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Cultist Fernando Meets Justice
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“I mean, if there is some really Evil side effect to breaking divine treaties maybe it takes the combination of Chaos and Evil to go for it.  …Or if there is a long term disadvantage I could imagine most demons, even Demon Lords not properly considering it and making short term treacherous decisions.  Or like you said the priest could have just been deluded or lying, that’s always an option…”

“Does Milani’s church take donations?”

Maybe it would make up for his Evil faster to donate to the Good God focused on Baphomet, but he’d feel better knowing his money was going to the fight against Asmodeus.

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He’s taking the headband on and off alternating between doing so slowly and quickly, trying to feel the exact threshold it activates at and to feel the exact difference in his thoughts.

He interrupts with his own question.  “What’s Elysium like?”

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Nod. "Milani's church takes donations. Mostly in money, but they'll also take magic items — I think that's true of pretty much every church that takes money."

She pauses for a moment.

"So, I've never been to Elysium, most of what I know is what I've heard from other people, and people say it's impossible to give a perfect description if you haven't seen it for yourself, so some of this might be wrong.

In Elysium everything people do is by choice, you can do anything that you want as long as it's not hurting the other people there. And no one needs to eat or sleep, and no one ever gets sick, and you have forever if you want it, and people do so many things when they have forever. If there's ever been a project you thought would be cool, but it would've taken a hundred years to finish it, so some people do, they'll make mosaics the size of cities or design complicated games that take years to play or do complicated magic experiments with the kind of magic outsiders can learn using spells that don't stabilize right on Golarion or write plays that are really a hundred different plays all performed at once, each focusing on one of the characters, where you'd have to see every one of them to really understand it. But if you don't want to do anything long and complicated that's also fine, Elysium still has normal things like drinking, or games of chance, or dancing, but they've gotten rid of some of the parts that suck, like supposedly in Cayden's realm there's a type of beer that never gives you a hangover.

Most of it's wilderness, but without the parts that suck about the wilderness, like dangerous monsters or insect bites or bad weather — or, what people say is, there's all kinds of weather but if you don't like the weather you can just be somewhere else with different weather without the part where you spend an hour walking through the rain. But if you don't like the wilderness there's cities too, but without the bad parts of cities either. And there's lots of parts that are just weird, like waterfalls that run backwards or forests where everyone can fly even if they couldn't normally. Everyone who lives there is Chaotic Good, or was brought there by someone Chaotic Good, so you don't have to worry that someone you meet is secretly planning to do something horrible to you, and if they tried anyway you could be somewhere else instead. And if there's a specific type of person you're trying to meet, like you need someone else to work with you on a new project, and there's someone like that who wants to meet you, and you both set out looking for someone like that, then you're a lot more likely to just happen to run into them, you'll never have the issue of them just happening to live in Tian Xia or something. 

And if you want to keep fighting Asmodeus, there's lots of ways to do that in Elysium, there's people who learn the kind of magic outsiders do and go to try to rescue people from Hell — I've heard it's more common to try to rescue people from the Abyss, and maybe safer, I don't know if that's true, but if what you want is to rescue people from Hell it's not like anyone in Elysium is going to stop you. Or if you want to fight Asmodeus but you don't want to risk dying for good, there's people who learn the outsider ways of making magic items, or go become a lawyer for afterlife trials, or take summonses from adventurers, things like that."

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"I've heard there are different parts with different rules. If you want to live somewhere with rules you can live there with other people who wanted the same rules as you. And then if you don't want to live somewhere with rules you can go to one of the parts with no rules."

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"I've heard people say that it's possible to leave for the Maelstrom if you hate it there, but I don't know how hard it is.

I don't know how true this is, but I've heard it said that the Chaotic afterlives are places where almost anything is possible, and the main difference between them is which possible things people are actually trying to do. So in the Abyss almost anything is possible, but if a demon figures out how to change into whatever shape they want or transform the landscape they'll mostly use it to enslave and torture people, and then the Maelstrom is usually fine but sometimes someone makes it there who mostly likes messing up what other people have made, and Elysium is pretty much always fine."

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"I have occasionally observed Scries on the parts of Elysium where divinations function correctly. It's difficult to draw any conclusions from that with certainty, but the people I have observed there typically seem happy, and are never undergoing torture. I have observed several azatas with wings patterned like those of a sleeping-nymph butterfly, but I do not know whether that is inherent to the variety of azata they are, or whether it was more akin to a fashion statement."

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"Was there anything in particularly that you were hoping you'd be able to do in the afterlife?"

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