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Interdisciplinary Meetings
Nick and Walta in Partyland
Permalink Mark Unread

Alice glances around the room, her eyes take in the various people milling around. Everyone seems to be settling in to some extent in bigger or smaller groups. Zahn, of course, was pretty close to her. Her eyes stop when she notices two new students walking in the door, one with a backpack on. Something about them reminds her a bit of Zahn, not in his melancholy moods but when he was excited about some project or another. "Hi there," she says walking over. "Welcome to the Interdisciplinary Meetup group. I'm one of the organizers Alice and this is my friend Zahn."

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"Hi! I'm Walta. This is pretty much a social thing, right?"

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"Nick," the other guy says simply, glancing around the room.

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"Yep, pretty much. I'm Zahn as she said."

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"Yep, it's a social thing, though I think some of the organizers are hoping to leverage this into doing personal interdisciplinary projects."

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"Got any programmers? I've got a drone that needs to learn a little navigation."

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"Shush, you, you even said you wanted to talk about other stuff tonight."

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Zahn chuckles, "I am in fact a programmer, though I don't think either of our companions would be happy to have us spend the night discussing drone programming."

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"No, you can exchange emails and talk about programming any time."

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"So, Nick's in Aerospace Engineering, I'm in general Engineering, sounds like Zahn is in Computer Science, and you?"

Permalink Mark Unread

He definitely trades email addresses with Zahn.

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"I'm political science and linguistics."

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"I am indeed in Computer Science, though I take a bunch of eclectic electives including some Poli-sci with her."

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"I'm all about the science. Going to design spacecraft if I can swing it. Space is the Final Frontier after all."

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"Well it's the next frontier at any rate. Whether it's the final one depends on how you define space and how flexible physics turn out to be. Regardless, that sounds pretty cool."

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Alice taps Zahn on the arm and gives him a slightly exasperated glance. "I'm probably going to be in the government, maybe I'll be an ambassador some day if I can swing it."

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"I thought you..." he trails off at her slightly more pointed glance. "Nevermind, I'm hoping to work for one of the bigger tech companies, maybe get into some deeper algorithms work or machine learning."

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Eye roll. "I was using it as a colloquialism, yes. I'm experimenting with metal foams lately. See if I can't account to for some of the weaknesses. Particularly cost. Anyway, shutting up about that now."

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"Gee, y'all are so ambitious. I'm probably going to end up as a mechanic unless something more interesting comes up."

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"I don't really see myself as ambitious, I'm just pretty good at programming and I'm hoping to find an interesting job where I can use that talent. I'm not sure how much different that is from being a mechanic of some kind except how much society tends to value the role."

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Alice smiles, "I think that many people, myself included, tend to aim high with something of a fallback plan. There is some ambition involved in that sort of aim, but ambition is more about how much you're willing to do to get there, than how high you set your aims in the first place I think."

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"If you say so. I'm a bit surprised I managed to get into a half-decent college anyway. So that's one big step ahead of my original course."

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Zahn opens his mouth slightly then closes it and shakes his head slightly before deciding on, "Let's get a table. I don't really know you well enough to know how I ought to respond to that. I kinda grew up being told I could accomplish anything and to some extent I believed that for a long time. You sound like you had a rather different upbringing."

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"Please feel free not to answer if that's personal, Zahn tends to pry a little when things surprise him."

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"Oh, my folks are hillbillies. Trailer trash. Whatever you want to call it. I'm not touchy about that, you don't have to dance on eggshells, people who'd judge me for it will judge me whether or not I'm open about it. I just want to live somewhere else when I finish here."

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"You've got the talent to get out, for sure. I still say you should switch to Mechanical."

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"I can understand that, my parents are nice people but I'm not planning to follow their path in life either," she paused. "What's the difference between mechanical and general engineering?"

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"Specialization. I'd learn less bits-and-pieces of other disciplines and more kinematics, 3D modelling, strain analysis, and so on. But I'm not sure I want mechanical specifically, really..."

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"A diverse skill set is often useful, although do make sure you're not taking dumbed down courses that are more 'diverse' without actually having more useful content. I made that mistake with physics back in high school."

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"I've pushed my way past the stupid 200-level courses, yeah. Doing an interesting one on electronic circuits and signal processing this semester."

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"Interesting, I'm kinda fascinated by the recent move towards using re-programmable chips for more efficient computation of neural nets, do you think your class will get to cover that at all?"

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"...Nope!"

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"Solid state chips are kind of a stupid idea, anyway. It's just that they're cheaper, and price is king for public business."

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"So you think that re-programmable chips will be more common for other purposes? I would expect that specialized chips have some advantages in performing specific types of computation, at least on the miniaturization front."

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"Speaking as if price is only a factor in public businesses is an odd assumption. Are you suggesting that this is a problem with time horizons for the investment or is there some more fundamental criticism you have of the way businesses tend to be run?"

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"In general, a cheaper design or material source that fulfills the same function is often taken, is what I was observing. Why use a full ALU when a simple decade counter and timer chip would work just as well, be smaller on the board, and cost less?"

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"If by ALU you mean something usefully turing complete, I think that depends a lot on how up upgradeable you plan to make something. If you're trying to be optimal I think that erring more on the side of upgradability and repairability is pretty wise, but I do understand why most businesses don't."

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"I know folks in the consumer electronics business, and the big assembly plants go for cost effectiveness. You can't upgrade ten thousand microwaves in folks' houses. So you make them with the minimum they need the first time around."

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"I wonder if you couldn't get some of the same scaling benefits by making things more modular. If you had a common set of standards and drivers you could switch components in and out. I guess most people aren't tech savvy enough to mess everything up doing that though." She chuckles and blushes slightly. "I'm not sure I am tech savvy enough to upgrade my appliances without breaking them. I could get Zahn to do it for me though."

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"It'd also make it easier to install cover surveillance devices in people's homes. That seems like an advantage to you Alice."

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Alice sighs, "Zahn and I used to play spy games when we were younger. He still likes to tease me about them."

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"Spy games can be fun. They can also go too far. Have you heard of the whole modular smartphone thing? Doesn't seem to be going anywhere. I think the section of the population that wants to snap bits of their phones in and out is just too small to make it worth the overhead to do stuff like that."

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"I feel like it works better for household appliances than something where weight and bulk are nearly as much a factor as cost."

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"You won't see me lining up to invest in that, though."

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"Mass production exists for a reason, ya know. When robotics gets better I can see more customization coming into our products, I suppose."

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"I think I'd point more to 3D-printing than robotics."

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"Hard to say what will be big in the future, isn't it?"

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"Yep, the future is a much more reliable and unpredictable, final frontier than space." Zahn laughs.

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Alice rolls her eyes but laughs a little too.

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"As interesting as this stuff is, allow me to give a non-sequitor... What kind of music do y'all like?"

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"I tend to go for sorta Melancholy stuff with an uplifting bent. So I like a bunch of Christina Perri's stuff and other stuff like that."

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"I'm a bit of a stereotypical girl, I like musicals. Both the sillier Disney ones and more serious stuff like Wicked. I really love Wicked."

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"Musicals are nice. I like country stuff, predictably enough. Though rock isn't bad. Green Day is a classic."

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"I just listen to whoever the top slot on public radio is right now, I guess that usually means pop."

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"Hm, my tastes end up including a bunch of stuff, on the rock side I'm more Evanescence than Green Day, and pop tends to be a mixed bag for me, a lot of it is too sappy for my tastes. As for country, I like a couple songs my Lady Antebellum and a few other artists I don't remember the names of."

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"Johnny Cash is the one true country artist, I'll have you know."

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"I'll have to check out some of his stuff then." Zahn chuckles. Conversation from there turns to preferences in tv, movies and games. They all exchange emails before parting to talk to other people at the event.

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A few weeks later, Alice notices an invitation to a party at a new Frat House advertising state of the art facilities and challenging party games. Thinking back to the interdisciplinary event she emails Nick and Walta: "Hi there, Zahn and I really enjoyed talking to you a couple weeks back. I saw an invitation to a party on a university board, and it seems up your alley. Do you want to meet me and Zahn there?" She includes most of the text of the original invitation in the email.

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I'll come but it had better not be the 'beer pong' style of challenging.

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Sure, it'll be fun to chat again.

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Alice coordinates their arrivals and the day of the party sees them entering a well lit lobby together. "Well this is intriguing." Off to one side are there tables with drinks and little slips of paper. At the end of the lobby is a single elevator door.

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"Let's see what these say." He grabs a random drink and reads.

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Each slip of paper has a descriptive phrase, some of them might be recognizable as song names, along with a corresponding twenty character alpha-numeric code on it. They are color coded. Red) Heartbreak World, White) Be Prepared, Blue) It’s Gonna Be Ok, Green) Children of the Sun, Black) Year 3000, Yellow) The Real World

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"We supposed to pick our favorite song or something?"

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"You know I'm not sure, I feel like the code is important somehow but I don't see anything to do with it. If this is part of a puzzle I think we should take one of each color of paper. It looks like the slips of the same color are identical." Putting words to action he drops a collection of slips into a pocket. Then he grabs a drink and takes a big gulp.

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"If we have to pick I know Zahn's going to vote Heartbreak world, Be Prepared is from the Lion King so I'd go with that but I'm not strongly attached to it. Any preferences from the two of you?"

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Walta shrugs. "Not really, no."

"I liked 'year 3000'," says Nick.

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"Hm," she says then pauses to sip at her drink. "The only thing we haven't looked at is the elevator." She goes over and presses the call button. The elevator opens a moment later revealing a keyboard and a small display mounted to the back of the carriage, further inspection reveals that there are no floor buttons. "Well that's a bit weird. At least we know what the codes are for though. Walta, want to break the three way tie?"

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"'Be Prepared' seems appropriate." She grabs what looks like juice and sips at it. "They certainly went to a lot of effort, huh?"

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"They certainly did, the elevator is impressive." He fishes through his pocket for the white slip and once they're all inside the elevator he enters the code. The doors slide closed behind them and they feel an odd turning sensation instead of the normal up and down feeling of an elevator. "Do you guys feel that too, the turning sensation?"

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"Is it not vertical? Dressed up as an elevator?"

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Nick turns on an accelerometer app on his phone.

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The accelerometer records no movement whatsoever. "That's weird," Zahn comments looking over Nick's shoulder, "Maybe it was something in the drinks? But, it didn't have any effects until the elevator closed and we took our first sips at different times. Some sort of binary drug is way above the level I'd expect for even the most elaborate frat party."

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"Anything on the walls moving? Could be an illusion of some kind, doesn't have to involve the drinks."

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Alice reaches out to touch a wall, "I don't feel any vibration. If there's an optical illusion it's pretty subtle."

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"Or maybe they sprayed something when we typed in the code. Annoying. I didn't sign up for being drugged."

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The turning sensation stops just after Nick finishes his sentence and then the elevator doors open revealing a large well appointed lounge. Off to the right side under some windows is a table with buffet trays. At the end of the lounge is a counter and a doorway dividing it from what looks to be a kitchen. Off to the left is another set of windows. Both sets of windows show overcast skies and the sides of what might be other buildings or other legs of this one angled away from them. "That doesn't look like the view I'd expect from looking at the outside of this building downstairs."

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"...No cell signal. No GPS signal either. Did they put up a damn Faraday cage?"

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"This is starting to really creep me out. That sensation cut out for all four of us at the same time right? Just before the doors opened. I can't think of anything that would do that, outside of like serious sci-fi stuff."

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"Could have been microwave or infrared or something? But, no, you're right..."

Nick walks over to the windows and peers out.

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Zahn and Alice follow. The window reveals a larger floor below them and a series of outdoor areas including a pool and a small apple orchard all surrounded by a white wall that looks to be a good twenty feet high.

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"Yeah no, that definitely wasn't there before."

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"Well Nick, you said you wanted to explore Space. One of my top theories at this point is that we've been teleported and aliens is a top contender for who might have teleportation."

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"Having a mass hallucination or some kind of really clever fudging of space has better priors than alien kidnapping."

That said, he's definitely not touching any of the food, now. Do the windows open?

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The windows are in fact flat planes of glass with no sign of any way to open them. The only exit from the room is a doorway at the other end of the kitchen. Zahn takes a deep breath. "If we're throwing ideas out there it could also be accomplished by utility fog, but if we're in utility fog we're basically screwed depending on how sophisticated it is. I'll err on the side of assuming I'm in reality unless I have a very good reason not to."

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"...Let's not freak out too much quite yet. Maybe explore a little more. It could still all be some really elaborate, really creepy puzzle."

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Alice takes a long deep breath. "Calm is good, lets hope there's some moderately normal explanation that lets us go home in the near future."

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"Well, if nothing else this is exciting, lets poke around in the kitchen before going further though."

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Nick takes some food. "What? I'm hungry. And it's not like the food is any more trap-ish than the elevator."

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"That makes sense, if we're going to be exploring for a while it probably makes sense to eat before we go." Putting words to actions Zahn puts some food from the buffet on a plate and sits down. Alice reluctantly follows suit.

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"You brought your backpack, Nick. Got a lunchbox or anything like that? We can bring along some of the more portable stuff, like sandwiches."

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"No room. I brought along my drone, I was going to show it to Zahn after. May have been a very good decision in hindsight."

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"Ooh does it have a camera on it? It would be good to know what's on the other side of that wall if we have a way to get outside. Also, do you have a notebook on you? Phones can do in a pinch but I'm not carrying a charger and it might be good to be able to write things down."

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"It's got a GoPro taped on. I've got a laptop and a charger in the pack too. I need the laptop to run it still."

"I do have notebooks," Walta speaks up.

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"Once we've eaten we should see if there's space in the refrigerator and containers to save the buffet. We don't know how long we'll need it to last us. Also, maybe there's more portable food in the cupboards like nuts, hand fruit, or cereal."

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"If we're treating this as some kind of messed up survival situation, yeah." Munch, munch.

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"I'd generally be inclined to try to find a way out rather than hunker down but if there are doors in that wall they aren't evident from what we can see so I'm inclined to expect we might be trapped."

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"I think preserving the food is probably a good idea but, I also think it's a little quick to assume that we're trapped. Even if we are, this place feels too luxurious for me to think we're likely to starve here. Well, unless whoever built this place gets a sick kick out of irony."

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"Let's just finish eating and check out that kitchen door. I wanna get home, paper's due tomorrow..."

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"The food will keep. If we want to do any exploring outdoors it's probably better to do it sooner rather than later. So, agreed."

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As they eat, Nick unpacks and assembles his drone from a decently nice case. It's clearly not a standard design - a fairly large all metal quadcopter with some strange joints and exposed wires.

He hefts his backpack back on and holds it in one hand as they make for the kitchen door.

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Zahn opens the door, revealing an enormous hexagonal room. Four of the walls have hallways off of them while the opposite has a door like the one they came out of. The floor has a pattern with six nested spirals on it and in the center is a circular ramp that looks to lead down to lower floors. The ceiling is an enormous skylight that give a view of the overcast sky above. "Well, this looks to be a pretty big place. Any preferences on where we go first? One of the hallways, the opposite door or down the ramp?"

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"Hm, clockwise quick investigations of the halls, I think."

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Alice nods and takes the lead while Zahn hold the door. The first hallway has doors to six bedrooms. Each bedroom has a King size bed, a large desk, a dresser and a wardrobe. "Well this place continues to be ridiculously luxurious, each of these has to be more than twice the size of my dorm room."

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"Not that student dorms are that luxurious."

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"If this really is a frat house, bedrooms are kind of expected. But nobody's here, they don't look occupied. Next hall, bet it's the same."

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"No bet." Alice continues to lead the way, and true to Nick's prediction the next hall has slightly different furniture but it is otherwise identical.

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What about the other side's strange door?

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Alice opens the door to reveal a huge bathroom, with a large deficit in privacy dividers. Mercifully the six stalls off to the right had stalls surrounding them but the sinks further on, the showers in the middle of the room, the jacuzi-style tubs off to the left and the laundry machines mounted in the back wall all lacked any kind of affordances for privacy. "Well, whoever designed this place didn't design it with mixed-gender residents in mind."

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"Or they just don't have the same sort of nudity taboos we have."

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"...Army barracks tend to be arranged like this from what my cousin tells me. Except no tubs and barely any showers. And the laundry machines, that's just weird."

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"Laundry rooms are often near bathrooms in single family homes. Not generally in a place you need to walk past showers to get to but it has some similarity."

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"But still, who the hell built this place?"

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"At this point, a part of me is starting to come back around to the idea of aliens, but that might be my inner sci-fi fan talking."

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"Hmmmm. Let's just check if the other halls are bedrooms and then see what's downstairs."

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Nick is looking more nervous and scared than irritated, now.

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The other two hallways mirror the ones they've already visited. If they travel down the ramp they'll have the option to stop at the next floor down or proceed further. "What do you think? Should we see what's at the bottom first or work our way down one floor at a time?"

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"I think I'd rather check each floor as we go."

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"Agreed. And we stick together."

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The door directly opposite the ramp entrance reveals a medium greenhouse-type room lit by daylight bulbs. Right by the entrance there are a number of bins which when opened prove to be filled with fruits and vegetables. Walking through the rows they'll find familiar plants like potatoes, asparagus and tomatoes, and lettuce along with less familiar plants like the one with the orange berries or this other one with the large blue leaves. "Well this looks to be a renewable source of food, if we can figure out how to harvest and replant it."

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"I wonder who or what filled those bins, something has to have been tending this garden before we arrived. I wonder if whatever it is will continue to do so."

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"I have some concerns about the berries. Weird berries are frequently poisonous in the wild."

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Nick has a hunch and peers around for evidence of robots. Strange boxes in out of the way locations? Wires and such? A small door somewhere?

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There are in fact several large circles etched into the floor that on closer inspection might be hatches. If Nick thinks back he might remember similar etchings in other areas they've already explored, mostly on various walls. "What are you looking for Nick?"

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"Does that look like it opens, to you?"

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Zahn kneels down to look where he's pointing. "Maybe, not from this side, but if it's robots or something tending the garden I'd assume that it's opened by an automated mechanism."

