This van labeled HAZARDOUS MATERIALS is also on its way to school.
The van hits a patch of black ice. It goes spinning, it turns over, it slices itself open on a wrought-iron fence with spikes, and it disgorges boxes which smash open on the pavement. Some of them skitter clear into the slush.
Some of them - along with most of the van - land on Annie.
There is a whirl of bewildering pain and confusion -
- and she falls to the ground, injured and in more kinds of discomfort beyond that and moaning.
She slowly starts to heal before the eyes of her sole witness.
"At least - at least two, one to heal me and one for the languages... three, I can sort of... not see, or hear, but... I have a different sense... I haven't counted all the drawbacks yet... blind and deaf could be one or two... landing here is one... is it... um, is it really way too warm in here, or is that... just me?"
"Um, I think, oh god, let me start at the beginning. So. Artifacts. Are things that belong to people who die, which were the person's favorite thing. If you touch one, you get a benefit and a drawback. A popular one lets you find artifacts but makes you have to tell all your secrets to your favorite person. There's one that lets you identify artifacts but you have to sleep twenty hours a day. Most of them aren't that appealing. And I just got hit with a bunch of them and I think one of them might - have - done a thing where I - fall in love with the first person I see well not see but UGH," and now she's crying.
"The darkspawn taint isn't just toxic, either, it turns you into a ghoul eventually. I just happen to be immune for complicated reasons. Good thing, too, or I'd be twitching and raving by now. Ancestors, what am I going to feed you... I would love to be able to say being blind and deaf and magically in love with a strange dwarf was your biggest problem, but unfortunately you're also deep underground in a network of caves and tunnels abandoned by all civilized people and infested with darkspawn. I've only survived this long because for complicated reasons I don't need to eat or sleep as long as I keep sniffing magic rocks."
"Well, for all I know I have that too, I could have anything, at least if somebody had dumped the entire university collection on me I'd know to brace myself if I needed a bath... Unless I got something that handles balance and I don't feel like I did I can't walk very well. I'm probably a liability in here for you."
"There's no colors or directionality... I can not-see behind me just fine. It goes through stuff. About - a hundred feet, two hundred? If my estimate's any good and it might not be. And fading out from there. I can't concentrate on it all at once though. I can just tell where stuff is in that radius and sort of its - texture and density?"
"Humans, dwarves, elves, qunari. Darkspawn," he says. "It's arguable whether darkspawn belong to the category 'people'. You seem to be a human so I guess you know what those are like, I'm outrageously skinny for a dwarf and a little taller than normal but otherwise a reasonable example, elves tend to be between my height and yours and have long pointed ears and fragile builds, qunari are tall and have short pointed ears and horns. Darkspawn are mostly vaguely people-shaped but vary in which people they're shaped vaguely like."
"...Darkspawn are more horrible? I'm sure it'll be obvious once you have any examples to go on but I'm finding myself at a loss for words trying to explain the difference. Um, they tend not to have any hair, that's an obvious starting point, but there are bald dwarves and they aren't darkspawn."
"I don't know it would depend on the artifact and whether it was a good effect or a bad one," she says, unutterably frustrated. "I don't recognize anything I've noticed so far, I think these must have been new ones on their way to the university for the Dean to figure out. I am, obviously, not fatal to be near, small mercy, I - I need you to be alive."
"Yeah." Sigh. "I may - have some side effects sort of lying in wait, some of them are contingent, the university has one that makes it really painful to touch water. So if I'm suddenly incapacitated or catch fire or something then I would appreciate if you removed me from whatever thing was novel in my environment, at least until and unless it turns out that's just going to happen every certain number of hours or something..."
Some walking goes on in silence.
"...So before I met you, I had this crazy plan where, since I was going to die anyway no matter what I did, I might as well try to find and rescue this person who went to look for a legendary object two years ago and never came back," he says. "Actually first I tried to reach the surface but that didn't work out."
"Well, it is still full of monsters, but, yeah. ...This would be a great time for me to discover a really, really convenient artifact effect and just, I don't know, teleport us out of here. No luck. The one that makes water hurt does teleportation but I don't think those touched can take passengers, anyway..."
"Well, at least you could get out of here alive... anyway, the reason I bring up my crazy plan is that it's still the closest thing I've got to a long-term survival strategy, but will definitely involve taking insane risks that I would not normally consider, and I feel like you should have the chance to make an informed decision about whether you prefer the crazy plan or the more conservative but approximately equally doomed 'stay as far away from darkspawn as possible and try to find a route to the surface' strategy."
"If we actually find the Paragon Branka and she actually found the Anvil of the Void, it's conceivable that the side benefits to third parties will involve a complete turnaround of the entire war against the darkspawn from a holding action against the eventual destruction of the world to something actually winnable," he adds. "I mean, it's a long shot, but so was me surviving the past month, so."
He snickers softly. "No. Uh, the condensed version: Orzammar has a mostly inflexible caste system and an increasingly desperate population problem. Mixed-caste couples are mostly frowned upon except that any child of such a couple takes the same caste as its corresponding parent, sons from fathers and daughters from mothers, so a woman of a lower caste who manages to produce a noble's son finds herself elevated to the station of her child, and the rest of her immediate family can come with. Noble hunting is therefore a very popular sport. The reverse, a lower-caste man getting with a higher-caste woman, is much rarer because she can always claim she got the baby somewhere else; whereas an heir is too precious a commodity for a nobleman to look at his bastard's mother and say 'I don't know what you're talking about, I never bedded that woman'. With me so far?"
"So - because of the part where her close family also gets ennobled - a woman of low caste and childbearing age will sometimes be sponsored by a rich person also of low caste who covers all the bribes and the fancy outfits and so forth, then pretends to be her uncle or whatever if she succeeds. Since you don't get rich while casteless unless you're some flavour of criminal, the rivalries among these sponsors can get pretty nasty. My mother had a sponsor, her sponsor had a rival, he poisoned her when she got pregnant, she pursued some very sketchy treatments to try to stay alive long enough to have her child, and now here I am with some unfortunate health problems and the recently discovered ability to survive indefinitely off lyrium fumes."
"Anyway. I also grew up with two brothers, both legitimate, one older, one younger. Half-brothers technically, but the distinction isn't important. My older brother Trian was one of the most annoying people I've ever met and would've made a terrible king, and my younger brother Bhelen is a scheming little shit who had Trian killed and then convinced everyone I'd done it so he could have me exiled for the crime, presumably with an eye to becoming Father's heir once we were both out of the way."
"Yes, my sentiments exactly. The night before it happened, I was talking to Bhelen and I told him what I thought of Trian as a candidate for the throne, and that if he wanted to make an open bid to replace Trian as heir I'd support him. We could have done it. If he wanted to be king, he did not need to resort to kinslaying. And yet here we are."
"I am unfortunately a bit of an overachiever. Even if I'm doomed anyway - in fact, especially if I'm doomed anyway - I'd never forgive myself for abandoning you while there was still a chance you could be saved. See also my doomed quest to save the lost Paragon and by extension hopefully the world."
To the giant spiders they go. Stalas slaughters the giant spiders. Happily, Annie cannot hear them chittering and shrieking.
"...Technically these are edible. You probably didn't want to hear that."
"If we're lucky we'll find edible mushrooms. If we're really lucky we'll find nugs, which are small mammals and can be legitimately tasty when cooked. If we're only a little bit lucky we'll find deep stalkers, which are lizards and taste kind of horrible but by all accounts still better than giant spiders."
"Eat spider now or don't eat spider now. And at that, getting at the edible spider parts is going to be a bit messy if you don't want to risk me cutting them up with tainted daggers, which you probably shouldn't risk because if your magic healing can't deal with the taint it will be a big problem."
She pokes a spider. The spider disappears, except for the edible spider parts, which, suddenly unsuspended by inedible spider parts, plop repulsively to the ground.
"...Um. Did I just filet a spider."
"Eugh," she says, in a high sad voice. "Might have been nice if in addition to blind and deaf I couldn't taste."
She takes a few more bites and then cannot bring herself to consume further raw spider filet. She looks like she might be in danger of losing her raw spider filet.
"Um, it's not very interesting in the context of my own world but I guess it might be out of that context. My parents got divorced when I was a baby and I live most of the time in a big city with my mother, who teaches school for five-year-olds. My father's a police officer in a much smaller town. I recently got out of compulsory education and enrolled in university and I hadn't decided what I was going to specialize in, because I originally wanted to work on studying artifacts but they make you get your mind read and I'm very much not willing to have my mind read. I was only willing to even go to the school with the mind-reading artifact because people who touch it constantly swear at the top of their lungs and I could tell from farther away than their mindreading range if one were around."
"The major division seems to be between a bunch of humans who think their god is best represented by a female high priest and a different bunch of humans whose competing high priest is male. I mean, it's more complicated than that, and I think there are a few much smaller competing traditions that I don't know much about because I've never been to the surface, but most humans you meet are going to worship the Maker. Some dwarves, too, if they've been on the surface long enough."
"I like dwarven religion, personally. It's comfortingly concrete. There's no arguing with the existence and properties of the Stone, and it doesn't fight wars or fall in love or demand tribute. Your ancestors were still your ancestors regardless of whether you personally believe they're hanging around in the walls cheering you on and swearing at you when you fuck up."
"I personally have no idea whether the Paragon Aeducan, founder of my House, is still watching over his descendants from within the Stone. But I am certain that if he is, he has no direct and obvious power to act in the world, or he would've collapsed a tunnel on Bhelen by now. I've read his autobiography. He was not the type to sit back and let things go to shit without him."
"So, about a thousand years ago, a smith called Caridin created an object called the Anvil of the Void, which can make golems - warriors made of stone or metal that fight tirelessly until something smashes them to pieces. Things were looking pretty good in the war against the darkspawn for a while, but then something happened to Caridin and the Anvil, and nobody else could make a golem, and now the supply is steadily dwindling."
"I haven't heard any indication that that's the case, and this isn't your world; things don't normally work that way. There's enchanted weapons and armour that just work somewhat better than normal weapons and armour and don't fuck with your senses or cause you to uncontrollably filet anything you touch or whatever."
"...I will definitely need to, like, pick up a nug, at some point, to see if I filet everything or only spiders or what. I don't even know if that's supposed to be a drawback or an advantage, the fileting, which makes a difference in how convenient to expect it to be."
"I am however really, really too warm. I don't know if this is an illusion or if I'm, say, actually magically empowered to go stand in the snow without gloves for hours without getting frostbite, or I would have dropped my coat instead of just taking it off, but it's kind of hard to believe that it's supposed to be chilly in here. Like, how chilly? I come from a really cold place..."
"Okay. So I'm definitely magically warm, and this might be masking actual symptoms of being too cold or it might actually just be heating me up, I'll pay attention to if I shiver or get weirdly sleepy or numb, but either way um. How awkward would it be if I took off my shirt."
"Blind and deaf, language thing that overrides the deafness, extra sense, regeneration, spider fileting, uncomfortable warmth all the time, the thing where I randomly fell in love with you, and whatever landed me here. Which is at least four pairs of things... some technical advantages aren't super advantageous... and more likely I've noticed three good things and five bad ones and I'm missing at least two good things."
"Language thing, extra sense, and regeneration seem like advantages. Spider fileting could go either way. Randomly falling in love and being transported into terrible danger seem like probable disadvantages that might technically be advantages under some circumstances. Blindness and deafness seem like obvious disadvantages. How's your sense of smell doing? If you don't smell a perpetual horrible stench that's probably gone too, which seems to raise the odds that the blindness and deafness are one problem taking out multiple senses...?"
"But there could honestly be any number of very secretive other effects, of either valence. I might have a phobia of something weird which just doesn't happen to be down here, say. There's one that turns you invisible but makes you afraid of shoelaces. Made the incipient crime wave pretty easy to handle."
"I'm not personally an enchanter so this is a sloppy summary rather than a technical explanation, but if you work lyrium into a weapon in a certain pattern it'll spark when you hit things with it, and if you work lyrium into armour in a certain different but related pattern it'll provide more protection against lightning from enchanted weapons, hostile mages, and ordinary sources of lightning."
"Huh. Okay, so the sparks, we've got a way without any runes of making a lot of spark and sending it along wires or into storage compartments called batteries, where it does things I do not understand because I am not an engineer and it powers lights and ovens and stuff like that."
"It is. Um, and a non-electrical thing we have are bicycles, although the one I had before the van presumably reduced it to mangled gears and pipes, was called a tricycle because it had three wheels - they took surprisingly long to invent even though they don't technically require really high tech? I might be able to replicate the design, actually, I knew the parts of my trike okay."
"It's a two-wheeled vehicle that requires some balance to keep upright - which is why I didn't have one of those - but on even moderately friendly terrain it can let a person go about three times faster than walking pace without working too much harder, much more so if they're racing and the ground's really flat."
"We're imagining that you can live wherever you like, but I wouldn't expect you to prefer to spend literally the entire rest of your life underground without exception, and once they've got the design worked out we can also begin exporting them to the surface, where I'm sure lots of people would like more wheels than they've got."
An ancient road cut into the stone, still intact after all these years, easily the most civilized place they've been since she arrived even though it has clearly been abandoned by everything but the darkspawn and assorted animal life.
"Shit, I think this might be Caridin's Cross," says Stalas. He laughs softly. "My crazy plan to find Branka begins to look substantially less crazy."
They approach the five darkspawn. Stalas stops talking and unsheathes a pair of daggers.
The five darkspawn appear to be manning a pair of ballistae set up at the T-junction where the three branches of this road meet. However, happily for Stalas and Annie, the two of them are approaching from the direction not already covered by a ballista.
There are five darkspawn. Then there are four darkspawn. Then there are three, then one, and finally zero. Stalas wipes his daggers halfheartedly on a dead darkspawn, sheathes them, and starts picking over the bodies to see if they have any equipment worth looting.
When he's all done going over the bodies, he takes a last look around, unloads the ballistae, cuts their strings, and smashes them into scrap with a war hammer borrowed from a dead darkspawn. "Right, time to move on. Let's try this way."
...
...There are rather a lot of darkspawn approaching from that direction at a fast march. Two ogres head the group. Stalas halts in his tracks, ten feet before the right-angled bend in the road that would put the group in view, when he hears the ogres' tromping footsteps.
"We don't have room to run," calculates Stalas. He keeps his voice to a low murmur. "They'd still see us when they came around the corner. You turn back and get as far as you can as fast as you can without falling, find some rubble to hide behind if there's any available; I'll wait here and surprise them."
And Stalas surprises them.
He stabs one dwarf-sized genlock, vaults over the collapsing body to land on the next one's shoulders, kicks them in the head on his way, and catches hold of a suprised ogre's flailing arm, to which he hangs on long enough to let go and drop onto said ogre's head, where he dodges its other hand and leaves a dagger in its eye as he takes a flying leap onto the shoulder of the second ogre; this one he stabs in the neck, and pulls the dagger out before leaping down to land on a human-sized darkspawn's shoulders and stab that one's eye. And so on, and so forth.
They haven't noticed Annie yet at all, being far too preoccupied with this tiny whirlwind of death in their midst. A sword scrapes across his armoured back and he ducks and spins and stabs the sword-wielder's gut. A hammer crashes down and he skips aside and stabs the offending genlock in the throat.
The long-limbed one is fast, the only darkspawn so far that's actually been fast enough to match him; but Stalas is stronger. It swipes a clawed hand at his face and he catches the wrist and crushes it in his grip, eliciting another howl. The creature pulls a dagger, and he wrestles it to the ground - uncomfortably close to Annie's hiding place.
They roll toward her. Stalas catches a crossbow bolt in the shoulder, but seems disinclined to let it slow him down. He is determined to keep the darkspawn away from Annie.
Just as he manages to get the contested dagger into the darkspawn, the leading member of the horde catches up and attempts to bisect him with an enormous axe. In rolling out of the way, he causes both himself and the dying darkspawn to brush against Annie.
Stalas is unharmed by the contact; the darkspawn disintegrates, burning away to fine ash in an instant.
Stalas rolls farther, bounces to his feet, and charges straight for the two with crossbows, both of whom are aiming for Annie. He stabs another one on the way. One of the crossbow-wielders looses a bolt at him, and he dodges just enough that it catches his already-wounded shoulder. His one remaining functional arm is still sufficient to kill both of the crossbow-wielding darkspawn when he gets there a moment later.
