Let's not beat around the bush here: she gets hit by a truck.
"If there's time I might want to write them letters," she says. "But if not - tell my family I love them and that - I'm gonna do my best to do good. Tell Lianne and Nausicaa I love them and I'm a better person for meeting them, both of them - "
And she has messages for the rest of her friends, too, and for her favorite professor.
"Okay also, real quick I should also clarify about Idyll - in principle people can be taken out of it. It's not really exactly a place but there are some sort-of-places, like how this is sort-of-a-place, that have access to it? There's people in them a bit like me but with wings instead of horns. If you went to somewhere that had access to Idyll you could talk to those people and get them to wake someone up. We don't wake them up because like, they all chose to be there, and we don't have anywhere good to put them. But in principle if somebody could do interworld travel better than us it'd be within the realm of possibility and maybe decency to rouse everyone in Idyll and say, hey, you now have another choice, you can go live here if you want. I'm telling you this because the contract you're being offered suggests that if you got good interworld travel you'd probably do good things with this information, but I really wouldn't get your hopes up about good interworld travel. Like I said the constraints we're working under - don't make sense, or don't seem to to me, and if they don't make sense to me that means I can't guess based on them what kind of constraints you'd wind up being under if you got good interworld travel, except that they might prevent you from doing very much more good with it. But I think interworld travel in principle is possible in the magic of the world you're going to. So. Just in case, some day."