He feels an open summons and lets it grab him -
Hank picks up the majesty, and—they really should have come up with an exit plan first—walks out the front door.
"Do we drop him off at home, or tie him up and pick up a few more first? Also, check his pulse, he's probably not allergic but if it's spiking I need to give him something else."
"Pulse is working. A bit slow, but then he is asleep.
If he can stay asleep indefinitely, then we may as well take the trip around England now. We've got space for unconscious passengers. Next to the...can you incinerate the wings?"
"Yeah. I shouldn't keep him unconscious for more than five or six hours, ideally." Cam nudges the wings out of the ship and sets them on fire. He continues to make them be more on fire until they are unrecognizable. "The other guys got much smaller doses so even if they are allergic they should be okay after having hives for a while."
"Is five hours long enough for this machine to reach northeastern England and southeastern Ireland and end up back in Wales? Not," he amends, "that any of those places exists yet."
"I mean - yes, in a general sense, this jobbie can go around the world in that period of time if I open it up and don't accommodate your human need for moderate acceleration, but if we run into any unforeseen problems, they may hold us up for unforeseen amounts of time, and if you have any trouble finding exactly where you want to land, similar issue."
"The English don't have longbows yet to puncture regular plate armor let alone this. I can't imagine anything that could actually stop us, but yes. Finding the next ones will be harder. And Camelot's close."
"Okay, let's dump him on the teenage boys. Are the teenage girls likely to come back and join them any time soon?" asks Cam, taking off in a mess of fog and going back whence they came. He switches off the fog machine.
For that matter, we could imprison this fellow at Camelot proper. Seems like the kingly place to be held for ransom."
"Sure, I can fix up a room nice and cozy. Would it be tacky to put plumbing in Camelot?"
"I hope not. I had that put in as soon as I could. I imagine whatever you can do is better, though, so go right ahead."
"If it's already there it's much less urgent. Having it will make keeping prisoners more pleasant. I'll look it over and give it an upgrade at some point though, sure."
"I only worry they might not believe they're prisoners without the whole bread-and-water, chained-to-the-wall routine. A locked door should suffice to prove the point."
As they approach Camelot, they'll see that the surrounding city is much more alive than it was when Hank accidentally summoned Cam there. Electric lights are on and people in the street are openly going about business that may or may not have existed ten years ago. There's even smoke rising from a factory smokestack. Caerleon at least has already taken the opportunity to restart.
"Wow, this looks, like, post-Dickensian. You may want to watch out for excess factory smoke. Causes air quality issues in quantity and if you do it too much you wind up with holes in the ozone layer and global warming. I can fix some of that, of course, but still."
I don't know what those are, but can this really cause global problems? How much does it take?"
"Well, lots, but no reason not to mention it now. It'll start smelling bad at least locally in very short order."
It just occurred to me that if we try to land at Camelot directly someone will almost certainly see us. What with the city being active and all."
"Fog...I don't like the idea of a giant signpost saying LOOK THIS WAY, no one not already in the know would know it means us. May as well go with that one."
"The traditional dungeons are this way, but since they are traditional dungeons it might be more humane to just lock him in an empty room somewhere."