Analog, Digital, Transportation. Ira Sani and New Dover continue.
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Seli stops telling him anything, ignores everything Nik says, goes for a cutthroat low-scoring strategy of finishing open sets early to keep Nik from building on them. When he has to start sets he picks bad cards to define them, cards that are hard to build on, cards that close off options, cards that give the sets bad score multipliers or tricky counterintuitive rules. He's quiet and focused and intense and enjoying himself.

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He only got one good sucker punch out of that. He should have saved it until Seli had picked a strategy, and undermined it.

Oh well.

Cutthroat spite-picking can go two ways, and Nik considers permutations upon permutations as they play, trying to get a feel for the layers of strategy in this game in less than five minutes.

 

He still scores less than Seli despite his best scrabbling grabby efforts.

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Seli just barely hits the first threshold. When the game is over if Nik doesn't stop him he'll rip Nik's strategy apart pointing out a dozen different ways he could have implemented it better. Here's where he gave Seli a bad opening but not no opening and given what must've had in his hand at the time... here's a place where Seli had to give him an opening and he missed it...

"...but that was great, I almost lost! You're really good at this for a beginner. Really good. I like playing with you."

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"Well, I had to use every ounce of my shiny vampire brain. This is a good game. I kept thinking I should have acted nice at first, and only turned it around once you set up something worth a bunch of points and I could steal it. Maybe I would have even won, who knows?"

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"Ha. If you get someone less good at this than me maybe you can beat them but it'd be pretty close if you could do it at all. I think the only way you'll win playing with me any time this week at least is if we both do. ...Or maybe you can prove me wrong, that'd be fun."

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"I have way too many other things to do to spend a whole week playing this, unfortunately. This evening is pretty much all I want to commit to fun and games for the next while. It's good relaxation, intellectually stimulating, but not in the same way as figuring out what the void is wrong with my inventions and why the stupid secret-thingy-sorry is doing the thing it's doing."

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"That does sound fun. How'd you decide to invent things?"

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"When I fled my home world for here, it turned out home has invented quite a lot more things. I'm still putting in a lot of work, I didn't know every aspect of every industry, but I have a treasure trove of ideas."

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"Ah, well that's cool. And you're doing it all by yourself?"

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"Mostly. When I perfect something I train up other people who can make and operate and sell it - same deal with Lanisal and her shows - but I'm trying to keep as much as possible under wraps with secrecy contracts when I absolutely needed to hire mages. Competitive advantage, you know."

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"That makes sense. I'm still figuring out what I want to do with myself, you know?"

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"Lot of humans are like that too. You seem pretty good at board games, can that be turned into a career? Hmm... You like thinking about systems and consequences and chains of action and optimizing playstyles, that kind of thing?"

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"Yeah, I love that."

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"You should come along with Lanisal tomorrow when I show her the computer. You might like programming. Telling the computer how to do complicated tasks. And while I can't pay you to learn it or anything, I can probably pay for completed programs soon, and knowing how to code will let Lanisal do new things with her media network without having to bug me for it, and when computers really take off, really good programmers are gonna make a mint. It happened that way in my world."

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Seli grins. "Thanks! I will! Are there any kinds of programs in particular you want someone to make?"

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"Computer games will probably be popular. If there are fun games you need a computer to play, more people buy computers. If more people buy computers, more people might also pick up your fun games. I'm also working on a lot of big, complicated, heavy utility and background programs and I'm not sure those projects would benefit much from having a junior programmer look at them. More the reverse. I can look for one that can be outsourced... Maybe a sound mixer, that's useful to have and probably not the best use of my time. Same with something that turns a bunch of data into shiny charts. There's options. This'd be in a few months once you sort of get it, though. I wrote a book on programming with a bunch of learning exercises and stuff too."

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Seli almost forgets to answer that now that he's thinking about game-playing algorithms.

"...Yes. Yes, that sounds like a great idea."

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"Well, tomorrow morning you can learn programming. For now, games. I kind of want to teach you Texas Hold 'Em. It's a betting game, card game, best with three to eight-ish players, but we can say, oh, we each get 144 worthless points to bet instead of putting up 144 rings and the winner is the one who has the most after 20 hands or something. I'm up for about any game though."

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"If we can play it with the cards we have we might be able to get a third, depending on how you play it."

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"We have thirteen sets not twelve but we can ignore the twos... On second thought, nah, instead show me another local game maybe?"

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Seli shows him another local card game. After a round of that there's another very multiplayer game starting that they're both invited to join. And off Seli goes.

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Very multiplayer is not his favorite thing in the world. He lurks in a corner for a minute, thinking about one of his projects, looking around to see if maybe he should leave.

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The lyre-player stops playing and wanders over Nik-ward.

"Hey there. Know anything about your world's music?"

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"Hey indeed. I know there's kind of a lot. Many genres, many instruments. Bit hard to sum up. And I'm no musician."

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"Hm. How much for you to sing me something that was popular there?"

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