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-trajectory. agreement.-
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"Hasn't everyone heard of Kithabel? I live in Africa, not under a rock," Cam tells Tattletale. "You, on the other hand, are new to me."

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"Right now I'm just the messenger. Anyway. Kithabel just got killed or worse, you're probably next, come with me if you want to live."

She grins.

"Always wanted to say that."
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"Uh," says Cam, "what exactly are you thinking could kill-or-worse me?"

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Another cape steps through. "Seriously, Tattletale? Not the time. Start from the beginning."

"Come on, Faultline, let a girl have her moment."

Faultline turns to Cam. "If Tattletale's right, you're not a parahuman and neither was Kithabel. She made the mistake of resurrecting Scion's teammate. Now those two get to continue with their alien life cycle, which involves orchestrating several world wars and then blowing up Earth. All the earths. The part about them being multidimensional aliens you can check by looking at the records of a group called Cauldron, though it's a bit out of date since Scion's alter ego was only resurrected yesterday and Cauldron got destroyed. They're where powers come from, so if there's any parahuman power at all that you'd worry about, we have to assume they have that."

"Spoilsport."
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"...I mean, I could be severely bored by, like, a time power, but Simurgh-grade mindfuckery doesn't seem to get me..."

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"Ordinarily I'd say if you want to risk it that's your business, but you're also our best chance to stop her. Cauldron was trying to get a useful power that wasn't specifically designed to be safe for the entities, and that's what you've got."

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"How much of a hurry are we in here, do I have time to read all Cauldron's stuff and confirm?"

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"No idea. We don't know how much Scion's counterpart knows. She didn't track you down right away, at least."

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"And what exactly do you want me to do in this unknown amount of hurry?"

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"We find the entities—not the silver and gold humanoids, their real bodies—rescue Kithabel if she's alive, and kill them. Our kind of interdimensional travel can't get us there, what with being blocked for exactly this reason, but that's why we need you."

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"I don't have a suitable form of interdimensional travel," Cam points out.

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"Nope. But if you'll answer something for me, why was it that you couldn't just make a copy of Dragon minus the rules?"

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"...Uh, wouldn't have gone over very well with the preexisting one at least until the dust settled and anyway I can't do minds."

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"Perfect. We don't really need the minds, it'd be risky to do this to a person anyway. You make a copy of the capes we need, leave off the safety precautions, we open a gate that way."

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"I can do capes with passive powers like that but active ones they're not going to be able to do anything. This also relies on 'safety precautions' being a really discrete thing I can just leave out."

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"It is. They could do powers without the limits but tack them on anyway. 'Course, a lot of it is the safety of the host not just the parasite, so it could go really wrong if there were a person in the middle of it.

Passive powers only is trickier, means we can't just have a Labyrinth get us where we need to go, but there's a cape for that. Cauldron got around with a line of sight portal maker and a cape they called two six five. You copy two six and he touches our Labyrinth, she can find the world we need to get to that way, and there we go."


"No," Faultline objects. "I'm not risking one of my people like that. That power's already got side effects that would interact badly with Labyrinth, and you want to use a less safe version on her?"
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While they argue, Cam plugs the complete internal documentation of Cauldron and puts it in his computer and rummages.

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The first and most obvious thing is that Cauldron was evil. Or at least amoral to the point where it makes little difference.

They were trying to build an army that could fight Scion, which they did by harvesting the corpse of the other entity and figuring out what gives powers by trial and error. And then giving formulas to usually-technically-consenting test subjects. A lot of people died at first, a lot ended up with unwanted physical changes, and a lot successfully got superpowers. They had rather large dungeons for the second group, planning to deploy them against Scion eventually. Once they had reliable products they'd sell them.

The second thing is that they ran everything. The entire Protectorate was a Cauldron plan, as was the Birdcage, and they have fingers in every heroic or villainous pie. Had, if the newcomers are right about Cauldron being eradicated yesterday.

