Alys knocks on the door.
"Careful with him, he's little," she advises, and then looks up at Alys with a smile. "The way he acts, I sometimes think he thinks there should have been two of him and he's trying to make up for it."
"Moop," the baby says authoritatively. He stands up on his mother's hands and launches himself into the air, to flap around Aurin in circles.
"Watch out," Koridaar advises, smiling. "He might decide to land on you."
Alys starts swearing loudly in Draconic. She picks up her son and squishes him hard enough that he squeaks. She says to him a few things in Draconic that are not swear words and then resumes loudly ranting and then finally switches back to Leraal. "Where's Avar? If he flies in - if he doesn't know and he flies in -"
"Afternoon nap," she says, "he's here, he won't - but - what happened, that's what I want to know. What happened, and how can I stop it from happening to anyone else. And someone's going to have to tell Piro. And I should—I need to be in at least three places at once—" She scoops up her affrontedly meeping baby and heads to the bedroom to wake up her husband.
Aurin starts crying.
A brief pause, perhaps to let Piro do some swearing of his very own, and then he adds, "It was the baby."
Another pause.
"Right now I'm more worried about finding the vector. My wife took him to the bottom of the world, he'll be isolated to anyone's standards; I'm going out looking for stray shrens."
"I think we've found our vector," says Avar.
He calls Piro again.
"Someone left a shren egg lying in a public park. I'm going to bring the hatchling to the bottom of the world in just a moment."
Is there any remaining chance that this was all some kind of incredible coincidence and if he teleports to the bottom of the world right now he will find his son happily diving onto Mama's head? Enough to be worth an extra tick or two to check, he decides, even if it's close to none; so he teleports to the spot where he and Koridaar occasionally go to have a little alone time, leaving the hatchling temporarily under her bush.
"A shren egg hatched in the park—is he definitely—?"
"I might have the vector contained," he reports to Piro. "For all I know, though, the sort of person who'd leave one shren egg lying under a bush might just as easily leave two - I'm going to keep looking. The baby's a red. See if you can find someone who'll admit to having lost a red striped egg recently, why don't you?"
Piro affirms that he will. Avar goes back to casing the neighbourhood.
The dragon council is pretty efficient, since the invention of teleportation and communication crystals, at getting urgent questions filtered down. There is a woman in Larotia whose striped egg went missing; she thought the father took it to smash it against her strident and divorce-proceedings-backed wishes.
Koridaar, meanwhile, wants to talk to this woman in Larotia. She arranges a meeting, leaving Avar to watch the babies on the bottom of the world. (They're going to have to move, aren't they. She'll deal with that later.)
"I can go and get her," she says. "And... would you mind terribly if I or Avar stayed with you for a little while, with our baby, until we can find somewhere like this to move ourselves? The bottom of the world has many qualifications for a situation like this, but 'comfortable' isn't really among them. I'll understand if you're not keen on entertaining strangers, though."
"My father-in-law - he's the silver colour rep - is going to be itching to ask him some very pointed questions, I don't doubt," says Koridaar. "Thank you for coming forward. For your little girl's sake, and for the sake of not having to wonder where that egg came from for the rest of our lives."
"He hasn't really had a chance to sit down and think about it yet," says Koridaar. "I don't... I don't expect him to be fine, but I expect him to at barest minimum remain married to me and visit occasionally if I end up raising the kid alone on a farm. I hope he'll take it better than that, though."
"You have your crystal in case Piro produces news. Alys and Aurin went home. I don't think you have anything else to deal with, no. Give me the crystal and go take a breather. Colla has kindly allowed us to keep the baby here until we find somewhere to move, so that's where I'll be."
Her baby doesn't try flying again for a while.
Eventually, her communication crystal chimes. She answers it.
"Piro?"
"Where's my son?"
"At home, thinking."
"...Where are you?"
Koridaar glances around, and then settles on, "With my son."
Piro snorts. "Well, go tell Avar our lead dried up. The egg's father admitted to letting some shady character walk off with it, but his description of person, time, and place was too vague to get much out of."
"I'll let him know," she agrees.
"Wanted some time alone, did he? It's all right, girl. You're young yet; you can try again."
"Yes," she says neutrally. "That's true."
Piro doesn't pick up on her tone. "Take care, then. Give my best to Avar."
Koridaar spends some time frowning at her communication crystal after the call is over.
After a few days, Piro calls again, making no mention of the problem, apparently having allowed himself to assume that his grandson has been shuffled off to a shren house and can safely be erased from his picture of the family.
"I think we need to talk," says Avar, and he teleports to Dragon Island.
Their conversation quickly gets loud. Well, half of it does. Avar's anger is small, quiet, intensely focused; he shifts to his human form and speaks in a near-whisper, forcing the roaring Piro to lower his head and his voice if he wants to hear his son speak.
The parts clearly audible to passersby include Piro saying things like "I'll not have my name touch that creature!"
Eventually Avar resumes a normal speaking volume. "If you are determined to destroy yourself this way, old man, then so be it. Take your name back and keep it with my blessing."
Piro gives a slow nod. "What shall we...?"
"No teleportation," Avar suggests, with an icy smile. "You won't have to worry about it for much longer than a tick, anyway. Might as well be something I was going to do already."
"Very well," says Piro.
"Consider it done," says Avar, and he teleports away.
