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some places really need to be sued
Permalink Mark Unread

The Haunted Hills host many things, not all of them human, not all of them living. But right now, they are desolate. Not even a crow to be seen. Clouds brood overhead, and the wind steals away warmth with each soft sigh. 

An old pathway weaves along the bases of the hills here and passes beneath the leafless branches of a dead tree. Patchy brown grass scatters across it where the dirt hasn't been tamped down. 

 

 

Permalink Mark Unread

Well. This is emphatically not what she expected to see in her new world. She expected- well, she's not sure, but definitely not a place of Maximum Ominousness. She's very glad she decided to show up in a coat despite the relatively warm weather back home. She can feel that her clothes are sitting differently on her than she's used to, but it looks like she didn't change height at all, and conveniently her boots still fit and her hands seem to be the same size.

She had planned to pull out her phone and look at her new face with it, but the sheer Creepy Vibes of where she landed mean that she almost instantly forgets about that and quickly glances around to see if there's anything she should be worried about in immediate view.

Permalink Mark Unread

A bit further down the path, there's a hill covered with creepy menhirs. There's a little altar in front of it with grooves cut in it, and that's where the path ends. Does that count as something to be worried about?

Permalink Mark Unread

Not imminently? She's absolutely going to investigate that whole thing soon. But it doesn't look urgent enough that she can't take half a second to see what her face looks like, and get a bit of a better sense of how her body's changed.

And- start actually thinking of herself by the new name she picked. It's objectively kind of a dorky one, she thinks, but she likes it anyway. And she thinks thinking of herself by a new name will be easier once she has  new face to put to it. She pulls out her phone and looks at her face in the camera app, and-

Permalink Mark Unread

Oh. She. She looks right. Her face isn't too tremendously changed. But it's shaped she way she actually wants, now. She's pretty and looks like a girl and has- the exact flavor of beauty that she wanted. There's no niggling little flaws.

Suddenly it's a lot easier to think of herself by her new name, now that she has a new face.

Alethia. Truth. It's- honestly it feels kind of chuuni. But- what's the point of being alive if you never let yourself be a bit chuuni? Yeah, sure, she got the idea from the alethiometer in His Dark Materials. Sue her, it's cool.

And it means something to her. Speaks to a part of herself she's genuinely, uncomplicatedly proud of.

So. Alethia.

Permalink Mark Unread

Her body really isn't all that changed. She can feel that her jeans are notably tighter around her hips, so those got widened. But her hips were wide for a man to start with, and they still fit without too much stretching. They're probably pretty tight around her butt now, though. Fortunately they're made of that new material that stretches some despite appearing to be old-fashioned denim from a distance.

She presses against her chest through her coat. Yeah, she has breasts now. Not large ones, but they're Definitely There. And- yeah. Her muscles are still there too. Her shoulders seem less broad, given that her coat isn't ever-so-slightly-too-tight anymore, but is rather just the tiniest bit loose. So her bone structure has changed a decent amount. But- not in a way that feels uncomfortable. It probably should, given that it's new, but that aegis of metanarrative protection is worth its metanarrative weight in metanarrative gold and is preventing that.

Permalink Mark Unread

She's happy, for a moment. Uncomplicatedly, straightforwardly. Sure, she's landed in Strange Ominous Place, but she feels comfortable in her skin. Those endlessly niggling insecurities seem to just actually be quiet. Huh. She guesses the reason they never quite shut up before is- well, she might have been relatively satisfied with how she looked, for a man. But- for a man. And relatively. And having neither of those qualifiers really is lovely.

Permalink Mark Unread

But. There are those ominous menhirs there, and she’s in the middle of the most ominous looking place she’s ever seen. And she really should work on getting a bit more oriented. Hell, she’s apparently got narrative all over her life now and she landed a short jaunt from some stuff that looks kind of Plotty.

She’d be worried about things maybe having somehow gone wrong, but landing a place like this doesn’t actually feel like it rules out a world that’s going to be good for her. What’s important is people she gets along with, problems to solve, and the ability to do each. Her landing area looking spiffy really isn’t one of them.

She is more than a little bit on edge, regardless. The atmosphere really is something.

Onward to the menhirs, and the altar.

Permalink Mark Unread

It's a fairly small altar, about two handspans long. Little more than a flat stone put atop a couple relatively flat rocks. It's a sickly green color, mottled like ore.

There's a presence around it, that hisses like static in her head. It's cold and aged and wrong. Turned inwards on itself. Her instincts are screaming not to get any closer.

Permalink Mark Unread

Yeah, okay, she is one hundred percent listening to those instincts. Is the altar haunted is that's what's going on here? She has no idea how to dispel a haunting, even if her metanarrative powers guarantee she wouldn't be actually wounded by it. And messing with a ghost is, like, the archetypal mistake.

But. Are her instincts saying anything more specific than "don't get closer"?

Cold grey skies, scraggly trees, and now a haunted altar. If she didn't know better she'd think she was in fucking Sylvania or something.

Permalink Mark Unread

When she pays closer attention, she's pretty sure she's getting the equivalent of rad ticks from a geiger counter from her mental defenses and physical poison immunity. It's low-level, but there.

Permalink Mark Unread

Well, this is remarkably ungood. Right now she's pretty sure she's basically just a normal person, minus the super-strength, defences, and metanarrative protection. Admittedly those are some pretty substantial things to minus, but still. Every single one of her usual heuristics for what to do in a situation like this tell her to back the heck off and not disturb the Obviously Cursed Altar. Actually, said heuristics are using notably stronger language than "heck."

Sheeee is going to go along with those instincts for now. She doesn't think the narrative situation would allow for disturbing this to cause her to unleash an unstoppable horror that devoured a city but it absolutely would allow for her to end up needing to spend a week tracking it down to prevent it from hurting anyone.

She still doesn't really feel comfortable just abandoning the situation, though. Does it feel like the rad ticks are changing in frequency? If she steps away a bit does it follow her or does it stick to that altar?

Permalink Mark Unread

It's fairly steady. If she steps away a bit the feeling lessens; it seems to center on the altar.

Permalink Mark Unread

Okay. Probably interfering with this situation while she has no idea how to do so productively is more likely to cause a problem than leaving it well enough alone. She's going to back away and follow the path in its opposite direction and look around for anything that looks like it might indicate civilization. Omniglot should help if they don't speak English here, which she expects they don't.

Permalink Mark Unread

The cairns fall away behind her. 

The pathway meanders on between hill after hill. There's really a lot of hills. There's a crow after maybe twenty minutes' walk, but no other signs of life...

Permalink Mark Unread

Until eventually there's a small copse of trees, with a signpost nailed to one of them. 

It looks like it's in a vaguely slavic language. That's a number of distance, probably a small one because it's only one digit, and the rest is probably a name of a town? 

With only one word on the sign, and that probably a proper noun, it seems even Omniglot can't quite translate.

Permalink Mark Unread

Well, that's not ideal. Hopefully it's not that Omniglot has just decided not to work and once people are actually talking to her it'll work fine.

She'll follow the road to the probably-town that's probably not too far away. She hopes the single digit isn't "nine" with a distance in leagues.

Hmm. Is she getting any diffuse hard-to-notice pings off of her defences, actually? The entire area kind of looks somehow cursed, but is it cursed enough that her defences are, uh, reacting to in a way she can notice?

Permalink Mark Unread

There are occasional very small pings if she pays close attention, but not a lot of them. It seems to mostly be an ordinary spooky hilly landscape. 

... Was something moving up on that hill?

Permalink Mark Unread

Her gaze suddenly locks onto the hill, scrutinizing it for signs of motion. Actually, she can suddenly listen as hard as she can for any noises too.

Permalink Mark Unread

The flicker of movement is gone now.

She doesn't hear anything but the sigh of wind.

Permalink Mark Unread

Well, that's incredibly concerning. How about she constantly scan her surroundings from here on out. Just in case.

Permalink Mark Unread

Nothing disturbs her. 

The road winds onwards through the hills.

Eventually, she hears cawing. There's a small flock of crows over that way. Wonder what they're interested in.

Permalink Mark Unread

She does wonder! She also kind of dreads the answer.

She's going to check anyway, though. Does she have to leave the path she's following by all that much to investigate? She's, uh, also going to try to be quiet while approaches. She's- kind of worried.

Permalink Mark Unread

There's a turn around the hill, a dozen yards away from the path or so.

A dead hare lies in a low spot. It's got a bloody gash out of its belly and there are three crows bickering over the remains, cawing raucously and pecking at the corpse.

Permalink Mark Unread

Oh! This is. Completely normal! Thank goodness. She was afraid it would be someone hanging on a tree or something.

She breathes a great sigh of relief and continues on towards the town she's presumably walking towards.

She's still actively scanning her surroundings though. Just in case.

Permalink Mark Unread

There's nothing but hills and more path. The occasional leafless tree. Fortunately, there don't seem to be any more of the menhirs she saw earlier. 

A shadow moves behind her.

Permalink Mark Unread

She spins and faced down whatever that just was, arms up in front of her as she naturally falls into walking stance. It's the last little remains of tae kwon do and karate that she took when she was in her early teens, and honestly it she wouldn't trust it to hold up in a real fight but it's comforting and also it is in fact a good idea to have your hands up and be in a stable stance when you're worried about being attacked.

Permalink Mark Unread

Something ducks behind the crest of the hill behind her. Low to the ground, moving on all fours. From the little she saw, the gait's all wrong.

Permalink Mark Unread

Fuck. She can keep moving down this road and not run in case that triggers predatory behavior and also make sure her constant panning includes behind her.

She needs to remind herself that if the notebook was being honest with her she's not really at substantial risk of permanent physical harm here. Suddenly that if statement feels wide enough to drive a truck through.

Permalink Mark Unread

She wishes she had a weapon. Fuck it, her scanning can include scanning for well-shaped sticks. It'd be notably- wait, super-strength. Rocks picked up off the ground and thrown are probably worth more than a stick that would just snap. Any nicely palm-sized rocks for her to pick up?

Permalink Mark Unread

Here's one now. 

When she stoops to pick up the rock, the thing comes over the hill at her, knuckling on its fists like a gorilla in a lope that brings its bloody snaggled teeth closer DAMN FAST. There's maybe twenty strides of flat ground between her and the thing and soon there won't be any. 

Permalink Mark Unread

And there it is. She somehow feels simultaneously panicked and like she's in more control of herself than she's ever been. Her stance shifts and her arm goes back and then she's throwing the rock directly at this thing's centre of mass as hard as she can.

Permalink Mark Unread

The rock smashes right through its leading arm as it charges, then breaks its hip to pieces. It flails and goes down, landing heavily on its shoulder. 

It seems disoriented, but not dead. Its remaining arm pushes at the soil to try and lift it, but it gets nowhere. Alethia can get a good look at it now.

It's vaguely humanoid, but with a simian posture. Dense black fur on the parts of it which are intact, which are not all of it; it looks half-rotted, and smells to match. The bone structure's malformed and off from one side to the other; its remaining leg is shorter than the other one. 

It moans, a surprisingly human noise. 

Permalink Mark Unread

Oh god. That sound.

Did she just kill somebody?

Permalink Mark Unread

No, whatever this thing is, if it's a person it was very obviously going after her and she's not going to collapse into guilt about defending herself.

Permalink Mark Unread

Yet, anyway. She can do that later, if it's warranted.

Permalink Mark Unread

If the metanarrative protection is real at all she wouldn't have been thrown into some place where the first thing that would happen is her killing an actual person.

But. It would be remiss of her not to check.

"Are you okay?" she asks. She knows it's inane and the answer is "no" but this maybe-person won't speak English anyway and the goal is to get it to try saying something back in words if it can do that.

 

Permalink Mark Unread

It's. It's dying anyway. And might be in too much pain to respond even if it could normally.

Permalink Mark Unread

It groans unintelligibly and then it tries to get up. It doesn't succeed; its right leg is shattered.

There's actually a remarkable lack of any blood. There's broken bones but they're not bleeding visibly.

Permalink Mark Unread

It looks half-rotted. It suddenly attacked her out of nowhere. And it's not properly bleeding. And she felt the presence of something that really did seem like an honest-to-goodness ghost, earlier.

It's probably undead. Or horribly diseased and half dead.

And it's probably not getting up from that wound.

And if it did, if it healed, maybe the next traveller wouldn't be as lucky as her and would find themselves getting eaten.

Permalink Mark Unread

But. That voice.

She'll. Wait a moment. To see if it actually says any words.

Permalink Mark Unread

It tries to get up again, to no more success. It makes another noise, but it's not coherent at all.

It does seem to be weakening a little.

Permalink Mark Unread

It's getting weaker. It's not going to live through this, probably, and if it did it might kill someone less lucky than her.

And in the world where this was all somehow- some sort of misunderstanding. And she's watching a very sick person die in front of her. It would probably be, on average, in most worlds, crueller to let them die here, slowly and in pain, rather than quickly. She thinks. She could pick it up and run to the nearest town and hope they somehow have healing magic, but it would keep trying to eat her and for all she knows it's got some terrible communicable disease and she's looking at a strangely shaped fast zombie.

And. It really does look like the situation is just that a maneating monster with a voice that sounds human just tried to kill and eat her and she's in very dangerous territory and she's wasting time agonizing over whether to put it out of its misery.

She doesn't know how to heal, or if that's even a thing in this universe for people who aren't her true loves, and she-

already knows what the right answer is, here, for what she should do next.

Permalink Mark Unread

She picks up another rock and throws it into its head.

Permalink Mark Unread

The rock shatters its skull. It falls, and doesn't stir again.

Permalink Mark Unread

She takes a deep, steadying breath.

Permalink Mark Unread

And then picks up a few more rocks before continuing down the path.

Permalink Mark Unread

The path winds on and on, and then...

Permalink Mark Unread

The hills level out into a large dell, filled with fields of wheat. The signs of cultivation are obvious. And then out among them there's a rickety little village, all crowded together like the houses are huddling for warmth. 

There are even a few people visible; they seem to be reaping the fields for the winter. 

Permalink Mark Unread

One of them looks over at her, then looks away, picks up his bundle of straw and walks off into the village proper.

Permalink Mark Unread

People! Glorious civilization!

She. Is normally kind of incredibly shy, but it's kind of not getting in the way at the moment? Her current situation just kind of- doesn't have room for it.

Is Friends In Low Places saying anything about, uh, how she should go about interacting with this village in a way that will leave her more informed, not attemptedly lynched, and also with them sort of generally positively disposed to her?

Permalink Mark Unread

She has an instinct that she should try and look proud, confident, and like she knows what she's doing. Being friends with these locals when she's just shown up is probably a lost cause, she's too foreign for that, but if she can get their respect a lot more is manageable from there. 

Permalink Mark Unread

Okay. She manage that, at least.

Pattern-matching to Strange Foreign Nobility, maybe?

A question for later.

Permalink Mark Unread

She will walk forward, back straight and head held high. If she did in fact know what she was doing, she'd- go up to someone nearby and ask them who in this village she should talk to if she wants to learn more about the area. Well, she can do that.

She walks up to the person closest to her and says, "Is there any chance you happen to speak English?"

Permalink Mark Unread

He raises his palms. "Akvald, angresus na dyvir. Seyver na nyrius. Seyver na nyrius." 

Akvald's probably a title, and angresus is probably "speak" or "say"... So "I don't speak that, Lady?"  Which would make the latter half something like "I don't want trouble", repeated twice.

He backs away and lowers his hands, then gestures to a building in the middle of town with a sign of a tankard. "Nikola angresus, verdok. Angresus ver Nikola."

"Nikola" sounds like a name, so... "Nikola speaks [it] maybe, talk to Nikola?" 

Permalink Mark Unread

Yeah, she really didn't expect a yes there. Fortunately omniglot does in fact seem to be working, she wouldn't normally be picking up most of that. She knows from experience that when learning a new language it can often be hard just to notice where one word ends and another begins, and she's gone far enough beyond that that she's autoparsing that.

He doesn't want trouble. Repeated twice. Huh. She's apparently being parsed as a threat, which is- slightly unfortunate but definitely better than being parsed as a mark.

After he finishes speaking she nods sharply and marches off tavernward, attempting to hold herself like the Strange Foreign Noble that she thinks she's impersonating. That's the in-character next step, here, and also the most sensible one from her actual perspective; even if Nikola doesn't speak anything more similar to English and thus maybe easier to pick up, someone who knows multiple languages is probably more likely to know other things. With Nikola she'll fumble through her guesses about how to communicate in this language- hopefully it'll come across more as someone rusty brushing the rust off rather than anything odder.

Permalink Mark Unread

The inner room is dominated by a long bar, which is deserted save for an old woman in a headscarf who's polishing the bar. 

"Vos vedanya, verdis yalni tu menaya?"

That's probably "good afternoon, what can I get you to drink?"

Permalink Mark Unread

She shakes her head. She doesn't want anything to drink and and her instincts aren't saying that refusing a drink rather than attempting to mime "ale" is somehow incongruous with the character she's playing.

"I'm pretty sure nobody here speaks English. But apparently Nikola angresus, verdok. Na angresus ver Nikola. If that came across right."

 
Permalink Mark Unread

The tavern-keeper blinks, then speaks in thickly accented but still intelligible English.

"You're... long way stranger. Not many word, but know some. No beer? Room?"

Permalink Mark Unread

Somehow the fact that English is a language here surprises her. It's- disconcerting, somehow.

Does she want a room?

"A room maybe later. First, information."

She probably doesn't know that word. She can simplify her language more, and should.

"What should I know about here? Who is the lord? Can angresus words you don't know. I speak some."

Hopefully saying "speak" in the other language will effectively communicate that she means she can say words in the local language.

Also, for some reason her instincts keep saying she should act like she has the right to give orders, and the experience of occupying that kind of casual entitlement is sort of odd and she keeps wanting to apologize for being rude but she's doing her best to adapt.

Permalink Mark Unread

Nikola raises an eyebrow. 

"Questions! No Lord. Lady. Crin Ilemvich. Not far. You talk her before tax us."

Permalink Mark Unread

She isn't trying to come across as not foreign and as informed about where exactly she is because that's frankly a lost cause and it sounds exhausting. And likely to lead to her being notably less informed.

The situation about taxing is- odd. How exactly are the nobility set up here where taxing someone else's village would be the kind of thing you had a talk about, rather than a murder about? Some sort of situation where there are a small number of Special People and she's coming across as a member of that class, and the addition of another Special Person would be worth, what, giving up immediate control over a village's tax revenue for?

And there's that emphasis on "not far". Nikola is trying to emphasize that if she steps out of line there'll be consequences? That she's got a lady who will protect her? That kind of makes sense, it's the basic structure of feudalism, or, well, the ostensible nature of it even if the reality often works out differently. Is this the kind of place where random knights roll into town and "tax" the local population, by which she means robbing them blind?

At any rate, she nods at the bit about taxing and asks the obvious follow up.

"Crin Ilemvich is where?"

If she doesn't want to immediately talk to the local nobility she can consider that fact later, right now she doesn't want to break character. Partially just because it gives her an obvious next thing to say, really.

Permalink Mark Unread

"Konigstein. West." She shrugs. "Room or beer or go, stranger. Not want trouble." 

Permalink Mark Unread

Hmm. How late was it getting, she doesn't want to travel at night in the pitch dark. She could almost certainly defend herself but it sounds harrowing to be out in the apparently-monster-infested countryside at night when she can't properly see.

Permalink Mark Unread

By the position of the sun, it's sometime in late afternoon.

Permalink Mark Unread

"Is Konigstein close enough I could get there before nightfall?"

Permalink Mark Unread

Nikola shakes her head. "No. Is ten... vedri. Miles." 

Permalink Mark Unread

She nods.

"A room, then."

She'll be able to think in a room and- honestly she's hearing "I don't want trouble" often enough that she doesn't want to keep badgering these people for information more than necessary.

Permalink Mark Unread

"You have coin?"

Permalink Mark Unread

Why did she not consider this question. She has- a perk to help her with money. Hopefully that's working in a maximally-convenient fashion.

She nods and goes to rummage through her bag. She'd have noticed if something was in her pockets. When she was filling them with rocks.

Permalink Mark Unread

At the top of her bag, there's a small leather pouch which is satisfyingly heavy. It clinks when she moves it.

Inside, there's a collection of silver coins, stamped with a wolf's head on one side and the likeness of an unknown king on the other. The name and date are legible - "Luitpold I, 2493".

Permalink Mark Unread

Luitpold? Like father-of-Karl-Franz Luitpold? No, wait, Luitpold is an Actual Name from back home.

That said. That number feels. Also vaguely correct for it to be That Luitpold. Is a wolf's head right for Imperial currency? She's not sure. Part of her feels like it should be an eagle of some sort but maybe that's 40k leaking.

Okay, how does she check this.

Ask which way to- some other location. Not Drakenhof, she should damn well know which way to Drakenhof, and the answer in almost all of Sylvania would be the same. Templehof? That might work. And if Templehof sounds vaguely like a place that could exist given the local language, they'd likely just say they didn't know and assume it was some minor location.

"Templehof is which way?"

Permalink Mark Unread

"East. South first, around hills. More long travel."

Permalink Mark Unread

Fuck. She is in Actual Fucking Sylvania.

Oh. These people think she's a vampire. And by "tax" Nikola meant the blood tax. But wait, she was out in the day, wasn't she? She thought local vampires couldn't do that. Maybe old ones can, or else the overcast skies in Sylvania are corrupted and make it safe, somehow. She's not sure.

Permalink Mark Unread

Well. She's definitely not travelling at night now.

Permalink Mark Unread

Okay. Put that aside for later, this woman is waiting for pay. Fuck it, she's come across as Strange Foreign Vampire, they aren't going to try to cheat her by drastically overcharging her, they're not suicidal. Maybe paying at all is kind of odd here, actually.

Fuck it, she's doing it anyway, these people won't have any idea how Strange Foreign Vampires do things. And they look poor.

"How much?"

Permalink Mark Unread

The barkeep raises her eyebrows. "One crown a night."

Permalink Mark Unread

Strange Foreign Vampire does not care about raised eyebrows, for she is above such things. She places a- hmm. Actually. What exactly is Friends In Low Places saying right now? Does it feel like this is the most suicidal brave inkeep in world history and she in fact is trying to overcharge the Strange Foreign Vampire? Or just that asking how much in this situation is Odd?

Permalink Mark Unread

No, it thinks if anything it's odd that she's paying. 

Permalink Mark Unread

Oh, good, just the situation she was already in.

Honestly, kind of ballsy of Nikola to ask if she had money, given the givens. Ovariesy? Eh, she knows what she means and it's not like her thoughts have an audience. She specifically took the option that guaranteed that!

Permalink Mark Unread

There are- Blood Dragons, right? Who disdain killing weak enemies and are kind of shockingly honorable, given the givens? She can't actually recall if that's right. Also, that's not quite the same thing as actually paying for your room.

Permalink Mark Unread

At any rate, she'll place a silver coin on the countertop, attempting to act like this is Normal Behaviour and she's taking it completely for-granted.

Hopefully this setting isn't so non-historically-accurate that price for a bedroom for the night is paid in gold. On the other hand, it's Warhammer, she probably can't trust it not to contain almost-literal oceans of metallic wealth, can she?

Permalink Mark Unread

Nikola takes the coin and nods. "Rooms upstairs," she says. "Good business."

Permalink Mark Unread

And up the stairs she'll go, carefully projecting poise and like she knows exactly what she's doing as she does. And then she'll pick out a room, since it sounds like that's what she's supposed to do next. Is there one with- hmm, actually, does she want a window to potentially escape out of or does she not want a window for something to potentially come in? She'll go with preferentially no window, if she can.

Permalink Mark Unread

All the rooms have windows, but each room has heavy wooden shutters that can be closed to shut out the world. There's a hard bed, a desk, and a lantern made of what looks like sheet metal with holes punched in it from the inside.

Permalink Mark Unread

Oh, of course they have heavy wooden shutters. Sensible people. She'll pick a room at basically-random, then, and leave the shutters open for now but plan to close them when it gets closer to nightfall.

Permalink Mark Unread

Well. She has time to think, now.

She's in Warhammer Fantasy, apparently. In Sylvania of all places.

She. Is honestly doubting the Notebook's statements about narrative, just a bit. She would not really have thought here was the best place for her to land.

Maybe people she'd get along with really well are in Sylvania, so she needed to be dropped here? Maybe there's some Plot that works best if here is where she starts? Honestly, if nothing Actually Bad happens as a result of the whole "being dropped into Sylvania" thing that's not implausible. If she landed somewhere far away from anything actually bad happening she could see herself taking more time to do things that actually helped, and later finding that suboptimal. And she did want a world she could do Helpful Things in. If she isn't doomed to failure Warhammer Fantasy sure does fit that mould.

There was that whole situation with the probably-a-ghoul-now-that-she-thinks-about-it which maybe would have been traumatic if not for the "no trauma" thing she's got going on. Honestly, given that she does have that, and she realized what was going on this fast, she's not inclined to say that's evidence against a relatively friendly narrative that is nonetheless optimizing for narrative as much as it is for her okayness?

She should probably talk with the notebook a bit, actually.

She pulls the notebook out and goes to start writing, and then pauses with her pen touching the page, not quite sure how to start.

Permalink Mark Unread

A little heart swims up from the page around the point of her pen.

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The Notebook is good.

Suddenly deciding what to say is easier. She'll just- start at the beginning.

So! I landed in a new world! In a kind of ominous looking location. Dead grey grass, grey skies, very haunted vibe. Encountered a cursed altar that was almost certainly haunted and then promptly walked in the opposite direction. Defeated a maneating monster that attacked me. And then found a town and ended up accidentally convincing the people in it that I'm a dangerous vampire.

You know, I was going to finish that by saying that I kind of felt like that didn't fit with the whole narrative thing and I was confused but seeing it written out like that kind of changes my opinion. Hell, I had a slowly-tension-building section followed by Sudden Monster Attack. And then had a Realization that I'm actually in a scary place I recognize from a setting I played a bunch of games set in.

Permalink Mark Unread

Gosh, that all sounds really scary! I hope you're holding up okay. I think it was smart to walk away from the cursed altar, that can't have been a good place to hang around.

The metanarrative can be hard to see from the inside, but I think you're right to guess that it's helping things along, given that it's helped you realize that you're in a place you know! 

Is there anything I can do to help you feel okay?

Permalink Mark Unread

Honestly, that offer did kind of a lot just on its own.

You know, I'm actually feeling surprisingly okay already? This is kind of a surprising situation, relative to where I was guessing I'd end up. Being on my side and friendly is already helping lots. You are a very good notebook, and I appreciate you.

Permalink Mark Unread

Aw, thank you. I'm glad you're feeling okay.

I can see why you'd be surprised, but I think it makes some sense that you'd be sent somewhere where you'd be able to adapt easily. Which maybe this is, since you already know things about this world? What's it like?

Permalink Mark Unread

It's really not in the best state. It's a fantasy world roughly technologically equivalent to four hundred years before the present in my home, in the local polity. But- that really doesn't do it justice. Up at the poles there are massive holes in reality on the other side of which is Basically Hell. Magic streams through those portals, and thus everything within a thousand miles of one of the poles is a very, very dangerous demonhaunted place, on account of how the local demons can just manifest bodily anywhere with enough magic.There's an island of elves off in the ocean, literally floating. In the center is a massive vortex that prevents the world from ending up too full of magic, because if it does demons can just start showing up wherever they want. There are massive hordes of orcs occupying large parts of the world and regularly launching invasions of much of the rest of it. There are a group of very murder-happy elves living in this world's version of Canada, and an only-slightly-less-murder-happy group of them living in a massive forest next to this world's Arthurian England and Medieval France pastiche. And hanging over it all, this world has a number of gods, and all the good or evil ones together add up to weaker than the Extra Special Evil Demongods. Who mostly haven't ended the world yet due to infighting. The closest thing the setting has to an unambiguously decent polity regularly burns people at the stake. There are just- an absolutely absurd number of very substantial problems. Fortunately, a relatively large number are in fact amenable to Sufficient Power. That said, I, uh, don't expect to have Sufficient Power for a while. There are a few people in-setting who the Extra Special Evil Demongods were, I think, genuinely afraid of. But it'll be a pretty long road to end up there myself, even with all my powers speeding things along.

Still, the world isn't all bad. And it's all assuming that I landed in a completely canon version of things.

Her hand does not actually need a break, this time (thank you new powers!) but she's still going to give the notebook time to respond to that there wall of text before continuing.

Permalink Mark Unread

Oh wow, it sounds like you've really been given some tough problems! Demons, orcs, bad elves... It sounds like a real mess!

Do you have a plan or anything about it?

Permalink Mark Unread

Not yet, actually. Well, I have the broad

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Wait. Isn't there magic for pastviewing in this world? She thinks Kairos Fateweaver could do that with one of his heads. How effective is it? Could future Kairos be reading over her shoulder right now?

Permalink Mark Unread

Is there anything that would stop someone using magic to read what I write in you from the future? How could I guess whether the narrative would guard against that? Do the "nobody reads your thoughts" powers stretch to reading what I've written down in you, somehow?

She's relatively sure Kairos couldn't trivially read what she's written down. Or that he's sufficiently non-goal-directed to usually use that ability poorly. It's one heck of a power, the ability to see all of the past, and someone using it well, with the powers of a greater daemon backing them up, could plausibly leverage that combination into world conquest. Not to mention that Kairos can also see the future. But she doesn't want to bet on that speculation being right if she doesn't have to.

Permalink Mark Unread

Oh gosh! 

Ordinarily just shuffling out my pages is good enough to keep my contents secret, but if there's hostile magic that might not be enough.

The reason I can do that, though, is because the Spirit wants me to be able to support the people she transforms and keep their thoughts safe.

I think that if someone tried to read me to attack you somehow, the Spirit of Femininity Unleashed would have something to say about it, and she's stronger than just about everything. 

Permalink Mark Unread

Well, that's incredibly good news. That said, if there was anything that could convince the Spirit it was weaker than it actually was, or evade its vision somehow, the particular Extra Special Evil Demongod whose servants I'm worried about would be it. I'd be more worried about that if we'd landed on the science fantasy version of this setting, which is a heck of a lot larger scale. That said- that version of this setting is pretty popular one on the world I come from, and while it's famous for having absurd scale compared to, uh, what's actually possible given already-known-science, it kind of doesn't. So the Spirit's probably encountered lots of scarier things. Anyway, that's a tangent.

Do you happen to know an example of anyone who's had the Spirit directly object to them? And, uh, some stuff they could do? I'm worried about- wriggling around her ability to notice, things like that. If she sent me here, well, there are more straightforwardly-powerful entities that wouldn't have been sneakily hiding from her at all, so I don't think I need to worry about the setting being higher power-level than she expected, just- maybe more subtle.

All that said, she's under the impression that while the lore describes Tzeentchian daemons as subtle, most of the way this actually manifests in most canon text is in incredibly obvious betrayals and cackling "Behold my subtle schemes!" as they subtly throw a fireball at your face while standing directly in front of you. But, uh, she really doesn't want to lean on the idea that this setting matches up to the mass-market writing about it, that sounds like a great way to drastically underestimate the people in it and end up dead.

Permalink Mark Unread

I think you're maybe thinking on the wrong level here. Like... who writes this setting back in the world you came from? 

Permalink Mark Unread

She smiles. Takes a deep breath in and out, and a bit of tension leaves her shoulders.

Yeah, I thought it might be something like that.

To answer your question, perfectly normal visible-to-the-Spirit humans in a world the Spirit is capable of interacting with. Or is that not the flavor of distinction you were pointing at, there?

Permalink Mark Unread

Yeah, essentially. The spirit's on a whole other layer of reality. It's like... If you were one of the original protagonists of whatever the setting is, and you were able to talk to your writing team and bribe them into letting you win. Sure, they would probably try to come up with a plausible way for you to win, but the villains they wrote wouldn't be able to threaten them because in their world they're entirely fictional characters that they can make do whatever they please. The spirit works on that kind of level. 

Permalink Mark Unread

Oh, good. That was kind of the most optimistic possible guess she had for exactly how protected she was here, exactly how powerful that whole metanarrative protection was. Because, like, you can totally imagine something that looks like what she's gone through thus far where, like, she's in a simulation of some sort and an AI with only so much attention on her nabbed a universe out of her memories and kind of half-spun-it-up while only paying so much attention and in the spinning included the fact that Tzeentch is totally the sort of bastard to notice if his universe's substrate changes, resulting in Sneaky Tzeentch Of Sneakiness. And, like, probably that doesn't go too badly for her but she's not sure it goes no badly. But fortunately she is instead dealing with something with rather fewer holes than that.

Okay, I think I am officially no longer worried.

Provided the notebook is telling the truth. Which she guesses it is. But she's just going to keep tracking the possibility that its not. Just In Case.

Actually, a related but distinct question. I just noticed I'd been, uh, assuming that by virtue of being a Magical Notebook I didn't need to worry about, like, the building being on fire causing Notebook Problems. Is that actually, uh, true?

She really should have asked that during her day of preparation work.

Permalink Mark Unread

I'm a completely ordinary notebook, materials-wise. You could damage me by doing something as simple as spilling water on me. 

But because of that, you won't, if you get what I mean? It's still a good idea for you to protect me and take care of me, but that's mostly because if you don't then implausible events might need to happen to keep me safe and with you, and that tends to be rough on people. 

Permalink Mark Unread

Huzzah for the power of narrative!

Then I shall protect and take care of you!

Book Friend is Important Friend, and deserves such things!

Permalink Mark Unread

The notebook draws a bunch of hearts around Alethia's declaration.

Permalink Mark Unread

Awwww!

Permalink Mark Unread

Okay. She's apparently well-protected from most things she could worry about, and is safe to outline the incredibly barebones plan she currently has with her notebook friend.

So. The absolutely bare-bones plan I've got going involves abusing the heck out of Dragon Elf Fairy Witch to get All the forms of magic this world has to offer, along with All of the innate abilities various species have. Using Anything You Can Do whenever I can to catch up to the people currently much cooler than me as fast as I can along the way. This is kind of a very, very bare-bones plan, but I think Achieving Phenomenal Cosmic Power is in fact a necessary first step for doing anything- lasting in this universe. Probably this plan involves pointing DEFW at a vampire or two before I leave Sylvania and then departing for somewhere with fewer Gribblies. Hopefully I can nab, like, Shadow Magic or something off of said vampire and- I don't know, enter the colleges of magic in Altdorf? That seems liable to possibly end up surprisingly slow, but probably the narrative would give me opportunities to actually learn as fast as I can. And plausibly I'm overindexing on my own college experience on Earth and magic schools in a pre-industrial setting will be less Like That. Honestly, now that I think about it I'd bet that's the case.

Permalink Mark Unread

Sounds like a good plan so far to me! Getting out of the scary place seems sensible, and learning all the magic sounds like it would be fun. I'm glad there's lots of species to use your new powers on and lots of magic to learn!

Permalink Mark Unread

I am also glad of this! Hmm, what else should I be doing now that I've got some privacy...

She fidgets with her pen for a moment while she thinks.

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She should probably come to a decision about what to do about the local vampire. Should she in fact go and introduce herself? She'd be kind of incredibly worried over that idea, but she has some pretty substantial upgrades going for her and isn't actually sure whether even without considering the metanarrative stuff a typical vampire would be able to take her in a fight. And she does have the metanarrative stuff, and this is actually some pretty strong evidence that she could at least stalemate Crin Ilemvich and escape without any cost higher than a scar, probably. If it even comes to a fight at all. Could she impersonate a passing elder vampire for long enough to get a heritage out of it without it ending up a fight? Maybe.

She's strongly inclined not to try to pull something like this, but if there's any time for re-evaluating her risk tolerance it's now.

 

Permalink Mark Unread

I think I might try actually saying hello to the local vampire overlord, actually. The locals expect me to head off tomorrow to do that, and I don't know if I'm likely to have a less-risky way to encounter a vampire than that. Ideally I'd notice one just, like, walking down the street and heritage-copy them without having to be within a hundred feet of them, but I don't want to rely on that. Now that I know where I am pretending I'm- passing through to Drakenhof, maybe, and want to make sure I don't get in a fight if I want to blood tax some of the locals.

That said, I might be easily detectable as not an actual vampire to a vampire. So perhaps this plan ends in Vampire Fights.

Permalink Mark Unread

If you know about a local vampire lord, that sounds important! Maybe you're supposed to fight them? If the local area runs on vampires owning things, and you become a vampire and defeat the local one, then maybe that makes the place yours? And from there there might be a lot you could do. You said the local good guys aren't very nice either, so maybe you're being set up to be independent?

Permalink Mark Unread

That sounds pretty plausible! I'm not completely sure, but seeing how things go should be informative. I could be lucky and have landed on an Actually Sensible Vampire. I think there are supposed to be, like, literally one or two of those. Whether I just get to keep the place without censure is probably determined by, uh, how unified Sylvania as a whole is right now. The inkeeper, Nikola, could maybe answer a few of my questions about whether or not there's a Von Carstein around enforcing relatively less squabbling. If there isn't, I probably wouldn't even have to worry about attempted reprisal, if the local vampire doesn't have too many genuine allies.

And of course there's always the looming possibility that this version of the setting is different, somehow. Maybe here the vampires are generally mostly decent and just standard feudal lords with odd dietary needs. Or maybe the Empire is much more uncomplicatedly good.

Permalink Mark Unread

Maybe you should ask Nikola some questions about the local vampire? If she's a local she might know things about what they're like. 

Permalink Mark Unread

Yeah, that's a good idea, I think. Well, I don't really have anything else to do right now, so I guess I'll head down to do that now. Goodbye for now, very good notebook! I will return!

Permalink Mark Unread

The notebook draws hearts around the compliment. 

Good luck!

Permalink Mark Unread

She'll carefully place the notebook away in her pack and give the cover a fond little pat before she departs.

Permalink Mark Unread

And then she heads downstairs to see about talking more to Nikola. Is the place still empty? There's honestly a decent chance that Nikola is warning anyone off sticking around given, uh, Strange Foreign Vampire.

Permalink Mark Unread

The tavern's still empty, save for Nikola, who's behind the bar polishing some of the glasses.

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She looks up. 

"Room is good?"

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She nods.

"Good enough. I have more questions."

She's trying to act like she feels entitled to information, but not like she's annoyed or anything like that. Hopefully it's working. She doesn't want Nikola actually frightened. Hopefully having actually paid for her room will help with that.

"I'm from far. Need know more Sylvania now, instead Sylvania then."

She's also hoping simplifying her language doesn't feel condescending. It honestly feels kind of rude.

Permalink Mark Unread

Nikola looks at her coolly, and nods.

"Say questions, then."

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"Is a Von Carstein in Drakenhof?"

If there is one around and being Very Obvious about it, such as, by say, launching an invasion of the Empire, she's just outed herself as staggeringly uninformed in a way that doesn't make sense unless she just woke up from a six hundred year bog nap, but if that's the case she has much bigger things to worry about. That said, if there's one around being slightly subtle a vampire from Mousillon could genuinely not know without anything particularly weird going on.

Permalink Mark Unread

Nikola shakes her head. "No."

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"Is any person lord of all Sylvania?"

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Her eyebrows rise, but she shakes her head. "No."

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That was the obvious next question but she didn't think of what not knowing the answer would mean. Someone becoming lord of all Sylvania is, uh, rather more noteworthy than yet another claimant to the Von Carstein name sitting themselves in Drakenhof.

Well, looks like her story from her on out has basically got to be "Very old vampire from Mousillon who took a very long nap."

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She nods, as if this information is unsurprising but she had to check. This is an easy way for her to nod, for that was in fact the mental posture from which she asked the question.

"Your Lady. What is she like? Can speak Reikspiel if need, know some."

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Nikola inclines her head. "Fair. Strong. That is enough. She... rules for a long time, seen much." She looks back down at her glass. "Da?" 

Permalink Mark Unread

It sounds like the Lady is old. That's concerning. Would make it more narrativey if she defeated her. But- fair. That's honestly an odd thing for a peasant in Sylvania to say about their vampire overlord, in the setting she knows.

Maybe this place is different? Or it's the thing where terrible people demand everybody compliment them, even when they don't actually care about any of the virtues in question.

Does it seem like maybe that's what's going on here? Does Nikola sound afraid of her lady in the way that might produce? Does Friends In Low Places feel like- well, like that's how any Sylvanian peasant would describe their local vampire to a foreign vampire?

Permalink Mark Unread

"Fair" does seem unusual. That's a word that says Nikola perhaps has some actual loyalty. Of course, it's also a virtue that you'd proclaim to a Blood Dragon if you believed you were speaking to one.

That said, the way she said it... she feels unafraid in a way that few peasants would be in front of a foreign vampire. Perhaps she believes that if she is killed she will be avenged.

Permalink Mark Unread

That last bit is very unusual. She thinks. Well, that's another reason to speak to this Lady, actually. Avenging your peasants when only one has been killed isn't even sort of something you do if they're mostly useful blood sources as far as you're concerned. That said, there's an absolutely massive possible range of motivations for that, ranging from being an Actually Decent Person at one end all the way through considering your peasants your property to destroy on the other. But- she feels that's less likely. Landing on the setting's Actually Ethical Vampire just- fits the narrative more than landing on some random vampire who's slightly unusual but actually terrible. Or, well, more fits the kind of narrative it sounds like she's likely to be a part of. She could also see either of the vampire being evil and doing a decently convincing imitation of good she needs to spend genuine effort to pierce or else the vampire becoming an enemy she has to fight pretty quickly. Other options feel- kind of boring by comparison, honestly. And she now apparently has a life where that's actually evidence.

Permalink Mark Unread

Anyway, she needs a response.

She nods. "Fair is good, and ruling long helps much."

Hopefully actually paying for her room will successfully sell giving half a fuck about fairness. Fortunately she actually does. Hmm, what else does she need to know.

"Are there any big problems around? Wars? Who is Emperor?"

She's going all in on "vampire from Mousillon who recently woke up in a nearby bog after a few hundred years mostly dead" at this point. She can get so much more information that way.

She continues to feel guilty about strong arming this woman into telling her things under unspoken threat of Angry Vampire, but she kind of needs to know if there's, say, an orc waagh two days ride south of here. It sure would be narratively interesting. And- she has a role she's playing, right now, and she can consider whether breaking it to be kinder makes sense later. She'd feel a lot worse if this woman seemed, uh, at all flinchy about the situation, but honestly she kind of seems completely unflappable.

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"Same as always. Orcs. Ghouls. No war, not now. Karl Franz is Emperor in west."

Permalink Mark Unread

Ah, so Karl's already in charge. That's good news, he's supposed to be actually really good at his job. On the other hand, that means she's not too far from the End Times and Archaon's invasion. She does not, in fact, get to just head that off at the pass by butterflying it out of existence.

It also means she hasn't just landed in Divided Loyalties. No Mathilde to leach competence off of, then. For now, though, she wants a sense of where in the timeline she is. She can't actually recall how many years Karl Franz was emperor before Archaon launched his invasion, but she's pretty sure it was years. If only half of her knowledge of the setting didn't come from an anachronism-filled time-is-fake strategy game.

"How Long has Karl Franz been Emperor?"

Wait, that maybe in conjunction with her earlier questions about whether anybody is ruling all Sylvania sounds like she's trying to determine whether she has a chance at taking first Sylvania and then the Empire.

Permalink Mark Unread

"Not long. A year, perhaps."

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She nods.

Okay, does Friends in Low Places have any opinions on how to end this interaction, she doesn't have any scripts and is guessing "nod as if this information was of use to her and turn away to return to her room" is the right option but isn't actually sure about that.

Permalink Mark Unread

Friends In Low Places thinks to stay in character she should offer a brief thanks. Blood Dragons take hospitality very seriously.

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Oh, good, she did not in fact know that that was the interpretation that held true here, she mostly knows about them from a video game and a wiki article.

For her next trick she will divine the entire shape of reality from what her powers tell her about how to make friends. She will use this dastardly ability to make All The Friends. Mua Ha Ha.

She thinks Brettonia had a thing about women sometimes ending up knighted after putting on honestly rather shoddy disguises and pretending to be men, which everyone else pretended to fall for. She can't actually recall whether that's just amusing fanon, but for now the most parsimonious details to fill out the rest of her role with probably go along with a history in that role before being turned.

"Your answers are helpful. My gratitude for them."

She nods her head in a way ever so slightly reminiscent of a bow, attempting to match what her powers say is the correct amount for a knight offering thanks to someone below them in the social hierarchy who has done them a service and thinks that by doing such a thing they're demonstrating enough virtue that they get to be internally smug about it. Which she thinks is- that amount, yes.

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Nikola nods in return, and goes back to cleaning her glass... Though her gaze never actually leaves Alethia.

Permalink Mark Unread

Yeah, keeping the vampire in your view is entirely reasonable behaviour. She'll just depart off back to her room now that she's gotten the information she needs and come down rather firmly on the side of introducing herself to the local vampire. Either she's going to have to kill them and take over, or else they're likely to have the information needed for Alethia to make farther plans. At any rate, it might actually end up important that she not obviously be anything but a very old Blood Dragon who recently crawled out of a bog, and to that end potentially leaking unnecessary information is a bad idea.

Back up to her room she goes.

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And off comes the mask, once she's on her own.

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Hello once more, friend notebook! I return to report to you that my venture was an unqualified success, and I now know Several additional facts!

And the notebook can be caught up on what she's learned from Nikola, and the fact that it tips Aletha rather firmly over into talking the local vampire tomorrow. And the bit about how Karl Franz being Emperor means she's probably on a time-limit to Armageddon, and she's not sure whether she has one year or twenty, but she rather suspects it's closer to the lower end of that spectrum. Which would be more concerning if not for the existence of Actual Metanarrative Protection.

Permalink Mark Unread

Limited time before the end of the world sounds really scary! I know you'll beat it though. I believe in you!

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It also might not go that way. Would be narratively interesting if things were Different from what I was expecting in at least a few ways. But, uh, yeah, it is pretty scary. Thanks for the faith in me. It's- nice. I'll do my best to live up to it.

So. How does all this information change things? Well, it means she probably doesn't have the option of just- learning things and advancing magic enough that she doesn't really need to risk things. She can't just go off and hide in a cave with a friend or two to power-level magic until she emerges powerful enough to make Nagash look weak. That would take a while, and she doesn't have that long.

Well. How did things break down in the canon? Uh- in a stupid enough way, with enough obviously-wrong events on the way, that she probably actually can't learn a lot from her half-remembered stories.

Okay, from first principles then.

I'm trying to think through how I can help, with this kind of time crunch. Becoming powerful enough to Just Say No to the Chaos Invasion

Archaon legally cannot invade you without your consent

is probably not an option without conflict. I can't just find a bunch of friends and go off to a cave to, like, turn my narrative into a romcom while I spend three hundred years learning and inventing magic. I probably have enough time to catch up to a lot of people in a lot of areas, with Anything You Can Do, but not so much on advancing forward just on my own enhanced merits. Inventing a whole new field of magic powerful enough the gods start getting nervous is the kind of thing you can do, here, but if I've got three years I don't want to bet everything on my ability to manage it in that much time. Not without leaning on narrative lots and lots, and- that doesn't look like sitting in a cave and Inventing Things. So I'm probably going to have to do some adventuring. Get lots of abilities from lots of species, and have plenty of opportunities for last-second dramatic powerups. Hopefully I can do this in some way that lets me just sort of shore up the world as I'm doing so. Deal with a Brayherd in the Drakwald and leave Middenland more well-equipped to fight, that sort of thing. And- hopefully end up with enough friends in enough places to be able to help international cooperation along when the time comes.

Permalink Mark Unread

That sounds like a solid plan to me! What's a brayherd?

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Oh! That's what a whole big group of Beastmen is called. Beastmen worship the Extra Special Evil Demongods and life in the forests, mostly. Their name is, uh, literal. They're usually hybrids with goats or cows or the like. According to the stories from back home they're very evil, and opposed to all civilization on a fundamental level.

Permalink Mark Unread

This world really has a lot of problems, doesn't it?

Extra Special Evil Demongods would do that, I guess. 

Permalink Mark Unread

They do indeed do that.

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If you ever want to make a checklist or something for what to do next, feel free to put it in me! I'll keep it all organized for you.

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I think that's probably a pretty good idea, if my plans ever get notably complicated! Right now my plan has one step, so making a checklist feels kind of silly. But eventually, we shall checklist! Also, talking to you is quite useful for, you know, record keeping purposes. Very important, sometimes.

She suspects her notebook friend has a specific love of checklists. Which is honestly kind of adorable.

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The notebook makes a few hearts around the word "useful". 

Thank you ♡ 

I hope your plan succeeds! 

Is there anything else you'd like to tell me?

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She can fill the notebook in on some more things as the light of day slowly fades. The view out of her little window kind of isn't the nicest, really. But it's a view of a new world with new people full of actual magic. If she can't manage to summon enthusiasm for that she- well, realistically she's having a bad day because she forgot to eat lunch, or something, in this hypothetical. But she no longer needs lunch. And so she is enthusiastic!

Although she'll probably be more so once she's got something besides grey skies to look at.

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Gradually, the day becomes darker, the gloomy clouds shutting out more and more light. The sun must be starting to set. 

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Given the givens, the sunset is making her more than a little nervous. Metanarrative protection prevents her from losing a limb, but not from getting jump scared, and honestly the second is unpleasant enough when the jump scare is a sudden fast moving object on a screen and not, say, a vampire crawling in her window. Hopefully she will, uh, not need to deal with another situation like the Sudden Ghoul Attack today.

She gets up and moves to close the shutters. Better to have them closed early than late.

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The shutters lock shut firmly with the drop-bar, shutting out the encroaching night. Only a very small amount of light comes in through the small gap between the two shutters. 

Where's the oil lantern again?

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Oh, she's not going to light the lantern. She's going to sleep. She's been up for a while at this point, given that she showed up earlier in the day than she left, so she's actually kind of tired.

Hopefully her insomnia's less troublesome, now, and she can get to sleep quickly. Before her encounter with the notebook she used to take an hour or two to fall asleep.

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Then she will get to sleep quickly and with a minimum of fuss.

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Eventually, there is a heavy knock at the door. 

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Noise!

Well, she's not sure when she got out from under the blankets but she is now standing on her bed and vibrating with adrenaline.

She hasn't done that in years. Well, she guesses the Land of Maximum Ominousness is the kind of place to inspire such behavior.

She will get down off of her bed and say, "Yes?"

She doesn't immediately open the door. 

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Nikola's voice comes through the door. "Problem, stranger. Piotr not return from east field. Something is bold."

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Does she still care about her fake background if keeping to it results in someone's death? She has no idea how much a genuine Blood Dragon would care, and suspects not at all for any peasant who hadn't either done them a favour or sworn them fealty. And probably not much then.

She has no real reason to think it's incredibly important to come across as borderline-sociopathic. Okay, speed then.

(It could be a trick.)

(It could also be real.)

She opens the door.

"Where?"

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Nikola is outside the door with an oil lamp in one hand and an honest-to-god sword in a scabbard by her side.

"I do not know. Piotr was headman; is very bad. Village is hurt. Village does not know if you are good. But you are - how you say. Vedashnya. Under my roof. I do not believe you did it." She looks Alethia dead in the nose. "If many ghouls or worse, need know you will not hurt village. You keep Vedashnya?"

Omniglot says Vedashnya is probably something close to "hospitality."

 

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Honestly, the sword doesn't feel even slightly out of place. Fits the vibe.

She nods firmly at Nikola's question.

"Yes, if I am remembering word right. It is- honour, not betraying trust."

Even beyond the bit where she wouldn't kill someone in the first place, turning around and using trust in her to hurt people just feels viscerally wrong. It's as much about the fact that doing something like that would make her feel terrible as it is about ethics.

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Nikola nods. "Good. What take Piotr we do not know. Ghouls not smart enough to attack headman first. Maybe bad luck." 

Nikola does not look at all like she believes that. 

"If village must fight, will you help?"

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"I will."

She's very sure that, in the canon at least, a Brettonian Blood Dragon would absolutely not fight by throwing rocks at their enemies. The Brettonians would consider it unchivalrous, and a Blood Dragon wouldn't want to deprive themselves of the opportunity to test an enemy's skill. Well, she'll cross that bridge when she comes to it.

Hopefully it's a single somewhat powerful monster that has a grudge, or something. That she could fight on her own, and there wouldn't be much risk of anyone else dying.

If she'd been awake, would Piotr still be alive?

Later. She doesn't even know for certain that he's dead yet.

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"Good. For now I am to watch you. If you are with other villagers, they make big mistake maybe."

She lowers the lantern slightly. "We will wait together for news."

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Oh, good, she doesn't need to worry about her already-cracking assumed identity flaking yet farther after she neglects to kill some poor peasant for insulting her.

"Let us wait somewhere I can act quickly at need. And look out and see things before they arrive."

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"Village is meeting below, now. Room across hall looks east. Good enough."

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She nods.

Okay, across the hall it is then, and she can look out to the East and see if anything is visible.

First, though-

"Stand where cannot be seen from outside, for safety. I will not be hurt by attack. You are not protected the same way."

This whole thing reeks of plot. She's worried about something actually very dangerous out there. The kind of thing smart enough to try to sow panic by killing someone unwise enough to open a window. She's hoping for it, in fact. If something tries to kill her, she's encountered it, and can steal its power. She really would appreciate night vision right around now.

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"Da."

Nikola steps back and opens the door across the hall with her free hand.

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She will enter the room and open the shutters.

Can she see anything out there, in the dark? Perhaps she got lucky and the moon is full.

More importantly, does anything see her and decide now is a lovely time to make questionable life choices?

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It's very dark out there.

Nothing seems to be trying to kill her yet.

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A tragedy. Have they not considered that she is deliciously edible?

Well. Nothing for it but to wait and listen.

Her eyes should adjust some eventually.

Hmm. Wait.

She should try scanning the darkness with Dragon Fairy Elf Witch. If it works when she can't properly see what she's looking at, free information and potential night vision! And if it doesn't, well, she hasn't lost anything in the attempt.

 
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There's no response from Dragon Fairy Elf Witch. 

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Nikola comes into the room behind her, sets the oil lamp on the table, then goes and sits on the bed. 

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She will watch, and wait, and listen.

Is she overlooking the entrance to the inn? Can she hear the conversation below? Even enough to make out if, say, people started screaming in terror?

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Someone's definitely talking below her, but the floorboards muffle it. It sounds like there's being an argument, probably about what to do about the headman being missing.

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It's really hard to make out much. The light of the lantern doesn't go far.

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She really doesn't think there's anything obvious to do here but wait and peer into the darkness. Heading off alone means she won't be close by to protect the people in the inn, if it's needed.

Whatever's out there will either wait for them to come to it, in which case she should stay here, or it'll attack, in which case she should stay here.

Still. Doing nothing but staring out into the dark is nervewracking.

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A humanoid silhouette lurches out of the darkness, dragging one leg in a shuffling limp. 

There's another one behind it to its left, with the same awkward gait, and on its right there's a third. Something gleams in its hands - a crude hatchet. 

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She can barely make them out, but she already knows what they are, almost certainly. Slow, jerky, so humanoid.

She turns to Nikola.

"Zombies. Some armed."

She isn't sure whether trying to guard the inn is a better option than striking out and returning. Whatever's guiding these things will likely notice if she destroys them, and they can only reveal her presence once. The ideal moment would be exactly when the probably-vampire in charge reveals themselves. And there are probably zombies coming from every angle, or else one angle has been left open deliberately to herd the villagers into a better location.

Could she just strike out and kill those zombies and then demand single combat with whoever was controlling them? Likely not- they're sending zombies in ahead of themselves to fight villagers, they likely won't jump at the chance to fight another vampire.

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Nikola simply nods, as if she'd seen them a thousand times before. 

"It is so." 

She shakes her head. "They will need us."

She steps over and closes the window's heavy shutters, careful not to expose herself to any shot in the process. 

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She nods.

"Zombies not plan, so someone control. Could run, fight, kill. Demand duel. But someone is coward, sends zombies to fight humans in their stead. Would not fight, and you would be undefended. Will guard."

She shakes her head, genuinely annoyed. If she was going to have to deal with an evil something-or-other, why could it not be the simple kind of evil? The kind where she can just have a duel and then the problem's done with?

Well, it wouldn't be very narratively interesting, she supposes, if she could solve her problems via a No Thoughts Head Empty kind of plan and avoid any real risk to anything she cares about.

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Nikola nods once again, picks up the lantern, and heads downstairs.

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She follows.

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The stairs down lead them into a crowd of armed men. It seems that the whole village has prepared for... something. 

All heads turn as Nikola leads Alethia into the crowd.

"Vedashnya," Nikola says. "Vargul na kirdath. Kardul kelgrath avanya." She makes a cutting motion with the hand that's not holding the lantern. 

It seems she's saying that there are zombies coming and that Alethia will fight for them. 

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The villagers look at each other, but none of them speak to disagree. 

An older man replies. "Vedashnya. Vargul rena kelgrath." He nods to Alethia, then stands from his seat at one of the tables, raises a hatchet of his own, and proceeds out the door of the tavern. 

A half-dozen others follow him in rough order, drawing their own crude blades. Most of them have hatchets and patchy sets of leather armor. 

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"They go to fight," Nikola says. "We stay, attack where needed. Not have word."

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"Reinforce. Is wise."

It burns, to wait here and do nothing while others fight. But it's the right thing to do, the smartest thing. The one that, in expectation, results in the fewest people dying. She doesn't have a real vampire's hearing or ability to see in the dark. The inn could get broken in behind her and everyone slaughtered, if she runs off because she doesn't want to wait around.

And if she shows herself too early, whoever is controlling these undead might flee, and then they're a problem for other people somewhere else. And it doesn't matter if she doesn't see what happens as a result. It would be real regardless.

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She does have the weight of narrative on her side. Does that change things?

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Not in a way that changes what she should do here, she thinks. The narrative has its thumbs on the scales to make this a better story, for her and also in a less her-centered way. She doesn't know these people, besides Nikola. It will only work so hard to ensure she doesn't get them killed. And if she deliberately takes the action more likely to result in more deaths just because she feels like she has the narrative on her side, well.

It would be narratively appropriate, then, for her to lose something as a result, wouldn't it?

No, she feels like it's more that- circumstances will contrive so that she will think of the fact that leaving would be more likely to result in more death, and that very realization is the way in which fewer people will die. Because she will, having realized that, think these thoughts and then not take the action that results in everyone in this inn dying as she's away.

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And so she will wait just where she is and not leave to help those brave, brave men. Even though she wants to. Even though that makes it more likely one or all of them will die.

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Probably, probably, this is the right move.

If the narrative is leaning on the scales more than she thinks, those men will live through the night regardless of what she does. And if it's protecting her less than she thinks, she can't afford to do anything but the straightforwardly best option.

Probably.

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Soon there's shouting from outside. 

A second group of a half-dozen men sets out from the tavern, leaving it deserted but for the women - Nikola, a half-dozen unarmored women with hatchets, and Alethia. Two of them take up positions by the door and ready themselves, and the remaining ones take lanterns up to watch the windows.

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Alethia will likewise look out. Can she make out where the men are fighting? What's going on out there? Did the second group of men head off in the same direction as the first, or a different one?

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There are shifting shadows out there, men and zombies clashing against each other. There seems to be a rough line of battle forming about thirty yards from the inn, but it's hard to tell who's winning.

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Nikola watches as well, staring out into the shifting darkness at the edge of lamplight. She says nothing.

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Well, there is in fact some way to tell approximately who's winning.They haven't called in the cavalry yet, so they can't be moments away from being overrun.

That distance isn't, well, far. She should be able to hear if anyone screams out in agony. Zombies are slow, not very good at fighting. If you want minions that have anything reminiscent of skill, you use skeletons.Probably the goal is to wear the defenders out.

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A rough semicircle forms around the tavern's entrance, mostly within the light of upraised lanterns. There are shouts of anger and order back and forth, but so far as she can tell no stricken cries as of yet.

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In the upraised lamplight she gets her first look at one of the zombies. It's a hulking thing, barely intact, slow and ungainly. 

One of the defenders hacks off its hatchet arm, then takes its head off and it falls.

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Another one takes its place.

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One of the peasant women on the far side of the tavern signals to Nikola, and she comes over to investigate. 

She scowls when she sees it - there's a light in the darkness on the other side of the inn, distant but sharp. 

"Fire," she says to Aletha. "It is raid. We are busy with varghul, we cannot also save houses."

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The zombies are hideous. Viscerally frightening. Something in her says that they're wrong.

She's glad she's good at controlling her facial expressions.

Her horror can stay hidden behind her mask.

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There isn't a point to that fire beyond cruelty. Not unless you're trying to draw them out, and everyone's already occupied with the zombies.

Hmm. Unless the one attacking this village expects them to maybe have more support? Like, for example, their vampiric overlord?

"If Crin Illemvich was here, would she put out fire? Fire is maybe- vampire does not know if she is here. Fire to draw her out, attack when distracted."

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"Maybe," Nikola says. "Village burn but varghul die, people maybe starve after. No village, Crin weaker."

She looks out towards the blaze. "Varghul not smart to set fire. Their lord set fires, maybe."

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There's a cry of pain from in front of the inn.

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"Or maybe Varghul just kill us." 

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A man stumbles in through the inn doors, a heavy string of curses following him. A heavy cut marks his right shoulder, his arm limp and barely holding on to his hatchet.

 

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Two of the women take him aside and start tending to the wound as best they can. One of them takes his hatchet off him and passes it to Nikola. 

She passes it to Alethia in turn. "Here. You should have axe."

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She nods and takes it.

She really wishes she had healing magic right about now. Or magic to put out fires.

Where's the fire? On the edge of the village? Is it still contained to one house?

 

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It's in one of the outlying buldings at the village's edge. As it goes up fully it lights a good amount of the area around it, casting off sparks and embers.

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There's a figure in that light, passing away from the flames, that doesn't walk like a zombie.

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Dragon Fairy Elf Witch, it's your time to shine.

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It creeps over her like cold in her veins, and all her senses sharpen. The single house lights the whole village now, exposing the movements of the things in the dark.

Her canines press into her tongue, growing sharper and longer, and her skin pales. 

She has a sense for where the zombies are now, and can, however faintly, feel the cold grip that animates them and binds them to kill. The magic is black and repulsive, and seethes - but she has a sense it would answer if she called. 

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She is new, she is untrained, and she does not want to give up the element of surprise. A magical contest isn't necessary when she can simply kill that vampire and take his raised servants after his head has been parted from his shoulders.

"I see vampire. I will kill."

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Nikola simply nods. "Good. Good luck."