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"I recognize that symbol. It was on the floor of the kitchen and the bathroom too, and I think I saw it on the wall of at least one of the bedrooms. I thought it was just a decorative motif, you think it's functional?"

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"Some kind of robotics seems like a possibility here. It'd be exciting if it weren't so strange."

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"Yeah, on the one hand I hope that there are robots managing this garden, since I certainly don't know how to take care of all these plants, but it's kinda creepy imagining that robots can emerge into any of the rooms we've been in without much warning."

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"I might be able to wrangle some plants. When you're poor and want fresh veggies, you make a garden."

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"Put furniture in front of the robot-circles, if that's what they really are."

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"That's true, I wonder what the purpose for them is. I mean here it seems like they might be for tending the garden but what would they be doing in the other rooms?"

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"Maybe they're cleaning robots? This place is pretty big and we haven't seen any other people yet, we also haven't seen much dust accumulating anywhere. Now maybe this place is just brand new, but the other possibility is that something or someone is keeping it clean."

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"Weird building, robots... I wonder if anyone else is going to show up in that lounge area. Probably, given the number of bedrooms."

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"That's a good point, if the other codes lead to places like this that'd make, what, 144 bedrooms, it'd be awfully empty if we're the only ones to show up. Still better to stick together unless we find some way of communicating at a distance and maybe even then."

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"This mess is making me wish I'd dragged my bugout bag along. Tch. Let's move on."

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"Yeah, I wish I had my camping stuff with me too. Having my laptop would also be nice. It'd be fine if I had internet, most of my stuff is backed up to the cloud but without that, I don't have any of my notes, just what I have in my head, and a few things marked for offline access on my phone."

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She's amused despite the tough situation. "You guys with your phones and your cloud. I have all my class notes right here." She pats her purse.

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"I've trained myself to have a memory palace, so I'm mostly not reliant on having a computer at hand, though it is convenient. Besides, it's skills that are critical to me more than specific knowledge."

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"Anyway, let's see what else is on this floor..."

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The next door reveals a small library, along the wall they enter through there are six computer workstations. There are stacks along both the left and right walls with work tables and comfy chairs in the middle between them. The back wall is a massive window. "Speaking of computers..."

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"I definitely want to come back here later, but if I let myself get sucked in now I won't want to leave any time soon, it can wait for now."

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"Check that they work at least." He pokes a keyboard.

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The screen comes on revealing an interface more like that of a tablet than a desktop computer to one side are four icons, labelled: Employment, Encyclopedia, Interfaces, and Settings. "Well that's interesting. I wonder what's up with the employment thing."

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Walta pauses scanning book titles. "We just said we'd come back later, though. So, let's go."

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"Fair enough." The next room bears some resemblance to a compressed hospital ward, there are beds with nothing various life-support looking monitors around them, arranged along most of the walls, the far left corner has what looks to be an infant intensive care unit, and the far right corner has a couple tables with the fittings for telesurgery. In the middle of the room are several other types of tables for things from dentistry to the sort of exam table you'd see in a physician's office. "Well, this would be really reassuring if I thought any of us knew how to use all of this. Maybe that telesurgery setup is run by AI though. I wouldn't put it past this place."

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"It's almost as if someone googled what a human needs to be happy and healthy."

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"There is a sense in which that's true, food shelter, health, entertainment... if the employment section is offering interesting jobs that's most of Maslov's Hierarchy right there. Any guesses on what other rooms we'll find?"

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"Some approximation of a classroom."

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"A gym, probably."

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"Let's go see." Alice say leading them back out the door and to the next one. The door reveals a room with large tables with cabinets along the side walls. The far wall has a counter with a few sinks set into it. "Well this bears at least some resemblance to a classroom, I wonder what's in these cabinets." She says and walks over to open one. The first cabinet reveals a large collection of board games, subsequent cabinets reveal various types of art supplies, yet more games, various stationary, and a myriad of other supplies for entertaining people of all ages. The only notable absence is that of anything requiring batteries. "Huh, I'm not sure whether to call this a classroom or an art and games room, either way you aren't far off."

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"...Nothing electrical. Have you guys seen any power outlets?"

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"Oooh, that could be... Difficult."

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"I think I saw some on the desks in the bedrooms, and maybe also a couple on the kitchen counters upstairs, but yeah, there's a lot less than I would expect from a building this high-tech."

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"If there's power at all though, at least I can keep my drone charged."

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"This room is kinda heavy on the art supplies, isn't it? Like a preschool."

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"It also has a lot of games, and I don't think Settlers of Catan or Betrayal at House on the Hill are really aimed at that age group. Also, some of those art supplies look pretty high-quality."

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"If there are power outlets I wonder if it's just there to recharge what we've brought with us or if there's somewhere we can find more devices that need it."

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"...Why didn't we try the elevator again. Just back out, go home. Not that likely it'd work, I suppose."

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"I do not trust transportation provided by this place."

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"If you remember, there was no ground floor button in the elevator. We could try the codes for the other colors, but we have no guarantee that they'd lead somewhere as nice as this, and I wouldn't bet on any of them taking us back to the lobby we left from. I suppose if we're ridiculously lucky reentering the same code from where we arrived at might reverse the journey but that doesn't seem very likely to me."

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She shakes her head. "Let's check the last three rooms and then go see that computer again."

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"That sounds like a reasonable plan." Alice leads them out of the art room and into the next door. This one has mirrors on all the walls and a slightly springy floor. There are gymnastics and Yoga mats piled in of the corners and there's a few weights and resistance bands along one of the walls. "Well here's the gym you predicted Walta, though it has less equipment that I'd have expected and in some ways it more closely resembles a dance studio."

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"The big lifting machines can be kind of dangerous, I suppose."

This room isn't really very interesting.

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"No, not really. Onto the next." The final door leads to what's either a small movie theater or a large home entertainment complex. There's shelves of DVDs along one wall and a touchscreen remote on a table near the front. The table also has what appears to be a slot for inserting those DVDs in its front edge. "Huh, I wasn't sure what would close out this level but this is definitely not what I would have expected."

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"Makes sense in hindsight. Library now, or keep heading down?"

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"I think I'd like to peek at the last two levels but if it's another set of six rooms like this I'd like to see if the computer has some sort of map before moving further."

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"Down we go, then."

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The next level down is all one room there are a variety of empty storage containers, a bike rack, and doors leading to the outside in six different directions. The whole level is more window than wall. In every direction they look, they can see the tall white barrier that first suggested something was wrong. If one of them has really good eyes they might see small doors in the wall at a distance. Alice's eyes aren't quite that good. "Well, we're at least not trapped in this building. I think the outside is a bit bigger than the six rooms would have been. Do you want to try exploring outdoors anyway or stick to our plan?"

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"I'd say go outside, spin up my drone and look around."

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"That works for me." Zahn walks towards one of the doors. He opens it then scrutinizes it. "It looks like this will open from the outside. I wonder if one of us should stay inside just in case though. It'd be a shame to be trapped outside."

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"We just have to check that it does open from the outside real quick. Takes all of ten seconds, go on."

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Zahn goes outside and lets the door close. It opens for him easily enough. "That seems safe enough then."

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"Let's just see what other fascinating locations await us."

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Their immediate surroundings are a nicely manicured garden, there are some benches and some fairly tall trees, "Those look like they'd be fun to climb," Zahn comments. There are nicely textured paths one of them seems to lead to a pool visible in the distance.

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Nick finally sets the drone down. It's big, for a quadcopter like this, and seems to be made of metal despite being very light.  With a little bit of fussing on his laptop it soars into the air as he presses 'R', streaming a somewhat low-quality video to the laptop screen.

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The drone lifts off and flies above the level of the building they were just in. Looking down they can see the pool more clearly, and also a variety of other outdoor recreation areas: orchards, a tennis court, more garden areas, a larger vegetable garden, a running track, and an amphitheater. "I'm not sure if I want to investigate that staircase or see if the drone can go higher so we can see beyond that wall."

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"Oh, she can definitely go higher." Up, up, up.

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Beyond the white wall is a wider variety of areas. There are warehouses and what might be apartment buildings, and buildings with no clear purpose from above. Then beyond that there is another wall, this one seems to be laid out in a triangle. There's a wide border pattered in a number of colors before you reach this second wall. Yellow, orange, red, black and finally green. This border surrounds the walls on both sides but they can tell from the corners that they're in one sixth of a hexagon. "Whoever built this place really likes the number six. The image is getting pretty fuzzy at this point. I'm not sure how much more we'll get out of going higher but up to you."

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"You're right. This is bullshit though. Your teleporter idea seems more likely by the minute."

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"Or some sort of simulation, but it's a pretty detailed simulation if it can fake your drone."

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"A city sized holodeck and teleporting are both impossible. There's got to be another reason, some way out. Any ideas, Alice?" I want to go home...

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Alice hears the words as if she'd spoken them, and in the surface of her mind. Alice can feel the vulnerability the fear. I know, I do too. I wanted to be a spy not live in a sci-fi novel. She hiccups. "Did I say that outloud?" She swallows, and looks to the sky. In the distance the clouds are just beginning to clear.

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"Noo you didn't. What on Earth..."

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Nick points to the sky. "Toto, I don't think we're in Kansas anymore. Or Earth."

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Zahn looks where Nick is pointing and takes a deep shuddering breath. "Fuck, I never wanted to actually end up in Omicron."

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"Not just Omicron Excalibur too if I don't miss my mark Zahn. There's some sort of telepathy thing." She shakes her head then remembers they're not alone. "When we were younger and playing games of pretend, Omicron was what we said when a game included sci-fi elements, and Excalibur was what we said when it included magic."

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"Magic? Magic?! What magic?"

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"Alice and I just had some kind of... Telepathic episode. Two mental sentences, with an undercurrent of emotion."

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"Yeah, it was weird, it felt harder to keep secrets, less natural. I admitted to wanting to be a spy. Zahn likes to tease me about it but I try not to be open about it so as not to hurt my chances. I think it's alright to trust you, being stuck in this together."

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"What started the... Magic thing? Could you tell?"

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"It was, she looked into my eyes, and we were already feeling similar things. I don't know if the feelings part was important. Did you notice anything else from your end Walta?"

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"Well, I was thinking what I 'said' pretty strongly... There might have been something. Want to try to do that again? Could be important, figuring out how it works."

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Alice takes a moment to collect herself then nods. "Alright." She looks over and meets Walta's eyes. Can you hear me Walta the words carry an undercurrent of uncertainty, I wonder if I'll be able to do this with Zahn.

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I think I'm hearing you.

Her fear is tangled with excitement. Oh wow, real magic. I pretended I was a fantasy novel character when I was a kid you know.

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I wonder how deep this goes, can I send. She sends a picture of her childhood bedroom, but then the link gets away from her and there's a flash of memory of kissing someone intensely on her bed before she hiccups and the link breaks. She gasps for breath. "That can get intense."

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"Yeah, woah, that was... Something." She blushes a bit.

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"I don't think I'm going to try this, the way you're describing it."

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"I think I tried to push too far. It wasn't that intense when we were just sharing surface thoughts, but I tried to share part of a memory and it transitioned into showing a related one I didn't intend." She takes a deep breath. "Zahn will you try it with me?"

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Zahn sighs a little. "You know some of what you're going to see, are you sure?" Alice nods. "Alright." He takes a deep breath and then meets her eyes. At first it's just a wash of emotions, the loneliness Zahn feels most of the time, the slight undertone of excitement he feels despite everything in this place. The repressed attraction that's always buried a little ways beneath the surface when he's around Alice. He almost retreats from the link, feels the hiccup building but then he feels the same gentle acceptance that Alice always gives him, tinged with a bit of discomfort at the attraction and her uncertainty and fear at the situation. Thanks with that he gently breaks the link. His eyes are watering with the beginning of tears and he steps over to embrace Alice in a gentle hug. "Thank you."

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Nick isn't sure what to say here. Either about that or the subtle looks Walta is giving him. He gives a polite cough. "Shall we explore the basement of our central building and then go look at the library again? I think reading what's been given to us is more important than ever now."

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"Nick, it's really not that bad... And it ended voluntarily."

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"Be that as it may, I'm going to wait and see if it turns you three into gibbering lunatics or something in half an hour. I don't trust this place."

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Zahn breaks away from the hug and smile a bit. "Let's check the basement before we go back to the library. I want to have at least an idea of what's there."

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Alice is also smiling a bit despite everything, and leads them back inside. The final level is actually two floors down height wise and is surprisingly not a hexagon. It's a big almost but not quite rectangular room. With a some couches and a few planters with flowers and bushes in them. One wall though opens up to show a long hallway. Across from them is a Radio-shack, next to that is an Eddie Bauer on one side and a Krogers Grocery Store on the other. "Alright, I have no idea what to even begin to make of this this time."

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"Is it trying to approximate a mall this time?"

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"I think so, but those storefronts are way too wide for a normal mall. I haven't looked into the stores, but at least this room is wider than it is deep and that wouldn't make economic sense on Earth."

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"Perhaps it would if you had a surplus of hallway. And at least there are bikes, this looks like a long hall."

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"There's the implication of bikes with the bike rack upstairs. I haven't seen the bikes themselves yet. I wonder if they'll be 'sold' in one of the stores nearby."

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"I think this qualifies as more than six rooms, let's go back up to the library like we planned."

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Up they go. He taps 'encyclopedia' first.

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There is a search bar at the top and a list of categories below that range from fitting to perplexing: Animals, Cleaning supplies, Facilities, Medical, Plants, Security, Stores. "Most of those look potentially important, I am disappointed in the lack of anything like a map in that list though."

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"Facilities. Or possibly security." He clicks security.

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The screen changes over to a list with phrases like: Elevator Protocols, Mall Locks, Motion detectors, Restricted Areas and Servo Control. Frustratingly though each and every one of them pops up an error message saying access denied when access is attempted. Some of them append a message about needing to be a janitor or security guard, others make reference to Director level access. "Hm, maybe try one of the other sections?"

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Facilities?

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Facilities is slightly more welcoming, articles about Airlocks, Habitats, Home Complexes, Ivy, Mall Spirals, Medical Facilities, Standard Symbols and Teleporters will deign to be opened, though the articles tend to have redacted sections that prompt the same access denied messages when clicked. More frustratingly Enticing entries like Long-term Plans, Manufacturing, Map and Population Surveys refuse to open at all.

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"Let's see if we can ask Employment how to become a director. They seem to be the equivalent of 'admin'."

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The Employment section lists jobs as a Gardener, Janitor, Medical Technician, and Security Guard. If there's a way to apply to be a director it isn't visible. "Hm, Security Guard seems like the most useful of those." Opening that entry displays a list of prerequisites: Citizenship in the relevant sector. Background knowledge sufficient to pass entry exam. Filled Janitor position in the relevant sector. The last of those entries is highlighted and the apply button is grayed out.

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"A computer is handing out jobs. Lovely. I could probably be a Gardener. Anybody willing to volunteer for Janitor?"

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"I think that if Security Guard is a relevant Job Alice would be best at that. Nick, have you taken any biology courses do you make a hobby of looking at any medical stuff? I don't think I know anything relevant to being a Janitor but if we're on even footing for both of the remaining positions I'm willing to be Janitor."

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"I have very little idea on medical stuff, but I might be in a better spot to understand it. I've worked on chemistry before."

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"Maybe leave med tech empty for now? I don't know if we can drop jobs. We'll just have to hope we get a biology or pre-med student coming through the elevator, if anyone else does show up."

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"Yeah, I'll go for the Janitor position. If it suggests that there's an entrance exam like the security position though I think I should try to crash course the cleaning supplies section and maybe also the facilities." Sure enough when they open the Janitor position it does mention a pre-exam. "Do you think I should just try?"

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"How hard can it be? And it doesn't say there's penalties for failing."

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"I'll give it a try." Zahn clicks apply and a screen pops up "Entry test will now begin, for Citizen 21. You agree to be monitored while testing is in progress. Any cheating will close further opportunities to apply for this position. "Maybe you guys should move back and I should be sitting at the keyboard. I don't know quite how it's monitoring us but I wouldn't want to cheat accidentally."

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"I'll go take the gardener test over there. Nick and Alice, you two can poke around what parts of the encyclopedia it'll actually let us see?"

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Zahn's test is a mix of easy if bizarrely specific questions like how many bedrooms are in a standard home complex. To questions about laundry and cleaning supplies, to questions about ideal temperatures for human habitation. The facilities questions he mostly manages to answer based on their initial skim of the facilities section and their explorations thus far. The cleaning supplies questions he mostly fails but occasionally figures out. At the end it deems him 'Moderately Competent' and accepts him as a Janitor (Provisional) conditional on attending remedial classes at a terminal two hours a day.

Walta's test mixes questions about the ideal growing environment for plants with ones on the nutritional value of the same, questions on farming and a variety of other related topics like the properties of fertilizers and pollination methods.

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She has taken a crop science class as an elective! Her nutritional knowledge is kind of sketchy, but the rest should be okay.

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At the end of her test she is 'Competent' and accepts her as a Gardener (Provisional) conditional on attending remedial classes at a terminal half an hour a day or more. It then presents her with a list of her rights and privileges. She can now access readouts on the past and expected crop yields from areas under her management and order different crops to be planted in the next cycle. She can also change the preferred ripeness stage for various plants and which parts of the plant are preserved or discarded.

Zahn's list of rights and privileges includes the ability to unlock doors in his area. It notes that upon being judged competent he will be able to switch some areas to be cleaned exclusively by residents, change preferences on whether beds should be made by the cleaning robots, reactivate teleporters in his area, assign new access codes to teleporters, and conduct debugging tests on the various locking mechanisms in his area.

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She writes it all down. "Does being a Janitor give you any rights and privileges, Zahn? And how do you think the 'remedial lessons' will work?"

Poke poke, let's see if she can find this past crop readout.

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"Apparently I'm pretty provisional for the moment, but I can already unlock doors. There's no reference to locking doors for anything but testing purposes but it also says once I'm judged 'Competent' I get to control the teleporters."

The crop readouts for her section list twelve orchards, six greenhouses, one farm, the home complex garden, and something called Centerpoint Island.

