A squad of Strike Witches land in the wrong place.
+ Show First Post
Total: 223
Posts Per Page:
Permalink

"...No. We don't have magic items, generally speaking. They sound potentially useful though?"

Permalink

"I think we have some spare, in case we came across anything we needed to bring back..." There's a bit of searching, and Tess does have a small bag of holding they can shift things out of. "We'd need to hit the capitol for anything else, but this will hold up to two-hundred fifty pounds or thirty cubic feet of something, while never weighing more than fifteen pounds. If it's anywhere close to full it can take about six seconds to get something out of it, so it's not good for storing weapons. - Also never place one in a portable hole, that ends poorly."

Permalink

"Useful! We could store some of the bombs in there. If we drop eighty pounds each the increase in maneuverability won't be huge but won't be nothing. If we have to use the bombs we'll probably have enough warning to get them out and mount them again. How expensive are they? ...Our money won't translate well, will it? Hm."

Permalink

"...I suspect that without enormous caches of gold and valuable magic items lying around guarded by various terrors your world has a very different economy than ours. A small bag of holding is probably about two thousand five hundred gold. In comparison, an inn stay would range from a fifth of a gold to two gold a night. I have about ten thousand gold ready to spend, and more in assets, because I've been doing this a long time, and adventurers are allowed by law to keep the spoils they find with a few rare exceptions. If you're helping with the Blight, I'd be willing to pay for gear, especially since I have a wizard friend willing to sell me things for three-quarters the market price."

Permalink

"A stay in a nice inn costs... Eight pounds or so, I think. So I will estimate that four pounds is one gold. I don't think it's urgently necessary to get more bags of holding."

Permalink

"We might also find more resources during our adventures. ...Emes and I should also go ahead and consecrate this town before we move on."

Permalink

While they do that, Elanor watches curiously.

The other two witches stick a few bombs and lots of spare ammo into the bag of holding, and then Gren puts it inside a small compartment on her Steelwing.

Permalink

Consecration apparently involves walking around the perimeter of the town, each going in the opposite direction to the other, seven times, while chanting in a language the witches haven't been taught. A light slowly builds, until both Lirhan and Emes finish their loops and turn to walk towards the center of town. They kneel across from each other, Lirhan driving the point of his sword into the ground, Emes merely touching it. The entire town glows in a faint golden sheen, then - changes. The bodies and skeletons sink into the welcoming ground, the plants no longer move so unnaturally. It feels more abandoned than cursed. The whole affair took ten minutes.

Lirhan straightens and sighs while his sister stands.

"Curses are usually easier to dispel than that," he explains when he reaches the witches. "The Blight, though - it's tough. Stubborn. Requires a full-blown ritual for each tiny space instead of a simple spell... Tess will go through after us and - sort of pour life into the area. Not quite a full hallowing, we don't have the time for that, but it should hold back the Blight and help nature reclaim this area."

Permalink

"There's quite a lot of land to do that to. It'll take a while. As far as I know the Neuroi miasma we have to deal with is supposedly just a chemical that is poisonous to most vertebrates. All the official sources say it's not magic, there's no curse to lift."

Permalink

"It's stronger in areas that used to hold life; we're hoping that consecrating the places where it's strongest will make it easier to push back once the source is destroyed. It's possible, too, that we'll be able to break the curse entirely at the center; weakening the curse ahead of time will reduce what we have to do later."

Permalink

"Well, you're the local experts. I've studied ballistics, chemistry, physics, mechanical engineering, strategy - but not a type of magic we've never even heard of."

Permalink

"Well, I haven't studied most of those things, either, so I suppose we're even. Not many people know much concrete about the Blight, though, it's entirely possible it'll require a greater miracle or something of similar power."

Permalink

"Not to criticize her overmuch, she's a good leader in combat - but Cat's plan is likely just going to be 'blow it up'."

Permalink

"...That might work if there's someone actively maintaining the Blight, who does not have a phylactery and is not merely an avatar of a greater power. It's more likely that the source is an artifact, which can be... Difficult to destroy, or that the source is a curse and not anything physical."

Permalink

"I know the recipe for thermite. Which burns spectacularly hot. Most of the way to the temperature of the sun kinds of hot. Would take some doing to mix it up and it is not stuff you want to play around with, though."

Permalink

"- Difficult to destroy as in you need to do things like, for the Book of Infinite Planes, rip a page out and leave it on every known plane except it releases a catastrophe each time you do that. I don't think anyone's ever tried throwing an artifact in the sun, I have no idea what thermite would do to one. Probably nothing good for its surroundings."

Permalink

"And you don't even destroy things in the way I know how to do. Oh well. Perhaps I should visit a library."

Permalink

"That... Might be good. The thermite would probably work on anything else, it's just that artifacts usually have unusual and often divine or profane origins. ...If you ever see anything that looks particularly evil-ish, like let's say a book made of human skins, don't touch it. Actually don't touch anything that looks particularly divine, either, even good artifacts sometimes object to wielders. Or anything very blatantly magical or strange."

Permalink

"I'll keep it in mind... Should we be moving on now that this place is consecrated?"

Permalink

"Yeah, we still have time before we need to set up camp."

Permalink

Meanwhile, Emes approaches Ghost.

"Hey, can I talk to you for a bit?" she asks.

Permalink

Ghost is collecting arrows off the ground. "...If you must."

Permalink

"Are you alright with this mission?"

Permalink

"What, with killing the Blight? Sure. It seems like it's destroying everything - just like the goddamn Neuroi. And it doesn't seem all that much more dangerous than fighting Neuroi so far. So for the same pay as before, which Cat's promised to get me one way or another, I'll still do it."

Permalink

"And if our opponent turns out to be sapient and offers you greater pay? Not even necessarily in riches."

Total: 223
Posts Per Page: