I claimed this ship would work. We'll see.
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(And she hasn't been feeling impatient but she suddenly is - the crusade will be suffering without her, and - the crusade does not, actually, much matter, alongside what she is about to do, but Iomedae is not entirely made of that logic, and her people who trust her and love her are alone and she's close enough, now, to reach out and -

- and she has to be so, so careful that the gods don't see her -)

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…He‘s still going to hold it for five minutes, it gives him and the other Adepts longer to get a feel for the routing, and he can try to memorize the magical signature of all the additional artifacts he's suddenly getting a look at... 

 

- and then he reluctantly takes it down, and tells his Adepts they can have twenty minutes to rest and grab a snack, they're not individually very drained from it but they may want to hold future scries a lot longer. 

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Ma'ar wants to give Iomedae a hug, and there isn't actually a reason not to do it in front of Urtho, so he does. 

 

"Is there anyone specific we should try to scry?" he asks her. "To figure out what we would be Gating into, or - whether there are any time-sensitive situations with your people and your war?" 

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"Gating to that continent is actually - probably a good idea. Tar-Baphon isn't going to have many spies there. I want to do all the planning for this operation in this world, where we know it's really expensive for the Golarion gods to see what's going on, but I can buy a Sending somewhere in Tian Xia - uh, if I can have some gold or gemstones, I suppose I shouldn't presume - and ask my people to come to me, and we should escape Tar-Baphon's notice that way."

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She can definitely have gold and gemstones! A lot of kinds of gemstones are fairly easy to mine with Velgarth mage-work - which ones would sell for especially high prices on that continent? 

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“Definitely most valuable is diamonds, we burn them for resurrection and miracles.”

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They do WHAT with them. How does that even work???? 

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"...It sounds as though we might have a very favorable exchange rate on diamonds, then, they are not very magically useful for us." 

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"Well, that will be really useful for retrieving the crusade if this succeeds. Maybe we can - leave some with them - so they stand a chance even if this fails.

 

And - maybe we can retrieve the dead here too, once we can get in contact with the gods, which I don't want to do until after the attack on Hell lest Aroden's obligated to report new plane-destroying magics or something."

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Urtho has a lot of feelings about that! Which he is not going to process right now when Iomedae and a lot of his Adept researchers are waiting on him! 

 

...He'll scry for a nice uninhabited area on that particular continent, where a Gate seems likely to slip by mostly undetected. 

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Does Iomedae want someone from Velgarth to come with her, or does that increase the risk of drawing the gods' attention to another world and maybe causing Them to learn of her plans somehow? 

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It's - probably worth the slightly added risk for the greatly added magical flexibility. 

 

Does he want to come.

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If Iomedae thinks it's not unduly risky, then - yes, he would very much like her not to be alone on this mission. And he may not be nearly as tough as her, but he's reasonably competent at defending himself, and can do local Gates if they need to quickly get out of a situation, and once Urtho has a more efficient routing - they should in fact wait for that - he can get them back to Velgarth too, though he's not going to be able to cast that one in under a second. 

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...Urtho wants another few candlemarks for the Gate-routing, actually, if Ma'ar needs a more optimized Gate-search that he can cast alone. He can definitely load Ma'ar up with protective Velgarth artifacts, though, and he can borrow the Adepts for concert-work if he wants to do a lot more scrying during that time period so he knows what to expect. 

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She'd like to find a temple of Abadar, which will definitely possess and sell scrolls of Sending and which probably, if she takes off some of the shiniest gear, won't think that much of a foreign adventurer arriving to buy it.

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...Do temples of Abadar have any magical properties that could be targeted with Velgarth scrying, or does he mostly want to just look for cities and then for a particular temple appearance? 

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She would not expect them to have predictable magical properties beyond 'lots of protective spells' and 'lots of riches'. Abadar's the god of banking and trade.

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Once he's gotten a look at some of the protective spells Golarion uses on buildings as opposed to people, he can target a search on those well enough to at least narrow it down. By the time Urtho has a Gate-routing he's happy with - it's more like five candlemarks, Urtho is prone to getting very focused on research and losing track of time and the headband does not help this problem - he's pretty sure he has the location of a couple of temples to Abadar, one in a big city and one in a medium-sized town. The medium-sized town is probably easier if they want the initial Gate to be somewhere no one will see it up close?

...He's not sure what he should be picturing in terms of mage-sight range or detection wards, in her world, Velgarth mages can detect a Gate at a distance of miles but not see any detail, and most places won't have area-affect wards in random forests or fields but it's not impossible. 

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"There won't be many wards for dimensional transit magic even in a big city, and adventurers teleporting in won't be that strange anyway. I'd rather do the big city, much likelier they'll have the spell we need."

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Then maybe Urtho can aim his concert-Gate for this particular patch of trees beside a creek on the outskirts of the big city? (Ma'ar has the new version of the routing, but would still rather not cast it for the departure, multiple candlemarks of scrying is a little tiring even done as a concert-meld.) 

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And he has all of Urtho's best protective artifacts, many of which are undetectable to mage-sight or at least not recognizable as powerful talismans - this is something of a specialty of Urtho's - though he's not sure whether that holds for detection magic in Golarion. 

 

Is there anything else they need to figure out before they go? Urtho will plan to watch them via scrying, in case it looks like they need an urgent Gate home and Ma'ar is incapacitated. 

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She's expecting one or two other people to show up shortly after she uses the scroll, at which point they'll want a Gate back, though ideally Ma'ar can do it. It's possible those people will be temporarily hostile while they determine Iomedae isn't mind-controlled and isn't otherwise untrustworthy, and it's possible that will entail Plane Shifting her away or something. It shouldn't take long to resolve.

 

If something goes more dramatically wrong than that, they should expect her back anyway in not all that long; with the diamonds, it could be done with Golarion magic. If anything happens to Ma'ar she'll want to raise him on Golarion before coming back to Velgarth. 

...she really doesn't expect anything to go wrong. Just better to prepare for the worst. 

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...If she gets Plane Shifted somewhere else, he'll lose the scry on her. Should he in that case try to find her again, or wait for her to show up back where she was, or something else? 

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Probably if that happens just wait for her to show up again. If that happens it's because her allies are feeling very prickly and scrying them might be ill-advised.

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Noted. Urtho is pretty tense, but - it seems like something they have to do sooner or later, and Iomedae knows what she's doing.

Iomedae can have a magically shielded jewelry-box containing all of the diamonds that one can acquire on short notice, if one is Urtho and is absurdly wealthy, owed a number of favors by a lot of important people, and also has a highly capable and organized hertasi staff. Does she, uh, want to bring all of these diamonds on this trip, or leave some here for safekeeping while she figures things out, it seems like it would be awkward if she got robbed. 

 

(By Golarion standards, it's a truly unreasonable quantity of diamonds! 21 of them are big enough for Wish, or bigger - some are substantially bigger.) 

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