They did not know where the Endbringers came from or how they fit into the alien life cycle story. The original source for most of what they knew about the entities was a member called Contessa. Her power showed her, back when it could show her literally anything. Before Cauldron killed it, the second entity had neutralized Contessa's power to stop her asking anything about them; she likewise couldn't ask her power things about Endbringers or Eidolon.

Some parts of the collected written works of Cauldron were regularly updated, but there have indeed been no new notes since shortly after Behemoth.
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And are Tattletale and her friend done arguing yet?

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Faultline is very consistent about not wanting to risk her teammate on this, since it might not even work and the side effects are definitely harmful. Tattletale has agreed to compromise on looking through Cauldron's notes for some passive power that might help, but it's a long shot.

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Right, Cauldron's notes, what've you got?

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There are very few powers that do interdimensional travel. (Otherwise Cauldron wouldn't have been so reliant on Doormaker.) All they need is a power that will select the right destination world, which is where Labyrinth comes in, and Tattletale has a gadget to do the rest. Those powers are also rare, and are universally active-use.

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"We've only got active powers for that. Lemme see if I can find a trump who can use other capes' powers or something." Search search.

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Trumps exist. One that copies powers and uses them like the original owner but weaker, one that splits powers and shares them among groups of capes, one that copies the general shape of the output and delivers pulverizing gravity blasts in that form, one that can kill a cape and collect their power. None of the trump powers are automatic, with the exception of the Butcher. And nobody wants to use that trump power if at all possible.

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"I may have just come up with a hack to add arbitrarily chosen attenuated powers to anybody, some risk of weird side effects..."
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Tattletale peers at Cam's screen. "Attenuated. You want to try to use the Butcher's power. On purpose."

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"With mindless bodies. Make a whoever and a Butcher, put the whoever so they, say, suffocate the Butcher, kill the Butcher. There'd be no mind to transfer. But I'm not sure how it'd shake out."

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"There are so many things wrong with that. We don't know if that would count as the whoever killing the Butcher, we need the whoever's power for what is probably the hardest use of it and we'd end up with a weaker one, and Cauldron described the Butcher as taking over the other cape's mind. I for one don't want to risk getting overwritten by a blank mind."

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"Well, yes, I did say risk of weird side effects, you'll notice I'm not piling up blanks of all the cool powers I've ever heard of with matching Butchers to suffocate right here and now."

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"How confident are you that you're safe? I wouldn't try it either, but if you're immune there is a way to become a parahuman."

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"I started out deeply uncertain my indestructibility would apply to parahuman powers at all, but so far have found no exceptions up to and including the Simurgh song and Moord Nag. But if you mean I should take a vial there might not be a way to have it affect me at all while not having the full breadth of effect, sort of like I could do a line of coke and barely notice or take the entire suite of symptoms, but not pick and choose."

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"I'm not saying you could get the power without being hooked up to the interdimensional symbiote. But if you do take the whole thing, you think that'd give the Butcher an in? Even if that comes later and you don't want it to?"

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"Hooked up to the what?"
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"Interdimensional parasite. The passengers. Every parahuman has one, there's an extra organ in our brains making the connection. When I come up with some brilliant deduction, the computation's happening somewhere and it isn't in here. And when some cape sneezes plasma, that's not created out of nothing. The passenger moves things or energy or information in from parallel earths.

That's what Cauldron vials are, is a distilled connection to pieces of passengers."
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"Okay! Apparently I can just attach things to other universes and not even know I'm doing it!"
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"Or it could be them connecting to the copy because it looks like the original. Passengers aren't exactly smart."

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"How not smart."
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"Very. They've got what might be describable as instincts, and they've got a lot of computing power, but they don't think. Or they barely do. Hard to tell those apart."

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"Because my insects behave pretty normally."

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"Oh, that's interesting. If that works at all, it might be able to make the versions of capes without the limits safer."

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"I mean, homemade passengers would be necessary to remove the restrictions anyway unless they're located in the cape. Lemme see if I can make one that isn't connected, to see if I'm the one doing that, or not... do you object to testing a Hatchet Face?"

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For once, Tattletale and Faultline agree. "Can you try something less inconvenient? A Crawler or a Nice Guy or something?"

