- she barely has time to meet his eyes before she hits the ground.
There's a discontinuity in time, and then - her chest hurts - she's lying down - can she breathe, one breath, another -
- not an ordinary injury -
- demons this close to the city -
- someone should get Terendelev -
And another mind is approaching. The person is in human form, but her mind is obviously that of a dragon; the dragon is not interested in being mindread thankyouverymuch.
The dragon casts a Greater Restoration.
That does, in fact, make the horrific pain in her chest stop.
She wasn't reading anyone's minds more than she needed to get the words they were saying right in front of her, even heinously injured she had THAT down, but that is by far the most utterly legit choice a dragon has ever made of which she is aware, possibly over and above healing her awful chest injury! She heaves an enormous lungful of air - twice, actually, chest injuries are awful for breathing - and blinks a few times and says "thank you".
In Pax. Since, uh, that's a dragon. Pax is pretty widely spoken, probably a dragon will know it.
The dragon doesn't seem to know it. She looks quite surprised by this.
The other people are still talking. "- city crawling with cultists. What's your business here?"
"I don't think she understands you, Prelate," says the dragon (while Bella cannot directly understand the dragon it's easy enough to parse what everyone else thinks the dragon is saying.)
A bit of a tired laugh. "It is."
"This is a demonic plot, perhaps to distract us while Baphomet's cultists infiltrate the city," someone grumbles.
"Then perhaps wisdom calls for you to return to your work, Prelate," says the dragon, "and this young woman and I will work out what happened to her. I do not think she is a demon."
"There's more demons with telepathy than wizards who have it up even when found bleeding out in a field," observes the Prelate.
The Prelate strides off, glaring back at them frustratedly. There are, by this point, quite a few more people gathered around curiously, eating fried food and staring; there's a crowded town square visible in the direction the Prelate is striding.
"Today is the day of a festival," the silver dragon says, "the anniversary of the founding of our city. I would speak with you more, and more closely inspect your strange magical injury, but my presence is necessary so that the townspeople can celebrate unafraid, this close to the Worldwound. Do you see the temple of Iomedae, across the town square?" She points it out. The holy symbol emblazoned on the front of the building is a shining sword. "If you come there tomorrow, we can speak further."
Does she contain the ability to stand. - does she wear on her feet the ability to - okay, yes, she has everything she was wearing, boots included, possibly they're broken but she's not going to cast a Detect about it - she takes the hand, she stands up. Adjusts her weight to check for wobbles and finds the boots in working order. Surprising.
There's an inn. There are some street vendors mostly serving the festival clientele right now. There are some bed-and-breakfasts.
That person over there is a demon in disguise. That one too. Also that other one. Also now that she's thinking about it several of the people who were nearby right when she regained consciousness.
Normal temple! To the shining-sword god! They have a statue of her in the middle of the room, a woman in armor with a heavy shield and a sword.
There are side shrines to lots of other gods that one might want to venerate and that are presumably on good terms with Shining Sword god. There's a young woman in a priestess's vestment at the back. "Can I help you?"
Part of the telepathy package, not too uncommon where I'm from. I can identify people as individuals and by species sort of like recognizing faces except it works through walls and illusions and stuff. It's super super not safe to do anything telepathic with demons, if I'd been trying to talk to one like I am with you I would be having a problem right now.
"Oh are you a psion? I thought those weren't a real thing." Out the front steps of the temple and back into the town square.
....where kind of a lot of these people are actually demons in disguise. Ten of them, a dozen of them, a dozen more over here -
"Where's Hulrun?" she demands of the nearest paladin -
Honestly this underground tunnel which was just abruptly renovated to have a skylight is probably a better place to be than the aboveground right now, what with how aboveground there's presumably a fight ongoing between some demons and an ancient silver dragon. This underground tunnel just has Bella, and up ahead a couple of other people who fell through and are still moving.
The armored woman who helped her to her feet earlier is trying to improvise a splint for the other woman, who did break a leg in the fall. "- oh good," she says, "the more we can find the better. Do you have anything that'll do for ropes or leather straps? Where are my manners - I'm Seelah. Paladin of Iomedae."