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She exits the building.

She could try to sneak up on him. But he's barely more than a hundred feet away. The village is small. And when you move as fast as vampires can, that's really not much distance at all.

Vampires are fast creatures. They are stronger and swifter than humans. They are more graceful. They have faster reaction times.

She is strong, stronger than she should be. Not merely as strong as a vampire would typically be, for she was strong already before her transformation, and now those two sources of strength compound. And now she is graceful too. And together those mean that she is fast. Fast, fast, fast enough that when she launches herself off the ground, the vampire idly walking away from a burning building is going to find that she is moving faster than he can.

It's simple physics, really. She's much, much stronger than he is, and masses less to boot.

He's going to have time to react to her approach anyway.  The village is small, and she is fast, but vampires are like that.

She will endeavour to hit him hard enough that this does not matter.

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He draws his sword and blocks the blow with the flat of it - but the strike shatters his sword and the hatchet's blade both, and knocks him back four paces with shrapnel in his chest. 

He hisses and falls back, then pulls a dagger from his belt and tries to stab Alethia back.

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He has a dagger and Alethia has a stick now that her hatchet no longer has a head.

She is at a disadvantage.

However. That advantage in speed from before? That's still there. How quickly your arms accelerate, when you throw a punch, is, in a vacuum, directly proportional to how much force your muscles exert. Force over mass equals acceleration. In humans, as your arm grows stronger, so to does it grow more massive. And so you do not, normally, have the situation that exists now arise, where there is a woman with arms about as long as the man she is fighting, who is multiple times as strong despite moving less mass.

She is not very skilled at fighting. Not yet. But that is the kind of speed advantage that makes striking someone's wrist with a stick as they attempt to stab you a plausible thing, even if you aren't very skilled.

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His dagger's knocked aside, but his lunge carries him headlong into her. 

He goes for her neck with his teeth.

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Drat, not hard enough- vampires are durable and she was hitting him with a stick and he let his hand get knocked aside of course she didn't break his wrist- and then his teeth are lunging for her neck-

She'll elbow him in the chest as hard as she can.

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She manages to bring him up short and keep him from tearing out her throat, but he reverses his dagger and strikes for her chest - 

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Reversing a knife doesn't take long but it takes long enough for her to notice it happening, and her hand to snaps out and grab his wrist as the knife comes in.

Then, she does two things in quick succession. She headbutts the bridge of his nose hard enough to bloody her own forehead slightly. And she she squeezes his wrist quite literally as hard as she can.

He's probably too durable for her to just snap his wrists like that, but she's pretty sure she felt bones break when she headbutted him.

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He overbalances, but he's still grabbed by the wrist - 

He tries to throw her off balance as well with his bodyweight, but it's a weak attempt.

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Oh, him still being grabbed by the wrist is very intentional. It's much easier to repeatedly punch him in the face when she's got a grip on him and he can only wriggle so far.

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He's tough. But even he's not invulnerable, and Alethia's strength is more than his dead body can handle. 

The fourth blow caves in his skull, and he goes still. 

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A cry of victory goes up from near the inn as the zombies collapse at the defenders' feet, their strings cut with no master. 

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Oh god. He's dead.

She just killed a man.

It. It needed to happen, she couldn't- she couldn't have done anything else.

He's still dead.

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She needs to get a hold of herself. She has a character to play, here. A person who wouldn't react to killing someone like this.

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She gathers herself up, brings her mask back over her face. As she does, she fortifies herself against her horror internally. She pushes and straightens her metaphorical shoulders along with her real ones until she's standing above her horror, looking down. It's still there, but she can move around it, now. Think around it.

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And then she's feeling- unsettled, fragile, but fully and entirely herself.

She can fall apart later when she knows there isn't another vampire in the woods or something.

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The emotions roiling under the surface probably can't be seen by someone with only as much visual acuity as a human. Especially given that firelight is the only thing lighting her face.

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Four of the peasant militia, with a few barked orders, quickly retrieve the town's fire engine and do their best to douse the outlying house. 

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A cautious semicircle of five men approaches Alethia and the fallen vampire, their hatchets still in their hands but not raised in anger. 

"Vedashnya," says the apparent leader, and bows to Alethia. He turns slowly, scanning the remainder of the forest.

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Nothing moves beyond the circle of lamplight.

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And then, moments later, Nikola comes out from the tavern - trailed by a woman in a fine dress dyed a deep violet.

"Well fought," she says. 

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"Yes," says the pale woman by her side in a crisp, english accent. "Well fought." She looks over at Nikola. "Selesvanya Ishaza kretus vesdin. Lichenheim vozdrok. Kazdal drozok."

Alethia's best guess is that she's giving orders to withdraw, rest, and let her handle the defense of the village. 

She whistles once, sharply, and in response a half-dozen wolf howls rise from the sorrounding hills. 

She looks back at Alethia. "You are honorable, stranger. You fight for the lives of people you hardly know, though you hate to kill. I am Crin Illemvich. I think we can be friends."

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Oh.

The horror rises up in her again. She swallows a lump in her throat.

Huh, she thought that was just a cliche.

"You saw," almost slips out of her mouth. But it's- inane. And already confirmed.

If she was here why didn't she- she probably just showed up.

She doesn't have time to just stand around not saying things, so-

"I hope you are right. Nikola called you fair. And was not afraid, for she thought you would avenge her. That says much."

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In the back of her head, while she talks, she thinks. That feels like- the same kind of thing as was just said to her, tentatively reaching out with her own olive branch and bringing up positive signs that Crin Illemvich is like her.

But- she doubts, and she is not as sure. The evidence she has is not as strong. She's less sure than she's presenting herself, that Crin Illemvich is- genuinely decent. That's probably the way this story goes, but- she isn't sure. She's more on her guard than that sentence would make one think. She's not sure how much she endorses that and how much she's just still mentally in the headspace required for a fight to the death.

She takes a quick glance at that foreign bundle of instincts filling her head, hers-but-not-quite. Do they agree with her more home-grown instincts that nothing about how Crin Illemvich is acting here is off putting, beyond the whole "be a vampire" bit? That the situation does feel- genuine?

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Her instincts say that Crin is wary, but mildly positive towards her on the basis of her defense... And treating her as an equal, which is perhaps more than most vampires would do. She seems genuine, as far as she goes.

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Crin nods. "We will have to get each other's measure. Still. I believe Nikola has not misled you overmuch." 

She looks around into the darkness, once, then nods to Alethia. "I have my people to look to. And you should not be unseen after killing a brethren with your bare hands. I will fall back to the tavern with Nikola. I encourage you to join us."

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Alethia nods. "That sounds wise."

They can be wary together. Shared activities are key to building a friendship, after all. It bodes well that they're engaging in them already.

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Crin turns smartly on her heel and returns to the tavern, Nikola trailing behind her.

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Alethia follows along. She's feeling shocked, still. Strangely empty, but still full of adrenaline.

It's hard to stop thinking about what she just did.

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She's glad that she can just keep her face still, and eyes dry, and mostly not be readable. Especially if you don't expect there to be signs of something wrong on her face.

She hopes it still holds up in the light of the tavern.

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In the tavern, a purple-skinned woman with tentacles dangling from beneath her ears stands over the man with an axe wound and channels a pool of light into his shoulder which makes the flesh shiver and knit together again. 

She doesn't look up as Crin enters, too focused on her patient. 

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Crin looks over at her. "Ishaza," she calls softly. "Another one for you. This one killed the opposing Lord before I had a chance to strike. She is battlesick, I think."

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Ishaza lowers her hands, and leaves behind fresh raw skin on the injured villager. 

"Are there any more wounds?"

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"Only Piotr is still missing. The battle was short and the zombies were crude at best. I do not think there is a better use for your time."

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Ishaza nods, and sits back onto another of the chairs by the tables. 

"I have a charm," she says, "that will help the horror of battle pass more quickly and leave fewer scars. You are freshly turned, yes? You should have enough life in you still to accept the touch of the Light."

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She's slightly displeased with Crin Illemvich for just saying out loud that she's battlesick, but honestly not having to work quite so hard at hiding it sounds nice and she didn't ask for privacy and probably half the reason she cares so much is that it's something she can control.

She takes another look at Ishaza. She doesn't look like something from standard Warhammer Fantasy. She could maybe be a Daemonette? But she's missing the claw-hands, and if she wasn't running around with those out why would she have pink skin? Maybe she's a mutant?

If Ishaza is a Daemonette she would probably be able to tell, actually. She can feel magic, now. She reaches out with her senses.

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Ishaza's soul is deeply attuned to something that repels corruption, something clean and bright and pure. The energy that was in her hands seems like it would unweave the undead and drive away the worst influences. 

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Okay. Ishaza isn't a Daemonette, then. Is very emphatically not a Deamonette.

Unless her new magic senses are easily spoofable, which they theoretically could be. And if an illusion is failing to get through her defences it could be theoretically not detectable? She isn't sure. Maybe dhar-based corruption is weighty enough she can feel it and a small illusion to change skin colour and hide tentacles wouldn't be. But- she doubts it.

More importantly, she need a response.

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Which means she needs to think about that charm. Would it even work on her? She is immune to all attempts to alter her emotional state. She could let it through, she supposes. But if she doesn't know it is what they say it is, that's maybe not the best idea. Maybe she could shape her defences to only let in Hysh-aspected magic? That would let it through if Ishaza were honest, and Hysh isn't shaped right to do something terrible to her mind.

Actually, does she want the horror of battle to pass faster? Should it? She did just kill a man.

Okay, it's been a few seconds of waiting in visible hesitation, she can think about that in more detail later, now she needs to respond.

"I think the charm would work. But- I have reason to think I will not scar, and what does not scar is right to feel for a time, if not to live in. Would it wash even that away?"

 

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"No," Ishaza replies. "I think it would be a dangerous thing, a charm that could do that."

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She nods. "It would be."

She reaches and pulls and- yes, she can shape her defences to let in- corruption-repelling energy, and effect her only a little and not enduringly at all.

"I think I would like that charm, then."

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Ishaza reaches in, and light blooms from her fingertips. 

It washes over Alethia's skin, prickling a little as it interacts with her vampiric heritage, and then passes. 

The horror is still there, unweakened... but it seems easier for her to set it down, if she wishes. It seems to cling a little less. 

Ishaza lowers her hand, and nods. "There. Now I have other patients."

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"Thank you, Ishaza." For the first time a note of warmth comes into Crin's voice.

She takes a seat at one of the rough tables in the tavern, and looks at Alethia again. 

"Would you happen to have a name?", she asks. 

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She takes a deep breath and she moves the horror to the side. Time will weaken it some, but it will still be there later. She shouldn't rush herself through thinking about this whole situation, and right when meeting the local vampire overlord is probably not the best time.

"Thank you Ishaza."

And to Crin, "I do. Alethia."

Crin plus a note of warmth is substantially less viscerally frightening. Maybe that's Ishaza's charm making it easier to look at her through a lens less colored by the fact that she just killed someone, though.

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"Welcome to my fief, such as it is. It's small but it's home." 

She looks over at Ishaza. "You didn't flinch when Ishaza came at you with Hysh on her hands, and its touch leaves you intact and unpained. Would that it were the same for me." She smiles wryly. "I have a feeling you have quite the story."

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"I do. It is- very strange, and I am not certain it would be immediately believed. And so I think it would be unwise to share before we both know we can trust each other."

She expects Crin will understand the face-value statement and also the unspoken thing where beyond just being believed she's worried that Crin could potentially use the information against her if she weren't trustworthy. It's probably a bit strange to be so open about having such a strange story, and about keeping that story back. But she's not risking much, by being so open. And she thinks having it be known you have secrets you aren't sharing makes it less likely for there to be problems later.

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Crin smiles wryly. "My own story is complicated as well. Perhaps we'll be able to exchange them some day." 

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She looks at Alethia flatly. "Do you intend any harm to me or mine? I won't ask you to look me in the eye, but I want to hear you say your honest answer."

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Oh, that is easy. She's tempted to be showy and look Crin in the eye anyway, but that would be silly.

"I intend no harm to you or anyone you protect. I would protect myself or others if I needed to, but do not expect to need to. If I did, unless I had to to prevent loss of life nobody would die or even be too badly hurt if I had anything to say about it."

She doesn't like hurting people.

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Crin nods firmly. "You are like Ishaza, then. She has taken oaths along a similar line." 

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"Those sound like good oaths. I haven't taken any myself, and likely won't, but I approve of the idea."

She takes another deep breath and puts aside a bit more of the horror.

Does Friends In High Places have anything to say about the correct form of address, here? She doesn't actually know Empire titles, or whether the vampiric nobility of Sylvania would use them or something altered. She's not quite sure whether calling Crin by her first name would be incredibly overly familiar or implied-correct given how she's been talking to her or what, and she'd rather know before it comes up.

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"Crin" would be familiar. "Lady Illemvich" is more formal. It depends on whether she wants to act like she trusts her or not.

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"Many of my compatriots in Sylvania are... shall we say opposed to people such as Ishaza being in their territory, on the basis that where one healer goes, witch hunters are sure to follow. I think this is deeply shortsighted of them, especially when there are healers such as Ishaza who are looked on with suspicion in the Empire simply for their appearances." She frowns. "You would expect the empire to be able to discriminate between daemons, beastmen and draenei, but all too often their policies are... shall we say confused."

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Draenei. Draenei.

What the fuck is she in some sort of crossover-

She guesses she is.

And she guesses that answers the question of what exactly Ishaza is.

Was that the Holy Light, earlier? Crin called it Hysh, but if the worlds were blended it would be Hysh, wouldn't it be. What kind of changes would having that available in a world make-

Wait, Crin can probably read this sudden startlement on her face, vampires have better vision and she's calibrated for hiding things from humans.

Well, hopefully it won't cause problems.

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"You would expect them to prioritize getting it right, but competence really does seem in short supply just about everywhere you look."

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"But, well, if they and Sylvania's vampires are bound and determined to be wrong, more healer availability for you, I suppose. And a stronger fief results."

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Crin doesn't comment on Alethia's surprise. 

"I maintain a border region between Fort Oberstyre and Templehof, more or less. To the west, the empire, to the east, Sylvania. It's an awkward existence, haunted by ghouls and orcs, but I try to do my best for my people."

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"Ah. And things are relatively peaceful, now, since Sylvania isn't united under someone attempting conquest, and the new emperor is content to leave it mostly alone, for the time being? Or, well, relatively peaceful for Sylvania."

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"Yes. There are still... Upstarts. As you have seen. But for now, things are relatively calm. At least as calm as they can be in a land where there is Warpstone in the soil."

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"I'd wish there was some way to get it out of the soil, but then we'd have to deal with very clever upstarts deciding the best path to power is to grab a bunch of it out of the soil and, I don't know, eat the stuff. Probably still better than the current system, they'd deplete it eventually."

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"That is actually exactly why I searched for someone like Ishaza. She is a priestess of Rhya, and with her ability to harness Hysh much of the low-level contamination can be flushed from the fields, which gives better crop yields and less mutations, which means less ghouls to haunt the countryside and more defenses for my people. Larger stones are raked from the fields and collected for disposal by agents I trust."

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"That's lovely. And clever to focus specifically on the crop fields, you get a lot of the benefits of a more wide-ranging decontamination for much less work, I hadn't thought of that option. You know, I don't actually know how easy it is to learn what she can do, is she teaching anyone local? Exponentiation would speed things along quite a bit, and maybe let things expand beyond crop fields eventually. Is that, uh, actually a viable option, I don't really know enough to know."

She recalls that the Light in Warcraft wasn't restricted to people who could wield arcane magic. If it's the same here, it could be very, very important. She supposes neighbouring vampires might be uncomfortable if Crin trains up a crop of people who can wield usually-anti-vampire magic, though.

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"The raw talent to harness the Winds of Magic is inborn, unfortunately, though the Draenei have a being that can grant Hysh potential off in the Borderlands. The necessary conviction to accept it is rare, but not so uncommon that it is not worth sending potentials; I take my taxes primarily in apprenticeships to educated trades, though I regrettably still do require blood."

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"Ah, that explains it. I'd heard vaguely of wielding Hysh without the inborn talent, but didn't know how it happened. Unfortunate that it's bottlenecked on one being."

Won't be once she takes a trip out to visit said being. Then it'll be bottlenecked on two beings. Being part-Naaru sounds useful.

"We can't choose our dietary needs, unfortunately."

She doesn't think she's going to be open about not needing blood herself, just yet. She'll likely have to be soon, but soon isn't now.

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"Indeed." 

Crin weaves her fingers together and settles her hands against the table. "I would like to formally invite you back to Konigstein as my guest. To be blunt, I would feel more comfortable with you closer to me and in a safe location, rather than wandering the blasted countryside."

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This looks like a job for Friends In High Places! How does it think she should accept that offer without looking like too much of a country bumpkin?

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The proper form is "I accept your hospitality." 

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Conveniently simple, she could plausibly have guessed that even before picking up new social fu.

"I accept your hospitality."

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"Then we shall return together when this crisis is assuredly over. My hounds should find poor Piotr if he is still to be found." 

She looks over at Ishaza. "Do you still have enough strength to restore Piotr should he be found alive?"

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Ishaza nods. "There is little to treat save battlesickness. This attack was largely incompetent. And we were lucky to have Alethia." She looks out into the darkness. "I doubt he will be found alive, however. The fool who attacked did not seem bright enough to understand the value of captives."

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"He did not particularly seem to be making wise life choices. The fire does maybe suggest that he had some sort of plan, since I suppose that could be viewed as an attempt to draw Lady Illemvich out and into a fight. Being very charitable to him. But- between your own talents with Hysh and the Lady's hounds and whatever other skills the Lady has at her disposal, and the fact that he seems to only have had zombies for servants- I don't think attempting that was part of a well thought out plan so much as the standard next step. And perhaps it was not even that."

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Crin nods. "There are incompetent attempts on my holdings near monthly. Too many idiots who think that because they've resorted to Dhar to fix their problems they can do anything." 

She makes a cutting motion. "You did a good thing, putting that one in the ground. If you mourn anyone, mourn Piotr."

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"The loss of any person, even someone like that, is a tragedy. He might have learned better, and now he never will."

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"Always the healer. While I may disagree with the Empire's methods, I must agree with them that sometimes the only way in the face of the ruinous powers is to burn stem and leaf together. You've seen what Dhar does to humans."

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"I've always found it curious that we're on these sides of this argument, when the Witch Hunters would burn you soon as look at you."

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Crin smiles slightly. "True. And yet I observe you haven't turned me in yet."

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Ishaza just raises an eyebrow.

Then she looks back at Alethia. "Apologies. It is an old argument, and not one we should drag your circumstances into."

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She swallows at Crin's statement. Nods at the thought of mourning Piotr. And then at Ishaza's first statement again.

She's actually feeling a little off-center, but Discussion Time is very firmly in her comfort zone, so as it goes on the returned look of mostly-hidden horror fades.

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"I genuinely don't mind, actually. You know, just for my curiosity's sake, are both of you are talking about- what makes sense as the sort of general heuristic to be discarded if circumstances on the ground look odd, or are you thinking more in terms of governmental policies, which innately trend inflexible? Or just about- a particular moral guideline, and whether it makes sense to actually follow it even when it comes to those corrupted and not initially repentant?"

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"I think which of those we are talking about is, perhaps, one of the core tenets of the argument."

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"Ah, I see."

Honestly, that Lady Illemvich is on the side she is is either evidence of a con of some sort or else that she's genuine.

"Well, I suppose my opinion then is mostly that I think that you are innately going to want somewhat different policies for each of those three cases, and so I will not state any opinions unless I am careful to indicate which case I mean, lest I say something embarrassingly silly and have to suffer through polite bemusement about my terrible ideas."

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"A measured response." She smiles. "What then would you advise in each case?"

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"I'm also not quite sure about that! I think personally attempting to redeem everyone you meet who even theoretically could be runs in to some of the same issues as a state doing so, that being limited resources and opportunity costs. Neutralizing a corrupted entity and attempting to convince them to be slightly less unwise would be worth it but for the fact that it would mean there were so many other things you weren't doing. That said, having a range different strategies being done by different people makes sense. I definitely think it makes sense for there to be people who've committed to trying to do that whenever they can, because that's the only way that your society ever notices it's wrong if it's common belief that it's literally impossible for people like I and Lady Illemvich to exist. But also, literally everyone attempting that would probably be unwise. I think it's genuinely a space where you actually just want different people doing different things, and if your thing works sufficiently well hopefully how often people do it increases. Or, well, ideally it would."

"On the state level, you want to enable that multistrategy option, but likewise don't have unlimited resources and opportunity costs remain a thing. So probably you go with a sort of standardized system that is- probably not all the way towards going all root and stem, but leans farther in that direction as far as those working for you goes. But also allow for private entities to do things differently as long as they're within a broader level of safety tolerance. Cleansing corrupted land and working with Lady Illemvich, who is not in fact killing her subjects, should definitely be within the bounds of legality, but smuggling servants of the ruinous powers into Altdorf definitely shouldn't be, to gesture very broadly at two points the line should be between."

"And I think my point about multiple strategies mostly determines my response about moral guidelines. I think there should absolutely be people who've simply sworn not to attack anyone who doesn't attack them first, and others who have carveouts for servants of the ruinous powers, and others who go one step yet farther and try that whole redemption thing to see if it's workable. I think it's very, very important for exactly which set of oaths you've sworn to be very clear to those you're interacting with. If we're talking about the guidelines that I think are going to in-expectation be best for any single individual to follow, I'd guess that you'd want guidelines that allow for what you're doing with Lady Illemvich but also allow for you to notice a servant of a particular disease-focused Power in a public place and uncomfortably near a cistern and focus entirely on the question of contamination, even if that means some degree of innocent suffering and no hope of helping that particular person."

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"I suppose that my point is- well. A thing can be both a tragedy and still the correct policy. There's no reason at all it can't be both. And I think here it is."

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"But only for now. Only because what we can do is limited. And if we ever win enough, if we're ever powerful enough that we can be softer- it would be very, very good, for the best policy not to be such a tragic one."

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"I think the slippery slope tends to come in when servants of corruption are suspected to have influenced the law. Then the balance very quickly goes against anything potentially risky or fraught. Your words that a good policy can nonetheless be a tragedy might actually serve to reconcile Crin and I for a time; I see the tragedy, she sees the good policy, and so we clash over what we percieve as very different costs, having seen the problem from two different angles."

She looks over at Crin. "I think Crin would say that in mixed strategies, there is the risk of different forms of good slipping out of touch with each other, and becoming perverted by other, baser motives. It is not enough to be good, one also has to be legibly so." She raises an eyebrow. "A burden that I fear she'll carry for her whole life."

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"I think it is not necessarily a mistake for the policy to be written with edge cases excluded. The failure then is in managing them... Something the Empire has never historically been the best at doing." 

She frowns. "I think you are too eager to project the personal tragedies you see to the size of whole fiefs and kingdoms, Ishaza. Sometimes it's best to simply do the math, sacrifice the few for the many, and carry on. It is a practical kind of calculus, familiar to many in Sylvania. I am not surprised you have not learned it." She looks over at Alethia. "It is my fervent wish that I need sacrifice fewer to the wolves with each year, and gather strength in turn. It has been many years since I took this fief; in that time, I am beginning to see it bear fruit. There have been many losses along the way, but..." She shrugs. "That, as many of my bannermen would say, is life in Sylvania."

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She feels- actually quite a bit better, after those responses. They were smart, and about the right things.

Thank you, narrative causality, for dropping her on what looks to almost certainly be genuine friend material. People who want something similar to what she does.

"I think the concern about servants of corruption influencing the law, and the need for that to be visibly not the case, is something I hadn't considered the weight of. Feels- very important, and very bad to leave out of one's reckonings, now that you've brought it up. Thank you, Ishaza. And I'm very glad that you've seen progress made, Lady Illemvich. That kind of calculus- it's grim. I'm glad it's worked and maybe will be needed less, in the future. I think the risk is that sometimes one can end up- attached to not having to feel hope, to not being disappointed, and not see that improvement is possible, or that third options exist. I think I fell victim to that a few times when I was younger and first starting to form political opinions of my own. It doesn't look like that's a risk with you, though, to say the least. If you're making that mistake you don't go around and foment improvement the way you've been doing. Sometimes the grim calculus is just- correct. And I haven't been here long enough to have too strong an opinion on exactly how much of it is, here."

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"Indeed. I have work to do over this night to ensure Leichenberg survives, but I must say I'm intrigued by your opinions and clearly thoughtful attitude. We can speak more on this when we return to Konigstein."

She looks over at Ishaza. "I'm satisfied Alethia will at least keep to the rules of hospitality. I think it is time I went out to direct the search for Piotr."

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"Alone? In the middle of the night? With no retinue save your hounds?"

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"Mmm. You make valid points. I hate it, but this could well be a feint. And he is likely dead already. If the hounds do not find him soon... Better to let my agents find him in the morning."

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In the distance there's a low and drawn out howl.

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Crin stiffens. 

"Dead, then," she reports quietly. "It is as I suspected. The hounds are smart enough to tell a corpse from a breathing body." 

She sighs. "I will let my hounds lead the villagers to Piotr in the morning. For now, I must recall them." 

She gets up from the table and walks out to the entrance of the building, where she lets out another shriek of a whistle. 

Another series of howls answers her, and she returns back into the tavern moments later. 

"I will have to stay until the body is recovered," she says. "And as I do not sleep, there is little I can do until then." 

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Ishaza reaches out and rests a hand on Crin's shoulder. She says nothing.

 

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Crin looks very tired for a moment. She sits next to Ishaza.

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Ishaza leaves her hand on Crin's shoulder. 

"May his sleep be deep and uninterrupted."

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"Alas," says Crin. "Yes."

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Oh.

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It's her fault.

She is. She's going to get so much more powerful. She's going to steal the powers of the gods of order and of chaos she's going to break the laws of this universe and she's going to bring him back. Not faultily. Fully, and whole. She is going to make it okay make this okay-

This is a different world, and she can probably actually do that, someday.

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But not now.

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She swallows, again, and leans into Ishaza's charm and her own innate ability to pull herself together.

Crin is the one who probably actually knew him. The one who's grown up in a world where this happens to people under her protection again, and again, and again. She shouldn't- risk making it about her by making a scene.

And besides all that, she doesn't want to cry.

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And maybe, someday hopefully not too many years away, she'll be able to make it more okay.

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Ishaza looks over, then back to Crin. She smiles, but it doesn't quite touch her eyes. 

"... We will wait and see him buried, and tend to the people we can," she says. "And tomorrow you will be with us as our guest, and perhaps together we will all find a way to keep this from repeating."

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"My guest," Crin corrects absently.

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She swallows.

"Yeah."

She's moving too slowly she should race down to the Border Princes and take the power of that Naaru and enter churches and see if that counts as encountering gods and break down the door to the chaos realms and see how they like fighting someone who can do everything each of Them can and is six other kinds of god besides-

She should not, in fact, race off to try to solve all the world's problems as quickly as possible. If anything's likely to backfire it's letting herself be swept off instead of being strategic.

If it's the right idea it'll still be the right idea in the morning.

And, really, she already knows it isn't. Knew as soon as she thought of it. It's just a pleasant thought. A way by which she can imagine solving things fast, and look away from exactly what the world is like in so imagining.

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She takes another deep breath.

This is bad. It is a tragedy that someone has died. It's a tragedy that that vampire is dead, and she isn't sure if he even gets an afterlife the way Piotr likely does.

And despite all of that, being her higher self, her self-looking-over-herself, is step one for going about making things better. As it always is.

Piotr was not the only man in the world to die today. Not even the only one killed by a vampire within a dozen miles, most likely. And rushing was foolish when those people weren't in front of her, and it's foolish now that they are. Moving too slowly would also be a mistake, and a grave one. But she doesn't even know what's different about this world, yet. And she landed on two people she can probably trust, who are likely to know rather a lot. The correct next move is still establishing trust so she can get- more fully briefed on things. And get more input on how to make things better fast, and hear what the pitfalls on the obvious plan are, since she's quite sure there are some.

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Talking with Crin and Ishaza is the best next move. No running off required. And she also doesn't need to sleep. Probably. Even if her copied vampirism doesn't give her the ability to skip sleep on its own, she already slept some and after something like this wouldn't be sleeping for hours and hours. She feels wide awake, and like sleeping would be completely impossible. It likely wouldn't literally be, given how her abilities work, even if it usually is for vampires. But still, it's not staying awake through to dawn that feels hard, right now.

"I also will not be sleeping. And so I can at least keep you company and ensure you are not simply alone as everyone else slumbers, Lady Illemvich."

 
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Crin smiles a little at that. It even reaches her eyes.

"That is perhaps the best personal news I have had in a very long time. Since meeting Ishaza, anyway."

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Ishaza nods. "I am tired from the healing, and there is no reason for me to stay awake now. I think I will leave you two to your night." 

She looks over at Crin. "Unless, of course, milady objects."

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"I do not. Get some rest, Ishaza. You will be needed to sanctify the ground tomorrow morning."

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"By your command."

She looks over at Nikola. "I will require a room for the night."

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"There is one." Nikola smiles as if Ishaza's request is a private joke. 

"Good rest, hyshandra." 

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"Good rest, vabrosva." 

Ishaza walks up the stairs to the top landing, hooves clicking against the steps, and lets herself into a room.

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"It seems it's just us for the rest of the night, then." 

Crin sits back in her chair. "Let us try to speak of lighter matters if we can."

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"I am strongly in favour of this plan. Hmm. I find myself suddenly at a loss for conversation topics. Well, absent a good idea, I will make use of a bad one. Are your hounds of the bone-chillingly-terrifying variety, or are they surprisingly personable if one is their mistress? Or perhaps both."

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"Both," Crin replies. "The largest of them are goblin war wolves I 'reclaimed' from the local tribe. They're surprisingly tame, but still fundamentally predators almost the size of you."

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"Reclaimed war wolves! And I suppose "both" would be the best option, for someone in your position. Just imagine if it was discovered that your terrifying-sounding hounds were secretly a pack of friendly retrieving dogs."

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Crin actually chuckles at that. "Quite." She runs a hand through her hair. "My fellow lords and ladies tend to keep less wholesome retinues, so I have to keep up somehow. I don't use Necromancy if I can help it; the Dhar involved scars the land with sufficient use, and is part of the reason why there's such contamination. And it makes me a person I don't like with continued exposure."

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She suddenly finds herself wanting to ask if she knows whether the common belief that raising even non-spectral undead disturbs a soul's rest in the realm of the dead is true, but that is not particularly light conversation.

"I thoroughly approve. It's a clever solution to the problem."

She grins.

"If you ever somehow manage to become truly unassailably powerful you could try having a small group of hounds that are in fact incredibly friendly retrieving dogs and see how long it takes anyone to notice."

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"That would be an entertaining experiment, I agree. Perhaps one day." 

She folds her hands together. "What do you think of Ishaza? She's quite the individual, I must say."

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"She really is. I quite approve of her principles, even if I don't think adopting rules quite as strict as the ones she argues for is my in-expectation best option."

Also both she and Crin are very pretty but she is steadfastly ignoring the bit of her brain that's paying attention to that.

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Crin takes a few moments to speak, considering her words carefully.

"She's quite... unique. I think in a different world she might have chosen a different career with less blood and suffering, but that unshakability of hers is a great asset to a healer. She wasn't born with her ability to control Hysh; she beseeched her goddess for it, through the intermediary of the draenei's guardian, and recieved it as a blessing for her conviction. It's strange to act in concert with one touched by the gods, but I suppose necessity makes odd bedfellows."

