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Some. Her PRT contact warns her that while she could kill Nilbog easily enough, this is a terrible idea. She's not the only one who could kill Nilbog, and Protectorate precogs reliably predict that trying it ends badly. The man behind Ellisburg is smart enough to set up deadman switches.

For other threats on that level she'd have to go further afield. The Three Blasphemies can probably be destroyed, but they'd have a good chance at surviving and it's unsafe to have them alive around you.

Copycat should stay very far away from Sleeper.

Ash Beast? He's on a lower scale because he's slow enough to just evacuate when necessary, but is dangerous enough that it's sometimes necessary. He's also, as far as anyone knows, just an innocent person with a really unfortunate power.
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She'd rather not try to take on the Blasphemies without a clear strategy.

Back to rouging it up, then. She doesn't really need all the money she's earning from healing hundreds of people per hour, messing with inconvenient geography or geology, and everything else. And she's not going to run out of magic anymore, so she buys a few ostentatiously golden and gemstoned things, and the rest goes to various charities she judges most worthy, weighted towards peacekeeping and refugee aid types of programs.

And time passes.
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(The Centauri system slowly dims, then goes out completely, over Earth Gimel.)

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Over the next three months, Earth Bet continues preparing for war. They know they're facing an Endbringer fight without Eidolon, and they know all the lesser capes will have to step up to compensate.

Over the next month, they notice an unmistakable lack of Endbringer fight. Late is one thing; the Endbringers were never exactly predictable. But it hasn't been this long between attacks since when there were only two of them. Optimists start to hope that the war might have stopped. But the Simurgh is still flying around copying tinkers at unpredictable intervals, constantly upgrading whatever it is she's doing, so optimists are few and far between.
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During all this the Neuroi have been making their own preparations. They were going to use Scion to find his planet.

Some of the pieces of Scion (and not-Scion-but-similar) are in dimensions that won't immediately attract his attention. The Neuroi carefully figure out which are which, then warp there and begin to study and copy them.

They finish consuming the Centauri system, and organizing a flotilla of drones just barely smart enough to come out of FTL not completely disoriented and deploy their superweapons. Then they open a door to Contessa. "We are ready."
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"Good. We'll—"

The ground shakes around them, and walls between worlds fall. Contessa and the Neuroi find themselves in one of Cauldron's more secret locations, in by the area they mine for the powers they sell. A gray-skinned humanoid hangs slack-jawed and dead, surrounded by similarly gray limbs and faces.
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Another crash between dimensions, and the entire scene appears in front of Scion. What he sees is the body of his counterpart, both its real body and the partially completed avatar that was to be shown to the world) along with the woman who killed her. He sees the human and her allies conspiring to kill him.

He doesn't have feelings, in the human sense. He does have a role, and he is familiar with the narratives the host species uses. One of the roles of the Warrior is revenge.

Under other circumstances an unplanned meeting with a different species might be interesting. Instead, he raises a hand to blast the nearest Neuroi from existence.
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...This Neuroi is a drone, not the intelligence behind them. It reverts to its default behavior: Shoot at the threat.

It interprets everything nonhuman as a threat. Not that it has much time to do anything with that decision.

Moments later, the Neuroi open hundreds of doors there, and in addition to more Neuroi, exotic attacks of all kinds - many derived from shards, some not - pour through.


And the flotilla of black hole bomb carriers begins charging for FTL insertion.
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Scion ignores most of the barrage, and moves on to the next nearest Neuroi. The blasts don't trouble him; this body can be reconstructed almost trivially even if completely destroyed. One or two attacks do attract his notice: they would break through his avatar into the world beyond where he keeps his real body. Those ones he blocks with the right choice of power; it's no more and no less than this that his precognition is set up to avoid.

This isn't a fight, exactly. That requires two sides. He's just eradicating one after the other, with some focus on importance but mostly just proximity, because he associates Neuroi with what happened to his counterpart.
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The Neuroi have plenty of cannon fodder to keep him busy. They try to aim the fight into space, the humans aren't useful if they're dead.


About three minutes into the not-fight, more than ten million Neuroi arrive at the end of their one-way trip to where Scion keeps his real body, synchronized to the nanosecond. Inside the planet, on its surface, above it. No part of the planet is more than fifty miles away from a copy of the weapon that turned one side of the moon into a cloud of glowing meteorites.

That planet ceases to exist.
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And the human-shaped tendril of Zion that extended into Earth Bet falls to the ground dead as soon as the next bit of cannon fodder lands a shot.

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The Neuroi announce to the humans (in general, all over the world) that they have killed Scion, not particularly caring whether they know he was a massive existential threat.

Then they disappear again. There has been far too much activity recently, it's high time to take a good long rest and analyze recent events and get used to all the new weapons liberated from various shards.

Maybe one of these powers will let them reproduce again, somehow.
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They still have enemies. But the Simurgh is patient. The next time the Neuroi surface, they may just find themselves facing a united humanity and parahumanity as well as the Endbringers.

Unless of course she decides on a better idea.
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