"Anevia," says the woman with the broken leg.
"He's a demon lord," Anevia says, while Seelah ties the splint. "The Lord of Locusts. - Terendelev is dead. She'd have had about as much chance against him as I'd have against her."
"He won't dare spend long on the Material," says Seelah. "He's probably already gone. We've just got to drive the lesser demons out, keep people safe."
Shit, that does not count as something she can knock out with telepathy at all. She hides behind Seelah. If it really, really does come down to life or death - okay no she will make a policy about life or death situations in a calm moment if she ever gets one, right now her policy is NO SCIENCEMAGIC.
Seelah, being a paladin, is heavily armored and moderately competent to kill things with a sword and can handle the giant centipede, with some help from Camellia and with Anevia attempting to operate a longbow while leaning against a wall and not totally able to stand.
She can also handle the next several giant centipedes, though she does say after the fourth one that she really hopes they're in fact headed towards the surface.
"Is that what caused the earthquake? There was a major one, about an hour ago. Collapsed some tunnels. Some people were saying it's a sign that we're not meant to be down here anymore."
"Sure, Lann," says an impatient voice behind him, "tell the first outsiders you meet everything."
"They might be able to help!"
A bunch of people are missing. Either trapped when the tunnel collapsed, or - more likely - went into the shield maze, trying to get to the surface. I want to get the rest of the tribe to go after them, but - they're scared.
There's an angel's sword in this room. It's buried under rubble, right now, but in the hands of a righteous warrior it's very powerful. I wanted to - see if I could get it to work for me. It never has before, but - we never needed it to save a bunch of people before, and angels should care about that sort of thing, right?
...anyway, step one is just finding the sword, because that half of the room was buried in the earthquake, and then I guess we can see if anyone can wield it.
Bella looks at Seelah, who is probably a decent candidate to wield an angelic sword if Lann can't do it this time (how many times is he planning to try the same thing with slight variations anyway?). Seems plausible the most efficient way out is to help them with the rubble and see if you or Lann can activate the sword.
And then her hands will brush across something colder to the touch than the surrounding rock, and - her chest hurts, again, at the site of the injury Terendelev healed, it feels like blood is dripping down her shirt -
-- and there are memories here that are not her own, of being cornered in this cave, dying, frightened and furiously angry. And then the memories overwhelm her senses and there's nothing but chittering insects, filling her vision, crawling over her to devour her -
There are more giant vermin. Lann and his companion, who is still glaring daggers at everybody, can shoot most of them before they get close. "Earthquake scared them all up out of their burrows," Lann says after shooting a giant centipede off the ceiling before it can drop on his head (it still does drop on his head, but it's dead when it does.) "Things aren't usually quite this bad."
"It is madness to take the tribe through the Maze," Wenduag says.
"There's safety in numbers. And Lariel's sword is a sign that it's time."
It's been probably another hour, and a lot more dead things, by the time they reach the underground bog in which rises the underground island where Lann's tribe is camped. Those persons without supernatural endurance are fairly tired.
Lann and Wenduag run up to argue with their tribe's leadership.
Bella's not used to being tired in quite this way, anymore, with no treelight, no timeslide necklace she can take off to sleep so that nothing seems urgent and any insomniac anxiety she's picked up will melt away. She has nothing against resting but is also having a hard time imagining it will help.
If we're going to sleep here and I'm not going to need my subtle arts - uh, psionics - stamina to talk much more or do anything else, I can soothe the pain, probably long enough for you to get to sleep if not much longer past that?
I'm Bella. Where I'm from psions aren't too uncommon and we often train to be therapists; I was in school for that before I was, uh, interrupted by an interplanar transport accident. That's basically true whichever way you look at it, right? So most of my skills aren't combat-relevant but I can knock people unconscious - unless they're demons, not safe to do anything to those - and talk to people telepathically and notice them through barriers and illusions and stuff.