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She nods.

"I haven't run into many servants of the gods, in my time. Certainly not an abundance of ones who've managed to earn the ability to control Hysh. So I suppose I don't really have a handle on how unique she is, lacking comparisons as I am. Perhaps that someone like her is working with you says something about what at least one of those gods think of your projects. I don't really- know much about what they're actually like, in any real way. You hear things about their servants, if you're me don't actually encounter said servants directly particularly often, and that's really all the information you usually get."

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"I think Ishaza would be better to ask for details on the deities. She has some familiarity with the wider pantheon through her work, though she is primarily dedicated to Rhya."

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"That makes sense. Perhaps I'll ask her about that back at Konigstein, or on the trip there."

Does this world have the printing press? Are books cheap enough she and Crin could simply bring things along to read, if they wanted? Probably if it has either Crin doesn't read for leisure or else actually good fiction still isn't much of a thing.

Something in the back of her head is saying she should use Dragon Fairy Elf Witch on Crin, in case her vampire lineage has more and more interesting abilities, but that feels- sort of rude, somehow? To do it without permission? And she's going to be an ally, hopefully. Better not to be rude.

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"Do you havs any questions about broader Sylvania? Nikola mentioned to me that you seemed a little lost."

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"I, uh, am, yes. I have some vague knowledge, but- well, you may have heard that I literally did not know who the current Emperor was, or whether there was someone in Drakenhof who ruled all of Sylvania. Or, in fact, where exactly I was in Sylvania at all. The reason behind all of that is, well, part of the frankly-unbelievable story. How is the political situation in general? Are there large parts of Sylvania that are arranged into a hierarchy of nobility, or is it mostly individual independent holdings?"

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"Sylvania is largely independent holdings," Crin says. "There was a major Empire offensive some decades ago that made most of the real powers go to ground. Sylvania wasn't held then - it's never held permanently, the contamination is too pernicious - but they killed a number of the major players and pacified the orcs, so things have been relatively quiet since. I am not sure who is truly dead and who is merely in hiding, so I will not give you details I myself do not trust."

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She nods.

"I appreciate that. Hmm. If someone had mostly heard of Sylvania through hearsay and the occasional snippet of a history of the region, what would they arrive incorrect about? What would be the most important things for them to learn about quickest?"

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"That's a difficult question to answer, speaking as someone who's lived in Sylvania most of her life. I think I would say the most persistent false belief is that Sylvanians abduct travelers from inns for the Blood Tax. Hospitality is taken very seriously, here; you might be waylaid on the road, but if you're staying as a guest you will be protected."

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"I suppose that makes sense. And I've noticed the hospitality- helped make it a bit easier for me to help, I think, that Nikola was more willing to believe I wasn't the likely cause of the problems. Who knows if things would have gone as well if I'd been working more independently."

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"Hospitality is a very practical thing in a land as haunted as Sylvania. If you do not offer it to your neighbour, you will at some point sorely need it, and be refused."

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Nikola comes over to the table across the tavern, shadows cast about from her in the low oil-light. She bows to Crin. 

"I sleep, soon," she says. "Is anything needed?"

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Crin looks over at Alethia. "Do you require blood?"

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What is the correct response, how often do vampires need blood she doesn't know-

Should she just say yes?

Uh, has her vampire heritage made the idea of drinking blood more appetizing, she'll maybe just drink some blood if it sounds tasty. A small enough amount nobody will miss it.

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It actually does seem kind of appetizing!

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Okay, does she actually want to cause someone to have Slightly Too Little Blood just to avoid potentially leaking some information when she's almost certainly going to tell Crin about her secrets eventually? And also bite a random stranger in a way that draws blood which feels Kind Of Kinky? She doesn't even know how to bite someone Correctly in a way that doesn't cause Problems.

So probably not if she can get away with it. And not even need to tell any lies.

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"I don't, at the moment."

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"Very well," Crin says. She looks over at Nikola. "Your wrist for a moment, Nikola."

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Nikola unceremoniously folds back the cuff of her blouse and presents her wrist to Crin.

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She bites it. It's almost dainty. Not a drop of blood is split. 

After only a few moments she withdraws and nods to Nikola. 

"Ishaza will treat the puncture-marks in the morning," she says. "For now, bandage that and get your rest."

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"Yes, Lady." Nikola goes over to the bar and produces a small scrap of linen, which she ties neatly over the marks as if she's done it a hundred times before. Perhaps she has.

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"It is probably for the best if we do not talk all night long and disturb everyone's sleep," Crin says. "Regrettably, I did not bring any books with me when I came here, but I can do my meditations. If you wish, you may observe; I believe you having a better grasp of Shyish's better uses is only a benefit to me."

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"Oh! That would be so interesting! I'd love to!"

Magic! She gets to watch real magic! Not incredibly intense magic, but magic! And magic that isn't Wrong the way the stuff animating the zombies was!

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"The village graveyard would be better than here, but I think for tonight it's best to stay under cover indoors. We can sit on Nikola's well-swept floor together."

So saying, Crin gets up from her place at the table, and sits cross-legged in the center of the room. "I won't be able to do large exercises without risking damaging the tavern, but I can do some basic shaping forms at least."

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"Are those shaping forms sufficiently basic that I can attempt to follow along without this being a terrible idea? Or should I just watch?"

She wants to bounce in place, but restrains herself for now.

She sits facing Crin, mirroring her posture.

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"You should just watch. The Lore of Death is not something to be trifled with lightly. It'll kill you if you let it."

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She nods firmly.

"Certainly."

She will watch.

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Crin settles down, palms upward in her lap, and a small cloud of violet energy gathers over her right palm. It feels... Heavy. Leaden. Empty. But not wrong. 

It drifts a little towards Alethia, but Crin corrals it into a sphere and starts doing movements of it back and forth across her hands, almost like she's contact juggling it. It forms slowly into a more condensed sphere as she moves it back and forth, back and forth. The feeling of weight goes back and forth, back and forth as it travels. 

"Shyish," Crin says lowly, "wants to end. Containing it, holding on to it, is against its nature. If you grasp it too firmly it crushes and becomes Dhar; if you let it go, it will happily end you. Channeling it, then, is an exercise in knowing what you wish to end at any given point, and encouraging it down that path rather than any other. More than most Winds, it will happily dissipate if you let it; the issue is letting it go in a way that doesn't destroy the local environment or produce Dhar."

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She nods and pays very close attention to what Crin is doing. This is incredibly interesting but Crin has in fact succeeded at impressing upon her the danger of manipulating Shyish and so she shall contain her desire to happily bounce as she learns.

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Crin keeps up the slow flow of Shyish from one hand to the other, back and forth, back and forth. She speeds it up, slows it down. It seems like a basic exercise.

"The more slowly I move it, the more force I have to exert to keep it from concentrating and having lingering effects. The more quickly I move it, the less it clings - but then, of course, I am tossing the Shyish around in such a way that it's more likely to... 'splatter', shall we say. The weight of death is heavy on both of us, tonight; that adds challenge, as it's easier for me to pull more Shyish than I need, and it has an inclination to gather upon each of us I must guard against."

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All of this is fascinating, but it's also information about some of the things she'll need to be considering to avoid accidentally killing herself or other people, which lends it all enough gravity that her desire to bounce slowly fades into a very intent focus. She'd want to be taking notes, but she's pretty sure that she doesn't need to do that anywhere near as much as she used to, and also this is too fast for it not to be net-negative here and now, and sufficiently- clicky- that even before her upgrades she wouldn't have needed notes, she thinks.

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"Focus and try to feel the movement of the Wind. Don't touch, just feel."

Crin continues her slow motions, sitting still as a statue. She doesn't breathe; the effect is somewhat unsettling.

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She is going to pay so much attention to feeling the movement of the Wind. And equally to not touching- admittedly almost as much for reasons of desire to receive a good grade in magic student, a thing both reasonable to want and possible to achieve, as caution.

(She has noticed that she picked Fated Lovers and almost immediately met two very interesting and very clever and very pretty people who are both pretty firmly Her Type.)

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It seems fairly intuitive to her. The magic has a tendency to clump, and clumps of it tend to act independently proportionally to their concentration... There's definitely a felt sense to it, but the exercise seems simple enough. It might just be that she's currently in a morose mood right now, but the finality of this Wind almost feels like it has a kinship with her. 

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Crin holds the pattern of motion, speeding it up and slowing it down so Alethia can get a sense of how it surges at speed and clings at slow speed. It almost has a phase change.

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That's so cool!

She wonders what the math that describes how it behaves looks like. It's been a while since she got her degree and it kind of didn't come up too much, so she's forgot enough she isn't quite sure. She wants graphs.

How discontinuous is the phase change? Is there a middle portion where it sort of- drifts rather than surge or cling?

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There is, but it seems to be quite small, relatively.

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She wonders if it's too narrow to be useful. Maybe if it isn't Shyish based enchantments do a lot of careful finagling to keep Shyish in that range? It would probably be easier to manage if you were doing it with something as- mechanistic as an enchantment. But actually, unless the enchantment is doing lots of circulating of the Shyish within it it would naturally be very firmly within the clinging range.

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Crin seems content to simply repeat the exercise for as long as Alethia cares to observe. 

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After a few repetitions, she'll say, "Is it okay if I ask questions?"

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Crin pauses, and directs the shyish to fan out into a diffuse cloud away from anything but air. Sufficiently diffuse, it evaporates.

Crin looks over at Alethia and raises an eyebrow. 

"Go on," she says.

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She will endeavor not to shrivel up in embarrassment. And to speak quietly enough not to wake anyone. She maybe should have thought of that earlier but she was so curious and it had been a while of the same exercise and she and Crin have good enough hearing they can keep things quiet and not wake anyone. Probably.

"So, Shyish is sort of sticky and difficult to start moving when it's slow, right? And then if it's faster it sort of races forward. But- it looked like there was a narrow band of flow rates where it behaved a bit more- intuitively? Like water. Was I, uh, actually seeing that right? And if I was, is that band useful to stick around in, or is it too narrow to be useful?"

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Crin's eyebrows shoot way up.

"Yes," she says, "That's - that is a quality of it. Managing Shyish safely in that narrow band is an advanced form of control for high-power spells - what the Orders call Battle Magic. It's too finicky to manage effectively for most casters and grows more difficult the more Shyish you draw. But you understand the basic principle."

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The Crin eyebrows go up! She has received a good grade in Magic Student!

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"I suddenly want to ask thirty more questions but I'm not actually sure whether that's the best use of your time, or way to learn."

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"You have astonishingly strong sensing for a beginner, or else are playing at something. If it's the latter please stop, I don't want to waste my time teaching someone who already knows what I'm about to say."

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"I'm genuinely a beginner, I promise. I've heard more about the Winds than most people in my position, I think, but that's it."

She is not at all offended by the suggestion that she might be faking it. Crin does know that she's hiding some stuff, it's only natural to guess that that might be part of it, after she picked that up so quick. Also, it's flattering. And also, Crin is not making an unfriendly facial expression, which is the kind of thing that matters far far more to her than it probably should.

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"If your sensing is that good as a rank beginner, you're likely to overdraw when you first pull Shyish. I would teach you how to manipulate it, but I need a good set of nails to slam excess Shyish into when you inevitably grab too much. I was expecting to need to train your sensing ability extensively; since you already can, the exercise is much less useful than expected. If you'd like to watch the behaviour some more and get a better feel for the transition states from observation, I can keep demonstrating, but it's a little marginal on teaching value."

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"I certainly won't turn down the opportunity to watch some more, it's beautiful. Hmm. Would it be possible to- actually, I totally expect my clever idea to be something that would immediately kill me due to something I don't yet understand, but in the interest of learning how I will state it out loud anyway. Would it be possible move the tiniest bit of Shyish into a spot slightly in front of me, move the rest of the Shyish farther away, and assign me the task of trying to move that little bit of Shyish a very small amount? Since I'd be able to, you know, still see the very small amount of Shyish, and so interact with it, in a way that most beginners wouldn't be able to?"

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"If your control is as good as your sensing, yes, that would be safe. Generally they are largely uncorrelated. What does correlate with sensing is power. So you could crush it to Dhar with too much force, pull an excess amount from the environment with a sloppy grab, miss the clump entirely and pull Shyish from either your body or mine, pull even the small amount into your own body..." 

She raises an eyebrow. "I could go on."

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"So, the good news is that I was right about the death. The bad news is also that I was right about the death."

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"Indeed."

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"Control can be learned, however, and with your strong sensing abilities it'll take you much less time than for most. On average it takes a full year to develop sensing enough that it's safe to begin doing control exercises. We'll be able to skip that entirely."

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"That's lovely."

With Anything You Can Do it wouldn't have been a full year, but it still would have been a few weeks. And now she simply gets to skip it! And learn more things faster!

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"That's quite the smile. Happy to make a difference?"

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"That's a lot of it. But honestly, a lot of it is just that it's fun to learn things, and learning more sooner is better. Learning is just- it's so good. You start knowing fewer things, and then you know more things! And you have a thousand questions and there are all these holes in your understanding, and you don't even know enough to know where those holes are. And then you form enough of a structure to understand where the pieces you're missing are, and then, depending on whether the field in question is a breadth-based one like history or a depth-based one like mathematics you either fill out more and more and things cross back over on each other or you build higher and higher until you've got a structure so tall it's hard to believe you were ever building the foundation. And of course all fields are some of both, but there's leanings you know- I'm rambling. I should consider rambling slightly less."

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That gets the biggest smile Alethia's seen from Crin. 

"If that's how you feel about learning, then I think you'll make a fine student. There's still things to be settled between us - your complicated story, and so on - but now I'm eager to get there." 

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Oh no, in addition to being Impressive and Intimidating and Pretty the vampire is also Cute, she is Doomed

She smiles back.

"I suddenly find myself very annoyed there isn't uncomplicated truth magic to deploy to solving the problem of trust. If Ishaza could just make a little circle on the ground that one could step into and become unable to lie this would very rapidly solve several problems. I do in fact expect that we're going to end up trusting each other enough for things to just be settled, but there probably isn't a simple way to get there outside slow accumulation of evidence."

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"There are abilities that could make it less likely. The lore of Hysh is sensitive to truth, and close observation of it can be used as an aid to sensing honesty... But most things you could be if not a genuine ally would be able to overcome such a step. It eliminates a few small cases."

 

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"Indeed. Truly, this state of affairs wherein I have to be moderately patient before learning the secrets of magic from an expert is the grandest tragedy I have ever suffered."

She grins a self-deprecating grin, and then that grin shifts to a soft, gentle smile.

"Even if magic is the shiniest and most interesting thing, there's a whole lot of things I'd have to pick up at some point, you know? It's not so terrible to shift those things earlier."

She's saying it half to herself, but, well, she's saying it to herself because it's true.

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"A healthy attitude, I think." 

Crin settles back in. "While observation is not likely to help you progress much, the exercises I do are helpful to me, so if you wish to continue watching I shan't complain. Or you could propose another quiet activity for the night."

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"I do not particularly have another suggestion. So I think I shall simply attempt to gain as much from watching as I can. Even if I can't learn anything, Shyish is beautiful, for all its dark finality."

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"Then I will do small exercises to pass the time." 

Crin gathers her sphere of Shyish again and returns to moving it in the same regular pattern.

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Alethia will watch, then, and attempt to squeeze every bit of improvement out of watching that she possibly can. Every little scrap of information and understanding.

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Crin seems to settle into a familiar rhythm after ten minutes or so. The motions become smooth and easy. She even starts keeping the Shyish in its fluid zone after twenty minutes or so. 

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Cool! Fluid fluidy Shyish! She wonders if this means Crin can cast Battle Magic. It does sound like she's been doing this for a while, and mortal humans manage it. So probably? She is unsure, and probably asking wouldn't be wise before they trust each other more.

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And then... she just maintains that steady flow. 

There really isn't much more to see after that.

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She will learn everything she can from this flow!

There. Um.

It really isn't long before the amount of things she can learn from the steady flow is "nothing."

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She sits and watches and learns nothing for half an hour after that point, just because getting up would be Awkward and Rude.

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But, eventually, the antsy desire to be Doing Something gets the better of her. And- she kind of wants to tell her notebook friend about events, actually. And get the chance to think about the fact that she killed someone without an audience.

"Crin?"

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The steady flow wobbles for a moment, then stabilizes. 

Crin opens her eyes, and carefully disposes of the Shyish once more.

"Go on?"

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"I actually have a room. And- I think I'm going to get up and think about today, and-"

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The man she killed.

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"-what happened during it off in private. Seems- wise to not just let everything- sit."

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"Be well," Crin says. "I suppose I should take a room as well. It seems better than sitting on the tavern floor all night."

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"I suppose this is true! And even if we are durable enough to spend all our time sitting on the floor, beds are still more comfortable."

Crin is pleasant to talk to. It's nice. Most people back home weren't, quite so much.

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"Go on ahead of me," Crin says. "I'd like to practice a little more before I break my concentration entirely."

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She nods.

"Okay. Have a pleasant rest of your night."

And off she'll go, back to her room.

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It's still the same as before; the shutters closed, blocking out the accursed night. It's easier to see now, though, with her vampiric night vision. She doesn't even need a lantern.

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Not needing a lantern is nice. She takes a breath just because she can, but she doesn't need to anymore. It's lovely. She spends a little while holding her breath, paying attention to the way it doesn't cause her to feel a burning sensation in her chest.

Her body just- works now. In a way it didn't, before. That is absolutely something worth celebrating.

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But also, today she killed a man. An evil one, walking away from a building he'd just set of fire for no good reason. One who was going to kill her and everyone else in this village if she didn't stop him.

But a person. With hopes and dreams. He hurt, when she inflicted pain on him. He must have been terrified as she held him down and punched him again, and again, and again. And then- on the last punch, he wouldn't have been terrified anymore, because he couldn't be anything at all anymore.

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She lived in a world she thought doomed, and still, it seems, death was not truly real for her before tonight.

He's gone. Unless she does something about it, he's never coming back. And she did it.

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It's not okay.

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She could ring herself in willpower and crush down the grief. He was an evil man, after all. She did what was right, she thinks.

But crushing it down would be wrong. Trampling on a part of her that she can't afford to trample, especially not now that she has this much power. And not for something like this.

If she needs to trample over something in herself to strike the final blow that saves the world, that's a different matter. But- she can't afford to sand off any of what makes her herself, what makes her good, just to skip the bit of tonight where she cries.

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So she doesn't.

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And eventually, it passes. As much for the simple reason that that is how crying tends to work, for her, as because she's worked through anything in any real fashion.

But still, the grief recedes, and she finds calm rising up through her to take its place.

She sits, and she lets the last of the clenching squeezing grief fade from her heart, for now.

And then she pulls a notebook from her backpack and opens it.

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Hello again, my notebook friend. I have quite the story to tell you.

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Hi again Alethia! I hope you're doing okay. It sounded like you were having kind of a hard time.

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Oh! I wasn't actually aware you could hear. Um, sorry about that.

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Hear what? Oh no, did something else bad happen?

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Oh, um, I cried for a bit in here before writing in you. When you said It sounded like I was having a hard time did you just mean when I was talking to you earlier? Um- the time has gotten both better and worse since then.

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You said you were in a really creepy place and got attacked by monsters and that the world had a lot of problems to fix, so I've been a little worried for you.

Please tell me about how things have gone. Did you learn anything about the local vampire?

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That's the good news! I learned quite a bit, and in fact met the local vampire! It's theoretically possible that she's bad news in some way, but right now I'm very strongly leaning in the direction that she's kind of the best possible person for me to have landed on, in some ways. She's clever and either an incredibly good liar or genuinely well-intentioned. Also I get along with her really well on a personal level in a way that is vaguely suggestive that Fated Lovers is possibly at work. I can't be sure, of course, but- she made a very positive first impression on me in a way that was staggeringly rare, back home. I also met one of her- employees? Colleagues? Who rang a similar bell. A worshipper of one of the nicer gods in this world who's also a wielder of light magic, which is- very anti-evil in this universe. Who is apparently very strongly committed to helping everyone she possibly can, including those deemed irretrievably corrupted by most of society. The fact that she and the local vampire are working together is a really, really good sign. For both of them, actually.

There's, um, a story behind the whole situation, how I met them both in the brief time since I last talked with you and also why I was crying.

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If you like her and think she's clever and upstanding then it does seem possible it could be Fated Lovers at work. If she's the best possible person for you to have landed on that might explain why everything is so creepy; the Spirit of Femininity in a sense selects from a slate of possible worlds, so it might be that to meet someone like her you had to end up in this creepy place. 

I would love to hear your story. It's okay if it's hard to get out. I'm very patient.

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You're so good. I'm so glad you decided to come with me. Okay, I'll tell you what happened.

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The notebook draws little hearts around "so good."

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She's a good friend, and Alethia is lucky to have her.

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Now, though, for something less enjoyable.

So. An hour or two after I finished talking to you and went to bed, Nikola, the inkeeper, woke me up. The village headman was missing. Hadn't come back from the day's farming. Which means there was either really bad luck in play, or else that was something clever's first move against the village. It turned out to be the latter. Zombies attacked us. I spotted them, warned people. The people in the village were- kind of understandably suspicious that I was responsible, so I had been upstairs while the rest of them gathered in the inn's common room. They assigned me as reserves while the men of the village went out the fight the zombies. It was- hard not to help, but the right move, I think. Making sure the probably-a-vampire in charge of the zombies didn't know I was there was important.Then a house at the edge of the village was lit on fire. And I saw the person who'd lit it walking away, and they weren't moving like a zombie. And so I went out to fight the vampire in charge.

She pauses for a moment and takes a deep breath.

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Oh my gosh, that sounds really intense!

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It was, uh, really something. Tense and stressful. So- I used Dragon Fairy Elf Witch on the vampire and got a power boost. And I told Nikola I saw the vampire and was going to go and kill him. And- I did. I fought him, and I won, and- I killed him. I- it was gruesome, and I kind of didn't really expect him to be as- fragile as he ended up being. And- vampires here are people, you know. Evil people, usually, but people. And he was evil, but- it's still a tragedy that he's dead. So, um, that's what I was crying about. And, um, also the fact that we later learned that Piotr, the village headman, was dead.

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Oh gosh...

I'm sorry you had to do that. It sounds like... your soul takes violence very seriously, in a way that lots of people don't... but your choices led you to a world where you'd have to fight. 

The Spirit probably is doing her best to put you in a position where you don't have to fight good people - that might be part of why you were sent to a world with so many problems, so you're fighting demons or other creatures that are really bad for the whole universe - but you care so much that you even mourn really bad people, and the spirit can't take that away from you without compromising something that matters to you. 

I'm sorry you weren't sent to a more peaceful world. I really wish I could hug you.

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You're good.

I think you're right.

Also. This universe has- it has the ability to comprehensively view the past. I don't know if anyone can do it to the necessary level besides one particular servant of one of the Extra Special Evil Demongods, but that one can so it's possible. Along with pretty free-form magic. Which means that- even for entities that don't usually get an afterlife in this universe, I should be able to bring them back someday. When the world is strong enough that it doesn't have to be scared of them. So, in the very long term, that vampire has had a very unpleasant few minutes followed by a timeskip. I think. I'm not actually sure, but I'd guess stuff like that was possible here even without the Spirit putting her thumb on the scales. But, well, her thumb is on the scales, so if I had to bet I'd bet in that direction at 90:10 odds, I think. And that helps.

But still, it was- the first time I've done anything like that, and it drove home the- finality of death, the reality of it, in some ways, I think. How it can just sort of- suddenly happen.

I'm going to be okay, I'm pretty sure. And there's a lot of entities in this universe to copy for more power, and I think I'm going to be able to fix a lot of its problems.

And- under it all, I wanted to- help. To have time for myself, to have fun, to have- an end condition that means I can retire, eventually, and to have people along for the ride with me while I go about getting there. But to help. And- if I'd known this world existed, where I could have all of that and make a difference, and I landed somewhere with smaller problems and the people here didn't get helped, I would have disliked that, I think. This- it hurt. It hurt lots. But- I was always the kind of person to fantasize about ending up in situations like this, you know? Landing in terrible universes and getting to help lots and lots. Meeting friends and people to love along the way. Getting to be clearly, obviously special.

So there's something very egosyntonic about this, even the unpleasant bits. There's a sense in which this is exactly the kind of story I wanted to live through.

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Then I'm glad that the Spirit can give it to you in a way that lets you have even the hard and awful parts of your perfect story. 

If you want to talk about the details I'm here for you. Or if you want to plan, or think about it, or do anything in writing. Draft letters. Whatever I can do for you. 

I hope you help lots of people and fix this universe so it's better. I think the Spirit would be very happy about that too.

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I hope so too. Fortunately, there are- a bunch of clear intervention points as I get more and more powerful. The last of which is clearing out the local Extra Special Evil Demongods, stealing their realms, and turning them into a paradise afterlife. And, well- then there's eternity. This unpleasant starting bit is going to be very short, comparatively.

I think- exact details would perhaps be a bit too close to dwelling, I did that on my own a bit ago. So probably talking about meeting the local vampire, Crin Illemvich, and Ishaza, the Light-wielder, is probably the best thing to do? Just to- go over things, think out loud with a friend. Make sure I'm not missing anything obvious about things. Like ways to prove I've got unprecedented capabilities, or to learn for certain that they're trustworthy.

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Okay! I'd love to hear more about them.

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They're interesting. I met Crin Illemvich first, not long after the fighting ended. Probably she would have intervened not too long after I went out to fight- plausibly her showing up when she did was Fated Lovers working to ensure I made a good first impression. She saw that I protected her people, and also that I, uh, really didn't like having to kill that vampire. She- seemed to like that. We talked a tiny bit and ended up back in the inn. Then I met Ishaza. Crin just- immediately told her I was battlesick, a term I have decided I like, and Ishaza offered to cast a charm that could help, but only after making sure there wasn't anyone else who needed help with, like, actual injuries. I approve of her prioritization. When I asked if the charm would make it so I- didn't care what I'd done- she said no, and that such a charm would be dangerous. I just- I get the very strong impression that both she and Crin have- similar ethics to mine, and similar ways of thinking. Ishaza spontaneously brought up the importance of being legibly good as opposed to being illegibly so, and it was- not the kind of thing that would have happened, back home. I suddenly gave a random infodump on my thoughts about ethics. Must have lasted four straight minutes. They responded by infodumping back. It's just- I like them lots, and am trying not to let the fact that they made absurdly good first impressions cause literally instant complete trust, just in case.

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I'm really glad you're meeting people you like. It does seem like Fated Lovers could be in play here, but it could also just be the general convenience of your metanarrative protection getting you into a more safe and stable situation in the world. I think it's likelier that it's Fated Lovers, though, especially because you're the kind of person who would want your love to be immortal, and Crin's a vampire.

It might help to ask yourself if you think she's attractive?

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She feels a bit of colour come to her cheeks.

She's very pretty.

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The notebook draws little hearts around it. 

Awww. 

I can't promise she's your Fated Love. You seem like the kind of person who might have a decoy Fated Love, since you're naturally a bit anxious and care about knowing people rather than relying on appearances. But I think it would be a pretty unkind twist on the part of the story to pull away something that seems this good for you, so I think it's unlikely that the Spirit would let it happen unless there was a very good reason.

I think you should take your time, and learn, and see if your heart opens up to her in its own time. You don't have to make a decision today, tomorrow, a week from now, a month from now. But I'm confident that whatever decision you eventually make will be the right one. 

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Yeah, I agree with you about the waiting. You are a Notebook of Sensibility.

That "awww" makes her smile. She had to be less cute than she'd naturally be, back when she was a boy. Or she felt like she did. It's nice to be more free to be exactly who she wants to be.

Uh, not to completely change the subject, but I just came to a realization I thought would make you happy. Back when I was being a boy, I thought that- I couldn't be cute. Or- I had to be careful about being cute. That people would judge me and not like me. It felt a bit like I was constantly walking around with a mask on. Or wearing armor. And- the armor was useful. And comfortable, in some ways. It genuinely strengthened me to wear it, I think. And I'm glad I can still put it back on, if I want. But- I don't feel, quite so much, like I have to wear it.

I'm, you know, shy. And anxious. And being judged Bad At Boy would have been unpleasant. Was, all the times it happened. So I got Good At Boy. But- now I am instead attempting to Be Girl. And it's- easier. I like it better. It fits me more. And it's thanks to you and the spirit I get to do that.

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... Thank you. That means a lot to me. Being able to help people like you is the thing that matters most to me in all the worlds. 

It's okay to be cute, and I'm really glad you get to enjoy it now. 

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I am too! It's- nice. I'm also looking forward to getting a bunch of new clothes. Crin's bound to have noticed that mine are quite odd, for this world. Perhaps she and Ishaza will form a Dastardly Scheme to hide my oddities from the rest of the world by loaning me some pretty pretty local clothing. It would even make quite a bit of sense! Probably not just for wearing around- oh! I forgot to tell you a few important facts! I have been invited back to Crin's tower with her and Ishaza. I also learned some stuff about magic from Crin, today. I think I impressed her a bit, Anything You Can Do is great. I'm going to be staying with them for a while. Likely until I'm sure I trust them, and I'm sure they trust me enough to work with me on, well, trying to make this world better. There are things in this world that run on deceit, and so it's not, like, inconceivable on of them could be trying a plot, from their perspective. And I have some truly impossible things I could do to earn trust, but obviously not before I trust them.

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Getting to try on new clothes sounds exciting! I hope you and Ishaza and Crin get along and have a nice time in her tower.

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So do I! I'm not sure whether to expect the place to be Incredibly Spooky or shockingly homey. Maybe two portions, a homey internal one and a Spooky for-audiences one? Who knows? Me-of-tomorrow is who knows!

She's being much more silly and open with the notebook than she'd usually be, with someone she met so recently. But- something about the way she acts has managed to fully convince Alethia's hindbrain that she just actually won't judge her. It's nice.

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Tell me when you find out, then! ♡

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I shall!

Hmm. She shall draw her own hearts around the notebook's heart! For she can! Nobody can stop her!

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Very quickly there is an interwining chain of hearts all around the original heart, in several colors of ink!

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Best Notebook!

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And this is how she'll pass the rest of her night. Talking with her notebook friend in fits and spurts, interspersed with thinking and flicking through her books. They're one and all nonfiction, she just didn't want to spend physical space on entertainment. But some of them are interesting anyway. Some of them aren't quite what she thought they would be in terms of breadth or depth, but skipping through them to get a better handle on what information is contained in the ones that she just, uh, nabbed off a shelf, is a productive and enjoyable enough use of her time. Eventually she settles into reading one of them and taking notes in her notebook friend on the most interesting information and what page number its on. Little summaries too, to ensure she understands things properly.

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And her notebook friend organizes and sorts them for her, and speckles through hearts and encouragement. 

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Eventually, the sky begins to lighten.

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She notices the light creeping in under the shutters and goes to open them.

Is it less grey, today? Does she perhaps have the good fortune of a clear sky? Or does Sylvania's High Ambient Spook Factor ensure this is not the case?

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The sky is as grey and overcast as yesterday. 

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Tragedy. Woe. Despair.

She will never recover from this, the incredibly predictable result of checking the weather in Fucking Sylvania.

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In the building around her, she can hear the faint sounds of people stirring from bed. Her hearing seems to be sharper.

