She's on her way to her quarters for the night when she finds it - a cantina, obviously magical, in place of the charging closet she meant to drop her datapad off in. She stops a passing droid to deliver a message about it to her supervisor, and then heads in, gawking slightly at the view out the windows as she makes her way to the bar, her healers' robes and the gently glowing blue crystal suspended from her belt managing not to look too out of place in the riot of styles present.
It turns so its single central camera faces her.
In a feminine human voice it says, “Just about anything! We're looking for the kinds of opportunities that Milliways provides, and those almost always come in unexpected forms. Is this your first time here?”
"Force sensitives," she nods. "The people with special powers - it's often considered magic by people who aren't familiar with it."
The voice — and the body language of the droid(?)'s few movable appendages, which seem to be possibly there for this purpose as well as other functions — seem gently amused at this. “I expect, just as a likely guess, that you'll find it useful later to say that the Force is the magic of your world. There's many ways for worlds to work.
“What kinds of special powers do they have?”
She shrugs at the correction. "Telekinesis and sensory powers are the most common - empathy, particularly, but some people learn other types. Mild precognition, often manifesting as luck. We can learn a wide variety of other abilities or improvements on those, with practice or from innate individual talent; I'm a healer."
Nodding. “For comparison — in our world all of our people can learn to perform a kind of telekinesis and related control of matter. It's how I'm controlling this avatar; it's not robotic in the conventional technological sense as it contains sensors and other specialized devices but no motors. No one has ever verifiably had any other type of power.”
"Interesting. Our telekinesis doesn't have enough fine control for that - most of us can only apply force in one way at a time."
“From what we've observed so far, it's very unusual in that way. Since finding Milliways we've done a fair bit of exporting otherwise-impossible handicrafts and mechanical and structural components.
“Do you have any questions about us, or about Milliways or other worlds? — I should mention first that you can also ask Bar for information,” glancing at said bar, “as she is thoroughly impartial and has her own sources.”
"I'm sure they'll send a diplomat in for most of that. What kinds of things do you export?"
“I don't have any art to show right now, but for a simple example of construction, we can make structural components that do not need matter in the intervening space.”
She produces four plain glass marbles and arranges them in a tetrahedron on the table, the apex floating in space rather than any of them touching each other, then slides it across the table.
"Huh," she says, squinting at it, and then attempts to lift the top marble telekinetically.
"I expect the engineers will be interested in that," she reports. "Do you have an idea of what you'd want in return?"
“We'll be happy to sell goods and services after working out an exchange rate, but in terms of what other worlds may have that we don't, we're most particularly interested in ways to improve quality of life, like healing and life extension, and teleportation or faster-than-light travel, though previous attempts to import those have failed.”
"We have FTL; I don't know if it will work for you if other kinds haven't. Force effects don't extend lifespan very much beyond what other healing technology offers, but we might be able to treat some things you can't. We also have kolto, a liquid that dramatically improves natural healing. And droids - autonomous robots that can do various kinds of work."
She can explain the state of medical technology! Though this has somewhat more air of reciting from the encyclopedia than most previous remarks.
(They're very good at surgery, wound protection, and broken bones due to their unique advantage; they have almost no synthetic drugs, and the natural-product ones are as limited as the average single-planet civilization.)
They have synthetic drugs, and a much wider range of natural ones, and cloning for organs, and robotic prostheses that may or may not be of any particular interest given givens.
"You only have humans?"
“Within our solar system, yes, and we have no evidence of, and some evidence against, intelligent life elsewhere.
“This is one of the regularities of Milliways — most worlds have humans, they may or may not also have nonhumans, and many have absurdly similar histories despite their differences.”
"What kinds of similarities? Humans are the most common species in my world but not overwhelmingly so unless you count near-humans with us."
“Histories that are identical in most major events and many details down to the popularity of celebrities in a given year — despite having unique ‘magic’ or other differences that should perturb everything. Even many worlds that aren't that similar have strong parallels — different things that are filling the same role.
“And also, no matter how different a world is, there are often individual people — popularly called 'alts' — that are recognizably ‘the same person’ despite many other differences, even species.”