" - oh right, you're from really really far away. So a hundred years ago, some terrible person tore a fifty-mile-wide rift to the Abyss open, and any demons who wanted to come through can, so of course lots of them did, and did horrible things as they're demons. And the forces of Good had to find a way to stop them, so they came up with the Wardstones, which have a powerful effect like a Forbiddance against demons, stops most of them crossing through and even the strong ones are weakened when they make it through. There's more than a hundred wardstones, in forts in a ring around the rift. And we patrol the barrier, and try to catch demons sneaking through so we can kill them while they're weakened. But some do sneak through, especially ones that can make themselves invisible and so on, those are hard to catch with patrols, so there's a lot more demons around here than most places."
And then they can get going. Lann knows the way into the fortress, though he's never been very far into it. His friend Wenduag, he says, has, but Wenduag is nowhere to be found. They tromp. There's ruined furniture and ruined artwork and doors rotting on their frames which Seelah can kick open -
- and then, noticeable to Bella before anyone else, there are person-not-demon minds, not human but only the way Lann's not human, four or five of them in a room up ahead.
It doesn't strictly have to be sleep, I passively recharge all the time, but I'd need a couple hours not doing anything more intense than talking and not too much of that before I could take out another party that size. I don't want to kill them, though, what if they're fixable? And I'm not good enough with a sword to take them down nonlethally unless it's enchanted for that, which I haven't had the impression any of us know!
"Fancy paladins can. Yours truly doesn't even have the immunity to fear and disease yet, I'm worried about getting into melee with these guys because they might bite me. I don't think sitting here for hours is the best plan, though. Time for the demons to learn we're here and plan their own ambush."
So, you lost ten, we've seen nearly that many, there are probably ballpark forty total but we might not run into every bunch of them and we might run into some of them only after enough tromping around that I can put down one or two... Seelah, will you be more able to avoid killing them if there are fewer in a group?
They can get a long way without killing people. Seelah is not very experienced at using her sword without intent to kill someone but if it's one on one she can generally manage it, and if they're careful about their positioning and Bella's using her magic to thin the enemies out it's usually one on one. Camellia takes up the rear. There is definitely no way to nonlethally shoot someone full of arrows, so Lann preserves his fire for -
- the demons, because yes, there are also demons. Dretches are supposed to be the weakest kind of demon, but they're fast moving, can make the air sickening and hard to see through, and take less damage. Seelah has to smite the second one because it's clawed her half to death, and after that heals herself but with a grimace. "I wanted to save the smite for something worse than a dretch."
Well, maybe that'll be the worst thing we run into today, says Bella with a feigned optimism that is not well supported by the way she's rearranging a scarf to filter the air for her. She does NOT know what she's doing with the sword but can at least hold it and stand in front of the people with range in case something gets past Seelah to take a swipe at the rest of them.
It's a towering demon, six armed, fourteen feet tall, wreathed in black flames, cackling madly as it induces the terrified neathers to consume the flesh of a captured angel, the whole deal. It turns, contemptuously, to look at them, and Seelah tries to stab it even though she is very obviously and very ludicrously outclassed because it's not like there's some alternative that looks less doomed -
- and Bella's chest bursts open and starts bleeding, again, but this time the bizarre ripples of memory and sensation that accompany the chest wound are - under her control, mostly, more like watching a TV show that happens to be in her brain than like being inside one - and the power that's surging through her doesn't want to attack her, it wants to help, if she can only direct it -
Anevia was right to think she'd heard running water. There was a canal adjoining the great room where the demon conducted its rituals, and a stairwell on one side of it, and at the top of that - Kenabres.
It's - as Bella can tell from a distance - full of demons. And humans and orcs and tieflings and so on, of course, but lots of demons.
It's not only eighty percent, but rising; there's fighting and the mortals are winning it. At the center of them is a half-orc, paladin, same god as Seelah, stabbing things very viciously. She glances at them very briefly, just long enough to evaluate them as 'not more demons', and doesn't glance back until the room is all mortals no demons.