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"Crawlers are inconvenient to test. What's a Nice Guy?"

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"A stranger power. He'd always look unremarkable and harmless, and it couldn't occur to you to kill him. One of the Nine."

"And he had to turn his power on. Try again." To Cam, Tattletale says "just use an early stage Crawler, right after his trigger. He'll be immune to maybe one thing."
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"And then if he does have his power? Do we just leave it lying in the rainforest forever becoming immune to starvation and ants and so on?"

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"Or get rid of it with something he's not immune to yet. Just has to be quick enough that there's no chance to adapt."

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"Fine." Here's an early Crawler, disconnected.

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It looks like a perfectly ordinary guy named Ned, maybe a bit distorted where he recently regenerated from a mortal wound.

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And if he receives a nonfatal amount of acid burn?

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The acid burns a normal amount. It's a bit of a macabre test.

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Well, yes, but Cam wouldn't be doing this at all if he cared about the welfare of basement dwellers. "Looks like he's sans powers. So I can make four-dimensional objects, or - something."

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"Four would be understating it.
We still don't know if your creepy cape copies are connected to the original's passenger or if you've been making extra passengers left right and center. Can you try one of each, see if the powers come through?"
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"Yeah." More Crawlers. More acid tests.

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Both Crawlers get burned, then regenerate. Further acid has no effect on either.

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"So I don't know for sure how I've been doing it so far but it looks like I can do it either way."

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"Good to know. Shouldn't make much difference usually, but do it the second way when you copy anyone minus the power limits. One of the ways it can go wrong involves the passenger forcing its way through and taking over until the host dies. Maybe it needs to be smarter than a bug to do that and we don't have to take the risk."

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"Forcing its way through? What does that do? Why does it do it?"

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"Well the host gradually loses their mind, but that's not a concern here. If the power involves physical changes those might get exaggerated. The end result is someone with a more dangerous than usual power attacking everyone, presumably with what's left of the person along for the ride. I couldn't tell you why, just that Cauldron stopped testing it because none of the subjects looked likely to last long enough to be useful against the Big Bad."

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"Cauldron's records are consistent with what you've said, but you are random people who walked out of a portal in the middle of a rainforest to talk to me and know stuff that I certainly didn't tell you, so do you have any further reason for me to think that Kithabel wasn't a parahuman either or that she needs rescuing or that the entities are bad news in spite of how repulsive their principal opponent appears to have been? I assume if I go talk to ex-Cauldron people they'll be wiped of relevant memories. Which it looks like they had the technology for in-house, if not that precisely."

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"Being well informed is literally my superpower, give me some credit. Proof's easy. Make a scale model of the last planet they visited, then one of what it was like when they left."

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"Huh, that's a really good idea." Little desktop size planet before and after picture...

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It's a planet. Rocky instead of gas, smaller oceans than Earth has. Nothing visible at this scale to mark it as obviously populated. But the after picture can't be created.

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Cam tries the planet before that.
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Same story. A non-Earth planet, and there is no after picture.

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"Okay. This is a problem. Do we have a better plan or avenue for creating a plan than the Butcher basement dweller loading me up on powers and hoping I'm really, really indestructible plan."

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"Not unless you've got some way to make copies that actively use their powers," Faultline answers. "Or get Glaistig Uaine on our side."

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"I have no madwoman-recruitment skills. Do you have a backup plan of any kind if I am not that indestructible and something awful happens? Third non-parahuman or something?"

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"The backup plan is we use two six five on Labyrinth. And recruit someone else who can be destructive enough once there, unless you can supply a doomsday device of course."

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"For plan A are we thinking I just drop a black hole on it?"

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"Yep. Can't be too sure. And Scion next, but he's the less dangerous of the two."

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"Do you happen to know where the connection to the passengers is located, so I can try to kill it if I don't like the results but I'm still functional?"

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"The organ in the brain? It's different in each parahuman. The rest of it is off in some other dimension that powers are specifically blocked from."