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"Try reading about the teleporters? It might let you, now. And I bet Alice can take the security test."

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She looks up Centerpoint Island in the encyclopedia.

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Zahn brings up the entry on teleporters, apparently the physics are still not included at his access level but the mechanics are carefully enumerated, after a minute to take them in he condenses it for the group. "Alright so apparently the teleporters work on an addressing system. It says there are about one thousand elevators with codes assigned at the moment, though I don't see anywhere that would give me a list of those codes. Short-distance teleportation is effectively instantaneous and completely safe but interstellar teleportation takes almost exactly a minute and it is recommended that one consume a certain stabilizer drug before undergoing it or else you'll experience side effects including migraines and vertigo. I'm guessing that means whatever we drank was spiked with that stabilizer drug."

 

Centerpoint Island she is informed is part of Biosphere One the largest artificial biosphere on the planet which is accessed from Sector White. Specifically, Centerpoint is the largest island in the middle of the artificial river within that habitat.

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"...Oh. God. So according to everything we can tell, we really are on another planet."

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"And in another solar system. Mars does not appear to have been conveniently terraformed by friendly aliens."

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Alice takes a deep shuddering breath. "I guess that's confirmation then. Walta, I wouldn't generally ask this so soon into knowing someone but given the circumstances do you want a hug?"

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"...Yeah."

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"Swear to god I will build a spaceship teleporter thing given enough time. Dammit."

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Alice hugs Walta.

"I think it might be more efficient to see if we can dictionary attack the teleporters to figure out which codes are in use and then try all the codes. With less than 2000 codes that would only take a few days once we had the list. Once I'm a full Janitor I can reassign elevator codes, I think I might be able to use that as an attack vector if the system lets me."

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"...Hack the alien tech. It could work. It's the kind of thing you'd think they'd defend against, a very basic security problem...  Does this mean the floor circles are teleporters?

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Walta starts another short link with Alice when she pulls out of the hug, just because it feels good having that- immediacy to the sympathy and reassurance. Thank you.

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"Hm, let me check." Zahn pulls up a couple articles. "No it looks like there's something about the size of spy movie air-vents running around the complex that the robots it calls servos can move through. They open inwards though so I'm not sure how effective blocking the entrances with furniture would be."

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"They're giving you guys some privileges to control a few things, at least. But like I said... I don't trust this place."

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Walta sighs. Nick barely trusts anything. "...I think I'm going to try to make sense of the different farms and greenhouses it's telling me we have. Maybe take a quick tour. Food supply's important, no matter what else we end up doing."

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"I don't think we should split up, or at least if we are I should be with the person exploring. Otherwise you might get trapped behind a one way door. Alice, I think you should probably try that security test. Actually, Nick I know Alice makes a hobby of studying security systems but I didn't think to ask whether you did. I think she also took some first aid classes so depending maybe she'd be a better fit for medical, though I think security is the more important position to fill."

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"I'd probably do better on a manufacturing test. No idea what security will even ask about."

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"I can take another look at the greenhouse at least... Maybe start on a map if you'll give me that footage from the flight, Nick?"

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"I'll try the security test then." She sits down to do that. This test asks questions about forensics, security systems, and close quarters combat. Alice has some trouble on the forensics questions and a couple security systems she hasn't heard of but otherwise does well enough to earn her the rating of 'Competent' and only a half hour of remedial course work per day. Her new abilities largely amount to the ability to lock and unlock doors as well as the ability to shut down a teleporter in her zone so it can't receive incoming passengers, and reactivate it at a later time. She also receives access to a list of elevators under her control, though not the codes for them. Some of them are suggestive like Biosphere One entryway, Centerpoint Island, White Mall Skybidge, and White mall Terminal Store. Others are a lot more generic like warehouses 15, 29 and 87 or apartment complex 2. She conveys this list to the others.

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"Yes, we need to document where all these different references actually point to. What's the Terminal Store, has anyone read the article for that yet?"

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Alice types a search into the encyclopedia, and in a moment says. "Apparently that's the name for the store at the end of one of the six mall spirals. It's located about 7 kilometers from here through the mall. The sky bridge is apparently halfway between there and here."

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"Pretty big place... Zahn, want to start on your brute-force approach? I'll help, if I can."

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"I don't have that access yet, I'm more remedial than Alice or Walta so I don't have all my privileges unlocked yet. I think I'm going to try digging into the encyclopedia, or figure out how to start my remedial lessons early, now that I'm not the only one who can make sure people don't get trapped."

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Walta has written down what the computer claims is growing in each of the labelled crop areas. "...Okay, look, I've got to go clear my head. I'm going to walk around that outdoor area for a bit, then come back here, okay? One of you can follow me if you like." Shrug.

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"I'd follow, but neither of us are allowed to unlock doors apparently, so... I suppose I'll try to poke the encyclopedia into giving up more information."

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"I'll go with, it'd be nice to clear my head too."

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Walta nods and heads out. She stops at the second floor garden quickly - "Just making sure what the computer says and what I actually see line up." - Before heading downstairs and outside.

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Alice accompanies her in silence. Once they're outside for a little while she asks. "Do you want to talk at all, or just walk?"

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"...I don't know. This is some really messed-up stuff."

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"Yeah... I mean Zahn's a close friend but he isn't my only friend and I miss my family too."

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"Is it weird that I'm more focused on the damn history paper I have due tomorrow than my folks?"

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"I don't think so, it's an island of normality in all the craziness. Worrying about deadlines is just one of those things college students do."

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"I don't think Nick will be happy here, if we're really quite stuck. He - he likes wide, open space, and having options. He'll take a train ride into some random town once in a while just because. And this place will feel like a gilded cage to him."

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Alice sighs, "I'm not sure how much I can do about that. You know him better than I do, and it looks like there's a lot to explore, but yeah, it does look like there are limits on how far we can go, there's probably a way out into the wilderness but I don't know if that would appeal to him. If I had known I might have encouraged him to take the security position. Then he'd have more flexibility. Still, I'll offer to go with him if he wants to explore."

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"You know what, I bet he will go out into the wilderness a lot if he can find enough junk in the... Mall stores... to make some kind of decent vehicle."

They come to the first orchard. Walta inspects the various trees and bushes. They all seem healthy and well cared for, if a little samey.

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"I think we will, there's sixty kilometers of malls. I don't think it's going to be all clothing and food stores."

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"Yeah. We already saw a Radio Shack."

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"What about you? Do you think you could find a way to be happy if it turns out we're stuck?"

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Sigh. "...Well. I got my wish not to end up in that trailer park. I guess it depends on who else comes through, and if this place throws any more nasty surprises at us."

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"Yeah, I don't think I'll ever be a spy if we're stuck here, but maybe I'll actually go for the job that I pretend to want, be an ambassador to whatever aliens dumped us here."

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"Be a bureaucrat and administrator. Glorified RA. We'll need to be at least kinda organized, if it's not just the four of us at the end of the day, and it seems like you might be good at it - it's a bit ambasssador-y. Speaking of which, think we should check the lounge again? See if anyone else arrived?"

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"Yeah maybe, I wonder if I should deactivate the elevator. On the one hand most people would likely just enter another code, on the other hand it might save a couple more people from being trapped with us."

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"Hm... There were enough of those paper slips that I think everyone would just enter other codes. And then other zones would be relatively overcrowded and this one undercrowded. Which could cause some kind of problems. I'd vote no."

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"Yeah, probably not worthwhile." They walk back inside. "Do you think we should collect the guys on our way?"

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"If we're going to be telling upsetting facts to a bunch of possibly-drunk party-seekers, I'd rather have the numbers, yeah." She pats a pouch on her purse almost subconsciously.

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"I think I can protect us if it comes to that. But yeah, it'd be bad form to pull my knives on someone we're might be stuck with."

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"We should lead with 'we're just as confused as you are'... Hey, link real quick?"

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Alice makes eye contact. The emotion at the front of her mind is curiosity.

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Nervous confidence. I have a gun. 9mm. Not loaded right now. I know how to use it. I won't unless there's about to be blood spilled anyway, extreme circumstances, but I do have one.

Aaaand can she bundle up and send her intuition about how long it takes/risky it is to load-aim-fire in various situations?

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Alice responds with some mild surprise before she sends a sense of where all the knives secreted around her body are. Two on the inside of her thighs one in her right boot, and the small one disguised as a hair ornament. She also sends how long it takes her to get at any of them.

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She nods before breaking the link. "Good to know we understand each other, yeah? How much you want to bet either of us is better at defending ourselves than those two guys put together?"

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She laughs, "Zahn indulges me on occasion so he isn't completely untrained, but I'm a far and away better than him. I can't speak to Nick."

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"Wouldn't surprise me if he had hidden depths in that direction, but he's never talked about it. Offered to go shooting with him once, he said no. Anyway, let's go see if they've made any progress."

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Zahn as it transpires has figured out how to enter the lessons system, it's under the interface section. He's busy learning about stain removal.

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(Nick is randomly trawling the bits of the encyclopedia he can actually view, copying interesting sounding tidbits into his laptop)

"Having fun with that, Zahn?"

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"Not really, I mean I guess it might be potentially useful at some point, but I don't really expect to urgently need to know this."

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"Yeah, I was being sarcastic. Anyway, I think we should all pop upstairs real quick when you two are at a good point for a break. See if anyone else has showed up, explain things if they have."

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"Sure, let me just get to the next checkpoint, I think it'll be another minute or so."

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She goes to have a quiet conversation with Nick. "Hey. You're on the edge of freaking out, I can tell."

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"Hardly. I'm just - really annoyed at our shiny new alien overlords and trying to think of what they want."

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"There's a good chance that all this craziness, all the wrong of being kidnapped and how things are laid out, is because they're just not good at understanding us. Not that they're necessarily hostile. The links, too, I've done several. I don't feel any different, besides wanting to share a little more in that exact moment. I think - they're going to be helpful if we have to live here."

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He sighs. "Forgive me for trying to subvert what I think is some kind of alien manipulation. I- It cuts off if you get too stressed about it, yes?"

"Yeah."

"Okay." He looks up. The deep carpet of anxiety, tension turned to purpose, nearly makes Walta stumble. She feels a well of sympathy. And then Nick hiccups, ending it, blinking rapidly. "Well then! Let's go have a peek at our hypothetical newcomers."

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"Alright, all done." Zahn stands up and they walk back upstairs and open the kitchen door.

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There are five people in the lounge - One of the guys is holding a beer bottle, and one seems to be some kind of sports player if the muscles are any indication. The two girls are chatting over nachos in a corner.

Buff guy says, "Hey! How's it going? You guys the organizers? Those were some pretty sweet special effects, but I gotta ask, was there anything... Iffy in those drinks?"

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"Actually... we're guests like you. I don't know if you've looked out the window but the sky is a bit greener than you've probably come to expect and there's some other evidence that we're not on Earth anymore."

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He nods and winks. "I gotcha. This is part of the puzzle, right? Like an Escape The Room?"

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"As much as it's hard to believe at first, this is tragically and unfortunately real."

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"...Alright."

The last guy, the best dressed person here, says, "Then present your evidence. The elevator ride and the sky itself could be some kind of elaborate screen. Illusions can be very powerful. Do you have anything else?"

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"Well, the shape of the building is different, there's a large wall surrounding the building, we now have telepathic powers, and the computer system has an encyclopedia with entries that are strongly suggestive of not being on the same planet."

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He scoffs. "Telepathic powers."

One of the girls in the corner replies, "Naaah, it's true. I felt it earlier. Mina, you felt that right?"

"I think so. But it might have just been the weed."

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"It took us a little bit to discover it but it's pretty easy to do once you know it exists, it works based on eye contact."

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They stare at each other for a second, then simultaneously blink and say, "Woooah."

"That's creepy. Cool-creepy, not sketchy-creepy. Dale, I think they're telling the truth. Here, look at me."

"If I try this farce and it doesn't work, can we move on?"

"Yeah, yeah, just look."

They link. Dale hiccups and says, "...I guess I have nothing to say to that. Um. Do you four know how to get - back?"

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"Unfortunately, no. Zahn has an idea that may or may not work but it's going to take some time before he can even try it. Otherwise we're stuck with a bunch of long shots. Nick wants to try to learn enough to reverse engineer interstellar teleportation."

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"You're engineering majors? ...I don't know how well any of us could help with that. Law, business administration, history, geology, accounting."

Suddenly these guys' festive spirit seems to have been dissipated. 

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"We should make introductions. I'm Nick. I've got a lot of studying to do before I can even begin to try things, but I'm going to try things."

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"I'm Walta."

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"I'm Alice, I'm political science so I'm no more useful to an engineering project than you."

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"I'm Zahn. I'm computer science, so it's possible that if my first idea falls through I'll manage to find a security flaw with the computers, but that's not my specialty so don't hold your breath."

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The two stoners introduce themselves as Mina and Grace, and complain that this is "Such a pooped party." The skeptic is Dale, the jock calls himself Arch, and the drunk guy is Joe.

"...If we're going to be stuck here, I'd like you four to explain everything you've found out so far. What you did, why you did it. I don't want anybody to trigger something by being hasty."

"Chill out, Dale. They got caught here same as us. Jesus."

"I'm just watching out for us."

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"Alright, I'll try summarizing feel free to ask more detail if something is confusing. The building we're currently in is called a Home complex, it has 4 levels. We're on the top level here which in addition to this lounge/kitchen area has 24 bedrooms and a large luxurious but somewhat lacking in privacy bathroom. The next level down has a Library, a Medical center, a Movie room, a games room, a dance studio, and a greenhouse. The library is where you can access the computer system from. The next floor down from there has exits to the outside. The basement lets out into a massive mall that has a pretty wide variety of stores. We haven't really explored that yet."

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Mina suddenly looks attentive. "Do the stores have, like, employees? Or was there just stuff lying around with nobody watching?"

Arch looks concerned. "There were about a dozen other people with us. We were going to use three different codes for the trip and see what happened... Think there's other Home complexes?"

"At least if we're gonna get kidnapped by aliens," Joe suddenly says, "They're treatin' us pretty okay if there's really all that stuff."

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"I don't think that there are employees in the stores but we haven't actually explored the mall at all, so anything's possible. According to some things we've read the Mall is the way to reach the other five home complexes, but it's a six kilometer trip. Nick did you figure out where the nearest bike store is?"

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"It's actually only a couple hundred meters bridgeward from our mall entrance, apparently. There's a few more down our spiral - oh, they're laid out really stupid. Six long, long, long hallways. They only meet at the center. I guess the aliens have a nonstandard view on mall architecture."

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"Guys," Mina says, "I'm gonna go find a bike and then explore the mall. Save some chips for me, yeah?"

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"I'll show you the way, do be careful, I don't think there's anything all that dangerous in the mall but cell phones aren't working so if you get hurt there isn't going to be anyone around to help you for a while. You might want to bring a friend with you. Also, if you see see any elevators either don't open them, or write down the code. We don't have a way to change the ones in our spiral yet and we won't be able to change the ones in the other spirals any time soon."

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"I'm too stoned to remember codes and stuff. I just wanna go shopping for free. Chance of a lifetime, alien mall. Grace, why don't you come with?"

"You're way too excited about this. Why aren't you freaking out?" Grace looks nearly in tears.

"Well, I could cry or I could go shopping... Show me the bike place please."

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"Sure... does anyone less stoned want to go with to um, make sure nobody gets stranded alone?"

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"I'd volunteer but drunk isn't better." Joe looks miserable enough, at least, like he wants to sober up.

"...I'll go," Arch volunteers. "Can't let Mina hurt herself, and I can definitely keep up."

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"Alright, do you have something to write down codes in if it comes up? Anyway, this way." He leads them out of the room and down the spiral ramp.

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He shrugs. "I'll start a text on my phone."

Down they go. 

Halfway down Mina freezes. "Wait a minute... Oh man, I bet I can't get more weed here. Wait. Unless there's a Green Man store somewhere around. Phew."

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"I haven't checked for that specific type of store but there's sixty kilometers of mall so I wouldn't be surprised. Also, Walta has managed to get the computer to put her in charge of the gardens around her so that might be something she can tell them to grow."

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"Yeah? I don't expect folks to let me grow that stuff easily, I'll ask though."

Arch sighs. "Just remember I don't like the smell and only smoke it in your room or outdoors or something. And I really hope you can get us all home, Zahn."

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"I hope so too, ideally, we'll be able to go back and forth, this place has tech that could jump Earth forwards by decades. I wish I know who made it and why though."

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"Makes sense." They reach the bottom. "Arch, old buddy old pal, would you terribly mind fetching a couple bikes from that bike shop over yonder? You know I'm nowhere near as fit as you."

"Sorry Mina, but you're not that out of shape. Thanks for showing us down here, I think we got it now."

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"Sure thing." Zahn heads back upstairs.

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While they were gone, Nick described his plan to get supplies from a few hardware stores he read about on the terminals and build crude privacy dividers in the bathroom. Dividing each section halfway between male/female, with the laundry machines shared. "Could use some strong arms to help do that, but it seems like the number one quality of life improvement we need."

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"That'll certainly be nice. It hasn't been long enough that I've wanted to shower very much but the other option is basically having shifts."

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"And having an 'occupied' sign for the whole place would be cumbersome."

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"Definitely, especially now that there's more than four of us."

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"Gonna be more. There was a Facebook group for this 'party' with like a hundred 'accepted'. Hope we got enough rooms. Are we going to need to elect an RA or something...?"

"I think I want to see the computers," Dale decides. "Mind showing me which room that was?"

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"There's at least one supposed 'apartment complex' in the white section of this place so I think we can find a way to manage. I'd be happy to take you. Before we realized there were more people coming we claimed three of the four 'jobs' that the computer is offering, the last one is for a medical technician, do you think anyone in your group would be well suited to it?"

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"Not really. I might be able to study for it. Or perhaps we'll get a med student in the next hour or two."

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"Yeah, that's what we were thinking. If it becomes important we can cross that bridge, apparently both Zahn's Janitorial position, and my security position let us supervise simple medical care in the medical room."

