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blai at an earthlike south pole
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"It sounds like you understand the matter completely, then."

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"I was more puzzled about asking whether they'd been tested being fraught but I suppose it implies an interest in the scores."

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"Exactly. The immediate followup would be asking for scores, it's just not everyone takes the test."

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Nod. "Clerics unfortunately do not get the spell that makes people more cunning - or the grace one - only the other four ability enhancements."

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"To me, there isn't an obvious list of abilities, so now I'm curious."

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"Oh, the other four are strength, endurance, wisdom, and splendor."

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"Huh. We have games with stats sort of like that but I'm surprised that strength and endurance or grace and splendor are different."

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"Strength is how hard you hit, how much you can pick up, climbing, swimming - endurance is things like how many hits you can take, how likely you are to get sick, how quickly you get acclimated to altitude - grace is things like dodging strikes, aiming bows, flinching usefully if something blows up - splendor is a mental ability, self-assurance and well-spokenness and for some kinds of caster most notably sorcerers and paladins it's also the thing they need to cast spells. Wizards cast from cunning, clerics from wisdom."

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