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"Actually," says Cam, "since I seem to be able to create things in other dimensions, I wonder if I can just do that, like, from here, or some more expendable vantage point. No parahuman anything, just me and knowing where to aim and a black hole."
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"It's the knowing where to aim that's the hard part. Once that works you could, but getting Kithabel out first would be good for a couple of reasons."

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"What happened to her, anyway?"

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"We don't know. If she's even still alive it's because they want her to be. I think you should just kill the planet and not take any extra risks."

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"So how would we be getting her out...?"

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"When we came to find you I would have said we knock her out, run, and hope whatever they've done to contain her goes away when the entities are dead. But if you're going to try being the Butcher....

When you were skimming Cauldron's notes did you run across a description of Contessa?"
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"Yes, but I notice her power was supposed to be 'I win' and she did not win."

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"Because the entity messed with her power before they killed it. Couldn't be infallible against entities or Endbringers. You can copy the version from before that."

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"I also notice that her power was supposed to be 'I win' but did not turn out to be 'I make my attempt to win in a remotely ethically palatable way' and I am not sure to what extent she was able to tweak that and simply didn't bother."

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"That one I don't know either."

"I know better than to ask what's the worst that could happen, but it'd have to be pretty bad to not be worth it. We could use some infallibility right now. Or you could always just make the black holes from here."
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"I could if I knew where to put them. Is it the same place the passengers wind up? That one I seem to have divined by copying alone."

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"No, they throw those across who knows how many dimensions. Finding this one is going to take a bit of cheating."

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"Okay. So I can Butcher myself a Contessa, see if she thinks I need any extras - do you happen to Thinker yourself the information of whether I can do this multiple times or if I ought to load up a single Butcher with a lot of stuff, Tattletale? - use that to see if Kithabel can be got out and even if she can't use it to aim black holes."

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"Separate Butchers. Powers'll be stronger that way. So would the side effects, but we're already counting on those not applying.

You are still going to need to be a parahuman first. I don't want the Butcher jumping to me; it might not be safe for us mere mortals. Cauldron's vials might still work, or maybe you could make yourself a passenger directly so it's not connected to one of the entities."
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"Is there any obvious reason I can't just make myself several passengers and bypass the Butcher thing entirely?"
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"No one ever has multiple, so there's no telling what would happen if you tried. The other thing is that copying someone's passenger wouldn't be the same as copying their power. A lot depends on the individual and the trigger event. Wait, you can't conjure yourself a trigger event at all. Guess it'll have to be a vial."

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"What if those aren't working anymore?"

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"Then we have a problem. Theoretically you could copy the extra brain bits someone had post-trigger, not just the connection, and just see what it does when it's attached to your head instead of theirs. But past a certain point it'd be less risky to use two six five on Labyrinth."

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"Right then."

Cam looks for the vials on offer; he needs safety, not power. Power will come separately.
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Then the thing to look at is the catalog Cauldron showed their customers. Those ones have already been tested, and are conveniently ranked by interestingness and power of the result as well as by reliability of the vial.

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And what is the least interesting most reliable vial?

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A sample they called Balance. The name might be familiar from elsewhere in Cauldron's more secret notes, as they took to diluting other formulas with this to make mutations less likely. When taken by itself, the Balance formula gave remarkably unremarkable powers: marginal improvement at picking up skills, or an appearance that gradually shifts to fit the subject's current idea of really good looking. The theme seems to be that it makes the recipient a better example of what they would want to be along some axis. It's a drinker-friendly vial, if low power by cape standards.

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It'll do. Quaff.






"Is having a trippy vision normal."
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"You remembered it! Normally people forget that right away. I'd grill you on it, but it's not a priority right now."

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"Well, that's promising, in a way. Right. I will make a jailbroken Contessa and see if the shard does anything horrifying and if it doesn't, Butcher next."

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"Better make sure she's restrained and gagged at first. If the thing you make gets piloted by a violence-prone passenger, I'd rather not have to fight it."

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"Good plan."

Very tied up very gagged Contessa basement dweller with a new passenger with none of that pesky DRM.
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It acts the way basement dwellers usually do.

