And again she speaks at length to an inanimate object, and again the visual effects begin to arise.
Much faster than last time, the walls of fort #11 spring into being around him, approximately tracing the outer square of the chess pieces on the floor. Translucent figures stand on the stylized parapets, facing outward, one at each compass point, each wearing a long chain shirt and tabard, each with Eliza's silhouette and Eliza's medium-length brown hair: the white-clad knight-Eliza in front of him holds a tower shield braced in front of her, while the red-clad queen and king to either side have respectively a longsword and a golden crown.
Blai's actual holy symbol on his actual chest glows with a sunny light that shines a queen's silhouette down onto the bishop in front of him, and just like it did before, the light expands to encompass the whole scene. The walls of the fortress, illuminated by that light, take on an aspect of unnatural solidity. The tone and rhythm of Chris's voice becomes more emphatic, more focused, reinforcing that solidity further. Everything else in the room seems to fade and recede, until there's just Blai, the rock in his hands, the bishop in front of him, and those impossibly strong stone walls guarded by a quartet of Elizas.
Chris brings her speech to a graceful close. The room fades back in, and the Elizas fade out, and the walls linger for a few long seconds before fading in turn.