Meanwhile, the rest of them are getting in each other's way in their confusion as to whether it is more appropriate to attack Annie, attack Stalas, or flee back down the tunnel.
She drops to her knees next to him, catching her breath. "Are you going to be okay? Can I help - what do I do - I don't disintegrate you is there anything I can do? I - there might have been something but I barely touched you and I only noticed it when I touched you -"
"Okay. ...The good news is that if I can undo it and redo it it's almost certainly consistent, you could try out any of the magic I've got and not have to live with the effects forever, but it'd probably be good to save for emergencies in case you got 'suddenly transported to a random location' or 'magically in love with me' which might... not undo as easily."
"If you can turn it off and back on again... I'm wondering whether I prefer to keep it indefinitely or not. It would make fighting darkspawn a whole lot easier, but I don't want both of us to be simultaneously incapacitated by the lurking drawback. Maybe I should refrain from going around with it on habitually, but take it up before any fights we get into."
"Um." She averts her eyes, although they weren't actually properly focused on him in the first place. "...whichever you'd rather. Maybe with a bias in favor if you're going to want to try out more magical powers. And a bias against if discussing it means I will have to tromp through a stressful survival situation having confronted particularly distressing relevant possibilities."
"...well," he says. "I am frankly not capable of entertaining romantic thoughts while crusted in weeks-old darkspawn blood. But I haven't observed anything that disqualifies you out of hand. So if particularly distressing relevant possibilities are going to come up, it will be after I have saved the world and had a bath. I hope that's more reassuring than otherwise."
"Good. As for the bias in favour if I'm going to want to try out more magical powers... yeah, I see the logic. And I can imagine wanting to try out the ability to disintegrate darkspawn on contact, for example. So - what can you tell me about the experience of being magically in love?"
Nod nod nod. "Um, more or less as soon as I could orient myself enough to identify your existence via a combination of language thing and weird sense thing you were suddenly intensely important. I can... think around it, pretty much, but I have to try, and I can get some mileage by observing that you do not seem to be a particularly selfish person and would therefore not endorse various ludicrous tradeoffs I can imagine feeling emotionally compelled to make in your favor, but again I have to try. I'm not actually sure what would happen to me if you died and don't want to find out. Um, it's sort of hard to regulate my attention - I can do it, especially looking out for darkspawn that we need to know about because those are dangerous, but if we were somewhere safer I could probably just - kind of - not think about anything else for hours on end."
"Yes, it would unavoidably make you warmer, but it's not inconceivable that we'll get shot at again and you're not currently very well protected against crossbow bolts, which, let me tell you, are really uncomfortable. Up to you. If I were in your place I'd wear what I've got on regardless of the heat, but you do have that healing thing on all the time and I suppose there are tactical advantages to being underdressed when you disintegrate darkspawn at a touch. Maybe just a helmet? In case the healing thing would give up if it had to handle a serious head injury."
On to Ortan Thaig.
...
Ortan Thaig is beautiful. Even as a ruin. A huge cavernous space cut not quite in half by an underground river, with a pair of bridges arching across the gap. Ruined stone buildings stand beside chipped but mostly intact stone statues.
Stalas sighs quietly, in something like relief, when they step out of the tunnel into the thaig itself.
A few somnolent giant spiders over thataway, but her range covers barely a quarter of the space. They'll have to do some searching if they want to confirm general inactivity.
To the ghoul's cave they go.
The ghoul is very much more dwarflike than darkspawnlike. He has 100% of his nose, and an ordinary complement of teeth, not the weird fanged skeleton/beak arrangement of the genlocks. But he moves in an odd restless twitching way that seems imperfectly controlled, and he mutters to himself.
"Um... hello?" says Stalas cautiously.
"Aaaah!" says the ghoul.
"Sorry," says Stalas.
"Who comes to Ruck's cave?!" says the ghoul.
"...My name is Stalas."
The ghoul moans unhappily.
"Um," says Stalas.
"How do you come to be here, in the dark, with... them?"
"The darkspawn?" clarifies Stalas. Ruck shrug-nods. "It's... sort of a long story. Um. How about you...?"
Ruck shakes his head rapidly. "No! No!"
"All right, I won't ask." Stalas glances at Annie. "...Can we - can you help him, do you think?"
"...thank you," says Stalas. He accepts the coins. Ruck shrug-nods.
"Hmm?" says Stalas.
"...cure... how long...?"
"I had two crossbow bolts in my shoulder and after a couple of minutes of this I was fine," says Stalas. "But I don't know what it does about the taint, or how fast."
"You... you have..."
"Yeah," says Stalas. "I do. Still. I don't know. ...Annie, what if you gave him the one that disintegrates darkspawn? Alongside the healing? Might that solve the problem, if healing alone doesn't?"
"...if... cure..."
"One of the potential side effects is disappearing and appearing somewhere completely different. That's how Annie got here," Stalas adds.
"Ruck could leave?"
"Yes."
Shrug-nod-nod-nod, goes Ruck. "Be cured... leave," he mutters. "Never go home again. Never be here again... yes, yes."
"There are other possible side effects."
"Never go home," Ruck repeats.
"What's wrong?"
But Ruck is already calming down. Shrug-nod shrug-nod. "Too warm. She said. Too warm. That one."
"Not so bad," says Stalas.
Shrug-nod, nod, nod...
Stalas watches the changing tone of Ruck's movements thoughtfully. "Feeling better?" he asks.
Ruck nods. His control over his body seems noticeably improved already.
"You could have maybe talked me into it if I hadn't just tried it. I'll - think about it and see if I get anywhere. Annnnnd if you need the power for other reasons and then run away and test it I won't be mad at you or anything but it makes my skin crawl thinking about it."
Ruck has recovered from both the screaming and the tears. He sits quietly in his corner for a minute longer, and then gets up and returns to the entrance area of his little cave.
"...thank you," he says. His voice is much steadier now.
"Do you still want to test the rest of them?" asks Stalas.
"It's... I... yes," says Ruck.
"Okay. I've also got... a weird sense, sort of like Stonesense but for things besides stone too... and a language thing... and that's all I know about that's good besides the thing that's letting me share these in the first place, which won't do you any good."
"Something else wrong with the way you see faces, then," says Stalas.
"I can't see... which," says Ruck.
"Come again?" says Stalas.
"Which... faces."
"...You can't tell the difference between different people's faces?"
Ruck nods.
"That is a really strange magic effect," says Stalas.
"Yeah. In particular, I can safely take 'disintegrate darkspawn on contact' before a fight if I want it, although I'm not sure I do. The way I fight when I'm up against large numbers of darkspawn is pretty heavily adapted to them not vanishing as soon as I touch them."
He finishes writing the list.
- Healing power - pain around humming
- Disintegrate darkspawn (filet spiders?) - uncomfortably warm
- Extra sense - blind, deaf, can't smell, can't Stone-sense
- Language thing - can't recognize faces
- Give and revoke pairs of magic - vanish to another world
- (unknown) - magic love thing
Stalas successfully causes fire. And hauls a potful of water up from the river so Annie can make spider stew.
With the disintegration power active, he is no longer personally encrusted in weeks-old darkspawn blood, but all of his clothing and equipment still is, and all forms of grime that aren't direly toxic remain in place. He silently revises his bathing plan to include laundry and armour maintenance beforehand.
Right then. She will save the honey for later, she has no idea how long they'll be down here. She eats most of the pot of liquorice stew. ...She will save most of the honey for later and have one spoonful now. With a separate spoon that has no spider on it.
Annie finds the least horrible bed available and tells Stalas where it is and lays out her coat on it and lies down.
And has a long, awful cry, which she tries to keep subdued but has some trouble with because she is stone deaf and crying is not a form of language.
...And then he cleans his armour and weapons again. And contemplates washing his clothes again but decides that at this point it wouldn't gain him anything and he should instead try to see if he can detect any signs nearby that indicate the availability of a more appetizing meal than filet of spider.
He finds an unpleasantly populous spider nest, where all of the spiders are so tainted he can't even filet them and just disintegrates them completely on contact; and in the remains of the spider nest he finds several nug skeletons and Branka's expedition journal. He brings the book back across the river, reads it in front of the house where Annie is sleeping, then crosses the river again and pokes around the vicinity of the spider nest until he finds a live nug and a mushroom patch. Nug and mushrooms are brought to the house for Annie to have for breakfast.
It's been a while since his last breath of lyrium, but he doesn't feel like he's starting to run down. Weird. Still, they should look for lyrium first thing when next they set out.
"I'm kind of excited about the nug! Maybe it'll go well with anise too." She does her best to disassemble the nug, since she can't seem to autofilet it, and then she roasts it in the oven in an anise honey glaze sort of thing. "Is the journal helpful? Why would it be lying around?"
"Extremely helpful," says Stalas. "She left the book because it's kind of enormous to haul around, she was running out of ink to write in it with, and she wanted to abandon nonessentials for the next leg of the trip."
"How to explain... so, battling darkspawn is not an occupation with a high life expectancy, but somebody has to do it. The Legion of the Dead hold their own funerals when they join up, and thereafter can fight without fear, at least in theory. In practice I'm sure it's more complicated than that."
"Yeah. I hauled some more water in case you also want a bath," he adds. "But, uh, even combined with the disintegration power, the bath did not turn out to be sufficient to make me stop feeling like a filthy wreck. I had to wash my clothes three times and they're still awful; my armour's not much better."
She eats her nug. It's pretty decent. She takes her lovely frigid bath; her clothes are not nearly so horrifying to get back into as Stalas's, she's only been down here for about a day. She makes sure she has all her honey wrapped up in her coat and a spoon in her jeans pocket and the list Stalas wrote in her other pocket. And she follows him and finds him some lyrium.
He inspects his hands. Are his veins glowing faintly through his skin? Yes they are. This is actually pretty normal for him after a breath of lyrium, but usually it's most visible in the bruises, and he doesn't have any of those right now.
And onward.
The tunnels between Ortan Thaig and Bownammar are not nearly so comfortable as even a thousand-year-old bed. They contain giant spiders, deep stalkers, moderate numbers of darkspawn, plenty of mushrooms, and enough nugs that between those and the mushrooms Annie never has to find out what deep stalker tastes like.
After a week, they arrive at Bownammar. A massive stone bridge crosses a deep chasm; darkspawn wander back and forth across it. On the far side, an outrageously enormous gate stands tall enough to be clearly discernible even at this distance.
They go. They kill some darkspawn. Stalas is a flawless instrument of death. He gets shot again, but doesn't appear to notice the arrow through his leg until the darkspawn are all dead, at which point he looks down, breaks it, and pulls it out.
Also, there are clear signs of darkspawn occupation, and numerous groups of darkspawn.
Also, that's a ghoul over there, surrounded by partly eaten dwarf corpses.
As they approach, it becomes apparent that the ghoul is reciting a charming poem.
First day, they come and catch everyone.
Second day, they beat us and eat some for meat.
Third day, the men are all gnawed on again.
Fourth day, we wait and fear for our fate.
Fifth day, they return and it's another girl's turn.
Sixth day, her screams we hear in our dreams.
Seventh day, she grew as in her mouth they spew.
Eighth day, we hated as she is violated.
Ninth day, she grins and devours her kin.
Now she does feast, as she's become the beast.
Stalas becomes increasingly unsettled as they draw nearer to the muttering ghoul.
The ghoul jerks in surprise, stops her muttering, and looks up. "Strangers... who goes?"
"I'm Stalas and this is Annie. I... I think we can help you."
"Help... there is no help for Hespith," she murmurs. "No, no, I am cruel to myself..."
"A week ago, I had the taint," says Stalas.
"Impossible. Nothing in you now. I would feel..."
"Yes," he says, "exactly."
"Can you... could you?" She stares at him intently.
"I believe we can. The magic that drives out the taint makes you feel uncomfortably warm and the magic that heals the damage it left makes it hurt if you hum," he says.
"I am... I..."
"Do you want us to try?"
"...Yes..."
"Annie?"
"Better?" says Stalas cautiously, when she sits up a few minutes later.
She looks up at him. "Yes..."
"Hespith, was it?"
"Yes."
"Another side effect of the magic that drives out the taint is that if a darkspawn touches you, they disintegrate immediately," he says.
A wide wild grin comes to Hespith's face, and she bounds to her feet and runs off.
"...um," says Stalas. "That's not quite what I intended to have happen, but I suppose it's not a bad thing."
They set off, and begin to catch up just in time for Annie to perceive Hespith near the edge of her range as the ex-ghoul disintegrates an enormous, tentacled, and distinctly female darkspawn-like being.
Hespith arrives! She isn't grinning anymore; her expression is more reserved now.
"Why do you come here, friends?"
"I'm looking for the lost Paragon," says Stalas.
"I was afraid of that," says Hespith. She gazes at the tunnel floor, away from Annie and Stalas. "You should turn back. There is nothing to find."
"Um," says Stalas.
"Do you understand?" She looks up at him, suddenly, sharply. "She is here but she is not here. The Branka I knew... is not. She betrayed me, betrayed us all, and now, and now..."
"What did she do?"
"She found her prize, but Caridin's traps were too much. She threw us into them - her people, her people! - and the darkspawn, and... the darkspawn... they take, and they make... she gave us to them, to make, so there would be more darkspawn, so she could force them into the traps to die for her."
Over the course of this recitation Stalas goes from uneasy to horrified to deeply, deeply angry.
"Is Branka alive?" he asks quietly.
"Yes..."
"I... I don't know," murmurs Hespith. "I am not... what I was. Who I was. I am not ready, I think, to see her... I am not ready to go home."
"I'm going to go have words with Branka," says Stalas. "And then, if all goes well, I will be going back to Orzammar with the Anvil of the Void. You have time to decide."
Hespith nods. "Good luck..." she whispers, and turns away. After a few steps, she turns back. "The broodmother... her name was Laryn, before."
"I'll remember," says Stalas.
"Good," says Hespith. She resumes walking away.
Stalas sighs deeply. Then he starts walking in the direction of the empty broodmother chamber and, presumably, of Branka.
"A child-prince and a half-naked human?" she says, glaring at them. "What use are you?"
"I accepted my first military command a month ago, which you'd know if you hadn't spent the last two years lying in your den like a deep stalker, feeding your own people to darkspawn for profit," says Stalas in quiet, calm tones.
Branka snarls. "I had to! I had to! Don't you see, with the Anvil we could win the war!"
"You made one of your own retinue into a mother of darkspawn, and unless I'm very much mistaken you had your lover on track to the same fate! Which side were you planning on winning the war for?"
"They were mine! Their lives were mine! It wouldn't have been enough - we needed more darkspawn!"
"You know what," says Stalas, "I don't care."
And it is at that point that the tunnel behind them abruptly caves in.
"Sneer all you want, but you're not getting out of here without bringing me the Anvil," says Branka.
"That may very well be true," says Stalas. "And then I suppose you'll, what, make a new golem on the spot to dig out the tunnel you collapsed?"
"The anvil will win us the war..."
"The last two crazy people I met down here were both ghouls. What's your excuse?"
"Enough!"
"Anyway, if you think we're so useless why'd you trap us in here with you?"
"You killed my broodmother!"
"That was Hespith, actually."
Branka shakes her head angrily.
"Whatever," says Stalas. "The only way out is forward? Story of my life. Come on, Annie, let's kill some darkspawn. Unless you'd rather stay back here and keep Branka company."
There are several veins of lyrium. Stalas breathes them in until he glows like a lantern.
There is a huge statue that whirls around and exhales hostile spirit-things. Stalas tears the false spirits apart with his bare hands until the statue stops moving.
There is a room that fills with noxious gas when they enter. Stalas raises his eyebrows and holds his breath. Breathing feels unnecessary anyway. He looks at Annie to make sure she's okay.
And then: a cavernous room, four stone golems standing silent by the entrance, and a fifth, a ten-foot-tall empty suit of metal armour, guarding a huge glowing anvil.
"...shiiiiiiiit," breathes Stalas.
(Behind them, Branka enters Annie's range.)
"In theory," says Stalas, staring up at it. "Ancestors, tell me I'm wrong..."
"If that other one is following you, we don't have much time."
"Fuck Branka, you're Caridin! And golems - and golems are - fuck!"
"Yes," says, apparently, Caridin. "Every golem holds a once-living dwarven soul. That is how they can move and act like living things. Now, quickly! Before she arrives - destroy the Anvil!"
