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Lucy attempts to solve post-Razmir Ustalav
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"It is very fortunate you came here," Kais says, with a guarded smile, "and I am pleased to hear that it was fortunate for you as well as for Count Tiriac and ourselves. Sarenrae has many hearts, but not so many she will not always be grateful for more hands."

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"And I've got bigger hands than most," she says cheerfully, making crab pincer gestures. "--I'm ready to go whenever." 

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Kais chuckles.

"Are we flying or teleporting?" de Caserta asks. "I have four Teleports prepared and a scroll."

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"Teleporting. It gives Cheliax less time to take a shot at me."

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"Midair over Ardeal," she says, in a let-us-make-sure-we-are-sane voice.

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"--Well, I'll fly once we get there!"

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"You'll need to be in human form for the teleport," she says, "and we'll want our own fly spells -"

And what will follow will be a complex and arcane discussion of who is casting what buffs on whom in which Lucy is really too new to the world to be much of a participant, though they seem to be assuming she is possible to harm via sufficiently ridiculous amounts of magical arrows, which may or may not be accurate.

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"--Sorry, hang on, how would arrows harm me...?"

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"- Most supernatural resistance to harm can be bypassed by enchanted weapons, or weapons made of materials antithetical to the entity in question, if not quite all. And all of it can be overwhelmed by sufficient power, or outright severed by a paladin or antipaladin's holy or unholy smite." 

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"How does that...work? Like--if I get shot by a sufficiently enchanted arrow, does this have some other effect than there being a pointy stick lodged in my body?"

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"Alchemical silver prevents werewolves from regenerating wounds inflicted with it, and the effects of a Holy Smite on a vampire feel like holy fire briefly spreading from the wound to partially incinerate the vampire in question."

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"Huh. I don't think I have any weaknesses like that...mmmmaybe unless there's an arrow enchantment that, like, eats you?"

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"Holy Smite affects all Evil creatures, and is more effect against Evil undead, dragons, and outsiders. Unholy Smite affects all Good creatures, and is more effective against Good clerics, paladins, dragons, and outsiders. Even if they have no specific weaknesses."

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"Oh. Okay, that seemed very plausibly a vampire-related thing. Objection withdrawn." 

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"So the plan," says Ristomaur, during a brief pause in the discussion "is to teleport to over Ustalav, flying, where you will radiate Life-Light, then teleport over the Worldwound, flying, where you will radiate Law-light, then teleport elsewhere before we are all devoured by demons? How long do you expect for these to take?"

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"I want to be really thorough, so, probably at least a couple of seconds each place? The law-light should help at least some with the fighting demons bit, considering how the Commune came out." 

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Kais gives her an honestly somewhat surprised look.

" - Right. Most fights are six to sixty seconds in length, in Golarion. If we are flying thanks to preexisting spells, will either disable it?"

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"Life-light won't. Law-light--would by default, I can keep it from doing so, especially if everyone is holding hands or something--such that there's a direct link between me and everyone in the party--so I can designate the magical effects I know about as legal. --I'm going to need a list of all the buffs that are on at least one of us." 

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Have a VERY VERY VERY LONG LIST, especially since it includes what is going to be cast literally six seconds before the teleport.

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She matches each item on the list to a magical effect she can see, on herself or one of the others, then nods. 

"I am going to make some very weird inhuman noises, that is normal and you shouldn't worry about it." 

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General nodding.

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"I've heard my voice in that language described as sounding like rocks tumbling through water, to a human ear." 

Deep breath. 

"The place I want to go after the worldwound is Geb." 

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Tiriac nods, simply and straightforwardly. "That will be a fight."

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"They need it," says Kais.

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"At the risk of being the stereotypical wizard with too powerful a headband planning everyone else's lives for them who thinks of things in nothing but numbers," says Guistiana Agliana de Caserta slightly sharply, "the nation of Geb is a problem that can be solved in a few years without difficulties if the nation of Geb does not, right now, decide that crushing every organization associated with the people who destroyed his city is his highest priority. It would be characteristic of him, since the last time we did anything at all regarding him he turned a dozen of Lastwall's finest knights and Arazni into undead horrors. I will take you where you command and I do agree that if a restored-to-life Geb would be on our side, or indifferent to us, that would be the correct place to go by cause prioritization, as it is plausibly the third-largest horror extant on Golarion and you cannot destroy the first, but picking fights with mythic wizards is only wise if one can kill them so thoroughly not one of their precautions survives within twelve seconds, and we couldn't if we had Lastwall's entire army with us so long as he had the slightest modicum of sense."

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