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#11 calls in a strike team
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"An overnight patrol got a bit beaten up. I'll have them roused if you're available." He starts looking around for nearby people who have just finished eating.

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 "...did something happen such that you can't use cure light wounds for this? The limits on my song-sorcery mean my healing is only really useful for large groups." 

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"We can pack more marginal cases in, there are always blisters and chapped skin and such."

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Hmmm. "How bad are the injuries? I should check in with my squad leader if you need more than a few moments of song - I don't want to use too much of my power without letting him know, first." 

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"I'm not night shift. I do know there's a fucked ankle, so they might take a bit to get here, go tell him."

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Oookay. She goes back to their room, and, oh, good, Rowen's awake.

She sits down on the floor next to him. "Sir, I think something unusual happened here last night. Weird mood in the mess hall, and their second-in-command wants me to do some healing for routine patrol injuries, was evasive when I asked about their usual healing." 

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He blinks. It's far too early in the morning for intrigue, but it seems that intrigue is happening anyways. Okay. What are the relevant considerations...

"Stef gets back from his leave today, so if you want to spend your song-sorcery here, I won't stop you." He pauses to think. "...Don't spy on our allies, obviously, but if there's any tactically relevant information that you can learn licitly..." he waves a hand vaguely. "Be careful, though. The people here are reliable allies. They are not our friends." Urdina isn't stupid, but she can be dangerously optimistic, in his opinion.

He shoos her so he can prepare his spells in peace.

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Venn heads back out to the mess hall. She doesn't want to spend all of her song-magic first thing in the morning, though...

"I can do about half as much healing as I did yesterday," she tells the second-in-command whose name she did not catch.

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It's on his coat, GREC. "Got it." He's got people assembled, including somebody leaning on a crutch for the presumable fucked ankle. They scootch aside so she can stand on the table.

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It's the same song as last time, but instead of singing with harp accompaniment, she plays it on a flute. It's still beautiful, and still heals the wounds of the audience, slowly but surely.

 (She keeps a watchful eye on the assembled soldiers, before, during, and after, trying to see if she can learn anything more about what's going on here...)

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They huddle up pretty pensively. The ones who were on the overnight patrol look pretty groggy, which makes sense if they were woken up from sleeping off their injuries to come get healed; the squad includes what look like four martials and a wizard, which is understrength for a patrol squad but maybe they lost a guy against the hezrou.

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...usually you'd have a cleric in there, right?

She'll play until they're all better or until she's used about half of her magic. 

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Not every squad has a cleric, there aren't enough to go around, but a lot of them do.

"Thanks," mumbles the guy with the ankle.

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"Of course," she says softly.

She's... going to get a bowl of porridge? And see if she can learn anything more by hanging out in the mess hall? 

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The porridge has chunks of pear in it so nobody gets scurvy.

Everybody's whispering except those guys who are just talking about their card game.

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She'll loiter around the card game players and watch the game, making small talk while she tries to read the room.

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They are gambling for raisins.

The room continues to be whispery and illegible.

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Man. What is going on here. 

...It could be nothing? But she's suspicious. 

She glances abound. Is Grec still in the room?

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Yup, over there giving a briefing to a squad who look like they're on their way out.

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Cool. She is going to hang out nearby to see if he needs anything. 

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"- if they have the same - what is it?" he asks Venn.

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Whoops, hovering too close. "...ah, just checking to see if you'd like me to pass along anything to my commander, sir." Like the fact that your fort is having MYSTERIOUS PROBLEMS. 

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"...you planning to go on foot anywhere for refreshing your teleport locations, or just pop right back home?"

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"Not up to me, sir. ...I'll likely be on standby after this deployment, our primary song-sorcerer is returning to the garrison today." You know, if your mysterious healing problems seem like they might be persistent. 

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"Well, you know, if you get sick of that we're always lower on healing and getting more frostbite up here than down there," he says. He waves the patrol along and they skedaddle.

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