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Carissa and Korva land in medieval Iceland
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"Many people have the gift of prophecy, yes.

"Perhaps you ought to come inside, and tell us more about Cheliax."

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"Of course." 

She is going to be - calm about this. This is fine. Or if it's not fine it won't become fine if she instead cries about it like a particularly stupid baby. A Plane Shift, not a Teleport, and no passage in any boat could ever get her there, but she can still go home -

- I would guess that you may have some errand here -

- if Asmodeus needs something from her, and she is too weak to think of it on her own, He will presumably indicate it. Somehow. But it would be better if she were not too weak to think of it on her own.

She smiles weakly at Korva and tries to think what to say and manages 'he thinks we're not in Golarion at all' and then follows him in.

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" - oh."

Well. She can follow them inside.

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The residents of Foss have prepared a respectable dinner, and it is only a little less respectable when shared four more ways. (They can always supplement with more bread.) Hauskuld explains to those seated that the women claim to be from a faraway land called Cheliax, and have come to be here by powerful magic that they do not understand.

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Carissa is going to be quiet, thinking about Hauskuld's claim that Cheliax is in a different world, trying to guess his wizard level while she's at it. He clearly doesn't have Greater Age Resistance, so that's an upper bound. He will notice and be angry, if she casts Detect Thoughts. She does not try it. She listens to the conversation for as long as Tongues lasts.

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Hauskuld would like to hear more about Cheliax, though! Does she know what lands are close to it, or how her people differ from them?

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Yes. South there's the continent of Garund, Osirion with its god-king of Abadar and Nex where many great wizards are trained and Geb where the dead walk and Rahadoum where they ban all the gods. Garundi people are darker-skinned than Chelish people, nearly black-skinned when you go far enough south, and they don't train their women to be wizards or teach them in schools at all. East of Cheliax there is Andoran, which used to be part of Cheliax but became obsessed with destroying whatever their gods named as evil, and was no longer of any value to Her Imperial Majesty, and Galt which also used to be part of Cheliax but became obsessed with destroying anyone who had in any context held power or presumed that they ought to, and was similarly no longer valuable, and Taldor, a once-great empire now weak and divided but sustained by the extraordinary riches it amassed so long ago in its golden age when it ruled the continent. 

North of Cheliax there are some satellite states of Cheliax and a bunch of petty kingdoms ruled by petty tyrants and Varisia, wide and vast and much of it unsettled. Its peoples look kind of like the peoples in this place. And there's Irrisen ruled by Baba Yaga and full of witches, where outsiders are unwelcome, and there's the Worldwound, where the forces of Law battle the endless tide of demons pouring through from the Abyss. 

Far away there is Tian Xia and Arcadia and the barrier islands where Azlant used to be but she doesn't know much about any of those places. She met an adventurer from Tian Xia once and he was pale-skinned with dark hair and strange eyes, and he looked young though he was middle-aged. 

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Parts of this sound vaguely familiar to some people, but mostly it sounds like she is from very very far away and like it is hard to say whether anyone will have any idea how to get back there. There is broad agreement that the people most likely to know are the Norwegians in Reykjavik, who are representatives of the Empire of Scandinavia, which is vast and knows of many places, both within and beyond its borders. This turns into a conversation about the Norwegian woman in Reykjavik who claims to be ruler of Iceland, although in practice Iceland has always been ruled by the consensus reached by the judges at the Althing. 

     "I have heard that she will fight those who challenge her rule, as if she were a man," says one. "It is said that she fights like a wild animal."

     "Not like a man, then," says another. "How many wild animals have you killed?" And there is laughter.

They ask Carissa to tell them more about Cheliax, and how people live there, and what her people are skilled at.

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Cheliax is beautiful and prosperous, and its people are merchants whose ships sail all over the world, and many of them are wizards, Cheliax has the best schools for wizards in all of the world. Her people are skilled in the making of magic items, and magic weapons. Cheliax is devoted to Asmodeus, the greatest of the gods, the King of Hell, the ruler of legions of devils beyond imagining; when they die the people of Cheliax become Asmodeus's servants in Hell. 