Then -
"Gods. I thought -"
"I am worried it's a demonic plot of some kind," the woman says tiredly, "no offense intended. - I'm Irabeth Tirabade, commander of the Eagle Watch. Why doesn't someone wrap up the sword for now and put it in a bag and we can look at it more closely back at headquarters - we've gathered the survivors to the Defender's Heart. If you all are combat-capable, though, this is the building with the wardstone and we need to clear it out and secure it."
"That's extremely useful and much less so for this specific fight than it will be everywhere else in the city, why don't you head back to the Heart and let us know if any demons have already infiltrated it and then we can plan from there once we've retaken the garrison." Irabeth gives her wife a quick kiss on the forehead. "Onwards, crusaders. Iomedae is with us!"
Oh, I'm not worried about whether the woman I married is a demon, but whether the thing going around with her face is - yeah, it's the kind of thing you want to worry about. The previous commander of the Eagle Watch was a cultist of Baphomet posing as a paladin, had successfully fooled nearly everyone.
- huh. I mean, I figured you wouldn't know Iomedae since She's a Starstone god, but I guess I imagined the ancient gods would be the same in other worlds. I guess even if they are the same gods they probably don't have the same names. Baphomet's a demon lord most famous for irritating Asmodeus, getting eternally trapped in a maze, and then making it his divine realm and walking off to the Abyss with it?
Huh. If ours is doing that He hasn't gotten to the part where He came back yet. But He died a hundred years ago and that's when the Worldwound opened and a ton of other terrible stuff happened and now the world sucks. I don't know all that much about it, honestly. Irabeth's Iomedae's and She really seems like by far the most reasonable god, if you must pick one.
Healing and clean water and the ability to smite demons. Paladins are pretty much invaluable at the border.
The Defender's Heart is a two story building, an inn and tavern with a courtyard, a tall wall, and anxious archers posted on all the roofs. It's densely packed with resting soldiers and frightened civilians. People recognize Anevia, and only side-eye Bella a little.
Only three of the civilians sheltering inside are secretly demons!
There's not enough space for all the people sheltering here to sleep at once but there's space to sit. There are children crying, and slightly older children playing, and slightly-older-than-that children looking after the little ones, and injured people, and elderly people. Not all that many able-bodied adults, aside from the guards Anevia is now talking to.
There's a bar serving stew and bread and beer and - clothes? Trinkets? Maybe it's just a general purpose store right now.
This child is scared of demons!
This child is scared of that bigger child who shoved him.
This child is sad because his daddy died.
This child is sad because his daddy is away fighting and might die.
This child is sad because she wants an apple and no one will give her an apple.
This child is sad because he was promised cake at the festival and then not given cake.
This child is sad because his daddy is a cultist and was executed in front of him.
This child is sad because he lost a TOOTH and when he told his mother she just burst into tears instead of praising him.
And a while after that some people carry in the remnants of the Garrison assault, most of them in pretty poor shape. The wardstone fortress is held by extremely powerful demons, apparently, and was not retakable. There were survivors only because demons are not very strategic and did not bother much with pursuit.
Seelah's alive! There is a horrifying hole straight through the front of her armor that presumably until recently corresponded to a horrifying hole straight through her, but paladins are pretty tough.
Irabeth is dead. The Church might in her case be willing to pay to raise her; Anevia is arguing about it with a priest of a different god in the corner of the tavern.
"Bella!" says Seelah, exactly as cheerful and optimistic as she sounded this morning. "You made it here safely!"
"The Church'll send us backup unless somewhere else needs it even worse, but it's not rare for somewhere else to need it even worse, and I don't know for sure if anyone successfully got word out that we need backup. Irabeth had some plans if this failed, but -" Gesture at Irabeth's mangled corpse. "I guess we should ask Elin, the Eagle Watch second-in-command, where we're needed now. ...probably I should see if I can get the armor mended first, actually, or find any new armor in my size."
There's a little kid crying because a bigger kid pushed her, and another little kid crying because her daddy didn't come back with the others. There's someone drunkenly expounding on a unicorn-hunting adventure he went on, and someone else playing music, not very well. Anevia stomps away from her conversation with the priest, not looking very happy, and then immediately gets distracted by breaking up a fight among some refugees, one of whom accuses another of stealing his coin purse.
