Salmons and Carmines in Cardverse
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"Didn't you say it was the same card?"

The ghost notices them, and starts going in their direction.

And speeding up.

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– Theo grabs his bag and opens it to get Windy out. "I thought it was but– apparently not."

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The other ghost notices them, too, and starts going on their direction as well.

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"I – do I just get Windy to stop them?"

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"Or Shadow, yeah, probably!"

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—and they're almost on them—

"Wind I call upon you to drive them back!" Sadde says, using a scroll—

—a strong gust of wind pushes against the ghosts and does nothing—

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"Shadow, I call for you to bind them!"

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It surrounds them and holds them in place, and they start struggling.

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"– Do you talk?"

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No talking. Just struggling.

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"Voice, I call upon you to let us hear these beings, discover what they seek!"

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The spell clearly works. She can feel it.

The beings still do not say anything.

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"… Care to say anything? Ghosts?"

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"… Maybe try a different spell to force them to talk?"

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"Maybe they can't?"

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"Or maybe they just don't want to?" he suggests. "They seem awfully bent on attacking us."

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Oh look another ghost over there behind them.

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"Shadow, can you grab that too?"

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It can! With a tendril!

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"That is slightly creepy, who called the Eldritch Horror to the party?"

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"… I mean, it's not that bad?" Pause. "Maybe a bit."

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"Yeah, no, that's pretty bad."

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