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"I see..."

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"Yeah."

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"I am looking forward to being able to put a stop to that."

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"Me too. Do you want a map of the place - anything else I can get you so you'll be prepared to make as clean a sweep as possible?"

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"Maps, definitely. And whatever other information you think of. Especially if you can find more precise descriptions of their weapons and how they work, although I'm sure that will be difficult to come by."

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"Not with Bar's help. They're controlled in Panem, but Bar doesn't care about censorship laws." Shell Bell goes and comes back with more textbooks and an atlas.

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"Very good." He disappears the textbooks, but keeps the atlas with him.

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It takes Shell Bell a few weeks to be willing to leave Milliways while not literally starving. But eventually, with a little more meat on her bones than usual and discs of wood in her pocket -

- she steps out.

She immediately has to put in a full day of work on her clam boat and doesn't have a chance to talk to Kiro until the boat pulls in to shore and she's slipped away up the beach.

"Kiro?" she asks a disc.
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"Yes?" he answers immediately.

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"Oh, good. I'm on a beach right now, is that a good enough place to bury one of these or should I go inland?"

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"A beach will work fine."

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"Okay." She starts digging. "How deep?"

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"Deep enough that it's not likely to be accidentally dug up in the next few days."

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"Hmm..."

She eventually does go deeper inland, where the tide won't rearrange the depth as it pleases and where there aren't any tasty things someone besides her might think to dig up in the sand. She digs out a sloping pit a few feet deep, deposits a disc in it, and puts sand over it.
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"Thank you. That should do."

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"You're welcome. Um, I'd appreciate if you'd tell me what's going on, even though I've done all the parts you actually need help with now."

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"If you find somewhere safe to have a conversation with me every so often and say my name, I'll keep you updated on how much territory I've covered."

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"Great. Do the people on the other end know what you're doing?"

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"I've talked it over with my advisors, but I'm going to save the public announcements until I actually have the territory and know more about what the expanded empire will look like."

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"Makes sense." She sits on the sand. "Do you have lots of advisors? What do they know that you don't?"

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"It's not necessarily a matter of knowing things I don't. But there are people whose perspectives I value. Sometimes I explain a problem to them and they suggest solutions I hadn't thought of; sometimes they notice a problem before I do."

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"Makes sense. How many are there? Do they usually also have governmental/priesthood positions or not?"

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"Some of them are also my acolytes, because making someone an acolyte requires a certain degree of trust, and if I don't trust my advisors they usually don't stay my advisors for very long. Governors and priests are usually too busy to do very much advising, but I do consult governors on matters relating to their provinces, and priests are often very helpful to talk to. Right now I have twelve full-time advisors and three acolytes who kept their advisory badges."

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Nod nod. "How many acolytes do you have altogether?"

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"Currently? Sixty-two. It takes a lot to keep my domain covered and still have plenty to do embassy rotations. I've been thinking of doubling my number of bird manifestations to cover the gaps if my population keeps increasing; I'll probably have to use mostly bird manifestations to distribute immunities in your world at first, until I find good acolyte candidates."

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