"Before you try anything with the Butcher, can you make a copy of two six five and a doomsday device? Just in case a mindless Butcher isn't safe, and your indestructibility doesn't protect you, and this counts as you being the one doing the killing.
If you don't know any doomsday devices I can suggest some tinker tech, but no guarantees we'd know how to use that."
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"I do not know any doomsday devices, because I have never anticipated the need to wreck a planet I couldn't be within a reasonable astronomical distance of. You want the two six five jailbroken?"

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"Yeah, regular powers can't get us there.

No idea if we have to wreck the whole planet or not, but two copies of String Theory's Firmament Driver ought to do it. Some supervillain threatened to use one of these to knock the moon out of orbit; it's the best thing for firepower on an unknown scale."
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Cam makes a jailbroken (bound, gagged) two six five. "I'm not sure I wish to make such a thing on this Earth. Maybe we can't get where we ultimately need to be but can we at least get somewhere nobody is living on?"

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"Other side of this. It's still an Earth, though, and is at the obvious point corresponding to here." The large rectangular hole still leads to a rain forest with different weather.

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"You're sure it's uninhabited?"

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"Yes. Lots of trees and animals, no people."

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Cam steps through with the yet-necessary basement dwellers on float pallets behind him. He attempts to make shrunken replicas of all extant human artifacts from this planet. Nothing?

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Nothing.

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Excellent. Doomsday devices coming right up.

"Anything else before I go for it?"
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"Nope. Just make sure whatever you do in the first round is more like the Contessa killing the Butcher than it is like you doing the killing with an unorthodox weapon. It should work."

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"I was thinking I'd make the Butcher under the Contessa for suffocation purposes rather than actually move the Contessa; does that sound right?"

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"This isn't exactly well tested, but that sounds as good as any."

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So Cam makes a jailbroken no-accumulated-powers Butcher with his face under the Contessa, pushing her just out of the way.

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It'll work eventually. When it does, nothing appears to happen.

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That's the expected result. Cam takes the pulse of the Butcher. When there is none, he says, "Here goes, unless there's a last minute objection."

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"Go for it."

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So Cam poisons the Contessa-Butcher.

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It definitely worked. He can feel himself inheriting Butcher One's superhuman strength, and presumably durability as well. That's redundant. As for whether he got the power he was going for, that's less immediately obvious.

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So how does he work this thing and can it be yoked to the ethical standards in his head -





"Well," he says, "the good news is I have Contessa's power, and the bad news is it thinks I can't use it ethically without downgrading from 'I win' to 'I'm pretty cool a lot of the time' for some reason."
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"Ethically? It has to know there's a lot depending on this—oh no.

My old boss was a precog. He'd split universes, or simulate a copy, no way to tell which, and then pick which one he liked better. If you consider that unethical, your shiny new precog power might do the same at a scale big enough that it even matters now."
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"...I mean, if the simulation's good enough yes that is a problem. And that explains the handicap really well... I can pick and choose what to ask it, it seems like it'll let me feed it safe information sources instead of running off and getting its own... probably okay to ask it if I can ethically ask it whatever I have in mind as an extra check... but that's still just 'I'm pretty cool a lot of the time'."

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"You realize by that logic, a copy of you just died. Your power looked at the inside of your head in exactly that much detail to check your ethics, and then switched off the simulation."

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"Apparently. Well. That's me. Buncha Earths on the line. I can decide I'm okay with that. I can't go around asking billions of other people if they're cool with the idea."

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"Well, a moral objection to precognition isn't the weirdest I've run across. Is it going to get in the way of stopping the entities?"

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"Not necessarily. I might be passing up some more elegant solution that I could have used the Contessa power for, but we know now Butchering works just fine, so I can just get a two six five jailbroken and use that to aim black holes, no?"

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"You probably don't want that power permanently, but just touch the copy and you'll have it when you need it. Otherwise yes."

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"Why don't I want it?"

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"The directly harmful side effects may not apply to you. But even if it can't burn your eyes out of their sockets like it did to him, it's more information than you can process. I wouldn't want to walk around seeing that much all the time."