"How? Why?" says Stalas. "Never mind, reasons later, action now."
Caridin hands him an iron hammer approximately one and a half times as tall as he is. Stalas doesn't even question his ability to lift the thing; he proceeds directly to the anvil, raises the hammer, and smashes the anvil repeatedly until the light goes out of its lyrium grooves.
Branka arrives in time to witness this spectacle. She screams in rage and anguish. Stalas turns, hammer in hand.
"You!" howls Branka. She raises her axe and charges him.
Stalas waits calmly, blazing with silver light that makes the glow from the lava pit behind him look dim in comparison. At just the right moment, he sweeps the hammer around and knocks Branka off the ledge.
"Thank you," Caridin says gravely.
"Fucking waste," says Stalas.
"At first... at first, the golems were all volunteers," the ancient Paragon says slowly. "But there were not enough... the king turned to other sources. Criminals. The casteless."
"Ancestors' sake," mutters Stalas.
"Yes," says Caridin. "I... I thought it was necessary, and then... When I protested, he put me on the Anvil. But my apprentices did not have the means to make a control rod. I kept my will - except that no golem created on the Anvil of the Void could destroy it."
"Which explains perfectly why you and the Anvil suddenly disappeared at roughly the same time and suddenly there were no more golems. But I'm not sure I understand why," he gestures around at the chamber and the lava pit and the broken Anvil and the gauntlet of traps, "this."
"I could not destroy it, so I had to hide it. It, and myself. As best I knew how. I took... only a few friends," and he gestures at the silent sentinels by the door.
"Perhaps you could introduce me sometime," says Stalas.
Caridin gazes at the lava pit again and, somehow, produces a quiet sigh.
"Don't you fucking dare," Stalas hisses fiercely.
"I have seen too many years pass already. I have nothing more to offer this world."
"Lizard fucking shit! Do you want to know why I trashed the Anvil on your bare word without a moment's thought?"
"...I don't understand."
"Because I believe you are the Paragon Caridin, and, knowing that, I don't give a shit for the Anvil. Not when I'm standing next to the genius smith that made it. You said yourself, your apprentices didn't have the understanding to carry on your work without you. The Anvil is less valuable than you are."
"I am so tired," says Caridin, as quietly as his great iron voice can form the words.
"I know," says Stalas, gently now. "I'm sorry. But look, this war is bigger than you or me. You regret making golems? Don't make golems! Make something else! Something only you can make! Come with me back to Orzammar. Take your place in society. Talk to people who aren't the same four people you've been hiding in a cave with for a thousand years. Live your life."
"I am not alive."
"You speak, you think, you feel. You're alive enough to be going on with. And Orzammar needs you."
"Orzammar has managed without me for some time now."
"My name is Stalas Aeducan," he says. "Middle son of King Endrin Aeducan. My younger brother had my older brother assassinated, blamed me, got me exiled to the Deep Roads to die, and has probably poisoned our father or something by now. If I'm lucky, Father's second is contesting the succession and the kingdom is teetering on the precipice of civil war. If I'm not, either Bhelen is already on the throne and ancestors only know what lizard hole he's dragging the kingdom down, or he's pushed it to an actual civil war and dwarves are murdering each other in the streets. I am going to go home and clean up my brother's mess, but in order not to be turned away at the gate I need either you or that," and he lifts the hammer one-handed to point at the defunct Anvil.
Stalas waits.
"...I am not at all sure they would turn you away at the gate," says Caridin. He gives the lava pit one last longing look, then steps away from it. "But I will do as you ask."
"Thank you," says Stalas.
There is a pause.
Then Caridin inquires, "Why are you glowing?"
"I'm not totally sure. Lyrium in my blood. I'm..." he looks at the hammer in his hand, all seven and a half feet of it, "...definitely a dwarf, notwithstanding my flippant response earlier, but at this point I'm not sure what else I am."
"I see."
"Do you want to introduce me to your friends?"
"Yes," says Caridin. "I will wake them."
The golems turn their heads nearly in unison, three toward Stalas, one toward Annie.
"Who's the little lantern?" one of them asks. Its stone face moves, unlike Caridin's helmet.
"This is Stalas. Stalas, these are Pell," the one who spoke waves when pointed at, "Hesta, Kador, and Tamek."
"Pleased to meet you all," says Stalas.
"I see you finally managed to get someone to smash your rocks in," says Kador. "Does this mean we all get to go home now?"
"If by home you mean into a lava pit then no," says Stalas, "unless you absolutely must. I am grabbing Caridin by his nonexistent ear and hauling him back to Orzammar to help me sort out my political problems. You're free to come along."
"I would be honoured by your company," says Caridin gravely.
"Wouldn't miss it for the world," says Hesta.
Kador and Tamek nod.
"So who's the girl?" says Pell, glancing at Annie in her corner and raising stone eyebrows.
"I have had a few thoughts," says Caridin, gazing down at Stalas with his immobile steel face.
"Thrill me."
"If that is lyrium... it is possible I could craft a golem's body that you could wear like armour."
"...I am duly thrilled," says Stalas. "How do we test this possibility?"
"Give me a few hours to make another anvil."
"Sure." Stalas looks at the four golems. "Any of you want to come help me clear out a collapsed tunnel?"
Four stone heads nod.
"Annie, would you rather stay here or come with?"
"...haven't changed all that much since your day. The Proving got bloodier, though, which I absolutely hate. There's a whole culture around Proving deaths now, counting them up and betting on them. It used to be a huge scandal if someone was permanently injured, and now it's 'ten gets you five there'll be a fatal poisoning tonight!'"
"Obscene!" says Tamek.
"You could've made that bet in the Orzammar I remember, in the right neighbourhood," says Kador.
"Yeah, but you wouldn't have heard it shouted from the stands," says Stalas.
"Depends where you were standing," snorts Kador. "No, no, I see what you mean."
"It's sort of hard to explain when I don't know how much context you have," says Stalas. "People fight each other, for various reasons and with various explicit and unspoken rules, in a big arena with a lot of other people watching. It used to be the custom that you weren't supposed to seriously hurt your opponent, and I still play that way when I fight in a Proving, but hardly anyone else does and it pisses me off because I resent any situation that involves dwarves needlessly killing each other."
"It's... like a sport; I wouldn't necessarily say it is a sport. It's more serious than that, a lot of the time. You can hold a Proving to determine certain questions of honour - if Bhelen hadn't heaped bribes and blackmail on the Assembly and I'd had any chance to contest the charges, I could've demanded that he fight me over it. Or more likely that his champion fight me. It's usually customary for both opponents in an honour Proving to name champions, but I'm a better fighter than anyone I'd be willing to ask."
"A thousand years alone in a room with the worst mistake of your life will have effects on a man," says Kador.
"Did I catch those implications right, did you all spend most of that time in some sort of golem-sleep while Caridin stood there awake the whole time? No wonder he's unhappy."
"I'll bet," says Stalas. "He seems the dwelling type. Although maybe what I'm observing is more of an effect than a cause."
"Both, I'd say," says Kador. "He's a good man, though, don't let him tell you otherwise."
"I wasn't planning to," says Stalas.
"So the gauntlet feels light for the same reason your face doesn't fall in?"
"Essentially, yes."
"Could you do that for anyone? Make golems that people could just put on and take off?"
"...Perhaps. It is easier by far to make one for you, because of the lyrium in your blood."
"But could you do it?"
"Possible. Ask again when I have finished what I am making for you."
"Sure."
Stalas's prototype golem suit makes him look almost like a miniature Caridin, except for the brilliant white glow shining out through his joints, nothing like the standard lyrium blue. Also, he has something for Annie.
"Hi! Sleep well? Try this on," he says, holding out a gauntleted hand from which there dangles a frost-touched stone pendant. "I explained about your uncomfortable warmth problem and Caridin made you an amulet."
Annie can still tell it's him under there because she can "see" through things, but she doesn't bring this up. "Ooh!" She takes the amulet. "...Runes count as a language!" she adds, putting it over her head. "It says cold and oooooh it means it I'm almost comfortable."
"If you talk to Caridin about how much stronger the next one should be, I'm sure he can help you out. Also, Hesta suggested that you should try giving her the darkspawn-disintegrating magic, since golems only get uncomfortably warm when they start to approach their own melting point, so it wouldn't bother them if it's set at the same level for everyone."
Caridin tinkers a bit and presents her with a second amulet that matches her specifications exactly.
"So," says Stalas, "Annie, do you mind being carried while you sleep? We could make much better time back to Orzammar that way."
And off they go, Stalas in the lead, Caridin following, then Hesta with Annie and the three remaining golems as a rearguard.
They make really good time back to Orzammar.
When they get to Orzammar, the guards at the Deep Roads gate call out, "Halt! Identify yourselves!"
"The Paragon Caridin, and retinue," says Caridin.
Whispers break out among the guards. One daring soul says, "Prove it!"
Caridin reaches back and unlatches Branka's shield from its place hanging from his toolbag. He sets it carefully on the tunnel floor, directly in front of the gate.
"A smith named Branka set out to find my anvil two years ago. She died in the attempt, and the Anvil was destroyed. Here is her shield. Do you doubt me still?"
"...no," the guard admits. "Welcome, Paragon."
"Who rules in Orzammar now?"
"That's... a complicated question," says the guard. "But I'm sure House Ortan will be happy to house you and your retinue while you, um, catch up."
The guards open the gate. Caridin leads his golems into Orzammar. Stalas picks up Branka's shield on the way. No one asks their names, or questions why one of the golems is carrying a blanketed human.
It's beautiful, in a very dwarven way. An enormous cavern, far vaster than Annie's sense-range, where successive terraces of stone avenues lined with stone buildings surround a central lava pit so deep she can barely sense the lava at the bottom even though the Deep Roads gate is on the lowest tier. It's a good thing she has her amulet, because it's warm down here.
They march from the lower gate toward the Diamond Quarter, on the highest terrace. A couple of guards break off from the gate squadron to accompany them. There is a slight delay when they realize that there is no way Caridin is going to comfortably fit into the covered stairwells that lead from one level to another - there's enough space for a normal golem if they step carefully, but Caridin is simply too huge. Eventually Pell and Kador give him a boost and he climbs up beside the stairwell rather than crawl through the interior.
Stalas digs up a change of clothes from somewhere and disappears into the Attached Bathroom With Fancy Plumbing, emerging fifteen minutes later with absolutely no darkspawn blood on or near him and immediately climbing back into his golem suit. "Time for me and Caridin to go have a chat with my brother," he says. "Annie, will you be all right here without us?"
An apologetic servant interrupts Prince Bhelen at his desk to inform him that, item one, the paragon Caridin has emerged from the Deep Roads as a ten-foot-tall steel golem and taken up residence with a small retinue of other golems in that Ortan property by the stairs; and, item two, Caridin and one of his retinue are here in the palace requesting an immediate private meeting.
...
Bhelen takes about ten seconds to adjust to this new state of the world where the most brilliant smith the dwarves have ever known is alive.
And also probably not up to date on politics.
He can work with this.
He clears his morning schedule (with apologies, and one extravagant gift for someone that's very touchy about this sort of thing) and arranges a private meeting between himself and Caridin.
Caridin gives Bhelen a solemnly respectful nod as the herald leaves. His helmet's expression is perfectly impassive. "Prince Bhelen Aeducan," he says. "When I asked to speak to the king, I was told of a succession dispute. What is the nature of the problem?"
"It all started," says Bhelen, "a couple months ago with the murder of my older brother, Trian." He shakes his head, disgusted. He's done this bit several times now, he has it down perfectly. His restrained and moderated but still seething anger is palatable. "The foul deed was accomplished by our mutual brother, now exiled to the Deep Roads."
He doesn't say 'I didn't do it!' because that would seem too defensive. Of course he didn't do it. He's not defensive, he's horrified and insulted and enraged. All emotions that a good dwarven prince would feel about his father's friend taking the chance to betray him, and by extension, Bhelen.
He looks at Caridin like he's the single ray of light in a very dark cave.
"But, I'm hoping with your help, we can change that."
"Clearly not," he says. "So. When last we spoke, if memory serves, I believe I offered to support you if you wanted to become Father's heir." Pause. "Actually, no. When last we spoke, I called you a traitorous sack of shit and told you to go fall into the sky. The offer of support came earlier."
"Your appetite for drama continues to puzzle and concern me," says Caridin.
"I spent two and a half months in the Deep Roads living on lyrium fumes and indignation. Let me have my fun."
"See, that's where you're wrong," says Stalas. "Either I will take the Paragon of Paragons and go down the street to Pyral's estate and very openly and honestly destroy any chance you possess of becoming king of Orzammar, or I will keep my original promise and support your candidacy. The difference turns on whether or not I feel I can trust you not to fucking assassinate anyone, because while I will take you over Harrowmont on every question of policy I've seen raised, I won't have Orzammar ruled by a murderous despot. So. What'll it be? Convince me."
"I didn't kill father. I don't know what did, but I'd sooner throw myself to the darkspawn than believe 'natural causes.' Might have been suicide, might have been the Carta, might have been someone trying to sow chaos and take advantage, but I didn't do it. It would be idiotic. Believe it or not, I don't want this kingdom in disarray, I'd wanted a, a, time for Orzammar to calm down, get used to the idea of me being heir, so that when Father did die, it'd be neat and clean and not - this mess."
"Yeah, this clusterfuck isn't your style," Stalas agrees. "Of course, three months ago I wouldn't have thought kinslaying was your style either, and yet here we are. The Trian incident had you all over it, though. Father's death does not. If I'd come back and found Father dead and the whole kingdom solidly united behind you, then I would have taken this straight to the Proving arena."
Stalas sighs.
"Caridin, could you give us a few minutes? I think this will go better without you."
"Of course," says Caridin. He steps out into the hall. Stalas shrugs out of his golem-suit - literally shrugs, and the pieces drop away in a silvery-white haze and pile themselves neatly on the floor, leaving him dressed in slightly ill-fitting clothes borrowed from House Ortan. Without the suit, he is unarmed.
The door shuts behind Caridin, and Stalas asks, "Why do you think I'm here?"
He pauses.
"...I do admit that the urge to gloat was not wholly absent from the decisionmaking process, but I've had my dramatic entrance, I'm done playing now. I need you to understand where I'm coming from."
"Why the fuck would I? Ancestors save me from politics! Put me on the throne and I spend the rest of my life constantly chained to my overactive sense of responsibility. I'd much rather let you do the work while I go punch an ogre, provided I can trust you not to try to fucking kill me."
"Yes, I fucking do! But you're not going to exile all the casteless into the Deep Roads! If I didn't think you could make a perfectly good king without my active intervention, I would currently be speaking to Pyral Harrowmont, who probably can't but at least definitely won't have anyone assassinated while he's at it!"
"... Okay. So when you say 'no assassinations' you mean no assassinations at all? ... Not even members of the Carta?"
"I come yell at you and ask what the fuck you were thinking and then we go from there. I'm not going to try to have you deposed unless you turn out to be catastrophically, atrociously awful to an extent I truly don't believe is possible, because, again, if I thought it was possible I'd be in Lord Harrowmont's study right now."
"Now I take Caridin and go tell Pyral to sit down and shut up. And then," he says with deep feeling, "I am going to have a fucking bath. If you want my help on anything else that needs doing today, speak now, because after my first good bath in two and a half months I am going to have my first sleep in two and a half months and I probably won't be awake again until midday tomorrow."
He pulls the same private-meeting-with-the-Paragon gambit, but this time he unmasks as soon as the door is closed. Lord Harrowmont is astonished. And really, really reluctant to sit down and shut up.
"Look," says Stalas, "out of everyone in Orzammar, I have the most reason to hate my brother. If I can support him, why can't you?"
"He had Trian killed! He blamed you for it!"
"I like you, Lord Harrowmont. I respect you. You're an honorable man and that's a rare distinction. But while I believe you'd give Orzammar your best, this is not the kind of game where you get points for effort. Bhelen is a genius politician. I've spoken with him on this, and I trust him to do what's right for the kingdom. I know you're doing what Father asked, but Father isn't here."
"Did you - is this - no," Harrowmont sighs. "I can't believe that you would have set this up. It's too... strangely plausible, that you actually dug up an ancient Paragon out of the Deep Roads instead of dying in exile like any other dwarf."