Piro is not all that angry anymore. He is sad, and tired. Grieving.
He supposes he should pay Alys a visit, too. For that and other reasons. Find out where she falls on the question of the little climbing menace.
Then at a mutually convenient time, her brother-in-law visits her. He does not, of course, bring the climbing menace. The climbing menace is at Colla's place with Koridaar, awaiting the finalization of their purchase of some land in a remote part of Esmaar, which should come through in the next couple of days.
He's aware of the irony; there is a reason Pirodeynan started a new line for his same-coloured son, although Piro stopped short of removing his own line name. And Avar doesn't actually know what that particular family argument was about; Piro has hardly said ten words about his father.
"Then," says Aurin, "he will have a name."
"Yes."
Nod, nod, goes Aurin.
"I agree," Avar murmurs. "I've been nervous every time I shift, since. If they meant what actually occurred, it follows that they meant it to happen to me, or very thoroughly didn't mind if it did. It's not out of the question that I could be targeted again." Wryly, he adds, "At least leaving an unattended shren egg by my house won't work twice."
"I mean, I'm - I was active in the community, the one we'll shortly be moving out of, but I wouldn't describe myself as the kind of politician that makes enemies. It's possible it was an indirect jab at Father. The closest someone could get to—I don't even want to finish that sentence."
"He's a little too young to quite understand if I tell him he can't do that," murmurs Alys. "He'd only not do it when I was looking. I could lock up the firewood, get a wizard stove, but... I'm sorry, it's awful of me to fret about this in front of you, of all people."
They did not bother inviting Piro. Avar felt it would just be twisting the knife. It certainly wouldn't result in Piro showing up.
It's a small circle. But, well, quality over quantity, right?
Avar sits, and holds his son in his lap, and names him: "Mialavar."
Round the circle goes little Mial.
"Soon" comes a couple of weeks later, at the quinoa farm. Koridaar and Avar and little Mial are invited to the red baby's naming ceremony likewise. Colla calls her Finnahdiam and passes her around - a few of Colla's friends, and some of her descendants from previous marriages, turn up to the ceremony too.
Time passes. No one experiences a radical change of heart in any direction about shrens in general or Mial in particular - accordingly, his cousin makes routine visits, carefully in human form the entire time but not particularly ginger about interacting with Mial.
Aurin has learned a bird form so as to gain and lose altitude around the house in Esmaar safely. He and his mother descend, her as a heron and him as a shiny-gold booted eagle.
When they have landed Aurin is a gold-eyed little human instead. He goes looking for Mial.
(Avar exhales in relief. He knows what happens when Mial gets carried away and then perceives himself as losing - not all of the time, but too often. It's not that he doesn't hurt, after all. His ability to hold conversations, to distract himself and cover what he's feeling, is fueled by his quick mind and competitive spirit. It's why he's so intense about his games. They give him something to do. Take that away, let him lose his momentum, and it all comes crashing down. Last time, it took him days to stop crying. And it's not even as simple as letting him win, because if he catches a whiff of that he feels mortally betrayed and it comes around just the same.)
They're about due a family visit to Colla's place soon, in the informal rotation that has one or the other of Koridaar and Avar over there helping whenever they have a few angles to spare from their dramatically less troublesome child, and the whole family visiting every so often when Mial is in a good enough mood to handle the trip.
She welcomes her guests and offers them all teacakes and hands Finnah to Koridaar and disappears up the stairs to take a nap.
Finnah howls.
Finnah gets bored of losing much faster than Aurin does. Specifically, after it has happened once she rolls over on her back on top of her crumpled wings and screams.
When Finnah is seven, her mother starts looking into painkillers. Most painkillers don't work on esu at all. The ones that help have various side effects; Finnah spends three days asleep on one and wakes up ravenous, has vivid and frightening hallucinations on another, pukes uncontrollably on a third, winds up amnesiac about an entire weekend on a fourth, and finally gets good results, only slightly loopy and significantly analgesiated, on a new, experimental potion. (Colla keeps the first one around as an emergency backup; the wakeup period was awkward, but if the esu gets bad enough that even this new potion won't help, 'knocked out' is more manageable.)
They tell Mial all about what happens to Finnah on each of her trial runs. He says he doesn't want anything that might make him hallucinate or puke a lot or lose his memories, but sleeping for days doesn't sound so bad. And he is very insistent that he doesn't need anything yet. Playing games and winning arguments still work for him, although it's getting harder and harder. He spends more of his time crying than otherwise, these days.
Koridaar and Avar agree to respect his decisions. They keep an eye on that painkiller that worked so well for Finnah, looking up its known side effects as they are discovered; apparently the loopiness is it, to varying degrees, and as of yet no one who's been on and off the stuff has had the loopiness persist. Or any other significant problems. It's not even ferociously addictive like some of these things, although it has to be tapered off carefully; withdrawal symptoms include insomnia and intense nightmares, when the tapering is insufficiently careful.
Mial holds out another year and a half.
Then he admits defeat. He can barely hide his pain anymore; he cries almost incessantly. It's time for the loopy drugs.
In all that time, no more drastic side effects have been recorded. It's the best thing on the market right now. His parents go out and get a supply of the potion.