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"What, will it not even give us aspirin without that? Seems a bit iffy." He's looking around suspiciously at everything.

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"I'd assume you can find Asprin, and probably harder stuff in one of the drug stores in the mall. The medical facility will do things like treat serious injuries or diseases."

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"Hm. And I guess you three will keep your jobs even if someone better qualified comes along 'cause you got here first?"

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"Well, as far as I know there's no way to quit the jobs once you take them. We can look into it if someone is is especially qualified as a Janitor but the interface really liked Walta as a Gardener and me as a Security Guard."

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"I see. Alright. Let's just try and make the best of this..."

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Alice finishes walking him to the library and shows him how to use one of the computers. On the principle of not leaving anyone entirely alone, she sits down at another computer and accesses her own training classes.

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He tilts his screen away from her.

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Alice rolls her eyes, but settles into learning about sci-fi security systems. After she finishing her lesson she looks up the stores a couple of the mentioned items are sold at.

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At one point the guy tries to call someone on his phone, but scowls. "Right, no signal." He runs upstairs and returns with Grace, and they talk quietly, pointing at the screen.

When he's distracted again, Grace makes eye contact. Irritation and apology. 'Dale's response to shit like this is growling at everyone, he's trying not to break down, doesn't mean it really.'

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Alice returns a feeling of exasperation, which morphs into understanding. This is hard for all of us She breaks the link, "I just remembered since the four of us were together when we first saw them but we should show you the symbol guide that's in the computers. Some of them seem less important like water, advancement, or garden but there are also symbols for lethal and moderate danger, as well as one for one way doors. You should probably memorize those last three."

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"Oh, wow. Should make a cheat sheet and put it around. Are there printers? I like linking, at least. It's, like... I don't know I like it."

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"I haven't seen a printer but we might find one in the mall. I think there's at least one computer store, if nothing else there are definitely notebooks so we can write down cheat sheets. I think Walta copied it into her notebook."

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"She said there's art stuff over there somewhere. I used to do art. I could do nametags and cheat sheets on all the first floor exits, on the ramp downstairs. Anybody we miss upstairs sees them..."

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"That sounds like a pretty good idea, there's definitely tape and paper, I don't know if there are nametag, but maybe we could make lanyards or something."

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"I meant for, like, claiming bedrooms. But yeah." She shakes her head. "Arch will be... I dunno what Arch will be. He's a mystery sometimes. But he's definitely not playing in the tournament next week at this rate."

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"No, I don't particularly expect we'll be out of here that quickly. I hope we will be, but I don't expect it."

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She sighs a bit. "I can try to keep Dale chill. Don't know that it'll work, but..."

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"I expect we'll all have our hard moments in the next few days. As long as, none of us break something important or hurt someone else badly, I think we deserve a bit of slack."

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"Man, maybe I should give everyone bits of my stash. It'll suck later, but weed keeps you chill." Shrug. "I'm gonna go work on the cheat sheets."

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"It's one of the other doors on this floor. I think you can find it. Thanks but no-thanks on the weed."

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"Suit yourself."

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Walta comes into the library with a sigh, and signs in to whatever lessons the computer thinks she needs.

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The computer wants to instruct Walta in how the seasons are different on this planet, some features of tropical plants and the uses of several plants she's never heard of. After Walta has settled in, Alice flashes her a quick smile.

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She nods back. "That guy Joe said he thinks a nursing student was gonna use the White code. Apparently lots of people are hanging out in that lobby back on Earth, waiting for the organizers to show up."

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"Huh, I don't know whether to hope he comes through or not. If we're trapped here it might be important to have the full range of medical systems unlocked but I don't know if that's worth another person getting trapped with us."

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"I think we should explore the outdoors a little more. Work on a map, like Nick said. If we're going to be living here..."

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"Yeah maybe, I think either Zahn or I needs to go with anyone who's exploring outdoors, so there's a degree to which exploring the mall is safer and easier but otherwise yeah, probably a good idea."

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"We could find a camping store and set up tents outside the whole complex wall and stash food and water there, and then make sure to check all the doors at least once a day."

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"I think that as long as whoever's exploring pays attention to the symbol that indicates one-way doors and doesn't enter those that should be fine. I'd feel better if we had like walkie-talkies or working cell phones though. I suppose it might also work if there's a building outside the wall with a working teleporter that anyone can get into."

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"We don't know enough about this place yet, is the problem."

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"Yeah, that is indeed the problem, still the fact that danger is marked with symbols and we have warnings for things like one-way doors makes me think we can manage."

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Sigh. "Well. I still think we'll need someone to take nominal leadership sooner or later. People are calmer when someone looks like they know what's going on. Even if others kinda resent not being the one in charge."

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"I might be able to manage that but I've never managed anything more important than a student club. I suppose we might just put it to a vote. The issue with voting though is that we don't know how many more people are going to come through."

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"A simple vote for most things works if we don't end up with more than thirty or forty people."

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"Oh, I meant for picking a leader. I think there is an advantage to having someone able to make a decision if we're ever in a rush. I think that's especially important if we decide to explore anywhere marked as dangerous."

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"Hm." She turns back to her studying.

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Alice turns back to her own studying, at the next convenient stopping point she looks up a store likely to have walkie-talkies and adds it to the list of stores to visit when she gets around to visiting the mall. Then she resumes her studies.

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"This floor plan look good for the privacy dividers in the bathroom, Zahn? As a first draft, anyway - I'll talk to others and take measurements and stuff."

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"Yeah, I think so. Probably good to get it set up sooner rather than later."

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"Yeah. There's a few hardware places I can go scout, see what's there. Might have to drill holes in the bathroom floor here and there." He shrugs.

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"Huh, just be careful about drainage, we wouldn't want mold growing somewhere we can't easily get at it."

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"Could always just make a metal bottom frame, weigh it down with sandbags."

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"Or, if we do it with like shower curtains, or some other light material we could do it by using shower bars between the floor and ceiling."

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"Yeah I can try a few different things. You gonna stay here and orient newcomers? I kinda want to go looking now."

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"Sure, works for me, be careful though. Maybe leave a list of stores you're planning to visit or take someone with you."

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"I'm sure I'll be fine. I'll stay within one klick hubward, if anyone asks."

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"Alright sounds good."

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Off he goes, carrying his backpack.

The last of the newcomers, Joe, seems to have taken it on himself to inventory the kitchen and start packing away some of the extra food. Still sipping his beer morosely.

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Zahn goes to help him. "Anything in particular that you would find helpful?"

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"More beer. Phone that works." He shrugs. He sounds completely flat and emotionless. "I can cook for everyone, if I don't have to do other chores. Used to work in a Denny's."

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"There's plenty of liqueur stores in the Mall. I wonder if there are working phones down there. It would be weird to stock useless stuff there but I suppose we've seen weirder." Zahn frowns a little. "Having someone handle the cooking could be useful if we're going to be here a while. The servos will sweep and dust and such as long as we give them time to do it, so I'm not sure how much we'll need to do in the way of chores."

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He shrugs. "I dunno. Cooking's alright, I want to get paid somehow to do it though. At least my psycho ex probably isn't gonna show up here."

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"Yeah, pretty unlikely that any given person is going to get stuck here with us. As for paying people, I'm not really sure what we'll work out for that. Most of the stuff we might spend money on is free for the taking in the mall."

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"If we're really stuck, what happens when we run out of stuff for the taking?"

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"That, is a very good question. Food, at least, this place is continually growing more. I'd hope that other things will last for a while if we're careful with them, clothes though are what I'd expect to run out of first. At that point, maybe we can get the place to grow cotton for us and learn to make that into clothes. Or maybe there's factories somewhere on the planet we can put to work."

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"Yeah, I hear nobody's explored much outside that tall wall yet. One of you probably should."

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"We've only been here for an couple hours longer than you. There hasn't been time yet. It's definitely in my mental checklist though."

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Sip. "This place is messed up, why the hell go through all the fuss? Aliens? What do they want?"

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"I've been asking myself the same question. It feels like this place was built by someone benevolent, but then why did they abduct us without leaving us a way home. Maybe their reasons will become clear as we explore more of the facility."

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"...Geez." He slams down a plate a bit hard. "I'm gonna go find the movie theater and watch something."

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"Alright have fun."

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He goes downstairs, leaving Zahn alone in the lounge.

He finds the theater and scans DVDs for a nice action flick.

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There's a wide selection, there's classics like Independence Day and Die Hard along with more recent stuff like Avenger: Age of Ultron.

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Avengers sounds good.

...Is there a remote? He'll slightly-drunkenly poke buttons until he gets the movie to play.

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When he first turns on the TV it's set to CNN. Nothing particularly interesting seems to be in the news.

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News. Boring. Eh, where's the DVD button... HDMI port or something... Aha, there we go. He settles in to watch the Avengers movie.

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Back in the lounge Zahn is putting plates in the dishwasher and clearing away some of the buffet.

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More people show up in batches over the next hour or so. Their reactions vary, but several of them are too... Impaired... To have a particularly strong one. The mindlink is generally somewhere between interesting and scary.

One guy insists it's all lies and is busy trying to convince others of the same. (One couple starts having an argument after a link, gracefully taking it to a bedroom instead of arguing in the hall.)

One guy volunteers to take the med test.

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Alice looks up from her console when he walks into the Library. "Hi there, I'm Alice. Welcome to whatever this place is. I assume someone's given you the speech about not being on Earth?"

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"Zahn did. Sucks. Not much else to say about it. I'm supposed to take a medical test? Oh, the name's Carl."

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"Yeah, it does. Are you premed, nursing, or something else? You can sit down next to me and I'll show you how to take the test."

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"Chemistry and pharmaceuticals actually. I'm the best guy for 'doctor' who's come through yet though."

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"Huh, that makes sense." She stands up and walks him through applying for the job then goes back to her own work.

The Medical technician test has questions on anatomy, cell biology, pharmaceuticals, hormones, surgery, and strangely enough temporal mechanics along with related topics.

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He performs: Pretty poorly, rather well, almost perfectly, somewhere in the middle, very badly, and has to guess about temporal mechanics.

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At the end the interface pronounces him 'Moderately Competent' and awards him the title of Provisional Medical Technician. It asks that he spend two hours daily on remedial classes and grants him the ability to supervise basic medical operations, approve emergency care, and prescribe medications. It notes that with further training he'll be able to supervise checkups, prenatal care, dental care, non-emergency surgery, and elective procedures.

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"Welp, guess I'm gonna be a doctor."

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"If we're here for a while it'll be good to have one around and if we're not it won't matter that much. Hopefully it'll be teaching something you can use even if we do go back to Earth. Zahn's Janitor training is quizzing him on how to remove about a thousand varieties of stains."

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"Wow. Yeah, this feels like an alien trying to make up human education, like something out of old sci-fi. And the mall is just stupid." He stretches and paces around the library.

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"Yeah, even we had all the elevators working, which we need to wait on Zahn for, it would still require biking almost two kilometers to get to the average store. We should probably send some people to make contact with the other home complexes soon. There's just so many things to do."

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Carl replies, "I'm just glad we haven't gotten anybody stupid enough to start a fight in our section. Well, yet."

Walta looks up from her studying on nutrition to say, "I can poke the greenhouses into growing just about anything that was commercial back on Earth, so we'll have a nice variety of food. Maybe even a small amount of tobacco and marijuana... I'm very leery of the health effects but it could help keep people calm."

"I don't want to deal with tobacco. Nasty stuff. Weed's almost as bad. But keeping people from them wouldn't really work."

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"Yeah, maybe some people might be willing to switch to nicotine patches though? If they aren't in the mall maybe you can prescribe something similar with the clinic?"

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"I'll explore what it'll let me do. Getting the med bay to make cough up condoms or progestin would be a real good idea. I don't want to deal with a fuckin' pregnancy, and some of those guys would make it pretty likely."

"Yeah, ouch... Well we've got time to figure this out. Plenty of food."

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"I'd expect condoms to be in the mall, I'm less sure about whether there are pharmacies with a 'behind the counter' section. It's probably a good idea to make birth control available to people. I wonder if the clinic can install IUDs."

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"I'll figure it out. You managed to get the job of security, yeah? If I say someone doesn't need any more morphine or whatever you'll back me up?"

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"Yeah, I really don't want to try to work out a prison, but I can lock and unlock the clinic, there are also combination locks that can close Mall Stores, those don't require a security officer to use though. If it comes to a physical fight I can probably handle that too."

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He smiles a bit and unintentionally makes eye contact. Surprise/relief for a moment until he blinks and jokes, "Thanks. Being able to call a cop is an important job benefit for a pharmacist."

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She smiles back. "It isn't a job I'm looking forward to but I'll definitely do it if it's needed. I just worry about what sort of deterrent we can realistically offer there isn't a jail here, not do we have the ability to fine people."

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"Social pressure? Shutting off privileges? God, I hope this doesn't turn into The Hunger Games."

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"I'm hoping that social pressure will be enough, there aren't many privledges that would be easy to restrict, but maybe we'll be able to think of some."

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"I think I've studied this enough for now. I'd like to explore outside the wall for a while if you're up for it, Alice? Or maybe I can go find Zahn and ask."

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"Sure," she glances out the window, "it's starting to get a little dark outside though, maybe we should see if Radioshack has a couple flashlights first?"

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"Sounds like a plan."

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The trip to radio-shack is uneventful. Once they're outside, Alice asks "Whereto first?"

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"I think I want to check out the other orchard, then go outside that perimeter wall and take a look at the closest building, and then back before dark."

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"Sure, works for me." They travel to the orchard without issue. Alice pauses to let Walta look around. She reaches into one of the nearby bins to pull out a fresh Orange. "Everything good?"

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"It's really quite clever how they set this up. It's on the side of the building where the sun was all day, and that path over there plus the white faces of the building reflect lots of sun here, warming it up. I bet there's heaters in the ground, too, in case of cold snaps."

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"I bet it's all documented somewhere. There's so many facilities articles I have access to now, the lessons are taking me through the contents of a lot of them but it's kinda overwhelming. Also, on the creepier side the main interface for locking and unlocking doors is voice recognition which means there have to be microphones near all the doors at the least."

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"All the agriculture is supposed to accept voice commands, too..."

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"Huh, maybe there's just microphones everywhere. I wonder if it's just being checked for interface commands and then dumped or if there's some way to access them." She shakes her head. "I suppose I might eventually find out, if there's a job that grants access to that kind of thing it's probably security. Anyway, I'm pretty sure the door is over this way."

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Off they go. "You know, for all the - not really understanding humans the architecture here seems to do it's still reasonably well designed."

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"Yeah, I mean, whoever built it doesn't seem to have understood nudity taboos, or you know, how far humans can comfortably walk, but otherwise it's pretty, and it's definitely functional. Heck, even with the distances there are bike stores close to all of the home complexes, I checked."

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"And maybe we'll find other computers when we explore further. Or teleporter codes back to Earth if we're very lucky."

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"Yeah, I'm betting the apartment complexes have their own computers, I think I saw mention of there being other far flung libraries and manufacturing complexes, maybe some of those will have them too. Frustratingly, it still won't give me a map so I don't know where any of them are. As for the codes to Earth, I'm not holding my breath. We got brought here for a reason, if there is a way back to Earth I don't think it'll be easy to find."

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"Twenty bucks says Nick will get a high powered camera from some Best Buy and make an aerial map of the whole complex sooner or later."

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"I'd love to see one of those. We'll still need to label it, but it'd be a big help."

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"Possibly kind of urgent thought... Are there gun shops in the malls? If so, you should go lock them."

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"I checked for that, it doesn't look like it. There are places that sell knives including some that might be more combat focused, but there's too many to practically close all of them and even kitchen knives can be dangerous."

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"And a whole lot of power tools and so on could be weapons, but at least they're not as easy to use and dangerous. Okay."

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"Yeah, that was my thinking. Are you still holding up alright?" They reach the door and Alice opens it, the closest building looks to be a warehouse and they start walking towards it.

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Is there anything on the ground besides the warehouse? Is it grass, dirt, concrete, native plantlife?

"I had a good rant in one of the empty rooms a while ago. I'll manage. Especially since I've gone and put myself in charge of food, something to focus on."

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The Paths are wider here. Inside the wall they were more walking paths, now they're about the width of a two lane road, and they're made of a smooth material, a bit like concrete instead of the textured material that made up the footpaths. To the sides of the road is mostly grass with the occasional cluster of bushes or trees. They reach the warehouse presently it wasn't a long distance away.

"Yeah, I feel similarly about having taken on the security job, though to an extent I'm also part explorer. Let's see what's inside." Alice opens the door, and they walk in. The Warehouse is only a couple stories tall but it's packed with crates. A short distance inside is a computer console which has encyclopedia access but not employment. It also has another item marked inventory. The Inventory is a long list of largely mundane item: chainlink fencing, lumber, bolt of cloth, dyes. There are a few curiosities though: temporal relays, power loci, and wide-spectrum transceivers. "Well the mystery deepens, I wonder what a temporal relay is. If they're small enough I think one might make a good present for Nick."

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"See if he can figure out what's up from piecing together encyclopedia entries, yeah."

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Alice reaches out and requisitions one temporal relay. There's a faint whirring sound and if they walk along the edge they can see a crate being pulled off one of the upper shelves by something like an automated forklift and then set down. The crate is set down and the outer casing vanishes. A smaller robot pulls one package about the the width and three times the length of a loaf of bread out of the stacks before the casing reappears and the forklift sets it back on it's shelf. The smaller robot deposits its package in an area beside the console. "Well that just raises even more questions. Just how advanced are the people who built this place?"

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"The robotics aren't too far out of the bounds of what I thought possible. Computers can be pretty impressive. And they're probably teleporting the casing out and back, it might be that teleportation is their one big trick. 'Temporal relay' sounds very advanced, too, though."

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"Yeah, I'm really uncertain what they are but it sounds fascinating. I think I heard the medical guy murmuring something about temporal mechanics, and there were a couple references to temporally reinforced materials in my security training." Alice picks up the parcel. It's a little heavy but not too heavy. "Anything else you wanted to do while we're out and about or should we just head back?"

