Someone has to be the last person out of the fort's chapel on any given morning; today it's Samora.
This isn't the hallway.
"Hm. You could go and get someone but I'm worried about--does your plane have a concept of alignments? Good, Evil, Law, Chaos?"
"Does that mean you have them as ways actions or people or cultures can be but not as fundamental magical forces?" This conversation is going to end up resolving several millenia-old theological debates, isn't it.
"That is a good summary though it understandably lacks details of what things it's idiomatic and polite to attach the words to."
"Yeah, I expect it would be pretty different. The thing is, a lot of people in the fort have the ability to magically detect Evil beings, and you show up as both Evil and really powerful, and everyone is on edge all the time about demons trying to get into the fort and kill everyone." Which is extremely reasonable approximately all of the time! But right now she's trying to do diplomacy with an aberration who could potentially help them fix a large fraction of everything and she doesn't want anyone messing that up! "If you make a hole in the wall I expect I can get someone's attention by shouting and I'll explain that you're not out to get us so you don't have to deal with it again."
"I could make a little flying machine that could transmit your voice, or if that would freak people out it could carry a letter, or I guess that still might."
"If shouting doesn't work a little machine with a letter should. Someone might stab it but I expect they'd read the letter afterwards."
Please note that violence is strictly forbidden in the main bar area and anyone attempting to stab a person, rather than a nonperson flying machine, will be prevented and subject to Milliways security protocols beginning with brief cooling off periods in the security holding cells and culminating in expulsion from the establishment.
"Oh, that's good to know and I'll make sure anyone else knows before they come in here. And it applies to everyone? Does violence include--enchantments, divinations, really bright lights, giving someone the flu . . .?" It's an aberration bar, she's not going to just assume they have the same commonsense definition of violence.
In the typical case, enchantments yes, divinations no, bright lights only if they are in fact impairing and aimed at that end or with the knowledge of it, and the flu yes.
"Only one of those we might have a hard time avoiding is illnesses, because we can spread those by accident. We can keep anyone with symptoms out but it's hard to be completely sure."
Oh, accidents don't count, and also anyone sick will find the infirmary categorically adequate.
"Oh wow, I should get Petrai in here, I owe him a fix for his life drain. Which isn't catching. Oh, and Cam, if you'd like to set any conditions on the use of the diamonds I'd like to figure that out now before I show it to anyone else. Not because they wouldn't abide by the agreement, they would, I just don't want to get anyone's hopes up."
"Uh, most of my concern at this point is that you do not have adequate security for that quantity of diamond and it'll wind up in the hands of bad actors."
"I'm fairly concerned about that myself. This is a fortress, but not one equipped to hold off the kind of forces that would come for that diamond if it was known to be here. My plan is to break it into pieces and arrange to transport the pieces to a much more defensible location within a few hours, and then delay bad actors finding out about it as much as possible. Or get a scroll of Plane Shift brought in and take most of it to Heaven, which would be significantly more defensible than anywhere on Golarion but harder to deploy it from."
"I do not have strategic advice about this considering that I don't know your magic system but if you want it broken into pieces I can do that."
"That would be great! Can you do about fist-sized pieces? Though I think even cut up it won't all fit in my bag. . . . What happens if someone tries to prop the door with an inanimate object? I won't try it if you don't know." She opens the door for diamond disassembly.
"Not doing that, then." She squats and scoops the wealth of nations into her bag. She can't even fit half of it in there. What is her life.
"I think that's everything before I stand here and have an awkward conversation with one or more officers who think I'm enchanted. Can I get that hole in the wall now, please? And then if you want to hang around and listen and get asked a hundred questions that would be helpful but if you'd rather wait in the backyard or something I totally understand."
"There's time dilation, I don't know how much that'd help. But if it comes up that they all want to hear the whole Arda thing I'd be much obliged if you could handle that yourself and maybe supplement with newspapers from Bar." He produces a mirror and sticks it out the door she's holding to get a view of the adjacent wall, and the stone crumbles out of the way obligingly.
"I can do that. I appreciate you telling me the whole thing the once."
And she sticks her head out the door and calls, "I have good news but it's very strange good news, someone get Commander Arnisant in here? And tell him he has to come through the hole in the wall, not the door!"
There follows a, yes, long and awkward conversation, in which Samora does a lot of insisting that she will submit to as many Break Enchantments, Protection From Evils, truth spells and if necessary Dominates so long as the door does not at any point close with everyone from the fort on this side. Chunks of diamond are waved around incredulously. Cam's vicinity is targeted by several Detect Magics, Detect Evils, and Detect Fiendish Presences. Samora repeats Cam's backstory, neutrally and accurately except for mispronouncing a couple of the proper nouns, to two different people. Eventually someone Sendings Vigil for an emergency Commune question: Should we cooperate with the person who has introduced himself to Select Samora at Araval's Fort as Cam?