His particular flavour of loopiness involves being bouncily energetic. It takes both parents to keep up with him. He chatters and climbs things and requires more and more complex games just to keep him sitting in one place for longer than three degrees. And he doesn't win them so invariably anymore, because he gets distracted or because they are, wonder of wonders, actually beyond his difficulty level. But since losing no longer sends him into angles- or days-long crying fits, it doesn't matter as much.
It's cheering, even if they're both finally starting to get a taste of the exhaustion of home-shren parents. (It could be worse. He could be this energetic and in agony.)
A few months after he starts taking his potion, Mial is alarmed to discover that Finnah is bigger than he is.
"Hey, look!" he says, stretching out next to her and pointing at their tails. "Your tail is longer than my tail! Are you bigger than me? Why're you bigger than me? You're supposed to be littler!"
Shren growth is very regular, the same as dragon growth. Slow but steady.
When Mial complains to his mother that Finnah is too big, she gets both of them to sit still for a tick and be measured. And she looks up the numbers.
Finnah is the right amount of bigness.
Mial is noticeably lagging.
She digs into the literature - and yes, there are reports coming in of slowed growth on this drug. None of them quite this dramatic. It shows no sign of stopping after the potion is discontinued, though.
Damn.
It's not like Mial will be using this form once he's twenty anyway. It doesn't matter how big it is.
Aurin can't really see the difference. Mial is bigger than he used to be and smaller than Aurin, which seems about right. But this doesn't mean that when he picks up on Mial's disgruntlement he is above saying:
"You're so teeny!"
"It seems like a perfectly respectable addition to Leraal," she murmurs.
"See!" says Mial. "Because it is! It does too mean a thing, we are a thing, I was a dragon and now I'm just one thing different I am dragonish."
"Socks and hats are both clothes," says Mial. "If they were the only two kinds of clothes they would still both be clothes. We have way more stuff in common than socks and hats, and there aren't even other things that are more like just one of us than we're like each other, if we were anything else there would already be a word but I guess everyone just hates talking about shrens that much!"
"Did you mean to yell at your cousin like that?" she asks him quietly.
"...no," he says.
"Is there something you want to say?"
Mial sighs. "I'm sorry I yelled at you, Aurin," he says sincerely. "...But I'm still right."
Years go by. Finnah's flopsome friendly disposition is eroded by the failure of her drugs to keep up with esu; Mial's situation follows, modulo his different initial reaction. Reports roll in that some of the recipients of this drug find that forms they shift into are also smaller than they ought to be, by a little bit.
Finnah's cardinal, when she learns to turn into it, seems about normal-sized. She flies. She flies and flies and flies and flies and flies. She goes and visits Mial and demonstrates this ability to him. She turns into a little toddler who looks just like her mommy so she'll have hands to try to haul him out of wherever he's moping and get him to try, he should be able to do it any minute now, try try try.
He has a bird form picked out. He is going to be a merlin.
When Finnah hauls him out and demands it, or one of his parents manages to coax him, or he is otherwise convinced to temporarily abandon his habit of curling up in dark corners weeping with pain, he try try tries.
And two weeks after Finnah, it works. Merlins are small; he's downright teeny. But he's a bird and he can fly and he can also, incidentally, fit through the half-open kitchen window no problem.
"I did it, Dad! I did it!" crows Mial.
"Yes you did," he agrees.
"Now I wanna go see the entire world and learn to teleport and go see the entire world again and help Mom invent spells," Mial adds.
"...How about," Avar suggests, "I see if you can visit Aurin sometime this week?"
"Well, okay. But it better be soon!" says Mial sternly. "I have things to do."
Aurin's house is very fancy. It is in the middle of Coramna, Corenta, and it has a tidy garden in the front and a yard with fruit trees in the back, and nice furniture and an old-fashioned fireplace (but, recently installed, also a modern wizarding stove) and very attractive wallpaper and carpets. Aurin takes his shoes off at the door and then eagerly leads Mial on a tour of the whole place.
They go to Baveria. And everywhere else. Avar leads the expeditions to countries that don't speak Leraal as a primary language; the ones that do are Koridaar's domain. They invite Finnah along whenever it's convenient, which is most of the time.
They cannot go to Iraam, because none of them practice the state religion. They cannot go to Ryganaav because none of them is an unremarkably unmagical human and that state religion therefore thinks they are all evil. They cannot teleport to Erubia because wizardry is "unnatural magic". They cannot go to Egeria because dragonishes have a terrible reputation there on account of some dragons once going there and pretending to be gods. They cannot go to Ertydo because Ertydo has some kind of complicated political beef with dragons that spills over into the merely dragonish.
Mial is annoyed about there being all these places he can't go.
There's still plenty of places left, though, and visiting them is very occupying.
"So, more confirmations like the one that temporarily turning off the effect of down magic in an area or on a specific person doesn't count as flying? That's not completely nothing," she says. "My specialty is teleportation spells; I spend a lot of time ruling out things that don't work."
"It's occurred to me to wonder if there's an actual underlying difference between infected shrens and hatched shrens," she says, "but I haven't found any answers about that. Which makes sense, considering how rare they are. All the obvious things are the same, and nobody's ever had the resources to start really digging into non-obvious things. I don't even know if the knowledge would be practically useful, if we had it."
"Well, if you want to meet my son and my husband, that can be arranged. But I've seen all three and I don't know that I can point to any non-obvious differences. Except how Mial had unusually bad side effects from his painkiller, but there's only one of him, so there's no way of knowing whether that's an infected shren thing or he's just doubly unlucky."