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"Let me just write down a few characteristic items in the inventory. Nick could probably use them to build stuff, instead of hardware store stuff."

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"Sure, that's a good idea." When Walta is done Alice opens the door and then asks, "Was anything on that list dangerous enough that you think I should lock this place? Nothing jumped out at me."

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"A couple other things I don't know exactly what they are, like that relay, but nothing obviously dangerous. I think we're good."

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"Alright, off we go then." Alice turns and starts walking back. If Walta doesn't start a conversation they'll reach the wall in a couple minutes.

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No, she's just looking thoughtful and kind of troubled.

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Alice will do her best to appear receptive to conversation, but otherwise leave Walta to her thoughts. When she arrives at the door she'll command the interface to unlock and open the door, then holds it for Walta to step through. The rest of the walk back to the home complex will also pass in silence.

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"Ranting and raging about this won't help, will it?"

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"I don't think so no, but if you want to rant I'm willing to listen."

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"I'm good. Nothing we haven't said already, yeah? Stupid aliens, where do they get off doing this, I'm scared and want to go home."

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"Yeah, stupid frustrating aliens. I want to go home so much. Do you want a hug?" Alice balances her parcel with one end on the ground.

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"Sure." Hug. "Nick is going to work himself into the ground. Either as a distraction, or trying to get out. I can try to help him, but Nick... Is Nick. Do you think Zahn will cope? Any standouts in the rest of the folks who showed up?"

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"Zahn, has me. I need to corner him somewhere private soon and remind him to feel for a little while. I usually hate that he's so good at hiding from the world, but in this place maybe it's a good thing on net. That one guy Dale seemed really broken up by all of this, but the pharmacy student seemed as ok as somebody can be, I didn't really get a good read on anyone else."

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"...Well, let's go get some sleep. I wonder if some enterprising soul has organized the bedroom wings by gender or if unclaimed rooms are randomly arranged?

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"I don't know, I bet at least one hetero couple has shown up so I'm not sure that organizing by gender makes the most sense, but as long as there is a room available and the soundproofing is decent I'll be ok."

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"Guess I'm too used to dorm arrangements. Whatever, let's just go sleep."

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"Works for me. Do you want to go pick out some clothes after breakfast? I don't want to wear this dress too many days in a row, to say nothing of underwear."

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"I grabbed some things earlier, actually. At least the mall was good for that."

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"Ah, I might grab a couple things before going to sleep then." And they're back at the home complex. Alice heads inside and starts downwards towards the Mall. "Sleep well Walta."

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"You too, goodnight."

It turns out that many of the rooms have been given nametags made from the stationary in that games room. Walta visits the restroom (resolutely ignoring the one other filled stall), and picks an unoccupied one, after knocking to make sure it really is unoccupied, and sleeps.

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Alice tucks the relay against a wall in the mall lobby and then goes looking for more clothes. Distressingly, there's a distinct lack of changing rooms but she makes do tucking behind clothing racks to try on dresses. She grabs a handful of sizes near the right ones for underwear and decides to sort it out in her room later.

On her way to pick up a few other personal conveniences she passes a mattress store where a number of mattresses have been rearranged to make a small fort. She walks closer and hears some giggles. She almost says hello but then she hears some heavy breathing and grunting mixed in. She blushes a little and rushes off to finish her other errands before returning to the lobby. She picks up the relay and goes to see if Nick is still awake.

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Nick is using power tools in the games room! Various bits of hardware are strewn around on two tables in the back corner. There's shower curtains and poles, pieces of wood, large sheets of plastic. He also has two large open bottles of soda.

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She puts her shopping bag down just inside the door and carries over the relay. "Hi there, me and Walta went out to one of the nearby warehouses. It might be a better source of construction materials, if you need stuff in raw form. It also had this thing called a temporal relay I'm not quite clear on what it does but it seems intriguing enough that I brought one back for you." She puts it down on one of the tables that he isn't using.

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"Welcome back. Did you get the encyclopedia to cough up anything about it?"

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"I haven't checked yet. I was just about to go to bed but I can check in the morning. The interface seems at least somewhat smart, so maybe it'll unlock relevant entries if you have one with you."

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"I couldn't sleep. I'll just keep working on the privacy dividers if I can't figure out what a temporal relay does, then. Already feeling the lack - I walked in on that guy who came through drunk taking a shower earlier. He forgot to put up a sign or anything."

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"I mean there is that small divider but I guess it's translucent and doesn't cover everything. I'm pretty used to it within genders from the locker rooms at Dojos and Gyms though."

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"Guess I'm spoiled for being used to a higher standard of privacy, then."

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"Yeah I suppose, it'll be nice to have the dividers regardless though. Thanks for the effort you're putting in."

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"Don't thank me, thank my overinflated sense of modesty and not wanting to end up inside some sexual-tension-laden drama show episode."

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She laughs at that. "Alright, I'm gonna get some sleep. I won't bug you about it but, you probably shouldn't pull an all nighter too many nights in a row."

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"I can sleep on Earth."

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Alice frowns at that but simply says "Alright, Goodnight" And decides to mention it to Walta at some point.

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He finishes the drill hole and unboxes and investigates the 'temporal relay'.

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There's a circular port on one end that looks like it might be a power input, and a small hexagonal one without any metal in it. If he goes to the console, Alice's prediction will prove true and a diagram will be available. The hexagonal port will be labelled as a configuration and control port, while the circular one is indeed a power input. The article makes some notes about localized time-dilation effects in the specified area. It notes that they tend to be used for structural reinforcement and storage, fine grained applications apparently require more advanced versions.

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On the one hand he's sleepy and grumpy but on the other hand alien technology. Does the database have any information on temporal mechanics? What an intro to circuits textbook would be, compared to the user's manual for an oscilloscope.

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The encyclopedia does in fact. The math is definitely high-level calculus, and it talks about orthagonal resonances and other things he's never seen mentioned in any physics book he's read before but by the end he'll have a vague understanding of how the relay projects a field of slowed time.

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This is really tricky to wrap his head around.

...Can he find the name of the thing used to control it? Whatever is supposed to go in the data port. He doesn't really feel like guessing at opcodes or whatever it uses.

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The original specification sheet mentions that certain sensors, including magnetic and optical ones can be configured to send an on-off signal down a standard optical data-channel. It also references something called a configuration loader. They do not appear to be sold in the mall, but maybe there's one in one of the warehouses. If he investigates optical data-channels he'll find that the computer he's using also has such a port on the back for programming devices. Unfortunately he lacks a cable to connect them.

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He can set it aside, try to make sense of some calculus for a few hours, and half give up and go to sleep somewhere around 2 AM then.

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Zahn wakes up at about six thirty in the morning and puts on some of the clothes he found in the mall last night. Lacking internet, he goes to the kitchen to see about making breakfast. Are there any other early risers present?

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Nope.

But there's someone who might be a late arriver, she's wearing club clothes and glitter, sprawled out snoring in one of the lounge's chairs.

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Zahn makes himself a small breakfast of toast, yogurt, and an apple while being as quiet as possible. Then he sits at the counter and eats.

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The club girl doesn't wake up.

After a little while Joe comes in and mutters something about hangovers.

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Zahn, mindful of the sleeping girl and the sound sensitivity of people experiencing a hangover quietly asks, "Did you figure out how to watch a movie?"

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"Yeah. Who leaves a TV on the news, anyway?"

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"We're getting news here?" Zahn briefly forgets about being quiet then drops back to the same quiet level, "I wonder if anyone's noticed the cluster of college students disappearing. It's probably still too soon to make the news but it might be worth checking."

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"You can go. I'm gonna have breakfast and an ice pack."

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"Eh, there's no particular rush. Do you feel up to informing the woman sleeping on the couch over there if she wakes up? I can wait till someone else shows up if you don't."

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"I'll do one better and cook up breakfast for eight or ten folks. Good smells are a nice way to wake up after a rough night."

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"Alrighty then, hopefully there are animal farms somewhere around here, otherwise we'll all have to go vegan, but I suppose it doesn't hurt much to use what we have."

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"Surprised people aren't more freaked out. Surprised I'm not freaked out."

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"Huh, that's a good point, I'm not surprised I'm not freaking out but that's because I have pretty strong, if not necessarily healthy coping mechanisms. Still, it's not like we eased the rest of you into the realizations super carefully. Maybe whatever happened to give us the linking power also ratcheted down our stress-levels just a little? It would be really creepy if that was true, though maybe for the best on the whole."

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"Or maybe party types don't freak out as hard. Or we didn't see the freakouts. I don't know."

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"Yeah, hard to know. Anyway, I'm going to go check the news." Zahn walks out the door and down to the movie room. Once he arrives, he fiddles with the TV until it starts showing the news. 

" ... and joining us now is Dr. Whitaker, visiting professor of physics at Yale University. He will interpret the latest data for us. Thank you for joining us Dr" 

Without waiting for a question the professor starts talking,"As you can see from the diagram here, The Intruder is just over four billion kilometers from the sun right now. To put that into perspective, that's sixty percent of the way to pluto. And as you can see from the diagram, it's coming in almost perpendicular to the plane of the ecliptic. Earth is actually closer to The Intruder right now than any of the outer planets." There was a large diagram of the solar system behind him, with a straight line shooting through the sun from the bottom up.

Zahn stares in confusion at the screen.

The professor continues. "The new data from NASA is giving us a much cleaner estimate of Intruder velocity compared to what we had this morning. The original estimates are confirmed. The Intruder is moving 7.7% to 7.8% of the speed of light relative to the sun. The best estimate for impact is still between 6 PM and 7 PM Eastern Standard Time tomorrow, but the new data has dropped that by about twenty minutes. Solar impact is now estimated at 6:10 PM, give or take a minute or two. That's the time impact will be observed on Earth. Actual impact will have occurred eight minutes previously."

"Is there any hope Professor?" the newswoman asks.

The man gives a beaming smile. "Yes! The new data is strongly suggesting The Intruder will miss the core areas of the sun. If this new orbit holds up, The Intruder will penetrate only the outer solar layers and not to the radiative layer and definitely not the core. It might not even touch the convective layer. We'll know more in a few hours. Best estimate now has it exiting the chromosphere twenty to thirty seconds after penetration. I think the Earth can survive that, and survive it very well."

Zahn swears. A sinking feeling in his chest.

"Tell me Professor, how was it possible for The Intruder to get this close to our solar system without being observed years ago? How?"

"Well, a neutron star is..."

Zahn's eyes go wide in shock and he curses again. Then he says one word: "Omega." Zahn watches the rest of the news report, but despite the professor's apparent optimism, he find himself increasingly convinced that the professor is wrong. It's too perfect to be a coincidence. Whoever built this place, whoever set up the elevators had to have known this was coming. He takes a minute trying to collect himself, and finally he stops shaking. He walks over to the library. He tries to find any mention or suggestion of what he just saw in the encyclopedia or anywhere else but he fails and makes his way back up to the lounge, unable to hide the frown from his face or the slump from his shoulders.

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Joe is starting on a pretty sizable dose of breakfast. Hash Brown seems to be the base. Plus eggs.

"...Oh hey, are we not on the news yet?"

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Zahn swallows hard and shakes his head. "There's only one thing on the news at the moment. According to the news, there's a Neutron star on a collision course with the sun. The people on the news seem to claim that this is worrying but ultimately safe, but what with where we are, I think they're either wrong or just blowing smoke to stop people from panicking too badly. Apparently, there are people panicking and doing other stupid stuff because lots of them think they literally won't see next week."

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"Ohhhhh shit." A pancake flops to the floor. "Aren't neutron stars, like, the next worst thing to a black hole?"

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"They're pretty similar, which is to say they're really heavy, and super dense. This one is about half-again as heavy as the sun. I'm no astrophysicist so I really have no idea what'll happen. Like I said the guy on TV, a Yale professor is claiming that it'll all be fine, but nobody on Earth knows for sure what's going to happen. I think whoever brought us here might though."

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"It sounds like... Some of the aliens trying to save humans from the rest of the aliens trying to kill us. If we're in a Sci-Fi novel already that doesn't sound very far-fetched..."

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"That's certainly one possible explanation, a neutron star happening to be on a direct course for the sun is a hell of a coincidence if it's a natural phenomenon but um, I really hope that part is just a coincidence. I can't imagine ever being able to fight against someone who can create Neutron Stars and if someone is willing to go to that kind of effort they aren't going to let things go, if they ever find out it wasn't successful."

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"Yeah, well," He sets down cooking implements, "Neutron star headed towards the solar system. Once is bad luck." He flicks stove burners off with badly shaking hands. "It's headed for the sun. Twice is really bad luck. And we've been kidnapped by someone with lots and lots of tech, probably aliens. Three times is enemy action."

And he oh so calmly walks out, shuts the door softly, and keeps walking.

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Zahn goes after him. It wouldn't do for Joe to hurt himself.

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"Buddy. I just learned that 'bout everyone I know - my girlfriend, my parents, my grandmum, my aunt, my other drinking buddies, my professors, my sister and her baby, are gonna die. I'm gonna go break some things." His voice is cheerful to the point of breaking. "And maybe you wouldn't want to be nearby."

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"Maybe so, but we're all in this together to a degree. If you end up hurting yourself someone should be there to make sure you can get to the clinic, and I'm one of the people that can make the clinic do stuff if it comes to that."

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"Not gonna off myself. Eliza wouldn't want that. Leave me alone."

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"Alright, I won't force my company on you." Zahn sighs.

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He walks down the ramp, gripping the handrail very hard.

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Zahn stands by the rail and looks out across the floor. A part of him wants to do things downstairs but he doesn't want to appear to be following Joe.

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He's gone outdoors soon enough.

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After giving him some time, Zahn goes to fiddle with the television some more until he determines that they're receiving satellite television. That feels like a hint, he looks up a couple stores in the Library then ventures out in search of a satellite phone. Eventually he makes his way back to the lounge, having made no progress at activating it, but carrying it anyway in the hopes that someone else will have an idea.

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A few more people have woken up and come to eat. Someone posted a sign on the bathroom door saying "WOMEN ONLY UNTIL 8:30 AM"

Walta and some other random guy are explaining the situation as they know it to Glamour Girl, the one who arrived after most everyone else had gone to sleep. Walta even offered her a set of clean clothes fetched from the mall.

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Zahn, walks in and takes in the faces there. "Hi Walta, everyone. I think I found out why we're here. It's pretty bad though, not so much for us, but for Earth."

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There are some curious murmurs in the general shape of "What did you find out, and how?"

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"Apparently we're getting Earth's news channels here, and satellite TV in general. Top story this morning is that there's a neutron star on a collision course with The Sun. The people on the news are saying that everything will be fine, but it's a really suspicious coincidence in timing."

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"Well, there goes the feeling of hopefulness."

The room erupts into discussion. Several people quiz Zahn for more details. Several more scatter downstairs toward the TV room. A couple start crying and otherwise breaking down, while others seem to think that no, everything might still be fine.

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Zahn provides answers to what questions he can, and suggests people go join the group that went to the TV room if they want to know more. He also volunteers his idea of getting the satellite phone working.

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Nobody seems to know how to do that. "Have we tried the encyclopedia again?"

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"I've tried a few different searches but it's possible I missed an obvious one. Also, one of the ports on this thing looks unfamiliar. Maybe that's significant, somehow."

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"...We should wake up Nick. He tends to be good at stuff like this, and this is kind of worth an early wakeup call."

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"Yeah, probably. Do you know where he's sleeping?"

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"I'm not positive. I know which one he put his stuff in yesterday so that's probably it though."

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"Do you want me to go with you? I think the doors might be soundproof when they're locked."

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"Yeah, let's go."

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Zahn follows Walta to Nick's room and clicks the lock open so they can knock. If anyone's going to try yelling through the door he'll leave that to Walta.

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"Who the hell is wakin' me up f'r what now-"

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"Nick," she says, clear upset in her voice, "Sorry to unlock your door, and wake you up, but something pretty urgent came up - I can explain faster with a link?"

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"...No link. And this had better be good."

So she explains.

"...Yeah, I think this qualifies as urgent enough. Gimmie the phone, I'll start trying things - might need a certain cable from the warehouse if it matches - and one of you get me a coffee. Please?"

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Zahn hands over the phone. "I um, never picked up the habit of drinking coffee, do you know how to make it Walta?"

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"He really means 'any kind of semi-drinkable caffeine'. I'll take care of it."

Nick investigates the phone while heading to the games/work room, does it have the same data port as the temporal relay?

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Zahn follows after him. It does have the same port.

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"So Alice brought this temporal relay back yesterday and I was looking at it, we need a power cable and a data cable for it. There's the same port on the back of the computers, and there's supposed to be a handheld thing for it, we should go check the warehouse as soon as I get my coffee. If we find the right cable we can actually use any of this advanced tech."

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"Alright, I assume that Walta can show us where it is."

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"One would think. We'll go start making this stuff our own as much as we can. Make the best of the pile of - garbage - we're being handed."

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"Hm, I'm still not sure what to make of how this place is setup. It seems on the surface to be well intentioned, but things like the way the encyclopedia works are almost game-like. I'm not sure why that would be though."

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"Possibly because aliens don't get humans on some levels. It's a sci-fi staple, and it does make sense."

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Yeah, maybe. That feels like most of an explanation at least. I believe that for the lack of privacy, not totally sure I buy it for the gameish tendencies but maybe."

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"Then maybe it's a test. See if humans are assholes or saints when pressured."

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"Yeah, some sick test to see if we're really worth saving. That feels like it fits. Like Alice's privileges would be great for trying to be a dictator if someone was so inclined."

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He slumps his shoulders and sets his head down on one of the tables. Sigh.

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"Yeah, I hate the idea. It's stupid to think that putting people in a really high stress situation divorced from all the social safety nets that keep people cooperating is a fair test. Let alone the idea that people need to earn being judges worthy of survival."

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He doesn't respond.

Walta returns with coffee and volunteers to point the way to that warehouse a minute later.

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Zahn follows her, Nick can also come if he wants.

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Of course Nick comes.

The news blares from the TV room as they pass. A couple people are crying in the hall. Walta links briefly with one guy, it seems to calm him down. "We had a class together..."

