There is a bar.
In the bar, there is a girl. The girl has been talking to the bar for some time. The bar uses napkins to respond. It is a very good bar.
There is a bar.
In the bar, there is a girl. The girl has been talking to the bar for some time. The bar uses napkins to respond. It is a very good bar.
"Most of what I would've asked is minutae. Or how the two kinds of magic would interact, but then it's back to moving to mine."
"And I'm pretty sure I can figure out how they interact if I squint at you long enough and understand your magic well enough. So, your turn to explain your magic."
"Sure! There are three, maybe four, kinds of magic, but of those only sorcery is actually versatile. The others are synth, heat manipulation and the fourth is a type of memory crystal that could be the result of sorcery. Do you want me start with sorcery or with the simpler ones?"
"Okay, the simplest is heat manipulation from Efross; people from there can drain heat and store it for later release. It has an element of trained skill and natural talent to it. Some animals have it too."
"Animals can do magic, too? That's... interesting. Do they have a sense of how much heat they still have in them or something?"
"Efross' fauna is the only known to have developed magical traits naturally. And they do have a sense of stored heat, both for themselves and others. When people came exploring it was considered a sign of peaceful intentions that the explorers had no stored heat."
"That's an interesting convention. Back home it's seen as rude to do magic in public, and somewhat sacrilegious. Can get old ladies yelling at you if you do it. Using artefacts is fine, though."
"Apparently absorbing heat takes time, hard to use offensively. Is that related to the religion thing? Efrossians wouldn't survive if they had that problem, their technology is really, really, really primitive. We introduced them to the wheel."
"Yeah, using magic's supposed to be sorta sacred. The theology's a bit muddled on this. And, wow, to the wheel. That is heavy. Why do they need it to survive? Cold world?"
"Cold world, the magic is inducing an ice age, which forces them to use more magic. You see how that spirals."
"Just because of them as far anyone can tell. The world itself is more prone to getting into an ice ages."
"That sounds pretty terrible. Hmm..." She pauses. "I wonder if I can convert magic to heat, for these people."
"I can convert the three different types of mana into one another, maybe I can do that to other types of magic too."
"Well, I don't think you can trivially save however many Efrossians from freezing death, but it was worth asking to be sure."
"...not trivially but I think it could be done and perhaps more effectively than via direct magic conversion..."
"My magic system is very versatile. Especially with metas around. We could probably solve these problems with it."