When they get to Moyet on the list, Avar discovers that it contains a newly opened water park. Mial is intensely excited about the water park. Avar decides to invite both Finnah and Aurin, suspecting that they too will be excited.
It's a pretty amazing water park. There are many things suitable for children! Even small children! Even teeny children! Which is good, because Mial continues to be teeny.
The park is pretty great! There are waterspout slides and fountains to run through and pools to swim in and a river that may be traversed in flotation devices and a lake with a variety of borrowable boats. Aurin likes the fountains best and Finnah prefers the slides.
She invents a few spells. First some unexciting variations on cutting or reducing an object's connection to down magic - out of the bowl of oranges she uses as test subjects, she ends up with several that can be kept in the air with the occasional light tap, two that can be sent whizzing across the room with a similar amount of force, and one that bounces crazily from floor to ceiling to counter to wall to wall to floor again until Koridaar cancels the effect and intercepts its last dive with a plate. Splat.
Mial gets to play with the surviving airborne oranges while Koridaar pursues more esoteric possibilities. Interfering with the connection at the source - light objects are less affected by down magic because they are light, so how does one go about making something actually lighter?
None of this batch of oranges survive their contributions to wizarding research. Making objects actually lighter, as opposed to just masking their weight on various levels, seems to be very bad for the objects.
To be thorough, she tests all the orange-safe ones on lizards she finds outside before writing Ehail back. This results in some very confused but otherwise unharmed lizards. She writes out all the spells verified in this way, adding that she doesn't hold out much hope but it seems worthwhile to test them just in case, then gives a briefer list of the various ideas that didn't make it through fruit-based testing. It is her emphatic recommendation that anyone who wants to pursue the make-it-actually-lighter idea should wait until they find a version that doesn't violently destroy a gently handled orange before proceeding to testing on anything with a brain.
Mial happens to see this letter, and comes up with a multitude of designs for possible wing extensions. Koridaar takes him to the bottom of the world and lets him try them out, in combination with the various safe lightening spells. He has lots of fun, but of course can do nothing to verify whether any of this would affect esu; he hardly goes two waking angles without birding around. Koridaar nevertheless records both Mial's observations and her own on the effectiveness of these various contraptions at augmenting a shren's natural wings, and sends notes and contraptions all to Ehail.
He writes down a list of all the places he isn't allowed to go, just so he can scowl at it. His mother observes that Dragon Island isn't on the list. Mial emphatically declares that he wouldn't go there even if he could, because that's where Grandfather lives. Grandfather, as far as Mial is concerned, can keep his dumb island.
Koridaar gives him a hug.
But now that there's an analysis available, it's easier for Koridaar to think about the field of dragonish analysis. She invents variations. When she has one she likes, that actually seems to provide clearer results and not just slightly prettier ones, she sends it back to Ehail along with the information from Avar and Mial.
It's too delicate a system for Koridaar to feel comfortable messing with; they've gotten far enough to know that the actual state of shrenhood, the reason their wings are too weak to be of any use, is some kind of delicate magical adaptation to patch a condition that would otherwise just kill them. Without a much better understanding of how it actually works, she's reluctant to spend much time coming up with possible interventions which she has no safe way to test. There's no equivalent of oranges and lizards to be had here; it's live subjects or nothing.
Koridaar and Avar are perfectly happy to babysit. They like Finnah.
Koridaar does... wonder, about this charming dragon's attitude towards shrens. She finds she wonders that about most dragons, these days. But he's dating someone who's raising one, so he's probably not that bad.
And he neglects to be a merlin and fly.
Colla swallows. "Finnah, darling, you're going to stay here for a while until Xaran is bigger."
Finnah blinks at her. "I'm not going to drop him out a window."
"I know."
"Am I in trouble? Aurin actually dropped Mial out a window and did not get in trouble."
Colla shakes her head. "It's just to make sure your little brother is safe."
"But I'm not going to drop him."
"I know not to shift around babies!"
"I know you know. But you might not be perfect at it and it is so important to be perfect at it for twenty whole years, so, Koridaar says you can stay here, until Xaran is older."
"But..." Finnah is at something of a loss for rebuttals. "But you're my mommy."
"Of course I am. I'm Xaran's mommy too and if you stay with your friend here everybody will be totally safe, so that's how it's going to be."
"I know not to shift around babies!"
"What if you thought he was somewhere else and you were wrong, Finnah - you'd wind up spending a lot of time here anyway when Seru's side of the family came to see Xaran, it's barely any -"
"I'm not dangerous!"
"You've already done it once!" exclaims Colla in a high breathless voice, and then she looks away, shamefaced.
Finnah slides off of her lap.
"Yeah. Mom said. She said your mom sent you here because of the baby, in case you forget and shift natural. Which I think is kind of dumb," he adds, "she's had babies six times now and we never forgot around any of them, not either of us, you lived with them the whole time even, it doesn't make sense to start worrying now."
"Well, you can keep the room you're staying in," he says. "You can ask me or Koridaar when you need anything, except that it's important not to interrupt Koridaar when she's in her office with the door closed. But if I'm not home and it can't wait, you're allowed to knock on her door."
Listlessness, disinterest in eating, and apparent indifference to her steady supply of hugs persist, only gradually lifting.
