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Nod.

"Thanks for paying the bribe, I guess."

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"Any time."

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"Hopefully not often."

And now probably she should, like, curl up next to Verita and actually sleep.

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They leave first thing in the morning, once his spells are ready.

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Aaminiut is much smaller than most of the settlements they've visited - a few hundred buildings on stilts near the coast. To the north there's marshland, and to the south there's mostly grassy plains. There are some fishing boats in the water. It's much colder here than in Numeria, though because it's summer the temperatures aren't dangerously low. 

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Okay but does it look like it's been recently run into the ground by an evil dictator.

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Nope! Looks like it's doing fine on that front.

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Great! Then they can wander in and check out whether there's anywhere they can stay for the rest of the day and the night.

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Yep! It's summer, so the town's population is lower than it is in winter. It won't be hard to find a boarding house with extra space.

There aren't as many dedicated shops here as in other places - mostly you go to people's houses and approach them with offers to buy whatever it is they're known to make, but a few of the houses do have picture signs out front that tell you what the person sells. Here's a tailor, here's a herbalist, here's a fletcher.

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That's cute. 

They could probably stand to buy some warmer clothes.

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Tailor it is!

She's an old woman who only speaks Erutaki. She mostly has summer clothes on display in her front room (although they would be winter clothes in Cheliax, and a poor idea at any time in Sothis), but she does have some warmer winter coats back in storage. They're well-made, very soft, very warm, and they have embroidered pictures of little animals running around the ends of the sleeves. The only one in Verita's size has rabbits; the others have caribou or wolves or mammoths. She also has hats and gloves. She doesn't have boots or snow shoes, but she knows who you talk to about them.

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If all goes well they're only going to be up north for a couple of days but better safe than sorry, really. They should all get coats and hats and gloves and then go to whoever she recommends for boots. 

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Then they will all have coats and hats and gloves, and shortly after that they will have boots.

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They maybe they can curl up around a fireplace in their boarding house and read.

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Sounds good. 

....maybe she can also talk to Hagan about hand signs or something.

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Sure! It's not a full language, they mostly have signals that come up in combat situations. This means 'stop', this means 'enemies' and this indicates how many and where and whether they can be engaged with deadly force, this means 'run' and this means 'fly' and this means 'take cover' and this means 'get into touch range'. This means there's danger, this means poison, this means traps. This means 'play along' and this means 'play dead'.

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She can work on learning those. It's kind of a lot, but she can keep coming back to it and see if she's remembered them. And probably it'll make her feel better when she can see what people's emergency plans are.

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"Emergency plans are never going to be to abandon you to enemies."

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"You pretty much said, yesterday, that if it was the pharaoh that's what you'd do."

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" - I mean I sure wouldn't fight his guard? Because we would all die?"

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"Right, just, don't say 'never' if you mean 'not when I don't think it's reasonable'."

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"If you have some grounds for your grievance with the pharaoh I wish you'd say them."

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"Do you?"

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