Elin is a very tall very young man, kind of twitchy. "The main things we're trying to do right now are find survivors and bring them back here, and find a way into the Garrison that's not through the front door. There's supposedly a tunnel, but I don't know where its entrance is, or who would know. Before the attack, we were warned by this kooky old elf calling himself the Storyteller, and if he's still alive it'd be pretty bloody useful to talk to him again, now that we know he wasn't just kooky.
- also, if you find any scrolls of Sending, or anyone who can cast it, we're out."
"We told them. When Deskari attacked, and again when the Wardstone was moved. I think we should figure we're on our own, but I'd try one more time, if we had the means. We can make use of scrolls of most everything else, too. - Oh, you also have permission to bring supplies back to the Defender's Heart from any abandoned residence you run across. Irabeth wrote an emergency order for it, just note what you took from where and the Church'll try to compensate people later, if anyone survives."
Elin pinches his forehead between his fingers. "I don't really. - do psions do truth spells? There's a prisoner in the basement, an accused thief, who says he'll help if we let him out but I am assuming he's full of shit. If he's not you could take him, he's a bit of a wizard. I need Anevia here unless she manages to wheedle a diamond out of Rathimus so we can get Irabeth back. Count Arendae's got a substantial security staff, but you'd have to fight your way to his place and it's on the other side of the chasm Deskari opened."
Elin blinks disbelievingly at her for a second, then breaks into a broad grin. " - wow. Right. Okay, if we can raise Irabeth then Anevia can probably go out with you, then you've got a paladin and an archer and maybe a bit of a wizard, we're not going to do better than that. Let's bring this to Rathimus, then."
Yeah. - please neither of you tell anyone about the jewelry, it's in my pockets to begin with so I won't look quite so lootable. Diamonds aren't valuable where I was but I didn't happen to be wearing many today - unless it's okay if they're other colors? can you ask the cleric?
Irabeth looks only slightly the worse for the wear for having been ripped apart by demons. "Staunton - Staunton Vhane, over there in the corner - was leading the search for the Storyteller, he can update you on if they have any leads. I don't know of any secret way into the Garrison and there may not be one, the demons we encountered there were powerful enough it's plausible they just flew or Teleported. If there is a secret passage the people who'd know are the tiefling gangs that use the tunnels in that area for smuggling." She looks at Woljif.
"You can grab things anywhere in the city for the defense of the city or for feeding and sheltering the survivors, just write it down so if we survive we can attempt restitution. But you can especially prioritize grabbing our things, there's a fair bit of gold and some scrolls Anevia knows how to use in there."
Kenabres is very much not the sort of city neatly laid out on a grid and some of the landmarks by which it is navigated are presently on fire but she can get directions to Blackwing Library. She'll have to go through Market Square, that's the place where the people responsible for civilian evacuation have built a bridge over the chasm and therefore the only way one can presently get between sides of the city.
They're attacked by demons almost immediately. A dretch like the one that gave Seelah such a hard time yesterday, though she's better prepared for it now and flings herself at it before it can fill the whole area with nauseating fog; a couple deformed hunchbacked clawed things found in the middle of ripping apart one of the city walls. Woljif is in addition to being a bit of a wizard quite proficient at stabbing things, and Anevia without a broken leg is much better than before at shooting them.
And Bella can sense survivors; cowering in their cellars, looting their neighbors' houses, dragging a elf off down an alleyway over there...
Bella stands there with the sword, waiting to see if it'll do the thing and kind of hoping it won't. She can't distinguish "looting" from "in their own homes", not usefully, but she can distinguish the elf from everybody else and makes a sharp turn, breaking into a jog.
Then she will encounter (in the lead, but not by very much, because her team is aware she would ideally not be in the front line of any fights that start) three men dragging a badly scarred elf onto the steps of a fancy marble building, arguing all the way.
"I don't think this is going to work," one of them is saying to the others.
"It's our only chance! Iomedae, please accept this sacrifice as proof of our devotion!"