Aurin comes for his next visit on a day where Finnah has recently accomplished the milestone of eating some breakfast without coaxing.
Aurin keeps his distance from her. She makes no attempt to close it, but she notices and sort of glares halfheartedly at him.
Between letters, Finnah relaxes. She eats normally and expresses lucid, if often scathing, opinions about things. She flies around and plays board games with Mial and fingerpaints and sings and reads and accompanies her host family on trips to places that are not Aurin's house. (Aurin himself relaxes around her - though he is obedient to his mother's instructions about remaining human- or eagle-shaped - but Alys mostly doesn't, albeit with the utmost politeness.)
While most institutions that teach wizardry (at least, the tradition practiced by nonfey air-breathers) are principally geared towards adults or at least adolescents, there are a handful, including a newish one in Paraasilan called Binaaralav Academy, that will take kids as young as six-equivalent if they can pass the admissions tests.
Binaaralav's break ends, and Mial's first term starts. He is placed in a room with an elf boy of comparable equivalency, given his class schedule, taken on a tour with the other new students through the important classroom buildings and the cafeteria and the library and the light's office and the stairs and between-building glass-enclosed bridges connecting these locations, and presented with the option to sign up to be bitten by small vampires who are attending the school on a faculty-orchestrated rotation.
While Mial is home on break from school after passing his sixth tier test, Finnah gets a letter from her mother that was not prompted by a letter from Finnah.
Finnah reads it.
And then storms down the stairs with it crushed in her hand, sobbing; drops it on the floor and pushes the door open, and stalks out all by herself into the yard.
"They will not get tired of you," Mial insists. "You're—you're—" He has a strong habit of speaking Leraal, because of his mom, but Leraal doesn't have the word he's looking for; he lapses into Draconic. "Family." A very specific kind of family. Not blood-related or formally adopted, but chosen, loved, kept.
There he is!
"Dad you have to tell Finnah she's," he uses the Draconic word again, "family! Her mom wants her back but she doesn't wanna go but she thought you'd get tired of her but you won't, right, you can't, because it's Finnah!"
Avar puts down his book.
"That's a very good word for it," he says, "now that you put it like that." He regards Finnah with a serious expression. "You are absolutely welcome here, Finnah, for as long as you want to stay. I promise it. It's your home as much as it is Mial's."
There is a delay, and a letter from Colla to Finnah.
Finnah discards it unread.
There is a further delay, and a letter from Colla to Koridaar.
There's no longer any reason for her to be away from home. Xaran can shift now and the plan was always that when that happened she would come home. Surely you can explain it to her if she doesn't understand it from my letters?
She made her choice, very emphatically I might add, and I am inclined to support her in it. I understand that sending her here was the best decision you felt you could make out of a set of very bad options, but that decision had consequences, and this is one of them. I will not force her to return to you when she does not want to go.
And now Mial is not so busy, so if he would like to, he can come visit Aurin's school and see what it is like, if that falls under the category of "places that exist and therefore must be gone to". Aurin has been going to half-years of school for a couple of years (humans in Corenta start when they are six, but Aurin was allowed to start late and skip into the same form as the nine-equivalents on the grounds that he is a dragon and a) would have wasted more time than the government is prepared to demand, repeating introductory forms over and over, b) did not need to be taught to read, or about the basics of recent local history that he lived through, or do other basic things like count and name colors that may slip under the radar for six years but not for sixty). There is a visitor's day coming up.
Aurin goes to an expensive private school that Alys chose principally for its educational virtues but which also teaches bilingually in Vansalese and Ertydon as a partial immersion language program in whichever direction. Accordingly, a number of Ertydoan, Linnipese, and Gibryelan immigrants have kids there.
While Aurin is in the bathroom -
This family of redheads looks lost and is trying to extract directions from one of the math teachers who doesn't speak any Ertydon beyond "hello" and similar.
He turns to the math teacher and explains in Vansalese, "They wanted directions to the auditorium, but I know where that is, so they're fine now!"
Then he turns back to the lost family. "It's this way," he says cheerfully. "And I'm not a dragon, actually, I'm a shren. Close enough, though."
"A shren! We're sort of... dragonish," he explains. "Sometimes a dragon lays a striped egg and when the baby hatches their wings don't work in their natural form, and that's a shren. And we're very very contagious in natural form, that's how I'm a shren, one hatched in a park near my house when I was a baby dragon that couldn't shift yet."
He wants to be methodical about this. Even as a blue-group, he only gets ten slots - he has no idea how he could possibly get by with just five. There are so many things to be, and he hasn't even heard of most of them yet!
When he gets home from Aurin's school, he begins a systematic research project that lasts him the next three and a half years.
He knows that he wants a swimming form (that's what got him started in the first place), but doesn't anticipate needing to breathe water, nor especially want to visit the oceans a lot, so he doesn't just go for merfolk and have done with it. After some back-and-forth on the subject of cephalopods - a month of it, to be exact, during which time anyone who talks to him hears about how exciting it would probably be to have tentacles - he tentatively writes down his favourite variety of river otter and moves on to the harder problem: climbing forms.
