Tanya can, of course, sense the woman casting. Her instincts are screaming at her not to let a stranger cast a completely unknown spell at point blank range, even if she has no visible weapon and the amount of mana she's using isn't enough to penetrate Tanya's shield and barrier. Magical technology is evolving quickly and the mana-to-heat conversion efficiency of current orbs is definitely not any kind of limitation of physics.
She could be about to kill Tanya on the spot! Never mind that she has no shields or other active spells to protect herself or Belmarniss from the backblast of the explosion. Never mind that Tanya is yet to see anyone here achieve a magical effect stronger than a weak light. What if her spell has an effect Tanya's shield isn't meant to protect from that knocks Tanya out? What if Belmarniss led her here so they could steal her orb? Why take a risk, any risk?
Tanya has been thinking, since she saw the city. Suppose she has been sent a completely different world, where she knows nothing and no-one. All her hard-won skills and knowledge, her preconceptions and reactions, could be wrong here; in fact this world might have been adversarially chosen to produce that effect. She doesn't even have the luxury of growing up as a baby and slowly learning about the world. What is the rational thing to do, if she isn't sure of the outcome of any possible action? How can she tell what serves herself and not being X in a situation he might have set up?
When you meet complete strangers, game theory says that you should try to cooperate at least once. If Tanya has to choose between the failure modes of "Tanya attacks complete strangers, turns new world against herself" and "Tanya foolishly trusts complete strangers, letting them attack her" then she'd rather be the second kind of person. There's more to her than the professional soldier on a hair-trigger reflex.
Tanya doesn't know anything about Belmarniss and her intentions. If Belmarniss isn't rational, or if the local culture endorses robbing strangers, she might attack Tanya. But in those cases Tanya would lose anyway; she can't stand alone against all of local society. (Except in the sense that she could probably kill all of them, but what would be the point?) And if the local equilibria don't favor cooperation, then maybe Tanya doesn't want to live here. Maybe she'd rather die and tell Being X to his face that she is tired of his bullshit than live in a world where she has to assume the worst of people to survive.
She speeds up her reactions and powers her shield as much as she can. Takes her service pistol in her free hand. And lets the woman holding her hand complete her spell.