Hi Crow! We're trying to find an elf called the Storyteller - that's actually most of why we were even here in time to save you, I can tell species by psionics and distinguish individuals but have to look closer to find out things like whether they're attempting blood sacrifice - and also hoping to see if there's a back way into the garrison.
This means they are next substantially impeded in their travels not by demons but by two humans having a very public argument.
" - discuss this when the city's not overrun by demons."
"So you can smuggle them out? No. We'll discuss this now."
"Hulrun -"
"You're harboring criminals involved in the assault on our city, you'll hand them over, or I will kill you where you stand -" The man turns to glare at Bella and company. "And who are you -"
Uh, I'm Bella, hello - someone was actually hoping to introduce us not long ago because I can distinguish demons from humans reliably but right now the six of us are on a more specific errand - are we interrupting?
(They're only six if you count Crow, but Bella does, he's a person.)
Hulrun glares VERY SUSPICIOUSLY at them but relents somewhat in light of none of them being Evil, Anevia being someone he knows, Seelah being a paladin of his god, and Bella having just said something very interesting. (It is visible that this has only produced a slight decrease in his paranoia, and equally visible that the man is quite unwell; his skin is clammy and he looks on the brink of death in the way that high-level adventurers generally don't even when they're in fact on the brink of death.)
"You can distinguish demons from humans reliably?" he demands. "How?"
I'm a psion. She doesn't care for the word but if people didn't even think psions were real last week then the terminological inside diamondball is certainly going to be lost on them. I can detect people, and distinguish individuals kind of like recognizing faces, and distinguish species the same way, but since I'm not using my eyes illusions don't trick me. Uh - are you okay?
Normally I'd say heresy wasn't a priority but apparently Iomedae doesn't go in for blood sacrifice and some people were trying it anyway, so if that's what you mean by heresy, definitely an issue. Not one I am very qualified to help with, though. Uh, do you want to walk with us for a bit and I'll point you at the next few demons I spot?
I mean, yeah, but I'm from very far away and trying to orient to what things are individual actors doing things their god wouldn't countenance and which things are institutional. Uh, Hulrun, I reiterate that you seriously seem to need healing or something, if you aren't going to go after demons when I point them out then going and getting that handled is absolutely next.
"Of course this is a demonic ambush attempt," Hulrun says flatly. "I have been at this for more than forty years and everything strange or bizarre or hopeful or new is always a demonic ambush attempt. Or a distraction by traitors. What's more likely about your new psion friend: that psions actually exist after all, or that demons, which often have telepathy, are pretending to be one? Oh, how her demon buddies must giggle when they 'betray their location' to her."
- yeah. There's people who can stop him, but it could still easily get someone hurt. And he's going to try to seize control of operations from Irabeth and it's going to be a stupid mess but the alternative -
- well, two alternatives, as I see it. One is to - let him wander around in this state and hope he kills more enemies than allies. I don't like it, but maybe it's our best option.
The other is to knock him out in the middle of the next demon fight and then take him home, Irabeth'll be in a position to handle him by the time he wakes up. - that's a crime, to be clear. It is also what I'd do in your position.
Let's walk with him for a while and see how hard he is to - redirect - I mean, obviously it's not easy or he would have gone after the demon, but maybe it's doable and I really don't like walking around all these demons without all the help we can get, Ember won't cut it every time.
There are a lot of demons between their current location and there. Babaus, which go down in horrible sprays of acid when you hit them and can impale you if they get in a hit themselves. Woljif gets speared through. Seelah fixes him. The next one leaps the front lines and attempts to spear Bella through.
I am not reading your mind beyond what you try to communicate to me. I don't speak the language and furthermore am out of earshot. My companions out here have killed the demons that were surrounding your house but our paladin is out of healing, I hear you're a healer.
Bella hands around healing potions and writes down how many and where from. Thank you. If it is necessary to send another runner notifying us of demons surrounding the house, again, I hope the Count will consider that reason to reconsider, but maybe we'll just go kill all the remaining demons ourselves before they wonder what's going on over here, who knows.