"Thank you, I'll take that as a compliment," says Stalas. "So. Are you with me?"
"...I'll withdraw my bid for the throne. Reluctantly," sighs Harrowmont. "And... welcome back."
"Thank you," says Stalas, smiling.
He sends a messenger ahead and returns to the Ortan house with Caridin, four and a half hours after he left. And he proceeds directly into the bath, where he remains for another hour.
"Hello," he says. "I solved the succession dispute, verified to my satisfaction that Bhelen isn't going to have me killed, and for the first time in two months I feel like a person instead of a filth-ridden lyrium-fueled determination machine. ...The very next thing I wanted to do was sit down with you and actually get to know you on a personal level without the external pressure of being about to be killed by darkspawn or needing to avert civil war, but I'm starting to be afraid that I might fall asleep instead."
"I could use a change of clothes that, um, fits. But that's not very likely down here." She is wearing baggy and rather short dwarven clothes from somewhere. "There were some candied fruit slices and those were great but what I mostly want right now is starch after all that random cave meat, I want to just eat an entire loaf of bread and butter or, no, like a bowl of pasta... with real vegetables... and chocolate for dessert. Um. I guess I can't usefully say I miss music, for, like, two reasons... I'd like book recommendations."
"I can give you book recommendations. I'm sure someone can get you bread, butter isn't out of the question, I'm much less sure about vegetables. I can find you a tailor who will just make clothes to your specifications, the clothing problem is solvable... I like solving problems, you might've noticed."
"I - I - um." She swallows. "I'm not sure if any of this is just the artifact effect protecting itself. It could be a lot that, or it could just be my general discomfort with mental tampering and not knowing what reversing it would even mean or what else would happen to me - Um, but regardless of why I feel this way my reaction is more or less no no no no no followed by a much quieter acknowledgment that it would probably be smart in the long run if, um - if."
"I don't - like most people? Most people don't seem to be trying to do anything well, or anything well-chosen. Or even like they would if an opportunity hit them on the head. So there's basically people whose company is pleasant and people whose company isn't pleasant and this hypothetical spot where somebody who was really - trying - would go, and, you just sort of run around succeeding."
"...I don't mostly run on the prospect of people other than myself thinking well of me. Um, till recently. So I'm not sure I really have an answer prepared for that. But I'm proud of - my efficient turn of mind and the extent to which I manage to be altruistically motivated even though I mostly don't like individual people very much and my creativity and my ability to work on the best thing available without procrastinating or getting distracted by random other stuff."
"I... I think it's a fundamental injustice that you were made to fall magically in love with me without your agreement. I wish I could have met you before all this magic nonsense happened to you, somehow, because I'm beginning to suspect we would've gotten along very well, but it's harder to sort out my genuine feelings under this kind of pressure - and - the magnitude of the solution required, even if I managed to fall in love with you...! I have other responsibilities, I can't abandon Orzammar, a low-risk lifestyle just isn't an option, I'd have to survive everything the darkspawn can throw at me and then become immortal anyway because old age still exists. Not that I object, but it's a little daunting."
"Yes, but - I mean, I can't just decide I'm not going to die until you do and then carry that out by pure application of will, so becoming immortal is the only way to actually be sure I don't die until you do. Of course, then I have the problem that I don't want you or anyone else to die either, so I suppose what I really need to do is make everyone immortal." He reflects on this for a moment. "The world is going to start getting really unbearably crowded in a few hundred years. Well, one thing at a time."
"Maybe I've been going about this all wrong... the trying to figure out if I can fall in love with you, I mean. I assumed that I'd be back to normal once I straightened out the succession crisis and had a bath, and doing those things did solve the respective problems, but now - I guess I haven't made this clear: I feel a strong sense of personal responsibility for your happiness. And it's starting to seem like my capacity to have romantic feelings has taken the 'hide in a cave for a thousand years' approach to the situation."
"If that's what coping looks like, I don't want you to have to just cope. I want - it's, it's infuriating that you've been put in this situation. You should be happy. But apparently my heart is so unwilling to be blackmailed by fate that it's hiding in a cave rather than look at you, even though I really begin to suspect the results would be favourable, and... I..." He stands up abruptly. "Look, do you want a hug?"
"I've, uh, actually been very awkward about asking for things because at home there are no social arrangements that would have me staying in a stranger's house being waited on, so I have no idea how to seek bread and butter. But of things that are usually easy to find in Orzammar I think they have a decent selection?"
He snuggles up, smiling. "It's probably not the sort of expertise I can convey in a few simple instructions. I'll put on my golem suit and go bother someone. I really should get out of bed at some point today, anyway, I need to coordinate with Bhelen about who we're going to pretend actually had Trian killed, and I want to move back into the palace but I'm not sure it's the right time yet, I have to make sure Caridin can get by without me..." He yawns again. "Saving the world is complicated."
Snuggle. "Bhelen's a liar but he'll make a fine king as long as he doesn't let himself get in the habit of solving all his problems with assassination. And I think I got through to him well enough that he won't be coming after me. So the next steps on various paths of the save-the-world plan are getting Caridin settled in and caught up with modern engineering, reversing my exile... I'm not sure when to announce our betrothal but that fits in there somewhere too... and I suspect we'll end up pinning Trian's assassination on someone Bhelen wants rid of, I'll have to talk through that with him."
He gets up, puts on his golem suit, and goes to talk to someone from House Ortan and explain that Caridin's human guest would like to eat bread and butter. It doesn't take more than a few minutes, and by the time he's finished poking around in the kitchen, someone has arrived to deliver bread and butter for Caridin's human guest. Back to the bedroom he goes, with plenty of food for both of them, and when the door is closed he gets out of the golem suit again and starts eating.
"So - let's see - do you have a coherent summary of your system of governance available for me to compare to?"
Mmmmmmmmbreadandbuttermmmmmmmmm. "Sure. Noregr has a king but it's mostly a ceremonial and celebrity position - people pay attention to him and he lives in a castle, but not because he has political power. I think he may formally have a little bit but it would be absolutely outrageous if he tried to use it outside of really extraordinary circumstances. Governance is handled by a group of fifty people who are elected by popular vote of all the adults in the country and serve three-year terms. They have a long elaborate process of coming to conclusions on non-emergencies and in emergencies the ones who have been around the longest form an emergency committee and conclude things faster. They sort of indirectly control the military and the courts and so on but there's some things they aren't allowed to touch like the press and religious stuff."
He munches on some breakfast.
"So, the Assembly is a group of nobles, one to a House except for the really minor ones. They vote on certain matters of governance, sentencing of noble criminals, naming new Paragons, a few other things. A Paragon can be anyone, and once named they found their own noble House with its own Assembly seat, starting with themselves and their immediate family. The Assembly also confirms the succession every time there's a new king. It's nearly always just a formality to confirm the previous king's choice of heir, every so often they pick a popular well-supported noble instead, and then there was that one time they elected a commoner Paragon and king in a single vote, but things like that don't happen every day."
"Well, Branka invented a kind of smokeless coal... Caridin created the Anvil of the Void but I'm not sure if that's what got him named Paragon or if he did something less exciting first... my ancestor Aeducan led the defense of the dwarven kingdom in the First Blight... basically, you get named Paragon if you do something incredible, worthy of respect, something other dwarves should aspire to."
"People are likely to disapprove of me marrying a human," he adds. "A lot of dwarves have trouble having children, I'm a noble and my father had three sons, it's sort of a waste - humans and dwarves can have children but it's even rarer than dwarves alone, and our hypothetical offspring would be noticeably human-ish. I find myself much less motivated by the responsibility to have children when I'm planning on making everyone immortal anyway, though."
"Oh, um. ...I don't have any strong feelings about having children, either way. Humans kind of have the opposite problem with fertility, I was actually taking a pill for it not because I was sleeping with anyone but because my mother thought it was a good idea on general principle for a college student, but it'll have worn off by now. Is humanishness a problem in itself or is it just that it would... be unlikely?"
"Humanishness is a little bit of a problem. Which is another thing that me being a Paragon would help with. Anyway, for all I know maybe strange glowing golem-men can't have children at all and it's a totally inconsequential concern. I used to feel pretty strongly that I should have children someday; now... I'm not moved to make any special effort to seek or avoid them."
Hug! "I guess a reasonable first step on the immortality thing is seeing if it's particularly special that I have sourceless access to rune information. I also want to find, like, a hospital or the local equivalent and poke everyone in it but that seems irresponsible without knowing more about the drawback."
"It seemed like it was very intense but over very quickly, and that's my favourite kind of pain," he says. "From the way you and Ruck reacted, I expect it to be not much more than slightly annoying as long as I don't do something stupid like have someone sing at me for an hour. And if I figure out the parameters of the drawback, I can decide whether I'm comfortable having the healing thing on all the time, and I'd really like to have the healing thing on all the time if the drawback wouldn't be unsustainably awful, because of that thing where I bruise easily. Wearing the golem suit seems to protect me a lot more than I'm used to, but I don't think I can rely on that forever."
"...Okay," she says softly, this argument being rather unmistakably tailored for her unique argument reception characteristics. "Um, and also the range might matter. It's clearly not about whether the person can hear it or not. So you should probably do it progressively nearer to me after getting to some obviously safe distance based on how likely people are to be humming near this house."
"I'm not testing it on you, that would be cruel," he says. "The whole reason I want to be the one to test it in particular - well, no. Part of the reason I want to be the one to test it in particular is my overactive sense of responsibility. But most of the reason why I want to, and the reason I feel like I can convince you, is that I don't feel pain as strongly as most people. Or maybe I'm just more used to it, I don't know. Either way, there is less unpleasantness overall if it's me rather than someone else."
Caridin turns out to be available for consultation regarding runes. Kador turns out to think it would be fun to follow Stalas around while he discovers the parameters of the drawback. Off go Stalas and Kador.
"Thank you. One of my magical properties is that I can understand what seems to be any language - I'm actually completely deaf and blind except for things that count as language - but runes count. Is there any less obvious benefit to be derived from that?"
Then the darkspawn showed up.
The Deep Roads went from the beating heart of trade and traffic in Thedas to a place of death and terror. Eventually, with Aeducan's help, the dwarves fought back; but the darkspawn still pushed them farther and farther toward the surface, until today Orzammar is the only city left in its kingdom. (Recently, a lost city called Kal-Sharok was rediscovered, still full of dwarves and very angry about being abandoned to the darkspawn centuries earlier. No one is quite sure what to do about this, but Kal-Sharok is very much disinclined to accept Orzammar's rule again.)
There is actually some speculation, based on census data over time, that the dwarven fertility problem is partly caused by long-term exposure to the taint. But even before the darkspawn arrived, dwarves didn't tend to have huge numbers of children. Noble hunting has been a tacitly condoned practice for a very long time.
"Completely. And I'm keeping the healing power. Humming, singing, musical instruments, anything you could broadly call a musical note has the effect, but I don't care much about it in brief jolts and when I walked up to the tavern I could still leave under my own power even when it got bad. The jump from nothing to unpleasantness is pretty fast as you approach music, but there's enough of a lead-in that I think most people could turn around and go the other way if they were walking slowly and paying attention. It seemed to correspond pretty closely to whether or not I could hear music even though we know it doesn't strictly depend on hearing."
Hug! "That was what I was going to do if I'd been able to go into artifact studies - statistics stuff. Artifacts seem to have things - weird things, but things - to do with the traits of the people who leave them when they die. If there were more information about who leaves artifacts, and which things they are, and what about them matters, it might be possible to control the generation process in some way."
"Um. Not exactly. I mean a lot of it is that I don't know how reliably I could tell if you were enjoying yourself, if you make a noise that isn't a word I won't know, I can tell the difference between smiling and frowning but I haven't put everything together to identify other - possible expressions, I don't want to mess up or get more carried away than you'd like me to and not know it right away."
...Okay, operating under the assumption that all the logical extrapolations from "humans and dwarves can have children" apply and that her definition of "normal marital activities" is as it should be she might as well go for broke. In. Very. Small. Increments. With a lot of kissing.
Until he has other plans, because Annie is probably not going to be the first to think of somewhere else she would like to be. Or he could flagrantly cheat with his glowing lyrium powers and completely exhaust her and sneak out while she was asleep. That would also be okay with her.
Happy mumbly Annie is adorable. Time for Stalas to spend the remainder of the day talking politics with Bhelen, then all night talking modern engineering practices with Caridin and a big pile of books, then come back and curl up with happy mumbly Annie and have a very brief nap.
"That's a pretty good reason, but it's fulfilled nearly as well by having every individual healer put a sign on their door. I don't actually know why Orzammar doesn't have hospitals - I suspect something like it might spring up if our population got high enough - but I know that among humans on the surface, they're a religious institution, and dwarves don't really have religious institutions the same way."
"Oh. There are some religious hospitals back in my world but it's not all of them. I guess a low population might explain it... some of the point of a hospital is that you can have doctors specialized in really rare things, and enough people come through that they have something to do all day, but you need a big city for that. And the people in the big city can't have to walk everywhere, either."
"Yeah... anyway. I can get the news out that you're available as a healer who can potentially cure the taint. How would you feel about giving a lot of people the darkspawn-destroying power? A substantial fraction of the army might be interested - I'm thinking of the Legion of the Dead particularly..."
He laughs. "Yeah. So that'll be what I set up today. ...Also, in preparation for you actually meeting any other dwarves, I should make this explicit: The official story Bhelen and I are sticking to is that he thought I killed Trian and I thought he set me up, but when I came back we had a heart-to-heart and realized it must have been someone else's fault and now we are figuring out who."
"Since we met you in the Deep Roads, it's perfectly plausible for you not to want to talk about how you got there or what happened while we were all being chased by darkspawn. You can just say you don't prefer to discuss it once anyone wants more information than that."
"If you want to indulge, feel free. If I'm present at the time I can also get sarcastic on your behalf. Well, I guess I should qualify that - please don't get sarcastic with Bhelen, and if you don't know who somebody is and suspect that they might be important, consider refraining. But I think I can recover from nearly any social disaster caused by you being rude to someone who was rude to you first."
And now Stalas is back!
On goes the golem suit, and off they go to the Legion headquarters, where about a hundred and fifty dwarves are present and all but twelve of them want magic poking. Several weapons with darkspawn blood on them are available to demonstrate the cleansing property of poked people.
Everyone mostly ignores Stalas in his golem suit when he isn't saying or doing anything, and he doesn't seem inclined to correct them about his ignorability.
"You have the discernment of a master smith," says Caridin. "There are few who could complete this task so quickly."
"Yyyyes but the corresponding drawback is being blind and deaf with no sense of smell or Stonesense either if you normally have that. And I can only hear words through it because of a different thing I have. Which I could also share, its only drawback is an inability to distinguish people's faces which doesn't matter if you're also blind."
"On my world there's a common transportation device called a bicycle. I don't know how to build most of the things from there, but I had a three-wheeled version of the bicycle that was easier to balance, and I did a lot of its repair myself, so I know how it was put together. ...I probably can't draw, and verbally describing it would be hard. And they wouldn't be very useful in Orzammar with all the stairs. But they could be exported."
Food. ...Annie is going to sell a lot of bicycles to humans and make her own money so she doesn't feel weird about eating so much imported surface food, but she's so sick of cave meat and mushrooms so she's taking an advance on her bicycle profits. "...I can think of a rune that means 'light'. Does it not work for growing plants underground?"
"...I conclude that it doesn't because nearly all our plant-based foods are imported and it's frequently expensive and we wouldn't do that if we could grow our own," says Stalas. "Most of the lamps in the Diamond Quarter are rune-based these days, I think they still use torches in a lot of other places..."
"You've exhausted my expertise, I'm afraid, I don't remember whether I've seen coloured rune lamps and wouldn't have paid enough attention to tell whether they were making coloured light or just putting it through coloured glass anyway... unless coloured glass would work just as well? What do you mean by frequency?"
"I don't think colored glass would do it. Um, I'm absolutely not an expert on this and the explanation is going to be hopelessly mangled and probably wrong. But light is kind of a spectrum, and the visible colors are part of it but then there's heat off on the red end and ultraviolet off on the purple end - ultraviolet causes sunburns, if you've ever heard of those - and maybe there's more stuff in there too that I don't know about. White light has all the colors in it. If light runes make, say, yellow light, that might not be good enough for plants? Or it might just not be bright enough, or plants are allergic to magic light, I don't know."