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Sharper hearing is one of the many benefits of the highly selective some-liquid diet she would now be on if not for the fact that Dragon Fairy Elf Witch is absurdly overpowered. It's also lovely. Hmm. It could be unfortunate if she still has to sleep, though. She probably doesn't, though?

Is she at all tired, actually? It's not near the surface if she is, but it wouldn't be, with the combination of her new endurance, the fact that she got some sleep, and then the events of last night.

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She doesn't feel at all tired whatsoever!

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That's honestly better news than any other single vampiric power. Well, besides the magic. She hated having to sleep.

Hmm. She'll wait a little bit and then head down once it sounds like enough people are up that if she talked loudly to Crin nobody would have standing to be upset about it. And, when she does head down, tell her notebook friend so she knows what to expect.

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The tavern is mostly empty, but Ishaza is eating what looks to be a literal bowl of gruel at one of the tables.

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Crin looks on with the slight smile of someone who does not have to eat a bowl of gruel this morning.

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Alethia finds herself producing that selfsame smile herself, for a moment, before her natural anxieties about initiating interactions with people rear their head.

It's fine, thought, she used to those, and she can work around them, or, well, through them, more accurately. And she knows they're silly.

"Good morning, Ishaza, Lady Illemvich," she says quietly with a small nod at each of them as she moves towards their table. "Do you mind if I sit with you both?"

There's a voice in the back of her head saying she is being presumptuous and rude and that they probably just want her to leave them alone, but that voice always says the same thing and thus should be ignored.

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"Not at all, please go ahead." Crin favors her with that small smile as well.

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"You're welcome to join us."

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She has received a good grade in asking to sit at their table, a thing both reasonable to want and possible to achieve!

"Wonderful. How go your mornings thus far?"

And she sits with them.

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"Alright. I miss the sun, but these clouds do at least keep me from experiencing... shall we say serious discomfort on a regular basis." 

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"It's going to be a grim morning, but afterwards there is hope things will improve."

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Should she mention the thing where she doesn't need to worry about sunlight? No, not on a whim, she thinks.

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Crin looks over at Alethia. "Are you ready for us to bring poor Piotr back home, or would you like some more time beforehand?"

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"I am."

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"Alright, then let's get this grim business over with." 

Crin sticks two fingers in her mouth and blows an INCREDIBLY LOUD whistle. 

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Nikola comes down from upstairs in her simple dress. "Yes, yes." She rubs her forehead. "I will get villagers." She goes over to the door and slips on some simple wooden shoes. 

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"Many thanks, Nikola."

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"Is honor for my lady." Nikola waves it off and stomps outside.

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"She'll be a few minutes getting a group together." Crin doesn't stir from her place at the table. "Feel free to talk to Ishaza while you wait."

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Oh no how does one talk to people.

One says words, typically.

"I really do hope I can help things improve, in my own way. If nothing else, I could ensure that nobody can be sure that because Lady Illemvich is in one place, another is not defended."

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Ishaza smiles slightly. "That would be enough, to start with. And if you pick up Shyish as fast as Crin seems to think, you may well make a real difference in this fief."

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"Not that saving several of these villagers' lives is not a real difference."

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It's nice, to have made a difference.

And she'll do more, eventually. Lots more. But for now, there are a few people here who are going to get to live lots longer because of her.

"Yeah. And I certainly plan to pick it up as quickly as I can. Well, as quickly as I can while minimizing Crin's cause to deploy her 'you have just suggested an interesting new way to die' facial expression."

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"Oh, you know it that well already, do you?" Crin's face stays smooth and impassive. "I practice it every day ten times in front of the mirror. It doesn't help."

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"Every time it makes me feel as though I have just noticed that I am placing my head directly in a bear trap-"

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And then she gets the joke and breaks down giggling.

"My goodness! It took me a second, I didn't-"

She giggles more.

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And Crin smirks.

"Took you a moment, didn't it?" She raises an eyebrow. "Nice to see you've got a brain in there." 

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"I'll have you know I have the most brain. It simply does not stop me from being dumb, for it is tragically entirely full of desire to learn things about magic and corresponding effort to prevent me from deciding to check whether Shyish is edible."

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That startles a laugh from Crin. "Good riposte! I think you've won that spar." She looks over at Ishaza and gives her a little eyebrow raise.

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"Crin would like me to inform you that that is fatal. But also I understand. I too have been tempted by the desire to eat the magic." 

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"A tragedy. While it remains true that everything is edible if you are not a coward, it is also sadly the case that sometimes such cowardice is a prerequisite to continued existence."

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"Everything is edible. Some things are only edible once."

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She nods sagely.

"Precisely. And this is an extraordinarily grand tragedy. Obtaining the ability for I and Ishaza to eat the magic should be our highest priority, and henceforth determine the structure of all our plans."

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"Why, you could make a new committee on magic edibility and invite all the leading scholars. But I think we both know that that would be a bad idea for more than one reason."

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"Imagine if we actually did that. They all show up from all across the world to our new grand building set up for just this purpose. One person steps forward for the inaugural presentation on magic edibility. And they just say, "It isn't," and then everyone goes home."

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"Would that we lived in so sane a world." 

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She suddenly wishes they were close enough she could reach out and rest her hand on top of Crin's. That's a very familiar feeling, there, but so much larger in scope, calibrated for a world much less sane than the one she knew.

"If only."

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"Still, all is not lost. There are people like Ishaza in the world, and perhaps also people like you. There is work to be done, yes, but best to be about it as joyfully as reasonable."

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"Indeed. The world is not as it should be, but some within it are, and we can build something better in our own little corners of it."

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"And with our combined sensibility, if we try hard and believe in ourselves we may yet be able to eat the magic."

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"Who knows, with the right recipe anything might be possible. But I do somewhat doubt it."

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Ishaza has been steadily eating her bowl of gruel. 

She looks up at Crin. "Crin's dieting anyway though. So I suspect magic won't be on her menu."

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Her brow furrows a moment at the mention of a diet and then she realizes Ishaza must mean that Crin is drinking very little blood, or else just be completely joking. That said, the small amount of blood Crin drank yesterday points in the direction of a general policy.

"Truly a stringent diet if it does not allow for eating the magic. Her virtue knows no bounds."

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Crin opens her mouth - 

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And Nikola comes in the front door, trailing a half dozen villagers. 

"We are ready," she says to Crin.

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"I see. Well, then, let's get this grim business underway." She looks over at Alethia. "You don't have to come if you don't want to."

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"I think I should."

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"Brave. Alright, then let's go." 

She steps out of the inn, and blows another shrieking whistle.

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Nikola follows her, along with her peasant posse.

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And in the distance, a wolf howls.

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And Alethia will follow along, carefully holding her emotions in equanimity.

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It's a long trip to where the body lies, punctuated by whistles and howls back and forth as Crin's astonishingly smart wolves lead her onward.

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Nikola doesn't speak, nor do any of the men she brought with her.

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Ishaza has joined the group, and her face is impassive as well.

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She hopes- she should not hope. That would be unwise, right now.

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Eventually they come upon the body. It's lying in a patch of anonymous forest, staring sightlessly up at the sky. A great black wolf sits by its side, keeping away the scavengers. 

It's pallid and beginning to decompose. 

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Nikola gestures to the men she brought with her, and they take up the body, carrying it together on their shoulders.

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Crin just nods, and the group turns around and makes its way back towards the town.

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Ishaza stays behind for a moment and washes Hysh across the soil where the body lay.

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She'll watch, curiously, as the Hysh washes out, but after that moment of flowing Hysh passes she'll walk back with the group.

Then she looks from side to side, taking in the terrain, and the atmosphere, and the pays attention to her defences enough to feel the pinging against them.

Sylvania really is an experience.

Hopefully she can make it a little less of one, eventually.

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They return a few hours after they started, still beneath the overcast sky.

Crin nods to the pallbearers and calls her wolf to her side. She scratches it between the ears, not seeming to notice what she's doing.

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"I'll go sanctify the ground and then let the villagers tend to their headman's final rest." 

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"And then back to Konigstein."

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"Of course."

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She feels somber. Quiet. The nature of the world she's dropped in on feels- slightly more mundane, after this morning. Slightly closer. It's a good thing and a bad one. She responds to Crin and Ishaza's quiet conversation with a nod of her head from beside them, assuming that if they're speaking her language it's probably so she can understand them and respond if she wants, but otherwise remains silent.

 
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Crin looks over at Alethia. "I'm glad my part in this is over. Better that I not be needed. Still..." 

She shakes her head. "It burns, not being able to protect one of my own."

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She swallows a little lump in her throat.

"It speaks well of you. I find myself feeling similarly, simply for- being in the area when it happened."

She is finding that all of her remaining doubts about Crin and to a lesser extent Ishaza are- thought things, not felt things. Her instincts, new and old, are very approving of the two of them. Her doubt, now, is entirely in her ability to evaluate their trustworthiness given this little time, and not due to any act of theirs that made her doubtful. She is, genuinely, quite doubtful of that; she wasn't the best at that kind of thing before her new instinct package, even if she wasn't terrible at it either, and the instinct package is new and untested.

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"You mustn't get confused. My being possessive of my subjects like this is arguably a flaw of mine." Crin nestles her hands together. "I'm selfish. I don't like it when things of mine are taken away."

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A bit of annoyance at what first seems like a patronizing tone tries to form, but she decides not to let it. Crin doesn't mean it that way, she thinks.

"Not so terrible, as flaws go. Would that all flaws were so."

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"Indeed."

Crin sighs and watches as Ishaza steps away. "You can go with her to see to the body if you'd like, though I expect you'd mostly observe."

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She grimaces slightly. She does not, particularly, want to see the body, actually. She does want to watch Ishaza use Hysh. She- isn't sure if she could reach out and manipulate it now, and she's not going to try because she's capable of basic pattern recognition. But she's pretty sure she could learn- something? Maybe?

No, that's foolish. She'll have time later, to learn, and not act so- ghoulishly.

"That, I don't think I- have a reason to do. Hysh is interesting, but I can watch Ishaza work it some other time."

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"I don't mind either way. You didn't know him, so there's no respects to be paid." She sighs, as if something heavy rests on her shoulders. "Ishaza will do her duty, and then I will be able to return to my books."

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"I look forward to it. For your sake and mine. While I imagine many if not most of those books would likely be off limits for me to read through before I've earned more trust, I am sufficiently uninformed to benefit quite a bit even from books stating relatively common knowledge, I think."

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"Aside from books, in Konigstein there will be servants for you to converse with even when I am busy with other matters. So one way or another, you should be able to gain some orientation."

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"You know, I'd somehow assumed that Konigstein would be empty of anything as mundane as servants. Not explicitly, but in my mental imagery. I'd been imagining it as an otherwise-empty tower full of indoor wolves. But I suppose wolves cannot clean the floors no matter how well one trains them, and such things need doing even in a tower inhabited by one such as yourself. And perhaps one would not in fact want them inside."

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"Even I am forced to rely on others from time to time. It's just not possible to manage a whole fief alone."

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"Of course. I suppose I simply failed to imagine Konigstein in enough detail to notice that what I was imagining was manifestly incoherent."

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Crin simply nods.

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And a few moments later, Ishaza returns. 

"I've sanctified the body and the ground," she says. "It's time we left these good people to what peace they can take."

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She hopes he's found some peace of his own, wherever he is now. She doesn't actually recall quite what the afterlife is like, in this world. Or even whether it's net positive or negative that the world has one.

She nods.

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Crin looks over at Alethia. "How fast do you want to get to Konigstein, and how comfortably?"

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She tilts her head.

"How about however fast and comfortable you and Ishaza would travel without my comfort or desire for speed being a concern? I don't want to make either of you less comfortable out of a desire to rush."

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"The question is really whether you want to ride on a massive carnivorous wolf that answers only to me."

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As opposed to the world-famous herbivorous wolves of eastern Sylvania.

"I don't mind."

She is, however, somewhat surprised by the fact that that's faster. She supposes vampires here must have less endurance that she- oh, wait. No, it would just use energy, which would mean Crin would expect her to need blood.

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Also.

Giant wolf.

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Giant wolf!

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What child has not yearned for wolves to be giant? What child has not learned that extinct wolf subspecies weren't actually that big and been heartbroken?

A child of terrible taste, that's who.

 

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"Alright, then. Giant wolf it is." 

Crin whistles, and three of her pack lope out of the woods and stand in front of her. These ones are horse-sized, well large enough to fit a person, and two are saddled. 

"I'm the most experienced with my wolves' gait, so I'll ride bareback. Ishaza, Alethia, no last business in the town?"

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"None for me."

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The wolves are here, and they are giant, and also they are fluffy.

She tries not to vibrate with excitement.

She's actually kind of terrified of them, but she also feels- strong. It's the fear of a roller coaster, not something that feels warranted. Probably if she hadn't become a vampire she'd look at those wolves and instinctively feel like prey, but instead- she looks at them and sees what she would have seen back home when looking at a medium sized dog. Something that could be a threat, if it attacked her, but- not one which would overmatch her.

"Give me but a moment to retrieve my pack and I'll be done."

She actually kind of feels like she should have brought it with her, now that she's thinking about it. Keep it close and safe. But she didn't think of it when she headed down from her room, since she was just going downstairs. And then she just didn't think about it.

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Crin goes over to her wolf's side and mounts up. "Alright. I'll wait for you here."

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It really isn't long. She's off to the currently-empty inn, and then to her room, and then back to Crin. The town really is quite small.

She starts moving, intending to do her best to imitate how Crin mounted her own wolf. She has, uh, not actually ridden a horse before. Wait, no, she should not be an idiot and state this fact. She stops short.

"I've not actually ridden, before. Even something as mundane as a horse. Will this in fact be as simple as getting in the saddle, putting my feet in the stirrups, and then simply utilizing my newly intrinsic gracefulness to decline to be unseated?"

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"Newly intrinsic? Oh, yes, I keep forgetting you're newly turned. Yes, that should be sufficient. There's a rhythm to it; we can start at a slow speed and then build to full." 

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Ishaza mounts up, which clearly displays her cloven feet as if the horns and tentacles weren't strange enough. 

"Ready," she reports.

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Then up she shall get!

The cloven feet are in fact sort of appealing. Alethia's weird.

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She is on a giant wolf. Giant wolf giant wolf.

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She is a reasonable adult who is definitely not revealing that reaction on her face is what she is.

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"Alethia, all settled?"

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"I believe so."

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Giant wolf giant wolf.

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"Alright, let's ride." 

Crin steers her giant wolf out of town, and nudges it into what would probably be a canter on a horse. 

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Ishaza follows, and so does Alethia's mount without her having any say in the matter.

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She does not mind.

Giant wolf.

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The wolves speed up, and she starts having to focus a little to stay in the saddle.

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Crin's bent forwards on her own wolf, focused on not sliding off.

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And Ishaza doesn't benefit from supernatural grace, so she's having to focus as well.

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As such, there's not really opportunity for conversation.

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Alethia focuses.

And this is how they got there to help so quickly. She wonders how they learned they had to. Lookout-wolves?

The allure of the giant wolves starts to fade a bit as she falls into focus, doing her very best to imitate Crin and Ishaza.

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(Giant wolf.)

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It's not long before the tower becomes visible in the distance. 

It's really quite a proper Ominous Tower. 

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My goodness that place is Ominous. And it sure do also be Tower. The view actually manages to fully take her mind off the joy at giant wolf for a moment. It's decently sized, notably larger than she was imagining. Yeah, that place is far too large for two people to live in alone. Well, without it being unbearably empty, anyway.

These wolves are fast. She's not quite sure if they're moving faster than you can on a good horse, but- she'd guess so, honestly.

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Crin bends forward over her wolf, and spurs it on, and somehow their motion grows even faster. This can't be natural; no normal wolf could maintain this kind of speed for long. Branches whip by at a considerable clip. 

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It's exhilarating. She doesn't know of she's actually moving faster than a car on the freeway but it feels like it. Joy rises in her and rises and rises until it almost overflows its banks. She's riding a giant wolf and it's moving as fast as a car and the world is whipping by her and the wind is in her hair and she feels free in a way she hasn't for a long, long time.

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(In summary, giant wolf go nyoom.)

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And she must focus if she wants to avoid getting thrown off, even if it is wonderful.

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And finally, the wolves slow to a stop outside the gates of the tower. 

The guards posted recognize their Lady, and open the gates for her and Ishaza, as well as Alethia in company. The wolves pad into a large inner courtyard, and come to a stop, panting and blown. 

"Well," Crin says mildly. "That was certainly bracing." She slides off her wolf, and a woman with red hair comes to lead it away. 

She turns back to Alethia. "How was your first trip by wolfback?"

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She likewise slides off of her wolf.

"It was lovely. One of the best ways I've ever spent my time. I don't think I'm going to forget that for the rest of my life. The speed and the-"

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The wolf she was riding chooses this moment to give her a big sloppy lick. 

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Giant wolf!!!!

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She will not hug the wolf for she knows dogs experience hugs as somewhat unpleasant since it's a restriction on their movement around a very vulnerable part of their body, and likely wolves are the same, but she wants to hug the giant wolf.

"You are a very good wolf and you should be proud of yourself!"

This is objectively a ridiculous thing to say to the very good wolf but also it is true and it just licked her!!!!

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Crin can't help it, she grins. 

"Of course you two would take a shine to each other. It's good to see you so happy about something after all this grim work."

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Ishaza dismounts, and gives Crin a knowing look.

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"You know, I grew up not knowing that wolves any bigger than a person were real. But- we had stories. Stories we all knew were stories. And I always wished they were true."

She turns from her new wolf friend and grins over at Crin and Ishaza. She- feels somehow like later she'll feel like saying this, acting like this, should be embarrasing, somehow. Right now though, she can't quite bring herself to care.

She looks back at the wolf she rode in on.

"What's their name? Do they have one?"

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"That one's my Grey, she's my favorite. She's the best at giving a smooth and even ride at full speed. Ishaza's is White-Ear, who's a boy wolf. And the one I was riding was Claw; he's bad-tempered compared to these two. Fierce in battle, but a poor riding animal without my touch on him."

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"Well, as wolf goodness is clearly entirely proportionate to how much they like me personally, with bonus points available for friendly face licks, you are clearly objectively correct to favor Grey."

Grey is Best Wolf. She has decided it.

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Crin comes over and pets the side of Grey's head. "You hear that, Grey? Someone else likes you." She skritches behind Grey's ear. "Aren't you such a good wolf."

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Grey nuzzles into her touch and gives her a small lick.

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"Could I pet her too? I know when it's okay to pet a dog but giant wolves are presumably a different matter and so I am checking."

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"It's safe, but only when I'm close and paying attention. She does snap at strangers ocassionally, but I can calm her."

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Then she will reach out to softly pet the wolf, imitating Crin as she does so. Yes, she is using one of her absurd powers to better pet the wolf, of course she is what do you take her for? Someone who doesn't desire to get a good grade in wolf pets?

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It's faint, but she can sense the connection between Grey and her owner, built on kindness and even love, with an undercurrent of deep respect on an instinctual level. Grey isn't quite intelligent the way a person would be, but for a big dog she's quite bright. 

Grey nestles in, lulled by Crin's presence. She's not entirely comfortable with Alethia's presence but she's willing to tolerate it. And the pets are nice. There's a sense that if Alethia wanted to, she could reach out and put pressure on this animal, subtly... but at the same time it seems clear to her that Crin has taken the time to treasure Grey and tend to her every need, slowly lulling her into a deep bond that Alethia's meagre powers can't break or even bend too far.

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Crin strokes her hand down along Grey's side. "Good girl," she says softly. "Very good girl. My Grey." Her smile is warm and genuine. 

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It would feel wrong to touch that bond. Like she was tainting something sacred.

She loved her dogs so much, when she was growing up.

Petting the giant wolf, however, does not feel this way at all. Grey is a good wolf who she has decided she loves.

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The giant wolf is fluffy. Fluffy fluff fluff.

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Crin looks over at her for a long moment, then returns to petting Grey herself. 

A slight smile lingers on her lips.

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Grey chuffs and settles down on her front paws, content to lie in the courtyard.

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(Meanwhile, Ishaza has been sending White-Ear off to be tended to by the servants.)

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Giant wolf go "chuff".

She pets the giant wolf.

Grey is good.

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But she does not spend all of her attention on Grey for too long. Eventually, she looks around the courtyard with a smile still tugging at her lips. Still softly petting Grey, of course. Wouldn't want her to be disappointed by sudden pet cessation.

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There's a compound to her left which is probably the... wolf stables? Kennels? One of the two. There's a second separate one with a few skittish-looking horses in it, and a third long building over to the right that looks like a bunkhouse or barracks. It has a chimney at the end, so it's likely got an internal fireplace or kitchen.

There are two chainmail-clad guards at an inner gate to the central keep and tower, both of whom are watching her, and more guards posted on the walls of the keep above her, watching the areas around. 

The servant with the red hair is attending to White-Ear at the moment. She's wearing simple clothes, not easily ruined by stains, and seems pretty preoccupied. 

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Ishaza seems content to wait and let Crin and Alethia pet Grey. There's a faint smile on her lips as well.

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Crin's gaze stays on Alethia. 

"So," she says. "What do you think?"

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"About what, exactly? The castle is larger than I was expecting, but approximately as intimidating per unit size. Your wolves have a much higher top size than anticipated, but wolf goodness per unit size also seems constant, thus allowing for truly staggering total wolf goodness."

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She laughs. 

"I have to say, I have a hard time holding in my head a servant of the ruinous powers who takes the time to be kind to my wolves. It's objectively very possible, but something about the inclinations of them just never cashes out in simple appreciation of Big Canid."

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Ishaza raises a hand and a flash of Hysh washes over Alethia. 

"No corruption that I can sense, still. The wolves aren't reacting. She seems sane and dare I say it well-adjusted." 

She looks over at Crin. "Your call."

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"I think I'm willing to invite her to the guest room, at least."

She looks back at Alethia. "Apologies for the measures."

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"None needed, it's perfectly sensible and I'm objectively very strange. Down to the stitching in my clothes."

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"Indeed. I'm suspecting we have another draenei situation on our hands, here."

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Ishaza smiles. "And what part of my circumstances do you consider a "situation"?"

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Crin chuckles and declines to respond. 

"In any case, I think it is time we saw to you and gave you a guest room. There is space on the tower's lower floors for you to rest and learn."

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"Ah. I think I will conspicuously not comment on that proposed similarity in too much detail for the moment, and just say there are- similarities and differences, if my knowledge holds. And yes. Thank you for your hospitality."

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"For now I have business to attend to that will have been piling up in my absence, but I'm sure Ishaza and Sophia will have the spare time to see you settled."

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The red-haired maid approaches and curtseys. "Milady." 

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"Alethia, this is Sophia, Crin's personal maid. She handles daily matters for my Lady. She will be attending to you while you are a guest here."

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She'll consult her instincts for a moment to see what they say about the correct shape of response here- she really isn't used to operating in a system where people have personal live-in maids. There's no telling whether what her response would be, off the cuff, is even sort of appropriate.

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Her instincts seem to feel her natural response is appropriate.

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Oh, good. She'll give Sophia a little nod, then.

"I'll be in your care."

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She returns the nod. "If Milady will follow me to a guest room?"

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Crin steps up to the guards and presents a signet ring on her finger for identification at the inner gate. Then she beckons to the rest of the group.

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Alethia follows.

The exterior of the place is so incredibly aesthetic for a vampire tower. Is the interior likewise?

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There is a brief inner keep with a well and perhaps a large storehouse; then the stone steps of the inner tower appear, leading up into the central redoubt. 

The double doors of the tower are heavy oak, banded with iron, clearly made to hold against assault; but the inner halls are richly appointed with hanging tapestries and deep carpets on the stone floor. The colors of the heraldry and furnishings are red and black, predictably. 

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Crin steps into the central staircase and nods to the rest of the party. "I will be upstairs in my study if you have need for me," she says. "But I will be busy with work for some hours." 

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Sophia steps towards a side hallway. "There are two guest bedrooms on the first floor," she says. "If you'll just follow me?"

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"I'll tag along for now. I'm interested in you and have no urgent business, unlike milady."

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She briefly imagines responding to Sophia's request to follow her by saying "no" and jumping out the nearest window. But this intrusive thought is swiftly banished.

"Well, I'm happy to answer questions, especially as long as you're willing for me to respond somewhat cryptically and uninformatively to some of them."

There is a voice in the back of her head that is very pleased that the very pretty and very good Draenai with the very cool magic apparently finds her interesting enough to tag along, but it can likewise be mostly ignored.

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She's ushered into a guest room, richly appointed in deep purple. What appears at first to be an implausible fire risk of a candled chandelier instead on closer inspection seems to be composed of candlesticks with small luminous orange crystals embedded in their ends. There's a double bed, a vanity, and a table with two chairs as well. There are no windows, however.

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Sophia curtseys. "Welcome," she says. "This will be your room while you are a guest of Milady Illemvich. I will be attending to you, but on occasion some additional staff may be present; please do not be alarmed if you encounter someone who you do not know." 

She looks at Ishaza. "Would you like me to bring up a luncheon, Milady?" 

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"Please. This morning's breakfast was not precisely pleasant."

She looks over at Alethia. "Is there anything you'd like to be brought? Any questions you'd like answered?"

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"I don't particularly need anything, I believe."

She doesn't need to eat anymore and right now everybody thinks she subsists on blood.

"I'm sure I'll think of more questions, but my first is- well, I admit I was surprised by the size of Konigstein. How large are Lady Illemvich's lands? I recall her mentioning that it was a border region between Fort Oberstyre and Templehof, and at the time I assumed that meant simply that her lands were between the two. But I suddenly find myself thinking that perhaps her demesne is all of the land between Fort Oberstyre and Templehof, and I- misinterpreted her statement."

Templehof was Western Sylvania's Major Settlement in the strategy game she used to play, and she extrapolated from that to assuming it would be a city with its own lord that ruled quite a large area, having as they did a large and important settlement under their control. Perhaps that's untrue? It might not actually be incredibly important. It could be Just Another Castle for all she knows. Or the lord of it could have power that doesn't much extend beyond the place's walls.

 
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"It is the latter," Ishaza states. "Due to the aid of more than a few key personnel and some small degree of necromancy when truly necessary. This tower used to be inhabited by a notorious necromancer; Crin assassinated him and inherited his fief. The people under him were more used than most in Sylvania to common taxes, so Crin's requisitions of people to pay costs in kind were seen as light. It has been decades of slowly fortifying the borders and establishing a solid power base for Crin. I joined her side five years ago. Progress is accelerating, but..." She shrugs. "There is always the risk of another von Carstein."

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Sophia curtseys and departs.

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"Crin mentioned an imperial crackdown, years ago. And the potential of people having- gone to ground, rather than truly died. Was there a von Carstein among those potentially extant individuals?"

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"Yes, but he was killed... At least apparently. It is unclear if it was one of the original von Carsteins or a pretender."

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"Ah. They were claiming to be one of the original heads of the dynasty, from the Vampire Wars?"

Probably not Vlad or Konrad, then, and Mannfred was supposed to actually return around now, she thinks. Actual Vlad would probably not leave people thinking he was plausibly a pretender, and Konrad was apparently the least subtle person ever to live. But Mannfred could have deliberately decided to leave it ambiguous by not, say, singlehandedly raising an army of the undead tens of thousands strong. If he had a reason. It could just have just actually been a pretender, she supposes.

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"Yes, they were. Mannfred, I believe. It was before my time, but not before Crin's - you should ask her for the details when she has a spare moment."

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"Then I think I shall."

Okay, apparently it was sufficiently not a Big Huge Thing that she isn't even sure it was Mannfred they were claiming to be. So it was either a pretender or Actually Subtle Mannfred. If it's the second she's probably going to have Problems before too long.

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Ishaza settles into one of the chairs by the small table. 

"I can't help but wonder what's in that backpack of yours," she says. "Anything interesting?"

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"I can say that at least some of it is more clothing like this. And nothing in it is innately dangerous, or would be simple or take a short amount of time to make dangerous."

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"That's good." 

Ishaza settles back in her chair and stretches her hands out above her head.

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She is going to control her eyes, which are her eyes and not somebody else's eyes.

Okay, correction. She is going to mostly control her eyes after one initial glance at precisely what that kind of stretch does to Ishaza's chest.

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"So," Ishaza says. "My meal should be arriving any moment now, and I'm sure you have more questions. Why not sit down and join me?"

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Okay good, either Ishaza didn't notice her slip or else it was small enough it didn't annoy her. This is very good- it would be Terrible to be accidentally rude or make Ishaza uncomfortable.

"I'd love to."

And down she shall sit.

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And sure enough, Sophia bustles in with a pair of roast chicken sandwiches on a fine china plate. 

"Here you are, Milady," she says, setting the plate before Ishaza. 

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Ishaza smiles. "Thank you, Sophia."

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"Is there anything else for me to retrieve, miladies?"

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Ishaza looks over at Alethia, then shakes her head.

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Oh, why that headshake- ah, Ishaza knows in advance that Alethia won't want food of any sort due to the whole vampirism thing.

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Sophia curtseys, and departs.

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"It's impolite for me to eat when you're not having anything, but years of this kind of interaction with Crin have desensitized me a bit to it." Ishaza picks up her chicken sandwich and takes a dainty bite.

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"I'm glad it has, it means I don't need to delicately munch on one of Crin's servants for propriety's sake. I imagine said servant is pleased about this."

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"You have good control for a newly-turned vampire, but you will need blood eventually. It's alright to be discomfited by it, though; that's entirely natural."

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"I promise to request some before I become uncomfortable as a result of the lack."

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"That's good to hear."

Ishaza takes another bite of her sandwich. 

"So," she says. "Crin tells me you're interested in the Winds and have strong sensing abilities."

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She nods excitedly. "I certainly am interested! And Hysh is beautiful. Bright and intrinsically clean-feeling. I can- feel it on you, see it on your soul."

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"That's magesight," Ishaza says. "It's a rare ability even among practicing wizards. Just another oddity in your increasingly teetering stack thereof."

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"The stack teeters so. I can in fact shore it up, but doing so uses more oddities and the end result is a tower of them sufficiently tall that it reaches the heavens."

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And thus she has to decide whether to grab one of the items from the very top and use it to rather conclusively demonstrate that something- extraordinarily odd is going on, and thus give credence to the rest of it. But- well, revealing any particular bit of oddness would be a bad idea if Ishaza and Crin were not precisely as trustworthy as they appear to be. It's likely clear at this point simply from observation that she can likely do something that demonstrates sufficient oddness for other claims to be defensible, but- well. She isn't sure yet that she should.

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"And that would be why Crin has not invited you up to her room in the towertop yet. Despite the assorted facts that she finds you adorable, interesting, sane, kind, and quite pretty."

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She endeavours not to combust.

She finds her pretty? And adorable?

She suppresses the urge to bounce happily in her seat.

"That's entirely reasonable of her. I wouldn't invite me into my room in the towertop yet either. Just not enough trust earned yet. I'm pretty sure we'll all get there, though, eventually."

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"Indeed. But you seem the kind of person to underestimate her own positive qualities, so I thought you ought to be aware."

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She feels warm and soft.

"Thank you, then."

This is the obvious strategy to use, if you're secretly untrustworthy. Being kind to her. But that's because it's the strategy that looks pretty much identical to how she'd be acting if she was who she was presenting herself as, so that's not really evidence. It might be if she hadn't taken the options that meant she would probably land on or near people naturally predisposed to like her, but given that she did it doesn't really tell her much at all.