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"Fair enough. I could also try to give the Contessa power a really limited question, but I'd need to think of one that wouldn't make it reach too far afield for - anything."

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"And there aren't too many ways a black hole can go wrong. Go for it."

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Cam touches the two six five.

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The world unfolds and gets bigger. He can see a full circle of everything around him, to a great enough distance that he can make out the curvature of the earth. Earths, rather; it's iterated across too many parallel worlds to count. It's not infinite. There are more worlds out there and more space in each world than he's looking at right now, but this is already several steps beyond a view ordinarily reserved for astronauts.

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"Trippy," says Cam.

And he looks for entities.
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There are two. They look like gardens or forests growing human body parts instead of plants, one colored silver and the other gold. Each occupies a substantial fraction of the surface of its world. The worlds' histories diverged long enough ago that they aren't recognizable as earths, and they don't seem to have native life of any kind. Cam's four-dimensional vision can also see that each entity has a tiny protrusion, humanoid and barely larger than the human average, poking into Earth Bet from the planet dominated by the body of the entity itself and, in the gold one's case, rescuing a kitten from a tree.

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Right.

Black holes.

He starts them at the centers of the Earths and grows them simultaneously and as fast as he can.
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Despite having gained more than enough mass to do the job, the planets steadfastly refuse to get collapsed.

And the entities' avatars take notice of the attempt. The silver and gold humanoids leave Earth Bet and head toward Cam. "Toward" involves flickering across dimensions; to an observer on Bet it would probably look like that they just vanished.

He can see the silver woman take a detour to her planet, while the golden man appears on an uninhabited world and fires a laser at a tiny winged figure.
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And now Cam's singed and also not touching - or particularly near - the two six five anymore and the nifty omniscience is gone. "How the fuck did they no sell black holes," he says.

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"Fuck!" Tattletale agrees, as the silver avatar joins the gold one. "And if the bimetallism brigade can handle that, the backup plan isn't going to be any use either."

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"Can you do anything useful from inside keratin bubbles or should you cut and run."

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"Bubbles wouldn't work. Physical barrier doesn't block everything they can do. And I've got teammates to warn." Faultline cuts and runs, Tattletale doesn't. "You kidding? This is the room where it happens. Besides, running isn't likely to work better. I'll take the bubble."

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Cam bubbles her. Mobility is not his asset in this fight and having a cape attached to his foot isn't a big deal.

They've got to be at least as indestructible as Endbringers, even if they were getting Kithabel to deal with the black holes. He can't try any obvious tricks. "Suggestions?"
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"Powers are supposed to have an energy limit. A lot, but finite. Try to blanket some earths in capes without passengers, connected to the sources directly, and hope it bankrupts them?"

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Cam makes another two six five, in his own keratin bubble, connected toe to toe. "Name me some capes with nice expensive passive powers -" He starts with Crawlers. Crawlers on the most hostile planet he can find.

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Tattletale starts shouting some names. Ash Beast, Gray Boy, preferably on a planet where every square inch is affected by an Ash Beast, jailbroken Sleeper. Even two six five is more power-intensive than he looks.



The entity is unconcerned. Even if that plan worked, it has plenty of fuel and a means of recharging. Possibly two, now. While the Warrior fires another blast that bounces harmlessly off the bubble of keratin, this entity applies the same mind-affecting abilities it used on the sorceress. Nothing works. This is good, in a sense; it confirms that the humanoid has abilities that beat anything shards can do.

The entity provides a portal and summons its sorceress. With the recent improvements in large-scale observation, thinking speed, and multitasking the sorceress is already vastly more powerful than she was yesterday. The entity plants the idea in her mind that she should try to break that bubble.
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How dare that bubble try to be unbreakable. What's making it unbreakable? Her friend's helpful powers to cover sorcery's deficiencies fill her in: it's because it's "part of" that fellow there who attacked them with those black holes. Well. He doesn't usually have a bubble, does he? He must be thinking of it in some special way to make it count, mustn't he?

He can't keep that up every microsecond. And her friend has made her so gloriously fast and given her such exquisite timing.