In Stalas's case, four hours and then a quick nap and then over to Caridin's forge to mention lamps and then off to fetch him a book about lamps and then wishing any tailors were awake and checking if there are any tailors awake and discovering there are not and back to Caridin's forge to bother him a bit and read to him about lamps and then back to the house to curl up with Annie and nap some more until she wakes up.
"We can go to the same one. Or have the same one come to us, more likely. I also need to officially reappear as Prince Stalas beforehand, so that's going to happen, which will technically allow me to move back into my suite at the palace assuming I'm not immediately clapped in chains, and then I'll be able to wear my old clothes, but I don't think they'll fit me very well, I'm even more outrageously skinny than I used to be."
"That's part of what I'm thinking about. What do you prefer? It'll be far more convenient for you to casually speak to Caridin if you stay here, and I might want to delay the public betrothal until the question of my exile is firmly settled so that you don't get too tangled up in whatever foolishness that turns out to involve."
"Hopefully not very long! If all goes well, it'll be less than an hour of argument in the Assembly and maybe a speech or two and then I'll be a prince again. If I'm less lucky than that, someone will demand I fight a Proving, and that might take as long as another day or two to set up and accomplish, but it can't get much more inconvenient than that without Bhelen stabbing me in the back again and at this point he's likelier to sprout wings and fly away." Pause. "Which is strictly impossible as far as I know."
He phrases it more politely than that. The public reunion with Bhelen is very moving. By near-unanimous vote, they would like to reverse his exile and welcome him back to Orzammar.
But you always get that one asshole.
That one asshole says he doesn't believe this nonsense, and he looks on track to end up challenging Bhelen before Stalas interrupts him and redirects the conversation.
"Are you going to make me fight you over this?" he calls, to a sudden silence from the approximately two-thirds of the Assembly who have seen him fight. That one asshole isn't among them, and he doesn't take the hint. Steward Bandelor calls for order, glaring at both of them, and announces that an honour Proving will take place the following day to settle this dispute. Stalas agrees cheerfully. He returns to the palace, puts his golem suit back on - people are going to start catching on pretty shortly, he thinks, but it's still good for another couple of days - and goes back to Caridin's house to see how Annie's doing.
He laughs. "Yeah. Even before the Deep Roads, I was one of the best Proving fighters in the kingdom. Now? The only reason I'm not walking in there, picking up my opponent, and throwing him across the arena is because I want to demonstrate my respect for tradition more than I want to demonstrate that nobody should fuck with me."
"So, in theory I prefer actual monogamy but, one, I don't want to make your life awkward to whatever extent it is awkward to turn down noble hunters, and two, I would be pretty much psychologically incapable of resenting you over it although I can't promise I'd get along with the noble hunter particularly well, so it might make more sense to call it a flinch reaction rather than a preference."
"...I wouldn't enjoy making you live with someone you resented for sleeping with me. And even before I met you I was planning to turn down noble hunters in the immediate future. But that might be worth having a conversation about, if we go a few years with no children of our own despite opportunity and without getting anywhere on the immortality question."
The stands are separated from the fighting floor by a high wall, and elevated so that spectators can easily look over the wall and down into the arena, with tiered benches allowing even the rear seats a decent view. Kador politely hunkers down so that people sitting in the second row can see over him.
An announcer calls out that this is an honour Proving, meant to settle the matter of accusations against Prince Stalas Aeducan, and that it will be fought in four rounds. Someone sitting behind Kador and Annie mutters a bet to his companion regarding how many fighters will be killed, and she snorts and mutters back that Prince Stalas is the least bloodthirsty fighter she's ever seen and she'd hate to take her friend's money over a foregone conclusion.
Stalas himself steps out into the arena, and the opposing champion for the first round steps out at the other end. The opposing champion is wearing heavy plate armour and carrying a massive war axe. Stalas is lightly armoured and equipped with several daggers and a longsword. Despite this imbalance, he walks with poise and confidence.
The announcer calls the start of the match. Stalas stands and waits. His opponent charges, axe raised. He sidesteps, drawing his sword; they go back and forth a few times like that, with Stalas occasionally meeting the axe-swings with his sword but mostly just declining to get in their way at all. It is abundantly clear who has control of this fight, even without Stalas making any overt use of superpowers.
His second match is against a pair of twins armed with daggers much like his own. This one is trickier. One of them manages to put a long slice across his lower back, but he ignores it completely and knocks both of them to the ground with powerful blows of his sword. The match is called in his favour again, and his third opponent steps onto the floor, another plate-armoured warrior with a spiked hammer. That one goes down in short order, and Stalas is visibly healed by the end of the match. Nearby spectators whisper to each other about the rumours of that new magic the Legion of the Dead started using a few days ago, that heals your wounds in minutes.
His fourth match is against yet another plate-mail type whose war axe is even bigger than the first. He gets more aggressive against this one, perhaps finally tiring of the game, perhaps just subtly testing his new strength.
...And then someone in the stands starts loudly singing.
His opponent, either unaware of this unfair advantage or willing to exploit it anyway, swings her massive axe.
And Stalas catches it, one-handed, by the edge. The blade bites into his palm and there is a flare of brilliant white light, and when he closes his hand the steel crumples like soft leather. His opponent stares. Stalas wrenches the ruined weapon out of her grasp, tosses it aside, and turns toward the source of the singing. His eyes glow white, and the blood dripping from his hand fairly blazes.
The singing stops. The glowing doesn't.
The announcer calls out shakily, "Prince Stalas wins this match, and with it the challenge!"
The singer notices a nearby Legionnaire getting up and turning toward him - not one of the ones who took the healing property, but one of the ones who was present when it was distributed. He attempts to flee the stands. Someone trips him on his way out.
Stalas attempts to calm down and stop glowing, but the glowing doesn't seem to be entirely voluntary, and it does not wish to turn off at thie time.
Stalas exits the arena, leaving behind a trail of glowing drops of blood. Spectators ask each other what the fuck is up with that. No one has a good answer.
Kador says, "Well, that was exciting. Are you all right?"
"It was a pretty clear attempt to interfere with the Proving. He'll be fined, and possibly banned from attending any more Provings. Depending on who complains how loudly to whom, we might end up with a law against singing or humming in a public place. I should talk to Bhelen about whether we want to push for that this early, but I wanted to make sure you were all right first."
"Ah, Annie," says Caridin. "I have thought about it and as far as I understand your limitations, I believe you could learn runecrafting without much trouble, although weapon enchantment would be more difficult. Still, you could make conveniences like your frost amulet, and lamps. Stalas has been telling me about lamps."
"Except for artifacts, which nobody knows how to make on purpose and also all do bad things in addition to their good things, there's not actually any magic in my world. There are objects that store energy and do stuff with it, but they all run out eventually and the storage part has to be replaced or recharged."
Caridin is happy to explain and demonstrate the process of creating a frost rune. Actually there are several such processes, each with its own advantages and disadvantages, but he starts her on the one that can be most easily done sitting down and without applying heat to anything.
He also takes a moment to warn her about safety - most runecrafting processes are safe even for humans, and with her healing magic she might fare better than an ordinary human even if she slipped up, but she is still best advised to make sure the lyrium stays strictly outside of her body. Do not get lyrium in an open wound, do not inhale its fumes, do not eat it.
There are also more Legionnaires present, who were in the Deep Roads last time she came by. Many of them would like to be able to disintegrate darkspawn. A few would also like the healing thing, but not nearly so many, it being much less convenient overall what with the music problem.
"Well done." Hug. "The person who sang at the Proving has been fined and banned, no one is contesting the results, there's a rumour going around that I'm the Paragon Aeducan returned to life which I find intensely flattering, and I'm pleased by how well I'm working with Bhelen so far."
"It's almost like it's trying to be unobtrusive. I can perfectly fluidly express ideas and understand you in this language but I'm still thinking in Noregrsk and I have to kinda work at it to get it to cough up words - or signs, or letters - that don't correspond to something I'm trying to say or understand right then. It'd be easy to not notice I have it if I were still in Noregr."
...Interspersed with looks at his face. He has such a face.
At one point she remarks, "I'm not sure the faceblindness thing is working on you. I feel like I'd recognize you even if a bunch of people were signing at once. Maybe just you in particular. I guess it's another artifact interaction thing."
Stalas goes to read to Caridin about modern engineering all night, returns to the palace to change his clothes, gets accosted by a rather aggressive noble hunter, turns her down as politely as possible, turns her down again on his way out of the palace, explains that he doesn't sleep when she suggestively asks why he was out so late, re-explains that he was talking engineering with Caridin thank you very much, and finally escapes into Caridin's house, where he is just in time to give Annie a slightly frazzled good morning hug.
"She wanted to know where I'd been all night, and I said I don't sleep, and she laughed in a very particular sort of way, and I clarified that I'd been talking engineering with the Paragon Caridin, and she didn't look convinced of my innocence. Uh, this conversation took place on the steps of the palace after she propositioned me on the way in and I turned her down and she waited around and propositioned me again after I left."
"We have furnaces and granite but not nugs. There's only humans as far as sapient species go, the whole world around, and a lot more advanced non-magical technology than here, but the magic is much harder to use conveniently. It's all based around artifacts, which are a thing that sometimes happen if a person dies - their favorite thing may become really durable and make anyone who touches it acquire two magical properties, one good and one bad. Most people never touch any of them because they can get really inconvenient. I was in an accident and six of them fell on me and one of them sent me here."
"I can speak, understand, read, and write any language, which is really convenient because I don't think this one's spoken on my original planet; and I have a sense that's sort of like Stonesense but doesn't extend as far and applies to things that aren't rocks; and I can regenerate damage; and if I touch a darkspawn it disintegrates - I imagine that one would be a lot less useful in my world because we don't have darkspawn, but it also filets those giant spiders. And I'm blind and deaf and can't smell, but the languages thing cuts through that, so I can still talk to you. And if I could see I wouldn't be able to distinguish people's faces that way, but it doesn't matter because I can't see. And if somebody sings around me - did you hear about what happened at the Proving? That. And I'm really uncomfortably warm all the time but I have a frost amulet for that. And there's a benefit I haven't identified to go with a drawback I don't want to talk about, and the one that put me in this universe lets me temporarily share the pairs of things with other people - which is how I know about stuff like the faceblindness one; we found a ghoul in the Deep Roads who wanted to try everything out and told me how they were paired."
"I've never met a ghoul before, but if I do, I will! Can - wait - can I have some magic?" She bounces excitedly. "I've been excited about magic since I learned it existed, but I can't be a mage, but I wanted to go study magic anyway at the Circle of Magi in Ferelden, but I don't know how to send them a letter, but if I could do strange otherworldly magic that would be almost as good!"
"Oh, that wasn't me, that's the prince's own thing. I meant the part where someone interfered with it by singing. Uh, the sharing part goes with the disappearing, being too warm goes with disintegrating darkspawn, regeneration goes with pain near music - I find it incapacitating, Stalas doesn't - languages goes with faceblindness, and the sense things are all a package deal and for dwarves will also cut out stonesense, it replaces all senses that work at range with the one thing."
"Runecrafting's all right. It's the best part of smithcraft for sure. Unless maybe enchantment is better. But they're both still part of the same thing, sort of. In a way. Wait, which parts of runecrafting can humans do again? Or is it different because you're an otherworldly human? Would it be safe to test? Do you dream?"
"I don't know anything about enchantment, or for that matter know the details of which stuff I can do - I'm just starting out. I do dream, but we don't have a Fade at home that anyone knows of, I think dreaming just sort of happens by itself. I haven't noticed anything different about it since getting here."
"She's a smith or a smith apprentice or something - insofar as I can judge ages she seemed pretty young. She was curious about me - wanted to know if I'm from the surface - and was even more curious when I explained how complicated a question that is. Very friendly."
Stalas pops in around midafternoon and seeks out Annie for a hug.
"The Legionnaires are very excited about the first reports from the front line describing how darkspawn react to being summarily disintegrated. No new rumours since the one about me being secretly Aeducan himself. The announcement about our betrothal should go out this evening. It's not huge news, but people who pay attention to this sort of thing will notice."
"Is anyone going to want to verify with me that we're betrothed or is it just assumed that you wouldn't make that up?" she wonders, when talking is less of an incongruous activity than it would be during sign language practice proper.
"Making it up would just make me look like a huge idiot when you failed to show up to the wedding, so," he shrugs, "you might get some people obnoxiously asking you if you're really going to marry me just because it's so weird, but as far as the formal announcement they assume that if I wasn't sure about it I wouldn't be telling everybody."
And more engineering with Caridin, and then back to the palace through the old alternate routes from when he was a child, whereby he successfully acquires a change of clothes without getting accosted by any noble hunters, and then back to Caridin's house again to snuggle up with Annie.
Annie comes to her senses. She doesn't have to talk to this person. She doesn't have to have this conversation. She can just go back to her room and spend the day crying into her pillow. That sounds like a good plan.
Annie turns around and goes. Maybe the noble hunter will think Annie's getting lost.
He sits next to her and hugs her tightly.
"Please don't start thinking that marrying you isn't what I want. I want you to be safe and happy. I want you to make friends and learn runecrafting and live forever with me after we save the world. I - when you smile at me I feel like I'm saving the world already. I like you. I admire you. I care for you very much. I don't know if I can say that I love you, but the difference is starting to look pretty fucking academic from here."
"I'm such a fucking mess, I promise I'm usually really good at emotional regulation it's just now most of my emotions are imposed by fiat by some - some knick-knack that doesn't even seem to be doing me any compensatory good. I'm sorry, I love you, I love you so much -" Sniff.
"I'm really starting to hate this artifact of yours," he mutters, pressing a kiss to her shoulder. "I - I am very confused about what I think of the fact that you love me. I do know what I think of the fact that it was imposed by fiat by some knick-knack. It's... it's why making you happy feels like righting one of the fundamental wrongs of the universe. The fundamental wrong in question is the fact that you were made to feel this way by an outside force not under your control."
"It's not even a coherent knick-knack, all at once I'm depressed over the aforementioned academic distinction and ecstatic that you exist and guilty over having brought to your attention the fact that I'm not one hundred percent happy because that seems to upset you - and that one recurses - and I have this delightful bottomless gratitude that you want to look after me and perpetual fretfulness over why exactly that is because it's unthinkable that I coerce you in any way except that the entire way my brain works now is made of prime uncut emotional blackmail with normal cognition sort of a garnish that I'm allowed to pay attention to when the rest of the knick-knack's impositions are in balance."
"I want to look after you because - because you need me to, sort of, except that's not quite it, it's back to the fundamental wrongs of the universe again, I am a solver of problems, you have a problem, I have at least a partial solution and a better one than you'll get anywhere else, so here we are. Except if that was all I wouldn't be marrying you. I think... I can't say that I do love you. But I think I can say that if I'd never been going to, I wouldn't be having such a hard time figuring it out. There's a, a space where the feeling would go. I'm sorry, I'm making a mess of this, that didn't come out anywhere near as reassuring as I meant it to."
"It occurred to me that you could do that, and then you didn't, so I feel comfortable in my continuing assumption that you aren't going to," he says. "I mean, please don't, adding more fundamental wrongs to the universe seems like the opposite of a solution, but it's not something I'm worried about. Do you want to explain any more things, is something weighing on you...?"
"Mostly that thing. I don't think I'm going to slip, I have way more angles to convince the knick-knack that it would be bad than it has angles to convince me it's a great idea that solves everything forever. I just sort of wondered why you weren't worried about it."
Hug. "I need to not fall apart like that if someone's a jerk to me in the street, I don't know how anymore, I used to know how to do things like that," she mumbles. "I can't order my brain around any more, I have to justify everything in terms the knick-knack likes."
"No. I've tried a lot of variations on that. I can kick it around by appealing to all kinds of you-related motivations, since they're all set to infinity and don't have a natural hierarchy unless a lot of them are ganging up on me, but it doesn't admit of actual modification of its basic presence."
"Uh, maybe? Your overall projected attitude may already be making it as malleable as it can be. I mean, I don't think I could materialize a complaint on the subject if you were engaging in a campaign of the world's least subtle knick-knack-based manipulation or anything but I suspect I would not generate such a complaint on behalf of someone else who was in my position and being treated the way you're treating me, so. ...I think it counts making you happy and acceding to your expressed wants separately, so depending on how convincing your speeches are it might double up whatever you were speeching about, which would be fine if it were a thing I could actually do that wasn't objectionable in some way but really difficult if it were something I could not in fact follow through on."