There are lots and lots of different climbing goats in the world. Many of them have cool-looking horns. Different species have been studied to different extents. But Mial has trouble envisioning such a goat climbing, say, a bookcase. He turns to other kinds of animal. Squirrels are neat, but a Mial-squirrel would be practically bite-sized; he'd rather go for something a little bigger. A cat, say. Even a cat would be fairly teeny, though... maybe a big sort of cat. Biggish. More than a pet but less than a lion.
Oddly enough, it's during a return to the subject of goats that he finds it: a species of snow leopard that preys on the goats and ibexes of the Rimarel Mountains on the continent of Nanela, and has developed astonishing balance and agility for this purpose. Their average size falls comfortably within a range that - he makes his mother calculate it, and then explain how she calculated it so he can check her work - would make a Mial-sized version come out just a bit bigger than an ordinary domestic cat. They are wonderfully fluffy. He'll be warm a lot when he uses it, living in a desert - but he'll have a form that will stay cozy when he visits cold places. He writes that down too, and selects a goat from among the prey species after several more months of deliberation. (They are mostly a lot like each other, and he wants to know which one is best, and it's hard.)
The next item on the agenda is to survey the non-climbing non-swimming animal species of Elcenia and see if there are any he desperately wants to try. But although he covers pages and pages with the names of species he thinks are interesting - bats and badgers, snakes and stoats - none of them, in the end, are interesting enough. He wants one thing that swims and two things that climb. It would be fun to slither or echolocate, but not fun enough to be worth using up another form slot out of his limited supply. Not yet.
He spends another month after that fretting about his choices, including wavering several times about whether or not he wants to pick a hybrid form for one of the three - it feels almost like a waste not to use this option, open to him but closed to any dragonish from a different colour group. Ultimately he sticks to single species, though: their characteristics are much more predictable. He'll have forms left over to experiment with, when he's older and has been using these ones for a while and wants something new.
And then, about two months shy of his seventieth birthday, he finally learns the three new forms. Immediately he begins spending most of his time as one of the climbers. Goat-Mial can climb the side of the house straight up to the roof with no trouble; feline-Mial prowls the tops of bookshelves and pounces fluffily upon his unsuspecting parents. And then upon his very suspecting parents, once they have developed a habit of checking all the tall furniture for evidence of fluff whenever they enter a room.
Koridaar's first solution, since he was so enthusiastic about wizardry, is to turn him loose on her collection of spellbooks, theoretical texts, and old research notes. While he's busy with those, she finally finds a scoot whose promised safety parameters meet her standards and whose price falls within her modest budget. She buys it; it's convenient to have for trips to medium-distant places she hasn't already been, and after all, everyone else in her family can fly.
Mial, predictably, is fascinated by the scoot. He climbs all over it in human, feline, and goat forms the day she brings it home. It is shiny and blue and he wants to know everything about it. How fast does it go? How high? Can he see both these attributes demonstrated? How do you make it go? Can he make it go?
Once he allows his mother to get a word in edgewise, she explains that it goes both fast and high, that she is not planning to take it out again until she has analyzed it to her satisfaction, that it has controls in the front seat which she knows how to use, and that she will teach him how to use them too if he promises to be very, very, very careful. Very. Very, Mial.
He eyes the scoot with a mixture of suspicion and longing.
It takes him a week, and three flights with Mom at the controls, before he finally acquiesces to her condition and swears to be very careful with the scoot. In order to limit the temptation to bend this promise - they take promises seriously in Mial's line, but the scoot is very shiny and goes very fast - she extracts a secondary promise that he will not take it out by himself, even after he knows how, until both of his parents are satisfied with his ability to handle it and his understanding of its safety mechanisms.
She told herself she wouldn't, but Koridaar finds herself writing up a detailed list of suggested improvements to those. There are so many things that can go wrong when you are zooming along at high speed in a bespelled contraption, and now that she actually has the thing in her possession, she can see that it is not really adequately protected against all of them. She sends the letter to the manufacturer not expecting much to come of it; they're probably just going to find it obnoxious.
In order to lower that risk, she declines to mention the significant role her seven-equivalent son played in thinking up some of the more obscure ideas. As he has already proved while helping with her research, Mial has a twisty little mind that thrives on the challenge of figuring out how to break the unbreakable.
He complains loudly that having to be very very careful ruins the fun, but he is impeccably conscientious in his actual handling of the vehicle. And deeply, deeply enthusiastic about his scoot-flying lessons. Clearly not all of the fun has been ruined.
Then, because he promised, he drags himself out of bed and lumps around the house until he locates his mother.
"What is it, love?"
"I'm sad for no reason, is there a spell or something that'll make me not?"
"I don't know of any spell that will do a thing like that," she says, scooping him up and kissing his forehead.
"Okay," he sighs. "Thanks." And he flomps his head on her shoulder.
But a few days later, of his own accord, he birds and flies in a little circle. Then he goes and finds his mom and asks her to find him something to do, anything, as long as it's something he hasn't tried yet. She thinks about this request for an angle or two and then comes back to him with a book on paper folding, which he digs into with rapidly accelerating glee. By the end of the week, he's bouncing around like nothing ever happened, and when he finishes learning all the different figures in the book he asks his mom for more.
The paper-folding hobby, unlike many of the other activities he has tried during his childhood, sticks. It provides an outlet for some of his irrepressible energy. Not all his energy, but some.
He thinks over the problem for a while. If he stopped making faces then she might let him try her fudge again. But it is very hard not to make faces at really bad fudge, and sometimes it's not obviously burned so he doesn't know not to try it until it is too late.