Bella's boots work, so she has a halfway reasonable chance to get away from the swipe, though only halfway.
She would - not normally try directly contesting a demonic charm effect mid combat, that's the kind of thing you want to do with a patient who's tied up and has an advance directive and all that good stuff, but - she is not going to bust out the arcane spells and she does not want to die, so -
Okay, Seelah's mind. You're going to stop doing - that - look, that thing, that's not you - she takes off the synaesthesia too, almost without trying, it knocks loose when she's given the charm a hard enough shove.
NO!! THEY ARE NOT OKAY IN HERE, THESE CRAZY BAPHOMET CULTISTS TOOK THEM PRISONER AND ARE TRYING TO BURN THEM WITH ALL THE BOOKS!
(No! They are not okay because they were not expecting to be interrupted but it's fine, they'll just tell the interrupters that the people they took prisoner are Baphomet cultists. Makes perfect sense.)
The fire is having a moderately difficult time; it turns out that books do not burn incredibly well, and the cultists had been somewhat struggling to get their glorious pyre to go up. There is enough smoke that after a few minutes everyone is dizzy with it.
The elf is old. Elves spend a very small share of their long lives looking that old. He is also badly disoriented, and clutching a book that turns out to be a cheap adventure tale.
"I don't think he's well," one of the other prisoners says quietly to Seelah.
Seelah and Anevia consult about the Baphomet cultists and decide that under the circumstances it does not make sense to take prisoners, except one of the Baphomet cultists looks to be twelve at the very oldest so they do take that one back with them to the Defender's Heart.
Only one confrontation with demons is unavoidable - an ambush from some babaus - and it's over fairly quickly. One of the babaus thrusts a spear straight through the Storyteller but he turns out not to be as fragile as he looks; he isn't even slowed by it.
Oh good. She can... sit down. Breathe a little.
Wow, it turns out sitting down and breathing is terrible! Everything she loves is vanished out from under her and Fëanáro has until he engineers a plane shift before his grisly death and her chest hurts and she's been lethally injured way too many times recently to expect to see next week and even the faint and distant hope of buying her way to see her aging parents who have believed her dead for the last two decades can't really hold up against that.
But at least she is not at this moment actively fighting a succubus. She didn't like that. Also the horror from beyond the crystal sphere didn't notice her and she is so far doing fine on not obliterating this entire county with science magic fallout. And her boots work. If she puts her mind to it she can think of so many bad things that are not at this exact moment happening to her. She can't think of... any actively good things... but, well.
Maybe she should be asleep. She doesn't need a solid unbroken night of sleep for mana, now, does she, and who knows how long before the next disaster.
She finds somewhere to lie down and tosses and turns in it for a little while, perseverating on how everything sucks, before she gives up and knocks herself unconscious for the second time in a row.
" - god of commerce. Lawful Neutral. Worshipped mostly by merchants and travellers, His church is everywhere. They run the banks."
"They're good banks, they won't rob you and if they do you can go to a bigger one and complain and get your money back."
"He gives out a truth spell to His priests, one you can't just secretly evade even if you're powerful."
"Rathimus's all right, he's a local man. Well, I don't think he was born here, but he's been here my whole life, at least."
"He wasn't born here. He was born downriver. He's a good man, though."
Okay. She's going to go find herself a little privacy and assess the inventory of her jewelry and pick out something that, at a guess, is not very expensive, and then come out and approach the Abadaran.
I'm not from around here and don't know the going rates of things but I hear that you're the person to ask.
His eyebrows shoot up a little at the telepathy. "Yes." And he takes a close look at it, pulls out some sort of chalk to gently scrape it against -
"If you could get to Nerosyan right now, and knew the local jewelers, and weren't in a hurry, I would guess you could sell this for sixty, seventy pieces - six hundred or seven hundred Absalom pounds. I would give you three hundred if you wanted to sell it now."