"This is a problem that has been encountered before. Nobles who insist on marrying below their station sometimes do the lower-caste thing and wear each other's personal marks - I expect you don't have one of those either, but unlike a house seal you don't need to appeal to any particular authority to get one, it could just be your name in Noregrsk if you like."
"I feel like I know why you're really doing it but don't want to go into an elaborate discussion of the exact nature of your interest in my well-being or why my well-being indicates that we should get married with random passersby. I did say 'because he wants to', earlier - I don't know how much of the conversation you got secondhand."
"Most of it, I think." Hug. "I don't think the sort of person who is dissatisfied with 'because he wants to' would be any more satisfied with any other remotely true answer. I'm not marrying you for money or political advantage or access to your magic or some sort of exotic fascination with humans, and those are the sorts of thing that sort of person finds plausible."
"...I very much wanted to punch something, my better nature preferred that I not go punch the person who was cruel to you, and the floor was available as an alternative. I didn't intend to crack it and I'm somewhere between embarrassed and unsettled that I did. I - feel very protective of you."
"I'm not entirely sure," Stalas admits.
"Aren't you going to find out? Can I help?"
"Did you have any particular avenues of investigation in mind...? Well, we can talk about it after you meet Caridin, anyway."
"I'd love to!"
"Oh wow!" says Dagna, beholding him. "How do you fit into your house?"
"There is a side door," says Caridin.
"How do golems work? And, and what is lyrium exactly, why doesn't anyone know that?"
"...A very good question," says Caridin.
"Well, it looks like those two are going to get along," says Stalas, as Dagna advances into the workshop with shining eyes and a barrage of questions.
Dagna is an intensely curious person. Caridin seems to appreciate this, even though he often doesn't know the answers to her questions. What is lyrium? Well, it has these properties, but no one knows where it comes from. How do golems work? Well, the answer to that is an entire specialized education, but here are some interesting ideas about golem armour like Stalas's.
"So, someone's going to be repairing my floor over the next few days, but after that do you want to move into the palace with me? To whatever extent I can even say I live at the palace. Maybe I'll start sleeping more eventually when I have less to do."
"Yes. And - I mean - one, I'm a prince, I can't just go assaulting people every time they annoy me, I have responsibilities. Two, I'm apparently some sort of axe-crushing floor-cracking force of nature and should probably avoid punching people while angry. I keep meaning to investigate what new properties this glowing thing has actually given me, but there's so much else to do..."
"Unfortunately I don't think you can be much help with the sort of thing I've been doing, it's mostly things like telling Lord So-and-so very nicely that he should quit defrauding merchants, leans very heavily on my particular combination of princely social authority and immense personal charm."
"Tomorrow you should see about designing a swan to have engraved on an ear ornament," he says, stifling a yawn. "And I'll get someone to make you earrings with the Aeducan seal... earrings aren't very popular in Orzammar but there must be someone around who knows how they work. Oh, would you look at that, I'm a little bit tired, maybe I'll bother to sleep tonight."
"There's an enormous elf in the palace asking Bhelen for troops to fight against the Blight," says Pell.
"...um?" says Stalas.
"He's a Grey Warden and he's nearly as tall as I am!"
"Um," says Stalas, picturing this.
"I thought you two might want to know," says Pell.
"Yeah, uh - good thinking," says Stalas.
Pell holds his hand out about six feet off the floor. "He was literally this tall."
"Where the fuck do you get an elf that big?"
"I don't know!"
"Anybody with the ability feels really warm all the time and will be more comfortable with a frost amulet." She pulls her frost amulet out of her shirt. "...I have a lot of weird magical powers and one of them thinks that you are slightly closer to ghouls on the regular to ghoul spectrum than most people I meet, or something. The same disintegrating thing can fix that too."
"I'm not sure if it'll pay attention to whether you want to keep... whatever it is... or not, but it might. The disintegration applies to giant spiders too but it used to leave the edible parts behind, so it's not necessarily incapable of telling what is and is not preferable to disintegrate."
"So, I'm from another world. It's really different in a bunch of ways but the relevant one is that all the magic we have is artifacts. Artifacts happen sometimes when somebody dies; their favorite possession might become an artifact. And if you touch one you get a benefit and a drawback. I was in an accident and six of them - or maybe seven one of which is really discreet, that's still possible - fell on me. One of them sent me here and let me copy to other people any pair of effects, touch to put on and touch to take off. One of them killed all my senses that work at range so I'm blind and deaf and anosmic and gave me a different one, which is sort of a where-stuff-is-and-what-it-is which works for a couple hundred feet in all directions. One of them lets me speak and understand and read and write all languages and fortunately it overrides the deafness and blindness - for language only; and if I could see, I'd be unable to distinguish faces visually. One of them lets me disintegrate spiders and darkspawn and darkspawn substances on contact, maybe other things too, haven't lined up a lot of unpleasant creatures and patted them all on the head or anything; and it makes me really warm, hence the frost amulet. One of them lets me regenerate and makes it incapacitatingly painful to be around music even though I'm deaf. And there's an advantage I haven't discovered to match a drawback I don't want to discuss."
"...Okay," says Tev. "Well, one day I was grabbed off the street by some crazy blood mages who were trying to make a golem-person or something, and they killed a few dozen people and infused me with lyrium, and now everyone I meet wants to tell me I'm tall for an elf, like I somehow haven't noticed."
Bhelen looks a bit caught off guard, but he'll deal with it. "Stalas." He looks at Annie, and inclines his head. "Atrast vala, it's a pleasure to meet you."
"I've been speculating that the reason plants won't grow under rune lights has something to do with the kind of light. When I've learned more I'm going to try to make a full spectrum rune light, and that might help. It'd be another thing entirely to get the infrastructure to mill wheat or make enough lights to satisfy an orchard, but it'd work for potatoes and squash and strawberries and things like that."
"I don't know. I don't really understand the caste system; if this were my world I could just sell the rune lights and explain what they did and anyone who felt like taking up farming could get one, but I get the impression that new careers don't come up very often and aren't that easy to break into here."
"Is that a thing? Then yeah, I guess that's the obvious solution, if there's a bunch of people without a caste-approved job lined up for them already. I don't have a strong desire to personally manage a farming corporation, I could just let them have the lights and some seeds strictly so I feel less indulgent eating bread for breakfast."
"There might have been an offhand mention in a history book that I didn't have any context for... but not really? I'm from literally not this world. And my understanding is the caste system doesn't apply to me because I'm a human so it didn't seem urgent."
"Having the casteless farm is an elegant solution, but I suspect many would turn up their nose at buying food from them," mutters Bhelen, sort of mostly to himself. "But I think the lower castes that don't get imports from the surface wouldn't, and that could open the doorway to more - we'd have to be careful about keeping a monopoly on the market, because otherwise some merchant would snatch the chance and the castless would be back to being trapped in Dust Town..."
Rica squeezes his hand.
Rica clears her throat. "The, casteless are considered - dirty, unclean. Unfit to work in, most legal jobs." Her voice wobbles a bit, and it's Bhelen's turn to squeeze her hand. She smiles at him, a little. "Most turn to begging or, stealing or working for the Carta as - thugs, or smugglers, or. Other things. The lucky ones can become noble hunters, or, get paid coppers working long hours for a merchant."
"Remember when I said, you don't get rich while casteless unless you're some flavour of criminal? The Carta is the banquet," says Stalas. "Oh, speaking of productive occupations for the casteless - Bhelen, what do you want to bet we can get the Assembly to agree to let them into the army? And then separately send Annie around to give darkspawn disintegration powers to any soldier who wants them."
"It's illegal to buy things directly from the casteless," explains Bhelen. "And separately, there is the problem of people finding getting food from the casteless distateful. The... humans idea has some merit, but I'm concerned about Orzammar becoming too reliant on humans for a societal problem we really ought to solve ourselves."
"If the only legal bottleneck is ownership per se then you wouldn't need many humans. Just a handful to go to wherever the farms were, hand over the money, pay some dwarves to carry their stuff, take it to a grocery store, get some dwarves to actually handle the retail end. I can make sure to advertise that the hope is that dwarven classism will not be profitable for long. But if you can't just wave your hand and make it legal to purchase directly then I think declining to involve outside parties to whom that rule doesn't apply will accomplish very little except delay for the casteless."
"I haven't had many dealings with the surface, but I've overseen some, and elves seem to be treated like the casteless, of the surface. And humans are in a place of strength, and some might attempt to use the opportunity to, say, spread word of their religion, or expect that because we let them have this in, they can have others. I expect elves would on the whole be more grateful and loyal, and if we make a point of hiring elves we might gain a set of allies on the surface. I don't see comfortable human merchants considering us allies at all, just marks to be exploited."
"Yeah, agreed," says Stalas. "Speaking of the surface, though, that Grey Warden wants Annie to accompany our troops to Redcliffe so she can hand out darkspawn disintegration to everyone. I'm not sure how soon that's going to be, but it'll certainly be a chance to meet some elves, if they're drawing on all the old treaties, and it sounds like they are. Can I go along without putting myself in charge of the army? Not that I object to being in charge of the army if that seems like the best place for me."
"You can almost certainly go along without being in charge of the army," muses Bhelen. "Whether or not to put you in charge of the army is another thing that I'll need to think about later. Hiring elves while at Redcliffe sounds like a good idea, though then we have the trouble of getting them back to Orzammar, but crops take time to grow anyway, so - how long do the planned surface crops take to grow, do you know?"
"...First of all, I haven't even invented the full spectrum rune light yet, let alone tested it. It's possible it won't work at all and in that case I won't have a job to offer elves I meet. Second of all, I wasn't a farmer and didn't frequently interact with them in my world, so I'm operating on extremely layperson knowledge. I know a potato will sprout if you just leave it in a cupboard for a few weeks, but I have no idea how long it takes to turn some of a potato into multiple potatoes. Less than a year - actually, if farming gets big enough you might be able to export crops by timing them right. There's no seasonal variation down here and you can have things in the middle of winter they can't get until summertime. Certainly you'll be able to do two, maybe more, crops of most things in a year."
"I have a guess about why regular rune lights don't work and a few days worth of admittedly promising education in runecrafting. If runes just don't do the thing I have in mind or plants are allergic to magic light it won't work. That doesn't mean nothing will - maybe between my having ever seen a lightbulb and Caridin knowing how to make things we can figure out how to make a lightbulb - but it would certainly put the time horizon of the project a lot farther in the future."
"Eventually you'll want plants to test on," Stalas puts in. "Might be a good idea to figure out where we're getting those ahead of time. As long as you're Caridin's semi-official apprentice you should be completely set for actual runecrafting materials, but the books are a good thought. Do you already know where she'd get those, Bhelen, or should I go solve it?"
"...You might not want to tip off whoever sells you plants that you're going to start competing with them. Plants you can grow from the food part include potatoes... garlic... onions... I'm not sure if you can do it with carrots. Strawberries, raspberries, anything with seeds in it, but it'll be harder to get a seed to sprout than a potato eye."
"I think so. They sprout even if you don't want them to, they don't get very tall or sprawling, I think they can tolerate reasonably chilly temperatures which I'm assured are present down here, they're really nutritious, they're easy to harvest and plant, and they're a starch and you have no starches in the native diet."
"It'll take some time to quietly gather enough potatoes to farm without tipping off our suppliers, but I can keep a small supply on hand for when you're ready to test the runes. Let me know when you'd like me to begin sneaking them in en masse for growing."
There he goes, assuming Annie can definitely do that thing.
Bhelen smiles a bit, then says, "Now, anything else? I think I can use the Blight as an angle to get casteless into the military, but I believe I need to talk specifics with the Grey Wardens first to figure out my angle for the Assembly, so not yet there, Stalas."
Unfortunately, the state of the art is not super great. Apparently rune lights don't even come in different colors; she's going to have her work cut out for her and probably can't get them completely sussed out in the next week. Maybe the books will help; maybe Caridin's not up to date? He was in a cave for, what, a thousand years?
Stalas comes back!
He approaches the house carrying a small bag of books in one hand and an enormous sack of lamps slung over his shoulder.
"I remembered that you asked me if they came in colours, and it looks like they don't come in colours on purpose, but every smith has off days, right? So here are all the most weirdly-coloured lamps I could find. And! I also remembered what you said about 'sunburn', so when somebody saw me buying faulty lamps and asked if I could take one off their hands that they had to stick in a cupboard because it kept giving them a funny rash, I said absolutely."
Caridin gives Stalas a look. Stalas shrugs.
"It's not an option I'm going to advocate for, but it's an option. Or not getting the smith's help and seeing how far you can get on your own?"
"I can tell it's different but I don't know how to make more of them be different... It's a texture thing, probably not the shape of the rune or anything like that. Maybe it was made with weird lyrium, or a different kind of underlying rock..." She inspects the other lamps to see if any of them are similar along any axis.
"Are there even different kinds of lyrium?" wonders Stalas.
"It's hard to say. There are differences between different veins, but I haven't heard of any application where those differences become substantially significant."
"Insubstantially significant, though?"
"The difference between a very good rune and a perfect rune can rest on how well you understand and account for the slight differences between otherwise interchangeable materials. But to return to the subject of this lamp, it appears to cast a very weak light, which could potentially be a materials problem, but if I understand the thread of your conversation correctly, it is in fact casting a strong light that is visible only to plants?"
"I think that's the idea, yeah," says Stalas. "We don't know for sure."
"Then I would guess that the problem is not the materials but the process. A problem with the materials could produce a stronger or weaker effect, or make a rune fail entirely, but the process of crafting and the way in which the lyrium interacts with the substrate are what determine the nature of the effect."
"But wait, if it's the way the lyrium interacts with the substrate, then wouldn't the substrate matter a lot? Or can you do all the same things with, I don't know, soapstone, that you can do with iron, in the exact same ways? That sounds ridiculous. What if the smith picked up one thing when they wanted another? Would that be a materials problem or a process problem?"
"Stone and metal do require different processes, and different stones and different metals are different yet again. But while even I have been known to pick up the wrong stone once in a while, it would seem impossible not to notice... a very thoughtless smith might have used a different substrate than they intended, I suppose, and that could produce this kind of result while being technically an error of material as much as process. I do not know if that is what happened here, but it is an interesting thought."
Stalas describes the colour and brightness of every lamp. Greenish, bluish, purplish, pinkish, reddish, orangish, yellowish, and the weirder ones like the one that's really strongly blue and the one that's a mix of red and kerid, which is also the point at which Annie learns that the old dwarvish language has a basic colour word for infrared.
If she pores over the lamps a lot, armed with an understanding of how human vision works, she'll probably be able to make some pretty strong guesses about which variations on the basic textural pattern of a light-rune correspond to which frequencies of light. It's not exactly nice and neat, but there's a basis to work from.
"Maybe I should just make a ton of light runes," muses Annie. "At least as many as I did frost amulets. And see if any of them seem similar to these. Maybe if I layered a lot of different-colored ones it'd get a bright full spectrum lamp. I think the primary colors of visible light are... red and green and blue?"
Annie spends a lot of time in the workshop over the next couple of days whenever she's not eating or sleeping or practicing sign language, making lights and many-runed lights and Slightly Incorrect In Various Ways Lights and getting confirmation from sighted people about their colors while she inspects their textural results.
"Well, in my world we don't have mages. People do all dream, though. Is it likelier that we have a Fade and just haven't noticed it or that we don't have one and dream for different reasons? In the latter case is there a way to tell if I'm attached to the Fade now?"
"It seems exactly the same. I fall asleep and strange sequences of events play out in my head and my ability to detect how strange they are is suspended and they can be very emotionally affecting, positively or negatively, for what may be sensible or insensible reasons. Sometimes one mostly-coherent sequence of events bleeds into another and I don't notice the transition until I'm recalling it later. And dreams in general are very hard to remember, especially shortly after waking up, but sometimes one or part of one will be clear."
"Dwarves don't dream," Dagna puts in.
"Yes, and I find that very curious. I don't have an alternate explanation for how dreaming might work, but if you have no other signs of magic in your world except for these artifacts which work in a completely alien way, then I have no idea whether it makes more sense to say that you must have arrived at the same result by an alternate route, or that you have a secret hidden Fade and no mages with which to access it more openly. I can easily check whether your spirit enters the Fade when you sleep, though; I would just need a little bit of lyrium and your permission to enter the Fade while you sleep and search for your spirit there."