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"Oh, I guess it's good that more people you know are here."

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"Yeah. Everyone knows someone. We're going to get to know each other more, soon."

They keep walking.

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"Yeah, I suppose we will. I hope Nick can get the phone working, even if just to give people a chance to say goodbye."

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"Yeah..."

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"Zahn, look at this. I've got lots of pirated textbooks on my laptop because reasons, one of them on cellular networks, think you can make sense of it?"

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Zahn peers at the page Nick is pointing at. "That looks like something I might be able to figure out, but without the crypto keys it's referencing there I don't think we could connect. Also, I don't know what language the phone is programmed in, if it's similar enough to one I know I can probably pick it up in a couple hours tops but if it's really weird it'll take longer."

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He rubs his eyes. "Right, well, areas of specialization right? Is that the warehouse?"

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"Yeah, closest building out the exit that's past the tennis court."

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"Yeah, I haven't gotten too far into systems coding, if I need to code in assembly for this I don't think I can finish in a useful amount of time."

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They get to the warehouse. Nick scrolls through inventory and requisitions one of anything that sounds useful, especially the handheld controller and the relevant cables. Plus a power supply, if one can be found.

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There is a compatible power locus, along with the handheld controller, and cables for power and data. "I wonder what's happening to the casing on those crates. Is their teleportation tech just a lot more flexible than the elevators or is the casing some sort of forcefield."

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"The computer gave me stuff about that temporal relay, they're pretty finessed, I bet it's teleportation."

Plug and plug and does the controller display any settings for the phone?

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The controller lets you change the phone number on the phone and set which satellites it's connected to. Apparently, there are location calibration satellites overhead, along with some communication relay satellites. The phone was already connected to the location calibration ones but not to any of the relay satellites. Switching that is straightforwards. When he does switch it additional debug information grants him access to the list of phone numbers on the network. Which contains a single value. The one assigned to the phone in their hands. "Well, that's not promising at all."

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"If it's doing location calibration, perhaps this is at least a source of a proper map?"

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"Ooh, that's an interesting question." Zahn picks up the phone and turns on the screen. There is a mapping app, it's entirely unlabeled and it's only showing a small radius along their path from the home complex to the warehouse. "More stupid games."

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"Think you can play with it? See if it will unlock from input from my drone's feed. I want to poke this other tech, get used to it."

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"I think I'll check out another building and come right back here."

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"I think it would be better to have your drone carry the phone and fly a search pattern. It looks like the imagery is better than we can get from your camera. Make sure you don't go through a one way door Walta."

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"I know the symbols." Off she goes, heading to the nearest building she can see that isn't a warehouse or apartment."

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"You might have to program that for me, my navigation code is, shall we say, minimal."

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"Hm, if you can show me the code I think I can figure something out, especially if it already compensates for the drift. I bet with some work we can figure out an interface between Earth stuff and Alien stuff, or maybe find a drone in the mall with compatible inputs. The program would be easiest to write if it had access to the alien's version of GPS satellites."

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"Yeah, I have a good accelerometer. And an IR beacon for returning. No GPS even on Earth for the drone anyway."

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"If there isn't a quick way to do the GPS thing that will suffice. I haven't worked with your code yet so I don't know how long it'd take but getting a map would be really useful."

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"Here, let me... Okay, have a look. I'm going to see what kind of options the temporal relay has on it."

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Zahn takes the laptop and starts reading over the code. After a little bit, he saves a copy and starts tweaking things; working towards something that can handle gridded flight.

The relay has two quick configuration modes and an advanced move. The first mode is described as reinforcement, it slows time to about a millionth of the rate in a paper thin layer of matter on a nearby surface. It has sensors which auto detect compatible surfaces. The second configuration mode is designed for storage. It allows free form areas to be slowed by the same factor. A side note mentions that this auto configuration mode will not activate while unexpected materials are present crossing the boundary. The advanced mode does not include that safety precaution by default. It also allows time to be accelerated within it's area of effect. Next to the save button it notes that only a engineering technician can save advanced configurations and that that employment option is now available to citizen ID 46 which Nick well recognize from his previous work with the interface as his citizen number.

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Nick's code has some of the necessary building blocks, and it's pretty well designed, what's already there. The bits that interact with the accelerometer are nearly unreadable, but blazingly fast and optimized. Crucially, the drone can be given a queue of commands like 'turn 90 degrees' and 'move forward 100 meters' and be trusted to manage it with (relatively) little variance. Collision avoidance is minimal and buggy and has lots of comments like //Whatever just make the body tougher

...How does the reinforcement work again, he checks his notes...

...Huh, that could be really handy. Maybe they don't even need to drill holes in the wall. Just set up a temporal relay. How much area could one relay effectively cover? Would it be able to reinforce, say, a lot of poles arranged across the big bathroom's ceiling?

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Zahn decides that the right way to deal with the lack of collision avoidance is to set a high elevation so it's unlikely to run into anything. The search pattern code is starting to take form.

The reinforcement will freeze an object together, and with some fudging around the edges it looks like it can be set to freeze two objects together. With some care taken this would allow you to freeze something to the ceiling. More complex structures would either require more relays or an advanced configuration.

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Does it give any warnings about something getting between the relay and its target? Example advanced configurations?

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The advanced configuration automatically loads the options form the last quick configuration setting, and allows modifications from there. There are no warnings about objects between the relay and it's target but the relay is noted to have a maximum range of four meters from its emitter which is helpfully marked on the relay body. Additionally, there is a warning that if an object is moved separate from the relay after time is frozen the freezing might fail unexpectedly.

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He decides he needs to test it. Quick configuration, reinforcement on that there wall.

"Don't go over here until I test this, by the way."

And he wanders outside and finds a pebble and tosses it into where he imagines the beam probably is, if there was a beam to be had.

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If he's paying attention to the configuration screen he'll note a small warning about overlapping fields. This isn't marked as dangerous, merely redundant. There is no apparent effect on the pebble.

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He turns it off. "This temporal relay thing is crazy." (How many does this warehouse have, o inventory screen?) "I think I'm going to use my newfound command over the power of time to... Build privacy dividers. It'll be a riot."

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This warehouse contains 4 crates with 100 relays each, minus the two that have been withdrawn. Zahn laughs. "Well, don't get too ambitious on us."

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"It also unlocked a job for me. Engineering technician. I have to be one to use anything more than the most basic modes on these. The computer hasn't given you more access to the elevator codes yet, has it?"

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Zahn sighs, "I spent some more time last night, after way too much time spent on stain removal it started discussing the various types of one way doors and then a little bit on elevators. I'm hoping that's a good sign for unlocking the ability soon."

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"I appreciate your sacrifice to the altar of boredom."

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"Well, apparently not all the teleporters are coded. There are these things called trap doors, which are just teleporters disguised as closets with the one way marking above them. If you let the door close with you inside it'll send you somewhere, but not necessarily let you go back. Also, there was a reference to something called a broken-ring carriage zone which seemed more like math puzzle or a horror story than anything a sane person would build."

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"...We should make tons of copies of, like, warning sheets and spread them around with ol' foamy. Er, I named the drone."

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"Ooh, I wonder if we should just take some people and bike over to the other home complexes today. It's a risk but it might let us stabilize things a lot more. There might also be someone that the system thinks is a competent Janitor. I'm not sure the dictionary attack idea will even work but it's worth trying."

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"Sounds like something I'd want Alice along for. She seems competent."

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"She is quite skilled, she goes to martial arts classes and she can fight unarmed or with knives, and she always has knives."

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"I got that vibe, yeah. I don't know if Walta does martial arts, but she's got a little steel in her soul. For lack of a better turn of phrase."

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"Yeah, I get that sense, she seems to be coping well with everything."

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"Helps that neither of us have much going for us at home, outside of college..."

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"I like my family, but Alice is my best friend. If she wasn't here I'd be a lot worse off."

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"At any rate, I think I'm about ready to head back to the home complex with a bunch of stuff if you'd like to help carry it."

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"Yeah, I'm happy to help. Did Walta say she was meeting us back here?"

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"...Oh, right, she did, and she can't open doors. We wait then."

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"We can start gathering things together to be ready to leave when she gets back. Also, it's a nice day if we want to wait outside."

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"If you don't mind the fresh green air and warm orange sun."

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Meanwhile, Walta is approaching another building.

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The door is not marked with the one way symbol. It opens to reveal a hallway with shifting colors on the walls. 

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...Well, it's not one way. She heads inside and drops a scrap of paper near the entrance.

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The first door off the hallway will open up to reveal a rather immersive diagram of what seems to be plate tectonics. There are indicators for the currents in the mantle and and outer core. There are hot spots, seafloor rifts, and subduction zones marked, there's a slider control on a railing in the middle of the room. The continents depicted are obviously not those on Earth.

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Wait a minute.

Is this supposed to be a science museum? She jogs to the next doorway.

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The next door reveals a detailed diagram of the life cycle of coral and a map with what appear to be the locations of all the coral reefs on the planet. Little displays around the sides of the rooms provide detail on specific species of fish and other non-coral inhabitants.

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It's totally a science museum! Sweet!

She goes back to the first room and sketches the continents (unsure what's land and sea) and moves that slider.

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The slider appears to control apparent time. As the slider moves backwards towards the start the continents come together and drift apart again and again.

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Cool. She plays with the slider for a bit before remembering the whole situation and sobering up a bit.

Still, she heads back towards the warehouse in good spirits.

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Zahn and Nick are waiting outside with a small pile of stuff.

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"That building is apparently a science museum. With some global maps. I didn't see all the rooms, just one about tectonics and one on coral reefs, didn't want to take too long."

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"Neat. There's actually a fair bit of stuff out here. Too bad it feels dangerous to go exploring, eh? Global maps don't help if they don't show where we are, though."

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"Depending on how high-resolution they are we might be able to pick out this place. It's a pretty large structure."

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"If it's even marked. We can look more later. Think we can tell the home complex doors to open for more people?"

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"I think Alice might be able to do something like that if she tries. My training is very specific in stating that I'm only allowed to open doors when I'm physically present."

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"We can ask when we get back. You gonna build something with all this stuff, Nick?" He nods. She picks up a few items and they all head back.

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Zahn helps lug everything into the workroom. Then he goes to find Alice. He finds her in the Dojo doing katas. "Hi Alice."

She doesn't respond until she finishes her current kata and then "Hi," her voice is trembling a little. "We're not going to be able to save them are we?"

Zahn shakes his head. It isn't clear which one of them moves first but they both end up hugging and crying on each other. After a minute, they link each letting the depth of their sorrow flow into the link and passing back and forth names and faces of the people they'll miss. Finally, the break the link. "Is there anything I can do?" Alice asks.

"We're not really well positioned. It doesn't look like we have any way to get back in touch with Earth. So, Nick and I have both switched our focus to making the best of things here. I'm trying to help him figure out a way to map the entire complex. I'm also working through the training in hopes of getting elevator privileges set up. Being able to visit the other home complexes quickly would be a huge advantage. Also, Walta was wondering if you can permanently unlock doors."

Alice nods, "Alright, I can try with the doors." They stand there for another couple minutes taking comfort in each other's arms then they part. Alice leaves to take a shower and Zahn walks back to the Workroom.

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Nick is sitting at the workbench with bits and pieces strewn around. Hands trembling, staring at nothing.

He's suddenly fine, working with focused motions on some contraption of poles, as soon as he notices Zahn.

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Zahn does not know how to respond to that. He doesn't say anything. "Is there anything you need before I go back to trying to get clearance to activate the teleporters?"

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"Round up some idle hands, clear out the bathroom, privacy dividers: First try is about ready."

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"Alright," Zahn goes off to the lounge to see if anyone's hanging out.

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A few people, mostly pretty morose.

Walta is setting up a whiteboard labelled 'Raw Ingredient Requests: Tally mark by your favorites. Pick 5-10. Honor system. Sorry, no animals!'

"...Hey, Zahn."

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"Hi, Nick asked me to find some people to help with this first attempt at privacy dividers for the bathroom."

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"I can help with that, sure."

"Me too," someone else pipes up, "Thank god we can at least have a little fucking bathroom privacy during the end of the world." He has four volunteers soon enough.

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Zahn leads them back down to the workroom.

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When Walta sees Nick's state, she asks, "Nick, did you eat lunch? Or breakfast that wasn't coffee?"

He shakes his head. "Got this worked out though."

"Alright, Grace, get our beloved engineer a piece of fruit and some toast and a cup of water please." Off she goes.

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Zahn smiles at that. "So, what needs to be carried upstairs?"

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"Hm... This, this, this, that, those, this..." It's a fair bit, including three temporal relays and their power relays. Several trips will be required.

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"You guys mind starting on that while he and I have a chat about the value of nutrition?" Nick rolls his eyes, but the random helpers shrug and say 'sure'.

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Zahn picks up some of the parts and helps carry everything up to the bathroom. Before anyone goes in he knocks on the door and confirms that no one is currently using it.

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"...Nick, words- can't do this. Link with me, please?"

"S-screw that."

Walta... Hugs him. "You're allowed to feel hurt. I know you - weren't, back home, but you are allowed near me." He shakes and cries.

And then he's willing to link. Anger, anger, depair, feeling trapped, all the buried tension coiling up as he forces himself to look calm and sarcastic and productive. Walta tears up, feeling it all, feeling a deep sadness coupled with an odd sense of- this is how it is. Bad things happen and you move on. She's dealt with this before. Here's when her father was arrested for drugs in the middle of the night. Here's when angry breeder bulls escaped their corral and rampaged and killed her brother, here's when her favorite horse was killed by a neighbor for eating his turnips, here's the moment when she realized the Earth's probable doom, still sitting like a ball of iron in her belly... Shit happens. It's okay to feel bad about it. Cry, and be okay later.

Nick cries. He replies with his immensely conflicting feelings about his family. They were - not physically abusive, but very demanding, restrictive. He kind of hates his father in particular, with his 'a man does a man's work' mantra. But they're still his parents and they're going to die and so are half of his only friends in college and why is he so happy that two particular people are okay this makes him a terrible person and and- He cries.

Walta hugs him again. She cares about him, and she likes that he cares about her, and how he's dealing with all this so relatively well already and trying to make the best of it makes him a good person. A hint of attraction links through - she's not sure if he notices, she just holds the reassurance steady.

After a couple minutes they both head upstairs, Nick looking just as sad but much less tense, nibbling on a little bit of food.

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"Hi there, I think we have everything up here. What's the next step?"

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"We've got to prop the walls up so they're next to the ceiling and hold it just right when I turn on the alien tech. I'll show you all, shouldn't take too long."

And indeed he directs people around reasonably adroitly. The walls of the privacy dividers that are going up are slightly textured white plastic, like a shower's wall. There's no doors in his design, just a few walls that try to sufficiently separate the weirdly laid out bathroom while still leaving the washing machines co-ed accessible.

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Zahn, and the various random people he gathered together will do their best to follow his instructions.

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And then he uses his newfound Engineering Technician privileges and that temporal relay to lock the walls into place relative to the floor and ceiling at a few crucial points.

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And just like that they have a bathroom with privacy dividers. "Nice work, Nick." Zahn congratulates. Various others chime in with their own compliments.

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"I'm not sure how well the Temporal Relays will hold up to exposure to damp over time, but it certainly was quicker and easier. Alien tech - pretty handy."

A few of the other people want to learn more about the alien tech. "I barely understand it myself yet, but I can point you to some of the encyclopedia articles..."

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"If that's everything you need Nick, I think I'm going to try to get further on my janitor training. I'm hoping that the other parties are coping as well as we are but I want to know for sure and the teleporters are the best way to go meet them."

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"What about the hub? We could make a list of everyone we know is here, and put it in the hub. Reassure folks whose parties got separated."

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"Yeah, that's a good idea. I still think the teleporters are important. Maybe you can find Alice and mount that expedition, also I'm not sure who everyone here is, we'd need to make the list first."

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"I think I remember most of them, and I'll ask folks for the rest. I'm good at faces. If you want project ideas, Zahn, we could use phones for everyone."

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"If someone else can pick them up I think all that's required is to plug them into Nick's config thing with a cable and assign them a phone number. People could probably even go with the phone numbers they had back on Earth." He starts walking towards the Library. They follow after. As they're exiting the bathroom, Alice walks up the ramp in a fresh dress.

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"Did you get the privacy dividers set up then?"

"Yep." Zahn cheerfully answers.

"Thanks for figuring that out Nick. Walta your idea with asking the system to keep doors unlocked was a good one. I went outside and tried a few things, it looks like I can't tell a one way door to remain permanently unlocked and open. I can command a door to open from a distance if I've assigned a label to them though. If we can distribute phones more widely I can open the doors in the wall for people who call me."

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"Did you try telling them to open for other people?"

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"We need another supply run. Phones this time. And I want to take a list of everyone here to the hub and scout and trade info, once Walta writes that list. Even if teleporters are faster, we can bike now."

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"I asked the system if I could. It said no. I'd be happy to help, both with the list and with going to the hub, I'm wondering if there's anything important there or if it's just an empty room."

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"I'll go with. I don't like the idea of staying up here all day."

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Zahn makes his goodbyes and walks off to the library.

"What was the name of the person who made all the nice name placards and such? We should see if we can get them to make the sign, if it won't take them too long. It would be reassuring to other people who find it if it looks well made. We should also have some extra copies of the list so that would-be-explorers can bring one home with them."

 

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"Walta probably knows. I think she did some of them, too. I'm gonna clean up my miniature workshop real quick, find me in ten minutes?"

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"Yep, I met this graphic artist. Let's go find him."

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"Mkay," Alice lets Walta take the lead, as they enter each room they ask people for their names and whether there's anyone they don't have yet in case there's people in the Mall or exploring the grounds.

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A few people are unaccounted for. Two who headed off into the mall a few hours ago, and one who hasn't been seen since early in the morning when he was throwing rocks outside somewhere.

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"I'm not sure how we'd even find someone outside, even if he stayed within the inner wall there's a pretty big area. I sorta feel like we should try anyway just in case though, maybe walk the edges and check the doors to make sure he isn't camped outside one of them. On the other hand, the trip to the hub is important and we might be able to check in with the people who are unaccounted for down there."