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They have not heard of most of those things, but seem to believe it all easily enough. Eventually her casting of Tongues will run out and they will not be able to talk about anything complicated anymore.

After dinner they offer her and Korva a small room with a raised bed and a lumpy mattress and blankets and a chamber pot.

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Most powerful wizards have nicer guest rooms than that, so maybe it's a statement or a test of some kind. Maybe not, though; the wizard might just dislike guests and not want to encourage them to stay, or it might be hard to be rich as a wizard if your society is poor and mostly barbarians. 

She smiles gratefully and when they're alone takes off and Prestidigitates her clothes. "I'll do yours too," she says to Korva.

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" - thank you."

She looks kind of very uncomfortable taking off her clothes, but they're dirty, and she doesn't have others.

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Well, she's very pretty and she's kind of stuck here, maybe she doesn't want to draw attention to the first thing. Carissa'd be pretty prickly, in that situation. She Prestidigitates the clothes and gives them back. Gets dressed again herself. "He thought that the person to ask if they know where Cheliax is was the Norwegian princess who claims to rule the island. The Norwegians are a larger government of some kind. But - but I think his first guess was right, I think we're in the wrong world. I should've thought of it. Involuntary Teleport is a rare spell but Plane Shift isn't. Though - if they were trying to get rid of us, why aim for here instead of the Elemental Plane of Fire, right, and if they were kidnapping us why haven't they found us yet. He said - maybe we're here for some higher purpose. If they still have prophecy -

 

- in the olden days the gods were subtle, right? They didn't have to send obvious visions or do obvious miracles, they could just - notice convenient coincidences that would lead to good things down the line, and nudge them...set the right child down the right path - if they still have prophecy in this world then in coincidences its people see - subtle work, a greater purpose -"

She realizes she is rambling and probably sounds very stupid, and stops talking.

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She puts her clothes on and then looks less uncomfortable. She nods.

 

"You'd think if it was Asmodeus He could - I mean - it isn't really His style, is it, random plane shifts - "

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"It's really not! You give soldiers orders, you don't hope they'll competently improvise - they won't - He could have - told a priest who could tell us to go - or tell someone worthier, I feel like if we're supposed to conquer this place or discover something here we are not very good choices for that. But it was - the local wizard thought it was how he'd expect his own gods to behave." 

The implications of that are hard to keep track of and also - slightly concerning, she doesn't quite want to say anything out loud in case she says it wrong. Being the instrument of a different god makes you worthless, obviously. Being accidentally involved in a plan of theirs - who knows, really -

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She picks at the blanket.

 

"Is it - possible that someone on this side pulled us through?"

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"Maybe. A Gate can do that, pull people through from another plane. Raises, again, the question of why - but it's not impossible.

Are you - is there anything I should know that might explain why they'd take us -"

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She can't think of any reason why - oh gods, she's an idiot, Zara - but then why not take Zara, and it couldn't have been intended to hit Zara, she wasn't even at home when it happened - 

"I can't think of anything. Sorry."

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Shrug. She climbs into bed. "If there is a church of Asmodeus here we should go to them for counsel as soon as we can, I guess. ...and if there's not then we probably need to found it. Raise children who'll be suitable material for clerics, if we aren't."

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"Yeah.

"There might be one even if it is a different plane, right, He's got to have some sort of apparatus in other places. But I don't know how we'd find them."

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"I don't either." Sigh. 

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Sigh.

"Well. We can think about it in the morning. Maybe ask the wizard more about what gods they have here, or whether it's possible that someone here is responsible."

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"Yeah. Good night."

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"Night."

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In the morning their escorts ride back to the other farm without them. Everyone else seems to be occupied with roughly the same things they were at the other little hamlet, farming and spinning and cooking. Hauskuld does not appear to leave his room until about noon.

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