"Is it true that there's lyrium in the Fade too?" asks Dagna.
"Yes," says Metella. "I've seen it there myself. The Fade is... very different from the material world, but lyrium is one of the most material things in it."
"What do you mean, 'most material'? How does materialness come in amounts? And if the Fade is full of lyrium how come mages don't grab it and take it home with them?"
"Well... normally I'd ask if you've ever tried bringing an object out of a dream into your waking life, but I guess that doesn't apply here... entering the Fade isn't like stepping from one room to another, though. It's more like imagining yourself in a different room, so completely that you experience it with all the depth and immersion of actually being there. But your body stays right where it is, and you can't bring anything back."
Dagna nods along to this explanation in utter fascination. Metella smiles.
"As for materialness, well, most of the Fade behaves a lot like an imaginary place: it can change in response to your thoughts and feelings, details might shift around, objects can appear and disappear while you're not looking. But lyrium in the Fade is more stable, as though it's 'really there' in a way that most things aren't."
"I know of someone who did it recently to rescue a child from demonic possession, although that's hardly the everyday use case. I might do it to find out whether your spirit enters the Fade when you dream. I've done it to consult with spirits - the spirits that inhabit the Fade naturally, that is, not the spirits of nearby sleeping people. There are other uses but I'd have a hard time explaining them to someone who's not a mage."
"Attempting to experience the material world doesn't sound so bad," says Dagna.
"It's bad when you're an embodiment of the concept of anger," says Metella.
"I guess I can see that."
"And there can be subtler problems. I recently met a desire demon who wanted to experience love, and decided to pursue that goal by using her magic to immerse a human man's waking mind in a dream of a false life where she was a human woman and they were married and had three children."
"That's so weird," says Dagna.
"I suppose it is. Anyway, I wish I'd been able to suggest that she try making friends or pursuing romance without the use of mind control, but she wasn't interested in rethinking her choices and there weren't very many good prospects available even if she had been. I ended up having to destroy her."
"They don't remember the very beginnings of their lives any better than humans do. People have sometimes seen things that looked like they might have been unformed spirits, but the trouble with seeing an unformed spirit is that if it doesn't have a strong sense of self yet, it can be shaped so thoroughly by your observation that whatever you happen to believe about it can become effectively true. Maybe even to the point of altering its memories. It makes it hard to ask them where they came from."
"Demons and spirits are... hmm. I would say that demons are a type of spirit that works in most of the same ways as other spirits, but with some important differences in... I could call it their approach or their powers or their nature; those things are somewhat interchangeable when dealing with spirits."
"Only mages are traditionally susceptible to demonic possession," says Metella. "I've never heard of a case where someone other than a mage was harmed by their spirit's presence in the Fade more significantly than simply having a nightmare, which can be upsetting but isn't harmful beyond that."
"Isn't that what templars are for?" says Dagna.
"Yes. There is an order of knights specifically dedicated to making sure that mages don't use blood magic or summon demons. They're not without problems of their own, but they do mostly succeed at their job."
"Ick," says Dagna.
"Yes," says Metella.
"Wait," says Dagna, "if it's a magic thing and not an actual blood blood thing, does it make a difference if the person is a dwarf?"
"...I'm not sure," says Metella.
"Well, could you test it?"
"I am technically able to, but that would be blood magic, which is illegal."
"Not in Orzammar!"
Metella pauses.
"Is there any reason I couldn't publish them?"
"If you ever wanted to visit a Circle, being known as that dwarf who does research on blood magic might make you unwelcome there."
"Oh." Dagna looks conflicted. "But it's interesting!"
"Not easily, not to the necessary standard," says Metella. "Mages who are known to have done blood magic are almost invariably killed. As a Grey Warden I have some protection, but if I ever want to return to the Circle of Magi in Ferelden, I cannot be traceably associated with this sort of thing."
"Are you saying it's addictive?"
"It might be. Or maybe it's just that you already have to be a little bit irresponsible to do something that you know will get you killed if you're caught. The trouble is that I don't know. Careful small-scale tests of power are one thing, but I'm very, very reluctant to entertain the idea of actually using blood magic in combat."
"Is any other magic addictive?"
"Not that I know of, unless you count demon summoning, where the more straightforward explanation is that once you have been possessed by a demon you probably aren't in control of your actions anymore. And in fact, templars get addicted to lyrium, but mages don't."
"Wait, really?" says Dagna.
"Yes. And it doesn't necessarily help to stop taking it. You don't see many old templars or ex-templars. After the age of about forty or fifty, continued lyrium use will have killed them, and if they try to stop taking it the withdrawal is often fatal as well."
"I've heard that careless enchanters get a bit addled, but nothing like that!"
"Dwarves are different."
"The templars are part of the Chantry. While it's possible for mages to support themselves by doing magic, we're not very popular because of demon- and blood-magic-related reputational effects, so most of the income of any Circle comes from selling enchanted objects made by the Tranquil."
"Yes," says Metella. "It's worse than it sounds, actually. When I said that people caught doing blood magic are almost invariably killed, the thing that happens the rest of the time is that they're made Tranquil. And every mage, when we graduate to full mage from student, has to go through a test called the Harrowing, the details of which are secret. If we fail, we're made Tranquil. If we choose not to be tested, we're made Tranquil. The test itself is... reasonable in theory, but implemented in an unnecessarily dangerous way, so sometimes students are hurt or killed by it."
"No kidding!" exclaims Dagna.
"No. It is actually dangerous to be around an untrained mage, but not after they've learned basic control, which doesn't usually take longer than a year or two. After that, keeping them separate from their families is totally unnecessary, except I suppose that it makes it more difficult for their families to decide they are being mistreated and try to rescue them, which I suspect would be a concern if family visits were allowed."
"...So, sometimes a child turns up with an admittedly dangerous condition and needs help and a year or two without unsupervised visits, and this help comes in the form of literally kidnapping and imprisoning them for probably the rest of their lives and then turning them into an emotionless zombie slave if they step out of line, with 'line' defined by religious fanatics who are willing to die young in order to stand ready to defeat rogue mages."
"But that's horrible!" says Dagna.
"It really says something about the state of the world that straightening out the Circles isn't especially high on my priority list right now," says Metella.
"I expect Tev already asked if you'd be willing to distribute the darkspawn disintegration power to the army we're assembling against the current Blight," she says. "That's my first priority right now: save the world from the immediate threat. After that, I want to restore the Grey Wardens of Ferelden to sustainable numbers, and ideally find a way to stop Grey Wardens from dying so young, which might involve experimenting with whether your purification magic can make someone stop being a Grey Warden, but I don't want to start on that yet because we're going to need every Warden we have if we want to stop this Blight before it turns Ferelden and Orlais into a repeat of the Anderfels."
"How does that work?"
"What makes a Blight so dangerous is the large-scale coordination between darkspawn. That coordination is accomplished by a creature called an archdemon, which resembles a dragon with a bad case of the taint. The archdemon controls all the darkspawn, and when it is killed, its spirit travels to the nearest darkspawn and reshapes it into the form of an archdemon to replace the body it lost."
"So a Grey Warden...?"
"Has enough taint to draw in the archdemon's soul, but not enough to sustain it. Both the Warden and the archdemon therefore die permanently, as long as a Warden is the closest other tainted being to a dying archdemon."
"Anyway, I'm happy to tap long lines of people with any combination of magic powers they'd like and perform smaller scale experiments," says Annie. "As long as I can bring my fiancé with me and he's worked that out with his brother so it shouldn't be a problem."
"I want to find out what all the glowing is about!" says Dagna. "Does Tev glow?"
"I haven't caught him at it."
"Prince Stalas glowed in front of everybody at a Proving, and they say he ripped an axe right in half!"
"Tev is unreasonably strong even for a person of his size, not that there are very many of those to compare to," says Metella thoughtfully.
"I don't think I can stay longer than another week; we still have to look for a clan of Dalish elves in the Brecilian Forest to ask them for their contribution. After that and another few relevant errands, we'll be returning to Redcliffe to join the assembled armies. If we don't decide to ultimately host the gathering somewhere else, which we might. But unless you want to cross most of a country with us, I don't think it would do you much good to follow us out of Orzammar."
"It's not that I need to invent it particularly quickly but that its use for its intended purpose will need some non-dwarf participants I was hoping to hire while I was on the surface anyway. I'm trying to invent a light that will let plants grow underground and then I'm going to give them to the casteless, but somebody has to stand between them and the other dwarves and hold the money symbolically so it's not illegal for them to sell their plants."
"Not in the sense of where it comes from or why it behaves as it does. I'm sure we know things about it that are obscure or entirely unknown to you, and I'm sure the reverse is also true."
"I want to find out! Annie, do you think Prince Stalas will help? I'm sure figuring out what's going on with him will be a big help in understanding lyrium as a whole. He can do things with it I've never heard of anyone else doing!"
"That doesn't count?"
"I wouldn't try it in front of a templar, in case they got confused, but it wouldn't be blood magic as such."
"I could explain a more complex process more easily by listing the steps and explaining what it was meant to accomplish. For example, I could tell you that casting a spell with a staff involves channeling power through the staff. With this... well, imagine trying to explain how interacting with the material world works to someone who doesn't have a body. The explanation references senses and capabilities that the listener doesn't have, and there just isn't a way to get across what you really mean by 'picking up a rock', however much detail you go into about moving your limbs around. Except that in the case of magic I also have to explain it in a language mostly used by people who don't have magic either, so most of the ways mages talk about magic even to each other are limited by our insufficient vocabulary."
"...Well, keeping in mind what I just said, I'd happily put in a word for you with First Enchanter Irving on my way past," says Metella. "If you're as interested in magical theory as all that, I don't see any reason to discourage you."
Dagna beams.
"Either they start doing uncontrolled magic - moving things around without touching them, creating localized temperature and weather effects, sometimes other things - or someone finds them using magic. But mage-finding spells like that are unfortunately not very reliable. There are a handful of children every year who get possessed by demons because the demons noticed them before anyone else did."
"The nature of spirits and the Fade makes that more difficult than you might think. A spirit could tell me they saw a mage nearby, if they remembered, but they might not know whether the mage was a child, and they almost certainly wouldn't be able to give me any useful information about the physical location of the mage in the material world. And 'nearby' in the Fade is loosely related to physical location, but the correspondence is nowhere near close enough to navigate by."
"Still. I have an impression of how I might send someone, a dwarf or just a non-mage, into the Fade in waking life. I don't know if it would work, and if it failed it might be harmful, and if it succeeded I would expect it to be less dangerous than entering the Fade as a mage because non-mages can't be possessed by demons, but more dangerous than dreaming because it would be... less imaginary. Someone who dies in a dream wakes up again. Someone who died in this kind of trip to the Fade might not."
"The current Regent made a lot of questionable choices and now Grey Wardens are officially outlawed, in the middle of a Blight, in the exact same country where the Blight is starting," says Metella. "And if he continues making questionable choices, Ferelden is going to end up fighting a civil war and defending against a Blight at the same time. Even if I manage to get the Blight out of the way, I do not anticipate making much headway in reforming Ferelden's Circle while Loghain Mac Tir rules the kingdom."
"The former king made some questionable choices of his own that led to him dying in battle a few months ago, and there were Grey Wardens at the battle. The official story is that we betrayed the king to his death. What actually happened is that we were all supposed to fight some darkspawn together, the king and the Wardens and the Fereldan army and Loghain, and then about a hundred times the expected number of darkspawn showed up, and when Loghain received the signal to attack, he retreated instead, leaving the king and nearly all of the Wardens in Ferelden to die. Whether that's because he thought attacking the darkspawn at that point would be throwing lives away, or because he wanted the king to die so he could take power, is a question only he can answer. But the story he put out about the Grey Wardens... leaves a few things out, at the very least."
"Our other best plan for the sick person I'm thinking of might be even more of a long shot than that, so it could still be worth one of us escorting you to Redcliffe to see if you can help. His name is Eamon Guerrin and he might be very important to the future stability of Ferelden."
"Legendary miracle cure?"
"The Urn of Sacred Ashes."
"Is this an Andrastian thing?"
"I'm afraid so, yes."
"...I meant, like, do you have a weight limit, do you have to be looking at the thing, how precise is the detail you can do, can you shear apart or twist or otherwise move solid objects against themselves or do they have to move as units, can you indirectly set things on fire with friction or is it slower than that and if slower how slow."
"I'm trying to say that if I tell you that sort of thing about my telekinesis, you shouldn't let that affect your expectations of anyone else. So it matters whether you're asking because you want to know what I can do in particular, or because you want to know what mages can do in general."
"...I would summarize the limits of my telekinesis as 'precision, power, speed: pick two'," she says. "I've never heard of anyone else whose telekinesis was anywhere close to as good as mine, but I also have no reason to think that what I can do now is the absolute limit of what can be done."
"Anyway. Besides that... I think the theoretical limits of magic are mostly unexplored," she says. "Partly because lyrium is expensive in large quantities and you can't really do anything on a very large scale without it. Partly because the templars are an inhibiting factor to research, and in Tevinter where they don't have templars everyone seems to be much more interested in doing politics and killing each other."
"Mages are more common among elves than humans, but there are fewer elves... I don't have statistics on hand, but I'd expect the combined ratio to be something in the neighbourhood of one in a few thousand. I'd be very surprised to hear we were as common as one in a hundred or as rare as one in ten thousand."
"Again, I don't have statistics on hand, and any number I give will be off by some unknown amount because only the qunari know how many qunari there are. But I'd say that between humans, dwarves, elves, and stray qunari, there are probably about fifty or sixty million people on this continent."
"They're a two-wheeled rider-powered vehicle. Caridin's working on some to export; if they catch on they shouldn't be too hard for surface smiths to copy. They're probably not helping the population that much though, I was thinking more like farming technology. Fertilizers I don't know how to make and harvester machines I never saw in my life."
"It's going to be a bird; my last name is the word for a particular kind of bird. Where I grew up engaged couples wear something on one ear and then add another to the other ear when they get married, and here it's apparently customary to wear crests, so I'm going to have Aeducan crest earrings and Stalas is going to have swans but I need to make a reference."
"The simplest kind just have a post that goes through the earlobe - I'll have to pierce my own ears, I guess - and then a little clip thing on the back to prevent them sliding out, and the decoration part on the front. How small can you make an Aeducan seal?"
"Can you see these okay? Do you like them?" she asks Annie.
"Their wings are structured differently. Bats have the equivalent of fingers spread out all through the wing and birds have the equivalent of an elbow here," she points at the main bend in the swan wing, "and a wrist equivalent here-ish, no fingers or anything in where the feathers are spread out. Plus their legs bend completely differently."
"Okay, so that's a small-scale version of evolution, except that people aren't usually the ones doing it. Animals die a lot in the wild, and the ones that don't are the ones that get to have the next generation, so animals are changing really slowly all the time to be better at resisting diseases and the local weather and predators, and at finding food and water and shelter and mates. They're trying to do all these things at once and there's a lot of luck involved, so it happens really slowly; people breeding things can get specific traits faster because they can concentrate on just that, make sure nothing else kills the animals they're looking after, and micromanage which animals breed with which other animals."
"That makes sense," says Dagna. "So, wait - the same thing to start with turned into lizards and birds because different things were happening to them? How does that even happen? How do dragons fit into this? Some lizards tried flying one way and got birds and some tried flying a different way and got dragons? But I guess I don't even know if dragons are properly lizards, if birds are then dragons could be secretly bats or something, how do you check? Are bats birds? I mean lizards?"
"I actually don't have a clue how dragons happened, because gaining limbs is pretty unusual and mostly only happens if something is evolving to stop being a swimming thing and start being a land thing. Losing limbs or changing them into a different kind of limb is much more common - that's how lizards turn into snakes or some kind of mammal turns into bats. Things might work differently or have exceptions here compared to my world, although if horses and dogs exist and are bred that implies the basic idea's still working. Dragons might not be lizards at all, they might just be something else with scales and stuff. Or maybe somebody made them without all the steps in between somehow. Anyway, bats aren't birds or lizards, bats are mammals, like we are, or nugs. I'm pretty sure mammals have been a different thing from reptiles or birds for a really really long time. Bats and birds had to do flying separately - so did bugs. But it happens a lot because it's really useful to fly, and it's still useful if you can only kind of fly, it lets you fall out of trees safely if you can just sort of glide and that means you can get away with moving around up there more recklessly and leaping away from anything that wants to eat you. And then - this takes millions and millions of years - eventually if enough of the glidey animals don't get eaten and gliding keeps being useful you get flying!"