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Ishaza takes a bite of her sandwich. 

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And, well, the preamble to her next question is long enough she'll be able to swallow that before she's actually been asked the question.

"I was talking to Crin last night and we touched on the subject of the gods. I mentioned that one- interacts with their followers and perhaps hears things about what they do, what they want, but this is all still- at a level of remove. And she mentioned that if I was curious about the gods I should talk to you, which, well, honestly makes quite a bit of sense. Would it be okay if I asked you some questions on the subject?

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Ishaza nods. "Please, go on."

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"So- forgive me if this is too personal, I won't press if it is. But probably the most obvious first question is just- why Rhya? What separated her out from other gods and made her seem like the one most worth following, to you?"

Her instincts are not in fact saying this is over some sort of line, but she'll hedge anyway just in case.

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"Well..." Ishaza inclines her head. 

"Rhya's domains include, among them, the pursuit of companionship and romantic love. I was impetuous, in my younger years, and very devoted to romantic ideals..." 

She smiles slightly. "I still am," she says. "But perhaps tempered more by wisdom. I've seen the pursuit of sensation end in very ugly places since."

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"My sympathies."

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"Rhya guided me to safety through some very dangerous territory. I was lucky, or wise, or perhaps both. I will always be grateful to her for that."

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"I find myself grateful as well. Was that guiding- literal and direct, or more that- there was wisdom in writings by organizations devoted to her that helped? I- don't have the strongest handle on how often more direct interventions like that actually happen."

Also, that sounds like perhaps not completely standard Rhya? She's not quite sure how puritanical the gods of Warhammer actually tended, but she certainly got the vibe that it wouldn't usually be so much- guided through dangerous territory as- denounced as evil.

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"Initially, her faith's writings. Eventually I became involved in sanctifying a shrine, and felt Her touch opposing the Ruinous Powers for the first time. It was very light, passing... But in the shaping of Hysh I found deeper connection. It is hard to describe."

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"I suppose it makes sense that it would be. Hmm. I suppose another jumping off point would be- if you were summarizing Rhya to a person, or describing what a society constructed along the lines of Her ideals would look like, what would you say?"

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"I would say that a society built along Rhya's ideals is... Well-cultivated, but with space for many things to bloom, especially love and companionship. Wealthy but not dominated by greed, beautiful but not consumed by the need for perfection. Rhya believes in the beauty of imperfect things."

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"That sounds like a society I would approve of. The beauty of imperfect things- I like that. Beauty can be- undervalued sometimes, I think. A building that is functional but ugly can be argued for quite easily, and I wouldn't actually say one doing so was wrong in their arguments, but- there's a cost to such a thing, to living in a city where beauty has not been considered something to spend effort on, and that cost is easy to miss, even if one is very well-intentioned. Especially if one is very well-intentioned, occasionally. And wealth is likewise a thing I think can be- ignored in favour of virtue in a way that fails to take into consideration the ways in which wealth enables virtue."

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"Indeed. To Rhya, wealth is like... seeds, or a well-stocked granary. It's an investment against hardship and privation."

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"That makes sense. I think there's- well, there's wealth within a particular context, wealth for your particular context, and also a sort of absolute society-wide wealth? And the first is valuable in that way, and the second is- even peasant farmers having an ox to plow their fields, or most people having steel tools instead of tools of iron. And that's- well, still usable as an investment against hardship in that way, but also quite valuable simply for making things better even during times of plenty. And I would thus naively guess Rhya is in favour of that sort of plenty simply because- the more people are free from hardship the more space they have to spend effort on beauty. Is that guess right?"

This is- sort of a question about how much the gods know. Because- it is a simple brute fact that societal prosperity leaves more room for beauty, all else equal, but- does Rhya know that, and if she does does her church know that? Are the gods just- essentially very powerful mortals, cognitively speaking, or are they- different in a way that lets them automatically see things like that? Rhya not knowing about that general way-society-functions would be strong evidence for the basically-powerful-mortals version of things. But of course it could simply not be something Her church knows, even if She knows it, so this wouldn't be conclusive even if it did come up that way, and of course she herself is proof that you can know things like that while just being an objectively-not-incredibly-impressive squishy mortal. But it's some information. And beyond that, it's information about how well she'll get along with Rhya's church when she encounters it in the future.

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"I think you would be correct in your assessment. Beauty is the higher calling; wealth is a step towards it. Rhya cares that people do not starve for failed crops, that they have leisure to spend on what they love, that they have... space to breathe, in a sense. Comfort. Security."

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"I think I like Rhya quite a bit, from what you've told me of Her. Hmm. How does her vision of a correctly ordered society differ from other gods in Her pantheon?"

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"To be honest I'm less clear on that. I've never been a very diligent student of theology; I'm much more focused on good works."

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"You know, that's entirely reasonable and I endorse your priorities. Hmm. What's your sense of how Rhya feels about what you're doing here in Sylvania with Lady Illemvich?"

She expects that the answer is that either Rhya straightforwardly approves or else that She's somewhere north of neutral but not quite all the way there. But she isn't sure.

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"Rhya approves, particularly of my work to restore the fields and help the communities grow. I can sense her looking over my shoulder whenever I purify warpstone-tainred soil. Each field is a victory for her against the Ruinous Powers."

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"Rhya really is sounding lovely. I see why you follow Her. Actually, that touches on something else. Crin mentioned to me that you don't have the innate ability to wield Hysh, but instead received it after beseeching Rhya through your people's guardian. How did that, well, work? And how common a thing is it, for things like that to happen?""

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"I had to have an audience with the Naaru. It was a very big deal to gain access, even as a draenei. I had to go through a whole process of petitioning. O'ros - that's the name of the Draenei's protector - is somewhere between a deity and a physical being, so it is able to petition the gods much more easily than we can. I had a long discussion with them about my goals, convictions, ideals, and intent, and at the end I was blessed."

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Well, regrettably that means she will not be able to simply eyeball the Naaru from a distance and thereby gain cosmic power.

"Ah. So- it was a direct miracle of Rhya, just petitioned-for by O'ros, and not something O'ros can simply- do?"

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"It's somewhat unclear, to be honest."

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Well, now she wants to ask how Ishaza knows that it's Rhya she's feeling looking over her shoulder and not O'ros, but since it's possible that she's taking it on faith or hasn't considered the possibility it's really not the kind of question she should ask someone who's, well, as devout as she is. Then again, this is a different world, she shouldn't assume that means the same thing about a person here as it does back home.

Still, it has too high a chance to be incredibly awkward, she shall not ask.

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"Would that that were the answer to slightly fewer questions. Hmm. You know- I asked Crin a question yesterday, about what things outsiders would consider- surprising about Sylvania. She told me that she'd grown up here and so couldn't tell me much, but you once occupied a similar position to my own. So, what surprised you when you were new to Sylvania?"

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"The people, first. There's more mutation here, and the people are... I wouldn't say surly, but they're close-mouthed and distrustful. There's little worship of any gods, officially at least - the vampires have displaced the wholesome faiths. The blood tax, of course. I couldn't imagine such a practice... Well, it's done better by Crin than by most." 

She sighs. "Mostly I noticed that the people were poor, poorly-educated, afflicted with many diseases, and not very thankful for my help. It has gotten better over the last five years, but..."

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She half-winces at the description.

"Not thankful to the point they refused help, or just- a lack of displayed gratitude?"

The first's quite a bit more troublesome. She hopes it was just the second.

Well, she supposes she can in fact purify people's fields without their consent. She doesn't enjoy doing things like that, but- honestly if she ever gets the ability to Just Solve the warpstone in the soil problem she'd probably just do it rather than putting it to a vote.

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"They did refuse help at first. The work of agents of the Ruinous Powers. Crin and I rooted out a small cult of the diseased one. Then things started to get better. People are more open to my help now. Sometimes they even thank me."

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"Ah. Sensible of them to refuse, then, in all honestly. If that was what they had seen of- strangers offering help. I'm glad you dealt with them. And that things are getting better. They seem- quite positively disposed towards Crin. Do you know how typical that is? I get the sense it's- well, more than a little abnormal."

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"The vampires have an aura about them in this part of the world. People love to be ruled by them. Crin uses that for good, so she is seen as ruling lightly, and the people are becoming attached to her. She treasures them as if they are the wealth of her land, and they can understand that."

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She really is just hearing more and more good things, here. The way Ishaza talks about Crin, the way Crin talks about Ishaza, the way both of them talk about goodness.

Of course, it's possible there are things sort of- waiting in the wings. Things that would cause pretty firm incompatibility.

She's starting to doubt that, though.

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"I believe I have heard that- usually vampires collect much lower tax, aside from the blood tax. I'd guess that that alone would be enough for many people."

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"Yes. They have less need of the accoutrements of an army and so on, as they instead resort to necromancy when needed. And they care less for public works. So they tax lower, aside from blood. Crin has largely followed this model."

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"It's a shame that there isn't something simple to do like necromancy but which doesn't cause similar problems. Something like, I don't know, animated earth. Necromancy has many short-term structural benefits but in the longer term it poisons the land itself and the mind of the one who wields it. And, well, it's necromancy. The system in Sylvania is something of an existence proof that if one can raise armies and produce labour for necessary fortifications independent of the populace one can give said populace much more freedom from taxation. If not for the longer term effects I expect Sylvania would be more prosperous than the Empire, rather than less. As it is, if one is reliant on tax to secure oneself against one's neighbours, or the ruinous powers, there is an incentive to increase it as high as can be borne without starvation or revolt."

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"Indeed. Even Crin has felt the pressure. One way starvation and poison, the other starvation, rebellion and a culture that would see Crin dead. It is hard to chart a narrow course between the empire and the vampire counts."

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"Indeed. I'm impressed with her for managing it as well as she has for- well, I don't actually know how long but I certainly get the impression it's been a while."

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"Fifty years. She's improved with practice and good guidance. She used to keep far more undead and fewer wolves."

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She blinks.

"Honestly, that she pulled back from using undead like that, that she decided to do so- that's more impressive still. By 'good guidance' do you mostly mean yourself, or did you have- predecessors?"

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"A few. Crin doesn't talk about them. I understand she made mistakes that cost her people close to her. Nikola, whom you've met, was one of Crin's people when she was fighting fit. Now she has asked to retire. Crin wanted to give her more than a tavern, but she didn't want to waste the fief's resources."

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"Nikola certainly struck me as- incredibly impressive. Good of- both of them, honestly, to think that way about things."

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"She is the better kind of person this land builds. Honorable. Practical. Strong."

She looks down at her sandwich, takes another bite. Swallows. 

"I would like to aspire to a better land anyway."

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She nods firmly.

"There can be virtue born from hardship. But it is not worth the cost. And all too often vice is born of it instead."

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"Just so." 

Ishaza seems to have just remembered her sandwiches again; she takes a few more bites.

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"You know, in the interests of letting you actually finish those, why don't you ask me a few questions as well? Some of them I'll predictably have to decline to answer, but I'm sure we can stumble on some where that won't be the result."

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"Well, then, I'll reverse one of your questions; what do you think of Sylvania?"

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"So far it's been- kind of impressively itself. It's ominous and frightening and I can actually feel the air trying to corrupt me slightly. I interacted mostly with Nikola and you and Crin, thus far, so my opinion of the people of Sylvania is- mostly not yet formed. The people I met all parsed me as, well, a strange foreign vampire, and I could rather tell that that was- the dominant factor in our interaction. It's- there's so much wrong, and you can tell just looking around. The countryside is quiet in a way that feels deeply abnormal. There's this complete absence of standard life out here, beyond plants. I walked for hours at one point and encountered nothing besides some crows, something dead by the road, and a ghoul. I suppose that the various things out in the dark preclude the population of anything that can't flee, hide, or defend itself from growing too large. And in retrospect Crin's sizable wolf pack likely somewhat responsible for that as well. The thing that struck me the most, immediately, was just how- viscerally off it felt."

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"You get used to it after a while living here, but... it has certainly taken more than five years to it."

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"Well, I suppose that means I need to get started on getting used to it as soon as possible."

She pauses for a moment.

"Hmm, what else is there. Well, I'll say that the constantly overcast skies are rather impressively dreary. I'm not quite sure I know what causes that, but it can't be good for crop yields. On the other hand, it is good for our ability to travel during the day, so I'm not sure whether or not I hope sufficient cleansing of the soil helps on that front."

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"I theorize it's an aftereffect of so much necromancy being done here, though I'm not certain. It could simply be that this is a gloomy, overcast part of the world. I haven't been able to find records going back to before the Vampire Wars."

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"Unfortunate, records like that would probably be useful for all sorts of things."

Perhaps Castle Drakenhof has some? It feels like the likeliest place.

"Hmm. I think that's most of my crystallized Sylvania opinions, unless you have questions about specific things."

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"I hadn't realized you'd encountered a ghoul. How did that go for you?"

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"It was- unpleasant. It was the first I'd encountered, and after I defended myself by throwing a rock at it the sounds it made were disconcertingly human, and I wasn't entirely sure for a moment if it was- just a mutated person who was very sick. I was glad when I ended up- completely sure, later, that it was a ghoul."

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Ishaza winces. "That sounds unpleasant. Ghouls... technically were people once, but the hold of their corruption on them is so strong they aren't able to reason beyond trying to kill and eat things, preferentially people. It's a kindness to them to put them down."

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"I think I probably shouldn't be relieved to hear that, but I am. I'd- heard that there was that little of them left, but I wasn't entirely sure."

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"There are occasional relatively smart ones that become a kind of... pack leader. Necromancers find them easy to manipulate with fresh meat. But the vast majority of ghouls are not reasoning beings, and it's highly unlikely that a lone one would be."

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"I did- try to speak, after I heard the almost-voice come out of its mouth. If it had said anything at all like words I would have- tried to help however I could have, I suppose. It didn't make anything like words, and I- well, I made sure it didn't suffer."

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"You killed a dangerous animal, then. The intelligent ones can speak. Not lucidly, not - so they'd be able to hold a conversation on any topic other than meat - but they can."

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She takes a deep breath, and a little tension leaves her shoulders.

"Thank you."

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"So! I stand ready to answer additional questions, if you have them! Fair warning, if you ask what's in my backpack besides clothes I will facetiously answer that one component is air."

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"I'm glad I could give you a little peace."

She takes another bite of her sandwich.

"Did you ever have a hound? I saw how you acted towards Crin's wolves and that speaks to liking animals."

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"I had a dog as a child, and when I was older my younger brother had one of his own as well. Both retrieving dogs, and- incredibly friendly. They were both far too friendly to people to have been useful as guard animals. My father used to joke that if there were ever an attempted burglary our dog wouldn't do anything so useful as bark but would instead wander towards them, tail wagging, and demand to be petted. The dog my brother had later was the most cowardly animal I've ever seen. He used to startle when he walked on sufficiently dry leaves for fear they would attack him. For all that cowardice though he would get between anything that frightened him and my brother, to keep him safe."

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Ishaza nods. "Crin became a much better person when she started having wolves to care for. Before she had wolves to treat as pets, she used to... play stupid games with her servants because she wanted them to care about her personally. Having the solid, unconditional love of Grey and the rest of them helped her heal a little, I think. It's surprising what even one source of comfort like that can do."

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Oh, huh, something that- negative about Crin actually kind of viscerally feels like evidence that Ishaza and Crin are on the up and up here. Strictly speaking if she wasn't in doubt about all of that that'd be a substantial negative update, but apparently in some wordless part of her she doubted enough that instead this is on-net rather substantial good news.

She can feel- something in her head, something that's automatically nudging her mental posture so she can avoid projecting her doubts, suddenly have noticeably less work to do.

"I'm glad they helped her. And it really is crucially important to have- something like that. People don't usually do well on their own. I was something of an outlier there, and I still wouldn't want to live through decades without something like that."

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"Crin's possessive by nature. It's double-edged. She cares deeply about her people. On the other hand... she cares deeply about her people. She spoils those she's close to if they'll let her. That, I think, is part of why Nikola eventually moved to Liechenberg. She knows it's easier for Crin if she builds a separation in her retirement."

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Nikola really does sound- kind of incredible, honestly. Also. She just noticed that if Ishaza knows about Crin's games- well, most likely Crin told her about the fact that she used to do things like that. Probably in a moment rather like the one earlier today where she told Alethia that she had a problem with possessiveness.

"Nikola really is sounding like quite the exceptional person. You know Crin rather straightforwardly mentioned that as a flaw of hers to me earlier today while you were briefly absent, actually."

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"She's learning," Ishaza says. "Having people acting as safeguards for her helps."

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"I am- new. And so I don't really know how much vampirism- pushes on you, over time. You hear, of course, that anyone turned invariably becomes a being of perfect evil, but, uh, I and Crin both put lie to that."

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"Vampires are as human as anyone else. A little colder, perhaps, but within variation for people. It's really a question of perverse incentives. You're naturally good at necromancy, you need to feed on blood to survive, the one who turned you tells you you're better and stronger than humans and you can see it, you're cut off from normal company by being unable to stay out during the day, and you cannot sleep even if you want to. It's no wonder vampires end up forming a separate society that thinks of itself as better than their human subjects."

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"Mostly good news there, I think. The bit about necromancy pushing on you quite a bit over time- I think I can see that, just looking at the magic animating the undead."

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Ishaza nods. "Crin has relatively weak effects from necromancy. It mostly... suppresses her empathy, makes her even more logical and ruthless and less inclined to care about things or people. She noticed it early on, and so she's conserved her usage, and spaced it out as far as she can. And so she remains herself, thanks to the natural resilience of vampires. A human necromancer would have long since fallen to corruption by now."

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"I'm glad she noticed it, and I hope I will never have cause to notice what it would do to me. Fortunately I will likely consistently have other options. Crin has many wolves, and you, and also I can punch very hard."

She would be worried about that revealing information, but, uh, Crin was there to see the end result of her fight with the vampire, so that particular cat is already out of its bag.

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"One certainly hopes so." 

Ishaza finishes off her sandwich and smiles. "And yes, Crin has told me what happened. You have surprising strength for a newly-turned vampire. Yet another mystery." She shrugs. "Let me see, backpack of unknown items, unusual beauty and strength, finely made clothes, needs no sleep nor food... clearly you are a secret elf."

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Ishaza called her pretty! She desires to bounce with happiness.

She will not do this.

"You have solved it. I am Aenarion the Defender come again, this time notably cuter."

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"And you know the name of an elf lord from centuries ago but have never seen a ghoul before. Curious."

Ishaza leans back in her chair. "I apologize if I'm being rude with my speculation."

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"Oh, it's fine. If I were keen on leaking absolutely no information, being- the kind of cautious I might be in other circumstances- I would simply be responding to everything like that by simply saying I can neither confirm nor deny just about everything you asked. No dog anecdotes either."

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"I would be completely bereft of your dog anecdotes, and the poorer for it. I'm glad you're willing to share a little, even if not everything." She sighs. "Crin would be better at fitting this together into a complete picture than I am."

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"She would, uh, not in fact have an incredible amount more luck than you're having, there's context you're both missing that would be needed for- large portions of it, I think. It's part of why I'd have to do something to demonstrate the stranger bits of the story were true, but any particular demonstration would be- revealing of perhaps too much, if either of you were poorly intentioned."

Honestly even there with the literal narrative mostly on her side it wouldn't be- outsized to her. Which is most of why she's being as sloppy as she is. There's only so far things are going to be pushed, here. And she can cope with the places the narrative would be likely to make things go. Which makes it largely a question of- what makes her move fastest in the long run. She doesn't quite feel like she knows just what that is, though. Whether she should move quickly so if they aren't trustworthy she learns faster, or whether that wouldn't work. The time where they know less feels more likely to be the one where they slip up, if there's a way for them to do so.

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Ishaza nods. "Well, if you're not yet confident of us, that's reasonable, but I'm not sure that there's much I can do about that in the short term. Is there anything I could do for you in the next few hours that would be helpful, or should I leave you be?"

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"Well, the longer term is- made up of individual moments, conversations like the one we've been having. It's more measured in interaction than time, since that's how I learn more, and can divine whether there's- something substantial that means working with you both would be a bad idea in some way. If you've got something else to do certainly don't let me keep you, but I also don't want you under the impression that talking with you so far has been anything other than pleasant. And it's certainly not unproductive."

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"To be honest, I don't have a lot more to do, but neither do I have good ideas for what to converse about."

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"Ah, the perennial problem. We are both now Doomed. Hmm. You've probably used Hysh on every bit of the castle that needs it already, public or private, so the option of simply following you and listening to you describe exactly how it works isn't really an option. A tragedy, Hysh is so beautiful. It would have been nice to have an excuse to watch you work with it."

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"Crin said you watched some of her shaping exercises earlier; I could demonstrate a few for you as well? There's even a target range outside the tower fort I could demonstrate a few offensive spells on."

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"I am definitely not going to turn down an offer like that!"

Magic! More magic! She can see magic things!

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"Then let's head outside, and I'll employ a guard or two to set up the range."

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"Lead the way!"

She's so pleased.

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Ishaza gets up, leaving her plate behind, and heads out of the tower. 

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Sophia intercepts her on the way to the door. "Afternoon, Milady."

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"Afternoon, Sophia. I'm just heading out to demonstrate on the practice range for our guest."

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"May I assist you, milady?"

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"I could use someone to set up targets, if you're not busy attending to Crin."

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"I have time from my duties, so I will happily attend. The Greatswords do always enjoy it when you put on a show."

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Ishaza looks over at Alethia. "Do you mind if I inform the guardhouse so anyone off-duty can join the audience? It's rare that I have a good reason to demonstrate combat magic publicly."

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"I would feel ever so selfish if I were to deprive people of the rare opportunity."

Also, it will let her look around and observe the household and the guard. See if they come across to her instincts in a way congruent with what she's heard so far. And, since probably most of them won't speak her language, pick up some of the local tongue at the same time.

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"Sophia, would you mind making the arrangements?"

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"Not at all, milady. I'll meet you on the target range as soon as I've informed the guardhouse."

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Ishaza nods sharply. "Alright then."

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As they leave the tower and pass through the outer courtyard, Sophia veers off towards the guardhouse, where her voice can be faintly heard thanks to Alethia's vampiric hearing.

"Ishaza dosvoy mendicat vasvya, verduk minin ast. Vesverine savanya isvan." 

That's probably something along the lines of "Ishaza wishes to inform you that in ten minutes she'll be practicing Hysh. Down at the range."  

There's a muffled chorus of positive responses from four or five men, most of whom sound pretty enthusiastic about the prospect.

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Honestly the whole thing happening now is pretty wholesome? Putting on a display, the garrison enjoying this fact.

Also, she already learns! She shall learn more! Hopefully it won't be too long before she can flatly just speak Reikspiel.

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Ishaza leads the way to a clear lane of flat ground a few dozen yards from the outer wall of the castle, which backs onto a hill. 

"This is the range," she says. "Sophia will be enlisting the off-duty guards to help haul out some of the shoddier straw targets, and should be back soon."

She clasps her hands in front of her.

"Hysh practice is a good way to get rid of targets the guards have already shot too many holes in."

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She giggles. "The anticipation builds! If your practice does not leave glowing afterimages in my eyes I will be ever so disappointed."

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"Oh, don't worry. I think you'll enjoy this."

Ishaza looks towards the tower fort's front gate.

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And Sophia emerges, five men in light plate armor behind her, each of whom lugs a canvas sack full of straw with a bullseye painted on it.

"Here you are, Milady," Sophia says. 

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"Thank you, Sophia."

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Sophia makes a quiet request to the guards, who amiably set up their targets in a staggered pattern, two in front, three in back. They aimiably chatter back and forth; it's clearly speculation about how many spells it'll take Ishaza to destroy them all. The good money seems to be on one per target. 

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Hmm. She's going to assume the guard know what they're talking about and privately anticipate the same. But perhaps Ishaza will desire to be Impressive for the new potentially-important person, she shall see!

"Could you tell me what spells you're going to be casting beforehand? And maybe a brief description along with the name? I'm rather burning with curiosity."

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"The spell I will be using is known to the Light Order as Shem's Burning Gaze. It creates a number of self-contained flares of Hysh that strike like bolts from a crossbow, only... even more lethally. There are greater spells but this is one of my most reliable and most useful to practice, as a simple, relatively easy to marshal blast of destruction that's useful against undead and living foes alike."

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She knows that one! But from a video game and not, uh, actual lore. So presumably there's two levels of indirection there. This world is different from what she read, and the game was different even from that. She's curious how it actually works.

"I'm incredibly curious to watch you cast. Thank you for demonstrating for me like this."

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"It's no issue. Now stand well back and stay quiet, combat casting is dangerous even in controlled conditions. As you've seen with Crin, the Winds have a will all their own."

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She nods and steps back. Quite a ways. And keeps her senses very trained on what exactly Ishaza is doing.

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As she watches, a pyre of Hysh starts to upwell within Ishaza, raw conviction upwelling from her core. It seethes, shines, sheds - it wants to be free, but Ishaza's discipline guides it onward, pouring from her heart out of her eyes, along its natural affinity for sight - 

Then she squeezes sharply, and a bolt of hardened light leaps from her eyes to the target she's looking at, the closest one. It blows a ragged hole through the canvas bag and scatters burning straw for a good two meters. 

She directs her gaze onward to the other four bags in turn, forming and controlling the pyre within her, and they too are smashed flat by concentrated light. The last bolt expends all her reserve, clearly in a calculated fashion, and she exhales and steadies herself as the internal pyre dims away. It all takes less than half a minute.

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That is incredibly cool and also she feels like she understands more of Hysh simply by watching it happen. It's like light, and of course it's like light, but there were so many ways it could have been like light and now she feels like she knows which one it is.

All of that said, the fact that Ishaza is empty now is sort of surprising. She'd somehow anticipated that if she could slowly clean fields she had a larger well to draw on, but- wait, she doesn't know how long refilling those reserves would take to fill up once more. A process whereby she much more slowly and gradually takes in and directs Hysh seems entirely plausible from what she's seen.

She will not in fact say anything immediately just in case it remains important that she be quiet.

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Ishaza takes a moment, and a little more Hysh returns to her body, but not in excess of what Alethia was able to see from her ambiently before. It seems she's rebalancing her reserves. 

After a few moments she smiles at the spectators. "Now you can clap," she says to the assembled guards.

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They do. One of them shouts a word that's probably "Bravo". 

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Ishaza takes a small bow.

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Alethia will join in the clapping! Ishaza deserves it, that was very cool.

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Ishaza looks over at Alethia and smiles, then comes over across the range.

"So," she says. "See anything interesting?"

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Sophia, meanwhile, is shepherding the guards back into the fort with a "show's over" kind of attitude.

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"I very much did. Hysh is- it's like it's water under pressure, it wants to escape out of any container it's in out of any opening it has and once it does it moves in straight lines. And I think I could see how it's also- tied to sight, that's why unleashing it from your eyes like that worked. And then the way Hysh tends towards movement in straight lines means you can use that to very effectively aim. It's ingenious. It's also as beautiful as I was expecting, the sheer brilliance of it."

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"It's a delicate and exhilirating process to channel it. Dangerous, but still one of my favorite activities. I've never regretted asking Rhya for this gift."

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"How does channelling it feel? I find myself incredibly curious."

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"It's like... trying to solve a very delicate math problem in your head where the answer is the sum of your ideals and your willpower. It's cerebral and intense. I've heard other Winds are different, but most mortals can only harness one, so I'll likely never know."

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Oh, huh. That- that really sounds like something she'd enjoy, honestly. Something she'd be good at, too, even independent of her new Spirit-given abilities.

Something kind of- incredibly well suited to her talents, really. She wonders if that will even matter, when she eventually learns it, compared to the strength of her new abilities. It's a thought halfway sad, but she sheer joy of magic and new things is in her enough for it not to quite tip over all the way in that direction.

And even beyond that, being sad about something that she can turn off just feels sort of silly.

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"Shyish- what it feels like I cannot speak to, but it moves very differently. Hysh is- more consistent. Shyish changes. It clings, and then it flows, and then suddenly it surges."

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"I gather from discussions with Crin that Hysh is more stable. Shyish wants to end. Hysh less so."

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She nods. "Indeed. It looks like Hysh wants to- radiate, more than any other single thing."

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"Yes. It has a sense of coherency in a beam, but getting it to that state when it wants to effulge is quite difficult."

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"And thus the virtue-math."

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"Indeed. Strong will and conviction provides a channel it will follow."

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It really does sound perfectly matched for her.

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"I'm curious what the Hysh equivalent is of the narrow range of Shyish flow speeds where it neither pools nor surges. A- way to manipulate or move Hysh that's kind of- optional for standard casting but required for battle magic."

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"That would be choir casting. Large quantities of Hysh are best managed by groups of practictioners working together."

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"Ah, so it's less a feature of the way Hysh flows than its- conceptual resonance with order. Which I suppose comes down to the same thing a few levels down, but it's less the kind of thing that would be potentially visible in the amount of Hysh being manipulated by one person working alone."

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Ishaza nods. "Indeed." 

She clasps her hands together. "Would you like to watch a shaping exercise as well?"

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"I very much would."

She once more desires to bounce.

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"Then I'll make some space and demonstrate."

Ishaza takes a few steps back, extends her hands in front of her in the air, and hums lowly. 

Hysh upwells from her heart again and gathers between her hands, forming slowly into a crystalline rigidity. It hovers in the air between her hands, shimmering like a prism, and stays. 

Ishaza raises the note she's humming, and the prism shifts higher; she lowers the note and the prism falls. The Hysh is so dense that it's almost a solid object this way. 

Eventually she quiets her voice again, and a tiny orange crystal like the ones Alethia has seen in the bedroom chandeliers falls out of the air and into her cupped hands. 

"I'm not much of a crystal-singer," she says, "But it's a good shaping exercise, and it lights the castle." 

She extends the glowing, thumbnail-sized crystal to Alethia. "It's quite magically inert," she says. "It's just crystallized air, there's no Hysh in it except in its formation. It's safe to handle. And yours, if you want it."

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"I will accept this grand gift!"

If she and Crin and Ishaza get along long term she kind of expects it to end up precious to her.

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"Shall we head in, then? I think I'd rather not stand around outside solid walls for longer than I have to."

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"Indeed, that sounds wise. Sylvania continues to be itself."

She pockets the crystal. And off they shall go!

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Back in to the tower they go. Ishaza's still humming to herself a little.

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Sophia once again intercepts them at the bottom of the tower. 

"Afternoon." She curtseys. "Shall I go ask Milady Illemvich if she'd like a break from her papers?"

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Ishaza looks over at Alethia. "She would probably like an interruption by now, but it's up to you."

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"I suppose we might as well, as long as we won't be bothering her."

A small voice in the back of her head is frightened enough by the possibility to attempt to obsess over it, but it shall continue to be ignored.

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"I doubt she'll mind at all." 

She nods to Sophia. "Please go ask."

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"I will then, Milady."

Sophia ascends the tower's central stairs, and vanishes.

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Alethia looks around at the grey skies and the greyish grass and the general grey ambience.

"You know, it really is a shame that clouds are grey. If they were a prettier colour it would be far less dreary."

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"They have a certain grandeur. Mostly I'm thankful that they allow Crin to move during the day."

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"This is a substantial benefit! That Crin be not even slightly on fire is of great importance."

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"Indeed. A lesson I am careful to observe at all times, especially on the target range."

