They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
Probably. I can't guarantee I'd get it right without doing risky things with portals first, though.
I don't think it'd destroy the place anyway. Maybe worth saving for when you know more about your magic.
Yeah. In the meantime we have them for here, it's not like I can't make more. And - do you have ranged weapons, do you need supplies for making them? I can make portals you can shoot through, and the same portals will probably work fine for guards to watch through? I'm not really a fighter at all, I'm guessing at what'll be useful, but I can do those. And the spells to get injured people to safety.
We have bows and are not, now that we're off the ice, too short of supplies to make those. Portals to shoot through would be great.
Good. I'll need to know where they should let out... it might work best for me to cast on hides and you can build things to hold them wherever you want them?
Logistics ensues. She doesn't know much about how things should be set up, but she has a pretty good feel for how to work efficiently within that limitation.
She can totally do that, though portability isn't really the main benefit of it, being able to shoot at things here when they aren't here any more won't be very useful. She can put new spells on the tents later, though, to shoot at other places.
Lunchtime approaches, and she takes a break from casting and retrieves some vegetables from her pantry to make lunch with.
She can't skip meals, it's bad for her health. She'll explain this to anyone who asks, albeit not the part where it's more her mental health that'd suffer. She eats, and then takes a bowl of soup to Maitimo.
Okay. Working. Images. Had some good ideas for defending their camp, your siblings might find them useful, too - I should at least tell them how things are set up so they know what's going on if they're called on to help. They might not even need to go, that tent setup they came up with would work just as well at a distance - cover the inside of a tent with portals to someplace and it's like you're there, for ranged weapons, but you can't be attacked; I could do the same thing with a room.
That's a great idea. We can besiege Angband while actually being located somewhere far away and safer.
If the Enemy can't see the other sides of portals, yeah. Or even if they can, if they don't come up with anything to do about it.
I'm still optimistic we can figure out something very clever to do with your magic and end this all in the next Year.
Whether I can do spells to other worlds? I know I can, if I couldn't I wouldn't've been able to get here. The problem is finding a really empty one, I assume if the one we send them to turns out to have teleportation magic they'll just come back and then we'll really have a problem.
Ah. Yeah, that's a good question. And getting close enough - I don't have to be all the way through a portal to cast through it, but that still seems risky. Worth it, but risky.
Sigh. Yeah.
I don't like people taking risks for me but we're only going to have the one really good mage, any time soon.