"These aren't really ideal conditions for making loans because everyone is so terribly likely to die. And if it'd be worth three hundred to me to end up with the ring I shouldn't want to have it backing a loan for all that much more than that. Of course, you might want to do the loan even if it's for the same value because it lets you buy your ring back if all goes well. I'd be willing to do that."
She copies over the records of what was looted for defensive purposes first, more neatly.
Then it is time for SCREAMING INTO THE PAPER about how she's going to DIE and Fëanáro is going to land on Emily or something and be EATEN ALIVE and she got DISEMBOWELED yesterday and everything is horrible!
She feels better after having done this. She pockets all the paper and goes to see if the food distributing people need help with lunch prep or anything.
They'll take help, yeah. Food supplies are running a bit low, though Irabeth thinks that probably no one will starve before the relief army from Nerosyan arrives. (It may or may not have food, when it arrives.)
There's some kind of demon assault on the tavern while she's helping with lunch; there are screams from outside and the armored people mostly rush outside to deal with it.
Yeah, people in here are mostly huddling and praying.
"- and may I be forgiven all the wrongs I ever done -"
"If I survive, Goddess, I will dedicate my whole life to your service -"
"It's going to be fine. It's going to be fine. There's nothing to fuss about. We'll go to your grandparents' as soon as the paladins say it's safe."
"Mommy, why doesn't the Goddess come and kill all the bad guys?"
"Because She's very, very busy, kiddo. Because She's very, very busy."
The streets are mostly deserted, but about halfway there they see a young woman, to the eyes apparently human but to a subtle artist definitely not so, who is wandering down the street with a clipboard. "Hello!" she says brightly. "Would you like to take my survey? I am studying Baphomet cultists' comprehension of the faith of Baphomet!"
"I'll do that."
It's not far to the Tower of Estrod, and they're accosted along the way only by a single babau, which Lann and Anevia take out with arrows and Seelah with her sword as soon as it pops out from around the corner. The cultists are gathered in the courtyard of a ruined building, apparently having some kind of strategic disagreement. There are around a dozen.
The rest of the day is quiet. There's discussion of a coordinated effort at dawn to get to the Wardstone again. There's a prayer service, led by a very young somewhat shaken teenage priestess of Iomedae, who after it's over scurries over to hang out with the equally young equally shaken teenage priest of Erastil. Nenio goes to the prisons to interview her cultists. Irabeth and Hulrun have a quiet discussion about the cultists and seem to end up in accord on fairly summary trials.
If she can do the sword's vague soothing effect periodically it seems to help some with minor injuries and it makes the kids feel better. If she has anything for separating out cultists from noncultists Irabeth would feel better about some of the summary trials. If there's another assault on the tavern they'll ask her for more help than that.
"They beg for a truth spell just to waste our time and money," says Hulrun irritably. "All of these people were taken under arms serving a demon lord in slaughtering their way across this city. We couldn't afford your compunctions in peacetime, and this isn't." He looks somewhat recovered, though it's not clear it's improved his outlook much.
Irabeth nods, and goes with Hulrun downstairs to sort through the cultists.
There are two people begging for a truth spell, as it happens; one is just lying, and the other is genuinely not a cultist but was out in the streets to try to rob his neighbor's house and kind of expects that if they get this explanation they will still execute him.
"The wardstone does that, usually. Deskari threw it halfway across the city but it's still working, as far as I know, they just need to move it back. Or move the city. I don't know which will be easier exactly. There's never enough soldiers, I don't think they'll be sticking around when not needed."
"It stuns demons, when they try to travel across it, leaves them on the ground, and if the patrols are on their toes they can go take them down while they're still rolling around in the snow. And some really powerful demons can teleport, but not across the wardstone barrier. There's - gods, I don't know how many. Lots of them, surrounding the whole Wound. Heaven helped us place them, way back when the war started."
"Mage Armor has not been substantially improved since 4218, when the great wizard Fahalzar figured out how to make it both first circle and last hours; previously there was a first circle version of shorter duration and a second circle version with long duration! The second circle spell Mage Armor was developed during the Seventh Army of Exploration's conquest of what is now Isger in 3133, and the date of the development of the inferior first circle version is not well attested!"