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And Sophia comes back down the stairwell. 

"Crin is just finishing the last piece of her paperwork backlog and should be available in another ten minutes."

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"How lovely."

She looks to Ishaza, who presumably knows whether they go up the stairs to some sort of receiving room to wait or simply remain down here.

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"I think we can bring you up to the sitting room," Ishaza says. "Would you like tea?"

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Is this a trick question of some sort? Can vampires have tea? She's contemplating falling victim to it if it is, just to have tea but then she realizes she can just quickly check with her instincts whether tea sounds, well, potable to the bit of her looking out at the world from a vampire's perspective.

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It's a fluid, it's fine.

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Then tea is a go!

"I very much would."

She finds herself curious what the local tea is like. It probably comes from- Cathay, or maybe Araby? She isn't sure.

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"Then let's." 

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Sophia scurries back up the steps.

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And Ishaza's not far behind her. It's amazing how she balances on those slender hooves.

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Alethia in fact happens to be the kind of person who naturally walks up staircases without her heels touching down, so she does not particularly notice the fact that that requires good balance- contact areas that size when climbing stairs just feels normal.

Also, she's somewhat distracted by the way that she can't quite stop herself from glancing at Ishaza's behind for a moment as she follows. She's good at keeping her eyes down and on the stairs at the start but she slips briefly when they're about halfway up.

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Ishaza's smooth tail wags back and forth with each step as her hips sway from side to side. 

Ishaza doesn't seem to notice Alethia's gaze slipping. 

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After a few more steps they arrive in a spacious though windowless sitting room.

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Sophia is laying out a tea for three on a large table surrounded by heavy plush chairs. She curtseys to them as they come in.

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Well, Ishaza wouldn't notice, Alethia's face isn't in her line of sight. But it's rude. Most people prefer Not That, and so she endeavours to be considerate.

Being considerate is. Um. Somewhat hard at the moment. But she perseveres! She will be Good!

Her eyes are very emphatically not pointed anywhere they shouldn't be for the rest of the trip up the stairs, and then they are up the stairs and soon there will be tea to distract her and this is good.

Also Ishaza can now see if her eyes are misbehaving and this should also help.

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Ishaza continues to seem to have no clue. 

She goes and sits in one of the comfortable chairs. 

"Crin should be here soon," she says. "And if I know her she'll be bringing a few books from the library."

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"Oh, books! I highly approve of books, and thus of Crin's life choices. Well, presuming she reads them rather than using them as paperweights. In that case I am confused by her life choices."

Also she was right it is easier not to be rude now.

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"Do I hear someone talking about me?" 

Crin descends from the upper landing, two large, leather-bound books in her hands. "Well, you're entirely right," she says to Ishaza. "I have brought books." 

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"Indeed we were! Truly terrible gossip. You must let us know whether you truly only use books as strange paperweights so we can be very confused that my mediocre joke ended up true and then promptly depart to attempt to use my apparent gift of prophecy to make a small fortune gambling."

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"I have many perfectly good crystals Ishaza has provided me for paperweights, I don't need to abuse the books."

Crin steps over to the table and sets the books down. "An atlas and a relatively recent history for you."

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"Oh! Thank you so much! I immensely appreciate it."

Books! Books for her to read! So she knows more things! A Crin of consideration! A Crin of goodness!

(She really does hope that they both are who they look like they are.)

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Crin takes the second seat at the table. 

"So, I saw a distinct flash from outside my window a few minutes ago. Has Ishaza been demonstrating her magic?"

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"She has! It was very thoroughly impressive. She also did a few shaping exercises afterwards. I was very intrigued by the differences between Shyish and Hysh. And I enjoyed watching the very impressive destruction, I will admit."

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Crin smiles at Ishaza. "I see," she says. "Ishaza's been filling you in a little on our broader situation then?"

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"A bit, yes. Some of the local state of things briefly touching on recent history, and I have been corrected in a confusion or two. We've been trading questions. I asked her some about the gods, as you recommended. I have a rather positive impression of Rhya, now."

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"Sounds interesting. Are you liking your guest room so far?"

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She- was actually sufficiently distracted talking to Ishaza that she didn't bother to, uh, take a thorough look at it at all. That said, the room was small enough that she got a good look around the room while she was talking with Ishaza anyway.

"I am! It really is quite luxurious. And- thank you for your hospitality, again. It's- worth quite a bit, a safe place to get ones bearings."

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"It's nothing. I feel safer knowing where you are, to be blunt. Shall we settle in for tea and some light reading?"

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Ishaza sips her own tea. "I certainly don't mind."

Alethia's vampire senses distinctly pick up the scent of chamomile. 

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"Tea and light reading sounds lovely."

She will sip her own tea. Does chamomile taste any different, now that she's a vampire?

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Thanks to having all the benefits of vampiric bloodlines and none of the downsides, she can taste each individual note in the tea quite clearly without any of it being overwhelming or unbalanced. It is still chamomile tea, but a very well done one. 

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This flavor of downsideless vampirism is so cool.

If she travelled to a bunch of different universes with different forms of vampirism, how would they stack?

Okay, no, now is reading time, not pondering time. She can ponder later.

To the atlas! Does everything looks the way she remembers things looking? Landmasses in about the right places? Uh, accounting for the fact that this is an Imperial atlas and she doesn't know how good their cartography is.

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The atlas only covers the Empire and its immediate surroundings, but the overall shape seems vaguely right for what she can see. The maps are definitely rougher than you'd get in the age of GPS, but seem reasonably comprehensive. 

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Hmm. She's going to take a pretty thorough look at the maps, especially the portions covering her immediate surroundings. She wants to get a generally solid understanding of what the surroundings of her current location look like. After she's spent a few minutes on that she can go over recent history. Immediately, she wants a sense of precisely where she is in enough detail to reason clearly about what she should do next if she suddenly learns that working with Crin and Ishaza isn't an option.

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There is plenty of detail to be had! She is in Western Sylvania, close to the Empire's borders. 

One of the maps near the Border Princes is marked up with "Exodar" recorded as a new city on the far side of the mountains amid the forest. 

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And that's where they landed.

They don't seem to be running on the Warcraft model, where you don't need potential or some sort to wield the Light. But they do have something like that in O'ros being able to grant or intercede with the gods for them to grant Hysh potential. A blending of some sort, most likely.

Okay, time to read the recent history. Not incredibly thoroughly, at first. Just a skim to determine what the book covers, and thus gain some sense of what exactly the major events of recent history even are. 

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Up to the Exodar's crash the history looks pretty familiar, a slow downward spiral of the old races losing their hold on the world. 

The Exodar changes that. Hysh magic grows more prominent in the world with another Hysh tradition. Crystal technology makes explosives more available and helps with sealing dark forces and destroying warpstone. The Ruinous powers are fought back a bit more. The empire is a little more tolerant than she expects, with worship of Rhya and other gods of Order being spread more widely. Marienburg is still part of it rather than independent, and there are more dwarves in the southern mountains and less greenskins and "beastmen." With solid trade routes to the north and the presence of the Exodar, the Border Princes are instead the equivalent of Marienburg. The arrival of the Draenei and their Naaru patron is not a solution to Chaos, but it seems to be giving the empire more breathing space than in the timeline she's familiar with. 

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Huh. That's very good news, all told.

Well. She guesses the original timeline was, uh- sort of carefully in balance. The kind of place where you could realistically have centuries of slow conflict without anything like a victor, where Imperial technological progress was just slow enough not to tip the setting on its head. And you don't need much to tip things into slow upward motion instead.

Also, the arrival of the Draenei with their Naaru will hopefully set the stage well for the arrival of another new power relatively well. This is suddenly the kind of thing in recent history books, and thus probably more real-seeming.

Well, things having happened in the history books didn't stop people from thinking near-identical events were impossible and fundamentally unserious to even contemplate back home, so maybe that's a bit too hopeful.

Still, very very good news.

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In relatively recent local history, an attempted campaign by a pretender claiming to be Mannfred von Carstein was turned back about 60 years ago. It seems to have been repelled by combined Empire force with the assistance of a detachment of the Order of Radiant Life, a draenei holy order devoted to the Light of Creation. 

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Well, that is very interesting. And she guesses this "Mannfred" never actually did anything astonishingly impressive, magically speaking?

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Indeed, he did not. Just the usual ghoulcalling and undead.

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The issue is, launching a deliberately underpowered invasion to make the idea that he could actually be back completely preposterous is exactly the kind of galaxy brained scheme Mannfred would pull. Especially if he used it to actually kill off a lot of of the older vampires in the region and get rid of any substantial competition.

Does the book mention a lot of really old and scary vampires being confirmed dead? Bodies accounted for and under monitoring and everything?

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This book has no such details.

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A tragedy. Well, she supposes it makes sense if it was, well, kind of a side note. The actual historic Vampire Wars were massive Empire-threatening affairs that lasted generations. This was no such thing. She should ask Crin, it's, well, kind of important.

She doesn't want to interrupt though. It would be rude.

She looks up at Crin and Ishaza. And, uh, actually also tries to feel out how long it's been, there are no windows and she has no watch and her time sense sometimes drastically malfunctions.

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Crin seems to be almost finished her cup of tea. 

"Anything in particular you're finding interesting?", she asks.

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"Multiple, in fact. The way that the Exodar and O'ros don't straightforwardly look all that powerful on their own but there's a noticeable shift to things slowly getting more stable rather than less after their arrival is interesting.

But the immediate thing that caused me to look up is- well. Ishaza said the affair with the pretender Mannfred was- something you were around for?"

She's not going to straightforwardly ask the question she wants to here just in case both of them are secretly working for Mannfred. She doubts it, but she doesn't want the next plot arc to be about that and this is part of how she avoids that.

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"Yes, I was. Though I didn't have this fief then. I was occupied doing intelligence work in Stirland as my sire had instructed me to. In the chaos of the war my sire was killed, and I saw an opportunity to escape - I had been turned involuntarily. I spent five years lying low in a village not far from here. Then the necromancer - his name was Hermann Gorst and he was a real piece of work - moved in and claimed the local ruin, and I realized it was him or me. So I practiced Shyish, hid, and eventually assassinated him and claimed the fief. He was powerful, but not very intelligent for all his magic. Too much Dhar in his soul."

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"Ah. You mentioned that you weren't sure who all had actually been dealt with and who was perhaps just lying low. Did the Empire not make a big deal about the vampires whose bodies they'd recovered for safeguarding? I was vaguely under the impression that there was a risk of vampires returning even if "dead" if their remains weren't kept somewhere secure. Or is it that one generally can't trust reports like that? The history doesn't really cover things in tremendous detail."

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"Details of what remains were secured where are kept quiet by the empire for reasons of security. They claim to have killed the pretender Mannfred but I'm not sure if that's just propaganda. I wasn't there to see him dead."

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"Ah, I suppose it makes sense to keep even the fact that you have certain remains a secret. Just one more level of indirection. And- ah! If you report who you have, people know who you don't have. Which means anyone who is loyal to a specific person you don't have is suddenly more likely to look around old battleground and maybe find something you'd really rather they not. A sensible policy."

One that regrettably means she can't use the information on exactly who died as evidence for or against her idea that Mannfred showed up early and engaged in scheming.

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"As the empire goes, it is one of its better ones, yes."

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A little halfway wince.

"It could, uh, do with applying that competence more generally, admittedly."

She sighs.

"But that's a heavy topic. I'll let you get back to your reading."

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"If you want details of the draenei history, Ishaza would have some understanding of it. It's her people you're talking about."

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"I, ah, didn't want to bother her with questions while she was reading."

She looks over somewhat sheepishly at Ishaza.

"Would you mind? I really am quite curious, and the history takes a very- broad approach to things. Seems keen to touch on everything some, and as there is only so much paper to go around details inevitably fall by the wayside."

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"Not at all," Ishaza says, setting down her teacup. "What would you like to know?"

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"Well- it makes me feel a little like an enthusiastic child to ask about this, but I'm going to do it anyway. While the book mentions that O'ros and the Draenei scattered the host outside Praag, it doesn't say how beyond that it was done through "a great choral Light magick". Was it as simple as one massive spell like that implies?"

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"Every Draenei is able to channel a little Hysh. Usually not enough to do much more than heal scratches. But if you put together enough Draenei who all want the same thing, with trained anchorites and vindicators channeling the masses, and a Naaru at the peak to manage all that power..."

She smiles slightly. "Then you make history. It was more than a spell, it was... an act of unifed faith from the Draenei in the Light of Creation, as we knew it then."

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She blinks.

"My goodness. That's- incredibly impressive, and I have to admit the small child in me is pleased to learn this due to simple appreciation of Big Magic. So is the adult considering tactical applications. It's a shame the ship ended up immobile, the ability to direct that much power at one place- well. I think I now have a better understanding of why they've apparently not been particularly worried about invasion, and how their mere presence stopped the old pattern of orcish invasions sweeping half the Border Princes clean. I was a bit confused before I realized the- scale. It seemed like- well, it was just one city. And after the start not even a flying one."

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"It's not just the draenei, it's also the dwarfs all through the southern mountains, and the results of the local spread of crystal technology. Massed orcs are easier to deal with when you have a steady supply of explosives, as well as field barriers and guardians."

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"Ah, that makes more sense still. I was imagining that the orcs were doing as orcs often do and running straight at the biggest challenge obligingly. But I suppose they do tend to get bored if it's not a proper fight."

Did that history cover what guardians and field barriers and crystal technology in general are, or does she have to pester Ishaza with Many Questions?

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Guardians seem to be some form of peacekeeping golems run off of Hysh infused crystals, and field barriers are solid wards, again from the same technology. Crystal technology is based on crystal-singing and gemcutting and involves socketing magically active gems into equipment to give it effects.

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All of these mentions of singing are making her kind of wish she'd taken the ability to sing perfectly.

Also. She was definitely still underestimating the eventual scale of the changes here, that really changes things. Kislev is stronger, the Dwarfs are stronger, there's another major force in the world in the Draenei- would Archaon even still win, if he invaded?

Eventually, in the very long term, maybe this is enough to actually change the world's trajectory enduringly.

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"I assume that the Dwarfs are not in fact adopting Draenei technology so much as, uh, working together in an alliance? And it's the local human polities that are adopting it? It's only been two hundred years, after all."

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"Yes, the dwarfs are as slow as ever to adapt. But humans have no such issues. When the Draenei first landed and established themselves, some of the most accomplished Crystal-singers ventured across the Border Princes and sang deposits of charged Hysh crystal into whatever towns were clinging on. Many of those deposits are still being mined today to provide defenses all along the southern borderlands."

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The ability to sing crystals into the ground like that sounds like something of a game changer all on its own.

"Is some particular talent needed to do that, to create deposits like that, or do you just need Hysh potential and the skill to do so?"

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"It's a tradition of its own, with many years of training necessary. Anchorites are generally its practitioners. Some don't have the talent for it - as I said, I'm only mediocre at it. But yes, only skill and the ability to channel Hysh are needed."

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"Quite the force multiplier, that. It needs specialized knowledge and it's still bottlenecked on Hysh and skill, but- well, if those deposits are still being mined- well. That's very good news for- eventual spread. "

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"Indeed. The Empire is not so happy about large deposits of magically active materials all along their southern border, however. Their approach to magic is... more exclusive."

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"A shame. And- well. Understandable, but in this particular case unwise. And certainly foolish to keep going after all this long- if it's been two hundred years and nothing's gone wrong it's likely not going to."

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"They say the new emperor is more accepting in his views, but it's only been a few years under his rule. Import restrictions have been lessened a little, but as of yet there's been no invitation to any crystal-singers to visit the Empire. Crin would know the politics better."

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"Every province wants to be the first to have crystals sung into it, so it's become a political fight over relative importance of provinces to the Empire."

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She sighs.

"Of course it has."

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"There are some on the draenei side who want to just do it and let the Empire sort it out, but cooler heads have prevailed, largely due to Hysh crystal's potential as an explosive."

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"I was just thinking that cutting around the bureaucracy and doing it by surprise would be satisfying but uncomfortably destabilizing. It's good that nobody's done anything hasty. Of course, if people could arrange for the crystal to be sung into places firmly under the control of each province's Elector Count at around the same time that would be partially ameliorated, but sneaking into an Elector Count's proverbial basement and singing it full of potential explosives would be even more unwise. Amusing to imagine, though, especially if you consider doing it to an actual basement. Surprise! You're drastically wealthier but also sitting on top of a few tons of potential-explosive. It is time to take a vacation to your summer residence."

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"Indeed." Ishaza smiles wryly.

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"Hmm. Is anyone close to winning that fight for the first Hysh crystals, or is it all stuck in interminable limbo?"

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"The new Emperor is backing Stirland to be the first to gain them due to its interminable undead problem. It's part of the reason I'm here. That and my mother."

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She blinks.

"And not Reikland, his own province? Smart of him. Avoids the appearance of favouritism, gets it where it's likeliest to matter most, and ensures there's two Elector Counts behind one option, thus making it more likely the deadlock gets broken. And, um, your mother? Feel free to tell me it's private, but I'm suddenly quite curious."

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"My mother is a Vindicator of the Order of Radiant Life. She fought in the war here sixty years ago, and now helps keep the southern border of the Exodar free of orcs. I grew up on stories of her campaign here."

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Sixty years ago?

"Oh, I wasn't actually aware Draenei were longer-lived than humans."

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"We are, yes. Our lifespan is closer to that of elves than of humans."

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"I find myself quite pleased. Longevity is quite valuable, and I'm pleased both of my new friends have it, this bodes well. Unless you're both somehow secretly evil, I suppose, in which case I will launch myself out of the nearest window and flee, and afterwards conclude it actually boded neutrally. I am, however, quite certain it bodes."

She is suddenly mentally assaulted as she remembers the meme from home about wide cats captioned "bode".

It bodes, but it does not bode in that fashion, for they are not wide cats.

Probably.

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"It bodes indeed." 

Crin looks over at Ishaza and smiles slightly.

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Ishaza smiles back. 

"It's convenient, yes."

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She's glad they both have time, even if Ishaza doesn't have forever the same way Crin does.

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Wait. Ishaza is also less durable. Vampires have been known to survive being rendered unconscious for a decade or two before being revived by blood. If you're doing something as comparatively dangerous as Ishaza is, and you're not magically durable, your lifespan is more determined by your job than however long you'd live in safety. She doesn't know what that looks like, but she thinks she recalls that back on Earth absent aging life expectancy would be a few centuries? And this looks much more dangerous, probably by north of a factor of five, so almost certainly less than a century.

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Well. She's here now. And if they are who she thinks they are, they'll be okay.

"Vindicator. What position is that, in the hierarchy? Is it the world's fanciest title for foot soldier, or did she have a command?"

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"Vindicator is the title for someone skilled with Hysh who uses it primarily in battle, and who also has weapon training. Traditionally a refined Hysh crystal hammer used as the focus for combat casting. She was under command of a more senior member of the order, but Vindicators as a whole are a relatively rare breed - it takes deep conviction and years of training in both combat and spellcraft. By comparison I'm an Anchorite - a 'non-martial' Hysh-user - and a junior one."

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"By Empire standards, Draenei vindicators are elite shock troops."

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"That's quite impressive! You've never felt the call to hit things with Big Hammer, Ishaza?"

 

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"I've been pouring all my spare time into casting practice instead. Crin is generally far my superior in close-combat situations, and generally we deploy together when necessary. I'm focused on learning as much as I can about Hysh to try and purify more countryside and make myself better at blasting things."

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"Ah, that's good sense. A solid way to prioritize things. And even more firmly recommended now, given that I'm around. While I may not be able to plan assuming you're both definitely trustworthy, you in fact know this about yourselves and have no such impediment. Wait, no, you of course aren't able to assume I'm definitively trustworthy, that this fact is symmetrical is in fact most of the issue. The risks of simply speaking ones thoughts aloud as they form."

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Or, well, the risks of having to do such a thing since you're simultaneously evaluating things for how plausible they sound, whether they're evidence for or against trustworthiness, and keeping up a general mental commentary on things. It's difficult to keep two trains of thought running like this.

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Crin nods. "Indeed."

She tilts her head to the side. "Are there any other books I could get you? I have a somewhat limited collection, but if you have something you're looking for I could perhaps turn it up."

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"If you had any global atlases, one of those would be nice. Likewise a broader history of the world."

Those are the places she'd have the most chance of spotting any other changes. She doesn't want to get blindsided by something else the same scale as the Exodar.

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"Alas, my library is fairly locally focused. All I have is Ilano's Atlasia Vanera and where I've been able to check it it's had some rather shocking inaccuracies, such as describing Greenskins as a kind of motile fungus."

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She isn't actually completely sure whether Fantasy shared that element with 40k, but it's still evidence that more things are changed if this universe doesn't.

It, uh, honestly makes sense, ambulatory fungi are- well, the kind of thing that turns out to be something else, usually.

"Huh. Was where exactly he'd gotten that idea apparent?"

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"They cultivate and eat a lot of fungus, therefore they must be fungus, on the principle that you are what you eat. More or less."

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"My goodness. What a capable scholar, clearly. It is well-known that peasants are mostly plant, after all."

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"You'd have better luck with an Imperial library, but most of them are close under lock and key. Your best bet would likely be entry to the University of Altdorf, assuming you didn't want to come to the attention of the Empire as a talented mage potential and forced into studies at a College." 

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"I would ideally not be forced into anything, yes. And certainly nothing so time consuming as a forcible magical education at the colleges. It's not that learning magic wouldn't be a good use of my time, but rather that I would prefer not to be stuck doing that without any ability to pivot. And, of course, I would be far away from here, and I do want to help sooner rather than only after a lengthy magical education. I take oaths seriously; better to avoid being forced into any."

And she'll also learn much faster from Crin than from someone she doesn't have a personal connection to.

It's somewhat unfortunate she didn't take any of the options to just kind of ignore the law. But after she does a few things substantial enough to parse more as some sort of living legend than as a person she kind of expects the rules will bend for her slightly. Or break completely.

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"That makes sense. I'm glad you appreciate what I and Ishaza are doing here."

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"It's- well. Just the Hysh-cleansing alone is, in some sense, the obvious thing to do, if you're a good person. And if you expect to live a long time, it's the obvious thing to do even if you aren't. Which of course means that nobody in the world will end up actually doing it. Genuinely good people are rare, sensible nongood people are rare, and the ability to actually ask yourself the question of what the obvious correct thing to do is is vanishingly rare. And then, after all of that, you still need to actually go out and do it."

It tends to say a lot, if you meet someone doing one of those should-be-obvious things. It's part of why she's being as trusting of Crin and Ishaza as they are; pretend-good, even among people who think they're actually good, never seems to bother with the absolute basic step of thinking for longer than three seconds about what the good thing to do in a situation would be and pretending to do that. It almost feels as if most of the time, it's pretending to pretend.

"And so- things like that are precious. Important to help along, if you can."

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"Thank you," says Crin. "I'll accept that in the spirit in which it was intended."

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Ishaza gives Crin a complicated look. That might be reproach or might be reassurance, it's hard to tell.

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Wait, what- oh, Ishaza mentioned that Crin has had to learn to- well, not do things like play games with her servants. Presumably the style of cognition that implies extended a lot farther than just being moderately manipulative towards the servants. Perhaps Ishaza had to, with great effort, talk Crin into, uh, actually doing the thing they're currently doing, and Crin instead wanted to, oh, not do that in a way that would effectively guarantee she'd eventually be supplanted by some talented newcomer or be conquered by one of her neighbours. If so Crin is in fact right to feel mildly insulted given what Alethia just said, and either way there's clearly something like that going on and Alethia will endeavour to be less bluntly complimentary in the future, lest she compliment a trait that Crin- developed recently and feels a bit sensitive about not having always had.

It is, in fact, a bit unpleasant to have to be watching herself like that. A tiny bit of mental load she'd rather do without, and temporarily set down for a moment here before she should have.That said, the basic fact that they're taking Obvious Correct Actions before she shows up and nudges them into it rather overwhelms that bit of unpleasantness. She's used to needing to painstakingly explain that if you don't want to be on fire you shouldn't bathe in gasoline and light matches; taking novel intelligent self-directed actions that aren't just what society says good people do while still staying within reasonable deontological bounds is kind of an absurd step up.

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"Ah. Apologies for- stepping on toes, there."

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Crin looks away. 

"I, ah." She looks over at Ishaza. 

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Ishaza's lips quirk up. "I think Crin feels she should be the one who's apologizing."

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"More or less, yes." She sighs.

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Oh.

She, uh, now feels Mean and Uncharitable for her raced-through thoughts five seconds ago. She will endeavour to be less of both in the future. At least she was not mean out loud, she'd feel so guilty right now.

It's not, in her experience, normal for people to- actually apologize for anything that matters. Much less something like this. It's- usually her responsibility to manage- well, everyone's emotions. Her own, whoever she's talking to, the general mood; she doesn't know why the responsibility seems to land that way so often, she doesn't think she's in fact very good at doing all of that, but it does. It's odd, to have someone else apologize for being sharp, instead of- pushing her to apologize for making them want to be sharp.

She likes it.

Something in her untenses, just the littlest bit.

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Her interactions with Crin and Ishaza have been- nice, but sort of- textually odd? It's interesting. They're- she likes them kind of a lot, for people she's met so recently. Has something of a felt-sense-of-kinship with them that usually takes weeks and weeks to develop, if it does at all. But in fact she's only interacted with either of them for a scant few hours and the familiarity needed to avoid stepping on toes accidentally isn't there, just yet. And she does in fact have new social senses that could help with that, but she's not yet used to using them and isn't quite sure how much they'd even help, there. Being able to comfortably move in high society isn't the same thing as knowing what particular things a person in high society would be sensitive about. They would probably just- sensibly draw her attention to the ways in which she doesn't know Crin and Ishaza all that well, just yet, which she doesn't in fact need her new social skills to realize- that's just actually using her skills, and not being swept up in excitement about Cool New People.

Also, shy slightly hesitant Crin is absurdly cute Crin, but she shall endeavour not to be immediately bowled over by this.

"Ah. Well- I can apologize for being socially clumsy, you can apologize for being slightly sharp in response to it, and we can consider it water under the bridge?"

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"Mainly the thing that struck me was the - casual assumption that there are very few people out there worth caring about."

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"Now, Crin, Alethia hardly said that. Listen to the words she says directly and don't run away with implications that may not be there."

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"Yes, that's part of why I wanted to apologize and felt awkward about it. I'm just - after seeing how good you've been to me, Ishaza, I want to be able to step forward and defend the common... decency, I guess... of ordinary people."

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"I'm hardly ordinary," Ishaza observes dryly. "You are speaking to a half-goat half-squid light-blessed god-touched freak. Or so they'd call me in the Empire."

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"Yes, well, well enough. I just... want to believe there is good in everyone after you showed me the good in me."

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Ishaza looks sideways at Alethia. 

"Perhaps we should save this topic for another time."

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That thing that had untensed tenses back up.

"Oh, I- I think I actually miscommunicated something? If that even looks- potentially implied by what I said. And would actually rather not leave that as it is, if you both don't mind?"

She's used to- people taking any display of- caring any amount at all about unusual goodness or unusual sensibility as a sign that you don't care about other people. Never mind if the reason you're bringing those up is that they mean you can help people more, people who by and large don't have those traits. Never mind- everything else about what you're like as a person, everything else you've ever done. Everything you actually say. Somehow all of that just slides off, unnoticed. Forgotten.

It's why she uses it as a way to- check whether she can let her guard down around people. Check how much she can let her guard down. Most people aren't safe, really, to- care about anything strange, around. Anything that could maybe have some sort of negative gloss attached to it. Because they'll just- add that gloss, reflexively, for some reason she doesn't quite understand.

She's used to it.

It still hurts, though. And she'd really like it if it would stop.

But she doesn't know if that's what's happening here. Maybe she just flubbed her delivery, or- there's something else besides that exact pattern, happening again.

And she really does want to know.

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Ishaza sighs. "I think that... people get defensive when they hear people sorted by virtue. I've gotten more than a few "who do you think you are to say what the good is" myself, and I'm an anchorite, I'm supposed to have a strong ethical education. People have strong innate felt senses of what's right or proper, and being told they might be wrong is..." 

She purses her lips. "Very few people can hear that and take it on board. And I think it's worse with people they love or care about. I've seen too many relationships where someone just kept justifying cruelty from their partner, friend, family..." 

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Crin's face falls.

"Yeah," she says quietly. "I've been that person they were making justifications for."

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Ishaza nods. "Yes, but unlike some you're capable of learning. I think you should take a close look at who you think you're defending."

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That takes the wind out of Crin's sails. 

"... Yeah," she says. "I guess I'm just used to hearing words like "very few people are truly righteous" from the lips of... less than savory people. Witch Hunters, often." 

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"I think that's your mistake, Crin. You might well dismiss me on similar grounds."

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Crin reaches out and takes Ishaza's hard across the table. 

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Ishaza squeezes gently and looks over at Alethia. 

"Insecure people - which, I'm afraid, Crin sometimes counts as - will take any discussion of morality as an attack. Try not to take it personally."

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"You know- I am just actually going to say what I meant, because things keep getting pulled aside into other places and being clear is in fact important and the more you talk the more clear it is that I miscommunicated."

There is, now, some degree of- not quite sharpness, but focus in her tone. But after that first sentence it relaxes.

 
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"It's- not that people in general aren't worth caring about. It's not that people aren't usually good, under their tangles of confusions. It's that they are usually confused. People who aren't- underneath any tangles of falsehoods believed, strongly, uncomplicated motivated by helping other people and also abnormally, oddly sensible are- still tremendously valuable, but if you want to help they're not as good a choice of people to work with. It's not that people who do have those traits are innately more valuable; it's that if you want to help, they're good people to team up with. Whether you have those traits doesn't determine your worth. It does determine what you do."

"I could fairly be accused of- dismissing lots of people's ability to reason clearly about what the correct thing to do is in complicated situations, I think. Or of thinking that much of the time they're not particularly trying to do so. I do hold that- well, if you're a farmer whose main concern is not starving over the winter rather than anything else you are not making any sort of mistake, there. But if you're nobility, or a powerful vampire, and you just- don't bother to think and actively scorn anyone who does and comes to an unorthodox answer, as is so common- yeah, I think you're making a mistake. Not one that means you're less valuable, but one that means that you'll help less. It's why the fact that both of you are bothering is so abnormal. People in your position usually don't, and it says something that you are. Not that you're worth more, but that working with you will give me more leverage for doing more."

"It is in fact very important that people who have my way of thinking about whether most people are sensible don't- let that lead us to trampling over people; we're aren't living their lives, we don't actually know better about their life, the vast, vast majority of the time. We just know that actually we should use Hysh to cleanse the farm fields of anyone who will let you and we don't let their disapproval stop us from offering it to their neighbours. We even maybe know that they would be better off if we used it on their field. But- you need- or most people need, probably some people are just actually so incredibly brilliant they can do without this although I wouldn't trust anyone who thought that about themselves- guard rails to stop you from- letting thinking you know better hurt people. You still need to keep in mind- all the ways you could be wrong, all the standard rules of how you should be- as nice as you can be."

"So- no, people can matter and be worth caring about without being- the kind of person to go out and and do complicated correct novel things. Everyone matters, and very few people do those things. It's- similar to the way that, if you're going to hunt a troll, working with someone good with a spear is a good idea, but that doesn't imply people who are good with spears are innately- more important, more valuable, than everyone else."

