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Wherein Everyone is Flandre.
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That sounds like a terrible idea.

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If the question of breaking arises, the answer is always yes.

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Let me just -

You reach out, feeling for the disturbance in the air, the fracture point in the door's enchantments. Everything has one. You can see them clearly as the nose on your face. 

You take it in your palm. 

You squeeze, lightly. 

The door implodes.

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Flying metal, dodge it.

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Four guards. Enemies. Kill them. Find Remilia.

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Yes, find Remilia.

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We're breaking all the ruuuuuuuuuuules! Stop! Stop it!

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It's been a while since I last saw this hallway. Narrow, cobblestone, torches on the walls. I don't need the torches, but the fairy servants do. They're nice, if a bit incompetent. I wonder if we'll meet Patchy or Meiling or anyone.

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Fairies! Let's play with them!

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Tell the fairies to handle the guards. We need to talk to Remi.

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I think you mean kill Remi.

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You're right. The guards are a distraction. We can outfly them. 

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When did we last eat? We should stop for a snack.

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We need to get as far away from here as possible, as fast as possible.

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And not even say hello?

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Remi says we should ask the fairies to fetch her if we escape.

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Staying here is booooorrrrriiiiing. Let's go explore!

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Today is going to be fun~

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Tell the fairies to get Remi. Then kill her.

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No, don't make it fast. We have time to play a little.

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Okay, I'll tell them. Let's go with the nearest fairy.

"Um, would you mind telling Remilia that we've escaped?"

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Why's she staring at us like that? We just want to be friends.

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Hurt her for her insolence.

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She's afraid. The other ones are already running. I can smell their sweat.

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