Mial starts making fudge. He has less fudge-making experience than Finnah, so it doesn't turn out nearly as well. Which is exactly the point. He needs to practice not making faces when he tries a spectacular candy failure. (Finnah is welcome to have as much as she likes, and he will warn her away from the really awful ones.)
He goes to Finnah and apologizes for making faces at her candy and promises not to do it again. And gives her all his latest batch of decent fudge except the little bit he tried for quality control purposes.
Flying his mom's scoot and learning ever more intricate paper-folding figures are mostly enough to keep him occupied for the next little while anyway. Mostly.
It is about this time that the city of Paraasilan - not particularly near his home, but quite near his old school - is developing a reputation as a big theater town. For example, there is a production of Saanen Afternoon, which is a musical starring a gaggle of children who originate from a variety of different backgrounds and family situations but come together to produce a newspaper. There are songs about various backstory traits and the newspaper project. The kid with the most screentime is a brunette Eastern elf in her late twenties, playing an Avehali immigrant; she gets all of one song and a third of two others and can sing and act really well.
After the show is over the actors may be visited and asked for autographs 'round back.
"Hi!" he says, in Leraal as is his habit. "You were the best one in the play! Can I have your autograph?"
He shakes his head. It is technically true that he moved to Esmaar as a baby, but he moved from Imilaat, which speaks the same language. The reason he has a name like Mial and speaks perfect Leraal is that he is dragonish.
His sudden hesitation, and the half-conscious lowering of his silver eyes, probably looks a lot like an outbreak of shyness.
"Thanks for the autograph," he says firmly, raising his eyes again and giving her a big smile. "You're really cool!"
Not going to turn and bolt back to his mom. Not going to turn and bolt back to his mom. Not going to turn and bolt back to his mom. He is not scared of her just because she's probably a dragon.
Mial is caught in a storm of conflicting urges - to yell at Kimmet, to cry, to rip up her autograph and throw it on the ground, to turn and run back to his mama. Instead of any of those he just squeezes his eyes shut and hunches his shoulders and clenches his tiny fists.
"I—I just," he sobs, and then draws a deeper breath and yells, "I JUST SAID I WAS A SHREN IS ALL, I DIDN'T DO ANYTHING," and clings to his mother and bursts into tears.
She picks him up and teleports home.
The next morning he does not emerge from his room. Koridaar brings him his breakfast. He is pretending to sleep, so she leaves it next to his bed. When she brings him his lunch, some of the breakfast is gone. She judges this a moderately good sign. But it's about the only good sign available. He continues to stay curled up in bed, refusing to open his eyes or talk to anyone, eating only halfheartedly and only when there is no one in the room so he can go on pretending he is never awake.
He goes quiet for a tick or two.
Then he says, "We went to see a play and I wanted to tell one of the actors how great she was and get her autograph, except it turned out she'd been wearing a wig and she was a dragon not an elf, ninety-something it looked like, and I told her how great she was anyway because I don't have a problem with dragons but I kept talking to her and she thought I was a dragon and I said I was a shren and she screamed and the director told me to get out. And Mom took me home."
"Hi, Mom."
She doesn't ask if he's feeling better. He's obviously feeling less like a lump, or he'd still be in his room, pretending to sleep for another week solid; but he's obviously not feeling up to his usual non-lump standard, or he wouldn't be so droopy. And would probably have challenged somebody to a board game by now.
He wants to race scoots. Racing scoots is totally a thing. But they don't let eighty-year-old dragonishes do it. Ugh, he has lived what would be some species' entire lifetime and he's still barely allowed to do anything interesting. He is only just this year allowed to be home by himself for moderate amounts of time.
Maybe if he just...
There is, when he looks, a junior league in Esmaar that has lax standards for what identifying information must be provided to enter its qualifying races.
Mial contrives to obtain clothes that code older than his usual outfits, then contrives to obtain a racing helmet. The extra safety spells on racing helmets don't actually need to make the helmet's outer surface seem opaque, and haven't since they invented better glare control in the earliest days of scoot racing, but the opaque look is still fashionable with some crowds and Mial has no trouble finding one that suits his purpose. He shows up to the next tryout. When the mid-fifties elf handing out numbered badges to the candidates gives him a skeptical look, he growls at her that a poorly tested medical potion stunted his growth, and consents to repeat this perfectly true fact under lie detection. The elf apologizes. He is number fourteen out of thirty-one, with five league racers added in to make a total of thirty-six. To be admitted to the league, one must place in the top half of the ranking.
He comes in third, with one league racer and one fellow hopeful ahead of him.
When they make the announcements and hand out the official league membership cards to the newly qualified members, he accepts his, sticks it in his pocket, and then removes his helmet and beams his sunniest smile up at the fifteen-year-old human league official who gave it to him.
"...How old are you really," she says.
"Eighty-one," he informs her. "I'm a shren."
Consternation ensues. But they don't have a lower limit on member age-equivalency written down anywhere - he checked. He is, technically, allowed to fly a scoot; he has, technically, just been admitted to this racing league. They could turn around and ban him immediately... but they don't. They put his name on the membership list.
He goes home and crows about it all afternoon.