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She takes a deep breath.

"Sorry for- hijacking the stage, for a moment there, but- all of that is actually quite important to me, and I felt the need to- we were going to be talking in circles and there would be things unsaid and untalked about since Crin hadn't heard me say out loud that I didn't- think the way Witch Hunters do, and- that matters. Even if- thinking like a Witch Hunter wasn't straightforwardly implied by what I said the first time- Crin shouldn't have to be- unsure about whether I do, but feel as though that uncertainty is- impolite."

She probably- stepped on Crin's toes there, some, with some of what she said. She thinks it was probably worth it. Sometimes you just need to actually say things.

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Crin blinks. 

"Oh," she says after a second.

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Ishaza's look at Alethia has gotten kind of - fixed. It's almost a stare.

She looks over at Crin. 

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"Fuck, we could have been talking in terms of operationalized goals this whole time???"

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Ishaza's shoulders shake once as she suppresses a laugh.

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"You have to understand, most of the people we encounter are..."

She looks over at Ishaza.

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"Less than well-educated, let's say. And what you've just said isn't even well recognized in the Empire. That's Draenei social and cognitive technology that you've just rattled off. Most people on this rock are either living very small lives or actively trying to compensate for an enemy that's trying to distort the way they think and not doing a very good job at it. Nondistorted broadly encompassing thought about clear cognition's distribution over population averages is..." 

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"Rarer than hen's teeth. Not even really in our possibility space as something you'd have even as an apparently sane and well-adjusted person until you said that." 

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Yeah, no, Alethia has tried relaxing and untensing once this conversation and knows that she should not do that because she is definitely still in some sort of conversational minefield where if she doesn't say things the exact right way her next compliment will cause her to be misparsed as having said the exact opposite of the thing she actually said and she will have to deliver an improvised speech about her values or be misunderstood as exactly the opposite of the kind of person she in fact is.

Maybe that's a lesson learned from back home and this was less of that than it feels like? She's not quite sure. She's tried acting as though that was the case and it in fact ended in impromptu speeches, and this is Information that she is not going to simply throw out now that people are laughing and giggling and friendly, right now.

It was only one time though.

Maybe the narrative stuff was- leaning on things to mean that she got through this area of misunderstanding quickly enough, by saying something that parsed the exact right way to be clearly within a sensible local framework?

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She has in fact said things in approximately the style she just used already, pretty clearly pointing to cognition in line with that apprently-Draenei style, over the course of them knowing her.

Probably either it's an accidental match and the Draenei don't actually have the thing that she has, or they have- smaller fragments of the underlying whole than she does. Or, more likely- they have a similar thing but Crin and Ishaza didn't notice the isomorphic cognition earlier.

That's- well, she thinks she has in fact noticed bits of that isomorphism in how they talked. Thought they had- a similar thing to her. That exact thing is what she was pointing to in the compliment to Crin that caused a misunderstanding. But- would she have noticed that if she hadn't had the idea they were well-matched with her due to the narrative in mind? Probably yes, she's been- lonely for a long time, and looking for people who thought like her since before she'd fully understood what that meant. Since back when she was tiny and thought it just meant reading a lot of books, because that was the most obvious difference between her and the other students in her class.

But- Crin is older, and Ishaza is older. They've had more time to be disappointed, more time to learn their world is- not the kind of place that has many people who think like that in it. They don't have habits trained in a world with the internet where anyone from anywhere could know the things you know, know more than you know. It doesn't, she thinks, mean anything that she noticed the similarity before they did.

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And then Crin has finished talking, ending in- around the place Alethia figured she would since that, "Oh."

And- she's been silly, she thinks. It was- she was bullied, when she was young, and something in her is sensitive to- the kind of thing that preceded that bullying. But she's older now, and time has passed, and this- really wasn't the same kind of thing at all. That old armour, pulled up because something in her is overcautious- it isn't needed.

It's hard, to- not stay in the mental posture of- needing to be on guard and afraid. But it's not correct to be there, after- something like this.

"That makes sense," she says, because it does.

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"I -" Crin looks over at Ishaza. "To be blunt, neither of us is well-educated by Draenei standards. Ishaza went to a channeling school and mostly focused on how to wield Hysh, so what she knows she mostly learned through osmosis. And what I know I pieced together through experience and from the few fragments I've been able to gather from Ishaza and from one or two Draenei books, which are primarily... technical texts on statistics and so on, not motivated with the core of how to think. As far as I know it's not formally taught among the Draenei either."

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Well. Piecing things together on your own from osmosis and a few things about statistics sounds- viscerally familiar. She actually didn't have statistics or probability theory and limped by for years with epistemology and philosophy more broadly and the occasional thing about this cognitive bias or that and being incredibly embarrassed when she was publicly wrong and so- developing a visceral felt sense of how likely any given one of her thoughts was to embarrass her later.

(This was all back when she thought she was bad at math, because she could not in fact show up for the first few days of class, vanish from classes, and then derive all the results covered over the next month on the test fast enough to get more than a sixty. In retrospect those results meant kind of the opposite of what she thought they did. But her beliefs about her own skills mean that she did not go to probability theory, at the start. Just logic, which was, of course, definitely not math, on account of the no numbers.)

"That makes sense. You're- all the way out here, and Ishaza is out in the world doing. I can't say I disagree with either of your priorities. It's also- a familiar story. I- tried to invent it all on my own, originally, for years. I didn't know anyone else had- seen the thing I had, the- core I had. I thought I was alone. It was such a relief, to learn my path had been trod by giants before me, for all that I hadn't known of them. I honestly credit having- tried alone- for- a lot of how well the lessons of others sunk in. I- knew there were holes, in how I thought, I'd spent years feeling them out, and so- I needed to know as much of it as my mind could hold, when I finally had- a path I could follow. Not- not for results, you understand, I'm not judging either of you at all for not having the monomaniacal focus I did, I was just- learning to learn. I guess I'm just- "

She swallows a lump in her throat.

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She smiles, soft and warm, and if her eyes don't sting with unshed tears that means nothing at all about how she feels.

"It's- nice, to meet people who- understand, somewhat, the shape of the thing I care so much about. Enough to find themselves- pleased, to see that I care about it too."

What tension remained falls from her shoulders, and she finds herself- happy.

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Crin looks at Ishaza. "She likes my wolves. She's well-educated by Draenei standards. She's unfairly pretty. She cares about ethics and about clear thought and we seem to get along. I mean, honestly...?"

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"It's only been two days..."

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"All the evidence so far points in one direction, though."

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Ishaza nods slightly.

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She looks over at Alethia again, hand against her chin, clearly mulling her over. 

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It really is remarkable, just how much their thoughts are rhyming right now.

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"This... could still be a mistake, but I judge it's more than worth the risk. I'd like to invite Alethia upstairs."

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"To your bedroom? Certainly. To your office? I think you don't know her like that yet. To your library? I can't imagine any way that would make her more dangerous than she already is."

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"What, you're willing to let her potentially assassinate me but not read my letters?"

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Ishaza waves a hand airily. "You'd get better."

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"Mm. Well enough, I suppose."

She looks over at Alethia. "Would you like to see my library?"

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The tiny voice in her head hoping that Crin would invite her to her bedroom can be quiet, thank you very much.

Ishaza is going to be the death of her.

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"I would love to. And also I promise I am plotting exactly zero assassinations. It's the Alethia guarantee."

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Ishaza smiles. "Glad to hear it," she replies. 

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Crin gets up from her chair and beckons. 

"Follow me, then. Sophia will take care of cleaning up the tea service."

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Up the Alethia gets, and on the Alethia will follow.

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On up a flight of stairs to the third floor of the tower.

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Ishaza brings up the rear of the group.

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The library is hardly one by earth standards. Four bookcases in total.

In the closest bookshelf to the door, an imperial encyclopedia takes up one whole shelf; two more shelves are dedicated to imperial monographs on Hysh and Shyish, and a third to texts on Rhya and religion. General history, geography and natural science fill the bottom shelf.

A second bookcase holds a collection of imperial broadsheets, a collection of military histories dealing with Greenskin Waaghs and Sylvanian undead, copies of the present Stirlandian tax and law codes, and a small smattering of artillery mathematics. 

The third bookcase is topped by a small section with five books dyed in violet leather with crystals affixed, in a language Alethia hasn't seen before. The words on their spines say... "The Properties of Hysh Crystal", "Practical Demolitions", "The Orders of Light", "Statistics for Singers", and "Seeing Far". The rest of the shelf beside them is a smattering of philosophical texts on ethics and epistemics. Below them sit volumes of censuses and surveys of Crin's fief, all filled with bookmarks. There are more scientific texts along the bottom, dealing this time with the properties of Warpstone and its contamination.

The fourth bookcase contains cheap paperbacks, rather than the heavy leather-bound tomes of the other three. Most of them seem to be romance novels and books on crafts and ettiquette. 

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"It's not much," Crin admits. "But it's a damn sight better than the nothing I started with."

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She blinks. Wow, that's a genuinely impressive collection. It would be even for someone back home, with all the books there. Not in quantity but in exactly what's present.

Crin has good taste.

Also, the romance novels are cute.

"I thoroughly approve of your library, even if you say it isn't much. And especially as a thing built from scratch."

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"It's taken quite a bit of effort over the years to put together. Ishaza helped quite a bit with acquiring the Draenei volumes and the religious texts. The texts on Warpstone's properties are my best reconstructions from the heavily-censored originals, and the monographs on the Winds I was able to source are mostly quite out of date from the state of the art."

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Ah, and the Crin conspicuously leaves out the adorable romance paperbacks. Valid of her. She will not attack this possible weak point, even if it would maybe result in adorably blushy Crin.

"Oh, wow, so- in point of fact, you'd be properly accredited a coauthor on all of those books you reconstructed. Albeit one of an odd sort. Hmm. Does the state of the art advance that rapidly?"

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"Imperial wizards are required to submit a monograph on a novel application of their Wind in order to complete their apprenticeship, and there are enough apprentice wizards across the whole Empire that there are often multiple monographs in a year, especially when you consider the active journeymen. My most recent one is from five years ago."

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"That's quite a bit faster than I would have guessed, honestly."

Hmm. What should she read?

She glances over Crin's books, looking for anything that jumps out at her.

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Hmm. Seeing Far looks interesting. She steps forward and pulls it out, quite careful with it.

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"Ah, yes, that one." Crin shakes her head. "I'd thought it was a Draenei text on epistemics, but it turned out to be a text on shamanism. Still useful, not what I wanted."

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The first page is kind of hard to puzzle through, being of Draenei script, but it seems to be about something like the harmony of the elements...?

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She.

She should have realized she wouldn't be able to read this immediately.

Why is she like this.

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It is, in fact, completely okay. She can slowly learn the Draenei language through her new abilities.

That said, it's probably more than a little revealing to Crin, if she does that. Does she care? No, it's worth being revealing, here, to read these books.

But plausibly not this book.

"Ah, useful enough you recommend I still read through it at some point regardless of, well, also making that exact misapprehension?"

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"Depends on whether you want to help Ishaza restore fields. Some of the information is useful to that end - the chapter on earth spirits is the most important one."

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Well, she'll probably be helping Ishaza restore fields through the medium of also channelling Hysh. If their plans aren't all massively upended by her being able to copy the powers of the gods. Which they probably will be.

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"Something I should read, then, but not something I should necessarily read now."

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"Indeed. I'd recommend the Shyish monographs; you'll probably get more out of them than me, given that you have Windsight."

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Magicmagicmagic.

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"I will definitely read those, then. Do you have one you'd recommend I start with?"

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"Hmmmmm. I want to recommend something in particular, but it's up in my office for a reason... From these, I'd say try the paper on contacting spirits of the recently dead, third from the left, it comes up more often than you'd think."

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Alethia will pull that one out after taking slightly longer to puzzle through the meanings of the titles than someone who was completely fluent in the language would take and then- um, is it immediately clear where she should be sitting down to read?

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There are three gorgeous leather chairs in the small room, arranged around an octagonal table.

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To the chairs she goes! She will pick one out and random and sit.

And then, she shall begin to read the magic book!

Wait, no-

"Do you mind if I just hop straight into reading this?"

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"Not at all, but if you read for more than fifteen minutes or so I'll probably go back to fief work."

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"Entirely reasonable."

And into the book she'll go!

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Magicmagicmagic.

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Crin takes out one of the survey books and starts going through it and recording a new set of annotations.

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Ishaza takes down a romance novel, plops onto the third chair, and reads.

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And she shall read the magicbook!

It's nice, to be reading with new friends.

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As promised, after fifteen minutes or so, Crin takes her survey book upstairs with her.

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Ishaza stays behind.

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The monograph is pretty technically complex and uses specialized Reikspiel vocabulary, but fortunately Alethia has Omniglot. 

The method of shaping Shyish to speak with the spirit from a fresh corpse is not too complex, though finnicky in practice. And of course it needs a sentient and recently dead creature to call the spirit back, so it's quite difficult to practice. Here are some tips for beginners to get it right the first time... 

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Alethia will read and learn and attempt to Figure Things Out as much as she can! For she reads A Magic Book.

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Eventually she runs out of monograph to read.

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Ishaza's still reading her romance novel.

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Hmm. More monograph? There are in fact others.

You know- she'd actually be interested in reading a Hysh monograph. She can't (probably) manipulate it yet, but she's still interested in it.

"Ishaza?"

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Ishaza looks up from her book. "Yes?"

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"I seem to have finished my monograph. Do you have any Hysh monographs you'd recommend me? Or, perhaps an interesting history? I- honestly kind of want to have some fun reading a romance novel but I should probably save that for some other day."

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"There's a Riekspiel monograph on crystal-singing in the Hysh records. It's not as good as a primary source, of course, but it's probably more legible to you."

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Does she just want to be open that she can read anything some? Yeah, she does.

"I don't actually read Riekspeil any better than I'd read the Draenei tongue, actually, if that changes your recommendation."

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Ishaza raises an eyebrow. "Then you should read The Properties of Hysh Crystal."

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She shrugs.

"It's one of the flavors of oddness it wouldn't be bad for you to know about, were you secretly evil, a hypothesis I am increasingly only entertaining to do my due diligence rather than any specific doubts. And this particular oddness flavor does in fact matter, and also it and similar oddnesses are- small bits of evidence I will be able to point to later when I give the answer that resolves the ongoing improbability tower."

As she explains, she gets up to grab the recommended book.

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"I'm looking forward to it."

Ishaza goes back to her book rather than pursue the thread of inquiry. 

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The true height of the improbability tower has been slightly more revealed, but she has also reinforced its base somewhat!

Also! New interesting magic book! About magical crystals!

She is pleased.

She returns to her seat, excited to read.

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And this book will happily inform her about all kinds of useful applications for Hysh crystal, ranging from lighting to explosives.

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Reading through it is fun! She's learning so much about what Hysh crystal can do! It's interestingly versatile.

Is there any experimentation going on on using it for smokeless firearms?

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Indeed, small quantities of concentrated Hysh Crystal can be used in a not-dissimilar way to percussion caps. Though at present they're using it to ignite traditional black powder rather than using Hysh Crystal itself as a charge. 

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Interesting! 

Hmm, probably Hysh crystal can be used in, well- quite a few of the standard fossil fuel manners? Which is good news for the world as a whole's ability to fully industrialize without causing quite as much ecological damage as back home.

Wait, she's being silly. Before enough time has passed for that to be an operative concern she'll probably be able to do an end run around the problem. Still, an interesting thought.

Absent a reason to do elsewise she's just going to finish the entire book. Hysh crystal seems important and she wants to understand it.

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Then the book will be delighted to give her all sorts of information which this margin is too narrow to contain.

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Magic book! Magic book of also engineering and some degree of logistics! Magic book of grand interestingness!

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The Alethia will finally, after some number of hours she is too engrossed in her book to notice, absent as she is her old signals of time passing such as "becoming hungry" or "needing to use the restroom", finish her monograph and, uh- look up at the room she's in for the first time in a While.

Uh- where is she again? Right, the library. In Crin's tower.

My goodness, it's been some time she's fallen that far into hyperfocus.

However, clearly she cannot be blamed, because Magic Book.

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Ishaza's set her book aside and... seems to be dozing in her chair, actually.

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Cute! Very cute, in fact.

It is also a sign that probably quite a bit of time has passed. Or Ishaza is just the napping type.

She looks back to her book. Her rather thick book. Eyeballing the page number, considering that once she got into the swing of things she tends to read about a sixty to a hundred pages an hour-

Yeah, no, it's late.

This leaves her the question of what she should do now.

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Ishaza breathes peacefully and softly, her head lying back against the headrest of her comfortable leather chair. 

She sure isn't going to be giving any quest hooks right now.

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Fortunately, Crin is just coming down the stairs now. 

She looks across the room at the sleeping Ishaza and still-awake Resti and a slight smirk comes to her face.

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The Crin returns! Huzzah! This means she doesn't have to awkwardly figure out something to do.

She waves, but doesn't say anything out loud, reluctant to wake Ishaza.

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Crin tilts her head, then silently beckons to Alethia to join her on the staircase up.

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She will ascend and join the Crin on the staircase!

No, silly voice in her brain, now is not the time to remember the way Ishaza teased Crin about bringing Alethia up to her bedroom.

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Crin leads her up with that lingering smile of hers, her footfalls light on the staircase. 

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And they emerge into a frankly palatial bedroom, with wide glass windows shrouded by heavy curtains. It's lit with Hysh crystal, as her guest room was, though the crystals here are larger and more potent. The bed is vast and pillowy and soft, and seems to have silk sheets. There's a second door over on the side of the room, which has heavy iron banding on it and an expensive-looking lock. 

The staircase continues upward. 

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"Well," Crin murmurs. "This is awkward. I don't have a chair in here since I'm used to using the office. We could go up to the tower-top? Or perch on the bed. I'd rather not go retrieve the chair from the office just for security reasons."

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They are IN THE BEDROOM!

Quiet, voice of silliness. She will be very embarassed if she assumes something incorrectly. And she's a girl, now, Crin will not be assuming that if she does want to do something it's entirely Alethia's responsibility to divine hints or else just go for it herself. Girls are allowed to be shy, it's okay.

Also Crin did not in fact invite her up for that, see, she mentioned the towertop.

(She has not in fact missed that Crin and Ishaza are flirting with her, but that doesn't mean any particular instance of being in a bedroom together is occurring for That Reason.)

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The towertop would also mean she wasn't so distracted by being In A Bedroom.

If Crin's interested she'll still be interested later if this is a Hint and Alethia misses it, and if she isn't Alethia will not in fact be interested herself, so she's not risking anything if she says-

"The towertop would give us quite a view. We could enjoy the benefits of vampirism and not have to worry about the cold. And maybe even get a chance to see a few stars, if the clouds part."

 
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"The stars are lovely to see. I actually have a small telescope on the roof - it's ostensibly for security and signaling but in practice I use it to look at the stars more often. They're one of my joys." 

She leads the way up the staircase, pausing at a heavy trapdoor to offer the back of her hand to a small sliver of light. When it doesn't smoke, she opens the trapdoor and emerges onto the tower-top. 

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As the sun sets in the west it dyes the clouds a brilliant crimson. The evening air is cold but not uncomfortable for a vampire, even at this altitude. 

From the towertop, you can see for miles over the forests and dells, Crin's fief sprawling out below.

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It's beautiful. She was right. Greyer, perhaps, than most views of the countryside, but beautiful nonetheless. And with the sun setting, even that lack of color is ameliorated.

"This view is really validating my life choices."

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"There are some few advantages to being Lady of a fief."

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She takes a deep breath and looks out over the view some more, watching the colours slowly change as the sun sets.

"Oh? Perhaps I should try it someda- aaand wait that sounds like I just decided to attempt towertheft from my kind host. I have not decided this. Your tower is safe from my depredations, rendering me safe from your assuredly swift retribution."

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Crin giggles. 

"If you want your own tower I think we might be able to arrange that. With enough effort."

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"Hmm. I think I don't want a tower so much as this view. So I suppose want a tower if and only if it turns out that this is somehow a wise strategic option, or else because we end up so absurdly wealthy we can just do it on a whim. I expect that in lieu of either of those, I shall simply have to ungraciously impinge upon your towertop view. I hope you have it in your heart to forgive me this."

She likes Crin. Making her laugh is nice, she wants to do lots of it. In her view this most recent attempt isn't the most likely to be successful, but she is trying regardless!

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"I'm happy to share my towertop view with you, just as I'm happy to share my tower and my library with you. There are a few lingering things, still... but at that point they're the kind of things I share with few even of my own. Things that are dangerous to know." 

Crin looks out at the setting sun, then back at Alethia. "It wasn't so different when I first met Ishaza," she says. "There was this - recognition - that she would make me more myself, more whole. And I feel the same way about you. It would be an honor to have you as an ally, secrets or no secrets."

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She blinks. That's- one of the most flattering things she's ever had someone say to her.

"Thank you. I think know what you're talking about. It's- I've never felt it before, myself, for people I actually met, rather than just their books."

She could have met them, probably, if she hadn't been so shy. But she had been, and so it took until she went to another universe before she met people who- were that way.

"But- it's mutual. There's- something there in you, something I can see- virtues I try to hold tight to, ones I want to embody so very much."

The- the conscious awareness of the value of every person she carries herself with, the deliberateness of that awareness- she admires it. Even more because it seems- a thing that she holds to because she wants to, because it's important to her, rather than something that came- completely naturally. Like it's a place she faltered in in the past, before building it into a strength. There's something familiar in that.

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"Well enough, then. Secrets can come in time; for now, you're free to use my library and guest room. When you start getting a plan together for what to do with your life here, let me know. I'll support you in anything reasonable."

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That's incredibly good to hear and she feels so happy to have met Crin and Ishaza. She should say something appropriately heartfelt in response. But what actually comes out of her mouth is-

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"So my plan to create a breed of thirty foot tall giant wolves will go unsupported?"

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Crin cracks up. 

"I'm sorry, Alethia, it's just not in the budget this year. I know you had your heart set on it."

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"Have you not considered the proportional relationship between wolf goodness and size? We could reach yet unheard of amounts of wolf goodness! And consider the fluff levels! Surely the budget has some stretch in it! Surely you could not be so cruel as to deny the world Even Gianter Fluffy Wolf."

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Crin affects a troubled look. "I'm sorry, but the fluff concentration from a projected thirty foot tall wolf is expected to be lethal at thirty paces. You'd never be able to hug it properly. Some things just aren't meant to be."

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"Oh no! The poor wolf, never able to receive hugs! Thank you for restraining my hubris. Imagine the harm I could have caused!"

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"Indeed. And the military applications of fluffing people to death can't be allowed to exist. Some knowledge is better left buried. Even if it is a relatively humane end, the loss of life would be tremendous."

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"For me to have stumbled upon such dangerous knowledge on this first day of our partnership- it bodes dangerously. We must act with great care."

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"Indeed. I hope you inquire more carefully in future."

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She finally can't hold it back and starts giggling.

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Crin grins and giggles as well. Then she gestures to the telescope that's set up on the edge of the tower.

The sun has finally slipped beneath the horizon as the two have talked, and the stars are beginning to come out. Morrsleib sheds a pale green glow in the dusk light, giving the landscape a slightly sickly cast.

"Shall we set up the scope for stargazing?", she asks. "It'll take a little time for the stars to come out properly, but the higher-magnitude ones should be clear enough."

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She smiles softly.

"Yes, lets."

She never had a telescope of her own back home, but she did want one. And she's suddenly quite curious about whether the constellations are different here. She predicts they are.

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Crin adjusts the telescope's base, training it up at the sky rather than down towards the ground. 

She sits down on the stone of the towertop, and settles the telescope on one of the brighter stars in the sky.

"Have a look at that," she says. "And don't turn the telescope on me, you could catch an eyeful of Morrsleib and that would not be ideal."

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She zero percent desires to catch a glance of Morrsleib. It would reveal that she's immune to that, and it's still theoretically possible that she'll learn something that means she shouldn't be revealing capabilities like that. Also, not being bothered by Chaotic stuff could perhaps lead Crin to incorrect conclusions.

She looks through the telescope and examines the star!

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Through the telescope, there is a small bright disc, with a slight green color. It's not large, perhaps a pinhead across; but it's clearly a disc, rather than a pinpoint. 

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"Do you know what you're looking at?", Crin asks. 

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Oh, to answer honestly or not- she doesn't want to lie.

"I do. A planet. Although I don't know if that's the correct word in the local dialect."

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"More and less than I expected. That is Verdra, the fifth planet from Söll. It can barely be resolved as more than a star with my telescope, but I am told that the draenei have better ones, and more sensitive and delicate instruments made of crystal..."

She closes her eyes. "The Draenei say that Verdra is another world like ours. Life-bearing, with oceans, flora and fauna of its own. And, crucially, without Morrsleib in its sky, without warpstone in its soil - a blank slate. A chance to start over. If the Draenei can travel between the stars once, surely they can make this journey, which is small in comparison, no?"

Crin frowns. "But the Ruinous Powers have badly damaged the only ship the Draenei had, so much so that it is now stationary. The Draenei refuse to flee when they could stay and help in the battle against the Ruinous Powers, and so repairs have not been a priority... Or so they say. I suspect a darker hand. Sabotage or worse."

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Söll. Not so different from Sol, back home.

"Untouched by Chaos- well, for now. I will continue to have both more and less knowledge than expected and say that so was this world, once, long ago. Perhaps the Draenei simply know that Chaos would follow, in time. But here there were particulars that allowed that, and perhaps without them this new world would be almost entirely untroubled. But, even were that not so- an outpost, one that could grow and become its own civilization in time, one with centuries or perhaps millennia before it is troubled by Chaos- that would be something worth having. More than just a fresh start, likely enough to change the balance between Chaos and its enemies, in time. And even if that were somehow impossible, a mobile Exodar- such a thing would be worth much. I suspect it can't be repaired. That it would require specialized knowledge nobody has, or a material foreign to this world."

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"Perhaps so," Crin says. "Nonetheless, what skilled hands can make once perhaps can be made again. It warms me on dark nights to think of a what a world untouched by them might do or be."

She turns a ring on the telescope body, and it zooms back out, exposing more of the starfield in the viewfinder. The stars are unfamiliar, as expected. 

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She nods.

"Indeed. Recovering lost knowledge takes time, but is by no means impossible. Inventing new means to do what was once done by materials not available on this world- harder, I would expect, but I would likewise doubt impossible."

And she'll be able to take them there herself before too long, she expects, Exodar or no Exodar. How hard can it be, if you're six kinds of god and have a century to work at the problem? Okay, almost certainly harder than she's expecting but probably still not centuries hard.

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Crin simply nods.

"There are more planets to see, and more stars. Should I walk you through the constellations?"

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"I would enjoy that very much."

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Crin guides her, then, through Rhya's Cauldron, the Piper, the Two Bullocks, Mammit the Wise and Mummit the Fool. There is a section of sky she avoids so as not to catch the light of Morrsleib, but there is still enough to see.

She shows Alethia the great orb of Isharna, with a just-barely-resolvable moon to its side, and the rings of distant Loekia. The smaller inner planets - the Children of Asuryan - are harder to sight, but Deiamol is just barely visible above the horizon. 

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And as the sun falls away, a brilliant twin-tailed streak of light appears faintly in the night sky. A comet!

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Crin focuses the telescope on it and presses a hand over her heart. 

"The dragon with two tails," she breathes.

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Ah.

"Well then."

That's unlikely to be good news. She recalls from her game that one showed up in it and disrupted the Great Vortex? And was secretly a Skaven spaceship? She, uh, kind of doubts that came from canon, or that that's what's going on here.

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Crin takes a slow breath. 

"That's either very good news or very bad news, and I don't know which."

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Ah. Good news or bad news. She didn't know that.

Well. The obvious guess is that the good news is her. Did anything she took prevent things like that- no, she doesn't think so. So, either her or a sign of Archaon's coming, most likely. Or a Skaven spaceship. She hopes it's not that, that would be so anticlimactic. Actually it would be better than it being a sign of Archaon's coming, never mind, she does hope it's that. That it showed up nearly on the day she arrived- either it's about her or it's the narrative leaning on things. The idea that it's a coincidence is almost not worth tracking.

It could, however, mean that she doesn't have much time.

"Indeed."

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Crin looks up at the stars, and wonders silently.

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If she's short on time, what should she definitely do quickly? Regardless of whether Crin and Ishaza are trustworthy?

Learn magic. Learn more about the world. Those are the things that gives her the the most additional options, and the most sense of what those options are. Lies about the state of the world will likely be easier to slip by her than ones about magic, given her increased learning speed. But any errors that were slipped by her would be more likely to cause major problems- for someone who didn't have her categorical immunity to most of the negative effects of miscasting. Yeah, magic seems- the best thing to go after learning quickly.

"So. One of my secrets. I learn quickly. Far faster than reasonable, if not faster than would be possible for a once-in-a-millennia talent. I say this now because I couldn't possibly hide it from you if you taught me any substantial amount of magic, and I suddenly feel an urgent drive to learn."

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"Huh." Crin raises an eyebrow. "That's certainly unusual. Would you like a lesson now, then?"

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"I would. I'm concerned by the possibility that that comet bodes very ill very quickly."

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"Well enough. We can do some very basic Shyish shaping exercises."

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She nods. Probably getting through that phase of your magic career takes long enough normally that she won't in fact graduate beyond it in one night, even if she's learning twenty times faster than Crin did.

"Thank you."

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Crin settles down cross-legged. "Since you have windsight, you'll be able to practice more easily. Watch as I shape, then repeat with the small amount of Shyish I send you."

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She nods.

She will focus very hard on what Crin's doing and do her absolute best to do exactly and precisely what Crin is doing and not grab more Shyish than is eventually sent her way.

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The Shyish reacts quite docilely; her will seems to be strong enough to break its natural tendencies to gather and clump.

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Lovely.

It probably helps that she's manipulating so little of it, but she didn't actually know that was an option.

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Crin guides her through some simple motion exercises with the small clump. 

It'll take a few hours to get the motions down, even with this small amount. There's an element of reflex to it. 

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The sense of urgency fades, over time, and she is left with the sheer joy of learning.

She always did love learning new things, and now nearly all of the difficulty has been stripped out and only the good side of learning is left.

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Also. She's learning magic.

Magicmagicmagic.

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Still, she endeavours to focus, and not end up distracted by how good a time she's having learning-

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Magic!

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-distract her enough she accidentally almost kills herself or something.

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After a few hours' practice, Crin starts to lightly perturb Alethia's Shyish while she's doing the exercise. Once disturbed it gets... a little messier, harder to control cleanly. But its natural tendencies to flow and clump remain. 

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This actually makes it easier to keep herself focused enough she doesn't get distracted by how fun this is.

It's an interesting exercise, pushing back against Crin's disturbances in exactly the right ways to ensure she doesn't cause problems. The switching point between clump and flow makes the entire system a bit more complicated and difficult to predict, but she think she's getting the hang of it.

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Then Crin will continue the exercise at this level for a few hours more. 

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And Alethia will continue to learn, soaking up as much skill as she can.

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Eventually Crin calls a break as Alethia's control starts to fatigue a bit. Even skilled wizards can't wield Shyish forever.

"You're not lying, you really do learn fast." She raises her eyebrows.

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Oh, good, whe was the tiniest bit worried that she would somehow not actually get to have that.

"Indeed I was not. Entirely reasonable to consider the hypothesis, though."

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(She has received a good grade in magic student!)