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"Mostly combat-oriented, really, ours is a kind of violent world. Speaking of which, would you be able to bless a handgun?" Harry goes through the voluminous pockets of his ridiculous coat. "I've got a shield amulet that slows down objects heading towards you at velocity, I'm quite proud of that. I've also got some rings that gather kinetic energy as you move and release it all at once with enough force to flip a small car. Um, there's another amulet that'll divert the attention of malevolent spirits, but you don't seem to have those. What else... I've got a burst of sunlight in a handkerchief, that can be handy. Moreso in worlds with vampires, though. Ooh, sensory enhancement potion too, useful and fun. Aaaand another love potion, goddammit Bob." He removes a small glass vial and pours it conscientiously into the trash.

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"A gun is harder to bless than a bow or a knife, but not impossible if you'll buy the materials from Bar," says Path. "Can non-wizards use your things? ...And who's Bob?"

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"I can buy the materials. Non-wizards can indeed use enchantments, it's just a bit harder to activate active ones. ...Now I'm curious if you could activate one, wonder how we'd test that. And Bob is my, uh, assistant. He knows a preposterous amount about magic, and he helps me out for very little pay, but he's also got a weird sense of humor and sometimes he makes me make love potions, for 'practice'. I try to toss them as soon as I'm out the door, but. Remembering things, y'know."

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"As long as you don't use them," says Path serenely. "The rings sound useful. Can they be used more precisely than for car-flipping?"

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"Very much no. That would be, um, kind of the opposite of my area of expertise. I am primarily a blowing-things-up kind of wizard."

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"We don't usually need to blow things up."

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"Yeah, I get that impression. Hm. I could probably at least brew you a potion or two in here, if there's anything you'd want."

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"The trouble with potions is they're one-use. Unless yours are different in some way. We'd wind up holding on to them forever because we'd never be able to replace them."

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"Ah. Well, it was worth a shot, at least."

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"The rings are still potentially useful. Our clan's not warlike or anything, but we intend to live forever and a lot can happen in that time. We could at least decide which car or equivalent to flip over, right?"

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"Definitely. The aiming is mostly mental, you focus very hard on something in your field of vision and sort of mentally shove it while pointing your hand in that direction. The better your focus, the more precisely you can aim; I can't imagine that'd be a problem for you."

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"Doesn't sound like it," agrees Path. "We could see if I could use it by having me try to knock over a tree in the backyard."

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"Ooh, sure."

He pulls a silver ring out of one pocket and flips it onto the table. "Are you going to be able to pick that up effectively? It has to be in contact with your body to work, but not necessarily 'being worn', so if you can get it in your claws that works just as well."
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Path manages to get the coin around a toe; it's loose but he can clench the foot. "If you'll get the door for me we don't need to interrupt Isabella and Livingstone. ...It's funny that we're crosstalking like this."

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"Huh, I guess. Is this, like, scandalous or something? Should the Bar be clutching her pearls?"

He stands up and goes towards the door, then pauses. "Bar, can we kill one of your trees in the backyard?"
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"It's not scandalous, just irregular. Sort of like if you go to a party and strike up a conversation with the bartender."

They don't belong to me personally and I've no reason to believe it's unwise.
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"Thanks, Bar."

He heads for the door and holds it open for the owl. "I do that a lot, actually. Bartenders hear a lot of stuff. Useful for an investigator."
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"I didn't think investigators blew up a lot of stuff," Path says, whispering through the air past Harry.

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"Most don't, no. Generally if I'm working with vanilla humans I rely on scrying, and if it comes to a fight, I hit people with a big wooden staff. But a lot of the time, 'investigate this weird supernatural thing' turns into 'find the horrible monster that's causing this weird supernatural thing and kill it'."

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"Do you charge extra for that part?"

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"It varies! If it turns out someone was somehow indirectly responsible for the horrible monster, I charge them. If it wasn't their fault, generally not. If it wasn't their fault but they're still an asshole, or they're very rich and my heat's about to get cut off, I'll charge them anyway. Fortunately I'm generally on top of my bills nowadays, so the surcharge is mostly just a moral judgment thing anymore."

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Path snickers.

And then he attempts to knock over a medium-sized tree.
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The trunk buckles, a large section loudly exploding into splinters facing away from them. The tree is left mostly in two pieces, collapsed into the ground where it stood.

Harry applauds politely.
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Path hoots. "I wonder if it picks up energy from flying, or only if I move my foot." Holding his foot quite still, he flies around in circles a bit, then aims at a twig with any force that may have accumulated.

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The twig breaks reluctantly.

"It's more about absolute movement - like one of those weights you strap to your arms, except it spreads itself around your whole body so you don't even notice. Full charge takes about three days for an adult human male, but you'd take a week or so; I could take a couple of hours in the time bubble to recalibrate it so it's a little bit quicker for you, if you like."
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