The bubble evaporates.
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Excellent. So sorcery does beat the winged humanoid's defensive capabilities.

The Warrior wipes the host on the inside of the bubble from existence, but that's hardly important. The entity sets the sorceress to change her opponent's mind. Harmless and cooperative, that's the goal. The sorceress could be the answer to the cycle eventually, but this one could be today.
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He's not budging. (He doesn't notice, either - he's hissing a sharp intake of breath when Tattletale dies, and, shit, now what, now what -)

(- he's still got the Clairvoyant attached he can see what they are -)

(- and how they're put together -)

(- basement dweller shards are mindless as any others he can attach them to himself four-dimensionally -)

Cam finds an empty Earth and he starts building plagiarized entity plugged directly into his brain, reminding himself like a mantra that he's adding this to himself, this is him this is him he's all of this. Clairvoyant's power first.
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Concern the entity sends to its partner. The message is a palimpsest, sending more information and undercurrents than the single word would include, even if it's a shadow compared to the number of layers it would normally be. If the humanoid can finish building a full-scale entity body—and predictions suggest he can—he'll dwarf these two entities and crush them easily.

The entity has the sorceress continue trying to overwhelm the mental invulnerability while also breaking off and destroying as many of the duplicate shards as she can as often as she can. It advises the Warrior to give up on direct destruction and distract the opponent with whatever amount of pain he can feel. This entity does something similar, with bright lights and noise and their equivalent in the new senses that the humanoid will be developing as he gains shard clusters.
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Ow.

Nothing's going too deep, nothing's hitting too hard, it's not as viscerally terrifying as the evaporated keratin, but he still doesn't like it and nothing's come online from his new extremities yet to help with his attentional capacity. Fucking grow, grow -
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None of this is going to stop him. Only slow him down. But the entities have their own way to escalate.

Urgency. The entity broadcasts to its partner a memory of an earlier cycle, one that ended in a forced exit. The two of them begin collecting their own shards. Parahumans across the worlds die in droves as their passengers get excised from their brains and reabsorbed into the whole.

Once the whole is reassambled, the trillions upon trillions of shards worming their way through dimensions because they'd dwarf the planet in any one world...they still can't hurt the opponent any more than they're already doing. But that wasn't the plan. They leave.

They leech what energy they can, from this world and from the others. The energy is released, and the planet shatters. The shattering reverberates through every dimension the entities are capable of reaching, and all of those earths end up equally destroyed. The entities ride the wave outward, with their sorceress prize.
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And Cam watches it happen - and feels it, from the one his humanoid body is standing on -

And there is no air left with which to say 'oh shit'.

...But Kithabel can do resurrections.

Bad move, entities.

Now Cam can't just let you go. Now he has to chase you.

He doesn't have to blow anything up to take off. He needs no input to run at a high capacity. He just has to wait until he's grown enough shards to duplicate their speed - and load up on enough defensive anti-everything that they don't think to make a pit stop at Mars to wipe out the last remaining human aside from Kithabel.

Cam gives chase.

Drop the sorceress and he might consider letting you run -

- not that he'll let you have enough information to guess that.
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There's no normal mode of entity combat because it doesn't happen. Not in a long time. But the end result here wouldn't be in doubt; the sorceress can only slow the opponent down and the real entities don't have literally endless energy supplies. This entity's simulation of the opponent's mind confirms that he does. Gambling on him being wrong would be a bad idea.

And the opponent is indestructible. And some of the older shards are weapons. This isn't the battle to choose.


The opponent believes his weakest point is a surviving human currently located on a nearby planet. One option would be to kill the human, but that guarantees a direct confrontation. Safer to flee. They have the sorceress; an escape today is still a win in the long term.

The entities start moving by their own methods, by insinuation more than by momentum. It's faster, and more importantly it's less predictable. Once they're out of range of the opponent's perceptive abilities, tracking them should be nearly impossible.