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"We should make that short circuit at least. His name is Joe, apparently. Could be he's snapped from the news and just... Walked off."

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"Mkay, I hope he's alright. Nick asked us to check in with him, it's been at least ten minutes, so we should see if he wants to come look for joe or for us to get him when we're headed to the mall." Alice leads the way back to the gameroom cum workshop and repeats the question to Nick.

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"I'll check around with old foamy." He heads outside and deploys the drone which starts zipping around the fenced area efficiently.

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"Should we still walk the edge or should we just wait here?"

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"Nah, his drone will cover for that. We should wait till it's done though. Maybe fetch bikes for now."

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"Alright, Nick any preferences on what sort of bike you want?"

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"Durable. Has a gearshift."

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"Alright will do." Alice and Walta go off to the bike shop, they get three reasonable bikes and bring them back to the mall lobby. Then they go back to Nick. "Any sign of him yet?"

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"Yeah, he's sitting up a tree near the edge. Looks like he tore it up some too. Ignored old foamy. You should go have a chat, probably."

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"Alright, what direction is he in? Are you coming with Walta?"

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"I think I'll stay. Got an idea to discuss."

"Past the pool, slight right, big old oak near a well."

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Alice follows the directions and winds up looking up a tree. "Hi, do you mind if I join you up there?"

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"Don't care. Wait. You got beer?"

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Alice jumps to catch a branch then nimbly clambers up to be closer to his level. "Not with me, sorry."

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He sighs. "Have they decided if the Earth is really doomed or not?"

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"The talking heads on the television haven't changed their tune and we don't have any other sources. Hopefully they're right that it's not, in reality, we may never know. We're getting satellite TV and it won't take as much to knock out orbiting satellites as it will to kill people on the surface."

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"Well. I think it'll be doom."

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"Yeah, I think so too. I wish I could believe the professors and the politicians and the journalists but I don't"

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"...Then how aren't you freaking out? I'm too tired to." He wavers bloody knuckles in her direction.

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"I spent a couple hours doing nothing but Katas, it didn't tire me out exactly but part of Martial arts is that it helps center you, especially the katas. And I cried on a friend's shoulder for a while."

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"Arch is kind of stupid, Mina and Grace are too stoned to care, and Dale is a jerk. I punched a tree. I guess it helped."

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"Well, we're planning to visit the other home complexes, maybe it'll turn out there's someone you like better here with us. Failing that, I think we'll have time to make some new friendships here."

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"I guess."

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"I'm going to get back to working on that. Anything else you wanted to talk about or ask before I go?"

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"My sister's son's name is Cason. His first word was 'go'. He has blue eyes. He likes fire trucks. I'm going to hold on to these things for decades. If these aliens even leave us alone that long. Bye."

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Alice smiles softly, "I wish we could save them." Then she climbs down to the lower branches and goes to find Nick and Walta. "He's taking things pretty hard but I think he's alright where he is for the moment."

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"Who isn't taking things hard?"

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"Yeah, that's true. I just meant some people are, more obvious, more open I guess about it then others. I shouldn't have implied that was actually better."

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Sigh. "Let's just head hubward, already."

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"I think I want to check out the warehouse again, and the science museum we found, while Zahn tries to make Foamy do a grid search. Alice, here's the first phone, it's number is -" he gives it "-and I'm going to register a new one to my old number when I get there. I'll call to get back in at some point."

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"Alright, if you're going to pick up the phones that works. I'm ready to go Walta, you've got the signs right?"

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"Yep, and plenty of copies."

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And so they set off, even at a leisurely pace it only takes about fifteen minutes of biking until they arrive. The hub is, of course, a hexagonal room. It has a large skylight far above them, and in the center of the room six colored jewels set into the floor. Beside the entrance to each section of the mall is the symbol for advancement and a couple other symbols and an inscription. The one for the white sector says 'Deep below at river's end', "Maybe that's a reference to Biosphere One, didn't you say that Centerpoint Island was in the middle of a river?" 

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"Yeah. There's a river down there. Hm. What's it referencing though? Some sort of reward for reaching it?"

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"It is the symbol for advancement, that makes me think it's a reward of knowledge or skill. I suppose we wouldn't know until we got there."

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"The place sounds a bit dangerous, from what I read about it. Had a danger symbol on the file, at least."

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"Maybe it's a long term goal then. I don't think we're in a position to take big risks yet."

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"Bit surprising nobody else is here. Or maybe they came and left." She rides a circuit around, looking down each spiral.

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The blue mall inscription says "At the top of the tower." Green is "Behind, below, and above the water." Black says "Stepping back in time." Yellow says "Seek to learn." and finally Red says "Between the trees"

"We aren't planning to stay at the hub."

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"Yeah. So let's leave the info sheet next to each other spoke's inscription. They're the only interesting thing here, they'll get noticed."

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"Yeah, that sounds like a good plan."

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So she puts them down. 

"...I'm getting itchy to find the Biosphere though. It seems like it's important, if this inscription points us there."

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"It said deep below. To me that implies either a long staircase or some sort of elevator thing, but given the ten kilometer long malls I'm betting it won't be convenient enough to give us an elevator to go there the first time."

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Sigh. "Yeah, it can probably wait. This is literally day two. Too bad this trip was a bit fruitless apart from the exercise, and a few intriguing tidbits."

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"Yeah, but we got more than I expected out of it. It didn't seem likely that we'd happen to get here at the same time as anyone else."

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"And we have a better sense of what stores are down here, I suppose."

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"Yeah, I mean the directory helps a lot but there's something to be said for window shopping, even if there aren't you know, windows."

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"Mm-hmm. In fact, I think I'm going to stop at that Best Buy. Some laptops and a little TV. We can set up a message board forum thing that's less erasable than markers and whiteboards."

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"I wonder if there's a way to transfer the Encyclopedia onto a laptop. That could be useful."

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"Sounds like something else to poke Nick about. Or Zahn. He'll get peeved off for being asked for every random task eventually though. Guess I'll try to figure it out first."

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"Yeah, it's a shame we don't have more engineers with us. A party invitation is a stupid way to select who from Earth to save."

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"...It's a pretty sneaky way, relative to several other options, when you think about it."

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"It is, if they were trying to hide, I wish I understood who they were hiding from though. I think I heard one person suggesting that there were two groups of aliens, one trying to kill us and one trying to save us."

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"Yeah, I heard Nick musing about that. It's one possible explanation for stealthy abductions and a relatively nice environment, and yet a neutron star on collision course with the sun."

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"Yeah, anyway, ready to head back?"

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She writes down all the inscriptions. "Now I am."

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Off they go, when they reach the Best Buy Walta mentioned they stop. "Do you know specifically what you want to get?"

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"I've got a pretty good idea. There's probably an alien power supply around, that's the only piece I'm missing."

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"Mkay," They walk into the store. The computers section has all the familiar brands. Most of the computers on display look entirely ordinary, but there's a couple with the new familiar hexagonal data port. They're embossed with a familiar Earth brand name but when Alice turns it on it shows the now familiar interface, this one is missing the employment section, but in it's place are a note-taking app and several simple games. "Well then, I guess we won't have to ask Nick or Zahn about mobile encyclopedia access. I wonder what other disguised products are around here."

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"We should investigate! At least for a while. Media and electric type stuff seems most likely, you think?"

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"Well it's the only thing we've seen replaced so far." Alice starts walking around the store and looking. There is a curious absence of the cell phones that most best-buys sell. There are also branded 'portable chargers' that look plausibly like the chargers made by Earth companies but without any mechanism for refilling an internal battery if they have one. Most of the other departments are quite normal. The software department seems to also include Ebooks, generally in the form of large omnibus collections. These come on usb-sticks but are otherwise normal. It also includes several cases with a hexagon icon in the corner. These open up to reveal the hexagonal equivalent of a USB stick. The titles include things like Maps, Notes, Library, Music Player, Software Studio, Translations, Networking Suite, Spreadsheets, Physics simulator and Designworks. There are also a number of games. The final discovery is a USB to hex adaptor nestled unobtrusively in a shelf of cables.

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"So this is how these aliens package their software, I suppose." She attempts to install Maps on a laptop. Tab A, adapter B, slot C.

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The Icon shows up on the home screen as soon as the tab is inserted. When it's opened it shows a labelled map of the entire mall. It isn't more information than the encyclopedia has it looks like, but it's better organized for the purposes of navigation. There's a mode slider at the bottom, when she switches to the second mode an overlay of a large hexagon appears around the edges of the map. There's a distinct lack of detail, if she zooms out it'll show the outlines of the continents that she remembers from her visit to the science museum. "That's interesting." Alice says looking over her shoulder. "At least we now know where we are on the planet."

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"Yeah. And that science museum I found - did I tell you about that? - might tell us what to expect from the geology and weather, given where we are."

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"Having a weather forecast would be useful, this place is pretty big so if we want to explore the surface it'd be good to know if we're going to get heavy rain, or depending on how the seasons work out, snow."

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"I can totally work on that when we get back, then. Hey, we're being productive!"

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Alice smiles. "Well, we have a bunch of new discoveries to show for our expedition." Alice loads up with a couple computers and half the pile of software so she can carry it.

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Walta was foresighted enough to pick a bike with a big basket. They can get about a dozen laptops and a few random accessories too.

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And they're off back towards the home complex.

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"You know, I think linking is going to make it easier for everyone to deal with all this. But it could make conflicts and fights worse too, maybe. If two people beam annoyance at each other, turn it into hate..."

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"I think that depends a lot on how stubborn people are. If you send someone the reason why you're annoyed, maybe they'll actually fix it. But yes, hate built on intimacy is a lot harder to fix than hate built on ignorance."

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Nothing to do at this point but to head back, pedaling steadily.

They pass someone recognizable from the home complex on the way back. He's dragging a sled laden with all sorts of stuff.

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Alice slows to a stop. "Why are you using a sled?" Anything interesting on the sled?

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"...Used to sleds, I guess. I'm from Canada. Far north. You use sleds to move things around sometimes when it's winter for ten months out o' twelve."

It's mostly booze and clothes.

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"Well if it works for you that makes sense. See you back at the home complex." She starts biking again.

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Once they're out of earshot,

 

"Pretty sure he's going to create a hoard of what he considers 'the good stuff'. Maybe sell it later. Just FYI. I know the type, Nick used to be that type, until he relaxed into engineering some."

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"If he starts hoarding anything important then we can address it. As is, I think there's plenty of booze and alcohol in this mall. Hm, that is a point though. I'm going to go to the store that has the mall locks for our wing and lock it down so people can't take stores hostage.

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"Good thinking."

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And so when they reach the Mall Lobby Alice transfers the computers and software she was carrying off her bike and keeps biking. About twenty minutes later she's back and she has two mushroom shaped locks in a small bag at her side. She goes to the library, she expects she'll at least find Zahn there if not anyone else.

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Zahn, and that pharma guy Carl, and one guy who's perusing the encyclopedia grumpily.

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"Hi there, how goes the training?"

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"I'll talk in a second, I think I'm almost to the point of it letting me reactivate the teleporter."

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"Learnin' all sorts of stuff," reports Carl, "The med bay is kind of bullshit apparently. Don't think it'll give me more access for a while though."

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"Oh really? Any highlights? Can the aliens cure cancer or something?" (The answer is yes)

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"Yep. And they can cure 'missing limb'. And just about any disease. There's a big section on prenatal care, which is kind of annoying."

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"I guess that's probably to ensure that we can repopulate the human race. I am not looking forwards to that. I hope their awesome medical technology includes some sort of pregnancy replacement."

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He shakes his head. "Doesn't look like it so far. It's not showing me all too much yet though. Hope springs eternal?"

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"Yeah."

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"Done!" Zahn stands up, "Want to see me reactivate the elevator?"

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"Definitely."

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"Huzzah, we can move around faster now!"

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Zahn walks up to the lounge Alice follows along. "I've got authorization to reactivate the elevator." He says when he walks in.

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"So we can try to brute-force a way home now?" She links very briefly - hesitant hope, saving people.

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"We can try to set something like that up, I need to figure out a system for doing that though. I'm not sure how automated I can make the system and if I have to change the code verbally each time it'll take way too long. In the meantime, Interface reactivate this teleporter." The doors open and the keyboard lets him enter a couple letters. He walks back out.

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"So what's next, do we try to visit the other home complexes?"

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"I don't think we should do that without a little planning. I think the next thing to do is to get the codes for the skybridge and the terminal store, hopefully nobody's already poked their nose in and forgotten them, but we should get them before that happens if it hasn't already."

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"I have the code for the skybridge actually! One of the girls who went out shopping wrote it down."

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"Ooh, lets try that then, actually, I'll go get a bike then we can get to the terminal store twice as fast." He hurries off to do that.

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Walta goes back to spreadsheeting about peoples' food preferences for the minute or two until he gets back, then.

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He arrives back with a pair of bikes that he's awkwardly managing. One of them falls while he's trying to maneuver them through the door. Alice walks over and helps him untangle himself. "I thought someone might want to come with, we can get a third bike if more than one person does."

Alice laughs. "If nobody else wants to I'll go with you."

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"I kind of want to come along. Making a better catalogue of the stores, so I can estimate how much preserved food is out there."

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"Works for me." He brings the two bikes into the elevator and waits for her to come in. "Can you read out the code for me?"

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She does so.

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And they're off. They're between the upper levels of Sports Authority and Crate and Barrel. Zahn guides them down through the store with the less fragile merchandise. "Ready to go?"

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She notes down the number of visible displays on various things. "Hold on, taking data."

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"Sure thing, whenever you're ready."

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Soon enough.

And she doesn't do more than glance into most of the other stores they pass, so they won't be too delayed.

She sighs at one point. "I think everyone's going to get antsy and touchy over the next few days. Especially when we have any kind of finality about Earth."

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"Well unless literally nothing reaches Earth from this whole thing, the satellites we're getting TV from will go down, still I think a lot of people will be watching TV at zero hour. We might get just enough of an answer."

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"Either kind of answer won't necessarily help."

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"Yeah, true."

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"Eh, enough of that. Let's ride faster."

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"Sure." Zahn starts biking faster and soon they're coming up on the Massive Bed Bath and Beyond. Zahn stops biking and starts walking to the second story.

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She follows, looking for anything out of place.

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There's a few places where merchandise has been taken so it doesn't look like they're the first to reach this particular store. The back wall is mostly covered with various mounted products though some areas of it are blank or have signs up. And in the center of the back wall is the elevator and a call button. Zahn gets out his notebook and walks over. "You have your notebook too?"

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"Yep."

(She's pocketed a few things along the way. Soap, for one.)

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He presses the call button and steps in and holds the door while they each write down and confirm the code. He sighs, "And now we have to bike back to the skybridge. We should have brought a phone with us so we could have someone use the one in the lounge to activate this one."

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"Exercise is good for you," she jokes.

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"True enough. I was more frustrated that I forgot we now have phones."

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"I think Nick is setting up a few dozen for people. And probably exploring places some. He's been outside all day."

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"Thank you for helping him, he seemed in really bad shape but I didn't think he'd let me try."

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"Yeah, that's Nick for you. He doesn't need anybody, until he really, really does. I'm glad he's dealing with it, at least."

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"That could probably also describe me to a degree. I'm really glad Alice is here and not just because of the whole everyone on Earth is probably going to die thing."

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"Friends will help us deal with it all. Moving on, moving on."

 

"They could have picked a worse subset of humanity to kidnap-slash-save. A better one, too. But college kids... Relatively independent, young, probably smarter than average and at least somewhat driven..."

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He chuckles at her comment on friends. "Yeah, I'm kinda encouraged by the selection. There is one other criteria the aliens might have had in mind, we're around the age people start to have kids at. Maybe we're a little younger, but still. And Carl, the medical guy, says that there's a large section on prenatal care in his training."

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"Why am I not surprised? It's not like being stuck in a new world and seeing Earth destroyed puts people in the mood to become parents, or anything."

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"Yeah, I wasn't really planning to become a parent, the idea doesn't particularly thrill me. I'm hoping that with this absurd medical technology they've got some better solution than trying to rebuild our species the old-fashioned way. I think it might be better to die off than to organize some sort of breeding program."

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"It's not a binary choice between forced procreation and dying out, just saying. There's probably people around who will want kids instead of not, given the choice, a year down the line. I might even be one. Haven't thought about it in this new context, but I decided I wanted kids eventually back home."

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"Right, I default to thinking really long term on some matters. I was talking about ensuring a viable gene pool in the long run."

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"...I don't know too much about that. And it seems like the kind of thing stupidly advanced technology can remedy?"

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"Huh, that's a good point. I don't remember why inbreeding is actually a bad thing, maybe it can be solved with advanced medicine."

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"I'll make sure to ask Carl. He keeps saying he's not a doctor, but if he's reading prenatal care stuff they might be saying something about that."

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"Yeah that makes a lot of sense."

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She makes idle chit-chat about things she's noticed or learned about the complex, or about rest of the interplanetary refugees the rest of the way to the skybridge

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He responds in kind. "Probably makes sense to leave the bikes outside the store." He says doing just that.

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"Yep."

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They walk back to the skybridge and one twenty character code later they're in the lounge. Zahn tries the obvious first step in setting up a dictionary attack. "Interface assign code SUNRISEHORSEVECTORAT to this elevator."

A smooth female voice answers him. "Unable to comply custom codes cannot be assigned at this time."

"Well, the only way to find the code for Earth is to enter it on a keyboard. There's something like ten to the thirty-first codes though. I'm not sure how practical it is to just start entering some."

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"Has Nick come back yet? I bet he'd have ideas..."

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"He hasn't come into the lounge while I was waiting for you."

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In a moment of rather sevendipious timing, her phone rings.

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"Hi Nick, we were just talking about you."

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"Oh really? Well, tell the wall door to open for me, will you? I managed to find a garage. Well, sort of. Got a lot of potentially useful stuff to haul in. Phones for all and then some, to start."

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"Cool, Interface open garden door three, that should work. Do you need help?"

