She's pulled into dock on the edge of the woods. There's no one else there, which isn't too unusual, just the edge of the world behind her, the soaring cliffs before her, and the forest spilling down either side like tumbling locks. It's nighttime, and she takes a moment to look up at the wandering stars. What this island loses on remoteness it makes up for in scenery, and the rooms carved into the cliff face are generally comfortable. And free. A port without fees is always nice.
"Are there any other stories you liked? I can tell a few I've heard instead, if you'd like."
"Most of the other stories are church stories or things about my neighbors. You're not supposed to tell church stories outside of chruch and telling things about my neighbors is gossip."
Gren describes the Witches, using blasts of magic and bombs and bows and arrows on the Neuroi. The Neuroi will heal good as new in only a minute, so they have to beat it really fast, all at once. Neuroi shoot red arrows of light that explode things and light them on fire. If they hang around in one place long enough they make poison gas that kills humans and animals. Neuroi fights last for minutes at most. Lots of Witches die fighting them.
She doesn't seem to want to keep talking about it.
"We'll figure something out," she says, then changes the subject, to a rather lighthearted tale about a jewel-bird tricking a sandcat.