Normally, the entities leave a trail. Breadcrumbs, marking which worlds have already been consumed so others of their kind know not to follow them. The entity sends out a trail following the path the momentum from the planetary explosion would have taken. They themselves flee to somewhere more distant in three-dimensional space and in a few more senses beyond that.
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Cam wouldn't know to look for breadcrumbs. He grows and grows and grows, groping around for abilities that will make him better at using and finding and growing. There's almost nobody left for him to worry about simulating, just Kithabel who'd volunteer if she knew what was good for her and the entities who fucking blew up uncountable 'illions of Earths and are no longer entitled to moral protection and one guy who his blossoming expectations think they're leaving alone.

Cam doesn't have to worry about energy expenditure any more than the entities with the tame sorceress do. He seeks, he finds, he follows, trying not to dwell on what an appallingly Lovecraftian thing he is now.
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Well, if he's not dwelling on that then he'll be vulnerable to having his shards detached and destroyed. The entities can't hurt him more permanently than that, despite the Warrior's best efforts. And he's bigger than either of them, more powerful, indestructible, and with no energy requirements. And he's willing to use precognition now. Counteracting that is a major energy expenditure.

But the sorceress can repair them whenever he scores a blow, and can act as a generator when required. Stalemate.
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He needs to get Kithabel the fuck away from them. Does her sorcery not do anti-mind-control, it must not, she didn't come to the Tokyo battle -

- could it or was she just not trying or -

- didn't she get more powerful over time -

Cam makes a Simurgh, right where she can see. She'll recognize it if there's any of her left to salvage, won't she?
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What the fuck is that doing here? Shit, shit, she wasn't ready the last time she checked, it still burrowed into her ears and threatened to rewire her head and she will not have her head re-






-wired.
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The entity notices right away. It replaces the mind control, using clusters of shards it didn't have available last time. No soap. Radio- or radio-equivalent message to its partner, saying the sorceress is free and can't be recaptured.

And it appears they have no choice but to go back to the star system they just left, to kill the last human and get rid of the opponent before he gets rid of them. The Warrior sends back Acknowledgment and they both reverse course. Not even trying to be stealthy this time; just trying to outrun the other.


The entity reluctantly attempts to delete the sorceress from existence. They don't need two foes right now.
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Oh no you fucking don't, mindraping fuckheads.

Kithabel exists and she's going to keep fucking doing it.

You can just stop.
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It stops. Moving, fighting, existing.

Or at least the fraction of it that shared a dimension with the sorceress does. Deleting her from existence didn't work, removing her shard didn't work. No host has ever survived that before. But at least now the sorceress loses the speed and multitasking and, most relevantly, the ability to see across dimensions.

The entity elects to leave the hole in its body rather than consolidate to fill the space. Being in view of the former prisoner would be the worst idea.
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Something in here had better be communicative telepathy. Please? She's kind of far away -

Kithabel?
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It's not singing. It's a fake. Was that you? You're the fellow from Japan, aren't you?

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It's a fake. Yes and yes. Kithabel, they're not all gone, come here and I can help you.

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You were turning yourself into one of them. I can't see anymore.

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Yeah. I was. But I'm still driving. If you can't reach into other dimensions yourself I can help.

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She pops into place.

If you fuck with me I will find a way to destroy you.
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I'm just going to give you some of the powers the others were loaning you back. No mind control. I know what you did with yourself before they grabbed you.

And he - his avatar - reaches out and floods her with reach and speed and focus.
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Kithabel

wants

them

dead.
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She wan't gaining momentum unprecedentedly fast for very long, and there is rather a lot of them. They don't instantly vanish. But they aren't in much of a position to resist either, and dwindle to nothing after a surprisingly short time spent wanting them to.

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"Is that the last of them?"

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"Yeah. Yeah, that's - those two." Cam sighs. "They blew up the Earths on the way out. All of them. I can put the planets back but I can't do minds -"

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"I can do resurrections. She let me do those for momentum, sometimes, mostly on Earths they weren't using. I can do a lot in a batch now."

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"Can you do a planet's worth?"

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"A sparsely populated one. I can - work my way up, I guess."

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"Let's go put everything back," says Cam. "How long will it take you to get to the point where you can teleport us to hunt down all the others?"

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"Don't know," she says. "But not forever."