His mother gently chastises him for having snuck around to obtain his grownup costume and not told anyone exactly where he was flying her scoot that morning, and says that in the interests of improving honest communication in this household, if he has another scheme like this he can bring it to her for help.
"I'm eight-equivalent, but that's eighty-one years of actual time," he says. "If I was some species I'd have died of old age by now. If I was some species I'd have died of old age twice. And I still can't do a lot of things - I don't want to drink redreed wine or hold public office, but I do want to race scoots. So I found a league that didn't have a formal age restriction and I placed in their tryout race and hoped they wouldn't kick me out when I told them my age and species, and they didn't." He grins. "What can I say, I'm an impatient kid. I got my wizard certification when I was sixty-five."
"Maybe, maybe not," he says. "I think maturity is more about personality than time. What I have that an eight-year-old human definitely doesn't is seven more decades of experience. I've been flying my mom's scoot for ten years now. An eight-year-old human hasn't been alive long enough to get that much practice in, and a twenty-four-year-old elf would've had to start when they were four-equivalent."
"Oh, I'm a shren," he corrects absently, most of his attention on the actual substance of the question. "No, actually, I think maybe equivalency restrictions should be relaxed in general. If it's important that people should know how to do something properly, write a test and make them pass it, like with wizardry. I know it's not that simple, but equivalency restrictions are really annoying when you grow this slowly. Or at least they are to me. I admit there probably aren't that many eighty-year-old dragonishes desperate to join scoot-racing leagues."
When the issue with the letters to the editor gets published, he reads all four of them in a state of slowly escalating rage and then takes that copy of the newspaper to the bottom of the world with him so that he can assume his natural form and burn it to ash.
But even once he's no longer actively mad - and he has a few more flare-ups over the following week, when he lets himself get worked up about it again - he maintains his resolve to get serious about scoot racing. He doesn't quite actively seek media attention... but he is the youngest-equivalency formal scoot racer in the world; he checked. And he's good. As he puts more and more of his time into practicing, he starts winning more and more often. That's the kind of thing people write articles about, isn't it?
That isn't actually why he decides he wants to design his own scoot. He wants to design his own scoot because he's familiar with and tired of all the flaws in the design of his mother's, and it's an interesting challenge that might actually keep him occupied for a good long while. The fact that it's another way to be strikingly unusual in a public forum is just a very nice bonus.
It takes Mial not quite thirty years to build his first scoot. His mom helps out a lot with parts of the design and theory, and she and his dad both contribute to the physical construction, but he casts every single spell himself. It's both faster and shinier than Mom's: it's painted silver, with brown accents because he likes the way those colours look together on his merlin form, and the controls are all his own design. He is immensely proud. But he waits a full year, practicing every chance he gets, before he brings it to a race.
Even before, it was very uncommon for him to come home from a race with less than second or maybe third prize. It's now pretty rare for him to come home with less than first. There is talk of moving him from the junior branch of Scoot Lively to the main group, in the hope that he'll be competing more on his level there, but the league organizers are not yet ready to make an exception to the main group's equivalency restriction and he is still only a hundred and nine. Still the youngest-equivalency formal scoot racer in Elcenia, although the next youngest is twelve-equivalent, so his reign will be over in about a decade at most.
When they get to the standard biography portion, he laughs. "Don't you people ever think of something new to ask me? Yep, I'm still the youngest-equivalency formal scoot racer in the world. Yep, I still think it's great fun. Yep, I still think equivalency restrictions are never going to be as good a measure of ability as real proficiency tests in whatever field. I've been answering these for almost thirty years now, come on. Actually, am I the youngest-equivalency person ever to build their own scoot? I bet I am, but I haven't checked."
This article doesn't actually mention the word "shren", but at least one dragon recognizes Mial's name and sends a letter to the editor anyway.
...Mial would have expected that to send him into a rage, but in fact what happens is that he laughs hysterically and then pins the angry letter to his wall, next to the article that prompted it, above the shelf where he keeps his scrapbook of News Articles About Mialavar. It makes him feel accomplished.
Now that Mial has built one scoot, he starts building a second one with the lessons he learned from the first. It goes much faster this time; in fact, it's ready for his first race in the regular, equivalency-restricted branch of Scoot Lively, when they finally give up and let him in at age 120. (The normal restriction is 20-equivalents and up.)
He comes in third. They are more serious about it up here.
In some races, he places as low as fourth - fifth, once. But he is still consistently near the head of the pack, and he wins enough races to accumulate some prize money. (The prize money up here is also more serious.)
With Mial setting precedent, when a fifteen-year-old human girl starts winning half her races in the junior league with a scoot her cousin tuned up for her, she's pretty much summarily moved early into the adult league (and the associated organizational structure institutes a formal policy that if you win half or more of all the races that the junior league holds for a period greater than one year, or more than two-thirds of the races over a period of four months, you are automatically eligible for this promotion).
This girl, whose name is Amidaar, proceeds to make friends with everybody in the big league and revamp her racing outfit to look more grown-up. She makes a particular point of saying hi to Mial, who is closer to her equivalency than anyone else there.
Aurin winds up owing Mial five aaberik. Mial has done a lot of pining, some of which escalated to requiring cousinly defenestration, but not asked anyone out. Meanwhile, Finnah does date; she's been through a couple of girlfriends by the time (at age 157) she starts working at a candy store.
Mial is invited to Amidaar's wedding.