he got from his past hosts. Eventually the current one will be too subsumed and one-dimensional to be very useful, and Conquest gets more unstable until he adds a newer human. Or he goes too long without updating, and an interpretation of what conquest meant two hundred years ago doesn’t mean anything anymore."

Permalink Mark Unread

"...so he's possessing a human? Is the human awake?"

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"The human mostly doesn't exist as an individual. Their patterns of thought are there, so they don't entirely not exist; it's just Conquest thinking them."

Permalink Mark Unread

"And if he becomes too one-dimensional, does he—lose power? Or control or something?"

Permalink Mark Unread

"Free will. An Incarnation can't act against its nature, and that gets more pronounced the less humanity it has. In Conquest's case that would probably mean using flimsier and flimsier excuses to capture or kill, gaining power each time, until eventually he's on an outright rampage. It's not likely to get that far; he doesn't want it and everyone else really doesn't want it."

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"Why doesn't he?"

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"Taking hosts doesn't make him any less Conquest, and he knows the reasons for it. Plus he'd eventually be everyone's enemy. But he's got time. I think it's generations; it's not like he demands a sacrifice every new moon."

Permalink Mark Unread

"Hmm. How recently has he taken power?"

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"Power he gets separately. He gets stronger whenever he defeats or subjugates someone, and I think he can be fueled by broader-scale fights against weaker opponents even if he's not involved. He's bragged before that he's partly coasting off wars that happened here ages ago.

And he's a Lord on top of that. Not a safe person to mess with."

Permalink Mark Unread

"Yeah when I said 'taken power' I meant 'become Lord.'"

Permalink Mark Unread

"Oh. Over a hundred years, I'm pretty sure. It's basically always been this way, for those of us without long family lines."

Permalink Mark Unread

"And yet someone tried unseating him?"

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"Jeremy was young and overconfident. He probably wasn't the first, either; it's a hazard of being Lord."

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"But it looks like he did get close, didn't he?"

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"Close in the sense that he did put up a fight and had made enough allies to be installed if he won. I can't say what his odds of winning really were."

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"How did Conquest get it? I don't suppose there's magical history books?"

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"You could ask someone who was around then. Isadora, the Dionysians, or Conquest himself. Maybe the Behaims."

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"Don't suppose Conquest will be—hmm, although, it does kinda sound just like him to want to boast of his great victory over his mighty foe or some such."

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"I wouldn't want to talk to him unnecessarily. Maybe he likes you better."

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"I'm not sure how I'd tell. He did say he'd overrule others if they objected to my presence."

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"He probably likes you, then. Figuratively. I don't know if he can like people in the usual sense."

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"I was expecting the opposite, actually. When I brought him a gift he wanted to refuse it."

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"He has refused gifts before. It's probably not personal. If there's really no conquest involved in getting it to him he doesn't want it."

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"Sounds a bit narrow. When I met the Lord of Montreal he wasn't anywhere near as picky."

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"Maybe he's just friendlier?" She flips the extremely friendly-sounding Seal on the money over to the side that shows the Lord of Montreal. "Or Conquest only cares about something if it's a trophy. He is pretty single-minded."

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"Yeah. Sounds like a boring existence to be honest."

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"For all I know he thinks the same about ours. We hardly do any grinding the weak beneath our heels at all."

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He laughs. "I guess."

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"I'd still avoid him if I were you. If you need to know how long he's been here, Isadora or one of the Drunk's people can tell you."

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"Yeah I'm not lining up to ask him out for dinner or anything."

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She stifles a laugh. "Good luck avoiding him."

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So more magic or should he find a convenient excuse to duck out?

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Up to him. Diana will keep going indefinitely. It's getting late—did that a while ago, actually—but she has yet to notice.

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He'll have fun, then, he has a very good relationship with his sleep.

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Magic! Math! Ways to propitiate the relevant spirits so they stay happy with doing things when requested! Astronomy depicted on some really ancient display for reasons, probably. It's kind of disjointed between one topic and the next, but she doesn't seem to be running out of information about what constellations can do what when or where.

Diana's preferred caffeine delivery mechanism is tea; she's drinking rather a lot of it and refilling his on the rare occasions when they aren't distracted.

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Sure. He'll keep going for as long as she will.

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This will get them into territory labeled "eventually the sun rises."

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Heeee this is fun.

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And eventually the Astrologer starts yawning. Caffeine only goes so far for people with fewer superpowers.

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Sadde's body: is pretty good at being a body. Best part of implement-ing it.

"I guess I should be going."

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Diana looks out the window. "Oh. Probably. But the– right.

You'll be welcome back here any time you can come; this was the most fun I've had with magic in ages."

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He beams. "Awesome. I'll definitely swing by more often."

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She smiles and wishes him a good night. Morning. Whichever.