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"Most of it will wait just outside the wall. Also, there is some rather unfriendly-looking vegetation if you go far enough. I threw some dirt and it lashed out with miniature tentacles and ate it. And I turned right around muttering 'nope nope nope'. So. Add that to the warning list."

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"That's an oversight on my part, will do. See you soon."

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There's the sound of him moving things around in the background. "Any progress on the elevators?"

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"Good news, Zahn's reactivated the one in the lounge. Bad news, the naive dictionary attack idea won't work."

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"Hm. The only other fast-ish thing to try is going off patterns, but they seemed pretty random to me."

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"Yeah, when Zahn tried to assign a custom code it told him custom codes were currently disallowed."

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"Of course. Also, I spent just about all damn day trying to get the satellite phones to do anything related to Earth. No dice. I'll be up in the lounge in a minute, bye."

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"Nick's on his way up. He says he couldn't figure out how to get the phones to call home."

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"Ugh. Not that I really expected anything else at this point, but ugh."

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"Yeah, I feel the same."

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"I guess we're going to have to think about what to do here long-term, without anyone else coming along... There haven't been any new arrivals since about midnight yesterday, I think the Earth elevators are probably shut off."

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"Probably yeah, I suppose it could just be that nobody expected to be able to show up a day late for the party."

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Sigh. "My friend Gren might think of coming and checking on me. Kind of hope she does, and is silly enough to try an elevator code..."

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"I hope so too, the fewer people we lose the better."

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"She can be pretty... Hm, how do I put it... She has a strong sense of right and wrong."

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"People like that are, a mixed bag, if they agree with you it's great but if they don't it can be hard. I hope she'll be OK regardless of her beliefs."

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"I think her current issue is... Voting reform and immigration law."

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"Well those are both things that could use some fixing, though they might not be as relevant soon."

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"My gut says she'll want to organize a Home Complex Senate and work out residency rules, ha. Kind of surprised nobody's insisted on doing that already."

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"It's only been a day, maybe we'll see something like that happen once we've settled in a little more."

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Nick comes into the lounge at this time. "Phones for all! Take one, pass it around, ask me later if you want your number changed."

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Zahn takes one. "Thanks Nick, it's been weird not having a working phone."

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Alice takes out her phone and brings up the contacts list. "Can you read me your new number Zahn? I already have Nicks so I just need you Walta and Carl to have all the staff."

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They all exchange numbers and then Nick says, "Yeah so I think I'm going to go mess with the ATVs I found some more. I don't like the idea of being stuck in the compound, and they're the most vehicular thing we've got so far."

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Zahn dutifully reads out his number.

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"...Zahn, by the way, since the elevator codes turned out to be a wash have you finished the mapping program with Nick's drone? Or haven't had time yet?"

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"It was mostly finished, I still want to refine it a little bit first. Has anyone grabbed extra laptops from the Mall? It seems weird to have just one."

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"Alice and I got a few, some normal some a bit like the library terminals."

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"Huh, I wonder if those would make programming the satellite phones easier. Anyway, can you show me where you're keeping them? Also, Nick do you have a flashdrive or something to transfer your code over to another computer?"

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He tosses one over on his way out the door.

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"Sure, I stuck them in that games room for now."

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Zahn follows and finds a linux computer among those that Alice and Walta brought back. "So, before I dive into getting this system setup can you show me one of the library-type laptops? Do they have any surprises on them?"

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"We found a bunch of installable programs for them, including a 'maps' one. But it doesn't show any kind of detail like the drone phone is supposed to get us, it basically just has the outer walls of this place."

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"I wonder if you can sync two 'maps' programs. We have those data cables but some sort of wireless networking would be even better. I miss the internet. Anyway, if I'll glance at the programs you picked up later. For the moment, I'll try to get this drone code done."

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"Heh, you're in a much better position to figure that out than me. I think I'll go try to wrangle people to haul crops up to the kitchen."

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"Ooh, good idea. I'll catch you later."

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The next morning, someone finds that original reception lobby. Nobody she's heard of planning to go to that party is contactable. Lots of people are freaking out, out of contact, or off the radar, but it's a suspicious coincidence.

The place is untouched. The looting and rioting is still a very minority thing.

...She tries to find emergency stairs. Doesn't trust that elevator. Failing that, she'll climb up the outside of the mysterious party-hosting building and peer into the second floor windows.

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There are emergency stairs, there is nobody home on any of the upper stories.

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Does it seem like someone actually uses the place? Is it completely unfurnished? Or just... Empty of people?

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It's a mall the various storefronts don't seem to have accoutrements yet there are some store logos up but not much else.

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...She tries to find the place where the elevator shaft is supposed to go.

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There are elevator call buttons on each level next to the stairs but none of them are functional.

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Hm...

Let's try the elevator itself then. Maybe there's a hidden hatch to go with that weird keypad.

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The elevator seems to be lacking any escape hatches. It does not comply with safety codes.

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She would go try her crowbar on the doors upstairs but she's burning hours. Not many of those left.

...She enters one of the codes and hits the button.

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The elevator doors will slide closed behind her. And she'll get a splitting headache combined with vertigo. That'll last for about a minute until just before the elevator doors open again onto a lounge that looks wholly unlike any of the upper floors she explored.

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A couple people are sitting in the lounge and talking. They look up as she enters. "I thought the elevator had turned off," says an african american guy with a polo shirt on.

"Apparently not," says a hispanic girl. She gets up and walks over to Gren. "Hi there, it looks like you didn't have one of the drinks."

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She leans back in the corner, the bug out bag pressing against her back.

The hastily-padded hoodie and balaclava maybe doesn't make a great impression.

"...The fuck was that?"

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"Riley says it was a teleporter, an interstellar teleporter. And she seems to know what's going on better than anyone else."

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"The mall that party room was in is totally empty, I climbed up the emergency stairs... This isn't it. Unless there was a, uh, tunnel or something. God that was weird."

GPS signal lost, chimes her phone. "...Well then."

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"Yeah, none of us have service either."

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"I'm assuming you can't go back or there would be a mad rush to that place, you'd evacuate people. Fuck."

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"No, we don't know what code would get us back. What's this about evacuating people?"

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"...The. Neutron star? You guys don't know? Well, Earth is maybe done for, sorry to break it to you."

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The woman gasps and numbly finds her way back to a seat. "Well that might explain why we're here."

"Yeah, I guess so." says one of the men.

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She punches the elevator wall. "If I'd known about this two minutes ago... Oh, mom..."

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"Oh, shit yeah. My sister, and my parents."

The others make similar comments.

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"I want to talk to this Riley, if she knows what's happening."

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"She'll either be in the clinic or the library. I'll take you."

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She takes off her balaclava and flips the hoodie's hood down. "Thanks. I'm Gren."

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She smile, "Joanna."

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"I'd say nice to meet you in better circumstances, afraid it'd be a lie right this moment. Lead on?"

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"Yeah, I understand." Joanna leads the way out the door at the back of the kitchen and down a spiraling ramp. On the next floor down she opens the door into a small library. There are a few more people walking in the stacks and sitting at worktables or in chairs. There are also a few people sitting at the computers along the wall they enter through. Joana steps over to one of them. "Riley, this is Gren, she just came from Earth."

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"Well that's interesting, I wouldn't have expected the elevators to still be working. Nice to meet you."

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"...Nice to not be about to die. What the hell are these aliens thinking?"

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"What do you mean by nice to not be about to die? The mall seemed pretty safe. Did things go really wrong on Earth since we came here?"

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"Aliens - or some freak cosmic accident - have slung a, quote, neutron star, end quote, at the Sun. The talking heads say Earth will be fine. I have my doubts."

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"That's not good, I'm not a physics major but like I know what a neutron star is and I don't think we want one of those anywhere near the sun. I guess would be an incredible coincidence if this place and that are unrelated. If this is a poorly managed rescue maybe there was some sort of information security concern?"

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"We're mushrooms, huh? Typical."

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"Maybe? If the neutron star was intentional I have no idea what they could do in terms of surveillance, they're such disparate fields."

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"Information security penetration from a tech disadvantage would rely on what they call 'hum-int', human intelligence. Making friends with whoever has the secrets you want. Or exploiting their carelessness. Which doesn't seem to be an option?"

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"I was more thinking that if they informed large portions of Earth that the people who send the neutron star would find out, assuming that the neutron star was intentional."

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"That's a valid point."

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"I hope that's not what happened though, Xenocide is not a safe thing to have happening in the universe you live in."

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"And someone who can fling a Neutron Star around is K-2 or K-3..."

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"Yeah, if that's what's happening I hope our host isn't too much less powerful."

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"...God, this is weird. I'm calmly discussing aliens destroying Earth and thinking about what to do about it. ROTC did not prepare me for this."

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"I can't say I'm too comfortable with the idea either. I don't want to accomplish great things on my own just because all my best competition is dead."

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"Choice is a luxury. What have you learned about this place so far?"

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"It's biotech is really good, like potentially curing aging good. I'm not really in a position to evaluate the physics textbooks but I wouldn't be surprised if there's some pretty shocking stuff there too if you look closely."

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"That's good news, admittedly. But what about, like, layout, how many people are here, what do our supplies look like?"

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"There's something like sixty kilometers of mall stores and a bunch of different greenhouses. I think our supply of meat and other animal products might be limited but otherwise I think, as long as we don't trash the place, it's sustainable in the long term. That said it looks like this place isn't perfectly safe. There are symbols that code for lethal danger, wild animals and things like that."

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"Never have I been gladder there was an agricultural science department. But that can wait, again. We really need to understand the area and the tech as a first step toward security, I think..."

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"That would be great I don't have high hopes for rapidly understanding the technology though when the medical machines use time dilation and teleportation."

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"Yeesh. That's beyond me, and that's why we have specializations. Is there any organization going on, here? Like, someone assigning beds or sending out contact parties. Are there security doors?"

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"People seem to be sorta deferring to me a little, but I'm not the best at organizing stuff so basically no."

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Gren scans the computers. "Hm... 'Employment'?"

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"Whoever built this place only wants qualified people to access certain functions it seems. It'll test you for a job to get access to those functions, though it isn't completely up front about what privileges you'll get."

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"I should try to get the 'security' job, I think. Any reason not to?"

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"I can't think of any. I suppose some people might get annoyed if you abuse the authority but otherwise you should be fine."

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"I'll give it up if there are legitimate objections or a better candidate... Before I try that I think I'll take a quick tour of the local area. Say hi to people."

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"Sure, that makes sense. I don't expect that there will be objections but it's probably better to check."

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Gren heads out and takes a tour of the main building. To the first person she meets, she says, "Hello. I'm ROTC Cadet Grendyne Nyla - I came through the elevator this morning. I'm introducing myself to folks but I also want to know, do you have any immediate concerns? Is anybody you know missing, does anybody need medication, anything like that?"

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The first person she meets is a fairly tall guy. "That's nice? I'm Paul. I don't think anyone's wandered off and they haven't told me if they're worried about meds. Why did you take the elevator so long after the party was supposed to start?"

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"I came looking for my friend, Walta? She didn't call me yesterday, we had plans. And... Well, things are not going well back home. So I came looking the last place I thought she might be."

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"Oh, that's nice of you. It's good when people take care of their friends. The neutron star thing is kinda unbelievable but it's also on the news. Someone checked the TV we have."

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"Being teleported to an alien planet in the guise of a party entrance is kinda unbelievable too..."

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"Yeah, I guess that felt less real though. I was thinking of it like an adventure and assuming that eventually we'd find a way home and find home waiting."

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"That's a good point, there might well be a spaceship waiting for us somewhere. I intend to find out."

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"I was more expecting a teleporter given how we got here, but not so much now."

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"That's an option too. I'd better go get familiar with the place if I'm going to figure it out, eh?"

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He gives a weak smile. "I think at this point it's a matter of making the best of this place so, yeah getting familiar is important."

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"Mm-hmm."

She continues her tour, similarly introducing herself to anyone else she meets.

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She'll have a lot of variants on the same conversation. Some of the women are concerned about birth control, one person has diabetes and is probably ok without insulin for a little while if they're careful but getting some would be good. A couple other people mention more obscure medications for one condition or another, none of the needs are immediately life threatening. One person gives her grief for being in ROTC.

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She's pretty sure the clinic could be coerced into producing various medications, and will definitely look into it.

She's very neutral with ROTC-disliking-guy, besides saying, "This isn't American soil, I'm mostly just another student, now."

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He accepts that and backs off. The people with medication needs say they've been intending to ask Riley but haven't gotten around to it. It's a little awkward to tell a stranger about your medical conditions.

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Ignoring awkwardness is easier when you're in a kind of survival/risk managing mode of thought. Anyway, she can be discreet.

The clinic won't give her any specialized medicine, for now, so she goes and finds Riley again. Still in the library?

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Yep, she's temporarily moved off the computer and is browsing the shelves.

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"Hey, Riley. I took a little tour - got to agree, no immediate concerns, we seem to be set up pretty decently. A few people are going to need medication, preferably sooner than later, do you know anyone who might qualify as a medical technician?"

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"I'm pretty sure I can get the clinic to give out meds, I'm less sure how to make it let other people give out meds. There's also like pharmacies in the mall. That might be more comfortable for people, though I suppose we'd have to be careful nobody addicts themselves to pain meds that way."

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"I'm going to go looking for gun stores and lock them all up, probably. Not saying nobody can have guns, but if someone is going to restrict pain meds, guns are an obvious choice too."

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"I don't think there are any gun stores. It looked like you'd need a special kind of lock to lock the stores. There's probably a special lock shop that had those but I haven't looked up where that is."

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"Well, there's a computer right here."

She attempts to look these things up.

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Riley shows her how to look up mall stores, the information is apparently in the encyclopedia section of the computer. The lock store is a bit of a walk. Riley was right about there not being gun stores.

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She writes down the location of the lock store. And a drugstore. "I think I can get insulin from that one..."

 

And then, might as well, she attempts the Security test.

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The security test spends most of its time asking about fairly mundane things, some stuff about security systems, how to subdue people without injury, and a little about forensics. It also asks questions about various symbols she might have seen if she read the right encyclopedia entries and some background details she might have picked up about how the home complex is laid out.

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She definitely knows how to subdue people without injury, and a fair bit about security systems. The home complex, she's seen once... The symbols - well, maybe not.

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The interface will accept her application provisionally but asks that she complete training for a ten hours a week.

"It was only three for me but I doubt I'll ever be in danger of spending that little time trying to learn more."

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"Yeah, you don't seem like the type to put in minimal effort. To be honest, neither am I."

She reads up on some of the basic encyclopedia entries - those symbols seem important, the various systems in place - and then pokes the computer into giving her the security lesson.

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"That's good, I like people better when they care about what they're doing even if it isn't my cup of tea."

 

The computer decides to teach her about teleporters. Apparently most of them have keyboards and if you go from one keyboarded elevator to another the new elevator will be permanently unlocked unless she or another security officer with the relevant authority locks it. It also notes that security officers can make any teleporter with an address display it's address. Teleporters also show their addresses to the first person who enters them.

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She notes this down: Compile lists of addresses for any teleporters. And looks up where teleporters can be found.

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Teleporters are found in the mall, in various buildings in the surface complexes including some names biospheres, in the lounge of the home complexes and in certain restricted access areas. Teleporting to those requires an authorized user in addition to the address.

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She can understand what amounts to a manual on teleporter operation and functions quite easily. They actually had a class on understanding your equipment and how it often doesn't matter between knowing what it can do and knowing how it works.

And the handy-dandy notebook gets a table of teleporters-she-knows-about.

What else, O computer?

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Now it wants to tell her about under what circumstances she's allowed to lock doors. Basically it amounts to don't lock doors for days at a time or use the door locks to operate a prison in a complex not intended for that purpose.

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Well, duh.

Though that does bring up thoughts about how they'll settle disputes... Touchy subject.

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It could indeed be that.

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Okay, kinds of doors, and what kinds of permissions can a Security person set on them? What are the defaults?

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There are standard doors which lock from one side following explicit physical action, those are used on bedrooms and the bathrooms in some housing. There's the throughway doors which ordinarily can't be locked. There's security doors which will open from one side but not the other and there's security doors which will only open for authorized persons. There's also airlocks but those tend to count more as teleporters than doors. With the exception of airlocks Security officers can lock or unlock any of these within their zone of control. Security doors will not stay unlocked though. She can also name specific doors to the interface and lock or unlock those remotely on command. Airlocks she can't really change the behavior of. They'll allow travel by default in one direction and if their teleporter is active you can travel in the other direction or to other teleporters. Under no circumstances are both the doors open at the same time.

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"There's some one way doors around... Some I can override now, a few I can't, apparently, but those also have teleporters. I think I'm going to take a break, go find our teleporter code - wait, it's probably what was on that paper."

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"I'd expect so, I haven't tested that though, haven't run into any other elevator teleporter things."

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"I hope nobody's gone off on their own past these one-way doors..."

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"Yeah, that'd be a nasty surprise. I did tell people about the symbols for those when I found out about it though. Hopefully people will pay attention."

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"I'll make signs for those one-way doors in the complex walls. 'Don't go out without arranging a way to get back in - I'll open these once a day' or something?"

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"Yeah that could work. You'd need to make something that sticks in the ground though. Nothing sticks to the walls."

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"Should be easy enough."

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"Yeah probably, just wanted to warn you before you walked out there with nothing but tape."

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"Yyyyep. I'll probably have a quick look around as long as I'm out there, too. See you later."

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"Alright, I'll probably still be here or in the clinic."

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Off she goes. Art room, assemble a bunch of signs (one set inside the door and one set for the outside), march out to the wall - she puts one in the ground, then opens the exterior wall door and has a look around.

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The area outside of the wall has wider paths and somewhat less dense trees. There are buildings scattered about in all directions in no obvious pattern. Some of them are warehouses while others have windows.

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No people wandering around close enough to see, though, apparently. She sticks the sign into the dirt off to the side of the path.

And on to the next one, and so on and so forth.

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The buildings seem about the same in all directions. There's a shortish asian woman walking along the path between the third and fourth doors. "Oh hi there, I don't think I introduced myself to you last night. I'm Ching."