"Mm-hm. And plants do this too... and diseases do it, which is less good... Oh, and there's also an actual reason why stuff has similar traits to their parents, living things are made of teeny tiny cells and each one has really tiny instructions written in a weird chemical code in there and those get replicated every time somebody grows a new layer of skin and needs more cells, or if they have a kid - most species it's half instructions from each parent."
"Um, I can try. I'm not really a biologist. So - if you look at a living thing or for that matter a recently dead thing under the microscope, it's divided up into little bags of mostly water. Trillions of them. And some things like bones and hair that are other stuff, but like, the meat parts are little bags, called cells. And those have littler things in them that act like tiny organs for the cell. And one of them is almost like the cell's brain, like, it's not smart, but it tells the cell how to do cell things and how to make cell stuff. And every cell in a specific living thing has the same memories written into every cell brain thing. And they are written very very small because you have to fit these inside tiny organelles inside tiny cells and you have trillions of them. The smallest things stuff can be made of are called atoms... well, the smallest things specific stuff can be made of is called atoms, like, the smallest amount of gold you can have is one atom of it but actually the atom has parts - anyway two or three or a bunch of atoms together are a molecule and that's how you get stuff more complicated than gold or whatever. And the instructions are a molecule. It's shaped like a twisty ladder, we just found that out pretty recently... And there are four different ways the molecule can be at each rung of the ladder and they spell out coded instructions for how to be a cell in a living thing and they're different for everyone except identical twins."
"It's a tool for looking at really small things, it involves lenses. Sort of like a telescope? Only for things that are nearby and tiny instead of far away and regular sized. You can see cells that way but not atoms, they had to figure out atoms differently."
"I don't know - I'm really sorry, I never focused very much on science in school, and I didn't have time to memorize any textbooks before the accident. Every day I'm taking some time to write outlines of things I know that might not be known here so I can eventually write books and share them around but they're all going to be layperson's knowledge based on pure unprepared memory."
"It might be pretty hard, because what they teach in school is almost all about results and not about how any of the things were learned. I think my world is hundreds, maybe even a thousand, years ahead of this one in technology, and that's at their pace; here you have Blights to deal with that my world doesn't. And, even if I remember things right, they might be mistakes; scientists sometimes make those when they're finding things out. But I still think it's better than not trying to share the knowledge. So I'll write a book on what I remember about biology and what I remember about physics and so on."
"But by that logic you could justify carrying almost anything. I landed in the Deep Roads," Annie points out. "Maybe you should carry three weeks' rations and things to start fires with. I suppose you already have the languages thing, I was very glad to have that..."
"And there's no way I could think of everything that might possibly kill me if I was suddenly transported to another world and then carry around enough supplies to deal with it all, but I can carry around enough notes to write a book about everything I've learned, probably. I can try my best, anyway."
"It's not just power output, although power output is definitely the most obvious sign, it's... if you put a drop of maximally concentrated lyrium potion and a drop of Stalas's blood in front of me, and I didn't know anything about either of them to begin with, I would identify the potion as a dilute or impure extraction of the magically active ingredient in Stalas's blood. Stalas's blood is, or at least contains, a more... advanced, powerful, concentrated, form of lyrium."
Metella gazes thoughtfully at the drop of blood on her dish, now inert, its power expended.
"I want to have six months uninterrupted to study this. With multiple other samples to compare it to. Humans, elves, dwarves, qunari, mages and non-mages, Grey Wardens and non-Grey Wardens, you and Tev. I want to know what happens if you purify Tev, too, but there simply aren't enough Grey Wardens available to risk losing one..."
"That's really dangerous even when there's no lyrium involved!" exclaims Annie, diving for her notebook to scribble blood typing on a list. "People have different kinds of blood and you can only use blood that's the same kind as yours and I have no idea how blood type testing works!"
"Annie's blood seems to dilute yours. Dagna's blood... seems to turn into yours, almost. Tev's blood and mine... I'm not sure what I'm looking at in either case, but I can tell that they're different."
"Technically it does not. It might still encourage people to acquire large quantities of dwarf blood unethically if the source of 'super-lyrium' was widely known... and I wouldn't want to mention to a templar that I was carrying blood to use as a power source regardless of the technicalities."
"If my blood turns into Stalas's blood does that mean if I put his blood in my blood not outside of me I'd turn into a Stalas? I sort of want to try it. Even though it's horribly dangerous. Maybe if I had Annie's healing magic...? Or maybe if somebody tried it who already had Annie's healing magic?"
Stalas comes back in late afternoon with a lightly armoured dwarf.
"Hi, Annie! This is Sigrun, she didn't take the healing originally but she's willing to try it along with the weird blood thing."
"Hi," says Sigrun.
"She also doesn't mind if we wait for Dagna and Metella so they can watch and offer advice."
Metella calmly accomplishes the transfer of some of Stalas's blood into Sigrun. It's a bit messier than a proper modern blood transfusion, but not enough to alarm anyone.
Also, because of everything being more open, it's much more obvious when Sigrun's blood starts to glow.
"I'm glowing," she observes, looking at the cut in her arm. "When we just did drops, they didn't glow. Metella, are you making me glow?"
"No, you're glowing all by yourself," says Metella.
"This feels weird," says Sigrun. "It doesn't hurt or anything, though."
"Glowy?" suggests Stalas.
"Yeah. It feels glowy. That sounds stupid but it's the best I've got." The glow has reached her eyes by now. She blinks a few times. "Okay, so when do I get to test if I have weird powers now? Anybody got an axe for me to crush?"
Sigrun holds the object in her hand and squeezes it. It doesn't look especially crushed.
"Hmm," says Stalas. "What about if you..."
"Huh," says Sigrun, nodding thoughtfully, "yeah." She squeezes the metal again. It crumples.
"It was just kinda obvious what you meant?" says Sigrun. "I have no idea how to say it either, though. Maybe it's a glowy lyrium person thing."
"We do appear to both be glowy lyrium people now," says Stalas. "Although I think I want to wait a few days before I do it to anyone else, in case you keel over or lose your glowing ability or something."
And, really rather soon, she gets packed up - clothes and spare frost amulet and notes and paper and pen and the most promising rune lights that she may as well test if she can - so they can tromp out into the surface world.
"And one shouldn't look directly at it," says Annie, settling herself on her golem vehicle. (It would be much pleasanter to be carried by Stalas but a lot of this snow is deep enough to completely engulf him and Kador will have comparatively less trouble keeping her able to breathe.) "Although I don't know if that applies to golems. ...On my world people do sometimes go into the sky in a controlled fashion."
They set off for Redcliffe, with Tev in the lead. Since out of the five of them only two need to sleep, Hesta can carry Annie and Kador can carry Tev during the night; and they brought Stalas's golem armour, although he prefers to carry it rather than wear it unless he is about to be engulfed in a snowdrift or fight a darkspawn. There is a pleasant absence of darkspawn to be found on this trip, though. All in all, they make good time.
Annie works on her book on the way; one advantage of being carried by Hesta instead of Stalas is that Hesta's a really smooth ride and she can scribble things like "airplanes... helicopters... internal combustion engine" and fill in notes to self about what she remembers of these things in between.
"Yeah, I suppose we could go shopping for seeds and stuff so Bhelen doesn't have to source them. And so I have a better idea of what to recommend in the event it works; I keep just saying 'potatoes' but for all I know there are more suitable plants here that there weren't in my world."
"So," he says on the walk back to the village from the castle, "that was the Arl of Redcliffe you just healed, and his wife who thanked you for it. The arl's son Connor has the mage talent, and they were keeping it hidden and having him taught in secret because they didn't want him taken to the Circles. Well, his secret magic tutor was a blood mage hired to poison the arl, and when that started happening, the kid made a deal with a demon. He was too young to know better. The demon possessed Connor, kept the arl just barely alive, and started using magic to kill people and make their bodies into puppets to kill more people. I'm not really sure why. For fun, maybe."
A side effect of this situation is that Stalas and Annie get really good deals on plants without a whole lot of questions asked.
The sick old man is in it, now awake and moving around and not dying of unspecified poisons.
"Thank you, Warden," he says to Tev, breaking off his conversation with another man in similar clothing.
"You're welcome," says Tev. "This is Annie; she did the magic that healed you."
"Thank you, Annie. Redcliffe is in your debt."
"Prince Stalas Aeducan of Orzammar," he says with a slight bow.
"I am... surprised, to receive a visit from one of Orzammar's princes."
"There's a Blight on. The Wardens called, and Orzammar answered."
"Fair enough. And now that you have accomplished your mission...?"
"Back to Orzammar, I think, until it comes time to muster the armies. You'll see me again then, I predict."
"Oh nooooo," she mumbles into his shoulder, blushing very bright. "Okay. Um. I suppose I could just attempt to talk, continuously, I can hear that with what I think is normal volume variation... that sounds hard. I could stuff something in my mouth but I don't know if that will keep me quiet or just restrict me to zero consonants and few vowels. I could attempt to hold my breath a lot..."
...Usually. She usually manages to bite her tongue.
When they get back to Orzammar, they find that Stalas has just been elected Paragon.
The first thing he does in response is declare the seal of House Stalas to be the little swan figure from his engagement earring.
"Well, we throw a feast and invite as many nobles as we can fit in a room, everyone wears their fanciest clothes, thankfully I don't have to put on ceremonial armour, and then we stand up together and publicly declare ourselves married, and somebody from the Shaperate writes it down, and that's that. Given that I've just been elected Paragon they might even decide to send a Shaper who can record it in the Memories later."
Stalas is fine with handing out glowiness if Annie is fine with being the precautionary healing booper.
It responds to scaling like so:
Anyone with glowiness can wonder about the status of anyone else with glowiness and get a minimum of 'alive/dead; near/far; approximate direction'.
Stalas can wonder about the status of anyone else with glowiness and get a minimum of 'approximate injury status, approximate stress/danger level, approximate direction and distance'.
Any two people with glowiness find that they communicate with each other unusually well and cooperate with unusual efficiency. The exact degree of this effect seems to vary based on how well the involved parties know each other already and how hard they're trying to lean on it; Stalas, already gifted in this area before any of this glowy nonsense started happening, can't quite tell if he gets any more of an advantage here than the rest of them.
When glowy people are nearish one another, the line between communication and status check blurs slightly; status-checking can turn into a very primitive conversation in which the available vocabulary consists of voluntarily specifying one's health/mood/location in varying levels of detail. The range on this depends, again, on how well the involved parties know each other, but it's hard to measure whether Stalas gets a special advantage because his starting level of available detail is higher than anyone else's.
Setting up the first farm goes very smoothly. The main obstacle is finding somewhere to put it, and Stalas solves this problem by buying a building in Dust Town. Who wants to grow potatoes? Lots of people. Lots of people want to grow potatoes.
Word arrives that the armies are going to gather in Redcliffe soon.
And her farmers learn many things, and Caridin hands off the exportable bicycles project to an apprentice and helps Annie make more plant-friendly runelights, and then it's time to get on the road. Hesta, Kador, and Tamek all volunteer, as does an all-glowing squad of Legionnaires.
Annie obtains sign-making materials and writes a sign that says in both the common tongue and Elvish: "Profit from dwarven classism: ask me how" and sets up a table near where the elves all seem to live.
Another elf approaches. She looks at the sign and frowns in confusion. "What's that say?"
"This shem thinks she speaks Elvhen," which is indeed the name of the language, "but she doesn't know anything. And she's from Orzammar."
"Where'd you learn that much elvish in Orzammar?" the second elf wonders.
"Do you still recognize me?" the first elf asks anxiously.
"Pff, I'd know that voice anywhere even if you hadn't been standing next to me this whole time," she says, rolling her eyes. "It's not that bad, come on."
"Well, I'm not doing it."
"You don't have to. As long as I don't get eaten by darkspawn, we're fine."
"It's like you're saying 'hey, remember that language my people took from your people? I have it and you don't,'" says the first elf. "And nobody's going to know it's some crazy magic thing. So it's like you just wrote some fake Elvish on a sign to make fun of us, or you're a scholar who's studied our language out of books we don't even have."
"Oh, the deal is that Orzammar has a caste system and the dwarves who aren't in it can't legally sell things to the others. I invented a rune light that will let plants grow underground and they're starting a potato farm now but they need non-dwarves to buy the stuff and sell it to other dwarves if it's not just going to be subsistence farming or organized crime."
"Yes. Well, probably you'd just take a cut from the food sales, but you could still undercut the prices of imported plant food by a whole lot. And hopefully eventually the dwarves who can reverse that law will do that, and then the job will kind of evaporate, but we don't know how long that'll take."
"The long version is that dwarves have a caste system, but some of them are casteless and those aren't allowed to sell things legally to other dwarves. Those laws don't apply to non-dwarves, so to give them an alternative to organized crime it would be useful to have a few down there to sort of relay things, especially now since I invented a thing that lets them grow plants underground and they'll have those to sell."
"Shouldn't take more than two or three, and that'll probably make the dwarves in general more comfortable with it if there's not a massive immigration. Dwarves are doing the farming, dwarves could do the actual retail work and hauling the potatoes around, the non-dwarves would be present almost entirely symbolically."
Hug. "Um, but they're kind of collectively excited about the languages thing so I've been handing that out and I have one taker on the job but I need to know how she'd be getting into Orzammar, can you just write her a letter or do we have to swing by and pick her up whenever we go back or what?"
"This is my husband, Athras. He's also interested in your opportunity," she says.
"And I'm Stalas," says Stalas. "Pleased to meet you both."
"Hi, Athras. Stalas can write you a letter that in theory could get you into Orzammar," says Annie, "but in practice it's possible the guards will decide to argue with a letter and then you'd be waiting around until we came back. We could also just bring you back with us after we're done on the surface, though."
"No, we're heading straight home after the Blight's taken care of," says Stalas.
"Does that take care of your hiring needs, then?" asks Stalas. "Should we go find Tev and Metella and see if they've organized anyone to receive darkspawn disintegration magic?"
"Darkspawn disintegration?" says Danyla.
"Yeah," says Stalas, "it comes with constant uncomfortable warmth, though, so it has to be distributed with frost amulets to mitigate the problem. We brought several wagonloads of them from Orzammar, it's just a matter of getting people lined up and explained to."
Danyla boggles a bit. So does her quieter husband.
After days of marching and periodic scuffles with darkspawn, the army reaches Denerim. Morale is high, especially after seeing what the glowing Legionnaires with the disintegration power can do to any darkspawn that get in their way.
Still, the size of the darkspawn horde visible outside the city walls the next morning is... intimidating.
Stalas isn't intimidated. His casual confidence steadies the doubters wherever he goes.
When the darkspawn charge the city gate, the healers' station gets news from the front line with every wounded soldier, of which there aren't many. That huge qunari killed one ogre, and the dwarven prince killed three. The darkspawn have broken down the gate, but the archers and the blightkillers are keeping them contained - 'blightkiller' being someone's term for the people with the darkspawn disintegration power. The dwarven prince has now killed six ogres. He's not even a blightkiller. The last one he beat to death with a hammer taller than he is. What have they been doing down in Orzammar that came up with blightkillers and that?
Someone spots the archdemon in the sky. Shortly afterward, someone spots one of the Wardens, flying toward it while glowing bright blue. Shortly after that there is a lot of yelling, and then the yelling turns to cheers. The archdemon is dead; everything after this is just cleanup.
"No, I'm completely fine and I have the healing power anyway, I just want to talk to Annie," he says to the person at the door of the warehouse that has been serving as an infirmary. "Sure, I'll wait here."
"Prince Stalas wants to talk to Annie," the doorperson calls.
He's reluctant to get into the details of how he survived, but promises that he'll send some Wardens to Annie later to test whether she can safely blightkiller them and what happens if she does.
The dwarven armies go home, and the elven couple comes along. And then Stalas and Annie are back in Stalas's rooms at the palace. His lovely soundproof rooms.
Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
It's official. They're married. They can go back to Stalas's rooms and practice lots and lots and lots and lots of sign language.