It's very, very cold out here. The air is thin, the sky is dark, and everything in sight is covered in snow. Off in the distance, a thin beam of light pierces the sky.
"I was more puzzled about asking whether they'd been tested being fraught but I suppose it implies an interest in the scores."
"Exactly. The immediate followup would be asking for scores, it's just not everyone takes the test."
Nod. "Clerics unfortunately do not get the spell that makes people more cunning - or the grace one - only the other four ability enhancements."
"Huh. We have games with stats sort of like that but I'm surprised that strength and endurance or grace and splendor are different."
"Strength is how hard you hit, how much you can pick up, climbing, swimming - endurance is things like how many hits you can take, how likely you are to get sick, how quickly you get acclimated to altitude - grace is things like dodging strikes, aiming bows, flinching usefully if something blows up - splendor is a mental ability, self-assurance and well-spokenness and for some kinds of caster most notably sorcerers and paladins it's also the thing they need to cast spells. Wizards cast from cunning, clerics from wisdom."